Near the bone gate.   Posted by Smol spoder.Group: 0
Smol spoder
 NPC, 6 posts
Sun 25 Mar 2018
at 20:16
Near the bone gate
The spiders rush to their dead comrade, and shake their pedipalps at you.

This message was last edited by the player at 23:36, Sun 25 Mar.

Mellarill
 player, 157 posts
 Wood Elf Archer
 murderous and autistic
Sun 25 Mar 2018
at 20:18
Near the bone gate
I think the little fuckers are sentient...
Mario Crowfoot
 player, 661 posts
 An orphan who grew up
 with bow in hand
Sun 25 Mar 2018
at 22:01
Near the bone gate
"Not so much after they get an arrow through them."

Mario pulls the ordinary arrow from his quiver, nocks and draws, then looses, in the time between two heartbeats.  Once again, the missile speeds true.
Smol spoder
 NPC, 7 posts
Sun 25 Mar 2018
at 23:39
Near the bone gate
In reply to Mario Crowfoot (msg # 3):

The remaining spider, unable to retreat due to the gas, moves from one body to the other, then very deliberately climbs partway onto one of them, and rolls onto its back, where it extends its legs up stiffly, all while keeping eye contact.
Mellarill
 player, 158 posts
 Wood Elf Archer
 murderous and autistic
Mon 26 Mar 2018
at 02:57
Near the bone gate
Let the little bastard live...
Clarence Montague
 player, 90 posts
 Torchbearer
Mon 26 Mar 2018
at 08:55
Near the bone gate
In reply to Mellarill (msg # 5):

"Awww, look at that. I wonder if I could keep him as a pet. He would keep the mice out of the pantry..."

Clarence approaches slowly, holding the torch a little away from the spider.
Mario Crowfoot
 player, 662 posts
 An orphan who grew up
 with bow in hand
Mon 26 Mar 2018
at 09:17
Near the bone gate
"Hey, I've seen the basement spiders back at the orphanage do stuff like that.  Always figured they were playing dead, like a possum, hoping no one would bother stepping on them."

Mario waits, hand near the fletching of his ordinary arrow.  "On the other hand, it's not attacking us..."
Mellarill
 player, 160 posts
 Wood Elf Archer
 murderous and autistic
Mon 26 Mar 2018
at 17:45
Near the bone gate
Leave the little shit alone, and maybe it will leave us the hell alone...
Jareth Mooncalled
 player, 1348 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Mon 26 Mar 2018
at 21:36
Near the bone gate
"As Mel says, let this one be.  Take word of this to it's mates, maybe t'ey stay out of t'e way next time we down here."
Mario Crowfoot
 player, 663 posts
 An orphan who grew up
 with bow in hand
Mon 26 Mar 2018
at 23:33
Near the bone gate
"Maybe it'll tell the others we could have killed it, and didn't.  Or maybe it'll tell them to take the archers first.  Still, I'm not going to shoot unless it threatens."
Nodwin Zideqick
 player, 331 posts
 Initiate of Vejovis
 FP:1/13 HP:10/10
Tue 27 Mar 2018
at 06:14
Near the bone gate
"For now we have what we came here for, let us depart. If we must fight them again the next time we meet, Vejovis will guide our paths."

Moving further back the route they came, Nodwin speaks up again. "Besides, we should get these two back to where they can be healed properly. I'll need to rest for a little while before I can ask Vejovis to grant me that power."
Clarence Montague
 player, 91 posts
 Torchbearer
Tue 27 Mar 2018
at 06:22
Near the bone gate
In reply to Nodwin Zideqick (msg # 11):

"Aww, cute little fella, want to come on some adventures with me? I am sure I can find some food for you..."

He fishes through his rations to find some meat, and offers it to the spider.
Mario Crowfoot
 player, 665 posts
 An orphan who grew up
 with bow in hand
Tue 27 Mar 2018
at 09:24
Near the bone gate
Mario goggles at Clarence.  "That's a spider the size of a dog, not an actual dog.  Dog bites you, you bleed a bit, worst case lose a leg or hand when the wound corrupts.  That thing bites you, you'll end up wrapped like Ymid was."
Smol spoder
 NPC, 8 posts
Wed 28 Mar 2018
at 22:55
Near the bone gate
In reply to Mario Crowfoot (msg # 13):

The spider flips over and scuttles back, and pokes at the dried meat cautiously before backing away from it.
Clarence Montague
 player, 93 posts
 Torchbearer
Thu 29 Mar 2018
at 01:52
Near the bone gate
In reply to Smol spoder (msg # 14):

"Come on, its OK."

He continues to hold out the meat.
Jareth Mooncalled
 player, 1354 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Thu 29 Mar 2018
at 02:03
Near the bone gate
Jareth hangs back with Clarence and Charlene as the party continues retreating (presuming they continue and don't stop to watch this).
Mario Crowfoot
 player, 666 posts
 An orphan who grew up
 with bow in hand
Thu 29 Mar 2018
at 09:15
Near the bone gate
Mario makes a shooing gesture behind his back, while keeping an eye on Clarence and the spider.

"If the big ones are like the little ones, they likely prefer their meat fresh.  As in, still alive.  The Brothers used to say they'd wrap up a fly caught in their web and then eat it later, still twitching."
Narrator
 GM, 5023 posts
 DM says
 roll for initiative!
Thu 29 Mar 2018
at 20:28
Near the bone gate
In reply to Jareth Mooncalled (msg # 16):

Indeed, the wee beastie seems not to be well equipped to chew on dry meat, but it seems to recognize the tone of your offer.
Clarence Montague
 player, 96 posts
 Torchbearer
Thu 29 Mar 2018
at 22:07
Near the bone gate
In reply to Narrator (msg # 18):

Clarence will put away the dried meat then and look for s fresh piece. The only piece he has is cooked...
Mario Crowfoot
 player, 667 posts
 An orphan who grew up
 with bow in hand
Thu 29 Mar 2018
at 22:26
Near the bone gate
"Clarence, the others have gone ahead, and that cloud won't last long.  We should try to keep up.  If your new, uh, friend will follow, we can try to find, uh, it some fresher food.  Don't know how it'll get along with Crotchsniffer, though.  It's big enough to eat him."
Clarence Montague
 player, 97 posts
 Torchbearer
Thu 29 Mar 2018
at 22:41
Near the bone gate
In reply to Mario Crowfoot (msg # 20):

"Right. Come on then, lets go find you some fresher food, shall we?"

He gets up and starts to return to the others, pausing to look back at his new 8 legged friend.

"Coming?"
Mellarill
 player, 161 posts
 Wood Elf Archer
 murderous and autistic
Thu 29 Mar 2018
at 22:44
Near the bone gate
Better frickin' not hurt my dog, I'll roast that mother F*****r  piece by piece.
Smol spoder
 NPC, 9 posts
Fri 30 Mar 2018
at 16:31
Near the bone gate
In reply to Clarence Montague (msg # 21):

The spider tentatively steps forward, and hesitates, looking up at Clarence, then turning to look at its two dead littermates and back at Clarence.
Clarence Montague
 player, 98 posts
 Torchbearer
Fri 30 Mar 2018
at 22:01
Near the bone gate
In reply to Smol spoder (msg # 23):

"Come on. If you are with me I can look after you. If you stay here, there is just death..."
Mario Crowfoot
 player, 668 posts
 An orphan who grew up
 with bow in hand
Fri 30 Mar 2018
at 22:52
Near the bone gate
"I wonder if spiders are cannibals?"  Mario's arrows, of course, have vanished one minute after they were drawn from the quiver.  He steps to one of the still spiders, grabs a leg (keeping well clear of the mouth area), and drags it toward Clarence.
Jareth Mooncalled
 player, 1356 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Sat 31 Mar 2018
at 06:47
Near the bone gate
"Some are.  No kennin on this type.  Come on Clarence, let's go.  If won't follow ya, get some Druid intercede with t'em or scroll Speak With Animals, an come back later."
Mario Crowfoot
 player, 669 posts
 An orphan who grew up
 with bow in hand
Sat 31 Mar 2018
at 11:33
Near the bone gate
"And, don't forget that the cloud blocking the rest of them from us only lasts a few minutes, deadly as it is.  Stay too long, and we'll have the rest of them here, and Jareth likely too tired to do it again."

Mario offers the leg he was using to drag the dead spider.  "Bring this if you want."
Smol spoder
 NPC, 10 posts
Mon 2 Apr 2018
at 18:24
Near the bone gate
In reply to Clarence Montague (msg # 24):

The spider hesitantly advances, its eyes on Mario's bow.
Mario Crowfoot
 player, 670 posts
 An orphan who grew up
 with bow in hand
Mon 2 Apr 2018
at 22:57
Near the bone gate
Mario cocks his head, holds the bow to show its curve.  "This isn't what you have to worry about, it's the arrows that kill."  He flicks the nock of his one ordinary arrow, then, much more slowly than usual, readies an arrow, nocks, draws, and releases into the yellow cloud blocking the corridor.  He flicks the nock of the single arrow again.

"Let's go, Clarence.  It'll follow if it wants to."

Mario turns and follows the others slowly, keeping a watch behind, just in case.
Narrator
 GM, 5040 posts
 DM says
 roll for initiative!
Tue 3 Apr 2018
at 15:22
Near the bone gate
In reply to Mario Crowfoot (msg # 29):

You make your way up the stairs,the spider following at a distance.

The Yr-go is starting to flutter a bit.
Clarence Montague
 player, 99 posts
 Torchbearer
Tue 3 Apr 2018
at 20:34
Near the bone gate
In reply to Narrator (msg # 30):

"Come on little one, she wont hurt you while you are close to me, and you don't eat her doggy..."
Mario Crowfoot
 player, 671 posts
 An orphan who grew up
 with bow in hand
Tue 3 Apr 2018
at 22:38
Near the bone gate
"And I won't harm you unless you look like you're about to harm one of us."

Mario shakes his head vigorously.  "And now, I'm talking to a spider."

He resumes climbing the stairs, continuing to watch behind for Clarence and his new pet.
Nodwin Zideqick
 player, 332 posts
 Initiate of Vejovis
 FP:1/13 HP:10/10
Wed 4 Apr 2018
at 04:58
Near the bone gate
Once he gets back to a safe area, Nodwin leans against a wall to rest, his energy nearly gone.

"Whew, I need to study that spell more, I'm haven't practiced it enough."
Jareth Mooncalled
 player, 1357 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Wed 4 Apr 2018
at 06:40
Near the bone gate
Presuming we've moved up past the metal door, Jareth fiddles with the lock a moment and then waves Mario over to it.





OOC: Still don't know if Jareth has keys or not... but his lockpicking attempt failed.

02:36, Today: Jareth Mooncalled rolled 16 using 3d6.  Lockpicking 12.

Mario Crowfoot
 player, 672 posts
 An orphan who grew up
 with bow in hand
Wed 4 Apr 2018
at 09:19
Near the bone gate
"Need some help with that?"  Mario steps up beside Jareth, slings his bow, and pulls some tiny tools out of his pouch.  "I'm not the best there is at this, may take a moment."

He probes in the lock for a moment.  "Ah, there it is."  His elbow swings wide as he pushes the locking bar home.  "Keys are quicker, but..."
Narrator
 GM, 5048 posts
 DM says
 roll for initiative!
Thu 5 Apr 2018
at 00:44
Near the bone gate
In reply to Mario Crowfoot (msg # 35):

The lock snaps shut, leaving the other spiders below. Dim twilight and the glowing runes from the bone gate lend a weird illumination to the room, some of which reflects from the eyes of the small spider.
Jareth Mooncalled
 player, 1366 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Sun 8 Apr 2018
at 08:56
Near the bone gate
"Can rest bit here, less something come through t'e bone gate."

He turns to the Ymid, "What were ya looking for down t'ere?"
Clarence Montague
 player, 100 posts
 Torchbearer
Sun 8 Apr 2018
at 09:32
Near the bone gate
In reply to Narrator (msg # 36):

Clarence looks around for something small to feed his friend. He glances at crotchsniffer, but then looks away for something else.

"Probably best not to eat the doggy..." he mumbles.
Mario Crowfoot
 player, 677 posts
 An orphan who grew up
 with bow in hand
Sun 8 Apr 2018
at 10:51
Near the bone gate
"Much safer not to eat the doggy."  He glances at Mellarill.  "I think there were still some bodies down here from the Saturnines."
Clarence Montague
 player, 101 posts
 Torchbearer
Sun 8 Apr 2018
at 11:13
Near the bone gate
In reply to Mario Crowfoot (msg # 39):

Clarence will look to see where there might be bodies...
Ymid
 NPC, 19 posts
 Mysterious sorcerer
 With one huge eye for a h
Tue 10 Apr 2018
at 15:51
Near the bone gate
In reply to Jareth Mooncalled (msg # 37):

"There was an anomaly I sensed from that direction. What did (disturbing distorted image of Mario doing something to locked door) this ritual mean? Two of you performed it. Is it religious (twisted suggestion of manlike apes touching a black monolith) in nature? (Vertigo inducing visualization  of Ymid hand gesturing with glowing runes hanging in the air as the metal of the door ripples away from the locking mechanism, and then flows back into place once the door closes) This is proper practice."
Jareth Mooncalled
 player, 1367 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Tue 10 Apr 2018
at 18:36
Near the bone gate
"We were locking t'e door... hmmm.  Let's see if I can explain...."

