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The Game: Chapter 07.

Posted by DMFor group archive 0
DM
GM, 919 posts
Narrator
Destroyer of Worlds
Thu 30 Jan 2014
at 16:16
  • msg #1

The Game: Chapter 07

CHAPTER 07
On the Merchant's Path, 20 miles outside Medenbury, Astraena
Late October


Having saved Vendrinor from the horrors of Reverend Simon and his mysterious master, the P.A.R.T.Y. has spend the better part of a week escorting the village's survivors to Medenbury Junction, a major crossroads that serves as the intersection point for traffic traveling between Tris (west), Ikuabai (east), Telsid'Fas (northwest), and Hae'driel (southeast).

The sun hangs brightly at the apex of its trek across the heavens as the caravan approaches the first major waypoint of its journey to the capital.  Even now, 20 miles from Medenbury proper, there are signs of life.  Traffic has increased dramatically, and other roads can be seen weaving back and forth over the surrounding hillside as they, too, approach the junction.

The light forests surrounding the area are dotted with cottages, farmhouses, fields, lumber yards, and other signs of industry.  Though Medenbury is nothing compared to Ikuabai, Hae'driel, or Tris, it's much, much larger than Vendrinor -- tens of thousands of people live here, and while the day-over-day population fluxuates, it has been known to exceed 100,000 during busy traveling days.  In addition to being a bustling trade city, Medenbury is also home to one of the largest Imperial prison complexes on the continent.

A signpost helpfully depicts the obvious as the caravan heads ever onward:

quote:
20 miles to Medenbury
155 miles to Ikuabai


At the current rate, the P.A.R.T.Y. will reach Medenbury by evening.  There are likely plenty of inns, hostels, brothels, and other amenities, should you wish to pursue them.  The caravan leaders have indicated that they will stop for the night in Medenbury, resupply, and continue onward toward Tris tomorrow.

[Crossroads]
Zuriel Silendril
player, 810 posts
Flamebringer
House Silendril
Thu 30 Jan 2014
at 16:34
  • msg #2

Re: The Game: Chapter 07

Zuriel shifts in his saddle. He turns to the Sheriff. "Well Mathers, this is just about where we part ways. We'll see you lot get settled into the city, and then I'll accompany you to turn in your report to the Wardens."

To the party, he says, "Let's find an inn somewhere with proper baths. Not just buckets of hot water. And a hot meal wouldn't go amiss either. And a real bed..." the paladin trails off wistfully.
Maeve Hassan
player, 577 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 30 Jan 2014
at 16:41
  • msg #3

Re: The Game: Chapter 07

Agreed.  Wholeheartedly. Maeve says, the idea of creature comforts sounding very appealing.  If you're of a mind to go shopping though, I'd recommend saving your gold for the Ikuabai Bazaar.  It's bound to have a better selection all around.

Keef helpfully points out an establishment called "Medenbury Massage."  Maeve tactfully steers him away from it, pointing out that the actual services offered are probably not the ones advertised.

She then uses her guisarme to lift up the corner of the tarp covering the remarkably well-preserved corpse of Reverend Simon.  Maeve looks at the body with great distate.

Also. . . .what are we going to do about him?
This message was last edited by the player at 16:41, Thu 30 Jan 2014.
Lyriel Vesper
player, 276 posts
To Heal is Divine
House Vesper
Thu 30 Jan 2014
at 17:08
  • msg #4

Re: The Game: Chapter 07

We try this again.

Lyriel takes a sip from the chalice of wisdom and then casts another spell fortifying her mind before seeing to the ritual.

[Simon save vs DC 19: 29]

Much like before, the green glow suffuses the body before quickly being snuffed out by the black aura. Lyriel screams in frustration, balling her hands into fists. Tassada damn you! Why isn't this working?!
Zuriel Silendril
player, 811 posts
Flamebringer
House Silendril
Thu 30 Jan 2014
at 17:12
  • msg #5

Re: The Game: Chapter 07

Zuriel puts a soothing hand on Lyriel's shoulder, quickly removing the chalice from reach before Lyriel decides to throw it. "Don't worry about it Lyriel, it's fine. We can try again. He isn't going anywhere. We can either leave him with the Flame or Wardens to question, or bring him with us to Ikuabai. Though, I have no idea how legal that would be..."

He looks to Maeve questioningly.
Maeve Hassan
player, 578 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 30 Jan 2014
at 17:16
  • msg #6

Re: The Game: Chapter 07

Well, it's not illegal per se. But you'd need to acquire a permit to do so.  And to do that, you'd need to take care of some paperwork at customs and pay a hefty fee.  The usual bureaucratic red tape.
Boreas Highwind
player, 588 posts
Eye for an Eye
Thu 30 Jan 2014
at 17:18
  • msg #7

Re: The Game: Chapter 07

A little comfort would be nice.  Let's see what we can find in an inn.

He watches as the corpse once again rebuffs Lyriel's magic.

We can turn him in to the authorities, but I don't want to keep hauling a corpse around.  It attracts the wrong kind of attention.
Keef
player, 470 posts
Hero in training
Thu 30 Jan 2014
at 17:44
  • msg #8

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 7):

A bazzar?  You mean, a BAZZAR bazzar?  Let's go!
DM
GM, 920 posts
Narrator
Destroyer of Worlds
Thu 30 Jan 2014
at 17:57
  • msg #9

Re: The Game: Chapter 07

In reply to Keef (msg # 8):

The P.A.R.T.Y. arrives in Medenbury without further incident.  Night is falling, and the caravan quickly makes for the nearest inn that can accommodate them: The Meandering Tigerlily.

Despite its pretentious name, the place looks to be about mid-range in terms of amenities and pricing.  The carts and horses are quickly stored in the stable, and in no time the villagers have made themselves at home in the Tigerlily's modest suites and lively common room.

There is a clearly defined area emblazoned with the word "Bath House", but the paladin is interrupted before he can explore the promising features that might hide within.

"The menfolk are heading off to buy supplies," Sheriff Mathers says.  "I'd like to meet you outside at dawn tomorrow, to file the paperwork with local authorities.  After that, we'll be on our way."

He smiles softly.

"Thank you for everything."
Maeve Hassan
player, 579 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 30 Jan 2014
at 18:01
  • msg #10

Re: The Game: Chapter 07

Maeve smiles and shakes hands with Mathers.

It was our duty and our pleasure to help.

She then goes to find Lyriel and Rachel and says, in a rare moment of feminine bonding:

Shall we see what amenities the bath house has to offer?
Zuriel Silendril
player, 812 posts
Flamebringer
House Silendril
Thu 30 Jan 2014
at 18:09
  • msg #11

Re: The Game: Chapter 07

Zuriel likewise shakes hands with the sheriff. "Until tomorrow then. I actually have some quick resupplying to do of my own." He spins Shahara, and heads off towards the merchant district.

[Private to Lyriel Vesper: Zuriel catches your arm before you head off with the girls. "I'd like to outfit Rachel with some more appropriate gear. She's more a fencer than warrior, and I think a rapier and buckler would suit her well. What do you think?"]
Lyriel Vesper
player, 277 posts
To Heal is Divine
House Vesper
Thu 30 Jan 2014
at 18:14
  • msg #12

Re: The Game: Chapter 07

Lyriel grins and claps her hands together delightedly. Oh yes, let's! She grabs Rachel and sets off to the bathhouses with Maeve and a collection of scented soaps and towels.

[Private to Zuriel Silendril: Lyriel nods. "I think that's a good idea. Here, I have extra gold from the Vault." She counts out a generous pouch and hands it to Zuriel before skipping off to the bath house.]
Boreas Highwind
player, 589 posts
Eye for an Eye
Thu 30 Jan 2014
at 18:19
  • msg #13

Re: The Game: Chapter 07

Boreas heads for the markets in search of what this town has to offer.
Keef
player, 471 posts
Hero in training
Thu 30 Jan 2014
at 19:16
  • msg #14

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 13):

Keef gathers up his books and a great quantity of papers and runs after Zuriel and Boreas.

Yes... resupply... I think I've found what I've been looking for but... I'll need some equipment ... some parts... some tools... some materials I think...  Keef holds up his notes for inspection, but neither Boreas nor Zuriel take them, knowing full well the boy's scribbles and diagrams will not shed any light on what Keef wants.

Anyhow...the problem, catch really... it's going to be expensive...
DM
GM, 921 posts
Narrator
Destroyer of Worlds
Thu 30 Jan 2014
at 19:24
  • msg #15

Re: The Game: Chapter 07

In reply to Keef (msg # 14):

Zuriel and Boreas head off toward the market, with Keef trailing behind them with a list of materials and equipment he'd like to find.  The women, deciding shopping to be less important than hygiene, opt to visit the bath house.

Team X,X

The bath house is well-appointed and gorgeous, containing areas to wash, areas to swim and play, areas to dry and change, and even several sauna-style rooms kept warm by steam and heated rocks.  The competing scents of dozens of different oils and soaps waft through the air, creating an almost intoxicating aroma.

After a bit of girl talk and a lot of scrubbing, they leave the bath house looking and feeling refreshed.  Finding the men still missing, it falls to Maeve, Lyriel, and Rachel to actually see about procuring rooms for the evening...

Team X,Y

The setting sun has left a number of stalls, shops, and tents unattended, but there are plenty of people still doing business.  Boreas quickly locates a promising shop filled with gloves and gauntlets, but balks at the rather high pricetags.  Zuriel keeps an eye out for clergy, but is unable to discern any obvious members of the Church.  Keef continues to rattle off the things he needs, pointing out various promising shops and tents and hoping one of his companions will indulge his curiosity.  One such shop is located next to a tent bristling with swords -- a fact that catches the paladin's eye.
This message was last edited by the GM at 19:27, Thu 30 Jan 2014.
Zuriel Silendril
player, 813 posts
Flamebringer
House Silendril
Thu 30 Jan 2014
at 19:25
  • msg #16

Re: The Game: Chapter 07

Zuriel waits for the boy to catch up before continuing. "What exactly are you researching, Keef?" he asks, walking into the sword tent.
This message was last edited by the player at 19:32, Thu 30 Jan 2014.
Maeve Hassan
player, 580 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 30 Jan 2014
at 19:31
  • msg #17

Re: The Game: Chapter 07

As the girls dress from their relaxing time in the baths, you notice something that you would not have had occasion to before, given that the P.A.R.T.Y is not exactly in the habit of stripping in front of each other.  While it would have ordinarily been covered up by her tunic, it is now apparent that Maeve has a long, thin white scar that extends from her collarbone down her chest, curving around the left breast before finally coming to a stop somewhere on the middle of the rib cage.

It looks almost as if a very inept fighter tried to stab the young woman in the heart or throat and missed horribly, or if a very talented fighter aimed for the same place and, at the last minute, opted for a less lethal blow.  It's difficult to tell.
DM
GM, 922 posts
Narrator
Destroyer of Worlds
Thu 30 Jan 2014
at 19:58
  • msg #18

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 17):

Team X,Y

Zuriel heads into the sword shop and begins to browse the racks.  He eventually finds a good-looking rapier shoved into one of the barrels. The weapon is finely crafted, and priced to move at 400gp.
Zuriel Silendril
player, 814 posts
Flamebringer
House Silendril
Thu 30 Jan 2014
at 20:14
  • msg #19

Re: The Game: Chapter 07

Zuriel extracts the rapier, holding it outstretched to test the weight and balance. He gives it a few practice swings admiringly. He turns to the shopkeeper. "This is a fine blade, though rather on the expensive side. Would you consider throwing in that buckler for the price?" He gestures to a solidly built buckler hanging on a rack. He smiles at the shopkeeper.
Keef
player, 472 posts
Hero in training
Thu 30 Jan 2014
at 20:20
  • msg #20

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 17):

Keef looks down at his notes, for a moment perplexed at the question.

Oh.... right... well I'm researching a spell!  Armor!  I've done most of the reading and sketching out already
DM
GM, 923 posts
Narrator
Destroyer of Worlds
Thu 30 Jan 2014
at 20:22
  • msg #21

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 19):

After a bit of haggling, Zuriel is able to get the buckler thrown in for the same price.
Zuriel Silendril
player, 815 posts
Flamebringer
House Silendril
Thu 30 Jan 2014
at 20:28
  • msg #22

Re: The Game: Chapter 07

Zuriel shakes hands with the shopkeep, slinging the buckler and rapier across his back. Giving up on finding members of the church at random, he makes to head back to the inn, along with Keef once he's finished his shopping.

"That sounds quite useful, Keef. What kind of materials do you think you'd need?"
Keef
player, 473 posts
Hero in training
Thu 30 Jan 2014
at 21:36
  • msg #23

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 22):

Keef lists a string of essentials, very little lf which makes much sense to Zuriel, or indeed to anyone.  The words 'diamond dust', 'candle', 'chalk', 'mica' stand out, but that's about it.

It's a lot I know, but all neccesary... I think, and should only cost maybe... three thousand! he concludes.
Zuriel Silendril
player, 816 posts
Flamebringer
House Silendril
Thu 30 Jan 2014
at 21:50
  • msg #24

Re: The Game: Chapter 07

Zuriel coughs when he hears the cost. "That's...quite expensive. Not saying we can't do it, but let's wait until we get to Ikuabai. We are going to have a lot of expenses coming up that we will want to plan for. And some extra magic items to sell."

He tosses Keef a grin as they walk back to the Inn. "I agree, an armor spell would be very cool though!" The whole way back Keef chatters about this that and the other, with Zuriel trying to keep up but failing overwhelmingly to make any sense of they boy's narrative.

Upon returning to the Inn, Zuriel makes directly for the bathhouse. Finding a luxurious tub in the corner, he looks around sheepishly to see if anybody is watching before filling the tub with a bubbly scented soap and steaming hot water. He takes out the chalice of wisdom, willing a deep red wine to appear in the goblet. He strips and jumps into the tub, sinking into the water with a contented sigh until only his eyes and the top of his head remain above the mountains of bubbles.

Bliss...
This message was last edited by the player at 21:52, Thu 30 Jan 2014.
Maeve Hassan
player, 581 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 30 Jan 2014
at 22:02
  • msg #25

Re: The Game: Chapter 07

Maeve flushes as she notices Lyriel and Rachel examining the scar curiously, clearly refraining from asking about it only out of an attempt to be polite.  She's not ashamed of it, but it's not exactly attractive either, and Maeve is developing enough of a complex from being in the constant company of Lyriel's striking beauty and Rachel's fresh-faced farmgirl prettiness.

We should go see about rooms, she says, hastily donning her clothing.

On her way out the door, she notices that one of the baths is now occupied by Zuriel, nearly concealed under a mound of flower-scented bubbles and sipping contentedly from the chalice.

Oh Zuriel.  Thank you.  That's lifted my spirits to no end.
Keef
player, 474 posts
Hero in training
Thu 30 Jan 2014
at 22:22
  • msg #26

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 25):

The serentiy of the bath is disturbed by a loud splash.

Zuriel looks down.  His gaze os met by the unblinking eyes of a large toad who seems to disapprove of the bubbles.

I did some calculationsKeef offers meekly as he pokes his mop of unruly hair into the bath house, I don't need EVERYTHING right now, with just a third of that I could continue my experiments for now...

Chubbs raises one brow, clearly finding humanoid nudity amusing.
Lyriel Vesper
player, 278 posts
To Heal is Divine
House Vesper
Thu 30 Jan 2014
at 22:27
  • msg #27

Re: The Game: Chapter 07

Lyriel wraps herself in a fluffy towel and follows Maeve to the changing rooms. I don't mean to be rude, Maeve but...how did you get that scar? It looks like it's quite the tale.

As they leave the baths, Lyriel pauses to wave cheerfully to a woman in a nearby tub, dark hair the only thing visible in the mass of bubbles. Those bubbles look delightful... She swears to herself as her towel comes undone as she waves. She stoops to pick it up from her feet, readjusting the fabric around her figure. Strangely, when she looks back the woman's head is gone, vanished under the bubbles.

She hurries to catch up with Rachel and Maeve, eager to hear the story of the Easterner's scar. As they change and leave the bathhouse, Lyriel waves idly to Keef, who appears to be wandering in from shopping.

Odd...Keef is back. I wonder where Zuriel is.
This message was last edited by the player at 03:37, Fri 31 Jan 2014.
Zuriel Silendril
player, 817 posts
Flamebringer
House Silendril
Thu 30 Jan 2014
at 22:42
  • msg #28

Re: The Game: Chapter 07

Zuriel starts in shock as Maeve, Lyriel, and Rachel walk by his tub. Before he can say anything, Lyriel waves, somehow managing to dislodge her towel in the process. The paladin nobly attempts to avert his eyes,

[Will save = 14; Failure]

But somehow doesn't quite manage to turn away in time. He chokes and dives under the water, staying submerged until his lungs burn nearly as hotly as his face. He emerges, spluttering, in a daze, grateful to see he was once again alone. He finishes the rest of the wine in one gulp. Idly he waves to Chubbs as he is joined by the toad. The paladin upends the Chalice, providing the familiar a suitable golden throne.

Chubbs inspects the makeshift golden lily pad critically, before deciding that it will suffice. He hops on top, and gives a croak that clearly conveys that of all gilded lily pads he has graced, this one ranks six or seven.

Keef pokes his head in, but Zuriel isn't able to make sense of the boy's mile-a-minute chatter. "Yes yes, that's nice Keef. We'll see."

The paladin decides stay submerged until the dizziness passes.
This message was last edited by the player at 22:49, Thu 30 Jan 2014.
Maeve Hassan
player, 582 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 30 Jan 2014
at 22:46
  • msg #29

Re: The Game: Chapter 07

Oh. . . .this?  I don't know that it's much of a story, Lyriel.  I've had it since I was five.

Maeve's assertions that she obtained a wicked-looking weapon scar at the tender age of five seem to do nothing to put her companions at ease.  Quite the opposite.

Oh, no no! she hastens to assure them.  I wasn't stabbed or anything.  Well, that is to say, I *was* stabbed.  But it was all fine.

Her reassuring words are met with twin horrified expressions. Maeve thinks of how she can explain things with a bit more clarity.

As I briefly mentioned before we met you, Rachel, my father is the wielder of an exceedingly powerful weapon known as the Spear of the Sands.  Since I can first remember, father always referred to the Spear as a "friend of the family."  I never knew what that meant, but I did know that I was strictly forbidden from touching or playing with it.  No matter where father was stationed, the Spear always hung in a place of honor above our hearth.

Maeve smiles as she recalls herself as a small girl, brimming with curiosity over the mysterious weapon.

One day when I was five, Father was in his study taking with some of his men.  I was tired of playing war with my dolls and, seeing that nobody was around, decided to be exceedingly clever and touch the Spear.  Perhaps even take it down to look at.  So I dragged a chair over to the hearth, climbed on top of it, and reached for the Spear, standing on tiptoe to try and get it.

Well, what happened next was I guess pretty predictable.  I lost my balance just as I grabbed the Spear and toppled off the chair, taking the weapon down with me as I fell.  Its curved blade was facing toward me, and it caught me as I fell, slicing me a good cut from my collarbone to my ribs.  Oooooh, how mad Father was. . . .

Maeve shudders, not so much from the memory of the pain and blood but rather from the recollection of her father's obvious anger.  Lyriel and Rachel continue to look suitably horrified, and Maeve realizes that perhaps they have overlooked the central point of the tale.

But don't you see?  I should have been dead.  The healer who came to clean my wound said as much.  If I were any other person, I *would* have been dead.  The way the Spear was pointed, it should have gone straight through my heart.  Instead, it dealt me only a cut, which stopped bleeding rather quickly. Turns out that that's what Father meant by the Spear being a "friend of the family."  It recognizes its own.

Father told me after the healer had gone home that the Spear lashed out at me in warning, because I had mishandled it.  "A weapon like this, Maeve, deserves your respect.  If it doesn't have it, it will know and respond in kind.

Maeve slowly emerges from her memories.

It's been more than twenty years since that day. I haven't touched the Spear again.  Scared, I suppose
Boreas Highwind
player, 590 posts
Eye for an Eye
Thu 30 Jan 2014
at 22:47
  • msg #30

Re: The Game: Chapter 07

Boreas returns from the market empty-handed save for a small scroll tube, having decided to save his money for the bazaar in Ikuabai.  He takes a more spartan bath but savors it no less.

Better enjoy this, before I have to get 'in character.'  Thanks, Lyriel...
This message was last edited by the player at 22:52, Thu 30 Jan 2014.
Lyriel Vesper
player, 279 posts
To Heal is Divine
House Vesper
Fri 31 Jan 2014
at 00:07
  • msg #31

Re: The Game: Chapter 07

That's a remarkable story Maeve, Lyriel says. A weapon with a mind of its own...good thing it's a friend! Still, did it have to maim you so?  That's a harsh lesson for a five year old. The self-conscious look on Maeve's face leads the cleric to believe that the Easterner misunderstood her intended meaning.

She smiles at Maeve. Still, all is well that ends well, yes? *I* think the scar gives you an exotic beauty. Like one of the warrior queens from the southern jungles! Ferocious, yet feminine. Lyriel looks over Maeve, and the Easterner can almost see the gears turning in the cleric's mind as she thinks of a suitable outfit. Sure enough, a fashion suggestion is immediately forthcoming. Well, obviously we can't show the whole thing, but perhaps have a bodice that leaves just a hint of the scar peaking out. Mysterious!

Lyriel sighs. You could turn the head of any man you wanted, if you just tried, Maeve. I wish you could see that. Perhaps with a different hairstyle, and some new clothes? The Highborn maiden looks up at Maeve hopefully.
This message was last edited by the player at 00:08, Fri 31 Jan 2014.
Zuriel Silendril
player, 818 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 01:10
  • msg #32

Re: The Game: Chapter 07

After a considerable while, Zuriel determines that his body is likely to become a prune if he stays any longer in the bath. He gets out, dressing quickly and entering the inn proper. He arrives in the common area to find the party, including Rachel and Oliver, just sitting down to dinner, presumably having procured rooms. He joins them, uncharacteristically silent, plopping down between Oliver and Maeve.

[private to Lyriel Vesper: Zuriel seems to avoid your gaze, though you catch him looking at you several times over the course of the meal. Each time your eyes meet, he drops his gaze, blushing violently.]
This message was last edited by the player at 01:13, Fri 31 Jan 2014.
Maeve Hassan
player, 583 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 01:29
  • msg #33

Re: The Game: Chapter 07

Oh.  Well, right. . . . thank you, Lyriel.  I'll think about it.

Maeve smiles wanly and then heads over to the common room of the tavern for supper.  The rest of the P.A.R.T.Y seems to still be occupied in the baths, so Maeve joins Rachel and Oliver at one of the tables; Lyriel looks for someone from whom to see about procuring rooms for the night.

Rachel and Oliver chatter happily about their day thus far; Maeve is quietly pensive, tracing a finger back and forth along her collarbone.

She's just being kind; it's ugly--no denying that. Still, I suppose that every warrior needs a scar with a story behind it.

I haven't thought of the Spear in a long time. . .I wonder what would happen if I tried to pick it up now?  I wonder. . . .


After a little while, Zuriel comes in and joins them, sliding in to a seat next to Maeve.  Seconds later, Keef joins them and throws himself into the seat next to Rachel, explaining to the young woman all about his plans for magic armor, whether she wants to hear it or not.

  The paladin's sudden appearance snaps Maeve out of her reverie and she favors him with a distracted smile, her hand still resting on her collarbone.

Oh, hello Zuriel.  Did you have a nice bath?  You must have stayed in there for a long time--you look awful flushed.
This message was last edited by the player at 01:46, Fri 31 Jan 2014.
Zuriel Silendril
player, 819 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 01:46
  • msg #34

Re: The Game: Chapter 07

"No, I mean...yes. It was uneventful. Er, relaxing. Yes! That one."

He clears his throat nervously, looking down at his plate and focusing on cutting his haunch of meet very deliberately.
This message was last edited by the player at 01:46, Fri 31 Jan 2014.
Keef
player, 475 posts
Hero in training
Fri 31 Jan 2014
at 01:56
  • msg #35

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 34):

...and the best part, well I guess A best part, is that the arcane matrix underlying the spell isn't totally transindoctrinated, not at all, but it STILL has a maintenance zenith that's comparable to a balanced incantation of the 2nd order, which means...
This message was last edited by the player at 02:03, Fri 31 Jan 2014.
Maeve Hassan
player, 584 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 02:50
  • msg #36

Re: The Game: Chapter 07

Mmmm, yes, you certainly did look like you were relaxing.  Tell me: did you leave any bubbles for the rest of the clientele?
Lyriel Vesper
player, 280 posts
To Heal is Divine
House Vesper
Fri 31 Jan 2014
at 03:31
  • msg #37

Re: The Game: Chapter 07

Lyriel furrows her brow in confusion. Bubbles? There weren't any bubbles other than... Her green eyes dart over to Zuriel, noting with a shock a stray bubble in his...dark hair.

Her fork falls out of her hand and clatters to the table, and her face flushes furiously.

But then...he was...and the towel...

The table soon finds themselves with two highborn intently scrutinizing their food, as if everything in history of all creation depended on maintaining unbroken eye contact with their plates. If the cleric had looked up, she would have noticed Rachel struggling to contain her laughter, aquamarine eyes dancing with amusement.
This message was last edited by the player at 03:34, Fri 31 Jan 2014.
Zuriel Silendril
player, 820 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 03:40
  • msg #38

Re: The Game: Chapter 07

Zuriel gets up from the table, coughing delicately, still seemingly unable to make eye contact. "Perhaps I'd better see to our rooms. Make sure they're...rooms."

He quickly departs, leaving a half-eaten dinner and the scent of lavender mixed with sandalwood behind. As he leaves a single bubble floats in the space he so recently occupied, floating over to rest on Lyriel's plate.
This message was last edited by the player at 03:42, Fri 31 Jan 2014.
Maeve Hassan
player, 585 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 03:42
  • msg #39

Re: The Game: Chapter 07

Maeve loses her appetite, throwing up in her mouth just a little bit.
Boreas Highwind
player, 591 posts
Eye for an Eye
Fri 31 Jan 2014
at 03:52
  • msg #40

Re: The Game: Chapter 07

Boreas, feeling refreshed from his bath, steps across the hall to retrieve his clothing.  Zuriel, rushing down the hall, bumps into him, causing Boreas' towel to drop to the floor.

The huntsman looks up, eyes meeting Zuriel's amber ones for a moment.  He shrugs and steps into the dressing-room, leaving the paladin to his embarrassment.
Zuriel Silendril
player, 821 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 04:01
  • msg #41

Re: The Game: Chapter 07

Zuriel's eyes widen in shock at seeing the huntsman actually having taken a bath.

Miracles do happen...
This message was last edited by the player at 04:13, Fri 31 Jan 2014.
Keef
player, 476 posts
Hero in training
Fri 31 Jan 2014
at 12:22
  • msg #42

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 41):

Somehow, the realization that something is going on at the table other than what he was talking about reaches Keef.  He blinks and takes a long look at Lyriel, then Maeve, then the empty seat that was the paladin.

So.... gears are clearly grinding away, ... so... Zuriel doesn't have the money.... Maeve?  Keef opens one of his books to a series of diagrams showing what looks to be a hybred of squirrel and locomotive.

.... the materials... nothing dangerous I promise...well not REALLY dangerous... and all I really need is maybe 1,000 gp to get the work really going...
Maeve Hassan
player, 586 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 13:59
  • msg #43

Re: The Game: Chapter 07

Keef, I swear by all that is good and right in this world, we will get you whatever you need for your research, Maeve says tiredly, willing to say anything to halt Keef's unending magic babble.  She really ought to have known better.

Oddly enough, Rachel appears to have been listening to Keef with great interest and even seems to have been following some of his "explanations."

Interesting.  The girl might indeed have the makings of a fine mage.  Taking her to Baldwin seems a better and better idea.

Zuriel's sudden absence now registers with Maeve.

All I did was tease him about the bubbles.  Surely that couldn't have been *that* embarrassing. . . .
Keef
player, 477 posts
Hero in training
Fri 31 Jan 2014
at 14:36
  • msg #44

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 43):

Keef beams and snaps his book shut.

Fantastic!  I'll make up a reduced list and we can go shopping tomorrow morning!

Keef leaps down from his chair, scoops up his notes and books and bounces off.
Maeve Hassan
player, 587 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 14:40
  • msg #45

Re: The Game: Chapter 07

Keef, we should probably wait until we reach Ikuabai before-- Maeve begins to say.  But the lad is already gone.

I've made a huge mistake.
DM
GM, 925 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 14:51
  • msg #46

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 45):

To say the night passes uneventfully would be a misnomer, given the assorted dramas that played out during the evening hours, but nothing disturbs the P.A.R.T.Y. once they settle into their rooms.

***

Zuriel stirs at dawn, keenly aware of his promise to accompany Sheriff Mathers to give his report.
This message was last edited by the GM at 15:05, Fri 31 Jan 2014.
Keef
player, 478 posts
Hero in training
Fri 31 Jan 2014
at 14:54
  • msg #47

Re: The Game: Chapter 07

In reply to DM (msg # 46):

Keef, wakes with Zuriel, but instead of going with the paladin he stands, Longshanks in one hand and book of notes under his arm, and waits patiently outside the door to Maeve's room.
Maeve Hassan
player, 588 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 14:58
  • msg #48

Re: The Game: Chapter 07

In reply to Keef (msg # 47):

Maeve opens the door to find Keef and his entourage of toad and staff standing directly outside.  With a deep sigh, she wordlessly extends a hand for Keef's shopping list, curious to see exactly what he hopes to acquire.

She takes the list with her as she proceeds to the common room for breakfast, reading over it as she awaits the other members of the P.A.R.T.Y to arise and join them.
This message was last edited by the player at 15:02, Fri 31 Jan 2014.
DM
GM, 926 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 15:06
  • msg #49

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 48):

Mathers & Co.

The pair winds its way through the sleepy streets, observing an odd assortment of people along the say.  Here and there you see drunkards shambling home, more than a handful doing walks of shame.  Shopkeeps are stirring, too, as they rearrange their displays and restock the shelves in preparation for another busy day.

The pungent scent of autumn fruits fills the air from breakfast carts parked here and there, mostly patronized by civil servants as they begin the unenviable task of clearing the streets, repairing damaged lamps, removing garbage, and maintaining public buildings.

Before long, the pair arrives at the courthouse, a rather imposing building located in the city's northwest quad.  Interestingly, it isn't particularly close to the prison -- located to the north -- and it is staffed by a motley collection of civilian scribes/aides/journeymen and Imperial appointees.

A sleepy-eyed woman stands behind the receptionists desk as the Sheriff ambles in, greeting him with a monotone "Good morning. Please wait." and inviting him to take a seat.  There are plenty of spaces to wait, as you are the only ones there at such an hour.

After a good 15 minutes or so, during which the receptionist absently files her nails, she finally motions for the Sheriff and Zuriel to come forward.

"Warden Jessep will see you now.  Down the hall, second door on the right."

***

Warden Harvey Jessep was a proud man.  Low on the totem pole and assigned to the equivalent of traffic court, he kept his head held high as he dealt with such pressing concerns as parking tickets, impounded vehicles, and zoning disputes.

His desk is covered with paperwork, but somehow manages to look organized despite itself.  The man himself is a heavyset human in his 60s with thinning hair and thick, bushy eyebrows.  He stands from behind the desk when you enter and beckons you to have a seat across from him.

"Come in, come in," he says.  "And welcome!  What can Medenbury do for the Flame this fine day?"
Zuriel Silendril
player, 822 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 15:18
  • msg #50

Re: The Game: Chapter 07

Zuriel shakes his hand, greeting the Warden warmly with a smile. "Well met, Warden. I am Knight-Errant Zuriel Siléndril. Sheriff Mathers, formerly of Vendrinor, and myself are here to turn in the paperwork for a tragic incident that transpired last week." Zuriel hands over the documents, waiting for the Warden to parse through it.

What happened in Vendrinor is way above this man's pay grade...let's see how he handles it.
DM
GM, 927 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 15:36
  • msg #51

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 50):

The Courthouse

Warden Jessep riffles through the paperwork, scowling in some places, gasping in others.  When he is finished, he dabs a handkerchief along his brow.

"This is real? A dark cleric murdered an entire village, right on our watch?"

He glances at the paladin and decides the question need not be verbally answered.

"Right then.  This is urgent, and you need to talk to Captain Rhys about it.  Problem is, he's not here right now.  We had an incident at the jail late last night, and most of our wardens have been deployed there to help with... containment."

He dabs his forehead again, looking nervous.

"It's closed to the general public, but I don't think the two of you count, given what you've been through.  Besides, you're a badge and a paladin."

Jessep stands and grabs a traveling cloak from its peg on the wall.  You can plainly see that the man wears no armor and carries no weapons, though he does scoop up the reports you brought him.

"Let's go."
This message was last edited by the GM at 15:40, Fri 31 Jan 2014.
Zuriel Silendril
player, 823 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 15:41
  • msg #52

Re: The Game: Chapter 07

A prison outbreak? Containment? That sounds...serious. Zuriel shares a worried look with Mathers before tightening his sword belt and following the Warden out the door.
DM
GM, 928 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 16:02
  • msg #53

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 52):

The Courthouse

Warden Jessep leads Mathers and Zuriel outside, where they begin the trek to the prison.  It takes a good 30 minutes, as the bustle of people continues to increase as the morning continues.

Eventually, you come to a cross-street that has had the northern junction barricaded by a sideways cart.  A quick glance down the horizontal, unblocked road shows that every intersection in sight is similarly barricaded to prevent travel north.

Jessep walks right past the barricade, saying aloud "Warden Jessep, two guests".  There is no visible reaction to this, but nothing prevents the group from traveling further, either.

Presently the prison itself looms into view, an enormous compound protected by three thick stone walls that form concentric rectangles along the facility.  Towers punctuate the perimeter, and guards are everywhere.  There is just a single gate, which now stands before you, and it seems to unlock in phases that require a different checkpoint for each of the three walls.

The prison itself is comprised of five three-story buildings, placed in an arc along the ten-story walls (and twelve-story towers).  "Holding cells," Jessep says, pointing at them.  "And the processing hall," he continues, motioning toward a sixth building, two stories tall, located in the center of the grounds.

It takes a while, but eventually the third and final portcullis is raised, and the trio finds itself standing at the edge of the prison's courtyard, which seems to have recently seen a little action.

The walls are swarming with Imperial crossbowmen, and the courtyard is dotted with arrows.  Blood and gore are splattered throughout the exercise yard, and two piles of bodies have been dragged off to the eastern side, hastily covered with dirty sheets.

The doors to the eastern-most building have been blown off their hinges, and two Wardens stand at rapt attention in the doorway. The four other holding cell buildings are surrounded by a shimmering bubble, which is maintained by four elven-looking figures clad in violet robes.  A fifth such figure stands near them, chatting with a gruff-looking Warden who is built like a tank, and seems to bark orders at anyone who strays within earshot.

It is toward this man that Jessep steers you, dabbling his brow with his handkerchief all the way.
Zuriel Silendril
player, 824 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 16:07
  • msg #54

Re: The Game: Chapter 07

Zuriel looks around at the aftermath of what must have been an extensive prison riot. What in the Nine Hells happened here?!

He waits until they are within earshot before hailing the massive figure barking orders. "Captain Rhys, I presume? Knight-Errant Zuriel Siléndril. The paladin gives a respectful salute as the captain turns to face him.
This message was last edited by the player at 16:08, Fri 31 Jan 2014.
Maeve Hassan
player, 589 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 16:13
  • msg #55

Re: The Game: Chapter 07

Maeve finishes eating and realizes that Boreas and Lyriel have yet to awake.

I've heard of beauty sleep, but this is ridiculous.

Keef, this is very thorough, Maeve says, looking up from the list.  However: I would almost certainly wait until we reach Ikuabai before trying to find all this.  You'll find a much better selection and, depending on the merchant, possibly at a much better price than you would here.

Not to mention the boarded-up magic emporium, she says to herself thoughtfully, belatedly realizing that she said that aloud.  Keef's eyes light up with an absolutely delighted gleam.
Boreas Highwind
player, 592 posts
Eye for an Eye
Fri 31 Jan 2014
at 16:16
  • msg #56

Re: The Game: Chapter 07

Boreas climbs out of bed groggily, rubbing his eye.  He searches the PARTY's stock and puts on the straw hat, then heads out to market in search of an enchanter.
Lyriel Vesper
player, 281 posts
To Heal is Divine
House Vesper
Fri 31 Jan 2014
at 16:23
  • msg #57

Re: The Game: Chapter 07

Good morning. Lyriel mumbles a subdued greeting as she passes Maeve and Keef in the hallway. Oddly, Lyriel seems more conservatively dressed than is usual for her, in a muted gray tunic and traveling pants. She sits down to a quick breakfast, buttering a slice of bread absently. Looking out of the window into the courtyard as she eats, she sees something that gives her pause before rushing out of the building.

Shortly thereafter, those still inside hear a rather irritated whinny from outside in the courtyard. Anybody looking out the window can see the cleric apparently attempting to engage Shahara in conversation, despite Zuriel being nowhere around.
DM
GM, 929 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 16:27
  • msg #58

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 54):

The Prison

"No," the Captain says, the simple word apparently full of meaning for the women with whom he is speaking.

She glares at him and begins to protest, stopping short as Zuriel and the others trot fearlessly forward.

"Oh.  You've summoned the Flame," she says, putting her hands on her hips defiantly.  The gesture emphasizes her natural curves -- and they are ample, for she is stunningly beautiful. "You can't purge everything away, you know.  I want the rogues recaptured. Alive, as per our mutual treaty."

Rhys says nothing, choosing instead to favor her with a glare that could melt steel.

"Valerie, Magus Third Class, Inquisitor of the Twilight Order," the woman says, turning to Zuriel with a coy smile. "They'll be contained for another hour or so, then you can advance your men however you see fit.  Have fun, but don't break anything of mine."

She takes a step back and blows the Captain a mock kiss.

"When this is all said and done, Rhys, we're building a proper antimagic cell here.  Even if I have to petition the Imperial Assembly to get it done."

With that, Valerie returns to stand near the four similarly dressed elven casters.  After a brief exchange, all five invoke words of power and vanish.  The prismatic barriers flicker slightly, but continue to hold despite their absence.

Captain Rhys, for his part, looks as though he's doing his best to ignore Valerie's presence on the planet.  He acknowledges Zuriel with a crisp salute.

"Busy. What brings you?"

The Marketplace

Boreas has no trouble finding several different vendor purporting to be enchanters.  He browses their wares contentedly, whistling a tune he picked up along the way.
This message was last edited by the GM at 16:49, Fri 31 Jan 2014.
Maeve Hassan
player, 590 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 16:30
  • msg #59

Re: The Game: Chapter 07

Maeve and Boreas exchange a brief "good morning" wave as the woodsman heads out the door, bent on some errand or other.  About ten minutes later, Lyriel appears too, only to rush out the door as well after a meager breakfast.

Curious, Maeve looks out the window to see the cleric attempting to engage Shahara in conversation.

Best of luck with that

Bored and with her friends all occupied with other errands and tasks, Maeve heads out to the stables.  A few minutes later, she and Wes head out to see what Medenbury has of interest to offer this morning.

[OOC: not sure what Keef is up to, but he can come with me if he so desires]
Boreas Highwind
player, 593 posts
Eye for an Eye
Fri 31 Jan 2014
at 16:36
  • msg #60

Re: The Game: Chapter 07

Boreas interviews each purported enchanter, looking for one who is capable of enchanting a weapon that he provides.
DM
GM, 930 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 16:39
  • msg #61

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 60):

The Marketplace

Two enchanters agree that this is something they can do, for a price, and each promises "extra good" services.
Zuriel Silendril
player, 825 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 16:45
  • msg #62

Re: The Game: Chapter 07

"Bringing a report of cult activity to the West. Warden Jessep though fit to elevate it to your attention. It's urgent, but not," he looks around quizzically, "As urgent as the situation here appears. What exactly is going on, Captain? Might I offer you my assistance?"

What's the Twilight Order doing here? And who was that sorceress?
Boreas Highwind
player, 594 posts
Eye for an Eye
Fri 31 Jan 2014
at 16:53
  • msg #63

Re: The Game: Chapter 07

After interviewing several enchanters, Boreas finds one capable of doing the job.  He requests 1,100 gold pieces to put a basic enchantment on Maeve's weapon.

Boreas passes his eyebeam over some of the man's wears.

These look good.  But another fellow said he would do it for 800.  Your work looks a bit better, so I'll tell you what.  900 gold pieces.

[Bluff 20]

Deal.  But you'll have to pick it up tomorrow morning.

Boreas nods.  </green>Let me get my friend.</green>

Concentrating, he sends a message to Maeve with the straw hat informing her where to meet him.
DM
GM, 931 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 16:57
  • msg #64

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 63):

The Prison

"Subdued a jailbreak.  Partially.  Can't do more while the barriers stand." the Captain says, with a sort of curt terseness that appears to be his natural method of communicating. He motions to the various prison buildings, shrugs, then extends a hand to receive the file folder from Jessep. "What cult?"

The Marketplace

The enchanter waits patiently for Boreas to come to a decision.  Maeve (and Keef, presumably) are ambling around a good ten blocks away, idly browsing a variety of goods when they pause, interrupted by Boreas's message.

The Inn

Lyriel and Shahara continues to whinny and nicker at each other, much to the amusement of all who walk by the stable.
This message was last edited by the GM at 17:03, Fri 31 Jan 2014.
Zuriel Silendril
player, 826 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 17:03
  • msg #65

Re: The Game: Chapter 07

"Ostensibly the Cult of the Damned. There was a necromancer cleric of Darilen masquerading as a country preacher in Vendrinor. Destroyed nearly the whole damn town before we could stop him. The survivors have abandoned the village to seek their fortunes elsewhere. It's all in the report. What's more concerning is that the cleric was in contact with some overseer in another land. I think the cleric's activities with the Cult of the Damned are only part of a larger plot."

Zuriel sees the Captain has little time to devote to such things. "This is extremely urgent, Captain, but I see you've also got pressing matters closer at hand. Perhaps I could help you resolve this situation here?"
This message had punctuation tweaked by the player at 17:07, Fri 31 Jan 2014.
Maeve Hassan
player, 591 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 17:08
  • msg #66

Re: The Game: Chapter 07

Maeve is just debating whether or not to browse a stall that (ostensibly) claims to be selling coffee when she receives Boreas' sending.  Wondering what the woodsman could conceivably want with her, she winds her way through the market, Keef [presumably] in tow.  She finds Boreas a little while later outside of the indicated stall.

So, what's this about then?
Boreas Highwind
player, 595 posts
Eye for an Eye
Fri 31 Jan 2014
at 17:11
  • msg #67

Re: The Game: Chapter 07

This esteemed enchanter endeavors to enchant your ... weapon.  It'll cost us 900 gold, and he'll have to hold it overnight.  What do you say?
DM
GM, 932 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 17:14
  • msg #68

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 65):

The Prison

Captain Rhys raises an eyebrow at the report, glances at the pages far too rapidly to actually read anything, and hands it back to Jessep.

"Go summarize this."

Dismissed, Warden Jessep salutes and hurries away.  Rhys then turns Zuriel and Mathers.

"Block A has been... suppressed."

He nods toward the unshielded building and the pile of corpses nearby.

"Plus side? More capacity," he deadpans.  The man doesn't smile -- you're not sure he knows how -- but this is as close to a joke as you're likely to get.  "Some escaped into the other buildings. Order was here for... other reasons.  Offered to help.."

He walks over to the nearest barrier and taps it with his fist as though it were made of thick, solid glass.

"Some help," he smirks.  "Going in myself when they fade. Not risking my men, but you may join me. Might actually help."
This message was last edited by the GM at 17:18, Fri 31 Jan 2014.
Keef
player, 479 posts
Hero in training
Fri 31 Jan 2014
at 17:31
  • msg #69

Re: The Game: Chapter 07

In reply to DM (msg # 68):

Keef tags along with Maeve.

...not sure about that, but without components and reagents, I cannot continue my research until we get there...
Zuriel Silendril
player, 827 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 17:42
  • msg #70

Re: The Game: Chapter 07

Zuriel nods. What are we up against, Captain? If you'd like I can summon my companions to lend a hand as well. They can be discreet. Unless you'd prefer to keep this within law enforcement?" He looks at the Warden expectantly.
Maeve Hassan
player, 592 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 17:42
  • msg #71

Re: The Game: Chapter 07

You're. . . .serious?  Maeve says, blindsided for a minute by the offer.  When Boreas makes no move to laugh it off as a joke, Maeve adds You *are* serious. . .  After another moment to take in the fact that her beloved polearm will now be protected and enhanced by magic, a broad grin spreads across her face.

Thank you! Maeve cries, flinging her arms around Boreas suddenly.  Thank you!  I won't forget this.  She releases the woodsman and impetuously hugs the enchanter as well. She then produces her guisarme and hands it over to the care of said enchanter, rattling off instructions and advice for its care and keeping, every bit as enthusiastic as Keef is on a near-constant basis.
Boreas Highwind
player, 596 posts
Eye for an Eye
Fri 31 Jan 2014
at 17:47
  • msg #72

Re: The Game: Chapter 07

it's no problem.  We need you at your best.

You're not sure, but Boreas might actually be blushing at the sudden, uncharacteristic display of affection.
He quickly turns to the merchant.

We'll be back in the morning with your fee.
DM
GM, 934 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 17:49
  • msg #73

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 71):

The Marketplace

The enchanter looks as perplexed as Boreas, but sets the weapon carefully aside.

"I will take the finest care of it," he says confidently.  "You have my word, it will be ready on time.  Payment at pickup is fine. See you tomorrow!"

The Prison

"Murders, thieves, bullies, deserters," the captain rattles off.  "Couple rogue mages, special care there. Your companions..."

He glances at Sheriff Mathers, who stands off to one side nervously twirling his moustache.

"... would probably get hurt, get in the way, or both."
This message was last edited by the GM at 17:50, Fri 31 Jan 2014.
DM
GM, 935 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 17:55
  • msg #74

Re: The Game: Chapter 07

In reply to DM (msg # 73):

The Inn

Rachel and Oliver, having enjoyed a lavish breakfast on the room's tab and grown bored of Lyriel's undecipherable conversation, wander off into the marketplace in search of something to do.  This is a decision that is certain to end well for everyone involved.
This message was last edited by the GM at 17:59, Fri 31 Jan 2014.
Zuriel Silendril
player, 828 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 18:19
  • msg #75

Re: The Game: Chapter 07

Zuriel considers the dilemma. "You'll find my companions much more...seasoned...than Mathers. No offense to the good Sheriff. They won't get in the way, and we can particularly help with the rogue spell casters."

He focuses on his mental link with Shahara, quite clear despite the distances involved. Her voice echoes in his mind immediately, sounding exasperated. The *lady* - this word she says with distinct irony - Has been prattling on incessently. Somehow she learned how to speak Celestial. She is...persistent. I'll give her that much.

Zuriel sighs, unable to spare a thought towards the complicated animosity his horse had for Lyriel. Her name is Lyriel, Shahara. You're with her? Good. Bring her, I need you to gather everybody and bring them to the jail. There's a situation that needs our attention. I'm fine, just hurry. Try to be here in an hour."

This time, the petulance in Shahara's tone is unmistakable. I'm coming! But, the ma...Lyriel. The other horses are too slow and...oooooh. A long-suffering whinny comes over the bond clearly. I only do this for you, Zuriel.

***Back at the Inn***

Shahara stomps her foot in irritation, and her voice projects directly into Lyriel's mind. Zuriel needs us. Get...get on my back. Hurry. And don't think this means anything, mare! She snorts.

***At the Jail***

Zuriel turns back to the captain, having summoned his friends. "Why exactly were the Twilight Order here, Captain? I was under the impression that the Order and the Wardens rarely collaborate except to transfer magically inclined criminals to the Order's anti-magic cells?"
Maeve Hassan
player, 593 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 18:24
  • msg #76

Re: The Game: Chapter 07

Maeve bids farewell to the enchanter, excited as a small child on the. . . night before the annual winter gift-giving festival, and her high spirits continue unabated for the rest of the morning as she, Keef, and Boreas continue to peruse the market.  [Assuming that Keef and Boreas have nothing better to do.]

As they browse, Maeve tries to get from Keef a straightforward list of what precisely he anticipates needing for his "research."  Try as she might, she was unable to make any sense of Keef's written notes.
Lyriel Vesper
player, 282 posts
To Heal is Divine
House Vesper
Fri 31 Jan 2014
at 18:26
  • msg #77

Re: The Game: Chapter 07

Lyriel takes a moment to ensure their rooms were locked and their horses boarded before returning to the charger. She nearly squeals with delight as she clambers into Shahara's saddle. The others have gone into the market, I think. It should be on the way to the jail.

Shahara sets off at nearly a gallop, tearing through the streets at Lyriel's direction. Though Lyriel would have loved to continue speaking with the horse, her spell sadly fades en route, restricting their communication to whinnies and tugs on the reins. The horse looks rather relieved at this turn of events. Lyriel gives out a Hmph.

This conversation isn't over, Shahara. Not by a long shot.

After only a few wrong turns, the unlikely pair soon thunders into the market, where she attempts to locate her companions.
This message was last edited by the player at 18:27, Fri 31 Jan 2014.
DM
GM, 936 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 18:38
  • msg #78

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 77):

Lyriel is difficult to miss, mounted as she is on a thundering stallion in the early hours of morning.  She is able to located Boreas, Maeve, and Keef without much trouble, as they are simply browsing various shops for Keef's reagents.
This message was last edited by the GM at 18:38, Fri 31 Jan 2014.
Lyriel Vesper
player, 283 posts
To Heal is Divine
House Vesper
Fri 31 Jan 2014
at 18:40
  • msg #79

Re: The Game: Chapter 07

Lyriel waves her companions over. Shahara says Zuriel wants our help at the jail. He's not in danger, I don't think. But he says to hurry.
Zuriel Silendril
player, 829 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 18:41
  • msg #80

Re: The Game: Chapter 07

Despite having found Boreas, Keef, and Maeve, Shahara continues to toss her head, spinning around as she looks for somebody else.

[private to DM: Shahara is looking for Rachel.]
Maeve Hassan
player, 594 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 18:43
  • msg #81

Re: The Game: Chapter 07

Lyriel! Maeve says, her eyes widening in surprise as she sees Shahara consenting to bear the cleric on her back.  Is something wrong?
Lyriel Vesper
player, 284 posts
To Heal is Divine
House Vesper
Fri 31 Jan 2014
at 18:55
  • msg #82

Re: The Game: Chapter 07

Lyriel shrugs, struggling to stay in the saddle as Shahara dashes around unpredictably. I don't know, Shahara just says to come quickly.
Maeve Hassan
player, 595 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 19:03
  • msg #83

Re: The Game: Chapter 07

Maeve bodily hauls Keef up into the saddle behind her as Boreas quickly mounts up on the Droopy he took along to the market.

You heard the lady, let's go.
This message was last edited by the player at 19:15, Fri 31 Jan 2014.
Boreas Highwind
player, 597 posts
Eye for an Eye
Fri 31 Jan 2014
at 19:23
  • msg #84

Re: The Game: Chapter 07

We ride.
DM
GM, 937 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 20:00
  • msg #85

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 84):

The Prison

"If it's all the same to you, I should be getting back," Sheriff Mathers says, extending a hand to Zuriel.  "We owe you a debt we'll never repay.  Look us up if you ever get to Tris."

The Marketplace

In short order, the P.A.R.T.Y. arrives at the prison, where they find Zuriel waiting for them with an armored hulk of man.  Sheriff Mathers is nowhere to be seen.

Upon arrival, Shahara comes to an abrupt stop, causing Lyriel to tumble from her back in a graceless heap, landing unceremoniously in a nearby puddle of mud with an audible squelching sound.

[Ride Check: 14 (fail)]
[Reflex: 7 (fail)]


The stallion doesn't seem to notice, and rushes immediately to Zuriel's side.

Rhys grunts at the sight of Lyriel tumbling from the horse for no apparent reason.

"Experienced, you said?"
This message was last edited by the GM at 20:07, Fri 31 Jan 2014.
Zuriel Silendril
player, 830 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 20:15
  • msg #86

Re: The Game: Chapter 07

Zuriel clasps the Sheriff's hand before he departs. "You all take care of yourselves. Go with Tassada's grace"

There are several minutes of relative silence in the courtyard before the party comes charging in, and Lyriel winds up taking an unplanned mud bath.

Zuriel rushes over to Lyriel to help her up from the mud, shooting a nasty look at Shahara. His steed blinks back innocently. The poor cleric splutters, covered in dreck. Her hair is particularly unkempt, taking the brunt of the splatter.

"My horse can be...temperamental, Captain. I highly doubt Lyriel's riding experience is to blame." Shahara snorts in a way that clearly gives the impression of riotous laughter. Zuriel ignores her, making quick introductions and explaining the situation while Lyriel struggles frantically to put herself in some semblance of order.

"Well? The barrier is about to fade. Let's get to work."
This message was last edited by the player at 20:49, Fri 31 Jan 2014.
Maeve Hassan
player, 596 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 20:22
  • msg #87

Re: The Game: Chapter 07

Maeve winces as Lyriel tumbles into a large, brackish puddle of mud.  Seeing the small giant standing next to Zuriel eyeing them dubiously, she decides that now is an appropriate time to show rank.

She dismounts and walks confidently up to the burly fellow.

Major Hassan of the Gaelian 5th Mounted, she says, producing a golden pin in the shape of an oak leaf.  My friend here says there's been some excitement this morning?
Lyriel Vesper
player, 285 posts
To Heal is Divine
House Vesper
Fri 31 Jan 2014
at 20:27
  • msg #88

Re: The Game: Chapter 07

Lyriel yelps in surprise as Shahara bucks under her unexpectedly, sending the woman tumbling over the charger's rump and into a puddle of mud. The mud breaks her fall, but also deals her pride grievous wound, and she is dangerously close to tears as Zuriel helps her to her feet. Her breath comes in ragged gasps as she feels the mud caked into her honey-blonde hair with growing horror. Oh gods, my hair. My clothes!

She looks over at Shahara, deeply wounded by the horse's betrayal. Her blush is only obscured by a think layer of mud on her face, which somehow just makes it worse.

She struggles to make herself presentable while fighting back sobs, a few tears spilling down her face, making tracks in the mud.

How could you?! In front of everybody...I just...want to curl into a little ball and disappear...

She tries to say something in her defense, but the only sound that comes out is more akin to a kitten being stepped on than speech.
This message was last edited by the player at 20:29, Fri 31 Jan 2014.
Boreas Highwind
player, 598 posts
Eye for an Eye
Fri 31 Jan 2014
at 20:45
  • msg #89

Re: The Game: Chapter 07

Boreas stifles a chuckle, making an audible sniffing sound as though he smells something unpleasant.  He casts a sideways glance at Lyriel.

He approaches the garrison, taking his place next to Maeve.

Boreas Highwind.  Let me know if I can help.
Zuriel Silendril
player, 831 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 21:08
  • msg #90

Re: The Game: Chapter 07

While his companions introduce themselves to Captain Rhys, Zuriel takes the opportunity to pull Lyriel to the side. Offering her a spare rag from his pouch that looks rather like the charred remains of a former tabard, he gently helps her clear the worst of the mud from her face and hair. Seeing her nearly about to burst into tears, he pulls her in for a quick embrace, getting mud on himself in the process. "Shh, it's fine okay. You still look gorgeous. It would take more than a bit of dirt to obscure your beauty, Lyriel." He smiles at her, wiping away a tear gingerly with his thumb.

"Besides, from what I hear, mud is good for the complexion. Don't the nicest bath houses in Hae'driel offer mud treatments? If you think about it, you're just keeping up on your beauty while on the adventure!" He gives her a lopsided smile, hoping his humor will help her regain her composure.

From where she stands over by the party, Shahara makes a hacking sound as she regurgitates a bit of hay before swallowing it again.
This message was last edited by the player at 21:09, Fri 31 Jan 2014.
DM
GM, 938 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 21:36
  • msg #91

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 90):

"Captain Rhys, Imperial Warden and Chief Executive Officer of the Medenbury Corrections Facility," the man says, nodding as the P.A.R.T.Y. (by and large) introduces itself.  He raises an eyebrow at Maeve's introduction.

"Glad to have you, Major.  How's the General holding up?"
This message was last edited by the GM at 21:37, Fri 31 Jan 2014.
Maeve Hassan
player, 597 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 22:03
  • msg #92

Re: The Game: Chapter 07

When Maeve thinks about it, she supposes that it isn't entirely strange that a relatively high-ranking soldier based in a town this close to one of the Sultanate's largest cities would be acquainted with her father.  Still, she feels a small frisson of excitement at his question.

Hale and hearty last I time I saw him, Sir, Maeve says to Captain Rhys.  Though I've been traveling for some time.  You might be better acquainted with his movements than I am  at the moment.

From behind her is a dull "thud."  Keef, having attempted to dismount from Wes himself is now hanging upside down, his foot caught in a stirrup.  The former carthorse is, for his part, contentedly cropping grass and ignoring the boy.  Maeve closes her eyes and asks the gods for patience.

As she untangles Keef from the reins, she continues speaking with the Captain.

I'm afraid that my favored weapon is in shop at the moment, she says.  But I do believe I can still be of assistance.  Maeve digs out the mace she carries; not her favorite weapon, but it will do in a pinch.

Lyriel, do you still have the mace we took off Simon?
Lyriel Vesper
player, 286 posts
To Heal is Divine
House Vesper
Fri 31 Jan 2014
at 22:07
  • msg #93

Re: The Game: Chapter 07

She extends the mace wordlessly, still too distraught to speak.
DM
GM, 939 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 22:12
  • msg #94

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 93):

"Good," the Captain replies, doing his damndest to ignore Keef and Lyriel every bit as much as he did Valerie.  "The situation is simple: jailbreak.  We're going to suppress it."

He balls his gauntleted hand into a fist, then turns to Zuriel.

"No mercy.  These are the dregs of the Empire.  Imprisonment was a privilege.  For these, it has been revoked. Are you ready?"

The barriers surrounding the buildings flicker once more, with the one for Compound B looking particularly fragile.

[Crossroads]
This message was last edited by the GM at 22:21, Fri 31 Jan 2014.
Boreas Highwind
player, 599 posts
Eye for an Eye
Fri 31 Jan 2014
at 22:14
  • msg #95

Re: The Game: Chapter 07

Yes.
Maeve Hassan
player, 598 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 22:16
  • msg #96

Re: The Game: Chapter 07

Yes, Sir, Maeve says.
Zuriel Silendril
player, 832 posts
Flamebringer
House Silendril
Fri 31 Jan 2014
at 23:02
  • msg #97

Re: The Game: Chapter 07

Zuriel nods, drawing his longsword. "Any other rules of engagement, Captain? Do we know if there are any other populations in the block than our targets to be concerned about? Trapped employees, Wardens, or prisoners not part of the escape attempt?"
Lyriel Vesper
player, 287 posts
To Heal is Divine
House Vesper
Fri 31 Jan 2014
at 23:04
  • msg #98

Re: The Game: Chapter 07

Lyriel looks down at her feet, blushing. After the events of the previous night she couldn't be sure if Zuriel's 'obscured beauty' comment had more than one meaning.

Making one last effort to work the mud from her hair, she steps in line with the group.
DM
GM, 940 posts
Narrator
Destroyer of Worlds
Fri 31 Jan 2014
at 23:07
  • msg #99

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 97):

"If they've locked themselves back up in their cells, leave them there. Otherwise..."

Captain Rhys doesn't bother to finish the sentence.

"Bringing your aide-de-camp along, Major?" he says, nodding dubiously toward Keef.
This message was last edited by the GM at 23:16, Fri 31 Jan 2014.
Maeve Hassan
player, 599 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 31 Jan 2014
at 23:13
  • msg #100

Re: The Game: Chapter 07

Maeve looks over at Keef, who is now, thankfully, upright and beckons him over.

Not my aide-de-camp, Sir, but rather our valued traveling companion. Keef's youth belies his powerful magic. He has proven his worth against werewolves and the undead.  I do not think he'll let you down now.

Gods, at least I hope he won't. . . .
Keef
player, 480 posts
Hero in training
Sat 1 Feb 2014
at 00:26
  • msg #101

Re: The Game: Chapter 07

In reply to DM (msg # 99):

Keef more or less climbs up Maeve's strong arms to get himself untangled and out of the mud.

He pushes his pothelm back out of his face and grips the hilt of Flametongue tightly.

Where they go, I go!
DM
GM, 941 posts
Narrator
Destroyer of Worlds
Sat 1 Feb 2014
at 01:43
  • msg #102

Re: The Game: Chapter 07

In reply to Keef (msg # 101):

Rhys leads the group toward Cell Block B, arriving just as the shimmering shield around it fades into nothingness.

"First shield up, first shield down. We need to hurry to be in and out before the other ones start to fall."

He adjusts his armor and walks up to the doors, kicking them down without breaking stride and disappearing within.
This message was last edited by the GM at 01:44, Sat 01 Feb 2014.
Maeve Hassan
player, 600 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 1 Feb 2014
at 01:53
  • msg #103

Re: The Game: Chapter 07

Maeve follows Rhys through the doors, her own mace in hand, the one taken from Reverend Simon tucked at her belt within easy reach.

Lyriel, stay close to me.  If this thing, she taps the black mace works as Keef says it does, I fully intend on getting hurt quite a bit.
Boreas Highwind
player, 600 posts
Eye for an Eye
Sat 1 Feb 2014
at 01:55
  • msg #104

Re: The Game: Chapter 07

Boreas flips up his eyepatch and his gem glints keenly.

Let's get down to business.
Lyriel Vesper
player, 288 posts
To Heal is Divine
House Vesper
Sat 1 Feb 2014
at 04:42
  • msg #105

Re: The Game: Chapter 07

Lyriel stays near Maeve, re-imaging her dress glamor to become a full length cowled cloak, the deep hood occluding the top part of her head and leaving the rest of her face in shadow. Most importantly, it entirely obscured the hideous muddy mess her hair had become.

Content that her shame was at least covered if not erased, she feels very slightly better. Zuriel's kind words likewise went a long ways towards improving her frame of mind.

Stupid horse.
This message was last edited by the player at 04:46, Sat 01 Feb 2014.
Keef
player, 481 posts
Hero in training
Sat 1 Feb 2014
at 12:35
  • msg #106

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 105):

Keef gestures and makes some small incantations.  Tiny red sparkles flow over his body.

He skips forward in line quickly to tap Maeve on the shoulder.  Flickers of red lightening swirl and crackle over her body, fizzling into her muscles.

[Private to Maeve Hassan: Bull's STR on Maeve]

[Private to GM: Mage Armor]
DM
GM, 942 posts
Narrator
Destroyer of Worlds
Sat 1 Feb 2014
at 14:25
  • msg #107

Re: The Game: Chapter 07

In reply to Keef (msg # 106):

You rush into the building, which boasts a rather predictable layout: https://docs.google.com/spread...;usp=drive_web#gid=0

The grayed-out areas are out of your LOS until a door is opened.

Captain Rhys marches into the hallway, clearly surprised that all is quiet.  The room is 35x55x10, with a cross-shaped hallway and what appears to be four large rooms walled off on all sides.  Each room has exactly one thick metal door, all of which are closed.

There is a stairwell leading up on the western side of the room, and a stairwell leading down on the eastern side of the room.

"I'll make sure nobody makes a break for it," Rhys says at last, maneuvering himself to the main entrance and blocking it entirely with his body.  He extends an iron key to Zuriel.  "Master key. Let's get to work."
Zuriel Silendril
player, 834 posts
Flamebringer
House Silendril
Sat 1 Feb 2014
at 17:19
  • msg #108

Re: The Game: Chapter 07

Zuriel accepts the key and uses it to enter the hallway. Presuming nothing else of interest, he leads the party to open the nearest door.
This message was last edited by the player at 20:54, Sat 01 Feb 2014.
Boreas Highwind
player, 601 posts
Eye for an Eye
Sat 1 Feb 2014
at 17:29
  • msg #109

Re: The Game: Chapter 07

Boreas follows Zuriel's lead.  Whenever he opens a door, Boreas readies himself to blast anything coming out that looks aggressive.

[OOC]Boreas will stand off to the side a bit so that enemies do not have line of sight to him.  If anyone comes into his line of sight doing something aggressive, he will blast them.[/OOC]
This message was last edited by the player at 22:02, Sat 01 Feb 2014.
Maeve Hassan
player, 601 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 1 Feb 2014
at 17:31
  • msg #110

Re: The Game: Chapter 07

Maeve follows Zuriel as well, her mace in hand.  She also will ready to attack any aggressors, albeit in a more clobber-y and less blast-y fashion.
Lyriel Vesper
player, 289 posts
To Heal is Divine
House Vesper
Sat 1 Feb 2014
at 17:36
  • msg #111

Re: The Game: Chapter 07

Lyriel likewise draws her sword and follows the party in, readying herself to cut anybody who makes fun of her hair.
Keef
player, 482 posts
Hero in training
Sat 1 Feb 2014
at 23:43
  • msg #112

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 111):

Keef, Longshanks across his back and Flametongue held menacingly, if not effectively, before him, stacks with Zuriel and Maeve and prepares to charge into the room.
DM
GM, 944 posts
Narrator
Destroyer of Worlds
Sun 2 Feb 2014
at 15:11
  • msg #113

Re: The Game: Chapter 07

In reply to Keef (msg # 112):

You open the first door on your right and charge in, where you are confronted by a simple-looking kitchen.  The cabinetry is open and smashed, and the cooking fire is roaring merrily.

The hacked and mutilated bodies of three or four people have been piled in the corner, and a wretched-smelling spit has been placed above the fire to cook.

Standing behind the counter is a corpulent man wearing a bloody apron and a dainty chef's hat.  He carries an enormous cleaver, slick with blood, and has a wild look in his eyes.

"Dinner time," he says, licking his lips.  "It's good to have more guests."

~~ Disposition ~~

You are one move action from him, and he from you.  I've updated the map accordingly: https://docs.google.com/spread...;usp=drive_web#gid=0

~~ Initiative ~~
Zuriel
Boreas
The Butcher
Keef
Maeve
Lyriel
This message was last edited by the GM at 15:15, Sun 02 Feb 2014.
Zuriel Silendril
player, 837 posts
Flamebringer
House Silendril
Sun 2 Feb 2014
at 18:41
  • msg #114

Re: The Game: Chapter 07

Whatever Zuriel had expected to encounter in the room, the horrific sight that greeted them clearly wasn't it. The paladin springs into action, rushing forward to confront the butcher as his eyes take in the tactical situation.

[Disarm: 30 vs. 11 = Success]

Zuriel whips his sword around and under the crazed butcher's bloody cleaver, sending it arcing out of his hand.

I've got a bad feeling about this 'prison break'...
This message was last edited by the player at 18:44, Sun 02 Feb 2014.
Boreas Highwind
player, 603 posts
Eye for an Eye
Sun 2 Feb 2014
at 18:57
  • msg #115

Re: The Game: Chapter 07

Boreas sidesteps over, gaining a clear view of the butcher and carnage just as the cleaver flies from his hand.  A beam of green energy coalesces and streaks from his eye, striking the man in the chest.

[Ranged Touch 18]
[Damage 11]

He staggers back, reeling from the blow but still standing.
This message was last edited by the player at 20:06, Sun 02 Feb 2014.
DM
GM, 946 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 04:50
  • msg #116

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 115):

The cleaver clatters to the ground, causing the butcher to scoop up a short, stout paring knife from the countertop. Rearmed, he lunges at Zuriel.

[Attack: 13]

The attack misses, but the corpulent man merely chuckles.

"So many mouths to feed, and so precious little time to prepare."
This message was last edited by the GM at 04:55, Mon 03 Feb 2014.
Keef
player, 483 posts
Hero in training
Mon 3 Feb 2014
at 12:37
  • msg #117

Re: The Game: Chapter 07

In reply to DM (msg # 116):

....hor..... horrible creature!  Keef is shaking, not from fear but from something else, something more like rage.

He charges to Zuriel's side and swings wildly at the fat monster, but just barely misses (Attack 13).  Flametongue slams into the stone floor, throwing sparks.
This message was last edited by the player at 12:38, Mon 03 Feb 2014.
Maeve Hassan
player, 604 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 3 Feb 2014
at 13:20
  • msg #118

Re: The Game: Chapter 07

Maeve moves up to the other side of the Butcher and takes a swing at him that misses as well.

[Attack 10]
Lyriel Vesper
player, 290 posts
To Heal is Divine
House Vesper
Mon 3 Feb 2014
at 13:37
  • msg #119

Re: The Game: Chapter 07

Lyriel extends her hands towards the party, incarnating a few words.

[Casting: Bless]

An emerald aura suffuses the party, bolstering their efforts.

[Duration: 6 minutes]
Zuriel Silendril
player, 838 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 13:44
  • msg #120

Re: The Game: Chapter 07

Emboldened by Lyriel's magic, Zuriel makes two strikes in rapid succession.

[Attack: 20]

[Damage:10]

The first slashes across the Butcher's corpulent torso, drawing a gout of blood.

[Disarm: 16 vs. 6 = Success vs. Crit fail]

[OOC: are there extra Crit fail consequences for the butcher?]

The second attack is a forceful downwards parry that easily bats the second knife from the Butcher's grasp.
DM
GM, 947 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 14:50
  • msg #121

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 120):

A loud BANG and a chorus of confused shouts echoes down the hallway, perhaps from one of the other rooms or even another floor.  The Butcher does not seem to acknowledge this one way or another.

~~ Round 2 ~~
Zuriel (already went this round)
Boreas
The Butcher (Damage: 21)
Keef
Maeve
Lyriel
This message was last edited by the GM at 15:04, Mon 03 Feb 2014.
Boreas Highwind
player, 604 posts
Eye for an Eye
Mon 3 Feb 2014
at 15:17
  • msg #122

Re: The Game: Chapter 07

Boreas dashes into the room, firing a bolt at the butcher.  He ducks at the last moment, however, and the green energy splashes harmlessly against the far wall.

[Ranged Touch 11]
DM
GM, 948 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 15:36
  • msg #123

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 122):

Having an entire knife block handy, the butcher calmly reaches for another serrated slicer and lunges toward Keef.

[Attack: 18]

The blow connects, dealing a surprising amount of damage due to the bulk behind the blow.

[Damage: 7]

He grins in triumph, revealing oddly sharp teeth.
This message was last edited by the GM at 15:36, Mon 03 Feb 2014.
Keef
player, 485 posts
Hero in training
Mon 3 Feb 2014
at 15:51
  • msg #124

Re: The Game: Chapter 07

In reply to DM (msg # 123):

Keef reels from the blow.  His helmet slips over his eyes and he spins ineffectively with his sword out.  The Butcher dodges easily (Attack 5) and Zuriel is forced to duck and weave to avoid being hit himself.

[Private to GM: Flametongue's ability is a Ranged Touch Attack.  Is that made with the same attack mod as the sword or with my ranged attack level or my base attack ability?]
Maeve Hassan
player, 605 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 3 Feb 2014
at 16:09
  • msg #125

Re: The Game: Chapter 07

Maeve's next attack goes wild.  Happily, the second one lands true and hits with a satisfying meaty sound.

[Attack 1: 10]

[Attack 2: 14]

[Damage: 15]

The only thing you'll be eating is dirt, Butcher!
This message was last edited by the player at 17:24, Mon 03 Feb 2014.
Lyriel Vesper
player, 291 posts
To Heal is Divine
House Vesper
Mon 3 Feb 2014
at 18:06
  • msg #126

Re: The Game: Chapter 07

Lyriel holds back from the melee, rather unsure why it's taking her companions so long to dispatch such an untrained and deranged foe.

[Delay for the Butcher's move]
Zuriel Silendril
player, 839 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 18:20
  • msg #127

Re: The Game: Chapter 07

Zuriel launches another flurry of blows at the butcher, giving up on the futility of disarming a man with a knife block. The first attack takes a chunk out of his shoulder, and the other connects with his stomach but does little other than grazing some excess fat.

[Attacks: 30, 13]

[Damage: 6]
DM
GM, 950 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 18:21
  • msg #128

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 127):

In reply to Zuriel Silendril (msg # 120):

The muffled thumps, bumps, and assorted commotion continues unabated from somewhere outside the room, but the Butcher continues to be as oblivious to this as the P.A.R.T.Y. seems to be.

~~ Round 3 ~~
Zuriel (already went this round)
Boreas
The Butcher (Damage: 42)
Keef (Damage: 7)
Maeve
Lyriel (holding from Round 2)
This message was last edited by the GM at 18:22, Mon 03 Feb 2014.
Boreas Highwind
player, 605 posts
Eye for an Eye
Mon 3 Feb 2014
at 18:29
  • msg #129

Re: The Game: Chapter 07

Boreas skirts the edge of the room and, seeing an opening, fires a bolt of crackling green energy between Maeve and Zuriel.

[Ranged Touch 23]

It strikes the butcher in the head, sending him spinning before crumpling in a lifeless heap.

[Damage 19]
Zuriel Silendril
player, 840 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 18:35
  • msg #130

Re: The Game: Chapter 07

As soon as the butcher hits the floor, Zuriel is out in the hallway to determine the cause of the commotion.

[OOC: As soon as combat ends and we aren't turn restricted]
DM
GM, 951 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 19:10
  • msg #131

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 130):

The Butcher gurgles and falls still, a creep smile still etched across his features.  The disgusting spit continues to bubble and spew retched odors over the fireplace, but the danger has passed.

~~ End Combat ~~

Zuriel immediately rushes out of the room, only to encounter a strange man pulling the southwestern door shut with a jaunty click.

The man is heavily tattooed and well-equipped for a prisoner, wearing a traveling pack and carrying all manner of other items that seem meticulously organized about his person. He glances over at the advancing paladin and smiles in a non-aggressive manner.
Maeve Hassan
player, 606 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 3 Feb 2014
at 19:14
  • msg #132

Re: The Game: Chapter 07

In reply to DM (msg # 131):

Maeve is out the door just behind Zuriel, not wanting to waste the benefit of her friends' spells by standing idly by.  She sees Zuriel nearing the strange fellow and waves her mace threateningly, the effect helped somewhat by the fact that it now has clotted hair and blood covering it.

Stand down, stranger, or I swear I will attack!
Zuriel Silendril
player, 841 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 19:19
  • msg #133

Re: The Game: Chapter 07

Zuriel holds, regarding the stranger suspiciously. "Identify yourself, sir. You've picked a terrible place for a stroll."
Sazed
NPC, 4 posts
Arcane Shaman
Renegade of the Order
Mon 3 Feb 2014
at 19:53
  • msg #134

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 133):

Common tongue? Where one group may have been an outlier, this second instance of that almost forgotten dialect would seem to confirm my initial suspicions.

Aeryis. I'm finally home.


Standing before you is a heavily tattooed man with a tall and slender frame (6'1 175- He's a wisp of a thing). A long black trenchcoat covers his frame ably, but of what you can see in terms of skin and body is covered in some sort of tattoo.

What the tattoos are or mean, you cannot say, but you would swear the color and shape seem to shift subtly across spectrums and the man's body as he stands in the hallway, suggesting an arcane fluidity that none but Keef are qualified to conceptualize or comprehend.

His head shaved bald, and his pupils an unusual white, a surprisingly easy and genuine smile crosses the man's heavily tattooed face. Though his age is unknown to all of you, it's quite clear from the lines on his face (those not done in ink) and his general demeanor that this is a well traveled, and well aged man.

Slinging his mace back on his shoulder in a sign of non-aggression, he takes a step forward, ties his coat (though not before exposing to the keen eyed a full breastplate underneath) and stops to greet the two armored emissaries.

"Who I am is largely irrelevant.

At least in the larger, cosmic sense of things. And even then, I guess it really depends who you ask.

Alas, who I am, is, I am sure, entirely relevant to all of you. And let me just say, I love that you asked me to stop and for some identification instead of getting all stabby. Love that. Obviously  talking to the good guys.

..Although (glancing toward the bloody mess of the butcher) your friend on the floor may feel differently.

Actually, my friends in the room back that way felt differently as well. But they were more of the 'disembowel first, ask questions later' kind of friends. Not the kind you want following you around, am I right?

Right. Back to me. And back to you. You! All of you. So so..unexpectedly human! It's just been a day of excitement, and regrettable consistency. I finally escape from the lava prisons outside of Incendiar City thanks to a rogue elemental, only to stumble into another four walled tomb of oppression- but no matter! There are no Ogre Taskmasters to be seen here, and I don't smell ANY burnt flesh. While, I do smell some burnt flesh, but not elemental singed burnt flesh. Just not hot off in here for that kind of smell. And let me tell you, it's a pretty distinct smell, to say nothing of the taste.

So I'm counting my blessings is what I'm doing, and I'm thanking the Gods above that you've let me talk this long without immediately striking me down.


[Sense Motive 26 (Natural 20)]

My name is Sazed. And depending on how you answer this next question, I could be the very best or very worst thing to ever happen to you.

In case you hadn't noticed, we seem to be in a very volatile situation, and while I've already expressed my own displeasure with being confined, I have no intention of leaving this place until order has been restored to the prison and control returned to the wardens.

Now, are you the sort who follow a hapless stranger around an Imperial Prison trying to quell a riot, or are you the sort who have more questions than you do  sense of adventure? Personally, I'm leaning toward adventure, and I hope you are too, because the guards are being overrun, and we have precious little time left to save the lives of the few good people trapped in here along with the riff raff.

