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The Haunting of the Rose - Chapter 2, Harsh Lessons.

Posted by AuthorFor group 0
Author
GM, 358 posts
The Storyteller
Thu 15 May 2014
at 20:09
  • msg #1

The Haunting of the Rose - Chapter 2, Heritage

Pain.  Suffering.  Fear.  Despair.  Death.
Not even the gods are spared from these.
Considerable effort has been and will be expended to counteract these things.
Yet there is a trick that few pick up on or ever conceive of.
To bear it.

--Wonders; the book of the Father’s Wisdom

    The passageway was wide enough for most of the group to travel down it without any difficult.  To the great frame of the paladin Iron Jubei it was a bit uncomfortable.  He had to almost crouch and his sides kept scrapping or bumping into the walls of the passage.
  Each member of the part was quite concerned for pitfalls or pressure plates or tripwires of any kind.  Even magical wards were being sought by Phelan.  Yet none were found. It would seem that the artificer of this passageway had not considered this secret tunnel to be in any danger of discovery or trespass.

  After a turn, not long into the passage, the adventurers lost sight of the doorway which had saved them from a grisly fate.  There was no sign of pursuit from the creeping blackness that had pursued them here either.  Another turn came and the passageway slanted upward rather sharply until finally it levelled out and the party came to a halt at another small chamber.  Similar to the one they had left before.  Though here was not crystal lantern and the walls curved inwards to form a domed ceiling with another door set almost in the roof the dome, a short stone staircase leading up to it.  Beside it was another lever which probably opened this doorway.  Though where it came out was something of a mystery.
[Anyone with training in dungeoneering may role to try and estimate were this passage has lead the party to.  In relation to the burned down villa that had once been the augur’s home.]
Phelan Drixos
player, 240 posts
Fri 16 May 2014
at 13:22
  • msg #2

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan looked around the chamber curiously, taking in the staircase, roof and level. So far they hadn't encountered that destructive shadowy mass that had been following them. Hopefully it wasn't able to enter the passageway; nevertheless there was still a level of concern about it following them.

His head tilted to the side in thought, as he tried to figure out where their current location was.

Dungeoneering: 20!
Willa
player, 149 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Fri 16 May 2014
at 16:07
  • msg #3

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa entered the apparently barren room and was instantly disappointed that there was so little for her to investigate.  She looked back down the tunnel and wondered if perhaps the smoke had been all that bad after all...
Iron Jubei
player, 189 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 16 May 2014
at 17:05
  • msg #4

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei let out a low growl, visibly displeased by the whole ordeal of having to cram his large bulk through the staircase and was quite relieved when they finally got into the... well, slightly more spacious room. "I really don't understand why people like to live underground.", he muttered to himself and seemed quite intent to just pull the lever and open the door so that he could get out and have some space again without constantly bumping into things.
Author
GM, 359 posts
The Storyteller
Fri 16 May 2014
at 19:31
  • msg #5

Re: The Haunting of the Rose - Chapter 2, Heritage

    By Phelan’s best guess he’d expect this area to be just beneath the surface of a hillock maybe some thirty or fifty feet away from the stable yard on northern side of the road they had used to enter the village.
  Jubei, not hearing any objections, made his way to pull the lever beside the doorway which flipped open and spilled cold and gloomy yet fresh air into the stuffy underground space.  The kaetyma advanced onto moist, glistening grasses part of him had thought he would never see again.  Not far before him he could make out the signs of a wide, hard-packed, dirt road a rather familiar one at that.  And to his left a few buildings with lit windows that most probably was Kyssea.  From the smell more than the not-too-distant whines and snorts he could tell that the stables were not too far away and that building had been located just at the western edge of the village when last Jubei had seen it.
  His train of thought was interrupted by a startled yelp and shaky query from a familiar voice that said “Who goes there?”
Drex
player, 278 posts
Avenger
Sat 17 May 2014
at 09:15
  • msg #6

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex is glad to be out of that place, removing the cloth around his mouth and nose he put there to lessen the putrid stench of that place. Taking a deep breath as he does this. The air was the freshened he had ever smelt.

Letting Jubei handle the guards, Drex did a quick survey of the terrain around them. He checks for any tracks or unnatural disturbances in there immediate area. This might prove useless but you never know what clues laid in plain sight. Maybe someone else knew about this entrance and came to inspect it.

11:14, Today: Drex rolled 30 using 1d20+12. Perception check. (to find footprints, flatend grase, broken twiges,... if any.)

Willa
player, 150 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sat 17 May 2014
at 09:18
  • msg #7

Re: The Haunting of the Rose - Chapter 2, Heritage

Speeding past Iron Jubei, Willa slipped out of the exit onto open ground and happily declared: "Willa goes!"  Not seeing who had asked the question and probably looking in completely the wrong direction to do so.
Iron Jubei
player, 190 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 17 May 2014
at 10:01
  • msg #8

Re: The Haunting of the Rose - Chapter 2, Heritage


Strangely enough the Kaetyma felt rather glad to have that grass under his paws again... it certainly beat wading through the blood, ichor and gore that had stained part of the ground in the basement and for a couple of moments he wiped them off the ground. "Shoes... that's what I need...", he muttered to himself and then turned to see who spoke there.
Only to be preempted by Willa on that notion. Nonetheless he felt inclined to say something anyway. "Someone who wants to know some things about the augur.", he rumbled with his deep voice.
Author
GM, 360 posts
The Storyteller
Sun 18 May 2014
at 18:41
  • msg #9

Re: The Haunting of the Rose - Chapter 2, Heritage

    There was an intense moment of quiet following Jubei’s words before there was some rustling from the not too distant grass and out from the shadows strode a familiar pair – a tall, lanky human child, possibly male and a short, squat doola tywuar.  Both dressed old, worn and tattered hide armour which was too big on the human and too small on the doola.
  “Oh it is you.” the heft doola sighed with relief as he and his companion existed the shadows or a low stone wall.
  “We were not sure what was going on when we heard that rumbling.” the human said somewhat shakily as his eyes darted about the four.

  There was a slight pause.  Jubei gave them a meaningful look, awaiting them to answer his question.  The little doola jumped “Oh right!  The augur!  Uh…well I did not know him personally neither did Lento here.” the doola tywuar looked over to his companion.
  Who stammered “Uh, yes he mostly only saw to the merchants and uhm, nobles in the village.”
  “The captain might know more, you, uh have not seen her yet have you?”
Iron Jubei
player, 191 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 19 May 2014
at 12:23
  • msg #10

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei furrowed his brows and grimaced at the response, but he quickly got a hold of his expression again. After all these two young militia fellas hardly were to blame for his current sorta sully mood.
"Well then... where may we find the captain? And just what rumbling are you talking about?", he asked and wondered rather genuinly what rumbling they had meant. The loud slam that had perceeded the smoke attack? Or just the sound of the secret passage opening?
Willa
player, 151 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Mon 19 May 2014
at 16:36
  • msg #11

Re: The Haunting of the Rose - Chapter 2, Heritage

Realizing that the two men were guards, Willa let out a small squeak and ran behind Jubei.  Once there she tried to spot the augur's house, wondering just how far the passage had led them.

17:36, Today: Willa rolled 16 using 1d20-1. Willa trying to spot the augur's house.
Drex
player, 280 posts
Avenger
Mon 19 May 2014
at 16:57
  • msg #12

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex is still looking for any signs, he was not planing to get into a conversation with the to guards even it there is nothing to find. But he does keep his keen ears focused on the conversation. "Grate more delays, but I guess the captain is an important individual. Not that I trust any one other than Vito in this town." Drex thinks to himself

He strays away from the group a little first to the left then to the right.
Author
GM, 362 posts
The Storyteller
Mon 19 May 2014
at 19:43
  • msg #13

Re: The Haunting of the Rose - Chapter 2, Heritage

    In equal parts displeasure but also relief Drex found that nothing else seemed to be coming for them from the shadows of the village, or the countryside around it for that matter, at least for the moment.

  As the boy called Lento spoke “I think it came from that doorway you emerged from.  Come to think of it, it was more of a scrapping noise then a deep rumble…” he looked over at his smaller companion nervously.
  “Uh…probably, uhm…” the doola tywuar seemed to be thinking something over “I think we should take you there.”  He turned around and pointed to the south-east.  “The Captain has taken up the Old Watchtower on the south-eastern part of town as her…what did she call it again?” he scratched his head.
  “The Command Post I think.” provided Lento.  “Yes, uh, that.”

  While all this conversation was going on Willa could only distantly see part of the ruined structure that had been the Augur’s Villa, but it was dark and only a dim silhouette lit by the surrounding homes.

  Itching to be on the move, and not feeling entirely safe yet, but having no concrete reason not to follow the two militia men - at least for now – the adventurers made their way back into the village and across the village square, heading towards the southern edged of it.
  The Augur’s Villa came into view, and as each of the adventurers paid a great deal of attention to it, there was no sign of anyone being there at the moment.
Willa
player, 152 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 20 May 2014
at 16:23
  • msg #14

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa continued to try to remain inconspicuous as the party walked towards the watchtower.  As they neared the Augur's Villa, she watched the ruin with a grumpy expression.  Much like the conspirators, the smoke was dangerous and should be taught to behave!  The captain sounded important but the little umbrean could not help thinking that she could wait a little bit longer.  Who knows what the smoke might do in the meantime?  She crept over to Phelan and whispered her concerns to him.

"Mr Phelan, sir, Willa think, may be, must deal with smoke?"

17:23, Today: Willa rolled 20 using 1d20+2. Sneaking and whispering.
This message was last edited by the player at 16:24, Tue 20 May 2014.
Iron Jubei
player, 193 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 20 May 2014
at 19:12
  • msg #15

Re: The Haunting of the Rose - Chapter 2, Heritage


"Hmm yes. That... was just us.", Jubei rumbled and gave a bit of a shrug to 'justify' the scraping noise the two militiamen had heard.
For a moment he wondered if he should tell them about the secret passage, but dropped that thought again as he realized that it wouldn't matter. There were two exits, possibly more even, and whatever wanted to leave could probably well do so no matter what the militia might try to do.
So the big kaetyma remained rather silent for the most part as they were lead to that command post to meet the captain.
"So,I'm afraid I don't quite remember, but she was the captain of the Gravewatch before, yes?.", he said to make a sort of small talk, and also to maybe get some extra information.
Drex
player, 281 posts
Avenger
Wed 21 May 2014
at 07:02
  • msg #16

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex followed the group without any protest. He wanted to see it the sours of the smoke left any traces but decided not to give any thing clues that they were there or of the discovery they have made, as they past the augers ruined home.

But what he could do, without attracting any more attention was too look around. Who was watching them, or not watching them because that would be even stranger. Considering they stood out like a sore thumb.

09:01, Today: Drex rolled 17 using 1d20+12. Perception check.
Author
GM, 365 posts
The Storyteller
Wed 21 May 2014
at 17:54
  • msg #17

Re: The Haunting of the Rose - Chapter 2, Heritage

    Drex’s keen ears seemed to be the only ones beside Phelan, to pick up on Willa’s whisper although his keen eyes could not make out anything unusual in the dark ruins of the augur’s villa.
  “Uh…no, from what I heard she was a captain in the old king’s army but finished her tour of duty before the queen’s time.  She has a big farm not far from here, but she spends most of her time here in town though.” said Lento as the short doola tywuar beside him chipped in “And she spent time with the Gravewatch.  My da said she helped train the watchmen.”
  “Yes and you father also says that the moon is a great big dragon egg that will hatch upon the end of days.” Lento countered which made his companion look up at him with an annoyed expression.

  As the adventurers passed down a street leading off from the square they turned down a street which went almost south-east and from between the few houses they could spot a large familiar looking tower standing out over them.
  It was the same, blockish, octagonal tower within which they had met the wizard Uthnonin.  Though it had a structure built onto it, a long hall of at least two storeys.  Much of it was in the same style as that of the village’s grey-stone buildings.
  All around the perimeter of the watchtower were placed long, thin, wooden stakes with a cylindrical glass lantern tied to each which provided some candle light to the surrounding area.  Drex could even make out a few silhouettes in the dark windows of the watchtower.  Probably watchers he reckoned.  There was also light from within a few windows within the watchtower.

  A voice called out from a window just above the watchtower’s large doors  “Halt!  Declare yourselves and your intentions!”  The voice was somewhat firm and deep, but also a little slurred.
  Drex could just make out a snicker from somewhere up the watchtower as well.
This message was last edited by the GM at 18:02, Wed 21 May 2014.
Iron Jubei
player, 194 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 22 May 2014
at 12:37
  • msg #18

Re: The Haunting of the Rose - Chapter 2, Heritage


"If the moon really is a dragon egg then it will be the end of days either way if it hatches.", Jubei said with a rumble and chuckled a bit, yet he felt intrigued by that bit. "Where did he.. learn that?", he asked, but by then they had reached the tower and the watchmen called to them.
"We wish to speak to the Captain, let us in.", he then simply called back.
Willa
player, 154 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Thu 22 May 2014
at 16:15
  • msg #19

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa watched the Augur's villa disappearing behind her with concern.  She had expected that they would return there, not be led on past it.  She was tempted to try and slip away and deal with the smoke problem herself.  Later might be too late, after all.  It could have done something bad by then, or have made its escape.  The only thing stopping her was that she had no idea how to deal with it...

In the end she decided that Phelan and the others were much more experienced in this sort of thing than she was and probably knew what they were doing. Shrugging, the worried look faded to her normal, cheerful smile.  However, it quickly reappeared when she saw the watchtower.

Guards.  A lone umbrean in a city of other races quickly learns to avoid them.  They have a habit of blaming innocent oozlings for every crime going.  And here Willa was, being led by two to a whole watchtower full?  That was not good.  Not good at all.  It was entirely possible that they would accuse her of all the undead stumbling about!  She couldn't have that!  How would she help the villagers then?

Whilst the guardsmen were distracted by Iron Jubei, Willa hoped that his massive form would keep them from noticing her as she ran and hid...

17:13, Today: Willa rolled 14 using 1d20+2. Hide!
Phelan Drixos
player, 242 posts
Thu 22 May 2014
at 17:26
  • msg #20

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan was feeling fairly nervous. To a degree they had been dealing with other races for a while now, including the Isleborn. But to actually enter a guard tower with them brought a feeling of concern that they might not react too well to having him present. He had been listening curiously earlier to the conversation, noting down details that seemed pertinent; smirking slightly at the suggestion the moon was a dragon's egg.

As Jubei called out a response, he noted Willa attempting to hide behind the Kaetyma. Probably for good reason from what he had heard in the past of her race's mistreatment.
Drex
player, 282 posts
Avenger
Fri 23 May 2014
at 06:07
  • msg #21

Re: The Haunting of the Rose - Chapter 2, Heritage

"A dragon's egg, now that is an interesting and scary thought all at the same time." Drex touch on this thought as he observed the surroundings.

Letting Jubei and Phelan handle all the talking, Drex will try to become inconspicuous. Which should not be to hared with his party, considering the composition of it, he is the most normal. The less people pay attention to him the more he can observe them and there actions without them knowing. In Drex's mind this will be the way he will catch the townsfolk of guard reviling there true motivations.

It is only a matter of time before the betrayers revile themselves.

"They can see us, they know who we are and why we are here. If they didn't they live under a rock. But I can judge by the snicker they do." He said to softly to thous in earshot.
This message was last edited by the player at 07:11, Fri 23 May 2014.
Author
GM, 371 posts
The Storyteller
Sat 24 May 2014
at 11:26
  • msg #22

Re: The Haunting of the Rose - Chapter 2, Heritage

    As Jubei asked his question the doola answered back, “Uhm…sorry sir but I do not know.  Maybe he heard it from his da?”  just before they arrived at the watchtower.
  After Jubei called out the two militia men that had accompanied them nodded to them and said their shaky goodbyes and left to return to their dark post with blushes on the human’s face and the thick set doola hunching up a good bit.

  The inside the watch tower was dimly lit by a lone candle.  Beside the doorway a single militia men stood and asked the adventures to extinguish their lights.  The reason given was that the bright illumination would damage the night vision of the watchers in the tower.  So the adventurers grudgingly complied, though they remained suspicious.
  Willa was glad to remain unnoticed while she hid herself beneath Jubei’s metallic skirts.

  At the back of the tower the adventurers were lead up some stairs and onto the second level of the watchtower and told to go through the other doorway on that level.  This revealed a hallway that was part of the building adjoining the watchtower.  Where another militia men nodded and sent them on to a room at the end of the hallway.
  While moving through the building the adventurers could not help but notice the cobwebs and dust in the corners of the places they passed through.  This suggested the building had not seen much use until recently.
  Willa noticed scores of carefully concealed darkin marks.  One of them told the little umbrean something immensely important.  This place had once been the site of an umbrean colony and more importantly there was an entranceway to caves hidden in the lowest level of this building as well.  There were also the same sort of warnings scattered around about “the Voice in the Darkness” and about a “Poison of the Mind.”

  The party entered a small room, made so only because Jubei would take up one quarter of it by himself and so stood half inside the hallway and half inside the room.  It was well furnished with two small tables at the corners need the door.  A small desk behind which sat an middle aged woman who was busy reading a page as the adventurers entered the room.
  She was human and her hair was long if cut very short.  The blond colouring of her hair was fading out towards silver at the edges and her face, though chiselled was softened by wrinkles.  Drex could guess that she was probably around her 50’s.
  “Ah!  Welcome, moor yourselves.  I had been just puzzling over something.” She said as Drex and Phelan found chairs to sit on.  Willa however remained hidden beneath Jubei.
  “I am glad you have managed to come and see me before you disappeared off into the necropolis to fight whatever monsters are in there.”
This message was last edited by the GM at 20:20, Sun 25 May 2014.
Iron Jubei
player, 195 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 24 May 2014
at 16:31
  • msg #23

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei was of course a little disgruntled to find himself having so little space yet again, but he did arrange with it, even though it was a little awkward to have so much of his rear sticking out into the corridor behind. But sacrifices had to be made either way.
"Well...", Jubei started but paused for a few moments again as he realized that he didn't actually recalled the Captain's name. ".. we decided to do some investigation first and we're not quite done with them yet. But I think you want to tell us what puzzles you, before we sour your day with our own questions. Or am I mistaken?", he decided to continue and glaze over that little bit.
Willa
player, 156 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sat 24 May 2014
at 16:50
  • msg #24

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa dared not make a move or a sound, desperate to remain unnoticed.  Even the darken markings she had glimpsed on the way here were not enough to ignite her curiosity in this precarious position.
Author
GM, 372 posts
The Storyteller
Sun 25 May 2014
at 20:30
  • msg #25

Re: The Haunting of the Rose - Chapter 2, Heritage

    The captain lips quirked in a smile.  “Then I will not keep you long.” she rested her elbows upon simple desk “As you might be aware, I am the one who assembled Kyssea’s militia following the invasion.  I have been trying to keep the peace around the village since then.”
  She sighed and sat back in her chair.
  “That has not been easy.”
  “The people are becoming restless and the disappearances have only made it worse.  One of the things I would like to know from you, are the roads safe to travel?  If so I had been thinking of having the village evacuated.”
Drex
player, 283 posts
Avenger
Mon 26 May 2014
at 07:11
  • msg #26

Re: The Haunting of the Rose - Chapter 2, Heritage

Having been silent for a while now Drex observing the people. It seems that at the mention of the disappearing townsfolk Drex's interest was drawn. He decides to speak up.

Darkly Drex replied to the captains question "No they are not. It seems that undead are patrolling the outskirts of the town." Evacuating the town was a smart decision and they could help the captain with this. But Drex could not let the betrayers escape with the evacuees, they must pay for what they have done.

 "What do you know about these disappearances?" He asked the captain, trying to make it sound like as casual as possible.


09:05, Today: Drex rolled 14 using 1d20. Bluff, so as not to make his interests apparent.

09:06, Today: Drex rolled 17 using 1d20+5. Insight to detect any lies via subtle facial expressions and body language.

This message was last edited by the player at 07:49, Mon 26 May 2014.
Willa
player, 157 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Mon 26 May 2014
at 09:22
  • msg #27

Re: The Haunting of the Rose - Chapter 2, Heritage

Now that a little time had passed and she had not been found, Willa was beginning to feel a little better.  She still remained hidden, but was not so tense.  It gave her mind time to wander and she began to think about the Darken markings.  Tunnels beneath the watchtower?  Could they be the entrance to the Necropolis she had read about before?  Would it even be possible to get down there with so many guards about?  Perhaps a distraction was needed?

Of course, there was more than that. The voice in the darkness had been mentioned again.  The apparent cause for the former colony of umbreans to pack up and leave. Was that what was beneath them?  If so, all these guards here would surely have been exposed to it.  Unless, may be it was just umbreans that it targeted?

Willa thought it best to try and learn a little more about this possibility.  She has heard the Captain ask if it would be okay to evacuate the village and Willa could not understand where that idea had come from.  Had not the spirit caravan owner said something like: “He said that as long as we remained in the village we would not be harmed?” The implications were clear - even to Willa - that it meant that they would be in trouble if they did leave.  If the guards had been exposed to the thing in the night, then they could be desperate, or worse, under its influence.

She quietly closed her eyes and tried to focus, searching for any mystical effects in the area.

[[10:21, Today: Willa rolled 26 using 1d20+6. Arcana - detect magic.
A Natural 20! (Perhaps the only chance Willa has of doing anything useful with her Arcana!)]]

This message was last edited by the player at 09:30, Mon 26 May 2014.
Iron Jubei
player, 196 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 26 May 2014
at 10:27
  • msg #28

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei seemed to think for a few moments on the question and was preempted by Drex on it's answer. To that he gave a nod then. "Indeed. The roads are far from save. We might have managed to get through, but we didn't had a civilians to protect either. You would have to send a considerable number of militiamen with them, which would most likely leave you open to retribution here in the city. As it stands, it seems inadvisable.", he then tapped his chin as he wondered how to formulate his own question and shuffled a little in the incredibly comfortable position he was in.
"Hmm... and what do you happen to know about the Augur? Did he showcase any... strange behaviour prior to the... undead showed up?"
He asked and moved to sit down his large rear, not really caring anymore who's way he might block in the corridor behind. Only to notice that there was 'something' beneath him in the last moment and quickly standing back up with furrowed brows and slightly puzzled expression. Though the rather cramped room didn't really allow him to move and see what it was. So he turned his attention back to the captain and potential signs as to a untruthful answer to their questions.

12:25, Today: Iron Jubei rolled 29 using 1d20+9. Insight Check: Reveal thine lies to me!
Drex
player, 284 posts
Avenger
Mon 26 May 2014
at 12:26
  • msg #29

Re: The Haunting of the Rose - Chapter 2, Heritage

It seems that the conversation with the spirit, from the caravan, has slips Drex's mind.

Drex nods agreement with Jubei's question. Any strange behavior noted by the captain might be clues to some unknown avenue of investigation.
Author
GM, 377 posts
The Storyteller
Tue 27 May 2014
at 18:25
  • msg #30

Re: The Haunting of the Rose - Chapter 2, Heritage

    “I do not know as much about these disappearances as I would like.” the captain sighed.  “Though what we have learned is that whoever is responsible likes to work under the cover of darkness and at the outskirts of the village, and that they target anyone who is alone outside.”
  “Some of the men wanted to try and track down whoever or whatever is responsible but I would not have it.  I will not have anyone under my command disappear like the miller’s men.” the captain snapped, however it seemed rather that she had not snapped at the adventures but rather to be heard by everyone else inside the building.
  She coughed lightly as she brought her voice back down.  “Excuse my outburst, I have to keep reminding these men about that.”

  “I do however suspect that whoever or whatever is responsible for this it is probably undead in nature.  What better way to replace the losses they suffered in their ranks when they attacked the necropolis then to steal a few people from the village in the night.” she held up a hand.  “Despite what you might have heard I have no reason to trust a word uttered by that thing that was leading the army.”

  Drex did not notice anything unusual about captain Acano’s manner nor did it appear that she was lying.

  “I was afraid of that.” the captain sighed in an almost resigned fashion “Then out best hope lies with you, I doubly implore you to enter the necropolis and deal with whatever foul, undead thing remains there that is tormenting us.”
  To Jubei it seemed curious that there was a very slight pause just whenever the captain spoke, as if she was reviewing what she was going to say before letting it pass her lips.  What was more interesting is that her eyes, her eyes were slightly unfocused just enough to suggest she was not all there at the moment.  What was also interesting was how insistent she was that the adventures enter the necropolis.

  To her mind’s eye the space about Willa was saturated with magical energy.  A shifting brilliance that the warlock knew formed the very foundations of all realities.  In that glow she cast about insubstantial eyes, looking for anything that disturbed the aether about her.
  There was the glows from the magical items she and her companions had found, she could count each one and feel the pulse of their power like music in the air.
  Then there was something about the captain.  It was not a spell, at least not any Willa could recognize, not did it have the impression of a spirit it was something else and it was influencing the captain.  The warlock realized that the captain was probably not even aware of it.  This entity clung to the back of her head and neck in a way unlike anything the little umbrean had ever seen before.
  Once she recognized it, her magical senses found something else.  About, herself and her companions, each of them was host to another of these unseen creatures.  When she saw the thing about herself the little umbrean could only scream as a terrible and unnatural terror seized her and she ran from the room.

[Whistles nonchalantly as he rolls dice.]
Willa
player, 158 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 27 May 2014
at 21:39
  • msg #31

Re: The Haunting of the Rose - Chapter 2, Heritage

As Willa's terror retreated she stayed frozen for a few moments, quite unsure what to do or how.  She had experienced worry and concern before.  Worry about being treated badly by others, concern for the safety of friends.  But she had never before experienced fear.  At least not on this scale.  As her mind started to calm down, she thought how good it was to have felt something so new and so vivid and how terrible it would be to do so again.

The paralysis faded and her arms suddenly started to flail wildly at the back of her head and neck, without her willing them too.  They scrabbled to remove whatever unseen entity rested there.  Much like someone frantically trying to brush away cobwebs that they had unexpectedly walked into.

A few moments later, after her arms had worn themselves out, Willa tried to piece together the strange things that she had seen and could only surmise that the Big Bad Mind Voice in Darkness Soul-Eater Demon, was to blame.  But just how much so?  Was it connected purely to the vision, or to the undead as well?  She had had little success in locating it so far.  Perhaps it awaited them in the necropolis? Or...she wondered just how much control had Vito over that arm of his?  Even if it wasn't to blame, it somehow predicted the coming darkness.  Maybe it knew things?  Could be conversed with?

For better or worse, Willa was now known by the guards.  She should go talk to her friends.  Even if she got blamed for all this, may be they could go on without her?  As she tried to stand up, she felt her 'stomach' churn and stumbled.  Righting herself, the oozling felt strangely smaller than ever before, even compared to 'tiny-ing' herself.

"Wonder what happen if Willa stay in dream?  Blue light save Willa?  What was?"  She looked up at the underside of the stairs, but imagined looking past them, the floors above, the watchtower's roof and through the ominous cloud above.  Willa was not religious.  Gods and such were altogether too big for one so small but, in this instance, she found herself thankful to have made a pact with one.
This message was last edited by the player at 21:46, Tue 27 May 2014.
Iron Jubei
player, 199 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 28 May 2014
at 09:44
  • msg #32

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei flinched a bit at the sudden scream of Willa beneah him and for a moment wondered if that was because of his sitting attempt. Some shuffling followed on his side as he moved around to figure out what was up with the Umbrean, but didn't manage to spot her there anymore. He gave a bit of a shrug then and turned back to the Captain. "Ignore that, our Willa is a little... weird sometimes.", he said and gave a faint nod. "Now, we will go to the Necropolis in due time. I'd much rather like to know if you were about to answer my question before that little interruption, or if you willfully ignored it? I will give you the benefit of the doubt and rephrase my question. Did you know that the Augur was doing experiments on awfully fresh corpses in his basement? Experiments that looked quite a lot like necromancy in fact.", he then paused for a moment to let her think over what he just said.
"I will give you a fair warning. Say the truth now. If we later find out that you have lied and had a part in this, then I will have harsh repercussions."



11:39, Today: Iron Jubei rolled 17 using 1d20+12. Intimidation check. Well, fucked that one up.
Drex
player, 286 posts
Avenger
Wed 28 May 2014
at 11:59
  • msg #33

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex thought it wise to not interrupted Jubei. Instead he will see if the captains answer to this question is truthful. It would seem that Jubei thought there is something amiss.

13:58, Today: Drex rolled 13 using 1d20+5. Insight. don't know if I may make another check, if not ignore this one XP
Author
GM, 378 posts
The Storyteller
Thu 29 May 2014
at 21:35
  • msg #34

Re: The Haunting of the Rose - Chapter 2, Heritage

    Acano’s manner went from surprise at Willa’s sudden departure to concern then annoyance as Jubei spoke.  Folding her arms she said “I had not been avoiding your question I simply did not see what that had to do with anything really.”
“The augur was a recluse and a noble one at that whom you are levelling very serious accusations against.  Candidly I am far more concerned about this darkness and the undead fiends desecrating our dead then I am about a few missing peasants!” she growled, clearly angry but trying carefully not to let her voice be heard by anyone outside the room.
  From what Drex could tell the captain was acting much as one would expect a former soldier of the royal army to behave.

  In the gloom Willa found a spark of solace leaping from her rod and forming a small twinkling ball of light.  Casting a pale light upon her and her surroundings which seemed to melt away in the week light leaving the umbrean standing upon…
  A rough stone, batted by waves, she overlooked the sea ringed by clouds all around her.  Lightening crackled in those clouds and a storm ragged beneath them.
  It was storm without end.

  From the waters that lay in the tranquil gap in the vast storm stood, scattered about, glittering spires of crystals.  They looked small from where Willa stood by she knew they towered as tall as mountains.  Inside those crystals shone a familiar blue radiance…

  The area grew dark and the dungeons around Willa returned.  The spark growing faint again as it hopped back onto her rod and stayed there are the little umbrean drew out a proper light source.  Then it faded completely.

[Again, sorry for the late post.  :o  I should be getting back on track now with things.]
Willa
player, 159 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Thu 29 May 2014
at 22:27
  • msg #35

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa let out an exaggerated sigh and blankly walked away, as if everything 'till now had been completely normal and not the least bit strange.  Her mind somewhat blown, it seemed the most reasonable response at this point.

She now had two options.  One, return to her friends, or two, try and make use of the comparative freedom she had in this place.  Although she sorely wanted to seek guidance, somehow the second choice seemed the better one as there might not be another chance to wander around the watchtower unguarded.

With her ever-burning torch in hand, she hunted around the dungeon's nooks and crannies.  Hopefully she might locate more Darken markings, or even a way leading further down.

23:26, Today: Willa rolled 8 using 1d20-1. Willa hunting for secrets!
This message was last edited by the player at 22:28, Thu 29 May 2014.
Phelan Drixos
player, 243 posts
Fri 30 May 2014
at 11:19
  • msg #36

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan looked in surprise to where Willa once was. He was wondering what was bothering her, but couldn't think of a good way to find her with the Umbrean having already taken off. Dismissing it as a bad job, e focused on the conversation between his party members and the captain. The reaction the captain had towards the mentions of the augur caused suspicion to flare in him.

"Then it is possible someone has been using or impersonating the Augur." Phelan replied, realising quickly that accusations probably wouldn't go so well. "And, unfortunately, it could very well be linked to the undead threat. Captain, how much do you know about-" He shuddered slightly at even mentioning it. "Necrothaumaturgy? And I'm not throwing accusation sat you, I am asking for the sake of my explanation."
Iron Jubei
player, 201 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 30 May 2014
at 19:44
  • msg #37

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei grimaced at the snapping back of the captain before he gave a faint nod. "Accusiations that have a very solid base, as whoever burned the augur's manor forgot to get rid of the evidence in the basement as well.", he then let Phelan finish his talking. Taking a back seat in the talk for a moment, possibly to formulate his own train of throught a little better.
Author
GM, 379 posts
The Storyteller
Sat 31 May 2014
at 06:16
  • msg #38

Re: The Haunting of the Rose - Chapter 2, Heritage

    “Enough to be able to recognize it.” the captain said.  “So that explains what you were doing there earlier this morning.”
  “Should your accusations turn out to be true it could have serious repercussions for the kingdom.” she finished, no longer so much on the defensive as she had been.
  “What exactly had you found to convince you of this?” she asked.

  The cells in the dungeon were closed but not locked; Willa found various bits of detritus within but nothing interesting or valuable and no darkin marks.  Though she had only taken a look at a part of the dungeon around the entrance she had come down.
Willa
player, 160 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sat 31 May 2014
at 21:14
  • msg #39

Re: The Haunting of the Rose - Chapter 2, Heritage

Finding nothing, Willa decides to tries to widen her search and heads deeper into the dungeon.

22:13, Today: Willa rolled 11 using 1d20-1. Perception - deeper dungeons.
Author
GM, 380 posts
The Storyteller
Sun 1 Jun 2014
at 20:26
  • msg #40

Re: The Haunting of the Rose - Chapter 2, Heritage

[While we wait for Phelan, I’ll continue with Willa’s bit.]
    Moving on from the cells she had found when she entered, Willa makes her way in further into the dark dungeons.  The stale air was almost rancid here and the warlock waved her hands just to get the air moving a little when she spotted a darkin mark.
  It led her to a nearby cell which had another mark indicating the position of some loose bricks in the wall.  Prying the brick out with one of her implements, and moving it aside, she squeezed through and found a large, dark passage beyond.  It was rather trapezoidal, tapering off to the top and widening at the floor.
  It slanted softly downwards and the unusual architecture was familiar to Willa.  She wasn’t sure why…

Experience Awards:  Escape from the Augur’s Laboratory (125 Experience Points, each), Discover that the Heroes and Villagers are being Influenced by Demonic Forces (125 Experience Points, each) and Surviving Chapter 1 (25 Experience Points, each).
[Yes I get so caught up in telling the story I often forget to dish out XP for no combat encounters until much later.]
This message was last edited by the GM at 20:33, Sun 01 June 2014.
Willa
player, 163 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Mon 2 Jun 2014
at 17:31
  • msg #41

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa slowly moved further into the passage, entranced by this feeling of familiarity that she was experiencing.  She swallowed in anticipation and placed her free hand against the wall, leaving a trail of slime behind in case it became difficult to retrace her steps.

She kept a close eye on her footing and the immediate area in front of her.  This place was likely old and could therefore be in disrepair, or even trapped!  Of course, there could be more markings too.

18:30, Today: Willa rolled 22 using 1d20+4. Perception check - a careful eye on her surroundings.
This message was last edited by the player at 20:38, Mon 02 June 2014.
Phelan Drixos
player, 246 posts
Tue 3 Jun 2014
at 00:41
  • msg #42

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan grimaced. "We had been requested to investigate the Augur's home.  When we got there, it was already severely damaged; but we found an odd passageway that led underground. From the looks of it, it had been transmuted." He paused slightly, looking somewhat pale as he remembered what they had seen below. "We found a door... Behind it... We found a laboratory for necrothaumatology." He continued explaining what they had discovered; including the animated skeletons and the odd shadow that had chased them.

Having finished, he sagged in place, looking somewhat sick at his recall about what they had discovered.
Iron Jubei
player, 203 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 3 Jun 2014
at 10:02
  • msg #43

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei gave a grim expression as he looked to Phelan and listened to his elaborations, adding his own impressions whereever necessary.
"Something... of note. Before we investigated the basement itself, I found a half-charred corpse that was rather peculiar. It seemed to have been hollowed out by black tendrils. Of course I can't say how the... thing had looked like before it was charred, but given the rest of what we found it would seem likely that the Augur... and whoever might have helped him, had tried to make servitors that would wear a human guise. And yes, I believe that the Augur hasn't been working alone, for that the workshop was far too big for just a single madman."
He then took a little pause and began to fumble with his pack, eventually pulling the little obsidian shard out that he had almost forgotten about and held it towards the captain so she could take a look at it.
"And do you happen know what this is? I found that on the corpse I had mentioned."
Of course he also kept an eye on the captain and looked for a suspicious reaction.

12:01, Today: Iron Jubei rolled 25 using 1d20+9. Insight Check: Captain's Reaction.

Drex
player, 288 posts
Avenger
Wed 4 Jun 2014
at 11:28
  • msg #44

Re: The Haunting of the Rose - Chapter 2, Heritage

While Jubei hand's the amulet to the captain, Drex opens up one of the side pockets on his backpack and retrieved the two signet rings. Placing them on to the table while saying: "When you are finished looking at that what can you tell us about these." Watching the captain's reactions.

13:27, Today: Drex rolled 13 using 1d20+5. Insight to see if captain reacts.
Author
GM, 384 posts
The Storyteller
Wed 4 Jun 2014
at 14:43
  • msg #45

Re: The Haunting of the Rose - Chapter 2, Heritage

    “Then great care must be taken to prevent others from stumbling down there.  Though I shall have it investigated after the darkness has passed.” she looked up at the adventurers.
  “Which makes the removal of the undead from within the necropolis even more important! she almost shouted at them.
  The captain’s eyes appeared to glaze again as she looked at the shard Jubei presented.  “What do you think this is?” she asked, not sure herself it seemed.
  When she saw the items Drex layed on the table she seemed quiet shocked “It would seem you were right in that we had been dealing with an imposter of some sort.  Who knows how far this might go…”

  Willa found no further markings as she moved down the corridor, which was surprisingly straight, if slightly slanted.  It leveled out and opened into a large chamber, lit by the glow of a massive green crystal poking through the ceiling of the circular chamber.
  It was cavernous and rough forming a large bowl in the center with two other doorways, both sealed by large stone doors, leading out from the chamber, spread out almost equidistantly about the room.
  Something about this place was incredibly familiar to Willa but she could not put her finger on why…
This message was last edited by the GM at 20:46, Sat 19 July 2014.
Willa
player, 164 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Wed 4 Jun 2014
at 15:48
  • msg #46

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa walked forward into the bowl.  She nostalgically rubbed her hand against the bottom, wondering what the significance of this place was.  Why did it seem to mean so much to her?  It seemed time had slowed as she forgot the troubles outside and become lost in her own thoughts.

There was one possibility.  Perhaps this place was not familiar to her at all.  Perhaps it was some long buried memory from a life long past?  Going with that idea, she stared into the glowing crystal above her.

16:47, Today: Willa rolled 6 using 1d20+4. History Check - Willa tries to recall long forgotten memories from her predecessors.
Iron Jubei
player, 205 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 4 Jun 2014
at 19:54
  • msg #47

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei squinted his eyes at the brief shouting of the captain, then took the shard back and let it slide into his pack again. "You keep saying that, and we will get to it too. As for the shard, I don't know. It has some small writing on it. We will investigate that when there's time for that. Now however since you're so insistent on sending us to the Necropolis... we apparently require a Spirit Lantern to enter. Would you be so kind and provide us with one?"
The kaetyma was of course aware that he had one already in his possession, he was however also a little suspicious still about the motivations of the captain, in particular the seeming absent mindedness she had during all of this.
Drex
player, 289 posts
Avenger
Thu 5 Jun 2014
at 08:38
  • msg #48

Re: The Haunting of the Rose - Chapter 2, Heritage

"In that case we must be really causes..." Drex said as a reply to the captains statement. Leaving the rings on the table.

Drex again think it wise to let the scene play out in front of him. He trusts Jubei's judgment. These last couple of weeks Jubei has proven himself worthy of Drex's trust. He is an excellent warrior and well mannered, not thing like the barbarian raiders that rape and pillage villages he heard of in stories. He gives a smurk as he thinks this.
Author
GM, 385 posts
The Storyteller
Thu 5 Jun 2014
at 21:02
  • msg #49

Re: The Haunting of the Rose - Chapter 2, Heritage

    Willa stared at the big green crystal until her neck got sore and nothing came to mind.  Though there were still the other two doorways to explore, so she crossed the bowel and climbed out and looked at them.  Both were indeed like the first though the one bore highly stylised darkin marks which read ‘Escape’ and the other was written upon in common, saying ‘This passage to the city of the dead may only be entered those who carry the light of the spirit.’

