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10:57, 28th March 2024 (GMT+0)

DFRPG adjustments?

Posted by NarratorFor group 0
Christine Bjorn
player, 1256 posts
blue haired
mountain elf
Sun 24 Sep 2017
at 05:39
  • msg #47

Re: DFRPG adjustments?

Narrator:
In reply to Christine Bjorn (msg # 10):

The flying elementals cost 6 rather than 4 points. On the other hand, having one as an ally costs 4 character pts;


Actually, I just noticed: this is for summoning. Cost for creation is double, effectively making it unusable for Christine as the recovery time would exceed the duration the elemental would hang around, not to mention the effects of zero FP, even factoring in skill (she does not have many FP). The previous elemental was built on 20 cp. Given how often she had used this in the past, suggestions on how to roleplay the sudden change?
Gorgath
player, 385 posts
HP 20/20 FP 11/13
Sun 24 Sep 2017
at 07:10
  • msg #48

Re: DFRPG adjustments?

The Grand Vizier of the Fire Elementals has grown tired of your continuing summoning of his subjects and now prevents you from summoning now until he is appeased.
Christine Bjorn
player, 1257 posts
blue haired
mountain elf
Sun 24 Sep 2017
at 07:47
  • msg #49

Re: DFRPG adjustments?

In reply to Gorgath (msg # 48):

Se did not summon: she created!
Dareos Madrigar
player, 304 posts
Dark One/Cleric o Sethygg
HP 12/12 FP 12/12 PI15/15
Sun 24 Sep 2017
at 07:54
  • msg #50

Re: DFRPG adjustments?

Jareth Mooncalled:
Armor and weapon costs are taken straight from Low-Tech (AFAIK).  I'll be cross-checking more thoroughly as time goes.


For the few types of armor I've cross referenced with Low-Tech Instant Armor, they're close but not precise.  Light Cloth torso armor, for example, is $53 6.3lb in DFRPG.  Padded Cloth is $50 6.0lb in Low-Tech: Instant Armor.
Chye Isuel
player, 864 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Sun 24 Sep 2017
at 07:57
  • msg #51

Re: DFRPG adjustments?

Elements of eternity, above and below...

Balance of essence, fire begets snow...

Locktwarr danalora luatha danu...
Christine Bjorn
player, 1258 posts
blue haired
mountain elf
Sun 24 Sep 2017
at 08:02
  • msg #52

Re: DFRPG adjustments?

In reply to Dareos Madrigar (msg # 50):

From memory, I think most of my characters did armour out of Low Tech. So that should be OK? Perhaps a list of what is available in a thread?

Chye???
Chye Isuel
player, 865 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Sun 24 Sep 2017
at 08:05
  • msg #53

Re: DFRPG adjustments?

someone will get it.... we're all mostly 30+ xD
Dareos Madrigar
player, 305 posts
Dark One/Cleric o Sethygg
HP 12/12 FP 12/12 PI15/15
Sun 24 Sep 2017
at 08:13
  • msg #54

Re: DFRPG adjustments?

In reply to Chye Isuel (msg # 53):

Do we have to be 30+ to get a Willow reference?
Dareos Madrigar
player, 306 posts
Dark One/Cleric o Sethygg
HP 12/12 FP 12/12 PI15/15
Sun 24 Sep 2017
at 08:14
  • msg #55

Re: DFRPG adjustments?

Christine Bjorn:
From memory, I think most of my characters did armor out of Low Tech. So that should be OK? Perhaps a list of what is available in a thread?


Yeah, that'll have to be left to the GM.  I can't post that information.
Jareth Mooncalled
player, 1192 posts
Dirty High Elf Sage
HP: 9/9 FP: 9/10
Sun 24 Sep 2017
at 08:41
  • msg #56

Re: DFRPG adjustments?

Gorgath:
The Grand Vizier of the Fire Elementals has grown tired of your continuing summoning of his subjects and now prevents you from summoning now until he is appeased.

Well that's certainly a hot situation.  To bad Christine couldn't just wait for him to cool off!




Dareos Madrigar:
For the few types of armor I've cross referenced with Low-Tech Instant Armor, they're close but not precise.  Light Cloth torso armor, for example, is $53 6.3lb in DFRPG.  Padded Cloth is $50 6.0lb in Low-Tech: Instant Armor.

You forgot to account for the fact that Body in DFRPG covers the neck, Low-Tech Instant Armor does not on it's Torso armor.  Add 5% to weight and cost...
Dareos Madrigar
player, 307 posts
Dark One/Cleric o Sethygg
HP 12/12 FP 12/12 PI15/15
Sun 24 Sep 2017
at 08:46
  • msg #57

Re: DFRPG adjustments?

Jareth Mooncalled:
You forgot to account for the fact that Body in DFRPG covers the neck, Low-Tech Instant Armor does not on it's Torso armor.  Add 5% to weight and cost...


I absolutely did forget that.  That explains so much.  I didn't understand why they would make such a slight but consistent deviation.

So other than the combining of that location for simplification and some naming adjustments, it appears to be accurate to Low-Tech: Instant Armor.
Jareth Mooncalled
player, 1193 posts
Dirty High Elf Sage
HP: 9/9 FP: 9/10
Sun 24 Sep 2017
at 08:53
  • msg #58

Re: DFRPG adjustments?

Christine Bjorn:
Perhaps a list of what is available in a thread?