..Wait. ..You're not here for me, are you?

How could they be? I've only just arrived. Still. One can never be too clever when combating the order..
"
This message was last edited by the player at 20:00, Mon 03 Feb 2014.
Boreas Highwind
player, 606 posts
Eye for an Eye
Mon 3 Feb 2014
at 20:00
  • msg #135

Re: The Game: Chapter 07

Boreas steps out halfway through Sazed's diatribe, watching patiently as the strange man punctuates every exclamation with a dramatic waving of his arms.

...Well met.  We happen to be here specifically to shut down the prison riot, so it seems our paths align.  We welcome the help, but be warned.  The last time we met a 'friendly' stranger, things didn't turn out so well for either of us.  But I have a feeling they'll turn out differently this time.  So let's take care of this.
Maeve Hassan
player, 607 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 3 Feb 2014
at 20:03
  • msg #136

Re: The Game: Chapter 07

Who?. . . .  .what?. . . . . . . .huh?  are Maeve's primary thoughts upon completion of the stranger's long-winded introduction.  A couple of things seem clear though: 1) he means them no harm and 2) he means action.

Both things suit her just fine.

Well met, Sazed.  I'm sure we can talk more later, but for now let's mop up this mess.  Maeve begins striding away about halfway through her sentence.
Sazed
NPC, 5 posts
Arcane Shaman
Renegade of the Order
Mon 3 Feb 2014
at 20:09
  • msg #137

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 136):

Brilliant! I much prefer working with people than working alone. And both are significantly preferable to working against people. Hate having to do that.

Focus. Prison riot.

It's your show ladies and gentlemen, where would you like me in the marching order?


Sazed bows and gestures grandiosely with his hand toward the next room

"Lead on"
Zuriel Silendril
player, 842 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 20:09
  • msg #138

Re: The Game: Chapter 07

Zuriel blinks at the sudden stranger's animated verbosity. Ignoring the obviously incorrect 'unexpectedly human' human comment for the time being, the paladin considers his words, sizing him up before nodding, accepting his overtures as genuine.

[Sense Motive: 25]

"I...well met Sazed. Much as I'd love to stay and chat, you mentioned innocent people being caught up in the riff raff, which concerns me greatly. I don't think the Wardens here care too much if the innocents are suppressed along with the guilty, as long is order is restored. Which means we don't have much time if we want to resolve this with a minimum of bloodshed. So my answer to your question must be uncharacteristically brief."

He considers the stranger a moment before flashing him a dazzling and genuinely warm smile. "Adventure - and specifically the intent to do good for people along the way - is the entire reason we're here. So let's get a move on!"

The paladin strides off with Maeve, opening whichever door is next.
This message was last edited by the player at 20:13, Mon 03 Feb 2014.
Keef
player, 487 posts
Hero in training
Mon 3 Feb 2014
at 20:19
  • msg #139

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 138):

Keef stares at the tattooed man while the others speak with him, cocking his head first to one side then the other.  With one finger he traces some of the tattoos in the air curiously.

When Zuriel starts moving Keef hefts his sword and hurries to keep up.

Chubbs, some small distance back from the P.A.R.T.Y. regards Sazed with beady eyes.  It's not that he's seen many people like Sazed, but that he's seen far more impressive people.
DM
GM, 953 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 20:24
  • msg #140

Re: The Game: Chapter 07

In reply to Keef (msg # 139):

Zuriel swings open the northwestern door, which appears to be some sort of common room. It contains a cold fireplace, a large table upon which playing cards have been strewn, and a number of chairs.

Three prisoners lay face-down in pools of blood, quite dead, and there is nothing alive to be seen.
Zuriel Silendril
player, 843 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 20:26
  • msg #141

Re: The Game: Chapter 07

"Nothing we can do for them. Next room."

What is going on here?
Sazed
NPC, 6 posts
Arcane Shaman
Renegade of the Order
Mon 3 Feb 2014
at 20:29
  • msg #142

Re: The Game: Chapter 07

I am loving you big shiny ..Paladin I'm guessing. We'll work on a nickname until we do proper introductions. Big shiny it is for now.

The next room should be secured. I hit the 2 prisoners in there with a little bit of good sense after they were nowhere near as congenial in their salutations as you were.


Sazed chuckles to himself, remembering full well the scene of unconscious prisoners he has covered in books of law and religion. Libraries always make for the best armories.

Sazed takes note as the young squire runs by, assessing the staff and obvious signs of magic about him, including the apathetic toad.


He carries the gift, yet he seems not to know who I am. Have to keep a close eye on that one, as he may need even more protection from than the Order than I do.

Lyriel Vesper
player, 292 posts
To Heal is Divine
House Vesper
Mon 3 Feb 2014
at 20:33
  • msg #143

Re: The Game: Chapter 07

Lyriel, for her part, reacts little to to the surprising appearance of the tattooed stranger other than to raise her hand in greeting and shrug the cowl a bit closer around her features. Her green eyes peer out of the shadows of her cloak.

He seems sincere enough, and Zuriel seems to think he means well...but it would be foolish to let our guards down.

Her hands raise to her hood again involuntarily, triple checking to make sure her messy hair was completely concealed. It simply wouldn't do for first impressions to be sullied by muck.
DM
GM, 955 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 20:33
  • msg #144

Re: The Game: Chapter 07

In reply to Sazed (msg # 142):

Ignoring the room Sazed indicated -- at least, for the present -- Zuriel opens the southeastern door.

This room is much like the previous one, a common room with cards, tables, and chairs. It contains four dead prisoners, face-down and bloody, and a fifth person who is very much alive.

She is a middle-aged woman with short, curly hair, and she is crouched over one of the bodies with her eyes opened wide.  She does not react to your entrance at all, and indeed appears mostly catatonic.  Only her uniform, which matches those of the other prisoners you've encountered, gives her away as a prisoner.
This message was last edited by the GM at 20:35, Mon 03 Feb 2014.
Zuriel Silendril
player, 844 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 20:38
  • msg #145

Re: The Game: Chapter 07

"Of course, introductions! I apologize for my rudeness, Sazed. In my surprise I must have forgotten my manners. I am Zuriel Siléndril, and as you correctly guessed, I am a Paladin of Tassada. Though you can continue to call me big shiny if you must," he says with a laugh as he opens the fourth door on the hall. His smile fades as he regards the scene before him.

Despite seeing a prisoner crouched over four dead bodies, something gives him pause, keeping him from immediately attacking. "She's not evil..."

He approaches her slowly, cautious. "Excuse me...miss?"
This message was last edited by the player at 20:38, Mon 03 Feb 2014.
DM
GM, 956 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 20:39
  • msg #146

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 145):

The woman doesn't blink, but mouths the same words over and over again at irregular intervals as she quakes in the corner.

"It's h-h-here... it's h-here..."
Sazed
NPC, 7 posts
Arcane Shaman
Renegade of the Order
Mon 3 Feb 2014
at 20:41
  • msg #147

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 145):

She's clearly in shock.

Miss? Miss?

There's a big, shiny handsome man who would love to talk to you and understand what happened, but before we can do that, we need to know if you are hurt.

Can you tell us if you're hurt?

Give me a curse from the nine hells any day over matters of the head and heart.

Zuriel Silendril
player, 845 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 20:43
  • msg #148

Re: The Game: Chapter 07

Zuriel's voice is low and calm, and he speaks soothingly as he approaches her. "Who is here? What has happened? It's okay, we're here to help." He extends a hand to the prisoner.

[Diplomacy: 31]

This isn't a simple prison riot. Something very wrong has happened here.
This message was last edited by the player at 20:43, Mon 03 Feb 2014.
DM
GM, 957 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 20:59
  • msg #149

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 148):

The woman does not appear to be capable of saying more, merely mouthing inaudible words and quivering.
Zuriel Silendril
player, 846 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 21:08
  • msg #150

Re: The Game: Chapter 07

"Can we restrain her? She's obviously not trying to escape. She's probably more a danger to herself than others at this point."

He pauses. "Actually, let's just take her outside. The Captain's men can get her to the infirmary." He bends down to help the prisoner up with the intent of escorting her to the entrance.
This message was last edited by the player at 21:14, Mon 03 Feb 2014.
Boreas Highwind
player, 607 posts
Eye for an Eye
Mon 3 Feb 2014
at 21:21
  • msg #151

Re: The Game: Chapter 07

Are you sure they will?  He seemed to want to exterminate everyone in here.
Zuriel Silendril
player, 847 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 21:22
  • msg #152

Re: The Game: Chapter 07

Zuriel narrows his eyes. "He won't exterminate a helpless woman. She wasn't engaged in the act of escaping when we found her..."
Sazed
NPC, 8 posts
Arcane Shaman
Renegade of the Order
Mon 3 Feb 2014
at 21:23
  • msg #153

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 150):

I'm very interested in who or what this "It" is. It's not everyday an it kills 4 people and leaves the 5th one in audible shock.

..Well not everyday here, anyway.

If you don't mind asking new friends, what is it that brings you to this prison? Surely, your arrival here cannot be coincidence to the prison break. Mine however, surely is.


(listening to Boreas)

Do you perhaps have a healer amongst you? Perhaps we could stabilize her wounds and place her back in her cell? Surely the guards won't be murdering subdued and caged prisoners.. right?
Boreas Highwind
player, 608 posts
Eye for an Eye
Mon 3 Feb 2014
at 21:35
  • msg #154

Re: The Game: Chapter 07

In reply to Sazed (msg # 153):

That's a job for Lyriel here.  And he did say that they would leave any prisoners still in their cells alone.  Though I'm not sure how I feel about leaving her in here.
Zuriel Silendril
player, 848 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 21:37
  • msg #155

Re: The Game: Chapter 07

Zuriel shakes his head. "No good. There aren't any cells on this level, and with the Captain in the doorway no way get her to one without him seeing. Best plan is to just take her to him and tell the truth."

His amber eyes flicker a moment. "We just simply won't let him execute her."

The paladin stands up, helping the woman to her feet, and turns to regard Sazed. "Actually, our presence here is more or less coincidence as well. I was here on unrelated business, stumbling into what appeared to be a prison break. I offered our services to help subdue it."

The paladin shrugs. "This has the look of something else though. Not a prison riot...more like mass delirium."
Lyriel Vesper
player, 293 posts
To Heal is Divine
House Vesper
Mon 3 Feb 2014
at 21:38
  • msg #156

Re: The Game: Chapter 07

Lyriel gazes at the prisoner intently. She isn't injured. At least, not physically. There's nothing I can do for her here. I think it's best to get her out as quickly as we can and keep moving to get to the bottom of this.
Maeve Hassan
player, 608 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 3 Feb 2014
at 21:39
  • msg #157

Re: The Game: Chapter 07

Maeve twitches restlessly, Keef and Lyriel's magic swirling through her and bolstering her.

I'd rather not leave her in a cell, but we can't very well take her with us while we clean out the rest of this place. And I'm afraid that needs to be our priority now.
This message was last edited by the player at 21:40, Mon 03 Feb 2014.
Boreas Highwind
player, 609 posts
Eye for an Eye
Mon 3 Feb 2014
at 21:46
  • msg #158

Re: The Game: Chapter 07

Agreed.  The magic affecting us won't last long.  We should take advantage of it while it is functioning.
Zuriel Silendril
player, 849 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 21:56
  • msg #159

Re: The Game: Chapter 07

"Right, I'm literally just taking her up the hall. Won't be but a moment."

He hefts the dazed prisoner and makes for the entranceway.
DM
GM, 958 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 22:02
  • msg #160

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 159):

Captain Rhys's enormous, armored frame blocks the doorway entirely.

"Where do you think you're taking this prisoner?"
Zuriel Silendril
player, 850 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 22:05
  • msg #161

Re: The Game: Chapter 07

"She needs medical attention, Captain. We didn't find her in the act of escaping or acting aggressive. On the contrary, she seems scared out of her mind. Something strange is going on here. Some of the prisoners are going insane. Hopefully this one here can tell us more about what's going on. If you could have one of your Wardens take her, we can continue handling the real threats in this building."
This message was last edited by the player at 22:06, Mon 03 Feb 2014.
DM
GM, 959 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 22:06
  • msg #162

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 161):

Rhys's expression is as stoic as it is unreadable.

"Sure."

He allows the woman to be left with him, after which you turn to continue your work.
This message was last edited by the GM at 22:07, Mon 03 Feb 2014.
Zuriel Silendril
player, 851 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 22:09
  • msg #163

Re: The Game: Chapter 07

Zuriel continues to explore the building with the party. "Up?"
Maeve Hassan
player, 609 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 3 Feb 2014
at 22:11
  • msg #164

Re: The Game: Chapter 07

Maeve nods.  Up.

The P.A.R.T.Y plus Sazed, presumably, continues up.
Sazed
NPC, 9 posts
Arcane Shaman
Renegade of the Order
Mon 3 Feb 2014
at 22:17
  • msg #165

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 164):

Up! Always better than down.
DM
GM, 960 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 22:24
  • msg #166

Re: The Game: Chapter 07

In reply to Sazed (msg # 165):

The P.A.R.T.Y. rushes up the first flight of stairs, where they are greeted to a standard cell block.  The entire space is devoted to tiny cells, all concealed behind stone walls and iron doors.  Each door comes equipped with eye-level bars and a sliding panel to allow guards to peer within, but all of these are slid shut.

There is screaming, babbling, shouting, pounding, and other such sounds coming from most of the cells -- indeed, it would be difficult to identify one from which something like that wasn't happening.

The stairs end here, though another flight of stairs leading upward can be found on the other side of the hall.

I recommend consulting the map to make better sense of your surroundings: https://docs.google.com/spread...;usp=drive_web#gid=5
This message was last edited by the GM at 22:26, Mon 03 Feb 2014.
Maeve Hassan
player, 610 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 3 Feb 2014
at 22:30
  • msg #167

Re: The Game: Chapter 07

Maeve moves down the length of the hall toward the next stairwell at a quick jog, partially because there doesn't seem to be anything they can do to assist the prisoners, partially because the noise is truly disturbing. She pauses at bottom of the stairs at the far end of the hall to see if the rest of the P.A.R.T.Y is following.
Zuriel Silendril
player, 852 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 22:34
  • msg #168

Re: The Game: Chapter 07

Zuriel takes a moment to check to ensure each of the doors is actually locked before proceeding upwards again.

"We don't want any surprises sneaking around behind us."
This message was last edited by the player at 22:35, Mon 03 Feb 2014.
DM
GM, 962 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 22:43
  • msg #169

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 168):

Zuriel swings open the only unlocked cell door -- the most southwestern one -- and glances inside.

The cell is sturdily constructed of stone, with a three-inch window built into the western wall near the ceiling, further protected by two thick iron bars.  The cell itself contains a wooden kitchen-style chair, a bucket of excrement, a filthy pile of straw, and a single prisoner.

He appears to be an young man of about 20 summers, with a grizzled beard and disheveled appearance to suggests he's spent more than a few weeks behind bars.  He has a glazed expression in his eyes, and rocks silently back and forth on his (non-rocking) chair.
Sazed
NPC, 10 posts
Arcane Shaman
Renegade of the Order
Mon 3 Feb 2014
at 22:44
  • msg #170

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 168):

No surprises? Where's the fun in that!

So, Zuriel, where is it we're heading for? Did the Warden give you any information on  where the riot broke out, who might be in charge, or what sort of weaponry might be at their disposal? Did anyone unusual come to the prison today who might be involved or of note?

Think tactically lad, because if you're not a fan of surprises behind you, you're really not going to enjoy surprises in front of you.

This message was last edited by the player at 22:45, Mon 03 Feb 2014.
Zuriel Silendril
player, 853 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 22:47
  • msg #171

Re: The Game: Chapter 07

The paladin responds to Sazed before opening the door. "Surprises are fine, unless they are of the pointy improvised knife-in-the-kidney variety. Those I'm less fond of. And no, the Captain said little of what caused the riot, only that some rogue mages were involved. Maybe that's why the Twilight Order was here?" Zuriel shrugs. "At any rate, I have no idea what to expect, so we should be ready for anything."

Zuriel opens the door and looks at the prisoner with surprise. "What's going on here? How did your door get unlocked?"
DM
GM, 963 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 22:52
  • msg #172

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 171):

"Locks and keys and birds and bees," the prisoner says, jumping up onto his chair and rending his ragged shirt suddenly before going utterly still, tensing and listening to the stillness.  "Can't you hear their song?"

[Private to Boreas Highwind; Keef; Lyriel Vesper: This man appears to be under an enchantment.]
This message was last edited by the GM at 22:59, Mon 03 Feb 2014.
Zuriel Silendril
player, 854 posts
Flamebringer
House Silendril
Mon 3 Feb 2014
at 23:03
  • msg #173

Re: The Game: Chapter 07

Zuriel looks unblinkingly into the eyes of madness before backing away slowly. "Oookay, why don't you just relax here and...rock back and forth a bit more." He closes the door quietly and locks it before making to join Maeve and head upwards.

"All I know, Sazed, is that something very strange is going on here. And I mean to find out what."
Sazed
NPC, 11 posts
Arcane Shaman
Renegade of the Order
Mon 3 Feb 2014
at 23:07
  • msg #174

Re: The Game: Chapter 07

In reply to DM (msg # 172):

Did you say Twilight Order?

Ugh, I never have any luck! We'll cross that bridge when we get there, but suffice to say if the Order is here, and I'm here, this prison riot is anything but random.

It's never coincidence when the Order is involved.

DM
GM, 966 posts
Narrator
Destroyer of Worlds
Mon 3 Feb 2014
at 23:11
  • msg #175

Re: The Game: Chapter 07

In reply to Sazed (msg # 174):

The third floor is much like the second, except instead of individual stone cells and iron doors, there are four larger group prison cells with the traditional iron bars facing the hallway on either side.  Each pair of two rooms on the north and south walls are separated by what appears to be a wall of solid stone.

All four gate-like doors are ajar, for all the good it seems to have done the prisoners.  There are a good dozen men and women strewn about, all of them splattered with blood and cold to the touch -- dead.

Reference: https://docs.google.com/spread...;usp=drive_web#gid=6
This message was last edited by the GM at 23:13, Mon 03 Feb 2014.
Keef
player, 488 posts
Hero in training
Tue 4 Feb 2014
at 01:09
  • msg #176

Re: The Game: Chapter 07

In reply to DM (msg # 175):

Locks and keys, find ye none, for we are here as one... that man isn't mad... well, maybe he his, but he's ALSO enchanted...
This message was last edited by the GM at 03:04, Tue 04 Feb 2014.
Sazed
NPC, 12 posts
Arcane Shaman
Renegade of the Order
Tue 4 Feb 2014
at 01:40
  • msg #177

Re: The Game: Chapter 07

In reply to Keef (msg # 176):

[Spellcraft 27]

Enchantment? Of course it's an enchantment! That's brilliant lad. It would explain the sudden onset violence from the prisoners, well, that's relative, but more violent than usual.

And it coincides perfectly with the arrival of the Order.

Nothing is ever a coincidence. We should prepare the worst. If your young friend is right, there's some powerful magic afoot.

..Is he usually right about such things?

Zuriel Silendril
player, 855 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 01:54
  • msg #178

Re: The Game: Chapter 07

Zuriel looks at Keef curiously. "Keef has good instincts, when he makes them known through his...enthusiasm. If he says enchantment is involved, I'll believe it."

The paladin turns back to Sazed. "You keep coming back to the Order. They...wouldn't do something like this. I don't know why they were here but, they protect the populace from the criminally inclined and magically gifted. Their leader, Valerie, mentioned something about wanting to install anti-magic cells. Could it be that in this case, it truly is a coincidence?"

The paladin surveys the destruction, troubled. Aunt Annalíena would never condone anything of this nature...Sazed must be mistaken.
Lyriel Vesper
player, 294 posts
To Heal is Divine
House Vesper
Tue 4 Feb 2014
at 01:59
  • msg #179

Re: The Game: Chapter 07

Lyriel, paying attention to Keef with the rest of the party, realizes that the boy is hurt. Oh goodness, Keef! You're bleeding. Come here. I'm so sorry I didn't notice earlier, shame on me!

She descends on the boy, tsking, with a hand outstretched, surrounded by a nimbus of emerald energy. [Cure Light Wounds > Keef = healed to full]

As the energy washes over the young mage, healing his wounds, she smiles. He's so young, but he's doing so well...he'll be a proper hero yet. If only we could get him away from that accursed staff...

She frowns, then brushes away a smudge of dirt from his face. There we are. All better!
Maeve Hassan
player, 611 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 4 Feb 2014
at 02:06
  • msg #180

Re: The Game: Chapter 07

Maeve listens to the talk about "the Order" with a baffled expression.  You keep mentioning this Twilight Order.  I've heard of them, but. . .I'm not entirely sure as to their purpose.  She gives a brief "Magic: not really my area" shrug.

You can enlighten me while we walk.  I don't think that there's anything left for us to see here.

[OOC: If the Order is common knowledge, you can fill me in OOC and I'll edit this accordingly.]
This message was last edited by the player at 02:07, Tue 04 Feb 2014.
Lyriel Vesper
player, 295 posts
To Heal is Divine
House Vesper
Tue 4 Feb 2014
at 02:13
  • msg #181

Re: The Game: Chapter 07

Lyriel speaks up. The Twilight Order is a guild of mages, wizards, and sorcerers. They are involved in a lot of things. She shrugs. I was actually enrolled in their Academy for a time, before my family called me to serve the Church in my brother's stead. The cleric's gaze grows distant for a moment before she snaps back to reality.

They are also responsible, at least in the Empire, for policing rogue wizards. Most criminals with magic ability serve their imprisonment in one of the Order's anti-magic holding cells.
Boreas Highwind
player, 610 posts
Eye for an Eye
Tue 4 Feb 2014
at 02:20
  • msg #182

Re: The Game: Chapter 07

Well if this is some kind of enchantment - and it looks like it is to me - and it coincides with the arrival of the Order, is it possible they arrived to deal with whatever was causing it?

Still, Sazed, you're right.  It does seem rather suspicious.


Boreas follows the group.

I wonder if our new friend can help us relieve Keef of the staff.  If we can trust him enough to tell him about it, that is.
Zuriel Silendril
player, 856 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 02:21
  • msg #183

Re: The Game: Chapter 07

Zuriel lets out a brief chuckle in response to Lyriel. "That can sometimes be a sticking point, actually. The Order doesn't always get along well with more mundane law enforcement. We've seen that today with the Wardens. They also butt heads with the Flame over jurisdiction rather frequently."

The paladin reflects back on the many, many family dinners in his childhood marred by bitter arguments between his aunt and his father about the role of the Flame and the Order in society, sparked by one current event of contention or another.

"That may possibly be due to our tendency to solve the problem of evil casters by repeatedly smiting them until they resemble reddish magical smears. The Order tends to take a more rehabilitating approach."

The image of Cassie's face floats to the front of his mind.

"In that regard I would tend to agree with them. We paladins can be...hasty when it comes to sorcery. Particularly necromancy. Though in *that* case, I feel...direct...intervention is almost always necessary."

Simon...
This message was last edited by the player at 02:27, Tue 04 Feb 2014.
Keef
player, 489 posts
Hero in training
Tue 4 Feb 2014
at 03:07
  • msg #184

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 183):

Keef straightens, allowing the power of Lyriel's blessings to flow over him.

Thank you... you're always protecting aren't you? Keef smiles at Lyriel as if he'd just realized something that had long eluded him.
Lyriel Vesper
player, 296 posts
To Heal is Divine
House Vesper
Tue 4 Feb 2014
at 03:26
  • msg #185

Re: The Game: Chapter 07

The priestess laughs warmly with Keef. Well, to be honest you haven't needed all that much protecting. It's that one who has caused me the most headache. She gestures at Zuriel. But we can all use a bit of help now and then. And that's what I'm here for.

The priestess' countenance grows wistful for a moment. If only that was the sole reason I was here...

I guess the only thing to do now is investigate the basement...
This message was last edited by the player at 03:27, Tue 04 Feb 2014.
DM
GM, 969 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 05:17
  • msg #186

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 185):

The P.A.R.T.Y. makes its way down to the basement, which seems to consist of only a single sub-ground floor.  Three closed doors greet you at the bottom of the staircase, one to the north, one to the south, and one to the west.  All are closed and locked.

When you pass the first floor, you notice Captain Rhys is still there, but the woman is not.
Zuriel Silendril
player, 858 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 05:20
  • msg #187

Re: The Game: Chapter 07

Zuriel takes the master key and opens the door to the west.
Sazed
NPC, 13 posts
Arcane Shaman
Renegade of the Order
Tue 4 Feb 2014
at 11:53
  • msg #188

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 187):

That's certainly the story the Order tells on this plane, but having personally spent a somewhat extended period of time in their anti-magic cells in Astria, I have a somewhat different perspective.

For the Order, policing renegade mages is just a cover for their real goals- controlling magic throughout the nine realms. In this regard, they are only as dangerous as you would consider any other ill intentioned religion with millennia of magical artifacts and knowledge at their disposal.

So, somewhat.

DM
GM, 970 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 13:51
  • msg #189

Re: The Game: Chapter 07

In reply to Sazed (msg # 188):

The western door opens to reveal what was clearly once a storage room.  Barrels and boxes marked with symbols for food, medical supplies, clothing, soap, and other such goods line the walls, but more interesting by far is the circle of runes that have been carved into the center of the floor.

[Private to Boreas Highwind; Keef; Lyriel Vesper; Sazed: These runes are consistant with those you'd find in a summoning circle.]

[Private to Zuriel Silendril: The area feels... unholy, somehow.  As if the room itself has been tainted by an evil presence.]
Maeve Hassan
player, 613 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 4 Feb 2014
at 14:03
  • msg #190

Re: The Game: Chapter 07

The captain needs to be made aware of this, Maeve says, unable to make hide nor hair of the runes.  Sazed, Keef: are these a standard warding spell used to contain prisoners or is it something more sinister?

Maeve looks around to see if there is any sort of parchment and writing utensil that they can use to copy down the runes.

We should check those other doors as well.
Zuriel Silendril
player, 859 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 14:04
  • msg #191

Re: The Game: Chapter 07

Zuriel frowns, disturbed by Sazed's words. He makes to respond as they enter the basement, but the feeling of wrongness deepens exponentially as he crosses the threshold of the western chamber. He shudders, peering suspiciously at the inscribed circle of runes.

"Something foul has transpired here. Is this...is this a summoning circle?"
Lyriel Vesper
player, 297 posts
To Heal is Divine
House Vesper
Tue 4 Feb 2014
at 14:17
  • msg #192

Re: The Game: Chapter 07

Lyriel blinks in surprise at Zuriel's guess. Actually, yes. That's exactly what they look like. Good eye, Zuriel. I'm impressed, normally you paladins don't know the first thing about the nature of magic. Just the nature of hitting things. She smiles to take the sting out of the jibe.
Zuriel Silendril
player, 860 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 14:30
  • msg #193

Re: The Game: Chapter 07

Zuriel's frown deepens, and the sense of unease prevents him from feeling any elation at Lyriel's praise. "I'd save your accolades about not hitting things, Lyriel. Whatever came through this portal was decidedly evil." He shudders. "I can feel it. Lets...move on. There are two more rooms here we haven't examined."

Zuriel turns to the northern room, unlocking it.
DM
GM, 971 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 14:33
  • msg #194

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 193):

The northern room seems to be a more specific supply chamber, this one stocked with manacles, chains, gags, billy clubs, and restraints. Three men are crumpled on the floor here, bound together by several sets of iron.  None of these people are wearing prison uniforms.

As you approach, one of the three stirs, coughing weakly but unable to stand or indeed even look in your direction.
Zuriel Silendril
player, 861 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 15:08
  • msg #195

Re: The Game: Chapter 07

Zuriel rushes over, palm glowing whitely as he channels healing energy into the injured man.

[Lay on Hands]

"Sh, it's okay. You're safe. What is going on here?"
Maeve Hassan
player, 614 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 4 Feb 2014
at 15:10
  • msg #196

Re: The Game: Chapter 07

Maeve shudders at the scene in front of her.  The men are in as good of hands as any with Lyriel and Zuriel, so she moves to take the master key from Zuriel.

Let me check out this last door, and then I'll go and fetch Captain Rhys.  He needs to know what's going on here and these men need help.

Assuming Zuriel obliges, Maeve goes to open the last door on the basement level.
DM
GM, 973 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 15:31
  • msg #197

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 196):

The Northern Room

The man coughs, but is unable to stand properly due to the weight of the other two men bound to him.  These others are, sadly, beyond your ability to heal, but the first man slowly seems to be recovering himself.

"It was... it was horrible," he whispers, looking up at the paladin with fear in his eyes.  "I didn't think such things were real.  It's like... a thing from your nightmares. The wailing, the screaming..."

The Southern Room

It's hard to see much in this room, as it is entirely sheathed in smoke and flame.  The heat alone is palpable from outside the door -- you can't imagine how hot it must be within the room itself.  Opening the door causes the smoke to billow into the basement, swirling swiftly into the western and northern rooms as well as filtering up the staircase.
This message was last edited by the GM at 15:36, Tue 04 Feb 2014.
Zuriel Silendril
player, 862 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 15:36
  • msg #198

Re: The Game: Chapter 07

Zuriel's heart begins to pound in his chest, accompanying a surge of adrenaline, though he doesn't know why precisely. "Tell me...what did you see?"

A growing sense of dread builds in the pit of Zuriel's stomach.
Maeve Hassan
player, 615 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 4 Feb 2014
at 15:38
  • msg #199

Re: The Game: Chapter 07

Maeve quickly closes the door and heads back to where her companions are still crouched around the injured man.

Fire.  It's nothing but fire in there.  If there's anything else, I can't make it out.
DM
GM, 974 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 15:43
  • msg #200

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 198):

"It was enormous -- taller than any two men put together -- and had to weigh thousands of pounds.  Its dark skin mirrored the blackness of midnight, except for its angry purple eyes, which glowed like the midday sun."

The man shivers at the thought of it.

"We... we rushed into the basement after locking the prisoners back in their cells after the jailbreak.  Heard a sound, we thought.  And we were right!  One of those hells-cursed rogue mages was standing in the supply room."

He shudders again.

"He had... he had a cocksure grin on his face we couldn't wait to wipe off his ugly mug, but then the ground.  The runes.  There was a bright light, and then that horrible creature... that visage..."

The man pauses for a violent fit of coughing, then continues.

"The creature spoke some angry words at the mage, who barked angry words right back.  The thing laughed, twitched, and... the mage was... suppressed, as the Captain likes to say.  Then the world went crazy, maddening laughter and echoes all around.  Wailing and clatter erupted throughout the cell blocks -- like everyone lost their minds.  The runes flickered again, and it was... it was gone."

The man tugs at his manacles, noticing them for the first time, and holds them up toward you imploringly.

"I don't remember how I ended up here.  Can you help me up?"

He pauses, straining to see the fire Maeve mentioned from down the hall, and coughs as the smoke filters in.

"The... the record room!  Put those out!"
This message was last edited by the GM at 15:45, Tue 04 Feb 2014.
Zuriel Silendril
player, 863 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 15:54
  • msg #201

Re: The Game: Chapter 07

Zuriel's amber eyes widen as he listens to the guard's description. It...can't be.

He rushes over to Maeve, trying to see what he can do to put the fires out.

[OOC, fight the fires if I can, try to extract records if not. If neither of those are possible, just unlock the guard.]
Boreas Highwind
player, 611 posts
Eye for an Eye
Tue 4 Feb 2014
at 15:56
  • msg #202

Re: The Game: Chapter 07

Boreas stares at the state of the guards, aghast.  As he raises his manacled hands, Boreas responds: Steel yourself, this will be jarring.

Chwalu haearn!

[OOC]Assuming the guards voluntarily fail their will saves.  Also assuming we don't get a weird sense motive from Zuriel or someone.[/OOC]

The manacles shake and burst into fragments, clattering to the floor.  The guards are dazed and angry for a moment before realizing their freedom.
Maeve Hassan
player, 616 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 4 Feb 2014
at 16:16
  • msg #203

Re: The Game: Chapter 07

Maeve helps Zuriel firefight to the best of her ability and with whatever useful resources they can scrounge up from the storage room.  When the fire is either extinguished/given up as a lost cause, she goes upstairs to find and report to Captain Rhys.
DM
GM, 975 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 16:38
  • msg #204

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 203):

The Northern Room

Freed, the healed man rises to his feet (once the dazed feeling passes).

"Th...thank you."

The other men to whom he was shackled, however, do not move at all.

The Southern Room

The flames are beyond your ability to fight without magic or a bucket line, and anything within must be thoroughly incinerated by now.  Filled with compassion about this tragic situation, Maeve shrugs unapologetically and heads upstairs.

Upstairs

Captain Rhys listens to Maeve's report with rapt interest, nodding here and there as the details are presented.

"That explains a lot," he frowns.  "The question, then, is this: Where did it go, and if it's still here, how do we kill it?"
This message was last edited by the GM at 16:39, Tue 04 Feb 2014.
Zuriel Silendril
player, 864 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 16:46
  • msg #205

Re: The Game: Chapter 07

"To the former, I don't know. As for the latter, I have some ideas."

Zuriel turns to the rescued guard. "The language the mage and the creature spoke, did it sound anything like this?"

The paladin issues a string of harsh, guttural syllables that makes one's hair stand on end. "ήταν αυτοί που μιλούν αυτή τη γλώσσα?"

[Private to DM, Sazed: In Infernal: 'Were they speaking this language?']
This message was last edited by the player at 23:49, Tue 04 Feb 2014.
DM
GM, 976 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 16:51
  • msg #206

Re: The Game: Chapter 07

"I... I don't know," the guard says, surprised by the harshness of the syllables.  "Maybe?"

He shrugs helplessly, causing Rhys to grunt in frustration.

"Why do I smell smoke?"
This message was last edited by the GM at 17:24, Tue 04 Feb 2014.
Maeve Hassan
player, 617 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 4 Feb 2014
at 17:10
  • msg #207

Re: The Game: Chapter 07

Fire in the records room, Sir, Maeve says.  We tried to put out the blaze but it was already burning hotly by the time we made it down to the basement level.  There was nothing to be done.

It was, however, thankfully contained to that one room.  Which suggests to me that someone has a keen interest in having some sort of documentation destroyed.
Zuriel Silendril
player, 865 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 17:18
  • msg #208

Re: The Game: Chapter 07

"Well, first things first. Let's make sure the blaze is suppressed. These walls are stone, we should be able to just shut the door and let it burn itself out. I assume you had backup records?"
DM
GM, 977 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 17:23
  • msg #209

Re: The Game: Chapter 07

Rhys swears and turns to bark at someone out of sight.

"Fetch the fire brigade, quickly!"

He stomps out of the doorway a few steps, at which point a deafening crash drowns out all other senses.  The cause of this commotion becomes obvious the moment you rush out of the building: the shields around the other three buildings have faded, and the structures themselves have been reduced to rubble.

Standing in their place are three flaming craters, from which a series of nightmarish figures emerges.

The group consists of the following, who exit the crater in the order listed:

quote:
Two red-skinned humanoids, each of which stands about six feet tall and looks to weigh more than 200 pounds.  They are each equipped with a wicked-looking sawtoothed glaive, and sport strangely stylish beards composed of coarse hairs that flicker like tongues of flame.

Two female humanoids, each of whom stands about six feet tall and looks to weigh nearly 150 pounds.  They look oddly alluring, despite the hatred spewing from their eyes, and appear to be armed with both bows and longswords -- the former of which are drawn and ready.

Two human males with distinctly elven features, dressed entirely in robes and wielding sturdy wooden staves.  One has long blonde hair affixed in a ponytail, while the other has shortly cropped black hair that's been gelled into "fashionable" spikes.

[Private to Zuriel Silendril: Every single one registers as evil.]

[Private to Boreas Highwind: All six appear to be protected by a layer of abjuration auras.]

[Private to Sazed: You recognize the bearded men as Barbazu and the comely women as Erinyes, all of which hail from the Nine Hells.  You know little about them beyond that and the fact that they're an ill-tempered, unfriendly lot.  The elves appear to be native to this plane, but it's hard to be sure.]

"The building stands," the blonde-haired mage states flatly once he gets within earshot of the P.A.R.T.Y.  "What did you do to Kedron?  Release him, or things could get ugly."

"Oh yes," Captain Rhys glowers, reaching for the heavy falchion at his side and signaling to the archers lining the walls.  "It certainly could."

[Crossroads]
This message was last edited by the GM at 17:36, Tue 04 Feb 2014.
Sazed
NPC, 14 posts
Arcane Shaman
Renegade of the Order
Tue 4 Feb 2014
at 17:32
  • msg #210

Re: The Game: Chapter 07

Barbazu and Erinyes, here in Aeryis? This prison has certainly become a hotspot for interplanar travel today.

Tell me foul beasts, what business does the nine hells have at this imperial prison, and who is this Kedron you seek?

And to be clear, you've assisted in the pillaging of an entire prison and destruction of 3 buildings. I'm not an expert, but I certainly think such wanton disregard for life qualifies as "ugly", but I'm willing to admit my analysis is inherently subjective.


(turning toward the party in a subdued tone)

"These are not the kind of people you invite over for dinner. We should be prepared to battle. The nine hells is not known for its negotiating prowess".
Zuriel Silendril
player, 866 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 17:37
  • msg #211

Re: The Game: Chapter 07

At the appearance of the red skinned creatures, Zuriel staggers backwards as if pummeled by a wave. His eyes burn with the evil aura as if gazing into acidic fumes. and he closes them, blinking back tears. A low, primal hiss emanates from his throat, and when he opens his eyes, they are burning white pits.

He levels his sword at the nearest devil, for that is what these creatures surely are. He speaks, and as he does so his tone is deep and ringing, echoing as unfamiliar words peal forth with the clarity of silver bells.

כך מופיע האויב העתיק. היכונו, שדים הרעים, כדי להטיל בחזרה לתהום הבוערת וממשם אתם זחלו.

Shahara rears and whinnies, nostrils flaring. The paladin mounts the charger, preparing to do battle. The very air hums with expectation as the paladin gazes down with eyes of light at the darkness. White energy crackles around Shahara, and golden barding armory her, burnished scale mail the same molten color as the mare's eyes.

[Casting Golden Barding]

[Private to DM, Sazed: Translation: Thus appears the ancient foe. Prepare, foul demons, to be cast back into the smouldering abyss from whence ye crawled.]
This message was last edited by the player at 23:49, Tue 04 Feb 2014.
Maeve Hassan
player, 618 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 4 Feb 2014
at 17:41
  • msg #212

Re: The Game: Chapter 07

Maeve takes a defensive stance next to Captain Rhys, the pair standing slightly behind Zuriel, who is (literally) blazing with righteous fury.  She switches to the magic black mace and is poised to fight if the situation goes south, which seems really quite likely.

Of all the days to get the guisarme enchanted, had to be this one.

Ready when you are, Captain.
This message was last edited by the player at 17:44, Tue 04 Feb 2014.
Boreas Highwind
player, 612 posts
Eye for an Eye
Tue 4 Feb 2014
at 17:41
  • msg #213

Re: The Game: Chapter 07

Boreas palms the submission sphere, emerald eye blazing.

It sounds like you're looking to fight, Zuriel.  Those devils are summoned, so aim for the mages.
This message was last edited by the player at 17:43, Tue 04 Feb 2014.
Keef
player, 490 posts
Hero in training
Tue 4 Feb 2014
at 18:00
  • msg #214

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 213):

Keef steps up beside Maeve and the Captain, Flametongue held at the ready.  Though he seems unsure of what is going on, he's not in one bit unsure about protecting his companions, no matter who the threat may be.

The mages first?
Lyriel Vesper
player, 298 posts
To Heal is Divine
House Vesper
Tue 4 Feb 2014
at 18:32
  • msg #215

Re: The Game: Chapter 07

Lyriel's eyes widen in horror as she watches the nightmarish creatures crawl from the ruins of the collapsed buildings. Devils? Here?!

Even more shocking, somehow, was Zuriel's response. Lyriel draws back slightly, unnerved as the paladin's eyes glow pure white. Never before had she seen a paladin react to evil so...viscerally. What...what is this?!

She doesn't have time to consider the paladin's reaction long, however, as the hellspawn begin to approach threateningly. She quickly incants a few words under her breath.

[Casting Magic Circle Against Evil: Target Self]

Emerald runes glow around the clerics feet, and a wind whips up as the spell sends a surge of energy cascading around her. The wind blasts Lyriel's hood back, and she stands ready to confront the hellish threat, entirely heedless now of the state of her hair.
Zuriel Silendril
player, 867 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 18:40
  • msg #216

Re: The Game: Chapter 07

Shahara tosses her head and somehow manages to neigh menacingly.

These must be the Ancient Foe...

Zuriel nods, turning his blazing gaze on the nearest devil. "We are prepared." Even though he speaks in the common tongue, the paladin's voice remains distorted, oddly deep and accompanied by a sonorous echoing ring.
Lyriel Vesper
player, 299 posts
To Heal is Divine
House Vesper
Tue 4 Feb 2014
at 19:30
  • msg #217

Re: The Game: Chapter 07

Lyriel takes a half-step back from Zuriel, a bit frightened by his voice and visage. The emerald circle that surrounds her at a distance of about ten feet follows her, shimmering. Zuriel this isn't a joking matter, stop it. You're...you're scaring me. He makes no response, focused entirely on the evil confronting them. This isn't...this type of thing doesn't happen.

The priestess takes another look at Zuriel and shivers.

Knight-Captain Edrahil, what are you not telling your son?

She twists her signet ring nervously. [Casting Barkskin]
This message was last edited by the player at 19:35, Tue 04 Feb 2014.
DM
GM, 978 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 19:52
  • msg #218

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 216):

The blonde-haired mage takes an involuntary step backward at the rather colorful reaction his words seem to have had.

"Right then. I think we can assume Kedron is dead."

The black-haired mage nods with a scowl.

"Shall we?"

The various devils ready themselves, tensing for the command they know to be coming.  The blonde-haired mage obliges them, "להרוג את כולם"

[Private to Sazed; Zuriel Silendril: Infernal tongue: "Kill them all."]

They break into wicked grins and advance.

~~ Disposition ~~
The Barbazu stand 40 feet (one move action) from the P.A.R.T.Y., but the Erinyes stand 10 feet behind them, and the mages 10 feet back from the Erinyes.  This puts both the mages and the Erinyes out of range of a normal move action (exception: the mounted Zuriel).

There are at least a dozen crossbowmen lining the prison walls, looking down at the situation with a mixture of fear and devotion to their duty.

~~ Ongoing Effects ~~
Lyriel's Circle of Protection Against Evil (CoPAE) grants each member of the P.A.R.T.Y. (along with Shahara and Rhys) +2 AC vs Evil, +2 Saves vs Evil, immunity to possession, and a temporary ward against bodily contact by summoned creatures.  If you attack such a creature or attempt to make bodily contact with such a creature, that creature is no longer affected by the ward.

In addition, nongood summoned creatures cannot approach the area within 10 feet of where Lyriel stood when she cast the spell until it fades (unless they make a spell resistance check).

~~ Initiative ~~
Erinyes
Blonde-Haired Mage
Boreas
Keef
Lyriel
Barbazu
Black-Haired Mage
Sazed
Maeve
Captain Rhys
Zuriel
Imperial Crossbowmen

***

The battle is first joined by the lovely-yet-deadly Erinyes, who stretch their raven-black wings to take flight like a pair of terrible angels.  One appears to have elected the mounted paladin sheathed in righteous indignation as her primary concern -- and who could blame her? -- while the other's attention is drawn toward the mass of archers.

Though their bows are in their hands, they appear to have other tactics in mind, using their off-hand not to draw an arrow, but to summon a greasy mass of darkness to engulf their enemies.

[Casting: Unholy Blight]

A putrid blast of solid darkness erupts from the ground at Zuriel's feet, splattering the entire P.A.R.T.Y. with agonizing pain.

[Will Save -- Zuriel (15), Lyriel (23), Shahara (25), Keef (19), Maeve (11), Boreas (23), Sazed (24), Rhys (18)]

[Damage (Maeve, Rhys): 20]
[Damage (Lyriel, Keef, Boreas, Sazed): 10]
[Sickened 1: Zuriel, Maeve, Rhys]


quote:
Sickened characters take a -2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.


The blast is unpleasant for everyone, but for Zuriel, it feels as though he has discovered a new threshold of pain.  Part of his very soul screams out as the energy sears him from head to foot, much more severely than when Simon's spell affected him just a short week ago.  His celestial steed fares similarly poorly.

[Damage (Zuriel): 39]
[Damage (Shahara): 19]

The second she-devil performs the same action, though at a different set of targets.

[Casting: Unholy Blight]

The second blast targets those gathered on the walls, instead, and in doing so, she utterly annihilates a noticeable swathe of Imperial crossbowmen.  The energy boils over their ranks indiscriminately, leaving them in shambles.

The blonde-haired mage laughs maniacally at the destruction and pain, raising a palm toward the parapets and uttering words of power.

[Casting: Flaming Sphere]

An orb of flame crashes into the wall and climbs upward, plowing into the rapidly scrambling archers as they scream for mercy from the gods who have abandoned them.

"Run, dogs!" the mage cackles.  "For all the good it'll do you."
This message was last edited by the GM at 20:15, Tue 04 Feb 2014.
Boreas Highwind
player, 613 posts
Eye for an Eye
Tue 4 Feb 2014
at 20:05
  • msg #219

Re: The Game: Chapter 07

Boreas skirts around Lyriel, careful to stay within the circle of runes.

He lets the Submission Sphere fly, striking the black-haired mage in the chest as the bands wrap his feet and mouth.  He falls to the ground, writhing.

Something grabs a hold of you tightly.  Flow like a harpoon daily and nightly.

[Ranged Touch 20]
This message was last edited by the player at 20:05, Tue 04 Feb 2014.
Keef
player, 491 posts
Hero in training
Tue 4 Feb 2014
at 20:18
  • msg #220

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 219):

...and we shall protect our own...

Keef stands tall, doing his best to shrug off the pain of the dispersing blackness though it clearly pained him greatly.

He lowers his sword for a second and flicks a small red ball of energy from outstretched fingers.  This flits quickly and silently past his companions, past the monstrous Barbazu.

Between these demons and the mages, it stops for a split second, vibrating and crackling with pent-up energy before suddenly exploding into a violent burst of red and purple energy.  The nova expands to engulf both the mages and the Barbazu.

The demons ignore the flames, but they don't seem to agree with the mages very well (17 damage each).

[Private to GM: Fireball.  Mages failed reflex, didn't roll it for demons since they are immune to fire.]
This message was last edited by the player at 20:21, Tue 04 Feb 2014.
Lyriel Vesper
player, 300 posts
To Heal is Divine
House Vesper
Tue 4 Feb 2014
at 20:41
  • msg #221

Re: The Game: Chapter 07

Lyriel's heart stops, and she utters a shriek of horror as she sees Zuriel buckle under the magical onslaught. She rushes to his side, heedless of the battle raging around her. Emerald energy whirls around her hands, and she channels it into the paladin, attempting to keep him upright.

[Summon Monster III > Cure Serious Wounds: 22]

She looks up at him, close to panic but relieved to see him alive. It's just like with Simon, why is all of this evil magic affecting him so strongly?!

Sazed, what *was* that?!
DM
GM, 979 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 20:59
  • msg #222

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 221):

The black-haired mage, still smouldering from the fireball that was unceremoniously lobbed his way, struggles uselessly against his bonds, unable to make much headway against their iron grip.

[Escape Artist: 16 (fail)]

He uses his free arms gesture at the nearby devil, but with his mouth gagged, he is unable to issue them any countermanding orders.

And that suits the battle-hungry devils just fine.

They look at each other for a moment, then charge toward the P.A.R.T.Y. with vigor.  Lyriel's shimmering barrier prevents one of them from advancing within ten feet of the P.A.R.T.Y., shooting up a shower of emerald sparks that stops one barbazu in his tracks.  He contents himself by pacing angrily 10 feet or so from the barrier, debating how to proceed.

The second devil, however, plows right through the barrier and attempts to skewer Lyriel at the edge of his weapon's range.

[Attack: 19]

The sawtoothed glaive clanks angrily against the cleric's armor, dealing no damage.
This message was last edited by the GM at 21:40, Tue 04 Feb 2014.
Sazed
NPC, 15 posts
Arcane Shaman
Renegade of the Order
Tue 4 Feb 2014
at 22:41
  • msg #223

Re: The Game: Chapter 07

In reply to DM (msg # 222):

That was, in my qualified estimation, a very pissed off lady devil who obviously does not look good in white. It warms my soul to know you accurately identified none of that- it just speaks well of your strength of character.

Take heart friends. There's something these devils and defilers did not consider prior to engaging us in this ill advised endeavor of hostility.

(Sazed pauses and draws his heavy mace. The mace, previously hidden beneath the coat, is ornately assembled and bears a striking resemblance to something resembling an orc skull at its head, but more square. A pulsing flame twists inside the obsidian hilt, giving the appearance of a stream of lava.)

I've got friends.

And while I may be rubbish sometimes, I'm a force to be reckoned with when I've got a few friends by my side.


Sazed rolls what whites of his eyes are visible back into his head, drawing his hands into himself and mumbling some sort of incantation.

Fleet of feet, brave of heart, to you unnatural haste I do impart.

Sazed bursts with energy, manifesting as a swirling green breeze which quickly extends itself to both Zuriel and Maeve, similarly surrounding them.

[Private to DM; Maeve Hassan; Zuriel Silendril: You are affected by the spell haste for the next 7 rounds. You also receive DR 5/Magic for one round.]

Sazed's eyes revert to their normal state, a clear focus on his face.

"I've not yet begun to fight!!"
This message was last edited by the player at 22:50, Tue 04 Feb 2014.
Maeve Hassan
player, 620 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 4 Feb 2014
at 22:50
  • msg #224

Re: The Game: Chapter 07

Maeve marches up to the prone mage with grim intent. . . and her swing goes wild yet again.

[Attack 12]

If looks could kill though, the mage would be dead many times over.
DM
GM, 980 posts
Narrator
Destroyer of Worlds
Tue 4 Feb 2014
at 23:00
  • msg #225

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 224):

Captain Rhys shifts his weight into an extremely... interesting position, one that carries his weapon, wielded two-handed, effortlessly into the nearby barbazu's exposed flesh, driving it deep.  He does, however, appear to be more exposed to counterattack than he should be.

[Attack: 22]
[Damage: 20 (after DR)]


He grunts in satisfaction, not the least bit surprised at the success of his tactic.
This message was last edited by the GM at 23:36, Tue 04 Feb 2014.
Zuriel Silendril
player, 869 posts
Flamebringer
House Silendril
Tue 4 Feb 2014
at 23:20
  • msg #226

Re: The Game: Chapter 07

Zuriel howls in pain and rage as the foul energy washes over him. He barely notices Lyriel's ministrations, focusing instead on the Barbazu standing before him. Letting out an echoing warcry, Zuriel and Shahara bear down on the devil in a furious whirlwind of righteous anger.

[Attacks: Devastating Smite, Smite, Standard = 22, 26, 26]

[Damage: 24, 16, 0]

[Attacks: 14, 27, 23]

[Damage: 4, 0]

Zuriel's eyes flash even more fearsomely as he deals three overwhelming blows to the devil, which screams in agony as the enraged paladin follows through. Holy light shines along the arc of the blade and through the devil's grievous wounds as Shahara likewise makes an attack, grinding the fiend under her hoof. With a red flash, the devil vanishes into a pile of sulfurous ash, leaving behind the whiff of brimstone.

"στην άβυσσο μαζί σας!" the paladin taunts in harsh ringing tones.

[Private to DM, Sazed: Infernal: To the Abyss with you!]

[OOC: Damage already accounting for DR where necessary.]
This message was last edited by the player at 23:59, Tue 04 Feb 2014.
DM
GM, 981 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 04:18
  • msg #227

Re: The Game: Chapter 07

The archers, thoroughly routed, still manage to get off a few pot shots at the winged devils, but the bolts do little good.

~~ Disposition ~~
The remaining barbazu stands 10 feet from the CoPAE, one move action from everyone in the P.A.R.T.Y.  The mages are 60 feet away from the P.A.R.T.Y. (two move actions), with the exception of Maeve, who is within 5 feet of the black-haired (Vanilla Iced) mage and within one move action of the blonde-haired mage.  Zuriel, who is mounted, could similarly reach the mages in one move action.  The pair of Erinyes are flying a good 50 feet in the air, roughly 50 lateral feet from the P.A.R.T.Y..

There are a handful of crossbowmen still lining the walls, but they are scattered, panicked, and (in some cases) actively on fire.

~~ Reminder: Ongoing Effects ~~
Lyriel's Circle of Protection Against Evil (CoPAE) grants each member of the P.A.R.T.Y. (along with Shahara and Rhys) +2 AC vs Evil, +2 Saves vs Evil, immunity to possession, and a temporary ward against bodily contact by summoned creatures.  If you attack such a creature or attempt to make bodily contact with such a creature, that creature is no longer affected by the ward.

In addition, nongood summoned creatures cannot approach the area within 10 feet of where Lyriel stood when she cast the spell until it fades (unless they make a spell resistance check).

~~ Initiative ~~
Erinyes
Blonde-Haired Mage (Damage: 17)
Boreas
Keef (Damage: 10)
Lyriel (Damage: 10)
Barbazu
Black-Haired Mage (Vanilla Iced, Damage: 17)
Sazed (Damage: 10)
Maeve (Damage: 20)
Captain Rhys (Damage: 20)
Zuriel (Damage: 17)
Shahara (Damage: 19)
Imperial Crossbowmen

***

The winged devils seem fixated on Zuriel, screaming at each other after he removes one of their allies from this plane of existence.

"שמיימי! כאן? להרוג אותו מהר, אחות!"

[Private to Sazed; Zuriel Silendril: A celestial?  Here? Kill it quickly, sister!]

The first draws back her bow to fire three arrows in lightning-fast succession.

[Rapid Shot: 33,22,25]

All three of the magically flaming arrows strike home, pelting Zuriel relentlessly.

[Damage: 9 + 2 fire, 11 + 2 fire, 11 + 1 fire = 35]

The paladin tries mightily to sustain the blows, but each shaft buries itself deeper into his reddening tabbard and through the tiny seams in his armor.  His endures the first, winces at the second, and goes limp by the third.  The valiant paladin sags in his saddle, wavers slightly, then crumples to the ground in an unmoving heap, blood streaming from his wounds. (-4 HP, bleeding out)

Seeing the primary target fall, the second devil takes aim at Maeve, who is standing closer to the mages than she'd like.

[Rapid Shot: 34,19,11]

Only one arrow is able to penetrate her staunch defenses, igniting as it strikes for additional damage.

[Damage: 11 + 1 fire = 12]

The blonde-haired mage flicks a finger, causing the flaming orb to continue its path through the remaining crossbowmen like a flaming steamroller from hell.

He then turns his attention toward Maeve, who appears to be ready to violently end the life of his companion.

[Casting: Lightning Bolt]

A flicker of sparks snaps into existence at his finger tips, and he points a finger at Maeve.  The warrior notices the sparks, however, and maneuvers to avoid the worst of the magic.

[Reflex: 19 (success)]
[Damage: 15]


The bolt continues for another 100 feet or so, blasting against the building the P.A.R.T.Y. recently explored with little effect.  The mage raises his voice and bellows in a harsh tone.

"Εδώ; Σκότωσε γρήγορα, αδερφή! לי!"

[Private to Sazed; Zuriel Silendril: The warrior! To me!]

The barbazu turns to nod his acknowledgement, but does not yet move.
This message was last edited by the GM at 15:57, Wed 05 Feb 2014.
Boreas Highwind
player, 616 posts
Eye for an Eye
Wed 5 Feb 2014
at 04:29
  • msg #228

Re: The Game: Chapter 07

Boreas swings around Lyriel, sidestepping his fallen comrade and firing a blast at the blond mage.  The emerald energy strikes him in the head, knocking him backwards.  He falls to the ground, lifeless.

[Ranged Touch 25]
[Damage 14]

As he moves, Boreas reaches inside his pouch and grabs his tanglefoot bag.
DM
GM, 982 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 04:41
  • msg #229

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 228):

A brief, faint burst of energy surrounds the barbazu and one of the erinyes as the blonde mage's life drains from his body, and they shake their heads as if to clear them.  At the same moment, the ball of flame mowing down the Imperial crossbowmen winks out of existence.
This message was last edited by the GM at 14:51, Wed 05 Feb 2014.
Keef
player, 495 posts
Hero in training
Wed 5 Feb 2014
at 14:08
  • msg #230

Re: The Game: Chapter 07

In reply to DM (msg # 229):

Keef steps quickly to one side and makes an almost rude gesture holding up four fingers of one hand.  From each a tiny prick of red light darts out around the Barbazu and arcs around toward Maeve.

They zoom around her features and coverge on the black-haired mage.  Each one bores into his body and sizzles (15 damage).  The man screams in pain and then collapses, dead.

[Private to GM: Magic missile]

Keef then pulls a glowing plump blueberry from his pocket and jams it unceremoniously into Zuriel's mouth (recover 3HP/round for 10 rounds)
DM
GM, 984 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 14:27
  • msg #231

Re: The Game: Chapter 07

In reply to Keef (msg # 230):

The remaining erinyes experiences the same brief flicker of energy that the others did when the first mage died, and shakes her head as if waking up from a daze.

The amazingly juicy blueberry goes to work immediately, stabilizing the paladin's wounds.

Zuriel is now at -1 hp, stabilized.  The healing part will "tick" on Zuriel's initiative until it has "ticked" 10 more times.
This message was last edited by the GM at 14:34, Wed 05 Feb 2014.
Lyriel Vesper
player, 301 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 15:40
  • msg #232

Re: The Game: Chapter 07

Zuriel! The priestess utters another cry as the paladin tumbles from his saddle to collapse in a heap on the ground, motionless. An icy shock numbs her as a ringing fills her ears and a bitter metallic taste coats the back of her tongue. The taste of fear. She watches as the Erinyes cackle and flit around after dispatching Zuriel, only turning their attention to Maeve after the paladin fell, despite the Eastern warrior's threatening stance over the mage.

She stands rooted to her spot in horror, barely registering the blur of action when Boreas and Keef finish off each of the remaining rogue spell casters in rapid succession. When Keef pops the berry into Zuriel's mouth and she sees the paladin begin to stir, Lyriel's surge of relief is killed nearly immediately as her eyes drift involuntarily upward at the impending threat of the Erinyes.

Oh Goddess, if he wakes up now...they'll kill him outright!

The cleric explodes into action, rushing over to the paladin, shoving both Keef and the panicking Shahara out of the way. The throws herself down onto the motionless Zuriel, attempting to cover as much of her upper body as she can with her slight frame. She closes her eyes, focusing her divine strength inward. Emerald energy begins to crackle around her as the air fills with raw divine power.

[Sacred Boost: Cure spells maximized]

Don't wake up yet don't wake up yet DO NOT MOVE

She prays to Tassada that if Zuriel comes to his senses in his weakened state he won't do anything stupid.

[Ready Action to keep Zuriel down if needed]

[Private to Zuriel Silendril: Ready action to kiss Zuriel to keep him from talking]
This message was last edited by the player at 17:44, Wed 05 Feb 2014.
DM
GM, 986 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 15:45
  • msg #233

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 232):

The barbazu strokes his beard absently, maneuvering his glaive upward to lean on it while he considers the spectacle before him.

""Έχω καλύτερα πράγματα να κάνω με το χρόνο μου. Ίσως το μεσημεριανό γεύμα..."

[Private to Sazed; Zuriel Silendril: I have better things to do with my time.  Maybe some lunch...]

With that he tips his weapon respectfully toward the erinyes in the sky, mutters arcane words beneath his breath, and vanishes in a blast of fire and sulfur.
This message was last edited by the GM at 15:56, Wed 05 Feb 2014.
Sazed
NPC, 19 posts
Arcane Shaman
Renegade of the Order
Wed 5 Feb 2014
at 16:35
  • msg #234

Re: The Game: Chapter 07

In reply to DM (msg # 233):

A fiery Sazed stands his hammer on the ground, clasps his palms together, and extends his hands skyward.

A twisting ray of light leaps from his hands

[Casting Ray of Clumsiness]

but misses its mark

[Ranged Touch 12]

Sazed affixes his hands back around his hammer.

Come down from there and fight!
This message was last edited by the player at 16:40, Wed 05 Feb 2014.
Maeve Hassan
player, 624 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 17:08
  • msg #235

Re: The Game: Chapter 07

Maeve quickly assesses the situation and realizes that any attempts on her part to try and harm the dread winged creatures idly hovering above them would almost certainly be futile, even if she did have her guisarme with her.

Badly hurt and unwilling to provoke further offensive action from the she-devils, Maeve lets her mace drop and opts not to attack.

Instead, she crouches next to the dark-haired mage's body and sets about quickly and efficiently looting the corpse.  Recalling the great care with which Boreas and Keef had confiscated Simon's belongings, Maeve is careful to don her gloves before handling any items she happens to find.  As she begins her search, she casts a worried eye up at the erinyes, hoping that they will disregard Sazed's taunt as beneath them and teleport away as well.  They certainly seem haughty enough to do so.

And they have really terrific hair as well.  Lyriel must be so jealous.

She spares another worried glance for Zuriel, who is beginning to show signs of life, and prays to any deity that might happen to be listening.

Zuriel, I know it's going to be very, very hard for you, but *please*: don't speak!
DM
GM, 987 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 17:13
  • msg #236

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 235):

Captain Rhys grunts, shouldering his currently useless falchion.

"Stop clumping up, and volley!" he commands, pointing at the erinyes in the hopes that some crossbowmen are still tuned into the situation.  "And someone check on the blasted fire brigade!"
This message was last edited by the GM at 17:21, Wed 05 Feb 2014.
Zuriel Silendril
player, 870 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 17:41
  • msg #237

Re: The Game: Chapter 07

Upon being unceremoniously stuffed into Zuriel's mouth, the berry immediately dissolved into a magical glow and begins slowly repairing the paladin's battered body. Zuriel stirs and his eyes slowly open, though they are once again their usual amber-gold. Looking up, he sees the world moving oddly slowly. Or at least, the part of the world he can see around Lyriel nearly smothering him. He looks up into her green eyes, extremely disoriented and confused, and very much in pain. He coughs weakly, and makes to speak. "Wha?"

[Lyriel's readied action executes]

Before he can speak, however, Lyriel kisses him fiercely, pressing her lips tightly against his and preventing him from saying anything at all.

His eyes widen in shock before closing again as she leans into the embrace, and suddenly the pain of his wounds are a very distant sensation indeed.
This message was last edited by the player at 17:42, Wed 05 Feb 2014.
Maeve Hassan
player, 625 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 17:48
  • msg #238

Re: The Game: Chapter 07

Maeve's eyebrows shoot up as she watches the two Highborn, for lack of a better term, make out.

Finally.  Thank the gods.  It's certainly keeping him quiet.  Well played, Lyriel.  Well played.

Perhaps as a lingering effect of the erinyes' blight or possibly as a result of the scene unfolding in front of her, Maeve throws up in her mouth.  But just a little bit.
DM
GM, 988 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 17:50
  • msg #239

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 237):

The archers and crossbowmen scramble around, doing nothing of interest beyond tending to the wounded and trying to take cover from the horrible devils.

~~ Round 3 ~~
Erinyes
Blonde-Haired Mage (Dead)
Boreas
Keef (Damage: 10)
Lyriel (Damage: 10)
Black-Haired Mage (Vanilla Iced, Dead)
Sazed (Damage: 10)
Maeve (Damage: 47)
Captain Rhys (Damage: 20)
Zuriel (Damage: 46)
Shahara (Damage: 19)

The erinyses flit aimlessly above the walls, smiling at the devastation they have caused and the havoc that has been unleashed.

One chuckles, saying, "Έχουμε αρκετά στριμωγμένος μυρμήγκια. Ας δούμε αν υπάρχει κάτι πιο ενδιαφέρον να κάνουμε εδώ γύρω."

[Private to Sazed; Zuriel Silendril: We've squashed enough ants.  Let's see if there's anything more interesting to do around here.]

The other nods, and the pair fly off toward the north -- over the walls, away from the city, and (shortly) out of sight entirely.

~~ END COMBAT ~~

Captain Rhys springs into action, charging up the stairs toward the towers.

"MEDICS!" he bellows, sending the survivors scurrying in all directions.  "I need medics, the fire brigade, and a courier.  Now!"

Orders given, he stomps over to the central processing building -- the only structure yet untouched.

"We'll have to summon the Order back.  Damn them."
This message was last edited by the GM at 17:57, Wed 05 Feb 2014.
DM
GM, 990 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 17:55
  • msg #241

Re: The Game: Chapter 07

In reply to DM (msg # 240):

Maeve's search of the black-haired mage leaves her with little of value: a staff, a runic belt pouch, and an amulet.
Maeve Hassan
player, 626 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 17:57
  • msg #242

Re: The Game: Chapter 07

Maeve finishes looting the mage's corpse and looks up to see Zuriel and Lyriel still having not yet moved from their embrace on the ground.  Rolling her eyes, she stands up, wincing at the pain of her injuries and walks over to the pair.  When they still fail to take notice of her presence, she gently prods them with a foot.

Good to see you alive and well, Big Shiny, Maeve says, rather liking Sazed's new nickname for Zuriel.  You had us worried there for a while. When you're, ah, quite finished with what you're doing, we could all certainly use some of your healing magic.

Having embarrassed the pair to her liking, Maeve hands off the mage's possessions to Boreas so that he can determine whether any of them are magical.
This message was last edited by the player at 18:02, Wed 05 Feb 2014.
Boreas Highwind
player, 618 posts
Eye for an Eye
Wed 5 Feb 2014
at 18:01
  • msg #243

Re: The Game: Chapter 07

Boreas wipes the sweat from his brow, surveying the devastating scene.

It's a good thing those creatures left when they did...

He retrieves the Submission Sphere, then goes to search the other mage.

You had me worried there for a second, Shiny.
Sazed
NPC, 20 posts
Arcane Shaman
Renegade of the Order
Wed 5 Feb 2014
at 18:04
  • msg #244

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 242):

Aren't you all an exciting group of traveling companions?!

We've had a prison riot, infernal intercession, and a near death experience, to say nothing of that display of.. holy affection?

Is every day this much fun?

Lyriel Vesper
player, 302 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 18:04
  • msg #245

Re: The Game: Chapter 07

Lyriel holds the kiss longer than strictly necessary to keep the paladin from speaking. Upon hearing the Erinyes flap off, she sits back up, blushing furiously and attempting to look demure despite being currently straddling Zuriel. She closes her eyes, summoning every iota of strength and presses her hands against Zuriel's chest.

[Casting Maximized Cure Serious Wounds: 38]

The paladin is entirely sheathed in emerald energy tinged with lilac as divine healing surges into him. When the aura fades, his injuries are almost completely vanished. Lyriel, suddenly face to face with Shahara's molten gaze, stands up quickly, her face redder than Zuriel's ruined tabard.

Suddenly noticing everybody watching them, Lyriel turns quickly on her heels and rushes to the wall, hoping to provide aid to any crossbowmen left alive.

What *was* that that just happened? she muses to herself, shivering as she thinks of Zuriel's blazing white eyes and echoing voice. She tries pointedly to avoid thinking of anything else.
This message was last edited by the player at 18:06, Wed 05 Feb 2014.
Maeve Hassan
player, 627 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 18:06
  • msg #246

Re: The Game: Chapter 07

As Maeve hands the first mage's possessions to Boreas, she looks at him askance for a moment.

What in the hells was that about a harpoon?
Keef
player, 498 posts
Hero in training
Wed 5 Feb 2014
at 18:08
  • msg #247

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 243):

While the two elves are 'busy with healing magics', Chubbs hops over to them.  When they finally break off the kiss and Lyriel stands to leave, Chubbs raises one brow suggestively as if to say 'Do you take requests?'

When the devils leave, Keef dusts his hands and starts to wander about the prison yard, looking for something to do.
Boreas Highwind
player, 619 posts
Eye for an Eye
Wed 5 Feb 2014
at 18:10
  • msg #248

Re: The Game: Chapter 07

I'm not sure, must be something about the orb.  It just popped into my brain... like a poisonous mushroom.
Zuriel Silendril
player, 871 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 18:13
  • msg #249

Re: The Game: Chapter 07

Zuriel staggers to his feet, blinking. He looks around entirely bewildered at the devastation surrounding them.

"What...happened here?!" he splutters.

Shahara nuzzles his shoulder, nickering. Waves of relief flood across their mental bond.

You almost died. The devils filled you full of arrows...and you fell. I thought my heart was going to give out. The little colt and the priestess saved you...

The look Shahara gives the departing cleric is inscrutable. She shielded you from harm after you fell, with her own body... the mare continues, though her tone is as if she was merely thinking aloud. Zuriel feels her consternation and surprise.

"I was...what?! Devils? Shahara, what are you talking about?"

He looks around, alarmed, movements exaggerated in a blur from Sazed's magic. "WHAT is going on?"

Blurred images flash through his mind of fearsome fight and shadowy foes, but the memories are obscured, as if looking through a blinding white fog. The only things he remember clearly are coming to, injured, and then Lyriel's...ministrations. His face turns a deep scarlet.
This message was last edited by the player at 18:18, Wed 05 Feb 2014.
Sazed
NPC, 21 posts
Arcane Shaman
Renegade of the Order
Wed 5 Feb 2014
at 18:24
  • msg #250

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 249):

You were the unfortunate recipient who validated the age old axiom- Bad guys do NOT like good guys. In my educated Arcane estimation, the harpy things smote you with some flaming/unholy death arrows. You took it well!

To be totally honest, they were actually referring to you as a Celestial. Probably has something to do with all the planar language you were speaking and the surges of divine, white energy. Demons are keen on context clues, you know.

Divine energy is somewhat anathema to them, and they're prone to react somewhat viciously to those foolish enough to shine against their darkness.

..It's also entirely possible they are as fascinated with shiny objects


(Sazed tilts his mace toward Zuriel's armor)

as I am, but that seems somewhat unlikely. But you can never rule it out without empirical evidence. That's my motto. ..

My motto likely needs some work.

..As for the kissing and divine healing, well, I'll leave that to you kids to discuss further.

This message was last edited by the player at 18:25, Wed 05 Feb 2014.
Zuriel Silendril
player, 872 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 18:29
  • msg #251

Re: The Game: Chapter 07

Zuriel frowns. "I can't...remember. I think there was a battle but it's all hazy. What divine surges and planar languages were you talking about? I spoke Inf...I spoke to the guard in the jailhouse but I don't remember much past that."

Shahara looks at his remaining injuries with concern, but they seem to be closing themselves up as the powers of the berry run their course.

The last of the arrows falls out of his armor, and the paladins stoops to pick it up. The arrow is pure black, wicked and barbed. It feels wrong just holding it, and as he lets it go it disintegrates into black ash. I've never seen arrows like that before...
This message was last edited by the player at 18:31, Wed 05 Feb 2014.
Sazed
NPC, 22 posts
Arcane Shaman
Renegade of the Order
Wed 5 Feb 2014
at 18:38
  • msg #252

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 251):

The normal story for you Master Zuriel, as I would imagine.

Boy sees unspeakable evil. Boy summons horse to ride into battle against unspeakable evil. Boy taunts unspeakable evil in unspeakable tongues, and charges to smite them with unspeakable good. Boy is smote by unspeakable evil and almost dies, but gets the girl in the end.

It was all very classical in that regard, if you ask me.

Keef
player, 499 posts
Hero in training
Wed 5 Feb 2014
at 18:40
  • msg #253

Re: The Game: Chapter 07

In reply to Sazed (msg # 252):

It DOES sound like a good story, Zuriel, Keef agrees.  Sir greenheart got the girl... maiden.
Boreas Highwind
player, 620 posts
Eye for an Eye
Wed 5 Feb 2014
at 18:41
  • msg #254

Re: The Game: Chapter 07

In reply to Keef (msg # 253):

It's interesting trying to picture the exact shade of red that Lyriel would be right now if she weren't over there helping the archers.

He smirks and glances over at Maeve, struggling with her own wounds.

Of course, some of us could use a little help too...
Maeve Hassan
player, 628 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 18:47
  • msg #255

Re: The Game: Chapter 07

I'm fine, Maeve says, waving aside the concern although she neither looks nor feels fine.

She realizes then that, in all the excitement of the prison break, the appearance of the demons, and the subsequent battle, she has completely forgotten to introduce herself to Sazed.

I don't believe I've officially introduced myself, Sazed.  I am Maeve Hassan.  You'll forgive my manners, but, well. . . .we were all rather busy.

What about that fellow over there? she indicates toward the blond mage's corpse.  Anything of interest?
This message was last edited by the player at 18:48, Wed 05 Feb 2014.
Zuriel Silendril
player, 873 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 18:49
  • msg #256

Re: The Game: Chapter 07

Zuriel smiles wanly. "It certainly sounds like an exciting story. Strange that I don't remember any of it. Well...I remember the ending well enough." He coughs and looks away.

"If devils were here though, actually here...this is grave news. The Flame needs to know right away. First things first though, we need to get things under control here." He looks around, attempting to triage wounds. He notices several crossbowmen limp against the rampart, and rushes over to help.

"We need to focus on the dying first, Boreas. Once we have stabilized the critically wounded we can work on the others."
Sazed
NPC, 23 posts
Arcane Shaman
Renegade of the Order
Wed 5 Feb 2014
at 18:56
  • msg #257

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 256):

I'm also somewhat concerned about the role the Order plays in all this. Rogue mages? Summoning Infernals? My arrival here at the same time?

There's no such thing as coincidence. The universe is far too smart for that.

(turning aside to Maeve)

Well met young warrior. While we just met, I have a funny feeling we're going to get along swimmingly. I'm all about anyone, man or woman, who has the practicality to loot a corpse instead of lamenting a foe they can't reach.

..To say nothing of your intimidating battle prowess

Boreas Highwind
player, 621 posts
Eye for an Eye
Wed 5 Feb 2014
at 18:59
  • msg #258

Re: The Game: Chapter 07

I suppose I see your point.  And to follow Maeve's lead, Sazed.  I'm Boreas.  Good to have you on our side.

You may be right about the Order, too.  I'm not that familiar with them, but this does not look like an ordinary prison break.

DM
GM, 991 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 19:07
  • msg #259

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 258):

The blonde mage carries a similar runic belt pouch and amulet, but does not possess anything further of magical value.  He does, however, have 500 golden coins on his person.

There are roughly a dozen crossbowmen currently bleeding to death across the ramparts.  Twice that many are already dead, and only a scant few seem to be reasonably unscathed.  There is no sign that medics, a fire brigade, or a courier will be forthcoming in the near future.

Captain Rhys disappears inside the processing room.
This message was last edited by the GM at 19:08, Wed 05 Feb 2014.
Lyriel Vesper
player, 303 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 19:20
  • msg #260

Re: The Game: Chapter 07

Lyriel arrives at the top of the wall find a scene of utter carnage. She quickly identifies 10 crossbowmen barely alive but bleeding out. Tying her healer's apron on, she gets to work, staunching bleeding and tying off bleeding extremities. I'm rather glad I took the time to make this apron, but there's no way I can tend to all these injured...

A clinking sound approaches, and Lyriel looks up gratefully to find Zuriel arriving to help. The two of them set to work, Zuriel laying his hands on the fallen to heal them. They two work in silence, but for the groans of the injured.

After Lyriel is satisfied that the dying are stable, she grabs Zuriel and heads back down to the party.

She begins to channel healing into each of the injuries party.

[Casting heals: Keef = full, Sazed = full, Self = 2 damage remaining, Maeve = full, Shahara = full
This message was last edited by the player at 19:21, Wed 05 Feb 2014.
Zuriel Silendril
player, 874 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 19:27
  • msg #261

Re: The Game: Chapter 07

Interestingly, Shahara allows the cleric to approach without incident, and even whinnies gratefully at the cleric's healing magic. Zuriel reaches out a hand and gently heals the rest of Lyriel's injuries. [Lay on Hands: 2]

"Thank you," he says meaningfully. "You too, Keef. Shahara says I owe you both my life. I'll not forget it, nor, I think, will she."

He stretches, and follows Rhys into the main building, taking Lyriel with him by the hand. Shahara wanders over to Keef and nuzzles the boy's hair, nodding politely to Chubbs.

Once inside the building, Zuriel finds the Captain. "We have a lot to report, to both the Flame and the Order, it would seem. Devils on the loose...why exactly was the Order here in the first place, Captain?"
Lyriel Vesper
player, 304 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 19:29
  • msg #262

Re: The Game: Chapter 07

Here Captain, let me see to that. Lyriel gestures at Rhy's wounds. [Casting Maximized Cure Moderate Wounds: 28]

She sags somewhat, exhausts from the magnitude of energy channeled. Idly she takes the apron off and stows it in her pack. Her hair is a cause entirely forgotten.
Keef
player, 500 posts
Hero in training
Wed 5 Feb 2014
at 19:32
  • msg #263

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 260):

Keef steps up to Sazed as he passes on his way to the parapets.

I'm Keef, he says quietly, just Keef now, just Keef. I'm very curious about you.

Keef turns to leave, then pauses and turns and looks up into the tattood man's eyes.  His youthful voice lowers and darkens.  If you hurt mine own, I will protect them...