  Captain Acano fell back into her chair as she folded her arms and said “No, we do not at the moment.  When the darkness fell over the village it would seem all the Spirit Lanterns vanished.  However I suspect the druid might have one or could obtain one as she is the only remaining spiritualist in the village.  The other would have been the Gravekeeper of the Gravewatch but he’s most certainly dead now.”
  She looked over at Drex as he mentioned the rings and amulet.  “A master craftsmen could tell you if any of those are forgeries or genuine articles.  I do not have that skill.”

[Le sigh for their being no “crafting” related skill in D&D 4th edition, so its basically just a perception check done by someone who should have that sort of knowledge, ala artificer or such.]
Willa
player, 165 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Thu 5 Jun 2014
at 21:17
  • msg #50

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa wondered over and tried the door marked 'escape'.  Perhaps, if it led outside the watchtower and was big enough, it could be used as a way back in for her and her friends.
Phelan Drixos
player, 248 posts
Fri 6 Jun 2014
at 06:36
  • msg #51

Re: The Haunting of the Rose - Chapter 2, Heritage

Having been quiet whilst he tried to regain his composure from telling his story, Phelan had simply been listening as the others spoke. Eventually Drex brought out the items, and Phelan's curiosity was aroused. There had not been opportunity to examine earlier; he decided now was a good time.

"If I might take a look?" He enquired, clambering up onto a chair to get a better look, eyes narrowed at the items. He tried to recall if he had ever seen them before so he could compare them to mental recollections of genuine articles.

Perception: 15. Woo?
Drex
player, 291 posts
Avenger
Fri 6 Jun 2014
at 07:00
  • msg #52

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex sits quietly, observing the scene. Waiting for Phelan to come to his conclusion about the rings.
Iron Jubei
player, 207 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 6 Jun 2014
at 09:04
  • msg #53

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei gave a low rumble and then a bit of a smirk. "Well, good that we found one in the augur's little laboratory then.", he said as he carefully pulled the thing from his backpack. "Just out of curiosity, since I'm not fully familiar with your rites here, why is a spirit lantern... required to enter the Necropolis?", he asked, while he of course tried to figure it out himself, he might even consult the spirit of it!

11:03, Today: Iron Jubei rolled 21 using 1d20+9. Religion check: musings in regard to the lantern.
This message was last edited by the player at 09:04, Fri 06 June 2014.
Author
GM, 388 posts
The Storyteller
Fri 6 Jun 2014
at 21:06
  • msg #54

Re: The Haunting of the Rose - Chapter 2, Heritage

    Willa was not certain how she would open either of the doors as they appeared to have no visible mechanism by which they could be opened.  Yet as she approached the door marked in darkin with the symbols for ‘Escape’ the door shimmered and vanished and in its place stood the glowing apparition of an umbrean.  He appeared dull blue and much like Willa had rather child-like proportions and was wearing a neat robe and mantel made from patches of discarded fabrics of mostly browns and beige with a polygon of orange upon his stomach.  His bright yellow eyes were flecked with black and stood forward from his face upon two stubby stalks.  He spoke with deeper voice then one would have expected from a creature just over two feet tall, and he spoke in darkin “Cousin of the Wells I can only hope that you have found the lands above this chamber in a far better state then in which we had been forced to leave them.  This passageway before you is a trap meant to lead those who would pursue our kind into a maze from which they would be unlikely to escape in a timely fashion.” the image smirked to itself, blinked and continued “We found passage south, with the aid of the druid, who – unlike most – bare our kind no ill will.  There are secret ways out of this place if you seek them, simply walk the circumferance of the chamber and they will reveal themselves to you cousin of the well.” he pointed around the large room before saying “May you find your time precious.” as he folded his arms and vanished, leaving the stone door reappearing in his place.

  Having worked with metal himself, Phelan quickly found that one of the two rings was indeed counterfeit.  It lacked the imperfections and stylizations of a jeweller or smithy’s handiwork and so had probably been produced by magic.  He grinned to himself, in that the isleborn did something so similar to what the narayah did; only narayah made precious articles exorbitantly intricate or puzzle like to prevent easy duplication.
  While the room was bathed in the soft green light produced from the low, heatless and smokeless flame within the lantern.  The captain’s brows drew up at the sight.  Then she explained something that was also unravelling in Jubei’s mind, and which Drex knew, the graveyards of the Old Kingdom had been built in equal parts to honour the Isleborn’s compact with the Grim and to protect the dead from interference by the living.  Something that was for the most part the fault of kaetyma raiders of old, who were not above using sorcery to raise the dead of the isleborn to fight in their service.
  The necropoli grew from those fortified graveyards.  As part of their fortifications the necropolis were built with powerful magical protections which would assault any living or undead being that entered or tried to enter the necropolis without the sanction of the dead within the necropolis.  The Spirit Lanterns were instruments created to facilitate communication between the living and the dead and to allow save passage into and through the necropolis to those who fed it their blood and who bore no ill will toward the dead.

Experience Reward: Discover the Fate of the Umbrean Colony of Kyssea (125 Points)
[Congratulations to Willa for finding out what happened to the missing umbreans.]
Phelan Drixos
player, 249 posts
Sat 7 Jun 2014
at 07:27
  • msg #55

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan tapped the faux ring thoughtfully with a claw. "This one is a forgery." He informed the room at large quietly. "It seems my initial assumption really does have grounding in reality. This is a magical duplicate; possibly the same person who created the necrothaumatology lab." He felt somewhat suspicious about the captain's behaviour, particularly her reaction to the shard that Jubei had presented to her.

I wonder... How many Enchantment specialists are present in the land now? He thought to himself, focusing his ability to detect magic around him, paying careful attention to any sort of magic around the captain.

Arcana check - Detect Magic: 16. Derp! Maybe Willa can fill him in later. We all roll a 3 sometime...
This message was last edited by the GM at 10:52, Sat 07 June 2014.
Willa
player, 167 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sat 7 Jun 2014
at 08:55
  • msg #56

Re: The Haunting of the Rose - Chapter 2, Heritage

At the appearance of the umbrean's apparition, Willa was struck by a cavalcade of emotion: confusion, joy, wonder, longing, excitement, gratefulness, emptiness, despair and loss.  All of which accumulated in a lonely whisper a few brief moments after the image had faded, "...bye."

Willa had little to no experience of her kind and the sense of belonging that accompanied conversing with one, even just an illusion of one, was incredible to her.  He had spoken as an equal, with acceptance and...kinship.  Cousin he had said, cousin.  The concept of family was new to the little oozeling.  She had seen other races' families of course, but it was so very alien to her.  Then there, for the briefest moment, she experienced a fraction of what it must be like for them.  Perhaps deep down it was something she had always wanted without realising?  May be that explained her passion for making friends?

But, as suddenly as it began, it was over and she was alone again.  Feeling cold, silent and bitter.  Willa shook her head free of the negative thoughts.  It had been a busy day!  She sighed and grinned happily at the door, thankful to have been able to be a part of this moment.

"You be grateful too, naughty head-hugger-thing!" She said to the invisible companion accompanying her.

09:54, Today: Willa rolled 21 using 1d20+7. Arcana - Willa trying to converse with her little hitchhiker.

Walk the circumference of the room?  Should she do that now? She pondered whether or not that would be a good idea.  What if that made a lot of noise and the guards came?  Before she realised that she was now beyond caring about the guards, she had already walked half way...
This message was last edited by the player at 08:57, Sat 07 June 2014.
Iron Jubei
player, 208 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 7 Jun 2014
at 15:49
  • msg #57

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei listened to the explanation of the captain with a rather grim expression before he gave a bit of a nod. Of course he knew about the whole affair with the kaetyma invasion, but beyond that he wasn't quite as versed in history, especially if it wasn't even of his home.
"Well, thanks for illuminating that for me.", he said and then looked over to Phelan. "If it is a forgery, then someone has been impersonating the augur... maybe even before the necromancer showed up. I dare say that the threat from the Necropolis isn't the only one here, but it's certainly the more obvious one.", he continued before he looked to the others. "So... what will be our next step?"
Author
GM, 390 posts
The Storyteller
Sat 7 Jun 2014
at 21:41
  • msg #58

Re: The Haunting of the Rose - Chapter 2, Heritage

[Willa is a little ahead so I'll give her part of the story a skipover for this round. While the rest of you make up your minds about the next stage.]

  The captain was apparently deep in thought as the adventurers conversed.
Drex
player, 293 posts
Avenger
Sun 8 Jun 2014
at 11:09
  • msg #59

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan's conclusion about the rings confirmed his suspicions. Drex think it unwise to say to much in front of the captain. But they do need to discus the next step, they are going to take. "Well I think we need to regroup and maybe have some lunch. I am getting hungry." He looks down at his stomach as it rumbles.
Author
GM, 391 posts
The Storyteller
Sun 8 Jun 2014
at 20:19
  • msg #60

Re: The Haunting of the Rose - Chapter 2, Heritage

[Alrighty then, I’ll move this along then.]

    The adventurers bid their farewell to the captain and make their way back to the inn, keeping an eye out for Willa as they do so, though they do not spot her as they make their way back to the inn.  Though Phelan wonders out loud to his companions about perhaps using the guild badge to send a message to Willa about where they were going, and hoping that the warlock would either tell them where she was so that they could meet up with her there or that she could meet them back at the inn.
  None of the adventurers wanted to express the gnawing worry they felt, which they believed was just concern for their missing comrade.

  Walking around the periphery of the chamber Willa did not notice the glowing darkin marks that sprang up upon the wall, and the bright outlines of doorways these marked until she caught herself from her reverie.
  Paying attention now as she walked around the room she found there were six hidden passages.  Each indicating a general direction and the distance as well as annotations that named the area within which the passage existed, these were as follows;
North by 5 miles – Old Quarry.
East by North-East by 2 miles – Sea Caves.
South-East by ¼ mile – Southern Outskirts.
South by 3 miles – Cauis Farmstead.
South by South-West by 1 mile – Western Outskirts, Caravan grounds.
West by South-West by 4 miles – Plaerus fields.
Drex
player, 294 posts
Avenger
Mon 9 Jun 2014
at 09:47
  • msg #61

Re: The Haunting of the Rose - Chapter 2, Heritage

"That is a grate plan, I'll do that." Drex takes out his badge and sends a message to Willa. The message told her that they are going to the inn and wants to know where she was and if she was in danger, hoping that she was not.

"Well ifs done now we wait... And I think this short rest would do us good." Drex waits to hear what the others have to say before he also mentions that he would like to speak to the Druidess before we head to the necropolis, but if you think we should rather do as the captain wants that's fine with me..." He said to Jubei and Phelan as they walked to the inn.
Iron Jubei
player, 209 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 9 Jun 2014
at 15:22
  • msg #62

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei rubbed over his chin and gave an agreeing nod. "Yes.. we should wait for Willa... hear whatever she learned. Then go and meet the druid. I just can't shake the feeling that there are more threats present than just the necromancer in the Necropolis. The Augur must have been replaced long before that ehuron even showed up.", he mused and then froze up for a few minutes and took a look around if they were being followed or otherwise shadowed by something. For an onlooker it might look amusing how the large kaetyma was circling around himself for a little bit, like some sort of dog.

17:21, Today: Iron Jubei rolled 16 using 1d20+4. Perception check: Stalkers, eavedroppers and other creeps.
Willa
player, 169 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Mon 9 Jun 2014
at 16:00
  • msg #63

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked back in puzzlement as her backpack started talking to her.  "Naughty-Head-Hugger? No...Drex!"  She exclaimed recognising the voice at last.  Digging around, she pulled out the strange badge-thing that she had 'borrowed' from that guild-place.  She tapped at it inquisitively, not quite sure how it worked and tried talking to it.

"Uh, hello?  This thing on?  Willa okay.  Umm...bit lost may be."

She looked at the doors.  None of them indicated that they would lead to the inn.  That was a little surprising considering she had found tunnels there.

"Many doors.  All lead out of village."

Willa was a little stumped.  On one hand it might be best to use one of these passages and find another way back here.  Then they could return bypassing the guards.  On the other hand she had no idea which locations, if any, were safe and she didn't want to let undead back into the village.

The umbrean vision had said that they were in close contact with the druid and Willa knew she was to the south.  But how far south?  Would one mile be too far?  She thought it best to ask.

"How far Mardigras' home?"

As she waited for a reply Willa looked aorund to see if there were any other tunnels leading out of the room, which she had not noticed before.  In case the way to the inn was not hidden behind a magical door.

17:04, Today: Willa rolled 14 using 1d20+4. Perception.  Wooking for wabbit warrens.
This message was last edited by the player at 16:20, Mon 09 June 2014.
Drex
player, 297 posts
Avenger
Tue 10 Jun 2014
at 08:27
  • msg #64

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex relays Willa's message to the group...

Well at lest she was not in any trouble. Drex thought to himself. "I think we should wiat half-an-hour and if Willa has not joined up with us, then we must go and look for her."
This message had punctuation tweaked by the player at 08:27, Tue 10 June 2014.
Author
GM, 393 posts
The Storyteller
Tue 10 Jun 2014
at 12:37
  • msg #65

Re: The Haunting of the Rose - Chapter 2, Heritage

    The ceramic disk shone with faint blue light from the inlaid symbol of House Vana’Mere as Willa spoke her message and she thought about her friends.
  As she wondered out loud about how to get to the druid’s home a stream of bright green light flowed from the stalagmite like crystal in the ceiling and ran across the floor towards the doorway that led to the Caravan Grounds.  It continued to flow that way even as Willa stood watching and seemed to remain in place making a glowing line upon the floor.
  Willa had simply taken the crystal to be a light source rather then something else.  She hadn’t sensed an inherent magical aura to it when she had entered the chamber.  And even now she did not detect any magic from it nor from the stream of light that was pouring out onto the floor.
  Despite this lightshow she tried to find other doorways out from the room but became quite certain there weren’t any more.

    Jubei only noticed a smattering of the village folk going rapidly about their business.  Much like before they were being very wary about staying in any dark spot for long.  Satisfied that they weren’t being spied upon at the moment, they made their way to the inn.  Which was quite with one of the wenches the only person in the large tavernhall and she seemed to be daydreaming, her gaze upon the low fire in the hearth.
  Drex had to make a polite grumble to shake her from her reverie.  Phelan wanted to smack her, in equal parts annoyance and because looking into a fire for too long was incredibly stupid.  You never knew what devil or other thing from the abyss might be looking back into you then.
Willa
player, 170 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 10 Jun 2014
at 15:39
  • msg #66

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa cocked her head as she pondered over the green light.

"Caravan Grounds, huh?"  She spoke uncertainly, remembering the last caravan she had encountered. After a moment she nodded enthusiastically, thanked and waved to the helpful crystal and slipped over to the indicated door.  It was, after all, the one she had been thinking about trying anyway.

Before packing up her badge she sent a message to Drex, informing him that she would try to get to the druid's hut and cautiously headed out.
Drex
player, 298 posts
Avenger
Wed 11 Jun 2014
at 08:35
  • msg #67

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex orders something to eat and drink, while he takes a seat. "I wonder if the missing people and the necromancer are connected or do you think they are two separate occurrences..." Drex said when they were alone, just then the message from Willa came through. Drex relays the message to the rest of the group.

As the wench brought his food and drink. He in-hails it all, mumbling something about eating now and tasting later. He tells her to put it on there tab.

Drex will wait for anyone else who has ordered a meal, then if all of them are ready to leave and its agree to go to the Druidess Madahgarra's abode. He will cover the rear and making sure no one is following them.

If not, then I will re-post if necessary.
10:34, Today: Drex rolled 14 using 1d20+12. Perception check

Iron Jubei
player, 210 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 11 Jun 2014
at 11:20
  • msg #68

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei also ordered himself a rather generous meal. The events up to this point had kept him mind busy enough that it didn't realize the needs of his body, well until they walked to the inn. "I am not sure.", he said after ordering something. "Do we actually know when these people went missing? I think the captain said that the miller's men were the first to disappear? Maybe we should check by there and investigate. Though we shouldn't forget about the necropolis either... I am sure that by nightfall we'll get to hear something from there."
He dove right into his meal the moment it was placed before him.
Author
GM, 394 posts
The Storyteller
Wed 11 Jun 2014
at 21:25
  • msg #69

Re: The Haunting of the Rose - Chapter 2, Heritage

    Willa began her long trek down the passage.  Dimly lit out before her by the thing stream of green light which ran off down the dark tunnel for what Willa suspected was about a mile.  To a creature as small as her, a mile was as good as five times that to the bigger folk…
[Willa, you are going to be walking that distance for a good bit, so again – depending on the others – you may have to sit out on a post or two.]
  Phelan points out on the map the Vito (the alchemist) had provided them that the Miller’s home lay between the main road that ran east-west through Kyssea and the Augur’s Villa.  That would be their best bet to find the miller he supposed.
  Drex noticed nothing peculiar about his surroundings, nor any immediate danger.  Though a few men came to the inn for a quick bite to eat and something to drink before they went out again, they talked a bit about how this darkness was probably ruining the harvests in the fields and how they wouldn’t really get paid much by the farmers if there wasn’t much of anything for the farmers to sell.  One of them hoped in apparent vain that maybe the clerics at the temple would help and he got told that such help was as likely as the druids doing anything about it.
Iron Jubei
player, 211 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 12 Jun 2014
at 15:59
  • msg #70

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei tried not to chew too audibly as he leaned over to take a look at the map as well before he let out a low rumbling. "So... I would suggest that we first go and see the druid, since that would provide us some more leads. Sure we could go to the miller first... but our only lead there is that his men disappeared. That's not much to go by. What do you say?", he looked at the other two then.
Drex
player, 299 posts
Avenger
Fri 13 Jun 2014
at 12:04
  • msg #71

Re: The Haunting of the Rose - Chapter 2, Heritage

"I think this would be the wisest course of action." Drex said, nodding his head will leaning back in his chair and crossing is arms. "If we are finished here, then I think we should head there right now."
Iron Jubei
player, 212 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 13 Jun 2014
at 22:29
  • msg #72

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a slow nod and tapped his chin. "Well, we should wait for Willa to arrive first, no? Maybe she has learned something important to share with us, that might change the situation?", he rumbled while he finished his meal.
Author
GM, 396 posts
The Storyteller
Sat 14 Jun 2014
at 08:08
  • msg #73

Re: The Haunting of the Rose - Chapter 2, Heritage

[So while Drex and Jubei, with the quiet and ever observant Phelan, decide what to do I’ll continue with Willa.]

    The oozeling emerged from a door which lead out from atop a ladder which was all concealed within the trunk of a very large, black willow tree set among a small copse of other willows near a small pond.  This is were the light stopped.  Once will was out of the tree the green light retreated and left Willa in to dark amongst the quiet trees.
  Taking a quick look at her surroundings Willa could see only about 1/3rd of a mile away lay the outskirts of the village.  The druid’s home should not be too far from here, but Willa realized she would have to look harder to find a lone building out here in the dark.  And she didn’t even know if the druid hid her home with magic or was it perhaps between a copse of trees like this one?
Willa
player, 172 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sat 14 Jun 2014
at 10:30
  • msg #74

Re: The Haunting of the Rose - Chapter 2, Heritage

"Huh.  How find druid?"  Willa quietly wondered to herself.  She hadn't met one before and didn't know much about them.  She had heard children's tales though and had an idea that they could talk to animals and even become animals themselves.  That sounded really amazing!  But Willa could not talk to animals, or she could, but she did not think they would understand.  May be she should try anyway?

The little umbrean decided that she better try and remember the location of this tree stump.  She could and attempted to commit this spot to memory and made a small pile of stones, to hopefully help find it again.  As she expanded her search, she used a rarely seen dagger to cut a few small umbrean markings into any trees she passed, directing her back the way she came.

Willa wondered what kind of place a druid would live in, and spent a little longer looking about for anything unusual.  May be she didn't live in a normal house but something stranger.  Like a nest or...a dam made from twigs?  Weren't there some animals that did that?


Lots of rolls incoming, no idea which apply, if any:

If she sees nothing in particular, Willa will wonder about looking for small animals ans asking them if they would show her where Mardigras the druid lives.

11:24, Today: Willa rolled 14 using 1d20+4. Perception: Spot checking for a hovel/strange plant formation.

11:29, Today: Willa rolled 14 using 1d20+2. Nature: attempt to appear friendly to the critters she tries to talk to.

11:30, Today: Willa rolled 10 using 1d20+4. Perception:  On the look out for critters!

This message was last edited by the player at 10:35, Sat 14 June 2014.
Iron Jubei
player, 214 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 15 Jun 2014
at 16:16
  • msg #75

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei gave a rumble and then reclined a little, having finished his meal now he then gave a bit of a sigh. "Well, I think you're right. We should probably head out and find Willa instead. Though where could she be?", he rubbed over his chin then. "Our initial plan had been to check the augur's home, then go to the druid... no? We should probably head there then."
The kaetyma then shuffled back up, stretched his limbs and gave a growl. "Enough time wasted. We should go."
This message was last edited by the player at 16:19, Sun 15 June 2014.
Author
GM, 398 posts
The Storyteller
Mon 16 Jun 2014
at 15:44
  • msg #76

Re: The Haunting of the Rose - Chapter 2, Heritage

    Jubei, Phelan and Drex left the inn and made their way across the field to the south, taking the map Vito gave them out again just to get their bearings and adjust their direction to the south-west.  Soon they left the village and looked about the darkness spreading out before them to see if they could pick out the building when they almost walked into a dark copse of willows.

  As Willa looked around for the hut she spotted a moving light coming from the village, it was just too far to make out exactly who was carrying it in the darkness but it seemed to be moving in a roughly southerly direction.
  While looking around she discovered that the loose scattering of willows and smaller trees around here appeared to have been planted rather than having grown as they were by themselves.  Each tree was clumped together with other plants, mostly herbs and small bushes which Willa could tell provide symbiotic benefits to one another.  Believing this to be someone’s idea of a garden, Willa moved from copse to copse before long she found she was almost right in front of the direction the distant light was traveling.  When she managed to spot it’s bearer.  Drex and beside him, striding with his heavy footfalls, Jubei – his dark stone armour soaking in the light from the lantern much like the darkness about them.  Phelan was barely visible in their long shadows.
This message was last edited by the GM at 11:48, Tue 17 June 2014.
Drex
player, 301 posts
Avenger
Tue 17 Jun 2014
at 06:51
  • msg #77

Re: The Haunting of the Rose - Chapter 2, Heritage

"How far out do you think the druid's home is?" Drex asked Jubei as they waked in the direction of Willa, not having noticed her yet. Because of the darkness.
This message was last edited by the player at 08:35, Tue 17 June 2014.
Willa
player, 173 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 17 Jun 2014
at 11:58
  • msg #78

Re: The Haunting of the Rose - Chapter 2, Heritage

Upon recognising her friends, Willa rushed forwards waving.  "Hiiii!" She called with a broad grin on her face.
Iron Jubei
player, 216 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 17 Jun 2014
at 13:21
  • msg #79

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a bit of a shrug at the question while the spirit lantern floated around next to him. "I have no clue..." he said, just moments before that high pitched voice of Willa called out to them. "Well, at least we found Willa... or she found us.", he chuckled and then looked over to her. Which was easier said than done, given that her small form was rather easily disguised by the surroundings. "Been exploring again?", the big kaetyma gave a bit of a smirk and a wave to her.
Drex
player, 302 posts
Avenger
Wed 18 Jun 2014
at 06:54
  • msg #80

Re: The Haunting of the Rose - Chapter 2, Heritage

"I'm glad she is save..." Drex said as they came closer to Willa. Drex waits for Willa to answer Jubei's question befor asking his: "And have you found any clues to the whereabouts of the druid's home. The quicker we can speak to her the better." Drex looks very serious as he said this.
Willa
player, 174 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Wed 18 Jun 2014
at 17:10
  • msg #81

Re: The Haunting of the Rose - Chapter 2, Heritage

"Yep!" Willa declared triumphantly at Iron Jubei.  She looked up out of the corner of her eye and placed a finger on her chin as she tried to think.

"Is Umbrean place beneath Watchtower.  Left 'cause of Voice in Darkness Demon, but is way to Necropolis.  Need spirit lantern." She pointed at the thing hovering beside Iron Jubei, just in case there was any doubt. "When Willa talk of druid, Umbrean place show here." She gestured to the nearby copse. "Mardigras and umbreans good friends!"  she grinned.  "What also?  Hmm...not much.  Willa think place here may be druid home, but not know for sure.  Went looking for animals to ask, but not found any yet." She looked about her feet, making sure that none had sneaked up on her.

"Also many villagers got brain huggers.  Willa got one!" She pointed to an empty spot on the back of her head. "Drex, Mr Phelan sir and Iron Jubei too!"
Iron Jubei
player, 217 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 18 Jun 2014
at 18:42
  • msg #82

Re: The Haunting of the Rose - Chapter 2, Heritage

"Quite excellent, then we've headed in the- wait what?", Jubei's smirk vanished the moment Willa mentioned the 'brain huggers' and furrowed his brows at her then. "Would you... elaborate on that? We got what now?", he asked and couldn't quite resist feeling the back of his head to feel if something there was out of the ordinary, but other than ruffling his feathers, it accomplished rather little.
Though just because he didn't feel it, didn't mean that it wasn't there and he knew that, they had faced enough incorporeal threats so far and he tried to discern what this one was now.

20:41, Today: Iron Jubei rolled 22 using 1d20+9. Religion check: Trying to detect them brain huggers
This message was last edited by the player at 18:11, Fri 20 June 2014.
Drex
player, 304 posts
Avenger
Thu 19 Jun 2014
at 07:56
  • msg #83

Re: The Haunting of the Rose - Chapter 2, Heritage

The 'brain hugger' remarked startled Drex, he was not expecting that. At lease its not talking to him, or was it?

He finds his composure and stats in a low voice:"Well, maybe Mardigras could help us with that. The quicker we find her the quicker we will find out."
Willa
player, 175 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Thu 19 Jun 2014
at 15:42
  • msg #84

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa shrugged.  "Not know.  First see in Guards' place.  Scared Willa, but not so much now.  Sea helped.  Guard Captain had also.  Think may be hugger control her.  But Willa still Willa yet.  May be not later?  How feels all?"

"Also, Mr Phelan Sir..."
Willa shuffled shyly and looked towards Phelan's Rucksack, "you want keep pretty skeleton hat?  'Cause Willa, uh, Willa like..."
This message was last edited by the player at 15:43, Thu 19 June 2014.
Iron Jubei
player, 218 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 19 Jun 2014
at 16:42
  • msg #85

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a light nod at what Willa said. "Well, from what I can tell I'm not really feeling different... but how would I know... naah. Let's not take the thoughts there.", he gave a bit of a grim chuckle as he crossed his arms before his chest. "I did notice that the captain seemed to be rather... absent minded. Along with her insistence on sending us to the necropolis sooner rather than later. It might be the influence of those creatures. You said that this demon is there too? It would seem to me that the creature knows that we're coming and has probably prepared traps for us. That makes it even more important to be prepared.", he said and again gave a nod. "Yes, we should see the druid and see if she has something that could help us there."
Willa
player, 176 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Thu 19 Jun 2014
at 17:40
  • msg #86

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked up at Iron Jubei, away from Phelan's rucksack and shook her head.  "Willa not know where is Demon.  But, if in Necropolis, may be is what Ehuron wants?"
This message was last edited by the player at 17:42, Thu 19 June 2014.
Drex
player, 305 posts
Avenger
Fri 20 Jun 2014
at 06:13
  • msg #87

Re: The Haunting of the Rose - Chapter 2, Heritage

"That could be." Answering Willa's question. "But we don't know for sure." He said over his shoulder as he walks to the brush next too the road.

Drex uses his keen sight to identify any paths that were maid by animals as they cross the road. He bends down to have a closer look. "Mmmmm..."

08:02, Today: Drex rolled 13 using 1d20+12. Perception, to see if Drex can find any animal crossings... Rolled a 1
Sorry I should have rolled Perception not Nature, to spot animal or any crossing for that matter. I kept the dice result just added my perception score.

Author
GM, 404 posts
The Storyteller
Sat 21 Jun 2014
at 09:43
  • msg #88

Re: The Haunting of the Rose - Chapter 2, Heritage

[Its perfectly fine, you can substitute to the proper skill Drex.  :) ]
  While Jubei’s spiritual senses could not find any entity attached to him Jubei did notice that his emotions were being manipulated in a most unusual manner.

  Looking to their immediate surroundings for any sign of tracks resulted in Drex being startled as a figure appeared beside him out of thin air.

    A deep blue light shone from a rhombus shaped jewel set into the wide, flat head of a staff which, along with the thin trunk like shaft, made the whole thing look like some oddly proportioned tree.  It even had roots which ran into the earth without disturbing its surroundings or the ground beneath it for that matter.
  The person wielding the staff upon their left side was dressed in a hooded cloak, shirt and pants made from hides and furs.  And the build an proportions suggested a human, though it was difficult to tell from the darkness under the hood nor could the gender be readily identified because of the type of clothing they wore.
  “Ye ahe eider braith ar fawlegh ta be gyppen ein auwn’en en fhy daukniss waif aul fhy ondyad hyre abroot.”  spoke the woman the adventurers suspected, because it sounded far to motherly not to be, even if the accent was so bad that it was difficult to understand her common.
  “V’ll?  Ahe hurst goen ta stande deur ar ye goen ta koma inseda?” she said.

[Tip, read what she said out loud.]
This message was last edited by the GM at 09:43, Sat 21 June 2014.
Willa
player, 177 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sat 21 Jun 2014
at 10:20
  • msg #89

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa giggled and bounced up to the new person.

"EEEEEi!  Willa ees.  Drex, Iron Jubei and Phelan ees.  Ahe oo Mardigras?  Veev bin Lukin feh oo.  Willa lickeh or stahrf.  Komeh Inseda?  Inseda air?"

11:19, Today: Willa rolled 22 using 1d20+10. Bluff - trying to impersonate the person's speech.
This message was last edited by the player at 10:22, Sat 21 June 2014.
Phelan Drixos
player, 251 posts
Sat 21 Jun 2014
at 12:17
  • msg #90

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan cringed slightly at the speech, trying his best to hide it. The accent was rather unusual and gave him a headache to understand. He had been thinking over Willa's information about the 'huggers' and the Captain's behaviour when both sets of horrible accents startled him out of his thoughts. Deciding quickly that he really didn't want to deal with two sets of it; it was time to distract Willa.

"Here, Willa. Why don't you play with this for a while?" He carefully withdrew the helm he had found earlier out of the rucksack, holding it out to Willa as he approached the pair.
Willa
player, 179 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sat 21 Jun 2014
at 17:13
  • msg #91

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa turned round to see what Phelan had and her eyes instantly lit up upon seeing the helmet.  She rushed over, forgetting about the newcomer and quickly laid her hands on it.  As she was about to snatch the item away, she peered around at Phelan questioningly.  As he showed no sign of changing his mind she took it away from him and proceeded to roll it over in her hands, studying it wondrously.

"Thuynk oo, Fehlon!"
Iron Jubei
player, 219 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 21 Jun 2014
at 20:14
  • msg #92

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei was a little taken aback, not just by the sudden appearance of the druid, but also of the excruciating accent that the woman had and which seemed to cause him physical discomfort by listening to it. At least judging by his brief facial expression.
Then he leaned in to Drex, given that he was the only one Jubei could comfortably reach without bending a whole lot and muttered, "What did she just say?", in a low voice that the druidess would hopefully not hear it. "I couldn't understand a bloody word there..."
Drex
player, 306 posts
Avenger
Mon 23 Jun 2014
at 07:53
  • msg #93

Re: The Haunting of the Rose - Chapter 2, Heritage

The words was heavily accent but coming from the Isles he could make out what she said. Answering Jubei with a whisper: "Basically she said that we are either brave or stupid going around in the darkness. And the second part invites us to come into her place."

Drex looks her deep in her eyes and bow. "Thank you." Drex moves towards the place she appeared from assuming that there should be some sort of unseen gateway.
Author
GM, 407 posts
The Storyteller
Mon 23 Jun 2014
at 17:52
  • msg #94

Re: The Haunting of the Rose - Chapter 2, Heritage

    Drex finds no gateway as he moves into the place the woman had emerged from.  While to his fellow party members he faded into the darkness.  She chuckles heartily at this and walks the way Drex had gone and she disappears to.
  Willa, trailed by Phelan and Jubei pass the unseen threshold and suddenly a huge jacaranda tree appears out there in the dark, illuminated by lights from a wooden building that girdled the trunk of the great tree and rose along its trunks and branches in places.  It appeared to be a large cottage with a peculiar garden.  Different shrubs, bushes and other small plants put beside each other in concentric circles around the home.
  The house itself looked to be a very haphazard construction of wood that had been grown over by moss, branches and vines.  Yet as they approached it rather than the smell of earth, mould and plants they had expected, it was instead a subtle sweet smell that was almost like that of a rose and caramel.
  There was a rustling as they got to the house itself and a large doorway of interlocking branches curled inwards to allow them passage inside the well-lit, wooden interior of the house.
  Despite its outward appearance, the interior was rather clean and simple in appearance, much like that of a hollowed out tree trunk.  The floor was some sort of solid rock (Phelan believed it to be sandstone) it was covered by a fuzzy blue carpet which upon closer inspection turned out to be some kind of plant similar to grass but much finer.

  Removing her hooded cloak at the door the woman the adventurers suspected to be the druid was revealed to be human, with an unusually fair complexion.  She was about average for a human in height and had rather attractive features.  Her hair was black with a few lengths of bright white hair in places.  She looked neither old, nor young. Which made it difficult for the party to judge her age accept to say that maybe she was around her late 20s.
  She led them to a large oval room which was clearly made to attend for a small gathering.  It seemed to be a conservatory combined with a green house.  There were three small circular wooden tables which stood low above the ground.  With several mats scattered about them.
  Even in here the woman still carried her staff with her as she motioned for the adventurers to make themselves comfortable as she sat down on the ground.  “Ei barlyth ye koma hede dye ta fhy onbudjrne plak’en ye and fhy v’llaghe, yas?”
Drex
player, 308 posts
Avenger
Tue 24 Jun 2014
at 08:59
  • msg #95

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex could not believe his eyes, he has never seen or been this close to druids hollow, but keeps it to himself and not reflecting this in his body langage. He takes it all in, noting all the detail.

Drex takes a seat. "Well if you mean the undead, yes. That would be part of the reason we sought you out. But I'm being rude." He stands up and introduces himself to her, with a flurry of his mantle he bows most courtesy to the lady before him. Making eye contact most briefly. "We would be most grateful, if you would be able to help us." A silly smile appears on his face as he said this. He seats himself again.

10:33, Today: Drex rolled 2 using 1d20. Diplomacy, with slight seductive nuances... Really, I'm beginning to think that I mildly dislike the dice.
This message was last edited by the player at 12:53, Tue 24 June 2014.
Willa
player, 180 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 24 Jun 2014
at 16:23
  • msg #96

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa wondered at the scene as she entered the druid's abode for a few moments, but interest was fleeting as her attention was quickly drawn back to the new helmet she now held in her hands.

Whilst Drex spoke to the lady, Willa lifted the item over her head, pausing only to look at the Deseekay with some confusion over the way he was acting.  Then a strange slurping noise followed by a quick pop announced to the room that she had squeezed herself in.

It felt strange to have her head confined in such a way and Willa could feel it moulding to the shape of the helm.  As she pulled it off, her face momentarily retained the skull-like visage of the visor, before returning to its usual shape. Fun! She thought and spent a few minutes pushing the helmet on and pulling it off again, making herself look like an undead umbrean, if such a thing could exist.
Iron Jubei
player, 220 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 24 Jun 2014
at 17:06
  • msg #97

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei was rather taken aback by that great tree. After all hailing from a desert, he was still sorta new to the idea that there was green basically everynow now and so was rather surprised when that green suddenly also came up in rather impressive purple displays. He just trudged along, trying to make himself comfortable while he still tried to make sense of the druid's accent, which so far still managed to elude him, so he let Drex do the talking for the moment. At least until he caught on to the druidess' peculiar way of speaking.
Author
GM, 409 posts
The Storyteller
Tue 24 Jun 2014
at 19:39
  • msg #98

Re: The Haunting of the Rose - Chapter 2, Heritage

    S he nods slightly at Drex’s introduction and smiles his charms not seeming to have the impact on her that he had been hoping for.  “Nhu, nhu ye ken not about fhy-” she paused as she mouthed something over and over for a moment then said rather slowly “Uuhhnnbboornnhe?” she said emphatically then sighed as she saw the adventurer’s frowns.  “Laat mii shaafh ye.” she says as she gets up and leaves the room for a few minutes then returns with a wooden tray with cups, a kettle and a few small glass bottles of various fluids.  Sadly their content was a mystery as their labels were written in the incredibly curly script of the druidic language.
  She spent an industrious minute going through the vials opening them up, taking a sniff, or swirling the contents around then poured some of them onto a tea spoon, mixed them together in a small empty mug then pour the resulting fluid into a cup of steaming water then presented the adventurers with the cup to examine its contents.
  The dark green and yellow fluid seemed to be oils of some sort which were slowly turning brown and the blobs of oils seemed to remain rather stationary as they swirled atop the hot water.  A few globs rising to the surface of the water as the tiny whirlpool within calmed.
  She looked at the adventurers expectantly.
Willa
player, 181 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 24 Jun 2014
at 19:47
  • msg #99

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa got up and waddled curiously over.  Looking first at the strange liquid, then at the druid's head and neck.  She furrowed her brow in concentration, checking for...something.

20:46, Today: Willa rolled 16 using 1d20+7. Arcana - looking for brain huggers!
This message was last edited by the player at 19:48, Tue 24 June 2014.
Drex
player, 309 posts
Avenger
Wed 25 Jun 2014
at 07:33
  • msg #100

Re: The Haunting of the Rose - Chapter 2, Heritage

To Drex's dismay she didn't react the way he hoped she would. He takes the suspension she handed him. Looking down at it. "And what would this be?" He said confidently in his most approachable tone of voice, it is not like Drex to give up so easily. Looking up, he lests his gaze fall on her ones more.

This was like a game for Drex... a predator stalking its pray.

09:31, Today: Drex rolled 7 using 1d20+5. Insight, to see if she her hidden motifs.
Really another 2... Le-sigh

Iron Jubei
player, 221 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 25 Jun 2014
at 14:45
  • msg #101

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei furrowed his brows some, having already sat down and still finding the table to be a little too low for him, but at least the mats were comfortable enough and he didn't complain. He probably wouldn't have even if they hadn't been. He also figured that he had finally managed to make some sense of her accent.
"Unborn? You mean undead?", he said with a rumble and then eyed the cup. Given the last part she said made him... well not suspicious, instead it was more of a curiosity as he shuffled some and leaned forward to get a look at the contents. "We're not supposed to drink that, are we? Otherwise you would have made more of it, no?", he said and scratched his chin a bit. "It is some sort of divination, right?"
Author
GM, 410 posts
The Storyteller
Thu 26 Jun 2014
at 10:30
  • msg #102

Re: The Haunting of the Rose - Chapter 2, Heritage

    When Jubei talked about the Unborn being Undead she shook her head but when he spoke of the cups she nodded then said “Ye ken abroot shignhe shyle hulle uhnnerstare wjate Ige mene.”

  Willa found that there was no creature riding upon the back of the druid’s head.  While Drex could make not sense of any hidden motives the druid might posses, she genuinely seemed to be trying to convey something to the adventurers but suffering from either a cultural or language barrier.

