Regarding swarms, mostly what Luc said.
These things are faster... stronger... and cling much better than infantry naturally.
Complete rules wont be revealed till it actually happens, but really... really... really... you dont want to be the guinea pig to discover the rules.
In addition, just cause it's good roleplaying, i will let mechs 'step on' ants (
ie Kick) that are at range one. Regardless of size or weight you only get to kill one ant, but you never know, when killing that last ant can be handy.
added a more complete unit store.
You are far far far far away from home.
ALL UNIT MODS... will be done using the inventory available at...
link to a message in this game
Effectively,
Presume normal armor/internals is not an issue till i say otherwise.
Presume standard ammo is not an issue till i say otherwise.
After this mission you will be allowed to modify your mechs a little using these stores.
ie.
1) You of course must follow the standard campaign guidelines on allowed modifications.
2) You may remove one piece of equipment on your mech.
3) Using (as a unit) the stores available you may mount new equipment on your mech.
4) Your first change ammo is not considered a modification.
5) Changing more than one type of ammo is considered a modification.
This message was last edited by the GM at 17:22, Sat 20 Feb 2016.