He pictures the inner workings and manipulation of the locking mechanism as clearly as possible then says in Dark One, "'Ai-k'yarnak se kn'a'ee mirre hen nafl-ch'nglui se r'luh hen kadishtu zirȳ hae shapit hae kostas."
Jocelyn Lemru
 player, 321 posts
 Sorceress
 hot and hotheaded
Tue 10 Apr 2018
at 19:55
Near the bone gate
I'm getting confused... what is the issue?
Narrator
 GM, 5073 posts
 DM says
 roll for initiative!
Tue 10 Apr 2018
at 20:32
Near the bone gate
In reply to Jocelyn Lemru (msg # 43):

Jocelyn may need to drop points in prerequisites,but she just learned Shape Metal if she putas a point in it.
Jocelyn Lemru
 player, 322 posts
 Sorceress
 hot and hotheaded
Tue 10 Apr 2018
at 20:42
Near the bone gate
In reply to Narrator (msg # 44):

She'd put the point in it, but would need to borrow against the future points she may get. Right now I show her as have no unspent points.
Mario Crowfoot
 player, 678 posts
 An orphan who grew up
 with bow in hand
Tue 10 Apr 2018
at 23:21
Near the bone gate
"Some folks might consider locking a door a religious ritual.  I met this banker once who actually had a priest come in and bless his locks -- and then hired a couple of us as guards on top."

Mario blinks a couple times.

"Generally, though, and for most people, locking or unlocking a door is a lot easier than using whatever magic that was to bypass the lock."
Ymid
 NPC, 20 posts
 Mysterious sorcerer
 With one huge eye for a h
Thu 12 Apr 2018
at 23:35
Near the bone gate
In reply to Jareth Mooncalled (msg # 42):

(image of grossly anatomical appendage probing earlike aperature to align bony protruberances, causing hinged jaw like mechanism to pop open?)
Mario Crowfoot
 player, 679 posts
 An orphan who grew up
 with bow in hand
Thu 12 Apr 2018
at 23:52
Near the bone gate
Mario shakes his head sharply, blinks a couple more times, then reaches into his pouch and pulls out his tools.  A couple small bent bronze prybars of different sizes, a pair of probes that resemble thin chopsticks, and a very thin, almost blade-like piece with a leather wrapped handle.

"These," wiggling the chopsticks, "are for feeling the wards and bar.  These," pointing at the prybars, "are for slipping past the wards, lifting the tumbler, and pushing the bar.  This," laying the jimmy over his arm to show the cutout that lets a forearm act as a fulcrum, "is for pushing up a simple bar on the wrong side of the door.

"Given a little time to work, I can open -- or close -- any basic lock in town.  Like I said, I'm not the best there is; a locksmith apprentice would carry three times this many tools and be expected to be able to open any lock short of masterwork before he's a journeyman."

Nodwin Zideqick
 player, 333 posts
 Initiate of Vejovis
 FP:1/13 HP:10/10
Fri 13 Apr 2018
at 04:51
Near the bone gate
Nodwin is watching with a curious expression on his face, while relaxing against the wall. This conversation seems to have a humerous undertone.
Clarence Montague
 player, 102 posts
 Torchbearer
Fri 13 Apr 2018
at 08:55
Near the bone gate
In reply to Nodwin Zideqick (msg # 49):

Clarence shakes his head.

"And they say I am strange for a pet spider..." he mutters.

He looks around for some spider food instead...
Jocelyn Lemru
 player, 323 posts
 Sorceress
 hot and hotheaded
Fri 13 Apr 2018
at 18:11
Near the bone gate
Jocelyn makes a face at the image. That's disgusting
Mellarill
 player, 162 posts
 Wood Elf Archer
 murderous and autistic
Fri 13 Apr 2018
at 18:12
Near the bone gate
That dude is a sick mother fucker... I'll cut the asshole if he even gets close to me...
Jareth Mooncalled
 player, 1370 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Fri 13 Apr 2018
at 18:50
Near the bone gate
Jareth looks askance at the last three and then speaks with emphasis, "Yah Ymid, pretty much exactly that... just not living flesh.  Inanimate matter is used on this world."
Clarence Montague
 player, 103 posts
 Torchbearer
Fri 13 Apr 2018
at 22:16
Near the bone gate
In reply to Jareth Mooncalled (msg # 53):

Did Clarence find any spider food around? Dead bodies, or rats?
Mario Crowfoot
 player, 680 posts
 An orphan who grew up
 with bow in hand
Fri 13 Apr 2018
at 23:18
Near the bone gate
"Now, Mellarill, different people, different places, different cultures and standards.  I don't think Ymid intended anything offensive, but he doesn't think just like we do, and I think it's clear his home isn't like our world."
Mellarill
 player, 163 posts
 Wood Elf Archer
 murderous and autistic
Sat 14 Apr 2018
at 02:10
Near the bone gate
She Looks doubtful   Didn' look acceptable to me... keep de ass away...we'l see how it goes over time.
Ymid
 NPC, 21 posts
 Mysterious sorcerer
 With one huge eye for a h
Tue 17 Apr 2018
at 01:18
Near the bone gate
In reply to Mario Crowfoot (msg # 48):

Oblivious to Mellarill's and Jocelyn's disgust at its attempted questioning of a lock, and rather interested in Mario's demonstration of the use of the tools.


It sinks back from the focused hunch you are starting to recognize as "attentive" and makes a rippling gesture that may be a shrug, and once again it images Hand gesture, glowing symbols and script, door rippling away like water as a stone passes through, and Ymid passing through, then door reforming behind °Easier!
Mario Crowfoot
 player, 682 posts
 An orphan who grew up
 with bow in hand
Tue 17 Apr 2018
at 09:40
Near the bone gate
"Easier for you.  A key or a set of lockpicks is easier for us.  Or most of us, at any rate."
Jareth Mooncalled
 player, 1374 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Tue 17 Apr 2018
at 18:45
Near the bone gate
"Most'o us have no ability with magic."

He pauses, "So t'e anomaly ya sensed?  Like t'e magic of Ludlow, or somethin else?"
Ymid
 NPC, 22 posts
 Mysterious sorcerer
 With one huge eye for a h
Wed 18 Apr 2018
at 16:28
Near the bone gate
In reply to Jareth Mooncalled (msg # 59):

"Not intraplanar embedding/gate conjuration. Some telepathic activity, in quantity...
 also a lifeforce inversion. Atypical, not demi-plane attuned energy transfer, that is common
 among the animate but unliving.  Also not transubstantiation of essence, or rejuvenation of material form, something more profound, possibly representing the intervention of a greater
 power to effect a both a stasis and an inversion of flow. These events are often a function of impulse, rather than system on the part of such entities. They act with little inclination to conservation of energy..."

This message was last edited by the player at 21:08, Fri 20 Apr.

Mario Crowfoot
 player, 683 posts
 An orphan who grew up
 with bow in hand
Wed 18 Apr 2018
at 22:29
Near the bone gate
Mario shakes his head sharply.  "I hope that made sense to you, Jareth.  I'll stick to archery, or pick the occasional lock.  Mix it up with a staff, if necessary, but that magic stuff makes my head spin.  Or at least I think it's the magic talk that's doing that."
Clarence Montague
 player, 104 posts
 Torchbearer
Wed 18 Apr 2018
at 23:33
Near the bone gate
In reply to Ymid (msg # 60):

Clarence, still looking for something to feed his friend with, asks "Can someone translate that please?"
Jocelyn Lemru
 player, 324 posts
 Sorceress
 hot and hotheaded
Thu 19 Apr 2018
at 01:48
Near the bone gate
Hard to follow, but I think he might be suggesting that the Saturnites have done something significant again.

This message was last edited by the GM at 21:06, Fri 20 Apr.

Nodwin Zideqick
 player, 334 posts
 Initiate of Vejovis
 FP:1/13 HP:10/10
Fri 20 Apr 2018
at 04:30
Near the bone gate
"How many of them do you figure are left? We took care of quite a few ourselves."
Nodwin ponders a bit, "The survivors could be desperate and may have done something foolish, I suppose."
Clarence Montague
 player, 105 posts
 Torchbearer
Fri 20 Apr 2018
at 06:12
Near the bone gate
In reply to Nodwin Zideqick (msg # 64):

"Are we the only ones fighting them? Perhaps we can get some reinforcements?"

Clarence again eyes the doggie, not finding any other stuff suitable to feed his friend...
Mario Crowfoot
 player, 684 posts
 An orphan who grew up
 with bow in hand
Fri 20 Apr 2018
at 09:22
Near the bone gate
"I don't know, we had trouble in these small spaces with the size of the group last time we brought an army down here."
Mellarill
 player, 164 posts
 Wood Elf Archer
 murderous and autistic
Fri 20 Apr 2018
at 17:37
Near the bone gate
Mellarill notes Clarences gaze and nocks an arrow.
Jareth Mooncalled
 player, 1376 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Fri 20 Apr 2018
at 17:42
Near the bone gate
Jareth finally breaks out of his ruminations, "Telepathy?  That don' sound Saturnian to me.  Unless t'ey are under t'e sway of Elder Powers an not an infernal deity.  But that would also support t'e different reports over t'e years, different groups, different beings in charge."

He thinks a moment more.  "I don't ken we got time to drum up volunteers with no a guaranteed payout.  Best we just finish restin up t'en see we find this disturbance ourselves.  We got three stalwart fightin types," he points to Brodak, Charlene, and Clarence, "two o' t'e best archers I ever seen," he gestures at Mel and Mario, "Jocelyn an Nodwin covering t'e magic an godliness, my mind, an Ymid here didn't seem no slouch facin down t'em spoders."


He smiles at the group, "I ken we got this."
Clarence Montague
 player, 106 posts
 Torchbearer
Fri 20 Apr 2018
at 22:04
Near the bone gate
In reply to Jareth Mooncalled (msg # 68):

Clarence notes Mellarill nocking the arrow, and steps in between her and the spider, shield readied.

"Oh, I don't know about stalwart fighting type...I just hold the light, but maybe finding some cultists for 8-eyes here would be a good thing. In that case, where do we find them?"
Mario Crowfoot
 player, 685 posts
 An orphan who grew up
 with bow in hand
Fri 20 Apr 2018
at 23:46
Near the bone gate
"Whether we got this or not, it seems to be on us."  Turning to Ymid and trying to form a clear image in his mind, Mario asks, "This side of the Gate, or the other?  If this side, what direction?"
Jareth Mooncalled
 player, 1378 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Sat 21 Apr 2018
at 06:12
Near the bone gate
"Long as Little Spoder t'ere don't need t'e bodies be alive when she wraps 'em, still got corpses in t'e basement need draggin to ottys.  Could hold one or two back, maybe down in that area we cleared out.  An if t'ey need be still kickin, put one down t'ere an let her lay web around it, catch her some rats, maned or regular."
Clarence Montague
 player, 107 posts
 Torchbearer
Sat 21 Apr 2018
at 06:39
Near the bone gate
In reply to Jareth Mooncalled (msg # 71):

"Been trying to catch a rat for im, but they seem to be all gone all of a sudden..."
Mario Crowfoot
 player, 685 posts
 An orphan who grew up
 with bow in hand
Sat 21 Apr 2018
at 19:35
Near the bone gate
"I'd guess rats tend to avoid spiders this size.  I certainly would, if I weighed just a pound or so.

"Given the way they wrapped up Ymid and his pet, they seem to prefer their food alive, at least when they wrap it."

This message was last updated by the player at 19:35, Sat 21 Apr.

Nodwin Zideqick
 player, 335 posts
 Initiate of Vejovis
 FP:1/13 HP:10/10
Mon 23 Apr 2018
at 04:09
Near the bone gate
From his relaxed pose, Nodwin fingers his still flaming staff as he thinks about what goal the Saturnites could currently be working towards. He thinks on what bits of knowledge that he was taught about the dark religions and beliefs during his studies.
Narrator
 GM, 5104 posts
 DM says
 roll for initiative!
Mon 23 Apr 2018
at 19:48
Near the bone gate
In reply to Nodwin Zideqick (msg # 74):

Nodwick takes mild umbrage at the Ymid's suggestion that The Greater Powers- the Gods- would be capricious, but suspects the particular phrasing would describe someone under a divine curse. The ymid being an outsider, might not mean that it percieved this anamoly as being recent... the curse might be an ancient one.

This message was last edited by the GM at 02:43, Sun 29 Apr.