  Phelan on the other hand, recognized what the druid was doing, it was a simple procedure that demonstrated the presence of unnatural psychic phenomena within the area.  Which suggested to Phelan that the druid’s Unborn were in fact disembodied minds, which were sometime known as daemons.
Willa
player, 182 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Thu 26 Jun 2014
at 16:25
  • msg #103

Re: The Haunting of the Rose - Chapter 2, Heritage

What started out as fun was fast becoming confusing.  Willa had understood the druid fairly well up to this point, but suddenly found herself stumped.  The first words made sense, the last too, but what was going on in the middle?  She looked to the others, hoping someone could shed some light on the matter.
Phelan Drixos
player, 254 posts
Thu 26 Jun 2014
at 22:08
  • msg #104

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan was studying the cups curiously. A faint memory from his classes was stirring as he watched the odd activity in the mugs. He began murmuring the theory behind it in Narayan. Going through the  list of possible results and what they meant, when he eventually stopped on a word, repeating it in a strangled tone of voice.

"The Unborn are daemons?!" The question in Common still came out rather strangled and he almost choked on the last word.
This message was last edited by the player at 08:32, Fri 27 June 2014.
Drex
player, 310 posts
Avenger
Fri 27 Jun 2014
at 07:27
  • msg #105

Re: The Haunting of the Rose - Chapter 2, Heritage

To Drex the liquid seems save and and he cannot detected any malicious intents. "I'm going to drink this, if its poison then only one of us should take the risk. And I sure I can resist it if it is." He said softly to Jubei. He looks at Mardigras, smiles and drinks it as he looks her in the eyes.
Iron Jubei
player, 222 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 27 Jun 2014
at 19:52
  • msg #106

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei thought he had a grasp on the strange accent of the druidess, until he got that response from her which left him baffled again. His expression a grimace as he tried to figure out what she said, before his attention was drawn to Phelan thanks to his exclamation. "What now? Daemons like those things that attacked us in the basement?", he rumbled and was pondering that for a few moments before Drex then took his attention and he turned to the deseekay. "I... okay, go ahead... just tell us when you feel strange."
He then proceeded to rub over his temples and rumbled lowly. "So... those unborn...", he paused himself as he realized that there wasn't much point asking the druid given the communication problem they had already and then gave a bit of a smirk as he looked to the druidess. "Can you write? We might get past our little problem that way. Unless that...", he pointed to the pot Drex was holding. "Magically imparts wisdom on us."
Author
GM, 411 posts
The Storyteller
Fri 27 Jun 2014
at 21:12
  • msg #107

Re: The Haunting of the Rose - Chapter 2, Heritage

    When Drex made to drink the concoction in the mug the druid had handed him she waved him off and frowned to stop him from drinking it.  She seemed a tad annoyed at the trouble the adventurers were having in understanding her made the druid make a loud whistle.  To which responded a soft cawing, followed by the appearance of a raven.  Which swooped in from the back of the conservatory to land upon the druid’s right shoulder.  The bird croaked at the adventurers as it landed and cocked its head towards the druid as she looked up at it.
  The raven swallowed quite deliberately, shook its head and emitted an audible sigh as the druids spoke up.  And the raven, translated.  “This should-” the bird seemed to pause as it blinked and turned its head to one side, as if thinking over something then croaked “-suffice.”
Willa
player, 183 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sat 28 Jun 2014
at 09:58
  • msg #108

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa giggled and reached for the raven, even though it is too far away for her to touch.  At the same time, she wondered why it had taken the druid so long to call upon the useful creature in the first place. Then she drew her hand back and spoke with an unusually sombre voice.

"Mr Mrs Bird, Willa got question.  Know Mardigras help umbreans from before leave.  Also know umbreans from before leave 'cause of big bad voice in darkness demon.  Willa want to know: what is big bad voice in darkness demon?"
This message was last edited by the player at 10:03, Sat 28 June 2014.
Iron Jubei
player, 223 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 28 Jun 2014
at 20:06
  • msg #109

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a grimace as well, rather unhappy at the predicament they were in and stuffed whatever he was about to pull from his backpack right back into it. Then he furrowed his brows as he watched raven take place on the druidess' shoulder, which was then followed by a low chuckle as the corvid began to speak, despite the caw and croak the raven was still better understandable than the druid, though Jubei made no remark on that.
"That will work indeed, I suppose.", he said but then took a momentary backside as Willa asked her question.
Drex
player, 311 posts
Avenger
Sun 29 Jun 2014
at 07:01
  • msg #110

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex moves the cup away from his lips. Okay then what should we do with is stuff? He wanders to himself, a little frustrated. He acknowledge the addition of the raven to the conversation with merely a glance. The frustration has turned Drex's mood quite dark. But Phelan and Willa seem to ask questions that he himself are wondering about. Drex decides to let his mood improve before speaking another word and let Mardigras answer these questions firs.
Author
GM, 412 posts
The Storyteller
Mon 30 Jun 2014
at 20:58
  • msg #111

Re: The Haunting of the Rose - Chapter 2, Heritage

    Midahgarra spoke in short clipped sentences so that the raven could more easily translate for her.  “Yes child, the umbreans left because of the-” the bird squawked in displeasure as it turned to the druid who seemed to be turning a particular word over in her mouth “-deamons.”
“That was well over a year now.”
“Though they had been aware of something unusual going on for well over three years by that time.”
“I do believe that some of the farmers to the north-west are involved as that is where the umbreans sensed the greatest presence emanating from.”
Willa
player, 184 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 1 Jul 2014
at 15:59
  • msg #112

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was a little unhappy with the raven's answer.  She had hoped for a lot more, but then again, it was just a bird.

"Okay, thanks Mr Mrs Bird."  She beamed happily under her helmet.  "Also, you know about brain-huggers?  Village peoples got.  We got.  But Mardigras not got?  Why?  They bad?  We can get off?"
Iron Jubei
player, 224 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 2 Jul 2014
at 09:29
  • msg #113

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei furrowed his brows, intently listening to the raven and also rather happy still that he could at least understand that damn thing. He then raised his hand slightly to get some attention to himself as well. "What is in the north-west of the village? Is there anything of significance? Something that could potentially explain where this demonic influence can come from. From what I can tell it's currently trying to influence our emotions... and I'd rather have those things stop that."
Author
GM, 413 posts
The Storyteller
Wed 2 Jul 2014
at 09:59
  • msg #114

Re: The Haunting of the Rose - Chapter 2, Heritage

    “That has to do with my background.  Druids are bound to the natural world in ways others are not and afford us some benefits and obligations.” the raven squawked at the druid who fed the bird a small nugget of food which she extracted from her clothing.
  Which the raven gulped down and made a satisfied croak before Midahgarra continued “The borrowers can be expelled but they will return once you have lowered your defences.”
  “They are but the outlaying roots of a greater corruption.”
  “Should you destroy the source whole would wither away.”
  The druid paused for a moment as she tapped her chin, lost in thought for a moment before her eyes focused again and raven spoke for her again “The infestation here has some power over darkness and shadow, to what extent I am not certain though I suspect this came at a vulnerability to light and fire.”
  “The magic which is responsible for the thick, obscuring clouds overhead is sustained by some power within the necropolis the spells source comes from somewhere to the north-west.”
  “Which makes me suspect the demons involvement.”

  “As for your kind little one, their reason for leaving was the demon, they prevent their own corruption and that of the Well.”
  “Should the demons have gained control of it they could have formed themselves permanent physical forms with ease.”


  “There is an old road that goes that way to the quarry but mostly farmlands.” the druid nods towards Jubei.
This message was last edited by the GM at 13:31, Wed 02 July 2014.
Phelan Drixos
player, 256 posts
Wed 2 Jul 2014
at 10:55
  • msg #115

Re: The Haunting of the Rose - Chapter 2, Heritage

"A psychic influence that fails against those with ties to the natural world...?" Phelan mused aloud. "With ties to shadow...? Something is very odd here." He frowned, lost in thought before turning his attention to the current situation. "So we have possibly aberrant entities. If I am correct, they attached to us when we last slept. I thought I had sensed something..." He trailed off, shaking his head before continuing. "They appear to have ties to shadowy power; we have something creating dark obscuring clouds up above, it makes sense that these  entities could be linked to it."

The small being began pacing as he continued his monologue. "We may need to expel these 'borrowers', at least temporarily. When exploring the source, I don't think we'll want the possibility of something influencing our emotions or thoughts. Would a ritual be required for it?"
Iron Jubei
player, 225 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 2 Jul 2014
at 13:37
  • msg #116

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei gave a slow nod at the explanation and sat back with a rumble again, his torso leaning a little back onto his lower body while his gaze seemingly went off into the distance. "So... the power source of that spell is in the quarry... it would seem that the miners have unearthed something that would have been better left alone.", he said with a grim chuckle. "I would say that our next course of action should be to investigate the quarry, destroy or at least render that power source unusable to make sure that the cloudy weather dissipates. Exposing the undead to sunlight should give us a clear advantage against any that we might have to confront on the way to the Necropolis. And if they decide to sustain the spell anyway, it might draw from their more limited ressources within the necropolis then.", he said and gave a slow nod. "We might even get rid off those daemons of ours in the process."
This message was last edited by the player at 13:37, Wed 02 July 2014.
Willa
player, 185 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Wed 2 Jul 2014
at 16:15
  • msg #117

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa listened to the responses quietly, then leaned over to Phelan.

"Mr Phelan, sir, Willa confused.  Why head-huggers called borrowers?  They not just make think strange things?  They take from Willa?  Will give back?"
Author
GM, 416 posts
The Storyteller
Thu 3 Jul 2014
at 15:18
  • msg #118

Re: The Haunting of the Rose - Chapter 2, Heritage

    Midagarra bursts out laughing, curling forwards which had the raven leap from her shoulder with an irritated squawk before it landed on a nearby rack amongst some potted plants were it settled and cawed and looked about the room.
  After a few moments she motioned for the bird to come back to her.  Which it did after it croaked at her a few times, apparently the bird was a bit upset about having almost fallen from her shoulders.  Upon its return she fed the bird another nugget of food which it gulped down before making a low, shrill cry.
  The druid said that she had laughed because of Willa’s misunderstanding of the term ‘borrowers’ she had meant that the lesser daemonic entities ridding the villagers and the adventurers were similar in nature to something druids and shamans tended to from time to time.  Which was to ‘borrow’ the mind of animals, similar to a rider upon a mount, for a while before returning to their entranced body.

  Considering that each member of the adventuring party appeared to the druid to know a little about conducting rituals of either a magical or spiritual nature she explained to them what she knew about casting off daemons that had managed to worm their way into one’s mind while one slept.
  After learning what needed to be done it seemed rather simple to each of the adventurers in hindsight, the impromptu ritual required that the supplicant or performer asserted their identity.

  “I would like to help you expel the evils that have taken a hold in this land.  Would you care if I joined you?” the raven said.

[The ritual is a simple Arcane, Nature or Religion check (training required), of DC 13 and takes about 10 minutes to perform.  And yes, Midagarra is a Level 2 Druid Companion.]
This message was last edited by the GM at 15:29, Thu 03 July 2014.
Willa
player, 187 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Thu 3 Jul 2014
at 15:52
  • msg #119

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa cocked her head at the Raven's question.

"Willa love more friends!" She bounced.  "But...Mardigras not mind to have Bird come with?"
Iron Jubei
player, 226 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 4 Jul 2014
at 15:48
  • msg #120

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei listened intently to the explanation of that little ritual and gave the ocassional nod to signal that he was still following it. Then at the end and the offer that Madigarra gave he again gave a nod.
"I would welcome you to our group. I certainly won't frown upon any help you could render us.", he said and rumbled lowly. "Now if you'll excuse me, I have a... brainhugger to get rid off.", the big kaetyma continued and then focused his attention on himself for that little impromptu ritual.


17:48, Today: Iron Jubei rolled 21 using 1d20+9. Religion check: get rid of the deamon. .

Phelan Drixos
player, 258 posts
Fri 4 Jul 2014
at 17:34
  • msg #121

Re: The Haunting of the Rose - Chapter 2, Heritage

"I would also welcome you. The assistance of a druid is valuable." Phelan agreed. He moved away from the others slightly, tracing a mental square in the floor with a claw. Having done so, he focused into another improvised ritual. Magical formulae were rolled around in his mind, remembering papers describing rituals to banish or dismiss outsiders and focusing it on the daemon, changing the formulae as needed.

Then he infused it with the memories he had of learning how to master magic. Asserting his own identity as an artificer and a Narayah. The mental square glowed slightly into existence above the floor as the ritual was performed.

Arcana: 21
Drex
player, 313 posts
Avenger
Sat 5 Jul 2014
at 11:13
  • msg #122

Re: The Haunting of the Rose - Chapter 2, Heritage

"You would make a wonderful addition to our group." Drex said suddenly with a friendly smile. Seeing the others preforming the impromptu rituals to remove the daemon, Drex joined them. For a brief moment a dark smile flashed on his face, before all expressions melt away.

"If you don't mind." Drex said to Midagarra in a soft and gentle voice as he cleared the table he was siting at. Creating an impromptu altar lighting incense that has a sweet and sticky smell. Placing a statuette of The Teacher on it with a single lit candle in the middle.

He closed his eyes saying a prayer under his breath, he takes a small piece of parchment and scribbles something on it and sets it a light, dropping it into a censer in front of him on the altar. The candle flame leaps and spatters as Drex seems to glow.


12:30, Today: Drex rolled 24 using 1d20+6. Religion check: "Get rid of the daemon".
Author
GM, 418 posts
The Storyteller
Sat 5 Jul 2014
at 21:38
  • msg #123

Re: The Haunting of the Rose - Chapter 2, Heritage

    “Willa.” the raven croaked “Morrey-” and at this point the druid, who had just finished saying the same name, pointed the hand of her unoccupied shoulder at the raven before she continued and then followed by the bird “-is a companion of mine, who helps to translate my poor common into a form most will more readily recognize.” after which the raven cawed and shivered as Willa’s fellow adventurers excused themselves to spots around the small conservatory within which they each began to do small rituals to expel the entities holding onto them.

Experience Awards: For discovering and exorcising the deamonic influence upon yourselves (125 points).
Willa
player, 191 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sun 6 Jul 2014
at 09:32
  • msg #124

Re: The Haunting of the Rose - Chapter 2, Heritage

As Drex, Iron Jubei and Phelan each started doing strange things, Willa watched intently.  She understood what they were doing, but not how they did it...Her fingers tapped together out of quiet concern.  It was good that they could get rid of their borrowers, but she did not know what to do about her own.

Only one thing occurred.  Mardigras had said the key was to be assertive about who you were.  So the little ooze simply closed her eyes behind her helmet and thought: "Naughty brain-hugger borrower know this: Willa is Willa is Willa IS WILLA!"

A moment later the bouncy umbrean joined everyone else, unsure whether her little mental assertion had any effect on the borrower that still accompanied her...
Drex
player, 315 posts
Avenger
Mon 7 Jul 2014
at 17:11
  • msg #125

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex bows respectfully to the statuette of The Teacher, before packing everything away in a methodical manner. Looking up to the rest of the group, and says in a calm cheerful voice: "So where to next, the quarry?"
Author
GM, 425 posts
The Storyteller
Mon 7 Jul 2014
at 17:48
  • msg #126

Re: The Haunting of the Rose - Chapter 2, Heritage

    While the adventurers had been attending to their rituals, the druid had excused herself.  Dismissing Morrey the raven as she said something in her druidly accented Common about getting ready for her journey with the adventurers then disappeared into the house.  As the adventurers finished up and met back at the table and discussed their plans they could distantly hear some rummaging in the still house.
Iron Jubei
player, 229 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 7 Jul 2014
at 18:49
  • msg #127

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei let out a little rumble as he returned out of his meditation and stood up to stretch his limbs which was accompanied by an audible creaking before he joined the others at the table. "Hmmm... yes. The quarry next. Destroy the powersource of the spell. Weaken whatever forces are at work here. Then we can make our move on the Gravewatch keep and Necropolis."
Willa
player, 193 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 8 Jul 2014
at 16:19
  • msg #128

Re: The Haunting of the Rose - Chapter 2, Heritage

"Umm." Willa spoke up.  "Willa think may be way to quarry through Umbrean place.  Has many doors."  She then looked at Iron Jubei dubiously.
Author
GM, 427 posts
The Storyteller
Tue 8 Jul 2014
at 20:13
  • msg #129

Re: The Haunting of the Rose - Chapter 2, Heritage

  A sudden thump followed by a particularly loud and long curse in a language none of the adventurers recognized briefly broke the conversation amongst them.  As the heavily accented common of Midagarra shouted that she was fine just having some trouble with her gear.
Willa
player, 195 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Thu 10 Jul 2014
at 16:02
  • msg #130

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa listened to the commotion with a poorly concealed giggle.

"Mardigras, okay?"  She called out.  "Willa can help!"
Drex
player, 316 posts
Avenger
Fri 11 Jul 2014
at 12:14
  • msg #131

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex nods in agreement, to Jubie's logic. "Mmm that sound like an excellent strategy. And the tunnels you speak of could be most us full Willa. Especially If we want to move quickly without being seen."

Drex look to the room Midagarra had excused herself to, as he heard the noise. "Just shout if you need us to help with any thing." He said almost in unison with Willa's exclamation.
Iron Jubei
player, 230 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 14 Jul 2014
at 07:56
  • msg #132

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a somewhat irritated look to the direction Midagarra had disappeared too before he gave a light shook of his head and turned his attention back to the others.
"Yes, that sounds like a good idea indeed. We can use the tunnel to get to the quarry. That will give... whatever has taken residence there less of a chance to spot us and muster it's defenses."
Author
GM, 438 posts
The Storyteller
Mon 14 Jul 2014
at 09:39
  • msg #133

Re: The Haunting of the Rose - Chapter 2, Heritage

[Right so after almost a week of no-to-low activity I am going to move things forward based on the last approximate decision you guys made.  It’s easier to be sure about what you guys want to do when you say that is what you are going to do rather than the last scene still having being a case of your characters discussing your plan.  I personally don’t like moving forward when there is too much ambiguity around what your intentions are, especially when you’re heading into dangerous territory.]
    Midagarra returned near the end of their conversation, a fur cowl over her head, which did not do much to conceal her long, curly black hair, which spilled out from the cowl and onto her chest.  She did not seem that much different from before clothing wise but seemed to be wearing far more fur then hide which gave her a rather puffy appearance.  The furs and hides were all a dark copper red colour, which reminded Phelan uncomfortably of Narayan fur.
  A large leather satchel was slung over her left shoulder and Morrey, the raven, fluttered down from somewhere in the conservatory to sit upon her right shoulder from where it cawed before preening itself.

  The adventurers and their new companion made their way back out into the darkness and with a little searching found the hidden doorway that Willa had used to emerge from the tunnel.  When they ran into a snag.  The ladder, while rather large was not made for Jubei.  The ladder stretched a full 30 feet down towards the tunnel below and the kaetyma was by no means eager to jump all that way down.
This message was lightly edited by the GM at 09:39, Mon 14 July 2014.
Phelan Drixos
player, 263 posts
Mon 14 Jul 2014
at 11:43
  • msg #134

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan did his best to ignore the chills send down his spine from the eerie similarity of Midagarra's clothing to Narayan fur, including his own. Instead he focused on the path ahead in the darkness, following Willa through the doorway to the ladder.

The ladder that was not made for Jubei. A problem.

He quickly ran through his lessons, wondering if there was anything he could use to magically strengthen the ladder for Jubei's use.

21:42, Today: Phelan Drixos rolled 14 using 1d20+13. Arcana Check - Knowledge.

Ladies and gents. A natural 1! Essentially what I'd like him to try and do is modify a Make Whole ritual to instead strengthen or continually repair the ladder enough for Jubei to use it.

But with that 14, there's no way he's going to be able to do that. :P

Drex
player, 320 posts
Avenger
Mon 14 Jul 2014
at 18:25
  • msg #135

Re: The Haunting of the Rose - Chapter 2, Heritage

"That clothing really highlights your beautiful cheekbones." He said to Midagarra then turning to the rest of the party, not expecting an answer from her. Drex walks behind Willa as she lead them to the tunnel entrance.

Standing next to Phelan and peering down the tunnel. "This might be a problem." Drex thought as he looks at the ladder then to Jubei and back to the ladder. His facial expression reflected this thought quite clearly. "You could use a rope to lower yourself." Drex said to Jubei, himself not knowing how that would work.
Iron Jubei
player, 233 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 14 Jul 2014
at 20:50
  • msg #136

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei grimaced as he looked down into the hole, then looked to Drex at his suggestion. He seemed to mull it over for a few moments before giving a nod. "That might work... though I will probably require two ropes for this, I'm not sure that a single one can carry me without tearing.", he said and then looked to the nearby trees to make out one that he could use as an anchor to bind the ropes around before he eventually turned to Midagarra. "Are any of those trees particularly strong or weak? I'd rather not pick one that would break at a moment's notice." , he asked with slightly furrowed brows. His large feet shuffling a little on the ground.
Willa
player, 200 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 15 Jul 2014
at 11:56
  • msg #137

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa shifted uncomfortably.  She had led the others to the entrance of the umbrean tunnels somewhat awkwardly at first.  It took time to find one of the trees she had etched darken markings into, but now they were here she was beginning to feel a little guilty.  Should she really be bringing her friends here?  It was not her place.  Although the other umbreans had abandoned it, it was still theirs, wasn't it?  They could return.  Not only that but it was the first umbrean 'settlement' she had ever seen.  Somehow that made it special...

"Umm..." She squeaked from underneath her helmet.  "Must tie ropes?  Ladder not strong?"  She scratched the back of her neck and looked around.  "Willa not want leave ropes.  Give secrets away.  Maybe, maybe someone go after Iron Jubei and get ropes?  Someone not Willa.  Willa go first.  Need check okay."

Drex
player, 321 posts
Avenger
Tue 15 Jul 2014
at 12:07
  • msg #138

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex takes out hes rope and hands it to Jubei to use. "I'll go last and bring the ropes along with me." He said to Willa in a comforting tone of voice.
Willa
player, 201 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Tue 15 Jul 2014
at 23:48
  • msg #139

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa nods thankfully at Drex and digs around in her pack.  She pulls out her trusty, frayed rope and hands it to him, then hurries off down the ladder.
Author
GM, 440 posts
The Storyteller
Wed 16 Jul 2014
at 09:55
  • msg #140

Re: The Haunting of the Rose - Chapter 2, Heritage

    As his companions spoke Phelan realized the problem wasn’t so much that the ladder wouldn’t be strong enough but that instead wasn’t designed for a quadruped to use.  Which suggested to the artificer that the kaetyma couldn’t or simply had a greater deal of difficulty climbing or moving when they were totally horizontal.
  Though doing the math in his head Phelan concluded that at least two ropes, either hemp or silk would be needed for the task not only because of the weight but also the distribution of Jubei’s considerable mass.

  Midagarra went around to the few trees that stood about the hole and knocked at parts of each while also inspecting the tree itself and its roots.
NPC Midagarra, rolled 14 using 1d20+4. Nature roll to examine nearby trees.
  After some searching she settled on a rather squat looking tree as she gestures for the adventurers to tie their ropes about it.

  Though there was obvious that just the two ropes would not be long enough to get Jubei down the hole it seemed that they would have to use every scrap of rope available to them to pull this off.  And an industrious few minutes were spent tying various knots before Jubei’s descent could begin.

[For everyone that wants to help lower Jubei down this will be an Atheletics check, DC 11.  Jubei himself will need to make an Atheletics check himself to descend savely, though his will be DC 13.]
Willa
player, 202 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Wed 16 Jul 2014
at 10:27
  • msg #141

Re: The Haunting of the Rose - Chapter 2, Heritage

Whilst everyone else saw to Iron Jubei's descent, Willa hurried ahead.  Once in the tunnel, she started to call out.

"Uh...Sir Illusion?  Still here?  Willa say something!  Friends, not umbreans, come.  No fear.  Good people.  Mardigras come with.  Gonna stop Big Bad Voice in Darkness Demon.  Please not to be angry.  Let pass!"

She had no idea if this place was in any way warded or trapped against non-umbreans.  However, the image had said something about protection from pursuers before and that carried with it certain implications.
Iron Jubei
player, 234 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 16 Jul 2014
at 14:13
  • msg #142

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei eyed the tree in question a little suspiciously, but eventually gave a nod and went to tie the first ropes around it. "This will be interesting...", he muttered lowly as he soon found himself in a rather... awkward position with those ropes wrapped around his lower body like he was some sort of freight crate loaded off from a ship. Though it pretty quickly became clear that Jubei lacked practical experience in how to act like a piece of freight and his bulk got also in the way of things.


16:11, Today: Iron Jubei rolled 9 using 1d20+4. Athletics check, down the hole it flops. Halp ;-;
Drex
player, 322 posts
Avenger
Wed 16 Jul 2014
at 17:55
  • msg #143

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex helped Jubei tie the rope to the tree. "Well it seems like it will hold." Hoping that it does as Judei lowers himself in the hole. As he does this Drex coils the rope around his left arm and planting his feet firmly in the ground.

Just as Drex thought that this was not that difficult, the rope suddenly pulls taut and cuts into his arm as Jubei's full weight comes to bear on the rope. The strain can be seen on Drex's face as sweat beads starts to form on his forehead. Drex groans  loudly. "JUBEI, PLEASE BE CAREFUL AND QUICK, YOU ARE REALLY HEAVY!"

19:20, Today: Drex rolled 15 using 1d20+5. Athletics Check.
Author
GM, 441 posts
The Storyteller
Wed 16 Jul 2014
at 19:05
  • msg #144

Re: The Haunting of the Rose - Chapter 2, Heritage

[A quick reaction post on Jubei's role.  You failed by 4 or less and so don't make any progress, no do you fall.  X3  That would only happen if it had been 5 or more. ;3  Take a look at the Atheletics skill in the PHB under climbing, that'll give ya details.]

    Jubei's paws slip but manage to catch themselves on the edge of the hole, otherwise the kaetyma paladin would have taken a rather painful tumble down...
Iron Jubei
player, 235 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 17 Jul 2014
at 09:26
  • msg #145

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei growled and let out some words that were rather unbefitting for a paladin as his paws slipped. Though as it turned out, there were several more of those holes down along the wall, which greatly eased the climb of the Kaetyma. Probably... assuming they didn't stop halfway. Given Drex's distress he certainly tried to make it quick, though obviously not rushing it either.

11:21, Today: Iron Jubei rolled 24 using 1d20+4. So athletic much wow. Many flop.
Natural 20, wohoo :D

Phelan Drixos
player, 264 posts
Thu 17 Jul 2014
at 18:30
  • msg #146

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan did his best to try and help lower Jubei, but his small stature made his help entirely pointless. He didn't hinder, but he was hardly any help.

Athletics: 8. I'm helllllping!
Author
GM, 442 posts
The Storyteller
Thu 17 Jul 2014
at 19:40
  • msg #147

Re: The Haunting of the Rose - Chapter 2, Heritage

    With Drex slowing the large kaetyma’s descent, and Jubei himself guiding his descent down the hole, it took only a few agonizing minutes to get the draconic paladin safely into the underground.  Naturally this process had exhausted Drex who’s muscles were now thoroughly swollen and tense after the incredible exercise he had done.
[@Drex:  Achievement!  Feat of Strength!]
  Phelan on the other hand had tried his best to help with lowering Jubei, but he found he was having little effect on the whole thing.  At the moment his wiry frame could not summon the strength to provide much of an anchor for the big kaetyma.
  Despite what Jubei had heard Willa cry during his climb the dark tunnel before him felt unnervingly foreboding, even more so then the eternal night above.  Though a part of his mind reflected, nervously, that this might just be because his people were used to the open desert plains and told terrible and sinister stories about caves and underground regions…yes that was it…it had absolutely nothing to do with that sensation crawling up his long, curved spine that there was something deep in the dark – just out of his sight – that was just watching him and waiting…
  The paladin felt a distinct need for company, as he felt his hindquarters press into a corner.

  Above the hole Phelan was undoing the ropes while Midagarra climbed down the ladder, the stony ladder clacking lightly with each of her steps.
[Edit!  Doubly so because I noticed this afternoon that Phelan made a post prior to mine last night.  Again somehow I missed it.  I really so make a habit of not posting stuff at night.  I seems to make mistakes then.]
This message was last edited by the GM at 22:12, Fri 18 July 2014.
Iron Jubei
player, 236 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 18 Jul 2014
at 19:01
  • msg #148

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei was indeed distraught.. for a few moments, before he straightened his shoulders and tried to at least give the impression of being not intimidated. After all he was probably the scariest thing down here right now. Probably.
He clutched to that thought as he waited for the others to join him and Willa down here. At least the presence of the Umbrean was a bit of comfort. After all, those tunnels were made by them, so she should know where it leads, right?
Those thoughts stayed in his mind however, while he pondered activating the spirit lantern once more. After all it would no doubt dispell any darkness down here.
Author
GM, 446 posts
The Storyteller
Sat 19 Jul 2014
at 21:08
  • msg #149

Re: The Haunting of the Rose - Chapter 2, Heritage

    With the adventurers gathered in the tunnel, Willa closes the opening.  While Drex takes out his lantern, and with Jubei beside him proceeds down the long, dark tunnel…
Willa
player, 204 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Sun 20 Jul 2014
at 09:59
  • msg #150

Re: The Haunting of the Rose - Chapter 2, Heritage

As the group travels, Willa leads the way.  She is unusually quiet, her shoulders sagging.  She also seems particularly small, though perhaps that is just the impression given by the massive hallway.  Still concerned about bringing her friends here, she eventually speaks up.  Whether out of caution or thoughtfulness, her voice is barely a whisper and does not travel far.

"Tunnel long.  Lead to many doors big crystal room.  But not to open doors.  Are tricks.  Is door to Nec-ro-pol-is.  May be trick also.  Though, Willa know stories of tunnel to there, so may be not trick?"  She looked back at the group and shrugged a little hopefully, then returned her focus to the tunnel ahead. "But must walk round round room.  Make safe doors to show.  Door to quarry."

11:03, Today: Willa rolled 12 using 1d20+5. Stealth - Willa being unusually quiet.
This message was last edited by the player at 10:03, Sun 20 July 2014.
Author
GM, 448 posts
The Storyteller
Sun 20 Jul 2014
at 22:37
  • msg #151

Re: The Haunting of the Rose - Chapter 2, Heritage

    It wasn’t particularly difficult for Willa’s companions to note how worried and careful the normally bright and cheery umbrean was being.  As the adventurers travelled down the long tunnel they began to heat up a bit.  Despite the air being rather stuffy it was refreshingly warm.
  When the large circular chamber Willa had spoken off, Drex and Jubei could not help but realize the umbrean had not been exaggerating – even for her stature – that the room was quiet large.  And the green crystal in the ceiling shone like moonlight upon the party as they stood at the edge of the bowl that took up most of the middle of the floor.
  Midagarra said that she had never seen this chamber before but knew about the existence of the spawning pool.  Despite the trust the umbreans had with her they had never shown her this place.  The colony itself had been a different subject.  But she said that she believed the umbreans had considered this place sacred, thus why they had never shown it to her.  When asked about the colony she pointed out that it had been right in the middle of the village, underneath the square.  The umbreans had dug out small chambers for themselves just about 20 feet under the ground with small tunnels connecting to every single building in the village.  None of those tunnels, she said, were anything like the well carved tunnels and chambers that made up the former spawning pool area.  She was even amazed that umbreans had made something like this.
  All the while Willa listened but was still somewhat focused on the task at hand.  She made her way around the bowl and, doorways suddenly appeared from the stone as she passed the wall until she stopped at one which told her that it lead to the Old Quarry.
  Opening the passage, much like she had done with the other one, the stone doorway simply dissolved into thin air.  Once the adventurers went through it, the doorway rematerialized behind them.  Like smoke suddenly becoming visible then thicken and finally solidifying.
  The passage to the old quarry was not as direct as the other one had been.  The tunnel slanted down, curved to the side, broadened into a small circular room and continued on when just beyond that room a long stretch of the chambers floor lit up with darkin markings.
  To Willa they read “Danger.” and another passageway revealed itself beside her which lead her and her companions around what the party suspected had been a trap designed to deal with intruders.  It was not the only one.
  Five more such areas appeared when the adventurers approached them and each had some way around.  Before finally they came to a gradual upslope which spiralled up a few levels until it ended in a chamber with a large doorway which existed into a small stony clearing.
  The frigid air made adventures breath’s fog up and caused some shivers amongst them.  They had been underground for well over five hours now.
Drex
player, 323 posts
Avenger
Mon 21 Jul 2014
at 11:42
  • msg #152

Re: The Haunting of the Rose - Chapter 2, Heritage

For the last five hours Drex followed Willa's every move. Realizing that it he got lost he might not get out.

Taking in a deep breath of cold air, making him shiver. Would these daemons, which Drex only recently noticed, leave physical clues. Regardless of this thought Drex looks around to see any signs of resent activity, not knowing what precisely he is looking for. He removes his weapon from his back, ready to defend himself if he needs to. Slowly and quietly making his may out of the doorway.

13:40, Today: Drex rolled 11 using 1d20+9. Stealth check, not to attract attention.
13:37, Today: Drex rolled 30 using 1d20+12. Perception check any signs of resent activity.

Iron Jubei
player, 238 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 21 Jul 2014
at 13:04
  • msg #153

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei seemed quite pleased by the warm air and also somewhat amazed by the craftsmanship the umbreans had seemingly sported. He couldn't quite help but give a low remark that sounded like "Not bad for some jelly." while they strode through the chamber and then the trapped corridor.

A shiver ran through him as they stepped out into the cold air of the evening again and he let out a sigh, "I was just starting to get used to it.", he rumbled and then quickly drew his weapon as well to be ready for anything as he surveyed the area as well.


15:04, Today: Iron Jubei rolled 11 using 1d20+4. Perception check: survey the area!

Author
GM, 449 posts
The Storyteller
Mon 21 Jul 2014
at 19:30
  • msg #154

Re: The Haunting of the Rose - Chapter 2, Heritage

    Looking about the immediate area, Jubei did not see notice any sort of threat and neither did Drex.  While Drex, much like Willa kept to whatever cover there was available and stepped carefully, weary of his surroundings turning and craning his head to make certain he was not noticed by anyone besides his companions.
  As the other adventurers made their way out of the tunnel they all took in the details of the dark landscape around them.  In the distance and almost directly ahead though just to the left of the tunnel they had left lay a constellation of faint though brilliant in the absolute darkness the yellow lights huddled so closely together that the party surmised that it was Kyssea.  The tunnel itself was part of short cliff of mottled, dark grey stone which circled around the dusty clearing and gradually descended into the earth on the far side.  The area was also mostly rock covered with dust or a thin layer of dirt with the sparse clumps of grass and hardy weeds wilting in the gloom.
  Beyond this dug-out area Drex could see another larger excavation no more than a quarter of a mile away.  He suspected that was the quarry proper.
Willa
player, 205 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Mon 21 Jul 2014
at 22:28
  • msg #155

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa breathed a sigh of relief upon reaching the quarry.  It was a weight off to now know that her friends were, if not welcomed, permitted within.  She smiled underneath her helmet and rediscovered a spring in her step.

Feeling much lighter and more like herself, she looked about eagerly despite the cold.

"Air cold?  Is late?" She turned to Midagarra.  "Night before Big Bad Voice in Darkness Demon spoke to Willa.  Will happen again?  Maybe should to wait 'till morning?  Camp in tunnels?"
Iron Jubei
player, 239 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 22 Jul 2014
at 17:48
  • msg #156

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei grimaced a little at the notion of making camp in the tunnel. "Hrrrmmm.... I told the people in the tavern that the clouds would be gone before the dawn of the next day... but it would probably be wiser to rest for a few hours first... yes.", he rumbled and stared back into the distance where the light of the town was, then turned to look into the other direction where the quarry was. Before he finally gave a shrug and turned back to the tunnel.
Author
GM, 453 posts
The Storyteller
Tue 22 Jul 2014
at 21:15
  • msg #157

Re: The Haunting of the Rose - Chapter 2, Heritage

    Midagarra agreed with the wisdom of facing the daemons once the party was rested rather then doing so right before they all became exhausted.  So with that decided they party made their way back into the concealed tunnel and made camp there for the night.  Eating a cold dinner before going to sleep not long after.
  Willa, Drex and Jubei took watch for the evening and nothing disturbed the adventurers as they slept that night.
Drex
player, 326 posts
Avenger
Wed 23 Jul 2014
at 06:11
  • msg #158

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex was taking the last watch just before everyone woke up, he spent that time sitting beside his glowing lantern.

He just finished eating another cold meal as the first of his companions started to stir. Greeting them a good morning before asking them to wake the others, and also telling them that he needs to go and pray. As he stands up taking his gear and moving a few feet away from the group.

He sets up his make shift altar and soon the party could smell the sweet sent of burning incense. Muffled chanting starts coming from Drex's direction, which will last for about an hour.
.
.
.
Later on Drex rejoins the group and inquires on the next action they should take.
This message was last edited by the GM at 20:42, Wed 23 July 2014.
Iron Jubei
player, 240 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 23 Jul 2014
at 17:02
  • msg #159

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei stretched his large bulk and paced a little around to get his legs awake again as well. At least he hadn't been that bothered by the hard ground, it certainly didn't hurt his appetite as he ate his breakfast as well. Although he seemed maybe a little too eager to leave the tunnel again. "We should head straight for the quarry now. If we can dispell the clouds then we'll have the morning sun on our side."
Willa
player, 207 posts
Star Pact Warlock
HP:25/28 Surges:8/9 AC:14
Wed 23 Jul 2014
at 22:07
  • msg #160

Re: The Haunting of the Rose - Chapter 2, Heritage

Whilst everyone else readied themselves they heard a noise, which might once have been strange but was fast becoming commonplace.  Behind the others Willa, yet to put her helmet on, had her thrown head back and opened her mouth wide.

"Ahhhhhhhhhhhhh......"

It had been a while since she last ate and she would probably need her strength today.
This message was last edited by the player at 22:08, Wed 23 July 2014.
Phelan Drixos
player, 266 posts
Thu 24 Jul 2014
at 02:29
  • msg #161

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan raised tired eyebrows at Willa as she opened her mouth wide. Such an odd being, still rather friendly. He shook the cobwebs out of his head, having slept somewhat poorly on the hard group. He wished he had something more comfortable to sleep on, and would admit that he had grown a bit spoiled from his times at the Academy.

He spent a little bit of time with his crossbow, murmuring an arcane chant and tracing magical runes on it. Eventually it was powered to his satisfaction and he thought he was done until he remembered the wand that  they had picked up earlier. It was a fresh slate, ready to be written upon, and he would do the writing.

He created a makeshift ritual square and returned to the arcane chanting, binding the power of sound to the wand to turn it into something appropriate for his use.

Essentially finally getting around to making it a Master's Wand of Thundering Armor +1. I totally did not just remember it.
Drex
player, 330 posts
Avenger
Thu 24 Jul 2014
at 06:17
  • msg #162

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex nods his head in agreement to Jubei suggestion. "You did make a promise to the villagers that this cloud will be gone, so the quicker we find and eliminate the source the quicker we can fulfill the promise." Drex extinguishes the fire and he will start moving out with the rest of the group as soon as every one is finished. Making his way to the quarry.

Keeping his eyes peeled and alert to any noises that seem out of place.


08:16, Today: Drex rolled 13 using 1d20+12. Perception check. Rold a 1 :(
Author
GM, 457 posts
The Storyteller
Sat 26 Jul 2014
at 08:00
  • msg #163

Re: The Haunting of the Rose - Chapter 2, Heritage

    Breaking camp, the party moved out of the tunnel again, and in the darkness outside they made their way down from the old quarry to the newer excavation.

  Willa could feel the psychic parasite trying to usurp her cheerful emotional state and could easily avoid its machinations upon her mind.