Keef then smiles and skips off to help Lyriel tend to the wounded, pausing to chat with Shahara and give her head a pat.  Keef does his best to help, then follows her to meet with Zuriel and Rhys.

Chubbs hops after Zuriel, regarding the captain with beady and untrusting eyes.
Maeve Hassan
player, 629 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 19:34
  • msg #264

Re: The Game: Chapter 07

Maeve smiles in relief as Lyriel's magic courses through her, healing the wounds sustained at the hands of the erinyes.  Said smile quickly fades away as she realizes that the fire is still burning merrily with no sign of anyone coming to stop it.

Maeve sticks two fingers in her mouth and lets out a shrill, piercing whistle--a useful trick she'd picked up some years before.

Every able-bodied person to me!  We need to contain this blaze before it gets out of hand.  Bring buckets, your helmets, I don't really care so long as it's watertight.  Step lively!
Boreas Highwind
player, 622 posts
Eye for an Eye
Wed 5 Feb 2014
at 19:43
  • msg #265

Re: The Game: Chapter 07

Boreas stows the mage's gear, except for the staff, which he hands to Lyriel, and the belt pouches, which he hands to Zuriel, and goes off to help Maeve fight the fires.

We'll sort this stuff out once the chaos is contained.
Keef
player, 502 posts
Hero in training
Wed 5 Feb 2014
at 19:44
  • msg #266

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 264):

Thanks Lyriel, you really saved us!  And Zuriel, that slash! Keef does his best recreation of the attack that felled a demon, nearly chopping into a stone wall.

And the way that.... what?  Keef responds to Maeve's call and sprints back toward the fire to help.
DM
GM, 993 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 19:54
  • msg #267

Re: The Game: Chapter 07

In reply to Keef (msg # 266):

The Processing Room

Captain Rhys cracks the faintest hint of a smile as Lyriel restores him to perfect health, then nods to the cleric and paladin in turn.

"Thank you.  This would have gone worse if not for you lot."

He sighs, leaning heavily on a nearby desk.

"Order was here because I arrested three mages for causing trouble in the streets.  The Inquisitor objects to holding mages in ordinary cells, and came in person to tell me as much.  She won't be happy to hear they're dead."

He scratches his chin for a moment, then sighs.

"Still.  She mighta been right.  Since we're rebuilding the prison complex anyway, it makes sense to install a cell or two now.  Would have taken a lot of work and a lot of money before today, and all for no good reason."

Rhys glances at the destroyed buildings through a nearby window.

"We have one now."

Cell Block B

Maeve quickly organizes what soldiers she can into a makeshift bucket brigade, pumping the prison's main water pump furiously as water is passed in buckets, helmets, cups, boots, and other objects down a line of willing hands eager to extinguish the blaze.

It takes some doing, but the job is completed well before the fire brigade arrives -- with a handful of medics following close behind. All involved shower the P.A.R.T.Y. with gratitude for their help, and seem eager to repair, rebuild, and move on.
Boreas Highwind
player, 623 posts
Eye for an Eye
Wed 5 Feb 2014
at 20:02
  • msg #268

Re: The Game: Chapter 07

Boreas, a little winded but none the worse for wear, gathers with the PARTY once the work is complete.

I'm beginning to see what you mean, Sazed.  It's convenient how circumstances work out... the Order wanted magical cells built, and now it's happening.  Those mages would not have been outfitted with magical equipment like this...

He spreads out the loot gained from the casters.

...if they were prisoners with no outside help.  Rhys!  Do you recognize either of those two mages that we were fighting?  Were they inmates?
Lyriel Vesper
player, 305 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 20:09
  • msg #269

Re: The Game: Chapter 07

Lyriel speaks up. There has certainly been a great deal of excitement in this region of late. Perhaps we should summon the Order and the Flame? There's the matter that originally brought us as well...we kind of have a body to turn over to the authorities. The Priest of Darilen in our report, I preserved his remains for the Church to question.
Sazed
NPC, 24 posts
Arcane Shaman
Renegade of the Order
Wed 5 Feb 2014
at 20:59
  • msg #270

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 269):

The Order is subtle and sly, as you have intimated Boreas. While their stated mission on this plane is to control the population of renegade mages and support the varying kingdoms in their quests to do  so, their unstated purposes are somewhat less altruistic.


Sazed pauses, clearly remembering many things unpleasant as his face contorts to the thing closest to worry or sadness you have seen since he joined your ranks.

The Order, more formally known as the Twilight Order of Mages, is a guild, THE guild of mages across the planes and realms of Aeryis. They are ancient, they are wise, and they have a plan, which does not include people like myself, or
(nodding towards Keef), him.

The Order seeks to control and command magic, in all of its forms. It is their relentless pursuit from their spires high atop the realm that is the Astral Plane. People such as myself, who do not fall in line with the order, and their quest, or study magicks which they consider objectionable, quickly find themselves labeled as renegades and outlaws, left with no choice but run, to fight, or to rot in an anti magic cell.

And time in an anti-magic cell, to an Arcanist such as myself, is an eternity of death. The cells are not merely anti-magic, in fact, they are not anti magic at all. Rather, they are magic siphons. Across all the realms and planes of Aeryis, creatures are tossed into anti-magic cells for the protection of others, all the while the Order drains their magical force and repurposes it for their experiments and exploitations into the finer and more elegant points of magic.

The results of the experiments


(He says with a VERY knowing look in his eye)

Can be unpredictable, and have very unintended consequences.

If the Order is to return here, I must depart. I cannot abide putting you or these people in any more danger than I already have.

Boreas Highwind
player, 624 posts
Eye for an Eye
Wed 5 Feb 2014
at 21:13
  • msg #271

Re: The Game: Chapter 07

It seems that if we must call someone, it should be the Flame.  It seems prudent for us not to be here when they arrive, however.  We can leave the body with Rhys and the Wardens for delivery with one of Zuriel's trademark reports. Speaking of which, where is the body right now?  Zuriel, Lyriel?
DM
GM, 994 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 21:16
  • msg #272

Re: The Game: Chapter 07

In reply to Sazed (msg # 270):

Rhys's eyes narrow slightly at Sazed's speech.

"I'm not surprised to hear they benefit from all those magic cells, but I don't much care if they strip the criminals we imprison of their powers to do whatever magical malarkey they do in Astria.  It's the bother and the expense, and their nosing into our affairs, that I mind."

He clenches his hands into a fist for a moment.

"Still, I will need to summon them at some point soon.  If you'd rather not be here when I do so, I will be happy to wait until evening. It's the least we can do."

The Captain reaches into a file and withdraws a scrap of paper.  He jots a few notes onto it, then passes it to Zuriel.

"An Imperial writ of exemplary service.  I'm told these carry some weight when deciding promotions in Hae'driel.  You've certainly earned it."

To the others, he simply offers a handshake.

"Warden Jessep should have your report summarized shortly; leave the incriminating body with him at the courthouse, and I'll have the whole thing ready for a formal inquiry soon enough. The Flame will be contacted as well -- standard procedure in situations like these, but it must go through appropriate channels lest it ruffle some feathers. A courier must be dispatched to the capital, and then the Highborn ambassador will want to get involved... red tape, far as the eye can see."

He sighs, clasping his hands behind his back.

"Still, it will get done.  I wish I had more substantial rewards to offer, but I fear our budget cannot handle doling out proper rewards when the prison needs repairs so badly.  Go with my thanks, wherever your travels take you."
This message was last edited by the GM at 21:16, Wed 05 Feb 2014.
Lyriel Vesper
player, 306 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 21:17
  • msg #273

Re: The Game: Chapter 07

Back at the inn. He's loaded on the cart, should be a simple matter to bring him. Don't worry, I stopped him from decaying. She shrugs.
Maeve Hassan
player, 630 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 21:18
  • msg #274

Re: The Game: Chapter 07

After the fire has been quenched, Maeve remains in the cell block a little longer, making sure that all lingering flames have been doused, thanking her helpers for their assistance, and accepting the general adulation of the townspeople.  Seeing that Boreas and Keef have long since gone, Maeve heads to the meeting chamber as well.

Maeve catches Lyriel's eye as she enters and realizes that she must look a sight: clothing singed here and there, cheeks smeared with ash, hair coming unbound.  Lyriel doesn't look much better though, and the two women share a smile of resigned solidarity.  Truth be told though, most of the P.A.R.T.Y doesn't look especially becoming: Zuriel's tunic--which number is he on?--is hopelessly blood-stained and torn from arrows.  Oddly enough, Boreas looks the most presentable, and the thought causes Maeve to suppress a giggle.

She sobers up quickly as she listens to Sazed's account of the Order, wondering if they are truly as diabolical as their strange new friend makes them out to be.

I would be interested to meet other members of the Flame, she says, addressing Zuriel and Lyriel as the group takes their leave of Rhys for the time being.I get the impression that you aren't entirely typical representations of what they are usually like.  It's a shame we'll likely be gone by the time they get here.
This message was last edited by the player at 21:20, Wed 05 Feb 2014.
DM
GM, 995 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 21:23
  • msg #275

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 274):

The Captain frowns, remembering something.

"Wait," he says.  "Those devils, the ones with wings. Are they still around somewhere, causing trouble?"

Rhys swears, answering his own question mentally.

"Gods damn it!  I'll have the Flame mucking around my city for months."

He glances at Zuriel unapologetically.

"No offense, of course."
Boreas Highwind
player, 625 posts
Eye for an Eye
Wed 5 Feb 2014
at 21:25
  • msg #276

Re: The Game: Chapter 07

Thank you, Rhys.  I hope you're able to get things back under control.  We have business here in the morning but can leave once it's concluded.  Can you wait until midday tomorrow to summon the Order?
DM
GM, 996 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 21:27
  • msg #277

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 276):

The Captain looks at Boreas for a moment, then nods almost imperceptibly.

"Come to think of it, I won't be able to spare the time to contact the Order until midday tomorrow. Quite a bit to do, with the prison in shambles and my men blown to bits.  They'll have to understand."
Boreas Highwind
player, 626 posts
Eye for an Eye
Wed 5 Feb 2014
at 21:31
  • msg #278

Re: The Game: Chapter 07

Boreas smiles.

I knew we would get along.  Good luck with everything, Captain.
Maeve Hassan
player, 631 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 21:35
  • msg #279

Re: The Game: Chapter 07

Maeve exchanges a salute and the usual military parting niceties, and promises Captain Rhys that she will give his best to the General when next she sees him.  Then she follows her companions outside.

Please don't take this the wrong way, but I would cheerfully murder any one of you to get the smell of smoke out of my hair.  Seeing Keef's eyes widen, she adds No Keef, not literally.
Zuriel Silendril
player, 875 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 21:36
  • msg #280

Re: The Game: Chapter 07

Zuriel chuckles, accepting the writ from Captain Rhys gratefully. "None taken, and thank you. It's been a pleasure working with you. If there are devils on the loose though...that's a major issue. We have means of reporting back directly to the Flame about that bit. Don't worry, it will be discreet and won't ruffle any feathers. Tassada knows the Flame can be difficult to deal with. If you could follow the standard channels for your full report, I would appreciate it."

He sighs, suddenly very weary. "I will bring the body by for your safe keeping. We will be here at least until tomorrow, at which point we will decide what to do. Boreas, does the hat have a charge? My father must know of the devils immediately."

Zuriel mounts Shahara and prepares to head back to the inn for another desperately needed bath.
This message was last edited by the player at 21:38, Wed 05 Feb 2014.
Lyriel Vesper
player, 307 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 21:49
  • msg #281

Re: The Game: Chapter 07

Lyriel frowns. We also ought to try to find Oliver and Rachel. I wonder where they've gone?

The cleric prepares to depart the prison compound. She pauses, stuck by a sudden thought. Sazed, if you don't have anywhere else to be, why don't you come with us until this mess has been sorted out?
This message was last edited by the player at 21:50, Wed 05 Feb 2014.
Maeve Hassan
player, 632 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 21:55
  • msg #282

Re: The Game: Chapter 07

Maeve finds Wes and Droopy. . . .III (?) outside the prison no worse for wear.  She too frowns contemplatively when Lyriel mentions their two young proteges.

I don't know.  I suppose they spent the day in the market, can't imagine where else they might have gone.  But we should keep and eye out for them on the way back.  After all, she adds roguishly, referring to the kiss,*you* have big exciting news for Rachel!

And in response to Lyriel's invitation to Sazed:

Oh yes, please do Sazed.  I'm sure you have all manner of exciting tales to share.
This message was last edited by the player at 21:57, Wed 05 Feb 2014.
Boreas Highwind
player, 627 posts
Eye for an Eye
Wed 5 Feb 2014
at 21:55
  • msg #283

Re: The Game: Chapter 07

Indeed.  If you're going our way, we'd be glad to have you, Sazed.  Zuriel, I used the charge this morning, so I'll keep the hat on and it should be ready tomorrow morning.  You can notify your father then.
Zuriel Silendril
player, 876 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 22:04
  • msg #284

Re: The Game: Chapter 07

Zuriel nods to Boreas before turning to Sazed. "Yes of course. The more the merrier, though I don't know exactly where it is we are headed. It was Ikuabai. Now..." he shrugs.

He pretends not to have heard Maeve's comment, looking at neither her nor Lyriel. He still had no idea how to feel about the matter.

Oddly enough, Shahara had nothing snide to add.

Trying to think of the most likely topic to get Maeve to change the subject, he asks, "Maeve, where is your guisarme?"
This message was last edited by the player at 22:12, Wed 05 Feb 2014.
Sazed
NPC, 25 posts
Arcane Shaman
Renegade of the Order
Wed 5 Feb 2014
at 22:16
  • msg #285

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 284):

Sazed looks taken aback at the generosity and trust of his new companions. It's clear this is a man who has spent a regrettable amount of his time alone and on the run.

"You've proven yourselves capable adventurers and pure of heart and intent in the battle today. I have been honest with you, and will continue to be so. I am a hunted man. The Order does not smile on renegade mages, and in their book, I represent one of the worst.

Though I do not know where my travels may take me, or how long I will spend on this plane, if you're willing to bear the risk of the trouble I bring, I would be honored to continue at your side and support your noble endeavors.

..Wait a tick. I don't even know what your noble endeavors are!

Maeve Hassan
player, 633 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 22:23
  • msg #286

Re: The Game: Chapter 07

Zuriel, Lyriel, and Sazed look to be headed in the direction of the inn, so Maeve rides with them, keeping the horses at a slow walk to match Lyriel and Sazed's pace on foot.  As they head toward the market, she keeps an eye out for Rachel and Oliver.

[OOC: Dunno what Boreas & Keef are up to]

Maeve's frame of mind grows troubled when Zuriel mentions that he is unsure where they are headed.  She's suddenly glad that Lyriel, begrimed as she is, will likely wish a bath as well, because the two of them suddenly have rather pressing matters to discuss.

Damnation.  Of *course* he'll want to stay here, if there's devils to be apprehended.  It's not as though he knows we have a clandestine espionage to plan and disreputable clothing to buy for a meeting that's taking place in the city in less than a week's time.

Zuriel's question shakes her from her thoughts.

It's with an enchanter overnight.  Boreas thought it prudent to use some of the proceeds from the vault to go toward putting a basic enchantment on it.  She grins again at the thought of the magick-ed weapon.

I certainly won't be sad to put this aside, she says, hefting the mace.  As you ride, you can swear that you can hear her muttering something that sounds suspiciously like stupid piece of shit.
This message was last edited by the player at 22:24, Wed 05 Feb 2014.
Boreas Highwind
player, 628 posts
Eye for an Eye
Wed 5 Feb 2014
at 22:24
  • msg #287

Re: The Game: Chapter 07

Boreas rides back with the rest or the PARTY.
Zuriel Silendril
player, 877 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 22:35
  • msg #288

Re: The Game: Chapter 07

Zuriel furrows his brow, troubled by Sazed's intimations regarding the Order and his admission as a fugitive from their justice. He's proven himself to be noble of purpose, despite whatever his history with the Order may be. He nods to himself, mind made up.

"I appreciate you being upfront with us Sazed. That means a lot to me. Normally I'd be...hesitant about traveling with a fugitive, but...I sense good in you. I'm sworn to uphold the laws of the Empire, not the Order. Whatever is in your past can stay there, as far as I'm concerned. Welcome." The paladin smiles.

I'll just make a note not to introduce him to Aunt Anna...

"As for our purpose...where to begin? I suppose in a nutshell, we're trying to determine whether or not the gods are dying." He shrugs, as if such a quest were of no greater concern than deciding what to prepare for evening meal. Chubbs would have been proud.
DM
GM, 997 posts
Narrator
Destroyer of Worlds
Wed 5 Feb 2014
at 22:36
  • msg #289

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 287):

The ride back to the Meandering Tigerlily is uneventful, and there is much time for relaxation, recuperation, idle conversation, gambling, drinking, or anything else the P.A.R.T.Y. may wish to do to pass the time between now and the next day.  After all, it's barely noon, and the only items on the agenda involve transporting Simon's body to Warden Jessep.

There is no sign, however, of either Oliver or Rachel.  The two must still be out enjoying the city's sights and sounds.

[Crossroads]

Willing to hand-wave Simon's body being taken to Jessep.  Anybody want to do anything with their day before I advance to nightfall?
Lyriel Vesper
player, 308 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 22:41
  • msg #290

Re: The Game: Chapter 07

Lyriel smiles slightly at Zuriel's understatement of the gravity of their mission, but her face quickly falls and she looks to the ground, troubled. The paladin's words echo in her mind, ringing over and over.

I appreciate you being upfront with us, Sazed... quickly morphing to I appreciate you being upfront with me, Lyriel... and racing around her brain again and again. She finds herself dangerously close to tears having nothing to do with the state of her hair.

I almost lost him today...could I bear to lose him again?

Lyriel looks at the bathhouse doors longingly. Rachel's absence was concerning, but as it was only noon not unduly so. She resolved to have a bit to eat first, then take a long, hot soak.
This message was last edited by the player at 22:45, Wed 05 Feb 2014.
Zuriel Silendril
player, 878 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 22:43
  • msg #291

Re: The Game: Chapter 07

Zuriel takes a quick soak in the bathhouses before changing into yet another tabard. I am running dangerously low on these... As he leaves the bathhouse, he passes Lyriel heading in. His face flushes and they both look away, unwilling to acknowledge the events of the night before. In light of Lyriel's more recent ministrations, however, Zuriel has a very hard time thinking about anything else.

He then makes for the common areas of the Inn. [If Oliver and Rachel aren't back, he will head out to find them.]
This message was last edited by the player at 22:48, Wed 05 Feb 2014.
Maeve Hassan
player, 634 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 22:48
  • msg #292

Re: The Game: Chapter 07

Maeve notices that Lyriel looks quite worn after her emotionally-taxing morning.

Come on, Lyriel.  Let's have some lunch and go get cleaned up, Maeve says, steering the cleric toward the inn.

Let's also have a talk about how to proceed from here.
This message was last edited by the player at 22:49, Wed 05 Feb 2014.
Lyriel Vesper
player, 309 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 22:51
  • msg #293

Re: The Game: Chapter 07

Lyriel nods gratefully, accompanying Maeve to the bathhouses and finding the hottest, bubbliest tub in the establishment. She submerges herself completely, reveling in the silky smoothness of the soap and the scent of the bubbles. Like Zuriel however, she can't seem to get the events of the previous night - or that morning - out of her mind. The cleric soaks in something of a dazed silence.
This message was last edited by the player at 22:52, Wed 05 Feb 2014.
Maeve Hassan
player, 635 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 5 Feb 2014
at 22:59
  • msg #294

Re: The Game: Chapter 07

Maeve eases into the bath, enjoying the warmth and ruefully reflecting on how she'll probably be once again filthy and covered in blood by this time tomorrow.

She amuses herself for a while by attempting to create the tallest tower of bubbles that she possibly can, but Lyriel remains stubbornly silent.  After a while, Maeve gives up on trying to wait for her friend to speak and takes the conversational initiative.

Penny for your thoughts?
Zuriel Silendril
player, 880 posts
Flamebringer
House Silendril
Wed 5 Feb 2014
at 23:12
  • msg #296

Re: The Game: Chapter 07

Zuriel sees Sazed entering the Inn, and beckons him over to the table where the paladin was having a late luncheon.
Lyriel Vesper
player, 310 posts
To Heal is Divine
House Vesper
Wed 5 Feb 2014
at 23:13
  • msg #297

Re: The Game: Chapter 07

He's an amazing kisser, she blurts out before clapping her hand to her mouth, blushing. I'm sorry Maeve, I didn't...I wasn't...

She tries again. What I was thinking is that things have gotten rather complicated. I'm now keeping two secrets from Zuriel when I don't want to have any. Especially now... she trails off.

I almost lost him today, Maeve. I've never been so scared in my life. It made me realize that I... that I couldn't bear to lose him again. How do I tell him that the only reason I'm here is because his father ordered me? What do we tell him if he wants to go charging off hunting devils? And what in the nine hells happened to him during that fight?! His eyes, his voice, the way those devil...BITCHES...tried to kill him. It was like they...recognized him. I don't know, it's crazy. This whole thing is insane!

She splashes an arm helplessly, accidentally disrupting Maeve's monument to the Bubble Spire.
Maeve Hassan
player, 636 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 00:00
  • msg #298

Re: The Game: Chapter 07

Maeve's Bubble Spire comes crashing down as a tidal wave of scented water splashes over her.  Sputtering, she pushes her wet hair out of her eyes and tries to regain her composure.

A good kisser?  Right.  Not sure I wanted to know that about Zuriel.  I'll go ahead and take your word on it though.

Maeve thinks about Zuriel's behavior in the fight against the devils.  At the time, preoccupied as she was, she has assumed that it was merely the creatures recognizing and reacting to a champion of right.  In retrospect, it's clear that something much more powerful was at play.

I don't know what happened today, Lyriel. I'm just a soldier; I know little of the ways of devils and demons.  If you're stumped, I'm afraid that I can't be of much help.

But perhaps Sazed can.  He seemed to recognize whatever change it was that came over Zuriel. . .

As for the matter of secrets, maybe it's best to be forthright about our mission in Ikuabai.  He might not fully approve but at the same time, we'll be gaining valuable information from a proven agent of evil. . .so that must be worth something to him.

Maeve can tell that this secret is bothering Lyriel much less than the considerably larger one.

Lyriel, you ought to tell him.  And before too much time passes.  Zuriel's capacity for forgiveness is . . . substantial, Maeve says, thinking of those for whose transgressions Zuriel has found it in his heart to forgive.  Cassie.  Giles, to a degree.  And now Sazed, a self-confessed fugitive.  I know he'll see his way to forgiving you too.
This message was last edited by the player at 00:01, Thu 06 Feb 2014.
Sazed
NPC, 26 posts
Arcane Shaman
Renegade of the Order
Thu 6 Feb 2014
at 00:41
  • msg #299

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 296):

Sazed enters the inn like a kid in a candy store, immediately overjoyed by the sights, sounds, smells, and all the other S's the quaint dining area at the inn provides.

With an unusual saunter, Sazed walks to the bar, procures himself a rather large looking mug of stout, and the largest caraffe of red wine the innkeep would provide to Zuriel.

Seeing the paladin eating lunch, Sazed procures his own before joining the surprised Paladin at the table for drinks.

Sazed, for his part, looks every bit the outsider he claims himself to be. The tattoos on his body seem to course with some intangible mystic energy. Neither inherently good or evil to your assessment, there's SOMETHING going on with them ..and within them. And while he's wearing a long coat over his breastplate, the design and tailoring of it all is somehow unknown to you.

And yet somehow, in spite of his unusual appearance and attire, Sazed looks like he's right at home.

Sazed places the food and drink down, before rolling his eyes back briefly and tapping the Paladin on the back.

[Casting Bear's Endurance]

If you're going to drink lad, drink like you mean it.

Sazed taps Zuriel's caraffe of wine, and imbibes deeply and fully from his stout, immediately putting up his finger for another, and slapping an odd looking silver piece down on the table to emphasize his intentions. You've never seen it's like before, but it certainly looks like a silver coin.

Better just keep em coming lad, I've got some lost time to make up for.

..And wait a minute.

Wait a MINUTE!

Did you say you were on a quest to see if the GODS were dying? Way to bury the lead!

Zuriel Silendril
player, 881 posts
Flamebringer
House Silendril
Thu 6 Feb 2014
at 01:05
  • msg #300

Re: The Game: Chapter 07

Zuriel suppresses a smile observing the mysterious traveler's antics. He raises an eyebrow at the quantities of alcohol procured despite it being early afternoon. Eh, it's sundown somewhere...

He clinks drinks with Sazed, savoring the rich fruity earthiness of the red wine. "You're going to love the Chalice of Wisdom. Remind me to show you...later." One glass was quite enough for the time being. It was, however, just the thing he needed. The paladin sighs as the wine warmed him, chasing off the last of the chill the Erinyes' foul miasma left in his soul.

Zuriel takes a closer look at the silver coin, curious, attempting to discern its origin. Somehow, the strange currency felt more out of place in the scene than the mystical traveler.

[Intelligence Check: 22 (Natural 20)]

Many questions whirled through his mind to ask Sazed, but he figured he'd start by answering Sazed's own.

"I have quite a few questions to ask you myself, not the least of which is where you're from. But to answer yours, yes, we are investigating fluctuations in divine power and influence in Aeyris."

Zuriel goes on to provide Sazed a surprisingly succinct and concise summary of Baldwin's research into divine energy, and the downward trend of empowered believers across the world. Lowering his voice, he then mentions the trouble Baldwin has found himself in, and the reasons for the party's travels to Ikuabai.

"So you see, I am beginning to understand that you can cross the law even whilst doing the right thing." he nods at Sazed. "That's...something of a point of personal growth for me."

[Sense Motive: 27]

Odd, despite the fact that this traveler is almost a complete stranger, he does possess an earnestness that is hard not to trust. Fugitive or no, I think his intentions are fair.
This message was last edited by the player at 01:13, Thu 06 Feb 2014.
Lyriel Vesper
player, 311 posts
To Heal is Divine
House Vesper
Thu 6 Feb 2014
at 01:22
  • msg #301

Re: The Game: Chapter 07

I hope so... Lyriel sighs. And you're right. We need to tell him the truth about meeting this Darris fellow, and *I* need to tell him the truth about his father. I actually spoke with Shahara this morning. It...didn't go as well as I had hoped. I told her everything. She won't tell Zuriel, but...she didn't believe me when I told her why my feelings had changed.

She laughs suddenly. Gods, when did this become my life? Angsting over the approval of a horse for my affections for her master?!
Sazed
NPC, 27 posts
Arcane Shaman
Renegade of the Order
Thu 6 Feb 2014
at 01:31
  • msg #302

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 300):

Observing Zuriel's discerning focus on the coin, he flicks it toward the enterprising Paladin.

"It's from one of the orc tribes indigenous to the mountainous area outside Incendiar City. ..In the plane of fire.

Lad, I don't think it's any accident that I've ended up meeting you right here, and right now.

You asked where I'm from?


(pausing and downing his stout)

I'm from here. I've always been from here. This is the first time I've been back to Aeryis since the day my parents died. ..I, I haven't thought about it that way in a long time.

Twirling a an ornate wristlet on his arm as an unconscious nervous tick, Sazed continues

I've been running Zuriel. I've been running for..I don't even know how long. Years don't always pass the same way on the other planes as they do here.

I was 8 years old the first time I felt the pull and found an opening. When my parents died, and I realized who had killed them, I knew I only had one chance to be safe. And I did as my parents instructed me to do in their dying breaths.

I ran.

When I crossed through, I found myself on the plane of what would I learn to be Astria, standing outside the main citadel of the Twilight Order.

But that's another story for another day.

Zuriel, I've lived, laughed, loved, and run my way across the planes of Aeryis hiding from the Twilight Order, learning from the people I met, and trying to do as much good as I could while staying one step ahead of the Order.

As anyone who has stared as deep into the wonders of the Universe as I have will tell you, nothing happens as coincidence.

If you are truly on a righteous quest to find if the Gods and the unknown powers of the universe are dying or fading, I.. ..I think I'm here to be your tour guide.



Picking at the plate of meat in front of him with the ferocity of a rabid wolf, Sazed finishes his meal in silence, allowing the Paladin to contemplate what he's heard.

It's not every day someone tells you that your fundamental understanding of reality is wrong. But I feel like I'm just constantly doing this.
Maeve Hassan
player, 637 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 01:38
  • msg #303

Re: The Game: Chapter 07

Maeve smiles, pleased that Lyriel is coming around to her way of seeing things.

Splendid.  We can tell Zuriel about our plan later today if you're amenable.  That way he realizes that it is essential we make it to Ikuabai in time for this appointment, devils or no devils.

Maeve frowns thoughtfully.

On second thought, you may wish to leave out the bit about the whores.

Well, Maeve says, grabbing one of the fluffy towels thoughtfully provided for their convenience, we have dark deeds to 'fess up to.  I'd just as soon get it over with.
Lyriel Vesper
player, 312 posts
To Heal is Divine
House Vesper
Thu 6 Feb 2014
at 02:20
  • msg #304

Re: The Game: Chapter 07

Lyriel nods, giggling. Yes, let's let our costumes be a surprise. She grins wickedly, finding herself imagining the look on Zuriel's face when he finds out about that particular aspect of the plan. Following Maeve's lead, she grabs one of the white towels heaped in crates around the bath house, wrapping one around herself and one around her hair. She tugs on the fabric encircling her torso, testing to make sure it was secure. Lessons learned.

The two girls get dressed in relative silence, each absorbed in their own thoughts. They then head back to the main part of the inn.
This message was last edited by the player at 02:27, Thu 06 Feb 2014.
Zuriel Silendril
player, 882 posts
Flamebringer
House Silendril
Thu 6 Feb 2014
at 02:21
  • msg #305

Re: The Game: Chapter 07

The silver coin dances on the table as the paladin spins it idly. He knew he remembered seeing another like it, and as Sazed explained its origin it came back to him in a rush of childhood memory. A coin, identical to this one, displayed in his Aunt Annalíena's offices. At the time, he had though it fascinating. A relic from another world. Given Sazed's tale, however, he found the sudden resurgence of the memory more than a little disturbing.

Zuriel stares a long while into the swirling ruby depths of the carafe, and after a time, realized that it was empty. He takes a quick trip to the bar, bringing back two stouts, plopping one in front of each of their places before sitting back down.

"You're really serious, aren't you? You're a planar traveler..." Zuriel lets out an explosive breath, and the look he gives Sazed is almost feverishly desperate. "Tell me true Sazed. Have you ever been to the Celestial Heavens?"
This message was last edited by the player at 02:24, Thu 06 Feb 2014.
Boreas Highwind
player, 629 posts
Eye for an Eye
Thu 6 Feb 2014
at 02:25
  • msg #306

Re: The Game: Chapter 07

After availing himself of a brief but refreshing bath, Boreas makes his way to the bar, entering approximately halfway through Sazed's spiel.
Sazed
NPC, 28 posts
Arcane Shaman
Renegade of the Order
Thu 6 Feb 2014
at 02:55
  • msg #307

Re: The Game: Chapter 07

I am.

Sazed drinks deeply from his refilled stout, clearly feeling the effects of the innebriant.

It's nice to be intoxicated again, and feel like I'm not.. running. I'll regret this later, letting my guard down, but right now, this is my Celestial Heavens.

No Zuriel, I've never seen the Celestial Heavens or the Nine Hells. My travels have taken me to the elemental planes all, the Astral plane, and I spent a wonderous few years with a group of dryads in Fey'driel, but I've never seen the Heavens and Hells that are the pillars of our axioms of good and evil. ..Though I've spent a regrettable amount of time interacting with the denizens of both.

Truth been told, I've always been afraid of finding myself in one or the other. As though finally arriving in one would signal my divine judgment and the end of my travels, in some dreadfully cliche allegory.

Part of me keeps running hoping I never find out whether the sum of my misdeeds outweighs the sum of the good I've done on my journey. The other part of me runs because it's all I know.

I can't confirm or describe your faith and its homeland to you, I'm afraid, but even if I could, I think you have a more intimate connection with the Heavens than most travelers ever will.

Come. I could, have, and will drink all day if you let me. Shall we settle up and find the rest of your band of merry men, and fetching ladies.
(he says, teasing Zuriel pointeldy)

I'd like many miles between me and this place before the Order comes sniffing around. They're awfully adept at what they do, and I'd prefer you not have that point proven to you.
Zuriel Silendril
player, 883 posts
Flamebringer
House Silendril
Thu 6 Feb 2014
at 03:07
  • msg #308

Re: The Game: Chapter 07

Zuriel looks down, somewhat disappointed. "I see. I had hoped...no matter. You're right, let's get a move on. We need to make preparations to leave as early on the morrow as we can. There are two more of our party who are somewhere in the city, and they should be made aware of the days...events."

The paladin hears the door open, and rises to greet Maeve and Lyriel. He raises an eyebrow at the conspiratorial looks the two maidens are blatantly exchanging.

[Sense Motive: 25]

"You two look like quite the pair of scheming thieves. What have you been up to?" he says with a smile, running a hand through his still-damp hair in an attempt to straighten out his tangled locks.
Lyriel Vesper
player, 313 posts
To Heal is Divine
House Vesper
Thu 6 Feb 2014
at 05:24
  • msg #309

Re: The Game: Chapter 07

Lyriel looks at Maeve, waiting for her to speak. Seeing Maeve looking back, obviously waiting for the cleric, she presses forward.

There's something we've been meaning to tell you, Zuriel, about the cloud ink Simon was using. She notices Boreas sitting at the bar and nods in his direction, indicating that he is involved as well.

Simon's master asked why he had stopped Sending with the hat. Apparently he was providing daily updates. I wasn't sure what to say, so I said that one of the village children burned it as a prank. He responded by asking how he could get a replacement to Simon, and I recommended that he meet my 'contact' in Ikuabai. I figured Boreas could meet him or whoever he sent, and we could get more information. I...didn't know what else to do. She trails off, looking at the paladin's face intently.

When he doesn't immediately reply, she continues quickly. We're supposed to meet his servant Darris in a week. Simon's master mentioned Darris overseeing the next stage of the plans. So, we can't go off chasing devils. At least, not yet. We have to keep moving towards Ikuabai if we want more information on the dark lords Simon was serving. It's our best chance towards stopping them...

She takes a breath, finished, looking anxiously at the paladin for a response.
Zuriel Silendril
player, 884 posts
Flamebringer
House Silendril
Thu 6 Feb 2014
at 05:47
  • msg #310

Re: The Game: Chapter 07

Zuriel opens his mouth at several points during Lyriel's narrative, but manages to refrain from interrupting. Once she finishes, he sits back down, unsure what to think.

"Lyriel, I have to say, I'm...more than a little impressed. That was remarkably quick thinking. You've got quite the hand for espionage and subterfuge." He smiles wryly. "Hidden talent indeed. I wonder what else you're hiding!"

He continues running a hand through his hair absently, trying vainly to straighten out a rogue cowlick. "As much as I hate the thought of devils running loose in the countryside, I think we're going to have to allow somebody else to take care of this particular problem. I can send word to my father regarding the infernal incursion. Other paladins can be dispatched; we're the only ones who are in a position to deal with whatever conspiracy Simon is...was... a part of."

Zuriel frowns, turning to Sazed. "The devils who escaped, you said there were two of them? Erinyes? That could definitely be a major issue. The Flame will need to know all the details. I wish..." He shakes his head as if to clear it, then falls silent.

Why can't I remember anything about that battle? What exactly happened?
This message was last edited by the player at 05:48, Thu 06 Feb 2014.
Lyriel Vesper
player, 314 posts
To Heal is Divine
House Vesper
Thu 6 Feb 2014
at 05:58
  • msg #311

Re: The Game: Chapter 07

Lyriel blushes at the paladin's praise, but the follow up remark about hiding causes her heart to skip a beat in sick shock before she realizes that Zuriel was just teasing. She looks away, hoping that he takes her blush and sudden silence merely as results of his flattery.

[Private to Zuriel Silendril: Sense Motive 14 vs. 9 = You get the sense that she's suddenly very uncomfortable.]

Yes well, I'm glad you understand. We will want to leave as soon as Maeve's guisarme is ready tomorrow morning.
Sazed
NPC, 29 posts
Arcane Shaman
Renegade of the Order
Thu 6 Feb 2014
at 14:16
  • msg #312

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 311):

I know better than to stand between two women and their quarry.

Zuriel, it was a pleasure dining with you. I look forward to seeing you in the morning.


Sazed excuses himself from the table in search of the bathhouses which apparently litter the city he's found himself in.
Maeve Hassan
player, 638 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 14:29
  • msg #313

Re: The Game: Chapter 07

Well, that went better than could have been expected, Maeve thinks.  It's true that Lyriel left out anything that might have caused the paladin to question their mission, but small victories are victories nonetheless.

I wonder where Rachel and Oliver have got off to, Maeve says, but is not particularly concerned given that it's just past noon and it's unlikely that the two young people would have wanted to sit around the inn all day awaiting the P.A.R.T.Y's return.

She then realizes that it's been strangely quiet.

Does anyone know where Keef is?
This message was last edited by the player at 14:33, Thu 06 Feb 2014.
DM
GM, 998 posts
Narrator
Destroyer of Worlds
Thu 6 Feb 2014
at 14:59
  • msg #314

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 313):

It turns out that you do not, in fact, know where Keef has wandered off to.  I do, however, and this crossroads can be considered complete without public input from our popular child mage.
Maeve Hassan
player, 639 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 15:41
  • msg #315

Re: The Game: Chapter 07

Crap, Maeve groans upon realizing that nobody knows where Keef is.  I suppose we'd better go and look for him.  Who knows what mischief he might get into on his own?
Zuriel Silendril
player, 885 posts
Flamebringer
House Silendril
Thu 6 Feb 2014
at 15:53
  • msg #316

Re: The Game: Chapter 07

Zuriel heads out into the courtyard to find Shahara. He pats her neck absently and then hops into the saddle. "Agreed. And we should look for Rachel and Oliver as well."

Shahara begins cantering out into the city.

[I will wait for anybody who wants to join me]
Lyriel Vesper
player, 315 posts
To Heal is Divine
House Vesper
Thu 6 Feb 2014
at 15:55
  • msg #317

Re: The Game: Chapter 07

Hang on Zuriel, I'm coming! Lyriel follows the paladin out into the courtyard, whistling for Droopina, who comes trotting over with the happy look of a rather simple puppy. She mounts, clicking her tongue to spur Droopina to action and following Zuriel out into the city to look for their wayward companions.
This message was last edited by the player at 15:56, Thu 06 Feb 2014.
Maeve Hassan
player, 640 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 15:57
  • msg #318

Re: The Game: Chapter 07

Maeve and Wes join the others in the courtyard to begin the search for Keef.

I have a very bad feeling about this, she says as the group sets off toward the market again. Not Keef so much, but the staff.  Unsupervised, in a crowded market. . . It's always hungry.

[OOC: Chris is in a meeting of some sort until noon, but presumably Boreas would be joining us.]
DM
GM, 999 posts
Narrator
Destroyer of Worlds
Thu 6 Feb 2014
at 16:09
  • msg #319

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 318):

The Bathhouse

Sazed has no trouble finding a promising bathhouse, seeing as one can be located within the very Inn in which the P.A.R.T.Y. is staying.  A matronly woman stops him before he can enter the facility, however.

"Room number?"

The City Streets

Maeve, Zuriel, Lyriel, and Boreas take to the streets in search of Oliver, Rachel, and Keef, with Simon's body in tow.  The first stop is to the courthouse, where the body of Simon is deposited with a very flustered Warden Jessep.  Brief pleasantries are exchanged, and then the P.A.R.T.Y. heads off to continue its search.

The city of Medenbury is divided into four distinct quadrants: The Trade District in the Southwest, where the Meandering Tigerlily, Maeve's weapon, and the bulk of the shops are located; the Public District to the Northwest, where the courthouse and other city buildings are located; the Northern Housing District to the Northeast, home to most of the area's permanent residential elites; and the Southern Housing District to the Southeast, which are locally referred to as the slums.

The P.A.R.T.Y. searches the bustling Trade District in passing as they make their way to the Public District, but no sign of any of their missing colleagues can be found.  After dropping Simon's body off with Warden Jessep, the P.A.R.T.Y. (minus four, of course) gathers outside the courthouse to debate where to look next: the Northern Housing District, the Southern Housing District, the Trade District (where your Inn is), the Public District (where you currently are), or the prison to the north.

Elsewhere
Events occur.
[Private to Keef:
Keef finds himself seated at a remarkably stable desk within one of the Trade District's few brick-and-mortar buildings.  It's a humble shop, but one that's filled with promise: tomes of spells, vial upon vial of ink, and walls bedecked with magical items and artifacts.  A bronze placard outside the shop indicates its name: The Snapdragon.

A pile of fine vellum has been set off to one side, and a smaller stack of scrolls have been laid nearby.

"You wanted work, lad? You've found it," the proprietor, a surprisingly thin gnome rasps from his perch on a stool behind the main counter. "One thousand gold pieces for completing that entire stack by sundown.  Minus expenses for anything your pet breaks in the process."

He eyes Chubbs suspiciously.

"What do you say?"
]
This message was last edited by the GM at 16:13, Thu 06 Feb 2014.
Lyriel Vesper
player, 316 posts
To Heal is Divine
House Vesper
Thu 6 Feb 2014
at 16:25
  • msg #320

Re: The Game: Chapter 07

Well, I can't imagine they would have wandered into either of the residential areas. They're probably either in the public quarter or the trade district. Boreas, why don't you and Maeve check out the trade district. Who knows, maybe your guisarme is ready early?

Lyriel looks at Maeve meaningfully, green eyes sliding over to Zuriel.
Maeve Hassan
player, 641 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 16:36
  • msg #321

Re: The Game: Chapter 07

Maeve and Boreas get the message and set off for the market district.

Once there, they decide to narrow their search, trying to target particular vendors to which their missing companions might have been drawn.  This includes asking various enchanters and merchants specializing in magical components and re-agents if they happen to have seen a lad carrying a staff and sword and accompanied by a grumpy toad. (Maeve squelches a child-like desire to peek in at her guisarme, having never seen the process via which a weapon is enchanted.  Ultimately, she decides that the procedure is probably more lengthy and boring than she imagines.)

Knowing Rachel's affinity for plants, the two also stop by the shops of several alchemists and herbologists to inquire as to whether or not a girl of Rachel's description has been by that morning.  They include some fletchers in their questioning as well, given Oliver's skill with and interest in the bow.
Keef
player, 504 posts
Hero in training
Thu 6 Feb 2014
at 17:07
  • msg #322

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 321):

Elsewhere

Said events, now fully in the process of occurring, continue to do so.

[Private to GM: Keef agrees and sets to work with great ferver (this may wane as time goes on but given that new spells are involved as well as payment toward his work, he's actually surprisingly focused).  [OOC: let me know what sort of rolls I need...]]
DM
GM, 1000 posts
Narrator
Destroyer of Worlds
Thu 6 Feb 2014
at 17:33
  • msg #323

Re: The Game: Chapter 07

In reply to Keef (msg # 322):

The Trade District
Maeve and Boreas search high and low, refining their targets to those shops likely to excite the interests of their wayward allies.

One of the botanists perks up at your description of Rachel.

"Lovely girl!" the elderly shopkeep nods.  "Yes, she was here with her young man earlier this morning. Bought a map of local flora and fauna and the book that went with it, but I'm not sure where they went after that."

None of the fletchers or tanners recognize the descriptions, but all of the mage-centered shops seem familiar with Keef.  The general refrain -- often repeated -- is this:

"That ball of energy was scrambling around, touching everything, chattering non-stop about research and money.  He asked for work, but... I don't need a clumsy child running around breaking things and scaring off customers."

The main bazaar has now been searched, but there are still several rows of brick-and-mortar shops to explore. As these are larger and set further apart, they will take longer to reach.  The names of several promising ledes include The Straight & Narrow (fletcher), The Snapdragon (magical accessories), and Tony's Discount Weedeteria & Grille (herbalist).

The Public District
Zuriel and Lyriel wander through the Public District aimlessly, checking the libraries, counting houses, and monuments with little success.  No one has seen anyone matching the description of your three allies.

Elsewhere
The continuance of events is maintained.

[Private to Keef: Keef knows well that it takes days to scribe a proper scroll, but the shopkeep assures him that his quill can speed up the process a hundredfold.  He seems to be right, as the quill tackles line after line of runes as if it has a mind of its own.

You may add any two of the following spells to your spellbook: Pyrotechnics (level 2); Heroism (level 3); Rage (level 3);  Water Breathing (level 3); or Wall of Ice (level 4)
]
This message was last edited by the GM at 17:58, Thu 06 Feb 2014.
Keef
player, 505 posts
Hero in training
Thu 6 Feb 2014
at 17:47
  • msg #324

Re: The Game: Chapter 07

In reply to DM (msg # 323):

Elsewhere

For a brief moment, the events consider discontinuance, then decide that's rubbish and plow right on at the same rate and consistency of ongoingness as before.

[Private to GM: Fantastic, I'll take Rage and Wall of Ice!  Plowing on with the writing while Chubbs plants himself at the entrance to the shop so that he can disapprove of everyone who walks by.  Man, what a nice quill, what would something like this cost?]
Maeve Hassan
player, 642 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 18:38
  • msg #325

Re: The Game: Chapter 07

After some brief consultation, Maeve and Boreas decide to investigate the Weedeteria.
DM
GM, 1001 posts
Narrator
Destroyer of Worlds
Thu 6 Feb 2014
at 18:47
  • msg #326

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 325):

The Trade District

The doors to the Weedeteria open to revel a posh, well-furnished interior made hazy by the ambient smoke.  Patrons lounge on cushioned benches that line three of the shops' four walls, with a countertop separating this area from the shopkeep and his shelves of goods.

Dried herbs from around the world can be seen behind the counter, including some that Maeve hasn't seen since she left Ikuabai.  Tacked beside each offering is a bulleted list of the effects, many of which include hallucinations, euphoria, increased appetite, apathy toward pain, enhanced emotions, and other claims.

The clientele are a motely assortment of folks from all walks of life, some smoking from pipes, some chewing and spitting into disgusting-looking brass tubs, and some sitting around bubbling water pipes while sharing a hose and nozzle. A few are munching on kabobs, flatbreads, and dips made from exotic spices while they chat with their friends.

The proprietor is a short, squat, gruff-looking man that you recognize to be a dwarf.  He beard is immaculately kept, but nothing else about his person appears to have been groomed in weeks.  He perks up as you walk in the door.

"Welcome ta Tony's!  What can I getcha?"
This message was last edited by the GM at 18:49, Thu 06 Feb 2014.
Boreas Highwind
player, 630 posts
Eye for an Eye
Thu 6 Feb 2014
at 19:11
  • msg #327

Re: The Game: Chapter 07

This is quite a shop you have, my friend.  I've sampled pipeweed before, but never have I seen such a variety of herbs and implements as you have.  I would love to hear more about them, but first, we've been looking for a man and a young woman resembling...

Boreas describes Rachel and Oliver.

Have you seen them, by chance?
DM
GM, 1002 posts
Narrator
Destroyer of Worlds
Thu 6 Feb 2014
at 19:45
  • msg #328

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 327):

The Trade District

The dwarf frowns, putting a hand to his chin in thought.

"Can't say that I have, lad.  But if you don't mind me sayin' so, you look like you could use a bit of extra sight."

He points at the eyepatch for a moment.

"I've got just the ticket to double your vision, right here, going cheap!"

The dwarf selects one of the bags of herbs and raises it triumphantly.

"Trust me, you'll love it. Just $45."
Lyriel Vesper
player, 317 posts
To Heal is Divine
House Vesper
Thu 6 Feb 2014
at 19:57
  • msg #329

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 327):

Lyriel falls in line beside Zuriel, the droopy plodding along happily beside the majestic Shahara. There are a few moments of strained silence before Lyriel finally overcomes her inner struggle, addressing Zuriel she gets straight to the point.

So, Zuriel there is something I have been meaning to tell you for quite some time, but I haven't really had the courage or the know how to do so. She continues her heart racing, it is just that I almost lost you today, and especially now, she blushes as she recalls their fairly passionate kiss, I feel like I can't keep this secret from you any longer. Please know that it has never been my intention to cause you hurt or pain, she frowns her brow furrowing, and in fact I haven't told you before now because I couldn't bare the thought of the potential hurt it could cause, but I feel like it is only fair of me to tell you, especially since I feel like we have a few things to discuss regarding the two of us.

She takes a deep breath, gripping the reigns tightly, praying for some moral support okay here goes nothing...

I didn't come on this quest of my own free will, in fact your father sent me. He was hoping that I could watch over you and "Keep you out of trouble." She shoots him a fretful look. I hope you can forgive me, it is just now that I have been with you so long, my feelings have begun to change. I am so happy that I did come, and if I knew what I know now about you and about this cause and how passionately you feel about this I would come without a second thought. Please know that I am deeply committed to this mission, and I am so sorry for not telling you before. I hope you can understand. She looks up at him, her green eyes holding a mixture of hope and worry.
This message was last edited by the player at 19:58, Thu 06 Feb 2014.
Zuriel Silendril
player, 886 posts
Flamebringer
House Silendril
Thu 6 Feb 2014
at 20:23
  • msg #330

Re: The Game: Chapter 07

"I...what?"

Zuriel nearly falls out of the saddle as his head whips around to look at Lyriel with disbelief. "My father...SENT you? You're here on his orders?! To...to babysit me?!?!" Zuriel suddenly realizes that he's shouting. Shahara whinnies nervously under him. Waves of surprise come across their mental link.

"All this time...I thought you were here...I thought..." his voice catches. "I should have known my father wouldn't have trusted me. I should have known that you..." That you and I could never...

He sits up in his saddle. When he speaks, his voice is strangled, and beyond formally polite. "Excuse me, Lady Vesper. I apologize for my outburst. This is a large city, and we have much ground to cover if we are to find our companions. It is best that you and I search individually, that we might cover more ground."

Shahara, sensing his intentions, leaps forward into something nearing a gallop, charging off into the city. The buildings and people blur around Zuriel as he rides, and the wind causes his tears to stream from the corners of his eyes.

You were right, Shahara. I should have known.

Rather than expressing her smug satisfaction, however, Shahara remained oddly quiet.
This message had punctuation tweaked by the player at 20:24, Thu 06 Feb 2014.
Lyriel Vesper
player, 318 posts
To Heal is Divine
House Vesper
Thu 6 Feb 2014
at 20:34
  • msg #331

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 330):

Seeing his reaction Lyriel immediately blanches, her mouth opening slightly. I...Zuriel, her lips begin to quiver hot tears spilling forth onto Droopy's mane. Sorry Droopina. Droopina snorts.

Zuriel...Wait! You should have known what exactly? She practically yells, kicking the befuddled Droopina into a gallop, though she is no match for the celestial warhorse she gives it her all as they race after the distraught paladin.
This message was last edited by the player at 23:12, Thu 06 Feb 2014.
Maeve Hassan
player, 643 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 20:37
  • msg #332

Re: The Game: Chapter 07

Useful double vision, or the sort that comes from having had too many cups of wine? Maeve asks, somewhat dubious as to whether the plant's abilities are beneficial or merely produce the sort of addled state that most of the shop's clientele are currently experiencing.

And speaking of addled states,

"Get Steeped?" Maeve says, indicating a bunch of innocuous looking tea bags.Potent stuff, I'm told. Can't be too careful with that.
This message had punctuation tweaked by the player at 20:37, Thu 06 Feb 2014.
DM
GM, 1003 posts
Narrator
Destroyer of Worlds
Thu 6 Feb 2014
at 20:44
  • msg #333

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 332):

The Trade District

"WINE?" the dwarf bellows, suddenly animated.  "These fine, all-natural herbs are nothing like the cheap buzz you get with fermented grains -- the hells take whomever ruined perfectly good hops for the first time."

He gestures wildly about at his wares.

"These are used by shaman, medicine men, scholars, and mages the world around.  And now, thanks to Tony, they're available for the first time to the common men and women of Medenbury.  Exciting stuff!"

He moves to the indicated tea bags.

"Now these beauties come from the far east!  Much like yourself or your kin, if I may be so bold.  Quite the kick -- you'll swear you could fly, but won't want to move!"

He calms down, returning to business.

"These will double your vision because you'll be able to hear sights, taste sounds, and touch smells.  At least, you'll think you can.  Marvelous stuff.  How about it?  I'll knock it down to $35 for you fine people."

The Public District

Two horses galloping at full speed down the busy streets on which public workers... work... around midday draws plenty of attention, and none of it good.  Curses and grumbles are shouted out at both of the riders, though much more is levied at Lyriel -- after all, no one really wants to mess with a paladin, especially after all that happened at the prison.
This message was last edited by the GM at 20:49, Thu 06 Feb 2014.
Boreas Highwind
player, 631 posts
Eye for an Eye
Thu 6 Feb 2014
at 21:17
  • msg #334

Re: The Game: Chapter 07

It seems worth a look, but not at that price, my friend.  I've known skilled herbalists who could grow me something stronger at a much lower price.  Still, that would take time, so what do you say to 20 gp?

[Bluff 20]
DM
GM, 1004 posts
Narrator
Destroyer of Worlds
Thu 6 Feb 2014
at 21:54
  • msg #335

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 334):

The Trade District

The proprietor frowns at Boreas severely, but eventually shrugs.

"Fine. $20 it is."

The transaction completed, the dwarf moves on to tend to his other customers.
This message was last edited by the GM at 22:02, Thu 06 Feb 2014.
Zuriel Silendril
player, 887 posts
Flamebringer
House Silendril
Thu 6 Feb 2014
at 22:07
  • msg #336

Re: The Game: Chapter 07

Zuriel and Shahara barrel down the streets, narrowly avoiding upending a cabbage stand. Shahara takes the initiative to take a turn down more sparsely populated roads. Zuriel, much too distraught to care, or even notice, makes no move to resist. Before long they find themselves dashing along well-paved and almost empty streets lined by mansions and smaller houses of the well-to-do.

I can't believe my father would stoop to such levels...to SPY on me... He ducks to avoid an outstretched lamppost, barely missing getting his head clocked.

...

All those times...I thought she was here to make a difference, I thought... He thinks back to that fateful first meeting, when she tried to keep him from embarking on the quest. When he had asked why she came...

...Zuriel?

Memories of that winter ball long ago float to his mind, unbidden. Lyriel in her dazzling dress, dancing on his arm, bathed in the light of a thousand arcane candles. I was such a fool. Such a fool to think that somebody like her could ever...

Zuriel.

Such a fool to think that she could ever grow to care for me. He thinks back to just a few hours past, when he nearly died. The kiss they had shared felt so...real.

ZURIEL!!! Shahara skids to a halt, nearly launching the paladin from his reverie and onto the cobblestones. He barely manages to hold on in time, jarred back to reality. Shahara snorts. Zuriel, as much as I would like to continue galloping, you...you need to hear what she has to say.

I KNOW you were right Shahara, there's no need to rub...wait what?

Shahara rolls her eyes in an amazingly human display of patient suffering. I said, you owe it to Lyriel to hear what she has to say. She saved your life.

Zuriel blinks, mouth open. "Since when do you care? You can't stand her!" In his surprise, the paladin speaks this aloud. Shahara nickers embarrassedly. I thought so too, but...this morning, while you were at the big stone corral...she spoke to me. Told me what she just told you but...there's more the story...more you would have heard if you hadn't dashed off.

The paladin's eyes widen incredulously. "She spoke with you? How?! Never mind that, what more could there possibly be? She lied to me. She should have told me why she was there, especially after we..." he is interrupted as Shahara suddenly rears, sending the moping paladin crashing to a ground in an unceremonious self-pitying heap. Zuriel, rolls onto his back, the breath knocked out of him. "Shahara, what the HELL?" he gasps. Suddenly his vision is filled with two molten gold orbs as the mare puts her face down into his, keeping him pinned to the cobblestones with her hoof. The look she gives him very plainly questions his intelligence, his manliness, and his ability to see the glaringly obvious.

You are blind, little paladin, if you cannot see how she feels. I was too, but in my case it was...jealousy that clouded my vision. Today, I saw clearly. Lyriel told me everything. She didn't want to hurt you, and thus couldn't find a way to tell you. You didn't see her face when she threw herself onto your dying body to save you from the devil's wrath. You didn't see the look in her eyes.

Shahara snorts again, and lowers her face to Zuriel's until they were almost touching. Oh, are you really that dense? She *loves* you, Zuriel. She steps off of him as she lets her words sink in.

"She...she what?" He looks at her disbelievingly, then breaks out into a ridiculously goofy grin. Shahara rolls her eyes, becoming remarkably practiced at the gesture. Yes. She does. So, are you going to sit there and mope and feel sorry for yourself, or are you going to actually talk to her, apologize, and *listen*?

"I guess I was kind of a...jackass, wasn't I?" The look Zuriel receives in response needed no translation. He hops on. "Alright. Let's go back to the Inn. I'll talk to her tonight."

No. We find her now.

He blanches. "Whoa. WHOA I said. Nunununo, I can't talk to her now, I can't face her like this just yet, not after I..."

Shahara snorts. Did you just 'whoa' me, Zuriel?! Nuh uh. We're finding her this instant. I can't stand another hour of your constant angsting.

Zuriel starts to panic. "No Shahara, please, not yet, I can't, oh for Tassada's sake just take me back to the Inn, I promise I"

Nope.

"But I..."

NEEEEWWWP

Shahara totes her unwilling passenger back towards the direction they last left Lyriel. To anybody observing, of course, they would have witnessed a paladin having a complex but entirely one-sided conversation with, and then subsequently be bullied by, his horse.

**********************

After a short while, Shahara spots the priestess and Droopina on one of the main avenues in the public district. The cleric is helping a distraught merchant upright his overturned cart, and from the looks of it, Lyriel is apologizing profusely while also attempting not to burst into tears. Shahara breaks into a trot, and once she nears the site of the minor commotion, bucks the paladin onto the ground next to Lyriel. Zuriel manages to keep from falling this time, though he nearly slips on a rogue cabbage, spilled from the cart.

"Lyriel, I uh..." He fumbles, turning back to Shahara, but the mare headbutts Zuriel back towards the cleric, none too gently.

"Lyriel, I'm so..." Zuriel is interrupted by the cart owner, who starts to say "Hey, are you with her? I oughtta..." before Shahara hisses furiously at him, eyes blazing molten gold. The cabbage man shrinks back, giving the two highborn some space.

"Lyriel, I'm so sorry. I acted like a complete ass. Please, if you could find it in your heart to forgive me, I would hear what you have to say. And I promise, this time I will actually listen."

Shahara snorts in approval.
This message was last edited by the player at 05:10, Fri 21 Nov 2014.
Boreas Highwind
player, 632 posts
Eye for an Eye
Thu 6 Feb 2014
at 22:12
  • msg #337

Re: The Game: Chapter 07

Boreas isn't sure why, but he throws up in his mouth a little.
Maeve Hassan
player, 644 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 22:14
  • msg #338

Re: The Game: Chapter 07

A slight wave of nausea passes over Maeve, and she steadies herself on Boreas.  Just as quickly as it had come, the nausea passes though.

Well, clearly they didn't come here, she says, as the woodsman makes his purchase.  Shall we try the magic shop next?
DM
GM, 1005 posts
Narrator
Destroyer of Worlds
Thu 6 Feb 2014
at 22:22
  • msg #339

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 338):

The Trade District

The next building you enter is a humble shop, but one that's filled with promise: tomes of spells, vial upon vial of ink, and walls bedecked with magical items and artifacts.  A bronze placard outside the shop indicates its name: The Snapdragon.

"Welcome!" chirps the proprietor, a surprisingly thin gnome perched on a stool behind the main counter.  "And how can I help you fine folks today?"

There are no other customers in the shop, but you can hear the furious scribbling of the shopkeep's scribe from somewhere in the back.

Before you can answer, your eyes are drawn toward an oddity: a large toad, sitting on top of a pile of books, glaring at you.  It is clear he is unimpressed with your timeliness.
Boreas Highwind
player, 633 posts
Eye for an Eye
Thu 6 Feb 2014
at 22:30
  • msg #340

Re: The Game: Chapter 07

Chubbs, good to see you again.  Where's your protege?
Maeve Hassan
player, 645 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 6 Feb 2014
at 22:45
  • msg #341

Re: The Game: Chapter 07

Chubbs! Maeve cries, recognizing the toad.  What are you doing here?

The shop proprietor looks at them quizzically for addressing the toad with such familiarity.

Apologies, sir. We've been seeking our traveling companion.  And judging by the presence of the toad here, I'd say that we found him.
Keef
player, 506 posts
Hero in training
Thu 6 Feb 2014
at 23:00
  • msg #343

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 341):

Chubbs blinks and feins sleep to demonstrate exactly how little he thinks of Maeve and Boreas.

From the back room, you make out the distinct sound of Keef muttering to himself over the din of supernaturally fast writing.
DM
GM, 1007 posts
Narrator
Destroyer of Worlds
Thu 6 Feb 2014
at 23:01
  • msg #344

Re: The Game: Chapter 07

In reply to Keef (msg # 343):

The Trade District

"Oh, you must mean master Keef," the gnome exclaims, even as Chubbs ignores you entirely.  "The child is performing a small task for me in the back room in exchange for certain goods he could not afford to purchase directly.  I trust he'll be finished by the time I close shop at sundown."

He hops from his stool onto the counter itself, appraising Maeve and Boreas with interest.

"Anything in here catch your eye, perhaps? I've plenty of work for strapping large folks like yourselves, too!"
Boreas Highwind
player, 634 posts
Eye for an Eye
Thu 6 Feb 2014
at 23:17
  • msg #345

Re: The Game: Chapter 07

Aye, that would be him.  Good for Keef, working for what he needs.  I happen to be an archer.  Do you have anything to improve my accuracy?

[OOC]Asking for Gloves of Dexterity+2[/OOC]
Lyriel Vesper
player, 319 posts
To Heal is Divine
House Vesper
Thu 6 Feb 2014
at 23:54
  • msg #346

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 345):

Lyriel looks up at the sound of thundering hooves to see Zuriel bucked to the ground and ushered towards her with persistent nudges from Shahara. She hands the merchant a cabbage then turns to face Zuriel, conflicting emotions of relief and annoyance crossing her features. Thank you Shahara she whispers to the mare, eyes shining with gratitude.

Oh Zuriel, how could you ever think especially after what happened earlier today, that what I feel for you isn't real. She tentatively steps towards him, reaching to embrace him, the heady mixture of sandalwood and lavender from his cologne filling her nostrils as she settles her cheek against his chest, listening to the hammering pace of his heart.

She backs away and looks up into his eyes a smile playing at the corner of her mouth. Yes your father did send me to keep an eye on you, but other than watching out for your life, I abandoned his orders quite some time ago. Her smile broadens, like I said earlier, if I had known then what I know now about you I would have come of my own free will a thousand times over.

She blushes, you have brought a joy to my life that I didn't know was possible, especially after all the loss I have suffered. I hope you can forgive me for not telling you, but I really and truly didn't want to cause you any pain.
This message was last edited by the player at 00:02, Fri 07 Feb 2014.
DM
GM, 1008 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 00:09
  • msg #347

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 346):

Trade District

"I may have just the thing," the gnome replies, pausing for a moment and making a face.  "Sorry, I just threw up in my mouth a little bit.  Not sure why..."

He rummages around the shop and withdraws a shabby pair of leather glows.

"These should do the trick.  Just $4250 for the pair. Interested?"
This message was last edited by the GM at 00:09, Fri 07 Feb 2014.
Zuriel Silendril
player, 888 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 00:13
  • msg #348

Re: The Game: Chapter 07

A disheveled man nearby throws up a little bit in his mouth. For a brief second Zuriel thought it was Boreas, but then corrects himself. He would have smelled Boreas coming.

The paladin smiles back at Lyriel. "My father," he says, "Can go -NEEEEEIIIIIIGGGGGGGGHHHHH Shahara drowns out Zuriel's exact words, but Lyriel's mouth drops in shock and then she begins giggling madly.

"I..." he clears his throat, suddenly conscious of the ring of spectators the scene has drawn. "I think perhaps this discussion should be continued somewhere less...public." He leans in and whispers something quietly to the priestess before straightening. [Private to Lyriel Vesper: "I do recall, before I so rudely stormed off, that you mentioned having a few things to discuss regarding the two of us. I should like to hear them. Perhaps over a bottle of wine and dinner?" He smiles, lips grazing her delicately pointed ear.]

"Ahem. Right then. Sir, I apologize for the commotion and inconvenience this has caused you," he says, speaking to the cabbage man. "Allow me to help you clean up this mess."

Zuriel busies himself gathering the spilled cabbages, uprighting the cart, and then passes a few gold coins to the man for his trouble.

He then remounts Shahara, and winks at Lyriel. "Business first then. Let's head back to the trade quarters. Perhaps Boreas and Maeve have found the others. There are a few items I might want to inquire about as well."

Zuriel and Lyriel, astride their respective mounts, trot back towards the others. Zuriel rides in something of a pleasant stupor akin to being quite drunk. Shahara throws up a bit of grass in her mouth.
Boreas Highwind
player, 635 posts
Eye for an Eye
Fri 7 Feb 2014
at 03:51
  • msg #349

Re: The Game: Chapter 07

Very well.  You have a deal.

Boreas hands over the money and slips on the gloves.
Sazed
NPC, 30 posts
Arcane Shaman
Renegade of the Order
Fri 7 Feb 2014
at 12:48
  • msg #350

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 349):

After some fierce negotiation with the woman at the door, and a fairly strong intimation that he was with "With the tall and handsome paladin", the attendant allows Sazed passage to the bathhouse.

What unfolds thereafter can only be described as a day of decadence as Sazed partakes of the luxuries the sleepy inn has to offer.

Manicure. Pedicure. Hot shave. Massage. Sauna with his own private stash of cinder salts (leaving him very much smelling of a softly burning fire).

And the bath. The long, luxurious bath.

After hours of pampering, a delightfully refreshed and groomed Sazed emerges from the Inn and once again takes to the streets.

"Gods above and below it's good to be home. Now..where has everyone gone to?"

If the young mage is gone, he's likely done so in search of supplies. Perhaps seeking out the local curio shoppe is a wise first step..

Keef
player, 508 posts
Hero in training
Fri 7 Feb 2014
at 14:06
  • msg #351

Re: The Game: Chapter 07

In reply to Sazed (msg # 350):

Keef waves to his companions without looking up from his work, hummming tunelessly and chatting with Longshank as he does so.

Chubbs eyes the gloves and makes a rumbling croak.  He lifts one leg in a rude gesture to show his opinion on the quality of the product.
DM
GM, 1009 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 14:43
  • msg #352

Re: The Game: Chapter 07

In reply to Keef (msg # 351):

The Trade District

As luck, happenstance, and the grace of the gods would have it, Zuriel and Lyriel arrive on The Snapdragon's block of shops at precisely the same moment that Sazed ambles by.  The three exchange glances, nodding knowingly at the pair of Droopies tied up outside the magic shop.  A glance in the window reveals a grumpy toad, staring indifferently at you.

Promising.
Zuriel Silendril
player, 891 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 14:48
  • msg #353

Re: The Game: Chapter 07

Zuriel walks into the shop, nodding to the proprietor. He looks to Maeve and Boreas. "I see we've managed to track down out wayward mage. Any luck with Oliver and Rachel?"

They both shake their heads. The paladin sighs. "This is why you always leave a note..."

He looks around, suddenly aware of the magical curiosities around him. "We can keep searching in a moment. For now..." he turns to the shopkeeper. "We've been doing a lot of negotiations lately. Do you have anything that might augment force of personality?"

[OOC asking about cloak of charisma +2]
DM
GM, 1010 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 14:57
  • msg #354

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 353):

"Why, I have just the thing!" the proprietor grins, scrambling off his perch to rummage through the shelves.  When he returns, he carries a ponderous volume with him, which is thumps onto the countertop thoughtlessly.

"Got this from the southlands," he warbles, hopping back onto his chair.  "They say it's imbued with the knowledge of persuading and inspiring others, and that any who read it will find themselves significantly better at such things for the rest of their lives."

The shopkeep taps his fingers along the spine, grinning.

"And it's a real steal, too: only $28,000. And I'll do you one better, seeing as you're a fearless defender of Justice: $25,000, a military discount of nearly 11%!"
Maeve Hassan
player, 648 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 7 Feb 2014
at 15:02
  • msg #355

Re: The Game: Chapter 07

Maeve is amazed as she watches Keef sitting still and diligently working on a task.  It is entirely at odds with what she has come to expect from him, and she thinks that perhaps his research is a valuable pursuit after all, if it causes him to behave in such a way.

What's that you're working on , Keef? she asks, curious as to the young mage's work but standing back a respectful distance so as not to distract him from his task.

She looks up as the rest of the merry band files into the magic store.  Maeve tries to get a read on Lyriel's current mood; the cleric certainly looks more content than she did when they parted ways earlier that day. She goes to stand next to Lyriel while Zuriel chats with the shop owner.

Well?
This message was last edited by the player at 15:06, Fri 07 Feb 2014.
Zuriel Silendril
player, 892 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 15:12
  • msg #356

Re: The Game: Chapter 07

Zuriel looks at the tome curiously, glancing at the title. How to Win Friends & Influence People...

"Tempting, but very much out of my price range. I will, however, keep it in mind for the future."

He looks to his colleagues. "Shall we continue the search for our companions then?"
DM
GM, 1012 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 15:34
  • msg #357

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 356):

The P.A.R.T.Y. takes its leave of The Snapdragon -- leaving Keef and Chubbs to their work -- and gathers outside among their horses to discuss where to travel next. Not long into the conversation, however, a bright streak of light flitting across the cloudless sky arrests your collective attention.

It looks for all the world like a bolt of lightning, but backward -- as though it had been fired into an upward arc from the ground below.  A closer inspection reveals that the crackling trajectory is not at bolt of energy, but an arrow sheathed in crackling electricity.

The arrow flies across the sky in a low arc that seems to have originated from somewhere in the Southern Housing District, and lands elsewhere in the same quadrant, out of sight -- hopefully burying itself into something soft and harmless.

[Private to Maeve Hassan:
It looks a lot like how something fired from the storm bow would look.
]
This message was last edited by the GM at 15:41, Fri 07 Feb 2014.
Zuriel Silendril
player, 893 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 15:42
  • msg #358

Re: The Game: Chapter 07

"That looks rather like an arrow fired from a storm bow. Come on!" Zuriel leaps onto Shahara and charges off in the direction of what appears to be a distress signal.

As he rides he takes a quick sip from the chalice.
This message was last edited by the player at 16:00, Fri 07 Feb 2014.
Maeve Hassan
player, 649 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 7 Feb 2014
at 15:44
  • msg #359

Re: The Game: Chapter 07

That is absolutely an arrow from a storm bow, Maeve agrees, gently urging Wes into a faster gait.

Good man, Oliver.  Quick thinking, using the bow as a distress beacon.

Come on, boy.  Let's go save our friends from mortal peril, she says into the horse's ear.  Wes snorts in agreement, or possibly just to clear his nostrils.
This message was last edited by the player at 15:48, Fri 07 Feb 2014.
Lyriel Vesper
player, 320 posts
To Heal is Divine
House Vesper
Fri 7 Feb 2014
at 15:45
  • msg #360

Re: The Game: Chapter 07

Lyriel smiles and speaks to Maeve in an undertone as they mill around outside the Snapdragon. He took it poorly at first. But Shahara... she breaks off as the arrow streaks across the sky.

A feeling of unease comes over her, which intensifies as Zuriel points it out as looking much like an arrow fired from a storm bow. She likewise mounts Droopina and follows after Zuriel.

Hold on Rachel and Oliver. Help is coming.
DM
GM, 1013 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 16:00
  • msg #361

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 360):

The Trade District

Keef continues to scribble rune after rune, rarely stopping to do more than roll his wrist periodically to loosen it.  Chubbs has created a cushioned throne of sorts out of the materials lining the shop's window, though his expression makes it clear that he's sat on better, more comfortable things in the past.

The Southern Housing District

Maeve, Boreas, Lyriel, Zuriel, and Sazed race toward the southeastern part of the city, noticing with alarm the alacrity with which the smooth, even cobblestones and neat, tidy rows of shops and gardens give way to streets pockmarked with potholes and debris, overgrown with weeds that look right at home with the ramshackle rowhouses that dominate the area.

The crowds are practically nonexistent here, even in the middle of the day, and those you do see seem to keep to themselves, heads down as they head toward wherever they're going.

The area is sprawling, and lacks the formal grid of the city's nicer areas.  It's difficult to reach any given destination without going around a seemingly senseless collection of roads to get there.

A second energized arrow punctures the skies above you, guiding you closer to the correct area.

Eventually you come to a particular set of rowhouses, which appear to be particularly dilapidated.  Across the street from these dwellings is an overgrown park thick with weeds and thistles and rusted playground equipment.  A trio of rough-looking men are there, taking a keen interest in the P.A.R.T.Y. as it rides forward.  One has a toothpick in his mouth, which he removes as he approaches the narrow road -- blocking off your advance with his body.

"Don't get many lawmen 'round here," he sneers toward Zuriel, while his two companions look the women of the P.A.R.T.Y. up and down hungrily.  "They tend t'know what's good fer 'em, and that suits us fine.  Whatdya want?"
This message was last edited by the GM at 16:02, Fri 07 Feb 2014.
Zuriel Silendril
player, 894 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 16:06
  • msg #362

Re: The Game: Chapter 07

"I'm looking for two companions. An archer and a maiden with red hair. No other reason to bother you folk."

[Diplomacy: 26]

What in the hells were they thinking coming to a part of town like this?!
DM
GM, 1015 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 16:10
  • msg #363

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 362):

The Southern Housing District

The big man doing the talking raises an eyebrow.

"Ain't seen no archers or maidens hereabouts.  Have you?"

He glances at his companions, who shake their heads in turn.

"Right then.  Matter settled," he says, shrugging slightly.  "Sorry to waste your time and all.  Tell you what: If I see 'em, I'll direct 'em back to the part of town where they belong."

[Private to Boreas Highwind; Zuriel Silendril: Shockingly, your senses indicate that perhaps at least one of the three men are not being entirely truthful with you.]
This message was last edited by the GM at 16:10, Fri 07 Feb 2014.
Zuriel Silendril
player, 895 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 16:18
  • msg #364

Re: The Game: Chapter 07

Zuriel narrows his golden eyes dangerously. "I'm sure you gentlemen couldn't help but notice the lightning arrows shot up from this location. Being so...observant...and all," he says pointedly to one of the men ogling Lyriel. "So I'll ask again. There's no reason this needs to be unpleasant. The archer and the maiden. Where are they?"

Zuriel's words are polite, but his hand rests on the pommel of his longsword.

We don't have time for this horseshit. Rachel and Oliver are in danger. If those thugs lie to me one more time...
This message was last edited by the player at 16:19, Fri 07 Feb 2014.
Maeve Hassan
player, 650 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 7 Feb 2014
at 16:21
  • msg #365

Re: The Game: Chapter 07

Maeve and Lyriel move their horses a little closer together for reassurance, not liking the way that the three men are looking at them.

It would be in your best interests to refrain from lying to us again.

In a deliberate movement, she moves aside her cloak to display the two maces strapped within easy reach.
DM
GM, 1016 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 16:44
  • msg #366

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 365):

The speaker blinks at this sign of aggression, and folds his arms across his chest.

"I saw arrows in the sky, sure.  Also saw lots of strange stuff to the north by the prison.  Don't mean I know damn-all about it."

The two men behind him back up slightly at the display of weapons, being sure to display the hilts of their own blades in the process.

"Easy," the speaker says, before either of the men can do something stupid.  "I told ya I don't know where your friends are, but I know someone who might. No need for this to get ugly."

He jerks his thumb toward one of the nearby row houses, and the two men behind him break into grins.

"Tie up yer horses and follow me.  I'll take ya to see Copper."
Zuriel Silendril
player, 896 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 16:49
  • msg #367

Re: The Game: Chapter 07

Zuriel nods, dismounting. "No need to tie up our horses. Shahara will keep them in line. Oh and, she gets a wee bit angry when strangers are around, so I'd recommend giving her plenty of space. I'm sure you understand."

Shahara stomps her hoof menacingly to emphasize that point. If they bother you or the horses...kick their faces in.

Of course. Be carful, Zuriel.

"Alright. Take us to copper."
This message was last edited by the player at 16:49, Fri 07 Feb 2014.
DM
GM, 1017 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 17:00
  • msg #368

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 367):

The P.A.R.T.Y. is ushered to the centermost rowhouse without fanfare, at which point the speaker raps on the door. A brief conversation follows, and then the door is closed.

The speaker grunts and turns.

"They're understandably jumpy, given your..." his eyes dart to Zuriel's tabbard for a moment "... appearance, and all.  They want you to swear you aren't here to arrest them, and that you and friends are only here to barter for information. Swear it by Tassada, and they'll let you in."

He shrugs sympathetically.

"Ain't my call, so don't slice the messenger."
Zuriel Silendril
player, 897 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 17:04
  • msg #369

Re: The Game: Chapter 07

"It is as you say. I'm not here to do the Wardens' job. I'm only concerned with finding my friends. If you have not harmed them, then I have no cause to arrest you. I so swear."

Of course, if anything truly heinous is going on here, it can always be reported to the proper authorities...

