Re: The Game: Chapter 11
In reply to Keef (msg # 35):
The P.A.R.T.Y. quickly decides, as it ambles along a meandering trail that weaves its way around the less horse-friendly aspects of the forest, that it's the climate of Fey'driel that they like best. The temperature is not too hot and not too cool, and the humidity is thoroughly pleasant -- a far cry from the harsh winter back in Aeryis or the infernal heat of the Hells.
The journey toward the rushing sounds of cascading water takes the better part of the day, with the P.A.R.T.Y. reaching the edge of the falls just as the sun's lowest point has begun to kiss the horizon.
The Rushing Sheets is a sight to behold, as water from the feeding river to the north loops lazily to the west before thundering hundreds of feet into the valley below. The river seems to pool around a small island that seems to be at least a few miles from the churning rocks beneath the falls, then continues onward to the west toward parts unknown.
Of particular interest is the island itself, upon which a strange structure appears to have been erected. One might call it a drum tower, if such things could spring forth from the earth like a shrubbery, for it appears to be the appropriate size -- though all of wood, and adorned with branches, leaves, vines, and the like.
The forest extends to the south (from whence you came), east, and north (where it is joined by the river). The path west, however is blocked by the waterfall itself and would require a steep climb or aerial maneuvering to descend. The task looks doable, if difficult, for the P.A.R.T.Y. itself, but impossible for the horses.
This message was last edited by the GM at 14:00, Wed 06 Aug 2014.