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, welcome to Y ~ MechWarrior: Mercenaries

17:52, 3rd May 2024 (GMT+0)

OOC ~ Started 08/14.

Posted by KittenFor group 0
Akarian Euclid
player, 153 posts
Fri 14 Nov 2014
at 15:17
  • msg #947

Re: Unit Organization.

Happy to start, I work on euro hours, and holiday schedule, so it doesn't exist for me either really.
Kitten
GM, 4723 posts
Fri 14 Nov 2014
at 15:27
  • msg #948

Re: Unit Organization.

Seems we have a lot of Euro players... i have no problems with an early start, as long as we understand it's a holiday for some and on a longer post rate schedule for it.
David Crain
player, 512 posts
R2 - Sergeant
Callsign: Avenger
Fri 14 Nov 2014
at 16:41
  • msg #949

Re: Unit Organization.

I'm Canadian.  We had Thanksgiving last month :)
Joaquin Cortez
player, 188 posts
Callsign: "WarDog"
Spider (SDR-5V)
Fri 14 Nov 2014
at 17:54
  • msg #950

Re: Unit Organization.

I'll be around either way, so whatever the consensus is.
Teri Knight
player, 189 posts
Panther, P5, G5
Callsign: Catgirl
Fri 14 Nov 2014
at 19:01
  • msg #951

Re: Unit Organization.

I'll be around Thanksgiving.  We're not going anywhere for the holiday.
Roger Simms
player, 361 posts
Call sign: Viking
lrms 12/12,12/12
Fri 14 Nov 2014
at 19:02
  • msg #952

Re: Unit Organization.

 Not planing to go anywhere, at least all day.
Olaf Oleeson
player, 98 posts
NC-R1 Corporal
Callsign Berserker
Sat 15 Nov 2014
at 01:53
  • msg #953

Re: Unit Organization.

David Crain:
I'm Canadian.  We had Thanksgiving last month :)


And are now firmly in the grip of winter through much of the West.  Brrr...
Lucius McMurphy
player, 1382 posts
O3 - 1st Lieutenant
Callsign - 'Burner'
Sat 15 Nov 2014
at 02:12
  • msg #954

Re: Unit Organization.

Oh real winter how I miss you.

Course last night it got down to 39.  That's pretty good for Florida.
Joaquin Cortez
player, 189 posts
Callsign: "WarDog"
Spider (SDR-5V)
Sat 15 Nov 2014
at 03:03
  • msg #955

Re: Unit Organization.

It's low 30's here, possible chance of snow. We'll see. Western Maryland had snow last night. Dang Chesapeake puts a damper on most weather for us.
Morgan Benucchi
player, 1098 posts
Rank 4: Captain
G5+,P5+,S8+,L4,E2 (Capt.)
Sat 15 Nov 2014
at 03:04
  • msg #956

Re: Unit Organization.

Lucius McMurphy:
Oh real winter how I miss you.

Course last night it got down to 39.  That's pretty good for Florida.


I miss a real winter too... been ages since we had snow for 2 consecutive months around here!
David Crain
player, 513 posts
R2 - Sergeant
Callsign: Avenger
Sat 15 Nov 2014
at 04:11
  • msg #957

Re: Unit Organization.

We've got snow and cold to spare around here.  It's only been around one week or so and it's still November.  With temperature hovering -20 °C as well.

I'm out in Alberta, Olaf.  Where you at?
Teri Knight
player, 191 posts
Panther, P5, G5
Callsign: Catgirl
Sat 15 Nov 2014
at 04:19
  • msg #958

Re: Unit Organization.

We're looking at a couple of inches of snow by Sunday morning.
Pax Tarkin
player, 736 posts
Lancers CO - 1st Lt
Mongoose "Road Runner"
Mon 24 Nov 2014
at 22:53
  • msg #959

Re: Unit Organization.

Should there be a new Lancer's ready room so we can start getting ready for M13?

We still need the old one for a little while longer.
Malcolm Strauss
player, 179 posts
Tue 25 Nov 2014
at 07:31
  • msg #960

Re: Unit Organization.

It's gonna be really cold here too... might get all the way down to 60... buuuurrrr!!!!   gawd these San Diego winters are so aweful ;p  I'll be visiting family on Thursday, but will be able to post on Wednesday and Friday, hopefully I wont be holding anyone up :)
David Crain
player, 516 posts
R2 - Sergeant
Callsign: Avenger
Tue 25 Nov 2014
at 08:02
  • msg #961

Re: Unit Organization.