He pauses. "Oh, and please reiterate to your friends the importance of giving our horses a wide berth. My mare is very jumpy, and *very* protective. I would truly hate for there to be any misunderstanding."
This message was last edited by the player at 17:07, Fri 07 Feb 2014.
DM
GM, 1018 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 20:25
  • msg #370

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 369):

The man shrugs, heedless of your warning about the horse, and returns to the door.  Words are once again exchanged, and the man beckons you forward.

"Come on in."

***

The rowhouse spans three stories above-ground, and the man leads the P.A.R.T.Y. up to the highest one without another word.  There are quite a few other people milling around the other rooms on the other floors, mostly boys and men, all repugnant.

The stairs end on a small landing, from which a hallway extends past four closed doors.  The fifth door begins where the hallway ends, and has a large man standing in front of it.  He glowers at your guide as he approaches.

"They wanna see Copper. They in?"

The guard narrows his eyes.

"Copper doesn't deal with paladins."

Your guide swallows audibly, then cracks a good-natured smile.

"I know, but he promised to behave.  And he's a regular Youth Scout, so you know he'll stick to his word."

The guard smirks, but seems mollified.  He steps aside and allows everyone to enter, then pulls the door shut behind him -- remaining outside.

This room is no cleaner than the rest of the house, and is filled with a smokey haze much worse than what was encountered at Tony's.  The pungent air burns your lungs, stings your eyes, and leaves you feeling lightheaded -- though your guide does not appear to notice.

Sitting in a large armchair riddled with holes, patches, and visible stuffing is a middle-aged woman, her lips pursed together in a firm, reproachful line.  Her hair is worn up in a bun, and its color matches her namesake perfectly. A cigarette of some sort is burning idly at the end of a long, black tube, which she holds lazily in her left hand.

"Welcome," Copper says, dangling one leg across the other's knee and smoothing her rather business-like skirt.  She nods to the man who guided you in, and he takes a seat on one of the three nearby couches -- none of which are in better shape than her chair.  "I hear you're interested in buying a little information. I'm happy to supply it... if the price is right."
This message was last edited by the GM at 20:27, Fri 07 Feb 2014.
Zuriel Silendril
player, 898 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 20:34
  • msg #371

Re: The Game: Chapter 07

"Well met," Zuriel says politely. "I don't want to waste your time, so I will get right to the point. Two of my friends have gone missing in the area. A male archer and a maiden with red hair. We traced them this far by following signal arrows fired. I'm not here to make threats, or arrest anybody. I'm just here to to find my friends and make sure they're safe."

Boreas nods. They're farm folk. I doubt they've ever been to a city before. Don't know where not to stick their noses. But good people.

[Aid Diplomacy: Success]

Zuriel lets out a breath. "I doubt much goes on in these parts you don't know about. So please, can you help us?"

[Diplomacy: 18 + 2 = 20]
This message had punctuation tweaked by the player at 20:36, Fri 07 Feb 2014.
Maeve Hassan
player, 651 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 7 Feb 2014
at 20:40
  • msg #372

Re: The Game: Chapter 07

Maeve studies the lady curiously, trying to determine if perhaps she might be a countrywoman--her hair color nearly matches hers, and it's an unusual shade to be seen outside of Gaelia.

They're young as well.  She's only a lass, and her companion isn't that much older.  We only wish to ensure that they've not come to harm.
DM
GM, 1019 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 20:41
  • msg #373

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 371):

Copper regards the group silently for a moment, taking a long breath from the end of her cigarette holder and holding it in.  After a short while, she releases the smoke into a respectable (but imperfect) smoke ring.

"We're good at finding people," she says at last. "Even when they don't want to be found. The followers of Ignati have it half-right: Knowledge is power, but it isn't free."

She returns her attention to her cigarette, a thoughtful look crossing her eyes.

"As it happens, I do have knowledge of a pair of newcomers who resemble those you described.  What's it worth to you?"
Zuriel Silendril
player, 899 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 20:45
  • msg #374

Re: The Game: Chapter 07

"That depends. What do you trade in? Knowledge, information, or favors?"
DM
GM, 1020 posts
Narrator
Destroyer of Worlds
Fri 7 Feb 2014
at 20:46
  • msg #375

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 374):

"Those, and gold," she says, raising an eyebrow.  "Much like the Flame, I hear."
Zuriel Silendril
player, 900 posts
Flamebringer
House Silendril
Fri 7 Feb 2014
at 21:00
  • msg #376

Re: The Game: Chapter 07

"Indeed. If your information leads to the safe recovery of my companion - assuming of course that you and yours were not involved in putting them in danger to begin with - I can offer a choice of several things. One: a sum of gold you deem fair, determined in advance. Two: I know that the legal system in this Empire is not always equitably applied. If you should find yourself in a legal situation where the law is treating you unfairly, I will provide a character witness on your behalf. Testify to the court on your assistance in my time of need, and also that you are not, in fact, evil. Three: information on events in the city that might lead to unwanted scrutiny. A heads up, if you will, to keep *your* head down, and your nose clean. And also a possible business opportunity."

He pauses, and then takes the Book of Answers from his pouch. "Lastly, I have here a relic of Ignati. This is a book that will answer a question you pose to it a day. I will warn you, its answers can be vague, and it is not omniscient, but it is very, very powerful. I offer you the opportunity to pose the book one question, provided, of course that the question is not illegal. Not blackmail material, for example."

He looks at her calculatingly. If we are to fix the inequity that plagues this Empire, we must begin by treating the disenfranchised as people worthy of respect...

"So? What interests you most, Madam Copper?"
This message was last edited by the player at 00:28, Sat 08 Feb 2014.
Maeve Hassan
player, 652 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 7 Feb 2014
at 21:17
  • msg #377

Re: The Game: Chapter 07

Maeve, unable to determine the woman's heritage, decides to be forthright.

If I may be so bold, ma'am, do you hail from the East? 
DM
GM, 1021 posts
Narrator
Destroyer of Worlds
Sat 8 Feb 2014
at 14:35
  • msg #378

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 377):

Copper's eyes dart to the book suspiciously, her mouth remaining a fine line that reveals nothing about her thought processes.

"Perhaps," she says in response to Maeve's question. "Information about myself or my associates carries the highest price of all."

To Zuriel, she says.

"We do not fear legal repercussions for the work we do.  The book is intriguing, to say the least.  I would know more about it.  If it indeed works as you claim, why come to us at all?"
Zuriel Silendril
player, 901 posts
Flamebringer
House Silendril
Sat 8 Feb 2014
at 14:55
  • msg #379

Re: The Game: Chapter 07

"The book answers one question posed to it per day. One simply writes the question onto the front page inside, and at dawn it provides the answer. We can't afford to wait until dawn."
Keef
player, 511 posts
Hero in training
Sat 8 Feb 2014
at 19:11
  • msg #380

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 379):

Keef squints at the page before him and looks up.

Chubbs, how do you spell "Klad€'or πli|fre~£?

Chubs burbles something in reply.

Oh, right, just like it sounds...

Keef goes back to his work.
DM
GM, 1022 posts
Narrator
Destroyer of Worlds
Sat 8 Feb 2014
at 20:09
  • msg #381

Re: The Game: Chapter 07

In reply to Keef (msg # 380):

"Here's the deal," Copper says, taking another pause to attend her cigarette.  "I will share the information pertaining to the boy in exchange for $300, up front.  The girl's information will cost a further $200. Are we in agreement?"

She holds up a hand before you can respond.

"Or, we shall tell you both in exchange for a detailed report on what happened at the prison today.  I have it on good authority that you were, in fact, there."
Zuriel Silendril
player, 902 posts
Flamebringer
House Silendril
Sat 8 Feb 2014
at 20:26
  • msg #382

Re: The Game: Chapter 07

"Please tell me this much, at least. Are they currently unharmed?"
DM
GM, 1023 posts
Narrator
Destroyer of Worlds
Sat 8 Feb 2014
at 20:29
  • msg #383

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 382):

Copper blinks at Zuriel for a moment, allowing the silence to form the first half of her answer.

"Naturally, that's the sort of high-value information we tend to leave below the fold until it's been purchased."
Zuriel Silendril
player, 904 posts
Flamebringer
House Silendril
Sat 8 Feb 2014
at 20:41
  • msg #384

Re: The Game: Chapter 07

Zuriel considers the options for a brief moment. Copper seems exceptionally well connected...I have no qualms whatsoever about paying gold for the information, but if the Flame comes to conduct an investigation it might be beneficial for them to work with Copper...

He speaks aloud. "Very well then. I will provide you a full report of what happened at the prison. You may find that the events provide you something of a business opportunity. I do not, however, have time to tell the story now. Give us the information on our friends. Let us ensure they are safe. After, you have my oath that I will return to deliver the report as requested."
DM
GM, 1025 posts
Narrator
Destroyer of Worlds
Sat 8 Feb 2014
at 20:47
  • msg #385

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 384):

Copper's eyebrow twitches ever so slightly.

"Very well, but you must leave that book of answers with me.  Collateral against your second visit, should events leave you in a place where you must honor your vow to 'return' less promptly than I would like.  Are we agreed?"
This message was last edited by the GM at 20:48, Sat 08 Feb 2014.
Zuriel Silendril
player, 905 posts
Flamebringer
House Silendril
Sat 8 Feb 2014
at 20:52
  • msg #386

Re: The Game: Chapter 07

Zuriel shakes his head, instead counting out a sizable sack of gold. "I'm afraid the Book is far too powerful to leave lying about in good conscience. I will however, leave with you a collateral equal to double the gold price you asked for the same information. If we don't come back, you win. If we come back, you win."

He takes a deep breath. Patience...

"Is that acceptable? We really cannot afford to delay with their life in danger."
DM
GM, 1026 posts
Narrator
Destroyer of Worlds
Sat 8 Feb 2014
at 21:02
  • msg #387

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 386):

Copper nods to the man who showed you in, and he takes the $1,000 from Zuriel.  Without a word, he walks out of the room and is gone.

The woman clears her throat, then speaks.

"The boy and the girl entered our territory four hours ago.  Clearly strangers, but armed with a magic weapon.  Naturally, we kept them supervised.  They had the misfortune of wandering into a pair of Benito's thugs, but put up more of a fight than was anticipated."

Copper turns her attention to her cigarette before continuing, exhaling carefully to create a small, imperfect circle of smoke.

"Benito is not a smart man, but what he lacks in intelligence he makes up for in pride.  When he learned that two of his men had been outwitted -- and, I believe, badly beaten -- by outsiders, he tossed a rather impressive bounty on their capture. But don't worry too much; it was only to be paid for living captives."

"Your companions never had a prayer.  The boy was captured after they fled to a dead-end street, but his weapon was not.  The girl is still at large, with the more skittish of Benito's bounty hunters convinced she's a sorceress who can hurl bolts of lightning at will.
"

Copper smiles slightly.

"We know better, of course.  The girl and her storm bow are currently located at 1402 Turpentine Road -- about a third of a mile to the southeast of this very building. She is safe, for now, huddled on the building's roof.  The boy has been taken back to Benito's safehouse and was, last I checked, alive and well."
Zuriel Silendril
player, 906 posts
Flamebringer
House Silendril
Sat 8 Feb 2014
at 21:15
  • msg #388

Re: The Game: Chapter 07

Zuriel hands her the satchel of gold collateral. "Then we don't have any time to waste. I don't suppose you'd care to provide directions to those two locations?"

He turns to the party. "Rachel sounds like the more immediate concern, if she's at large. Freeing Oliver might require a more delicate touch. Potential hostage situation and all. We may need to involve the Wardens."
Lyriel Vesper
player, 321 posts
To Heal is Divine
House Vesper
Sat 8 Feb 2014
at 21:18
  • msg #389

Re: The Game: Chapter 07

Lyriel gasps, putting her hands to her mouth. We have to save Rachel! And Oliver too, of course.
Maeve Hassan
player, 653 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 8 Feb 2014
at 21:43
  • msg #390

Re: The Game: Chapter 07

Maeve sighs deeply a the unfortunate situation in which the two kids from Vendrinor have found themselves.

This is all my fault, loaning him that bow. . .

All right.  Let's go get Rachel down from the roof.
Boreas Highwind
player, 636 posts
Eye for an Eye
Sat 8 Feb 2014
at 21:49
  • msg #391

Re: The Game: Chapter 07

Boreas nods, ready to go save Rachel, and then presumably Oliver.
DM
GM, 1027 posts
Narrator
Destroyer of Worlds
Sat 8 Feb 2014
at 22:15
  • msg #392

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 391):

The P.A.R.T.Y. secures better directions to where Rachel and Oliver were last seen, and sets off after bidding Copper a pleasant day.  In no time, they are standing on the rooftop of the building in which Rachel has hidden herself.  They see nothing at first, and then an excited laugh as the fiery-haired maiden rushes over, embracing everyone in an awkward group hug.

"You found me!" she says, burning up her nervous energy with laughter and tears simultaneously.  She sniffs and wipes her eyes, becoming serious.

"Where's Oliver? Were you able to find him?"

She notices Sazed for the first time and takes a hesitant step backward.

"And... who's our new friend?"
Lyriel Vesper
player, 322 posts
To Heal is Divine
House Vesper
Sat 8 Feb 2014
at 22:27
  • msg #393

Re: The Game: Chapter 07

Lyriel rushes in to embrace her friend. Rachel, I'm so glad you're okay! We don't have time to explain, we'll catch you up later. For now, just know that Sazed is a friend. Oliver was captured by Benito, and is currently being held at his safehouse. We'll get him back, don't worry. What on earth possessed you two to come to this part of town in the first place?!
Zuriel Silendril
player, 907 posts
Flamebringer
House Silendril
Sat 8 Feb 2014
at 22:31
  • msg #394

Re: The Game: Chapter 07

As he waits for the maiden to explain their business in such unsavory parts of the town, Zuriel extracts a cloth wrapped package from where it was lashed to his pack. He takes off the protective cover, extending a magnificently crafted rapier and buckler to the lass. "If you're going to be getting yourself into this type of trouble, you ought to be better equipped. Here, try the balance of this rapier. I'll think you'll find the weapon more along the lines of what you're accustomed to."

He watches as she takes the rapier and makes a few practice cuts to test the heft of the blade. "That was excellent thinking with the storm bow, by the way," the paladin says approvingly. "We wouldn't have found you nearly as quickly without that signal."
This message was last edited by the player at 22:33, Sat 08 Feb 2014.
Maeve Hassan
player, 654 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 8 Feb 2014
at 22:47
  • msg #395

Re: The Game: Chapter 07

Maeve shoulders the storm bow as Rachel plays with her new, shiny toy.

And how did you manage to fight off the thugs? she says, continuing upon Lyriel's questioning.
DM
GM, 1029 posts
Narrator
Destroyer of Worlds
Sun 9 Feb 2014
at 03:45
  • msg #396

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 395):

Rachel blushes at the praise, pleased despite herself.

"I'm glad it worked."

She turns to Maeve, and becomes more serious.

"You should have seen Oliver.  He was brilliant! Bluster and rage like I've never seen -- though he tried to talk our way out of things first."

She hastily adds this last part with a meaningful glance toward Zuriel.

"Just like you showed us, sir."
Boreas Highwind
player, 641 posts
Eye for an Eye
Sun 9 Feb 2014
at 03:47
  • msg #397

Re: The Game: Chapter 07

Rachel, so glad to see that you're safe.  We'll celebrate later, though, after we find Oliver.  There's no time to waste.
DM
GM, 1030 posts
Narrator
Destroyer of Worlds
Sun 9 Feb 2014
at 03:50
  • msg #398

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 397):

"He's alive?!" she says, overjoyed.  "When Benito's goons brought him down, I feared the worst. He threw me up over the wall that blocked our passage -- deadend, this part of town is so confusing -- and before I knew what was going on, the storm bow flew over the wall, as well.  By the time I had gotten a high enough vantage point to see what was going on, they were dragging his unconscious body away down the streets."

She looks at the P.A.R.T.Y. with appreciation in her eyes.

"Where is he?"
Zuriel Silendril
player, 914 posts
Flamebringer
House Silendril
Sun 9 Feb 2014
at 03:56
  • msg #399

Re: The Game: Chapter 07

"He's in Benito's safehouse. We have an approximate location. Let's go get our friend back."
Maeve Hassan
player, 657 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sun 9 Feb 2014
at 03:57
  • msg #400

Re: The Game: Chapter 07

Maeve nods in agreement at Boreas and Zuriel's words.

Smart lad.  He clearly did his best to protect you. Oliver, so far as we know, is alive and well.  At least that's what we were told, and I have no reason to not believe our informer.

But we'll get him back; don't worry yourself in that regard.  Let's go pay this Benito fellow a visit.
Sazed
NPC, 32 posts
Arcane Shaman
Renegade of the Order
Sun 9 Feb 2014
at 14:21
  • msg #401

Re: The Game: Chapter 07

My goodness days are complicated in the life and travels of your group Master Zuriel.
Zuriel Silendril
player, 915 posts
Flamebringer
House Silendril
Sun 9 Feb 2014
at 14:57
  • msg #402

Re: The Game: Chapter 07

Zuriel laughs. "Well, we certainly seem to attract excitement like a lodestone gathers iron filings. And if Rachel's story is anything to go by, it sounds like she and Oliver will fit right in. To say nothing of your propensity for adventure, Sazed."

His smile fades as he considers the challenge ahead. "Let's not keep the good Benito waiting."

My patience for criminals today is just about run out...
Zuriel Silendril
player, 916 posts
Flamebringer
House Silendril
Sun 9 Feb 2014
at 15:15
  • msg #403

Re: The Game: Chapter 07

As they approach the safehouse, Zuriel holds up a hand. "Before we get any closer, I think it would be smart to come up with a plan of action here. My thoughts are: this is not a negotiation. They have one opportunity to return Oliver to us, unharmed. If they don't, then we...suppress them." The paladin favors the party with a grim smiles, quite liking Captain Rhys' term.

"Of course, there is a possibility that we'll be walking into a hostage situation. Boreas, do you think you might be able to infiltrate the compound and find Oliver while we hold their attention at the front? If it comes to blows, I want to make sure that Oliver is safe. We may also have to "ransom" him, if Boreas can't gain entry." The emphasis Zuriel places on the world makes it quite clear he has no intention of dealing with the criminals.

"If it comes to that, once Oliver is safe we will...recover our property."

He looks to the party. "Thoughts or suggestions, anybody?"
This message had punctuation tweaked by the player at 15:15, Sun 09 Feb 2014.
Maeve Hassan
player, 658 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sun 9 Feb 2014
at 16:28
  • msg #404

Re: The Game: Chapter 07

Lyriel, Maeve says hesitantly, knowing that Zuriel will almost certainly nix the idea, do you recall when you distracted the soldiers at Chuck's farm using your. . . ah. . . .assets?

Maybe we could do something similar here.  You could knock at the compound, bewailing the fact that you seem to have become lost and could they very kindly direct you back to the main part of town.  Play up the stupidity.  That might provide a sufficient distraction for Boreas or whoever else to sneak in.
Boreas Highwind
player, 642 posts
Eye for an Eye
Sun 9 Feb 2014
at 17:15
  • msg #405

Re: The Game: Chapter 07

I can probably manage that. Boreas looks the building over, searching for convenient points of entry.
DM
GM, 1031 posts
Narrator
Destroyer of Worlds
Sun 9 Feb 2014
at 17:47
  • msg #406

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 405):

Benito's safehouse is a two-story building nestled in what would be a run-down neighborhood in the suburbs.  Compared the the rest of the buildings you've seen, however, this area is a paradise.  Windows lack holes, paint is faded but unchipped, and the roofs look more or less repulsive to water.

A man sits on the steps leading up to the front door, eating a sandwich noisily.  There might be a back door, but the way around the house is blocked on all sides by a ten-foot wooden picket fence.
Boreas Highwind
player, 643 posts
Eye for an Eye
Sun 9 Feb 2014
at 18:00
  • msg #407

Re: The Game: Chapter 07

As the rest of the PARTY approaches the man, Boreas attempts to slip away from the group and scale the fence, unnoticed by the guard.

[Stealth 25]

He easily reaches the top of the fence and peers over.
Zuriel Silendril
player, 917 posts
Flamebringer
House Silendril
Sun 9 Feb 2014
at 18:04
  • msg #408

Re: The Game: Chapter 07

"So we need to figure out what approach we're taking while Boreas infiltrates," Zuriel says in an undertone. "Do we march up and cause a scene, or do try to...distract them?" The latter option clearly doesn't sit well with the paladin.
Lyriel Vesper
player, 324 posts
To Heal is Divine
House Vesper
Sun 9 Feb 2014
at 19:59
  • msg #409

Re: The Game: Chapter 07

Lyriel smiles. Don't worry. I got this. She alters her glamor to become a fetching pink day dress with white lace and a rather low cut bodice.

Happy with her costume, she emerges wailing to the guard eating his sandwich. Oh gods, I must have taken a wrong turn! These streets all look the same and I can't find my way back to the market and if I don't get back soon all the shops will be closed! Please sir, could you help me? Lyriel's bottom lip quivers and tears spill from her eyes.
Zuriel Silendril
player, 918 posts
Flamebringer
House Silendril
Sun 9 Feb 2014
at 20:15
  • msg #410

Re: The Game: Chapter 07

Zuriel tries his hardest to maintain his composure as Lyriel's outfit morphs, revealing much more of her assets.

[Will Save vs. DC 20: 19 = fail]

"Gah, fine, but please be careful. We'll be right here around the corner..." he says while failing to make eye contact with the cleric.
Sazed
NPC, 33 posts
Arcane Shaman
Renegade of the Order
Sun 9 Feb 2014
at 20:23
  • msg #411

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 410):

And what is the plan from here? Is one of us to be your pimp?

I can't picture Zuriel playing such a role with a straight face.

I on the other hand- Straight as an arrow!

Zuriel Silendril
player, 919 posts
Flamebringer
House Silendril
Sun 9 Feb 2014
at 20:27
  • msg #412

Re: The Game: Chapter 07

"I think we're going for ditzy aristocrat, not whore. I think."

A bit hard to differentiate with that dress. Not that I'm complaining...
DM
GM, 1032 posts
Narrator
Destroyer of Worlds
Sun 9 Feb 2014
at 21:07
  • msg #413

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 408):

The Back Yard

The back yard is full of lush grass and a built-in pool, which is covered -- it's nearly winter, after all.  There is no activity to be seen.

The Front Door

The man, who was munching happily on his sandwich while whistling a colloquial tune known as "Dixie", stops mid-bight as Lyriel approaches.

He looks quite confused for a moment, then grins slightly.

"I'd be happy to escort you back to the marketplace, miss.  Even know a shortcut."

He raps on the front door three times, then walks over toward Lyriel, then past her toward the street, beckoning for her to follow.  His sandwich lies forgotten on the front porch.
Lyriel Vesper
player, 325 posts
To Heal is Divine
House Vesper
Sun 9 Feb 2014
at 21:45
  • msg #414

Re: The Game: Chapter 07

Lyriel's eyes shine with gratitude. Oh, thank you sir! Let me just go get my friend first, she was too afraid to come out. I'm sorry, she just turned 18 you know, so I took her shopping for her birthday, but she's just hopeless in this big city. That's the *last* time I let her read the map. If it weren't for you we'd have missed the dress sale!

Lyriel walks back towards where the party is obscured, beckoning the guard to follow.
Zuriel Silendril
player, 920 posts
Flamebringer
House Silendril
Sun 9 Feb 2014
at 21:50
  • msg #415

Re: The Game: Chapter 07

"Get ready to subdue him!" Zuriel hisses. "We can either use him for information or as a bargaining chip."
Sazed
NPC, 34 posts
Arcane Shaman
Renegade of the Order
Sun 9 Feb 2014
at 23:39
  • msg #416

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 415):

Sazed nods, gripping his mace firmly, ready to strike.

And I thought life had been exciting escaping a prison of flame elementals. My but this group does have a penchant for trouble..

Maeve Hassan
player, 659 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sun 9 Feb 2014
at 23:40
  • msg #417

Re: The Game: Chapter 07

Maeve acknowledges Zuriel's command and prepares to subdue Lyriel's escort.  When the guard has been dealt with, she too will attempt to scale the fence into the backyard.
Boreas Highwind
player, 644 posts
Eye for an Eye
Sun 9 Feb 2014
at 23:52
  • msg #418

Re: The Game: Chapter 07

Boreas effortlessly climbs the wall, sidling up to each window and peering around to see if he can see anything going on inside.
Maeve Hassan
player, 660 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 10 Feb 2014
at 01:31
  • msg #419

Re: The Game: Chapter 07

As Lyriel and the fellow draw closer, Maeve has time for a few, last minute whispered words to Rachel.  The maiden's skill with the rapier has been noticeably improving, but she is far from being an expert swordswoman.  Given the choice, Maeve would rather not involve Rachel in their jailbreak, but there is a gleam in the girl's eyes which tells her that Rachel is determined to free the young archer.

Rachel, I would rather not have you take part in this; you're not nearly seasoned enough with a blade to take on these thugs if things turn sour. But, Maeve says, before the girl can voice any protest, you're not a child and I'm not going to stop you if you want to help.
Zuriel Silendril
player, 921 posts
Flamebringer
House Silendril
Mon 10 Feb 2014
at 02:59
  • msg #420

Re: The Game: Chapter 07

Zuriel whispers as the thug draws closer. "Maeve, get ready to trip him. I'll disarm him if he pulls a weapon. Hopefully we can convince him that making any noise will end poorly for him. Once we confirm that he is working for Benito and this is the correct house, we'll have probably cause to take more...direct means of intervention."
This message was last edited by the player at 03:01, Mon 10 Feb 2014.
DM
GM, 1033 posts
Narrator
Destroyer of Worlds
Mon 10 Feb 2014
at 12:58
  • msg #421

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 420):

The Front Yard

Lyriel leads the thug directly to her allies, who move quickly to subdue to poor sap.

"What the de--"

WHUMPH

The cleric's escort soon finds himself face-down on the cobblestone path, the weight of a large, heavy boot pressed against his prone back. He appears too bewildered to do much beyond wet himself.

The Back Yard

There is a wooden deck out back, beyond which is a screen-style door.  There's a wooden door behind it, ajar, allowing Boreas to see within the compound.  There are sounds of movement and voices talking -- more than two, at least -- but he still can't really SEE anything from his current vantage point.
This message was last edited by the GM at 13:15, Mon 10 Feb 2014.
Maeve Hassan
player, 661 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 10 Feb 2014
at 13:21
  • msg #422

Re: The Game: Chapter 07

Hello! Maeve says brightly, crouching down next to the guard.  Sorry about that, but you might have run if we jumped out at you, and that wouldn't have been very convenient.

Now listen carefully, she continues.  Frankly, I'd rather not hurt you, and I won't if you wouldn't mind answering just a couple of little questions for us: Is this building Benito's safehouse?  And did his men by any chance bring in an archer, a few years older than the young lady here. Maeve gestures toward Rachel.

Answer us and we won't hurt you.  Don't cooperate, and I won't put up a protest as Sazed smashes in your head.  Your call.

[Intimidate: 18 (plus any circumstance bonuses for being prone and surrounded)]
DM
GM, 1034 posts
Narrator
Destroyer of Worlds
Mon 10 Feb 2014
at 14:16
  • msg #423

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 422):

Upon hearing Maeve's request, the man buttons up tighter than a clam, though he is shaking visibly and seems to be resigned to a rather thorough drubbing.  Closer inspection of the man's features would suggest this is something he is no stranger to.
Boreas Highwind
player, 645 posts
Eye for an Eye
Mon 10 Feb 2014
at 14:34
  • msg #424

Re: The Game: Chapter 07

Boreas climbs to the roof of the compound, peering over the edge.  If no one is on the roof, he finds a better vantage point and looks where he heard the voices.
DM
GM, 1035 posts
Narrator
Destroyer of Worlds
Mon 10 Feb 2014
at 14:39
  • msg #425

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 424):

The Front Yard

The man continues to quiver, wincing as if anticipating the strong blow from Sazed that was intimated to him.

The Back Yard

Boreas has no trouble reaching the empty rooftop.  There is little new to see there, however -- unless he wants to access the single second-floor window in the back.  Peering through it, the room appears to be empty.  The voices are too distant to make out clearly from the roof.
Zuriel Silendril
player, 922 posts
Flamebringer
House Silendril
Mon 10 Feb 2014
at 15:20
  • msg #426

Re: The Game: Chapter 07

What a wretched creature this is.

He looks down into the man's frightened eyes. "Believe it or not, we are here to save lives, not take them. All we want is our friend back, and then we will leave you and yours in peace. So before this escalates, tell us. Do you work for Benito? Are you keeping a young man captive?"
Keef
player, 513 posts
Hero in training
Mon 10 Feb 2014
at 15:41
  • msg #427

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 426):

As Keef works dilligently, the shopkeep lectures him on the merits of working hard and holding a steady job instead of wasting time running around all day.

Keef nods but doesn't pay much attention.

Chubbs burbles to himself on the merits of being a toad instead of wasting time running around as anything else.
DM
GM, 1036 posts
Narrator
Destroyer of Worlds
Mon 10 Feb 2014
at 17:39
  • msg #428

Re: The Game: Chapter 07

In reply to Keef (msg # 427):

The man, sensing your reluctance to actually hit him, stops shaking slightly -- though he's still face-down on the pavement with Maeve's boot weighing down on him.

"Why would I tell you thugs anything? I was just trying to walk this lovely lady back to the market. I don't want no trouble. I'm not carrying any money."
Zuriel Silendril
player, 923 posts
Flamebringer
House Silendril
Mon 10 Feb 2014
at 17:56
  • msg #429

Re: The Game: Chapter 07

Zuriel turns him onto his back so that the thug was forced to look upside down at the party. At the moment, his view is mostly filled by an armored paladin gazing down at him pityingly. "I'm not here for your money. I'm here for my friend. Tell me what you know, and you'll be free to go. I really want to avoid any bloodshed if possible. Frightful amounts of paperwork, you understand. All *you* need to know is that Benito just brought a whole mess of trouble down on his head when he kidnapped my companion. Trouble of the sort you really don't want to be part of. And you don't have to be, if you cooperate."
DM
GM, 1037 posts
Narrator
Destroyer of Worlds
Mon 10 Feb 2014
at 18:02
  • msg #430

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 429):

"To the Hells with this," he stutters, glancing up at the angry paladin.  "We didn't do nothing that concerns the Flame.  I didn't anyway. I just wanna go home, I don't know about no kidnappings, I swear t'the gods. Benito comes an' goes, nobody really keeps a schedule, y'know? Let me go, I told you what I know, you can ask him yerself."
Maeve Hassan
player, 662 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 10 Feb 2014
at 18:04
  • msg #431

Re: The Game: Chapter 07

So that is in fact Benito's residence?  Just to clarify.  I can stand here all day if need be.
DM
GM, 1038 posts
Narrator
Destroyer of Worlds
Mon 10 Feb 2014
at 18:27
  • msg #432

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 431):

The man gives Maeve a look that seems to question her intelligence.

"Of course it's not Benito's residence.  Nobody knows where he lives.  But he's there now, I think, at least he was when I stepped outside."
Zuriel Silendril
player, 924 posts
Flamebringer
House Silendril
Mon 10 Feb 2014
at 19:38
  • msg #433

Re: The Game: Chapter 07

Zuriel nods. "Very well. Get out of here and stay out of trouble, and out of the way. Find a change of pants, perhaps. If you keep quiet, there's no reason you ever have to see us again. Do we understand each other?" The threat remains unspoken but crystal clear.

After the poor frightened thug disappears, Zuriel turns to the party. "Now we wait for Boreas' signal to start causing a scene out front."
Boreas Highwind
player, 646 posts
Eye for an Eye
Mon 10 Feb 2014
at 19:39
  • msg #434

Re: The Game: Chapter 07

Boreas makes his way around each of the windows of the house.  He presses his eye against the cracks between the boards and peers inside.  Most of the rooms are empty, but in the living room, two men sit eating sandwiches.  Along with the sandwiches, they consume a bizarre but savory snack of fried potatoes.  They seem to be discussing the local sports team.

He sneaks in through the front door, finding himself in the kitchen.

[Stealth 21]

He makes his way to the unexplored door (leading to either a pantry, a closet, or a basement) and quickly searches it for traps.

[Perception 11]
Maeve Hassan
player, 663 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 10 Feb 2014
at 20:12
  • msg #435

Re: The Game: Chapter 07

You're nicer than me, Zuriel, Maeve says as she watches the thug run off down the street.  I would have knocked him out and thrown him onto that refuse heap over there. She points to a convenient and highly fragrant trash pile.

A minute or so passes with neither a signal from Boreas nor the sounds of an uproar from inside the house.

So. . . .what exactly IS the signal?
DM
GM, 1039 posts
Narrator
Destroyer of Worlds
Mon 10 Feb 2014
at 21:04
  • msg #436

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 435):

The Front Yard

The P.A.R.T.Y. stands around looking foolish as the thug runs away.

Inside the House

Boreas slips inside and carefully checks the pantry door for traps. Finding none, he decides how to proceed.
Boreas Highwind
player, 647 posts
Eye for an Eye
Mon 10 Feb 2014
at 21:34
  • msg #437

Re: The Game: Chapter 07

Boreas attempts to open the door as quietly as he can.
Maeve Hassan
player, 664 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 10 Feb 2014
at 21:40
  • msg #438

Re: The Game: Chapter 07

Maeve creeps closer to the house, staying low so as not to be visible from the windows, and crouches by the front door, ready to burst through if needed.
DM
GM, 1040 posts
Narrator
Destroyer of Worlds
Mon 10 Feb 2014
at 22:53
  • msg #439

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 438):

Boreas opens the door without a sound, finding a staircase extending into the basement below.  There is no sense that anything is wrong from outside the house; the two men continue to prattle while eating their lunch.
Boreas Highwind
player, 648 posts
Eye for an Eye
Mon 10 Feb 2014
at 23:15
  • msg #440

Re: The Game: Chapter 07

Boreas clings to the ceiling, sneaking down the stairs to see what transpires below.

[Stealth 21]
Sazed
NPC, 35 posts
Arcane Shaman
Renegade of the Order
Tue 11 Feb 2014
at 00:06
  • msg #441

Re: The Game: Chapter 07

Have we considered that a well connected/managed criminal underground, the thug we just let go is likely to go alert his companions, endangering not only Boreas, but the young, Oliver was it?

Being the good guys is SUCH hard work

Zuriel Silendril
player, 925 posts
Flamebringer
House Silendril
Tue 11 Feb 2014
at 02:23
  • msg #442

Re: The Game: Chapter 07

It is of course possible. But he ran off in the opposite direction of the house. Unless they have a magical means of communicating, they have to either circle all the way around us or come through us to alert anybody inside the house itself. Given how frightened and...intelligent our friend appeared to be, I think it unlikely he will work up the courage to inform anybody before we are done here."

Zuriel, finished rationalizing, then gets to the real reason he let the criminal go. "That poor brigand soiled himself he was so terrified. I would have felt very poorly about bludgeoning him if I didn't have to. Defeating a foe in combat is one thing. Beating a helpless person senseless in the street something else, even if he is a criminal. And Boreas took the suppression sphere with him, so..." he shrugs. "It was a calculated risk."
This message was last edited by the player at 02:24, Tue 11 Feb 2014.
Lyriel Vesper
player, 326 posts
To Heal is Divine
House Vesper
Tue 11 Feb 2014
at 02:52
  • msg #443

Re: The Game: Chapter 07

Sazed does have a point. Letting him go might not have been wise, but...I think you did the right thing, Zuriel. I just hope your mercy doesn't come back to burn us.

The ruse accomplished, Lyriel alters her attire into something much less provocative.
This message was last edited by the player at 15:21, Tue 11 Feb 2014.
Sazed
NPC, 36 posts
Arcane Shaman
Renegade of the Order
Tue 11 Feb 2014
at 02:54
  • msg #444

Re: The Game: Chapter 07

I'm still learning how to be ..subtle again.

This is a decided change of pace from the same group who kicked their way through a prison riot and a demonic summoning just a few hours ago.

I'm certainly not advocating unnecessary violence; just trying to understand my new traveling companions.

..And lord are they a confusing lot

This message was last edited by the GM at 14:47, Tue 11 Feb 2014.
Zuriel Silendril
player, 926 posts
Flamebringer
House Silendril
Tue 11 Feb 2014
at 03:05
  • msg #445

Re: The Game: Chapter 07

Zuriel smiles at Sazed. "No, I understand. At the prison, we took more direct measures because peoples lives were at stake and we didn't have the luxury of mercy in all cases. We tried to save who we could, like that poor woman crazed by the magic. And I don't remember the fight itself, but devils don't count, of course. There's only one solution for that kind of evil." You can't be sure, but at these words a brief flicker of white light appears spark in the paladin's eyes before vanishing just as suddenly. If anything did occur though, Zuriel seems unaware of it, at least.

"I suppose when given the choice, I have a difficult time resorting to violence. Especially against such a wretched, pitiable creature as that door lookout. Maybe it doesn't make rational sense, but..." he shrugs again. "I suppose I worry that someday it might become too easy to simply bash in a problem until it goes away."

Too many of my fellow Knights of the Flame take that approach. This world doesn't need another mindless crusader.
This message was last edited by the player at 03:06, Tue 11 Feb 2014.
Maeve Hassan
player, 666 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 11 Feb 2014
at 03:28
  • msg #446

Re: The Game: Chapter 07

Maeve pays no attention to the ongoing discussion of the relative merits of good vs. evil, as she is still crouched by the front door and therefore cannot hear what's going on.  Judging from Zuriel's substantial contribution to the conversation and the somewhat disapproving look he casts in her direction, she has a pretty good idea of what subject is on the agenda.

Another morality lecture, by the sound of it.

She waits, ready to spring if any signs of hubbub arise from within the house.
This message was last edited by the player at 03:57, Tue 11 Feb 2014.
DM
GM, 1041 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 14:42
  • msg #447

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 446):

The Front Door

All's quiet on the front.

Inside

Boreas creeps carefully down the staircase, stopping at the bottom, where the hallway T's off into two directions.  To the left is a closed (locked) door.  To the right is an open jar, with flicking light spilling into the staircase's landing.  It is from this direction that he can hear voices.

The first is an annoying, nasally voice, which is caught mid-sentence.

"... got nobody? They'll just leave you to rot?"

The response is a familiar voice -- that of Oliver.

"I told you, I'm from Vendrinor, a poor farming village that was recently scourged off the map by an undead uprising."

The nasally voice wheezes laughter.

"There's been no undead in Aestrena for a hundred years, brat.  You'll have to lie better than that. Poor farm boys don't carry enchanted bows or travel with maidens that beautiful. Now tell me where to send your random note, or I'll have to use the cane again."

"You... You don't want to do that."

The nasally voice laughs.

"Again with 'your friends.'  Save it, kid.  You're not the first person who claims their dad owns a horse dealership or their uncle's a Warden.  I'm not fallin' for it."
Boreas Highwind
player, 649 posts
Eye for an Eye
Tue 11 Feb 2014
at 15:32
  • msg #448

Re: The Game: Chapter 07

Boreas descends silently and moves into the room, smokestick in his left hand, shortsword in his right.

[Stealth 17]
DM
GM, 1043 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 15:35
  • msg #449

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 448):

The room is small, perhaps 20x20x7, and contains only a few furnishings.  A wooden table and three wooden chairs have been slid up against the right-hand wall.  A fourth wooden chair is against the opposite wall, and Oliver is tied to it with coils of rope.  Standing in front of him is a tall, spindly man with a slight overbite and a greasy comb-over.

He turns toward Boreas as he enter, and his eyes go wide.

"Who in the nine hells are you?!"
Keef
player, 515 posts
Hero in training
Tue 11 Feb 2014
at 15:35
  • msg #450

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 448):

Keef gets some dust in his nose and sneezes, then goes back to transcribing.

Chubbs stares at a fat beetle that wandered into the shop, trying to decide whether or not to grace it with his wonderousness long enough to eat it.
Boreas Highwind
player, 650 posts
Eye for an Eye
Tue 11 Feb 2014
at 15:38
  • msg #451

Re: The Game: Chapter 07

I'm Oliver's friend.  Now, I recommend you let him go, without another word, and we can forget this ever happened.

Boreas lets his gem crackle with energy, as if preparing to fire a blast.
This message was last edited by the player at 15:42, Tue 11 Feb 2014.
DM
GM, 1044 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 15:41
  • msg #452

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 451):

The Snapdragon

The beetle glances at Chubbs and twitches its antennae at him -- a definite slight.

Inside the Safehouse

The man blinks, backing up slightly and reaching a hand inside his tunic.  He is clearly nervous.

"Sure, sure.  Oliver and I were just discussing the terms by which we'd achieve just that outcome!  I was thinking something along the lines of $500, and he's yours, free and clear.  What do you say?"

Outside the Safehouse

The birds would be singing in the trees if this was the sort of neighborhood to have birds.  Or trees.
Boreas Highwind
player, 651 posts
Eye for an Eye
Tue 11 Feb 2014
at 15:45
  • msg #453

Re: The Game: Chapter 07

Boreas walks slowly towards Oliver.

I have a counter-offer.  I'll cut Oliver free, and we'll walk out of here unmolested.  And we'll leave you alone in turn.

Boreas' gem flares to punctuate his threats.  If unhindered, he will walk over next to Oliver.
DM
GM, 1045 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 15:51
  • msg #454

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 453):

"What kind of counter offer is that?" the man sputters, narrowing his eyes.  "Do you know who you're dealing with?  Who are you to just walk into my house, into my basement, and demand things of me?"

He glances at Boreas, turning redder and more indignant by the minute.

"You... you half-blind fool!  Waltzing in here like you own the place!  I won't stand for it!"

~~ INITIATIVE ~~

Boreas
Benito
Boreas Highwind
player, 652 posts
Eye for an Eye
Tue 11 Feb 2014
at 15:52
  • msg #455

Re: The Game: Chapter 07

Boreas cuts Oliver free and hands him the shortsword.

Come with me if you want to live.
DM
GM, 1047 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 15:56
  • msg #456

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 455):

Benito withdraws a knife from his tunic and hurls it, not at the sturdy woodsman, but at his former captive.

[Attack: 19]
[Damage: 3]


The blade sinks deep into Oliver's stomach, drawing blood.  The farmer's eyes widen in surprise and shock -- it's clear he's never sustained an injury like this before.

"I can't be responsible for the quality of merchandise that hasn't been paid for," Benito wheezes, breathlessly.  He seems to know he's in too deep, at least in the back of his mind, but his aforementioned pride will not allow him to heed the information before his eyes.  "BOYS! GET DOWN HERE!"

~~ ROUND TWO ~~
Boreas
Bentio
Oliver (Damage: 3)
This message was last edited by the GM at 15:59, Tue 11 Feb 2014.
Boreas Highwind
player, 653 posts
Eye for an Eye
Tue 11 Feb 2014
at 16:03
  • msg #457

Re: The Game: Chapter 07

You had your chance.  That was your last mistake.

Boreas strafes around Benito, ending up between him and the stairs.  He fires a green blast that hits the man in the chest.  The force of the energy sends him sprawling backward, a large, black scorch smoking on his chest.

[Ranged Touch 25]
[Damage 17]

Oliver!  We'll get you fixed up outside.  Follow me.

Still in a daze, Oliver moves just behind Boreas.
DM
GM, 1048 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 16:06
  • msg #458

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 457):

Inside

Benito falls backward with a pathetic yelp, slamming into the chairs and table on the other of the room.  A scramble of footsteps from upstairs can be heard, and you find the path up the stairs blocked by two men, standing single file.

"Where do you think you're going? Whaddid you do with Benito?"

Outside

You can hear shouting, though it's muffled, and the pounding of footsteps shuffling around.
This message was last edited by the GM at 16:10, Tue 11 Feb 2014.
Maeve Hassan
player, 667 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 11 Feb 2014
at 16:11
  • msg #459

Re: The Game: Chapter 07

Finally hearing some goings-on inside the house, Maeve barges through the front door.  She is greeted by the sight of some half-eaten sandwiches--ham--and a couple of men standing at the top of a stairwell.  They appear to be addressing whoever is standing on the stairs below them, so her appearance comes as something of a surprise.

I would very strongly recommend that you let the gentlemen pass.
DM
GM, 1049 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 16:14
  • msg #460

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 459):

The man in the back turns toward the new voice, and his eyes widen in surprise.

"F...Frank..." he stammers, prodding the man in front of him's shoulder.

"What?!" he responds, swatting at the finger.  "Shaddap man, we got this guy tra... oh."

He glances backward and sees Maeve, deflating abruptly.

Frank and his companion exchange looks, then back up out of the way and make an "after you" gesture.

"By all means, an' have a nice day."
Maeve Hassan
player, 668 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 11 Feb 2014
at 16:16
  • msg #461

Re: The Game: Chapter 07

Maeve smiles happily.  Thank you, you've been most helpful.  By all means, please enjoy the rest of your lunch.

She then goes to help Boreas get Oliver the rest of the way up the stairs.
Boreas Highwind
player, 654 posts
Eye for an Eye
Tue 11 Feb 2014
at 16:17
  • msg #462

Re: The Game: Chapter 07

Apologies about your boss.  Self defense.

Boreas gestures to the dagger in Oliver's bloody tunic.

Go do something better with your lives.  Now, Oliver, let's get you to Lyriel.  Maeve, I think you just saved two lives.  He glances back at the lackeys.  Thanks for the assist.

Boreas and Oliver hustle out of the house to join their companions.

Lyriel!  Oliver's got a bit of a wound here.  Would you be so kind as to fix him up?
Zuriel Silendril
player, 927 posts
Flamebringer
House Silendril
Tue 11 Feb 2014
at 16:19
  • msg #463

Re: The Game: Chapter 07

In reply to DM (msg # 460):

(AUTOFOLLOW)

Zuriel hurries up to the front door just as Boreas, Oliver, and Maeve make their way out of it.  His eyes betray relief at seeing Oliver alive, followed by anger at his wounded state.

"What happened in there?" he asks, glancing at Boreas while holding a hand over Oliver's stomach.

[Lay on Hands: 3]

"Are you ok?"
DM
GM, 1050 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 16:20
  • msg #464

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 463):

Oliver coughs, nodding with renewed energy as Zuriel turns his agony into a dull pain, and then into nothingness.

"I'm... fine.  I'll tell you all about it once we're safe.  Did you find..."

He breaks into a wide smile when he sees Rachel, who hurls herself into his arms.

"You're safe!" she says, laughing.  "I'm so glad to see you again."

She breaks off the embrace and gives him a playful shove.

"Don't ever throw me over a wall to save me again," she says sternly, with a grin that shows she doesn't really mean it.
This message was last edited by the GM at 16:24, Tue 11 Feb 2014.
Zuriel Silendril
player, 928 posts
Flamebringer
House Silendril
Tue 11 Feb 2014
at 16:22
  • msg #465

Re: The Game: Chapter 07

In reply to DM (msg # 464):

(Autofollow)

"Rest assured, we'll be having a long talk about all of this once we're safe," Zuriel nods in Oliver's direction, causing the boy's expression to fall slightly.

"But first, we have to make good on our debt to Copper."
DM
GM, 1051 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 16:23
  • msg #466

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 465):

The P.A.R.T.Y. returns to Copper and recovers the $1,000 collateral, at which point they fill her in on the general happenings surrounding the prison incident.  If any of this is news to her, the woman's face doesn't betray it.

Task completed, the P.A.R.T.Y. makes its way back to greener pastures -- reaching the Meandering Tigerlily by about 4 p.m.

Tired from the day's adventures, Oliver and Rachel head into the common area to sit by the fire and relax -- and to be debriefed by the others.

"We were just exploring a bit, and decided to try our hand at foraging outside the city.  Got lost on the way to the gate and, well..."

Oliver blushes, and Rachel jumps in.

"We're really sorry about all the trouble.  That's twice you've saved us.  Thank you."

OOC: Anything else you wanna do before bed?
This message was last edited by the GM at 16:27, Tue 11 Feb 2014.
Maeve Hassan
player, 669 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 11 Feb 2014
at 16:29
  • msg #467

Re: The Game: Chapter 07

Calm down, Zuriel, Maeve says, noting the paladin's stormy look at Oliver.  They weren't looking for trouble, and Oliver very likely saved Rachel's life with his quick thinking.  I doubt Benito and his men would have been as gentle with her.  I for one think he did an admirable job in a difficult situation.


She watches as Oliver and Rachel interact with each other.

Well, that was predictable, I guess.  Still, good for them.  They deserve a little happiness after what happened to their town.

After the discussion is over, Maeve acquires a mug of cider and disappears out onto the establishment's veranda with her book on gnome pest control.  It's not enthralling, but it's better than nothing.  She sits, reads, people watches, and enjoys the opportunity to just do nothing for a change.
This message was last edited by the player at 16:35, Tue 11 Feb 2014.
Boreas Highwind
player, 655 posts
Eye for an Eye
Tue 11 Feb 2014
at 16:34
  • msg #468

Re: The Game: Chapter 07

We're just glad you're alive.  But I think we've all earned some rest tonight.

Boreas joins Maeve for a mug of cider, then leaves her to read her book.  Assuming Keef returns safely at some point, Boreas settles in for some sleep.
Keef
player, 516 posts
Hero in training
Tue 11 Feb 2014
at 16:35
  • msg #469

Re: The Game: Chapter 07

In reply to DM (msg # 466):

The Snapdragon

Is that how we shall play this then?  DARING to soil me with your glances, and to give a twitch of the antennae when only a bow or groveling would do?  Certainly not...

Chubbs remains outwardly composed, closing one dark eye and allowing the beetle to scurry another foot or so further into the shop.

With decisive swiftness, the toad leaps into action, dismounting his ramshackle throne and bringing his bulk to impede the bug's progress.

It is an arrogant foe, to be sure.  See how even yet it scuttles about on too many legs, as if there were hope of survival.

The bug skitters left, Chubbs hops left.  The bug skitters right, Chubbs shifts right.  It tries to climb the leg of a stool, Chubbs slams into it, shaking the stores proprietor.

Finally, the bug realizes its doom is imminent.  It's abdomen quakes in fear and awe.  This, the taste of terror, is tribute paid at last.

Then Chubbs eats the bug and goes back to his throne, noting with dismay that he's had far crunchier meals and is not impressed with this one in the slightest.
Zuriel Silendril
player, 929 posts
Flamebringer
House Silendril
Tue 11 Feb 2014
at 16:35
  • msg #470

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 467):

(Autofollow)

Zuriel and Lyriel sit in the common area with the others for a while, discussing the merits of sandalwood and lavender as a daily fragrance while serepticiously batting eyes at one another.  Around 6 p.m., Lyriel disappears upstairs -- taking Rachel with her -- and Zuriel heads to the bathhouse.
Keef
player, 517 posts
Hero in training
Tue 11 Feb 2014
at 16:39
  • msg #471

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 470):

When the day's work is finally done, Keef immediately spends his earnings on various magical reagents, tools, texts, guides, pop-up-books, ungents and trappings as he requires for his research.

He then heads slowly back toward the Meandering Tigerlilly.

Slowly because, first he is carrying a large pile of equipment, and second because having been cooped up in a room all day, he's more easily distracted by the sights and sounds of the city than usual.
DM
GM, 1052 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 16:40
  • msg #472

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 470):

The Meandering Tigerlily

Oliver remains in the common area for a short time before wandering over to sit near Maeve.

"Um.  Hi.  What're you reading?" he asks awkwardly.

The Snapdragon

The gnome begins to close up shop around 7 p.m., just as Keef finished up the final line of the last scroll. Chubbs has long since vanquished the beetle, and now sits on the table near Keef -- making his opinion on the boy's pensmanship painfully clear.

"All done, lad?" the proprietor says, glancing over the runes with satisfaction.  "Excellent!  Thanks for your help. I have gathered together the reagents you asked for; good luck with your research."

He hands Keef a small sack packed with $1,000 worth of materials, then shoos the boy and the toad out the door.
This message was last updated by the GM at 16:40, Tue 11 Feb 2014.
DM
GM, 1053 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 16:43
  • msg #473

Re: The Game: Chapter 07

In reply to DM (msg # 472):

By the time Keef's ambling route brings him back to the Inn, Lyriel and Zuriel have slipped out of the building for reasons unanswered.  Rachel spends the rest of the evening in her room, practicing with the new weapons Zuriel purchased for her.
Maeve Hassan
player, 670 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 11 Feb 2014
at 16:46
  • msg #474

Re: The Game: Chapter 07

Oh, hello Oliver,  Maeve says, looking up from her book (which, if she's quite honest is becoming a little tedious.  Though the diagrams are fascinating.)

She briefly explains the gist of what she's reading.  Then:

What brings you out here?
DM
GM, 1054 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 16:48
  • msg #475

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 474):

"I just... um... well. First, again, thank you for saving us," he begins.  "I don't think anyone else would care if I vanished."

He pauses, having delayed long enough.

"Do you think you I could borrow another weapon from you?  The storm bow, or a different bow even.  I feel particularly useless with just a quiver of arrows to my name."
Maeve Hassan
player, 671 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 11 Feb 2014
at 16:55
  • msg #476

Re: The Game: Chapter 07

Of course, she says, unslinging the storm bow and passing it to Oliver. I'm happy to loan this to you until we reach Ikuabai.  Then we can see about getting you your own weapon.  Maybe we can even look around tomorrow for something that catches your fancy.

And never think that you're not important.  You saved Rachel today.  To her, you're a hero.  And I wasn't just being contrary with Zuriel when I said you handled yourself well, because you did.  If you find that farming's not what you want to do, I'd be happy to provide you a recommendation with the army training corp.  They're always looking for good men.

[OOC: assuming the conversation is concluded, Maeve will retire as well.  If Oliver wants to talk more, I'm game for that too.]
DM
GM, 1055 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 17:05
  • msg #477

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 476):

Oliver nods, tucking the bow carefully onto his person.

"Thank you.  I'll consider that carefully."

With that he, too, turns in for the evening.
Boreas Highwind
player, 656 posts
Eye for an Eye
Tue 11 Feb 2014
at 17:10
  • msg #478

Re: The Game: Chapter 07

When Keef returns, Boreas will approach him to see how his day of work went, as well as to ask him to prepare some Identify spells to discern the nature of the loot from the wizards.
Keef
player, 518 posts
Hero in training
Tue 11 Feb 2014
at 17:28
  • msg #479

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 478):

Keef has surprisingly little to say.  He starts in on the mundane minutia of translating and duplicating scrolls, but soon looses interest himself.  He stifles an enormous yawn and starts toward the closest bed.  He nods to Boreas about spell preparations, then slinks off and collapses to sleep.

[Private to GM: Meanwhile... Chubbs....]
DM
GM, 1057 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 17:33
  • msg #480

Re: The Game: Chapter 07

In reply to Keef (msg # 479):

When Lyriel and Zuriel eventually return later in the evening, Lyriel notices Chubbs hopping down the hallway toward Keef's room.  Thinking nothing of it, she and Zuriel turn in, as well -- in their respective rooms, of course.

[Private to Keef; Lyriel Vesper: When you get to your room, you see that a beautiful rose has been left on your pillow.  It has the faintest bit of slime on the stem, and is somewhat crumpled, but is mostly intact. Where it came from, however, is a mystery...]

***

The night passes uneventfully, and soon it is the morning.  The city hums to life much as it did yesterday, with a slowly building bustle of activity.
Boreas Highwind
player, 657 posts
Eye for an Eye
Tue 11 Feb 2014
at 17:38
  • msg #481

Re: The Game: Chapter 07

Boreas wakes and goes through his morning ministrations, preparing himself for the day.  He fails to slather himself in sandalwood and lavender oils, however, so Zuriel and Lyriel still find his lack of perfume distasteful.

Encountering Keef in the inn, he hands the young mage the pouch of 500 gold that was taken from the wizards, along with the amulets.

Going with Maeve to pick up her weapon.  You're welcome to come along if you'd like.  Use that gold to identify some of the stuff we found and keep the rest.  I don't know about you, but I'm glad to be hitting the road again.

Boreas and Maeve head to the enchanter's.

[OOC]To clarify, there is a magic staff, which I believe Keef has, two amulets, and two belt pouches.[/OOC]
This message was last edited by the player at 17:55, Tue 11 Feb 2014.
Keef
player, 519 posts
Hero in training
Tue 11 Feb 2014
at 17:53
  • msg #482

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 481):

Keef, still bleary-eyed from sleep, remains standing still with a huge pouch of gold in his hands and several amulets draped over him.

He blinks and looks the items over, then walks carefully over to his spellbooks to avoid dropping anything.

After careful preparation and eating whatever food he can find, or buy, nearby, Keef plops himself down on the floor of the common room, strips down to his smallclothes, and goes about identifying the amulets.

[Private to GM: Not sure how many there are... have prepped enough spells to ID 3. ]
Lyriel Vesper
player, 327 posts
To Heal is Divine
House Vesper
Tue 11 Feb 2014
at 17:57
  • msg #483

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 481):

As Lyriel enters her room she sees a perfect single rose nestled on her pillow, picking it up she goes to smell it but recoils a bit at the tinge of slime that decorates the part of the stem that touches her fingers.

hmmm...I wonder if Zuriel left this for me. He so so thoughtful, perhaps I'll ask in the morning. Smiling she finds a vessel for the rose and adding some water to keep it fresh, then places it on her nightstand before drifting off to sleep.

---

After wandering down to breakfast she easily spots the paladin as he is tucking in to his morning meal. Grinning she sits down with him, I had such a fantastic time last night, and the rose you left on my pillow, that was so thoughtful! You really shouldn't have! Though how you got it there I have no clue, but I am so happy you did, it reminds me of Mother's rose garden back in Hae'driel.

Smiling brightly she reaches for a piece of toast and begins buttering it humming softly.
This message was last edited by the player at 18:11, Tue 11 Feb 2014.
DM
GM, 1058 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 18:08
  • msg #484

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 483):

Keef identifies the staff, one amulet, and one belt pouch. [Private to Keef: (unless you want to tap into the Everstaff, but it's pretty hungry right now and might not be able to do it).]

The staff is a simple +1 quarterstaff.  The amulet is a minor amulet of tongues, which allows the wearer to speak Infernal.  The belt pouch is a belt pouch of holding.
This message was last edited by the GM at 18:11, Tue 11 Feb 2014.
Zuriel Silendril
player, 930 posts
Flamebringer
House Silendril
Tue 11 Feb 2014
at 18:13
  • msg #485

Re: The Game: Chapter 07

In reply to DM (msg # 484):

(Autofollow)

"I had a wonderful evening, as well.  The pleasure's all mine," Zuriel says diplomatically, unable to stifle his smile.  "But I'm afraid I don't know about any roses."
This message was last edited by the GM at 18:13, Tue 11 Feb 2014.
Maeve Hassan
player, 672 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 11 Feb 2014
at 18:18
  • msg #486

Re: The Game: Chapter 07

Oooooooh, sounds like Lyriel has a secret admirer, Maeve says, unable to resist poking fun.  A mystery indeed!

She and Boreas then head to collect her weapon.
DM
GM, 1059 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 18:24
  • msg #487

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 486):

Boreas and Maeve have no trouble collecting the newly enchanted weapon, which is ready on time and on budget.  After paying the man for his trouble, they return to the Inn in short order.
Boreas Highwind
player, 658 posts
Eye for an Eye
Tue 11 Feb 2014
at 18:33
  • msg #488

Re: The Game: Chapter 07

On the way back to the inn, Boreas and Maeve stop to purchase a shortbow for Oliver.
DM
GM, 1060 posts
Narrator
Destroyer of Worlds
Tue 11 Feb 2014
at 19:03
  • msg #489

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 488):

Errands completed, the P.A.R.T.Y. is welcome to pack up and leave Medenbury at will.

[Crossroads]
Keef
player, 521 posts
Hero in training
Tue 11 Feb 2014
at 19:10
  • msg #490

Re: The Game: Chapter 07

In reply to DM (msg # 489):

Keef spends some time collecting his things from the floor, bed, chairs and common room and stuffs them unceremoniously into his pack.

Flametongue at his hip, Longshank on his back and Chubbs atop his pack, Keef is ready to go.
Lyriel Vesper
player, 328 posts
To Heal is Divine
House Vesper
Tue 11 Feb 2014
at 19:13
  • msg #491

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 488):

Oh, the cleric's face burns a bright crimson. I wonder who could have left it...

You know there was this bit of slime on it when I first picked it up, at the time I thougth nothing of it. Lyriel frowns. What do you think Zuriel?

Flashes of memory of the evening before come back to her...Now that I think about it I did see Chubbs as we were coming in last night, a look of slight horror crosses her face, oh goddess please tell me you don't think it was him?
Maeve Hassan
player, 673 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 11 Feb 2014
at 19:18
  • msg #492

Re: The Game: Chapter 07

If she's quite honest with herself, Maeve is perhaps a little disappointed to see that the guisarme looks exactly the same as it always does.  Still, she's thrilled to have it back.  More hugs are exchanged: Boreas, the enchanter, the enchanter's pet dog. . .
The merchant himself looks askance at Boreas, wondering if it's quite wise to give a deadly weapon to the insane woman.

After they've paid, moved on, bought a bow and returned to the inn, she's finally calmed down.  Maeve gathers up her belongings and makes ready to leave, ready to put the town of Medenbury behind them.

You know Lyriel: as a child, I once heard a story about a handsome prince who was trapped as a frog.  A lovely princess kissed him and restored him to his true form.  Maybe you should give it a try.
This message was last edited by the player at 19:21, Tue 11 Feb 2014.
Sazed
NPC, 37 posts
Arcane Shaman
Renegade of the Order
Tue 11 Feb 2014
at 19:31
  • msg #493

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 481):

Sazed follows the party, clearly anxious to leave town.

If we bed down for the night, he'll take quarters with Zuriel and talk in PM.

If we're on the way out, he's ready to roll and happy to be on the road again. Sazed has never much been one for being in one place for more than a few moments at a time.
Boreas Highwind
player, 659 posts
Eye for an Eye
Tue 11 Feb 2014
at 20:01
  • msg #494

Re: The Game: Chapter 07

Boreas readies himself to head out.
Lyriel Vesper
player, 329 posts
To Heal is Divine
House Vesper
Tue 11 Feb 2014
at 20:15
  • msg #495

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 492):

Haha very funny Maeve. No offense to the estimable Chubbs, but I think I would rather prefer not to. She finishes her toast then rises, I think I had better go pack.

Lyriel heads back upstairs, the chuckles of her companions following her as she goes.
This message had punctuation tweaked by the player at 20:16, Tue 11 Feb 2014.
Zuriel Silendril
player, 932 posts
Flamebringer
House Silendril
Tue 11 Feb 2014
at 23:08
  • msg #496

Re: The Game: Chapter 07

Zuriel smiles bemusedly after Lyriel as she heads up the stairs. Laughing, he turns to Chubbs. "Are we going to have to have words at some point?"

Walking over to the Innkeeper's desk, Zuriel pens a quick missive to addressed to Captain Rhys informing him of the kidnapping situation, and how Benito was 'suppressed' while trying to injure Oliver. He then asks the Innkeeper to post the letter to the Warden.

Seeing Oliver standing off on his own, Zuriel wanders over and clasps him on the shoulder. "Oliver, I apologize if I was short with you yesterday. I forget that you aren't used to navigating the...complexities...of certain aspects of city life. It's not your fault that Benito's thugs accosted you. On the contrary, the way you handled yourself and kept Rachel from harm even at your own expense was admirable. It speaks to true strength of character. Your family would have been proud."

[Ready to head onward whenever]
This message was last edited by the player at 23:17, Tue 11 Feb 2014.
Keef
player, 523 posts
Hero in training
Wed 12 Feb 2014
at 00:20
  • msg #497

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 496):

Chubbs regards Zuriel with bemused detachment, a look that says "If I were competing with you, there'd be no contest".
Boreas Highwind
player, 662 posts
Eye for an Eye
Wed 12 Feb 2014
at 00:43
  • msg #498

Re: The Game: Chapter 07

Boreas examines the contents of the runic belt pouches.
DM
GM, 1064 posts
Narrator
Destroyer of Worlds
Wed 12 Feb 2014
at 01:30
  • msg #499

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 498):

Boreas dumps the contents of one of the pouches on the floor by pulling it inside-out.  Hundreds upon hundreds of chicken bones and apple cores fall into a pile, along with about $300 in scattered gold and silver pieces and some odds and ends: flint and steel, a paring knife, several packages of travel rations, parchment, ink, quills, some hair-styling wax, and a spellbook.

The second pouch is much more tidy, and contains nothing but $200 in golden pieces, a spellbook, three elastic hair ties, and a map.

***

The P.A.R.T.Y. gathers itself, restocking what supplies are needed and packing the horses and cart carefully before continuing on their journey toward Ikuabai.

It is 155 miles to Ikuabai, which means the P.A.R.T.Y.'s journey will take them about 3 days of 50-miles-per-day riding. A calm, comfortable pace that will put them in one day before their meeting with Darris.

The trip to Ikuabai will be free from any encounters.  This gives you 3 days worth of activities to perform and spells to cast, if desired.  Let me know who you want to talk to, what you want to talk about, and things you want to accomplish during this time, and I'll fill in the blanks as well as I can.  After filling in those gaps, we'll pick up on the third day, about 10 miles out from Ikuabai.
This message was last edited by the GM at 01:39, Wed 12 Feb 2014.
Maeve Hassan
player, 675 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 12 Feb 2014
at 01:41
  • msg #500

Re: The Game: Chapter 07

Maeve will spend the journey between Ikuabai and Medenbury much as she spent the days leading up to the P.A.R.T.Y's arrival in Medenbury: idle chatter, weapons training and consultation for those who desire it, constant teasing of Zuriel and Lyriel.

Maeve will also use one of the hat's charges to send a message to her father informing him of her imminent arrival in Ikuabai.
This message was last edited by the player at 02:02, Wed 12 Feb 2014.
Keef
player, 526 posts
Hero in training
Wed 12 Feb 2014
at 02:05
  • msg #501

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 500):

Keef spends the time on horse talking endlessly about his research, what he hopes to see in Ikubai, what Longshank has been telling him, his research, how amazing the city was, SQUIRREL! how Chubbs doesn't approve, his research and, naturally, Sir Greenheart.

Whenever the P.A.R.T.Y. stops, Keef buries himself in his research: measuring this or that, scribbling symbols on parchment and testing this or that.

He takes breaks only for SQUIRREL! practice at combat with his sword.

When Boreas dumps out the belts, Keef quietly takes the discarded spellbooks.  Seeing no objections he sneaks back to his ramshakle research facility (tent fort made by draping blankets over Longshank as a tent pole and a Droopy) to read.

[Private to GM:
Each morning Lyriel should find a flower or other plant on her pillow
].
Boreas Highwind
player, 663 posts
Eye for an Eye
Wed 12 Feb 2014
at 02:07
  • msg #502

Re: The Game: Chapter 07

Keef having taken the spellbook, Boreas doles out $100 in gold and silver to each other member of the PARTY from the contents of the bags.  He initially uses his time in camp to look over the map that was in the pouch, as well as Filbert's notebook.

After that, on a whim, he checks the Compass.

Also, Boreas would like to use the hat for one of the three Sendings available during the trip, if no one else has a pressing need.

EDIT: Boreas will assist Zuriel in the archery portion of the training.
This message was last edited by the player at 03:05, Wed 12 Feb 2014.
Zuriel Silendril
player, 935 posts
Flamebringer
House Silendril
Wed 12 Feb 2014
at 02:52
  • msg #503

Re: The Game: Chapter 07

Zuriel will take the opportunity to continue to train Rachel and Oliver, and Keef if he's interested. He will also inquire as to how they are each dealing with their adventure with Benito.

He will spend more time reading the history book.
Lyriel Vesper
player, 330 posts
To Heal is Divine
House Vesper
Wed 12 Feb 2014
at 04:50
  • msg #504

Re: The Game: Chapter 07

I want to have girl time with Rachel. Maeve is invited too.
DM
GM, 1067 posts
Narrator
Destroyer of Worlds
Wed 12 Feb 2014
at 12:23
  • msg #505

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 504):

The P.A.R.T.Y.'s journey is largely uneventful, punctuated by idle conversation, rampant speculation, and more than a few tales of Sir Greenheart.  The Droopies, Wes, and Shahara keep moving at a brisk pace, and the weather has become significantly cooler than it was before.  November is upon you, and winter is just around the corner.

On the third day of your travels, you come to a sign that makes your heart leap for joy:

quote:
Ikuabai - 10 miles


Precisely 10 miles later, the P.A.R.T.Y. is stopped at a large archway that serves as the border between the Aestrenian Empire and the Gaelian Sultanate.  Guards from both nation stand nearby, inspecting carts, carriages, and wagons for contraband and checking the images of those who pass against their list of known criminals.

The Imperial border patrol agents salute Zuriel, waving him in with little ado.  Maeve receives similar treatment from the Gaelian border patrol agents.  The rest of the P.A.R.T.Y. receives a half-hearted inspection, and before long you find yourselves standing on the outskirts of the sprawling city of Ikuabai.

Ikuabai is a curious city.

As a city under the control of the Sultanate but located on Aestrena, Ikuabai is a heady mixture of Western and Eastern cultures and people, a fact which becomes readily apparent almost as soon as you step foot in it.

Nestled just outside the city walls is a massive amphitheater, set partially into the ground — the gladiatorial arena.  A match is not currently taking place, but workers are using rakes and brooms to tamp down the sand in preparation for a bout later that day.  Excited spectators mill around the outside wall of the arena, upon which are plastered notices listing combatants in the upcoming fights.  A fair amount of money looks to be changing hands as people select their favorites for champion.

Situated next to the arena is a massive harbor of deep azure filled with ships of all sizes which bear flags of every city and kingdom imaginable, and more besides. Ships come and go constantly from the docks, unloading goods, passengers, and crew, and taking on new loads of the same.

The press of humanity grows even thicker as you enter the city proper. The first thing you notice is how many people there are.  Chuck's assertion that there would be many traders and travelers in Ikuabai at this time of year was correct -- there is easily a million people here, a sight which absolutely floors some of the more rural P.A.R.T.Y. members.

The second thing you notice is how many different types of people there are.  A flurry of different languages surrounds you as you make your way through the city streets as citizens and visitors of various races chat and haggle amiably with one another.  The majority clearly have some degree of elven and/or human blood, and many of them bear the coppery hair and golden eyes that Maeve does -- it would seem that the trait is fairly common among Gaelians, and there are a fair number of ex-pats from Gaelia itself residing in the city. There are a fair smattering of dwarves, gnomes and -- much to Keef's great surprise and delight -- minotaurs. The shoppers and merchants give these powerful creatures a wide berth as they pass through the narrow streets, conversing alternately in Common and in their own tongue.

Nearly all of the women you see are dressed in a typical fashion, but occasionally you see one completely swathed in a veil of some heavy material.  Maeve explains that they have more than likely taken some sort of religious vow and that many Gaelian priestesses dress in such a manner.  It has the added benefit of protecting the wearer from the intense sun of the Eastern continent, though it really seems out of place here in the chilly northeastern climate of Aestrena.  The minotaur women you see dressed in this fashion are particularly conspicuous -- their horns form two lumps in the fabric.

It becomes readily apparent that most of the crowd is heading in the direction of the Grand Bazaar, and with good reason. The market is a sight to behold: the hum of voices and the smell of all sorts of delicious food and beverages fill the air as hundreds of merchants sell every conceivable good you can imagine.  A handful of business-minded whores are taking advantage of the busy market day on a promising street corner.

At one point you lose sight of Keef in the hubbub, only to find him a few minutes later chatting happily to a scantily-clad, heavily made-up young woman lounging against a doorway.  Maeve drags Keef away from his new friend in spite of the lad’s protestations that the lady “thought Chubbs was neat.” The lady in question looks greatly relieved to have been rescued, though she quickly recovers her businesslike manner and turns bedroom eyes on the men of the P.A.R.T.Y. as you continue on into the Bazaar.

You do indeed see a number of the cat carvings that Maeve had mentioned in passing some time ago.  Zuriel, for whatever reason, finds them to be a source of great amusement.  He constantly grabs Lyriel’s arm to point one out to her, giggling as he does.  When he spots one carved in the ceiling of a rug merchant’s shop, he breaks out in hysterical laughter, alarming passersby.  Nobody else in the P.A.R.T.Y seems nearly as amused.

Lyriel for her part is clearly more interested in the goods for sale.  She eyes bolts of fine silk and exotic spices intended for both cooking and healing, though she is most captivated by the horses.  Maeve has mentioned that Gaelia is known for its fine horses, and the ones for sale in the Bazaar are a testament to that fact.  The paddocks of the horse merchants hold a wide range of beasts, from ponies to sturdy draft horses to spirited destriers stomping and snorting.  All of the animals are sleek and glossy, clearly in the best of health.

All told, Ikuabai is a busy mercantile dreamscape, where business is booming and the population if surging. You get the feeling you're going to like it here.

[Private to Lyriel Vesper: Every single morning during the journey, no matter which watch you had, you find a fresh flower ready and waiting upon your pillowcase.]
This message was last edited by the GM at 15:26, Wed 12 Feb 2014.
Maeve Hassan
player, 676 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 12 Feb 2014
at 13:14
  • msg #506

Re: The Game: Chapter 07

Maeve does indeed spend some time talking with Lyriel and Rachel over the next three days.  However, if the conversation lingers for too long on their maybe-boyfriends, she quickly finds an excuse to go and do something else.

Upon seeing the signpost on the third day, Maeve exclaims Oh!  I almost forgot and disappears behind a handy tree, rooting through her bag as she does.  When she reemerges, she is now clad in a tunic which Lyriel, if she were in an artistic frame of mind, might have described as midnight blue, with gold threadwork at the neck and cuffs that matches Maeve's eyes.  Pinned at the collar is the gold oak leaf which Maeve had used as credentials when meeting Captain Rhys.

There.  Now I'm ready.

As they enter the city proper, Maeve feels a bit of civic pride at her companions' reactions.  Zuriel, Lyriel, Boreas and Sazed seem to take things in stride, but Keef looks around with sheer wonder and Oliver and Rachel look as if a stiff breeze would bowl them over.  And with good reason.  The small crowd of people gathered around Gah'ri the street preacher, well into one of his apocalyptic rants, looks to be about the size of the entire population of Vendrinor.

Maeve cheerfully waves to Gah'ri.  Gah'ri just as cheerfully informs her that she will be condemned to the nine hells for wearing trousers.

I've missed you, Gah'ri!  Maeve calls.  It's good to be home.

So, she says to her companions.  Where would you like to go?
Zuriel Silendril
player, 937 posts
Flamebringer
House Silendril
Wed 12 Feb 2014
at 13:27
  • msg #507

Re: The Game: Chapter 07

Zuriel looks around curiously as the Party makes its way into Ikuabai. It wasn't the population of the city that impressed him so much as its diversity. To see so many races and walks of life living and working together in apparent tolerance of each other was a far cry from Hae'driel or even Tris. Gnomes, dwarves, minotaur, and even a few dark elves could be seen bustling about the city. The common linking factor, it seemed, was commerce.

The variety of wares on display was truly impressive. It seems Maeve had not been exaggerating the extent of the Grand Bazaar. If anything, her words didn't quite do it justice. After spending a few minutes trying to take note of what all was available, Zuriel gives it up as a lost cause. He comes to the conclusion that if money can buy it, it could be found in Ikuabai.

The tolerance did seem to have its limits, however. Zuriel takes a moment to greet Gah'ri, inquiring politely as to what god he served. The paladin was quickly informed that it didn't matter, as somebody who smelled as pretty as Zuriel was almost certainly homosexual, or at the very least a compulsive fornicator, and therefor damned to the Nine Hells. The paladin raises an eyebrow. "Do you...do you know what this means?" he says in confusion, gesturing to his tabard. The reply Zuriel receives in response was equally nonsensical. Something to the effect of Gah'ri's god hating bundled sticks.

Shrugging, Zuriel turns away from the ranting preacher and back to the Party.

"Well, the first thing to do would be to find Baldwin. Then we can work on resupplying and shopping in preparation for our meeting."

[Asked the Book of Answers where to find Baldwin. Will edit in the response.]

[OOC Things I recommend selling

Simon's Mace
+1 Quarterstaff
Minor Amulet of Tongues 1x
Pouch of Holding 2x
Storm bow?
Lightning Orb?
Ring of the Ram?

The last three we may want to hold off on, depending on how much money we get from the other items.]
This message was last edited by the player at 13:40, Wed 12 Feb 2014.
Lyriel Vesper
player, 331 posts
To Heal is Divine
House Vesper
Wed 12 Feb 2014
at 13:48
  • msg #508

Re: The Game: Chapter 07

Lyriel's eyes dance as she drinks in the sights and sounds around her. Though she conceals her excitement well, she is nearly as elated as Keef.

Oh my goddess, look. at. all. these. CLOTHES!

The priestess' grins as she thinks of all the shopping she'll be able to do. The fashion in Ikuabai ran the gamut of everything under the sun. Lyriel found herself attempting to pay attention to it all at once, but was quickly overwhelmed. Instead, she focused on specific outfits that caught her eye, committing all the details to memory so she could recreate them later with her glamor.

Being too busy planning out a new wardrobe, she doesn't have much to say to the rest of the party.
Keef
player, 528 posts
Hero in training
Wed 12 Feb 2014
at 14:10
  • msg #509

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 507):

Keef too is stunned into near silence, managing only half words that might be "wow" or "lookitthatthingitssogreat!" but you can't be sure.