Nodwin Zideqick
 player, 336 posts
 Initiate of Vejovis
 FP:1/13 HP:10/10
Tue 24 Apr 2018
at 04:36
Near the bone gate
"You infer that a greater power, such as one of the gods, has decided to randomly infuse their power into someone on this plane like a fickle child? Using their prerogative to indiscriminately freeze a person beyond death, but with a semblance of life still remaining, driving their body?"

With his forhead wrinkled in thought, Nodwin shakes his head in disagreement.

"Nay, the true gods do not behave with such arbitrary comportment. They may react to sudden changes in ways we mortals may not understand, but more than that, they make very long term plans, often beyond our ken. This sounds more like what may be some sort of curse, possibly done by an unearthed artifact, by a failed ritual, or as a penalty for someone who challanged one of the gods. Whatever it is, it is not random.

"Let me rest for a while, then we can go take a look and see if we can find an  answer to the mystery."
Ymid
 NPC, 23 posts
 Mysterious sorcerer
 With one huge eye for a h
Sun 29 Apr 2018
at 02:55
Near the bone gate
In reply to Nodwin Zideqick (msg # 76):

image of several small humanoids fighting with eachother in an uncoordinated manner, while something vast and shapeless beyond them does nothing. The humanoids age and waste away, are replaced by others that seem to build things white others rip them apart or continue fighting. Eventually they fade away.... and then the vast thing starts to move."


Fright checks all, Nodwin, make a theology roll.
Clarence Montague
 player, 109 posts
 Torchbearer
Sun 29 Apr 2018
at 08:50
Near the bone gate
In reply to Ymid (msg # 77):

Clarence e had been trying to ignore the strange conversation for good reason: it was very unsettling. Perhaps this is why the latest images, though unsettling, did not push him over the line, though it was as close as he ever wanted to go. He continued to look for distractions, ostensibly looking for food for his new friend.
Brodak
 player, 293 posts
 orc warrior
 brutish but honorable
Mon 30 Apr 2018
at 01:25
Near the bone gate
Brodak canít seem to comprehend the picture he has seen... he shrugs.
Mellarill
 player, 165 posts
 Wood Elf Archer
 murderous and autistic
Mon 30 Apr 2018
at 01:29
Near the bone gate
Mellarill backs away, her eyes big... What the fuck did that mean?
Jocelyn Lemru
 player, 325 posts
 Sorceress
 hot and hotheaded
Mon 30 Apr 2018
at 01:33
Near the bone gate
Jocelyn grimaces, Looks like what I was speaking of to me,...
Jareth Mooncalled
 player, 1380 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Mon 30 Apr 2018
at 06:20
Near the bone gate
"Eh, looks like t'e gods to me..."



OOC: 02:17, Today: Jareth Mooncalled rolled 11 using 3d6.  Will 15, Fright Check.
Mario Crowfoot
 player, 687 posts
 An orphan who grew up
 with bow in hand
Mon 30 Apr 2018
at 09:05
Near the bone gate
Mario is shaken by the volume of mental contact and goes quiet.
Narrator
 GM, 5125 posts
 DM says
 roll for initiative!
Wed 2 May 2018
at 18:53
Near the bone gate
Mario and Mellarill are on edge, and Mellarill  tries to wipe the vision from her eyes, but amorphous shapes seem to move in the shadows behind everything.
Mario Crowfoot
 player, 688 posts
 An orphan who grew up
 with bow in hand
Wed 2 May 2018
at 22:54
Near the bone gate
Shaking his head vigorously, Mario moves away from Ymid, keeping his bow at the ready and darting his gaze around the room.
Mellarill
 player, 166 posts
 Wood Elf Archer
 murderous and autistic
Thu 3 May 2018
at 00:17
Near the bone gate
Mellarill slings her bow and draws her sword and buckler...  crouching on the balls of her feet and ready to swing in any direction.
Jareth Mooncalled
 player, 1381 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Fri 4 May 2018
at 01:55
Near the bone gate
"This is why I drink."

Jareth reaches into his coat and pulls out his flask, tipping it towards Mel.  "T'ey ain't nothin but after images in yer mind.  Take sip, take t'e edge off."

This message was last edited by the player at 03:12, Fri 04 May.

Mellarill
 player, 167 posts
 Wood Elf Archer
 murderous and autistic
Fri 4 May 2018
at 02:32
Near the bone gate
Whut? they's shit movin' about ...
Nodwin Zideqick
 player, 338 posts
 Initiate of Vejovis
 FP:1/13 HP:10/10
Fri 4 May 2018
at 04:01
Near the bone gate
"Yes, I admit that the gods don't always interfere in our lives, but that is fine. These are our lives, not theirs. If they constantly used their powers then this entire world would probably not last long, after all there are many gods that hate each other. It is much better for all that those of us that represent our patrons do our best to show the world what our gods means and to encourage following the right ones, not the wrong ones.

Sure there are other creatures that are from higher planes than us that have vast powers and may use those powers capriciously, but they are not gods!

Maybe that is who you are infering about."

Mario Crowfoot
 player, 689 posts
 An orphan who grew up
 with bow in hand
Fri 4 May 2018
at 08:52
Near the bone gate
Still continually looking around the room, Mario pauses long enough to reply.  "How are we supposed to tell these not-gods from gods?  Or are you talking about devils and demons?"
Jareth Mooncalled
 player, 1382 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Fri 4 May 2018
at 19:11
Near the bone gate
"Ya can't.  Well, maybe.  Okay, is like this...  T'e gods, as I ken it, are of this world, or made this world, or are this world, ya know whatever t'e religion preaches, an t'ey all preach different shit, no offense Nodwin, but t'e elder things?  T'e Jaehossi Uēpossi, t'ey from outside t'e world.  Beyond.  Eh... so t'ey get weird.  Not like 'demon talkin backwards' weird, or Ludlow's spell weird, but like people turnin inside out an still livin just fine weird.  Like magic stuff happenin without any magic bein used weird.  Does that make sense?  Probably not."

Jareth rubs his forehead, takes a hit from the flask and stows it.  "Most people ain't able to tell t'e difference between t'e gods an outside powers, or demons or angels  an outside powers.  But t'ey is a difference an it can be profound, like 'an we can't kill this thing' type of serious.  But mostly the difference is motivation.  Evil gods an demons bring harm cause t'ey are evil an doing evil is what t'ey do.  Right?  But t'e elder powers... t'ey ain't got t'e same motivation.  T'e do shit an it can be good or bad for us, an t'ey ain't likely to even notice.  Like whatever happens here is a side effect of whatever t'ey doing.  Well, hang that, except for t'e ones that is tryin to break in an wreck shit here cause t'ey are hungry or something.  Or want to make everything in flowers, or whatever."

He looks as if he's about to haul out the flask again, but doesn't.

"Basically t'e outer things is crazy pants as far as we concerned.  For your level of needin to figure it out?  Just treat 'em like gods, give 'em deference or disgust or distance as needed an not worry about it.  Worryin too much leads to madness an excessive drinkin."
Clarence Montague
 player, 110 posts
 Torchbearer
Fri 4 May 2018
at 22:56
Near the bone gate
In reply to Jareth Mooncalled (msg # 91):

"Yeah, that last sentence is abort the only one I get, and what I have been putting into practice..."
Mario Crowfoot
 player, 690 posts
 An orphan who grew up
 with bow in hand
Sat 5 May 2018
at 13:47
Near the bone gate
"Hmm.  How much does one of those flasks cost, and what do you keep in it?" Mario shakes his head sharply again, still glancing suddenly in different directions at the slightest sound or movement.

"This is worse than trying to make sense of those conundrums the Brothers used to argue over.  Stuff like a man who always lies, and says he's lying.  Things that aren't either gods or demons, but the only real way to tell 'em is whether what they're doing makes sense.  That looks to require a bit too much of looking at what they're doing for comfort."
Ymid
 NPC, 24 posts
 Mysterious sorcerer
 With one huge eye for a h
Sat 5 May 2018
at 19:17
Near the bone gate
In reply to Mario Crowfoot (msg # 93):

"I am restored, and interested in the anamoly" disturbing image of four dimensional diagram of colored lines moving and intersecting in a way that doesn't seem right. Multiple lines of red intersect the figure, which is full of something pale bluish and gelatinous. Instead of the red lines tinting the interior color, or causing it to leak out, it instead becomes more intensely blue, and the outlying figure now has reddish spines.
Clarence Montague
 player, 111 posts
 Torchbearer
Sat 5 May 2018
at 23:15
Near the bone gate
In reply to Ymid (msg # 94):

"So, in short, can he tell us what we are dealing with and how to deal with it? I am not used to anyone being in my head except me..."
Mario Crowfoot
 player, 692 posts
 An orphan who grew up
 with bow in hand
Sun 6 May 2018
at 22:31
Near the bone gate
"Ooow!  That makes my eyes hurt even though I'm not really seeing it -- but it also reminds me some way of that guy we found chained up near the otyugh pits."  He shakes his head sharply again, then addresses Ymid.  "Are you talking about a man who doesn't die, no matter how he's wounded?"
Jareth Mooncalled
 player, 1384 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Mon 7 May 2018
at 05:16
Near the bone gate
"Right, Nodwin, you rested up?  Mel, you gonna be okay?"
Mellarill
 player, 168 posts
 Wood Elf Archer
 murderous and autistic
Mon 7 May 2018
at 15:38
Near the bone gate
I'll manage if he keeps his damned thoughts to himself...
Ymid
 NPC, 26 posts
 Mysterious sorcerer
 With one huge eye for a h
Mon 7 May 2018
at 20:11
Near the bone gate
In reply to Mario Crowfoot (msg # 96):

"What is percieved is the anamolous energy transfer. The form is unknown to me."
Mario Crowfoot
 player, 695 posts
 An orphan who grew up
 with bow in hand
Mon 7 May 2018
at 21:49
Near the bone gate
"So, then, all we have to do is sort out what energy transfer is anomalous, in comparison to the way you perceive normal magic."  Mario shakes his head sharply once again.  "Easy.  If we had any way to perceive this energy, or any idea what you consider anomalous.  Can you help us by pointing toward the anomaly?"
Nodwin Zideqick
 player, 339 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Tue 8 May 2018
at 04:43
Near the bone gate
Assuming enough time has passed while resting and engaged in discussion.

"I think we can continue on. I must admit to being curious now to find out exactly what this is all about."
Clarence Montague
 player, 113 posts
 Torchbearer
Tue 8 May 2018
at 06:20
Near the bone gate
In reply to Nodwin Zideqick (msg # 101):

"I must confess to a little curiosity and a whole lot of rational concern that this is way beyond our ability to handle it!"
Ymid
 NPC, 27 posts
 Mysterious sorcerer
 With one huge eye for a h
Tue 8 May 2018
at 22:12
Near the bone gate
In reply to Mario Crowfoot (msg # 100):

"It exists in this plane, in this juncture in the time stream, and somewhere within walking distance."
Mario Crowfoot
 player, 696 posts
 An orphan who grew up
 with bow in hand
Tue 8 May 2018
at 23:01
Near the bone gate
"Well, that narrows it down, to just about the entire city and undercity.  Can you be more specific at all?"
Jareth Mooncalled
 player, 1385 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Wed 9 May 2018
at 06:54
Near the bone gate
"Back down t'e spider tunnels?"
Mario Crowfoot
 player, 697 posts
 An orphan who grew up
 with bow in hand
Wed 9 May 2018
at 08:55
Near the bone gate
"Well, he was down there.  Mel doesn't like killing spiders, though, and I can only shoot so fast."
Clarence Montague
 player, 114 posts
 Torchbearer
Wed 9 May 2018
at 09:48
Near the bone gate
In reply to Mario Crowfoot (msg # 106):

"Maybe my friend cn convince them to let us pass peacefully. Better for all..."
Mellarill
 player, 169 posts
 Wood Elf Archer
 murderous and autistic
Wed 9 May 2018
at 22:21
Near the bone gate
In reply to Mario Crowfoot (msg # 106):

Fuck I don't... just don't want to waste arrows, an they might be sentient.
Mario Crowfoot
 player, 698 posts
 An orphan who grew up
 with bow in hand
Wed 9 May 2018
at 22:33
Near the bone gate
"Too bad you're not left-handed, you could stand next to me and we could both draw from my never-empty quiver.  Might take a little practice to get the rhythm worked out, though."
Mellarill
 player, 170 posts
 Wood Elf Archer
 murderous and autistic
Wed 9 May 2018
at 23:21
Near the bone gate
Cool idea, but yeah we'd have to work the shit out ...
Narrator
 GM, 5157 posts
 DM says
 roll for initiative!
Tue 15 May 2018
at 20:07
Near the bone gate
In reply to Mellarill (msg # 110):
Jareth does recall the route to the wounded man...
Jareth Mooncalled
 player, 1387 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Thu 17 May 2018
at 04:28
Re: Near the bone gate
Narrator:
Jareth does recall the route to the wounded man...

OOC:  No doubt, but what does that have to do with this mission?

