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21:22, 6th May 2024 (GMT+0)

Out of character 3.

Posted by NarratorFor group archive 0
Airis Moonshadow
player, 151 posts
Catfolk entertainer
Wed 1 Jun 2016
at 00:46
  • msg #936

Re: Out of character 3

In reply to Iskander (msg # 934):

That is always an issue when one players personality conflicts with another's personality. I just try to keep the peace as the masters trusted entertainer.
Narrator
GM, 2514 posts
DM says
roll for initiative!
Wed 1 Jun 2016
at 23:38
  • msg #937

Re: Out of character 3

In reply to Airis Moonshadow (msg # 936):

And that is appreciated. I'll  be back on tomorrow, was finishing a comission, and a highly GURPSable one, a cyberpunk  with a magic sword and some ioun stones...
Ardenas Barehand
player, 442 posts
Human martial artist with
a few spells on the side.
Thu 2 Jun 2016
at 22:57
  • msg #938

Re: Out of character 3

Seems like things have slowed down in "Against the Cult", "Return to Sakemoko's Palace", and "Back Table in the Guild"...
Narrator
GM, 2517 posts
DM says
roll for initiative!
Fri 3 Jun 2016
at 01:21
  • msg #939

Re: Out of character 3

In reply to Ardenas Barehand (msg # 938):

I haven't   been able to get to everything. I was off
yesterday, but had a stack of chores and a comission  to
resolve. Today I had some overtime scanning lead aprons,
(2 minutes to scan, an hour and fifteen to log the paperwork)
In addition to my usual assortment of Portables, BE's, esophograms, injection and swallowing studies... not much time to catch up. Sometimes, and less often these days, we have a slow day and I can post at work.
Ardenas Barehand
player, 443 posts
Human martial artist with
a few spells on the side.
Fri 3 Jun 2016
at 09:09
  • msg #940

Re: Out of character 3

In reply to Narrator (msg # 939):

Well, I understand busy.  I was just checking, looked like some groups were progressing and others not.
Narrator
GM, 2521 posts
DM says
roll for initiative!
Fri 3 Jun 2016
at 16:45
  • msg #941

Re: Out of character 3

In reply to Ardenas Barehand (msg # 940):

I hadn't   got to them, and some were slowed by gatekeeper   activity
Iskander
player, 683 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Sat 4 Jun 2016
at 02:52
  • msg #942

Re: Out of character 3

In reply to Narrator (msg # 941):

street fight?
Narrator
GM, 2525 posts
DM says
roll for initiative!
Sat 4 Jun 2016
at 02:56
  • msg #943

Re: Out of character 3

In reply to Iskander (msg # 942):

Someone feeling important...



Back tomorrow
Iskander
player, 684 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Sat 4 Jun 2016
at 02:57
  • msg #944

Re: Out of character 3

In reply to Narrator (msg # 943):

ah, pomp!! gotcha
Oren
player, 639 posts
Sat 4 Jun 2016
at 19:58
  • msg #945

Re: Out of character 3

This may in fact not be the kind of game where you can make a skill roll and make things up about the environment to match.

It might be the sort of game where you roll and then wait for the GM to tell you what you've discovered.
Iskander
player, 693 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Sat 4 Jun 2016
at 20:25
  • msg #946

Re: Out of character 3

In reply to Oren (msg # 945):

https://www.youtube.com/watch?v=aR7Njv5-GtA
Iskander
player, 694 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Sat 4 Jun 2016
at 20:27
  • msg #947

Re: Out of character 3

In reply to Iskander (msg # 946):

sorry. i tend to take for granted just what a success roll garners. i like to think that it allows me a little freedom to manifest my success in my own fashion, when the dice favor me.
Iskander
player, 695 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Sat 4 Jun 2016
at 20:32
  • msg #948

Re: Out of character 3

In reply to Iskander (msg # 947):

at least, with my players, i always encouraged spontaneity at least.
Azrael
player, 191 posts
Charismatic
Exorcist
Sat 4 Jun 2016
at 21:08
  • msg #949

Re: Out of character 3

For me, it depends on the game. In simulationist games like GURPS, information-gathering skills do not "create" details, they simply reveal them. A success may just result in "you're sure that there's nothing like that here."