In reply to Malcolm Strauss (msg # 960):

Cold is a relative thing.  It's supposed to drop all the way down to 15F here for the next few days.
Morgan Benucchi
player, 1111 posts
Rank 4: Captain
G5+,P5+,S8+,L4,E2 (Capt.)
Tue 25 Nov 2014
at 08:11
  • msg #962

Re: Unit Organization.

*looks out windows... sees no snow... cries*

I want my damned snow BACK!
Malcolm Strauss
player, 182 posts
Tue 25 Nov 2014
at 08:31
  • msg #963

Re: Unit Organization.

Morgan Benucchi:
*looks out windows... sees no snow... cries*

I want my damned snow BACK!



I grew up in SoCal (no Seasons) and lived on the east coast for 4 years while in school, everyone in the whole world says they want to live in California, but I actually prefer the seasons and the snow.  Looks like we might be moving to Atlanta next year, and I'm excited to actually have seasons again, and fresh air...
Morgan Benucchi
player, 1112 posts
Rank 4: Captain
G5+,P5+,S8+,L4,E2 (Capt.)
Tue 25 Nov 2014
at 08:48
  • msg #964

Re: Unit Organization.

I live in denmark.

when i grew up we could generally accumulated 2-3 feet of snow a few tiems every winter.

these days, it's a harsh winter when we see 2 feet accumulate even once, and more often than not it's jsut a couple inches, before  it all turns to slush :(
Kitten
GM, 4785 posts
Mon 1 Dec 2014
at 14:09
  • msg #965

Re: Unit Organization.

Okay Thanksgiving over, so going to try and get things back on track.

Mission 12 finalized and closed.

Will look harder at Mission 13.  With 12 closed, both mission 13s should be the full focus of the campaign now.

Will try and catch up on M12 bookkeeping sometime today.
Kitten
GM, 4789 posts
Mon 1 Dec 2014
at 15:37
  • msg #966

Re: Unit Organization.

Turn two resolved for Ironswords/Legion.

We are on intiative turn 3.  You have 24 hours to get your turns in before i start asking for Merc Leadership to put orders in for missing peeps.

Missing peeps that are due to roll intiative will automatically lose initiative if they do not show up to make rolls.
Morgan Benucchi
player, 1152 posts
Rank 4: Captain
G5+,P5+,S8+,L4,E2 (Capt.)
Thu 11 Dec 2014
at 21:17
  • msg #967

Re: Unit Organization.

https://www.facebook.com/NoGut...123517850500/?type=1

hahaha mad eme think of this game, sorry bout address
Kitten
GM, 4891 posts
Sat 13 Dec 2014
at 17:37
  • msg #968

FYI ~ Unit Organization.

At this time, if a character is going to move around, you need to have a 'handshake'.

The Player must want to join a Merc, and the Merc Command must be willing to accept the new pilot.  Keep in mind there is a four player per unit rule in effect, so if youre at four players in your unit, accepting a recruit will likely mean releasing one of your current pilots.

These moves will happen after the contract ends, but i want them on record and worked out well in advance so that i can have the bookkeeping taken care of because, things are always a murky mess between contracts as people try and get the most done.

I have one tentative requested move on the books, I want to get this stuff squared away before the current contract actually ends, so if youre not pleased and you want to move around, or you have pilot they're youre looking to release to get new talent, i want to be notified sooner than later.
Roger Simms
player, 390 posts
Call sign: Viking
lrms 12/12,12/12
Mon 15 Dec 2014
at 04:00
  • msg #969

Re: FYI ~ Unit Organization.

 I lost an arm?, anyone see a mech arm laying around the battle field?. :)
Lucius McMurphy
player, 1450 posts
O3 - 1st Lieutenant
Callsign - 'Burner'
Mon 15 Dec 2014
at 04:20
  • msg #970

Re: FYI ~ Unit Organization.

*laughs*

Yeah it got blown clean off by a group of laser infantry two missions ago and when you bargained to leave in one piece the arm was left behind.
Kitten
GM, 4900 posts
Mon 15 Dec 2014
at 13:22
  • msg #971

Re: FYI ~ Unit Organization.

Rule Change...:
Characters may now sell equipment for it's value, or... if they have room in their personal inventory, may save it for future use.

Apply the repair modifier to the equipment removed to determine the cost to remove the equipment.


Removing equipment is no longer free, will be applying the The Repair Modifier to equipment to determine the cost for removal.
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