This message was last edited by the player at 04:29, Thu 17 May.

Narrator
 GM, 5170 posts
 DM says
 roll for initiative!
Thu 17 May 2018
at 23:43
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 112):

The Ymid is looking for something anamolous, and there ain't nothing regular about him.... also something like him was in Ludlow's tarot reading...
Jareth Mooncalled
 player, 1389 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Fri 18 May 2018
at 04:00
Re: Near the bone gate
Narrator:
The Ymid is looking for something anamolous, and there ain't nothing regular about him.... also something like him was in Ludlow's tarot reading...

OOC:  Is it in the correct direction?

Mario Crowfoot
 player, 702 posts
 An orphan who grew up
 with bow in hand
Fri 18 May 2018
at 09:12
Re: Near the bone gate
OOC: You did say he might be the result of a Wish gone wrong, Jareth.
Ymid
 NPC, 28 posts
 Mysterious sorcerer
 With one huge eye for a h
Sun 20 May 2018
at 14:11
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 115):

The Ymid had made a vague gesture in the appropriate direction.
Mario Crowfoot
 player, 703 posts
 An orphan who grew up
 with bow in hand
Sun 20 May 2018
at 20:36
Re: Near the bone gate
"Seems as close to a straight answer as we're likely to get."
Jareth Mooncalled
 player, 1393 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Mon 21 May 2018
at 22:51
Re: Near the bone gate
"Look like ya kenned it right Mario, Ymid may be talkin about our 'Morag the Undying'."

Jareth starts off in 'that direction', "If so, t'ere be t'e easier way to get to him, eh?"
Clarence Montague
 player, 115 posts
 Torchbearer
Mon 21 May 2018
at 23:49
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 118):

Clarence, frustrated at not finding food for his friend, is glad to follow Gareth.
Nodwin Zideqick
 player, 340 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Tue 22 May 2018
at 04:36
Re: Near the bone gate
Nodwin is content to stay in the middle of the pack, keeping a wary eye on their surroundings.
Mario Crowfoot
 player, 704 posts
 An orphan who grew up
 with bow in hand
Tue 22 May 2018
at 08:50
Re: Near the bone gate
Mario assumes his usual position, behind point, bow ready.
Jareth Mooncalled
 player, 1395 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Tue 22 May 2018
at 22:38
Re: Near the bone gate
OOC:  Note, we're going the other way to get to the Undying guy.  Not past the spoders.
Narrator
 GM, 5193 posts
 DM says
 roll for initiative!
Thu 24 May 2018
at 20:18
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 122):

You head out toward the gate (bronze, not bone) that leads toward the corridor that had the dead orc and the spiral stair down near it...
Jareth Mooncalled
 player, 1397 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Tue 29 May 2018
at 18:17
Re: Near the bone gate
... and we're walking...


OOC: unless something comes up I doubt any of us are going to make too much small talk.

I figure our 'marching order', if we maintain one, is likely Brodak and then Jareth or Mel (does Mel have good Per?  And a Traps skill?) up front; then Clarence, Charlene (lighter and fighter), and Mel or Jareth (whichever wasn't up front); then a trail of Nodwin, Ymid, Jocelyn (in whatever 'order'), and finally Mario keeping the rear lines clear?

Sound good to everyone?

Mellarill
 player, 172 posts
 Wood Elf Archer
 murderous and autistic
Tue 29 May 2018
at 18:48
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 124):

Yeah, I got pretty good perception, that's how I know all these guys are trying to get in my breech clout.
Clarence Montague
 player, 116 posts
 Torchbearer
Tue 29 May 2018
at 20:45
Re: Near the bone gate
In reply to Mellarill (msg # 125):

Yep, sounds good, though Clarence might be a little distracted looking for spidey food...though that could conceivably be anything that moves and is not part of the party, per se!
Smol spoder
 NPC, 10 posts
Wed 30 May 2018
at 14:02
Re: Near the bone gate
In reply to Clarence Montague (msg # 126):

The spoder scuttles closer to Clarence, looking to keep distance from the Ymid.

This message was last updated by the player at 14:02, Wed 30 May.

Mario Crowfoot
 player, 704 posts
 An orphan who grew up
 with bow in hand
Wed 30 May 2018
at 09:15
Re: Near the bone gate
Mario lets the others pass, then picks up as Tail End Charlie, glancing over his shoulder frequently and keeping to the right of the tunnel (so his left arm is free to swing his bow rearward if needed).

He shakes his head at Mel's misanthropy, but decides not to argue.

This message was last updated by the player at 09:15, Wed 30 May.

Jareth Mooncalled
 player, 1399 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Wed 30 May 2018
at 04:22
Re: Near the bone gate
Mellarill:
Yeah, I got pretty good perception...

OOC:  Yes, but does Mel have Traps?  Or a high enough Per to soak a -5 penalty with ease?
Narrator
 GM, 5213 posts
 DM says
 roll for initiative!
Wed 30 May 2018
at 14:14
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 129):

There is a faint scuttling sound in the distance...
Mellarill
 player, 173 posts
 Wood Elf Archer
 murderous and autistic
Wed 30 May 2018
at 17:40
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 129):

No & No....
Clarence Montague
 player, 117 posts
 Torchbearer
Wed 30 May 2018
at 20:32
Re: Near the bone gate
In reply to Mellarill (msg # 131):

Clarence will move forward with the light to illuminate the source of the sound...
Jareth Mooncalled
 player, 1402 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Wed 30 May 2018
at 20:58
Re: Near the bone gate
Jareth moves back to give Mel space to move up next to Brodak.
Mellarill
 player, 174 posts
 Wood Elf Archer
 murderous and autistic
Wed 30 May 2018
at 22:07
Re: Near the bone gate
She nocks an arrow and moves up behind Brodak
rat bastid
 player, 22 posts
 eek
 ROUS
Thu 31 May 2018
at 21:26
Re: Near the bone gate
In reply to Mellarill (msg # 134):

A number of oversized rats are scrabbling toward you. When they see Clarence's light they pause.
Mellarill
 player, 175 posts
 Wood Elf Archer
 murderous and autistic
Thu 31 May 2018
at 22:03
Re: Near the bone gate
Mell draws a bead and fires at the lead rat's vitals...
Clarence Montague
 player, 118 posts
 Torchbearer
Fri 1 Jun 2018
at 01:42
Re: Near the bone gate
In reply to Mellarill (msg # 136):

"Oh, look, spidey! Food!"

He swings with the lantern, but misses, sending shadows scurrying around the room in spectacular fashion.
Smol spoder
 NPC, 10 posts
Wed 6 Jun 2018
at 21:25
Re: Near the bone gate
In reply to Clarence Montague (msg # 137):

The oversize arachnid scuttles over on the ceiling, then springs onto one of the rats and bites it in the neck. It twiches, and then is as still as the one Mellarill shot. Two other rats flee.

This message was last updated by the player at 21:25, Wed 06 June.

Clarence Montague
 player, 119 posts
 Torchbearer
Sun 3 Jun 2018
at 02:50
Re: Near the bone gate
In reply to Smol Spoder (msg # 138):

"There, Mel. Happy with him having that for lunch?"

He moves the light around to make sure there are no more.

This message was last edited by the GM at 21:25, Wed 06 June.

Mellarill
 player, 176 posts
 Wood Elf Archer
 murderous and autistic
Sun 3 Jun 2018
at 03:11
Re: Near the bone gate
No fuckin' problem as long as it's rats he is eating.

She'll go pull her arrow to see if it is reusable.
Narrator
 GM, 5230 posts
 DM says
 roll for initiative!
Wed 6 Jun 2018
at 21:27
Re: Near the bone gate
In reply to Mellarill (msg # 140):

One of Mel's arrows is good.

The spoder is encasing the rat in silk.  The Ymid watches the process with interest.
Clarence Montague
 player, 120 posts
 Torchbearer
Thu 7 Jun 2018
at 06:26
Re: Near the bone gate
In reply to Narrator (msg # 141):

"Oh, a cut lunch basket! How nice." Clarence comments, also watching the process.
Jareth Mooncalled
 player, 1405 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Thu 7 Jun 2018
at 06:42
Re: Near the bone gate
"Okay, we let Clarence's new... friend finish preppin it's take home meal an t'en we move out yah?"

Jareth looks around to gauge everyone's take on this... "muffled inquisitive squeak?"

"Yes, t'e spoder wrappin t'e 'poor innocent rat what didn' do nuffin'."

"muffled trepidatious d'ooking?"

"No, don't seem like it lookin in this direction.  But wit all t'em eyes, ya never ken."

The pocket flap rustles and Akimbo squeezes his head out.  "Squeak-d'ook-d'ook-squeakity-squeak-d'ook!"

"Yeah, I'n sure ya could take it in a fair fight, 'course ya won't fight fair, ya never do," Jareth reaches his hand down to keep the pocket tightly shut and keep Akimbo in line.

"Confident squeak-chirrup-squeak-with lots of d'ooking."

"No really?  Never mentioned ya had a previous master."

"Boastful squeaking, just really prideful chitters."

"Izzat so?  Funny.  That's t'e exact plot of Rikki-Tikki-Tavi."

"Indignant d'ook!"

"Really?  Now ya can't read?  Ya were readin fine t'e ot'er day t'e alchemist shoppe.  Quite keen on that jar o' pickled scarabs."

"Very indigant mutter!"

"Maybe, maybe ya could smell 'em through t'e glass, an t'e beeswax seal, an all t'e brine... maybe."

Akimbo pulls his head back into the pocket with a "sharply angry squeak!"

"Oh aye, all t'e troubles an travails o' t'e world, great hassle being kept by me..."

"annoyed muffled muttering."

"Right, right, ya ain't been kept, yer keepin me."  He pats the pocket to settle any ruffled feelings.

This message was last edited by the player at 06:43, Thu 07 June.

Mario Crowfoot
 player, 705 posts
 An orphan who grew up
 with bow in hand
Thu 7 Jun 2018
at 08:54
Re: Near the bone gate
Mario lets out a snicker, then looks carefully back the (short) way we've come.
Narrator
 GM, 5237 posts
 DM says
 roll for initiative!
Thu 7 Jun 2018
at 13:11
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 144):

The way behind is clear, with no sign of pursuit by spoders, although the rats might have been lurking near the room where you had previously found the dead orc.
Clarence Montague
 player, 121 posts
 Torchbearer
Fri 8 Jun 2018
at 00:23
Re: Near the bone gate
In reply to Narrator (msg # 145):

When the spider is finished wrapping the meal, Clarence will offer to carry it, suggesting  quick snack on the other rat before they go...
Jareth Mooncalled
 player, 1407 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Fri 8 Jun 2018
at 03:23
Re: Near the bone gate
"Unless t'ese spoders vastly different from spiders, t'ey don't eat by takin 'quick bites'... 'e's gonna be slurpin that to go meal like soup later.  But might want bring t'e other one along anyway.  For much later maybe."

Regardless, Brodak*, Jareth, and Mel* take point again...



* Just presuming.
Nodwin Zideqick
 player, 341 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Fri 8 Jun 2018
at 05:02
Re: Near the bone gate
Nodwin just grins while observing everything, this interaction is a wonderful example of how various races can get along without killing each other for no reason.

His thoughts darken as he thinks about certain other creatures they have encountered, of course Vejovis acknowledges that when needed, judicious killing is appropriate, and as a faithful follower, Nodwin is always ready to smite evil. Caressing his flaming staff, he calms his thoughts and murmurs a quick prayer.
Ymid
 NPC, 29 posts
 Mysterious sorcerer
 With one huge eye for a h
Mon 11 Jun 2018
at 19:02
Re: Near the bone gate
In reply to Nodwin Zideqick (msg # 148):

With the package secured, and the path clear of rats, the Ymid looks about, his fungal bat creature perched on the end of his staff.

"Anamoly is proximate.
Jareth Mooncalled
 player, 1410 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Tue 12 Jun 2018
at 06:42
Re: Near the bone gate
Jareth Mooncalled:
Regardless, Brodak*, Jareth, and Mel* take point again...



* Just presuming.

OOC:  As already noted, in case any one wants to chime in otherwise.
Mario Crowfoot
 player, 706 posts
 An orphan who grew up
 with bow in hand
Tue 12 Jun 2018
at 09:19
Re: Near the bone gate
Mario waits, watching behind, for the rest of the party to resume moving.
Brodak
 player, 294 posts
 orc warrior
 brutish but honorable
Tue 12 Jun 2018
at 19:44
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 150):

Brodak and Mel are up front...
Narrator
 GM, 5246 posts
 DM says
 roll for initiative!
Fri 15 Jun 2018
at 00:19
Re: Near the bone gate
In reply to Brodak (msg # 152):

The halls echoe with dripping water, in the distance you can hear chains rattle.
Clarence Montague
 player, 122 posts
 Torchbearer
Fri 15 Jun 2018
at 02:51
Re: Near the bone gate
In reply to Narrator (msg # 153):

Clarence and his friend follow those in the lead, holding the light high.
Narrator
 GM, 5250 posts
 DM says
 roll for initiative!
Sat 16 Jun 2018
at 14:23
Re: Near the bone gate
In reply to Clarence Montague (msg # 154):

Occ waiting on movement to give next description... you are down the hall from the area with the rusty cart and where the dead orc was, and up the hall from where the chained door is.
Jareth Mooncalled
 player, 1412 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Sat 16 Jun 2018
at 19:31
Re: Near the bone gate
OOC:  With nothing more to go on than 'chains rattling', I expect we continue forward.