  Drex was so absorbed in looking about himself that he did not notice the apprehension that crept in and settled upon his demeanour.  While his friends could not help but notice that Drex seemed spooked.
Hysteria:  Drex has become afraid of any sudden movement and loud noises.  He takes a -2 penalty to initiative checks, to Will and any defence attacked by a fear effect.  This penalty is cumulative if this result is rolled more than once.
[Have fun with that!]

  As the adventurers stepped into deep rocky furrow of dark earth a wide cave entrance in the floor of the quarry became visible at the far side if the large trench within which they stood.  The adventurers could not see down into the hole well enough to tell if it was a tunnel straight down or more gradually slopped and as they approached it to investigate demi-human figures wrapped in roiling, oily shadows separated from the darkness that clung to the edges of the adventurers lights and stepped into the pools of light.  These were joined by men in loose black robes who leapt down from or stepped out from the cliffs about them, armed with either ebony staves or obsidian knifes.
  One of them, possibly the leader, spoke in a whisper that carried in the cold, still air “You have come so far to trouble us in the spreading of our Lord’s gospel, come forth and become his latest converts!” other voices broke out about the party that seemed to be hissing or chuckling in eager agreement.

[Roll initiative…]
This message was last edited by the GM at 17:24, Tue 29 July 2014.
Phelan Drixos
player, 268 posts
Sat 26 Jul 2014
at 11:17
  • msg #164

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan nervously levelled his crossbow at the cultists ahead of him, his fur standing on end. Drex's behaviour earlier combined with this sudden arrival and the behaviour of the cultists had him rather concerned. Before they were fighting undead, but these were living. What was going on here?

21:17, Today: Phelan Drixos rolled 12 using 1d20+1. Initiative.

... I really need to invest in something  to boost my initiative fairly soon. Hm.

Willa
player, 211 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sat 26 Jul 2014
at 11:24
  • msg #165

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa, who had been happily watching the antics of Midagarra's raven friend up to this point, squeaked at the sudden interruption and fumbled around for her rod.

12:23, Today: Willa rolled 2 using 1d20+1. Initiative - Go Willa, Go!
Haha, 1! Doh.

Iron Jubei
player, 242 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 26 Jul 2014
at 18:04
  • msg #166

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei let out a growl as they were waylaid by those cultists and reached for his axe and shield. "Come forth and see how much your lord will help you.", he snarled at them in return.


19:49, Today: Iron Jubei rolled 6 using 1d20+1. Initiative - Woohoo! Like a brick!

Author
GM, 459 posts
The Storyteller
Sun 27 Jul 2014
at 08:57
  • msg #167

Re: The Haunting of the Rose - Chapter 2, Heritage

    The robed men rushed ahead towards Jubei, their staves spinning as they bash them against the thick plates of the paladins stony armour.
Voice in the Darkness Initiate I (i I) moves from N14 to T14 (6 squares) and attacks Jubei with a quarterstaff.  Hits(!) dealing 5 physical damage to Jubei.
Voice in the Darkness Initiate II (i II) moves from O13 to S14 (4 squares) and attacks Jubei with a quarterstaff.  Misses.
Voice in the Darkness Initiate III (i III) moves from O17 to S16 (4 squares) and attacks Jubei with a quarterstaff.  Misses.
Voice in the Darkness Initiate IV moves from P15 to S15 (3 squares) and attacks Jubei with a quarterstaff.  Misses.(i IV)
Voice in the Darkness Initiate V (i V) moves from Q18 to S17 (2 squares) and attacks Jubei with  a quarterstaff .  Misses.

  While behind them, the men with the knives seem to meld into the shadows that gather about the two hideous black mockeries of humanity.
Voice in the Darkness Acolyte I (a I) moves from L13 to P15 (4 squares) then makes a Stealth Check.  Last seen position is P15.
Voice in the Darkness Acolyte II (a II) moves from M18 to S19 (6 squares) then makes a Stealth Check.  Last seen position is S19.

  The obscured, dark figures move behind their allies one throwing a glob of what seemed to be semi-solid darkness at Jubei, which bounced off harmlessly from the stonecut armour though the other cast a spray of liquid night upon most of the adventurers.  Though Jubei and Drex managed to dodge the slimy substance Phelan and Midagarra were not so lucky.  As the goo clung to them, hindering their movement, some of it even slithered about their bodies covering their eyes before setting into a tough rubbery material.
Faint Shadow I (fs I) moves from N12 to R13 (4 squares) and attacks  Jubei with Shadowbolt.  Misses.
Faint Shadow II (fs II) moves from O19 to Q18 (2 squares) and attacks Jubei, Drex, Midagarra and Phelan with Ebonic Bile (origin square U17).  The attack hits Midagarra and Phelan for 3 physical damage and both of them are blinded and dazed (save ends).

[And now it’s the adventures’ turn!  Because the enemies initiative block is ahead of yours (the PCs) I will be posting their actions along with the Round Summary and Start of the Next Round post.]
This message was last edited by the GM at 23:01, Mon 28 July 2014.
Drex
player, 333 posts
Avenger
Mon 28 Jul 2014
at 07:06
  • msg #168

Re: The Haunting of the Rose - Chapter 2, Heritage

Suddenly every thing seems more threatening to Drex. "They are close." He thinks to himself. In the corner of his eyes he sees the shadows move and he shields himself with is axe, trying to protect himself from the lurching shadows.

His suspicions was proven right with the appearances of the two shadowy apparitions and strange robed figure. Focusing on the one who spoke. As anger and hysteria completely consumes him.

Drex rolled 14 using 1d20+(4-2). Initiative.

Minor action:
Drex rolled 13 using 1d20+12. Perception check to spot Hidden "Leader" (Going to assume Drex doesn't see him because he rolled higher than Drex's Passive Perception to become hidden).


Loosing sight of the robed figure, Drex's Hysterical mind fixates on the Shadow who dared to attack him.
Free Action:
Drex rolled 13 using 1d20+6. Religion (Monster Knowledge check on Fleeting Shadow).


Convert Move Action to Minor Action:
Oath of Enmity
Encounter (Special) ✦ Divine
Minor Action Close burst 10
Target: One enemy you can see in burst

At the top of his lungs Drex yells hysterically at the Shadow:"AS THE TEACHER AS MY WITNESS YOU AS FEEL MY WRATH!"

Drex focus divine energy through his body to gain uncanny speed as he weves past his enemies and make his attack.
Standard Action:
Angelic Alacrity
Encounter ✦ Divine, Weapon
Standard Action Melee weapon
Effect: Censure of Pursuit: The number of squares you shift equals 1 + your Dexterity modifier(3). (From U17 to Q19 [moved Drex myself])
Target: fsII
Attack: 20 vs. AC
Hit: 21 damage.

This message was last edited by the player at 06:49, Tue 29 July 2014.
Willa
player, 216 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Tue 29 Jul 2014
at 06:10
  • msg #169

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa, slow to react, finally gathers her wits and grabs her rod.  Taking a few steps back, she sees her friends getting hit and, deciding that she doesn't have time to mutter a curse, shouts one word:

"Waktipus!"

As they had done yesterday, large shadowy tendrils gather around her foes and start brutally slapping the air about them.

Minor: Draw Rod
Move: to Y14, activating shadow walk
Cast Shadow Tentacles, focused on square R15
Attack Rolls:
vs Reflex
iII - 26 CRIT! 14 Cold damage + taking advantage Suppress on death racial ability
iIV - 21  6 Cold damage
iIII -16  14 Cold damage

Attack Breakdown - Cha +4, +1/2 level: +1, +Rod expertise
Damage breakdown: 1d10+Cha(4)

07:17, Today: Willa rolled 22 using 1d20+6. In case there is an unseen target inside Willa's AOE.  Damage = 12.

Free action: light a gem in her helmet, if an enemy dies.

This message was last edited by the player at 15:59, Tue 29 July 2014.
Phelan Drixos
player, 273 posts
Tue 29 Jul 2014
at 08:14
  • msg #170

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan let out a pained whine as he rubbed at the gunk in  his eyes, unable to see anything. Blindly, his hands dropped the crossbow onto the floor as he pulled out his newfound wand, deciding to rely on attacks not needing his sight. He hoped Jubei was still in front of him as he channeled arcane magic through his wand into the target in  front.

Sonic energy rippled out of the wand to coalesce protectively around the dragon in front of Phelan before slamming into a nearby enemy.

Free Action: Drop item (Superior Crossbow)
Free Action: Fast Hands
Effect: Draw Master's Wand of Thundering Armor +1

Standard Action: Thundering Armor
Close Burst 10
Primary Target: Jubei
Effect: Jubei gets +1 AC until the end of my next turn
Secondary Target: iI
Attack: 17 vs Fortitude
Hit: 12 thunder damage and iI is pushed 3 squares (or well, zero since there's a pillar right behind him, unless you want to rule for him being smashed into the pillar.

Failed the saving throw. D: At least being blind doesn't penalise bursts!

Drex
player, 337 posts
Avenger
Tue 29 Jul 2014
at 08:27
  • msg #171

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra's Turn

Saying something on her heavenly accented voice, but not even the raven could make it out due to the goo covering her mouth.

The raven flies to a save rock where he can observe the combat safely.

Blinded by the sticky goo, Midagarra takes her staff in both hands and trusts it hard into the earth. Roots starts to grow out at the end that is firmly planted in the earth rapidly spreading out toward Jubei. The viney roots raps themselves around his large body before hardening into a second skin around Jubei's. Every one suddenly realize that she must have tried to tel Jubei what she was planing to do. So that he should not be startled by it.

Minor Action:
Barkskin (Prime) Encounter
Target:Self or one ally within 5 squares (Jubei)
Effect: Until the end of your next turn, the target gains a power bonus to AC equal to your constitution modifier (4).


Saving through: 3
She now attempts to remove the pestering goo, but it seems resisted her attempts to remove it.
This message was last edited by the player at 08:44, Tue 29 July 2014.
Iron Jubei
player, 247 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 29 Jul 2014
at 10:50
  • msg #172

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei had hesitated as he found himself confronted with so many enemies and his attention had been on defense. But seeing their staffs bounce off so harmlessly on his armour, save for one lucky hit to one of the less armoured joints made him let out a roaring laughter.

Seeing the thunder arc out from his armour and hit the enemy next to him, Jubei used the moment of vulnerability to strike out in order to finish the foe off.

Standard Action: Virtous Strike
Target: iI (Assuming the pillar did take the push and the target is still next to Jubei otherwise target is iIII)
Attack: 8 vs AC (natural 1 ;-;)


His attack whiffed however, surely only because he was distracted by the sheer abundance of targets and a tiny amount of indescision in regards to who his target would be in the end. He grimaced and turned his attention to the foes that cowardly decided to stay far away to throw shadow bolts at him.

Minor Action: Divine Challenge
Close Burst 5
Target: fsI
Effect: -2 to attack rolls that does not include Iron Jubei
8 radiant damage if target does not include Iron Jubei


Finally he called upon the great dragons to rid his companion Phelan of the shadowy goop that had befallen him. Divine energy accumulated to burn the affliction away.

Move Action to Minor Action: Channel Divinity: Divine Mettle
Close Burst 10
Target: Phelan
Effect: The target makes a saving throw with a bonus equal to your Charisma modifier. (3)

Author
GM, 467 posts
The Storyteller
Tue 29 Jul 2014
at 17:38
  • msg #173

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round One, Summary
  Drex’s mind raced, even in its mania, to find his enemies and recall anything that he could about the shadowy figure he was trying to assault.  Sadly, nothing came to mind even as his axe fell upon his foe and it passed through the creature with little trace of its passage, even at the thing shuddered and smoky tendrils of shadow flailed about it as the thing tried to keep its distance from Drex.
  Willa’s dark conjuration startles the initiates as it wraps about them, freezing them solid as they fall to the ground and break apart.  Sending frozen chunks flying across the furrow.
  Phelan, despite being blinded he had dropped his bow and quickly brought out his new wand doing his best to support his allies even though he could not see them he heard a loud thudding crack of bone and an unfamiliar groan.
  Morrey caws at the dark figures as he settles onto a tall cliff on the far side of the furrow and skips about on the rock there while his master summons her druidic powers to her allies aid.
[Rember Jubei that Midagarra’s power bonus to your AC applies now instead of Phelan’s.]
  Jubei was emboldened by his resilience to his enemies and tried to make short work of the one foe still remaining beside him only to find his quarry elusive to his blow.  Despite this he called upon the divine power of the Zak’tyr to aid Phelan, only for the narayah to not quiet summon up enough of his own strength to cast of the affliction.



Round Two
    The frozen remains of those slain just moments ago melt away into boiling, smoking shadows that speed across the ground and through the air to the places where their bodies had fallen before and assemble themselves again into demi-human like shades that shriek and growl at the adventurers before attacking them along with the last remaining wielder of the quarterstaff.  Interestingly one of their number was missing.
Voice in the Darkness Initiate I’s Embracing Darkness power activated and missed Jubei.  A Vengeful Shadow appears at U14 and attacks Willa with Shadow Caress.  The attack hits, Willa takes 3 physical damage and takes a -1 penalty to her next damage roll.
Voice in the Darkness Initiate II’s Embracing Darkness power was negated by Willa.
Voice in the Darkness Initiate III’s Embracing Darkness power activated and hit Jubei.  He takes 5 physical damage and Jubei is Blinded until the end of his next turn.  A Vengeful Shadow appears at T17 and attacks Jubei with Shadow Caress and misses.
Voice in the Darkness Initiate IV’s Embracing Darkness power activated and misses Jubei.  A Vengeful Shadow Appears at T14 and attacks Jubei with Shadow Caress and hits.  Jubei takes 3 physical damage and takes a -1 penalty to his next damage roll.
Voice in the Darkness Initiate V shifts from S17 to S16 and attacks Jubei with his Quarterstaff and misses.
  Though most of the newly appeared shadows attack Jubei, and so does the last remaining cultist initiate, one of the shadows manages to scratch the oozling with its disgusting nails.

  The shadows monsters in the back move about the battlefield, one steps away from Drex and the other moves right through a large boulder as if it wasn’t even there.
Fleeting Shadow I moves from R13 to W14 (5 squares) and uses Ebonic Bile (centered upon V16) on Jubei, Phelan and Midagrra.  Jubei and Midagarra are hit each taking 10 physical damage and each being blinded and dazed (save ends both).  Phelan is missed.
Fleeting Shadow II shifts from Q18 to R17 (1 square) and uses Shadowbolt on Drex and misses.
  Though Drex deflects the shadowbolt with his weapon Jubei and Midagarra are not so fortunate as the other shadow attacks them with a similar spray of stickly black fluid as the other shadow had done before.

  Drex is surprised when from the shadows, beside him, the two missing cultists appear and both attack him with their knives before melting back into the shadows.
Voice in the Darkness Acolyte appears at P19 and attacks Drex with Hamstring and hits him dealing 5 physical damage and slowing him until the end of the acolytes next turn.  The acolyte makes another Stealth Check.
Voice in the Darkness Acolyte appears at R19 and attacks Drex with Make them Bleed and hits him dealing 13 physical damage and ongoing 5 physical damage (save ends).  The acolyte makes another Stealth Check.
[A Perception Check of DC 15 will reveal the Acolytes positions at P19 and R19.]

[Please see Battlefield Effects down in the Combat Map for details on the Aura’s produced by the Shadows.]
This message was last edited by the GM at 19:54, Tue 29 July 2014.
Willa
player, 222 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Tue 29 Jul 2014
at 21:48
  • msg #174

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa had been impressed with her Waktipus, smiting three enemies down at once was a good result!  However, things still seemed to be taking a turn for the worse.  There were even more enemies now...and they were everywhere!  Not only that, but her friends appeared to be in a lot of trouble.  Taking lots of hits and having the senses knocked out of them.  She was only one little umbrean, but she would do what she could!

Just as she was looking for her next target a shadowy figure emerged before her.  Too close for comfort and too scary to ignore!  She hoped that her friends would be okay without her for the moment.  For now she had to focus on her own problem...

She slipped away, spat a few choice words at the interloper and called upon the cold lights of the void to smite it down.

"Take Willa's mark!  It cut deep.  Burn your flesh.  Leave smouldering heap."

Whilst she cast her evil eye over the creature, she tried to remember any pertinent information she had heard about such things in her travels.  She was not a religious umbrean, but she was becoming more and more worldly by the day.

Finally she shouted words of warning to Phelan and Midagarra who seemed to have been hit in the eyes and having difficulty seeing:

"Mr Phelan Sir!  Mardigras!  Watch out!  Shadow thing nearby behind left!"


Move: Y17, I have moved Willa
 - Activates Shadow Walk (gaining concealment)

Minor: Curse FS1

Standard: Dire Radiance on FS1
To hit: 22 vs Fortitude
d20+Cha:4, +Disquiet:2, +Expertise:1, +1/2level:1
1st Damage: 8 Radiant, 6 Untyped
(1d6 + Cha:4, Curse:1d6, -1)

Effect: If the enemy moves close to Willa on its turn, it takes: 7 Radiant damage

Free action: 23 knowledge check on FS1 (religion)

This message was last edited by the player at 21:56, Tue 29 July 2014.
Drex
player, 341 posts
Avenger
Wed 30 Jul 2014
at 07:38
  • msg #175

Re: The Haunting of the Rose - Chapter 2, Heritage

As the Fleeting Shadow moves away from Drex, his furry grew stronger as Divine retribution starts to radiate all around him. (fsII triggers Drex's Censure of Pursuit class feature)

But this unwavering focus on the shadow fiend puts Drex of guard aginadt the sudden appertains of the robed figures. Both hitting him the last leaves him bleeding from an open wound. At that moment Drex rejuvenating energies bolsters him.

Immediate Reaction:
Aspect of the Wild (Strength of the Wild)
Trigger (Immediate Reaction): The first time you are bloodied during an encounter.   Effect: You gain 5 temporary hit points.


But as he was about to act the bolstering energies dissipates.
5 ongoing damage

Free Action:
"I need healing over hear and Midagarra attack in the direction of my voice!" Drex yells in the direction of the blinded companions. As the wounds he sustained started to bleed once more.

Drex's eyes glows bright and the aura of Divine Energies flare into a brilliant glow of radiance. Obscuring him from the view of his enemies. Reappearing next to the Fleeting Shadow.
Move Action:
Distracting Flare
Encounter ✦ Divine
Move Action Personal
Effect: You become invisible and move your speed. You are invisible until the end of the movement.


Slashing the shadowee creature with his great axe.
Standard Action:
Overwhelming Strike
At-Will ✦ Divine, Weapon
Standard Action Melee weapon
Target: One creature
Attack: 16 vs. AC
Hit: 16 damage. You shift 1 square and slide the target 1 square into the space you occupied.


Not forgetting the attack of the just a moment ago Drex tries to spot his assailants. But they manage to avoid his attempts to detect them.
Minor action:
09:25, Today: Drex rolled 14 using 1d20+12. Perception check.
Saving throw: 3.

His body seems unable to stop the bleeding.
This message was last edited by the player at 11:31, Wed 30 July 2014.
Phelan Drixos
player, 282 posts
Wed 30 Jul 2014
at 08:17
  • msg #176

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan scrabbled uselessly at the grime covering his eyes, desperately trying to clear them so he could see. His frantic actions slow at Drex's yell.

"Support incoming!" He yelled, pulling out one of his infusions. He removed the lid, releasing the healing energy to coalesce around Drex, repairing the flesh around his wounds and easing the pain. After he did so, he continued scrubbing at his face, eventually clearing enough of the grime so he could at least see normally again.

Minor Action: Healing Infusion: Curative Admixture.
Effect: Drex heals for Surge + 3.

Saving Throw:
18:16, Today: Phelan Drixos rolled 10 using 1d20. Saving Throw.

Finally. Sheesh. That was utterly obnoxious.

Drex
player, 342 posts
Avenger
Wed 30 Jul 2014
at 08:22
  • msg #177

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra's Turn

Free Action:
Hearing Drex request, she replies that he then needs to get out of the way.

With a swift hand movement she sprinkles whit dust on her staff chanting softly in a rhythmic fashion. The wind starts to pick up as she sways her staff from side to side. The whit dust being caught in the wind transforms into frost flacks in the now howling wind forming a vortex at its epicenter... Everything seems to fall silent at that point as the vortex sucks in all air around it for an instant. Before bursting  and sending razor sharp winds of cold in all directions and flash freezing everything that stood around the vortex.

Standard Action:
Frost Flash (Cold, Implement, Primal) Encounter
Burst 1 within Range 10; Each Creature (Q18)
Attack:19 vs Reflex (fsII)
             8 vs Reflex (aII)
           14 vs Reflex (aI)
Hit: 9 cold damage + 4 extra damage (Total:13), and the target is immobilized until the end of your next turn.


She now resumes her attempts to remove the slimy substances covering her eyes. As it seems that the cold frosty winds hardened the slime, making it easier to remove.
Saving throw:19 (Saves!)

And the second bark like skin that covers Jubei starts to peel off.
This message was last edited by the player at 11:31, Wed 30 July 2014.
Iron Jubei
player, 253 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 30 Jul 2014
at 09:10
  • msg #178

Re: The Haunting of the Rose - Chapter 2, Heritage


The large dragontaur suddenly began to flail a little as shadows engulfed his sight and robbed him of his vision. His valiant defense failing only for a few moments, but that was enough to receive several hits that made him roar out, just in time for the disgusting ebonic bile which he ended up inhaling, filling his lungs with incredibly burning sensation and his mind dazed at the sudden lack of air.
His addled mind wanted to lash out at the nearest thing, take vengeance for what he had to endure. But reason quickly won over that petty desire, he had to focus again.
Jubei turned inward, tapping into whatever strength reserves he had while he let his defense run on the instincts years of training had given him.

Standard Action: Second Wind
Spend healing surge: 14 HP
+2 to all defenses until the start of your next turn.


It didn't really help him regain the clarity of mind necessary however.

11:09, Today: Iron Jubei rolled 6 using 1d20. Saving throw against dazed.

Author
GM, 476 posts
The Storyteller
Wed 30 Jul 2014
at 19:20
  • msg #179

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round Two, Summary
  As Willa<b> summons her spell the shade before her lets out an unnerving chuckle as it says <b>“There is only one god in the darkness.” then the cold light she had summoned melted away much of the shadow.  Now having seen the creature beneath the cloaking shadows it had, Willa realized that the twisted thing she had been fighting had once been a deseekay of all things, the equine features were all there beneath the shadows but the flesh had so been warped by whatever power the creature wielded (or perhapse that which had created it) that it not only was it still alive but it was also elemental in nature.
[Willa, your religious knowledge – if it wasn’t made clear enough by the text above – can’t tell you what the creature is however you managed to deduce that it’s not something that falls under the domain of undeath though Arcana will be the skill needed to learn about the monster itself.]

  Drex’s greataxe makes an oddly satisfying if sickly slicing noise accompanied by a shrill, bestial shriek from the shadow-fiend which he had just so soundly stuck though with the might he had put behind the blow the avenger was certain his foe should have been wounded more thoroughly then that…

[Uh well, Phelan’s post was good enough that I don’t have anything to add really.]

  Midagarra’s command of the elements manages to elicit a few cries as she strikes both a hidden assailant and a shadow just before she managed to clear the bile from her face.

[Nor do I have anything to add to Jubei’s post, just remember that its Blind and Dazed.]



Round Three
    “E mbrace the darkness.” whispered a voice upon the wind.  “Your deaths are inevitable, and in your death you shall serve a greater cause.” where it came from the adventurers could not say.  Though a shiver ran up their spines (for the most part) as they heard it, and that voice was eerily familiar to both Willa and Phelan.  Though their minds were distracted for the moment by the battle, so neither turned towards their memories to recall who it was they had heard that sounded like that before.
Voice in the Darkness Initiate V shifts from S16 to R17 and attacks Drex with Quarterstaff and hits dealing 5 physical damage.
Vengeful Shadow I shifts from U14 to V15 and attacks Phelan with Shadow’s Caress and misses.
Vengeful Shadow III shifts from T17 to U17 and attacks Midagarra with Shadow’s Caress and hits her, dealing 3 physical damage and causing her to take a -1 penalty to her next damage roll.
Vengeful Shadow III shifts from T14 to S15 and attacks Drex with Shadow’s Caress and misses.
  The shadows shift about Jubei, seizing this moment while the paladin is distracted to attack his friends.  Though Jubei’s friends are anything but helpless and only Midagarra is struck by one of the shadows.

Fleeting Shadow I attacks Jubei, Phelan and Midagarra with Ebonic Bile.  The attack misses Jubei and Midagarra but hits Phelan dealing 5 physical damage and Blinding and Dazing him (save ends both).  The shadow then move from W14 to U12 (2 squares) phasing into the rock.
Fleeting Shadow II attacks Drex with with Slam and misses.
  The other shadow creatures first vomits up more black slime upon Jubei, Phelan and Midagarra though Jubei manages to accidentally stumble clear of it and Midagarra deftly leaps aside.  It’s only Phelan who actually is caught again by the shower of black slime.

Voice in the Darkness Acolyte I attacks Drex with with Flash of Knifes and hits dealing 9 physical damage before making a successful Stealth Check as he leaps away from Drex (shifting up to 3 squares) and disappears in the shadows.
Voice in the Darkness Acolyte II attacks Jubei with Flash of Knives and misses before making successful Stealth Check as he leaps away from Jubei (shifting up to 3 squares) and disappears into the shadows.
  While from the shadows black robed figures come out running with their obsidian knifes flashing in the lantern light as the one figures cuts Drex while the other’s attack is deflected by Jubei’s stone armour.
Willa
player, 228 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 30 Jul 2014
at 21:30
  • msg #180

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa's first reaction was to blink in response to the words whispered on the wind, but quickly moved on to reporting what she had witnessed.

"Mr Phelan, Sir, Drex, Iron Jubei, Mardigras, Morrey, enemies not undeads!  Peoples and magicks!"

As her foe disappeared into the rock, the little ooze became worried.  These strange shadowy things seemed to be causing most of the group's problems whilst hiding and striking at a moment's notice.  She just hoped that they could not attack from inside the quarry's walls.  Dearly wanting to help her friends, she was torn between being on guard and attacking those enemies she could see.

She was quickly running out of tricks, but did have one idea.  It was something that she normally only used as a last resort, but perhaps it could serve a different purpose now.  She nodded to herself, deciding that it was the right course of action and began by throwing curses at the enemy nearest her: the fiend assaulting Phelan!

"Willa not know what you are.  Nor care.  Person, Shadow or Ghost.  Willa make you to roast!"

Opening herself up to the world she calls upon her strange umbrean abilites, leaching her target's psionic energies away.  Hoping to break its tether to the physical world.  She then places an ambush of her own, waiting patiently for the strange shadowy Deseekay to show itself and call down terrible starlight upon it.

Whilst she waited for her target to appear, she looked over at its counterpart near Drex and wondered about their origins, now that she knew they were not undead.


Minor action: Curse vs1

Move to Minor Action: Umbrean Racial: Psychic Parasite on vs1
To hit: 24 vs fort
(1d20+2+Cha:4+1/2level: 1)
Damage: 8 Psychic damage
(1d8+Cha: 4)
On Hit: Willa gains 8 temp hp

If vs1 dies:
Fate of the Void triggered +1 to any one d20 roll before EONT

Standard: Ready Dire Radiance
Target: FS1
Trigger: FS1 moves into Willa's line of sight
Attack: 12 vs Fort (Probably a miss)
(1d20+Disquiet: 2,+Cha: 4,+Expertise: 1, + 1/2level: 1,+1 Fate of the void)


If vs1 survives:

Standard: Ready Dire Radiance
Target: FS1
Trigger: FS1 moves into Willa's line of sight
Attack: 11 vs Fort (Same roll as above but without fate of the void)
(1d20+Disquiet: 2,+Cha: 4,+Expertise: 1, + 1/2level: 1)

Free action: 21 Monster Knowledge check on FS2

If Dire radiance hits at all:
- Primary Damage: 8 radiant, 3 untyped
(1d6+Cha:4, +1d6, curse)

- Secondary Damage (if target moves closer to Willa on its next turn): 7 radiant
(1d6+Cha:4)

This message was last edited by the player at 16:51, Thu 31 July 2014.
Phelan Drixos
player, 285 posts
Thu 31 Jul 2014
at 02:48
  • msg #181

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan let out a frustrated snarl as he scrabbled at the gunk covering his face. "Can't...  See..." As he continued the scrubbing with one hand, he was already waving the wand with his other, sonic energy gathering around the tip of it.

The sonic energy was released, coalescing around the small artificer before blasting in the direction of the shadow that had been harassing him previously. He had heard Willa's information; but without being able to see for himself, he was somewhat useless.

12:40, Today: Secret Roll: Phelan Drixos rolled 1 using 1d2. 1. Attack FSI. 2. Attack FSIII.

Standard Action: Thundering Armor
Target: VSI (regardless or whether or not he's alive, Phelan doesn't know that)
Effect: Phelan gains a +1 power bonus to AC until end of next turn
Attack: 24 vs Fort
Hit: 12 thunder damage and VSI is pushed three squares

Saving Throw: 3. Nope!

Drex
player, 347 posts
Avenger
Thu 31 Jul 2014
at 08:09
  • msg #182

Re: The Haunting of the Rose - Chapter 2, Heritage

As the Acolyte hits Drex his horns begins to glow a golden yellow as revitalizing energies erupts from his wounds as they start to nit themselves together. The bleeding seems be negated by the healing energies.

"YOU WILL DIE!!!" screams and Drex starts to laugh hysterically. "But first let me drink this." As he shifts his axe in to one hand, takes the potion from his belt and  slurping it down before dropping the now empty bottle and crushing it with his hoof as he strengthens his grip on the axe. Swinging his axe at the fleeting shadow with all his might as he sidesteps and forces the fleeting shadow to move.

Immediate Reaction: Vital Surge

Takes 5 damage and regenerates 5 hit points.

Free Action: Shift axe to one hand.

Move Action to Minor: Retrieve Potion of healing.

Minor Action: Drink potion.
Spend a Healing Surge and heal 10 instead of normal amount.


Free Action: Drop Potion bottle.

Free Action:Shift axe back to two hands.

Standard Action: Overwelming Strike
Target: fsII
Attack: 24 vs. AC
Hit: 11 damage. You shift 1 (R16 to Q15) square and slide the target 1 (Q17 to R16) square into the space you occupied.

Saving throw: 15 Save!
This message was last edited by the player at 09:36, Thu 31 July 2014.
Iron Jubei
player, 258 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 31 Jul 2014
at 08:36
  • msg #183

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei flailed somewhat helplessly thanks to his condition. Even though the unnatural shadows still blinded him and his mind was far from focused, he could feel the subtle shift in attention which was followed by the sources of the noises he had fought against so far being somewhere else now.
That was all he needed to know that his foes had disengaged him to instead fall upon his allies. Needless to say that infuriated the paladin enough to gather a rather distinct, clear thought. He roared out and menacingly swung his battleaxe, which in that gesture might well have hit something, but that hadn't been the plan.
"Dragons be my witness, you will face ME, cowards!", he cried out through the quarry. Radiant energy accumulating and floating above every creature like a Damocles sword, ready to cast down upon them if they denied the kaetyma's call.

Minor Action: Call of Challenge
Burst 3
Target: Each enemy in burst.
Effect: Each target is subject to your divine sanction (6 radiant damage) until the end of your next turn.

10:36, Today: Iron Jubei rolled 7 using 1d20. Saving throw against blind and dazed.

This message was last edited by the player at 08:48, Thu 31 July 2014.
Drex
player, 349 posts
Avenger
Thu 31 Jul 2014
at 08:48
  • msg #184

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra's Turn

Seeing her companion next to her covered in goo once more, she stays her ground and set her focus on the approaching assailant in front of her. Bring her staff down on the creature in front of her. For a split second it seems as if Midagarra outlines blurs and her staff seems to hit with more force. She chants a haunting tune as a cold wind seems to pick up again and the melting frost seems to solidify again on the fleeting shadow.

Standard Action: Staff
Target: vsIII
Attack: 13 vs AC
Hit: 6 damage

Serendipity was used

Free action: Control
Effect: You may extend an effect on an enemy to end at the end of his next turn, rather than his current turn. (fsII)

Author
GM, 481 posts
The Storyteller
Fri 1 Aug 2014
at 21:59
  • msg #185

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round Summary

  Willa drains the etheric power from the shadow-creature immediately causing it to fall apart though once it does so its body seems to rapidly fester, swell then explode throwing sizzling shadow-stuff at both Jubei and Phelan.  The paladin manages catch the material upon his large shield.  As the shadow-stuff begins to burn the fur on Phelan’s body were it fell.
[Right, well you know now that the creature is a Fleeting Shadow and is a Medium elemental magical beast(shadow).  It has an aura that not only makes it difficult for you to see inside of it but also provides concealment for its allies.  Its basic attacks are Slam (melee) and Shadowbolt (ranged) with Ebonic Bile being its only encounter level power (though it can potentially recharge the use of that power every round).]
When Vengeful Shadow I dies this triggers Devouring Darkness which attacks Jubei and Phelan although it only hits Phelan for 5 ongoing necrotic damage (save ends).

  Phelan spell, while empowering Jubei, did not find its mark on an enemy as without any really input from its caster the spell could not change to another target beyond that which Phelan had hoped to hit.
[I rolled for Phelan on the saving throw against the necrotic damage, so while he initially took the 5 necrotic damage at the beginning of his turn he saved against it at the end of his turn.  You find the roll I made in the log.]

  Drex fells the shadow creature before him and as the magical shadows that surrounded the thing melts away with it the two missing robbed figures become exposed.

  Noticing Jubei’s challenge most of the enemy combatants seemed to be rethinking their choice of opponents and attempted to engage the kaetyma again.

  Midgarra staff misses her mark as the shadow easily deflects it with an agile manoeuvre.



Round Four

    With Jubei’s challenge to motivate them the huge kaetyma is beset by every enemy upon the field, though he manages to weather the assault quite well considering the circumstances he is nonetheless wounded.
Voice in the Darkness Initiate V attacks Jubei with Quarterstaff and misses.
Vengeful Shadow III attacks Jubei with Shadow Caress and hits dealing 3 physical damage and causing Jubei to take a -1 penalty to his next damage roll.
Vengeful Shadow IV attacks Jubei with Shadow Caress and hits dealing 3 physical damage and causing Jubei to take a -1 penalty to his next damage roll.

  A lone shadow emerges from the grey, stone walls of the quarry only for the pale, cold light of the distant stars to burn it into nothing.
Fleeting Shadow I emerges from the quarry wall (1 square) and is struck down by Willa’s Dire Radiance power.

Voice in the Darkness Acolyte I moved from P17 to S17 (3 squares) then attacks Jubei with Flash of Knifes hitting him and dealing 9 physical damage to Jubei.  The acolyte then shifts to V18 (3 squares).
Voice in the Darkness Acolyte II moved from T18 to T17 (1 square)  then attacks Jubei with Flash of Knifes missing him.
This message was last edited by the GM at 22:01, Fri 01 Aug 2014.
Willa
player, 233 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Fri 1 Aug 2014
at 23:45
  • msg #186

Re: The Haunting of the Rose - Chapter 2, Heritage

As the Fleeting Shadow dies to Willa's biting starlight, a second gem on her helm begins to glow eerily.  Meanwhile, underneath the helm, a surprised, but gleeful umbrean "whooped" and punched the air with joy!

She was amazed her plan had worked and bounced up and down happily.  It had been difficult to predict where and when the creature would strike and she was sure her aim had been terrible but somewhere, somehow, something in the heavens guided the light to its target.  And still that something seemed to be with her now.

She sighed contently and turned to face the remaining enemies with a sparkle in her eyes and a spring to her step:

"Face Willa and Friends of Willa.  See what get!"

There was still no shortage of targets for her wrath but, having struck one of those weird shadow things down and seen the damage it did to Phelan's fur, Willa thought it best to focus on the other two enemies that were no longer able to hide from sight.

She skidded up to Phelan protectively and turned to face the knife wielding enemy beside Midagarra.  Smiling sweetly to herself, she innocently whispered foreboding words:

"Think darkness friend?  Think Shadow shield?  Well Willa see you now.  Bend darkness to her Will."

The curse mark began etching itself into the corrupt creature's hide.  It was a small, crystalline shape that once completed, became the centre of two concentric circles, one larger than the next.  They linked to it by twelve spokes.  Willa's curse had always been so, but she had never understood how or why it took the shape it did.  But Midagarra's almost throwaway statement in the umbrean's hall had made it evidently clear.  The stylised spawning pool, cut deep and cut well.

Once completed, Willa raised her wand to the heavens and yet another beam of pure starlight answered her call.

Then she tried to cast a critical eye over her target.  However, this time, she knew nothing about it.


Move to: W16

Minor: Curse a1

Standard: Dire Radiance on a1
To hit: 29 vs Fortitude (CRIT!)
(d20+Cha: 4, +expertise: 1,+1/2level: 1, +disquiet: 2, + fate of the void: 1)
1st Damage: 10 Radiant, 6 Untyped
(1d6+Cha: 4, +curse: 1d6) [maxed]

Effect: If the enemy moves close to Willa on its turn, it takes: 5 Radiant damage

00:42, Today: Willa rolled 10 using 1d20+7. Monster Knowledge (Arcana) check on a1

This message was last edited by the player at 09:41, Sat 02 Aug 2014.
Phelan Drixos
player, 289 posts
Sat 2 Aug 2014
at 00:46
  • msg #187

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan cringed at the burning sensation, wishing desperately he could see. He scrubbed at the regions where they were, eventually removing something from there though not knowing what.

However, his world was still dark as he tried again to remove the gunk protecting his eyes with one hand as the other began waving the wand around. The rippling sonic energy surrounded him in a protective sphere, before blasting towards the only  other shadow he had been able to see before his eyes were covered again. Or at least where he thought it might be.

He was, however, finally able to clear the gunk from his eyes and see again, even as he looked around the battlefield

Standard Action: Thundering Armor:
Effect: +1 AC to Phelan
Secondary Target: Anything in U18 (VSIII)
Attack: 20 vs Fortitude
Hit: 11 damage and it is pushed 3 squares (into the wall beyond S19). I figure that the push means the explosion won't actually affect us, but I'll make a save just in case

Saving Throw against blind/daze: Succeeded! Finally! I've been blind this entire fight so far.
Possibly Necrotic save: Natural 20. Huh.

This message was last edited by the player at 05:21, Sat 02 Aug 2014.
Iron Jubei
player, 263 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 2 Aug 2014
at 11:33
  • msg #188

Re: The Haunting of the Rose - Chapter 2, Heritage


The gunk continued to cling to Jubei's face no matter how much he shook or dragged at it and the continued lack of vision was slowly... becoming rather infuriating, with a roar and all the fury of a dragon he lashed out at where he perceived to be the nearest enemy. However his strike failed to connect with the shadowy opponent.


Minor Action: Dragon's Fury
Effect: Make a basic attack (either melee or ranged) against the nearest opponent.  Upon a successful hit make the following attack.
Close Burst 2, Personal

Substituting Virtous Strike
Special : This power can be used as a melee basic attack.
Target: vsIII
Attack: 6 vs AC

13:21, Today: Iron Jubei rolled 5 using 1d20. Saving throw against blind and dazed.

No luck was to be found here. :|

Drex
player, 351 posts
Avenger
Mon 4 Aug 2014
at 06:28
  • msg #189

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex feels a surge of adrenalin rush through him as the Fleeting Shadow collapses.

Drex moves closer to his new target laying an oath on the shadow creator "By the wisdom of The Teacher I will destroy you!". Lifting his heavy axe high in to the air before slamming it down on his opponent.

Move Action: Q15 to S14

Minor Action: Oath of Enmity (Regained the use of this power on the death of my last target)

Standard Action: Overwelming Strike
Target: vsIV
Attack: 21 vs. AC
Hit: 14. You shift 1 (R13) square and slide the target 1 square into the space you occupied (S14).

