Ohanzee Shappa:
Ohanzee groans quietly at the exchange between the two, but when Tarnessh speaks of burning away Darkness he pipes up "Maybe the sun can push away the Darkness and maybe not. One thing is certain though, Darkness can exist without the light, but the reverse I'm not so sure about. When the Bright Treasure is about Darkness is still there, pushed under a tree or behind a rock but still there. Take light into a cave or bring it to the darkest of nights and you just make the Darkness just out of reach all the stronger for it's presence."
He leans down on his rhino to look closer at the hyena walking next to him alongside it's master.
"Do you have any pups to trade at your oasis?"
The nearest Morokanth pays attention to Ohanzee, likely as they share similar runes, and that he'd managed to summon a Hyena spirit. This last bit of information soon spreads amongst the creatures.
Even so he's is quick in his response about the Hyenas
"Boss'll never allow it. What you want one for? You'd better not be thinking about eating one..."
Tarnessh Listens-To-Silence:
GM:
It's one of the Morokanth warriors, a gnarly fellow, who like his companions wears the mark of Darkness with pride.
"
Yeah well, check this out." Tarnessh said, and then raised his hand and revealed the awesome power and utility of his opposable thumbs. "
See, we have the hands of true warriors." Then he looked him square in the eyes. "
And if you want this to work out well for you, you'll remember that. Keep in mind that since I'm bonded to Sun Hawk, that's not a threat, that's a promise. I've been nothing but welcoming, but the Sun burns darkness."
This elicits a grumble from the Sun Hawk's target and causes his friends to laugh
"You've been burnt mate!"
Despite the comeback from
Tarnessh the old brave doesn't rise to the bait, instead raising his short trunk in salute of the Sun Hawk brave acknowledging his win.
----------------------------------------------
Perhaps surprisingly the rest of the day passes uneventfully, the gully being reached by mid afternoon and the rest of the day being taken up by travelling through it's high walled and shady way.
The Gerns are unsettling to watch, so similar to humans, though lacking in any intelligence greater than a Dog or Manul cat and far hairier than the most stereotypical Bison Rider. Several of them, a tad bit smarter than the rest, are employed in carrying gear and performing tasks that the Morokanths find unable to do.
At dusk a halt is called, time to rest, eat and make sure that mounts are okay before carrying on for another few hours in the dark.
The Morokanths huddle around a fire roasting what looks like several haunches of meat.