He attempts the Herculean feat of following each person and seeing all of the shops at once.  The net result is that he bounces back and forth like a pinball in a shifting gravity field never quite reaching anything before being pulled to something else.

[OOC: don't we also have piles of random swords and junk like that?  Not worth much but...]

[Private to GM: What did I find in the spellbooks?]
Boreas Highwind
player, 667 posts
Eye for an Eye
Wed 12 Feb 2014
at 14:59
  • msg #510

Re: The Game: Chapter 07

Boreas takes the city in with unexpected ease.  He wears a slight smile at the sight of all of the cultures mingling together.  Az the PARTY passes Gah'ri's Preaching Pit, Boreas catches an offhand remark about plucking out and flinging away one's eye.  He is not pleased.

Maeve, this is quite a first impression of your homeland!  I can't wait to see what it has to offer, but we should secure some lodging before heading to the bazaar.  I imagine we could spend all day there if we aren't careful.

[OOC]Recommend keeping the Ring of the Ram and the Storm Bow.  May as well have two of us keep the better Pouches and sell our old ones.  Otherwise, sounds good.[/OOC]
Maeve Hassan
player, 677 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 12 Feb 2014
at 15:05
  • msg #511

Re: The Game: Chapter 07

Maeve nods.  That seems like a good plan.  Let's secure a place to stay, then we'll see about locating Baldwin.
This message was last edited by the player at 15:17, Wed 12 Feb 2014.
Sazed
NPC, 38 posts
Arcane Shaman
Renegade of the Order
Wed 12 Feb 2014
at 15:30
  • msg #512

Re: The Game: Chapter 07

I concur. Let us establish our base camp, identify our required commitments, and determine when we'll rendezvous next.

Preparation. Structure. Only in out-thinking the enemy can safety and survival be ensured.


Once we find our lodging, I'd quite like to join Master Keef in his quest in the bazaar for spell components. I would think that my general appearance and disposition should be enough to discourage interlopers, and I would selfishly appreciate the opportunity to be a stranger in a strange land with the one of you most likely to view this sight with the appropriate amount of reverence and wonder.

You cannot imagine how long it has been since I saw a true, freestanding human city. It's almost more than I can bear.

What do you say Master Keef? Would you and the noble Chubbs do me the honor of wrecklessly perusing the city in search of magical components and exotic flies?


And of course, to understand better what presence the Order has in the city. Who better to use as a test subject than a young and naive mage?
DM
GM, 1074 posts
Narrator
Destroyer of Worlds
Wed 12 Feb 2014
at 15:39
  • msg #513

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 511):

Under Maeve's general guidance, with a little help from Boreas's business sense and the good looks of Zuriel and Lyriel (depending on the shopkeep) -- and, in one instance, a mutual fascination with tattoos that deeply ingratiated Sazed to a well-inked vender -- the P.A.R.T.Y. is able to unload the following items in the Grand Bazaar:

quote:
• $4,000: Simon's Mace
• $2,000: +1 Quarterstaff
• $1,000: Minor Amulet of Tongues (Infernal)
• $2,500 x2: Pouch Holding (Type 1)
• $5,000: Lightning Orb
• $500: various looted swords, shields, armor pieces, bows, and such


The grand total for these? The princely sum of $17,500.00, which is evenly divided among the P.A.R.T.Y. to the tune of $2,900 each. If you prefer to leave Sazed out of the division, the split becomes $0 to Sazed and $3,500 for everyone else.

Sazed, Keef, and Chubbs choose to continue to peruse the bustling marketplace, while the rest of the P.A.R.T.Y. opts to secure lodging -- agreeing to use the Sending Hat to meet up later.
Zuriel Silendril
player, 938 posts
Flamebringer
House Silendril
Wed 12 Feb 2014
at 15:43
  • msg #514

Re: The Game: Chapter 07

Shahara, for her part, whinnies nervously, unused to the massive population. Is this...is this all one herd? she asks, awestruck.

Zuriel cracks a smile. No, Shahara. Many, many herds. More than I've ever seen in one place before. But getting along, for the most part.

Shahara continues to look around in amazement at the towering buildings. She perks her ear suddenly. Oh, Zuriel. The Droopies wanted me to remind you to take them to their owner's friend.

"Of course." He relays the message to the group. "As Sazed suggested, we should find a good place to lodge. Once we've found an inn, Boreas, you should use Filbert's diary to contact Baldwin and let him know where we are staying. Maeve, do you have any recommendations for a good inn?"

[OOC I vote we include Sazed in the division]
Boreas Highwind
player, 668 posts
Eye for an Eye
Wed 12 Feb 2014
at 15:53
  • msg #515

Re: The Game: Chapter 07

Whenever the PARTY finds somewhere to stay, Boreas takes a moment to write in Filbert's journal in Cloud Ink.

"PARTY has arrived in the city.  Where are you?"

[OOC]Barring objections, Boreas claims one of the new bags of holding to make up for the costs of the Gorgon Oil.[/OOC]
This message was last edited by the player at 16:07, Wed 12 Feb 2014.
Keef
player, 529 posts
Hero in training
Wed 12 Feb 2014
at 16:19
  • msg #516

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 515):

Wander the city?  With YOU Sazed?  And Chubbs and Longshank and Flametongue and Barnaby can come too?  DEFENITELY!

Keef bounces up and down on his heels at the thought of wandering and getting lost in the vast city.
DM
GM, 1074 posts
Narrator
Destroyer of Worlds
Wed 12 Feb 2014
at 16:28
  • msg #517

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 515):

Disposition of Ikuabai

The city is arranged in a practical grid, for the most part, with a notable exception for the areas surrounding the Grand Bazaar, the Sultan's Arena, Temple Row, and the harbor.

The P.A.R.T.Y. entered at the western gate, one of three main gates that serve the ebb and flow of people in and out of the city.  These are the only legal way out of the city's enormous wall, which surrounds every part of the city not bordered by the ocean.  At the two places where the ocean meets the wall, spiked jetties extend across the beach and far out into the water, dropping off suddenly where the ocean floor plummets to dangerous depths.  Large beckons are set on the edge of each jetty, serving as lighthouses and warning signals to guards and ships alike.

The city is subdivided into the following areas:

quote:
Southwest: Sultan's Arena & Gaelian Barracks
West: Grand Bazaar
Northwest: Grand Bazaar (continued)
City Center: Sultan's District (courthouses, tax collection, permits, etc.)
North: Wayfarer's Quarter (Lodging and Restaurants)
Northeast: Upper-class residences
East: The Harbor, Customs
Southeast: Worker's Alley (Warehouses, Lower-class residences)
South: Temple Row


The Grand Bazaar

Keef and Sazed continue to wander aimlessly about the bazaar, pausing everywhere that looks interesting while exchanging idle chatter about the wonders before their eyes.

Elsewhere

Boreas reads the response aloud: "Performing at the Tuckered Friar, an Inn located near the Temple Row. Should be done in a few hours."

This being as good a place as any to begin their quest for lodging, the P.A.R.T.Y. (minus Keef and Sazed) asks around for directions, then heads south toward Temple Row.

The Tuckered Friar is a sturdy building with hundreds of rooms, an elegant courtyard, a stable, a tavern, a sizable common room, and a consierge -- but no bathhouse.  The posted rate appears to range from $30/night to $1500/night, depending on your desired accommodations.  In Maeve's estimation, this makes it an upper-to-mid-range affair.

It is unusually crowded for an Inn at midday, due in part to the live entertainment: Baldwin, standing among a sea of people, telling a rambling story about a runaway carriage and the dangers of mixing potions together. If the bard notices the P.A.R.T.Y., he makes no sign of it.

While waiting for your patron to complete his tale, you have time to take in Temple Row -- a truly extraordinary thing, when one pauses the reflect on it.

The area is essentially a long rectangle, the center of which is dedicated to public space: fountains, trees, benches, and the like.  Shrubbery and statues line the edges of this space, enormous and solid -- one for each god or goddess in the recognized pantheon (good, evil, and otherwise).  Small altars have been build in front of each statue, on which people have left various offerings.  It seems that whoever built this area did so without inhibitions, as the gods of various alignments never appear grouped together.

At the far end of the rectangle stands a single building constructed of sandstone, with people of all shapes and sizes milling in and out of it. Carved into the pediment in Common (and only Common) are the following words: The Temple of All Gods.

Aside from the Arena and the Bazaar, this area seems to have the heaviest military presence, though you have seen little violence take place here.  If looks could kill, though, the area would be a slaughterhouse...
This message was last edited by the GM at 16:56, Wed 12 Feb 2014.
Boreas Highwind
player, 669 posts
Eye for an Eye
Wed 12 Feb 2014
at 17:07
  • msg #518

Re: The Game: Chapter 07

Boreas takes a moment to use the hat, sending a message to Keef.

Found Baldwin at the Tuckered Friar.  Performing now, done soon.  Meet us here, near Temple Row.  Tell Sazed too.

He then goes to investigate the mysterious Temple to All Gods.

Didn't Simon claim that this was his faith...
Keef
player, 530 posts
Hero in training
Wed 12 Feb 2014
at 17:28
  • msg #519

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 518):

Whoa, lookit that!  I think he's on fire, no, he's better now but what do you think that was?  Sulfer?  Flame hex?  I'll bet that's the best place to buy supplies, wow!  Did you SEE what she was doing?  Is that legal?  I mean, there was this one woman I saw do that before but never without a ladder!  Here, look!  They have rainbow stones!  I've never seen so many!  What do you think they'r worth?  Is that a good price?  Maybe we need salt to balance it, but that's not related, sorry, that was Longshank and he suggested the salt, but it MIGHT work, oh right, that was research into... WOW!  Did you see them?  So much armor, where are they going?.... hmmmm, I think the Friar is Tuckered out... or maybe I'm just tired, we can.... could we stay THERE tonight?  It looks so amazing, and it must have a great view of the bazzaar, you could probably see everything from there, and if you had a bow you could probably, wow!  What's THAT?

Keef runs off toward something particularly shiny, forcing Sazed to hustle to keep up.
Maeve Hassan
player, 678 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 12 Feb 2014
at 17:31
  • msg #520

Re: The Game: Chapter 07

Maeve hashes out a brief plan of action with the P.A.R.T.Y that includes the following: return the Droopies, do some leisurely shopping if desired, speak with Baldwin, introduce him to Oliver and Rachel, and sit down to figure out what exactly they intend to do for the meeting with Darris.

It goes without saying that, at some point in the very near future the P.A.R.T.Y (or at the very least Maeve and Zuriel) will want to investigate the wonders of Kah'Ribu's Tea & Coffee Emporium, Ikuabai.

But first, she resigns herself to the fact that she and Lyriel have to acquire appropriate clothing for the mission.
This message was last edited by the player at 17:39, Wed 12 Feb 2014.
Sazed
NPC, 39 posts
Arcane Shaman
Renegade of the Order
Wed 12 Feb 2014
at 17:34
  • msg #521

Re: The Game: Chapter 07

In reply to Keef (msg # 519):

Sazed bounds behind, with a surprisingly similar sense of childlike wonder. Showing somewhat more practicality than the young mage, Sazed focuses more on the creature comforts of the city.

"Did you see that meat cart? I've never seen or smelled so many delicious meats before. I think I could eat here for days and not begin to taste it all. And the clothes! Not even the Elves had such nice clothes!"


Sazed prattles on for quite some time, bounding after Keef and pulling Keef similarly toward the various meats, cheeses, and fineries that catch his attention.

Keef, do you have a list of the supplies you need? Perhaps we can ask one of the vendors where best to locate your supplies? And where the devil did the rest of the party go.

Oh lord, two mages lost in a strange place with no idea of where to find their friends. Oh how adventure has a way of following you Sazed.

Keef
player, 531 posts
Hero in training
Wed 12 Feb 2014
at 17:56
  • msg #522

Re: The Game: Chapter 07

In reply to Sazed (msg # 521):

Keef pulls several pages of notes from his pack and shows them to Sazed.

They are able to focus and strategize for exactly ten seconds before both skip off again...
Zuriel Silendril
player, 939 posts
Flamebringer
House Silendril
Wed 12 Feb 2014
at 18:17
  • msg #523

Re: The Game: Chapter 07

"That sounds like a good plan. Let's return the horses, and then do some browsing in the Bazaar. If we get tired, we can take a break and visit Kah'Ribu."

Zuriel makes to accompany the ladies to the Bazaar. Somehow he had the awful feeling he'd be the one carrying all the purchases. [Private to Maeve Hassan: Zuriel approaches the eastern warrior discreetly while Lyriel is preoccupied looking at some dress or another. "Maeve, do you know where a good place would be to find...jewelry?" His cheeks redden slightly. "Specifically, bracelets and bangles. Lyriel had to give up her bracelet to Shaw and his cronies, so I thought..."]

[OOC: Looking for full plate +1 and a cloak of charisma +2]
This message was last edited by the player at 18:20, Wed 12 Feb 2014.
Lyriel Vesper
player, 332 posts
To Heal is Divine
House Vesper
Wed 12 Feb 2014
at 18:23
  • msg #524

Re: The Game: Chapter 07

Lyriel claps her hands together excitedly. Ooooh yes! Let's go! I can't wait to try coffee, and see all the dresses, and maybe find some tea, and spices, and yes! Her eyes sparkle, and she looks at Maeve, grinning mischievously. Also, you and I have some...supplies...to procure for our rendevouz tomorrow.
Boreas Highwind
player, 670 posts
Eye for an Eye
Wed 12 Feb 2014
at 18:41
  • msg #525

Re: The Game: Chapter 07

Boreas  peruses the bazaar in search of a few potions and alchemical items as well as a new cloak.

[OOC]Cloak of Resistance +2, 2x silversheen, 3x tanglefoot bag, 2x potion of cure moderate[/OOC]
Sazed
NPC, 40 posts
Arcane Shaman
Renegade of the Order
Wed 12 Feb 2014
at 18:46
  • msg #526

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 525):

Sazed continues bounding through the marketplace with Keef, his eyes searching for Arcane shops, and Arcane influence.

In a city this size and of this location, the Order is sure to be present. And I'm of a mind to pay them a visit.
DM
GM, 1078 posts
Narrator
Destroyer of Worlds
Wed 12 Feb 2014
at 19:04
  • msg #527

Re: The Game: Chapter 07

In reply to Sazed (msg # 526):

The Pair of Mages

Sazed and Keef, having wandering through many of the various arcane shops, but by no means all of them, stumble unexpected into the city center -- a place with the Sultan's courthouses, tax collectors, permit issuers, and embassies.  One in particular stands out to Sazed like a sore thumb: the Order's local branch, known as the Mercurial Sun.

The Grand Bazaar

The P.A.R.T.Y. completes its basic shopping tasks without encountering any delays, but the matter of dresses and jewelry -- that is to say, the esthetics -- is slightly harder.

They settle on a promising clothing and jewelry shop with a most amusing name: Phillipe the Price-Fister.  The establishment is run by a comically obese elf, whose sheer weight and bulk seem at odds with his otherwise delicate features.  A pencil-thin mustache has been meticulously groomed into place, and he beckons the group over with zeal.

"Ah, mes amis, come in, come in!" he says in heavily accented Common, scurrying to hold open his tent flap and usher you inside.  "Welcome!  I am Phillipe, the price-fixer."

He winces as the P.A.R.T.Y. helpfully informs him about the name on his sign.

"I know, I know!  No matter how many times I replace it, those children sneak over in the dead of the night to put their "modified" sign up in its place.  But c'est la vie.  I've given up."

The merchant gives you a long-suffering look, then brights considerably as he shows you tacky dress after tacky dress, each with a hem and bust more revealing than the last.

"Just $500 for the pair, and I'll throw in this lovely bracelet as a parting gift.  It has a certain... je ne sais quoi about it, no?"
This message was last edited by the GM at 19:04, Wed 12 Feb 2014.
Maeve Hassan
player, 681 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 12 Feb 2014
at 19:07
  • msg #528

Re: The Game: Chapter 07

Maeve selects a dress which she will promptly burn after their errand is over: it's actually a rather pretty shade of aqua and consists of a long skirt with a slit up either side and a matching top piece which ties under the breasts leaving much of the midriff exposed--she figures that the scar will add a nice touch of rough & tumble realism.

Disguise selected, she leaves Lyriel to do the actual haggling; very, very much wanting to leave.
DM
GM, 1080 posts
Narrator
Destroyer of Worlds
Wed 12 Feb 2014
at 19:33
  • msg #529

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 528):

Lyriel, star-struck by the gorgeous fabrics before her, pays the man his asking price of $500 without paying much attention to the bracelet, which Maeve palms surreptitiously to hand to Zuriel later.  Mission accomplished, the group departs.
Boreas Highwind
player, 672 posts
Eye for an Eye
Wed 12 Feb 2014
at 19:50
  • msg #530

Re: The Game: Chapter 07

Having made his purchases, Boreas sets out to rendezvous with the rest of the PARTY.
Maeve Hassan
player, 682 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 12 Feb 2014
at 20:12
  • msg #531

Re: The Game: Chapter 07

If everyone has made their respective purchases, Maeve will recommend returning to the Tuckered Friar to meet up with Baldwin.
DM
GM, 1082 posts
Narrator
Destroyer of Worlds
Wed 12 Feb 2014
at 20:37
  • msg #532

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 531):

The City Center

Sazed and Keef have wandered out of the Bazaar and are now exploring Embassy Lane in the center of the city.

The Temple Row

The P.A.R.T.Y. returns to the Tuckered Friar after making a great many financial transactions -- including returning the various Droopies -- happy but exhausted.  Baldwin still appears to be telling an enthralling tale to a milling throng of people, leaving plenty of time to explore the Temple of All Gods or procure a room, if desired.
Boreas Highwind
player, 673 posts
Eye for an Eye
Wed 12 Feb 2014
at 21:28
  • msg #533

Re: The Game: Chapter 07

While waiting on the  others, Boreas goes to explore the strange temple.
DM
GM, 1084 posts
Narrator
Destroyer of Worlds
Wed 12 Feb 2014
at 22:24
  • msg #534

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 533):

The Temple Row

This temple is aptly named, as no ornaments adorn the interior that would speak to one god or goddess over another.  The entire building is a beige sandstone color, with an aqua-hued tile floor and a vaulted dome that comprises the ceiling that is painted a dark velvet color and dotted with pinpricks of light -- star, perhaps. The center of the dome is open-air, through which incense smoke wafts out of the building

There is a single altar in the middle of the room, inscribed with the symbol for infinity. Pilgrims from all walks of life come to burn incense and pray for various things -- prosperity, power, insight, health, or anything else close to their hearts and minds.
Lyriel Vesper
player, 333 posts
To Heal is Divine
House Vesper
Wed 12 Feb 2014
at 23:16
  • msg #535

Re: The Game: Chapter 07

Dresses aquired, Lyriel grabs Zuriel by the hand and pulls him bodily further into the bazaar. The look he gives Maeve is one of patient suffering. Lyriel, in contrast, is almost vibrating with excitement at all the vendors and goods on display. Zuriel's mood is improved remarkably when the couple happens across a tent of what appears to be an exceptionally skilled armorer.

See? Shopping can be fun, Zuriel, she says with a grin. She wanders off to examine a nearby jeweler's display while Zuriel drools over the armor displays.
Zuriel Silendril
player, 940 posts
Flamebringer
House Silendril
Wed 12 Feb 2014
at 23:28
  • msg #536

Re: The Game: Chapter 07

Zuriel smiles despite himself, happy to see Lyriel so delighted. His attention, however, is quickly taken by much more important things. The armoror's tent - Melchior's Forge - is full of masterfully crafted works of art that appear as functional as they are beautiful to behold. One set in particular catches his eye, however.

Near the center of the tent stands a magnificent suit of polished full plate, burnished until it glows in the afternoon sun filtering through the opening to the tent. The armor is inlaid with scrolling golden runes, which appear to glow when beheld from certain angles. Grinning, Zuriel gives the breastplate a prospective rap with his knuckle. His hand is repulsed just short of making contact with the metal by an invisible force.

Perfect!

The owner, a squat dwarf with a glorious silver beard, sees the paladin's interest and walks over. "You look like you know what you're looking for, lad. Anything I can do for you?"

"Yes indeed," Zuriel replies, pointing to the plate armor. "I think I've found exactly what I want. How much is it, and how long will it take you to modify it to my measurements? It looks pretty close already."

The dwarf squints at him, sizing him up. "Aye. It shouldn't take long. If you get the measurements done now, I can have it ready for you by tomorrow. The price is 2,500 gold, and I warn ye I'm not in the mood to haggle. I'm the best armourer in this whole damn city, and if you want the protection that's the price."

Zuriel nods. "That seems like a fair price for such magnificent work. I'll pay it gladly, Melchior. I am Knight-Errant Zuriel Siléndril." The paladin counts out the requisite fee, and then holds still while the dwarf bustles about taking measurements.

"You're a good sight bulkier than any other highborn I've ever measured lad. That's good. You'll be able to wear this suit well."

Zuriel nods, but makes no comment.
This message was last edited by the player at 23:29, Wed 12 Feb 2014.
Lyriel Vesper
player, 334 posts
To Heal is Divine
House Vesper
Wed 12 Feb 2014
at 23:35
  • msg #537

Re: The Game: Chapter 07

Lyriel returns to collect her paladin only to find him mired in tape measures and chalk mark, looking sheepishly pleased with himself. What are you getting? she begins to ask, but then sees the armor stand next to the paladin. Ah, yes. It certainly looks better than what you've got on now...

She walks around so that Zuriel can look at her without having to turn and disrupt the measurements. Look what I've found! She takes a delicate silver piece of jewelry from her pouch, and puts it around her head, clasping it at the back of her head and adjusting her hair around the chain. Once it has been properly adjusted, it becomes clear that the piece of jewelry is in fact a delicate silver circlet of finely wrought silver chain in twisting and linking patterns. The centerpiece of the circlet is a large amethyst, which rests delicately on her brow. Do you like it? It's a Circlet of Insight. It will help my ability to channel the Divine! She smiles, primly pleased with her purchase.
This message was lightly edited by the player at 23:36, Wed 12 Feb 2014.
Zuriel Silendril
player, 941 posts
Flamebringer
House Silendril
Wed 12 Feb 2014
at 23:51
  • msg #538

Re: The Game: Chapter 07

Zuriel nods, duly admiring the circlet. "Indeed! Enchantments aside, it contrasts well with your eyes. Good find!" Lyriel smiles, happy that Zuriel provided the proper response. After a few more minutes, Melchior finishes up, shakes Zuriel's hand, and promises to have the armor ready in the morning. Zuriel and Lyriel walk out and explore more of the bazaar.

It quickly becomes clear that they could spend all week browsing the stalls and still not see everything, so the two highborn resolve to take in as much as they can before turning back to the inn. Pausing for a quick bite to eat at a food vendor, Zuriel discovers a newfound love of Gaelian street food. He quickly polishes off a hefty portion of spit-roasted meat wrapped in a thin breadlike dough with vegetables and filled with a delightful creamy yogurt garlic sauce. Lyriel looks on in amusement as the paladin ravenously and rather indecorously consumes the entire thing in a matter of moments.

"I think...I think I'm in love. I don't know what this is exactly. The locals call it a "doeh-nair," he says, pronouncing the unfamiliar foreign word carefully. "This may be the best thing I've ever eaten." The paladin seriously considers going back for seconds, but Lyriel drags him to another clothier who has caught her eye.

The sign above the stall says "One Score and One for Eternity"

Inside, they find a wide range of various clothes, mostly for women's fashion, of all cultures. One small display catches Zuriel's eye, however. A rack of magically imbued coats at the back draws Zuriel, and he quickly finds what he's looking for. A magnificent full-length white cloak, trimmed with a running gold embroidery. The shopkeeper rushes over. "Ah, you have good taste, sir. This cloak will make you much more attractive to the ladies...or men?" she says questioningly before Lyriel glares at her. "Ladies then. Also, look at this!" She takes a glass of wine she had been sipping on behind the counter, and to Zuriel's abject horror, splashes it onto the pure white cloak. Rather than staining, however, it just runs off to dry on the dirt ground. "See! Completely stain-proof. Never worry about laundry again!"

Zuriel's eyes light up, and he very nearly upends his entire purse on the counter. "Sold. How much is it?"

"Well, normally I charge 5000, but for you two...4500 gold!"

Zuriel's face falls. "Oh, I don't have that much. I'm sorry. Maybe later."

He scoops up the gold dejectedly and returns it to his purse.
Lyriel Vesper
player, 335 posts
To Heal is Divine
House Vesper
Wed 12 Feb 2014
at 23:56
  • msg #539

Re: The Game: Chapter 07

Lyriel observes the interaction with a calculating gaze. Before Zuriel can leave the shop, she takes hold of his arm, bringing him back to the counter. I'll cover the rest. You've hardly any trinkets from our adventures. I think you'll be able to put this gold to better use than weighing down my purse. [Private to Zuriel Silendril: "Besides, I can see some fringe benefits for myself as well..." she winks and turns back to the shopkeep.]

Between the two highborn, they easily pay for the cloak, and Lyriel drapes it around his shoulders, clasping it at his shoulders before stepping back to admire.

The cloak did indeed seems to have a subtle effect on Zuriel. She didn't know how to describe it, but he seemed more...earnest. Magnetic. The cloak billows lightly behind the paladin, though there was no breeze present. She smiles coyly. Quite dashing, Knight-Errant Siléndril. Let's get back to the others before the sun goes down. We have much to discuss with Baldwin.
This message was last edited by the player at 04:31, Thu 13 Feb 2014.
Boreas Highwind
player, 674 posts
Eye for an Eye
Thu 13 Feb 2014
at 00:15
  • msg #540

Re: The Game: Chapter 07

After perusing the mysterious temple and its pilgrims for a while, Boreas returns to the meeting place.  His new cloak, hunter green with a burnished copper trim, significantly adds to his enigmatic mystique.  His hood drawn, he takes a seat at a table in the corner and waits for his companions.
Keef
player, 532 posts
Hero in training
Thu 13 Feb 2014
at 00:22
  • msg #541

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 540):

Keef continues to bound here and there, ricocheting off of each store, entertainer and statue without rhyme or reason.

Every once in a while he finds something he actually needs for his research and adds it to his pack.

If Sazed heads toward the Order, Keef will be steered gradually.
Maeve Hassan
player, 683 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 13 Feb 2014
at 00:35
  • msg #542

Re: The Game: Chapter 07

Maeve condemns the aqua gown to the deepest, darkest corner of her bag of holding and gratefully leaves the clothing store.  The rest of her purchases that day are more imminently practical, and by the time she returns to the inn, she is sporting a an excellent quality cloak of midnight blue with gold accents, to match her military tunic.  She also has a new longbow slung across her back.  On a whim, Maeve stops to pick up a healing potion as well.

 Just in case

Given the number of scrapes the P.A.R.T.Y seems to get into, she alters the "just in case" to "inevitably when."

Maeve then steps into the inn to await her friends and see if any of them might have returned from their forays in the bazaar.  There is a hooded, mysteriously enigmatic fellow sitting in the corner, but Maeve pays him no mind.  Every inn or tavern worth its salt has a hooded, mysteriously enigmatic fellow in the corner.
This message was last edited by the player at 02:37, Thu 13 Feb 2014.
Boreas Highwind
player, 675 posts
Eye for an Eye
Thu 13 Feb 2014
at 02:40
  • msg #543

Re: The Game: Chapter 07

Boreas notices Maeve entering the tavern and waves her over.
Maeve Hassan
player, 684 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 13 Feb 2014
at 03:07
  • msg #544

Re: The Game: Chapter 07

Maeve is briefly taken aback as hooded, mysteriously enigmatic fellow resolves into a quite familiar man with an eye patch.

Ah.  Might have known.

Maeve joins Boreas at his table and compliments him on pulling off the mysteriously enigmatic look.  They discuss their various purchases and are in the middle of a conversation on the relative merits of different types of bow--prompted by Maeve showing off her new longbow--when a wave of lavender and sandalwood scent announces the arrival of Zuriel and Lyriel.  She notes that the paladin too has acquired a new cloak.  This one seems to be constantly billowing dramatically, despite the lack of a breeze in the inn.

Zuriel *would* pick something like that.

Still, the cloak does make him look rather dashing, and she tells him as much.  This prompts a glare from Lyriel, and Maeve holds up her hands to show that it was merely a friendly observation.
This message was last edited by the player at 03:13, Thu 13 Feb 2014.
Baldwin
NPC, 14 posts
Master of Lore
Living Legend
Thu 13 Feb 2014
at 04:55
  • msg #545

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 544):

Baldwin, having finished his story, walks over to the table where Boreas, Lyriel, Zuriel, and Maeve are sitting and plops down in an empty chair.

"A round for my friends," he says to the barmaid, who winks at him and hurries away.  "I wager they've had a rough couple of months."

Turning more serious, he glances at Boreas, Lyriel, Zuriel, and Maeve in turn.

"I am truly sorry to see that we have lost one of your companions.  That poor lad.  I should have known better. I should have told him no."

He shakes his head sadly.

"Tell me what happened, if you can bear it.  If you are willing, we can regroup and recruit replacements here in Ikuabai.  You were able to reclaim one Godstone, at least -- that's a good start, better than anyone else has done.  I'm proud of you, and I can assure you, our sacrifices will be worth it in the end."
This message was last edited by the player at 05:03, Thu 13 Feb 2014.
Zuriel Silendril
player, 942 posts
Flamebringer
House Silendril
Thu 13 Feb 2014
at 05:03
  • msg #546

Re: The Game: Chapter 07

Zuriel clears his throat. "Excuse me, Master Baldwin, but after braving the depths of the Feyic vaults I should hardly think the Grand Bazaar likely to bring about Keef's demise. The only thing I would think is in danger is the lad's concentration."

Zuriel and Lyriel take their places at the table. "We have much to discuss, Baldwin. Quite a lot has occurred since we left you in Hae'driel. Not the least of which is your arrest." The paladin waves for drinks. "Where should we start?" Turning to Maeve and Boreas, he asks "And where are Rachel and Oliver? I'd hoped to introduce them to the bard tonight. So help me, if they've dragged us into another kidnapping..."

He leans back, relaxed, as the waitress returns promptly with their drinks. Stout beers for him and Lyriel. He raises his glass to the bard and waits for him to begins speaking.
This message was last edited by the player at 05:04, Thu 13 Feb 2014.
DM
GM, 1085 posts
Narrator
Destroyer of Worlds
Thu 13 Feb 2014
at 05:07
  • msg #547

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 546):

Rachel and Oliver, who were chatting at the bar, hurry over and take their seats.  There are two empty chairs left at the table, which you have piled stuff into in order to keep others from joining the conversation unbidden.
Baldwin
NPC, 15 posts
Master of Lore
Living Legend
Thu 13 Feb 2014
at 05:09
  • msg #548

Re: The Game: Chapter 07

In reply to DM (msg # 547):

"Well met," Baldwin says, favoring the newcomers with a smile.  "If I've said it once, I've said it a thousand times: the more, the merrier, when it comes to saving the world as we know it."

He raises an eyebrow at Zuriel, as if questioning the utility of these new companions, but says nothing more on the subject.

"So, tell me of your travels thus far, and then I shall regale you with my own.  For I have been far from idle while you scoured the woodlands for our prize."
Zuriel Silendril
player, 943 posts
Flamebringer
House Silendril
Thu 13 Feb 2014
at 05:15
  • msg #549

Re: The Game: Chapter 07

Zuriel exchanges looks with his companions. "Where to begin?"

Between Maeve, Boreas, Lyriel, and Zuriel, the four companions regale the bard with the complete tale of their adventure. Judging by the expressions on their faces, Rachel and Oliver had pieced together some of the story, but had no clue as to the complete scope of the party's adventures. Zuriel pays particular attention his companion's description of the fight with the Erinyes, hoping the bard might be able to shed light on Zuriel's odd reaction and subsequent memory loss. [Private to Baldwin: At one point during a brief lull in the conversation, Zuriel leans in to speak to Baldwin in an undertone. "We have much to discuss, but most importantly: do you have my pendant?"]
Boreas Highwind
player, 676 posts
Eye for an Eye
Thu 13 Feb 2014
at 05:21
  • msg #550

Re: The Game: Chapter 07

Boreas offers the bard his concise but thorough account of the PARTY's travels, including the events with Giles and Mi'driel, Cassie's redemption, and the incidents with Simon and the Order.

As you likely discerned, Filbert has been taken into custody by Wardens.  I found his notebook.  Shall we keep it in order to communicate with you?  Also, we have picked up a strange new companion named Sazed.  He seems sincere, but after the disaster of Giles, one can't be too careful.  Do you know anything about him?  He is with Keef right now, and seems to have made an enemy of the Order at some point.
This message was last edited by the player at 05:22, Thu 13 Feb 2014.
Baldwin
NPC, 16 posts
Master of Lore
Living Legend
Thu 13 Feb 2014
at 13:35
  • msg #551

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 550):

Baldwin listens with the respectful silence of a seasoned storyteller, alternately laughing and gasping in all the right places.

[Private to Zuriel Silendril: At one point, he whispers to you: "Your pendant is in a safe place, my friend.  I will get to that presently."]

The bard's face falls at the mention of Filbert's fate, and he nods somberly.

"Yes, both Filbert and Carl have been captured by the well-meaning agents of the Empire. I'm keeping an eye on them, but for now I fear they must remain in prison."

"You have indeed been through a lot," Baldwin says, ordering a third round of drinks for the P.A.R.T.Y.  "Mid'riel, Giles, Cassie, Wildheart, Trish, Shep, Simon, Copper, Rhys, Valerie... you've made powerful friends and enemies, both.  The ordeal with the Feyic Vault intrigues me in a particular way, for there is no god named Cedrik, and there never has been, so far as I know. Your encounter with Sazed is interesting, as well.  He is rather well-known among those who commonly travel the planes as an outlaw, a fugitive from the Order.  Kind soul, big heart, horrible at dealing with authority.  In sum, the perfect ally."

He looks wistful for a moment, then continues.

"For my part, I have been scouring the countryside for more empowered symbols to test should you manage to recover the remaining two Godstones," he smiles roguishly.  "And I'm glad I did, for you have procured one of them already."

"Trouble came when Carl was caught carrying an empowered symbol of Bevenglode, which he found by lucky happenstance buried among useless trinkets at an antiques dealer. Being empowered, it gave off a noticeably evil aura, and the Flame detained him and destroyed the symbol.  When word of this spread, a few of my more well-connected enemies in Hae'driel -- here he paused to glance at Lyriel -- tried to drum me out of town. When I refused, they settled for a trial."

He sighs in resignation.

"Naturally, I was forced to explain my suspicions that the Age of Gods is waning, that their patron could die, and that I was collecting the materials needed to prove it.  Those who didn't think me mad branded me a heretic, and I was found guilty of Consorting with Nebulous Divinity."

Baldwin makes a face.

"A ridiculous charge, but not strong enough to warrant execution. At least, not without an appeal.  Happily, the Flame did not think to store me in an anti-magic cell -- or perhaps I was 'misassigned' by either an ally of mine or an enemy of my enemies.  Regardless, I soon escaped and made my way here, beyond their jurisdiction.  I am glad to see you've made it, as well -- quick thinking, using Filbert's ledger. It would probably be best if you kept it for future communications."

"Which brings us to today," Baldwin finishes eagerly. "Now, do you have the second Godstone? I would very much like to see it."
This message was last edited by the player at 13:37, Thu 13 Feb 2014.
Lyriel Vesper
player, 336 posts
To Heal is Divine
House Vesper
Thu 13 Feb 2014
at 13:46
  • msg #552

Re: The Game: Chapter 07

Lyriel nods. We do. She reaches into her pouch and withdraws the godstone, as well as handing over her own holy symbol to test.
Zuriel Silendril
player, 944 posts
Flamebringer
House Silendril
Thu 13 Feb 2014
at 13:50
  • msg #553

Re: The Game: Chapter 07

Zuriel carefully takes out Simon's empowered holy symbol, passing it to the Bard. As an afterthought, he takes off his own holy symbol and hands it to Baldwin as well, curious to see it analyzed.

"On an unrelated note, we should probably also discuss the matter of the Everstaff, while it isn't here to eavesdrop. It...spoke to me on the way here to Ikuabai. It claims Keef is no longer under any curse or compulsion to wield it. It would seem that Keef's relying on its power is his own choice. I can't say I approve...I don't trust the staff and I think it will surely take advantage of his trust."
Boreas Highwind
player, 677 posts
Eye for an Eye
Thu 13 Feb 2014
at 13:56
  • msg #554

Re: The Game: Chapter 07

It has come to our attention that the Ironwood Band would free him from the curse, which I am not convinced is gone.  However, your Book of Answers tells us that it lies on the bottom of the sea.  Any insight into how we can get it, or whether we should try?
Sazed
NPC, 41 posts
Arcane Shaman
Renegade of the Order
Thu 13 Feb 2014
at 14:34
  • msg #555

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 554):

Keef. I recognize the robes and symbols of the man over there. He is a member of the Twilight Order of Mages.

..The group that I run from.

But in this context, and in this plane, he's unlikely to know that, and is VERY likely to be the most knowledgeable of where a young mage such as yourself can obtain the needed spell components at a reasonable price. The order is ALWAYS interested in the perpetuation of original magical research.

Baldwin
NPC, 16 posts
Master of Lore
Living Legend
Thu 13 Feb 2014
at 15:31
  • msg #556

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 554):

The City Center

The referenced mage leans idly against a tree outside the embassy, nose buried in a book. He looks quite approachable.

The Tuckered Friar

"Ah, the Everstaff.  Yes, you mentioned that -- a curious object, from all accounts. Veilspire wielded it during the rise of the Cult of the Damned, but it was lost afterward.  [Private to GM: Before that, it pops up in legend after legend, though by different names.  The Ravenous Maw, the Staff of Kings... I think there's one Sir Greenheart fable that refers to it as the Thornshaft.  Always described the same, with a gentle voice full of reason and an underlying hunger that seems nigh insatiable.]"

Baldwin turns to Boreas and raises an eyebrow.

"The Ironwood Band was crafted by an artificer name Arthur, who wielded the Everstaff centuries ago.  It is said that, in doing so, he was able to temper its hunger without diminishing its power, but even Arthur didn't know where the staff came from.  That knowledge is, I fear, lost to time."

"Still, if you were to give it to me for a moment, I could attempt to discern more.
"

With that, he accepts the second Godstone, holding it reverently and fiddling with several dials on the object that were not apparent before.

He aligns them with the Darilen's holy symbol, then steps back as the object starts to shudder and clank with a series of high-pitched chimes.  The forward-facing panel of the analyzer lights up and shows three zeroes made from fragmented lines of amber light (OOC: It looks rather like the display of a digital clock).

The zeroes exist for only a moment, then the display changes to reveal a moderately large number.  It counts down at irregular intervals, one or two numbers at a time, as you watch.  After a moment, he removes Darilen's symbol, adjusts the dials, and places a symbol of Ignati into the slot.  The numbers surge to much higher values, then count down with regular ticks as before. He does the same for the holy symbols of Cenadora and Tyblin, which he produces from the folds of his cloak, and receives similar results.

"As I suspected, this device is somehow associated with gods and goddesses aligned with neutrality.  I suspect that, should I leave this running, it will never reach zero and reset at dawn to a much higher number. I further postulate that this starting number will trend downward, as the others have, if observed over a series of days, weeks, months, and years."

"And, just to be sure..."

Baldwin swaps Tassada's symbol into the Godstone, which immediately registers three glowing zeros.

"As I suspected."

He leaves the Godstone running as he turns his attention back to the P.A.R.T.Y.

"We now have in our possession empowered symbols corresponding to the churches of Darilen, Hort, Tassada, Rachelle, Cenadora, Ignati, and Tyblin. An impressive -- but incomplete -- collection.  We still need to secure the third Godstone, along with an empowered symbol of Bevenglode, Kazul, Le’lothriel, and Vora."

"Once I have all of those objects in my possession, I will be able to prove my case to the powers that be, and we will be in a better place to figure out what, exactly is happening.  And, more importantly, how to stop it."


Baldwin pauses, sipping from a tall glass of elven icewine and smiling.

"There is more, but I'd rather wait until Keef and Sazed return to proceed further.  In the meantime -- he turns to Rachel and Oliver -- tell me, are you joining the P.A.R.T.Y.?"

Oliver and Rachel look hesitant, turning to Maeve and Zuriel, respectively, instead of responding.
This message was last edited by the player at 15:31, Thu 13 Feb 2014.
Maeve Hassan
player, 685 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 13 Feb 2014
at 15:10
  • msg #557

Re: The Game: Chapter 07

Oliver and Rachel have conducted themselves with courage and intelligence since we met them.  They are welcome to continue on with us, but our thought was that, with your influence, Baldwin, we could see to helping them develop any skills they may wish to work on.  I do believe that there isn't a plant that Rachel here couldn't identify--with training and study she could become an alchemist that would number among the best.  Perhaps even a bard herself someday.

And Oliver. . .I think he could become anything he wanted to, be that a farmer or an archer of renown.  You won't find two more capable and apt youngsters.

She looks to the rest of the P.A.R.T.Y to support her in this glowing recommendation.
This message was last edited by the player at 15:12, Thu 13 Feb 2014.
Zuriel Silendril
player, 945 posts
Flamebringer
House Silendril
Thu 13 Feb 2014
at 15:22
  • msg #558

Re: The Game: Chapter 07

Zuriel nods in agreement. "Indeed, both Oliver and Rachel have shown strength and resourcefulness far beyond their years. They are each looking for a direction to take their lives, now that there's nothing left of Vendrinor. I think they should make fine allies, and seeing as you are currently short two agents, I thought they might be able to render you assistance closer at hand while we are off on longer-term errands. Studying under the great Bard himself is surely a fantastic beginning for any hero's resume, is it not?"

He looks over at Rachel and Oliver. "Assuming, of course, that this is what you both want."

Zuriel turns back to Baldwin, regarding him thoughtfully as the bard considers their worth.
Keef
player, 534 posts
Hero in training
Thu 13 Feb 2014
at 15:27
  • msg #559

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 557):

Ok, then let's talk to him!
Sazed
NPC, 42 posts
Arcane Shaman
Renegade of the Order
Thu 13 Feb 2014
at 15:33
  • msg #560

Re: The Game: Chapter 07

In reply to Keef (msg # 559):

Sazed leads the boundlessly energetic mage and the reverential Chubbs toward the Order's Embassy.

"Well met friend. My young friend here is new to the city and seeking your guidance as to where an aspiring mage may best find the needed reagents to continue his work"

The taste in Sazed's mouth is bitter with adrenaline.

Just give me a reason to swing my mace through you and start running again. Make. My. Day.

DM
GM, 1087 posts
Narrator
Destroyer of Worlds
Thu 13 Feb 2014
at 16:18
  • msg #561

Re: The Game: Chapter 07

In reply to Sazed (msg # 560):

The City Center

The mage glances up at Sazed and Keef with a mixture of curiosity and disdain, somewhat frustrated to have been pulled from his book.

His expression softens a bit as he regards the child's apparent energy.

"Studying spells?" he says, smiling slightly. "What sorts of reagents are you looking for? Common reagents are abundant at good prices throughout the Grand Bazaar, but I myself prefer a small, out-of-the-way tent named the Turnknock, run by a man known as Harold Porter.  He has everything you might need for magical experimentation."

He frowns at Sazed for a moment, then shakes his head slightly.

"What are you developing, lad, that the usual assortment of spells has failed to supply you with the means to do?"
This message was last edited by the GM at 16:18, Thu 13 Feb 2014.
Keef
player, 535 posts
Hero in training
Thu 13 Feb 2014
at 16:23
  • msg #562

Re: The Game: Chapter 07

In reply to DM (msg # 561):

Keef frowns.

Fight.  If I'm to fight and protect my friends, I need new means.  Everywhere we go, we're attacked. 
DM
GM, 1088 posts
Narrator
Destroyer of Worlds
Thu 13 Feb 2014
at 16:30
  • msg #563

Re: The Game: Chapter 07

In reply to Keef (msg # 562):

The City Center

The mage raises an eyebrow, glancing at Sazed for confirmation.

"Sounds like a dangerous lifestyle," he says at last, carefully closing his book and crouching down a bit to look into Keef's eyes.  "There are a great many people who do not give magic its proper respect, and unfortunately, that can lead to a lot of fighting."

The mage utters words of power.

[Casting: Arcane Sight]

He takes a step backward as he looks at Keef and Sazed anew, eyes widening.

"You are both... remarkably powerful spellcasters. Have you ever considered joining the Twilight Order? We have an excellent support system, very low annual dues, and research facilities throughout this plane... and beyond. There are applications inside. Pending approval, you'd simply have to pass a practical, oral, and written test. Being part of the Order would make others much less inclined to fight you. We protect our own.  Interested?"
This message was last edited by the GM at 16:31, Thu 13 Feb 2014.
Boreas Highwind
player, 678 posts
Eye for an Eye
Thu 13 Feb 2014
at 17:05
  • msg #564

Re: The Game: Chapter 07

Boreas raises his glass to affirm the praise for Oliver and Rachel.

Indeed, with your associates currently incarcerated, you'll need someone to be your eyes and ears.  I believe these two would be perfectly suited to the task.
Keef
player, 536 posts
Hero in training
Thu 13 Feb 2014
at 17:54
  • msg #565

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 564):

Keef looks totally confused.

Twilight Order?  Oh no, that's not for... but I'm... The Twilight Order are great mages and researchers... I'm Keef... what I want is to be a hero.
DM
GM, 1089 posts
Narrator
Destroyer of Worlds
Thu 13 Feb 2014
at 19:21
  • msg #566

Re: The Game: Chapter 07

In reply to Keef (msg # 565):

The City Center

"Many of our members are both," the man replies, reaching into his cloak and handing two sheets of vellum to Keef.  "Applications for yourself or your friend, in case you change your mind.  And seek out Harold Porter's shop either way -- you'll be glad you did."
Keef
player, 537 posts
Hero in training
Thu 13 Feb 2014
at 19:37
  • msg #567

Re: The Game: Chapter 07

In reply to DM (msg # 566):

Thank you.

As the man departs, Keef holds the sheets out in front of him as if unsure of what they are.

He turns to Sazed.  Wow, that was... unexpected.
Sazed
NPC, 43 posts
Arcane Shaman
Renegade of the Order
Thu 13 Feb 2014
at 21:41
  • msg #568

Re: The Game: Chapter 07

In reply to Keef (msg # 567):

Rest assured young hero, you need no identification from a mage such as he to know your true power.

I've seen living flames, islands floating through the sky, and sea serpents as long as the sky's horizon, and none of them had the potential that you do.

To people such as he, you are the rarest and most powerful commodity in the known planes of Aeryis- a young, impressionable, creative spellcaster.

Take heart that others are beginning to recognize your talent young hero, but be careful who you expose yourself to. With conformity comes safety, certainty, and obligations. And you may not always like what those things stand for.

But those are all problems and lectures from another day, and I am quite tired of playing the role of wizened old Arcanist.

What do you say we wrecklessly seek out this Magic shop, and see if we can russel up some spell components for the two of us? I'm quite curious to see the spell you are working on, and I have a few ideas of my own.

Gods it's been so long since I've had the opportunity to talk magical shop with someone. Keef- how did you learn you have the talent, and what schools have you found yourself drawn to? Perhaps I have some guidance I can give, and perhaps you have some lessons you might be able to share with me?


Sazes smiles warmly, to let Keef know he's serious.

This group has two spell casters Keef, and in that regard, we are peers. Don't ever again think otherwise.

To the magic shoppe!

Baldwin
NPC, 17 posts
Master of Lore
Living Legend
Thu 13 Feb 2014
at 23:00
  • msg #569

Re: The Game: Chapter 07

In reply to Sazed (msg # 568):

The Tuckered Friar

"Well, I'm sold," Baldwin says, smiling good-naturedly.  "Rachel, Oliver, I seem to find myself without a steward and a driver.  I'll settle for a bodyguard and an apprentice.  What do you say?"

The two villagers look at each other, then at Baldwin, and break out into grins.

"Excellent," the bard says.  "Welcome to the P.A.R.T.Y."

He finishes his ice wine and beckons the barmaid for a fourth, glancing at the waning sunlight with a sigh.

"It would be poor form to continue without Keef here. He's a part of this mission, too, you know.  Hmm..."

He dips a finger into his wine and stirs it twice in opposite directions, muttering under his breath.

[Casting: Scrye]

A phantasmal image of Keef and Sazed appears in the wine, showing the pair walking toward the Grand Bazaar from City Center.

"...looks like they're still out shopping. No matter.  We've been apart for quite a while; another hour won't hurt.  Shall we order food and discuss, gods forbid, actual pleasantries while we wait? I'm also willing to unravel the mysteries surrounding any of the treasures you've unearthed along the way."
This message was last edited by the player at 23:23, Thu 13 Feb 2014.
Maeve Hassan
player, 686 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 13 Feb 2014
at 23:21
  • msg #570

Re: The Game: Chapter 07

That sounds like a rather splendid idea, Maeve agrees.  Given the rate at which Baldwin has been ordering rounds, getting some food seems like a practical idea as well.  She decides to decline any further alcohol this evening.

As the P.A.R.T.Y orders their food, Maeve waves the serving maid over and whispers something to her.  The girl nods obligingly to whatever Maeve has told her and disappears back into the kitchen.  When she re-emerges with their meals--variations on a theme of grilled meat on sticks accompanied by rice made fragrant by such ingredients as orange peel and almonds, along with olives and cheese--there is another plate bearing small, flaky pastries redolent with nuts and honey.  Maeves eyes widen with sheer delight, and she helps herself to one of the pastries, making intensely pleased sounds as she does.

Baklava, she says, licking a flaky bit off her finger.  You really need to try some.
This message was last edited by the player at 23:24, Thu 13 Feb 2014.
Zuriel Silendril
player, 946 posts
Flamebringer
House Silendril
Thu 13 Feb 2014
at 23:24
  • msg #571

Re: The Game: Chapter 07

Zuriel looks down at the table. [Private to Lyriel Vesper: His hand finds yours under the table, and as his fingers entwine with yours you feel a nervous energy in his movements.] "That sounds excellent, I'm famished. It's been a while since that doener stake..." [Private to Baldwin; Lyriel Vesper: Zuriel leans forward and speaks quietly to Baldwin, such that only Lyriel and the bard are able to make out his words. "Would now be a proper time to discuss the pendent, or are you waiting for a smaller audience? I don't mean to bother but...the anticipation is killing me"]

Zuriel takes a taste of the Baklava, and his eyes widen in delight. He immediately hands the rest of his portion to Lyriel. "Do you think you could make something like this? This is amazing!"
Keef
player, 538 posts
Hero in training
Thu 13 Feb 2014
at 23:47
  • msg #572

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 571):

Keef continues wearing a look of bewilderment.  He seems to be processing what Sazed said at a snail's pace, carefully turning over each word and phrase to parse out the meaning.

Well, I... I do like the research.  It's all interesting, except Necromancy, that's icky, and illusions are... well I just can't get a hold of them.  My old master said I'm a... magical gnat, no attention span, but I sort of study a bit of everything... mostly Evocations, mind you, a hero has to be able to fight when neccesary, I...

Keef pauses midsnetence and goes cross eyed for a moment.

Everyone else is at the Tuckered Friar with Baldwin, they await us...

Keef looks down at his feet and looks both wistful and impish at once.

It's good to have someone to talk with about my research... they didn't say we need to go NOW now, just 'now'... we could probably visit the shop first... then we'd hurry RIGHT back, right?
Sazed
NPC, 44 posts
Arcane Shaman
Renegade of the Order
Thu 13 Feb 2014
at 23:58
  • msg #573

Re: The Game: Chapter 07

In reply to Keef (msg # 572):

Absolutely lad.

They put no time restrictions on coming to the Inn, and we are about the critical business of magic!

Boreas Highwind
player, 679 posts
Eye for an Eye
Fri 14 Feb 2014
at 03:00
  • msg #574

Re: The Game: Chapter 07

Boreas picks up a piece of baklava, examines it for a moment, then takes a bite.  His expression visibly changes as a smile spreads over his face.  You were right.  This balaclava stuff is great.  He licks his fingers and brushes the crumbs from his beard.
Keef
player, 540 posts
Hero in training
Fri 14 Feb 2014
at 03:30
  • msg #575

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 574):

Keef and Sazed wander ih the direction of the prescribed shop, doing their best to stay on task.
DM
GM, 1090 posts
Narrator
Destroyer of Worlds
Fri 14 Feb 2014
at 13:16
  • msg #576

Re: The Game: Chapter 07

In reply to Keef (msg # 575):

The Grand Bazaar

Keef and Sazed eventually make their way to the Turnknock, a dumpy-looking tent on the outskirts of the marketplace.  Upon entering, they are struck by the apparent absence of merchandise -- it contains only a small wooden table and a single chair, in which lounges a rather dissheveled man with unruly black hair and a jagged scar across his forehead.

"Welcome," he says, looking up from the scroll he had been penning.  "I'm Harold Porter.  What can I do for you?"
Keef
player, 541 posts
Hero in training
Fri 14 Feb 2014
at 13:56
  • msg #577

Re: The Game: Chapter 07

In reply to DM (msg # 576):

We're... well we WERE.... but we must gave gotten lost...again... it doesn't seem as if this is the place to buy components.

Keef turns to leave.
Maeve Hassan
player, 688 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 14 Feb 2014
at 14:22
  • msg #578

Re: The Game: Chapter 07

Maeve thinks for a moment how cool it would be if the PARTY acquired riding bears like she saw in her vision in the Vault.  She then realizes that the idea is actually quite stupid and chalks it up to the more-than-usual quantities of wine she has been drinking.
DM
GM, 1091 posts
Narrator
Destroyer of Worlds
Fri 14 Feb 2014
at 15:12
  • msg #579

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 578):

The Grand Bazaar

"What kind of components do you seek, young mage?" the man replies, folding his hands gently and setting them upon the table.  "The Turnknock is not a place to browse, but to accomplish specific tasks."

The Tuckered Friar

Baldwin, having finished his fifth cup of wine, fishes through his cloak for something.  Eventually, he pulls out a silver pendant -- eliciting a gasp from Zuriel.
Boreas Highwind
player, 681 posts
Eye for an Eye
Fri 14 Feb 2014
at 15:16
  • msg #580

Re: The Game: Chapter 07

I had nearly forgotten about that.  What have you discovered?
Baldwin
NPC, 18 posts
Master of Lore
Living Legend
Fri 14 Feb 2014
at 15:20
  • msg #581

Re: The Game: Chapter 07

In reply to DM (msg # 579):

"I delighted in studying this," he says, nodding toward the paladin and toward Boreas in turn.  "It turns out to be both more and less old that I had initially believed, and infused with powerful magics -- both divine and arcane.  That said, I no longer believe it to be an artifact."

He disassembles the Feyic Godstone, slips it into his cloak, and withdraws the original Godstone you first saw back in Hae'driel.

"What it is," he says, slipping the pendant into the slot and adjusting the dials, "is the key to unraveling this whole mess."

The numbers start spinning, then start swapping quickly between two different numbers at regular intervals: 1 and 2.

"I'm not sure why, but it seems to act as an empowered holy symbol -- though on a much smaller scale than the others, given the numbers involved."

He removes the pendant and hands it to Zuriel, who clutches it as gingerly as one might a newborn child.  The Godstone is then returned to the billowing folds of his cloak.

"Tell me," Baldwin says, steepling his fingers to address the P.A.R.T.Y. -- and apparently unphased by the wine he's consumed.  "Do you still have the 'holy symbol' of 'Cedrik'?"
This message was last edited by the player at 15:20, Fri 14 Feb 2014.
Maeve Hassan
player, 689 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 14 Feb 2014
at 15:23
  • msg #582

Re: The Game: Chapter 07

Indeed, we do, Maeve says, producing the signet ring that she and Lyriel had received from Nikos.
Lyriel Vesper
player, 337 posts
To Heal is Divine
House Vesper
Fri 14 Feb 2014
at 15:57
  • msg #583

Re: The Game: Chapter 07

Lyriel looks on, confused. Arcane and divine? Old and new? You're speaking in riddles, Baldwin.
Zuriel Silendril
player, 947 posts
Flamebringer
House Silendril
Fri 14 Feb 2014
at 15:59
  • msg #584

Re: The Game: Chapter 07

I've missed this so much...being separated from it was like having a piece of me gone...

With trembling hands, Zuriel gingerly attaches the pendant around his neck.
Baldwin
NPC, 19 posts
Master of Lore
Living Legend
Fri 14 Feb 2014
at 16:05
  • msg #585

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 583):

The bard shrugs in response to Lyriel, taking the signet ring carefully and setting it into the Feyic Godstone.

"Old habits die hard, I'm afraid," he says, furrowing his brow to work the dials.  "What I mean is that the metal and craftsmanship seem old, but the magics do not.  The auras are strong and vibrant, and easy to decipher -- nothing like what you find in the few artifacts that remain.  Nothing like the Flame's Emerald Table. Ah, there we go..."

There's a sudden click, and the numbers spring to life once more, this time leaping between the two numbers "4" and "12".

"Interesting," he breathes.  "Perhaps Cedrik's influence has not yet been lost on the world, after all. A most perplexing development. I look forward to studying this more in the coming weeks."

He glances up as Zuriel hurries to put his pendant around his neck, raising a hand in response.

"Be careful with that," Baldwin says.  "Whatever else it is, that thing is also plane shifter.  If you were to accidentally activate it, I don't know where it would take you -- and the planes are no place for even the most well-meaning of inexperienced travelers."
Zuriel Silendril
player, 948 posts
Flamebringer
House Silendril
Fri 14 Feb 2014
at 16:13
  • msg #586

Re: The Game: Chapter 07

Zuriel's eyes widen in shock. "A...plane shifter?" His pulse begins to hammer. That must be the key the Book of Answers mentioned!

Excitedly, he pulls a sheaf of parchment from his pouch and hands it to the Bard. "Baldwin, this amulet has some kind of attachment to my mother. I have been asking the Book of Answers questions to try to get to the bottom of this mystery, but so far the answers I've been given are vague and inconclusive. I think though, that we have our first real clue. The book mentioned a key...just, here just read it!"

[Private to Baldwin: Baldwin can consider all Book of Answers entries related to Zuriel's heritage IC knowledge]

Zuriel looks to Baldwin expectantly as he reads through the meticulous transcriptions, full of hope and trepidation.
Keef
player, 542 posts
Hero in training
Fri 14 Feb 2014
at 16:14
  • msg #587

Re: The Game: Chapter 07

In reply to Baldwin (msg # 585):

Keef hands over his shopping list.
DM
GM, 1092 posts
Narrator
Destroyer of Worlds
Fri 14 Feb 2014
at 16:15
  • msg #588

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 586):

The Grand Bazaar

"Very good," Harold Porter says, glancing at the list for a moment before folding it and slipping it into his tunic. "Come back tomorrow, and I will have everything you asked for available for purchase."

With that, he resumes his reading, completely indifferent to the presence of potential customers.
Maeve Hassan
player, 690 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 14 Feb 2014
at 16:49
  • msg #589

Re: The Game: Chapter 07

But Baldwin, that makes no sense, Maeve says as the bard fiddles with the signet ring.  How can a god who doesn't actually exist have any influence at all, much less a fairly substantial one?

Maeve is gratified to see that the serving maid took her request to heart and and has supplied them with a small heap of baklava.  As such, the warrior feels no qualms about helping herself to a second piece.

Gaelian food really is the best in the world.
Baldwin
NPC, 20 posts
Master of Lore
Living Legend
Fri 14 Feb 2014
at 17:02
  • msg #590

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 589):

Baldwin glances at Zuriel's notes for a moment before being interrupted by Maeve's much-more-topical question.

"1, 2, 4, and 12 are actually quite low for the numbers I tend to see, which are in the thousands, tens of thousands, and even millions, for some of the largest faiths. I just wish I could figure out the scale more precisely -- context is everything."

He glances at Zuriel's notes again and shrugs.

"At a glance, I'd say that your mother is alive and resides on another plane. Maybe the Heavens, given the words used to describe it.  I doubt you'll get anything more specific from the Book of Answers, especially if you insist on asking it to describe emotions, the future, or the 'Why' of various situations.  The Book deals best with facts, particularly those in the present or in the past.  As I believe you've discovered, based on what's written here."

Baldwin furrows his brow again.

"Of actual concern is the... battle haze you described.  Memory loss and righteous indignation in the presence of certain foes isn't uncommon among planar outsiders, but here in Aeyris it's almost unheard of outside of barbarian circles. All the stories of the Dawn Patrol, which polices the borders of the celestial heavens, seem to mention similar reactions by their members during their mythical battles against fiends of various shapes and sizes."

"Perhaps in your mother's travels between the heavens and our world, she picked up some of that influence and passed it on to you.  It's also possible that this pendant has... marked you, in some way. Or there could be other explanations.  I can't be sure.
"

He takes another sip of wine, and waves dismissively.

"I don't mean to diminish how important this matter is to you, Zuriel, but as I said, the object is a plane shifter.  Perhaps you can ask your mother these questions yourself when our work of saving the world is complete. You'll certainly be up to the rigors of interplanar travel by then.  In the meantime, my friend, I must ask you to focus on our priorities.  The gods are dying... or have you forgotten?"
This message was last edited by the player at 17:02, Fri 14 Feb 2014.
Boreas Highwind
player, 682 posts
Eye for an Eye
Fri 14 Feb 2014
at 17:20
  • msg #591

Re: The Game: Chapter 07

Speaking of dying spiritual creatures and Zuriel's relatives, I received a sending from Cassie recently.  It seems Wildheart's connection is growing weaker as well.  We should return there at some point, but perhaps Baldwin has a more pressing task for us first.

Boreas looks to the bard.

So, what comes next?
Maeve Hassan
player, 691 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 14 Feb 2014
at 17:24
  • msg #592

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 591):

Cassie! Maeve says.  Evil-ness aside, she had rather liked the snarky druid and is pleased to have news of her.  Did you find out how her training with the wild elves is going?  You'll have to fill us in later.

She too turns expectantly toward Baldwin, awaiting new marching orders.
Keef
player, 543 posts
Hero in training
Fri 14 Feb 2014
at 17:44
  • msg #593

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 592):

Keef shrugs and looks at Sazed.
Zuriel Silendril
player, 949 posts
Flamebringer
House Silendril
Fri 14 Feb 2014
at 20:44
  • msg #594

Re: The Game: Chapter 07

Zuriel looks stricken at Boreas' words. "What? When did you get that Send? This is important, we have to help my Uncle!"
Baldwin
NPC, 21 posts
Master of Lore
Living Legend
Fri 14 Feb 2014
at 21:16
  • msg #595

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 594):

Baldwin holds up a hand for calm, summoning additional drinks in the process.  The man, it seems, has the sort of liver that would make even a dwarf blush.

"There are several paths to consider at this point, depending on which goals you think most prudent to pursue first."

"Our primary objectives are to 1) collect the third Godstone and 2) gather an empowered example of each known holy symbol.  Only then, I fear, will we unlock a proper understanding of these curious numbers."


He unrolls one of the maps you last saw back in Hae'driel, or one very much like it, and sets it upon the table.

"I had hoped to help you collect the various symbols we still needed while you ventured forth to retrieve the final Godstone, but recent events have restricted my ability to travel somewhat severely.  While I cannot be arrested by the Empire here, there are some who would dare ignore Gaelian authority in order to smuggle me back to Imperial lands -- and face Imperial justice for my supposed crimes."

Baldwin shrugs, almost Chubbs-like, as though he has faced far worse terrors than those.

"The third Godstone was last located in Lo'driel, on the southernmost tip of Aestrena.  It's currently held by Drynn, as I'm sure you're well aware, and is by all accounts a somewhat challenging city to enter -- and to leave."

"In addition, many of the holy symbols we still need are either rare, evil, or both.  It will take a concentrated effort to find empowered examples of each.  I have scoured the Grand Bazaar searching for them, to no avail.  Nor have I seen any pilgrims from the faiths we lack here at Temple Row -- a pity, for that is the reason I chose this particular Inn
."

The bard points to several places on the map, tapping lightly with his finger and tracing a route through the oceans and landmasses as he speaks their names.

"I propose the following plan, though I'm open to other suggestions.  First, we set sail to Gaelia, where looser security over such things could give us better luck collecting the holy symbols we lack.  Afterward, we could sail straight to Lo'driel's harbor -- bypassing all of Aestrena and its bothersome legal troubles along the way.  We get in, get the Godstone, and get out.  Any holy symbols we lack at that point will have to be collected the hard way: by exploring Drynn itself."

The bard notices Zuriel tuning out, consumed with worry about his uncle, and extends a comforting hand to his shoulder.

"Your uncle's spirit will live on, even if its link to this world is sundered.  You see, Wildheart is anchored in Fey'driel... his anchor would need to be destroyed there in order to truly shunt him to the afterlife."

He brightens slightly.

"Take heart.  You may well need to travel there in order to find an empowered symbol for Le’lothriel.  I have never in all my travels encountered a cleric or paladin of that church -- only druids, whose way of focusing divine energy is significantly different."

He takes another long gulp of elven icewine and sighs.

"As you can see, there are many paths to follow from here.  Much is left to be done, and an unknown amount of time in which to complete our task. I would know your thoughts on the matter, as well as any details you might have left out that would help us plot an appropriate course forward."
This message was last edited by the player at 21:19, Fri 14 Feb 2014.
Maeve Hassan
player, 692 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 14 Feb 2014
at 21:30
  • msg #596

Re: The Game: Chapter 07

I think your plan is a prudent one, Baldwin, Maeve says, laying a hand on Zuriel's other shoulder to restrain him from leaping to defend his plan to rush forth and save Wildheart.  Remember Zuriel: we couldn't leave right away even if we wanted to. As you may recall, we have an appointment tomorrow.

Maeve quickly fills Baldwin in on the group's little espionage plan, once again conveniently leaving out the bit about the whores.

Besides, it would be good to get input from the others and WHERE are Keef and Sazed?  How can it take this long to buy a few magical components?

The idea of returning to her home continent is appealing, especially given that her father has thus far remained stubbornly silent to her Sending.
This message was last edited by the player at 21:34, Fri 14 Feb 2014.
Boreas Highwind
player, 683 posts
Eye for an Eye
Fri 14 Feb 2014
at 21:35
  • msg #597

Re: The Game: Chapter 07

Very true.  I Sent the day before we arrived in town and received a reply yesterday.  I have responded once again but have not heard back yet.  Maeve is right, though.  We must gather our party before venturing forth.
Lyriel Vesper
player, 338 posts
To Heal is Divine
House Vesper
Fri 14 Feb 2014
at 23:46
  • msg #598

Re: The Game: Chapter 07

[Private to Zuriel Silendril: Lyriel squeezes your hand under the table comfortingly, giving you a brief look of sympathy.] Lyriel, who has spent most of the conversation in thought, finally speaks up. You bring up a good point, Baldwin. Your hypothsis is that the gods are dying, based on decreasing amounts of measured divine energy wielded by mortal agents on this plane, correct?

Lyriel's tone is uncharacteristically businesslike, and her usual aloof and girlish attitude is replaced by an academic demeanor and a shrewd intelligence glinting in her green eyes. Narrowing her eyes, she continues. This could have several explanations beyond the gods dying, but that's neither here nor there. The bottom line is that you need more data. Fine. But a more pressing question presents itself: How much time do we have? How long have you been monitoring this trend? Is this decline accelerating? So far, I have heard nothing of anybody else noticing the ill effects of this trend. The only indicators are the Godstones.

The priestess holds up a hand. I'm not doubting the thoroughness of your research, I'm just trying to understand where things stand so we can make the most informed course of action. If this is a trend of decades or centuries, then we have time to deal with the more pressing concerns facing us: Zuriel's Uncle and the demons rampaging in the countryside, chief among them. But also this nastiness with Simon and whomever was holding his leash.

She arches a sculpted brow at the bard. So how are we to determine what is truly most urgent, Master Baldwin? Do you have additional information for us? And perhaps, most importantly, if we *are* able to gather your data and somehow prove that the gods are, in face dying...what could we possibly do about it? the cleric asks, echoing Nikos' question from the vault.
This message was lightly edited by the player at 23:47, Fri 14 Feb 2014.
Zuriel Silendril
player, 950 posts
Flamebringer
House Silendril
Fri 14 Feb 2014
at 23:48
  • msg #599

Re: The Game: Chapter 07

Zuriel gives Lyriel a look of impressed shock, mouth agape. At last he gives a lopsided smile, shrugs, and gestures at her with her thumb. "What she said."
Sazed
NPC, 45 posts
Arcane Shaman
Renegade of the Order
Sat 15 Feb 2014
at 00:14
  • msg #600

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 599):

No reason to doubt him lad. He seems like the sort of man accustomed to unusual requests and successful results.

Let's go find our friends!

Maeve Hassan
player, 693 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 15 Feb 2014
at 03:58
  • msg #601

Re: The Game: Chapter 07

Maeve nods thoughtfully at Lyriel's astute observation which surprisingly has nothing to do with clothing.  When the elf mentions Wildheart and chasing devils, Maeve rather mournfully nods at that too.  She's well aware that it's selfish, but the food and the energy of Ikuabai have made her very conscious of the fact that she has, in spite of herself, been homesick.  A trip to the Continent proper would have been very welcome.

No matter.  If Zuriel was able to set aside discussing his heritage with his uncle for the good of our mission, then I can damn well do the same.

Whatever you think most essential, Baldwin, given how much time we have left, she says.  You surely know more about the ways of the gods than I do.
Boreas Highwind
player, 684 posts
Eye for an Eye
Sat 15 Feb 2014
at 04:08
  • msg #602

Re: The Game: Chapter 07

If we don't know how much time we have, our first priority should be to find out.  Baldwin, though I'm sure you wouldn't have asked us on this quest in the first place if you didn't have a solution in mind, a little more insight would be helpful.

As for Wildheart, all Cassie said was that his link has weakened and that the elders are worried.  I can Send to her again tomorrow, but we need to save the hat until after the mission in case it's needed.

Baldwin
NPC, 22 posts
Master of Lore
Living Legend
Sat 15 Feb 2014
at 15:21
  • msg #603

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 602):

The bard nods thoughtfully at Lyriel's comments, setting down his glass and turning more serious.

"The numbers have been decreasing on what appears to be an exponential level. Losing just a few numbers one day becomes a large chunk of numbers the next, and so on in such ripples.  It also depends heavily on the faith in question, which is part of the reason why I need more information."

He taps his fingers idly upon the table.

"For what if we found one or two that did not change, or that were growing? What if the gods were being killed? Or, worse, kept alive but their power shunted elsewhere?  I imagine the radiant energy of a given goddess like a beam of sunlight, which the clergy can bask in to gain their powers.  What if someone has constructed a... a parasol, of sorts, to prevent that from happening? Or, worse, a mirror?.  A sobering thought, isn't it? The possibility of a world without Tassada's light to protect it, but still subject to the full power of, say, Darilen?"

"As for what we can do about it... that depends on what we discover. If we learn what is happening, we could spread the word in an attempt to stop it.  Or we could attempt to intervene directly, if such a thing is possible or would help.  We simply need more data."

He raises his glass again, though he does not drink from it.

"Boreas has the right of it, to my mind.  The most important thing we can do is find out exactly how much time we're looking at.  I have watched the solitary Godstone I had for years, expecting an ebb and a flow to the numbers.  I assure you, they have only ebbed."

He smiles slightly.

"I have a feeling that Cedrik's symbol will be different. I am intrigued to see what will happen to a number already hovering at what might be its baseline."
This message was last edited by the player at 15:24, Sat 15 Feb 2014.
Zuriel Silendril
player, 951 posts
Flamebringer
House Silendril
Sat 15 Feb 2014
at 16:26
  • msg #604

Re: The Game: Chapter 07

Zuriel considers Baldwin's words thoughtfully. "That still only gives us a vague sense of guidance as to how to prioritize the specific paths before us," he says at last.

"Of immediate importance, obviously, is our meeting with that Darris fellow tomorrow. Perhaps...resolving...that particular situation may shed additional light on the options before us. As for the other matters demanding our attention..." Zuriel frowns, brow furrowed in thought. "They aren't necessarily unrelated to the more pressing task at hand. If we were to help my father exterminate the remaining demons, that might also allow us the opportunity to explain our situation to the Flame, and if not garner their support, at least lift some of the legal pressure restricting our ability to operate openly. We could then see to the matter involving Wildheart, which would almost certainly take us to Fey'driel. While we were there, we could recover a holy symbol of Le'lothrian before proceeding to Gaelia to track down the rest."

The paladin grins sheepishly. "Of course, I understand I have selfish reasons for wanting to follow those threads as well, but..." he shrugs. "I thought I'd mention the other angles, at least."

"On that note, Baldwin, could you describe the legal trouble facing you - and indirectly, us - in a bit more depth? Who exactly have you rubbed the wrong way? Lyriel, and to a lesser extent, I, have connections of our own we could use to help, but...your escape injured ten and killed three. That certainly hasn't helped matters any." Zuriel's words remains polite, but there is an edge of accusation and disapproval in his voice.
This message was last edited by the player at 16:26, Sat 15 Feb 2014.
Boreas Highwind
player, 685 posts
Eye for an Eye
Sat 15 Feb 2014
at 17:39
  • msg #605

Re: The Game: Chapter 07

Whatever we do, we should be gathering holy symbols while we do it.  And Maeve hasn't heard back from her father, as far as I'm aware.  He could prove a valuable ally, and he may be in grave danger.  It's equally possible that he just couldn't get a sending back for us.  But once we've found him, we can leave him with some cloud ink to stay in touch.

Let's decide our course in the morning.  Zuriel, ask the Book about Maeve's father's condition.  I'll send again to Cassie, if possible.  Baldwin, if you know anything else of import, please tell us.  And we still need to hear from Keef and Sazed, and find out about the Everstaff.

Maeve Hassan
player, 694 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 15 Feb 2014
at 17:46
  • msg #606

Re: The Game: Chapter 07

Maeve looks at Boreas, frankly somewhat alarmed by his thought process.  I hadn't immediately assumed he was in any sort of peril. But then he does have powerful enemies.  It's always a possibility.

Tomorrow morning I'll go and visit the city garrison.  Someone stationed there should very likely have some sort of news regarding Father's whereabouts, if you'd rather use the Book to ask another question, Zuriel.  If nobody there is especially helpful, we can always rely on it for tomorrow night's question.
Sazed
NPC, 46 posts
Arcane Shaman
Renegade of the Order
Sat 15 Feb 2014
at 18:11
  • msg #607

Re: The Game: Chapter 07

Sazed and Keef make their way into the room.

We placed an order with a very strange man who the local chapter of the Order pointed us toward. We should be able to obtian Keef's required reagents by morning.

Master, Baldwin is it? My name is Sazed. Please consider me a similar traveler of worlds and planes alike, such as yourself.


Sazed bows deeply.

Consider me at your service.
Zuriel Silendril
player, 952 posts
Flamebringer
House Silendril
Sat 15 Feb 2014
at 18:37
  • msg #608

Re: The Game: Chapter 07

Zuriel waves the two wayward mages over. "Glad you could make it." He proceeds to give them a brief recap of the discussion. "So that's where we are now. Trying to figure out what to do next."

Turning back to Maeve and Boreas, he addresses the earlier topic. "I wouldn't worry too much about it, Boreas. It took a few days for my father to Send to me, and he had access to an entire Church worth of clerics within a ten minute walk of his office. Sometimes it just takes a while to get things in order. I don't mind asking the Book though, if we feel that is the most pressing question at hand."
Boreas Highwind
player, 686 posts
Eye for an Eye
Sat 15 Feb 2014
at 21:03
  • msg #609

Re: The Game: Chapter 07

I would ask the book, just in case.  If it says he's fine, we have nothing to worry about.

Boreas turns to see who has entered the room.

Keef, Sazed!  Welcome back.  I hope you found what you were looking for.  Baldwin was just filling us in on our next steps, which are... rather nebulous right now.  Perhaps you can bring them up to speed, Baldwin?

That reminds me, what about the Everstaff?  Now that it's here, what can you tell us about it?

Sazed
NPC, 47 posts
Arcane Shaman
Renegade of the Order
Sat 15 Feb 2014
at 21:20
  • msg #610

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 609):

After identifying Keef as a powerful spellcaster, the local emissaries of the Order pointed us in the direction of an eclectic conoisseur of spell components named Harold Porter.

By tomorrow, Keef should have his needred reagents. The Order did not seem to recognize me, but I must admit, there is the risk they have identified me.

No matter.

Master Baldwin, tell me of yourself and the adventure you have set this noble P.A.R.T.Y. on, and I will tell you of my own.

Maeve Hassan
player, 695 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 15 Feb 2014
at 22:42
  • msg #611

Re: The Game: Chapter 07

Maeve scoots over to make room for Keef at the table.  The young mage takes a seat eagerly and immediately begins shoveling baklava into his mouth as if the pastries were going to get up and walk away if he doesn't stop them.  Chubbs, predictably, looks unimpressed.

That's excellent, Keef.  I'm glad you'll be able to finish your research.