This message was last edited by the player at 09:44, Mon 04 Aug 2014.
Drex
player, 352 posts
Avenger
Mon 4 Aug 2014
at 06:41
  • msg #190

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra's Turn

This was definitely not a position that Midigarra liked. She jabs with all her might at the robed figure in front of her before retreating to a saver position.

Standard Action:Staff
Target: aI
Attack: 28 vs AC Crit!
Hit: 10
Move Action: Shifts from V17 to W17

This message was last edited by the player at 10:00, Mon 04 Aug 2014.
Author
GM, 485 posts
The Storyteller
Mon 4 Aug 2014
at 21:54
  • msg #191

Re: The Haunting of the Rose - Chapter 2, Heritage

Round Four summary
    Willa’s spell casts its victim in brilliant illumination, much to his agony, as the man screams and falls silent as he collapses in a heap.  The men in the black robes seemed to be mortal creatures, humans for the most part, it was clear that they had some supernatural affinity for shadows and darkness that was not common amongst humans.
  Though as the man collapses and the light from Willa’s spell fades there is a swirl of shadows about the corpse that builds up into an eruption of shadowy knifes that fly into the surrounding space and though Midagarra has part of the rock face of the quarry protecting her it is not enough and some of the shadows strike her.  As she cries out from the stabbing pain the shadow knife expands into a cloud of shadow stuff that wraps itself around her making it difficult for her to see.
Midagarra is blinded until the end of her next turn.

  Phelan’s wand casts his intended enemy into the wall, what was left of the shadowy thing anyway, as the sound tore the thing apart even as it cast the creature towards the nearby wall.  Even as the Narayah manages to tear off, painfully removing some of the fur from his face, the hardened goo that had covered his eyes.

  Jubei growled as he swung, his wrath quiet apparent but with his vision impaired as it was the great draconic paladin took wild swings none of them finding his foes.

  Drex’s attack spins his enemy about throwing it down into the ground between the blinded Jubei and himself, only for the shadow-thing to give a last chuckle before it expires in a wave of shadows that sweeps across Drex and Jubei leaving behind shadow-stuff that burns away at both the paladin and the avenger.
Drex and Jubei were both hit by Devouring Darkness and take 5 ongoing necrotic damage, save ends.

[Well that sucks, you score a crit and the guy you want Midagarra to attack is already dead.  So I’ll have her move up to U17 and attack a II instead.]
  Though blinded the druid moves about ahead and swings her wooden staff, its blue jewel flaring as it strikes the robbed assassin with a resounding crack of bone as the man cries out in pain and says “Begone you wretched heathen!”



Round Five
    Amidst Phelan, Willa and Midagarra a dark shadow takes shape.  Roaring with new life it strikes at the narayah though Phelan is prepared for it and evades the shadow’s swipe with little difficulty.
Vengeful Shadow V appears at V17 and attacks Phelan with Shadow Caress and misses.
  The robed figures continued their assault on the paladin, each of them just barely managing to score a hit upon their blinded victim.
Voice in the Darkness Initiate V attacks Jubei with Quarterstaff and hits him dealing 5 physical damage.
Voice in the Darkness Acolyte attacks Jubei with Flash of Knifes and hits dealing 11 physical damage then shifts to W17 (3 squares).
This message was last edited by the GM at 21:54, Mon 04 Aug 2014.
Willa
player, 236 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 4 Aug 2014
at 22:56
  • msg #192

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa recedes in response to Jubei's monstrous bellow, her eyes locked on him in awe.  He seems so much like a gentle giant at times, it is surprisingly easy to forget the power that he wields and the rage he can muster.

When she returns her attention to the battlefield, she is shocked to find her target towering above her, with a wicked gleam in his eyes.  She thought her strike had been sound, no, more than sound - deadly - but here he stood in all of his villainy.  Instinctively she stumbled backwards, forgetting about poor Phelan beside her.  She coughed out some incoherent phrase and hoped that her garbled words would be enough to summon her affliction.

Although startled, out of the corner of her eye she saw her curse beginning to slice into the creature's hide.  It cleared her mind and she realised that odd sensation she felt after killing a cursed enemy lingered with her still.  There was only one explanation for that.  She had killed her previous target.  What she faced now was either another foe, or something even more sinister.

She gulped, stood up straight, adjusted her leather armour and glared right back at the fiend.  "You turn!" She declared and a moment later the knife wielding man is shocked to find himself suddenly bathed in the same cold, unyielding light that had previously undone his cohorts.

As the luminescence continued to engulf the acolyte Willa called out.

"Mr Phelan, Sir!  Come to Willa.  Star may be not done yet!"


Move Action: Shift to W15

Minor Action: Curse aII

Standard: Dire Radiance on aII
To Hit: 13 vs Fort.
(1d20+Cha: 4, +Disquiet: 2, +1/2level: 1, +expertise: 1, +Fate of the Void: 1)
Damage: 9 Radiant, 4 Untyped
(1d6+Cha:4, 1d6 curse)
Secondary Damage: 5 Radiant
(1d6+Cha: 4)
(if target moves closer to Willa on its turn)

Free action - if Willa kills the creature: Light a Gem
(I keep forgetting to do this! >.<)

Iron Jubei
player, 264 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 4 Aug 2014
at 22:56
  • msg #193

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei barely had time to notice the retaliation that his fumbled attack received. The darkness that laid itself over his body like a cloak, eating away at his life, along with the hits he received were enough to down the Kaetyma. The ground shook for a tiny moment as the large weight of the draconic taur landed on the ground with a thud.

-8 HP / 37 HP
10 HP away from death.

Saving throws:
00:53, Today: Iron Jubei rolled 16 using 1d20. Saving throw against dying.

00:53, Today: Iron Jubei rolled 20 using 1d20. Saving throw against necrotic.

00:54, Today: Iron Jubei rolled 5 using 1d20. Saving throw against blind and dazed.


 

Phelan Drixos
player, 293 posts
Tue 5 Aug 2014
at 05:23
  • msg #194

Re: The Haunting of the Rose - Chapter 2, Heritage

"Jubei!" Phelan yelled in shock as the large Kaetyma crashed to the ground, the tremor knocking the Narayah briefly off-balance. He quickly reached for the other vial on his bandolier. "Rise, Jubei. Rise and fight once more!" The lid was removed and the magical essence surged out of the vial to imbue the Kaetyma, sealing some of the more grievous wounds and filling him with energy.

Having done that, Phelan glared irritably at the creature in front of him. "No, no. I've had quite enough of you things." He analyzed it briefly, finally able to actually see the thing, before snapping his wand out. Rippling sonic energy flowed out of the wand to surround the fallen Kaetyma, before blasting out at the shadowy figure, shoving it into the wall.

Deciding that prudence was the better part of valour the Narayah carefully slipped away, dropping his wand at his new location as he quickly snatched up his crossbow.

Minor Action: Healing Infusion: Curative Admixture
Target: Jubei
Effect: Heal for Surge+3. Don't spend a Surge. Remember that you heal as if you were at 0, not at whatever negative you are.

Knowledge check: 21
Target: Vs V

Standard Action: Thundering Armor
Target: Vs V
Attack: 19 vs Fort
Hit: 8 damage, and it's pushed three squares away from Jubei (to Y21)

Move Action: Shift V17->V16

Free Action: Drop wand in V16

Free Action: Fast Hands
Effect: Pick up Superior Crossbow from V17

This message was last edited by the player at 05:26, Tue 05 Aug 2014.
Drex
player, 353 posts
Avenger
Tue 5 Aug 2014
at 06:55
  • msg #195

Re: The Haunting of the Rose - Chapter 2, Heritage

The shadowy remains tears at Drex's skin leaving small green-black oozing wounds. As hysteria overcomes him and he rushes to meet his next foe. Will uttering a vow of unrelenting pain, as he brings his mighty hammer down on the initiate, pulling him away from every one. Not even noticing his companion falling next to him. "I shall not fall not to your likes." he yells as his body is infused with a new found vigor. And the wound seem to stop festering.

5 ongoing Necrotic Damage

Move Action: R13 to R15

Minor Action: Oath of Enmity

Standard action: Overwelming Strike
Target: iV
Attack: 22 vs. AC.
Hit:  8 damage. You shift 1 (Q14) square and slide the target 1 square into the space you occupied (R15).

Spend Action point, Standard Action: Second Wind.

Saving Throw: 12 Save

Drex
player, 354 posts
Avenger
Tue 5 Aug 2014
at 07:19
  • msg #196

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra's Turn

"This was no good..." she thought to herself as she heard the commotion next to her, shifting backwards away from the noise. She aims her staff in that general direction and intones a chant that calls a fiery hawk to her aid, swooping at the opponent supposedly in front of her.

Move Action: Sifts from U17 to T17

Standard Action: Fire Hawk
Target: vsV but if that is dead it would be aII
Attack: 21 vs Reflex Crits again lucky her...
Hit: 13 fire damage.
Left out the secondary attack because she is blinded and don't get Opportunity Attacks.

Author
GM, 487 posts
The Storyteller
Wed 6 Aug 2014
at 18:39
  • msg #197

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round Summary

  Willa’s spell fells the robed man much like it had his comrade before him as he screams at the brilliance that engulfs him.  As the light fades shadows erupt from the man’s mouth though Phelan nimble escapes the explosion of darkness.

  Though Jubei stumbles and falls Phelan though is not willing to see his friends fall so and the kaetyma finds himself wrest back from the darkness as light from Phelan’s infusion fades about the big paladin.
  The sonic shockwave from Phelan’s spell not only provides a cracking shield of sound about the prone paladin but also careened into the newly spawned shadow, sending it flying into a nearby wall.  From which Phelan was certain it would not emerge given the force of the spell had already begun tearing the creature limb from limb.

  While Drex, possessed by madness cares for little more than his next victim, who falls to Drex’s axe and even as the darkness within the man erupts Drex simply spins his blade to deflect it at its source.  As he snorts thereafter taking a moment to catch his breath before searching the quarry for another enemy…

  Midgarra though still blinded tried to strike out at her nearest foe, and though her attack hit the man was already dead even as the flaming bird lit up the furrow as if someone had suddenly lit a bonfire.



Round Six

    Even as it seemed things would settle down and that the fighting was over, two more shadows appeared beside Drex and before Willa, each striking at them while a deep guttural chuckle escaped their dark masks.
Vengeful Shadow VI appears at Q15 and attacks Drex with Shadow Caress and misses.
Vengeful Shadow VII appears at W16 and attacks Willa with Shadow Caress and misses.
Phelan Drixos
player, 296 posts
Wed 6 Aug 2014
at 18:54
  • msg #198

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan's expression became flinty as the shadow appeared and failed to strike Willa. "I have had quite enough of this foolishness." He muttered as he quickly returned his crossbow onto his back, pulling out his wand once again.

"Begone. We have work to do and you're getting in the way." A wave of the wand and a crackling shield of sound was created around Willa, before blasting at the shadow that attempted to strike her. Unfortunately the blast of energy failed to phase the creature, however the protective shell around Willa remained as the Narayah watched the being carefully.

Free Action: Fast Hands
Effect: Sheath Crossbow

Minor Action: Draw Master's Wand of Thundering Armor +1

Standard Action: Thundering Armor
Target: Vs VIII
Attack: 10 vs Fort (Ahahahaha no)
Hit: 13 thunder damage, and it is pushed 3 squares. But that is so not a hit.

Contingency: Nimble Reversal
Trigger: If any creature attacks Phelan, he will move to be behind them and at range

Willa
player, 238 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 6 Aug 2014
at 20:39
  • msg #199

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was startled by Jubei's sudden stumble and was about ready to cry out when Phelan rushed to his rescue.  These shadows were much more dangerous than she had given them credit for.  Who could have imagined that they would be capable of hurting Iron Jubei so badly?

She turned her attention back to the shadowy form in front of her and locked her eyes with it.  Angrily she hunched over, slunk back and whispered with a voice full of venom:

"Light beat shadow."

As her star's brilliant beam once again appeared, Willa bound the shadow's gaze to hers and made it watch its own demise.


Move action: Shift to W14

Standard Action: Dire Radiance vs vsVII
To Hit: 19 vs Fortitude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2, +Fate of the Void: 1)
Damage: 5 Radiant
(1d6+Cha: 4)
Secondary Damage: 9 Radiant
(1d6+Cha: 4)

Minor Action:
Arcana Check (Fatality!): Make shadow creature witness its own death: 20
(1d20+7)

Fingers crossed they really are minions, else I may have wasted a minor action on some really stupid, over the top RP...

This message was last edited by the player at 20:40, Wed 06 Aug 2014.
Iron Jubei
player, 266 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 7 Aug 2014
at 13:22
  • msg #200

Re: The Haunting of the Rose - Chapter 2, Heritage


Revitalized by Phelan's concoction, the dracotaur returned from the brink of death. Although to him it didn't seem to change much. He merely noticed that he suddenly lying on the ground in a rather awkward position, rather than standing up as he had been just seconds before. His movements were slow and sluggish as he climbed back onto his feet. Though it seemed that the darkness that had coated his face had hardened and finally fell off as he stood back on his feet. All of a sudden he could see again and make sense of everything around him. Much to his woe he realized that the opposition was next to non-existant anymore.

Move action: Stand up

15:19, Today: Iron Jubei rolled 11 using 1d20. Saving throw against blind and dazed.

15/37 HP

Drex
player, 355 posts
Avenger
Thu 7 Aug 2014
at 17:06
  • msg #201

Re: The Haunting of the Rose - Chapter 2, Heritage

With out a thought to the damage he suffered just a moment ago from another shadow, due to his condition. Drex places an oath on the shadow promising its demise as he brings he swings his axe at the thing. Drex gives a mighty roar.

Standard Action: Overwelming Strike
Target: vs VI
Attack: 17 vs AC
Hit: 15 damage. You shift 1 square (Q14 to Q13) and slide the target 1 square into the space you occupied. (I choose not to slid the target)

This message was last edited by the player at 17:09, Thu 07 Aug 2014.
Drex
player, 356 posts
Avenger
Thu 7 Aug 2014
at 17:21
  • msg #202

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra's Turn

Her vision slowly returns as the shadows dissipated from her eyes. And takes up a defensive position next to Jubei seeing if he need her help.


Standard Action: Full defense

Author
GM, 489 posts
The Storyteller
Thu 7 Aug 2014
at 21:47
  • msg #203

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round Summary

  Despite his best effort Phelan’s spell does not beat his enemy back, the shadow stood defiantly against Phelan’s attack.

  “Death holds no fear for us…Willa…” the shadow-creature said as it burned away under the light from Willa’s spell.  As the shadow fades away darkness erupts from its chest and quickly spreads to the space around it some of it caught Phelan, burning away at his fur like a mixture of fire and ice.
Vengeful Shadow attacked Phelan with Devouring Darkness and hit dealing 5 ongoing necrotic damage.

  Drex cleaves the other shadow as it sighs into oblivion, its deathly power unable to snare any living victims before the furrow grows quiet.

End of Combat Encounter

    A dry feminine voice speaks to them.  Her voice seemingly carried upon the wind “Your folly is now complete.  My temple would not be so easily breached.  Your doom awaits you out here in the darkness.  By my hand or the undead that stalk these lands you will fall and at that moment you will join my congregation.  We await you there though we shall not wait forever.”
  The wind picks up and blasts through the furrow, throwing up grey dust which swirls around the adventurers as it swirls around the hole at the far end of the furrow.  The dark hole in the ground shimmers away in a heat-like haze leaving only the empty stone floor while the wind that had spun about it lifts up and blasts into the air, scattering dust over the injured party all the while shrieking and roaring with countless voices screaming incomprehensible nothings at the adventurers.  The barrage upon their ears so intense they reflexively threw up their hands to close them.  Silence falling along with the rain of dust.
Ambush at the Quarry:  Players gain 125 Experience Points and receive 3 Fame and 3 Fortune Tokens.

  Even then in the silence each of you could swear you could hear someone at the edge of your hearing, feel someone besides your companions close by and even saw something shift just at the edge of your vision…
[You each loose one of your remaining healing surges.  Obviously this effect does not apply to Midagarra as she doesn’t have any healing surges.  Phelan please note that despite the automatic ending to your ongoing damage you still take 5 from the start of your turn at the end of the encounter.]

  Drex’s only now, once things have calmed down, notices that his holy symbol is still glowing and that was unusual.  Once he started looking at it, the divine icon flashes as a concussive blast of divine power surges from the godly talisman.  Scattering dust and small rocks all about the avenger, who was unaffected by this power, as Supernal Glyphs flex in a stream from Drex’s holy symbol and spun about his great axe causing the weapon to glow with white light, brighter and brighter until the thing shone like Drex’s own personal sun.  Crackling with energy the shining weapon’s form changed.  It remained a great axe though it became more refined and elegant, its balance and heft improved as Drex held it quiet awestruck as he was by what was happening before him.

Drasden Braskaal Anoer, protector and executioner, upholder of the mandate of enlightenment, servant of Aurelius.  We the lords of Eshulon bestow upon you the rank of initiate in vanguard of civilization.  For you have gone into the dark places of this world and have sought to bring it to light, not only do we sanction this quest but we give to you this weapon that you may strike down our enemies so that the wickedness of the world may be reduced.  Go forth with our blessing.

[Drex you have received a Vanguard Weapon (great axe) Level 3, please see adventurers vault page 81 – there are no updates (rules wise) to this weapon that I am aware of.  Also – this is an example of what you could do by spending fame tokens.]
  The light suddenly fades as darkness rushes back to lap at the edges of the lantern’s light about the adventures.  Drex’s new, god-given great axe gleaming with steely in the light.  The axe seemed almost like solidified quicksilver, the edges of the blades were marked in a string of Supernal glyphs the strange moving symbols were almost mesmeric to the eye.  While the hilt was some-sort of rough and solid leather which fit Drex’s hands perfectly.
This message was last edited by the GM at 21:54, Thu 07 Aug 2014.
Willa
player, 240 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Thu 7 Aug 2014
at 22:11
  • msg #204

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa ran over to Iron Jubei and, grabbed his leg, as if trying to steady him and make sure he didn't fall again.  However, the distinct appearance was that of a child clinging to a tree.  Then she shouted to the winds:

"Willa knows you Big Bad Voice in Darkness Soul-Stealer Demon!  Not to be friends now.  Willa get y..."


Her voice was suddenly cut off by the brilliant light show that erupted from Drex's axe, making her own dainty starlight one from earlier pale into insignificance and leaving her gaping in awe.
This message was last edited by the player at 22:15, Thu 07 Aug 2014.
Iron Jubei
player, 269 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 8 Aug 2014
at 09:59
  • msg #205

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei grimaced in the face of that threat from the darkness and it seemed like he wanted to reply something, only to be preempted by that screeching cacophony which forced him to cover his ears. Any comment that might have followed that was again shut up in the face of the... divine intervention on Drex's behalf.
Which left the dracotaur suspiciously silent as his gaze drifted towards the sky. He didn't even seem to take note of Willa clinging to his leg as he suddenly sat back down with a thud. His expression drifting somewhere between frustrated frown and a confused stare before he again made a grimace and closed his eyes. Blankness slowly crept onto his mimic then.


Short rest/meditation, spending two healing surges to get back to full health.

Drex
player, 358 posts
Avenger
Sat 9 Aug 2014
at 10:26
  • msg #206

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex felt an extreme dislike for the foul voice as it invited him and the rest of the party to their doom. Standing firm and upright not to show the fear that he was feeling at that moment, thinking to himself that: he will fight this thing while he was still breathing. As the wing started to scream he felt a chil run down his spine.

It was at that moment that he noted his holy symbol glowing...
Drex was overcome by the events that was taking place before his very eyes. As the voice spoke Drex kneel and bowed his head in reverence, holding his axe slightly aloft in front of him.

"I, Drasden Braskaal Anoer, protector and executioner, upholder of the mandate of enlightenment, servant of Aurelius will uphold this task that You have set before me and as Your humble servant I offer thanks for this mighty weapon. By Your grace alone..."

He lights a couple of incense sticks at that spot, before standing up and rejoining the group where they are catching their breaths.

Spends 1 healing surge while taking a short rest.
Phelan Drixos
player, 299 posts
Sat 9 Aug 2014
at 10:48
  • msg #207

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan gritted his teeth, hands dropping his crossbow as they were clamped over his ears to try and futilely block out the sound. He swayed slightly, falling back to the ground. As the sound died down, he decided that simply staying down felt better at the moment. He slowly caught his breath, feeling the burning pain from his wounds slowly die down as he regained his energy.

As an afterthought, he remembered his infusions, and rooted through his backpack for an odd-looking apparatus looking something similar to a rather crude syringe. "Jubei... I need to use some of your blood for my infusions." He staggered back up to his feet, re-mounting his crossbow on his back  as he approached the Kaetyma with the syringe.

Spend two healing surges while taking a short request. Going to 'borrow' two surges from Jubei if permitted to refresh my healing infusions.
This message was last edited by the player at 10:52, Sat 09 Aug 2014.
Iron Jubei
player, 270 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 9 Aug 2014
at 12:39
  • msg #208

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei just sat there, eye's closed and silent. It seemed almost like he wasn't going to respond to Phelan's request at all. "Do as you will. I'm not worthy of my blood anyway.", the kaetyma replied after a... rather considerable delay and made no attempts at all to resist Phelan's syringe. Though that said, aside from a very brief grimace he didn't seem to notice much of it anyway.

You can have them surges, still got enough left xD

Willa
player, 242 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sat 9 Aug 2014
at 14:34
  • msg #209

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa let go of Iron Jubei's leg as Phelan came to admimister his healing tonics.  She looked at the giant Kaetyma with confusion.

"Iron Jubei strong.  Save Willa much.  If Iron Jubei not here, Willa dead." And she gives him a deep, thankful bow, which might have been quite touching had she managed to keep her balance...

Upon extracting herself from the quarry floor, with a slurp, she noticed the gooey patch left behind on Iron Jubei's leg and spun around in shame.

"Uh...Must, um, find Big bad voice in Darkness Soul-stealer Demon? Yes.  Is bad... Like name!" She shouted the last part with excitement, as if only just making the connection.  Looking around in a confused state, she said: "Where hole go?" then checked back behind her, in case she had gotten turned around.  But no.  The hill was definitely lower that way.  She gazed back at the hill's crest, then ran towards it.

"Was here?"  She called out and started digging at a spot on the ground with her hands.

15:32, Today: Willa rolled 12 using 1d20+4. Perception - trying to locate/remember the original position of the hole.
This message was last edited by the player at 14:38, Sat 09 Aug 2014.
Phelan Drixos
player, 301 posts
Sat 9 Aug 2014
at 19:44
  • msg #210

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan carefully extracted the blood, looking at Jubei with a measure of concern. This change in attitude was... Unusual. Perhaps  it was something to do with the light and Drex, or the sound and voice. Either way, he couldn't think of any to stir the Kaetyma out of whatever had descended on him, so he finished preparing  the infusions in silence. He split the  blood between two vials, and then imbued them with magical energy and a few other components from his kit.

His work done, and the vials filled with the magical energy from before, he placed the vials on the bandolier and joined Willa in searching for the entrance. Realising that digging might not help, he cast his magical senses, attempting to detect an illusion.

Arcana check: 15. So like, how is it that I only get good Arcana on knowledge checks of items? But anything else I will never roll above a 5?
Author
GM, 494 posts
The Storyteller
Sun 10 Aug 2014
at 15:18
  • msg #211

Re: The Haunting of the Rose - Chapter 2, Heritage

    Midagarra sat down on the earth and leaned her back against the nearby wall.  Her staff standing beside her against the rocky wall, the brilliance of the blue stone in its head oscillating moment by moment, almost like it was breathing.
  Further inside the furrow the other adventurers were either recuperating like the druid or were searching the area.

  Willa was certain she had found the spot where the hole had been but it seemed all solid earth now.  While Phelan tried to sense any magic about the area but sadly failed to do so as whispering and the darkness about him was starting to wear of his nerves.
Iron Jubei
player, 271 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 11 Aug 2014
at 09:09
  • msg #212

Re: The Haunting of the Rose - Chapter 2, Heritage


A bit of a smirk crept onto Jubei's muzzle after Willa's comment and a bit later, after Phelan had finished taking the blood he needed he stood back up again and shook his head. "Sorry about that... I was... Let's just forget about it.", he rumbled and then looked around to find that the access deeper into the quarry was indeed gone. "Maybe... if we use the Spirit Lantern? Could it unveil the magic at work here?"
He said and then pulled the Spirit Lantern from his backpack and tried to commune with it's spirit as to that possibility.

11:09, Today: Iron Jubei rolled 18 using 1d20+5. Religion check for da lanturn.
Willa
player, 247 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 11 Aug 2014
at 21:48
  • msg #213

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa's scrabbling at the ground was doing nothing but clogging her hands up with dusts and small stones and she fell back onto her bottom with a disgruntled huff.  The floor was most certainly solid.

"Willa think hole go away.  But hole can move?  It strange.  Big Bad Voice in Darkness Soul-stealer Demon able to move ground?  Willa not think likely.  Maybe portal?"

She looked around curiously and her eyes landed on Phelan.  She immediately felt a tingling sensation and realised he was trying to work some magic, apparently without much success.  She stood up and wandered over to everyone.

"Willa not know, but think may be need to be quick.  If portal, magic not last.  Willa not know best thing to do." She looked around again, then took her helmet off and stared at the two glowing gems.  Timidly, she spoke again.  "But has ideas.  May be bad."

Her attention first focused on Drex. "Willa see bodies and glowy gems.  Makes wonder if dead help?  Maybe Wieder, or Grim?" Next she turned to Iron Jubei, who was busy with the spirit lantern. "If that not work, Willa remembers Iron Jubei gots shard thing from Augur home.  It can helps? Or maybe finds clues on here bodies?" After Iron Jubei, was Phelan's turn. "Willa hear voice in fight.  Bet Mr Phelan, sir, did also.  Think was Big Bad Voice in Darkness Soul-stealer Demon?  Same makes cloud above.  Portal magic go, but cloud always above.  Can find source of cloud?  Willa think to be big."  Finally, she walked over to Midagarra and presented herself to the druid.  "Mardigras," Willa's voice was barely a whisper at this point, "Willa sorry.  She still got Borrower Head Hugger."   For a moment the umbrean looked away in shame.  "But...may be he knows where go?"
This message was last edited by the player at 21:51, Mon 11 Aug 2014.
Drex
player, 360 posts
Avenger
Tue 12 Aug 2014
at 09:24
  • msg #214

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex was mostly quite during the rest. The event seems to have affected him profoundly...

But as Will spoke to him he snapped out of his deep contemplation. "... dead help?" He repeats Willa's statement as if confused. He moves to the two dead acolyte's bodies and search them for any clues.

Taking a 20 if I may, can't remember if 4ed allows it.
Perception check: 32 searching the dead bodies.

Author
GM, 498 posts
The Storyteller
Tue 12 Aug 2014
at 11:50
  • msg #215

Re: The Haunting of the Rose - Chapter 2, Heritage

    The Spirit Lantern shone with a heatless, emerald green flame, the white cylinder floated in the air before Jubei as the paladin tried his best to commune with the spirit within.  The fire swirled and spurt within its container light it shone bright enough to light up the entire furrow.  After a moment the light shrank, pooling at the site the hole had been and the air shimmer as the hole appeared once more, though this time as an phantasmal apparition.
  To Phelan and Willa the revelation was clear, the hole had been nothing more than an illusion, probably used to lure the adventurers deeper into the furrow so that the daemon’s force could ambush the adventurers.

  The lantern then grew dark and its flame dwindled to but a little spark.  Jubei realized this was because the energy he had given it the day before was now expended and another sacrifice of life blood before the lantern could use its powers again.

  Midagarra nodded at Willa and said “Ei ken.  Ye eingh ehm.” while pointing at Drex.  Who was busy with the corpses.
[Yes Drex Perception Check’s apply to searches.]
  Drex finds on the corpses more of the obsidian shards, engraved in the same alien language as the one Jubei had shone him.  Each one felt warm to the touch and the whispering intensified as he touched one, enough to startle the paladin and cause him to jump back from it.

  His mistress giving him a soft though piercing whistle, Morrey came flying down from the cliff side of the furrow, cawing as he landed on Midagarra’s shoulder as he cocked his head this way and that, taking in the scene before him before he squawked and began translating for Midagarra again.
“I can not read mind’s child.” Morrey cawed and bit Midagarra’s hand, which she had sent to stroke the bird though it did seem to startle her or hurt and the raven released the finger it held in it’s beak a moment later.  The druid only smirked at this before she continued and Morrey croaked “Those who could have done so have not had the ability since before the umbreans left.”
Willa
player, 249 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Tue 12 Aug 2014
at 16:04
  • msg #216

Re: The Haunting of the Rose - Chapter 2, Heritage

"Oh!" Willa yelped as she realised the nature of the hole that had never been.

"Hole fake, but...where enemies' home?  Men go in rock, but Willa not see all do."

And she wandered off checking the walls of the quarry for any hidden passages.

17:03, Today: Willa rolled 10 using 1d20+4. Perception: Cave Spotting.
Drex
player, 362 posts
Avenger
Wed 13 Aug 2014
at 07:18
  • msg #217

Re: The Haunting of the Rose - Chapter 2, Heritage

"Well these are the same people that we found at the Auger's home." stating the obvious as he walks to Jubie. "I think we need to explore the quarry further, the focus of the magic that created the cloud should be here..." he said in a questioning manner, as to inquirer if this is the right place. Drex also seems to have calmed down now, but any sudden movement does startle him.

He hands the shards to Jubei before moving off to see if he can find anything.

Perception check: 22 searching the area for clues.
Dungeoneering check: 11 the physical structure of the quarry to find possible hidden passages (If I am allowed two rolls).

This message was last edited by the player at 07:27, Wed 13 Aug 2014.
Iron Jubei
player, 272 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 13 Aug 2014
at 10:56
  • msg #218

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a nod at Drex's observation. "Yes. The quarry is larger than just this one pit. The entrance is bound to be somewhere.. just..", he then furrowed his brows as he was handed all those shards, but put them into his backpack anyway, after all they might turn out to be useful at some later point. He then regarded the spirit lantern with a grimace and gave a little shrug, cutting himself with little hesitation to make it work again.
"Now spirit, do you happen to know where the entrane is?", he asked more or less rhetorical. But he still hoped that the spirit knew the answer... or at least had a helpful 'hint'.

Spends healing surge to activate lantern.

12:55, Today: Iron Jubei rolled 24 using 1d20+5. Religion check fly lantern fly!

Author
GM, 504 posts
The Storyteller
Wed 13 Aug 2014
at 19:28
  • msg #219

Re: The Haunting of the Rose - Chapter 2, Heritage

    Drex and Willa find no indication of secret passageways inside the furrow itself and Jubei has little luck with the spirit of the lantern, as it tells the paladin that it does not know where the daemonic lair is.  Though at the mention of other quarries Midagarra speaks up, Morrey naturally caws just before he begins to translate “This hill is dotted with excavations.  From what I can remember most of them were upon south-western slopes of the hill.  Though I do not know exactly how many there are.”
Willa
player, 254 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Wed 13 Aug 2014
at 19:59
  • msg #220

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa frowned from beneath her helmet.  She was running out of ideas.  She took a few moments to rest and think a little, but felt a little stumped and her shoulders slumped dramatically.

"Uh...maybe look from hill top?  Or..." she looked at the ground from left to right.  "Bar peoples tell men come here before."

She felt like she was clutching at straws, but put her face to the ground anyway.  She was looking for any indication of where the miller's and quarry men may have gone.  Hopefully, tracks, but possibly drag marks or - and she shivered at the thought - blood trails?

20:58, Today: Willa rolled 22 using 1d20+4. Perception - Perception again?  Why's it always perception?
This message was last edited by the player at 20:00, Wed 13 Aug 2014.
Drex
player, 364 posts
Avenger
Thu 14 Aug 2014
at 07:13
  • msg #221

Re: The Haunting of the Rose - Chapter 2, Heritage

"Then we need to find higher ground." Drex in agreement with Willa. "Willa, Phelan can't you use your sensitivity to the arcane energies to pinpoint us in the general direction, like a compass of sorts...Then me and Jubei can commune with our gods to see if they have any advice for us and Midagarra could you get in touch with the primal powers of nature to see if you can spot any strong sources of corruption other than the cloud..." he looks up as he said this, before going to the spot where he received his holy axe.

Lighting more incense, taking out a small statue with 'n cup and bowl. He starts to chant to The Teacher. Filling the cup with oil before anointing the statue. He fills the bowl with water and drips black liquid into it turning the water inky black.

He becomes quite as his eyes seem to go blank. "Wise and grate are Thee Teacher... I your humble servant ask for Thy aid in matter regarding the origin of foul and corrupting cloud..."

Drex rolled 20 using 1d20+6. Religion check
This message was last edited by the player at 07:15, Thu 14 Aug 2014.
Iron Jubei
player, 273 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 14 Aug 2014
at 10:17
  • msg #222

Re: The Haunting of the Rose - Chapter 2, Heritage


"Yes, getting to high ground would be our best choice here. We have lost the moment of surprise anyway.", Jubei remarked and looked to the side of the pit, which hopefully should be the south-western side. "I find it unlikely that they would try deception like this again. The cult can't be that large that they would just let themselves get slaughtered out here to maintain an illusion...", he mused and then began to trudge on to the hill to get a better look down the side to the other excavation sides.
Author
GM, 508 posts
The Storyteller
Fri 15 Aug 2014
at 20:21
  • msg #223

Re: The Haunting of the Rose - Chapter 2, Heritage

    If she had not been looking as attentively as she had Willa would not have noticed that besides those made by herself and her companions there were indeed tracks all over the furrow and leading out of it as well.

  Something drew Drex’s attention to the north as he thought he could see a light flickering out there in the distant darkness, maybe a mile away.  It seemed almost like a flare and for a moment he could clearly see a wide, shallow depression with a wide cave entrance upon the side which merged with the hill’s slope to the west.  Then it grew dark again and the vision was lost.
This message was lightly edited by the GM at 20:23, Fri 15 Aug 2014.
Willa
player, 256 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 17 Aug 2014
at 08:15
  • msg #224

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa hopped up and stated: "See tracks.  Go all places, out also.  But Willa not know who made." She pointed in he direction of the tracks leading out of the quarry and shrugged.
Drex
player, 368 posts
Avenger
Mon 18 Aug 2014
at 16:49
  • msg #225

Re: The Haunting of the Rose - Chapter 2, Heritage

As Drex's mind returns to this world, he hears what Willa is saying about footprints leading out of the quarry. Before moving to engage Willa he thanks The Teacher for his aid.

"Could you please show me where the track exits the quarry." he said to Willa. While they were walking to the spot Drex told the others about his vision he received from The Teacher. "If the tracks are heading to the north or coming from the north we should see if they lead us to source of this foul cloud" pointing to the cloud as he said this.

"But, it might not be the source... It might only be the next place we need to be..." it seems like Drex is rambling almost not making sense. He stops himself. Shaking his head. "Sorry, I think my nerves are getting the better of me, but that is expected in a situation like this."

He now looks at Phelan, "Have you figured out where that telaportion device leads to?"
Author
GM, 511 posts
The Storyteller
Mon 18 Aug 2014
at 19:15
  • msg #226

Re: The Haunting of the Rose - Chapter 2, Heritage

    The tracks, from what they could she could see by the light they had, Willa thought the tracks might be curving around the hill, going northward.

  Phelan did know exactly where the device would teleport to, trouble is, he had no idea what was there.  He had considered asking the villagers but had abandoned the idea after realizing that there was quite possibly a large daemonic infestation in the area.  But, Midagarra seemed trust worthy enough.
  Afterall she did live in this region she might know what was there.  From where he stood Phelan figured the destination was about a little to the north of a few miles west from where they were.  Quite some distance away from this hillock.
Drex
player, 369 posts
Avenger
Tue 19 Aug 2014
at 06:57
  • msg #227

Re: The Haunting of the Rose - Chapter 2, Heritage

"So Midagarra, what should we find at that area?" he asks.
Drex waits until she finished answering him before looking at the rest of the group and says: "Well we can follow the tracks northward, which gives them time to prepare of our arrival or we could make use of the device and potentiality catch them by surprise. Personally, I'm up for the latter and Jubei I believe that you would also pick this option. Because of the vow that you made to the villagers." Drex gestured with a sweeping motion of his hand at the remaining party members, "But you also need to agree with our decision. If you think of a wiser course of cation, I'm all ears."
This message was last edited by the player at 07:00, Tue 19 Aug 2014.
Iron Jubei
player, 274 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 19 Aug 2014
at 09:50
  • msg #228

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei had listened intently to what Drex said and eventually gave a faint nod. "I'm not sure if using the teleportation device would be the wisest thing to do. They could easily cloud their presence in shadows either way and lie in ambush for us. That said, I don't have any better idea, so assuming that the thing actually gets us into their lair, then let's do that.", he said and finished with a bit of a grim chuckle.
Willa
player, 257 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Tue 19 Aug 2014
at 15:54
  • msg #229

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked around uncomfortably and then apologetically at Midagarra.

"Mardigras is nice.  Bird also.  But Willa not know is best person to ask." The little umbrean paused for a few moments, obviously trying to fight back her guilt and build up the courage to speak more.  "Vito also, also nice.  But Vito not trust Mardigras.  Was right about undead attack.  Is right about this also?  Willa not think Mardigras bad, but maybe not knows all?"
Author
GM, 512 posts
The Storyteller
Tue 19 Aug 2014
at 20:29
  • msg #230

Re: The Haunting of the Rose - Chapter 2, Heritage

    Midagarra turned to look out the way Phelan pointed.  Her normally smooth brow furrowed in apparent thought for a few moments before it smoothed out again as she turned back to Phelan and spoke, Morrey of course translated “I believe that would put you atop the hill of Old Stones.”

  “It is a hillock much like this one though it is a tall, ridged and jagged spire with worn stone carvings upon it.  The summit is crowned by a smooth dais and a circle of perfectly carven stones so brilliantly white one would think they were mirrors.  It is a sacred place which few visit and even fewer climb.”
  Morrey squawked as Midagarra turned and looked at her staff before continuing “I have been there a dozen times myself though I have only dared climb the hill a few times.  There is a sense of trespass as one reaches the summit that is difficult to ignore and whatever power holds there it does not entertain or suffer foolishness.”
  “It has shown me things, sent me to places that I do not think I can ever properly describe to anyone.  Once it conjured and gave to me this staff promising that-” Morrey cut off with an irritated warble as Midagarra had paused her eyes cast down to the ground as she was still for a moment before she looked up again a peculiar sadness in her eyes.
  “That one day, it would lead me to find someone I have lost a very long time ago.”

  “I can not imagine that that place has anything to do with the daemons.” Midagarra sighed “As for Vito, I know his about his prejudice, we druids prize careful wisdom of quick intelligence and we prize the unspoiled wilderness over the trappings of what you would call civilization.”

  “Vito carries the symptoms of sickness that is slowly eating away at these lands, I hope that other beyond the circles of the druids realize this before that illness infects us all.”
This message was last edited by the GM at 20:30, Tue 19 Aug 2014.
Drex
player, 370 posts
Avenger
Wed 20 Aug 2014
at 10:00
  • msg #231

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex stands silently, listening to Midagarra before speaking: "Well it might not be any demonic activity at the sight but close by. Why else would one of them have a device going to that place? And if it is a source of power someone might be taping into the power using it to create this strange weather."
Iron Jubei
player, 275 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 20 Aug 2014
at 14:04
  • msg #232

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei furrowed his brows upon hearing the description of those stones. "I think... isn't that the Conduit the wizard back in Galdion had talked about? The one we should seek out if we wanted to learn more about the Dream Village the psions in the city were talking about? It... might be worth investigating that either way, demonic infestation or not. Especially though if this Conduit is used by demonic forces to enter the Dream Village, after all... who knows what havoc they might be able to wreak there?"
Willa
player, 258 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Wed 20 Aug 2014
at 15:52
  • msg #233

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked confused.