This message was last edited by the player at 19:32, Sat 16 June.

Narrator
 GM, 5259 posts
 DM says
 roll for initiative!
Sun 17 Jun 2018
at 03:42
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 156):

The metal bound double doors with the rusted chains holding them shut. Rattle, and something moves behind them, occasionally slamming into them.
You hear metal scrape, and incoherent muttering.
Clarence Montague
 player, 124 posts
 Torchbearer
Sun 17 Jun 2018
at 03:45
Re: Near the bone gate
In reply to Narrator (msg # 157):

Clarence will move forward, holding the light  aloft to illuminate the source of the movement and, hopefully, the muttering.
The wounded man
 NPC, 3 posts
 Human pincushion
 Pierced with weapons
Sun 17 Jun 2018
at 04:23
Re: Near the bone gate
In reply to Clarence Montague (msg # 158):

Between the doors,a space about six inches wide, you can see bits if a nude man with weapons piercing his flesh.
Clarence Montague
 player, 125 posts
 Torchbearer
Sun 17 Jun 2018
at 06:52
Re: Near the bone gate
In reply to The wounded man (msg # 159):

"Uhh, are you OK? Should we pull some of those weapons out?"
Mario Crowfoot
 player, 707 posts
 An orphan who grew up
 with bow in hand
Sun 17 Jun 2018
at 11:20
Re: Near the bone gate
"He didn't seem coherent the last time we passed here, but we didn't spend much time -- we were transporting a barrel of rot worms, squid, and dead cats."
Clarence Montague
 player, 126 posts
 Torchbearer
Sun 17 Jun 2018
at 12:18
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 161):

"Well, maybe if we pulled all the weapons out of him he might be better..."

Clarence looks for a way to do so, but it seems he will have to open the doors first. He will try to give them a push/pull, depending on which way they open.
Brodak
 player, 295 posts
 orc warrior
 brutish but honorable
Sun 17 Jun 2018
at 14:01
Re: Near the bone gate
No Open ... man Crazy
Jareth Mooncalled
 player, 1413 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Sun 17 Jun 2018
at 19:43
Re: Near the bone gate
"Yeah, he's got a right proper sword through his skull.  Okay, like we discussed, repeatin fer Clarence an Charlene's sake, we need immobilize him, t'en heal him.  Least that's t'e theory, right."

Jareth drags Akimbo out of his pocket and perches him on Mario's shoulder.  "Mario, Mel, Akimbo, keep a a look out, jump in if ya gotsa.  I figure if me, Brodak, mostly Brodak, an Clarence rush t'e immortal an grab his arms and pin him down, Nodwin an Jocelyn can pull out t'e weapons, an t'en Nodwin can lay on a heal or two.  Take t'e wind out his crazy sails.  Meanwhile, Ymid can study t'e phenomenon an report what happenin t'e supernatural side.

Right?  Less either you or Jocelyn got sleep spell, Nodwin?

Jocelyn Lemru
 player, 326 posts
 Sorceress
 hot and hotheaded
Sun 17 Jun 2018
at 19:46
Re: Near the bone gate
Not me ...
Clarence Montague
 player, 127 posts
 Torchbearer
Sun 17 Jun 2018
at 20:27
Re: Near the bone gate
In reply to Jocelyn Lemru (msg # 165):

Clarence leans the light nearby and prepares to assist as Jareth has outlined.
Nodwin Zideqick
 player, 342 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Mon 18 Jun 2018
at 04:58
Re: Near the bone gate
"I am afraid that Vejovis has not given me the power to put him to sleep."

Thinking back on their last encounter. "I hope this is a good idea and that it works. I don't know if healing will help an immortal, unnatural creature that seems to ignore numerous weapons impaling it. I am willing to try of course.
Vejovis' will be done."

Mario Crowfoot
 player, 708 posts
 An orphan who grew up
 with bow in hand
Mon 18 Jun 2018
at 08:59
Re: Near the bone gate
"Mel, you watch that way, I'll keep this covered.  And Akimbo, you just let us know if it looks like we're missing something."
Narrator
 GM, 5268 posts
 DM says
 roll for initiative!
Mon 18 Jun 2018
at 15:25
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 168):

The chain remains locked. While the man holds a sword, he has no armor and

Only seems to be slamming himself into the door.
Jareth Mooncalled
 player, 1414 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Mon 18 Jun 2018
at 18:03
Re: Near the bone gate
Jareth slips his lockpicks out and starts on the lock.  "Brodak, get ready, your t'e center.  Clarence, go for his left arm, I'll grab his right."


"Hang on, this might take a minute."


OOC:  14:02, Today: Jareth Mooncalled rolled 13 using 3d6.  Lockpicking 12.
Clarence Montague
 player, 128 posts
 Torchbearer
Mon 18 Jun 2018
at 20:32
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 170):

Clarence gets ready to grab the mans arm...
The wounded man
 NPC, 4 posts
 Human pincushion
 Pierced with weapons
Wed 20 Jun 2018
at 17:17
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 170):

The lock being cheap opens despite the clumsy attempt. Almost immediately, the man within slams into the door, knocking Jareth over onto his back, and he stumbles out into the light.

He is bleeding copiously from a number of wounds, has been run through with several weapons:
 a shortsword, a thrusting broadsword, a spear, two arrows, an axe and a pair of knives.

 He seems to be massively strong, and is clutching a thrusting broadsword of surprisingly good quality.
Brodak
 player, 296 posts
 orc warrior
 brutish but honorable
Wed 20 Jun 2018
at 17:48
Re: Near the bone gate
Brodak holds his shield up and attempts to plow into him and knock him flat, falling on top of him if successful.
The wounded man
 NPC, 5 posts
 Human pincushion
 Pierced with weapons
Wed 20 Jun 2018
at 17:53
Re: Near the bone gate
In reply to Brodak (msg # 173):

Brodak is startled to find that his shield is now stuck to the man!
Brodak
 player, 297 posts
 orc warrior
 brutish but honorable
Wed 20 Jun 2018
at 18:04
Re: Near the bone gate
In reply to The wounded man (msg # 174):

ooc - OK, But is he still standing or down?
Clarence Montague
 player, 129 posts
 Torchbearer
Wed 20 Jun 2018
at 22:29
Re: Near the bone gate
In reply to Brodak (msg # 175):

Clarence will attempt to pull a weapon out of him, to show intent.
Mario Crowfoot
 player, 709 posts
 An orphan who grew up
 with bow in hand
Wed 20 Jun 2018
at 22:48
Re: Near the bone gate
Mario is unable to resist watching over his shoulder as the noisy activity goes on.  He does remember to glance down the tunnel ever few seconds, but the bulk of his attention is on Brodak, Jareth, and the wounded man.
Nodwin Zideqick
 player, 343 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Fri 22 Jun 2018
at 00:17
Re: Near the bone gate
Nodwin is prepared to cast a healing spell, but he is waiting until some of the weapons are removed, if that is even possible.
Jareth Mooncalled
 player, 1415 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Fri 22 Jun 2018
at 06:09
Re: Near the bone gate
Jareth shifts around and makes a grab at his leg (or if was knocked down, at an arm).




OOC:  All Out Attack (Determined)

02:08, Today: Jareth Mooncalled rolled 6 using 3d6.  Grab at limb -1, DX 10, +4 AOA (D); skill 13.

The wounded man
 NPC, 6 posts
 Human pincushion
 Pierced with weapons
Wed 27 Jun 2018
at 13:07
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 179):

Grabbing at a weapon is a DX-1 to DX-3 roll, depending on size (spear vs dagger or arrow). The wounded man was strong enough to resist being knocked over, but Brodak may be able to steer him over to the wall and pin him, giving a +2 to the others while holding him.

Jareth grabbed his left hand, and has a decent grip on it for the moment,
Clarence missed his grab.

Wrestling is the ideal skill for pinning him.
Brodak
 player, 299 posts
 orc warrior
 brutish but honorable
Wed 27 Jun 2018
at 14:54
Re: Near the bone gate
Brodak atte.mpts to slam the man against the wall.
Narrator
 GM, 5287 posts
 DM says
 roll for initiative!
Wed 27 Jun 2018
at 15:18
Re: Near the bone gate
In reply to Brodak (msg # 181):

You can feel him ready to break free, as he is slightly stronger than you, nut for the moment he is pinned.
Jareth Mooncalled
 player, 1416 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Wed 27 Jun 2018
at 19:17
Re: Near the bone gate
Jareth hauls himself up to his knees hanging on to the wounded man's arm to maintain the hold.




OOC:  Side note, which arm does Jareth have?  His weapon holding arm or his free arm?
Clarence Montague
 player, 130 posts
 Torchbearer
Wed 27 Jun 2018
at 22:37
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 183):

Clarence attempt to wrestle him, but is really more the sideshow...

"Spidey, perhaps a cobweb wrapped around him...from a distance...would help?"
Mario Crowfoot
 player, 710 posts
 An orphan who grew up
 with bow in hand
Wed 27 Jun 2018
at 22:54
Re: Near the bone gate
"Jocelyn or Mel, someone watch down this way; they need help."

Mario gently tosses his bow into a corner and unslings his staff.
Jocelyn Lemru
 player, 327 posts
 Sorceress
 hot and hotheaded
Wed 27 Jun 2018
at 23:12
Re: Near the bone gate
I'll watch, Mario ...
Nodwin Zideqick
 player, 344 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Thu 28 Jun 2018
at 03:29
Re: Near the bone gate
Nodwin watches closely, but he doesn't know what to do, since the weapons are still puncturing the man.

"You guys can do it, he doesn't look so tough." He tries to encourage them.
The wounded man
 NPC, 7 posts
 Human pincushion
 Pierced with weapons
Sat 30 Jun 2018
at 13:51
Re: Near the bone gate
In reply to Nodwin Zideqick (msg # 187):

With Brodak's Shiel stuck to his left shoulder, and a semiprone Jareth holding his left hand, He is still able to swing his sword,
Clarence punctured his hand on an arrow protruding from the man's side
(2pts, make a HT roll)
Brodak, try to dodge, your shield prevents a block, although its defensive bonus and Jareth holding him impeded his swing. Fail to dodge and take 7pts cutting before DR!
Mario Crowfoot
 player, 711 posts
 An orphan who grew up
 with bow in hand
Sat 30 Jun 2018
at 14:21
Re: Near the bone gate
Mario moves in with his staff, ready to parry the wounded man's sword on behalf of whomever he might swing at.

"Hey, guy!  We're here to help!"
Jareth Mooncalled
 player, 1417 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Sat 30 Jun 2018
at 17:26
Re: Near the bone gate
The wounded man:
... although its defensive bonus and Jareth holding him impeded his swing.

OOC:  Don't forget, he's also swinging in Close Combat.  With a reach 1-2 weapon that's -8!  If he is holding it in a defensive grip it's -4.
Clarence Montague
 player, 131 posts
 Torchbearer
Sat 30 Jun 2018
at 23:28
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 190):

Clarence curses and pauses, trying to evaluate before doing that again...
Nodwin Zideqick
 player, 345 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Sun 1 Jul 2018
at 00:21
Re: Near the bone gate
Nodwin studies the fellow as best he can during the wrestling match. Attempting to see if he could figure anything out about him besides the obvious weapons sticking out.
Jareth Mooncalled
 player, 1418 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Sun 1 Jul 2018
at 06:44
Re: Near the bone gate
Jareth hauls himself to his feet, maintaining his grip on the wounded guy's arm.
Narrator
 GM, 5301 posts
 DM says
 roll for initiative!
Tue 3 Jul 2018
at 01:00
Re: Near the bone gate
In reply to Nodwin Zideqick (msg # 192):

There is no normal way he should be alive as he is.

The wounded thing is making all out strong attacks, and has a surprising amount of skill.