What is listed in DFRPG as available armor:

DR	Armor Type
1	Light Cloth, Leather, or Fur
2	Heavy Cloth or Leather
3/1	Light Mail
3/2	Light Scale
3	Light Segmented Plate
4/2	Mail
4/3	Scale
4	Segmented Scale
5/3	Heavy Mail
5	Heavy Scale
5	Heavy Segmented Plate
5	Brigandine
6	Plate
7	Heavy Plate
8	Extra-Heavy Plate
9	Epic Plate
This message was last edited by the player at 08:54, Sun 24 Sept 2017.
Chye Isuel
player, 866 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Sun 24 Sep 2017
at 10:26
  • msg #59

Re: DFRPG adjustments?

In reply to Dareos Madrigar (msg # 54):

few people i know born after 1985, even remember willow. xD
Christine Bjorn
player, 1259 posts
blue haired
mountain elf
Sun 24 Sep 2017
at 13:55
  • msg #60

Re: DFRPG adjustments?

In reply to Chye Isuel (msg # 59):

Do you have weights and costs of them jareth?
Jareth Mooncalled
player, 1194 posts
Dirty High Elf Sage
HP: 9/9 FP: 9/10
Sun 24 Sep 2017
at 18:31
  • msg #61

Re: DFRPG adjustments?

Christine Bjorn:
Do you have weights and costs of them jareth?

Yes... but that's more typing than I wish to do right now*.  Do you have Low-Tech or LT: Instant Armor?

Everything except Heavy Plate and Extra-Heavy Plate are right in Instant Armor.


* I can start putting something together later today or tomorrow.
Oly
player, 935 posts
Badly disfigured face
Rank 1 Guild badge
Sun 24 Sep 2017
at 18:42
  • msg #62

Re: DFRPG adjustments?

In reply to Jareth Mooncalled (msg # 58):

Brigandine is suddenly much heavier than it was... used to be metal plates on light leather or worn over a light gambeson.  Layering armor was common.

OK Checked  Low Tech and the lighter version is there ... but is considered TL 4
 TL 4  Light Brigandine     DR 3      $900      10 Lbs.

At TL 2 and 3 you have to use the heavier Jack of Plates,  same DR and only $300 but weight is  18 Lbs.
Gorgath
player, 386 posts
HP 20/20 FP 11/13
Sun 24 Sep 2017
at 19:07
  • msg #63

Re: DFRPG adjustments?

Oly:
In reply to Jareth Mooncalled (msg # 58):

Brigandine is suddenly much heavier than it was... used to be metal plates on light leather or worn over a light gambeson.  Layering armor was common.

OK Checked  Low Tech and the lighter version is there ... but is considered TL 4
 TL 4  Light Brigandine     DR 3      $900      10 Lbs.

At TL 2 and 3 you have to use the heavier Jack of Plates,  same DR and only $300 but weight is  18 Lbs.


It's actually LIGHTER than it should be.

Base DR of Brigandine is 3, using the Heavy Plate option means each +1 DR is $450 and 5 lbs.

The DR 5 version should cost $1800 and weigh 20 lbs.

It's actually a good deal.

EDIT:

Oddly the Body version is correct but the Legs location is not.
This message was last edited by the player at 19:09, Sun 24 Sept 2017.
Christine Bjorn
player, 1260 posts
blue haired
mountain elf
Sun 24 Sep 2017
at 19:25
  • msg #64

Re: DFRPG adjustments?

In reply to Gorgath (msg # 63):

As mentioned, have used LT, but understood this differed a little, and it was the differences that I was interested in. But for future reference, having it all in one place would be good. Including spider silk armour lining...
Gorgath
player, 387 posts
HP 20/20 FP 11/13
Sun 24 Sep 2017
at 19:27
  • msg #65

Re: DFRPG adjustments?

From what I can tell, they changed the Leg cost/weight modifier from 100% to 75%.
Narrator
GM, 4453 posts
DM says
roll for initiative!
Sun 24 Sep 2017
at 20:06
  • msg #66

Re: DFRPG adjustments?

The most functional thing for keeping cracker around is a a summonable ally; you were acquiring them for such low fatigue that is effectively what they were. Treat as 62 pt ally constnantly around.
Gorgath
player, 388 posts
HP 20/20 FP 11/13
Sun 24 Sep 2017
at 22:06
  • msg #67

Re: DFRPG adjustments?

Gorgath:
From what I can tell, they changed the Leg cost/weight modifier from 100% to 75%.


They moved that missing 25% to the Feet as the Lower shin area.
Christine Bjorn
player, 1261 posts
blue haired
mountain elf
Sun 24 Sep 2017
at 22:21
  • msg #68

Re: DFRPG adjustments?

Narrator:
The most functional thing for keeping cracker around is a a summonable ally; you were acquiring them for such low fatigue that is effectively what they were. Treat as 62 pt ally constantly around.



Ah, OK. why 62 points? Original build was 20 points, and one from summoners is 60 points, right?
Ardenas Barehand
player, 901 posts
Human martial artist with
a few spells on the side.
Sun 24 Sep 2017
at 23:28
  • msg #69

Re: DFRPG adjustments?

Sigh.

This is why I dislike and usually avoid changing rules in the middle of an ongoing game.  Even my leather-clad characters are going to have encumbrance problems if I have to buy new armor for some reason.
Chye Isuel
player, 867 posts
Osu! Ora Chye Isuel!
Dragon descended, Youxia
Sun 24 Sep 2017
at 23:38
  • msg #70

Re: DFRPG adjustments?

i agree
Narrator
GM, 4457 posts
DM says
roll for initiative!
Mon 25 Sep 2017
at 01:34
  • msg #71

Re: DFRPG adjustments?

In reply to Christine Bjorn (msg # 68):

62 points is the 25% value of character base, although Christine's 25% is probably higher. Book value for generic flying elemental is 60, you would get it at that price and it would "level up" with you.
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