"Vito not sick.  Vito cursed.  Also, what dream village?  Is place you must sleep to see?  Or place where dreams made?  Or where dreams are real? Or may be is place where all sleep always?"

As she asked her questions, Willa puzzled over the answers herself, trying to recall anything that she may have heard about such a place.  There was a God called the Dreamer, she was pretty sure of that.  Maybe the two were connected somehow?

16:52, Today: Willa rolled 22 using 1d20+4. Religion Knowledge Check: Dreamer and Dream Village.
This message was last edited by the player at 15:54, Wed 20 Aug 2014.
Author
GM, 514 posts
The Storyteller
Wed 20 Aug 2014
at 23:30
  • msg #234

Re: The Haunting of the Rose - Chapter 2, Heritage

    Midagarra regards Jubei with curious expression as Morrey squawked and bit her finger for a moment before she spoke again followed by the raven’s voice “Dream Village?”

  Willa recalled that the realm of the mind and the domain of dreams were realities even more peculiar then those of the Spirit World or the Underworld though she had never heard about a place referred to as a Dream Village.  Besides that anyone could visit the dream world, you just had to sleep!

  What Midagarra had described sounded unusually familiar to Phelan though he could not quite put his finger on why.
Iron Jubei
player, 276 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 21 Aug 2014
at 10:05
  • msg #235

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei blinked for a moment as if he had forgotten that not all of his current companions had been with them from the very start. "Before we came here, our first... assignment back in Galdeon was to investigate strange dreams which the psions of the city had. A village prominently stared in each one of them, though I am a little unsure about the details beyond that right now. Our investigation lead us to be invited into a wizard's tower who made mention that we might find out more about it if we used the conduit near Kyssia... he described it as a circle of ten white stones at the summit of a hill. Which would fit with what you just said.", he nodded to Midagarra then and rubbed over his chin and stared to the ground, as if to recall more details, before he eventually gave a shrug. "That's all I remember right now."
This message was last edited by the GM at 13:12, Thu 21 Aug 2014.
Willa
player, 259 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Thu 21 Aug 2014
at 19:40
  • msg #236

Re: The Haunting of the Rose - Chapter 2, Heritage

Although the explanation was short, Willa looked fascinated to hear of her friends' other exploits and hung on Iron Jubei's every word.

She spent a few moments staring off into the distance, looking forward to the promise of more adventures after this.  She had not considered what she would do once Kyssea had been freed of its plight and the sudden thought of being alone again sent shivers through her goo.  She liked her friends and hoped to stay with them for a long time!  A long time?  She wondered...

"Willa not know how long live.  Umbrean life...different.  Mostly short.  Willa two years old.  Could be life may already be half done or just begun."  She shrugged.  "So Willa want to adventure with time has."  She looked back at the others and grined broadly from beneath her helm.  "And to stay with Iron Jubei, Mr Phelan, sir and Drex!  If friends go to dream place, Willa come with?"
Drex
player, 371 posts
Avenger
Fri 22 Aug 2014
at 06:14
  • msg #237

Re: The Haunting of the Rose - Chapter 2, Heritage

"This is grate, we can kill two flies with one swat... I mean that we can... You know what I mean." Drex said as he looks to the north, he seems uneasy. "And Willa you are welcome to travel with us as long as you like."

"Are you going to take it out or what Phelan? The longer we wait the more time we give thous cultist to prepare for us." Drex look 'n little frigidity as he addresses Phelan.
Phelan Drixos
player, 306 posts
Fri 22 Aug 2014
at 22:01
  • msg #238

Re: The Haunting of the Rose - Chapter 2, Heritage

At Drex's frigid statement, Phelan was already carefully removing the device. "Hush Drex. This device is likely in a bit of a fragile state, so I want to handle it carefully." He responded absently. "Now... If we do wish to go there, you will need to gather fairly close to me. The device does not have a large area of effect, and I suspect  we'd want to be grouped for safety if we are ambushed on arrival."

He returned his pack to his back as he fiddled with the device, setting it up for use. "Are we prepared to give this a try?"
Author
GM, 518 posts
The Storyteller
Sat 23 Aug 2014
at 08:16
  • msg #239

Re: The Haunting of the Rose - Chapter 2, Heritage

    The barely twisted about in Phelans grip as his small and dexterous hands easily explored the devices surfaces and found the built-in toggles and switches which played some role in the mechanism that only the artificer could discern the functions off.  Though he could simply have pressed the lone button upon the eerily smooth and organ-like device the narayah was concerned that the thing might have had fail-safes and security measures to prevent others from using it and his alterations were his best attempt to assert his mastery over the device.  Finally it was ready and his companions had gathered about him.  Phelan mentioned to his companions that the journey would be only in one direction.  The device had been constructed in such a fashion to allow only for a single use, thereafter it’s power would be spent.
  With a single twist of the button and a solid punch it slid down into the device with a loud thithrink and the device began to whirr loudly.

  The whirring noise suddenly died away as it reached a crescendo and silence fell again.  Phelan was at first confused by this, and so were his companions, until they looked around themselves for they had indeed been transported elsewhere.

  They stood upon the perfectly smooth surface of a great dais of familiar white stone.  It caught the light that fell upon it and shone like a heated stone causing the entire dais to glow softly.  Lighting up with the dim light of the adventurer’s lanterns were ten, forty-five foot monoliths of the same smooth, white stone as the dais.  The stones were spread around the dais at an equal distance from both the dais and each other.  Each stone rose from a base well over 20 feet wide and tapered to a single point at its top, with that top being precisely aligned with the face of the stone which pointed towards the dais.  That faces being a straight line from the dirt covered floor to the sky above.  Despite this impressive size, each stone was remarkably thin, little more then beams radiating out from the center it seemed with their total width being only about two-to-three inches.
  Were it not for the lights of the village to the east, and the knowledge that they were upon a hilltop the adventurer’s would have though them adrift on a platform in an endless void.  Each one of them could feel a flow of power here, like the current of a great river or the push and pull of the ocean’s waves.
  Standing there as they did, near the approximate center of the dais the adventurers could not help but feel intimidated by the circle.  Each of them had the sense of having just gone someplace they had not been meant to go and whatever authority resided over that place was staring down at them in accusation.
  The whispering each of them had been hearing since their battle in the quarry grew loud and frantic, urging them to fly from this place as fast as they could even the light from the jewel upon Midagarra’s tree-like staff had dimed.
Willa
player, 260 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sat 23 Aug 2014
at 09:45
  • msg #240

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa gawked at the scene around her and couldn't help but drop to her 'knees,' crawl to the edge of the dais and peer over the edge, just to make sure that there was actually ground beneath them.

Confirming that it was actually there with a short nod to herself, she dropped off of the dais with a small thud.  She then looked at it sideways on, her head tilted to one side like an inquisitive dog.  Reaching out to the reflective white stone, she almost, automatically started to focus magical energy around her in an attempt to learn more about the place.  Almost but not quite.  That insistent voice interrupted her.

She stopped short of the stone and started to look around for the voice, both in mild annoyance and quiet expectation that perhaps here might be more friends, or more foes.  The voice seemed agitated, panicked even.  Willa was not sure why, but she was pretty convinced that if there was ever a time the voice would respond to her questions, it would be now.

"Hi-ii-ii!"  She called out.  The thrum of power echoed through her, making her jelly resonate and voice wobble.  "I-i-is W-W-W-W-i-l-l-l-a.  Y-y-you i-i-iis?  W-w-w-hy n-nnn-not to sss-taa-aay?"
Iron Jubei
player, 279 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 23 Aug 2014
at 18:58
  • msg #241

Re: The Haunting of the Rose - Chapter 2, Heritage


The big kaetyma stumbled a little in the aftermath of the displacement and relocation. His senses taking a moment to take in the sudden change in scenery around and he furrowed his brows a bit as the oppressive sense of... 'not being welcome' reinforced itself quite considerably. "In hindsight... I think we should have stayed in the quarry for a bit longer.", he muttered and looked around before he tried to shake his head clear of the feeling. "Now how do we commune with this place...?"
He tried to meditate for a few moments, but it seemed like the threatening atmosphere inhibited his attempts.


20:56, Today: Iron Jubei rolled 7 using 1d20+5. Religion check: Mediation! Communion! Stuff! .
Drex
player, 373 posts
Avenger
Sun 24 Aug 2014
at 08:00
  • msg #242

Re: The Haunting of the Rose - Chapter 2, Heritage

The unwelcoming feeling made a shiver run down his spine, and it seems as if Drex has lost it again. His companions watch as he runs to the edge of the dais and jumps off, his foot gets caught on a rock as he lands and falls face first on the hard ground. But it seems the fall did not even phase him, as he stands up and starts running around the hill. If they listen they would hear him murmuring something about a cave that was in his vision should be close by...

Drex's behavior is really starting to become erratic, could the stress of the mission be getting to him or is it something else?

09:54, Today: Drex rolled 8 using 1d20+5. Athletics Check. Jump off dais.
09:58, Today: Drex rolled 31 using 1d20+12. Perception check. "To find the cave in his vision"

Author
GM, 519 posts
The Storyteller
Sun 24 Aug 2014
at 22:28
  • msg #243

Re: The Haunting of the Rose - Chapter 2, Heritage

    If there had been any doubt as to the exact state of Drex’s mind it was now quite clear to the other adventurers that the deseekay had lost it either partially or entirely some way’s back, hich meant that he was not even a barely competent leader of the party at this point.
  Morrey, the usually talkative raven was cowed by the place he was in, the bird sat huddled against Midagarra’s cowl, shivering as if expecting some terrible, unstoppable predator to leap at him from the darkness.


  The air seems to shimmer and-
[You each should have gotten a “Private” message in the thread, let me know if one for you alone doesn’t appear.]
Willa
player, 262 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Mon 25 Aug 2014
at 13:58
  • msg #244

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked about in confusion.
This message was last edited by the player at 14:01, Mon 25 Aug 2014.
Iron Jubei
player, 280 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 25 Aug 2014
at 14:16
  • msg #245

Re: The Haunting of the Rose - Chapter 2, Heritage


The big kaetyma gave a growling rumble.
Drex
player, 374 posts
Avenger
Tue 26 Aug 2014
at 06:45
  • msg #246

Re: The Haunting of the Rose - Chapter 2, Heritage

Before Drex could react to the voice...
This message was last edited by the player at 06:47, Tue 26 Aug 2014.
Phelan Drixos
player, 307 posts
Tue 26 Aug 2014
at 07:33
  • msg #247

Re: The Haunting of the Rose - Chapter 2, Heritage



The artificer seemed unaware of a tear coursing down his face...
Author
GM, 521 posts
The Storyteller
Wed 27 Aug 2014
at 18:28
  • msg #248

Re: The Haunting of the Rose - Chapter 2, Heritage


You turn around-
This message was last edited by the GM at 19:11, Wed 27 Aug 2014.
Drex
player, 375 posts
Avenger
Thu 28 Aug 2014
at 07:09
  • msg #249

Re: The Haunting of the Rose - Chapter 2, Heritage

... the wind blows, or is it the wind?
Iron Jubei
player, 281 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 28 Aug 2014
at 09:23
  • msg #250

Re: The Haunting of the Rose - Chapter 2, Heritage


The kaetyma let out a gasp...
Willa
player, 264 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Thu 28 Aug 2014
at 15:52
  • msg #251

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa blinked...
Phelan Drixos
player, 308 posts
Fri 29 Aug 2014
at 09:43
  • msg #252

Re: The Haunting of the Rose - Chapter 2, Heritage



Phelan murmured something in his native language.
Author
GM, 524 posts
The Storyteller
Sun 31 Aug 2014
at 08:37
  • msg #253

Re: The Haunting of the Rose - Chapter 2, Heritage

    The dimmed overhead as a cloud passed before it.
This message was last edited by the GM at 08:38, Sun 31 Aug 2014.
Willa
player, 266 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 31 Aug 2014
at 09:50
  • msg #254

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa paused...
This message was last edited by the player at 09:52, Sun 31 Aug 2014.
Iron Jubei
player, 282 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 31 Aug 2014
at 17:49
  • msg #255

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei lowered his head...
Phelan Drixos
player, 310 posts
Mon 1 Sep 2014
at 03:11
  • msg #256

Re: The Haunting of the Rose - Chapter 2, Heritage



Phelan's ears and tail drooped...
This message was last edited by the player at 03:12, Mon 01 Sept 2014.
Drex
player, 377 posts
Avenger
Wed 3 Sep 2014
at 07:45
  • msg #257

Re: The Haunting of the Rose - Chapter 2, Heritage

A somberness fills the air.
Author
GM, 528 posts
The Storyteller
Thu 4 Sep 2014
at 09:54
  • msg #258

Re: The Haunting of the Rose - Chapter 2, Heritage

[Now after almost a week finally continue!]
This message was last edited by the GM at 06:33, Sun 07 Sept 2014.
Willa
player, 268 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Thu 4 Sep 2014
at 16:33
  • msg #259

Re: The Haunting of the Rose - Chapter 2, Heritage

In reply to Author (msg # 258):

Willa blushed.
Iron Jubei
player, 283 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 4 Sep 2014
at 20:20
  • msg #260

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei frowned...
This message was last edited by the player at 20:20, Thu 04 Sept 2014.
Drex
player, 379 posts
Avenger
Sat 6 Sep 2014
at 07:35
  • msg #261

Re: The Haunting of the Rose - Chapter 2, Heritage

Shacks of the strange feeling.
Phelan Drixos
player, 311 posts
Sat 6 Sep 2014
at 17:02
  • msg #262

Re: The Haunting of the Rose - Chapter 2, Heritage



Phelan's ears were laid back as he bared his teeth.
Author
GM, 529 posts
The Storyteller
Sun 7 Sep 2014
at 20:03
  • msg #263

Re: The Haunting of the Rose - Chapter 2, Heritage



[@Phelan: Atalan is the name of one of the worlds the K’yri wrote for the Narayan League as part of a trade agreement between their two societies, at the time of this chapter in the campaign that was almost 3,500 years ago.  There are three other such worlds, Kyrandor, Tuvilon and Zyrandus though the returned narayah have yet to find the portal books that connect to those worlds.]
[@Drex: You are no longer afflicted with Hysteria, also you can no longer be affected by the Daemontation affliction.]
This message was last edited by the GM at 19:54, Mon 08 Sept 2014.
Willa
player, 269 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 7 Sep 2014
at 20:52
  • msg #264

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa nooded her agreement.
Drex
player, 380 posts
Avenger
Mon 8 Sep 2014
at 18:09
  • msg #265

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex regards his surroundings.
Iron Jubei
player, 284 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 9 Sep 2014
at 11:06
  • msg #266

Re: The Haunting of the Rose - Chapter 2, Heritage


The kaetyma's eyes squinted...
Phelan Drixos
player, 312 posts
Wed 10 Sep 2014
at 04:04
  • msg #267

Re: The Haunting of the Rose - Chapter 2, Heritage



Phelan tilted his head to the side...
Author
GM, 531 posts
The Storyteller
Fri 12 Sep 2014
at 19:28
  • msg #268

Re: The Haunting of the Rose - Chapter 2, Heritage

[I am sorry for the long wait but I am feeling alot better now so that helps!]

]
This message was lightly edited by the GM at 19:29, Fri 12 Sept 2014.
Willa
player, 271 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sat 13 Sep 2014
at 00:38
  • msg #269

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa shakes her head.
Phelan Drixos
player, 314 posts
Sat 13 Sep 2014
at 01:37
  • msg #270

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan looked around...
Iron Jubei
player, 285 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 13 Sep 2014
at 09:43
  • msg #271

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a nod to that.
Author
GM, 532 posts
The Storyteller
Sun 14 Sep 2014
at 08:37
  • msg #272

Re: The Haunting of the Rose - Chapter 2, Heritage

[Well we are almost to the end of this.  Everyone's threads are wrapping up nicely.]
Willa
player, 272 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 14 Sep 2014
at 09:43
  • msg #273

Re: The Haunting of the Rose - Chapter 2, Heritage

In reply to Author (msg # 272):

Willa jumped up.
Iron Jubei
player, 286 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 14 Sep 2014
at 17:44
  • msg #274

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei gave a nod.
This message was last edited by the player at 17:44, Sun 14 Sept 2014.
Phelan Drixos
player, 315 posts
Sun 14 Sep 2014
at 23:38
  • msg #275

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan's eyes glazed slightly...
Drex
player, 382 posts
Avenger
Mon 15 Sep 2014
at 07:30
  • msg #276

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex regards Morrey.
Author
GM, 533 posts
The Storyteller
Wed 17 Sep 2014
at 14:45
  • msg #277

Re: The Haunting of the Rose - Chapter 2, Heritage

[Sorry for the late post, the last two days of Trinity pushed all thoughts of this game out of my head for some reason.]
    Midagarra was just about to say something when there was a loud thunk and clatter of stone as both the druid and the avenger turned to see Jubei had appeared not too far from them to the side.
[Drex and Jubei you no longer have to make your posts private.]
This message was lightly edited by the GM at 16:07, Wed 17 Sept 2014.
Willa
player, 273 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Wed 17 Sep 2014
at 15:58
  • msg #278

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked torn.
Phelan Drixos
player, 316 posts
Wed 17 Sep 2014
at 23:50
  • msg #279

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan hesitated briefly then his eyes widened.
Drex
player, 383 posts
Avenger
Thu 18 Sep 2014
at 08:09
  • msg #280

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex nods to Jubei, "You Okay?" he said in a mono-toned voice.
Iron Jubei
player, 287 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 18 Sep 2014
at 09:52
  • msg #281

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei let out some rather unpleasant sounding noises before he climbed back onto his feet. A little shiver seemed to run through his large form, though there was the faint trace of a smile on his muzzle anyway. "Yes. I'm okay... everything alright with you too?", he said and then looked around. "Where are Willa and Phelan?"
Author
GM, 534 posts
The Storyteller
Thu 18 Sep 2014
at 19:39
  • msg #282

Re: The Haunting of the Rose - Chapter 2, Heritage


    As if in answer to that question Phelan, slightly collapsed in upon himself, had appeared sitting nearby Drex on the dais.  He appeared to be rather dizzy as he was swaying in a rough circle.  Morrey let out a loud squawk at this development.
Drex
player, 384 posts
Avenger
Fri 19 Sep 2014
at 06:08
  • msg #283

Re: The Haunting of the Rose - Chapter 2, Heritage

"I'm fine thank you." Drex said to Jubei's question, looking at Phelan. "Now we are just waiting for Willa. But while we wait, my question..." he looks at Midagarra with anticipation.
Willa
player, 274 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Fri 19 Sep 2014
at 10:05
  • msg #284

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa's eyes welled up.
This message was last edited by the player at 10:16, Fri 19 Sept 2014.
Author
GM, 535 posts
The Storyteller
Fri 19 Sep 2014
at 20:45
  • msg #285

Re: The Haunting of the Rose - Chapter 2, Heritage


    As Midagarra looked over Phelan she said to Drex, with Morrey translating of course, “Most who come to the Circle do not experience any sort of contact.  Those who do-” and at this she looked up at Drex “-come away with very different experiences.”
  “The spirits of the Circle act without kindness or malice and they do not suffer the vices of mortals.  I have already told you that I have only once been summoned into their midst and that is how I received my staff.”
Phelan Drixos
player, 317 posts
Sat 20 Sep 2014
at 00:44
  • msg #286

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan held a hand to his head. His eyes were wide from whatever meeting he had, and he seemed to be staring off into the distance rather than paying attention to his surroundings.
Iron Jubei
player, 288 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 20 Sep 2014
at 10:04
  • msg #287

Re: The Haunting of the Rose - Chapter 2, Heritage


"Are you sure about that?", Jubei asked Drex with a sort of a smirk on his muzzle before he turned to Midagarra to listen to her. "Well, the spirit I met seemed kind enough... sorta.", the kaetyma shrugged then before walking over to Phelan. "Everything's alright?", he was just short of nudging the Narayah with a paw to get his attention.
Willa
player, 275 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 21 Sep 2014
at 10:13
  • msg #288

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa shook her head.
This message was last edited by the player at 10:14, Sun 21 Sept 2014.
Author
GM, 536 posts
The Storyteller
Sun 21 Sep 2014
at 22:04
  • msg #289

Re: The Haunting of the Rose - Chapter 2, Heritage


[This would be my first ever post from a tablet!]
This message was lightly edited by the GM at 06:05, Tue 23 Sept 2014.
Willa
player, 276 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Tue 23 Sep 2014
at 16:12
  • msg #290

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa took a moment to consider for a moment.
Phelan Drixos
player, 319 posts
Wed 24 Sep 2014
at 05:07
  • msg #291

Re: The Haunting of the Rose - Chapter 2, Heritage

"I..." The Narayah sighed. "Maybe. I don't know. Sometimes the answer to your question is something you could not possibly prepare for." He sounded distant, and his expression  was that of someone lost in thought.
Author
GM, 540 posts
The Storyteller
Wed 24 Sep 2014
at 15:17
  • msg #292

Re: The Haunting of the Rose - Chapter 2, Heritage



    Only moments after Phelan had finished speaking there was a faint plop which was hard to miss in the stillness as the adventurers found Willa had returned.
Iron Jubei
player, 289 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 25 Sep 2014
at 19:18
  • msg #293

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei grimaced some, but before he could formulate his response, the plop of Willa reappearing distracted him as he looked to see about her condition before he turned back to Phelan and then Drex and Midagarra. "Umm... so... do we want to share the experiences we had? I have learnd that the Queen of Aria had a scroll containing the full Dragon's Ode. Needless to say that is something I will have to request access to once we're done here.", he said with a bit of an uncertain smile on his muzzle and he just seemed short of claping his hands together.
Willa
player, 278 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Thu 25 Sep 2014
at 20:54
  • msg #294

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa popped into exitence, face down on the ground.  Slowly, she hefted herself up as pushing against a heavy burden.  Once upright, she looked around.  Seeing her friends she gave a weak, sad smile.  It was short-lived and soon faded to a more troubled expression.  Her head dropped and shoulders sunk as she stared emptily at the ground at her feet and said nothing.
Author
GM, 543 posts
The Storyteller
Sat 27 Sep 2014
at 07:56
  • msg #295

Re: The Haunting of the Rose - Chapter 2, Heritage

In the quiet Midagarra went over to Phelan and Willa and appeared to be looking them over for injuries or outward signs of trauma.

[Seems like 3/4 of the group has been absolutely depressed by their experiences, remember guys, you do need to direct events around here.  :P  This ain't no railroad.  Sure the Conduit was a roller coaster but that ride is over now.]
Drex
player, 387 posts
Avenger
Sat 27 Sep 2014
at 09:32
  • msg #296

Re: The Haunting of the Rose - Chapter 2, Heritage

Clearing his throat before he starts to speak "This might be the time and the place to discuss our experiences, but we do have more pressing matters to attend to." he pauses for a moment and looks at Jubei. "And I might have not been myself before the whole conduit thing and I apologize for that, but I am now." Drex almost seems angry as he said this. "Judei, aren't you the one who made the oath to the villagers and I'm sure that a Paladins oath is his duty as is mine!" he said this with a force, like non of the party has ever heard before. "Whatever we have experienced in the conduit, we should use that to fuel our desires to stop this undead and demonic scourge that has come over this land."

"So I think we need to get a move on and rid land of this foul cloud." a seriousness has come over Drex. "Midagarra I think it wisest if you could lead the way back to the quarry and the place we think the cultists are hiding. If you are willing to still help us. And we all need to do this quick and quietly as possible."
This message was last edited by the player at 09:47, Sat 27 Sept 2014.
Willa
player, 279 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sat 27 Sep 2014
at 10:05
  • msg #297

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa tenses up at the mention of the cultists and looks smaller than ever.  After a few moments she speaks, her voice barely a whisper.

"Big Bad Voice in Darkness Soul Stealer Demon Hecatomb in black Cathedral."

When she looked up, despite the doubt in her eyes, her tembling voice was stronger and more powerful than usual.

"But...but Willa no want go!" She paused again and breathed deeply, as if mustering her courage.  "Big Bad Voice in Darkness Soul Stealer Demon Hecatomb no die if go now, just..." she searched for an appropriate word. "Uh...delayed?  But is from Appirga.  So Willa think should see Alchemist.  Think, may be Vito know way to destroy forever and...and maybe way not to hurt more people."  The last few words seemed to be spoken more for herself then anyone else.
This message was last edited by the player at 10:08, Sat 27 Sept 2014.
Iron Jubei
player, 290 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 27 Sep 2014
at 17:52
  • msg #298

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei gave a grimmer nod to the Deseekay, the smirk having disappeared for the most part at the mention of the oath he himself had made. "Agreed. We should return there as soon as possible.", he said before turning to Willa to follow her elaboration only to furrow his scaled brows then while he shifted his considerable bulk on his legs. "Could you... explain some more? Apparently you have learned alot about what threat we face. Although I doubt that an alchemist would know a way to permanently banish a demon."
Willa
player, 280 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 28 Sep 2014
at 01:41
  • msg #299

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked at Iron Jubei and shook her head slowly.  "Not know.  Was strange.  But...Willa told Big Bad Voice in Darkness Soulstealer Demon Hecatomb made innocent girl host and was asked to kill innocent girl.  Would stop demon.  But Willa think not stopped forever.  Also told is from Appirga and alchemists know Appirga stuffs best.  Willa want stop Big Bad Voice in Darkness Soulstealer Demon Hecatomb forever.  Also, may be help innocent people made to be bad.  So think is best to ask Vito.  Willa not told to go Vito.  Told to kill girl.  But is Willa's want to go Vito.  May be Willa is wrong, but not feel right to kill innocent girl even if Willa told innocent girl no more."
This message was last edited by the player at 01:47, Sun 28 Sept 2014.
Phelan Drixos
player, 320 posts
Sun 28 Sep 2014
at 04:30
  • msg #300

Re: The Haunting of the Rose - Chapter 2, Heritage

"Vito may also have access to something to assist in banishment." Phelan commented, stirring from his state of being lost in thought. "It's not unusual for alchemists to dabble around with older artefacts or rare concoctions." He stood up, shaking distractions from his head. He had a task to focus on.

"If not, he might know of a way to extract the demon to safely banish it without harming the girl." He added as an afterthought. "But... It still may not be possible Willa. It's worth a shot though."
Author
GM, 544 posts
The Storyteller
Sun 28 Sep 2014
at 19:59
  • msg #301

Re: The Haunting of the Rose - Chapter 2, Heritage

Morrey squawked as Midagarra started speaking and the raven seemed much perturbed at the moment as he frequently cawed as during his translation, making the druid grimace and gave the bird a very pointed frown which made him seemed to encourage the bird back to civility as he began level off and spoke normally after a while.
  The gist of her words were simply this, that she doubted that Vito had any knowledge that could help with this situation, she knew that he had barely finished his apprenticeship when he had left his school.  An archdruid might know how to destroy a daemon but she had not heard of one here in the isles for last thousand years.  Daemons could be exorcised and banished but that was a tricky thing at best and outright difficult usually.  Prolonged possessions tended to either scare or incorporated the victim into the daemon.  On the subject of Appirga, Midagarra said to go to the capitol of the old kingdom was to embrace a fate that would make death seem utterly pleasant.  If a daemon come from there then it was a twisted and bizarre thing even among daemonkind.

  There was a pause from the druid as she said "Now that I think about it, I wonder if the daemon cult has anything to do with the decline of the Solarists?" she goes on to explain that the Solarists were a local cult of farmers around Kyssea who venerated the sun.  And would erect great obelisks to serve as their places of worship.  Though a few years ago their numbers began to decline, nobody in the village really noticed because the cult was rather insular but friendly and no one thought to ask about it.  She realized that not even she who had been in Kyssea for many years had even thought about it until now, and that in and of itself was peculiar.
  Midagarra had a rather worried expression on her face after that.
Drex
player, 388 posts
Avenger
Mon 29 Sep 2014
at 10:46
  • msg #302

Re: The Haunting of the Rose - Chapter 2, Heritage

This was troubling news Willa had for the group. Drex now sees that he might have acted a bit rash, just a moment ago and something valuable did come out of their experiences in the conduit. But this does not change the urgency he is feeling.

"I know you and Vito don't see eye-to-eye, and it does seem that the daemon might be out of his league to handle. That said, he has been there and he might have a book on the subject that we can use to construct a banishing ritual. And if not, then we will need all the help we can find which includes you and Vito..." he thinks for a moment... "and the Rev... that is if we can find it again. It seems that this Revanent was aware of the daemonic possession. And this other cult. Maybe we can find one the members and hopefully they could also help.

Drex stands and walks to the edge of the dais and look toward the town of Kyssea. "But I fear if we delay for to long this town will fall into permanent darkness. And we can't let that happen. We could end it all and stop all corruption from spreading... I could end it all... and bring peace to their immo-..." Drex did not finish the last part of his sentence, turning back to his companions and smiles, "but there is still time before we have to make that choice. And we are the protectors of civilization, so lets get a move on..." He helps his companions and puts Willa on his shoulders. "Hold on tight. We need to be to be quick." He said to Willa.
Iron Jubei
player, 291 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 29 Sep 2014
at 12:00
  • msg #303

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei listened with arms folded before his chest. Eventually he gave a rumble and shook his head. "There is no reason to see Vito. He's but an alchemist in a farming community, I find it highly unlikely that he would have anything on the topic of deamons, considering that the worst he'd have to contend with is the ocassional fever. We on the other hand have put the spirits of the raided caravan to rest, we should be able to exorcise the deamon. And even if we can banish the deamon; the spirit of a child would be unable to stand up to the power of such a creature. We have to accept that the girl is lost.", he spoke with a grim resolve and looked to the others again. "The only thing we can do now is hurry back to the quarry and make sure that no more villagers fall under the monster's sway."
Willa
player, 281 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Mon 29 Sep 2014
at 15:21
  • msg #304

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa ducks away from Drex's grasp, shaking her head, not wanting to get her ooze on him.

"Willa fast.  May be fastest here?"


She then looked at Iron Jubei.

"Maybe Vito not know, but Willa think is worth to try.  Also think even if girl gone, is still better to detroy demon.  Also,"  she hesitated. "If Vito not to know, maybe, maybe...arm does?"
Author
GM, 545 posts
The Storyteller
Mon 29 Sep 2014
at 21:15
  • msg #305

Re: The Haunting of the Rose - Chapter 2, Heritage

While his companions talked about what they were going to do next, a periphery of Phelan's awareness realized he was holding the ehuron teleportation device.  He recalled the device had whined down and gone cold and still in his hands not long after they had teleported here, it now was alive again.

  Midagarra seemed to be thinking something over, possible puzzling over the mystery of the Solarists she had just mentioned, she absentmindedly reached up to stroke Morrey and the raven cawed softly and found a finger to hold in his beak for a few moments before letting the digit go to allow it to rub along his back.
Phelan Drixos
player, 321 posts
Tue 30 Sep 2014
at 14:00
  • msg #306

Re: The Haunting of the Rose - Chapter 2, Heritage

"We banished some restless spirits yes, not a demon in full control of a host." Phelan pointed out. "Banishing the demon itself would require two stages. First, we'd need to drive him out of the host, one way or another. Second, we need to banish him before he finds a new host." He paused, lost in  thought briefly.

"Note that he has received university combat alchemy training, which is why I feel that talking to him could be worth a shot. He may also have something to help pierce illusions." Another  pause,  before he looked at Willa. "I... would not counsel speaking with the arm though. Given the nature of the blight, it could be risky."

He blinked as he noted the device seemingly reactivating himself. His eyebrows narrowed in a frown as he swept over it with arcane detection, attempting to diagnose its new destination.

Arcana: 32! Mostly seeing where it would take us now.

I could find so many better uses for that 19... This is like getting unneeded crits in  Fire Emblem.

This message was last edited by the player at 03:52, Wed 01 Oct 2014.
Drex
player, 389 posts
Avenger
Tue 30 Sep 2014
at 20:30
  • msg #307

Re: The Haunting of the Rose - Chapter 2, Heritage

Shrugging off the rejection by Willa, thinking to himself that this must be an Umbrean thing...

Standing there listing to all the valid points each of his companions are making, he seems unable to keep himself composed. "I can't take it anymore... Either we go and see what Vito have to say or we do not!" Drex said over the rest of the others' talking. "I don't mean to be rude but as we speak and contemplating what Vito might or might not know the undead are ravaging the land and the daemons are slowly enslaving the whole of Kyssea. We need to decide on a course of action and take it know." Drex is breathing heavily at this point as he tries to calm himself down.

In a calmer voice, "I don't care what decision is taken, going back to the quarry or to Vito's house. But we have to take action now. Standing and doing nothing is relay getting on my nerves. I'm with the decision that will make us leave this place and get our jobs done." Drex does not notice Phelan's sudden renewed fascination with the device
Willa
player, 282 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Tue 30 Sep 2014
at 22:57
  • msg #308

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex's sudden outburst shocked Willa and she skittered away from him, visibly shrinking back into her armour.  She had made him mad again.  After all she was the one that had provoked this discussion.  She looked to the others wide-eyed and guilt-ridden.
Iron Jubei
player, 292 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 1 Oct 2014
at 12:09
  • msg #309

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a shrug and threw his hands up in the air. "Well, it would seem that I'm the only one who doesn't want to go see Vito, that would overrule me then. So let's go see him. And while we're walking, you could talk about what you were told by the conduit...things.", he spoke and at the last part looked to Phelan in particular. "They seem to have told you quite something..."
Author
GM, 548 posts
The Storyteller
Wed 1 Oct 2014
at 19:57
  • msg #310

Re: The Haunting of the Rose - Chapter 2, Heritage

The device Phelan held was similar but not entirely identical to the ehuron device he had been given by Drex little under a day ago.  Overall the device seemed to have been modified in ways which did not change it's inherent function but merely the expression of it.  The alterations in and of themselves were frankly marvels of engineering but some parts of the mechanism seemed to operate on unknown or simply impossible principles.  The device now possesed a telepathic circuit rather then a simple mechanical interface along with a battery, capacitor and collected for ambient magical energy.  Furthermore it somehow could sense space or dimensionality locally in a way Phelan had not been aware of as being possible.  It's destination seemed to be function of Phelan's cognition but also temporal proximity.

[Simply put, the "Modified Transportation Engine" - Phelan you are welcome to rename it now, it isn't an engine anymore it is basically a minor wonderous artefact.  What it does is once per day it can teleport the holder and anyone he wants to take along within Burst 2 of him to any location he has been to within the last day.]
Phelan Drixos
player, 322 posts
Thu 2 Oct 2014
at 07:01
  • msg #311

Re: The Haunting of the Rose - Chapter 2, Heritage

"If you wish to cut down on travel... This device can be used once a day to take us to somewhere we have been within the last day." Phelan commented slowly, holding up the device. "Just something to keep in mind." He carefully ignored Jubei's commentary on the Conduit. He had no intention of discussing those events at the moment.
Drex
player, 392 posts
Avenger
Fri 3 Oct 2014
at 11:49
  • msg #312

Re: The Haunting of the Rose - Chapter 2, Heritage

"Okay, Lets use it!" Drex said with enthusiasm.
Author
GM, 552 posts
The Storyteller
Sat 4 Oct 2014
at 09:27
  • msg #313

Re: The Haunting of the Rose - Chapter 2, Heritage

    Phelan gathers his companions around him and concentrates upon his intentions.

  The adventures barely noticed the air shimmering about them due to the all-encompassing darkness.  A moment later short cropped grass crunched beneath their feet.  They look around queasy from the transport and found themselves to be surrounded by the assorted stone homes and buildings of Kyssea.  It would seem they had been teleported to the village square, particularly to the spot right in front of Vito’s apothecary.  Candle light burned within.

  Gathering their wits about them, the adventurers climb the few steps up to Vito’s door and open it.  Inside they see the Alchemist busy at his counter with a worn book bound with faded red leather and clearly it had been rebound more than once, as a few pages stuck out a little from the whole.  As he looked up at the tinkling of his doorbell the alchemist’s eye brows rose in surprise as he said “Welcome!  I had thought you were all dead!  Rumour had it you had disappeared and no one had heard or seen any of you in almost a day.” then he spots Midagarra “Ah so that is where you went.” his tone had shifted from cordial and friendly to bordering on cold hostility.

[For those curious about it, almost all forms of teleportation causes transportation sickness, which means you are dazed (as you are disorientated and nauseous) until you save against it (should you fail your save twice in a row you become stunned and fall prone) but I would only apply that if you ever ported into a combat situation.]
Phelan Drixos
player, 325 posts
Sat 4 Oct 2014
at 10:21
  • msg #314

Re: The Haunting of the Rose - Chapter 2, Heritage

"Ah, right..." Phelan murmured, looking between the alchemist and the druid. He turned to Willa, whispering to the Umbrean.

"Not... Exactly. We certainly ended up on an adventure though. One I could happily have done without." He cut himself off. "Not the time though. Vito, as a University-educated alchemist, do you possess any knowledge, rituals or scrolls relating to demon banishment? It's important." Phelan's tone had grown agitated as he made the request. "Anything in the school of Conjuration would probably help, but what I'm focusing on is banishment."
Willa
player, 284 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sat 4 Oct 2014
at 10:54
  • msg #315

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa half bounded, half stumbled into Vito's shop.  Excited to be here again, but also somewhat groggy from the trip.

"Vi-ii-ito!" She called out dizzily, but warmly.  "Hi!  Vito's Arm to-oo-o!" After a moment she spoke again.  "Uh, Willa may be sick."  Once Phelan had asked his question and the little umbrean appeared to have regained some control of her faculties, she looked up at Vito with wide, hopeful eyes and said, "Not know if help, but is called Big Bad Voice in Darkness Soul-Stealer Demon Hecatomb.  Does come Appirga.  Also Willa want destroy not just to banish.  If can be done?"

11:55, Today: Willa rolled 13 using 1d20. Saving Throw vs teleportation sickness.
This message was last edited by the player at 11:08, Sat 04 Oct 2014.
Iron Jubei
player, 294 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 4 Oct 2014
at 21:01
  • msg #316

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei simply remained silent for now, maybe still a slight bit dazed from the teleportation, but either way, he had nothing further to contribute to what his companions were already telling Vito.
Drex
player, 393 posts
Avenger
Mon 6 Oct 2014
at 07:06
  • msg #317

Re: The Haunting of the Rose - Chapter 2, Heritage

Standing next to Jubei, Drex also remains silent focusing on finding his composure. Phelan and Willa seems to have everything under control.
Author
GM, 553 posts
The Storyteller
Mon 6 Oct 2014
at 09:03
  • msg #318

Re: The Haunting of the Rose - Chapter 2, Heritage

Vito appeared rather tense and didn't seem to be listening to either Phelan or Willa much as he seemed to be preoccupied with glaring at Midaggara.

Midaggara seemed to be paying no mind Vito's obvious disdain as she was perusing the almost empty shelves inside the store.

After it seemed clear to Vito that he wasn't going to get into some kind of confrontation with the druid he moved from his stool, not taking his eyes off the druid and felt around underneath his counter for something.  There was a good deal of scratching and thudding as he eventually produced a thick leatherbound book. A bright green thing with golden trimming and even some text upon the spine which read 'The Application of Higher Magic to the Common Man by Dryus Hadrvanin Clady.'

Vito felt out one of the dozens of bookmarks poking out of the fat book and then turned it open. "I have not had scrolls of this nature in my store, though  you are welcome to make your own or copy this ritual from this book. My fee will be standard for such a service." he said, though  he grumbled the last part.

[You can copy the Exorcise Spirit Ritual (which is a level 1 ritual) or you could copy Magic Circle (which is level 5) for the sake of dramatic convenience I will repeal the rule about a caster not being able to cast a ritual above his level though you can only cast a ritual of your tier or lower and if you cast a ritual above your level and fail required check by 5 or more you will cause a Backlash and suffer an effect from the wild magic table.]

