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18:52, 12th May 2024 (GMT+0)

OOC number 8.

Posted by Salen's mumFor group 0
Ohanzee Shappa
player, 1104 posts
Rhino Rider
Raven Follower
Fri 23 Jan 2015
at 13:53
  • msg #935

Re: OOC, number 8

Try disarming it. Easy to jump down 4 steps, harder to jump up whilst fleeing, half dead and knackered ;)
GM
GM, 5171 posts
Fri 23 Jan 2015
at 13:54
  • msg #936

Re: OOC, number 8

Ohanzee Shappa:
Try disarming it. Easy to jump down 4 steps, harder to jump up whilst fleeing, half dead and knackered ;)

Off you go then make a roll :)
Tarnessh Listens-To-Silence
player, 564 posts
Bison Rider
Fri 23 Jan 2015
at 13:54
  • msg #937

Re: OOC, number 8

Oh geez, did I just get a new nickname from Ohanzee?

Edit: I'll stay in the back, as usual.
This message was last edited by the player at 13:56, Fri 23 Jan 2015.
Ohanzee Shappa
player, 1105 posts
Rhino Rider
Raven Follower
Fri 23 Jan 2015
at 13:59
  • msg #938

Re: OOC, number 8

Tarnessh Listens-To-Silence:
Oh geez, did I just get a new nickname from Ohanzee?

:D
Ohanzee Shappa
player, 1106 posts
Rhino Rider
Raven Follower
Fri 23 Jan 2015
at 13:59
  • msg #939

Re: OOC, number 8

Want to get a trap disarm tick anyone?
Melock
player, 2346 posts
Bison
Raven
Fri 23 Jan 2015
at 14:02
  • msg #940

Re: OOC, number 8

In reply to Ohanzee Shappa (msg # 939):

Melock will pass thanks, he's just as likely to set it off as disarm it :)
Ohanzee Shappa
player, 1107 posts
Rhino Rider
Raven Follower
Fri 23 Jan 2015
at 14:20
  • msg #941

Re: OOC, number 8

So it was Ohanzee and not Bamled who colapsed the hole :)

14:18, Today: Secret Roll: Ohanzee Shappa rolled 74 using 1d100. Disarm trap.

Would have taken up the suggestion of Raven on a rope before attempting ;)
GM
GM, 5173 posts
Fri 23 Jan 2015
at 14:30
  • msg #942

Re: OOC, number 8

Jump ticks for Amara, Ohanzee, Kobal and Tarnessh. You all jump over.
It is 12m to the water below. Well below the basement level.
GM
GM, 5176 posts
Fri 23 Jan 2015
at 20:57
  • msg #943

Re: OOC, number 8

That search took one half hour.
Melock
player, 2351 posts
Bison
Raven
Fri 23 Jan 2015
at 23:18
  • msg #944

Re: OOC, number 8

As no one has told Melock what was said about the pit, I thought he would ask :)
Also, what size is the lead armour? :)
GM
GM, 5177 posts
Sat 24 Jan 2015
at 06:51
  • msg #945

Re: OOC, number 8

Melock:
As no one has told Melock what was said about the pit, I thought he would ask :)
Also, what size is the lead armour? :)

Siz 10
Ohanzee Shappa
player, 1110 posts
Rhino Rider
Raven Follower
Sat 24 Jan 2015
at 09:16
  • msg #946

Re: OOC, number 8

Oh, some nice sneaky lead armour that fits me... BUT I'M TOO DAMN WEAK TO WEAR IT :'(
Ohanzee Shappa
player, 1112 posts
Rhino Rider
Raven Follower
Sat 24 Jan 2015
at 09:22
  • msg #947

Re: OOC, number 8

BTW, does armour point enchantment exist in RQ2 or was that brought in with 3, they all merge some times?
GM
GM, 5179 posts
Sat 24 Jan 2015
at 10:23
  • msg #948

Re: OOC, number 8

Ohanzee Shappa:
Oh, some nice sneaky lead armour that fits me... BUT I'M TOO DAMN WEAK TO WEAR IT :'(


Better get that Str trained up and in answer to your other question, do you mean sorcery armour enchantment? Not sure what you mean.

I think Feather Wait will be able to help with enchanting the Lead or know how you can get it done. Uz would be one group.
This message was last edited by the GM at 10:23, Sat 24 Jan 2015.
GM
GM, 5180 posts
Sat 24 Jan 2015
at 10:24
  • msg #949

Re: OOC, number 8

Lead (na-metal):
1.5 Enc. of Bronze
Raw:
Never detracts from Stealth skills
Enchanted:
Adds +2 damage of Crushing weapons.
Ohanzee Shappa
player, 1113 posts
Rhino Rider
Raven Follower
Sat 24 Jan 2015
at 10:46
  • msg #950

Re: OOC, number 8

In reply to GM (msg # 948):

Armor point enchantment, permanent magical enchantment to increase the armour points of an item of armour (or weapon for that matter). I remember our group using it years ago and it was something like 1permanent POW increase the armour of the item by 1d6. Maybe it was a house rule or maybe it was from a later version.
Melock
player, 2353 posts
Bison
Raven
Sat 24 Jan 2015
at 10:48
  • msg #951

Re: OOC, number 8

In reply to Ohanzee Shappa (msg # 950):

I seem to remember you could use it on yourself as well, 1pt perm pow covered 1 location ie arm
GM
GM, 5182 posts
Sat 24 Jan 2015
at 10:56
  • msg #952

Re: OOC, number 8

RQIII sorcery.

Our wizard can do it.
Melock
player, 2355 posts
Bison
Raven
Sat 24 Jan 2015
at 11:04
  • msg #953

Re: OOC, number 8

I think Ohanzee should put the lead armour on when we lower him, he'll be like an armoured piñata :)
GM
GM, 5183 posts
Sat 24 Jan 2015
at 11:09
  • msg #954

Re: OOC, number 8

Melock:
I think Ohanzee should put the lead armour on when we lower him, he'll be like an armoured piñata :)


At the least you can have a shuftie down there and see what's what.
GM
GM, 5184 posts
Sat 24 Jan 2015
at 11:26
  • msg #955

Re: OOC, number 8


GM
GM, 5185 posts
Sat 24 Jan 2015
at 11:27
  • msg #956

Re: OOC, number 8

Tarnessh's rush torch burns twice as brightly as everyone else's today.
Melock
player, 2356 posts
Bison
Raven
Sat 24 Jan 2015
at 11:43
  • msg #957

Re: OOC, number 8

In reply to GM (msg # 956):

after his performance with the fire outside, should we really let him near any fire? :)
Have you seen on your Google+ feed that The Kraken is happening this year as well, though its in October.
GM
GM, 5186 posts
Sat 24 Jan 2015
at 11:54
  • msg #958

Re: OOC, number 8

Melock:
In reply to GM (msg # 956):

after his performance with the fire outside, should we really let him near any fire? :)
Have you seen on your Google+ feed that The Kraken is happening this year as well, though its in October.

Yes I did thanks :)
Salen's mum
NPC, 26 posts
Sat 24 Jan 2015
at 11:56
  • msg #959

Re: OOC, number 8

There's a new OOC thread.
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