Comm Static (OOC)   Posted by Game Master.Group: 0
Kit Ryot
 player, 79 posts
Mon 1 Sep 2014
at 07:24
Re: Comm Static (OOC)
Hey, gang! Personally, I'm for sticking with Kit, myself. Only real adjustment from me is I'd like to make him a Rebel agent. Not a real big change, just planning to give him a Duty rating and possibly look into dropping XP on the Recruit specialization. That part might wait a bit, though.
Game Master
 GM, 71 posts
Mon 1 Sep 2014
at 11:25
Re: Comm Static (OOC)
I have everything except the newest book, Far Horizons.

This message was last edited by the GM at 14:45, Mon 29 Dec 2014.

IANU 1
 player, 33 posts
Mon 1 Sep 2014
at 16:35
Re: Comm Static (OOC)
Actually as I reread Ianu and remember what I wrote for him I find myself wanting to stick with him. So nevermind, I'm quite content with what I have at the moment for his setup.
Game Master
 GM, 72 posts
Tue 2 Sep 2014
at 14:12
Re: Comm Static (OOC)
Contemplating a group of privateers in service of the rebellion,  working in the core worlds.
Crix Reese
 player, 35 posts
Sat 6 Sep 2014
at 07:54
Re: Comm Static (OOC)
Sounds like a good idea.
IANU 1
 player, 34 posts
Sun 7 Sep 2014
at 06:08
Re: Comm Static (OOC)
Yeah, sounds good to me as well.
Game Master
 GM, 73 posts
Mon 29 Dec 2014
at 14:46
Re: Comm Static (OOC)
Hey guys.  I've been the flakiest of flakes, and for that I apologize.  I am going to start the game again with the beginning of a new year, and I will be using all of the available adventures plus some of my own scheming to link them together.  I'd love to still have you all as players if you still want to play.  Please let me know so I will know what to expect.
IANU 1
 player, 35 posts
Mon 29 Dec 2014
at 16:13
Re: Comm Static (OOC)
Still around.
IANU 1
 player, 35 posts
Mon 29 Dec 2014
at 16:13
Re: Comm Static (OOC)
Still around.
Crix Reese
 player, 36 posts
Mon 29 Dec 2014
at 17:35
Re: Comm Static (OOC)
Still here
Kit Ryot
 player, 80 posts
Mon 29 Dec 2014
at 18:22
Re: Comm Static (OOC)
Yo! I live.
Game Master
 GM, 74 posts
Fri 9 Jan 2015
at 16:27
Re: Comm Static (OOC)
Only the three of you responded and have chosen to continue. Have you decided what changes you want to make to your characters?  I will be opening the game up to new players this evening but I want to give you guys the first crack at filing roles in the group.  We will be having run-ins with the rebellion eventually, but not as of yet.
Crix Reese
 player, 37 posts
Fri 9 Jan 2015
at 18:53
Re: Comm Static (OOC)
I'm gonna change my obligation to criminal. And also my character is being pursued by a compforce observ and the only thing he knows about his wifes killer is that he has a cybernetic arm.
IANU 1
 player, 37 posts
Sat 10 Jan 2015
at 21:00
Re: Comm Static (OOC)
Think I'll keep mine as is, though tempted to make something else.
Game Master
 GM, 75 posts
Sat 10 Jan 2015
at 21:14
Re: Comm Static (OOC)
Completely up to you.  I'm going to go ahead and post in the looking for players forum and try to fill your ranks.  Hopefully we can have at least 4 players.  So far Kit is the talker, IANU is the doctor, and Crix is the brawn.  We need to find you guys a pilot...
Kit Ryot
 player, 81 posts
Sun 11 Jan 2015
at 23:55
Re: Comm Static (OOC)
When I'd originally envisioned Kit, he was actually based off the Brash Pilot template from the old WEG D6 edition of the game. He's really kinda evolved into more a talky type, but I hadn't realized just how far away from piloting he'd really gotten. On the one hand, I'm thinking of reworking his sheet to better keep that idea while emphasizing his social abilities a little more. On the other, I really don't know quite what the group is at this point, so not sure how to take the character.

I've lost the primary connections I had to the other PCs, mainly Galatea, so wondering what dynamic we're going for now. I'd rather not fiddle with the sheet until we can get a feel for what we're after again. That also includes what kind of ship we'll be flying and what kind of crew we are. What is it we do?

This message was last edited by the player at 23:55, Sun 11 Jan 2015.

Game Master
 GM, 76 posts
Mon 12 Jan 2015
at 14:01
Re: Comm Static (OOC)
Understandable.  I have 3 applicants at the moment, all of which have applied to be smugglers.  They all had decent writing samples, so I can add them and let you guys talk as a group to form character concepts if you'd like.
Game Master
 GM, 90 posts
Tue 17 Feb 2015
at 05:04
Re: Comm Static (OOC)
I apologize for my silence. I accidentally signed up for an accelerated history course this semester on top of all of my other classes.  I have been working to catch up and finally have.  I will be getting thing underway soon.
Mynock
 player, 1 post
Fri 20 Feb 2015
at 03:16
Re: Comm Static (OOC)
who is still here?
Player 1
 player, 18 posts
Fri 20 Feb 2015
at 03:25
Re: Comm Static (OOC)
I am
IANU 1
 player, 43 posts
Fri 20 Feb 2015
at 03:44
Re: Comm Static (OOC)
Beep
Player 2
 player, 20 posts
Fri 20 Feb 2015
at 03:49
Re: Comm Static (OOC)
Moo.

Moo I say.
Game Master
 GM, 91 posts
Fri 20 Feb 2015
at 06:01
Re: Comm Static (OOC)
As am I. Hoping to get things going this weekend.
Crix Reese
 player, 45 posts
Fri 20 Feb 2015
at 20:59
Re: Comm Static (OOC)
Still here as well.
Kit Ryot
 player, 91 posts
Fri 20 Feb 2015
at 21:55
Re: Comm Static (OOC)
Ready when you are! :D