"Demons by their nature are immortal creatures and can not be destroyed by mortal magic." Vito said "Otherwise you might see if the scribe has something for you in his library." he patted the book with a claw from his good hand.
Phelan Drixos
player, 329 posts
Wed 8 Oct 2014
at 05:56
  • msg #319

Re: The Haunting of the Rose - Chapter 2, Heritage

"Ah, you have a copy of this one?" The Narayah commented as he looked at the book. "Excellent. Your fee is reasonable given the nature of this service." He looked up at  Vito, a relieved expression on this face. "This should make removing the problem significantly easier; and hopefully that should return Kyssea to a state of normality. We've needed assistance, so I at least am grateful that you have been able and willing to provide."
2 Fame tokens

"I understand that these aren't the best  of circumstances, but would you be willing to draw down the price, not only for the sake of Kyssea, but also as one university alumnus to another?"
1 1/2 Fortune tokens

having spoken and negotiated, the Narayah reached into his own personal expense pouch, withdrawing some gold coins to give to Vito.
1/2 Wealth token. From Phelan's own treasury instead of the group treasury.

Once he exchanged payment with Vito, the Narayah took the book to a table, bringing out his own ritual book and copying down the rituals, taking the time to master them as he did so.
This message was lightly edited by the player at 05:57, Wed 08 Oct 2014.
Drex
player, 395 posts
Avenger
Wed 8 Oct 2014
at 09:06
  • msg #320

Re: The Haunting of the Rose - Chapter 2, Heritage

While Phelan was busy with Vito, Drex looked at some of the nick-nacks before finding a place next to a window. Drex regards the scene outside.

11:06, Today: Drex rolled 19 using 1d20+12. Perception check.
Author
GM, 557 posts
The Storyteller
Wed 8 Oct 2014
at 13:51
  • msg #321

Re: The Haunting of the Rose - Chapter 2, Heritage

[Nice bit work there Phelan, though it will take 8 hours to master the ritual and transcribing it into your book. So even if you and Willa split the load you won't be able to do anything else today.  Mastering two rituals in one day can be done but it takes the whole day.]

    Phelan manages to secure the two rituals he desired from Vito and is shown to a small nitch just beside a shelf where a small, round table of age darkened wood stands with a rough stool of equal age.
  Phelan's was not particularly pleased by the notion that he was going to spend the next several hours sitting on such a hard chair...

  Meanwhile the other adventures found themselves with the rest of the day to wind by.
Phelan Drixos
player, 330 posts
Wed 8 Oct 2014
at 14:14
  • msg #322

Re: The Haunting of the Rose - Chapter 2, Heritage

[Oh drat, really? I had completely forgotten that. And scrolls take even longer. Ah well.


Also sadly Willa can't help. She doesn't have Ritual Casting. The only other person who could help would be our new guy.]


"This may take some time..." Phelan informed his companions. "But it's necessary. And faster than making scrolls. I'd suggest you see if you can make any other preparations or investigations while I'm working on this. We want to be as prepared as possible."

Magic flared from the runes as he inscribed them, binding magical energy into his book.
This message was lightly edited by the player at 14:15, Wed 08 Oct 2014.
Willa
player, 286 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Wed 8 Oct 2014
at 15:45
  • msg #323

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was disappointed that the Big Bad Voice in the Darkness Soul-Stealer Demon could not be dealt with permanantly.  Something so nasty should be dealt with so it could not cause so much trouble.  She wouldn't even be able to help fight against it next time.  If it was gone for as long as Vito implied, she would be long dead.  Perhaps, if she were lucky, perhaps then, may be whatever umbrean or umbreans were using her gloop at the time might fight it on her behalf?

That thought raised a question.

Why didn't umbreans leave messages for their successors if they still had tasks outstanding and things to be done?  Big things, like stopping nasty demons.  May be they did?  Her predecessor hadn't, but maybe it didn't have a message to leave?  Or it could have been washed away?  Death came sooner than expected?  Perhaps it was just...unstable?  Or was there a law against sending messages?

Willa realised she didn't actually know anything about umbrean society apart from some really basic things.  May be she had already broken, or was currently breaking her peoples' laws?  Was it wrong for her to go exploring?  To join a group of adventurers?  What about fighting this demon?  The other umbreans, who were surely more powerful than she was, left rather than stay and fight.  Was there significance in that?  Remembering what Vito had said earlier and with little else to do, Willa piped up:

"Willa go library!  Where is?"
Iron Jubei
player, 296 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 9 Oct 2014
at 19:12
  • msg #324

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei was cringing almost audibly as he leaned a little back upon hearing that it would take the entire day to transcribe and learn those rituals, but eventually just shook his head and gave a heavy sigh. "Well... if it's necessary.", he rumbled and then raised a brow to Willa. "You know you shouldn't run off alone. I'll accompany you."
Author
GM, 559 posts
The Storyteller
Thu 9 Oct 2014
at 20:38
  • msg #325

Re: The Haunting of the Rose - Chapter 2, Heritage

[Drat.  Well then that is the rest of this day and part of the next!  So Phelan, you'll be pretty much sitting out for bit, sorry bud.  Though this might go quickly.  Quick being like under a week in this game.  XD]

Vito is kind enough to point it out on the map he had given you the day before and provides directions.  Simply the Library was just beyond the old priests homes at the north-eastern edge of the town square.

  Phelan hoped that while he was working on this, he would not be in danger from a stealthy assassination or capture by the cultists or whatever else might be lurking in the darkness that enshrouded the village.  At least Vito's apothecary was close to the Inn, so that gave Phelan some solace.
Drex
player, 396 posts
Avenger
Fri 10 Oct 2014
at 07:02
  • msg #326

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex volunteers to stay an keep guard while Phelan was busy with the rituals. His keen scenes should notice anything untoward.

"Midagarra could you please see if you can find any members of the Cultes Celestas or find out what happened to them." he said to Midagarra as he walked to the front door.

09:01, Today: Drex rolled 21 using 1d20+12. Perception check. Keeping watch.

"If you don't need me for anything else, that is." Drex said to Jubei and Willa, in hindsight.
This message was last edited by the player at 09:56, Fri 10 Oct 2014.
Willa
player, 287 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Fri 10 Oct 2014
at 15:58
  • msg #327

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa beamed, happy to have Iron Jubei coming along with her.  She would have loved for Drex to come too - the more the merrier!  But he was probably right to stay with Phelan.

Willa didn't really understand rituals.  They seemed to require an amount of concentation that was beyond her: she got distracted far too easily.  So she waved a chirpy farewell to both Mr Phelan, sir and to Drex, then headed out of the shop and towards the building Vito had pointed out.

"Willa fine with Iron Jubei!"
Author
GM, 561 posts
The Storyteller
Fri 10 Oct 2014
at 20:20
  • msg #328

Re: The Haunting of the Rose - Chapter 2, Heritage

    With short goodbyes and a promise to meet back at the inn Willa, Midagarra and Jubei make their way past the inn, the bathhouse and a wide, though currently closed storefront to the north-eastern corner of he town square.  Where they saw a number of dark buildings, apparently the homes here had been abandoned since the attack though there were a few buildings from which light spilled.

  It wasn't hard to guess which of the buildings ahead was the old temple to which Vito referred. It was nearly as big as the town hall though almost entirely circular with smooth stone columns supporting the rim of a wide dome made of what the adventures guessed was some sort of dark marble like crystal as it glittered even in dinners of the village's light.
 To the south of the towing circle and it's done jutted a short and squat rectangle of a building which seemed to be the entrance hall.  As they passed it they noticed the temple doors were closed and though it appeared they were sealed and had not been opened in a very long time there were letters of various sorts folded and pressed into the cracks of the doorway. A doorway, Jubei noted, which would allow even his mighty form easy entry.  Upon the door was even written, or scratched, what upon closer examination was revealed to be prayers.  From some incredibly mundane ones such as a mother or father asking for the gods blessing upon their son to what was probably a recent addition, some poor terrified soul praying to the gods to save them from the undead.
  From the names and titles used it was not hard for Jubei and Willa to realise unto whom the temple was dedicated. The Far Gods.
  That realisation sent a shiver down Jubei's long spine.  In his homeland the Far Gods were considered to be apathetic, capricious, malicious and pernicious.  Hardly worthy of worship and best avoided.  Even from outside a clearly abandoned temple he could feel something inside it radiating out from out from it like a sickly hot wind that pressed upon his being. Naturally he wanted to get away from it as quickly as possible.
  Willa and Midagarra were of course unaffected by all this Jubei noticed she hung back as he and Willa went closer to examine the doorway and though Willa appeared excited and awed at what was before here, curious Willa asked Midagarra why the temple was closed.
  Midagarra answered that the temple had been sealed sometime during the Dreadborn War, supposedly by a choir of angels, and no one has dared to enter it since.  The temple was as old as the necropolis and had served as a mortuary in the days of the Old Kingdom when the worship of the Far Gods had been far more popular in the Isles. Now-a-days, she commented, most isleborn worshipped the Aurelians.

  After this exchange Jubei was eager to be on on his way again and so with Willa lingering behind for a few moments they made their way past some old homes and found at last the library or at least 'Volta's Scriptorium and Bibliotheca' is what the sign said which hung from post beside a long,  two storey building which was just barely L shaped. With the short stubby block that stood out of the corner being the 'front' of the building it seemed.
  After finding the door and knocking on it, despite the sign hanging from it saying "Come back when the sunshines." Jubei was in no mood comply with it. He was on a mission afterall.
  It took several attempts to finally get a response beyond a shouted "Go away!" and "Can you not read?" there was a loud, exasperated sigh followed by "I am coming! Just do not break the damn door down before I get there!"

  The door shook as a key was turned some bolts were removed and a wooden plonk was heard too as probably a door bar was moved as well. A little excessive for a library Jubei thought.
  When the door opened, the adventures were greeted by a the dark brown scales of a doola tywuar who wore a thick woolen shirt and loose yellow pants with a loose slung over satchel over the right sight shoulder.  As was the trouble with meeting a doola for the first time it was usually hard to tell their gende, males and females looked almost exactly the same.
  The doola cooked an eyebrow at Jubei and leaned to the side to see if he was alone, the draconic face frowned as it noticed Willa. "So you must be those adventures everyone has been talking about."

  "Come inside then." the doola stepped aside and gestured into a open area with mostly chairs and a few tables pressed up against the walls.  The room had two other doors leading out of it, the one was closed and the other showed a hallway with a staircase inside. Another doola sat up as they entered, this one had apparently been studying a book...

[And so we introduce the latest and probably last addition to the group.]
This message was last edited by the GM at 12:15, Sat 11 Oct 2014.
Willa
player, 288 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Fri 10 Oct 2014
at 21:22
  • msg #329

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa happily bobbed inside, greeting the stranger warmly on the way.

"Hi!  Be friends?  Have many books?  Of Demons?  Of Temple?  Of talking stone and water?  Umbreans also? Oh..."  The she noticed the other person inside.  "Hiii!"
Iron Jubei
player, 297 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 11 Oct 2014
at 14:16
  • msg #330

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei meanwhile seemed to be quite glad to have gotten away from the temple again, but even at the library it still felt a little too close for comfort. At least if the tenseness with which the kaetyma was postured was anything to go by. He simply gave a nod and before he could say anything, he was already preempted by Willa so he stuck to a simple greeting... for now, and then began the monumentous task of finding a place where his bulk wasn't in the way of everything.
Axelrius
New Guy, 2 posts
Sat 11 Oct 2014
at 22:16
  • msg #331

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl had been so immersed in his reading - a collection of treatises on the ways the last known generation of dragons had lived - that he barely realised the visitors were an actual physical occurrence. He smiled vaguely and waved his hand at Willa, his eyes a bit unfocused as he glanced in her direction. Jubei made more of an impression, as one of his hindlegs bumped on a pile of books precariously stacked - Daryl's earlier reading material - and caused it to topple. Before the fluttering of pages had stopped, he raised his hands, freezing the books midair before floating them back into a differently configured but just as ill-balanced stack.

"Fool! Those books are worth more than your blasted hide!" The brown doola hissed at Jubei, spitting a little at each S.

"...you would know," Daryl breathed softly, in what he had learned to be the limit of Suke's audition, as he positioned himself by his side. Her presence made his own scales look almost flamboyantly purple due to the contrast.

He eyed the adventurers with undisguised curiosity, and not one drop of animosity in his bright green eyes, before directing his next words at them.

"Welcome to Volta's library," he held the other doola's shoulder as she resentfully muttered the words scriptorium and bibliotheca, "I'm Daryl and this is Suke. We're technically closed, but it's never too early for a friendly break in. How can we help?"
This message was last edited by the player at 22:51, Sat 11 Oct 2014.
Willa
player, 290 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sat 11 Oct 2014
at 23:10
  • msg #332

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa felt a little silly.  It seemed on one had heard her.  May be they had difficulty hearing?  To make sure this time, she decided to speak a little louder and inhaled deeply:

"HI!  BE FRIENDS?  HAVE MANY BOOKS?  OF DEMONS?  OF TEMPLE?  OF TALKING STONE AND WATER?  UMBREANS ALSO?"
Axelrius
New Guy, 3 posts
Sun 12 Oct 2014
at 11:13
  • msg #333

Re: The Haunting of the Rose - Chapter 2, Heritage

The pair of doola started and looked down at the little umbrean. Daryl had been distracted when she first spoke and Suke... well, she had dismissed Willa as a being worth of her attention. The brown scaled librarian wrinkled her nose - as much as a doola's anatomy would allow - clearly munching the most hurtful remark she could come up with.

Daryl was quicker, crouching a little to be eye level with Willa.

"Yes, friends. Yes, many many books. Yes, about demons, about temples, about talking stones and water and umbreans as well. If Volta was here, he would probably bring you a single book on all those subjects. But, if you could be a little more specific, I can make do."
This message was last edited by the player at 11:24, Sun 12 Oct 2014.
Willa
player, 291 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 12 Oct 2014
at 13:54
  • msg #334

Re: The Haunting of the Rose - Chapter 2, Heritage

Good, Willa thought to herself, can hear now.

Willa wondered which subject she should ask about first.  She really wanted to know about umbrean society, but she had already lived this long without knowing about it.  What if she found out that she was a criminal?  The little ooze decided that she could wait a little longer before reading that book!  More important was helping people.  She took a deep breath:

"CLOUD ABOVE MADE BY BIG BAD VOICE IN DARKNESS SOUL-STEALER DEMON HECATOMB.  WILLA WANT DESTROY HIM AND MAYBE SAVE AVIANA.  HAVE BOOK ON HOW DO?  OH, IF HELPS, DEMON FROM APPIRGA."
This message was last edited by the player at 13:56, Sun 12 Oct 2014.
Iron Jubei
player, 298 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 12 Oct 2014
at 16:04
  • msg #335

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei grimaced as he knocked over that stack of books which he hadn't even seen in the first place and then just remained put where he was, giving a grunt at the scolding. "Willa. You don't need to yell, they can hear you just fine.", he said in response to Willa with his rumbling voice and rubbed over his muzzle a bit.
Daryl Landgazer
New Guy, 4 posts
Sun 12 Oct 2014
at 20:53
  • msg #336

Re: The Haunting of the Rose - Chapter 2, Heritage

At Willa's shouting, Daryl winced slightly, though retaining a smile as if trying not to laugh. Suke, in turn, had distaste showing clearly on her face, but she couldn't decide whether to retreat or attack before the conversation moved on.

The purple doola's eyes wandered first to Jubei, then to the aisles behind him, and back to the little ooze creature.

"Soul-stealing, eh...? There is such a thing as The Great Compendium of Demons Appearances in the Crystal Isles, which could shine some light on the nature of your demon. Unfortunately, if I recall correctly, Appirga's chapter is really just a bunch of outdated legends. And that's the latest title I can think of too... The others date from even further back into the depths of time, rendering them slightly useless."
This message was last edited by the player at 20:54, Sun 12 Oct 2014.
Iron Jubei
player, 299 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 12 Oct 2014
at 21:15
  • msg #337

Re: The Haunting of the Rose - Chapter 2, Heritage


The big kaetyma gave a nod and tried not to follow the doola's gaze in case he knocked more over yet. "That does sound like our best lead though. This deamon in particular probably had been imprisoned within the nearby quarry for... quite a while. Would you be so kind and get that book? Oh and sorry, we haven't introduced ourselves yet.", he said and then gave a nod to the little oozling. "That is Willa and I am Iron Jubei."
Willa
player, 292 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Mon 13 Oct 2014
at 19:19
  • msg #338

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked up at Iron Jubei, slightly confused.  "They hear okay?" She looked apologetically at the scaly one in front of her.  "Uh, Willa sorry."

"Willa prefer something better.  Big Bad Voice in Darkness Soulstealer Demon Hecatomb talk at night ands got little brain hugger friends.  Does help?  If no, then can read book." She smiled hopefully.  "Also Mr and Mrs know 'bout temple near?  Is locked up.  Willa thinking maybe quarry is wrong.  Was told Demon in black temple.  Is temple in Kyssea, maybe?"
Author
GM, 564 posts
The Storyteller
Tue 14 Oct 2014
at 08:46
  • msg #339

Re: The Haunting of the Rose - Chapter 2, Heritage

    Suke's eyes went wide with Jubei's admonition of daemons in the vicinity and unease crept into her voice and manner. "You are not here to take care of the undead then?"

  Daryl thought over the books he had seen in the library and though he did not know nearly all of them he did recall an curiously thin book in the demonolgy section by a Magister Andreavin Uthnonin Iosi titled a Discourse Upon Demonolgy.

  And with Suke looking as she did Daryl realized he would probably have to show these adventures on through.
Daryl Landgazer
New Guy, 5 posts
Tue 14 Oct 2014
at 20:22
  • msg #340

Re: The Haunting of the Rose - Chapter 2, Heritage

"We all prefer something better, don't we?" He said with a chuckle at Willa. "I may know of something..."

The doola made his way towards the back of the library, taking the broader passages for Jubei's sake.  "I'm afraid I won't be of much use concerning the nearby temple. I arrived here not too long ago and didn't have the opportunity to inspect it before.... Going out became too unsafe."

Inevitably, he had to entangle the thinner aisles in order to find the tome, which he did with surprisingly ease.

"Here it is, A Discourse Upon Demonology by the old Magister whose name I dare not attempt to pronounce."
This message was last edited by the player at 02:17, Wed 15 Oct 2014.
Iron Jubei
player, 300 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 15 Oct 2014
at 08:58
  • msg #341

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei furrowed his brows a bit and made a hopefully pacifying gesture to the doola. "Yes, we are also here to take care of the undead. But it would seem that this deamon is... somehow responsible for this perpetual darkness that clouds the town and allows the undead to roam freely. Once we have taken care of it, things should become a lot safer again.", Jubei said and then grimaced as he looked to the door that would lead outside again. "As for the temple... I felt something... strange in there. We really shouldn't be poking around in that until we have a real reason to go in there. The gods it is dedicated to are a fickle and spleenish lot. We don't want to draw their ire by desecrating that place further."
Willa
player, 293 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Wed 15 Oct 2014
at 15:35
  • msg #342

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa bounced over to take the book from her new friend, but stopped short.  She looked at her hands and held them up.

"Book be okay?" She asked tentatively as her paws glistened with slime.
Author
GM, 567 posts
The Storyteller
Thu 16 Oct 2014
at 17:37
  • msg #343

Re: The Haunting of the Rose - Chapter 2, Heritage

  At that Daryl made a puzzling sound then said "Ah! Reading gloves! and went over to a desk in the first room of the library.  It was full of small shelves and after some digging he found a pair of surprising small gloves, made from what seemed to be leather.  He returned with them to Willa and handed the gloves over, they were still a little big for her but fit well enough.

  Daryl showed Willa over to a reading desk underneath a window which had its shutters locked and helped Willa up onto the chair.  Even then she had to stand to look onto the table.

  The building itself seemed to have been a large house which had been repurposed into a library.  Even with its considerable size it was rather full with books, their shelves and assorted tables, desks, chairs and cabinets.  An unusual stillness, almost as a tomb permeated the place along with the smell of parchment, paper, velum, leather, wood and oil.

  Willa could not help but feel the magic inside the library, of both a literal and arcane nature.  Daryl knew that there were several wards and enchantments upon both the building and its rooms.  He suspected very nasty surprises awaited anyone who tried to steal books.

  Most of the library were accessible though Volta did keep a small section of rooms locked.  Mostly storage of very rare books or volumes of a particularly costly nature and of course the larder.

[Please see the Lore section for the relevant book.]
Iron Jubei
player, 301 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 17 Oct 2014
at 16:33
  • msg #344

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei did eventually decide that he should take a look around if there were any books that particularky stood out to him. Which happened to be books regarding the history of his people. "So... where's the owner of this library?", he asked after a while, having seen only the two doola, one of whom was apparently the assisstant.


18:32, Today: Iron Jubei rolled 28 using 1d20+8. Perception roll to find books.
Natural 20 for a roll I did for the shits and giggles... I hate this game xD

This message was last edited by the player at 19:00, Fri 17 Oct 2014.
Willa
player, 294 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sat 18 Oct 2014
at 09:16
  • msg #345

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was very pleased with her new gloves.  She was so unsued to getting gifts from people she hardly knew.  Scorn and shouts were the norms.  She grinned wideley at the Doola, eyes glistening moistly.

"Willa thank for gift!  Is sooooo nice!  Willa must...Willa must give gift too!"  Digging around in her pack, she takes out one of her most prized possessions and hands it to the nice man.

"Is torch.  Always lit."

She reaches up to place the everburning torch onto a table and scurries over to a comfortable place with the book.  She reads slowly but surely.  Enthralled, she doesn't once look up from the pages until near the end of the second section.

"Here!  Here!  Mail-us say may save possessed!"
The little ooze virtually jumped for joy from her seated position, throwing the book a little into the air, for it thunked unceremoniously back down.  She continued reading earnestly, hoping for more insight.  However, by the end of the book, sh was, once again, virtually in tears.  "Stupid book-writer.  Says possession only lead death." 

Willa is silent for some time, drowning in sorrow, when something suddenly occurs to her. "Smart book man, have stuffs about...ressurections?"
This message was last edited by the player at 09:17, Sat 18 Oct 2014.
Daryl Landgazer
New Guy, 6 posts
Sat 18 Oct 2014
at 22:13
  • msg #346

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl holds the light, blinking confused for a second, before doing the math and chuckling. "I take she isn't target to much common courtesy?" He aimed the line at Jubei, not really expecting a reply.

"Volta has a habit of disappearing and showing up again when needed. I think he fancies himself mysterious as such," the doola would answer the towering warrior, "He should appear soon, following that rule. Or not. Who knows?"

His curious gaze would then return to the blobby creature until she addressed him again. His lips parted after he fought off the petty urge to correct his name. "Ah... We probably do. Most likely locked away, as resurrection is considered taboo by many. Otherwise, I don't know where you'd find those kinds of books. But, what I do know is, death is only the final consequence, if the possession is cleansed soon enough, recovery is a possibility."
This message was last edited by the player at 22:14, Sat 18 Oct 2014.
Iron Jubei
player, 302 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 19 Oct 2014
at 15:15
  • msg #347

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei gave a nod in return to the remark of the doola. "Yes, she isn't.", he simply rumbled with arms crossed before his chest while he listened to the elaboration on the whereabouts of Volta. "So... Daryl, was it? Would you have happened to have noticed some... peculiarities with him? After all it's not exactly safe in the village right now and I would find it a little.. odd for him to stray around."
Author
GM, 570 posts
The Storyteller
Mon 20 Oct 2014
at 07:51
  • msg #348

Re: The Haunting of the Rose - Chapter 2, Heritage

    Gathered in the main library, as the sign on the door to the room suggested, Jubei only noticed volumes the name of which suggested more a study on the wars the Isles have had with his people than anything else.

  Daryl knew that it was taboo to raise the dead in anyway in the Freeholds, the Isleborn had a rather different philosophy.  Here, the people often stayed in contact with the deceased long after they had died by some means located within the necropolis.  The Isleborn supposedly had some contract with some spirits from the Underworld to allow some individuals to be brought back to life rather than some form of undeath typical of necrothaumaturgy.  Though no one Daryl had spoken to seemed to be particularly interested in talking about the subject, even priests, Volta seemed something he wasn’t willing to divulge as he always evaded or changed the subject when Daryl tried to bring it up.  The wizard did his best to study the necropolis during the siege and knew there was a frightfully powerful spiritual presence within which seemed to be the focus of all the magic upon the necropolis, yet it had vanished after the undead broke through the abjurations of the necropolis.  That in and of itself was both terrifying and amazing that a great power like that could be defeated and simply vanish like that.

  Midagarra on the otherhand frowned, deep in thought at a large table, she had taken out some books from somewhere in the library.  She had disappeared for a bit, before coming to this main hall.  The books she had were Dathmerusian’s Study of the Mind the Mechanisms of Transmigration by Voden Abenj and an alarmingly black book who’s covers seemed two black ceramic plates carved with concentric, circular patterns and bound by a metallic black spine of some kind.  That book lay open before Midagarra and its interior was frankly a puzzle, interlocking crystal shards that seemed to be encased in the binding of the book.  Each crystal glowed with its own inner light.  Daryl recognized it as an ehuron book.
  Morrey cawed as Midagarra spoke and the bird, of course translated “What if reincarnation is the answer instead of resurrection?”
Willa
player, 295 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Tue 21 Oct 2014
at 15:31
  • msg #349

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked up at Midagarrah curiously, then over to the Book-man.
Daryl Landgazer
New Guy, 7 posts
Tue 21 Oct 2014
at 21:14
  • msg #350

Re: The Haunting of the Rose - Chapter 2, Heritage

The doola tapped his chin in though. "Only his strange mobility and sense of convenience seem out of place. Otherwise, he seems true and good. He teaches illiterate villages and carries his duties... somewhat. I've found no reason to dig further on the subject." If anything, it was the apparent lack of magic power that made the situation alien. Perhaps Volta was simply very skilled in roof climbing.

He was about to rely more of his knowledge to the little blob when Midagarra spoke up. And then, he turned to her, blinking in surprise. "Hum... Care to elaborate that?"
Iron Jubei
player, 303 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 22 Oct 2014
at 09:51
  • msg #351

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a nod and a low rumble in response to the doola while he looked at the covers of the books he had found. Which weren't exactly what he had in mind, though then again, what had he hoped to find here in the first place? It was more curiosity than anything else. Though then he too looked to Midagarra. "I suppose that would work, but how would we go about it?"
Author
GM, 571 posts
The Storyteller
Wed 22 Oct 2014
at 17:19
  • msg #352

Re: The Haunting of the Rose - Chapter 2, Heritage

  Midagarra gave a chuckle at Daryl then smiled as she said "Volta is an old man he is very wise, cautious and above all else incredibly astute." Morrey then cawed as he hopped onto the table an cawed again at Midagarra.  Apparently he desired a tidbit for his tireless service as he hopped upon the desk rather agitatedly until Midagarra fed him what seemed to be a dried grasshopper of some sort.

  After the bird had eaten to his satisfaction did he resume his duties of translation "It is a ritual sometimes preformed by my people, for it one needs the body of the deceased.  Preferably as recently as possible.  Often it is done to keep a particularly talented druid in the clan."
Willa
player, 296 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Wed 22 Oct 2014
at 21:08
  • msg #353

Re: The Haunting of the Rose - Chapter 2, Heritage

"Water and Stone say Aviana talented!"

Willa trying to be helpful, suddenly chimed in with some extra information, in case the girl's power might have some sway over whatever was being discussed.
Author
GM, 574 posts
The Storyteller
Thu 23 Oct 2014
at 18:18
  • msg #354

Re: The Haunting of the Rose - Chapter 2, Heritage

    Nodding Midagarra adding that all that would be required would be the demon's vessel as it was the metaphysical link to the spirit that was needed for the reincarnation ritual.
Daryl Landgazer
New Guy, 8 posts
Fri 24 Oct 2014
at 18:43
  • msg #355

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl nodded in understanding, before pouting slightly. "As long as you're not implying in ritual sacrifice, perhaps we could give it a try. What else is required to enact this magic?"
This message was last edited by the player at 03:11, Sat 25 Oct 2014.
Author
GM, 576 posts
The Storyteller
Fri 24 Oct 2014
at 20:58
  • msg #356

Re: The Haunting of the Rose - Chapter 2, Heritage

  Apparently confused by Daryl's words Midagarra frowns before her fac clears up and she chuckles shaking her head before listing the ingredients of the ritual from her memory "A bones from one long dead, the dust from an old grave, fresh heather, hemlock and either ice or snow."

  "The first and last would be the most difficult to obtain." she closed the black book as she rose.  "From what I understand you wish do join us in this?" the druid asked Daryl pointedly.  Morrey squawking as he looked at Daryl.
Daryl Landgazer
New Guy, 10 posts
Sun 26 Oct 2014
at 17:45
  • msg #357

Re: The Haunting of the Rose - Chapter 2, Heritage

The doola blinked twice. Offering himself to join their party was so natural he had entirely neglected the need to vocalize his intentions. "Ah, most centainly. I'll do whatever is within my reach to help. Though perhaps it would be beneficial to all of us if I heard more of your story, I can wait until we have the time to sit and chat properly... For now I shall just thrust that you have good intentions." He paused and smirked briefly, adding, "...since I can already sense you have the power to back it up."

He flickered his fingers, toying with a spark of light for a moment, addressing the ingredients again. "Ice is no more than frozen water... If it's not required that it has to be extracted from a natural source, I can provide some of that."
Author
GM, 577 posts
The Storyteller
Sun 26 Oct 2014
at 18:50
  • msg #358

Re: The Haunting of the Rose - Chapter 2, Heritage

  Midagarra looked at Jubei "I believe that he would be the one to make the decision in truth." then added though Morrey cawed loudly before continuing "I would have to consult with other druids who know the ritual to be certain."
Iron Jubei
player, 305 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 27 Oct 2014
at 11:07
  • msg #359

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a rumble and a nod as he straigthened himself to look a little more formal again. Which of course meant things were a bit more crowded again. Somewhat anyway.
"I certainly won't turn away a... wizard, so you are more than welcome to join us. As for our intentions, we have been send by the Adventurer's Guild in Galdion on behest of the Grave Watch to investigate the strange silence that had befallen this town. So far we have uncovered a lot of questions and precious little answers. Though it would seem that this demonic presence has been at work for a lot longer already... long enough to establish a cult of sorts.", he spoke and then paused momentarily to recollect his thoughts again. "As it stands, we think that the demonic presence... this Hecatomb, is still in the quarry. And we practically have no idea what happened in the Necropolis itself.", he grimaced at the last part and then gave a shrug of some sort. "As for the ice... if you can cool water down enough to make some, then I'd say go for it. It would be certainly easier than to climb some mountain to get snow from there."
Willa
player, 298 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Mon 27 Oct 2014
at 16:42
  • msg #360

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa grinned and leapt up jubilently, sending her book flying.

"More the merrier! Quiet book lady also come with?"

Willa looked questionningly at the other 'new friend' in the room.
Author
GM, 579 posts
The Storyteller
Mon 27 Oct 2014
at 18:25
  • msg #361

Re: The Haunting of the Rose - Chapter 2, Heritage

    The other doola it seemed was not in the room with them.
This message was lightly edited by the GM at 18:26, Mon 27 Oct 2014.
Author
GM, 581 posts
The Storyteller
Tue 28 Oct 2014
at 19:26
  • msg #362

Re: The Haunting of the Rose - Chapter 2, Heritage

  So Jubei, Midgarra and Willa spent a few more hours in the library until the tolling of the clock-tower informed them that it was 6 o'clock in the evening and they departed the library for the inn where they met up with Phelan and Drex who had had a rather uneventful day at the apothecary.  Drex thought he saw something moving in the dark of the village square, though whatever it was moved swiftly and as suddenly as Drex had spotted it, the thing had gone from view.
Fame +2, Fortune +1

  While amusing himself in the tavern that evening Jubei managed to lift some spirits with a particularly merry drinking contest, after all no one notices your race after a few mugs of ale and the kaetymic warrior's stamina was more then a match for the stone-cutters and quarry-men who frequented the inn.
Wealth +1, Fortune +1

  Everyone else retired in their own ways that night.  While the adventurers had arranged to meet up with Daryl again at the library when they where ready to return to the wilderness and seek out the demons.
Daryl Landgazer
New Guy, 11 posts
Tue 28 Oct 2014
at 22:44
  • msg #363

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl got himself caught in the embrace of abundant books the library. He enlightened himself on demonology, the afterlife and even read a bit on the Guild, his curiosity tickled by the visitors. When the sunlight came, he was to be found comfortably snoring with his face resting on an open book, under a desk with a mess of wax and burnt bits that used to be a reading candle by his side.
Drex
player, 399 posts
Avenger
Wed 29 Oct 2014
at 06:54
  • msg #364

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex's morning was uneventful, he did his usual morning prayers and had a breakfast of last night's leftover stew. Before the group made there way to the library.

Drex regards the sleeping Doola. "This the guy you were talking about?"
Willa
player, 299 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Wed 29 Oct 2014
at 16:37
  • msg #365

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa bounced about the group excitedly, apparently immune to morning sleepiness.

"Voice speak anyone?  Willa not remember hear voice. Is scared may be?"
Iron Jubei
player, 306 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 30 Oct 2014
at 10:54
  • msg #366

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a low growling and considering the face he made at Willa's overabundance of energy in the morning, it seemed like the past night hadn't quite left without leaving it's trace on him.
Still he didn't voice anything in regards to discomfort and merely nodded in response to Drex's question. "Yes, that's the wizard we talked about. His name is Daryl.. if I recall correctly.", he said and rubbed over his muzzle to knead out the lingering tastes of what the locals called beer here.
Author
GM, 582 posts
The Storyteller
Thu 30 Oct 2014
at 20:25
  • msg #367

Re: The Haunting of the Rose - Chapter 2, Heritage

    The trip to the library had been uneventful and while the adventurers were surprised to find the door to the library simply opened for them upon their approach, they heard a firm and friendly voice calling out to them from a room somewhere adjoined the one they were in.

  The voice revealed itself to be that of a human man well into his middle years who despite his somber demeanor seemed quiet friendly and full of life.  He introduced himself as Volta.


  He had brought a wooden tray with soup, a dark concoction that the adventures recognized as the Isleborns idea of coffee - though there was certainty enough concentrated spirits in it to fell a musadi - in a small tin cup and a larger clay mug which contained water.  Volta placed that try on a table near the sleeping Daryl and gave his shoulder a light touch.
Daryl Landgazer
New Guy, 12 posts
Fri 31 Oct 2014
at 11:40
  • msg #368

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl was usually less than quick to return to the world of the living after a night spent with his books, but it would seem a nightmare chased him away from  his dreams for he jolted awake as soon as Volta touched him. Looking around, he gathered his surroundings, slightly abashed at being caught like that. He rose to his feet carefully avoiding the solid desk above and beckoned Volta and the party around him with a nod and a slightly pasty voice.

"Good morning, Volta, Jubei, Willa and..." He trailed off as his eyes met the members he hadn't previously met. "I reckon we've yet to be introduced?"

His fingers found the smaller mug and brought it to his lips. Only a sip of the dark concoction in it and he was fully awake and frowning at the taste, though it didn't stop him from drinking more.
This message was last edited by the player at 12:25, Sat 01 Nov 2014.
Phelan Drixos
player, 335 posts
Sat 1 Nov 2014
at 01:01
  • msg #369

Re: The Haunting of the Rose - Chapter 2, Heritage

The Narayah  looked up at Daryl, nodding at the questioning statement from the Doola. "Phelan." He said by way of introduction. "It seems we might be travelling together for a while."

He nodded at the desk. "You are a scholar of a sort? Beyond being a practitioner of the arcane?"
Daryl Landgazer
New Guy, 13 posts
Sat 1 Nov 2014
at 12:33
  • msg #370

Re: The Haunting of the Rose - Chapter 2, Heritage

The doola nodded and smiled broadly at Phaelan. "Ah... Not so much of a scholar as a bibliophile. I enjoy gathering knowledge and stories to the point of recklessness at times."
Author
GM, 584 posts
The Storyteller
Sun 2 Nov 2014
at 07:06
  • msg #371

Re: The Haunting of the Rose - Chapter 2, Heritage

  Daryl talked a bit but was mostly talked too about the adventurers plans for the day while he finished his breakfast.  Volta pulled Midagarra aside for a private conversation somewhere in the library.

[I suggest you discuss your plans somewhere asap.]
This message was last edited by the GM at 05:20, Mon 03 Nov 2014.
Iron Jubei
player, 307 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 2 Nov 2014
at 10:29
  • msg #372

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei proceeded to give a low rumble as he situated his large bulk someplace where he wasn't in the middle of a path. "Well... now...", he scratched his chin a bit.
"We could return to the quarry immediately to take care of that demon and hope that the little girl will be fine... or we try to get the materials for the reincarnation...ritual...thing that Mardigarra had mentioned. However I have no idea where we could get the bones of a long dead and dust from an old grave... other than the Necropolis maybe. Which most likely will provide a considerable obstacle.", he rumbled lowly and looked to the others and a bit of a sad smirk crept onto his muzzle.
"If I'm not mistaken, we have a time window for this. We could go to the quarry first, exorcise the deamon and then take the body of the girl with us to the Necropolis where we could do the rebirth. If you're so inclined to do it."
This message was last edited by the player at 10:29, Sun 02 Nov 2014.
Willa
player, 300 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 2 Nov 2014
at 13:12
  • msg #373

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa, who had been unusually quiet during all of this, nodded at Iron Jubei's suggestion.

"Iron Jubei been nice and waited this long to fight.  Willa not want to make wait more.  Is thinking go Big Bad Voice in Darkness Soul-Stealer Demon Hecatomb now.  Try ritual.  Banish if no better.  Reincarnate Aviana, if can.  Is not Willa's best choice, but not want lose more time.  Mr Phelan, sir, okay do ritual?

Willa wonder how long dead, long dead?  Umbrean life short.  Long dead for Willa may be not long dead at all?  Or is comparative, maybe?  If is long dead for Willa, but not long dead for others, is still long dead because is long dead for someone?"

Drex
player, 400 posts
Avenger
Mon 3 Nov 2014
at 07:17
  • msg #374

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl Landgazer:
...He trailed off as his eyes met the members he hadn't previously met. "I reckon we've yet to be introduced?..."

"I am Drasden Braskaal Anoer, protector and executioner, upholder of the mandate of enlightenment, servant of Aurelius. But you can call me Drex." he said as he introduced himself with a bow.

Drex's attention shifts now to Jubei and Willa. "I don't care for this  Soul-Stealer Demon or those that are possessed by it..., but we have come here to help and going to the quarry immediately to take care of that demon sound like the best plan I have heard in a long time. However we must be quick, because we have no idea how much time we have left to stop whoever breached the Necropolis."
This message was last edited by the player at 07:18, Mon 03 Nov 2014.
Author
GM, 585 posts
The Storyteller
Mon 3 Nov 2014
at 19:21
  • msg #375

Re: The Haunting of the Rose - Chapter 2, Heritage

    With their goals set on finding the daemons the adventurers gathered their things and sought out Midagarra so that they could leave the library. The party found her in a small study along with Volta.  They sat one low wooden chairs beside a fireplace and seemed to have be discussing something grave as the atmosphere was very somber in the room.  Midagarra brushed aside any questions about what she and Volta had discussed and the scholar did not divulge anything he just smiled and wished the adventurers competence upon their journey as he said "Do not place your faith in luck as sooner or later it runs out."

  Remember where a nearby umbrean tunnel was to be found, Willa lead the adventurers underground again where they quietly made their long march to the distant quarry again.  From there retracing their steps was not difficult and Drex managed to pick up the trail of the daemonic cultists and followed it back towards a narrow gap in the hill just north of the one the old quarry was on.  In that gap they found a large yawning cave and a faint crimson light spilling up from somewhere withing.