She is less glad to see that the lad has brought the Everstaff to "sit" at the table as well.  Maeve edges a little further away from "Longshanks" and looks at Baldwin inquisitively, curious to hear what the bard has to say about the staff.
Keef
player, 544 posts
Hero in training
Sat 15 Feb 2014
at 23:34
  • msg #612

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 611):

It's ok, no need to worryKeef says between large bites, nodding from Maeve toward LongshankHe doesn't eat pastries
DM
GM, 1093 posts
Narrator
Destroyer of Worlds
Sun 16 Feb 2014
at 22:30
  • msg #613

Re: The Game: Chapter 07

In reply to Keef (msg # 612):

"Ah yes.  The Everstaff.  May I?"

Baldwin extends a hand toward Keef, clearly asking permission to hold the weapon.

[Private to GM: The Everstaff pops up in legend after legend, though by different names.  The Ravenous Maw, the Staff of Kings... I think there's one Sir Greenheart fable that refers to it as the Thornshaft.  Always described the same, with a gentle voice full of reason and an underlying hunger that seems nigh insatiable."]
Sazed
NPC, 48 posts
Arcane Shaman
Renegade of the Order
Sun 16 Feb 2014
at 23:40
  • msg #614

Re: The Game: Chapter 07

In reply to DM (msg # 613):

Sazed inquires, in a tone indicative of more afterthought than interest.

Everstaff?

Sazed could sense the staff's power immediately. The name itself had caught his attention, and the arcane energy was undeniable. When you've danced with the arcane mysteries of the planes of Aeryis, you can smell your own immediately.

And that staff reaked of power and trouble, and Sazed could smell it.

Something stinks.

Tell me more about this Everstaff. I'm somewhat of a well traveled man in the streams of arcane intrigue myself.

Maybe I can help.

Keef
player, 545 posts
Hero in training
Mon 17 Feb 2014
at 13:23
  • msg #615

Re: The Game: Chapter 07

In reply to Sazed (msg # 614):

Keef pauses, mouth still full.  He looks around cautiously, sensing that people are not a ease.

he hands the staff to Baldwin.

I named him Longshank because.... he's long.
Baldwin
NPC, 23 posts
Master of Lore
Living Legend
Mon 17 Feb 2014
at 15:03
  • msg #616

Re: The Game: Chapter 07

In reply to Keef (msg # 615):

Baldwin takes the staff gingerly, holding it up to the light so he can get a better look at it.

[Casting: Identify]

"Oh my..." he says, blinking slowly as the familiar identifying magics swirl between him and the object in question.  "This is an artifact, no question about it. And though there's no such thing as a 'weak' artifact, this one is particularly strong."

[Bardic Knowledge: 41]

"I believe our friend 'Longshank' here pops up in legend after legend, though by different names.  It's been called the Ravenous Maw, the Staff of Kings... one Sir Greenheart tale refers to it as the Thornshaft.  In every instance, it is always described in the same way: a powerfully enchanted staff with a gentle voice full of reason and an underlying hunger that seems nigh insatiable."

"I'm embarrassed to confess that I never learned how Veilspire got his hands on it in the first place -- if you encounter Wildheart again, be sure to ask him if he knows. If nothing else, I'd owe you a favor for helping me flesh out that portion of his story. In fact, I-"

Baldwin pauses, mid-sentence, as the Everstaff pulses with a deep red light.  His eyes lose focus for a moment, then return to normal.

"It's sentient? Fascinating..."
This message was last edited by the player at 15:03, Mon 17 Feb 2014.
DM
GM, 1094 posts
Narrator
Destroyer of Worlds
Mon 17 Feb 2014
at 15:03
  • msg #617

Re: The Game: Chapter 07

In reply to Baldwin (msg # 616):

A rich, vibrant voice of the deepest bass resonates in each of your minds -- glancing around, it's clear that the Inn's other patrons do not notice.

"Your words ring true, Baldwin of Blakehaven, and hearing those names has stirred something within me that... yearns to know more.  I now recall the truth of the matter, that I have gone by as many names as masters during my long life.  I still remember only vague snippets of each, the memories scattered here and there like refracted bits of light. These memories have grown stronger during my time awake, and I will be happy to share more about my past as the blurry patches become more distinct."

"Many among you express paranoia regarding my motives, for reasons I cannot fathom. Does not the Church of Tassada believe in altruism?  Does not the woodsman believe in the thirst for adventure? Does not the soldier believe in the glory of just battle against a worthy foe? Though we have only just met, I can tell that the mystic wanderer believes in being at the right place at the right time, and puts little stock in coincidences."

I cannot allay your fears.  I can tell you only this: I am servant, friend, and occasional mentor to Master Keef, in whom I sense a greatness of character and fullness of purpose that deserves commendation and aid. We have accomplished much together, and there is much yet that can be done as we grow stronger.
"

The words grows stronger, fuller, as though the disembodied voice was standing up and puffing up its chest.

"I am Longshank, the Everstaff.  I stand ready to help my master in any way that I can."

This last bit seems directed at Keef more than the rest, and a sense of wryness accompanies the words that follow.

"And I am hungry.  For the rumors are true: I cannot enjoy delicious pastries."
This message was last edited by the GM at 15:16, Mon 17 Feb 2014.
Baldwin
NPC, 24 posts
Master of Lore
Living Legend
Mon 17 Feb 2014
at 15:19
  • msg #618

Re: The Game: Chapter 07

In reply to DM (msg # 617):

The bard blinks as the staff's voice fades into echoes, and hands the weapon back to Keef.

"It's certainly eloquent, I'll give it that much. Artifacts are incredibly powerful, but they often attract similarly strong amounts of attention. Friendly or not, I'd be careful with it."

He clears his throat and swirls his glass of icewine.

"But where were we? I've quite lost my train of thought."
Maeve Hassan
player, 696 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 17 Feb 2014
at 15:26
  • msg #619

Re: The Game: Chapter 07

We. . . were discussing our best course of action given our seemingly limited time to act.  Whether to go to Lo'driel, whether to go to Lo'driel via way of Gaelia. . . .or whether to return to Wildheart's realm or even Fey'driel.

Maeve sighs.

Clearly, we have options.
Boreas Highwind
player, 687 posts
Eye for an Eye
Mon 17 Feb 2014
at 15:27
  • msg #620

Re: The Game: Chapter 07

Boreas listens intently to the Everstaff, hearing it speak for the first time.

It's just naming positive attributes of each of us.  None of this really has anything to do with it.

He shakes his head to clear his mind and turns to answer Baldwin,

Our next steps.  We were discussing where to go next.
Zuriel Silendril
player, 953 posts
Flamebringer
House Silendril
Mon 17 Feb 2014
at 15:35
  • msg #621

Re: The Game: Chapter 07

Zuriel manages to keep from scowling as the Everstaff spoke. Fair words enshrouding a foul purpose. In all those tales, I wonder how many of them truly ended well for the wielder of the staff?

Aloud, he says, "Well, the bottom line is it sounds like we do have some time. The world is unlikely to end next week, and even if it did there's nothing we can really do about it at the present. In my mind, we ought to focus on making progress towards Baldwin's research while addressing the more immediate concerns before us: rampaging devils, my Uncle's fading attachment to this world, the Everstaff, Maeve's father if he's in danger, the threat posed by Simon's overlords. Whichever of these concerns we decide to make our priority, I think we can be working towards Baldwin's ends as well. I do not, however, believe we should ignore what we do have the power to change, and those who need our immediate help, simply to chase down holy symbols."

He nods to Sazed. "Fate, coincidence, divine intervention...call it what you will. I think though there appears to be multiple paths before us, in the end they will all lead to the same destination, for good or for ill."
Lyriel Vesper
player, 339 posts
To Heal is Divine
House Vesper
Mon 17 Feb 2014
at 15:41
  • msg #622

Re: The Game: Chapter 07

Lyriel starts as an overlooked connection suddenly occurs to her. I have one more thing to add to that list, Zuriel. Sazed, you said that the Twilight Order uses their anti-magic cells to siphon and divert energy to their own means? I wonder...that sounds like one of Baldwin's hypotheses, albeit on a much smaller scale. If the gods aren't exactly dying, but their divine energy is instead being blocked or redirected...I wonder if the Twilight Order would know the mechanics of how such a thing might be done.

The cleric pauses, biting her lip. It's a stretch, I know, but if the Order could somehow explain the 'how', perhaps we would be in a better position to learn the 'who' and the 'why.'
Maeve Hassan
player, 697 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 17 Feb 2014
at 15:41
  • msg #623

Re: The Game: Chapter 07

That's an idea, Lyriel.  I suppose we'd better add another potential destination to our list.  A meeting with the formidable Aunt Anna.

Regardless, we should have a better idea of how to proceed tomrrow once I've spoken with the other soldiers at the garrison and once we've had our rendezvous with Darris.

And before we leave Ikuabai, there's also the matter of Magnificant Melvin's store.

Maeve gives the rest of the P.A.R.T.Y a quick recap of what she had earlier discussed with Boreas and Keef.

I have a feeling that whatever we find there could help us in our quest.

She smiles at Zuriel.

Think of it as liberating contraband.
This message was last edited by the player at 15:45, Mon 17 Feb 2014.
Zuriel Silendril
player, 954 posts
Flamebringer
House Silendril
Mon 17 Feb 2014
at 15:51
  • msg #624

Re: The Game: Chapter 07

Zuriel beams at the cleric. "That's excellent thinking Lyriel, that connection hadn't even occurred to me. Certainly sounds worth looking into if we have the opportunity."

He falls silent as Maeve speaks. "I agree. We shouldn't make our final decision until we've wrapped up our immediate business here."

The paladin takes a sip of his own icewine. "It seems we have a big day ahead of us, ladies and gentlemen."
Baldwin
NPC, 25 posts
Master of Lore
Living Legend
Mon 17 Feb 2014
at 15:54
  • msg #625

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 620):

"Those are all excellent ideas for next steps."

Baldwin takes another sip of icewine, then continues.

"I didn't think of questioning the Order, but that's a good point.  Given my belief that the immortals are either losing their power, or losing their ability to properly project it into our world, they could be a good resource to consult.  What frustrates me is not knowing whether this is a widespread ailment, or a targeted attack. Collecting all the empowered symbols and the final Godstone should tell us which of the two it is once and for all."

He clears his throat.

"Zuriel is correct, of course.  There is much to be done.  Best of luck to all of us."

He pauses as a thought occurs to him.

"I forgot to mention that I have secured six rooms for your use in this Inn.  Enjoy them for as long as you remain in Ikuabai."
This message was last edited by the player at 16:07, Mon 17 Feb 2014.
Maeve Hassan
player, 698 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 17 Feb 2014
at 16:11
  • msg #626

Re: The Game: Chapter 07

Right then.  Here's what I propose for tomorrow.

I intend to rise early and ride to the main city garrison to see if any of the soliders stationed there have any news of Father's whereabouts or if there are any ominous goings-on on the Continent.  Anyone who wants to come with me can.  Maeve grins.  Depending on whos' currently there, I'm sure they have some embarrassing stories about my early training.

We can meet at Kah'Ribu's shop in the afternoon for tea and scheming.

Then we'll have to get ready for the meeting with Darris tomorrow night.  Once that's done, we reconvene here for a nightcap and to discuss what we've learned.

Maeve looks around at her companions.

What do you say?
Baldwin
NPC, 26 posts
Master of Lore
Living Legend
Mon 17 Feb 2014
at 16:13
  • msg #627

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 626):

"If I may just interject for a moment: what do you intend to do with this Darris fellow?  We're in Gaelian lands now -- crimes have rather brutal consequences, and your problem-solving skills involving less-than-savory individuals have, based on your story thus far, largely centered around assault and battery."
Lyriel Vesper
player, 340 posts
To Heal is Divine
House Vesper
Mon 17 Feb 2014
at 16:20
  • msg #628

Re: The Game: Chapter 07

Lyriel looks over at Rachel and Oliver. Do you have rooms for your new assistants as well? I don't mind sharing with Rachel, and I'm sure one of the boys wouldn't mind doubling up with Oliver if needed, but they do need lodging.

She listens to Maeve, looking forward to the prospect of afternoon tea. I'll join you, Maeve. Sounds like fun!

At Baldwin's words, the cleric is somewhat abashed, and looks away. I hope it doesn't come to fighting but...you never know. She glances to Zuriel. If he attacks us, wouldn't it just be self defense?
Zuriel Silendril
player, 955 posts
Flamebringer
House Silendril
Mon 17 Feb 2014
at 16:26
  • msg #629

Re: The Game: Chapter 07

Zuriel fidgets uncomfortably as he considers the upcoming meeting. "I don't know, actually. I hadn't given it much thought. Maeve, perhaps you could give us some guidance as to what exactly is or isn't against the law here? I don't want to add another legal system to the list of those we've skirted the line of."

He clears his throat. "At any rate, tomorrow morning I must pick up my armor. The final fitting will likely take the morning, but I'll be done in time for afternoon tea." He glaces at Lyriel. "Afterwards we probably ought to check in at the local Temple."
Sazed
NPC, 50 posts
Arcane Shaman
Renegade of the Order
Mon 17 Feb 2014
at 17:13
  • msg #630

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 629):

Did that staff just talk?!

You lot are loads of fun.

Keef. How did you come into possession of such a legendary staff?

First a celestial, and now the Staff of Kings. What a group!

Maeve Hassan
player, 699 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 17 Feb 2014
at 17:15
  • msg #631

Re: The Game: Chapter 07

As I understand it, the point is not to harm or kill Darris but rather just to have a conversation with him.  If we killed him, we'd be losing a valuable source of information.  Not to mention landing ourselves in a world of trouble--

Maeve here turns to Zuriel again.

--even IF we're on the side of the angels. Your explanations about how we were giving a villain his just desserts won't work here.  We get in, we get out, no blood shed nor brawls started.
DM
GM, 1095 posts
Narrator
Destroyer of Worlds
Mon 17 Feb 2014
at 18:18
  • msg #632

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 631):

The conversation winds down, leaving the P.A.R.T.Y. to its own devices for the rest of the day. A pleasant supper filled with lively storytelling follows, and eventually the group makes its way to bed -- the first night spend in such glamorous accomodations in quite a while.

Morning dawns as it always does in such places: uneventfully, leaving the P.A.R.T.Y. to see to their various errands about the city, with instructions to meet at Maeve's recommended coffee shop just after noon.
Maeve Hassan
player, 700 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 17 Feb 2014
at 18:34
  • msg #633

Re: The Game: Chapter 07

Maeve rises at daybreak feeling very well-refreshed indeed.  A good thing too, given the amount of shit the P.A.R.T.Y hopes to accomplish that day.

As promised the day before, she makes for Ikuabai's main garrison, hoping to learn news of her father and also to gain a general feel for the situation in Gaelia. She considers taking Wes but decides to walk instead in order to give the horse a much-deserved rest and also to enjoy the Bazaar waking up for the day.

[OOC: anyone coming with?]
Zuriel Silendril
player, 956 posts
Flamebringer
House Silendril
Mon 17 Feb 2014
at 18:35
  • msg #634

Re: The Game: Chapter 07

Zuriel arises giddy with excitement. He rushes through his morning rituals, then bounds downstairs and out into the morning. Summoning Shahara, he leaps onto her back and the two break into a swift canter in the direction of the Grand Bazaar.

You're rather eager to get a move on this morning.

The paladin grins. "It's new armor day!" he exclaims happily.

Shahara chuckles in his mind. Well, if it serves to keep you better protected from all the trouble you seem intent on getting yourself into, then *I* approve. she says bemusedly.  Together they dash off, eager to get a start on the day's adventures.

[OOC: Also going to sell my old chain and buy a lance, to be kept with Shahara]
Lyriel Vesper
player, 341 posts
To Heal is Divine
House Vesper
Mon 17 Feb 2014
at 18:46
  • msg #635

Re: The Game: Chapter 07

Lyriel awakens early, but not early enough to catch more than a fleeting glimpse of Zuriel as he nearly skips out the front door of the Inn. She rolls her eyes, having had hopes of breaking her fast with the paladin, but smiles despite her disappointment. Boys and their toys...

Instead, she joins Maeve for a quick meal before altering her glamor to become a simple but fashionable lilac day dress with petticoats, and sleevelets that encircled her upper arms but left her shoulders bare. She then followed the warrior out into the street. I'm quite curious to meet these comrades of yours, Maeve. How long were you stationed here in Ikuabai? Did you serve with many other women? she asks, intrigued by the seemingly more liberated role of women in this strange new culture.
This message was last edited by the player at 18:47, Mon 17 Feb 2014.
Maeve Hassan
player, 701 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 17 Feb 2014
at 19:06
  • msg #636

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 635):

The opening and closing of the Grand Bazaar has always been Maeve's favorite time of day to experience the great market, and she happily looks around as she and Lyriel walk, re-familiarizing herself with the energy of the place, occasionally waving to a merchant she knows.  At one point Lyriel is alarmed when Maeve seemingly breaks out in a fit of snorting, but then realizes that the warrior was merely bidding "good morning" to a minotaur vendor.

We soliders go where the powers that be tell us to, but I've spent a fair amount of time in Ikuabai.  That was where I was when I decided to join Baldwin's quest, Maeve says.  As for women, there aren't as many as you might think.  Around five percent of our armies are female, sometimes as much as ten depending on the division.  The point is, the option is there, and most Gaelian people wouldn't think it odd for women to enlist.  I'm given to understand from Zuriel that that isn't quite the case in Hae'driel.

As they walk and talk, Maeve stops to procure a second healing potion.

For inevitably when, she thinks, repeating her credo from yesterday.

[OOC: cure moderate, $ deducted accordingly]
This message was last edited by the player at 19:11, Mon 17 Feb 2014.
Boreas Highwind
player, 688 posts
Eye for an Eye
Mon 17 Feb 2014
at 19:31
  • msg #637

Re: The Game: Chapter 07

With nothing else pressing before the meeting in the evening, Boreas accompanies the ladies to the garrison.
Lyriel Vesper
player, 342 posts
To Heal is Divine
House Vesper
Mon 17 Feb 2014
at 20:13
  • msg #638

Re: The Game: Chapter 07

No, not so much, she replies to Maeve. Everything has it's place in Hae'driel, and the place of women is almost never on the battlefield, with few exceptions. Five to ten percent you say? she asks, impressed. No wonder your uniforms look so much nicer.
DM
GM, 1097 posts
Narrator
Destroyer of Worlds
Mon 17 Feb 2014
at 21:01
  • msg #639

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 638):

The Tuckered Friar

Baldwin, Rachel, and Oliver remain at the long table, discussing a variety of things related to their new employer/employee relationship.

The Grand Bazaar

Zuriel returns to the armorsmith to find his platemail waiting for him.

"Was nae trouble a'tall, lad," the dwarf rumbles, beaming with pride.  "Should keep ya safe inna pinch, an' look good besides! If y'brought the payment, I'll help ya step into it."

***

Keef and Sazed head back over to Harold Porter's shop, where the proprietor remains looking as disshelved as ever.  It's not clear that he moved in any way, shape, or form from where he was sitting yetserday; even his garments look the same.

"Welcome back," he says, reaching into a flat hole laying on the center of the tabletop.  A moment later, he withdraws his hand from oblivion, clutching a large burlap sack.  "I trust this will suit your needs -- everything your research requires can be found within.  The price is $2,000, as indicated on your list, but your referral bonus discounts it to $1,500.  In gold, if you please."

The Gaelian Base

Maeve is welcomed into the military outpost nestled near the arena with open arms, as are her companions.  After a series of crisp salutes, she is ushered into a small office within the complex.  There are a series of maps against the walls, countless lists of gladiators with varying ratios near their names, a large table, and several comfortable chairs -- along with several weapons racks.

An officer wearing Lieutenant's epaulettes salutes as she enters, as do three corporals standing nearby.

"G'morning, Major Hassan," the Lieutenant says briskly.  "A pleasant surprise!  To what do we owe the honor?"
Zuriel Silendril
player, 957 posts
Flamebringer
House Silendril
Mon 17 Feb 2014
at 21:32
  • msg #640

Re: The Game: Chapter 07

Zuriel, grinning, hands over the gold for the armor, plus a lance of average quality, minus the resale cost of his chainmail. "The workmanship is exquisite, Melchior. You can be sure I'll sing your praises back in Hae'driel." He pays close attention to the dwarf as he attaches the myriad buckles and straps, as he would have to provide provide instructions to whomever was aiding him in strapping on the armor in the future. Once fully donned, the weight of the plate was distributed evenly over Zuriel's frame, and he found that his movement was only minimally impeded.

He steps out into the late-morning sun. Shahara looks on, approvingly. You make quite the imposing figure, Zuriel. If the rest of my herd could see you now... Zuriel smiles in reply, giving her neck a pat as he hefts himself into the saddle. We'll make Magnus jealous of you yet, Shahara. he replies jokingly.

He sets off, grasping the lance as the two saunter off down the bazaar.

Let's find some kebabs, I'm starving.
Maeve Hassan
player, 702 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 17 Feb 2014
at 21:37
  • msg #641

Re: The Game: Chapter 07

Maeve salutes in return.  For a heartbeat or two, she waits for the highest-ranking officer to dismiss the salute before realizing that that is, in fact, her.

At ease, soldiers, Maeve says crisply yet with familiarity, as her father would have done.  Formalities dealt with, she beckons her companions over and introduces them.  The lieutenant offers them some refreshment from a steaming pot set over on a brazier in the corner but Maeve declines, knowing they'll have better-quality stuff later that day.  From the pot rises a heady aroma which Boreas and Lyriel will quickly come to recognize as coffee.

This isn't a formal visit, Lieutenant, but I'm afraid it's not an especially long one either.  The little venture upon which we were engaged has turned out to be rather more serious than we might have expected and we will more than likely be leaving Ikuabai again before too long.

But that's neither here nor there.  I was wondering if you had any news on General Hassan's whereabouts.  I'm afraid we've rather lost touch during the past two months.  Also any news from the Continent--anything unusual or out of the ordinary.


She looks to see if Boreas and Lyriel wish to add anything.
Sazed
NPC, 51 posts
Arcane Shaman
Renegade of the Order
Mon 17 Feb 2014
at 21:51
  • msg #642

Re: The Game: Chapter 07

Interesting. Keef, do you have enough to pay the man, or do you need my help as well?
DM
GM, 1098 posts
Narrator
Destroyer of Worlds
Mon 17 Feb 2014
at 21:54
  • msg #643

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 641):

The Gaelian Outpost

"Of course, Major.  The General has been called to the field here, at Tezir."

The lieutenant places a wooden pawn on a map of the eastern continent, toward the north.

"Apparently some gnomish refugees washed ashore there from Kordica and set up a village.  They thought it was Aestrena, and now they don't want to leave. Lack of funds, lack of ship, lack of materials to start over again. The Sultan summoned General Hassan to deal with it, given his reputation for handling the more eccentric races."

"Other than that, everything is business as usual.  The pirates have gotten bolder, but that's to be expected when the winter winds sweep them from their island paradises.  It'll be a lean few months for merchant vessels, as they will need to bring on additional security countermeasures."
Maeve Hassan
player, 703 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 17 Feb 2014
at 22:02
  • msg #644

Re: The Game: Chapter 07

Noted.  Thank you, Lieutenant.  You've been most helpful.

The trio exchanges small talk with the soldiers for a while longer.  Then they take their leave and waste time in the Bazaar while heading in the general direction of Kah'Ribu's store.
DM
GM, 1099 posts
Narrator
Destroyer of Worlds
Mon 17 Feb 2014
at 22:24
  • msg #645

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 644):

Kah'Ribu

The Ikuabai branch of Kah'Ribu's franchise is an oasis of calm amid the bustle of the Grand Bazaar.  There is a  shop with a small abutting courtyard, in the middle of which a fountain burbles cheerfully.  Customers sit at tables scattered throughout the courtyard, chatting, sipping hot beverages, eating baklava, and listening to music provided by a lutist sitting in one corner.  A young bard, hard at work on his new opus, scribbles fruitlessly on a scroll of vellum for a while.  He then gives it up as a lost cause and pulls from his bag a volume entitled "The Tome of Visages."  Within seconds, he is absorbed in his reading.

In the shop itself, a jumble of delightful smells fill the air: the now-familiar scent of tea and a stronger, deeper aroma as well.  Boreas and Lyriel first smelled it at the garrison, but this aroma is richer, more complex.  Customers place orders at a long counter while attendants behind the counter prepare drinks and weigh out sacks of tea leaves and some sort of dark brown bean.

Maeve looks as if she is about to burst into tears of happiness.
Zuriel Silendril
player, 958 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 02:14
  • msg #646

Re: The Game: Chapter 07

Shortly after Boreas, Maeve, and Lyriel arrive, they hear the clopping of quickly approaching hooves on cobblestone. Shahara and Zuriel come cantering around the corner. The paladin sits resplendent in his new armor and holding a lance upright at standby. Sunlight glints off silver and gold armor, and Zuriel is pleased to note that his cape is happily and dramatically blowing in the wind. I wonder if there's a setting to tone down that billowing effect though... he wonders idly before discarding the idea altogether. Nah...who am I kidding? I'd never turn it off.

As he approaches, the party can clearly see the idiotic grin plastered on his face. Or rather, they would be able to if his visor were up. As it were, his face is obscured by a magnificent helmet, the visage of which incorporated flowing golden wings swept back from the brow of the visor. Shahara comes to a stop within easy conversation distance of the trio. The helmeted head turns to regard Lyriel.

"Prithee, fair maiden. Though seemst to be in some distress. Pray tell me, is there something this humble knight can do for thee?" His voice sounds oddly clear, as though not distorted by the closed helmet.

Shahara rolls her eyes and snorts. Oh, for the love of light...*humble* knight?

Don't take this from me, Shahara!

He waits for a response, while his cape continues to shift dramatically about his frame.
Lyriel Vesper
player, 343 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 02:19
  • msg #647

Re: The Game: Chapter 07

Lyriel exchanges a knowing look with Shahara, rolling her own eyes before turning them to Zuriel. Oh yes, good sir knight! We are beset by the most heinous of villains! A foul blackguard of such ill repute that the very air putrefies to warn of his coming, rank with the scent of lavender and sandalwood. Please sir, save us from his arrogant posing and incessant chatter!
Maeve Hassan
player, 705 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 02:21
  • msg #648

Re: The Game: Chapter 07

Maeve is nearly overwhelmed by tears of happiness upon smelling the coffee-perfumed air.  Fortunately, before she can embarrass herself, Zuriel appears and she throws up in her mouth a little instead.

Come on, everyone.  Let's get something to drink.
Zuriel Silendril
player, 959 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 02:27
  • msg #649

Re: The Game: Chapter 07

"A blackguard, you say! Well, if I see him, I'll give him the taste of steel!" He makes to dismount, but Shahara bucks at the last moment, sending him pitching to the dirt.

[Ride Check: 20]

However, Zuriel reacts quickly, somehow managing to turn getting bucked from his saddle into something even more dramatic, landing in a crouch on one knee before rising.

He lifts the visor on his helmet, which actually is two separate pieces that when unfastened expose his whole face. He glares at his horse, who blinks innocently back.

Deciding to drop the pompous act and the terrible affected speech, he looks around at the coffee shop. "Gods, that smells heavenly. What *is* that?" He examines the lengthy board indicating the different beverages available. "I must admit, I'm lost here, Maeve. What do you recommend?"
Lyriel Vesper
player, 344 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 02:31
  • msg #650

Re: The Game: Chapter 07

Lyriel pauses to scratch Shahara behind the ear, and the mare nuzzles her neck. If you ever use that atrocious accent again, Zuriel, I swear I'll march right back to Hae'driel. [Private to Zuriel Silendril: Her eyes dance mischievously with her words, however, and the long look she gives you up and down makes it clear that she considers the armor a very good investment indeed.]

Yes Maeve, what should we get? I don't know the first thing about coffee.
This message was last edited by the player at 02:33, Tue 18 Feb 2014.
Maeve Hassan
player, 706 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 02:41
  • msg #651

Re: The Game: Chapter 07

Dear gods.  I think the armor is actively compressing his brain and making him more. . . Zuriel.

Maeve smirks and appraises the P.A.R.T.Y.

Never fear, Zuriel.  I've got this.

When it's their turn, Maeve places the P.A.R.T.Y's order with the young minotaur at the counter.

Мы будем иметь шесть кофе, три черных, два с молоком и сахаром.. . .she regards Zuriel and Lyriel with a thoughtful eye.  На самом деле, сделать, что много молока и сахара. И для ребенка, бросить в небольшом что-нибудь сладкое.

The minotaur grunts in acknowledgement and sets to work.  Maeve pays [OOC: I'm going to assume 20 gp for everyone. Everyone knows coffee places always rip you off] for the round and in due time, everyone is seated around a table with a cup of steaming brown liquid in hand.  Sazed's and Keef's beverages sit waiting for the mages' imminent arrival.  Per Maeve's request, the minotaur added a sort of liquified chocolate to Keef's cup, topping it with a dollop of freshly whipped cream.

Cheers, Maeve says, and takes a long sip of her beverage.  At that moment, Ikuabai could erupt into flame around her and she would still be the happiest young woman ever.
This message was last edited by the player at 02:43, Tue 18 Feb 2014.
Keef
player, 547 posts
Hero in training
Tue 18 Feb 2014
at 03:33
  • msg #652

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 651):

Thank you Sazed, you're most kind, but I have plenty right now.

Keef pays the man and snatches the sack.  he makes it only two steps before sticking near his whole head into the sack to examine its contents.

As he walks with Sazed he takes out each item to examine it, each component to poke at it, and each tool to explain its function in his research.

Chubbs lingers on the vendor's table a nonce.  First he glares at the man to demonstrate how little he thinks of his operation, and that he is not at all impressed with the magic hole in his table.  For a moment, Chubbs makes a move as if to approach the hole and make a deposit into such to REALLY show how little he thinks of it... but then shrugs as if it weren't even worth that to him and hops off.
Zuriel Silendril
player, 960 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 03:57
  • msg #653

Re: The Game: Chapter 07

Zuriel eyes the steaming beverage curiously. The aroma was delightful, but the presentation absolutely foreign. It looked like nothing so much as steeped mud. Still, having recently discovered the joys of kebabs, he figured he'd trust the Gaelian purveyors of food and drink to know what they were about. He takes a ginger sip.

At first, the bitter taste was hard to get past, but the second sip revealed interesting flavors. The third sip tasted dark and earthy, with a hint of cinnamon. By the fourth sip he was smiling with his eyes closed.

"This...this is incredible! How is it prepared?" Curious, the paladin pivots in his chair with a muffled clank, observing the Minotaur behind the counter filling orders.

I must learn how to replicate this...
Boreas Highwind
player, 689 posts
Eye for an Eye
Tue 18 Feb 2014
at 04:05
  • msg #654

Re: The Game: Chapter 07

Boreas sniffs the steam rising from the cup set before him.

Truly divine!  I wonder if...

He takes a sip.  His face screws up with the bitterness of the espresso, but it goes down warm and refreshing.  Gingerly, he takes another.  Still bitter, but somehow better.  It's certainly an acquired taste, and he believes he is acquiring it quickly.

Maeve, thank you for showing us this place.  This coffee is... growing on me.  And such a relaxed atmosphere.

He takes a bite of baklava, brushing the crumbs from his beard.

It's refreshing to be able to really relax for a little while before our... next engagement.
Lyriel Vesper
player, 345 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 04:30
  • msg #655

Re: The Game: Chapter 07

Lyriel takes a dainty sip, and unlike Boreas or Zuriel, likes it immediately. Oh my gods this is amazing! She keeps drinking, nearly scalding herself but unable to keep from slowing down. As soon as she drained her cup she was in line again for a second cup.

I. Need. More.
Maeve Hassan
player, 707 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 12:47
  • msg #656

Re: The Game: Chapter 07

Oh dear, Maeve says mildly, not actually sounding at all concerned. I've seen that look before.  Zuriel, I'm afraid that you aren't leaving this shop without a large sack of coffee beans. If you're interested, I'm sure that the proprietor would be happy to discuss the procedure for they make the drink.

But we need to discuss tonight. 
Keef
player, 549 posts
Hero in training
Tue 18 Feb 2014
at 13:14
  • msg #657

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 656):

[OOC: unless Sazed steers elsewhere]

Keef and Sazed wander into the coffee shop in a buzz of chatter that nobody else can make heads or tails of, though the words "Arch-conjunct" and "Aetherconfundification" carry some ominous weight.

As soon as he steps inside, Keef's eyes go wide.

It's like... a univeristy... but without so much work being done...

He finds an empty seat and plops down, taking time to adjust his swordbelt (to avoid dragging Flametongue on the ground) and to lean Longshank carefully against the table.

Both he and Chubbs regard the now lukewarm mug of dark brew carefully.  The toad seems stuck between being unimpressed and disinterested.
Lyriel Vesper
player, 346 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 14:21
  • msg #658

Re: The Game: Chapter 07

Lyriel notices Keef and Sazed's arrival from her place in line. She waves at the two mages, a slightly crazed look in her eye. Drink up! This stuff is a religious experience. And I say that from a perspective of some knowledge on the matter.

Advice dispensed, she turns back to the server. I need another one. It's unclear whether the minotaur behind the counter understands common, or merely recognizes the glint in her eye, but he quickly provides her what she needs. She takes it back to the table, and forces herself to enjoy this one more slowly.

[Will Save vs. Coffee (DC 18): 28 = Success]

She manages to savor this cup, rather than bolting it down all at once.
This message was lightly edited by the player at 14:22, Tue 18 Feb 2014.
DM
GM, 1102 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 14:47
  • msg #659

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 658):

The minotaur behind the counter lumbers over to the P.A.R.T.Y.'s table, leaving the serving of drinks to the other baristas for the time being.

"Velcome back, Major Hassan," the minotaur snorts in thinkly accented common.  "Ve are always happik to see you. I drust all is vell?"
Maeve Hassan
player, 708 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 14:55
  • msg #660

Re: The Game: Chapter 07

In reply to DM (msg # 659):

Ah, Viktor! Maeve says, greeting the barista in Common for the benefit of the rest of the P.A.R.T.Y.  The pleasure is all mine. How is your uncle these days?

To the rest of the group:

Everyone, I am delighted to introduce Viktor.  Viktor is Kah'Ribu's nephew; he opened this shop with an eye to expanding the family business.  And from the looks of things, I'd say it's going quite well.

And to Viktor:

You've won over some new devotees today with your coffee magic.  Zuriel here is especially interested in the process--I've no doubt that you two would have much to talk about.

And honestly Viktor: How many times have I told you to please just call me Maeve.  I think at this point you're doing it intentionally just to be contrary.
This message was last edited by the GM at 15:39, Tue 18 Feb 2014.
Keef
player, 550 posts
Hero in training
Tue 18 Feb 2014
at 14:56
  • msg #661

Re: The Game: Chapter 07

In reply to DM (msg # 659):

Keef picks up his mug as if it were a dangerous potion that might explode at any second.

Not tee? he asks the group, Because Zuriel fixed tee a few days ago.... in case you all wanted to know...

Keef sniffs at it carefully and pokes one finger into the nearly melted cream.  After tasting that, he sips at the drink.  A smile flashes across his face and he looks at each member in turn.

Not tee, not tee at all!

Keef slurps his coffee loudly, then uses his finger to wipe out all the residual chocolate from the bottom which he licks from his fingers.

This is wonderful!  Do they have any more?

Keef looks at the minotaur hopefully.
DM
GM, 1103 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 14:57
  • msg #662

Re: The Game: Chapter 07

In reply to Keef (msg # 661):

The minotaur smiles, motions to the counter, and in short order a second, identical drink is placed before the boy.

"Ve do indeed."
Zuriel Silendril
player, 962 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 15:02
  • msg #663

Re: The Game: Chapter 07

Zuriel rises and extends a gauntleted hand.  "A pleasure, Viktor. This brew is truly delightful. Maeve has been raving about your establishment ever since we've met, and I must say her words hardly do it justice. This is...an experience."

The paladin regards the minotaur curiously. He's quite...genteel. Not at all the savage brutes they are described as in Hae'driel. Though I shouldn't want to have to wrestle one...
This message was last edited by the GM at 15:38, Tue 18 Feb 2014.
Lyriel Vesper
player, 347 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 15:09
  • msg #664

Re: The Game: Chapter 07

Lyriel experiences a brief moment of irrational fright as Viktor approaches, looming over the party, towering above even Zuriel and Boreas. She quickly dismisses the shock. I bet he's just a big sweetheart.

This...coffee...Viktor, I don't think I've ever had a drink so incredible in all my life.

Lyriel furrows her brow, regarding her left hand curiously, which seems to be very slightly trembling. How odd...
This message was last edited by the GM at 15:38, Tue 18 Feb 2014.
DM
GM, 1105 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 15:32
  • msg #665

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 664):

"I vould never show such disrespekt to the Lion of Gaelia's battlecalf, Major Hassan.  A varrior in her own right, and every bit as open-minded as her papa? Ve treat vith honor."

He smiles down at her with pride.

"I am glad you like.  As it happens, ve are plannink to open a new branch in de Empire -- virst one! My uncle, he heard you vere dravelink dere, and vonders: vhere vould be best place for startink out?"

He narrows his eyes slightly.

"Ve vant to eastableesh voothold before the competition -- Silverstar -- attempts ze same ting."
This message was last edited by the GM at 15:40, Tue 18 Feb 2014.
Zuriel Silendril
player, 963 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 15:41
  • msg #666

Re: The Game: Chapter 07

Zuriel looks pained. "As ashamed as I am to say it of my own city, I would recommend Tris over Hae'driel, Viktor. You might be better served opening your first branch in a more cosmopolitan city whose inhabitants are less likely to bear...prejudices against you and your kind."

He gives an embarrassed smile. "Though I certainly hope that someday Hae'driel becomes a viable option as well. Perhaps once the Highborn become jealous of Tris' new fashionable beverage."
This message was last edited by the player at 15:42, Tue 18 Feb 2014.
Lyriel Vesper
player, 349 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 15:47
  • msg #667

Re: The Game: Chapter 07

Lyriel scoffs. Nonsense. Once they taste this beverage, they won't care if it's served by a three headed hydra. The cleric frowns, clearly pained by the thought of Tris getting a branch of Kah'ribu before Hae'driel.
DM
GM, 1107 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 15:53
  • msg #668

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 667):

"Is good to know.  Dank you, and enjoy!"

He glances at the line streaming out the door, and at his haggard baristas struggling to keep up with the demand.

"Better get back to verk, but be seeink you later, da? Take care, Major Hassan.  Friends of the battlecalf."

Viktor returns to the counter, leaving the P.A.R.T.Y. free to discuss the day's more important challenges.
This message was last edited by the GM at 15:53, Tue 18 Feb 2014.
Maeve Hassan
player, 710 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 15:53
  • msg #669

Re: The Game: Chapter 07

As Viktor leaves, Maeve notices one or two other patrons also leafing through their own "Tome of Visages."

Must be a new bestseller.

Anyway, we do need to discuss what we are doing tonight.  Because so far, there seems to be no plan.

She frowns at Lyriel, who is restlessly jiggling her leg.  Keef looks to be in a similar state.

Ah. . . Lyriel?  You seem to be actively shaking.  Might want to slow down on the coffee.
This message was last edited by the player at 15:58, Tue 18 Feb 2014.
Sazed
NPC, 52 posts
Arcane Shaman
Renegade of the Order
Tue 18 Feb 2014
at 16:04
  • msg #670

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 669):

Sazed chugs down a distilled version of the coffee.

Just like Ignacian Bitterwater. Didn't think I'd ever have another cup. Best be careful though. The beverage does tend to stimulate one's faculties. A delightful side effect in the morning, but an altogether different challenge in the evening.
Lyriel Vesper
player, 350 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 16:16
  • msg #671

Re: The Game: Chapter 07

Hhmm? What? Oh no...I'm fine. She stops her leg from shaking, but the tremor is picked up in her foot. Right so. The plan! Well, Darris is only expecting Boreas. So the rest of us should be inconspicuous nearby. For some of us who are less capable of blending in, they should be out of sight. She looks meaningfully at Keef, Zuriel, Sazed, and Shahara.

Unless he attacks us, we can't really intervene. Boreas should try to get as much information from him as he can. If Darris doesn't suspect anything, perhaps he can later track him to wherever he's staying. Hopefully we find something incriminating. Or at least useful.

The shaking leaves her foot and moves into her left hand. Lyriel feels like getting up and running around.
Keef
player, 551 posts
Hero in training
Tue 18 Feb 2014
at 16:17
  • msg #672

Re: The Game: Chapter 07

In reply to Sazed (msg # 670):

First it tastes awful... then it gets better, then worse, then it's chocolate!

Keef starts looking for his third.
Maeve Hassan
player, 711 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 16:22
  • msg #673

Re: The Game: Chapter 07

Mmm, Maeve says in response to Keef's interesting observation.

Yes, I think that's probably for the best.  We'll blend in well enough but you. . . She trails off, but it's fairly clear to all involved that a knight in shining armor complete with warhorse, a rambunctious magical youth, and a heavily tattooed wanderer will be incredibly conspicuous.  Not to mention the start of a joke.

Which isn't to say that we have to stay out of this entirely. Either Lyriel or I could do a quick once-around of the tavern and still not attract the wrong sort of attention.  It's quite normal for whores to try and solicit clientele at these sorts of places.

Zuriel sprays out a mouthful of coffee.

Oh. . . did we not mention that part of the plan? 
Zuriel Silendril
player, 964 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 16:31
  • msg #674

Re: The Game: Chapter 07

"Normal for WHAT NOW?" Zuriel finds a napkin to blot the sprayed coffee from his armor.

What? I don't understand?

A whore, Shahara, is a mare that allows stallions to mate with her in exchange for money.

That seems silly. Why not just mate with the strongest and fastest?

Zuriel rubs his temple, not having the time to explain the intricacies of prostitution to his warhorse. Because the strongest and the fastest don't have to... look, can we talk about this later? The bottom line is it's not proper.
This message was last edited by the player at 16:33, Tue 18 Feb 2014.
Lyriel Vesper
player, 351 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 16:37
  • msg #675

Re: The Game: Chapter 07

Lyriel rolls her eyes. Oh would you relax, Zuriel? It's just to blend in so we can be nearby without arousing suspicion. We won't be doing anything, obviously.
Zuriel Silendril
player, 965 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 16:40
  • msg #676

Re: The Game: Chapter 07

Zuriel scowls in response. "It's not suspicion I'm worried about you arousing..." he mutters darkly, but makes no further comment.
Maeve Hassan
player, 712 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 16:54
  • msg #677

Re: The Game: Chapter 07

Maeve ponders the situation.

If YOU--she looks at Zuriel--are insistent on coming, are you actually going to be wearing that? She nods at the shiny new armor.  You'll stand out like a sore thumb.

Actually, so will I. She fingers a strand of her hair. Maybe we can get some dye or something.

And another thing: what if this Darris fellow can sense evil auras?  Won't he be able to tell pretty handily that Boreas doesn't have one?
Boreas Highwind
player, 690 posts
Eye for an Eye
Tue 18 Feb 2014
at 16:58
  • msg #678

Re: The Game: Chapter 07

Boreas finishes off his coffee, having silently enjoyed the conversations going on around him.  He gave a polite nod to Viktor, indicating that he would speak, but he was enjoying the drink too much.

Relax, Zuriel.  A priestess of the Flame would be rather obvious in such a seedy tavern, after all.  As for your question, Maeve, not all servants of evil are evil themselves.  But down to business.  I'll try and get as much information as I can, plus a new sending hat.  Speaking of which, either Maeve or Lyriel should have the hat with them in case things go bad.  They can send for the rest of you.

I'll spin up a tale of what's going on in the city.  Hopefully we can get Simon's master to relax and take the heat off of ourselves for awhile, at least from his end.  Don't know how much information we'll get, but it's worth a shot.


He sets his mug on a nearby table.

I'm ready when you are.
Maeve Hassan
player, 713 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 17:03
  • msg #679

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 678):

All right.  Let's go get ready.

The P.A.R.T.Y settles the bill and heads back to the Tuckered Friar.  [I guess.]

[On the way back, DM willing, I'll pick up a thing of henna or something similar to darken my hair]
This message was last edited by the player at 17:08, Tue 18 Feb 2014.
DM
GM, 1109 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 17:30
  • msg #680

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 676):

Keef receives his third drink to go, and the P.A.R.T.Y. has just started to make its way back to the Tuckered Friar when a palpable crackle of energy surrounds Zuriel and Lyriel, lingering with a bright, almost tangible emerald aura.

[Private to Lyriel Vesper; Zuriel Silendril: You recognize this as a rare message from the Emerald Table, an artifact based in Hae'driel that is said to speak with the authority of Tassada herself. It only seldom does so, at the discretion of the High Abbot or the Grand Marshal, and it is only used during moments of great importance. Such messages can reach everyone touched by Tassada's empowering grace, and no response is expected (or possible).

"ATTEND, FLAMEBRINGERS: GRAND MARSHAL ANDUIN HAS FALLEN. RAISE THE EMERALD BANNER TO YOUR NEW CHAMPION, GRAND MARSHAL HARLINDON. GLORY TO THE LIGHT. HONOR AND VALOR CANNOT BE EXTINGUISHED."
]

As it dissipates a moment later, surprise flashes across their features -- followed by confusion.
This message was last edited by the GM at 17:33, Tue 18 Feb 2014.
Sazed
NPC, 53 posts
Arcane Shaman
Renegade of the Order
Tue 18 Feb 2014
at 17:32
  • msg #681

Re: The Game: Chapter 07

In reply to DM (msg # 680):

I was going to suggest that I might for an intriguing pimp or prostitute myself with obviously foreign disposition and accents, as needed.

And then you glowed emerald.

Does that..does that happen often?

Boreas Highwind
player, 691 posts
Eye for an Eye
Tue 18 Feb 2014
at 17:36
  • msg #682

Re: The Game: Chapter 07

Not to my knowledge.  That... could be a problem.
Zuriel Silendril
player, 966 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 18:11
  • msg #683

Re: The Game: Chapter 07

Zuriel and Lyriel exchange looks of confusion, followed by alarm. "That bodes poorly indeed. And with my father out of the city..."

Seeing the looks of uncomprehending concern from his friends, Zuriel rushes to explain. "That was a message from the Emerald Table, broadcast to all the empowered followers of Tassada. Apparently, the prior Grand Marshal and leader of the Emerald Flame has fallen. It didn't say how. Replacing him is the newly risen Grand Marshal Harlindon."

He nods at the recognition in Maeve's eyes. "My good friend Finwë's father." He curses under his breath. "The Harlindons have made no secret their hatred of Lo'driel. 'Better to raze the city and begin anew than to watch it continue to fester.' This is grave news indeed, particularly if we find ourselves needing to enter Lo'driel ourselves at some point."
Lyriel Vesper
player, 352 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 18:17
  • msg #684

Re: The Game: Chapter 07

Lyriel puts a hand to her temple, massaging it. I'm sure that Mother is simply giddy with joy. I'm afraid this change of command is unlikely to make your life any easier, Zuriel. Depending on how aggressively Mother pursues it, I might even be recalled to the city.

Not that I have any intention of leaving you...
Boreas Highwind
player, 692 posts
Eye for an Eye
Tue 18 Feb 2014
at 18:20
  • msg #685

Re: The Game: Chapter 07

That does seem troubling, if this new marshal is anything like his son 'Fenway,' who you describe as a regular Green Monster.  Nothing to be done about it right now, but it is something to keep in mind.  I have no doubt it will cause us grief when we try to enter Lo'driel.

For now, though, I have an interview with a death cultist.

This message was last edited by the GM at 18:46, Tue 18 Feb 2014.
Lyriel Vesper
player, 353 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 18:34
  • msg #686

Re: The Game: Chapter 07

Lyriel shoots a concerned glance at Zuriel, but looks away before their gazes could meet. It may very well cause us grief long before we ever try to enter that accursed city...

Putting such dark thoughts from her mind, she speaks aloud. Right. I've accomplished what I need to for the day. Let's get back to the Tuckered Frier and prepare for the night.

She looks over at Maeve, suppressing a mischievous smile. It will take us some time to get ready for the evening. Maeve, as I recall, you made a solemn promise that I could help you get ready. Don't think you're getting out of it now.

[OOC: Ready to fast forward to just before the meeting. Will inform Baldwin what transpired with the Emerald Table. Will have Rachel help me decide what to wear for my costume. Maeve promised she'd let me do her hair, so she gets a makeover. This is not negotiable.]
Maeve Hassan
player, 715 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 18:35
  • msg #687

Re: The Game: Chapter 07

As long as it doesn't happen again tonight, we should be fine.  But for now, Maeve pulls out a jar of henna and shakes it at Lyriel,

Let's get started.

With Lyriel's assistance, Maeve is able to work the henna into her hair and eyebrows, darkening it to a shade that she refers to as "brown" and Lyriel refers to as "chestnut with a hint of auburn."  It's the not best-quality stuff but they both figure it should stay in for one night, so long as there isn't a surprise downpour.

After some heated discussion with Lyriel, she decides to leave her hair loose instead of in its typical braid.  The more different, the better.

After dressing and applying kohl around the eyes--or rather having Lyriel apply it--Maeve appraises her appearance in the mirror.  The differences are. . .profound.   She hopes that, given her different garb and hairstyle and color, as well as Lyriel's skill with makeup, combined with the cover of night, she shouldn't attract much notice.

Lyriel, you're a wizard. 

Ablutions completed, she and Lyriel regroup with the others as the sun sets.


Let's go.  The sooner we get this over with, the better.
This message was last edited by the player at 18:37, Tue 18 Feb 2014.
Zuriel Silendril
player, 967 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 18:44
  • msg #688

Re: The Game: Chapter 07

Zuriel and Lyriel swing by Baldwin's table at the Tuckered Frier, where they find the bard - not surprisingly - drinking Icewine. The two give Baldwin the news from the table, and then Lyriel grabs Rachel to prepare for the evening. Zuriel frowns as she goes, still not liking the plan. He stays behind to hear Baldwin's response, and to ask more details about how the Table works.
Lyriel Vesper
player, 354 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 19:15
  • msg #689

Re: The Game: Chapter 07

When Lyriel first explained the intricacies of their plan to Rachel, the farm girl's face flushed brilliant red. Then, finding the humor in the situation, she starts giggling madly, offering to help with the preparations. Together the two women brainstorm different dress types.

Rachel, unsure of the nature of the establishment, offers suggestions ranging from "harbor whore for down-on-their-luck sailors" - which Lyriel firmly dismissed, to "Upper class Courtesan of kings and princes," which Lyriel dismissed rather wistfully. I've been informed that it can't be too classy. This is a meaner sort of place.

At last they settle on the "Tavern Harlot with a brisk business" look. Abandoning propriety, Lyriel opts for a green two-piece outfit. The upper part was a halter top which displayed her assets to great effect and left her midriff exposed. The bottom was a matching asymmetrical skirt that extended to the knee of her right leg, but rose daringly on her left. Rouge was applied to her lips, and a dusting of cosmetics gave her eyelids a smoky look. The effect, she thought, was rather scandalous. Rachel laughs and claps her hands approvingly. Oh, if only Mother could see me now...the look on her face would be priceless! Speaking of which...

Lyriel reconverts her attire into common traveling clothes for the walk back through the common areas of the inn. She finds Zuriel outside tending to Shahara near the corner of the inn. Perfect. She sneaks around to an alleyway a few feet from the paladin, who still hasn't noticed her. Converting the glamor back to her costume, she lounges against the brick building, and lowers her voice in a parody of overwrought sensuality.

Hello there darling...fancy some company for the evening?
Keef
player, 552 posts
Hero in training
Tue 18 Feb 2014
at 19:17
  • msg #690

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 688):

Keef follows the rest of P.A.R.T.Y. back to the Tuckered Friar.

Well, he follows them halfway there, then sprints the rest of the way ahead of them, does a lap, sprints back to find out why everyone else is moving so slowly, runs to check behind a fence, runs to the Tuckered Friar to deposit his sack of goodies from the store, finds P.A.R.T.Y. again, ducks into a tavern to see if they have ko-fee, runs back to P.A.R.T.Y. to tell them that they don't, then bounces up and down for a half hour.
Zuriel Silendril
player, 968 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 19:21
  • msg #691

Re: The Game: Chapter 07

Zuriel, surprised by the sudden voice, begins to respond before he turns around. "No thank you," he begins to say curtly, but as he turns he catches sight of much more of Lyriel than he was used to seeing. His face turns beet red, and he gasps for air, completely flabbergasted. "What...are you wearing...exactly?" he says, unable to summon the proper words. [Private to Lyriel Vesper: Though he tries valiantly, there is no way Zuriel can help himself from staring. You are convinced that your attire will have the desired effect on any male with a working pair of eyes.]

If Lady Vesper ever finds out about this...she will kill me. Literally. She will hire an assassin, and I will die with my throat slit, or with arsenic in my tea, or transported to the plane of angry malnourished bears.
Boreas Highwind
player, 694 posts
Eye for an Eye
Tue 18 Feb 2014
at 19:21
  • msg #692

Re: The Game: Chapter 07

Upon seeing Maeve and Lyriel, for lack of a better description, tarted up, Boreas does an exaggerated double take.  His head swivels on his neck in astonishment.

I'm not sure whether to laugh or stare...

The huntsman involuntarily selects the former option, letting out a snicker before stifling it.

What a change!  You do work wonders, sometimes, Lyriel.  Maeve, how are you going to hide your guisarme?  That wasn't a euphemism.

Remind me of the description you gave this fellow.  I need to get my disguise just right.  We'll walk and talk.

As the trio walks through the city toward the rendezvous point, Lyriel fills Boreas in on the details of his new appearance.

About a block away from the tavern, Boreas ducks into an alley and extracts the scroll.  He reads it flawlessly, his features changing as he does.  The changes are subtle.  His cloak turns darker.  His hair and beard darken as well, and lengthen a bit.  His face becomes more rounded and a natural scar, covered by an eyepatch, appears in place of his gem.  His tunic is replaced by plain leather armor and a subtle, tarnished silver chain appears around his neck, disappearing underneath the armor.

[Use Magic Device - Disguise Self: 22 (Take 10)]
This message was last edited by the player at 20:53, Tue 18 Feb 2014.
Maeve Hassan
player, 716 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 19:27
  • msg #693

Re: The Game: Chapter 07

Maeve responds by punching Boreas in the shoulder good-naturedly, though perhaps with a bit more force behind it.

I thought I'd let Zuriel carry it. If he *insists* on going dressed like *that*, it's not as though one more weapon is going to make a difference.

She notices with one last glance in the mirror that her scar is shown off to nice effect but isn't too concerned given that it's not common knowledge.

Hmm.  I guess it does look rather fierce. . .

She also grabs her old traveling cloak to ward off the chill of the night and to cover up her ensemble until they get to the Wench--the new one is far too nice for a common street whore and the color scheme is too close to that of the Gaelian military.

Shall we?
This message was last edited by the player at 19:31, Tue 18 Feb 2014.
Lyriel Vesper
player, 355 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 19:29
  • msg #694

Re: The Game: Chapter 07

Lyriel laughs aloud at Zuriel's response, patting him on his cheek. There there now, no need to be jealous. This is simply the consequence of you parading around earlier today like a storybook knight. Two can play the dress up game. Shahara makes a funny sound in her throat that sounds a great deal like laughing. [Private to Zuriel Silendril: Lyriel leans in to whisper quietly. "Come now, it's nothing you haven't already seen before. Tell me, how was your bubble bath, Sir Silendril?" She grins wickedly as the paladin turns, if possible, even redder.]

Having had her fun, she reconverts her dress once more for something more suitable for the Temple Quarter of the city. Anyhow, we should be going. We need to find a place for you to stay out of site in case things take a turn for the worst. Don't worry Zuriel, I'll be fine. I'm fully equipped under this glamor. Her green eyes sparkle mischievously at the double meaning as she beckons for him to follow.
This message was last edited by the player at 19:30, Tue 18 Feb 2014.
Boreas Highwind
player, 695 posts
Eye for an Eye
Tue 18 Feb 2014
at 19:43
  • msg #695

Re: The Game: Chapter 07

Boreas and the ladies convene outside the tavern.

I'll go in first.  Lyriel, count to 100 and come in after me.  Maeve, do the same after Lyriel.

Boreas steps through the doors.
Zuriel Silendril
player, 969 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 19:48
  • msg #696

Re: The Game: Chapter 07

Zuriel, having broken off from the party several blocks earlier, beckons Keef and Sazed into a sufficiently dark alley not far from the tavern. Should the worst arise, it would not take them long to intervene, but they were also obscured from the gaze of passers by.

"We should wait here," he says quietly to Keef and Sazed. "Lyriel has the hat of sending concealed under her glamor. If they need help, we should know immediately. Hopefully, we won't be needed."

Gods, I can't wait for this to be over. I think I hate pretty much every angle of it.
This message was last edited by the player at 19:53, Tue 18 Feb 2014.
DM
GM, 1110 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 19:53
  • msg #697

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 695):

The Shrieking Wench is, if anything more richly named than it deserves.

The two-story building is made of chipped stones and rotting mortar, the holes created by the latter admitting more of the evening chill than they keep out.  The roof is thatched, and badly, and the wooden floor is rotten in a dozen places. Not that you can see the roof from the ground floor.

The common room and bar is filthy, and packed with unwashed men and women of all shapes and sizes. Tables crowd the area, where stingy drinks are served in unwashed glassware.  Serving girls dressed in next to nothing slink around, setting beers and bread baskets upon the tables with a careless gracelessness that can't be taught.

There is a staircase leading to the second floor, and a door preventing anyone from using it.  An enormous orc stands before it, arms folded across his chest. He wears an iron collar that marks him as a slave, but his stance is one of complete command.

[Private to Maeve Hassan: The iron collar is reserved for the leader of the household -- the highest position a slave can attain.]

On occasion, a serving girl (or other woman) will approach the orc with a man or woman in tow, at which point the orc will allow them to go upstairs after a brief conversation made up of low, guttural growls.

The barkeep, a short troll of a man with an unkempt beard, nods at Boreas as he slides up to the bar.

"Coins or the door," he grunts, wiping down a dirty mug with the edge of his equally filthy apron. "Don't much care which, but choose quickly."
This message was last edited by the GM at 19:54, Tue 18 Feb 2014.
Lyriel Vesper
player, 356 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 19:55
  • msg #698

Re: The Game: Chapter 07

Lyriel waits for Boreas to vanish before following him, after an appropriate delay.
Keef
player, 554 posts
Hero in training
Tue 18 Feb 2014
at 19:56
  • msg #699

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 696):

While the ladies get dressed, Keef spends over half an hour saying the word "flavor" over and over again to see how it doesn't sound like a word anymore...

Eventually, the caffeine starts to wear off and he wanders around bleary-eyed.

He follows Zuriel toward their hiding place, dragging his sword along the ground as he does, clearly out of energy.
Boreas Highwind
player, 696 posts
Eye for an Eye
Tue 18 Feb 2014
at 20:32
  • msg #700

Re: The Game: Chapter 07

A drink will do.

Boreas places a couple coins on the counter, intentionally making his voice a little more gravelly than usual.
DM
GM, 1111 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 20:37
  • msg #701

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 700):

The Screaming Wench

Maeve and Lyriel enter after the appointed time, noting that Boreas has found a place at the bar and is presently inspecting a badly poured beer that the innkeeper has slung his way.

The jabbering around the area takes many forms, and more than a handful of lustful eyes tear themselves from the serving girls to take in the newcomers.

The orc in particular seems fixated, and points at whichever of the two looks at him first.  With a thick finger, he curtly beckons the pair over to his side.

Once they arrive, he looks them over head to toe, like a farmer examining a plump tomato, and wrinkles his ugly nose.

"First night here, so I'll let it slide.  Next time, show more skin. This watery beer doesn't do much to help business. Not that you two can't do well enough on your own merits, of course, but... those are the rules. They will be followed."

He grunts, picking at his teeth with a clawed finger.

"Rooms upstairs are free, but the house takes half.  You will arrange that payment is left with me before you go upstairs, and I will give you your half when you come back down. No overnights.  Are we clear?"

***

Boreas finds the beer stale and flat, but on the plus side, it's been poured with a frothy head that makes actually drinking the beverage impractical.  Scanning the room carefully, nobody really stands out as a potential contact at the moment. Perhaps they have yet to arrive.

The Alley

Chubbs's disapproval of the "Let's stand in a cold, dark alley after sunset during November until we hear screaming" plan is so strong as to be nearly tangible.
This message was last edited by the GM at 20:51, Tue 18 Feb 2014.
DM
GM, 1112 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 20:48
  • msg #702

Re: The Game: Chapter 07

In reply to DM (msg # 701):

The Wench

"Gotta drink here fer a one-eyed fella named Garfunkel," the bartender says, looking at Boreas questioningly.  "Zat you?"
Zuriel Silendril
player, 970 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 20:50
  • msg #703

Re: The Game: Chapter 07

Zuriel rolls his eyes at Chubbs. "Oh get over it already." He smirks. "I'd prefer better amenities waiting but..." he shrugs.

"The cold doesn't bother me anyway."
Boreas Highwind
player, 697 posts
Eye for an Eye
Tue 18 Feb 2014
at 20:59
  • msg #704

Re: The Game: Chapter 07

Boreas scans the room, looking for suspicious characters.  He finds no shortage of those.  Then, he scans it magically, and this time, one table stands out.  As he makes his way over, he sees a dark elf and two human-looking men having a conversation.  He approaches the table, and the conversation dies down.

Boreas nods, taking the open seat.

You here to meet somebody?
Lyriel Vesper
player, 357 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 21:00
  • msg #705

Re: The Game: Chapter 07

Lyriel nods, rather uncomfortable. *Less* clothes than this?! I can't be wearing much less and still have clothes at all. After conveying her understanding to the shopkeeper, she goes to the bar and purchases the most alcoholic drink she can find to sip. Rather than looking for a buzz though, she was simply looking for something that would disinfect whatever grubby container it was placed in.

She feels particularly accomplished in not wrinkling her nose as a clearly drunk sailor waddles by, dragged by the hand by a wench who sizes Lyriel up aggressively.
This message was last edited by the player at 21:00, Tue 18 Feb 2014.
DM
GM, 1113 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 21:03
  • msg #706

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 704):

The Screaming Wench

Lyriel nods and heads to the bar, but Maeve's answer is interrupted by Boreas's movements toward the back of the room.  She attempts to follow him with her eyes, but the orc grunts and grabs Maeve's chin with two fingers.  The pressure he is applying is far from gentle.

"Something more interesting than learning the rules of the House, luv? Don't forget them, or you'll be sorry."

He releases her and folds his arms again dismissively.

"Go on, get to work."

***

The men regard Boreas warily for a moment, and then the dark elf speaks.

"Garfunkel, I presume?"
Boreas Highwind
player, 698 posts
Eye for an Eye
Tue 18 Feb 2014
at 21:06
  • msg #707

Re: The Game: Chapter 07

Boreas nods.  As arranged.
Maeve Hassan
player, 717 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 18 Feb 2014
at 21:09
  • msg #708

Re: The Game: Chapter 07

Maeve nods timidly, trying to play up the part of a novice at the trade, then quickly heads over to the bar where Lyriel is.  It'll explain why she's keeping her head down so much.

Guess what? she hisses in an undertone.  You get to be my teacher for the night.  So start. . . .teaching.
Darris
NPC, 1 post
Named Lackey
Nothing Special
Tue 18 Feb 2014
at 21:15
  • msg #709

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 708):

"Well met, Garfunkel," a voice says, emanating from what looks to be an empty space next to the dark elf.  "There was some... doubt... surrounding whether you'd show up or not.  Ikuabai is an odd choice.  So far from Vendrinor, and all.  It makes one wonder exactly why it was chosen."

There is a pause, after which the voice continues.

"Perhaps you'd care to enlighten me?"
Boreas Highwind
player, 699 posts
Eye for an Eye
Tue 18 Feb 2014
at 21:18
  • msg #710

Re: The Game: Chapter 07

For your safety, sir.  And the safety of the mission.  Ikuabai is outside of Imperial jurisdiction, and it's just more prudent not to have this meeting under the watchful eye of the Empire and the Flame.  I don't think I could stomach any more paladins like our recent visitor.
This message was last edited by the player at 21:18, Tue 18 Feb 2014.
Darris
NPC, 2 posts
The Underhand
Not Ominous At All
Tue 18 Feb 2014
at 21:25
  • msg #711

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 710):

"Simon's not getting squeamish on us, is he? Operating within Imperial jurisdiction is part of the package. As is dealing with the Flame.  But no matter -- with luck, they'll deal with themselves shortly."

There is a dry chuckle, and then a hat appears on the table, as if set there by an unseen hand. It looks very similar to the straw hat you recovered from Simon earlier.

"One thing still troubles me," the voice continues. "Vinnie?"

One of the humans products a torch and lights it.  The second human grabs the hat and holds it above the torch.  The flames lap at the brim for a few minutes, and then the hat is removed -- unscathed.

"Ordinary flames cannot permanently harm items infused with powerful enchantments. It takes a focused effort by a magician to destroy such things.  You can appreciate our concern, then, that a child was able to burn the magical garment we gave you with nothing more complex than a cooking fire in a nearby hearth."

The voice goes hard as flint.

"Care to revise your story?"
This message was last edited by the player at 21:26, Tue 18 Feb 2014.
Boreas Highwind
player, 700 posts
Eye for an Eye
Tue 18 Feb 2014
at 22:07
  • msg #712

Re: The Game: Chapter 07

I was afraid that would come up.  Another of our ... associates, a man named Alvin, convinced Simon to transmit that message.  I don't know why he went with it.  The truth is, the paladin and his friends managed to steal it while Simon had taken it off.  I suppose he was embarrassed, not that having it taken by a small child and burned was any better.

We all hoped it wouldn't come up, to be honest.  But it was his decision not to correct the... error.

Darris
NPC, 4 posts
The Underhand
Not Ominous At All
Tue 18 Feb 2014
at 22:24
  • msg #713

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 712):

"That is troubling," the voice says after a moment.  "But paladins don't steal without cause. I thought the matter was settled amicably. Was that, too, a message given in jest?"
Boreas Highwind
player, 701 posts
Eye for an Eye
Tue 18 Feb 2014
at 22:35
  • msg #714

Re: The Game: Chapter 07

In reply to Darris (msg # 713):

His friends, not him.  The truth of the matter is that Simon hasn't been... himself lately.  He's keeping more and more to himself, and it's not helping.  He won't share the plans with us, only telling us the exact task he wants us to perform.  And they're becoming more menial as he tries to take on more and more himself.

Surely you heard about the haunting.  We did send off the paladin more or less amicably, only later realizing that the hat was gone.  Or rather, Simon didn't tell us the hat was gone until later.

To get to the point of it, those of us working with him need to know what's going on.  What our next move is, so to speak.

Sazed
NPC, 54 posts
Arcane Shaman
Renegade of the Order
Tue 18 Feb 2014
at 22:40
  • msg #715

Re: The Game: Chapter 07

In reply to Darris (msg # 713):

Sazed interrupts Keef's etymology lessons cheerfully.

I'll admit it's still a staggeringly small sample size, but for a group of confirmed good guys, we spend a significant portion of our days crouched in allies under deceitful circumstances.

Ah, but fun is only painting with black and white when we've got so much gray to choose from.

Besides, this gives us an opportunity to discuss another matter.

Gravely, Sazed continues.

While we were looking for supplies in the city, we ran into the Order, or at least, the local vestige thereof. While attempting to locate the shop where Keef procured his supplies, we were both scanned by the magus. He correctly identified both of us as being significant Arcane talents.

I enjoy a compliment much as any, and young Keef was quite surprised to hear a confirmation of his growing and obvious power, but the scan has a darker side.

The Order knows who the boy is, they know of his power and potential, and if they have any salt at all, they scanned Longshank and are aware of its prowess as well, if not its true origins.

Put simply- I expect our stay here to be an interesting one. And when is adventuring anything but?

DM
GM, 1114 posts
Narrator
Destroyer of Worlds
Tue 18 Feb 2014
at 22:52
  • msg #716

Re: The Game: Chapter 07

The Screaming Wench

Lyriel and Maeve have drawn the attention of several would-be suitors, but the establishment's regular "companions" have worked hard to keep all the business to themselves.  Their smug looks upon intercepting a potential client indicates their opinion of how suited you are for this career.

"You're new to this, aren't you?" a friendly voice says from behind the pair.  Turning, Lyriel and Maeve see a scantily clad female with gentle curves an a definitive elven heritage moving toward them.  Her hips sway seductively, and her body moves with a practiced grace that seems almost accidental.

"I'm Synder," she says, pursing full, red lips slathered with generous amounts of scarlet-hued lipstick.  "Follow my lead, ladies, and you'll be rolling in coins before the night is through.  Come along."

Unable to extract yourselves gracefully, at least for the time being, the women allow themselves to be dragged toward a table of men situated on the opposite side of the tavern as Boreas.

"I'll do the talking," Synder whispers before strutting over the table.  You would say her actions and attire combined to form something ridiculous -- an almost desperate bid for attention -- but... they certainly seemed to be working.  The men at the table were staring at her, mouths comically ajar.

"It's a little lonely in here," she says, oozing affection and pantomiming a shiver.  "Think you boys can make a little room for me and my girlfriends?"

The men nearly kill themselves making space at the table, and very shortly, Synder, Maeve, and Lyriel find themselves seated in relative comfort before a fawning audience.

From the corner of your eye, you could swear you see the orc nod his approval.
Darris
NPC, 5 posts
The Underhand
Not Ominous At All
Tue 18 Feb 2014
at 23:01
  • msg #717

Re: The Game: Chapter 07

In reply to DM (msg # 716):

The Screaming Wench

"Enough games, Garfunkel.  Where is Simon? We're professionals here, and no matter how withdrawn he's become, he'd know sending a lackey to a meeting like this would essentially be suicide."

The men at the table tense at this turn in the conversation, but the dark elf looks amused.

"Which is interesting, because my agents have informed by that dear, departed Simon has been dead for several days now. I take it I have you to thank for that."

The voice pauses for a heartbeat -- not long enough to allow an answer.

"Don't bother to deny it. If you're running the show in Vendrinor now, that's fine with me. Simon's zealous devotion to that sad excuse for a deity is something we could do without.  Hear me well, Garfunkel: You've wandered into something extraordinarily complex. Bit off more than you can chew, even."

The men look less tense now, and the dark elf somewhat... disappointed, perhaps?

"Bottom line? Nobody cares as long as the plan proceeds as intended.  And lucky for you, I'm here to ensure it does exactly that."

The man with the hat holds it out toward the empty space, and in moments the hat has vanished from sight.

"Meet me at the docks -- slip 13 -- in five hours.  Feel free to bring you harlot along, if you'd like.  Her feeble glamor cannot fool eyes such as mine, and Simon's hat rests upon her head as plain as day.  Incidently, yours fares little better. Until midnight, Garfunkel.  Come ready to get your hands dirty. And bring men -- half a dozen, at the very least."

With that, the two men and the dark elf stand up, and the group makes its way toward the tavern's exit.
This message was last edited by the player at 23:14, Tue 18 Feb 2014.
Lyriel Vesper
player, 358 posts
To Heal is Divine
House Vesper
Tue 18 Feb 2014
at 23:10
  • msg #718

Re: The Game: Chapter 07

Why do you the think I would know any better?!  Lyriel hisses under her breath to Maeve in response to her question.

When Synder shows up, Lyriel follows her to the table, unsure what else to do. She exchanges a surreptitious look with Maeve that plainly asks What have we gotten ourselves into, then sits back and waits for Synder to speak, trying to look aloof and mysterious.
Zuriel Silendril
player, 971 posts
Flamebringer
House Silendril
Tue 18 Feb 2014
at 23:14
  • msg #719

Re: The Game: Chapter 07

"That is concerning," he says to Sazed, shooting a look over to Keef, who seems to be falling asleep standing upright. "I don't expect we'll be staying in the city too long, however, one way or another. I hope we can get along with the next stage of this adventure before we attract too much unwelcome attention."
Sazed
NPC, 55 posts
Arcane Shaman
Renegade of the Order
Wed 19 Feb 2014
at 00:52
  • msg #720

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 719):

I rather think you and attention have a pecuilar relationship if you're finding it as often as we have in our brief time together and you aren't looking for it.

But that's the best part!

Zuriel Silendril
player, 973 posts
Flamebringer
House Silendril
Wed 19 Feb 2014
at 01:16
  • msg #721

Re: The Game: Chapter 07

The paladin chuckles quietly. "You don't even know the half of it. Ever since we've left Hae'driel we've been pulled into this plot and sucked into that intrigue or the next. Days where we aren't subjected to some new form of trouble are becoming more rare than not."

He grins at Sazed. "To be honest, even if things went back to normal tomorrow I'm not sure how I'd handle it. Life is much more interesting when you don't know what new insanity the day ahead will hold."
This message was last edited by the player at 01:17, Wed 19 Feb 2014.
Boreas Highwind
player, 702 posts
Eye for an Eye
Wed 19 Feb 2014
at 02:05
  • msg #722

Re: The Game: Chapter 07

Boreas nods to the space where the voice comes from.  Alright then, it is as you say.  But I wasn't lying about Simon.  He was becoming incompetent and withdrawn.  So some of us decided it was time for a change.  If I'm in over my head, I'll learn to swim, but I'll need details from you.  See you at the docks.

Boreas stands up, walking past the table where Maeve and Lyriel are seated.  He lets his hand brush against Maeve's back, giving a small "come here" gesture when she turns to see what ran into her.

He walks out the front door and waits for the ladies to leave the tavern before meeting up with the others.
This message was last edited by the player at 02:25, Wed 19 Feb 2014.
Maeve Hassan
player, 720 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 02:29
  • msg #723

Re: The Game: Chapter 07

Well, look at that.  Might not be striking out after all.

Maeve extricates herself from the table and give what she hopes is a saucy smile back at the group gathered there.

Getting definite 'come hither' vibes from that one.  Not too bad on the eyes either.  *And* rich; did you see the gold he was flashing about at the bar? Come, L-Leanna, shall we see if we can interest the gentleman in some mutually pleasing activities?

Maeve takes Lyriel by the arm and, assuming the two women aren't prevented from doing so, makes to follow Boreas.
This message was last edited by the player at 02:31, Wed 19 Feb 2014.
DM
GM, 1115 posts
Narrator
Destroyer of Worlds
Wed 19 Feb 2014
at 02:56
  • msg #724

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 723):

Synder shrugs as "Leanna" and Maeve depart, as if to say 'more for me, then'.
Maeve Hassan
player, 721 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 03:06
  • msg #725

Re: The Game: Chapter 07

Once outside the tavern door, Maeve pulls her cloak hood up over her head--not wanting to be seen, but equally chilled from wearing her skimpy getup.  She then sets off at a quick walk, Lyriel trailing in her wake.

Maeve spies Boreas quickly enough, especially given that his disguise is slowly wearing off.  She touches his arm to indicate that it's her and continues walking, assuming the others will follow.

Please.  Let's just get back to the inn.  You can tell us what happened there.  But for now. . .I just want to get the others and leave.
This message was last edited by the player at 03:07, Wed 19 Feb 2014.
Lyriel Vesper
player, 359 posts
To Heal is Divine
House Vesper
Wed 19 Feb 2014
at 03:42
  • msg #726

Re: The Game: Chapter 07

"Leanna" departs closely behind Maeve, slapping away a grasping hand as she unfolded from the booth with a bit more force than would perhaps be deemed playful.

As soon as she is out of sight of the tavern she converts her glamor to a large cloak that covers her entirely, and she manages to put a few blocks between herself and the tavern before she starts shaking.

That was...awful... I was wearing more than most of the women there, but I felt naked. Her skin crawls and she shudders as she thinks of all the men and their leering, lecherous gazes.

She marches back in the direction of the Tuckered Frier as quickly as she can without running outright. As she passes the dark alley where she thinks her three obtrusive companions are hidden, she sees two golden eyes flash in alarm in the dark. Focusing on Sending to Zuriel, she thinks Stop! Stay there and make your way back separately. We might be followed. Wait for us to return first.
This message was last edited by the player at 03:55, Wed 19 Feb 2014.
Zuriel Silendril
player, 974 posts
Flamebringer
House Silendril
Wed 19 Feb 2014
at 03:59
  • msg #727

Re: The Game: Chapter 07

Zuriel starts in alarm as he sees a exceedingly distressed Lyriel rush by the alleyway. He makes to follow, hand on his longsword, when he receives her Send. Gritting his teeth in helpless anger, he sinks back into their hiding place and relays her message quietly to Keef and Sazed.

Unable to do more than wait, he clenches his gauntleted hands into fists. If those bastards laid their filthy hands on her all the gods in all the realms won't be able to save them

[OOC will head back after giving Boreas, Maeve, and Lyriel a good head start to make sure they aren't being followed.]
This message was last edited by the player at 04:24, Wed 19 Feb 2014.
Maeve Hassan
player, 722 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 04:13
  • msg #728

Re: The Game: Chapter 07

Maeve is nearly as badly shaken from the experience as Lyriel but attempts to hide it better behind her military facade.  By the time they finally reach the Tuckered Friar she has calmed down significantly but is visibly quivering, more from the cold than residual nerves.  Her garb provides little in the way of coverage and, having spent the majority of her life on a hot, desert-like continent, the cold very much bothers her anyway.

C-could you t-tell if we were followed? Maeve asks Lyriel and Boreas, wrapping the cloak tighter around herself.
Boreas Highwind
player, 704 posts
Eye for an Eye
Wed 19 Feb 2014
at 05:59
  • msg #729

Re: The Game: Chapter 07

Boreas and Maeve start making their way back toward the inn as Boreas explains the basics of what happened.  Periodically, he checks to see if they are being followed.