He is facing additional penalties for the restraint of the shield and Jareth, who needs to roll ST by 3 or better to keep that hold. Brodak can still duck.
Jareth Mooncalled
 player, 1419 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Tue 3 Jul 2018
at 02:12
Re: Near the bone gate
OOC: 22:11, Today: Jareth Mooncalled rolled 11 using 3d6.  Maintaining Grab, ST 6 (9-3).
Mario Crowfoot
 player, 712 posts
 An orphan who grew up
 with bow in hand
Tue 3 Jul 2018
at 09:08
Re: Near the bone gate
Mario steps up and strikes at the wounded man's sword, seeking to disarm.
Narrator
 GM, 5305 posts
 DM says
 roll for initiative!
Tue 3 Jul 2018
at 16:04
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 196):

Jareth loses his grip...
And the swird gies flying!
Clarence Montague
 player, 132 posts
 Torchbearer
Tue 3 Jul 2018
at 23:37
Re: Near the bone gate
In reply to Narrator (msg # 197):

Clarence, having observed for s bit, tries to grab him.
Mario Crowfoot
 player, 713 posts
 An orphan who grew up
 with bow in hand
Thu 5 Jul 2018
at 01:31
Re: Near the bone gate
With the sword removed from the wounded man's grip, Mario sweeps at the man's legs with his staff.
Jareth Mooncalled
 player, 1420 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Thu 5 Jul 2018
at 02:39
Re: Near the bone gate
Jareth grabs at his arm again, if nothing else to slow the wounded man down, and he shouts, "Pile in Clarence!"





OOC: 22:37, Today: Jareth Mooncalled rolled 10 using 3d6.  Grab at limb -1, DX 10, +4 AOA (D); skill 13.
The wounded man
 NPC, 7 posts
 Human pincushion
 Pierced with weapons
Sun 8 Jul 2018
at 20:31
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 199):

The staff adheres to his legs!

Clarence made a grab for an arm, but needs to dodge to avoid getting a knife pount in his hand.

What exactly is Jareth (still on the ground) reaching for?

This message was last updated by the player at 20:31, Sun 08 July.

Jocelyn Lemru
 player, 328 posts
 Sorceress
 hot and hotheaded
Sun 8 Jul 2018
at 20:57
Re: Near the bone gate
Ymid, can you eliminate the anomaly?

This message was last edited by the GM at 00:46, Wed 11 July.

Jareth Mooncalled
 player, 1421 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Sun 8 Jul 2018
at 22:59
Re: Near the bone gate
The wounded man:
What exactly is Jareth (still on the ground) reaching for?

OOC:  Jareth spent two rounds Changing Position, ground to kneeling (msg #182), then kneeling to standing (msg #193), I should hope he's standing at this point?  And as the message says, the wounded man's arm is the target of his Grab.
Mario Crowfoot
 player, 714 posts
 An orphan who grew up
 with bow in hand
Mon 9 Jul 2018
at 09:11
Re: Near the bone gate
"My staff is stuck!"  With a grunt, Mario tries to use the staff's leverage to pull the man's legs out from under him.
Clarence Montague
 player, 133 posts
 Torchbearer
Tue 10 Jul 2018
at 02:12
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 204):

Clarence is apparently still learning the benefit of dodging, and has a knife prick to add to the incentive...
The wounded man
 NPC, 8 posts
 Human pincushion
 Pierced with weapons
Wed 11 Jul 2018
at 00:44
Re: Near the bone gate
In reply to Clarence Montague (msg # 205):

Clarence takes a point of cutting damage.

Jareth has siezed a wrist, but make a dodge roll to avoid a weapon!

The wounded man resists falling over, but Mario is able to rip his staff away; the wounded man is now bleeding from scrapes on his shins where the staff has stuck. He looks surprised.

Brodak needs to test his strength to keep the man pinned to the wall.
Ymid
 NPC, 30 posts
 Mysterious sorcerer
 With one huge eye for a h
Wed 11 Jul 2018
at 00:45
Re: Near the bone gate
In reply to Jocelyn Lemru (msg # 202):

The Ymid leans in to watch the melee
"Fascinating!"
Brodak
 player, 300 posts
 orc warrior
 brutish but honorable
Wed 11 Jul 2018
at 02:15
Re: Near the bone gate
Brodak keeps struggling with the man...

This message was last edited by the player at 02:16, Wed 11 July.

Clarence Montague
 player, 134 posts
 Torchbearer
Wed 11 Jul 2018
at 02:30
Re: Near the bone gate
In reply to Brodak (msg # 208):

"This is not working, and is only hurting me. The weapons seem magically stuck to him...the mages need to do something about that first!"

He steps back.

"Spidy, can you tie him up in a web?"
Nodwin Zideqick
 player, 346 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Wed 11 Jul 2018
at 03:39
Re: Near the bone gate
Nodwin throws his hands up in the air. "I don't know what we can do if all weapons stick to him.  Let us see what a little healing does to him. Maybe he'll stop being belligerent."
Jareth Mooncalled
 player, 1422 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Wed 11 Jul 2018
at 04:51
Re: Near the bone gate
Jareth get's stabbed or cut or smacked!

"Clarence, get t'e rope!  You an Mario an Nodwin tie him up!"



OOC:  00:40, Today: Jareth Mooncalled rolled 10 using 3d6.  Dodge 8.
Mario Crowfoot
 player, 715 posts
 An orphan who grew up
 with bow in hand
Wed 11 Jul 2018
at 09:16
Re: Near the bone gate
Mario drops his staff (along the wall, out of the way) and pulls a coil of rope from his belt.  "Got rope."  He swiftly ties a slipknot at one end, and expands the loop to be a yard across.
Nodwin Zideqick
 player, 347 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Thu 12 Jul 2018
at 01:36
Re: Near the bone gate
Nodwin also sets his staff aside out of the way, allowing the flames to finally go out.  He reaches for the rope to assist in tying him up.
Clarence Montague
 player, 135 posts
 Torchbearer
Thu 12 Jul 2018
at 01:38
Re: Near the bone gate
In reply to Nodwin Zideqick (msg # 213):

"With all the blades in him, I am not sure it will help much..."

He lends what help he can regardless...
Mario Crowfoot
 player, 716 posts
 An orphan who grew up
 with bow in hand
Thu 12 Jul 2018
at 08:48
Re: Near the bone gate
"Nodwin, when I get the loop on him, you start wrapping him up.  This isn't going to be pretty, we just need to immobilize his arms and then his legs."
Nodwin Zideqick
 player, 348 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Sun 15 Jul 2018
at 22:16
Re: Near the bone gate
"Ok, I'll start wrapping the rope around him when you give it to me."
Mario Crowfoot
 player, 718 posts
 An orphan who grew up
 with bow in hand
Mon 16 Jul 2018
at 09:07
Re: Near the bone gate
Watching the ongoing scrum, Mario tries to pick a good time to drop the rope loop over the wounded man's head.
Brodak
 player, 301 posts
 orc warrior
 brutish but honorable
Mon 16 Jul 2018
at 17:40
Re: Near the bone gate
Not Hang Man!
The wounded man
 NPC, 9 posts
 Human pincushion
 Pierced with weapons
Mon 16 Jul 2018
at 18:58
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 217):
The noose catches instead on the hadle of an axe protruding from his shoulder. (Straight DX, -4 to target head, -2 due to protruding  weapons)


His footing is unsteady, and Brodak has him pinned to the wall. Numerous weapon handles are sticking out of him...
Jareth Mooncalled
 player, 1425 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Mon 16 Jul 2018
at 21:14
Re: Near the bone gate
Having a hold of the guy, Jareth tries to grab for a weapon handle.




OOC:  Attack, grabbing for a weapon handle.

17:11, Today: Jareth Mooncalled rolled 6 using 3d6.  Default Grab 10.

Narrator, Jareth was 'hit' by a weapon in msg #206 and failed to dodge in msg #211.  How much damage did it do and to what?

This message was last edited by the player at 14:54, Tue 17 July.

Mario Crowfoot
 player, 719 posts
 An orphan who grew up
 with bow in hand
Mon 16 Jul 2018
at 22:12
Re: Near the bone gate
Taking the opportunity, Mario pulls the loop tight on the axe handle, then tosses a bight over the opposite shoulder to get the rope behind the man.  He hands the rest of the coil off to Nodwin.  "There's a start.  See if you can't draw his legs together."

Once Nodwin has the rope, Mario jumps in to try to catch the wounded man's now-empty sword hand.
Narrator
 GM, 5339 posts
 DM says
 roll for initiative!
Tue 17 Jul 2018
at 21:17
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 220):

Jareth took a cut to the arm (2 points), and as a grip on the handle of a shortsword.

ST check to pull out

Mario hands Nodwin the rope, which is looped around the axehandle, and around the side he is looking to grab. It might be easier to grab the spear sticking out of him than his hand.
Jareth Mooncalled
 player, 1426 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Tue 17 Jul 2018
at 22:31
Re: Near the bone gate
Jareth lets go of the guy's wrist and firmly grasps the shortsword giving it his all...





OOC:  "Hey Akimbo, watch me pull a shortsword out of this guy's torso!"

"Oh Jareth, that trick never works."

18:25, Today: Jareth Mooncalled rolled 14 using 3d6.  Pulling out shortsword, ST 9

https://www.youtube.com/watch?v=_asNhzXq72w.

Mario Crowfoot
 player, 720 posts
 An orphan who grew up
 with bow in hand
Tue 17 Jul 2018
at 22:40
Re: Near the bone gate
Mario, maneuvering around the rope, takes the opportunity to grab at the spear haft when it presents itself.
The wounded man
 NPC, 10 posts
 Human pincushion
 Pierced with weapons
Wed 18 Jul 2018
at 17:09
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 224):

Jareth still has a grip on the sword handle, but his tug made the wounded man twitch, causing the spear to dart out of Mario's hand.

Clarence has space to act, and nodwin has the rope tied to the axe handle.

Instead of attacking, the wounded man tries to reach for his sword...
Jareth Mooncalled
 player, 1427 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 5/10
Wed 18 Jul 2018
at 22:24
Re: Near the bone gate
Jareth throws in with Brodak and tries to use the sword as leverage to help keep the wounded man pinned.
Mario Crowfoot
 player, 721 posts
 An orphan who grew up
 with bow in hand
Wed 18 Jul 2018
at 22:35
Re: Near the bone gate
Mario makes another grab for the spear shaft.  Seeing the wounded man's reach, he calls out "Someone grab his sword!"

This message was last edited by the player at 22:36, Wed 18 July.

Narrator
 GM, 5342 posts
 DM says
 roll for initiative!
Thu 19 Jul 2018
at 00:34
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 227):

ST check to pull out the spear.

Ditto for Nodwinand the axe.

Jareth is adding to the control Brodak is using, ST check from each of you
Brodak
 player, 302 posts
 orc warrior
 brutish but honorable
Thu 19 Jul 2018
at 01:43
Re: Near the bone gate
Brodak continues to struggle to hold the man down...
Jocelyn Lemru
 player, 329 posts
 Sorceress
 hot and hotheaded
Thu 19 Jul 2018
at 01:45
Re: Near the bone gate
Jocelyn sees the pinned man struggle for his word... she moves some nad chants, causing the sword to slide over next to her, but she does not touch it.
Jareth Mooncalled
 player, 1428 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 4/10
Thu 19 Jul 2018
at 01:51
Re: Near the bone gate
With a grunt of effort Jareth throws everything he has into holding the wounded man still, and then some.



OOC:  Spending 1 FP for Extra Effort.

21:45, Today: Jareth Mooncalled rolled 9 using 3d6.  Extra Effort ST, Will 15.

21:48, Today: Jareth Mooncalled rolled 12 using 3d6.  ST 12 (9 + 3 Extra Effort), helping to pin wounded man.

Nodwin Zideqick
 player, 349 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Thu 19 Jul 2018
at 04:53
Re: Near the bone gate
Attempting to pull the axe handle further around, Nodwin's hands begin to slip. It is hard to hold onto with all the struggling going on.

This message was last edited by the player at 04:54, Thu 19 July.

Mario Crowfoot
 player, 722 posts
 An orphan who grew up
 with bow in hand
Thu 19 Jul 2018
at 08:48
Re: Near the bone gate
Mario gets a grip on the spear haft and yanks!
Jocelyn Lemru
 player, 330 posts
 Sorceress
 hot and hotheaded
Thu 19 Jul 2018
at 15:47
Re: Near the bone gate
Jocelyn looks at the sword, then again moves her hands and one foot as she mumbles something. A sparkly golden glow appears around the sword for a moment.
Nodwin Zideqick
 player, 350 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Fri 20 Jul 2018
at 02:09
Re: Near the bone gate
Nodwin lunges forward, desperate to firm up his grip. Grabbing it better, he attempts to carry it around to pin the man better.
Clarence Montague
 player, 137 posts
 Torchbearer
Fri 20 Jul 2018
at 06:24
Re: Near the bone gate
In reply to Nodwin Zideqick (msg # 235):

Clarence grabs the rope and tries to hook it around an axe or spear or arrow...
The wounded man
 NPC, 11 posts
 Human pincushion
 Pierced with weapons
Sun 22 Jul 2018
at 18:45
Re: Near the bone gate
In reply to Clarence Montague (msg # 236):

Clarence and Nodwin rip the axe out, and the wounded man starts bleeding heavily from the wound.

Mario yanks the spear free, and gouts of blood spew from it.

