Re: Off To The Cinderlands
"The leaders not going to talk no matter what you say so let me take a crack," Izzick says as he raises his hands up, a soft glow from a channeled spell. "It's easy enough to make someone talk with a spell. More they fight it, more likely there is to be damage afterwards." It was a bluff, but a damn good one as his fingers pressed against the head of the skull of the leader. "We'll get one of them still able to talk I'm sure."
Casting Touch of Idiocy on the leader, not actually in hopes of making him talk but mostly as a fear tactic against the Crossbow guy.
DC17 or the leader loses 6 points of Intelligence, Wisdom, and Charisma
12:43, Today: Izzick rolled 6 using 1d6. Penalty.
And my intimidate check on the crossbow guy
12:44, Today: Izzick rolled 28 using 1d20+11.