A matter of concern for the Hadereum.   Posted by Plutocrat Remulos.Group: 0
Hograth Podkarmen
 player, 107 posts
 Holy Dwarven Warrior
 Of Hades
Sat 6 Jan 2018
at 00:03
A matter of concern for the Hadereum
In reply to Goran the Marked (msg # 302):

"Right. Let that cloud dissipitate well away from us too."

He begins winding the cranequin until the heavy cable is drawn, before reloading the bow. He then braces the weapon, and once again takes a carefully aimed shot at the creatures vitals through the bars, bracing against Goran once again. The process takes about 20 seconds, since he is taking his time to make sure the cloud stays away.

This message was last edited by the player at 23:01, Sat 06 Jan.

scaly thing
 NPC, 38 posts
 woe thats a whole
 lot of teeth
Tue 9 Jan 2018
at 20:29
A matter of concern for the Hadereum
The thing is jolted back by the impact, and ichor streams out of both wounds. For a few seconds it is still, rhen you can hear a faint wheeze...
scaly thing
 NPC, 38 posts
 woe thats a whole
 lot of teeth
Tue 9 Jan 2018
at 20:29
A matter of concern for the Hadereum
The thing is jolted back by the impact, and ichor streams out of both wounds. For a few seconds it is still, rhen you can hear a faint wheeze...
scaly thing
 NPC, 38 posts
 woe thats a whole
 lot of teeth
Tue 9 Jan 2018
at 20:29
A matter of concern for the Hadereum
The thing is jolted back by the impact, and ichor streams out of both wounds. For a few seconds it is still, rhen you can hear a faint wheeze...
scaly thing
 NPC, 38 posts
 woe thats a whole
 lot of teeth
Tue 9 Jan 2018
at 20:29
A matter of concern for the Hadereum
The thing is jolted back by the impact, and ichor streams out of both wounds. For a few seconds it is still, rhen you can hear a faint wheeze...
scaly thing
 NPC, 38 posts
 woe thats a whole
 lot of teeth
Tue 9 Jan 2018
at 20:29
A matter of concern for the Hadereum
The thing is jolted back by the impact, and ichor streams out of both wounds. For a few seconds it is still, rhen you can hear a faint wheeze...
scaly thing
 NPC, 38 posts
 woe thats a whole
 lot of teeth
Tue 9 Jan 2018
at 20:29
A matter of concern for the Hadereum
The thing is jolted back by the impact, and ichor streams out of both wounds. For a few seconds it is still, rhen you can hear a faint wheeze...
scaly thing
 NPC, 38 posts
 woe thats a whole
 lot of teeth
Tue 9 Jan 2018
at 20:29
A matter of concern for the Hadereum
The thing is jolted back by the impact, and ichor streams out of both wounds. For a few seconds it is still, rhen you can hear a faint wheeze...
Hograth Podkarmen
 player, 112 posts
 Holy Dwarven Warrior
 Of Hades
Tue 9 Jan 2018
at 22:14
A matter of concern for the Hadereum
In reply to scaly thing (msg # 305):

"Wow, seven jolts. Perhaps one more to be sure..."

He begins winding the cranequin until the heavy cable is drawn, before reloading the bow. He then braces the weapon, and once again takes a carefully aimed shot at the creatures head through the bars, bracing against Goran once again. The process takes about 20 seconds, since he is taking his time to make sure the cloud stays away.
scaly thing
 NPC, 45 posts
 woe thats a whole
 lot of teeth
Wed 10 Jan 2018
at 15:03
A matter of concern for the Hadereum
In reply to Hograth Podkarmen (msg # 306):

More ichor spurts out of it... and finally it is still.



You have learned that Slorn are Hard to Kill.
Hograth Podkarmen
 player, 116 posts
 Holy Dwarven Warrior
 Of Hades
Fri 12 Jan 2018
at 02:16
A matter of concern for the Hadereum
In reply to scaly thing (msg # 307):

Hograth reloads his crossbow, readies it and is then ready to continue on.
Goran the Marked
 player, 55 posts
 Priest of Hors
Fri 12 Jan 2018
at 14:29
A matter of concern for the Hadereum
Goran gets up from his position as impromptu bipod and stretches.

