Oren:
So just take spells that replace whatever stuff you're bringing instead.
Mind you I say this as the proud owner of a squashed mule.
As a non-mage Jareth can't just do that. Jednesa just carries whatever she needs, and the party needs, and the mules (giving them a break) and pulls the wagon... and barely breaks No Encumberance (I kid. She's not that strong. Yet).
Ardenas Barehand:
Jareth, just for clarity, Ardenas was never in the "Juniors" group, he picked up the lead that turned into "Day at the Dojo" after returning from an aborted mapping expedition with Huey and Mythos.
That's why I put him as 'Left "Wastrel's Hope" for "A day at the dojo"'. I didn't go back to reread how connected you were to Nodwin, Grimbo, and Mario... but Ardenas was there (as you said, it's where he picked up the plot thread).
Azrael:
Summon Spirit is awesome, I don't know what you're talking about.
I KNOW! Jareth wishes he had someone with him right now who could cast it (and do so with skill). The dead are so much easier to question than the living.
Jocelyn Lemru:
Jocelyn IS NOT an Apprentice! She is a Mage ... well almost for sure ... maybe a journeyman mage ... And you totally missed Mellaril... even though you are currently staring at her backside in the game...
Whoops! And Mell was on my list too. I'll add her in in a moment.
Christine Bjorn:
Lol, you forgot Death Vision...
Death Vision is awesome! Had Christine used it against that monstrously huge troll that that you guys had to spend so long hacking up it could have been a fight ender.
No resistance, just an IQ roll to shake off the Mental Stun? Drops big guys
like that's it's job.*
* Unless it has Combat Reflexes. Cheaty big guys with their Combat Reflexes... /shakes fist
quote:
and Inspired creation.
That's not on the list of prereqs for Enchant or Golem. I think you're using a different prereq chain GURPS Magic 4e (or a different set of required spells for making Golems*).
Inspired Creation is only a prereq for Awaken Craft Spirit which isn't a prereq for anything else. Likely you needed Inspired Creation to sculpt the body... and Inspired Creation is not useless!** It's a critical success on a crafting/artist roll with a +5 to your skill! Sure... if you've other ways to make bank...
* Which makes sense... RAW Golems can only be healed by the Mage who created them... which means in DF... hmmm. Definitely has to be a different style of Golem than RAW Magic 4e. Unless Chris is unhealable?
** To anyone other than your stereotypical dungeon diving Firecasting DF Wizard... heck Jareth would love to have that spell. Get back from a delve and make a masterpiece Map that sells for $500? Sign him up!
quote:
I have <b>scroll<b> and Lighten to make some case when bored in town...
Okay... now I really need to ask what spells the Narrator's allowing that aren't normally allowed! ;)
quote:
He is a clay Golem, so skulpting is for clay...less useful. As for that statue, Chris can carru it!
If you've got other skills to make bank with? Yeah, it's less useful. But it's still not Seek Air.*
*I've yet to have a Wizard in any GURPS Fantasy game ever that found a use for Seek Air. But every one of them had it...
This message was last edited by the player at 23:34, Thu 24 Mar 2016.