Narrator:
I think you may have to key your portal properly and poke the staff through.
I'd prefer there are be some cost associated with it. Perhaps a Religious Ritual (Elder Thing) roll and resources spent in the ritual? Bring it to being on par with the cost of recharging regular Power Items.
I'd say, "Or just switch it over to being recharged like a regular Power Item" but then Jareth would have to be slipping off the the Evil Elder Thing cult to get it topped up... and he's actually hunting them, so it'd be awkward.
Have you given any thought to switching Heroic Items over, or, allowing them something similar, say a physical/meditation ritual and (expensive) essential oils rubbed into it so the Weapon Masters, Trained by Masters, and Heroic Archers can have their Power Items recharged?
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Item in question is a bit odd though, it is a magic item that allows casting by squibs like you...
It's an enchanted Casting Item, just other Wands, Staves, Jewelry. Nothing odd there.
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I am not certain that you can have a spellcasting device be a source for psi energy.
By the RAW? Yes, we can. It's no different than a Cleric's Holy Crozier having Puissance, Lighten, and Shatterproof enchanted on to it. Nothing stops it from being the Cleric's Power item.
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If you use normal fp to channel energy to it, and any psi energy reserve and any power item energy to power psi, then good...
Well, yes. The Casting enchantments require Mana/FP, his Psi abilities and spells require Psi energy/FP.
As a Power Item, it holds Psi Energy.
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...but we have already played out charging it magically...
It has never been Charged (as in Recharged via paying $5/FP). The only energy ever used from it's "Power Supply" as a Power Source has been the 1/day it recharges and that has been to pay for the Weird Dreams ability.
Technically it started play at 0 FP... because neither of us realized you can't hand your Power Item to someone else to use couldn't (and so couldn't actually ever have a Magery based Power Item, so it's always been Psi based).
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...if we cconsider it an item with dedicated power (its built in spells only, as if it were an old school wand) then cool.
It has never been a Self-Powered Casting Item.* And there are no Self-Powered casting items in DF/RPG, there are only User Powered, Always On Enchantments, Charged, or Single Use items now.
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You would need a psi poer up device, like a crystal or a pyramid hat.
Sure. See my above comments about some sort of Ritual.
* You keep thinking of Power Items as Powerstones/Manastones. They aren't. Non-Mana (Non-Wizard/Bard) Power Items work irrespective of Mana Levels. A Cleric, Holy Warrior, or Druid Power Item only works where they can use their Divine/Nature's Strength based abilities, so they 'require Sanctity/Nature's Strength'. Wizard and Bard (and anyone using Magery based Powers or Spells) Power Items only work where their powers work, so 'require Mana'. Heroic Power Items, Endurance Power Items, Sage Power Items, and Psi Power Items don't care about Mana, Sanctity, or Nature's Strength.
That's because the 'power' of a Power Item is based on and in the user. It's better to think of Power Item's being like Dumbo's Feather rather than like Powerstones.
Yes, they are recharged in Town, but that's because Kromm/Sean Punch didn't want to deal with daily recharge rates, with PCs learning Enchantment spells, etc (which is why Power Items aren't enchanted and don't recharge on their own).
Despite it literally being in the Item and only usable if you can touch the Item. But it's not there based on "an enchantment" or "ritual" or anything else. You want to sell your old Power item and have a new one? Do it! There is nothing stopping this, the new Item just starts at 0 FP and has to be Recharged as per normal.
Which burns my biscuits that Kromm/Punch made Psi, Heroic, etc Iems Passive Recharge... and Endurance Items are actually an Enchantment that costs $2,000. WTF Kromm?!?!?!