"Should we see if we can force our way through this gate? Or head another way?"
Hograth Podkarmen
 player, 117 posts
 Holy Dwarven Warrior
 Of Hades
Fri 12 Jan 2018
at 23:05
A matter of concern for the Hadereum
In reply to Goran the Marked (msg # 309):

"Perhaps we should cut this thing up to see if it has eaten anything useful? I have heard some critters might do that..."
Goran the Marked
 player, 56 posts
 Priest of Hors
Fri 12 Jan 2018
at 23:40
A matter of concern for the Hadereum
"We'll have to get past the gate to do that."
Hograth Podkarmen
 player, 118 posts
 Holy Dwarven Warrior
 Of Hades
Sat 13 Jan 2018
at 00:25
A matter of concern for the Hadereum
In reply to Goran the Marked (msg # 311):

"Then perhaps we should. Can we close the gate after us?"
Goran the Marked
 player, 57 posts
 Priest of Hors
Sat 13 Jan 2018
at 03:05
A matter of concern for the Hadereum
Goran advances to inspect the bars, looking for some way to open them.
Urrun
 player, 68 posts
Sat 13 Jan 2018
at 03:28
A matter of concern for the Hadereum
Urrun goes forward to look at this beast...  his senses alert for danger.
Narrator
 GM, 4787 posts
 DM says
 roll for initiative!
Mon 15 Jan 2018
at 13:52
A matter of concern for the Hadereum
In reply to Urrun (msg # 314):

Sadly the gate opens outward... but a handy dwarf ought be able to remove the hinges even through tbe bars.
Goran the Marked
 player, 58 posts
 Priest of Hors
Mon 15 Jan 2018
at 14:22
A matter of concern for the Hadereum
"Is Ketil still with us? Can he disassemble this gate for us?" Goran asks to the room at large.
Hograth Podkarmen
 player, 119 posts
 Holy Dwarven Warrior
 Of Hades
Mon 15 Jan 2018
at 15:42
A matter of concern for the Hadereum
In reply to Goran the Marked (msg # 316):

"I hope so. Dwarven though I be, I an more handy with an axe than in a workshop. We will want to reassemble it afterwards"

He gives a shove to see if he can push the critter away with the gate.
Narrator
 GM, 4789 posts
 DM says
 roll for initiative!
Tue 16 Jan 2018
at 15:55
A matter of concern for the Hadereum
In reply to Hograth Podkarmen (msg # 317):

The slorn weighs as much as a horse. There were some wooden staves in the debris upstairs that could be used to push it through the bars.


Amazing you can read through my typos!

This message was last edited by the GM at 21:32, Wed 17 Jan.

Hograth Podkarmen
 player, 120 posts
 Holy Dwarven Warrior
 Of Hades
Tue 16 Jan 2018
at 21:39
A matter of concern for the Hadereum
In reply to Narrator (msg # 318):

"Perhaps with a few staves from upstairs. I can guard here with the crossbow until someone gets back with them..."
Urrun
 player, 69 posts
Tue 16 Jan 2018
at 21:51
A matter of concern for the Hadereum
I go ...
Narrator
 GM, 4798 posts
 DM says
 roll for initiative!
Wed 17 Jan 2018
at 21:35
A matter of concern for the Hadereum
In reply to Urrun (msg # 320):

In the opposite side of the large dome room, there are a set of three other crescent shaped rooms. One has a number of smashed arcane items, and amongst them are a set of poles previously used to carry something.
Urrun
 player, 70 posts
Wed 17 Jan 2018
at 22:31
A matter of concern for the Hadereum
Urrun remains alert as he goes there, he takes four of the poles and heads back, listening and sniffing as he goes.