The sword that had been pried from its hand is magical.
Mario Crowfoot
 player, 723 posts
 An orphan who grew up
 with bow in hand
Sun 22 Jul 2018
at 20:35
Re: Near the bone gate
Mario discards the spear butt first in the same general direction as his staff, then steps back in to grab for the man's sword arm.
Jocelyn Lemru
 player, 331 posts
 Sorceress
 hot and hotheaded
Sun 22 Jul 2018
at 21:02
Re: Near the bone gate
Ymid, Can you determine what magic has been cast upon this sword?
Jareth Mooncalled
 player, 1429 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 4/10
Tue 24 Jul 2018
at 05:30
Re: Near the bone gate
Jareth continues aiding Brodak in keeping the guy pinned against the wall.
Ymid
 NPC, 32 posts
 Mysterious sorcerer
 With one huge eye for a h
Thu 26 Jul 2018
at 20:55
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 240):

Mario gets an amazingly good grip on his wrist. The man is completely pinned.

The alien sorcerer leans over the weapon.
"There has been considerable enchantment here. Some typical enhancement, allowing for greater impact with the strike, and there was an enormous investment of power, now spent... wait, there is still something in one of the lesser jewels. Not as great as the other was, yet considerable."
Jocelyn Lemru
 player, 332 posts
 Sorceress
 hot and hotheaded
Thu 26 Jul 2018
at 22:40
Re: Near the bone gate
No surprise, is that what made this man crazy?
Jareth Mooncalled
 player, 1430 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 4/10
Fri 27 Jul 2018
at 05:59
Re: Near the bone gate
OOC:  How many weapons are piercing the guy through the cranium?
The wounded man
 NPC, 12 posts
 Human pincushion
 Pierced with weapons
Tue 31 Jul 2018
at 13:56
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 243):
He has a Shortsword in his gead. Also a dagger, two knives, two arrows, a crossbow bolt and a longsword pierce his torso, thigh and upper arm.
Jareth Mooncalled
 player, 1431 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 4/10
Tue 31 Jul 2018
at 18:38
Re: Near the bone gate
Jareth makes a desperate and obvious grab for the shortsword stuck in the wounded guy's head.





OOC:  All Out Attack (Determined), Telegraphed, Grabbing shortsword.

14:35, Today: Jareth Mooncalled rolled 12 using 3d6.  AOA(D), Telegraphed Grab at shortsword,  DX 14 (10+4+4-4).

Mario Crowfoot
 player, 724 posts
 An orphan who grew up
 with bow in hand
Tue 31 Jul 2018
at 22:39
Re: Near the bone gate
Mario concentrates on keeping his grip on the wounded man's sword arm.  "Clarence, Nodwin, try to grab something and pull it out of him."
Narrator
 GM, 5370 posts
 DM says
 roll for initiative!
Wed 1 Aug 2018
at 01:33
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 245):

Jareth has a solid grip on the blade, and needs to pull it out...

ST check
Jareth Mooncalled
 player, 1432 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Wed 1 Aug 2018
at 07:47
Re: Near the bone gate
With a mighty* heave Jareth yanks on the sword...



* If by 'mighty' we mean 'noodle armed'.

OOC:  03:42, Today: Jareth Mooncalled rolled 15 using 3d6.  Extra Effort ST, Will 15.  Spends 1 FP
Ahh, bloody terrible roll.

03:44, Today: Jareth Mooncalled rolled 12 using 3d6.  ST 9 (9 + 1 Extra Effort), pulling a sword out of his head.
Even worse.  /sad trombone

Nodwin Zideqick
 player, 351 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Thu 2 Aug 2018
at 02:46
Re: Near the bone gate
Nodwin agrees and reaches down quickly, grabbing a hold of the longsword sticking out of his torso. His first attempt to pull it out doesn't move the sword though.
The wounded man
 NPC, 13 posts
 Human pincushion
 Pierced with weapons
Fri 3 Aug 2018
at 00:13
Re: Near the bone gate
In reply to Nodwin Zideqick (msg # 249):

The wounded man is completely pinned, and Both Nodwin and Jareth maintain their grips on the swords.
Brodak is the strongest, and might be able to pull out weapons over his shield...
Brodak
 player, 303 posts
 orc warrior
 brutish but honorable
Fri 3 Aug 2018
at 02:30
Re: Near the bone gate
 to hold the man pinned with his shield... has the man's resistance lessened?
Narrator
 GM, 5375 posts
 DM says
 roll for initiative!
Sat 4 Aug 2018
at 18:01
Re: Near the bone gate
In reply to Brodak (msg # 251):

Gripped from 4 places, he is completely controlled. Brodak can grab a weapon from him at DX-2
Brodak
 player, 305 posts
 orc warrior
 brutish but honorable
Sat 4 Aug 2018
at 18:54
Re: Near the bone gate
Brodak tries to assist Jareth, but fails to grab the sword handle.
The wounded man
 NPC, 14 posts
 Human pincushion
 Pierced with weapons
Sun 5 Aug 2018
at 03:47
Re: Near the bone gate
In reply to Brodak (msg # 253):

The wounded man struggles, but as he is grasped by Clarence, pinned by Brodak, and impaled on the weapons Jareth and Nodwin are holding, there is little he can do, save froth at the mouth and mumble incoherently.
Nodwin Zideqick
 player, 352 posts
 Initiate of Vejovis
 FP:13/13 HP:10/10
Mon 6 Aug 2018
at 02:27
Re: Near the bone gate
Nodwin again attempts to pull out the sword he is holding, but he is unable to get it to budge.
Jareth Mooncalled
 player, 1437 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Mon 6 Aug 2018
at 06:33
Re: Near the bone gate
Jareth just keep s a hold of the sword, one part to help pin the wounded man and one part to keep himself from slumping to the floor in exhaustion.
Brodak
 player, 306 posts
 orc warrior
 brutish but honorable
Mon 6 Aug 2018
at 19:35
Re: Near the bone gate
Brodak manages to get a grasp on the Sword and assists Jareth in pulling it out.
Mario Crowfoot
 player, 727 posts
 An orphan who grew up
 with bow in hand
Mon 6 Aug 2018
at 22:58
Re: Near the bone gate
Mario examines the wounded man's sword arm, looking for arrows or daggers he might be able to reach without releasing his grip.

"Can anyone see if the wounds are healing after we pull the weapons out?"
Narrator
 GM, 5380 posts
 DM says
 roll for initiative!
Tue 7 Aug 2018
at 01:35
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 258):

-2 to grab something with off hand, jareth and brodak, make ST rolls at +2 for the assist, and the woulds are not healing.
Brodak
 player, 307 posts
 orc warrior
 brutish but honorable
Tue 7 Aug 2018
at 02:40
Re: Near the bone gate
In reply to Narrator (msg # 259):

Made ST quite comfortably...
Jareth Mooncalled
 player, 1438 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Tue 7 Aug 2018
at 05:59
Re: Near the bone gate
Jareth's noodlely sage arms fail him again!




OOC:  01:57, Today: Jareth Mooncalled rolled 14 using 3d6.  ST 11 (9+2).
Mario Crowfoot
 player, 728 posts
 An orphan who grew up
 with bow in hand
Tue 7 Aug 2018
at 09:09
Re: Near the bone gate
Mario grabs at the nearest protrusion with his left hand, while maintaining his grip with the right.
The wounded man
 NPC, 15 posts
 Human pincushion
 Pierced with weapons
Wed 8 Aug 2018
at 01:38
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 262):

Brodak rips the sword out of the man's head, and he starts bleeding heavily and twitching. Mario, 9ddly enough, finds himself holding on to the feathered end of an arrow...
Mario Crowfoot
 player, 729 posts
 An orphan who grew up
 with bow in hand
Wed 8 Aug 2018
at 22:42
Re: Near the bone gate
Levering his left hand, holding the fletching of the arrow, against the right, holding the wounded man's sword hand, Mario wrenches at the arrow shaft.
Jareth Mooncalled
 player, 1441 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Wed 8 Aug 2018
at 23:38
Re: Near the bone gate
Jareth steps back to get a good look at the wounded man, to see exactly what is going on with him.





OOC:  Quick examination of wounded man.  Not sure which skill you want or what penalties you're applying.  At the roll Jareth succeeds Diagnosis, Esoteric Medicine, or Physiology (Elven) by 2.  He succeeds Occultism by 4 or Thaumatology by 3 (in case this twitching is the result of a curse).

19:30, Today: Jareth Mooncalled rolled 11 using 3d6.  Unknown roll.  Quick examination of wounded man.


I'm perfectly willing to accept a "You can't figure it out yet, but if you keep examining him you might" result... and then Jareth will just sit out some more of the struggle and watch (not like he's lazy and looking for a reason to stop exerting himself... noooo).

Narrator
 GM, 5386 posts
 DM says
 roll for initiative!
Fri 10 Aug 2018
at 01:19
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 265):

With each weapon extracted, his superhuman strength and vigor fades... as if by the amount of damage the initial weapon would have done striking him.
Jareth Mooncalled
 player, 1442 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Fri 17 Aug 2018
at 04:12
Re: Near the bone gate
OOC:  How many weapons are left in him?
Clarence Montague
 player, 138 posts
 Torchbearer
Fri 17 Aug 2018
at 09:20
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 267):

Clarence, assisting in pinning him, keeps holding him as tightly as possible.
Jareth Mooncalled
 player, 1443 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Sun 19 Aug 2018
at 06:34
Re: Near the bone gate
OOC:  Are the wounds remaining open?
Narrator
 GM, 5402 posts
 DM says
 roll for initiative!
Sun 19 Aug 2018
at 10:25
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 269):

He has seersl weapons in him, and the shield. The woubds from where weapons have been pulled, like Mario's arrow, are all bleeding freely.
Jareth Mooncalled
 player, 1444 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Sun 19 Aug 2018
at 18:31
Re: Near the bone gate
"Nodwin, get ready to heal.  Everyone who ain't lookout, pull weapon out of him."


Jareth opens a pouch and pulls out his 'doctorin satchel'.
Nodwin Zideqick
 player, 353 posts
 Initiate of Vejovis
 FP:11/13 HP:10/10
Mon 20 Aug 2018
at 04:55
Re: Near the bone gate
Nodwin chants a quick prayer, attempting to see if a healing spell will work now that some of the weapons have been removed.
Mario Crowfoot
 player, 730 posts
 An orphan who grew up
 with bow in hand
Mon 20 Aug 2018
at 09:30
Re: Near the bone gate
Continuing to maintain his grip on the man's sword arm, Mario once more grabs for any weapon in reach.
The wounded man
 NPC, 16 posts
 Human pincushion
 Pierced with weapons
Wed 22 Aug 2018
at 19:06
Re: Near the bone gate
In reply to Nodwin Zideqick (msg # 272):

The wounded man recoils at Nodwin's touch, and the flesh mortifies at the site.
Mario Crowfoot
 player, 731 posts
 An orphan who grew up
 with bow in hand
Wed 22 Aug 2018
at 22:49
Re: Near the bone gate
"The Brothers used to say you could put down some undead with healing spells.  Could this guy be one of those?"
Jocelyn Lemru
 player, 333 posts
 Sorceress
 hot and hotheaded
Thu 23 Aug 2018
at 03:19
Re: Near the bone gate
Now that is interesting, but not comforting at all.
Jareth Mooncalled
 player, 1445 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Fri 24 Aug 2018
at 03:38
Re: Near the bone gate
"Probably cursed.  Keep pulling out weapons, I'll get ready to administer non-godly healing."
Mario Crowfoot
 player, 732 posts
 An orphan who grew up
 with bow in hand
Fri 24 Aug 2018
at 08:55
Re: Near the bone gate
"Aye."

Mario makes a grab for the nearest protruding weapon.
Clarence Montague
 player, 139 posts
 Torchbearer
Fri 24 Aug 2018
at 09:47
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 278):

Clarence keeps holding him to stop him from causing harm.
Narrator
 GM, 5419 posts
 DM says
 roll for initiative!
Sun 26 Aug 2018
at 22:48
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 278):

Mariohas hold of a longsword running through the torso.
Mario Crowfoot
 player, 733 posts
 An orphan who grew up
 with bow in hand
Mon 27 Aug 2018
at 08:59
Re: Near the bone gate
"Okay, here goes nothing."

He gives the longsword a solid yank.
The wounded man
 NPC, 17 posts
 Human pincushion
 Pierced with weapons
Tue 28 Aug 2018
at 23:04
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 281):

The man flops against Brodak, largely weakened (only slightly stronger than Jareth at this point) Several weapons remain.
Clarence Montague
 player, 140 posts
 Torchbearer
Wed 29 Aug 2018
at 01:55
Re: Near the bone gate
In reply to The wounded man (msg # 282):

Clarence continues to restrain him, just in case.
Mario Crowfoot
 player, 734 posts
 An orphan who grew up
 with bow in hand
Wed 29 Aug 2018
at 09:15
Re: Near the bone gate
Seeing the apparent weakening, Mario locates another weapon to pull out and reaches for it.