In a more narratavistic game like Fate, I run with more player control.

Though in this case I'd suggest that the large number of players plays a bigger role in limiting player power to just invent details on the fly.

Ultimately it's a GM style thing.
Narrator
GM, 2527 posts
DM says
roll for initiative!
Mon 6 Jun 2016
at 03:12
  • msg #950

Re: Out of character 3

In reply to Azrael (msg # 949):

Generally speaking I like to provide the details, especially
if it is lore about my world or npcs.

Been a really rough day, be back tomorrow
Narrator
GM, 2528 posts
DM says
roll for initiative!
Mon 6 Jun 2016
at 11:15
  • msg #951

Re: Out of character 3

In reply to Narrator (msg # 950):

There are advantages that grant plot control, like Serendipity, but they aren't standard issue.
Iskander
player, 696 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Mon 6 Jun 2016
at 15:58
  • msg #952

Re: Out of character 3

In reply to Narrator (msg # 951):

never used luck, even. lol
Iskander
player, 697 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Mon 6 Jun 2016
at 16:00
  • msg #953

Re: Out of character 3

In reply to Iskander (msg # 952):

did Ales Bail on us?
Jin
player, 373 posts
Mon 6 Jun 2016
at 16:08
  • msg #954

Re: Out of character 3

You know him, you tell us.
Iskander
player, 698 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Mon 6 Jun 2016
at 16:16
  • msg #955

Re: Out of character 3

In reply to Jin (msg # 954):

i moved, and don't keep in touch any more.
Narrator
GM, 2533 posts
DM says
roll for initiative!
Tue 7 Jun 2016
at 01:10
  • msg #956

Re: Out of character 3

In reply to Iskander (msg # 955):

Then he may drift away.

Now, let me clarify a few things; Area knowledge: Northport  is a skill which lets you know how to get arpund, locate important surface features  and important personages, and a smidge of local law and history.
Area Knowledge : UnderCity is effectively a hidden lore known only to the department  of sewers and aqueducts, and to those that actually live there.
Confounding   the two is not like a New Yorker knowing the nearest subway station and whether or not the line is running; it is more likebeing a New Yorker and trying to figure out if a tunnel rumored to be used by 1930's bootleggers has an access point in a disused subway tunnel. The known ways under that folks in the guild talk about include the guild basement, an area near a street collapse in
Redlight, an old brewery since taken over by the town guard, the basement of a particular brothel, and some basements that aren't bricked up.
I used Ruins of The Undercity  in some development  here, but you can't   use the wrong skill to invent doorways.
Jareth Mooncalled
player, 429 posts
Dirty High Elf Sage
HP: 8/9 FP: 0/10
Tue 7 Jun 2016
at 01:40
  • msg #957

Re: Out of character 3

Narrator:
I used Ruins of The Undercity in some development here, but you can't use the wrong skill to invent doorways.

But can I use the right skill to invent doorways?

;)
Oly
player, 686 posts
Badly disfigured face
Rank 1 Guild badge
Tue 7 Jun 2016
at 01:43
  • msg #958

Re: Out of character 3

So does Area Knowledge Shenava have any overlap?
Iskander
player, 699 posts
Iskander Cambriel Almonte
A wanderer from Valdassya
Tue 7 Jun 2016
at 05:52
  • msg #959

Re: Out of character 3

In reply to Narrator (msg # 956):

urban survival works, to locate manholes and grates and such, above and below ground, right?
how does that skill work in northport?
Azrael
player, 192 posts
Charismatic
Exorcist
Tue 7 Jun 2016
at 06:21
  • msg #960

Re: Out of character 3

From the way I understand it (correct me if I'm wrong, GM), the Urban Survival skill would let you find out if there's a nearby sewer or other feature, it doesn't let you, the player, decide that such features exist.

At least, that's my understanding of all the information-gathering sorts of skills. They don't let the players invent what's around them, they just let them ask the GM questions.

[Private to GM: We're reaching the 1000 post limit on this thread.]
This message was last edited by the player at 06:22, Tue 07 June 2016.
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