ALL PLAYERS: Final Calculations
Movement rate (ground) : Add Strength, endurance, Agility = INCHES (game Inches) per turn. Each inch = 5 feet
Power Points: Add all stats except charisma = Power points
Basic Hits: Weight divided by 50 = Basic Hits (ALWAYS round UP)
Hit Points: Each Stat* has a certain "Hit Mod" which you multiply together and then multiply that result by your basic hits.
*except Charisma
Carrying Capacity: Str/10 x Str/10 x Str/10 + End/10 X weight/2 = Lift capacity in pounds
Healing Rate: A character heals (heal Rate mod X Basic hits) Per 8 hours of rest. this is dependent upon what your endurance score is. This can be jacked up by medical attention.
Please let me know if you dont have a book available for the hit mods, etc, and I will hook you up, or if you want me to do the calcs for you.