[Perception 25]

He can apparently see through illusions.  He thinks I'm in charge in Vendrinor now and wants to meet at the docks in five hours.  Good news is, he doesn't know about you.  Bad news: I'll need your help.  He wanted me to bring half a dozen men to help.  I'll explain more when we're all together.

If no one is following us, we make our way back to the inn.
DM
GM, 1116 posts
Narrator
Destroyer of Worlds
Wed 19 Feb 2014
at 06:14
  • msg #730

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 729):

The P.A.R.T.Y. warily reconvenes without further incident, relatively confident that they have not been followed. Before long they are seated at Baldwin's table in the Tuckered Friar. The bard himself is not there, instead being preoccupied by entertaining the Inns various patrons. As he explained yesterday, this is the method by which he is paying for the group's rather expansive quarters, and it is a duty that cannot be shirked.
This message was last edited by the GM at 06:19, Wed 19 Feb 2014.
Maeve Hassan
player, 723 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 12:55
  • msg #731

Re: The Game: Chapter 07

As soon as Maeve reaches the inn, she makes a beeline for her room.  When she emerges a little while later, she is wearing a tunic and trousers, with her face scrubbed clean of makeup and her hair still loose but restored to its original color; albeit wet from the process.  In her hand, she carries a wadded up mess of aqua fabric.

Here, Lyriel.  You're a talented seamstress.  Go ahead and make this into a sash or a scarf.  Gods know I won't be wearing it again.

Maeve notices that the cleric continues to sit quietly at the table, her eyes distant and unhappy.

Ah.

With a Gaelian's unerring sense for how to act in times of crisis, Maeve [somehow] makes Lyriel up a cup of tea, raiding the cleric's stash of sugar so that it is sweetened just to Lyriel's liking.

Drink this, Maeve says, pressing the cup into Lyriel's hands.  You'll feel better when you do, trust me.

Because she already has all of the necessities out, she makes tea for the rest of the P.A.R.T.Y as well.  With the exception of Keef.  Though how the boy cannot like tea, she doesn't know.

Well, the good news, Maeve begins when everyone is regrouped around a table, is that that went about as well as could have reasonably been expected.  We got in and out quickly with no killing, brawling, or maiming, suffering minimal molestation and no injuries.

Maeve touches a hand to her jaw, where two finger-shaped bruises have blossomed, one on either side, courtesy of the Wench's orc.  She smiles wryly.

Well, almost.

Furthermore, you will all be pleased to hear that it would appear that neither Lyriel nor I is cut out for a career in whoring.  Apparently we lack something essential to do the job properly.  So be it.

The more troublesome news--I hesitate to use the word "bad"--is that Darris is now under the impression that "Garfunkel" has done away with Simon and seized control of operations in Vendrinor.  Additionally, "Garfunkel" and his associates are to meet with Darris in a few hours at the docks, probably for nothing good.

Maeve looks wearily into her cup of tea.  It's been a long day, and it's looking to be a long night as well.

So.  Any ideas?
Zuriel Silendril
player, 976 posts
Flamebringer
House Silendril
Wed 19 Feb 2014
at 14:05
  • msg #732

Re: The Game: Chapter 07

Zuriel sips his tea gratefully before nodding decisively. "Yes. We get your comrades involved, Maeve. We set nearby the docks, and wait for Darris to do, attempt to do, or solicit us to do something illegal. Then, the authorities spring into action. Whatever Darris' role in this plan, we end it tonight."

He looks over at Lyriel, who hasn't said anything since returning from the Screaming Wench, eyes full of concern. He notices her shivering, numbly clutching Maeve's wadded up dress, and detaches his cloak, wrapping it around her slight figure. "Lyriel, are you alright? Please, say something." His eyes narrow. "Did any of those scum hurt you?"

His features darken. I *knew* this was a terrible idea!
Keef
player, 556 posts
Hero in training
Wed 19 Feb 2014
at 14:07
  • msg #733

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 731):

Keef raises one finger to signal that he has a suggestion.

Koffee?
Lyriel Vesper
player, 360 posts
To Heal is Divine
House Vesper
Wed 19 Feb 2014
at 14:13
  • msg #734

Re: The Game: Chapter 07

Lyriel, who was mutely gripping Maeve's dress and staring off into the distance, stiffens at Zuriel's touch and pulls away in shock. She snaps back to reality, noting the hurt and confusion in the paladin's eyes, and leans back in to embrace him. Gingerly at first, then fiercely as her shaking worsens before subsiding. No, nobody laid a hand on me, but their gazes... she shudders, and buries her head into his shoulder.

She takes several steadying breaths, and when she emerges she is more composed. I agee. Let's end this tonight. And yes Keef. Coffee is exactly the thing for late night plotting.
Maeve Hassan
player, 726 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 14:25
  • msg #735

Re: The Game: Chapter 07

Maeve nods, seeing the wisdom of Zuriel's suggestion.

Boreas, you actually spoke with Darris and his men.  You have some idea of what they're capable of and what they're up to.  Given that knowledge, do you agree that it would be a good idea to bring in the proper authorities?  You mentioned that they could see through illusions, which is troubling.  Would we need soldiers equipped to deal with magic?

And Zuriel, if you have the chalice on hand. . . I daresay a little coffee might be welcome.
This message was last edited by the player at 14:58, Wed 19 Feb 2014.
Zuriel Silendril
player, 977 posts
Flamebringer
House Silendril
Wed 19 Feb 2014
at 15:09
  • msg #736

Re: The Game: Chapter 07

"I'm sure they have mundane coffee here. The chalice's actual magic works for a short time only, and it goes into effect immediately upon the first sip of the day for each person drinking, so I'd rather time that closer to the meeting."
Boreas Highwind
player, 705 posts
Eye for an Eye
Wed 19 Feb 2014
at 15:25
  • msg #737

Re: The Game: Chapter 07

Boreas explains to the PARTY exactly what transpired in the meeting.

Didn't count on his being able to see through illusions with ease.  He was invisible the whole time, so we'll need a way to deal with that.  If we try to bring in the authorities, he probably gets away, and the enemy finds out who we are.  So I'm torn.

He said to bring at least half a dozen men.  Lyriel will need to come, since he saw the hat anyway.  I'm thinking the rest of you come along as well.  Zuriel and Keef should stay out of sight unless things go bad, however.  You might stand out too much, but we may need you around.

Something he said got to me.  He doesn't care about Darlien.  These guys aren't a death cult; that was just Simon's eccentricity.  They may be part of whatever's causing this divine mess, and if so, we have to get what information we can from them.

Maeve Hassan
player, 727 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 15:55
  • msg #738

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 737):

So you, me, Lyriel. . .and yes, I don't see why Sazed couldn't join us.  He looks properly intimidating. I suppose that I could get a couple of plainclothes officers to accompany us if you want Zuriel and Keef to remain out of sight, Maeve says.  And have backup on hand if we need it.  I don't like to put my men in danger, but if I ask them to, they'll do it.

It's whatever Darris wants us to do that has me concerned.  If this was just another clandestine information session, that would be fine.  But if he wants us to assist in an almost certainly illegal, possibly destructive venture, my soldiers won't take part.  And. . . .I can't say that I would either.

Maeve draws herself upright.

It all really depends on what we're being summoned to do. But I am sworn to protect this city and my men. If Darris' actions threaten Ikuabai, I can't stand for that.
This message was last edited by the player at 15:57, Wed 19 Feb 2014.
Sazed
NPC, 56 posts
Arcane Shaman
Renegade of the Order
Wed 19 Feb 2014
at 16:08
  • msg #739

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 738):

Sazed puts on a faux fierce face.

"Properly intimidating.

I'll bring the heavy hitting warmaul, and my usual array of tricks, and we'll see what trouble we can cause, or more aptly, prevent.
"
Zuriel Silendril
player, 978 posts
Flamebringer
House Silendril
Wed 19 Feb 2014
at 16:13
  • msg #740

Re: The Game: Chapter 07

Zuriel nods. "That sounds like the best course of action. Inform Maeve's men, and setup a force to intervene and capture Darris should he break any law. Lyriel, you have that phial of Wisdom that allows you to see invisibility, don't you? I figure between that and the restraining sphere, we have a few tricks he won't be suspecting. I think we need to end Darris' part in this plan tonight, even if it means revealing ourselves to his superiors. Simon was an underling, and just think of all the devastation he managed to cause..."
Lyriel Vesper
player, 361 posts
To Heal is Divine
House Vesper
Wed 19 Feb 2014
at 16:23
  • msg #741

Re: The Game: Chapter 07

Lyriel takes out one of her phials. Yes, this might be just the time for such a thing. If it comes to it, Boreas might be best served using it, rather than myself. It depends on if we're trying to subdue Darris with the sphere, or with magical means.

She stows the phial safely in her pouch once again. Either way, if we plan on involving Maeve's men we should inform them immediately. Those of us who will be hiding nearby should find a suitable location and be in place well before midnight. We won't have a hat to Send. Or rather, I'm not sure I trust the one we do. So we should have another signal.
This message was last edited by the player at 16:25, Wed 19 Feb 2014.
Maeve Hassan
player, 728 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 16:31
  • msg #742

Re: The Game: Chapter 07

Maeve stands up from the table.

I'll go and alert them at once.  Perhaps it would be a good idea for the rest of you to come along and validate the story.  They need to know what they're getting into.

Maeve goes to her quarters to collect her breastplate, as well as the storm bow.  She also reclaims her guisarme from Zuriel.

It occurs to me that the storm bow might be more effective in different hands.  Boreas, Lyriel.  You are our best archers, and neither of you currently has a magically-enhanced weapon.  Would either of you be interested in carrying this?
This message was last edited by the player at 16:31, Wed 19 Feb 2014.
Boreas Highwind
player, 706 posts
Eye for an Eye
Wed 19 Feb 2014
at 16:38
  • msg #743

Re: The Game: Chapter 07

Oh I fully intended to include Sazed as well.  We may need his arcane power, though I hope we don't.   I suppose we can alert the authorities and see if we can apprehend Darris, if needed.  As for the bow, Lyriel can have it if she wants it.  Otherwise, I will take it.  Sounds like we have a plan.  We could pick up a potion or two of seeing invisibility in the market before heading over.

Boreas pauses for a moment as a look of inspiration crosses his features.

Did anyone think to ask Baldwin to help, if he's not working?
Lyriel Vesper
player, 362 posts
To Heal is Divine
House Vesper
Wed 19 Feb 2014
at 16:39
  • msg #744

Re: The Game: Chapter 07

Lyriel reaches out for the bow. I'll hold onto it, at least for now. We can use it as a backup signal. Boreas can send up one of his...whatever it is he does, or I can use a lightning arrow.

She stands up, returning Zuriel's cloak and looking around. Well? Let's get a move on!

[OOC if Rachel or Oliver are around, we can brief them quickly before leaving so Baldwin knows the story]
DM
GM, 1118 posts
Narrator
Destroyer of Worlds
Wed 19 Feb 2014
at 16:54
  • msg #745

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 744):

Oliver and Rachel express their regrets that Baldwin is otherwise engaged for the evening, but do bid the P.A.R.T.Y. the absolute best of luck.

Time passes uneventfully, during which Maeve is able to secure a pair of Gaelian soldiers -- two strapping young corporals. If it is deemed necessary, potions of detect invisibility can be procured from the Bazaar at a price of $300 each.

Before long, the appointed hour is near at hand.

Other preparations?
This message was last edited by the GM at 16:54, Wed 19 Feb 2014.
Maeve Hassan
player, 729 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 17:08
  • msg #746

Re: The Game: Chapter 07

Before leaving Maeve swaps out her cloak, donning the blue one purchased the day before.  She also procures a potion of see invisibility.

Finally, she'll ensure that the volunteer corporals wear something inconspicuous rathe rather than their military attire.  She will also ask them their names in order that they might be properly commended for their service when the mission is over.
DM
GM, 1119 posts
Narrator
Destroyer of Worlds
Wed 19 Feb 2014
at 17:44
  • msg #747

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 746):

The P.A.R.T.Y. assembles itself and makes to head over to the docks, the lucky six being finalized to include Maeve, Boreas, Lyriel, Sazed, Wade, and Johnson (the two corporals).

For their part, Zuriel and Keef, are tasked with remaining behind with several dozen Gaelian soldiers that have been alerted to a possible sting operation taking place at the Slip 13 tonight.  This second group will remain in a warehouse at Slip 15 -- close enough to hurry over quickly should things go south, but not so close as to arouse undue suspicion.

Or so they hope.

***

The P.A.R.T.Y., including the lucky six "active operatives", is currently holed up in the warehouse at Slip 15. It is nearly 30 minutes until the appointed meeting time, the perfect opportunity for any last-minute preparations, rousing speeches, or clarifications.
This message was last edited by the GM at 17:49, Wed 19 Feb 2014.
Lyriel Vesper
player, 363 posts
To Heal is Divine
House Vesper
Wed 19 Feb 2014
at 17:48
  • msg #748

Re: The Game: Chapter 07

Lyriel passes the potion of true sight to Boreas. Use it if you need to. You're better at throwing the Sphere than I am, if it comes down to it.

[Before the separate, Lyriel casts Status on Zuriel and Keef, allowing her to keep track of their condition and relative location.]
This message was last edited by the player at 17:57, Wed 19 Feb 2014.
Maeve Hassan
player, 730 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 17:54
  • msg #749

Re: The Game: Chapter 07

Thank you everyone for volunteering, Maeve says, turning a shipping crate into an impromptu dais from which to better address her soldiers.

No further instructions really--you've been briefed and you know what to expect.  Wade, Johnson: the fellows we're dealing with tonight are less than savory.  As such, they'll probably direct some less than polite endearments at myself and Lady Vesper.  Your job is to not react or break cover.  To do so would jeopardize everything.  Just go with it.

Everyone else, you know what to do.  Wait here and do NOT attempt to engage unless you see our signal.  Not a terribly exciting way to spend the night, I know,

[Pause for laughs.  They'd damn well better laugh.]

But your presence is appreciated and noted.  Do Ikuabai proud, gentlemen.

[And ladies, if there are any.]
Boreas Highwind
player, 707 posts
Eye for an Eye
Wed 19 Feb 2014
at 17:57
  • msg #750

Re: The Game: Chapter 07

Boreas nods, taking the potion and dropping it in his satchel.  He spends a moment preparing his equipment.

Remember, let me do the talking.  Be ready for whatever comes along.
DM
GM, 1120 posts
Narrator
Destroyer of Worlds
Wed 19 Feb 2014
at 18:35
  • msg #751

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 750):

Warehouse, Slip 15

Zuriel and Keef bid their allies a fond farewell as they make their way toward the appointed meeting place.  Chubbs, seated upon a large barrel, is unimpressed.

The Harbor, Slip 13

Boreas, Maeve, Lyriel, Sazed, Wade, and Johnson reach the appropriate meeting place promptly, and are surprised to find themselves to be the first to arrive.  Barrels, boxes, crates, and other forms of cargo litter the deck.

A large ship is tightly moored nearby, with a gangplank leading up to it.  It looks like a proper trading vessel, though with its sails furled, it is difficult to tell who might own it.

Presently, you hear the muffled sound of approaching footsteps, and turn to greet your mysterious host.

The two men and the dark elf from the tavern come into view, ambling down the docks in with a jaunting spring in their step that seems ill-suited for the task at hand. The men are dressed in black leather armor, complete with boots and gloves, while the dark elf appears to be wearing nothing but loose-fitting cloth.

Four large men and one hulking minotaur are with them, each of which wears identical beige clothing and a brass choker that designates them as common slaves.

[Private to Boreas Highwind: Provided you've taken the vial, your prying eyes detect that the group is mostly chaotic neutral, except for the dark elf, who scans as neutral/evil.  You do not see anyone invisible among them... yet.]

"You've come," the dark elf says matter-of-factly, stopping within about 10 feet of Boreas's group.  "But with fewer men than expected."

"These women look strong enough," one of the freemen chimes in, shrugging and motioning toward Lyriel and Maeve in turn.  "I'm sure they'll do."

"They'll have to," the dark elf says, unfastening his his hooded cloak and rubbing his ungloved hands together for warmth.  "Blasted winter winds.  Let's get this over with."

He motions toward the various pallets of boxes, barrels, crates, and sacks, and the slaves spring to life, hauling them up the gangplank and onto the nearby vessel under the supervision of the two freemen.

"Have your team give mine a hand," the dark elf says, clapping Boreas lightly on the shoulder and steering him toward the gangplank.   "While we go check in with Darris."
This message was last edited by the GM at 18:36, Wed 19 Feb 2014.
Boreas Highwind
player, 708 posts
Eye for an Eye
Wed 19 Feb 2014
at 18:42
  • msg #752

Re: The Game: Chapter 07

You heard the man.  He gestures to Sazed.  Theodore, see that everyone pitches in.  I'll be with Darris inside.  I'll call if I need you.

Boreas takes the hat from Lyriel and puts it on, then follows the men inside.
Maeve Hassan
player, 731 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 18:46
  • msg #753

Re: The Game: Chapter 07

Maeve narrows her eyes as the men begin loading cargo onto the vessel.

Illegal loading of cargo in the dead of night.  Always promising.

She catches Wade and Johnson's eye and gives them a "wait and see" gesture.

Let's see if we can figure out what they're loading before we take any action, she mutters to them.

As they head toward the ship, Maeve notices something else interesting.

Are those. . . cannons?  Not unprecedented for a cargo ship but still. . . intriguing.
This message was last edited by the player at 18:48, Wed 19 Feb 2014.
Lyriel Vesper
player, 364 posts
To Heal is Divine
House Vesper
Wed 19 Feb 2014
at 18:50
  • msg #754

Re: The Game: Chapter 07

Lyriel sets to work, curious as to what was in the crates. She sets about helping the others, but she begins looking for a crate of suitable size and weight that it could be believably "accidentally" dropped.

What are you lot hiding in these boxes, I wonder?
This message was last edited by the player at 18:50, Wed 19 Feb 2014.
Zuriel Silendril
player, 979 posts
Flamebringer
House Silendril
Wed 19 Feb 2014
at 18:54
  • msg #755

Re: The Game: Chapter 07

Zuriel takes an unobtrusive position near one of the warehouses tiny windows facing Slip 13, keeping watch from the shadows for the signal.

He is uncharacteristically silent, given the need for stealth. This, coupled with the fact that Shahara needed to return to the Celestial plane for the evening, depriving him of his usual telepathic conversation partner, meant that his silence required great strength of will indeed.

Is it bad that I'm hoping this scum gives us an excuse to intervene?
DM
GM, 1121 posts
Narrator
Destroyer of Worlds
Wed 19 Feb 2014
at 18:55
  • msg #756

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 753):

The Warehouse, Slip 15

A copious amount of nothing new continues to happen.

The Harbor, Slip 13

The slaves and the P.A.R.T.Y. get to work, hauling a seemingly endless series of boxes, barrels, crates, sacks, and pallets onto the ship and securing it in the cargo hold. Very few of these are labeled, and some have been labeled several times with very different products (e.g. carrots (scratched out) cornmeal (scratched out) lye).

The containers are fairly heavy, though far from uniform, and quite well sealed.  Many seem to have been secured with watertight wax, pitch, tar, or similar materials.  It might take more than a careless bump to dislodge the contents of these objects.

The Trading Vessel, Slip 13

Boreas is led to the captain's quarters of the ship, a small but lavishly appointed room toward the back of the vessel that contains a desk covered with maps, several chairs, a pedestal in which a compass has been inlaid, and several other oddities.

Standing behind the desk, looking down at one of the maps, is a man who shimmers with illusory magic.  It takes Boreas only a moment to recognize that this is what a person looks like when shrouded by invisibility magic -- when one takes the proper precautions to pierce it.

He is dressed entirely in black, the hue so dark it is difficult to make out the texture.  It could be cloth, or leather, or even steel, but whatever it is, it makes nary a sound as he paces by the table.

The hilt of a sword protrudes from his belt, and a richly sewn cloak of midnight is draped almost carelessly across his shoulders.  The face is the most striking feature, for it is hidden entirely behind a strange mask that leaves nothing visible except his eyes, which burn from within with a pale, icy light.

He looks up as you enter, clasping his hands behind his back and waiting until the dark elf has closed the door to speak.

[Private to Boreas Highwind: The man, contrary to your expectations, perhaps, does not scan as Evil.  He does, however, scan as Chaotic.]
This message was last edited by the GM at 19:02, Wed 19 Feb 2014.
Darris
NPC, 6 posts
The Underhand
Not Ominous At All
Wed 19 Feb 2014
at 18:57
  • msg #757

Re: The Game: Chapter 07

In reply to DM (msg # 756):

"Good, you've made it," the man says, his eyes dancing without humor.  "I take it preparations are underway?"

When the dark elf nods, Darris continues.

"So.  Garfunkel. Tell me about yourself.  What sort of a man are you? I would know what motivates the master's servants, in order to properly reward them for their labor."
This message was last edited by the player at 18:57, Wed 19 Feb 2014.
Sazed
NPC, 57 posts
Arcane Shaman
Renegade of the Order
Wed 19 Feb 2014
at 19:01
  • msg #758

Re: The Game: Chapter 07

Sazed tosses off his trenchcoat, standing before you in full armor, his tattoos prominently displayed and his heavy mace impossible to ignore strapped upon his back.

"Intimidation mode, activated"
This message was last edited by the player at 19:05, Wed 19 Feb 2014.
Boreas Highwind
player, 709 posts
Eye for an Eye
Wed 19 Feb 2014
at 19:02
  • msg #759

Re: The Game: Chapter 07

Boreas steps inside, making a point not to look directly at the man so as not to betray that he can see him.

What kind of man?  A sensible one, I like to think.  I rely on myself and those I call friends.  Can't really count on anyone else when it comes down to it, after all.  As for what motivates me, I would say knowledge.  I could strive for money or power, but with the right knowledge I can get both.
This message was last edited by the player at 19:07, Wed 19 Feb 2014.
Maeve Hassan
player, 732 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 19:02
  • msg #760

Re: The Game: Chapter 07

Awful risky, doing this right under the harbormaster's nose, what? Maeve says, trying to wheedle something out of the other work crew.  The damn Bluecoats are awful protective of their precious harbors.

She smiles apologetically at Wade and Johnson, then glances worriedly at the minotaur who, thus far, doesn't seem overly interested in her.

That. . . could be a problem.
DM
GM, 1122 posts
Narrator
Destroyer of Worlds
Wed 19 Feb 2014
at 19:17
  • msg #761

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 760):

The Harbor, Slip 13

The slaves either don't realize they're being addressed by Maeve or choose not to acknowledge it, but the freemen directing them take notice.

"Eh, it's a dumb law that's poorly enforced and, when it is, just means you have to spend a little more money," one of them laughs.  "Cost of doing business.  Plenty of legitimate merchants view it as the 'premium' required for the privilege of loading your goods when he docks are less boisterous. And to avoid the dockworker's union, of course."

The second one doesn't answer, hypnotized by Sazed's imposing visage.

"Yer Garfunkel's bruiser, no doubt?  Geof's the name.  If you don't mind me askin', what's he paying you? Might be able to use a strong, intimidating-looking guy like yourself at headquarters."
Darris
NPC, 7 posts
The Underhand
Not Ominous At All
Wed 19 Feb 2014
at 19:22
  • msg #762

Re: The Game: Chapter 07

In reply to DM (msg # 761):

The Vessel, Slip 13

"At last, a practical set of values to work with."

Darris's eyes crinkle, betraying a smile beneath his mask, and he walks around the table to stand in front of it.  Whatever else he is, the man is light on his feat.  Each and every movement he makes is silent as a tomb.

"Of all the muddled religions out there, Ignati's the one that disappoints me the most.  They have the right idea, but sloppy, piss-poor execution.  With enough knowledge, one could rule the world."

He shakes his head, apparently by reflex, as there are none to knowingly observe the gesture.

"But that's a conversation for another time.  For his efforts, Simon was promised a seat at the table when the time came to divvy up our sphere of influence. Is that something that would interest a man of... reason, such as yourself?"

He pauses for a moment before clarifying slightly.

"Performance pending, of course.  I'll warn you, the metrics we use are quite rigorous."
This message was last edited by the player at 19:23, Wed 19 Feb 2014.
Maeve Hassan
player, 733 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 19:27
  • msg #763

Re: The Game: Chapter 07

Or maybe. . .  .not a problem at all.   Maybe just the opposite.

Maeve picks up one of the crates: they are sealed tightly and are unlikely to break open if dropped on the ground.  But the would smart quite a bit if dropped on one's foot.  So Maeve pretends to do just that:

фуцкинг дерьмо! she curses, rubbing her "hurt" foot.  She quickly looks around to see if anyone other than the minotaur recognized the sound for what it was.
Boreas Highwind
player, 710 posts
Eye for an Eye
Wed 19 Feb 2014
at 19:33
  • msg #764

Re: The Game: Chapter 07

It might be.  I'll need to know a bit more about what I'm getting into.  Simon was not terribly... forthcoming, painting everything in very broad strokes.  He did a lot behind closed doors.  What exactly would I be expected to do?

You may be asking yourself, 'why does someone who values knowledge so highly work for someone so frugal with it?'  But that's a situation of the dragon and the egg.  When I began working for Simon, my priorities were more... mundane.  Being so deprived of knowledge of my own life and work, I came to prize it over worldly treasures.  So, please, fill me in on my job description.

DM
GM, 1123 posts
Narrator
Destroyer of Worlds
Wed 19 Feb 2014
at 21:48
  • msg #765

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 764):

The Harbor, Slip 13

The minotaur looks up, startled, and glances at Maeve with curiosity for a moment.

Перейти медленнее, если у вас есть вас. Удаление его хуже. Тебе больно?

[Private to Maeve Hassan: Go slower if you have you. Dropping it is worse.  Are you hurt?]
Darris
NPC, 8 posts
The Underhand
Not Ominous At All
Wed 19 Feb 2014
at 21:58
  • msg #766

Re: The Game: Chapter 07

In reply to DM (msg # 765):

"What Simon was supposed to be doing seems to have differed somewhat from what he was actually doing. So, in a way, you probably did us a favor by replacing him.  Gods know you can't do worse."

He shrugs nonchalantly.

"Vendrinor is a failed experiment. I trust you have no qualms with being reassigned?"

The man does not wait for an answer.

"There are pressing matters I must attend in Gaelia.  The Sultan's ghosts have captured or killed a number of our agents in the region, and the master requires me to drum up more reliable help. After all, winter is coming, and we need more ships if we are to complete construction before the year's end."

His eyes crinkle again, betraying another smile.

"Construction of what, you ask? That is a conversation for another time."

Darris walks back behind the table, running his black-gloved fingers against the map with what should have been a tapping sound. Curiously, not a sound can be heard accompanying the motion.

"Tell me, Garfunkel: are you a seafaring man?"
This message was last edited by the player at 21:58, Wed 19 Feb 2014.
Maeve Hassan
player, 734 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 22:05
  • msg #767

Re: The Game: Chapter 07

In reply to DM (msg # 765):

Нет, я в порядке.
[Private to DM: No, I'm fine.]

Maeve quickly hefts the box again and carries it onto the ship. The men don't appear to have reacted one way or another to her speaking the language, which is frustrating.

She places the box on top of some others in a neat stack.  As she does, she says, almost casually:


Твоя мать была хомяком, и ваш отец пахло бузины.
[Private to DM: Your father was a hamster, and your mother smelt of elderberries.]

She stands up and looks around to see if anyone but the minotaur understood her nonsense.
This message was last edited by the player at 22:06, Wed 19 Feb 2014.
Boreas Highwind
player, 711 posts
Eye for an Eye
Wed 19 Feb 2014
at 22:11
  • msg #768

Re: The Game: Chapter 07

Not usually, to be honest.  Where did you have in mind?
Darris
NPC, 9 posts
The Underhand
Not Ominous At All
Wed 19 Feb 2014
at 22:26
  • msg #769

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 768):

The Vessel, Slip 13

"You'll learn by doing, then, because I need this ship docked at Imbraer by the end of the year. Hire a crew, do whatever it takes, so long as the job gets done. The harbormaster will know what to do once you get there if you tell him I sent you. Think you can manage it?"

OOC: Imbrear is the northernmost port city on the southern continent of Drynn.

That's about 2,000 miles to cover in a window of about 50 days. With fair winds, a ship like this (fully loaded with cargo) could reasonably travel around 15 miles an hour (or 360 miles per day). With perfect winds, you could make the trip in five or six days.  With storms, squalls, unfavorable winds, or other outliers, the trip could take far longer.

This message was last edited by the player at 22:27, Wed 19 Feb 2014.
Boreas Highwind
player, 712 posts
Eye for an Eye
Wed 19 Feb 2014
at 22:32
  • msg #770

Re: The Game: Chapter 07

This cargo isn't going to get me killed or arrested when I pull into port, is it?  If I'm going to spend a couple months with this stuff, I need to know what it is.
Darris
NPC, 10 posts
The Underhand
Not Ominous At All
Wed 19 Feb 2014
at 22:36
  • msg #771

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 770):

The Vessel, Dock 13

"Just construction supplies.  Iron, marble, wood, bronze.  Some ivory, some food, a lot of wine.  A few magical trinkets picked up here and there, but nothing worth worrying about.  You should be able to pass customs without any issues."
DM
GM, 1124 posts
Narrator
Destroyer of Worlds
Wed 19 Feb 2014
at 22:37
  • msg #772

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 767):

The Harbor, Slip 13

The minotaur eyes Maeve strangely, then returns to his task, shaking his head in confusion.  None of the others seem to understand what is spoken.
Maeve Hassan
player, 735 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Wed 19 Feb 2014
at 22:45
  • msg #773

Re: The Game: Chapter 07

In reply to DM (msg # 772):

Maeve smiles to herself, satisfied that the others don't speak the language.  She had expected as much though--Minotaur is exceedingly difficult to learn if one doesn't start at an early age, and not many people make the effort due to lasting prejudices.

She continues her work in silence for a while, then begins stacking boxes next to the minotaur.

К сожалению об этом. Но я должен был быть уверен, что они меня не поймут.
[Private to DM: Sorry about that.  But I needed to be sure that they wouldn't understand me.]

Maeve pauses, wondering if what she is about to do is terribly wise.

Oh well.  In for a penny, in for a pound.

Знаете ли вы, кто я? Посмотрите на мой тщательно, и скажите мне, если вы знаете, кто я.
[Private to DM: Do you know who I am?  Look at me carefully, and tell me if you know who I am.]
Sazed
NPC, 58 posts
Arcane Shaman
Renegade of the Order
Thu 20 Feb 2014
at 01:01
  • msg #774

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 773):

Alvin is finishing up loading the goods.

What's the story here?

Act casual. Be calm. Play it cool. OH GOD. YOU'RE THINKING ABOUT IT TO MUCH. YOU'RE NOT ACTING NATURAL! Play it cool boy. Real cool.


Sazed looks decidedly natural in his role as confidence man's associate.
Boreas Highwind
player, 713 posts
Eye for an Eye
Thu 20 Feb 2014
at 03:16
  • msg #775

Re: The Game: Chapter 07

I'll have to talk to my crew.  They're good help; I trust them.  If they can't go, then I can't.  Most of those are Vendrinor folks, but we picked up a couple good hands on the way.  Have anything else if we can't take the ship?
Keef
player, 557 posts
Hero in training
Thu 20 Feb 2014
at 12:21
  • msg #776

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 775):

Slip 15

Koffee?

[Private to GM: Mage Armor is my prep.]
This message was last edited by the player at 12:21, Thu 20 Feb 2014.
Zuriel Silendril
player, 980 posts
Flamebringer
House Silendril
Thu 20 Feb 2014
at 13:35
  • msg #777

Re: The Game: Chapter 07

Zuriel fills the chalice with coffee, doing his best to replicate the beverage Keef had at Kah'ribu. He hands it to the mage. "Sure, just...try to keep quiet."
This message was last edited by the player at 13:35, Thu 20 Feb 2014.
Keef
player, 558 posts
Hero in training
Thu 20 Feb 2014
at 14:19
  • msg #778

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 777):

Keef accepts the chalice gladly and starts pacing the room with it held in both hands, sipping as slowly as he can force himself.

Chubbs, in open defiance of the paladin, croaks loudly.  Fortunately for 'operation wait quietly in case our friends need rescue', such a noise doesn't normally stand out much on docks at night.
DM
GM, 1125 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 14:19
  • msg #779

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 777):

Harbor, Slip 13

"It's better to just go with it," Geof says to Sazed.  "The story changes so quickly, it can be hard to keep track.  But there's warm beds, plenty of food, and real coin for your trouble."

He shrugs.

"If you're happy where you are, I won't force the issue. But think about it."

***

The minotaur glances at Maeve, carefully looking her over.  Finally, he shakes his shaggy head.

"Мне очень жаль. Ты смотришь мне незнакомо. Разве мы встретимся в Drynn?"

[Private to Maeve Hassan: I'm sorry. You look unfamiliar to me. Did we meet back in Drynn?]
Maeve Hassan
player, 736 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 20 Feb 2014
at 14:27
  • msg #780

Re: The Game: Chapter 07

In reply to DM (msg # 779):

Знакомы ли вы с генералом Хасаном? Я его дочь.
[Private to DM: Are you familiar with General Hassan?  I am his daughter.]

Maeve continues with her work, pleased and a little surprised that the others haven't questioned her conversation with the minotaur.  Maybe they really just don't care.  Lyriel, Wade, and Johnson occasionally shoot her a questioning glance, aware that something is going on but clueless as to what's being said.
Darris
NPC, 11 posts
The Underhand
Not Ominous At All
Thu 20 Feb 2014
at 14:32
  • msg #781

Re: The Game: Chapter 07

In reply to DM (msg # 779):

The Vessel, Slip 13


"This isn't a job fair on some village common," Darris sneers, his voice  silky.  "I was under the impression that, as the man in charge, your men would do as they were bidden.  If that is not the case, either we need a different man in charge or you need a new crew."

The dark elf standing nearby smirks at this, then regains his composure as Darris's voice continues.

"If there are other ways in which you can be useful, speak up. I know little enough about your contacts, your capabilities, your sphere of influence, and it is odd to not have them bragged about. Humility is ill-suited for our line of work.  Suspicious, even."

He taps his knuckles against the table, once more betraying not the slightest sound.

"A'tril," Darris continues, at which point the dark elf stands at rapt attention.  "Our man Garfunkel is going to confer with his subordinates. See to it that he gets where he's going."

The dark elf bows slightly, then opens the door for Boreas.

"You have two hours.  Return here in that time ready to pilot this ship to Imbraer, or with a worthy counteroffer."

There is a slight pauses, and his eyes crinkle once more.

"And, Garfunkel?  I am not a god-fearing man, but for your sake, I'd pray that you are not late."
This message was last edited by the player at 14:33, Thu 20 Feb 2014.
Lyriel Vesper
player, 365 posts
To Heal is Divine
House Vesper
Thu 20 Feb 2014
at 14:34
  • msg #782

Re: The Game: Chapter 07

Lyriel continues to load the crates, postponing her plan to fake dropping a crate to examine its contents for Maeve's already-in-progress scheme.

Just in case though, she acts as though a couple of the crates give her difficulty lifting, though in truth she has no issue whatsoever hefting even the heavy crates.
DM
GM, 1126 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 14:39
  • msg #783

Re: The Game: Chapter 07

In reply to Darris (msg # 781):

The Harbor, Slip 13

The minotaur stiffens slightly, missteps, but recovers before his heavy load can fall to the ground.

Не может говорить во время работы. Держите Обсуждение короткий.

[Private to Maeve Hassan: Can't speak while working. Keep talk short.]

He walks more slowly, allowing Maeve to match his pace, and continues.

Я знаю это имя. Восточные братья почитают его. Тиран уважает его, тоже. Но мастер не впечатлен.

[Private to Maeve Hassan: I know that name. Eastern brothers revere it. Tyrant respects him, too. But the master is unimpressed.]

His dull eyes look uncomprehending.

Они называют вас ... битва теленка. Как вы пришли быть слугой такого меньшей человека?

[Private to Maeve Hassan:
They call you the... battle calf. How did you come to be a servant of such a lesser man?
]
Maeve Hassan
player, 737 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 20 Feb 2014
at 14:52
  • msg #784

Re: The Game: Chapter 07

In reply to DM (msg # 783):

Ну, вот в чем дело. Я не.
[Private to DM: Well, that's the thing.  I'm not.]

Heeding the minotaur's advice, Maeve lengthens the time between her sentences.

Человек там говорить с вашим мастером мой друг. Мы пытаемся, чтобы получить информацию.
[Private to DM: The man in there talking with your master is my friend.  We are trying to obtain information.]

She moves her boxes around and heads back down the gangplank to obtain more.  The minotaur follows.

В частности: что в этих коробках? И, теперь, когда вы упомянули об этом: это кто Тиран из которых вы говорите?
[Private to DM: Specifically: what is in these boxes?  And, now that you mention it, who is this Tyrant of whom you speak?]

Maeve and the minotaur settle upon a rather sizeable load and together are able to hoist it and carry it up the gangplank and onto the boat.

Если вы можете ответить любой из этих вопросов, вы сделали мне большую услугу. Один я не забуду.
[Private to DM: If you can answer either of those questions, you'll have done me a great service.  One I won't forget.]
DM
GM, 1127 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 15:41
  • msg #785

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 784):

The Harbor, Slip 13

The minotaur is silent for a moment, focused on the task at hand.  He speaks slowly and apparently at random, only when he is far away from Geof and the other freeman.

Тиран используется, чтобы исключить господство Drynn. Он изменил законы и разозлило предвестником, а затем был свергнут. Тиран сейчас правит только разрушенный эльфийский город здесь в Империи.

[Private to Maeve Hassan: The Tyrant used to rule the Drynnian Dominion.  He changed the laws and angered the Harbinger, and was deposed. Tyrant now rules only the ruined elven city in southern Aestrena.]

He continues to work, snorting derisively.

Не уверен, что коробках. Тяжелая как камни.

[Private to Maeve Hassan: Not sure about the boxes.  Heavy as rocks.]
Boreas Highwind
player, 714 posts
Eye for an Eye
Thu 20 Feb 2014
at 16:02
  • msg #786

Re: The Game: Chapter 07

Not humility as much as caution.  We've established that knowledge is power, so I find it's best not to 'brag' about my capabilities until I need to.  But I'll confer with my crew and return at the appointed time.

Boreas turns and heads out to the deck.

Crew!  Come with me.  We have some business to discuss.
Lyriel Vesper
player, 366 posts
To Heal is Divine
House Vesper
Thu 20 Feb 2014
at 16:03
  • msg #787

Re: The Game: Chapter 07

Lyriel raises an eyebrow but makes no comment, following Boreas.
DM
GM, 1129 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 16:14
  • msg #788

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 787):

The Harbor, Slip 13

Geof and the other freeman remain to supervise the slaves as they continue their appointed tasks.  A'tril, however, continues to walk with Boreas, and does not appear to have any intention of remaining behind.
Maeve Hassan
player, 739 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 20 Feb 2014
at 16:19
  • msg #789

Re: The Game: Chapter 07

You got it, boss, Maeve says, stacking one last box.  As she does, she says:

Еще раз спасибо. Вернусь в недалеком будущем.
[Private to DM: Thank you again.  I'll be back before too long.]

before following Boreas.  She looks surprised as the dark elf continues to accompany them.
Boreas Highwind
player, 715 posts
Eye for an Eye
Thu 20 Feb 2014
at 16:28
  • msg #790

Re: The Game: Chapter 07

Boreas leads the crew over near the door of the warehouse where Keef and Zuriel are waiting.

He says, projecting his voice a bit, This looks like a good place.  We won't be overheard here.  Now, it seems Darris wants us to sail this ship south to Drynn to deliver the construction equipment in those crates.  I know some of you haven't had... the best experiences with ships in the past.  But if you can't make the trip, I'm not going without you.  We'll need to come up with a counter-offer.
Lyriel Vesper
player, 367 posts
To Heal is Divine
House Vesper
Thu 20 Feb 2014
at 16:44
  • msg #791

Re: The Game: Chapter 07

Lyriel weighs the options before them. It doesn't seem like we have much choice. We can't arrest Darris yet, and if we expose ourselves now we'll never uncover this conspiracy.

She speaks up. Sounds good to me, boss. I've never been to Drynn before. Would be a great place to make a name for ourselves without so many...irritating laws.
Zuriel Silendril
player, 981 posts
Flamebringer
House Silendril
Thu 20 Feb 2014
at 16:48
  • msg #792

Re: The Game: Chapter 07

Zuriel considers the scene before him, motioning for absolute quiet in the warehouse. If they're back here without sending up the signal, then that must mean they haven't found anything incriminating. Damn him!

The paladin thinks on their options. This conspiracy seems much wider than we expected. This bodes ill for us, and I don't think we can ignore it. There's no better place to search for empowered symbols of evil deities than Drynn itself... and as much as I need to speak with my father...that will have to wait. And I'm sorry Uncle...I pray that they can restore your anchor without us. And if they can't...hold on. I'm sure you'd understand.

From Boreas's vantage point, he sees two amber eyes shining in a tiny slit of a window. They bob, as if nodding in agreement, before vanishing.
Maeve Hassan
player, 740 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 20 Feb 2014
at 17:05
  • msg #793

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 790):

Damnit, damnit, damnit!  All of their cargo seems legitimate, Darris undoubtedly has either real or professionally forged paperwork to account for anything dubious. . . .the worst they'd get out of this would be a fine and a slap on the wrist.  Geoff admittedly had a point.

Maeve chews her lip in displeasure, not wanting to condone anything questionable that Darris might be up to in Ikuabai, but at the same time realizing that the gains for apprehending him would be significantly less valuable than what they could learn in Drynn.

Sure, boss.  I reckon that'd be ok, she says reluctantly.  But I want the minotaur with us.  I spoke with him on the boat--it would seem that he's from Drynn.  Knows his way around a ship too.  Could be good to have him as a crew member and a guide.  Not to mention added muscle.

Maeve looks at Boreas unhappily, wondering how far he is willing to go with this ruse.
This message was last edited by the player at 17:07, Thu 20 Feb 2014.
DM
GM, 1130 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 17:08
  • msg #794

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 793):

"If you decide to take the job," the dark elf says, his voice soft, "you'll need a full crew to handle the ship anyway. Lending you a few slaves to assist in that endeavor should not be a problem, but we cannot spare the three-score you'll require. Fortunately, it is easy to find cheap crewmen lining the docks in the morning, looking for just this sort of opportunity."

He glances at Lyriel as if for the first time, raising an eyebrow at Boreas.

"Forgive me, but you have Falseblood in your employ?"
This message was last edited by the GM at 17:10, Thu 20 Feb 2014.
Boreas Highwind
player, 716 posts
Eye for an Eye
Thu 20 Feb 2014
at 17:28
  • msg #795

Re: The Game: Chapter 07

I understand your concerns, but she's proven her worth time and again.  I don't bear quite the same ill will toward her kind that you, understandably, do.  I suppose it's settled then.  I'll go inform Darris of our acceptance.  We can find a crew in the morning and shove off.

Zuriel may not like this, but we don't have much other choice.  How are we going to get him and Keef onto that boat, though?
Keef
player, 559 posts
Hero in training
Thu 20 Feb 2014
at 17:35
  • msg #796

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 795):

Keef overhears.
DM
GM, 1131 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 17:55
  • msg #797

Re: The Game: Chapter 07

In reply to Keef (msg # 796):

"I'll relay the message myself," A'tril says.  "The harbor comes to life quite early. I'd not tarry long past daybreak if you hope to recruit a crew with any semblance of skill or experience. Someone will be at the slip to greet you when you arrive and provide further instruction."

With that, he slips away toward the vessel.
Boreas Highwind
player, 717 posts
Eye for an Eye
Thu 20 Feb 2014
at 18:04
  • msg #798

Re: The Game: Chapter 07

Once he's out of earshot, Boreas knocks on the warehouse door.

Let's find Baldwin.  Looks like a change of plans.
Maeve Hassan
player, 741 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 20 Feb 2014
at 18:06
  • msg #799

Re: The Game: Chapter 07

Maeve is frustrated.  Very much so.  She opts to take her frustration out on the person most responsible for it.

So now we're transporting cargo for him, she says flatly.  We are very quickly getting in deeper than we intended. To what end are we working here, Boreas?  Or should I just call you "Garfunkel" all the time now?

She runs a hand over her face in exasperation. Sleep would be lovely about now.

Gods know, I usually am inclined to agree with you more than I would the others, but this is so terribly risky.  And now we're expected to bring several dozen more people on board, literally.  If it weren't for the sheer importance of Baldwin's mission, I would not be going.  How far are you prepared to go with this?  If Darris asks you to kill somebody, are you going to do that too?

Boreas, stoic as ever, shrugs.  Maeve's eyes flash in anger.

That's what I thought, she says.  She then turns away and heads into the warehouse, not particularly caring if anybody inside overheard her.
Lyriel Vesper
player, 368 posts
To Heal is Divine
House Vesper
Thu 20 Feb 2014
at 18:13
  • msg #800

Re: The Game: Chapter 07

Lyriel's green eyes flash at the A'tril's slur. How dare he?!

Have a care, dark elf. My loyalty is to Garkfunkel, not you. Besides, you didn't seem so disapproving when you were ogling me back at the Screaming Wench. So don't act all high and mighty now.
This message was last edited by the player at 18:15, Thu 20 Feb 2014.
Zuriel Silendril
player, 982 posts
Flamebringer
House Silendril
Thu 20 Feb 2014
at 18:19
  • msg #801

Re: The Game: Chapter 07

Maeve finds Zuriel standing with his arms crossed in the shadows of the warehouse entryway. "It hurts, doesn't it?" he asks quietly. "Feeling helpless, unable to do what's right?"

He places a comforting hand on her shoulder. "Don't worry. We will bring them to justice, one way or another. Just know, I...understand how you feel. Believe me." He lets out a breath. "I guess we are heading to Drynn then."
This message had punctuation tweaked by the player at 18:31, Thu 20 Feb 2014.
DM
GM, 1132 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 18:22
  • msg #802

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 800):

If A'tril hears Lyriel's sassy retort, he makes no sign of it before slipping out of earshot.

(Backtracking slightly.  He is, of course, gone before anyone says anything that breaks their cover.)
Boreas Highwind
player, 718 posts
Eye for an Eye
Thu 20 Feb 2014
at 18:22
  • msg #803

Re: The Game: Chapter 07

Boreas steps into the warehouse, joining Keef, Zuriel, and a fuming Maeve.

You were all for this plan until it meant we actually had to do something.  Of course I'm not going to kill an innocent person for Darris, or anyone else for that matter.  If it weren't for the importance of our mission, none of us would be doing this in the first place, but that's why we're here.  One Zuriel is enough in this PARTY.

He looks over at Zuriel with a wry smile.

No offense.
Zuriel Silendril
player, 983 posts
Flamebringer
House Silendril
Thu 20 Feb 2014
at 18:37
  • msg #804

Re: The Game: Chapter 07

Zuriel scowls. "Don't make light of her concern, Boreas. There's no easy solution to this." He furrows his brow. "Though for what it's worth, I think you made the correct call. Nothing we called them on tonight would have stuck, and then we'd be letting them go along with our only chance of actually stopping them. It doesn't make it any easier, though."
DM
GM, 1133 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 18:43
  • msg #805

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 804):

"Major?" Wade speaks up, surrounded by other guardsmen.  "There's another way.  We have two dozen of the Sultan's finest here, and hundreds more who could be summoned.  If this man is an enemy of the state, we can seize him and his ship here and now."

He shrugs.

"We can come up with something that sticks later."
This message was last edited by the GM at 18:44, Thu 20 Feb 2014.
Zuriel Silendril
player, 984 posts
Flamebringer
House Silendril
Thu 20 Feb 2014
at 18:50
  • msg #806

Re: The Game: Chapter 07

"I wish it were that easy. I don't know the legal codes here, but I don't think we have any real proof of Darris' involvement. The only crime we have him linked to didn't occur on Gaelian soil, and even if it were it would be unlikely to hold up in court. Unless he was the subject of an already existing investigation or warrant, or I'm grossly misinterpreting the law of the Sultanate..." He clenches a fist and punches a nearby wall. "I don't think there's anything we can do, gods *DAMN* it."
This message was last edited by the player at 18:57, Thu 20 Feb 2014.
Sazed
NPC, 59 posts
Arcane Shaman
Renegade of the Order
Thu 20 Feb 2014
at 18:52
  • msg #807

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 804):

I recognize I'm new to the group, but it is altogether unclear to me how this as anything to do with our stated purpose of finding out if the God's are dying. I'm all for the plight of the little guy- I love me some little guy, but this is not our mission or fight.

This feels personal.

Are we on a quest to understand the universe around us, or are we out to right all the world's injustices? One is a potentially attainable goal, the other is a Sisyphian task of perpetual obligation.

I am your companion in either regard, but it seems the groups' decisions are highly divergent from their stated objectives.

Zuriel Silendril
player, 985 posts
Flamebringer
House Silendril
Thu 20 Feb 2014
at 18:55
  • msg #808

Re: The Game: Chapter 07

Zuriel shakes his head. "Actually Sazed, this might put us even closer to our goals. Even if Darris' masters are not in any way responsible for the distortion of divine power, Drynn is the absolute best place on Aeryis to look for empowered evil holy symbols. The entire continent is infested with cults and groups dedicated to the darker pantheons."

He favors the tattooed man with a wan smile. "It is as you said. This may not be coincidence."
This message was last edited by the player at 19:00, Thu 20 Feb 2014.
Boreas Highwind
player, 719 posts
Eye for an Eye
Thu 20 Feb 2014
at 19:02
  • msg #809

Re: The Game: Chapter 07

I don't mean to make light of anyone's concern, but this is what we signed up for when we took this mission.  We're not going to kill anyone or harm anyone.  I do have a moral compass, despite what you all seem to think.

And Sazed, Zuriel is right, you can barely turn around in Drynn without tripping over four or five evil holy symbols (unholy symbols?), but I have a hunch that Darris and his crew may be connected to this whole thing more deeply than we thought.  We can't take him in right now if Zuriel's legal interpretation is correct, though.  But we can find out what's gong on.  Keep your friends close, and your enemies closer.

Maeve Hassan
player, 742 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 20 Feb 2014
at 19:07
  • msg #810

Re: The Game: Chapter 07

Maeve gives a snort and a half-smile at the "Zuriel" comment but deigns not to respond to Boreas for the time being.

Thank you, Corporal Wade, she says, instead addressing the young man.  You show bravery and drive.  Both you and Corporal Johnson did a fine job tonight--I will commend you to your commanding officers, if not tonight than soon enough.

But I'm rather afraid that Master Highwind and Knight-Errant Silendril are correct. Darris is no doubt up to no good, but so far as I can tell, we have no legal right to detain him.  And I won't have you detain him and come up with a reason for doing so later.  That's not how we do things here.

Maeve waves her hand at the assembly of soldiers.

Gentlemen, you are dismissed, with my thanks. Go home, get some rest.  You've more than earned it.

Maeve stands tall and authoritative as the soldiers file out of the warehouse.  When the last man has gone, she visibly deflates, looking tired and upset.

That's because you don't command, Boreas, she says, finally responding to the woodsman.  If you did, you'd know that your decisions and your life really aren't your own. I have to think about the welfare of my soldiers and my home before all else.

She finally cracks a smile.

Which, in this case, is why I think that you're right. Baldwin's mission encompasses the well-being of the entire world, not just Ikuabai or even Gaelia.  If he's right, everyone is in grave danger.  Which is why we need to go to Drynn, Sazed. The gods waning, Darris, this business with the leadership of the Flame, the Twilight Order. . . it's all connected.  I just wish I knew how.

Maeve sighs.

It's not pretending to work for Darris that bothers me so much as not being in control of the situation.
Boreas Highwind
player, 720 posts
Eye for an Eye
Thu 20 Feb 2014
at 19:10
  • msg #811

Re: The Game: Chapter 07

I don't much like that part either.

Boreas smiles back.

But let's get back to the inn and talk this over with Baldwin.  He may have some ideas.  In any case, he can help us get our stories straight.
Keef
player, 560 posts
Hero in training
Thu 20 Feb 2014
at 19:11
  • msg #812

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 809):

Keef, once again empowered by 'kofee', does his best to keep up with the conversation, flittering back and forth between people.
Zuriel Silendril
player, 986 posts
Flamebringer
House Silendril
Thu 20 Feb 2014
at 19:12
  • msg #813

Re: The Game: Chapter 07

Zuriel nods at Maeve's eloquence, impressed with her grasp of the situation. Couldn't have said it better myself...

He favors the eastern woman with a tired smile. "My feelings exactly, Maeve. Though I don't have your experience in command. I think we ought to turn in for the night. We're going to need our rest."
Lyriel Vesper
player, 369 posts
To Heal is Divine
House Vesper
Thu 20 Feb 2014
at 19:17
  • msg #814

Re: The Game: Chapter 07

Lyriel stifles a yawn as she agrees with the paladin. Right. Let's fill in the bard and make preparations to leave. We'll have to explain Zuriel and Keef tomorrow. Keef is easy. He can be a cabin boy or Sazed's apprentice. Zuriel...I know it will be hard but...just let me do the talking. Your name will be Alphonse, in case anybody asks.
Keef
player, 561 posts
Hero in training
Thu 20 Feb 2014
at 19:21
  • msg #815

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 814):

A cabin boy? Keef looks dumbfounded.

All this time marching through the woods and discovering ancient relics and battling evil and arcane knowledge and all this practice and I get to be a cabin boy?

Keef cannot contain his excitement.  That's FANTSTIC!  When do I start?  Is it a big ship?  How fast, but not faster than a dolphin?  A shark? Sea turtle?  Several lashed together?
This message was last edited by the player at 19:21, Thu 20 Feb 2014.
DM
GM, 1134 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 20:05
  • msg #816

Re: The Game: Chapter 07

In reply to Keef (msg # 815):

"By your leave, then, Ma'am," Wade replies, saluting.  He leaves with Johnson and the others, who chat quietly among themselves.

The P.A.R.T.Y. makes its way back to the Tuckered Friar without further incident, where they find Baldwin sitting at his usual table with Rachel and Oliver.  It's hard to tell how many icewines the bard has consumed this evening, but if you were to hazard a guess, it would involve more than a single digit.
This message was last edited by the GM at 20:05, Thu 20 Feb 2014.
Zuriel Silendril
player, 987 posts
Flamebringer
House Silendril
Thu 20 Feb 2014
at 20:07
  • msg #817

Re: The Game: Chapter 07

Zuriel sits down, orders an icewine of his own, and begins telling Baldwin of the day's adventures, starting with the missive from the Emerald Table. He looks to Boreas to tell the lion's share of the story, as Zuriel has spent almost the entirety of the evening in some form of hiding or another.
Lyriel Vesper
player, 370 posts
To Heal is Divine
House Vesper
Thu 20 Feb 2014
at 20:08
  • msg #818

Re: The Game: Chapter 07

Lyriel sits down next to Zuriel, ordering a large caraffe or red wine. She struggles to stay awake, and before the wine arrives she finds her head drooping onto the paladin's shoulder.
Maeve Hassan
player, 743 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 20 Feb 2014
at 20:09
  • msg #819

Re: The Game: Chapter 07

Maeve sits down and nods in agreement at certain points, following along with the story and occasionally interjecting.  She props her head up on her hand after a time.  This eventually turns into folding her hands pillowing her head on them until, finally, the celebrated Major Hassan falls dead asleep at the table.
Keef
player, 562 posts
Hero in training
Thu 20 Feb 2014
at 20:12
  • msg #820

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 819):

Keef hoovers a chair, though he is either unable or forgets how to sit.

Kofee? Keef looks around at his companions.
Baldwin
NPC, 27 posts
Master of Lore
Living Legend
Thu 20 Feb 2014
at 20:16
  • msg #821

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 819):

"It's been a busy day," the bard replies at last, when the story has been told to its completion.  "The question, then, is where to go from here.  We discussed a fair number of paths to consider yesterday, and a journey to Drynn was not among them."

He drains his icewine, sets down the mug, and immediately lifts a second cup brimming with the same delicate liquid -- the serving girls have become quite adept at predicting Baldwin's needs, it seems.

"If you do decide to head south, know that you will have few allies to assist you. Your assets in terms of connections will be liabilities there, and I cannot travel with you.  I fear after the mess in Hae'driel, my presence in Drynn could contribute to sparking the powder keg -- many would feel vindicated by such an act."

He sighs.

"As is often the case, there are no wrong answers.  And no right ones. What are your thoughts?"

[CROSSROADS]
This message was last edited by the player at 20:16, Thu 20 Feb 2014.
Keef
player, 563 posts
Hero in training
Thu 20 Feb 2014
at 20:20
  • msg #822

Re: The Game: Chapter 07

In reply to Baldwin (msg # 821):

So... no kofee?
DM
GM, 1135 posts
Narrator
Destroyer of Worlds
Thu 20 Feb 2014
at 20:22
  • msg #823

Re: The Game: Chapter 07

In reply to Keef (msg # 822):

The Everstaff glows slightly, flickering with the signature red aura that often accompanies its attempts at communication.

[Private to Keef:
"We could get a lot of research done during a voyage of any duration. I know less about the availability of this strange beverage you've developed an affinity for, I'm afraid.  And I am growing hungry, as well. Tonight, perhaps?"
]
This message was last edited by the GM at 20:25, Thu 20 Feb 2014.
Zuriel Silendril
player, 988 posts
Flamebringer
House Silendril
Thu 20 Feb 2014
at 20:23
  • msg #824

Re: The Game: Chapter 07

Zuriel takes another sip of his wine. "It wasn't discussed because we had no way of getting there. This gives us a cover; a reason to be on the continent. What better place to track down your evil empowered symbols? If was can work to confound this shadowy organization's plans at the same time, so much the better."

He pauses to refill the chalice, attempting to focus on creating a coffee like beverage lacking stimulating properties. This he hands to Keef. "Two points strike me from Boreas' retelling. First, the Sultan's Ghosts. It sounds like the Sultanate is at least somewhat aware of this organization, and is trying to stymy their efforts. That's good. If we can gather them additional evidence it would help to have an ally in Gaelia. Secondly, I'm intrigued by this construction Darris referred to. It sounds like an excellent question to ask the Book of Answers."
Lyriel Vesper
player, 371 posts
To Heal is Divine
House Vesper
Thu 20 Feb 2014
at 20:29
  • msg #825

Re: The Game: Chapter 07

Lyriel lifts her head from Zuriel's shoulder, overcoming her fatigue to speak her piece. You didn't see what Simon did in Vendrinor, Baldwin. The entire village was slaughtered for one man's insane amusement. Men, women...children. It didn't matter. And from what I can tell, he was merely  a minor servant of his masters. I can't imagine what horrible atrocities his superiors have planned. If we have the opportunity to further your research while stopping these monsters... her green eyes flash as they narrow in determination. Then I say we take it.
Maeve Hassan
player, 744 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 20 Feb 2014
at 20:31
  • msg #826

Re: The Game: Chapter 07

Maeve mutters something about the "manticore's stupid face" before falling back asleep.
Lyriel Vesper
player, 372 posts
To Heal is Divine
House Vesper
Thu 20 Feb 2014
at 20:34
  • msg #827

Re: The Game: Chapter 07

Lyriel prods Maeve gently. This is...kind of important Maeve. Wake up!
Maeve Hassan
player, 745 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Thu 20 Feb 2014
at 20:40
  • msg #828

Re: The Game: Chapter 07

Maeve snaps to with military speed.

Quite, she says, stifling a yawn.  Sorry, Lyriel.  Zuriel, the bit about the Sultan's Ghosts intrigues me as well.  If they are after Darris, that's excellent news.  The Ghosts are. . . formidable, to say the least.
Boreas Highwind
player, 721 posts
Eye for an Eye
Thu 20 Feb 2014
at 21:11
  • msg #829

Re: The Game: Chapter 07

Perhaps a little... information from the hat of sending will aid in his capture.  This voyage to Drynn would help us find out what's going on with this organization.  From what I understand, Simon was a rogue agent, an outlier.  Not their typical method of operation.

That's probably a good thing, but I still have a bad feeling about this lot.  It's worth keeping tabs on them, I'd say.

Sazed
NPC, 60 posts
Arcane Shaman
Renegade of the Order
Fri 21 Feb 2014
at 00:50
  • msg #830

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 829):

To a bard, I hope these words ring especially true.

I am a puppet to the whimsies of fate. I move from here to there at her discretion, and never without a larger purpose.

It is not a coincidence that we found each other. It is not a coincidence we travel together as young Keef burgeons in his powers and you embark upon a planar quest.

And it is not a coincidence that you're also a dammed decent lot.

I'm happy to throw in with you. Where you go, I go.

Something big is happening here, and for whatever reason, you lot are at the heart of it. You have me as long as you need me, and I'll do my best to help you along the way.

We're GOING SAILING LADS!

[Private to Keef: And Keef. We are going to spend SO much time learning to be cabin MEN and talking about magic.

You are going to learn young hero. And you are going to love it.
]

Keef
player, 564 posts
Hero in training
Fri 21 Feb 2014
at 12:13
  • msg #831

Re: The Game: Chapter 07

In reply to Sazed (msg # 830):

Keef's smile is so wide it threatens to crack his mop of a head in half.
Baldwin
NPC, 28 posts
Master of Lore
Living Legend
Fri 21 Feb 2014
at 14:29
  • msg #832

Re: The Game: Chapter 07

In reply to Keef (msg # 831):

"I suppose it's settled, then," Baldwin says, eyes warm and shining.  "Raise a crew, my friends, and make for Imbraer. And remember: There is no reason you can't simply charter a ship back to Gaelia upon arrival if you change your minds about lingering in the forsaken southlands. Whatever else it is, Imbraer is a port city, and in Drynn there are always services to be found -- for a price."
DM
GM, 1136 posts
Narrator
Destroyer of Worlds
Fri 21 Feb 2014
at 14:33
  • msg #833

Re: The Game: Chapter 07

In reply to Baldwin (msg # 832):

The P.A.R.T.Y. spends the rest of the night packing up their things and preparing for the journey that looms before them.  Baldwin allows Boreas to keep Filbert's binder to aid with communication, and offers to hold onto anything the P.A.R.T.Y. might want him to safeguard instead of lugging it around with them to Drynn.

At the barest hint of dawn, Rachel and Oliver are sent to rap upon each and every door, saying "It's time."

Bleary eyed, but determined, the P.A.R.T.Y. makes its way to the slowly awakening harbor, watching tiny pinpricks of rose and orange dance across the relentless waves as the sun peeks over the eastern horizon.
Maeve Hassan
player, 746 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 21 Feb 2014
at 14:43
  • msg #834

Re: The Game: Chapter 07

I need to go and do something.  I'll be back shortly.

Maeve disappears into the Bazaar which, in spite of the early hour, is already coming to life. The first stop is by the garrison, where she drops off a letter she quickly penned the night before commending Wade and Johnson. She returns a short time later with two sacks: one practically the size of Keef slung over her shoulder and a second, smaller one.

From Viktor, with his regards, she says, depositing the sacks with the pile of the P.A.R.T.Y's belongings.  There's coffee beans in the big one, more tea leaves in the small one.

Consider it an apology for my outburst last night, she says to Boreas and Zuriel. It was a long day.

She then looks at Keef, who is eyeing the bag of coffee beans with keen interest.

Not to mention that I'm sure we'll all be glad to have it on board the ship. . .

[OOC: will deduct price accordingly when told said price]
Zuriel Silendril
player, 990 posts
Flamebringer
House Silendril
Fri 21 Feb 2014
at 15:13
  • msg #835

Re: The Game: Chapter 07

"Thank you Maeve," says Zuriel, spirits greatly improved by her gesture. "You have nothing to apologize, but I appreciate the promise of tea and coffee nonetheless"
Lyriel Vesper
player, 373 posts
To Heal is Divine
House Vesper
Fri 21 Feb 2014
at 15:23
  • msg #836

Re: The Game: Chapter 07

Lyriel rubs sleep from her eyes, lighting up at the prospect of coffee. There's another matter I've been meaning to discuss. Just like Zuriel can detect people of evil will, many clerics of darker deities can likewise see good auras. We need a way to shield ourselves from that kind of scrutiny.

As an afterthought, she adds, Oh, and we should probably get a mask for Shahara. Horses don't usually have glowing golden eyes.

[OOC it's 1200 gold for a wand of Undetectable Alignment with 50 uses. That comes out to about 1 wand per week. Not sure how many we want.]
This message was last edited by the player at 15:24, Fri 21 Feb 2014.
Maeve Hassan
player, 747 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 21 Feb 2014
at 15:34
  • msg #837

Re: The Game: Chapter 07

Speaking of horses. . . .

Maeve leaves the courtyard where their belongings are piled and heads to the inn's stable where Wes is contentedly having some breakfast of hay.  She strokes his mane sadly.

I wish I could take you with us. . . .but the trip to Drynn will be long, and I don't think you would much care for the boat ride. And I can't dismiss you like Zuriel does with Shahara.  You'll be much happier here in Ikuabai.

Maeve drops Wes off with Chuck's friend, who agrees to look after the horse while they're away, and also to continue his training. She puts her arms around the neck of the horse she's come to think of as her own.

G'bye boy, she says.  If her eyes look a little brighter upon returning to the others, nobody acknowledges it.
This message was last edited by the player at 15:40, Fri 21 Feb 2014.
Boreas Highwind
player, 722 posts
Eye for an Eye
Fri 21 Feb 2014
at 16:07
  • msg #838

Re: The Game: Chapter 07

Boreas packs his gear and prepares himself for a voyage, savoring his breakfast more than usual.

If everything's set, then we should start looking for a crew.

Once the PARTY is ready to go, Boreas sets out to the docks.  In searching for crew, he deliberately avoids evil-aligned crewmen, giving preference to good-aligned ones if available.
Zuriel Silendril
player, 992 posts
Flamebringer
House Silendril
Fri 21 Feb 2014
at 16:15
  • msg #839

Re: The Game: Chapter 07

As the PARTY makes preparations to leave, Zuriel opens the Book of Answers, and as he read his eyes go wide in shock. "Everybody, look at this!" He urgently gestures everybody over, including Baldwin. [OOC If Baldwin is not awake, Zuriel will pound on his door until he is]

"I asked what Darris' masters were constructing, and this...this was the answer."

Baldwin:

Attend me well, this question posed / I'll answer awkward, lacking prose
Darris walks on strands of silk / spun by masters, and their ilk
He's building spires, nine in all / one per plane, each standing tall
Designed to channel, bind, and bend / the faith that burns in hearts of men

This message was last edited by the player at 16:19, Fri 21 Feb 2014.
DM
GM, 1137 posts
Narrator
Destroyer of Worlds
Fri 21 Feb 2014
at 16:18
  • msg #840

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 838):

The P.A.R.T.Y. quickly discovers that there are three ways to go about hiring a crew in Ikuabai: legally, illegally, and technically legally.

The legal way involves working with the unions, which uses a standardized pay scale as follows:

quote:
Rookie Sailor ( < 5 years): $1/day
Experienced Sailor ( < 10 years): $5/day
Veteran Sailor (10+ years): $10/day


There is also a chart of extra pay requirements piled onto the above for various specialty positions:

quote:
Common Crew: No surcharge
Cook: $3/day
Munitions Specialist: $5/day
Rigging Specialist: $5/day
Navigator: $20/day
Medic: $30/day
Captain: Variable


The illegal way involves bypassing the unions for far lower wages, with  no gaurantee of quality or experience.

The technically legal way involves taking on "passengers" who agree to work to pay their way to their intended destination.

Whichever method the P.A.R.T.Y. chooses, the ship looks like it could hold up to 300 people if it had to, and requires a recommended crew of 60.  A skeleton crew of 20 could probably get the job done, but it would be risky indeed.  The 7 members of the P.A.R.T.Y. are largely clueless about ships, and should be considered less adept than even a rookie common crewman.
This message was last edited by the GM at 16:21, Fri 21 Feb 2014.
Boreas Highwind
player, 723 posts
Eye for an Eye
Fri 21 Feb 2014
at 16:21
  • msg #841

Re: The Game: Chapter 07

That is troubling.  I had a feeling they were somehow tied up in all this.

Boreas waits for Baldwin to emerge, eager for answers.
Baldwin
NPC, 29 posts
Master of Lore
Living Legend
Fri 21 Feb 2014
at 16:24
  • msg #842

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 841):

Baldwin emerges sleepily, a cup of icewine somehow already in his hand. He reads the passage and smiles.

"Well, at least now we have some idea of what's killing the gods. Or at least some of them.  That's good news.  Well, not 'good' exactly.  You know what I mean."
This message was last edited by the player at 16:26, Fri 21 Feb 2014.
Zuriel Silendril
player, 993 posts
Flamebringer
House Silendril
Fri 21 Feb 2014
at 16:26
  • msg #843

Re: The Game: Chapter 07

"Anyhow, this means that we're headed in the right direction. I knew it!" despite the gravity of the situation, Zuriel has a hard time containing his excitement. "Let's get a crew, get our supplies, and set sail!"
Lyriel Vesper
player, 374 posts
To Heal is Divine
House Vesper
Fri 21 Feb 2014
at 16:29
  • msg #844

Re: The Game: Chapter 07

Not so fast, "Alphonse."

Lyriel restrains the overeager paladin by the crook of his arm. Her eyes close, lips moving as she incants several words of power.

[Casting Undetectable Alignment: Zuriel]

There. You're the most suspicious of all of us. That should hold you until we can get those wands.

She takes a moment to bid farewell to Rachel, embracing the younger girl warmly. Take care, Rachel. We'll be back before you know it. Stay safe, and don't let him get you into too much trouble! You too, Oliver. Keep her safe!
Boreas Highwind
player, 724 posts
Eye for an Eye
Fri 21 Feb 2014
at 16:30
  • msg #845

Re: The Game: Chapter 07

Lyriel, does the vellum you have speak to Darris or to his master?  If it's Darris, can I borrow it?
Lyriel Vesper
player, 375 posts
To Heal is Divine
House Vesper
Fri 21 Feb 2014
at 16:34
  • msg #846

Re: The Game: Chapter 07

Lyriel shrugs. You're welcome to borrow it, but I've only ever seen Darris' master communicate with it. I suppose you could get him a message through his master if you wanted.
Sazed
NPC, 62 posts
Arcane Shaman
Renegade of the Order
Fri 21 Feb 2014
at 16:44
  • msg #847

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 846):

Boreas, I'll attend with you as the "muscle" while we hunt for crew.
Keef
player, 566 posts
Hero in training
Fri 21 Feb 2014
at 16:44
  • msg #848

Re: The Game: Chapter 07

In reply to Sazed (msg # 847):

Keef tags along, whistling something he calls a "Sea chanty".
Lyriel Vesper
player, 376 posts
To Heal is Divine
House Vesper
Fri 21 Feb 2014
at 16:47
  • msg #849

Re: The Game: Chapter 07

Zu...Alphonse and I will go pick up the wands we'll need and meet you at the docks.

She collects the requisite funds from the PARTY, collects her belongings, bids a final farewell to Baldwin, Rachel, and Oliver, and then sets out, beckoning "Alphonse" to follow.
Boreas Highwind
player, 725 posts
Eye for an Eye
Fri 21 Feb 2014
at 16:48
  • msg #850

Re: The Game: Chapter 07

Boreas takes up the vellum and writes on it, @Darris: Never talked money.  Assume crew costs will be covered upon arrival?
Zuriel Silendril
player, 995 posts
Flamebringer
House Silendril
Fri 21 Feb 2014
at 16:56
  • msg #851

Re: The Game: Chapter 07

Zuriel follows the priestess out into the dawn. He summons Shahara, and explains the new adventure ahead. So I'll have to refrain from summoning you for a few days, at least until we make landfall. Even afterwards, we'll have to be careful.

Shahara nickers unhappily. I don't like this at all, Zuriel. But, if what you say is true, then we have no choice.

The mare turns to Lyriel. Tell Lyriel I will hold her personally responsible if I come back to find you with more holes than I left you with.

Zuriel dutifully conveys the message with a smile as Shahara nuzzles Lyriel's hair fondly to take the sting out of the words. Zuriel climbs up into the saddle, pulling Lyriel up in front of him. You can manage double for a while, right?

Shahara snorts. Of course I can. What a silly question.

The three set off for the Bazaar, intent on securing two Wands of Undetectable Alignment, and a barding mask for Shahara that conceals her eyes. Upon completing their errands, they set off for the docks. A good ways away from the actual waterfront, however, Zuriel and Lyriel dismount.

We'll have to walk from here. Farewell, Shahara. I'll see you again soon. He encompasses her neck in a fierce hug, blinking back tears. It can't possibly be soon enough.

Shahara whinnies nervously. I will miss you so, little one. Be safe, both of you. She ducks her head to Lyriel, and vanishes in a flash of white as Zuriel dismisses her.

The two walk together towards the docks, Zuriel with a sense of foreboding in his heart.
Lyriel Vesper
player, 377 posts
To Heal is Divine
House Vesper
Fri 21 Feb 2014
at 17:00
  • msg #852

Re: The Game: Chapter 07

Lyriel holds up a hand. Okay, we need to get rid of anything that could link us to Tassada, as much as possible.

Together the paladin and priestess take all of their incriminating articles of clothing, stashing them deep into their pouches of holding. Their holy symbols they tuck around their necks, deep under all their clothing. Task accomplished, they continue walking towards the docks, the wharfs now in sight.

So you will be my bodyguard, Alphonse. I am a bored noble, out for some fun and adventure. You obey me. If anybody asks, you are highborn, but a bastard with no family. If anybody asks me, I'll tell them to mind their own gods-damned business. So let's begin.

She marches ahead, adopting a posture of arrogant superiority. Come Alphonse. Do not keep your mistress waiting.

She stifles a mischievous smile. A month of bossing Zuriel around...this might be fun after all.
This message was last edited by the player at 17:01, Fri 21 Feb 2014.
DM
GM, 1139 posts
Narrator
Destroyer of Worlds
Fri 21 Feb 2014
at 17:54
  • msg #853

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 852):

The P.A.R.T.Y. arrives at Slip 13 without further incident, and begins to go about the business of securing a crew for the voyage. A'tril stands near the gangplank, along with the freeman named Geof and the minotaur slave Maeve spoke with last night.

[Private to Boreas Highwind: Darris stands near A'tril, still invisible. Good thing, too, because nobody bothered to answer your ledger.]

The dark elf gives Boreas and his companions an appraising eye as they approach.

"Ah, Garfunkel," A'tril smiles insincerely.  "Glad you could make it, but you seem understaffed by 50 or so. If you're here to raise a crew, do it quickly -- we need to be off before the sun gets much higher, or we'll be bogged down in the hellish logjam that is morning in this harbor."
Lyriel Vesper
player, 378 posts
To Heal is Divine
House Vesper
Fri 21 Feb 2014
at 18:26
  • msg #854

Re: The Game: Chapter 07

Lyriel gives A'tril a frosty glare, before turning back to Zuriel and sniffing dismissively. Come Alphonse. You can bring my things to our stateroom.

Zuriel opens his mouth to reply, but she cuts him off. I'm sorry, I don't recall asking for you to speak. Well? Don't keep me waiting.

She beckons imperiously to her servant with an elegant finger. Yes...I do believe this will be fun indeed.
Zuriel Silendril
player, 998 posts
Flamebringer
House Silendril
Fri 21 Feb 2014
at 18:40
  • msg #855

Re: The Game: Chapter 07

"Alphonse" looks around, but seeing A'tril and Geof observing him, bites off his reply. Feeling rather manipulated, he squats to lift the small chest of Lyriel's effects, resigned to playing the role of "Leanna's," for lack of a better term, bitch.

We'll just see how her tune changes when our travels inevitably bring us to the Plane of Domesticity, and she's forced to serve me drinks while clad in chainmail nightwear...

He stomps up the gangplank, lugging her effects to whatever room she selects.
This message was last edited by the player at 18:41, Fri 21 Feb 2014.
Boreas Highwind
player, 727 posts
Eye for an Eye
Fri 21 Feb 2014
at 18:55
  • msg #856

Re: The Game: Chapter 07

We will need to hire a crew.  The Cecilia here is a fine ship, but it won't sail itself.

Boreas watches Lyriel and Zuriel board the vessel.

I see you've met Leanna, or "Betty," as we call her.  Don't ask how you get that from Leanna.  She's a handful, but she has a certain set of skills.  No, not that set of skills.  Well, ok.  Also that set of skills.

And that's her bodyguard, Alfonse.  You can call him Al.


Boreas looks just to the side of where Darris is standing.

Good to - ahem - see you again, Darris.  Before I go signing on crewmen, shall I assume you have arranged payment for them?
Maeve Hassan
player, 750 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 21 Feb 2014
at 19:01
  • msg #857

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 856):

Maeve walk up to Boreas, eager to speak further with the minotaur but not going to take initiative without speaking first with her "employer."

