Another Day, Another Crumbling Ruin of a Forgotten Race
The Guides wake you a couple of hours before sunrise. They feed you a light breakfast of dried meat and cakes made of potato and beans. We scouted the approach to the site. There are no traps or snares. So you may approach with no concern. But we did not venture inside. So once you pass through the archway, be wary. We are going to go out into the Cinderlands to hunt. Our plan is to be back at this spot this time tomorrow. We will wait one additional day for you to return. May your ancestors watch your steps.
True to the guide's word, the approach is uneventful. The small gully slopes down to an opening in the rock face of the mound. The opening was probably a cave entrance, but someone has carved it into an actual arch. Emblems were inscribed on the walls, but time seems to have worn them down. You can't tell what was once carved here. Beyond, a wide set of fairly worn but serviceable stairs are carved into the earth. They descend in a steep angle.
You follow the stairs down and down some more. There is a strange scent to the air. Not unpleasant but not comforting either. It's not one you recognize, but it smells vaguely of the ocean. After a couple of minutes, the stairs let out into a large chamber.
The air in this massive cathedral-like space seems strangely cool. The ceiling vaults into the shadows above to a height of nearly sixty feet, while the walls are carved with vertical ridges that rise to support the arch above. A five-foot-wide
balcony rings the room, the floor of which drops fifteen feet into a pool of dark water. A bridge crosses the pool down the room’s center, and two large stone doors stand in the walls to the south and east. Smaller doors sit in the walls to the
northwest and northeast—all four doors bear depictions of seven-pointed-stars.