"It's a race between undoing whatever happened when he got all these wounds, and killing him, isn't it?"
Nodwin Zideqick
 player, 354 posts
 Initiate of Vejovis
 FP:11/13 HP:10/10
Thu 30 Aug 2018
at 05:25
Re: Near the bone gate
Nodwin watches carefully, ready to perform another healing once the next weapon is removed.
Jareth Mooncalled
 player, 1446 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Thu 30 Aug 2018
at 18:55
Re: Near the bone gate
"Wait till sure all weapons be out'a him Nodwin.  Suspect that be how t'e curse work."




OOC:  Does he look 'restrained' enough to begin some first aid on him?
The wounded man
 NPC, 18 posts
 Human pincushion
 Pierced with weapons
Thu 30 Aug 2018
at 19:23
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 286):

The human pincushion currently has a knife, a large knife, a dagger, a bolt, and an arrow which Mario us grasping... and he is partially stuck to Brodak's shield as well.
Jareth Mooncalled
 player, 1447 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Thu 30 Aug 2018
at 19:59
Re: Near the bone gate
OOC:
The wounded man:
The human pincushion currently has a knife, a large knife, a dagger, a bolt, and an arrow which Mario us grasping... and he is partially stuck to Brodak's shield as well.

Does it look like the rope is sticking to him as well?

Mario Crowfoot
 player, 735 posts
 An orphan who grew up
 with bow in hand
Thu 30 Aug 2018
at 22:47
Re: Near the bone gate
"Either way, we're making progress."

Mario yanks at the arrow he's holding.
Brodak
 player, 311 posts
 orc warrior
 brutish but honorable
Thu 30 Aug 2018
at 23:40
Re: Near the bone gate
Brodak pulls a Knife out with his free hand...
Narrator
 GM, 5430 posts
 DM says
 roll for initiative!
Fri 31 Aug 2018
at 17:10
Re: Near the bone gate
In reply to Brodak (msg # 290):

The arrow appears to be barbed... And the rope did no damage, so is not adhered.

Brodak: roll brawling, wrestling or dex to grab, and ST to pull it out.
Brodak
 player, 312 posts
 orc warrior
 brutish but honorable
Fri 31 Aug 2018
at 18:34
Re: Near the bone gate
Well he obviously failed to grab it ...  may even have cut himself trying...
Narrator
 GM, 5434 posts
 DM says
 roll for initiative!
Fri 31 Aug 2018
at 19:00
Re: Near the bone gate
In reply to Brodak (msg # 292):

Brodak takes a point of cutting to the finger from the edge of a large knife.
Jareth Mooncalled
 player, 1448 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Sat 1 Sep 2018
at 20:09
Re: Near the bone gate
Jareth just remains ready to jump in and begin first aid.
Mario Crowfoot
 player, 736 posts
 An orphan who grew up
 with bow in hand
Sun 2 Sep 2018
at 00:23
Re: Near the bone gate
"Jareth!  A little surgery might aid removing this barbed arrow."
Jareth Mooncalled
 player, 1449 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Sun 2 Sep 2018
at 06:22
Re: Near the bone gate
"I'n loathe to stick knives in till we figure out t'e curse."
Mario Crowfoot
 player, 737 posts
 An orphan who grew up
 with bow in hand
Sun 2 Sep 2018
at 17:14
Re: Near the bone gate
"Understood.  I'll do it the quick and dirty way, then."

Mario grasps the fletching and gives a sharp wrench, attempting to snap the shaft ahead of the feathers, but above the skin.
Narrator
 GM, 5448 posts
 DM says
 roll for initiative!
Wed 5 Sep 2018
at 21:51
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 297):

The man groans as you tug at the arrow. The flesh seems to firm up around it...
Mario Crowfoot
 player, 738 posts
 An orphan who grew up
 with bow in hand
Wed 5 Sep 2018
at 22:35
Re: Near the bone gate
Mario frowns at the arrow and its wound.

"Barbed arrow.  Does as much damage coming back out as it did going in."

He releases the fletching, as his eyes widen, then he reaches down and pulls one of his silvered tipped arrows from his second quiver and lays the silver on the man's skin alongside the shaft of the barbed arrow.  "Don't know if this will do anything, but..."
Narrator
 GM, 5454 posts
 DM says
 roll for initiative!
Fri 7 Sep 2018
at 14:16
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 299):

The silver has no effect on the man's skin. Meanwhile, Mario still has a grip on the arrow.
Jareth Mooncalled
 player, 1451 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Fri 7 Sep 2018
at 19:01
Re: Near the bone gate
"Leave t'e barbs for now Mario, we can ease 'em out when we get him down an restrained."
Mario Crowfoot
 player, 739 posts
 An orphan who grew up
 with bow in hand
Sat 8 Sep 2018
at 16:18
Re: Near the bone gate
"This arrow seems to affect him more than the other weapons did -- he reacted when I disturbed it.  I think we need to get it out."

He reaches down to return the silver arrow to its quiver.
Jareth Mooncalled
 player, 1452 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Sun 9 Sep 2018
at 06:43
Re: Near the bone gate
"T'e more we pull out, t'e more he's affected.  I'n just worried he might die before we clear all t'e weapons... so leave t'e really bad ones till he's secured."
Clarence Montague
 player, 141 posts
 Torchbearer
Sun 9 Sep 2018
at 10:24
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 303):

Clarence just continues to hold him.
Mario Crowfoot
 player, 740 posts
 An orphan who grew up
 with bow in hand
Sun 9 Sep 2018
at 23:35
Re: Near the bone gate
"Okay, Jareth, you know more about this stuff than i do.  Nodwin, can you had me that rope that was caught on the spear you guys pulled out?"
Nodwin Zideqick
 player, 355 posts
 Initiate of Vejovis
 FP:11/13 HP:10/10
Fri 14 Sep 2018
at 05:28
Re: Near the bone gate
Nodwin grabs the rope and hands it to Mario.

"If you guys can remove all the weapons but the stuck, barbed arrow head, I will try again to heal him."
Narrator
 GM, 5468 posts
 DM says
 roll for initiative!
Wed 19 Sep 2018
at 12:57
Re: Near the bone gate
In reply to Nodwin Zideqick (msg # 306):

A good hard yank could probably free the arrow. The other weapons are still available for seizure.
Mario Crowfoot
 player, 741 posts
 An orphan who grew up
 with bow in hand
Wed 19 Sep 2018
at 22:28
Re: Near the bone gate
"The barbs will probably heal him when I pull them out."  With that, Mario gives another yank at the barbed arrow.
The wounded man
 NPC, 19 posts
 Human pincushion
 Pierced with weapons
Sat 22 Sep 2018
at 22:22
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 308):

The man groans as the arrow is yanked out, and he bleeds profusely.
Still in him: a knife, a dagger, a large knife, a crossbow bolt, and On him is Brodak's shield. He is barely resisting at this point.

This message was last edited by the player at 22:25, Sat 22 Sept.

Mario Crowfoot
 player, 742 posts
 An orphan who grew up
 with bow in hand
Sun 23 Sep 2018
at 00:49
Re: Near the bone gate
Mario starts to reach for the next nearest protruding weapon grip or shaft, but stops himself.

"Jareth, he seems to get weaker the more weapons we pull out, and he bled a lot more with that one than before.  I have an idea.

"Sound off if you think he looks like dying when we pull the last couple out of him, and I'll stab him with the arrow from my quiver -- that ought to restore him a little, and then the arrow will vanish after a bit."


He reaches up and lightly slaps the man's cheek.  "Can you understand me?  Will stabbing you that way give you back strength?"
Jareth Mooncalled
 player, 1455 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Sun 23 Sep 2018
at 07:12
Re: Near the bone gate
"That.. that's genius Mario!"

Jareth sets his kit down and moves back in to grab the rope.  "Let's get him tied, t'em I can bandage him, t'en we can remove t'e rest of t'e weapons, you stab him to make strong enough to survive!"
The wounded man
 NPC, 20 posts
 Human pincushion
 Pierced with weapons
Mon 24 Sep 2018
at 21:24
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 310):

The delirious and bleeding man stuck with knives nods in assent, although he is otherwise merely drooling.
Mario Crowfoot
 player, 743 posts
 An orphan who grew up
 with bow in hand
Mon 24 Sep 2018
at 21:48
Re: Near the bone gate
"I think he agreed with us.  Let's start tying his hands and feet.  Is there another piece of rope?"
Charlene Le Poire
 NPC, 28 posts
 Guard
Wed 26 Sep 2018
at 17:00
Re: Near the bone gate
In reply to The wounded man (msg # 312):

Charlene, who hasn't been able to approach, puts her spear down and grabs at a foot.
Mario Crowfoot
 player, 744 posts
 An orphan who grew up
 with bow in hand
Wed 26 Sep 2018
at 22:35
Re: Near the bone gate
Mario renews his grip on the wounded man's arm, holding it in a position to be tied to the other hand.  "Here, Jareth, put a couple turns around his wrists, tie it, and then use the other end for his feet.  It doesn't need to hold for hours, and he's pretty weak now."
Jareth Mooncalled
 player, 1456 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Thu 27 Sep 2018
at 00:09
Re: Near the bone gate
Jareth pitches in tying him him so he can be worked on 'safely'.
Clarence Montague
 player, 142 posts
 Torchbearer
Fri 28 Sep 2018
at 05:14
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 316):

Clarence continues restraining him.
Brodak
 player, 316 posts
 orc warrior
 brutish but honorable
Sat 29 Sep 2018
at 01:29
Re: Near the bone gate
Once he is tied, Brodak lets up and gets off of him cautiously.
Narrator
 GM, 5495 posts
 DM says
 roll for initiative!
Tue 2 Oct 2018
at 18:01
Re: Near the bone gate
In reply to Brodak (msg # 318):

Anyone with knot tying should make a roll or two.
Jareth Mooncalled
 player, 1457 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Tue 2 Oct 2018
at 20:20
Re: Near the bone gate
OOC:  Jareth has Knot Tying at default (DX-4) if no one else has it better...  and his DX is flat Joe Average (10).
Clarence Montague
 player, 143 posts
 Torchbearer
Wed 3 Oct 2018
at 03:15
Re: Near the bone gate
In reply to Jareth Mooncalled (msg # 320):

Clarence does not have any knot skills to speak of, so he continues to hold him until he is sure he is secure.
Mario Crowfoot
 player, 745 posts
 An orphan who grew up
 with bow in hand
Wed 3 Oct 2018
at 09:11
Re: Near the bone gate
OOC: Mario has the same default Knot Tying (DX-4), but a higher DX (13).
Mellarill
 player, 177 posts
 Wood Elf Archer
 murderous and autistic
Wed 3 Oct 2018
at 18:32
Re: Near the bone gate
Move your ass, I can do better I think.
Mellarill ends up tying a loose slip knot that slips apart ... Shit! see curses loudly.
Jareth Mooncalled
 player, 1458 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Wed 3 Oct 2018
at 21:06
Re: Near the bone gate
Mario Crowfoot:
OOC: Mario has the same default Knot Tying (DX-4), but a higher DX (13).

I'd say give it a shot Mario, I don't think anyone but maybe Mel can out DX you.

Mario Crowfoot
 player, 746 posts
 An orphan who grew up
 with bow in hand
Wed 3 Oct 2018
at 22:27
Re: Near the bone gate
Mario captures the other end of the rope Melarill was trying to tie, wraps three quick turns around the wounded man's ankles, then ties some kind of knot, though it looks a little suspect.  He frowns.

"Like I said, it doesn't need to be perfect."
Charlene Le Poire
 NPC, 29 posts
 Guard
Thu 4 Oct 2018
at 22:41
Re: Near the bone gate
In reply to Mario Crowfoot (msg # 325):

Charlene tries to tie a loop around the ankle she is holding, but fumbles it. Mario's knot seems to be hokding so far...
Ymid
 NPC, 33 posts
 Mysterious sorcerer
 With one huge eye for a h
Thu 4 Oct 2018
at 22:45
Re: Near the bone gate
In reply to Charlene Le Poire (msg # 326):

"You wish to immobilize the anamolous subject? That I can arrange."

The creature gestures, and the wounded man becomes rigid.
Jareth Mooncalled
 player, 1462 posts
 Dirty High Elf Sage
 HP: 9/9 FP: 3/10
Fri 5 Oct 2018
at 01:38
Re: Near the bone gate
"This might work.  Okay, let's lower him gently t'e ground."

Jareth waits for this to happen then starts checking him over...



OCC:  21:36, Today: Jareth Mooncalled rolled 13 using 3d6.  Diagnosis 13.  Triaging.

Does he need Surgery or just First Aid?

Mario Crowfoot
 player, 748 posts
 An orphan who grew up
 with bow in hand
Fri 5 Oct 2018
at 09:03
Re: Near the bone gate
"Thanks, Ymid!"  Mario helps lower the man to the floor, positioning as many of the remaining weapons as possible where they can be reached to be removed.

"How's he look, Jareth?"