Re: Out of Character 6
In reply to Narrator (msg # 872):
Sigh. I need to take some time and sort things. I start to build adventure based on what characters say and then they quit.
I am currently running about 9-10 threads, each of which is its own adventure. There is some overlap in setting, but it gets to be a bit much trying to juggle things. Despite my lack of consistent mapping, there is a great deal of prep; GURPS stat lines are considerably more involved than AC HD HP MV, and I am always surprised by how far people want to press, or when they give up on pursuing an objective. Twice I have seen parlaying positively short circuit expected combat heavy adventures- seriously, intimidating a battle ready team of ogres with one spell roll? And some of the "who cares" moments created adventure for other players, like demon pursuing us, who cares what happens if we can outrun it? Some of this is excellent stuff, but when people jump threads it is much harder for me to keep up.