Any way I can help, boss?
Sazed
NPC, 63 posts
Arcane Shaman
Renegade of the Order
Fri 21 Feb 2014
at 19:18
  • msg #858

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 857):

Sazed scowls somewhat menacingly in the background, arms crossed in a definitive "flex" that would be significantly more impressive were he not next to the combat statue that is Maeve Hassan.
Boreas Highwind
player, 728 posts
Eye for an Eye
Fri 21 Feb 2014
at 19:21
  • msg #859

Re: The Game: Chapter 07

Sure thing, Mariah.  You speak Minotaur, right?  Why don't you see if that one you were working with yesterday wants to come with us.
Maeve Hassan
player, 751 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 21 Feb 2014
at 19:37
  • msg #860

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 859):

Maeve nods curtly and goes to speak with the minotaur, grateful that she picked her undercover name in advance and didn't leave it up to the whims of someone else.  It could have been much worse.

Like Garfunkel, she thinks with a mental shudder.

Здравствуйте еще раз. Я понимаю, что я даже не спросить, что вы к тому призваны прошлой ночью. Как тебя зовут?
[Private to DM: Hello again.  I realize that I didn't even ask what you are called last night.  What is your name?]
Keef
player, 569 posts
Hero in training
Fri 21 Feb 2014
at 20:13
  • msg #861

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 860):

Keef looks around, utterly lost as to who is talking to whom.

I'm.... he thinks hard, I'm a cabin boy!
DM
GM, 1143 posts
Narrator
Destroyer of Worlds
Fri 21 Feb 2014
at 20:45
  • msg #862

Re: The Game: Chapter 07

In reply to Keef (msg # 861):

A'tril blinks as Boreas addresses the thin air.

"How you raise the crew is your own business. I had thought that was explained to you."

Elsewhere, the minotaur nods slightly in Maeve's direction.

"Kurr."
Darris
NPC, 12 posts
The Underhand
Not Ominous At All
Fri 21 Feb 2014
at 20:48
  • msg #863

Re: The Game: Chapter 07

In reply to DM (msg # 862):

"It was explained to him," a voice says, as if from nowhere.  "But I'm guessing our man Garfunkel is of the belief that it doesn't hurt to ask. Smart, but the answer is no. I didn't drag you into this, you did, and I need you to put something of your own on the line. I've provided the ship, the cargo, and the heading, after all."

After a slight pause, he continues.

"Think of it as a trial run.  Do not fail me, and perhaps the next will involve a more... tangible reward."
This message was last edited by the player at 20:49, Fri 21 Feb 2014.
DM
GM, 1144 posts
Narrator
Destroyer of Worlds
Fri 21 Feb 2014
at 20:50
  • msg #864

Re: The Game: Chapter 07

In reply to Darris (msg # 863):

A'tril smiles at these words, nodding in agreement.

"I can vouch for that, Garfunkel. And what's more, I can vouch for you, if the job goes well.  Geof, Kurr, and myself will be traveling with you to Imbraer."
This message was last edited by the GM at 20:50, Fri 21 Feb 2014.
Boreas Highwind
player, 729 posts
Eye for an Eye
Fri 21 Feb 2014
at 20:54
  • msg #865

Re: The Game: Chapter 07

You expect us to pay out of pocket for the opportunity to do a service for you?  This is your venture.  You reap the benefits of its completion, so you pay the costs to complete it.  This is already a risky affair for us.  We are the ones sailing into a foreign land hauling cargo sight unseen.  I have no problem being part of your organization, but I expect to be compensated and informed.  That was the problem with Simon, after all.
Maeve Hassan
player, 753 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 21 Feb 2014
at 21:04
  • msg #866

Re: The Game: Chapter 07

In reply to DM (msg # 862):

Ну встретились, Kurr, Maeve says to the minotaur while both Darris and A'tril are busy talking finances with Boreas.
[Private to DM: Well met, Kurr.]

Казалось бы, что мы будем пилотирования этот прекрасный корабль до Drynn. Мои друзья и я надеюсь узнать, что ваши мастера до. Я знаю, что у вас нет голоса в этом вопросе, Maeve says, eyes flicking to Kurr's bronze collar, но я хочу, чтобы расширить предложение для вас, тем не менее, и у вас ответить правдиво. Будете ли вы плыть с нами?
[Private to DM: It would seem that we will be piloting this fine ship to Drynn.  My friends and I hope to find out what your masters are up to.  I know that you don't have a say in the matter. . . .but I want to extend to you the offer,and have you answer truthfully: will you sail with us?]
This message was lightly edited by the player at 21:04, Fri 21 Feb 2014.
Darris
NPC, 13 posts
The Underhand
Not Ominous At All
Fri 21 Feb 2014
at 21:25
  • msg #867

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 866):

"Garfunkel, I admire ambition as much as anyone, but not the blind kind. This is not a negotiation, but an opportunity.  If you don't like it, you're free to walk away -- it will be better if you did so now, before you know too much."

He shifts his cloak slightly, not that anyone but Boreas can see it.

"But you're not blind, are you? You see better than you let on, I think. And you can see that the ship and its cargo are worth a pretty penny, and I'm leaving it in the care of a man who murdered the last person he worked for, under the supervision of a dark elf, a freeman, and an enslaved minotaur.  Or whatever passes for 'supervision' on the open sea."

He chuckles, mirthless in the cold morning breeze. It sounds rather similar to the gulls cawing as they circle around looking for bits of trash and stale, discarded food.

"No, I think you'll do your best work once you have skin in the game yourself. Raise the crew from your own pocket, and we can discuss reimbursement once you reach Imbraer -- as well as next steps, and perhaps a touch of the knowledge you seem so eager to procure."

He narrows his eyes and clenches a fist for emphasis, pointing directly at Boreas with a nimble, gloved finger.

"But hear me well: betray us, and there is no power on Aeryis that can save you."
DM
GM, 1145 posts
Narrator
Destroyer of Worlds
Fri 21 Feb 2014
at 21:27
  • msg #868

Re: The Game: Chapter 07

In reply to Darris (msg # 867):

The minotaur replies to Maeve, eyes downcast.

Это то, что это звучит как мастер прикажет мне делать, да. Я не люблю воду. Не можете плавать. Я надеюсь, что лодка остается на плаву.

[Private to Maeve Hassan: That's what it sounds like the master will order me to do, yes. I don't like water. Can't swim.  I hope the boat stays afloat.]
Zuriel Silendril
player, 999 posts
Flamebringer
House Silendril
Fri 21 Feb 2014
at 21:31
  • msg #869

Re: The Game: Chapter 07

Zuriel stomps through the aftcastle corridor, following Lyriel to whatever stateroom she chooses. Once there, he sets down her trunk, shuts the door, and lowers his voice.

"So, "Leanna," do you really think it wise for me to share your stateroom? What if people found out? If your mother didn't hate me before, she'll sure as hell hate me now."
Lyriel Vesper
player, 379 posts
To Heal is Divine
House Vesper
Fri 21 Feb 2014
at 21:38
  • msg #870

Re: The Game: Chapter 07

Lyriel rolls her eyes at Zuriel's concerns. Of all the things to be worried about...

Don't you think that if "anybody" were to find out our names at this point, our necks would be in much greater danger than our reputations? She scoffs. Besides, "Garfunkle" has made me out to be some kind of lusty slattern. If I am to refrain from *actually* being such, I'll need a cover, and a reason to avoid advances. A bodyguard bound to my service who is also sharing my bed is perfect in that regard.

She gives him a smug smile. You see? You'll actually be serving to protect my honor. I have no doubt you'll be a gentleman about the arrangment. She pantomimes a crestfallen expression, tears welling in her eyes. Or do you not care enough about me to protect me from their lecherous advances?

Seeing his conflicted expression, she grins playfully. How to make a paladin blush...
This message was last edited by the player at 06:39, Sat 22 Feb 2014.
Zuriel Silendril
player, 1000 posts
Flamebringer
House Silendril
Fri 21 Feb 2014
at 21:44
  • msg #871

Re: The Game: Chapter 07

Zuriel's jaw drops at the depth and thoroughness of Lyriel's machinations. I have been well and truly outplayed...bravo, Lyriel.

"I suppose...you are right," he admits begrudgingly. "Very well. You win. I will play this part for you." He favors her with a grin of his own. Once she framed it as the only honorable choice, Zuriel found himself not minding very much at all.

Although, if Lady Vesper finds out.... the Plane of Malnourished Bears would likely be just the beginning. I'm sure she'll think of something far worse.
Maeve Hassan
player, 754 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 21 Feb 2014
at 21:45
  • msg #872

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 871):

Maeve once again feels the need to throw up.

How strange.   The sickening spell cast by those devils should have worn off *days* ago. . .
DM
GM, 1146 posts
Narrator
Destroyer of Worlds
Fri 21 Feb 2014
at 21:46
  • msg #873

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 870):

"Your Falseblood is going to have a rough time of the journey, I fear," A'tril says, watching Lyriel and Zuriel brush past. "Even the battle-hardened eastern maiden will. A ship full of men with nowhere to sate their lust is a poor home for a woman. It takes a strong captain indeed to keep order in such a situation."

He shakes his head slowly.

"Ah well. No skin off my teeth.  Now then... how shall we go about hiring hands?"
This message was last edited by the GM at 21:52, Fri 21 Feb 2014.
Boreas Highwind
player, 730 posts
Eye for an Eye
Fri 21 Feb 2014
at 21:52
  • msg #874

Re: The Game: Chapter 07

If any of the crewmen try to ... sate their lust on my associates, they will be the ones having a rough trip.

And why don't we discuss reimbursement now?  We can hire the crew, but we expect to have our investment returned upon arrival.  That seems like a fair deal, no?

Darris
NPC, 14 posts
The Underhand
Not Ominous At All
Fri 21 Feb 2014
at 22:05
  • msg #875

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 874):

"I'm beginning to think you lied before, Garfunkel.  Perhaps you're motivated by greed, after all."

Darris's eyes crinkle, betraying a smile.

"But such is the world we live in.  You'll get $10,000 if you make it before the end of the year, but not a penny if you're late. Mind you, late is better than never, and you would not be further penalized. Try to run or short-sell your cargo elsewhere because you've been delayed beyond our timetable, however, and I assure you... it won't be pleasant for you."
Boreas Highwind
player, 731 posts
Eye for an Eye
Fri 21 Feb 2014
at 22:09
  • msg #876

Re: The Game: Chapter 07

I'm motivated by a need to put food on my table.  But those terms are agreeable.  Now, to select the crew.

Boreas sets about the harbor hiring his crew.  As much as possible, he hires good-aligned sailors, avoiding evil ones if possible.  No evil specialists.

The crew makeup is as follows:

40 Rookie Crew
15 Experienced Sailors
5 Veteran Sailors (Cook, Medic, Munitions, Rigging, Navigator)
Good-aligned Captain
Maeve Hassan
player, 755 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 21 Feb 2014
at 22:19
  • msg #877

Re: The Game: Chapter 07

Maeve decides to select a cabin, hoping to arrange it such that the P.A.R.T.Y can get several close together, the better to allow for consultations.  Seeing Lyriel and Zuriel emerge from the same stateroom, she decides to select a cabin that it not next to theirs.  Just in case.  No sense in intentionally traumatizing herself.

She catches the two of them as they leave their room.

The minotaur, Kurr.  He knows my name, my *real* name.  I believe he can be trusted. 
This message was last edited by the player at 22:23, Fri 21 Feb 2014.
Zuriel Silendril
player, 1001 posts
Flamebringer
House Silendril
Fri 21 Feb 2014
at 23:11
  • msg #878

Re: The Game: Chapter 07

Zuriel nods. "Good to know. Now if you'll excuse us, I suppose I should be seeing to the Mistress' needs." He rolls his eyes, and stomps back above deck to fetch the rest of Leanna's luggage.
DM
GM, 1147 posts
Narrator
Destroyer of Worlds
Fri 21 Feb 2014
at 23:17
  • msg #879

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 877):

Captain Jonathon Lucas Pri'chard was not a young man, but he somehow remained a handsome one.  His hair had long been claimed by the unforgiven ocean winds, but his bald scalp glistened with a polish one can only get from years of exposure to moist air and hot sunlight.

It was this man that Boreas choose to helm the Cecelia, and under his careful guidance, the rest of the crew swiftly fell into line. The rank-and-file crew where merely referred to as mates, while the experience sailors were known as dogs.  The veterans were called according to their profession: Chef, Doc, Steel, Hemp, and Sext (short for Sextant, the man would be widely mocked if not for the importance of his role on the ship).

In addition to the 61 hired hands, the ship's passengers also included the seven P.A.R.T.Y. members, A'tril, Geof, and Kurr.

"Keep an even keel," Darris had said before departing -- though whether this was meant for A'tril or Garfunkel, no one knew.

The five specialists, the P.A.R.T.Y., and Darris's supervisory trio were given rooms in the officer's cabins, all located near one another.  The Captain is bunked in the Captain's Quarters, set apart from the rest of the officers, and the rank-and-file must share larger common rooms filled with swaying hammocks.

Captain Pri'chard is currently issuing orders with a casual certainty than inspires men to action, and in short order the ship is deemed ready to depart.

"Give the word," the captain says, nodding in Boreas's direction, "And I will make it so."

OOC: Ready to depart? Last call!

[Crossroads]
This message was last edited by the GM at 23:20, Fri 21 Feb 2014.
Maeve Hassan
player, 756 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Fri 21 Feb 2014
at 23:36
  • msg #880

Re: The Game: Chapter 07

In reply to DM (msg # 879):

Maeve gives a cool nod to A'tril as he emerges from a nearby cabin.  Kurr seemed trustworthy enough--even if a large part of that was merely awe over her name--and Geoff seemed indifferent, but she got bad vibes from the dark elf.

I will be locking my door at night, I think.

Maeve puts aside her forebodings for the moment and dashes up to the top deck to watch the ship setting off on its voyage, a part of an ocean journey she has always loved.  Having spent time on vessels moving to and fro military bases, she knows well enough to stay out of the way of the sailors who actually know what they're doing.

She finds a likely place at the ship rail and watches the proceedings on the docks happily, hair caught in the morning breeze.
Boreas Highwind
player, 732 posts
Eye for an Eye
Fri 21 Feb 2014
at 23:41
  • msg #881

Re: The Game: Chapter 07

Boreas finds some suitable quarters for himself and arranges them to his liking.

Well... this should be interesting.  We've gotten ourselves in, but I'm not sure how we'll get ourselves out.

He heads up to the main deck, ready to depart.
Sazed
NPC, 64 posts
Arcane Shaman
Renegade of the Order
Sat 22 Feb 2014
at 00:42
  • msg #882

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 881):

Before departing, Sazed breaks from the party, ostensibly to travel to the market. But another purpose altogether intended loomed under the surface, driving Sazed to act.

He makes for the embassy immediately, seeking out the Order mage who scanned him and young Keef.

"It's truly possible that you don't know who I am. Merely a pawn in the planar politics and lust for knowledge that truly drives our Order. And if so, I envy you, I truly do.

But I think you know entierly who I am, and the potential that you saw in that young boy when you scanned us.

So hear me on this one thing, and nothing more.

I sam Sazed. Renegade of the Order. The first and only Arcane Shaman. Survior of the Ignacian Firepits and wielder of Kazrak's skull.

And I am not to be trifled with. The boy is under my protection, as are his companions.

Approach them, and know you approach me.

And you do so at your own risk.


Sazed turns, his black trenchcoat coarsing with the cosmetic appearance of flickering flames, and leaves without another word.

The Celestial Paladin. The burgeoning mage. The Everstaff. Events have driven me here, and compel me to see them through. If it's a pirate's life for a time, it's better than a prisoners. Perspective is always the key to understanding life's true intentions.


He returns unassumingly to the docks, ready to depart.

OOC- I'll purchase whatever excess goods the party needs. Sazed's got some money. Is there anything we need?

I bought this novel on Pirate Poetry and Shanties for you Keef. I found it in the market. Blackbeard's Bardic Ballads - Poems, Prose, and Salty Shanties. Because, why not?!

Keef
player, 570 posts
Hero in training
Sat 22 Feb 2014
at 02:09
  • msg #883

Re: The Game: Chapter 07

In reply to Sazed (msg # 882):

Keef is so eager to board that he knocks over two crewmen on the gangplank.

He accepts the books from Sazed gratefully and sets to dashing athwart the ship with book in one hand and mop in the other trying to figure out what a cabin boy does.

The new captain, carefully assessing the potential damage the boy might cause, asks for his name.

Keef stammers for a moment, before responding:Feek Leiruz
Maeve Hassan
player, 757 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 22 Feb 2014
at 02:22
  • msg #884

Re: The Game: Chapter 07

In reply to Keef (msg # 883):

Don't mind the lad, Captain Pri'chard Maeve says, watching Keef provide a singularly terrible false name.  It's his first time at sea.  Naturally he's a little excited.

Keef zooms away to probably destroy some expensive piece of navigational equipment and Maeve turns to Boreas with a bemused expression.

What have we gotten ourselves into?
Lyriel Vesper
player, 380 posts
To Heal is Divine
House Vesper
Sat 22 Feb 2014
at 03:42
  • msg #885

Re: The Game: Chapter 07

Lyriel gazes out east towards the rising sun, admiring the view as the sun turns the waves golden in the morning light. The sea breeze feels good in her hair. She looks around at the PARTY. Friends, even a family of sorts. Somehow, with them at her side, sailing into the land of the enemy didn't seem quite so terrifying. She nods to the captain. He seemed a good sort.

Beckoning over her shoulder, she calls to Zuriel. Come, Alphonse. I should like to tour this vessel.
Zuriel Silendril
player, 1003 posts
Flamebringer
House Silendril
Sat 22 Feb 2014
at 03:54
  • msg #886

Re: The Game: Chapter 07

The paladin smiles at Keef's antics, the boy's enthusiasm infectious. As Zuriel trails Lyriel, he surreptitiously scans the crew for signs of evil. Fortunately, it appears that Boreas selected the crew well. If they were to sail into the den of the enemy, it would be good to do so with those whose hearts were in the right place.

Earlier, when he was helping Lyriel with her luggage, Zuriel took the opportunity to remove and stow most of his armor, leaving only his breastplate. The sea was a dangerous place to be clad entirely in metal. He would have felt naked without some armor protecting him, particularly with A'tril and Geof about, so the breastplate was a good compromise. In a worst case scenario, Zuriel was confident that he could unbuckle the armor if it became too burdensome. His sword and shield he retained. Fortunately, the shield had a simple generic design, so he needn't worry about the crest giving him away.

He passes Captain Pri'chard, nodding to him in greeting. Though his role as "bodyguard" meant he was to remain quiet as much as possible - a stipulation that chafed immeasurably - he took a moment to pass the Captain the chalice in a small gesture of kindness. "Tea. With Bergamot. Hot."

Noticing Lyriel a few paces away, waiting impatiently with her hands on her hips, he hurries to her side, hoping he looked sufficiently subservient and devoted.

She is enjoying this *far* too much...
This message was last edited by the player at 03:55, Sat 22 Feb 2014.
Sazed
NPC, 66 posts
Arcane Shaman
Renegade of the Order
Sat 22 Feb 2014
at 13:45
  • msg #887

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 886):

Unaffected by the ongoing game of Tassadan cuckoldry taking place elsewhere on the ship, Sazed takes to life at sea easily.

I never like to be in one place too long. I always feel safest when I'm on the move. It's when you let your guard down, and you settle somewhere, that life has a habit of catching up with you. A sailor's life is fine by me.

Keef
player, 573 posts
Hero in training
Sat 22 Feb 2014
at 16:08
  • msg #888

Re: The Game: Chapter 07

In reply to Sazed (msg # 887):

Chubbs, who has made plain his distain for the ship and the sea both, siezes the opportunity to hop over to Lyriel.  He looks at Zuriel with derision then winks suggestively at the cleric.
DM
GM, 1148 posts
Narrator
Destroyer of Worlds
Sat 22 Feb 2014
at 16:32
  • msg #889

Re: The Game: Chapter 07

In reply to Sazed (msg # 887):

With all in order, the good ship Cecelia edges its way out of the slip, into the busy harbor, and away.  The going is slow at first, but once clear of Ikuabai's crowded shipping lanes, the Captain orders the sails unfurled to catch the morning's stiff, favorable breeze.

It is only then, with the canvas stretched taut against the wind, that you notice the insignia under which you sail: a golden scimitar embedded at an oasis like a palm tree, the sign of the Sultan.

A'tril notices Maeve's reaction to this, and smiles.

"Merchant ships flying Gaelian colors attract less attention," he says by way of explanation. "Pirate or otherwise."

The first day passes uneventfully, with Captain and crew scurrying about performing a variety of tasks too complicated to fully comprehend. Meals are brief but satisfying, and are taken in shifts on the mess deck.  Those with officer's cabins are also allowed to sup in their rooms, but the Captain forbade his specialists from doing so on the first day.

"An officer who stays holed up in his quarters might be obeyed, but he will never be respected," the Captain had told them.  "We will lead by example."

And so it was.

OOC: The first three days will be largely uneventful and completely free from encounters.  If you want to do anything specific with that time, please let me know.
This message was last edited by the GM at 16:32, Sat 22 Feb 2014.
Maeve Hassan
player, 760 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 22 Feb 2014
at 16:39
  • msg #890

Re: The Game: Chapter 07

In reply to DM (msg # 889):

Maeve spends about half of her time on the top deck, remaining politely out of the way of the actual sailors and enjoying the sea air.  She likes the ocean: the way it stretches out on all sides puts her in mind of the deserts of her home continent--except blue and watery rather than tawny and covered with sand.

The rest of time she spends below deck seeking out chances to have conversation with the water-shy Kurr, hoping to glean any valuable information about the mysterious Darris.  If she does happen to learn anything important, she will convey it to "Garfunkel" during their "associate-employer" meetings.
Zuriel Silendril
player, 1005 posts
Flamebringer
House Silendril
Sat 22 Feb 2014
at 16:54
  • msg #891

Re: The Game: Chapter 07

Zuriel finds a moment when A'tril and Geof are occupied elsewhere. In a low voice, he informs his companions of the Book's answer the first morning. "The Erinyes have moved north into House Krall lands. I will ask Leanna to Send to my father, informing him of their current location."
Lyriel Vesper
player, 381 posts
To Heal is Divine
House Vesper
Sat 22 Feb 2014
at 16:55
  • msg #892

Re: The Game: Chapter 07

Lyriel nods. We can do that now. She heads back to their cabin, beckoning Zuriel to follow where they can Send without being overheard.
Maeve Hassan
player, 761 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 22 Feb 2014
at 16:59
  • msg #893

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 891):

House Krall? Maeve says. I recognize that name. They're a nasty lot. Father received a letter from their patriarch shortly after the Inclusion Act was passed.  It was rather. . . .blunt, informing him in so many words that he consorted with beasts and that neither of us would be welcome in polite society ever again.

That, of course, was the polite version of what he actually wrote. 
This message was last edited by the player at 17:00, Sat 22 Feb 2014.
Zuriel Silendril
player, 1006 posts
Flamebringer
House Silendril
Sat 22 Feb 2014
at 17:01
  • msg #894

Re: The Game: Chapter 07

Zuriel scowls before following Lyriel. "Well, we are obligated to protect all the Empire's citizens. Even those less than savory."
Maeve Hassan
player, 762 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sat 22 Feb 2014
at 19:00
  • msg #895

Re: The Game: Chapter 07

Of course, Maeve says, inclining her head in agreement.  Privately though, she thinks that if the erinyes were to spend a little time terrorizing the Kralls before being apprehended, she wouldn't entirely mind.
Boreas Highwind
player, 733 posts
Eye for an Eye
Sun 23 Feb 2014
at 03:33
  • msg #896

Re: The Game: Chapter 07

Boreas, upon hearing of the erinyes' current situation, nods and replies, Well, if they're going to terrorize someone...

He spends the first few days consulting the mages' map.  He uses the Sending Hat on the third day to inform Darris of their progress.  He uses Filbert's notebook to inform Baldwin similarly.

Otherwise, he enjoys the salt air, having never taken a long sea voyage before.
Sazed
NPC, 67 posts
Arcane Shaman
Renegade of the Order
Sun 23 Feb 2014
at 14:30
  • msg #897

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 896):

Seeing Keef mopping the deck for the third time, Sazed interjects pleasantly,

"I think it's sufficiently clean Keef. Come. Let's talk magic.

Tell me more about this spell you are trying to design. Where did the idea come from? What does it do? Many mages double your age would hesitate to design or even conceive creating magic. It's a rarer talent among an already rare talent.

It's pretty impressive lad.

Keef
player, 574 posts
Hero in training
Sun 23 Feb 2014
at 14:38
  • msg #898

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 896):

Keef spends the first few days either in his cabin doing research (lots of muttering, small magical explosions and smoke trickle out) or racing around the top deck to spot and report anomolies to the Captain (these being waves, dolphins and clouds).

He also sings 'chantys' from his new book:


Heave-ho!
rolling we go!
see far,
sea fair,
once more we go!

Heave-Ho!
cargo we tow!
all fair,
sea air,
'tis all we know!

Heave-Ho!
shackle and throw!
Ice stare,
we don't care.
From those chained below!

Heave-Ho!
Reap or sow!
We've not a care,
It's legal somewhere!
Only profit we know!

This message was last edited by the player at 22:44, Sun 23 Feb 2014.
Keef
player, 575 posts
Hero in training
Sun 23 Feb 2014
at 14:40
  • msg #899

Re: The Game: Chapter 07

In reply to Keef (msg # 898):

When the land is still just barely in sight, Chubbs takes advantage of the view to disapprove of the entire continent at once.

He spends the next few days sneaking into Lyriel's cabin.  she finds him each night waiting on her pillow with a not totally disinterested look.
Maeve Hassan
player, 763 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Sun 23 Feb 2014
at 15:52
  • msg #900

Re: The Game: Chapter 07

In reply to Keef (msg # 899):

As Maeve heads to her cabin on the third night to prepare for sleep, she encounters what has now become routine: a shriek from Lyriel and Zuriel's cabin, followed by the door being opened and Chubbs being removed from the room.

If I didn't know any better, Maeve addresses the noble amphibian, I'd say that you were doing this merely to antagonize Zuriel.  But then, we both you that you would never be so underhanded as to do that.

Maeve and Chubbs look at one another, each understanding the other a little better.
Lyriel Vesper
player, 382 posts
To Heal is Divine
House Vesper
Sun 23 Feb 2014
at 15:55
  • msg #901

Re: The Game: Chapter 07

After the initial shock, Lyriel gently removes Chubbs from her pillow, depositing him in the hallway outside. I'm flattered Chubbs, but you're just a bit late to the punch.
Zuriel Silendril
player, 1007 posts
Flamebringer
House Silendril
Sun 23 Feb 2014
at 15:57
  • msg #902

Re: The Game: Chapter 07

Zuriel observes this interaction with only a minimum of interest, a haughty gaze conveying his general assessment that Chubb's attempts to woo the highborn maiden are, at best, amateur. Not removing slime from the flowers...a rookie mistake, Chubbs. A rookie mistake.

He doesn't even concern himself enough to smirk as Chubbs finds himself evicted nightly. He is, in a word, unimpressed.
Sazed
NPC, 68 posts
Arcane Shaman
Renegade of the Order
Sun 23 Feb 2014
at 16:42
  • msg #903

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 902):

But you have to admire his resolve.
Keef
player, 577 posts
Hero in training
Sun 23 Feb 2014
at 22:50
  • msg #904

Re: The Game: Chapter 07

In reply to Sazed (msg # 903):

Far more concerning to Chubbs than Lyriels constant rejection (which Chubbs seems indifferent to) is Zuriel's lack of interest and concern.

This more than anything else, makes it a challenge.

None will outdo this toad in indifference.

He squints his tiny eyes.

None.
Boreas Highwind
player, 734 posts
Eye for an Eye
Sun 23 Feb 2014
at 23:59
  • msg #905

Re: The Game: Chapter 07

Boreas also spends some time in the crow's nest, surveying the waters and the horizon with the spyglass.

While up there, he will offer some food to any seagulls or other sea birds passing by in order to strike up a conversation.
This message was last edited by the player at 01:32, Mon 24 Feb 2014.
DM
GM, 1151 posts
Narrator
Destroyer of Worlds
Mon 24 Feb 2014
at 14:47
  • msg #906

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 905):

The journey begins easily enough, and by the fourth day winds and currents have swept the good ship Cecelia far enough out to sea that the continent of Aestrena has vanished from sight.

Captain Pri'chard's good spirits are shared by the crew for those first three days of fair weather, but he wears a cautious frown on the dawn of the fourth.

"The winds have grown bitter," he says plainly during the regular morning update his crew have come to call the Captain's Log.  All the specialists are in attendance, as are Boreas (as the crew's financer), Sazed (as Garfunkel's bodyguard), and A'tril (as the cargo owner's supervisor).

The veteran sailors nod at this pronouncement, sullen and apprehensive, but A'tril gives voice to the confusion no doubt dancing among the P.A.R.T.Y.'s thoughts.

"Meaning what, exactly?" the dark elf demurs.

Captain Pri'chard motions to the map he has laid across the table, which shows the eastern coastlines of Aestrena and Drynn along with a whole lot of ocean. A wooden marker indicates the ship's presence, far to the southeast of Hae'driel and aligned on the same latitude as Lo'driel.

"Meaning things are going to get worse before they get better," the captain says.  "We're nearing the Hook, a rather complicated mishmash of competing currents to navigate on a clear day with full sails. And we will have neither, for the morning breezes have made their intentions plain: a storm will be upon us before nightfall."

He looks at the veterans gathered around them and smiles.

"Fortunately, this is not the first time that I have commanded a vessel through a November squall. If we use the next few hours to prepare the crew for the long night ahead of us, I'm sure we'll get through both storm and sea in one piece."

"I should hope so," A'tril nods, unconvinced. "That is, after all, what we're paying you for."
Maeve Hassan
player, 765 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 14:57
  • msg #907

Re: The Game: Chapter 07

In reply to DM (msg # 906):

Captain Pri'chard, Maeve says from where the rest of the P.A.R.T.Y stands awkwardly at the fringe of the main group.  I know that we're typically at our best when staying out of you and your sailors' way. . .but given the circumstances is there anything we can do to help prepare?
Keef
player, 578 posts
Hero in training
Mon 24 Feb 2014
at 14:59
  • msg #908

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 907):

Feek waits eagerly for cabin or boy related instructions.
Boreas Highwind
player, 735 posts
Eye for an Eye
Mon 24 Feb 2014
at 15:09
  • msg #909

Re: The Game: Chapter 07

Boreas nods in agreement with Maeve's question.  It's time for you and our navigator to earn your gold.  But we will do anything we can to help.  I trust your judgment here.
DM
GM, 1152 posts
Narrator
Destroyer of Worlds
Mon 24 Feb 2014
at 15:15
  • msg #910

Re: The Game: Chapter 07

In reply to Keef (msg # 908):

"Be ready to do your part, when it comes to it," the captain responds, favoring Maeve with a smile. "Storms at sea are fickle things, and we'll need every hand on deck to steady the sails in the required direction.  I myself shall like as not need another pair of hands on the wheel when the Hook grabs hold of the rudder -- Kurr seems the best choice if the canvas can be held without him."

A'tril licks his lip, betraying a hint of nervousness that seeps through his facade of derision.

"Kurr can't step foot on the deck of an unmoored ship without losing the last three meals he's eaten over the edge," he says.  "Oh, he'll do it, if we make him. But he'll be as useless as that fool of a cabin boy Garfunkel keeps in his employ... for reasons that baffle me, I might add. I'd suggest the scrawny thing to be his bastard son if they looked a whit alike, for the boy certainly doesn't know how to swab a deck or carry a tune."

He grins, cruelty masking his nervousness for the moment, then leans his chair back on two legs.

"Incidentally, I intend to ride out the storm in my cabin. I'm sure captain and crew will see us safely through the storm -- if they want to be paid. Anything else to report?"

The captain gives A'tril a stern look, then shakes his head.

"I suppose not. Dismissed, everyone, and thanks for coming. Let's get back to work."

As the group begins to depart, the captain calls the munitions officer (who is also serving as the first mate) over to his side.

"Round up the rookies in groups of five, and send them to me one group after another. I would speak to each in turn."

The officer nods, then hurries out of the room with his fellows.

A'tril remains seated at the table, propped up on two legs, watching the captain and any P.A.R.T.Y. members who stay behind with careful eyes.
This message was last edited by the GM at 15:17, Mon 24 Feb 2014.
Maeve Hassan
player, 766 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 15:30
  • msg #911

Re: The Game: Chapter 07

In reply to DM (msg # 910):

It wouldn't make sense to bring Kurr up on deck then, Maeve says with a harsh glance at A'tril.  Captain sir, I don't know much about sailing but I have two strong hands to steady a sail or the wheel. I'll gladly remain on the top deck.  Alphonse can too, if Leanna is willing to spare him.

She considers for a moment, then unbuckles her breastplate.

Probably not a wise idea to have this on during a squall, she says, nodding at Zuriel, then proceeding below deck to stow the piece of armor safely in her cabin.
Keef
player, 579 posts
Hero in training
Mon 24 Feb 2014
at 15:39
  • msg #912

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 911):

From the top of the forecastle, very loud into the wind:


We sailors three, all standing alee:
we lift and haul, then shout!
There's no time for lazing about,
100 meters, now come about,
Oh we sailors three, HOY!

We sailors three, all standing alee:
we lift and haul, then shout!
There's no time for lazing about,
99 meters, now come about,
Oh we sailors three, HOY!

We sailors three, all standing alee:
we lift and haul, then shout!
There's no time for lazing about,
98 meters, now come about,
Oh we sailors three, HOY!

We sailors three, all standing alee:
we lift and haul, then shout!
There's no time for lazing about,
97 meters, now come about,
Oh we sailors three, HOY!

...

Zuriel Silendril
player, 1009 posts
Flamebringer
House Silendril
Mon 24 Feb 2014
at 15:39
  • msg #913

Re: The Game: Chapter 07

Maeve looks around to nod at Zuriel, only to find that he is not present.
Keef
player, 580 posts
Hero in training
Mon 24 Feb 2014
at 15:44
  • msg #914

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 913):

That night, not only does Lyriel have to shoo Chubbs from her pillow before bed, Zuriel is forced to clean a slimy pile of dead bugs from his own.
Maeve Hassan
player, 767 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 15:55
  • msg #915

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 913):

After securing her breastplate in her quarters, Maeve goes to bang on Zuriel and Lyriel's door to inform them of the oncoming storm.
Zuriel Silendril
player, 1010 posts
Flamebringer
House Silendril
Mon 24 Feb 2014
at 15:57
  • msg #916

Re: The Game: Chapter 07

Zuriel barely notices the bugs, being much too preoccupied with other things. At any rate, he has seen much more disgusting piles of dead bugs in his time. He idly sweeps them out the window as Lyriel removes the toad.

The paladin briefly considers mentioning to Chubbs that, as an academic consideration, an escalation of minor vandalism was quite the opposite of indifference, but discards the idea.

Not worth his time.
Lyriel Vesper
player, 383 posts
To Heal is Divine
House Vesper
Mon 24 Feb 2014
at 15:59
  • msg #917

Re: The Game: Chapter 07

"Leanna" answers from inside the stateroom without opening the door. Yes? It's dreadfully early Mariah, what is it?
DM
GM, 1153 posts
Narrator
Destroyer of Worlds
Mon 24 Feb 2014
at 16:09
  • msg #918

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 917):

The Captain's Quarters

Boreas, A'tril, Sazed, and the Captain Pri'chard remain of the group that first gathered, chatting about the course, the Hook, and how to deal with the upcoming storm.

Belowdecks

Kurr remains in his cabin, where he has spent more of the trip, dicing with Geof. Lyriel, Zuriel, and Maeve are all at Zuriel's cabin, albeit one is on the wrong side of the door.

The Main Deck

Keef and most of the other sailors scurry around, the former singing shanties into his mop handle while the latter continue to go about their appointed tasks.

The winds are growing colder and stronger by the hour, and the clouds blanketing the sky are beginning to turn dark and ominous.
Maeve Hassan
player, 768 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 16:13
  • msg #919

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 917):

It is *not* dreadfully early Leanna, and you damn well know it.  Now hurry up, Captain says there's to be a storm.

Maeve quickly summarizes the potential crisis and once again urges the two Highborn to get a move on or to at least open the door and let her in. Then something truly horrifying occurs to her.

You two *are* decent, aren't you?
Sazed
NPC, 69 posts
Arcane Shaman
Renegade of the Order
Mon 24 Feb 2014
at 16:17
  • msg #920

Re: The Game: Chapter 07

In reply to DM (msg # 918):

For my own part, I'm somewhat skilled in the matters of Arcane Enhancement. Where you tell me you need strength, you'll find your crew somewhat more up to the task than they usually are on their own merits.

Deferring to the Captain's wisdom, I'd like to have all nonessentials below deck and executing any support tasks the Captain deems necessary to support our passage through the hook. When things get hairy, the fewer people topside, the less chaos we'll have to sort through.

And it appears, if the Captain is as good as his word, that the seas have plenty of chaos in store for us.

Zuriel Silendril
player, 1011 posts
Flamebringer
House Silendril
Mon 24 Feb 2014
at 16:20
  • msg #921

Re: The Game: Chapter 07

Silence greets Maeve's query.
Lyriel Vesper
player, 384 posts
To Heal is Divine
House Vesper
Mon 24 Feb 2014
at 16:25
  • msg #923

Re: The Game: Chapter 07

Why yes...of...of course we are. Maeve hears a furious rustling of fabric. We were just...playing chess, and I was having to concentrate on my move. Hang on.

The rustling continues, followed by stumbling, and then the door swings open, revealing Zuriel sitting at a chessboard, pondering the in-progress game intently, without making eye contact with Maeve. Lyriel's cheeks are flushed.

Yes. Storm. Got it. Thank you. Anything else?

[Private to DM: A good perception check will reveal that there are several illegal moves on the chessboard, as if the pieces were arranged it an approximation of a game, and Zuriel's clothes are rather haphazardly arranged. Lyriel is not wearing the glamor shirt, and her clothes too seem less perfect than usual.]
Maeve Hassan
player, 770 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 16:27
  • msg #924

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 923):

Maeve stares.

Right, chess. You know what, I'm going back topside now.  You just keep. . . doing what you're doing.  Don't mind me.

She dashes back up to the top and commences to helping Sazed secure anything valuable.
Lyriel Vesper
player, 385 posts
To Heal is Divine
House Vesper
Mon 24 Feb 2014
at 16:33
  • msg #925

Re: The Game: Chapter 07

Lyriel shrugs and turns back to the room, closing the door behind her. She glances over at Zuriel sitting at the chessboard, looking at her expectantly. Lyriel doesn't need to consider her next move long. Zuriel appears to have made a blunder, and her response is obvious.

Queen takes Knight.
This message was last edited by the player at 16:38, Mon 24 Feb 2014.
DM
GM, 1154 posts
Narrator
Destroyer of Worlds
Mon 24 Feb 2014
at 17:46
  • msg #926

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 925):

The atmosphere about the Cecelia has transitioned from jaunty to tense over the course of the day, beginning from the moment the last group of rookies exited the captain's quarters.

Sazed's suggestion about fewer sailors on deck, made mighty through magic, had been a sound one, and the crew was quickly divided into teams ready to rush onto the deck to relieve anyone who had become tired or was thrown overboard. Being the key to all of the, Sazed was asked to remain below once the storm struck, in order to channel his energies into any replacements that might be needed.

The rain began around midday, slow and refreshing at first, but in an hours time it had transformed into a steady drizzle that left the deck slick and glistening.  The winds picked up, swirling from several directions at once, and the sails strained against the rudder's guiding input.

By 6 p.m., the angry gray clouds had become as dark as night, and the black waves were boiling with fury as the winds whipped them into a frenzy. More than a few soldiers made the sign of Rachelle, asking her protection through the turbulent night that lay before them.

The navigator was hunched over his compass and sextant, while the Captain held fast to the steering wheel even as it creaked and moaned.  The rain was falling in sheets now, and it was almost impossible to see anything beyond the ship and the unrelenting ocean. Thunder roared and lighting flared, lancing across the heavens and illuminating the battered sails.

"Normally, you'd want to furl your sails, stow your rudder, and ride out such a storm," Captain Pri'chard had said earlier in the day. "But you do that in the Hook, and there's no telling where you'll wind up -- if you survive the churning current at all."

Truer words were never spoken, for even the least seaworthy among them could feel the timbers creak against the raging currents that lurked beneath the waves.

"Anyone who falls overboard's a dead man," the navigator muttered, without looking up from his tools.  "Have you ever seen the Hook so impassible?"

The captain nodded, but kept his face grim.

"Once. I mean to fare better this time around."

The pouring rain splattered against the deck so hard it seemed to splinter the decks, and it was at this point the captain raised his voice against the elements.

"Sleetstorm, men, as we feared!  On your feet! To your stations!"

He set his jaw as sailors scrambled to obey, both hands firmly upon the wheel of the vessel, prepared to face the peril.

OOC: Who wants to be on the deck, and who wants to be below? What spells are you intended to cast beforehand, and on how many people, and for what duration?

[Crossroads]
This message was last edited by the GM at 17:48, Mon 24 Feb 2014.
Keef
player, 581 posts
Hero in training
Mon 24 Feb 2014
at 17:56
  • msg #927

Re: The Game: Chapter 07

In reply to DM (msg # 926):

Keef will stand near Sazed and can help strengthen the crew if needed.

(OOC: 2 casts of Bull's Strength, 7 min each.  Backup plan is to create a wall of Ice along one side of the ship to deflect waves if needed.  Can make a 70-foot long 10-foot tall wall 7" thick).
Maeve Hassan
player, 772 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 18:00
  • msg #928

Re: The Game: Chapter 07

In reply to DM (msg # 926):

Maeve looks at the roaring storm with trepidation, but squares her shoulders resolutely.

I'll stay up here and help to hold down the sails, she says, after securing her possessions in her cabin next to the breastplate.  Presumably she's given a sail to maintain.  If there are any lengths of rope, she'll tie one end around her waist to help keep from being washed into the drink.
This message was last edited by the player at 18:01, Mon 24 Feb 2014.
Lyriel Vesper
player, 386 posts
To Heal is Divine
House Vesper
Mon 24 Feb 2014
at 18:28
  • msg #929

Re: The Game: Chapter 07

As the storm worsens, Lyriel emerges from the cabin with Zuriel in tow, chess game presumably finished. She is clad is clad for the occasion in a high-necked tunic, over which she wears a voluminous captain's overcoat and hood. She takes up a position with Sazed and Keef belowdecks.

[Casting Underwater Breathing on the Captain, Maeve, and other essential personnel. Duration will depend on how many essential people are on deck. Cast not in the presence of A'tril or Geof.]

[OOC: I have another casting of underwater breathing prepared, with a duration of 16 hours split across any number of creatures. I also have water walking, which can be cast on 8 people with a duration of 80 minutes. I figure I'll hold onto this one in case people go overboard, given the storm will likely last much longer than 80 minutes.]
Zuriel Silendril
player, 1013 posts
Flamebringer
House Silendril
Mon 24 Feb 2014
at 18:32
  • msg #930

Re: The Game: Chapter 07

Zuriel follows Lyriel as if in a daze, lost in his thoughts and uncharacteristically silent, even for "Alphonse." He has left his shield in their cabin, along with his breastplate, though he keeps his sword at his side. He takes up a position belowdecks next to Lyriel.

[OOC in an emergency I can gust of wind a sail to provide some propulsion in a particular direction.]
This message was last edited by the player at 18:33, Mon 24 Feb 2014.
Boreas Highwind
player, 736 posts
Eye for an Eye
Mon 24 Feb 2014
at 18:45
  • msg #931

Re: The Game: Chapter 07

"Garfufnkel," able to contribute very little magically, will remain abovedecks to keep his crew motivated.  He always keeps a hand or two on a flat surface, magically adhering with Spiderwalk.  When it is possible to do so discreetly, he taps Lyriel for a casting of Underwater Breathing.

If Zuriel allows it, he will borrow the billowing cloak to help him motivate the crew and keep them in line.
Zuriel Silendril
player, 1014 posts
Flamebringer
House Silendril
Mon 24 Feb 2014
at 18:48
  • msg #932

Re: The Game: Chapter 07

Zuriel hands Boreas the cloak. "Take care of this, Boreas, and stay safe up there."
Sazed
NPC, 70 posts
Arcane Shaman
Renegade of the Order
Mon 24 Feb 2014
at 19:06
  • msg #933

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 932):

Sazed, or whatever he's claiming his name to be, stands at the ready just below deck. He will be waiting with the replacement/ad hoc sailors who will be the "muscle" manning the ropes during the worst of the storm.

He can buff 2 groups of 2 for 7 minutes (they also get +1 AC until next round!) with Bulls Strength or Bear's Endurance, at the Captain's discretion. And he can do one round of 2 for 14 minutes (using his School Mastery ability). He will make the last group he buffs (Whenever requested) the one with the longest duration.

He'll hold back on his other buffs/debuffs (they're more combat oriented).

"I'm suddenly reminded that the comforts of a ship at sea during a storm are as lacking as a prison cell or similar containers of undetermined endpoints. At least here, we get that gorgeous music."

You can't be certain, but Sazed seems to actually be experiencing the whistling of the winds and crashing of the tides musically. Whatever he's hearing, it's definitely different from the panicked murmurs taking hold among the crew.

"Take heart friends. Where might and right, magic and strength intersect, no obstacles of sea or sky can conquer us. WE WILL PREVAIL!"


[Diplomacy 15]
Boreas Highwind
player, 737 posts
Eye for an Eye
Mon 24 Feb 2014
at 19:15
  • msg #934

Re: The Game: Chapter 07

"Garfunkel" echoes Sazed's call.

Stay the course!  None will drive us astray.  She'll hold together.

You hear me, baby? HOLD TOGETHER!


[Diplomacy 26 (Natural 20)]
This message was last edited by the player at 19:18, Mon 24 Feb 2014.
Lyriel Vesper
player, 388 posts
To Heal is Divine
House Vesper
Mon 24 Feb 2014
at 19:18
  • msg #935

Re: The Game: Chapter 07

Lyriel finds herself calmed somewhat by Sazed's speech. Not that she was particularly concerned, but having not been on an ocean voyage before she didn't know what to expect, and was a bit apprehensive. Out of the corner of her eye, she sees Zuriel open his mouth to add to Sazed's speech. He can't resist a motivational speech of his own...he'll blow our cover. She decides to nip this particular problem in the bud.

Hold your tongue, Alphonse. Nobody asked you for your opinion. What I need your mouth for has nothing to do with your words.

She stifles a wicked smile at the blush that quickly colors the paladin's cheeks.
Maeve Hassan
player, 773 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 19:22
  • msg #936

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 934):

Maeve wonders what the hells Boreas is on about but feels oddly inspired by his unusual speech.

With a grim smile, she wraps the sail's rope more firmly around her arm.

I do hope that A'tril becomes seasick easily. . . .
Zuriel Silendril
player, 1015 posts
Flamebringer
House Silendril
Mon 24 Feb 2014
at 19:27
  • msg #937

Re: The Game: Chapter 07

Zuriel snaps his mouth shut, cheeks flaring. I can't wait to leave this wretched persona behind. Though, it does have its advantages... [Private to Lyriel Vesper: Zuriel shoots you a look that tells you quite plainly what he intends to do with his mouth later, after the storm passes.]
Keef
player, 582 posts
Hero in training
Mon 24 Feb 2014
at 20:04
  • msg #938

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 937):

Drenched, confused, holding onto whatever he can for dear life, Keef is having the time of his life.
This message was last edited by the player at 20:04, Mon 24 Feb 2014.
DM
GM, 1158 posts
Narrator
Destroyer of Worlds
Mon 24 Feb 2014
at 21:51
  • msg #939

Re: The Game: Chapter 07

In reply to Keef (msg # 938):

The ship groans as it enters the hook, the mast and sails creaking with strain as the vessel picks up speed. The Captain holds fast to the wheel, giving commands left and right to the crewmen holding the ropes.

Empowered by the P.A.R.T.Y.'s magic, the sails remain firm and on-course, even as the current accelerates the ship to twice its usual speed.

"The Hook is coming!" the Captain bellows, in a manner that somehow still remains calm and in command.  "Starboard! Brace!"

The Cecelia shudders as it spins nearly 120 degrees in scant seconds, and the captain screams uncharacteristic defiance into the pounding storm as he strains against the wheel.

"Hold! Hold!"

Though the Captain has had his strength greatly increased and is using both hands, the wheel does not want to remain still, slowly jerking further and further starboard as the Hook's vicious currents take hold of the rudder. He wedges a foot against it, bracing, and for a moment the wheel freezes in place.

A smile creeps across the Captain's face, oblivious to the frigid sleet and rain splattering against the frost-covered, puddled decks.  The top-side sailors continue their struggle against the sails as the Hook suddenly reverses direction, carrying the Cecilia with it.

"Port side! Brace!" the captain bellows once more, but this time his numbed fingers lose their grip on the wooden wheel.  As it spins, the ship lurches to one side, and then the other, before bobbing up and down in a manner that threatens to overturn the vessel amid the churning waves.

The icy black waters crash over the railing, threatening to take the crew with them, but they manage to keep their grip.

"No!" the captain says, drawing his sword and shoving it between the spokes of the wheel. The steering contraption comes to an abrupt halt with the screeching of steel and the squelching sound of splintering wood. The captain looks down at the wheel, still jerking against the shaft that wedges it into place, and makes to remove the weapon and regain control.

At that moment, the entire vessel shakes and rumbles violently, and a hideous CRACK fills the air.  Those on the port side see an enormous chunk of wood floating freely in the churning waters: the rudder.

"Furl the sails!" Captain Pri'chard orders the panicking sailors.  "Release the ropes, and get below the deck! We'll have to ride it out."

While the crew scrambles to obey, the captain unbuttons his soaking wet jacket and turns to face the aft of the vessel.  Jagged arcs of lightning illuminate the his silhouette, and for a moment, his shadow looms as large and strong as he hoped the ship would turn out to be.

•••••

The Hook finally releases its grip on the battered vessel two hours later, and the storm dissipates six hours after that. Anyone who ventures above the deck during the storm will see the captain standing near the damaged wheel, staring blankly over the railing like a man lost at sea.

"We'll need to wait until a cloudless night to be sure of our bearing," the navigator explains to anyone who will listen.  "I can't make heads or tails of it right now, but I think the Hook sent us more or less in the direction we wanted to go. Rachelle be praised, the Captain did a good job on the first pass before the second took our rudder."

He sighs slightly.

"Of course, now we must rely on angling our sails to fight what currents remain, and that's hardly going to help our speed. Still, it could be much worse."

A'tril says nothing at all, instead marching directly over to the railing to "call up dinosaurs," as Geof put it.  Once he is finished losing his lunch, he pulls himself upright and heads over to the captain with murder in his eyes.

"What are you looking at, you useless piece of -"

That's as far as he gets before an eerie roar fills the air.  The water ripples nearly 500 feet away from the vessel, and an enormous creature emerges. It's a scaled terror the likes of which were once found on land as well as sea, with large jaws filled with sharp teeth and four powerful limbs that carry it effortlessly through the oceans.  An armored shell covers his back where other dragons might have wings, the top bobbing above the waves like a miniature, mobile island.

"A dragon turtle!" the captain says, his eyes regaining their focus immediately.  "Territorial creatures, and too fast to outrun.  Especially without the rudder..."

He turns to those gathered.

"Find the first mate and prepare to fight," the captain says.  "Sometimes they're aggressive, and sometimes they aren't. I can't tell you which this one will be, but it's best to be prepared."

The dragon turtle, for its part, continues to swim slowly toward the ship,his scaled face betraying nothing about his intentions.

Note: This post involved lots of reflex and strength and dexterity checks. I have not included them all as numbers, but as prose. Long story short, the enchantments helped keep everyone more or less safe, and none of you managed to fall overboard. Thank the dice gods in whatever manner you feel is appropriate.
Zuriel Silendril
player, 1017 posts
Flamebringer
House Silendril
Mon 24 Feb 2014
at 21:57
  • msg #940

Re: The Game: Chapter 07

Zuriel rushes back below decks, grabbing Lyriel. "Your magic will keep us from drowning? Then help me with my armor!"

[OOC will get at least the breastplate on, more if there is time]
Maeve Hassan
player, 774 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 22:00
  • msg #941

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 940):

Maeve, sopping wet and chilled to the bone from the storm, clambers down the stairs, looking utterly woebegone.  Still, she's inordinately happy to see A'tril spewing over the side of the vessel.

Leanna!  Where's Leanna? she shouts, ducking into her cabin and emerging with her breastplate and guisarme.  As she puts on the piece of armor, she sees Lyriel helping Zuriel with his own plate.

Dragon turtle approaching, Maeve explains in an undertone to the cleric. Think you could maybe speak with it?
Lyriel Vesper
player, 389 posts
To Heal is Divine
House Vesper
Mon 24 Feb 2014
at 22:02
  • msg #942

Re: The Game: Chapter 07

Lyriel rushes about, surreptitiously touching the PARTY, the captain, and for good measure, the minotaur with Water Walk and Underwater Breathing.

There, for the next 80 minutes at least, nobody will fall below the waves, and if you do, you will be able to breathe. she says quietly.

A'tril seems too busy vomiting to notice.

She looks up at Maeve in surprise. Speak to it? Are dragon turtles intelligent?
This message was last edited by the player at 22:02, Mon 24 Feb 2014.
Boreas Highwind
player, 739 posts
Eye for an Eye
Mon 24 Feb 2014
at 22:10
  • msg #943

Re: The Game: Chapter 07

Boreas rushes belowdecks briefly, tossing Zuriel his cloak and flinging his own over his shoulders.
Maeve Hassan
player, 775 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 22:10
  • msg #944

Re: The Game: Chapter 07

Maybe?  I'm no expert in dragon turtles, but it's worth a shot!

Maeve rushes back up to the top deck, still fiddling with the breastplate as she goes and also grabbing her cloak.
Boreas Highwind
player, 740 posts
Eye for an Eye
Mon 24 Feb 2014
at 22:13
  • msg #945

Re: The Game: Chapter 07

Boreas helps Maeve finish putting on her armor.
Lyriel Vesper
player, 390 posts
To Heal is Divine
House Vesper
Mon 24 Feb 2014
at 22:18
  • msg #946

Re: The Game: Chapter 07

Lyriel finishes buckling the remaining straps on Zuriel's armor, unceremoniously yanks off his cloak, drawing an irritated look, and buckles it around herself as she heads up the stairs. She strides calmly to the railing nearest the dragon turtle, and calls out in a clear, ringing voice. The language she speaks is flowingly sibilant, with many hisses punctuated by guttural rumbles, but somehow remains dignified and majestic.

Draconic:नमस्ते, इन नदियों के पानी के शक्तिशाली भगवान. हम अपने डोमेन पर उल्लंघन के लिए ईमानदारी से माफी माँगता हूँ. हमारे जहाज तूफान से बिल्कुल बंद उड़ा दिया गया था, और हम रास्ते पर लाना साधन है जिसके द्वारा खो दिया है.

[Private to DM: Greetings, mighty lord of these waters. We apologize sincerely for infringing upon your domain. Our ship was blown off course by the storm, and we have lost the means by which to steer.]
This message was last edited by the player at 22:19, Mon 24 Feb 2014.
DM
GM, 1159 posts
Narrator
Destroyer of Worlds
Mon 24 Feb 2014
at 22:46
  • msg #947

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 946):

The creature looks at the ship for a moment, his large eyes burning with an orange fire -- though not particularly violently.

आप यहाँ हैं क्यों मैं क्यों परवाह करूँ? आप कोई भी कम अतिचार. फिर भी ... आप अपने शिष्टाचारों याद है. जहाँ आपके नेतृत्व में, और तुम कहाँ से हो रहे हैं? सबसे महत्वपूर्ण बात, कितना मछली आप बोर्ड पर है?

[Private to Lyriel Vesper: Why should I care why you are here? You trespass none the less.  Still... you remember your courtesies. Where are your headed, and where are you from? Most importantly, how much fish do you have on board?]
Lyriel Vesper
player, 391 posts
To Heal is Divine
House Vesper
Mon 24 Feb 2014
at 22:51
  • msg #948

Re: The Game: Chapter 07

Lyriel inclines her head politely before speaking.

हम दुबई से एमब्रेयर के लिए बाध्य कर रहे हैं. मछली के रूप में, मैं पूछना होगा. हम एक मछली पकड़ने के पोत नहीं हैं, तो हम ले कुछ भी संरक्षित किया जाएगा.

She looks to the crew. Do we have any fish?

[Private to DM: We are bound from Ikuabai to Imbraer. As for the fish, I will have to ask. We are not a fishing vessel, so anything we carry would be preserved.]
Keef
player, 583 posts
Hero in training
Mon 24 Feb 2014
at 23:06
  • msg #949

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 948):

Keef rushes to the decks and climbs up the mast a few yards to get a better view of the dragon.  He mouths words of wonder.

Chubbs doesn't even need to leave the cabin to see that the creature is unimpressive.  he does, however, take the time to chrotle mockingly at the palladin's feeble need for armor.

[Private to GM: Mage Armor]
This message was last edited by the player at 23:07, Mon 24 Feb 2014.
Zuriel Silendril
player, 1018 posts
Flamebringer
House Silendril
Mon 24 Feb 2014
at 23:22
  • msg #950

Re: The Game: Chapter 07

Zuriel notices Chubb's mocking, but pays it no mind. Better men have mocked me much more bitingly.

In truth, Zuriel was delighted to be drawing Chubb's ire. Long had he been unable to make a connection with Keef's familiar, who saw the world and everything in it as beneath him. At last the paladin had come to the conclusion that any relationship with the venerable toad must be based on mutual respect. Essentially, he had to prove to the toad that he could disapprove of the world just as harshly. He had to show Chubbs that he, too, was capable of complete indifference. Only then could they hold discourse as men, and equals.

And so the game began.
This message was last edited by the player at 23:25, Mon 24 Feb 2014.
DM
GM, 1160 posts
Narrator
Destroyer of Worlds
Mon 24 Feb 2014
at 23:28
  • msg #951

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 950):

"We have a few barrels of salted fish," the cook says to Lyriel.  "But if it's dinner this beast is after, they won't be near enough. Also, depending how far off-course we are at the moment, we might need them ourselves."
Zuriel Silendril
player, 1019 posts
Flamebringer
House Silendril
Mon 24 Feb 2014
at 23:35
  • msg #952

Re: The Game: Chapter 07

Zuriel speaks in an undertone. "It may not be a matter of sustenance, but rather pride." The paladin takes a long gaze at the majestic creature. [Private to Keef: He turns to Chubbs, and shrugs, as if indicating that, as far as dragon turtles go, this one was pretty unimpressive. He raises his eyebrow, curious as to the toad's impression.] "He may require an offering, a tribute of some sorts, to allow us to pass without fighting. Something to soothe the requirements of his honor. Dragons, good or evil, are proud creatures, and I doubt this is any exception."
Lyriel Vesper
player, 392 posts
To Heal is Divine
House Vesper
Mon 24 Feb 2014
at 23:40
  • msg #953

Re: The Game: Chapter 07

Lyriel nods. Bring up the barrels, just in case.

Speaking out to the dragon turtle, she says. हम आप का स्वागत करते हैं जो करने के लिए नमकीन मछली की कई बैरल है. एक महाराज को श्रद्धांजलि, तुम इतनी इच्छा. मैं बोलने का सम्मान किसे है करने के लिए?

[Private to DM: We have several barrels of salted fish, to which you are welcome. A tribute to your majesty, if you so desire. My name is Lyriel Vesper (translating the name to a draconic equivalent, such that the difference in language does not prompt questions from A'tril). To whom do I have the honor of speaking?]
Maeve Hassan
player, 776 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Mon 24 Feb 2014
at 23:56
  • msg #954

Re: The Game: Chapter 07

In reply to Zuriel Silendril (msg # 952):

I hope you're right, Alphonse, Maeve says, gazing with awe at the enormous beast.  He's. . . .beautiful.  Majestic.  I would hate to have to harm him.

Maeve leans a little further out over the railing for a closer look at the dragon turtle.

I wonder. . . Maeve says quietly to the members of the P.A.R.T.Y within earshot if the beast's goodwill would extend to towing us back to our shipping lane?  Honor's a touchy thing.  And I hate to think how touchy a dragon turtle's might be.
This message was last edited by the player at 00:01, Tue 25 Feb 2014.
Keef
player, 584 posts
Hero in training
Mon 24 Feb 2014
at 23:57
  • msg #955

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 953):

We don't have any squirrels either, I checked... and we're near out of rats too.

[Private to Zuriel Silendril: Chubbs glares at Zuriel, the unimpressive so-called 'dragon' forgotten for the moment.  While the toad would never admit so much as dislike for the attractive palladin, nor that he is even an afterthought in the persuit of Lyriel, there IS a trace of the barest acknowledgement of the palladin's existence...]
Sazed
NPC, 71 posts
Arcane Shaman
Renegade of the Order
Tue 25 Feb 2014
at 00:02
  • msg #956

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 954):

Can we sacrifice the minotaur?

I'm kidding. I'm kidding.

We probably can't.


Sazed makes his way above deck, mace at the ready.

Well at least she's a gorgeous creature. Let's hope she's not the last I see.
This message was last edited by the player at 00:03, Tue 25 Feb 2014.
DM
GM, 1161 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 03:08
  • msg #957

Re: The Game: Chapter 07

In reply to Sazed (msg # 956):

The creature has closed to within 200 feet of the ship, and is still advancing. His eyes continue to seem more curious than angry.

आप उबाल लें कठोर, उसके नाम की तीसरी पता. यह आप सभी मछली है? आप खाने के लिए और क्या योजना बना रहे थे?

[Private to Lyriel Vesper: You address Boil the Hardened, third of his name. This is all the fish you have? What else were you planning to eat?]
This message was last edited by the GM at 03:11, Tue 25 Feb 2014.
Lyriel Vesper
player, 393 posts
To Heal is Divine
House Vesper
Tue 25 Feb 2014
at 03:38
  • msg #958

Re: The Game: Chapter 07

Lyriel stands her ground as the dragon turtle approaches. खैर, फोड़ा मुलाकात की. यह वास्तव में हम सभी मछली है. हमारी तरह अनाज और मांस के साथ ही मछली पर जीवित रह सकते हैं, तो मछली हमारे प्रावधानों का केवल एक छोटा सा भाग है.

[Private to DM: Well met, Boil. This is indeed all the fish we have. Our kind can survive on grains and meat as well as fish, so fish make up only a small portion of our provisions.]
DM
GM, 1162 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 03:47
  • msg #959

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 958):

The dragon perks up when Lyriel uses the word "meat", and licks its lips.
Lyriel Vesper
player, 394 posts
To Heal is Divine
House Vesper
Tue 25 Feb 2014
at 04:57
  • msg #960

Re: The Game: Chapter 07

Do we have any meat instead? Might be a rarity for him, living in the sea and all.
Keef
player, 585 posts
Hero in training
Tue 25 Feb 2014
at 12:25
  • msg #961

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 960):

Fish isn't meat? Keef muses from the masts.  Then what have I been eating...
DM
GM, 1163 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 14:30
  • msg #962

Re: The Game: Chapter 07

In reply to Keef (msg # 961):

The cook nods, but does not move to fetch it.

"We do have meat, but if this beastie decides to dine on it along with the fish, we'll starve ourselves."
Zuriel Silendril
player, 1020 posts
Flamebringer
House Silendril
Tue 25 Feb 2014
at 14:39
  • msg #963

Re: The Game: Chapter 07

"I tend to agree. I'd rather die in combat than die starving and becalmed. I wonder if he'd be satisfied with one or the other."
Lyriel Vesper
player, 395 posts
To Heal is Divine
House Vesper
Tue 25 Feb 2014
at 14:43
  • msg #964

Re: The Game: Chapter 07

Lyriel speaks again to Boil the Hardened. हम मांस है, और हम मछली है. हम श्रद्धांजलि के रूप में कुछ प्रदान कर सकते हैं, लेकिन हम भूम बिछल बनाने जब तक खुद को खिलाने के लिए पर्याप्त बनाए रखने चाहिए. आप पर हमारे अपने भोजन की तलाश के रूप में हम करीब के रूप में अच्छी तरह से लैस नहीं हैं.

[Private to DM: We have meat, and we have fish. We can offer some as tribute, but must retain enough to feed ourselves until we make landfall. We are not nearly as well equipped as you to seek our own food on the oceans.]
Maeve Hassan
player, 777 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 25 Feb 2014
at 14:55
  • msg #965

Re: The Game: Chapter 07

As this conversation continues, Maeve beckons Keef down from where he's perched gaping at Boil the Hardened.

Keef, she whispers to the boy, every story I've ever read about dragons says that they are vain, prideful creatures, and the clever hero always escapes by appealing to their sense of pride.  I assume that extends to dragon turtles as well.  Perhaps you could very quickly compose a song in its honor?  And perform it?  I don't know if it would understand, but he would probably get the gist of it.
This message was last edited by the player at 14:59, Tue 25 Feb 2014.
DM
GM, 1164 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 15:03
  • msg #966

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 965):

The dragon cocks its head to one side, nonplussed, and rumbles once more:

मैं कुलबुलाहट और मेरी टकटकी के तहत wriggling, डेक पर मांस का एक बहुत कुछ देखा. उबाल लें आप की बात यह अन्य मांस देखते हैं, और आप के लिए नमकीन मछली छोड़ना होगा.

[Private to Lyriel Vesper: I see a lot of meat on the decks, squirming and wriggling under my gaze. Boil would see this other meat you speak of, and leave the salty fish to you.]

"It's going to eat us out of house and home, and then move on to the crew for the next course," A'tril complains, rolling up his sleeves to allow for better movement.  "We should kill it. That shell is worth a fortune -- $75,000, without breaking a sweat."
Maeve Hassan
player, 779 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 25 Feb 2014
at 15:09
  • msg #967

Re: The Game: Chapter 07

In reply to DM (msg # 966):

Oh shut up, A'tril, Maeve says offhandedly to the dark elf, her full attention fixed on Lyriel's interaction with Boil and on Keef, who looks to be thinking hard.  Let's see how this plays out.  Maybe you don't mind fighting one, but I'd just as soon not.  If you provoke it, I'd feel very little remorse about sending you over the side into the briny.  It *did* say it wanted meat.

She gives A'tril a hard smile.

Just because we're colleagues doesn't mean I have to like you.
Lyriel Vesper
player, 396 posts
To Heal is Divine
House Vesper
Tue 25 Feb 2014
at 15:16
  • msg #968

Re: The Game: Chapter 07

Lyriel narrows her green eyes at A'tril. That isn't your decision to make, dark elf. Besides... she smiles sweetly, batting her eyes. The food isn't doing you much good anyway, what with you constantly tossing yours overboard and all.

She turns to the chef. He won't take our fish, but if we have any preserved meat, he would prefer that instead.
Zuriel Silendril
player, 1021 posts
Flamebringer
House Silendril
Tue 25 Feb 2014
at 15:18
  • msg #969

Re: The Game: Chapter 07

Alphonse scowls menacingly at A'tril from his position slightly behind and to the left of Lyriel.

Just give me a reason, dark elf.
Maeve Hassan
player, 780 posts
Eastern Warrior
Trippy Trip, Stabby Stab
Tue 25 Feb 2014
at 15:21
  • msg #970

Re: The Game: Chapter 07

Besides, says Maeve, a shade more reasonably, sauntering over next to A'tril, if we attack it, then *it* attacks and very likely destroys a good portion of this ship and the cargo in the process.  Not only do I not relish the idea of swimming to Drynn, but I also do not relish the prospect of what Darris would have to say if his cargo was lost at sea.

Just a thought.

In spite of her calm, not-actually-intimidating demeanor, Maeve is still poised to toss A'tril over the side, if absolutely necessary.
This message was last edited by the player at 15:33, Tue 25 Feb 2014.
Sazed
NPC, 72 posts
Arcane Shaman
Renegade of the Order
Tue 25 Feb 2014
at 15:34
  • msg #971

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 970):

I can't believe we're being extorted by a turtle. The wonders never cease.
DM
GM, 1165 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 15:34
  • msg #972

Re: The Game: Chapter 07

In reply to Maeve Hassan (msg # 970):

The cook heads below the deck, and soon a number of barrels are brought to the deck.

"Meat," he says.  "Mind you, parting even with just this much will make our meals all the less satisfying."

He does not look pleased, and neither does A'tril, though perhaps for different reasons.

"No need to be flippant, Falseblood," the dark elf glowers.  "Lest you forget, it IS my decision to make. This may be Garfunkel's mission, but Darris sent me to supervise. And that means overruling stupid decisions when and if they are made."

He turns to Maeve and nods.

"That much, at least, makes sense. If we were to kill it, we'd need to do it quickly. A full salvo from the ship, followed by 60 arrows and a dash of magic."

The dark elf looks hungrily at the dragon turtle.

"There are so many uses for dragon parts, I'm not certain Darris would mind trading our cargo for a whole hide. Still, we're on a timetable..."

He falls silent, pondering the variables involved.

"We have no rudder," Captain Pri'chard chimes in.  "I would just as soon not lose any other pieces of this vessel. If we were to lose, for example, a mast or the sails, we would be well and truly stranded."
This message was last edited by the GM at 15:40, Tue 25 Feb 2014.
Lyriel Vesper
player, 397 posts
To Heal is Divine
House Vesper
Tue 25 Feb 2014
at 15:58
  • msg #973

Re: The Game: Chapter 07

Lyriel ignores A'tril's posturing. हम, फोड़ा आप की पेशकश करने के लिए मांस के कई बैरल है. बदले में हम आप अपने इलाके के माध्यम से हमें पारित होने की अनुमति का अनुरोध. हम के रूप में हम जल्द से जल्द दूर हो जाएगी.

[Private to DM: We have several barrels of meat to offer you, Boil. In return we request you allow us passage through your territory. We'll be away as soon as we can.]
Zuriel Silendril
player, 1022 posts
Flamebringer
House Silendril
Tue 25 Feb 2014
at 15:59
  • msg #974

Re: The Game: Chapter 07

Zuriel sidles over to Captain Pri'chard. "If it comes to it," he says quietly, "I can provide a short burst of wind to a main sail. It won't last long, but if you give me a direction I can give a boost."
Keef
player, 586 posts
Hero in training
Tue 25 Feb 2014
at 16:04
  • msg #975

Re: The Game: Chapter 07

In reply to DM (msg # 972):

Keef runs to the side and grabs onto the rigging, hanging over slightly like the worlds most inept "king of the world" scene re-enactment.


Great turtle dragon,
Great TURTLE dragon,
oh monarch of the seas!

Your hide is tough,
Your shell is rough,
and you go where you please!

Enormous turtle dragon,
powerful sea dragon,
oh primarch of the waves!

Your eyes see far,
no blemishes mar,
your perfect white teeth!

Wonderous turtle dragon,
glorious ocean-goer,
Oh master of the wet!

Majestic swimmer,
grand meister of surf,
on you these blessings we bequeath!

Great sea beast,
GRAND sea king,
Please don't crush our mast or sails or breech our hull!

This message was last edited by the player at 16:21, Tue 25 Feb 2014.
DM
GM, 1166 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 16:46
  • msg #976

Re: The Game: Chapter 07

In reply to Keef (msg # 975):

A'tril wrinkles his nose, "Is he a cabin boy or a bard?"

The rest of the crew, however, awaits the dragon's response with baited breath -- and they do not have long to wait.

"It is... beautiful," the towering creature rumbles in the common tongue, his voice grating like the stormy sea. "But it is not meat. Food first, and I will decide whether to let you pass."

[Private to Keef: Do you fancy this creature, my master?  I have been pondering how I might help.  We could make him obey us for a time, if you wished it. I could lend power to your words, and you could ask him to drag us back to the favorable currents before heading on his way -- with our meats, if it please you.  Everyone is safe. What do you think, Keef? Would that be helpful?]

The cook grumpily nods toward the barrels, and the dragon swims close enough to swoop his scaled head over the rail, where he sniffs the food with large nostrils that crackle with steam.
This message was last edited by the GM at 17:11, Tue 25 Feb 2014.
Keef
player, 587 posts
Hero in training
Tue 25 Feb 2014
at 17:11
  • msg #977

Re: The Game: Chapter 07

In reply to DM (msg # 976):

Keef clambers down and walks over to Zuriel where he whispers in his ear.

[Private to Zuriel Silendril: Longshank thinks he has a way to convince the dragon to drag us to better currents, then we could give it the meat AND be closer to shore.]
Boreas Highwind
player, 741 posts
Eye for an Eye
Tue 25 Feb 2014
at 17:14
  • msg #978

Re: The Game: Chapter 07

...and breach our huuuulllll. Boreas sings to himself, watching events unfold.

Don't worry, A'tril.  We won't give it all our food.

He turns to the great beast.

But we will give you some meat, great one.  I am pleased to be able to speak to you as well.  It is an honor.

The words aren't entirely empty flattery.  Boreas is truly awestruck by the massive turtle.
DM
GM, 1167 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 17:22
  • msg #979

Re: The Game: Chapter 07

In reply to Boreas Highwind (msg # 978):

The dragon is silent for a few minutes, as it takes the time to savor the first of five barrels of various cuts of meat -- barrel and all.

A gentle blast of steam erupts from his nostrils in delight, and he moves on to the second one.

While the great creature eats, A'tril's ears prick slightly, and he glances over to where Zuriel and Keef are whispering with suspicion.
Zuriel Silendril
player, 1024 posts
Flamebringer
House Silendril
Tue 25 Feb 2014
at 17:59
  • msg #980

Re: The Game: Chapter 07

Zuriel looks on as Boil devours the meat. Better get used to fish and broth for the rest of the voyage... [Private to Keef: Zuriel shakes his head subtly. "I think your song did the trick, Feek. You're just full of surprises. It would appear that you've saved us, on your own." Zuriel stresses 'on your own,' having noticed A'tril's gaze and not wanting to draw further attention.]
Lyriel Vesper
player, 398 posts
To Heal is Divine
House Vesper
Tue 25 Feb 2014
at 18:02
  • msg #981

Re: The Game: Chapter 07

Lyriel waits until Boil finishes eating before addressing him again. ताकतवर उबाल लें, हम शांति में अपने क्षेत्र से विदा करने के लिए अब चाहते हैं. हमारे पतवार टूट गया है, और हम रास्ते पर लाना नहीं कर सकते हैं. अपने डोमेन पर अतिक्रमण से हमें सहन और विकास के लिए हमें लगेगा कि पास के एक वर्तमान है.

[Private to DM: Mighty Boil, we seek now to depart from your territory in peace. Our rudder is broken, and we cannot steer. Is there a current nearby that will bear us from trespassing on your domain and take us to Drynn?]
Keef
player, 588 posts
Hero in training
Tue 25 Feb 2014
at 18:21
  • msg #982

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 981):

Keef smiles and goes back to watching the dragon.

Chubbs gives the barest glance at the creature as it eats.

[Private to Lyriel Vesper: Chubbs, catching Lyriel's eye for a moment, shrugs dismissively at the dragon as if to say 'It's just a dragon, piece of cake, right?']
DM
GM, 1168 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 18:23
  • msg #983

Re: The Game: Chapter 07

In reply to Lyriel Vesper (msg # 981):

The dragon snaps up the fifth barrel, savoring it, and then turns to Lyriel.

तुम पास हो सकता है, लेकिन आप नामित जगह मेरे लिए विदेशी है. मैं तुम क्या आवश्यकता होगी धाराओं में पता नहीं है.

[Private to Lyriel Vesper: You may pass, but the place you named is foreign to me. I do not know what currents you would need.]
Sazed
NPC, 73 posts
Arcane Shaman
Renegade of the Order
Tue 25 Feb 2014
at 18:37
  • msg #984

Re: The Game: Chapter 07

In reply to DM (msg # 983):

Hope you guys know how to fish.
DM
GM, 1169 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 18:38
  • msg #985

Re: The Game: Chapter 07

In reply to DM (msg # 983):

"Depart from my waters in peace," Boil rumbles once he has finished. "Before I forget the taste of your meat."

With a final spray of steam, the dragon lumbers away, eventually submerging entirely beneath the waves.
Lyriel Vesper
player, 399 posts
To Heal is Divine
House Vesper
Tue 25 Feb 2014
at 18:40
  • msg #986

Re: The Game: Chapter 07

Lyriel nods, curtsying politely to the dragon turtle. आप उबाल लें धन्यवाद. [Private to DM: Thank you Boil.]

He will let us pass. Though he doesn't know where Drynn is, and cannot direct us to a useful current. Captain, do you know of a particular current that would take us where we need to go? [Private to Keef:  Lyriel shrugs at Chubbs. Just another day.]
DM
GM, 1170 posts
Narrator
Destroyer of Worlds
Tue 25 Feb 2014
at 18:41
  • msg #987

Re: The Game: Chapter 07

In reply to DM (msg # 985):

The Captain sighs with relief as a cheer goes up from the crew -- all but A'tril, who stands near the railing, brooding.

"Not until we know where we are," Captain Pri'chard says, rolling up his sleeves. "Let's get those ropes attached to the canvas.  We have a good breeze, and I'd hate to lose it. We sail southwest until nightfall, when the stars will reveal our location to the navigator."

Emboldened by surviving two near-death experiences in less than 12 hours, the crew of the good ship Cecilia spring into action as one.

Ding!  Boreas, Lyriel, Maeve, Keef, Sazed, and Zuriel have reached Level 8!  Please update your sheets accordingly.

~~ END CHAPTER 07 ~~
This message was last edited by the GM at 18:47, Tue 25 Feb 2014.
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