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OOC - Started May 2014.

Posted by KittenFor group 0
Kitten
GM, 2826 posts
Sun 25 May 2014
at 13:05
  • msg #1

OOC - Started May 2014

Status of Mercs Bookkeeping, and Unit organization for next contract.

Arms Inc. (leadership 4)
 (30t) Valkyrie - Odin   /Kurt  - Ready {suited}
 (35t) Jenner-F - Avenger/David - Ready {NO suit}
 (40t) Whitworth- Viking /Roger - Ready {suited}
 (35t) Panther  - Catgirl/Teri  - Ready {suited}


Iron Swords (leadership 4)
 (30t) X-3a     - Burner / Lucius  - Waiting on Load (suited)
 (35t) Jenner-F - Dust Storm/Raith - Ready {NO suit}
 (35t) Raven-1x - Rook   /Jennifer - Ready {suited}
 (30t) Valkyrie - Reggie /Regina   - Ready {PSuit}

Valkyries (leadership 4)
 (30t) X-3c     - Dragaon/Anastasia- WIP {suited}
 (30t) A-3      - Ironmaiden/Lina  - Ready {PSuit}
 (25t) Xa-3     - Hina             - Waiting on Load {NO suit}
 (25t) Xa-3     - Helia            - Waiting on Load {PSuited}

Lancers (leadership 3)
 (25t) Mongoose - Traxx / Pax      - Ready {NO suit}
 (40t) Whitworth- Lucky / Donovan  - Ready {suited}
 (30t) Spider   - War Dog/Joaquin  - Ready {suited}
 (25t) Mongoose - Akarian          - Ready {suited}

Freelancers (leadership 2)
 (45t) Vindicator - Malcolm        - Ready {NO suit}
 (45t) Blackjack  - Big Jake       - Ready {NO suit}
 (35t) Jenner-F   - Scorpion       - Ready {NO suit}



Bookkeeping going well, we should be able to start soon, probably before June rolls around.

Rolling whats left of the Freelancers together and using the best leadership for the lance (Malcolm in the vindicator).  While he is in roleplaying command, it should be noted that he has the least experience with actual table top play, so Jake and Hassan should really make an effort to help him along.  If he goes down, so does the lance leadership.

On the next mission, cockpit decompression can kill your pilot.
To avoid this gruesome fate, Mechwarriors are offered a space suit that is capable of resisting the vacuum of space.  The downside to this, is that all your pilot skill rolls will be at a penalty of one.  You are presumed not to be wearing one unless you request it, and it is noted with the comment '{suited}' next to your name.  Characters with Plugsuits, may use them in place of the generic one being issued.

An hit on a mech can cause decompression, on a roll of 10+.  When this happens all critical locations are disabled (not destroyed!) and cease to function for the rest of the mission.  This will NOT trigger ammo explosions.  If the Cockpit, Center Torso, or Leg Decompresses the mech will be considered disabled for the mission and with be in the process of shutting down, if not already done so.

The Vacuum of space is no friend to your heat sinks efforts to get rid of heat.  Each heat sink will get rid of 1/2 a point of heat.  Fractional heat will be counted, though the heat is rounded down on the heat scale for purposes of penalty effects.

The Gravity is going to be light.  That means you'll be able to move around really fast.  Walks are (x1.5) and runs are recalculated on the new walk speed.  Each jump jet used will carry you 1.5 hexes.  If you stay at, or under your safe speeds, everything is fine.  If you exceed the 'safe' distances there is a chance of seriously damaging your mech.  During the initiative phase, you will make a pilot check.  If you fail your pilot check, your mech will take a point of damage to each leg, for each movement point you exceeded your safe move by (A natural roll of 2 will always fail.).  Keep in mind movement penalties from heat will be multiplied by (x1.5) to reflect these rules.

I believe this is the gist of the special rules in use for the next mission.  Just finishing up bookkeeping at we should be able to start.... soon.
This message was last edited by the GM at 14:52, Sun 25 May 2014.
Kitten
GM, 2827 posts
Sun 25 May 2014
at 13:07
  • msg #2

Re: OOC - Started May 2014

Also...

Characters that have not used their for sale options, if they have any intention on picking up advance tech, should do so soon...

Auctions are over, theres no point dragging your feet.

Once missions start, the auction phase will be history and unused auction options will be closed.
Teri Knight
player, 18 posts
Callsign: Catgirl
Sun 25 May 2014
at 13:22
  • msg #3

Re: OOC - Started May 2014

I requested a suit in the ready room.  I'm requesting one now.   May I have a suit?
Akarian Euclid
player, 35 posts
Sun 25 May 2014
at 13:24
  • msg #4

Re: OOC - Started May 2014

Just to clarify, the 10+ roll, is this on the critical hit roll? As in all external armor is gone, and you've taken internal structure damage?

Also I think I'd fancy a suit :)
Kurt Steiner
player, 368 posts
R4 - Capt.
Call Sign - Odin
Sun 25 May 2014
at 13:28
  • msg #5

Re: OOC - Started May 2014

Akarian Euclid:
Just to clarify, the 10+ roll, is this on the critical hit roll? As in all external armor is gone, and you've taken internal structure damage?

Also I think I'd fancy a suit :)

Nope - it's any hit can cause a breach on 10+.  If all armour is removed from a location, it automatically breaches (on top of the normal crit check if applicable).  Fighting in vacuum SUCKS!  LBX's are killers in this type of environment.
This message was last edited by the player at 13:29, Sun 25 May 2014.
Kitten
GM, 2831 posts
Sun 25 May 2014
at 13:43
  • msg #6

Re: OOC - Started May 2014

In reply to Akarian Euclid (msg # 4):

Nope, any hit can cause decompression.

You could have full armor, take a MG hit to the CT, decompress and be out for the fight.

My bad Teri, doing tons of BK at moment so missed it, that's why i'm double checking the stats here.
This message was last edited by the GM at 13:45, Sun 25 May 2014.
Teri Knight
player, 19 posts
Callsign: Catgirl
Sun 25 May 2014
at 13:55
  • msg #7

Re: OOC - Started May 2014

Since we're at a low gravity place, I just had a strange thought which I thought I'd share.  I wonder what kind of piloting roll you would need to jump straight up and do a back flip or forward roll in your mech?
Kurt Steiner
player, 369 posts
R4 - Capt.
Call Sign - Odin
Sun 25 May 2014
at 13:56
  • msg #8

Re: OOC - Started May 2014

Roger also requested a suit in our Lance thread.  The only one (from ArmInc.)who has not responded yet is David.  So far it is 3 out of 4 for Space Suits.
Kitten
GM, 2831 posts
Sun 25 May 2014
at 14:00
  • msg #9

Re: OOC - Started May 2014

In reply to Teri Knight (msg # 7):

As long as youre not exceeding your safe move, you dont need a pilot check, so i suppose it would depend how high youre jumping.

elevation = jump jets used.
This message was last updated by the GM at 14:00, Sun 25 May 2014.
Anastasia Karkoff
player, 451 posts
Rank 4: Force commander
Dragon, Ld4, G5+,P6+
Sun 25 May 2014
at 13:59
  • msg #10

Re: OOC - Started May 2014

Assume that hina will be using a suit, at least until she chimes in herself.
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