Char Gen Rules
The Plot:
Congratulations, Lieutenant. You've been promoted. You are starting at
Level 6. Here's a lieutenant band to sew on that sleeve of yours...
Stats: You can either roll stats via RAW or buy them. You have 19 points to spread, with all 4 stats starting at 8 before racial bonuses (you apply those after you roll/point buy). As a mercy rule, if you roll terribly you may choose to point-buy instead.
Attribute Value Point Cost
8 0
9 1
10 2
11 3
12 4
13 5
14 6
15 8
16 10
17 13
18 16
HP: I'm going to use a house rule I like on HP. You roll it, you get 1/2 the max dice value if you roll below half the dice value. For example, if you roll a 2 on a 1d6, you would get 3 HP because you rolled below half.
This is my first time running the system, so bear with me. I'm planning on making it about 60% away team missions and 40% ship-to-ship adventures. Please keep it in mind when making characters. You'll want some good ground talents along with your starship handling capabilities.
Casting Call:
The United Federation of Planets is a big tent, and aliens and humans work hand in hand. I'd like to stick with the races defined in the rules (including the example Deltan). However, if there is a Star Trek race you are dying to play (a Betazoid or Caitian for example), I'm willing to work with you.
Prop and Costume Departments:
The Federation and its people has no need for such arcane concepts like money and material avarice! As such, if you want it for your character you probably have it, within reason of course. Perhaps your Vulcan has a Vulcan lute or your Scotsman a traditional kilt. However, things like trilithium and protomatter are very illegal, and people might give you strange looks if you have 100,000 phaser type IIs in your room. Also, the prop department will be pretty pissed if they have to make all of those damn phasers...
Posting Rules
The Show Must Go On:
As a pilot show on network television, we don't have the pull to delay shows. Consequently, it's important to keep on schedule. Posting schedule, that is. Real life will always take precedence, but at least try to stick with this:
- Post at least 1/week
- Let me know if you are going to be gone for a while so I can write you out of the picture for a while (like a sudden case of Tellarite tonsillitis or Bolian stomach flu <===There's always an issue with the Bolians).
If you need some time or a break, I'm happy to do so. Just make sure to let me know, and I'll get an extra to keep your seat warm for you. ^_^
Scripting Format:
Use the following posting conventions:
- Pick any color but orange for dialogue and thought and stick with it.
- Please write dialogue in quotes (Ex: "All hands to battlestations!")
- Please write thoughts in italics (Ex: I'd pay good money to shut him up...)
- Please write comm/radio dialogue between ::: marks (Ex: :::Tabin to Vigilant, status report.:::)
Optional and House Rules:
One of the great things about this Star Trek RPG version are the optional rules. Network meddling, ratings pandering, and cultural phases (a la hippies) can quickly invade your adventure time. I'm willing to try it, and I certainly hope you are.
Here are the optional rules that I'll be using in the game:
- A Being on Every Planet: Sometimes the locals can get a little too friendly. It can be a plus or a minus depending on the situation. (Note: This also means manly chest/long legs, short skirt officers will grant the +5 DC penalty to the love-struck local)
- Flirting With Fridge Logic: Sometimes the writing invites the viewers to suspend disbelief. It almost makes you wonder what's the deal with the idiot who came up with this stor---ah, erm...well... Behavior Analysis now gives you 1 question upon hitting the DC, and an extra one for every 5 you beat it.
- Technobabble: What is science fiction without its fictional science? Give me a good description of what you are trying to do, and I'll toss a few bonuses your way.
- Good Example: The hull is starting to buckle! I think I can fix it if I reroute power from the subspace communications grid into the structural integrity fields!
- Bad Example: The Romulans are using disruptors? Well, if I take this hydrospanner and apply it to the flux capacitor using Pym particles, we should be able to tesseract a proton torpedo-wielding cylon. (I mean, at least try to make sense)
- TV Ratings-Fun with the Nielsens!: Alas, television is all about ratings. Should an episode (AKA adventure) send the general public channel surfing, the network heads may start dabbling with a few ideas. It's still the 1960s, right? (If it does affect your character, I promise it won't last more than an episode unless you like it)
- We'll Fix It In Editing: You're heroes, dammit, and people don't want to see you fail! This is a houserule for allowing you to use an action point for a reroll.
This message was last edited by the GM at 01:21, Wed 03 June 2015.