  As they approached, Phelan, Jubei and Willa began to hear whispers, just upon the edge of hearing.  They could feel something move beside or behind them, and when they looked their was only clinging, oily shadows to be seen.  A terrible sense of unease hung about them here.  Suddenly venturing into the necropolis seemed a much more attractive idea.
Drex
player, 401 posts
Avenger
Tue 4 Nov 2014
at 06:41
  • msg #376

Re: The Haunting of the Rose - Chapter 2, Heritage

"We should stay together, the last thing we want is for someone to get lost here." Drex said in a whisper.

Drex suspects an ambush, sow he ready his axe. All the while covering the rear of the group.

08:40, Today: Drex rolled 17 using 1d20+12. Perception check.
Phelan Drixos
player, 336 posts
Tue 4 Nov 2014
at 19:22
  • msg #377

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan nodded agreement, unslinging his crossbow and loading it carefully, looking around carefully from the middle of the group. He was nervous, and looked that way, part of him wanting to go to the necropolis instead for some reason, the other wanting to press on into the quarry as planned previously.

06:21, Today: Phelan Drixos rolled 25 using 1d20+9. Perception.
Author
GM, 586 posts
The Storyteller
Wed 5 Nov 2014
at 07:51
  • msg #378

Re: The Haunting of the Rose - Chapter 2, Heritage

    With no attack imminent the party of adventurers make their way into the dimly lit cave, the passage is rough and uneven, Phelan wagered that the cave was probably natural though closer inspection would be required to know this for certain.

  Beyond an opening within the initial cavern the adventurers find a long passage. Scratches, scrawls and scribbles painted with what looked like glowing blood, covered the walls of the passage in lines of red light. The symbols resembled some sort of writing though it was not of a language familiar to the party.  There was an infuriating familiarity to the writing which the adventures simply could not place.
  Suddenly the party recognizes something about the symbols.  They were moving.

  Crawling slowly across the walls and floor.

  Either when you gazed at the writing or averted your eyes there was a sense that there was a secret here trying to reveal itself if only you could focus your mind make sense of it.

[To decipher the words is a Religion or Arcana roll.]
Phelan Drixos
player, 337 posts
Wed 5 Nov 2014
at 10:04
  • msg #379

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan kept his crossbow ready,  but peered closely at the inscriptions, trying to see some sense in the symbols. The movement sent chills down his spine, something he tried to ignore as his fur stood on end.

19:56, Today: Phelan Drixos rolled 25 using 1d20+13. Arcana.
Iron Jubei
player, 308 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 5 Nov 2014
at 10:34
  • msg #380

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei kept his shield and axe at the ready, considering that the situation had a foreboding and threatening enough atmosphere to warrant being prepared. Though he too couldn't help but give those inscriptions a closer look. Their writhing appearance made them all the more intriguing.


11:34, Today: Iron Jubei rolled 16 using 1d20+5. Religion check: Inscription.

Drex
player, 402 posts
Avenger
Wed 5 Nov 2014
at 10:57
  • msg #381

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex does not care to decipher the moving symbols. He instead keeps an eye out for a possible ambush or trap that they might step into. He in fact warn his companions against the deciphering "We might discover something from these markings, but they could also be the very trap that we are trying to avoid. Knowledge is power, but curiosity killed the cat."

But seeing his warning has fallen on death ears he slows his pace just enough to put ten foot distant between him and the party. He maintains this distance.
Willa
player, 301 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Wed 5 Nov 2014
at 16:49
  • msg #382

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa desperately wanted to talk to somebody.  The bookman, for example.  She would like to know more about him.  But, considering how quiet everyone else was being, she decided that perhaps now was not the best time for it.

She did notice that her friends were keeping their weapons drawn so, not one to be left out, she readied her rod too.

Those moving symbols were fascinating!  Imagine making writing that moved.  It would save on so much parchment!  She entertained the though of exploring them some more.  It seemed that Mr Phelan Sir and Iron Jubei already had dibs, but there was enough for everyone!  She reached out a hand to touch the wall, stopping just short when Drex spoke up.  What ensued was her own little battle of wills against herself.  Half of her wanted nothing more than anything to rub her fingers across the animated script, but the other half suggested it better to listen to her friend.  Not because she was wary of the text, but because she had upset him in the past and didn't want to make him unhappy again.

In the end, her desire to make her friend happy won out.  With all the mental strength she could muster, she dragged her eyes away from the walls.  She looked up at Drex and smiled sweetly, then stared deeper into the tunnel, hoping that her decent vision in the darkness may prove helpful here.

16:45, Today: Willa rolled 18 using 1d20+4. Perception - Into the darkness! 
Daryl Landgazer
New Guy, 14 posts
Thu 6 Nov 2014
at 10:15
  • msg #383

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl would look aloof, should anyone peek at his direction. That was merely to hide his nervousness. He was unused to such dangerous situations or to such large parties, much less the both at once. His lips pressed tight as images came unbidden to mind, of several scenarios in which he could accidentally cause painful deaths to everyone including himself.

He did manage a smile when Willa briefly turned her attentions to him though.

When the floating script came up, he didn't hesitate in approaching it for a closer look.

08:13, Today: Daryl Landgazer rolled 12 using 1d20+9. Arcana check, for the mystical script.
Drex
player, 403 posts
Avenger
Fri 7 Nov 2014
at 08:46
  • msg #384

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex noticed the attention he got from Willa and mustered a polite smile in her direction. Before his attention shifted back to the task at hand.
Author
GM, 588 posts
The Storyteller
Sat 8 Nov 2014
at 00:36
  • msg #385

Re: The Haunting of the Rose - Chapter 2, Heritage

    Reading the writhing symbols engrossed only half of the party save for Drex, Midagarra and Willa – who was fighting the urge to do so.  Examining the curiously life-like text Jubei and Phelan both came to some eerie conclusions while something worse happened to Daryl...

Jubei

Spoiler text: (Highlight or hover over the text to view)
  The writings were not difficult to pin down, once you manage to fix your eye upon one of them.  Realizing that the text had ceased its movement under your stern attention you found that the letters were becoming something more legible.  It was a simple name, probably one which belonged to an Isleborn given the numbers thereof.  This not only stuck you as peculiar but something about the way it was written drew the attention of your spiritual senses and at that moment you recoiled, at least internally.  Bound here, within this foul text was the residue of a soul…

Phelan

Spoiler text: (Highlight or hover over the text to view)
  Running through your mind the possibilities these writing presented you, you managed to – through a process of logical elimination – to deduce their nature.  They were psychospectral in nature, specifically residual sympathetic magic condensed into a formula which required a concentrated will to discern its nature.  Carefully breaking down the formula in your mind you realize it is the essential identity of an individual, who you do not know, though it seemed to be a by product of some...process.  All the while that you were thinking this that feeling of dread you were having rapidly transmuted into horror as your instincts came to a conclusion your conscious mind was still reaching.
  This was all that remained of those the daemons had consumed…


Daryl

Spoiler text: (Highlight or hover over the text to view)
  As you approached the words they seem to swirl about the walls and voices just beyond the edge of your hearing began to clamour for your attention.  You looked around only to see no one there then realized the words on the far wall had gone.  Startled you looked around to find them only to realize they had pooled by your feet and where swirling about you.
  Coiling frantically like angry snakes before rushing up at you in a whirlwind of wicked writing that drove you against the wall like a stinging gale.
[Daryl receives 9 psychic damage and loses one of his remaining healing surges.]
  After a terrible moment they were gone and you found yourself shivering on a cold floor in complete darkness…



  Gazing into the yawning darkness, Willa realized something terrifying about it.  Her eyesight could not pierce it and it moved like some living miasma, twisting the shadows of everything touched by the adventurer’s lights into fearsome otherworldly shapes.

[I am trying something new with the spoiler text stuff.]
Iron Jubei
player, 310 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 10 Nov 2014
at 11:02
  • msg #386

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a snarling sound as he took a step away from the writings and shook his head. "This.. deamon... we'll have to do our best to banish it and make sure it can't return for as long as possible.", he stated and gripped his axe a 'little' firmer to the point the scales got strained a good bit over his knuckles. He then joined the other half of the party in keeping watch and letting Phelan and Daryl finish their own observations.
Author
GM, 591 posts
The Storyteller
Mon 10 Nov 2014
at 17:29
  • msg #387

Re: The Haunting of the Rose - Chapter 2, Heritage

    It wasn’t long before Phelan finished examining the walls and thereafter stayed a lot closer to his companions.  While Daryl seemed to be standing before a section of the wall, clearly intent on something before him.
  Exploring the passage further Drex found a large stone doorway with a stone door barring the way.  It was a great though terrifying carving, all angles and sharp points and without any apparent means to open it.  Drex was also just guessing that it was a door rather than just some horrid carving but it was the only thing at the end of the passage so it had to be door.
Daryl

Spoiler text: (Highlight or hover over the text to view)
  Daryl tried making is way up onto his own legs but they felt limp and numb he wasn’t even sure he could look around as the darkness was so omnipresent.  There were noises out there in the darkness, Daryl could not be sure if they were close by or far away and he was fear was chilling his blood.

Phelan Drixos
player, 338 posts
Mon 10 Nov 2014
at 20:29
  • msg #388

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan's fur was standing on end in horror after examining the writing on the walls. Ignorance was indeed bliss and he missed it. "Ancestors... Those poor souls..." His voice was quiet, mixed with horror and sadness.
Daryl Landgazer
New Guy, 15 posts
Tue 11 Nov 2014
at 04:01
  • msg #389

Re: The Haunting of the Rose - Chapter 2, Heritage

Suddenly finding himself submerged in dense darkness and rendered useless by the trap, it was all he could do not to shout for help. And yet, he couldn't remain quiet, his own strength wouldn't carry him out of the accursed darkness and away from the deaf hustle of disembodied noises.

"Hello...?" He called out weakly, fear seeping into his voice. His fingers reached out as he tried to produce even if the faintest sparkle of magic to light the way. "Are you still there?"
This message was last edited by the player at 04:08, Tue 11 Nov 2014.
Drex
player, 404 posts
Avenger
Tue 11 Nov 2014
at 06:44
  • msg #390

Re: The Haunting of the Rose - Chapter 2, Heritage

"This seems to be a door..." he said as he starts to examine the grotesque carves stone door.

08:42, Today: Drex rolled 26 using 1d20+12. Perception check, to see if the door is trapped.
08:43, Today: Drex rolled 19 using 1d20+5. Dungeoneering check, to see if Drex can figure out how to open the door.

This message was last edited by the player at 06:47, Tue 11 Nov 2014.
Author
GM, 592 posts
The Storyteller
Tue 11 Nov 2014
at 09:24
  • msg #391

Re: The Haunting of the Rose - Chapter 2, Heritage

    Drex’s attentive examination of the doorway discover a cleverly concealed pull-switches and through careful study of the mechanisms of each he managed to deduce which one was in truth the switch to open the door. 
Daryl

Spoiler text: (Highlight or hover over the text to view)
  I am all alone here. Daryl thought to himself, I am wounded and there is something out there coming for me and I can do nothing to stop it.  Daryl’s fear was rapidly transmuting into terror.

This message had punctuation tweaked by the GM at 09:25, Tue 11 Nov 2014.
Iron Jubei
player, 311 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 11 Nov 2014
at 17:25
  • msg #392

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei tilted his head as he looked at the doola who still hadn't torn himself free from the writings on the wall. He furrowed his brows and truged closer to him, giving Daryl a prod with one of his front paws to get his attention. "Are you alright?", he rumbled.
Phelan Drixos
player, 339 posts
Wed 12 Nov 2014
at 03:20
  • msg #393

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan frowned as his ears picked up the mumbling from Daryl. "Daryl?" He tugged at the Doola's arm, sensing the magic around the Doola to find out what was going on.

Detect Magic -
14:20, Wed 12 Nov 2014: Phelan Drixos rolled 25 using 1d20+13 ((12)).

Willa
player, 305 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Wed 12 Nov 2014
at 17:00
  • msg #394

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa, intrigued by the strange set of circumstances spoke up, not quite yet aware of Daryl's strange behaviour.

"Darkness strange.  Willa only see strange shapes within, not through.  Also, Willa warm in.  Like casting spells.  Odd place."


She furrows her brow, trying to discern the cause of the strange comforted feeling that seems so out of place down here.  Something occurs to her.  Maybe it is not her feeling at all?  Perhaps it is someone else's?  An uninvited companion who may prefer the opaque darkness?

16:59, Today: Willa rolled 5 using 1d20+4. Perception - Is Brain Hugger influencing Willa's thoughts?
Daryl Landgazer
New Guy, 16 posts
Wed 12 Nov 2014
at 23:40
  • msg #395

Re: The Haunting of the Rose - Chapter 2, Heritage

The simple prod from Jubei's paw and Phaelan's tug even more cause the doola to jerk away with scared yelps. He wasn't alone in the dark, and that was even more horrifying. All he could do was crawl away from the unseen presences.

The thought of fighting crossed his mind, but his magic was out of reach in that state of mind and he had no faith physical prowess would do any good against the terror gnawing at him from the shadows.

21:37, Today: Daryl Landgazer rolled 18 using 1d20+1. Perception check. Realise (or not) what's supposedly attacking him.

21:38, Today: Daryl Landgazer rolled 26 using 1d20+9. Arcana check, attempting to grasp if there's magic in the shadows.
Drex
player, 405 posts
Avenger
Thu 13 Nov 2014
at 18:38
  • msg #396

Re: The Haunting of the Rose - Chapter 2, Heritage

"Well I found the lever that would open the door." Drex said to the rest op the party, but soon he realized that the their attention were not focused on him but the new companion. "I told you reading the strange sigels could be harmful." he said with little empathy for his new companion and with no clue to Darly's predicament. But knowing that the party needs to be at its full strength he delays puling the leaver until Phelan and Jubei have helped Darly.
This message was last edited by the player at 18:40, Thu 13 Nov 2014.
Author
GM, 595 posts
The Storyteller
Fri 14 Nov 2014
at 15:51
  • msg #397

Re: The Haunting of the Rose - Chapter 2, Heritage

    Daryl fell backwards almost hitting the ground though Jubei caught him with his recently raised paw.  This place was clearly playing tricks upon the mind.

  Concerned with her inner eye Willa noticed the daemon had swollen considerably in size since last she had looked.  The thing looked like a fat, swollen leech made of wispy vapour that clung to her head in the etheric realm.
Iron Jubei
player, 314 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 16 Nov 2014
at 10:40
  • msg #398

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a low rumble as he caught Daryl with that paw of his and with a somewhat gentle motion propped him back up again. "Careful there."
Yet at the same time he tried to find any spiritual thread to go on as to what could have gotten into the doola. Probably with not too much success.

11:39, Today: Iron Jubei rolled 9 using 1d20+5. Religion check: What afflicts Daryl?

Willa
player, 306 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 16 Nov 2014
at 11:35
  • msg #399

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa continued to be distracted by the odd sensation she was experiencing.  She tried her best to think logically about it.  It seemed very similar to casting her spells.  Her warlock pact had been made with the Oracle.  Could it somehow be the far god trying to assist her in this place?  Or was there something strange about this place itself that was stirring something up within her?  Then again, the water and earth had called her some very strange things before.  Was this somehow related to something else about herself that she did not yet understand?

She focused her magical 'eye' on the feeling, trying to see if her arcane powers might yield any clues as to the source.


11:32, Today: Willa rolled 23 using 1d20+7. Arcana - Trying to trace the source of her warm fuzzy feeling.
Author
GM, 597 posts
The Storyteller
Sun 16 Nov 2014
at 21:02
  • msg #400

Re: The Haunting of the Rose - Chapter 2, Heritage

    <b>J</large>ubei could only guess that Daryl’s inexperience may have caused him to suffer a fainting spell.  While Willa seemed oddly quiet for a change.

  With Daryl regaining his composure, Drex gathered his companions beside him as he opened the door at the end of the hall a rich red light spilled from within lighting the room within as the door slid back and just into the wall on the left of the doorway.
  The room was large, with four thick pillars supporting a great vaulted ceiling.  Two rows of wooden benches took up most of the remaining floor space and two stairways at the far end of the room lead up to a podium, carved from the stone, well over ten feet into the air.  Atop the near edge of the podium floated a brilliant red orb, like a setting sun it lit the room with a twilight that was both eerie and comforting at the same time.  The whisperings intensified for all but Drex.
[Everyone, please roll initiative.  Now because this scenario is a combination of combat and skill the initiative order will work as normal for D&D.  This encounter will not use the Standard Block initiative (as outlined in the house rules thread).  Please see the combat map in the book for precise details to the room’s layout.  Arrange yourselves as you wish within or just at the edge of the blue field on the map.]
This message was last edited by the GM at 21:03, Sun 16 Nov 2014.
Willa
player, 307 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sun 16 Nov 2014
at 23:10
  • msg #401

Re: The Haunting of the Rose - Chapter 2, Heritage

If anything looked like a temple to WIlla, this was it.  Expecting combat, she slipped back, raised her rod and hoped the warm feeling within would help with whatever was to come.

"Mr...Mr Phelan, sir," she quested, "is, is time for ritual now?"


23:06, Today: Willa rolled 10 using 1d20+1. Initiative - Charge!

Drex
player, 406 posts
Avenger
Mon 17 Nov 2014
at 10:16
  • msg #402

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex's senses are on high alert. Scanning the large room for anything untoward, with his shimmering great axe at the ready. His eyes glisten with the anticipation of battle. His every fiber poised for attack.

12:08, Today: Drex rolled 14 using 1d20+4. Initiative.
Phelan Drixos
player, 340 posts
Mon 17 Nov 2014
at 11:08
  • msg #403

Re: The Haunting of the Rose - Chapter 2, Heritage

"Not yet Willa... A proper ritual takes time, and I think we'll want our target incapacitated first." Phelan responded quietly to the Umbrean as he drew and loaded his crossbow.

22:07, Today: Phelan Drixos rolled 7 using 1d20+1. Initiative.
Iron Jubei
player, 315 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 17 Nov 2014
at 12:48
  • msg #404

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei had already readied his weapon and shield, posing himself at the door more or less at the ready to charge right through and confront anyone, or anything, that would oppose them here. Given how foreboding the room looked, there would be plenty of opposition in due time.

13:46, Today: Iron Jubei rolled 20 using 1d20+1. Initiative Roll: Such speed.

Daryl Landgazer
New Guy, 17 posts
Mon 17 Nov 2014
at 17:53
  • msg #405

Re: The Haunting of the Rose - Chapter 2, Heritage

Eager not to disgrace himself further, the doola heightened his senses - magical or not - as he took in the room. He didn't know what to expect, but prepared for the worst nonetheless. A mage's greatest weapon was his mind, and all he could do at this point was focus and clear it from the fear from before.

15:34, Today: Daryl Landgazer rolled 10 using 1d20+2. Initiative roll, gods save the newb.
Author
GM, 600 posts
The Storyteller
Mon 17 Nov 2014
at 19:04
  • msg #406

Re: The Haunting of the Rose - Chapter 2, Heritage

Round 1

    There seems to be something of meaning within the continuous background of whispering though you would have to concentrate to make it out.

[Make a DC 15 Perception Check to hear what the voices are saying – except Drex of course – doing so is a move or standard action.]

  The room beyond seems to beckon to the adventurers…
Willa
player, 308 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Mon 17 Nov 2014
at 19:38
  • msg #407

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa cocks her head to one side as she tries and fails to make out the words within the voices.

19:37, Today: Willa rolled 10 using 1d20+4. Perception - a disembodied voice says what?
Iron Jubei
player, 316 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 17 Nov 2014
at 20:55
  • msg #408

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei frowned and he growled as he heard those disembodied voice. Though he quickly shut up with his growling as he realized that it made those voices even harder to understand and instead more intently focused on what they were saying.


21:54, Today: Iron Jubei rolled 21 using 1d20+8. Perception check: Nine out of ten voices demand murder, the last hums Tetris.

Phelan Drixos
player, 341 posts
Tue 18 Nov 2014
at 02:15
  • msg #409

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan looked around nervously, ears perked as he listened to it.


13:14, Today: Phelan Drixos rolled 19 using 1d20+9. Perception - I hear soon-to-be-dead people.

Drex
player, 408 posts
Avenger
Tue 18 Nov 2014
at 07:32
  • msg #410

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex notes that his team is waiting and seeing the intense concentration on their faces, which he recognizes. He instead moves and hides on the other corner of the room.

Drex lifts his axe, holy symbol at the ready so as to blast any opponent with a beam of holy light that presents itself.

Move action: R17 to R18, making stealth check as part of movement.
             Drex rolled 24 using 1d20+9. Stealth check to become hidden.

Ready standard action as Immediate Interrupt: Avenging Shackles a target that enters line of sight [Q15:Cover, Q16:Cover]
Attack: 19 vs. Will [with cover]
Hit: 12 radiant damage

This message was last updated by the player at 07:47, Tue 18 Nov 2014.
Daryl Landgazer
New Guy, 18 posts
Tue 18 Nov 2014
at 11:22
  • msg #411

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl is already as quiet as possible, trying to make something out of the angered whispers.

09:21, Today: Daryl Landgazer rolled 12 using 1d20+1. Perception check.
Author
GM, 601 posts
The Storyteller
Tue 18 Nov 2014
at 21:38
  • msg #412

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 1
    J
ust beyond the edge of hearing .
  On the otherside of the doorway, within the large temple, the light that played across the room shimmered as it seemed the orb was slowly rotating about.  Not in any particular direction but rather just lazily, slowly moving about some axis which it possessed in its levitation over the podium.  Over the threshold of the door before them the adventurers – with the exception of Drex – could see a curious symbol appear in the air.  It reminded them of the words upon the walls of the hall within which they stood, the thing moved and turned and writhed with unnatural life.
Round 2
    J
ubei visibly shook himself and steeled himself for this strange battle…
Iron Jubei
player, 318 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 19 Nov 2014
at 10:43
  • msg #413

Re: The Haunting of the Rose - Chapter 2, Heritage

"None of you will have it!", the kaetyma roared out into the 'almost' empty room, before he, furiously snarling, leapt forward to swing his axe at the floating glyphs. The blade of the weapon leaving a golden trail of light behind it in his attempt to disperse the strange writing that seemed to have infuriated him so much.

Standard Action: Charge
Movement to Q-R 15-16 (which I assume would count for 2 squares movement)
Melee Basic Attack -> Replaced by Virtous Strike (Special : This power can be used as a melee basic attack.)
Hit: 17 using 1d20+8.
Damage: 6 using 1d10+3.
On Hit: Gain +2 to Saving Throws until start of next turn.

This message was last edited by the player at 17:29, Wed 19 Nov 2014.
Author
GM, 604 posts
The Storyteller
Wed 19 Nov 2014
at 20:15
  • msg #414

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 2
    J
ubei’s axe swept through the apparition and the glyph shuddered even though he felt no impact from his blade.  Though the glyph counter attacks as one of its components swells to engulf the area just about it, including Jubei, though the paladin took no visible wound he felt as if every piece of his body hurt.

Jubei takes 4 psychic damage from the Glyph’s Sigil of Harm attack

  Even as he recovered Jubei could feel himself slipping off into a malaise his sense dulled but as this was coming over him he fought back and regained his senses in the moment.

Round 3
    S
tanding within the doorway Jubei felt rather alone facing all whatever malice dwelt within this small temple.
Iron Jubei
player, 320 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 19 Nov 2014
at 23:50
  • msg #415

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei let out another growl as his attempted swing at the glyph not only did absolutely nothing, but somehow ended up hurting him on a mental level. He shook himself and without another word just rushed into the large hall with reckless abandon. Only when he paused again did he give another growl. "You spirits have no right to linger."

Move Action to M-N 15-16

Religion Check to identify what the Orb does: 7 using 1d20+5.

:I

Minor Action: Growl a great many obscenities in draconic.

Daryl Landgazer
New Guy, 19 posts
Wed 19 Nov 2014
at 23:55
  • msg #416

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl stepped forward swiftly, eyes wide as he watched the Kaetyma charge by the ethereal form floating in the air, only to be maimed by it in some way. It gave Daryl just enough presence of spirit not to freeze on the spot and instead move forward as he scurried his mind and memory as to what was the Glyphy and what would make it go away.

Movement to T 15
21:50, Today: Daryl Landgazer rolled 17 using 1d20+9. Arcana check the hell out of tha Glyph.

Phelan Drixos
player, 342 posts
Thu 20 Nov 2014
at 00:27
  • msg #417

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan's eyes widened slightly as they settled on the rune that had somehow fought back against Jubei's attack. He focused on the rune, searching his memory and magic recognition to find out what the rune was.


Move: Move to S16
11:20, Thu 20 Nov 2014: Phelan Drixos rolled 32 using 1d20+13 ((19)) - Arcana check on glyph. Detecting magic and searching magical knowledge

Willa
player, 311 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Thu 20 Nov 2014
at 00:45
  • msg #418

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa slipped forward, pursuing Iron Jubei.  As she moved, shadows gathered around her like tendril mists.  She still hung back some distance, but hoped to perhaps provide cover for her friend, if necessary.


Move action: Move to S15 (activating shadow walk - Willa is concealed)

Readied Action: Dire Radiance (range 10)
To Hit: 17 vs Fortitude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2)
Damage: 7 Radiant
(1d6+Cha: 4)
Secondary Damage: 6 Radiant
(1d6+Cha: 4)

Trigger for readied attack: Something moves aggressively towards Iron Jubei.  Alternatively, she will curse and cast dire radiance against any enemy that is already attacking iron jubei, should one appear before her place in the initiative order.  Additional curse damage: 4

Free action if an enemy is killed: light a gem (current count - 2)

This message was last edited by the player at 00:47, Thu 20 Nov 2014.
Drex
player, 411 posts
Avenger
Thu 20 Nov 2014
at 08:33
  • msg #419

Re: The Haunting of the Rose - Chapter 2, Heritage

Seeing the advancement of the group, Drex stealthily makes his way forward to see what Judei had attacked, making sure not to attracted any attention from any enemy. To his surprise it was one of thous glyph that was inscribed on the walls. Cautiously Drex move towards the glyph and past it not sure what to make of it. As he does this, he hopes that the glyph itself is the things that they are fighting. Regardless if it is or isn't, Drex thought, we will soon find out.

Move Action: R18 to Q16  move 2 squares for stealth.

Substitute Standard Action for Move Action
2nd Move Action: Q16 to P18 move 2 squares for stealth.

This message was last edited by the player at 07:16, Fri 21 Nov 2014.
Author
GM, 605 posts
The Storyteller
Thu 20 Nov 2014
at 20:33
  • msg #420

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 3
    W
hile examining the glyph  it exploded due to Willa’s spell, she simply could not allow the thing to harm her friends again as she delayed until the last possible moment waiting for some other enemy to approach her friends.  The glowing symbols fading within the glare of the spell’s illumination.

Addemdum
  Jubei charged the glyph, expecting to hit something solid but instead passing through unscathed, even as the glyph responded with another burst of energy.  Shorlty thereafter Willa's spell dealt with it for good.


  Midagarra advanced stayed just behind the other adventurers even as more squawked agitatedly at the battle before him.

  Even as the one glyph disappeared another took its place only a step behind where the other had been moments before it. 

Round 4
    T
he lone glyph floats almost enticingly beyond the doorway just outside of Jubei’s reach…
This message was last edited by the GM at 17:26, Fri 21 Nov 2014.
Drex
player, 417 posts
Avenger
Fri 21 Nov 2014
at 16:18
  • msg #421

Re: The Haunting of the Rose - Chapter 2, Heritage

Not too sure about the thins on the walls, he decides it best to stay clear of them. Jubei saw the intention in Drex's eye and nodes. That was all the encouragement that Drex needed and he was off. Still trying to maintain some concealment he has, he rushes to the right of the temple in a gray-blur as his cloak trailing in his wake.

Drex does not know if he was spotted but he will not take any chances. Holy symbol at the ready and keeping his eyes pealed for any enemy retaliation.

Move Action: Run (-10 on stealth [14]) P18 to L22

Standard Action: Ready standard action as Immediate Interrupt Avenging Shackles a target that moves into a square that is two squares away from him, with the intent to attack Drex.
Attack: 23 vs. Will
Hit: 5 radiant damage

Iron Jubei
player, 324 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 21 Nov 2014
at 18:47
  • msg #422

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a deep growl as he caught himself from nearly falling over in a sudden burst of lethargy. He snarled and shook his head again as he looked around. Seeing no physical threats other than those glyphs, he instead turned his attention to the more spiritual area. Clearly he was being beset by spirits and he had to act against it. As such he focused his mind and spoke a prayer to ward the spirits away.

Standard action: Prayer Ward... thing.
19:47, Today: Iron Jubei rolled 21 using 1d20+5. Religion check: Warding.

Willa
player, 314 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sat 22 Nov 2014
at 09:28
  • msg #423

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa grinned triumphantly as her spur of the moment attack blasted the first glyph away.  She hadn't really expected much, but it worked so she wasn't going to complain!

However, now there was another one!  And this time Iron Jubei was stood right next to it.  When he had attacked the first one, it seemed to strike back somehow.  It wasn't clear to her if that was just a reation to being attacked or something that would have happened anyway, but either way she wanted to avoid that happening again.

She mused for a few moments, trying to consider the strange thing in front of her, wondering if she had heard about anything else like it in the past that might reveal more about it, then formulated a strategy.

Regardless of what she was going to do about the glyph, she wanted to keep her comfy shadows close and slipped a few paces back from the entrance.

09:13, Today: Willa rolled 21 using 1d20+7. Arcana 'monster' knowledge check onthe glyph?

Move action: move to V15 (Willa still concealed by shadow walk)

If Willa has discovered that the glyph attacks on its own accord:

Standard Action: Dire Radiance vs Glyph (range 10)
To Hit: 11 vs Fortitude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2)
Damage: 5 Radiant
(1d6+Cha: 4)
Secondary Damage: 7 Radiant
(1d6+Cha: 4)


If Willa has discovered that the glyph attacks as a reaction (or doesn't know how it attacks):

Readied Action: Dire Radiance (range 10)
To Hit: 11 vs Fortitude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2)
Damage: 5 Radiant
(1d6+Cha: 4)
Secondary Damage: 7 Radiant
(1d6+Cha: 4)

Trigger: A non-glyph creature attacks one of the party (that she can see)

Free action: if Willa kills anything living (unlikely with those rolls) - light a gem! (current count: 3)

This message was last edited by the player at 10:06, Sat 22 Nov 2014.
Willa
player, 315 posts
Star Pact Warlock
HP:30/33 Surges:8/9 AC:15
Sat 22 Nov 2014
at 09:52
  • msg #424

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra shared Willa's doubts: she was not sure if the magical sign's attacks were reactionary or not.  However, unlike Willa, she had an idea how to find out and called out to Iron Jubei:

"Holy Kaetyma - Could you take a step or two forward?  Away from that glyph behind you?"

She then took a few cautious steps foward herself, hoping to avoid attracting the attention of the magical symbol and looked into the room beyond.  Presumably the orb was somehow connected to the creation of the glyphs, but may be it was something else.  She scanned as much of the area as she could form her restricted viewpoint, floor, walls, pillars, pews, ceiling.  Trying to see if there was anything out of place.  Anything that didn't seem to belong.

Finally, she cast her spell...


Move to S15

09:37, Today: Mida rolled 23 using 1d20+9. Midagarra's perception on the chapel.


Standard Action: Fire Hawk vs Glyph
To Hit: 20 vs Reflex
(1d20 +6)
Damage: 12 Fire
(1d8+1+Wis: 4)

Fire Hawk Opportunity attack: Fire Hawk vs Glyph
To Hit: 16 vs Reflex
(1d20 +5)7 Fire

This message was last edited by the player at 10:17, Sat 22 Nov 2014.
Phelan Drixos
player, 345 posts
Sat 22 Nov 2014
at 10:02
  • msg #425

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan's eyebrows raised as the glyph reformed. They drew into a frown as he focused on the lazily rotating orb beyond the glyph, hefting his crossbow thoughtfully as he examined it from a magical perspective, eyes glowing slightly. "I wonder what you are..."


20:57, Today: Phelan Drixos rolled 26 using 1d20+13. Arcana check on the orb.

Daryl Landgazer
New Guy, 21 posts
Sat 22 Nov 2014
at 10:12
  • msg #426

Re: The Haunting of the Rose - Chapter 2, Heritage

At loss as to how to deal with the floating Glyph, Daryl moved forward nonetheless.

The intricate spell could not be self maintained, and he was afraid those would keep popping up until they found and dealt with the source. And, well, there was a very clear suspect.

Getting just close enough, he aimed a spell at the orb and cast it hoping for the best.

Move action: Walk to P15

Standard action: Freezing Burst vs Orb (range 10 + burst 1)
To Hit: 19 vs Reflex
(1d20 +4)
Damage: 5 Cold

(1d6+Int: 4)
This message was last edited by the player at 10:26, Sat 22 Nov 2014.
Author
GM, 619 posts
The Storyteller
Sat 22 Nov 2014
at 21:38
  • msg #427

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round  4
    A
t peace now with his prayer made the great kaetymic paladin readies himself for the inevitable psychic onslaught.
[I’ve subtracted 1 fame token to kick this off.  So mechanically this translates to an effect that lasts for this encounter only, Jubei’s Prayer!  Jubei gets +2 on all defences against any charm or domination effects and should he succumb to either he may roll a saving throw before the effect takes place to see if he resists the domination status effect.  Should he become dominated with a save ends effect he gains a +2 to the saving throw made against that effect.]

  Taking a chance Drex had bolted to the from the shadows, changing speed for much of his stealth in the hopes that he would not be noticed by whatever forces were directing the dangers here…

  Willa studied the floating glyph moments before her attack.  So despite some misstep with the performance of her spell strikes true as withering starlight causes the glyph to flicker beneath it’s glare.

  Phelan studied the orb atop the podium.

  Daryl moves into the temple and as he weaves his magic the Glyph erupts with harmful magic, though the wizard manages to resist its power Jubei on the other hand is not so fortunate as the blast causes the kaetyma some pain.
[Jubei takes 5 psychic damage.]
  Daryl’s spell does manage to find its mark as glistening frost hangs off the orb and coats the podium as steam rolled out from it.

  The flaming hawk screeched as it flew from the tip of Midagarra’s staff and it flew straight through the Glyph, which seemed to be the final blow for the thing as it shuddered and dimmed falling out of the air.  It’s components dissolving into nothingness before it ever reached the ground.
  Studying what she could see of the room the druid noticed nothing else that seemed dangerous to the party, she even studied the ceiling just in-case something dropped down from there unto the unsuspecting adventurers and found nothing there.  She did however notice the door beyond the glowing orb was sealed.


  Even so another Glyph appeared beside the doorway, not far from Daryl.

Round 5
    T
he relentless battle against the Glyph’s continues…
Phelan Drixos
player, 346 posts
Sun 23 Nov 2014
at 01:34
  • msg #428

Re: The Haunting of the Rose - Chapter 2, Heritage

"Wait." Phelan hissed to his allies as a whole. "There may be another way to take care of this." He lowered his crossbow, stepping gingerely around the rune to approach the orb. "This orb is similar to the old Narayan spell engines. Destroying it could be... Dangerous. The release of so much magical energy tends to be rather destructive." He continued slowly approaching the orb. "For now, the best thing  is to try and focus on the glyphs... And anything  else that might appear. I think I can disable the orb, but I need to get close to it to do so. That won't be easy."

Move Action: Walk to M14
Move action: Walk  to G15
Assuming it will be a standard action to actually interact with the orb.

Willa
player, 322 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 23 Nov 2014
at 09:29
  • msg #429

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa glided forward, the motion causing ripples across her 'skin' as she positioned herself beside Daryl, eye on the Orb.  Then she spotted the next glyph.

Heeding Phelan's warnings, she turned her attention to it and pointed it out to everyone.

"There's one!  Willa get!"

Still wrapped in her mists, she once again called to the heavens' stars to engulf her target with radiance.  But her overconfidence showed, causing her favourite spell to fizzle and fail.  Shocked, she looked to her friends for help.

"Uh, or not?"


Move action: Move to P16

Standard Action: Dire Radiance vs Glyph (range 10)
To Hit: 9 vs Reflex
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2)

This message was last edited by the player at 09:30, Sun 23 Nov 2014.
Willa
player, 323 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 23 Nov 2014
at 09:42
  • msg #430

Re: The Haunting of the Rose - Chapter 2, Heritage

Following the rest of the party, Midagarra strode forward, her staff tapping on the ground with each step.  She didn't need it for walking, it was more an announcement of her arrival.  The druids were here and their enemies better beware.

Following Willa's indication, she stepped around the corner to the right, putting some distance between her and the new glyph and summoned a harrassing bird of flame to turn it to cinders.

"We do not know much about these Glyphs." The crow on her shoulder cawed.  "I would suggest we try to spread out a little.  They may be capable of doing damage to an area."


Move action: Move to P19


Standard Action: Fire Hawk vs Glyph
To Hit: 11 vs Reflex
(1d20 +6)
Damage: 13 Fire
(1d8+1+Wis: 4)

Fire Hawk Opportunity attack: Fire Hawk vs Glyph
To Hit: 11 vs Reflex
(1d20 +5)8 Fire

Wow - barely!

This message was last edited by the player at 09:48, Sun 23 Nov 2014.
Drex
player, 421 posts
Avenger
Sun 23 Nov 2014
at 10:00
  • msg #431

Re: The Haunting of the Rose - Chapter 2, Heritage

Hearing Phelan's plan Drex made his way close to provide some protection from any assailants that were lurking in the shadow of the room, and were still unknown the the adventuring party. His Holy symbol at the ready to inflect harm on any enemy that presents itself. Still staying quite as he does this, winking an eye at Phelan.

Move Action: Run (-10 on stealth [14]) L22 to G19

Standard Action: Ready standard action as Immediate Interrupt Avenging Shackles a target that moves into the five foot square range of Avenging Shackles
Attack: 13 vs. Will
Hit: 21 radiant damage

Iron Jubei
player, 327 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 23 Nov 2014
at 10:49
  • msg #432

Re: The Haunting of the Rose - Chapter 2, Heritage


Despite the mental assault that ravaged his being, he found his will steeled in face of further attempts on his mind. However looking through the hall he found that the only immediate danger, yet another glyph, was well outside of his reach, unless he felt like climbing over these benches.

Instead he decided to move himself further towards the orb, in case a more tangible danger manifested from it.

Move action: I-J 15-16
Daryl Landgazer
New Guy, 23 posts
Sun 23 Nov 2014
at 16:51
  • msg #433

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl took a step back before doing as instructed and aiming the next spell at the floating glyph, hoping for the best.

Move action: Walk to Q15

Standard action: Freezing Burst vs Glyph (range 10 + burst 1)
To Hit: 11 vs Reflex
(1d20 +4)
Damage: 6 Cold
(1d6+Int: 4)
Author
GM, 623 posts
The Storyteller
Mon 24 Nov 2014
at 13:35
  • msg #434

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 5
    C
autiously, Jubei moves towards the podium above which floated the orb, which was just above the level of the kaetyma’s head.  Drex approached the staircase, though he spotted no immediate threat.  Despite the failure of Willa’s spell Midagarra’s fiery hawk finished off the latest magical glyphs.

  Phelan found that with the orb being well over 10 feet in the air, on a podium above him, he’d have to climb to reach it.
[You need to be within at least 5 feet/1 square of the orb in order to perform your Arcana (or Thievery) check.]

  High above the adventurers upon the walls, carefully hidden in the shadows of the pillars and the carven stone of the walls several crucified corpses stirred, not with the slow, numb movements of the tortured but with unnatural life as they tore out of their rope bonds and lept down to the ground below.  The almost skeletal figures screeching with a horrid noise, which reverberated through the temple as they then leapt, dashing madly towards the nearest adventurers.

Dybbuk Thrashers Turn

Spoiler text: (Highlight or hover over the text to view)

Dybbuk Thrasher I moves from G9 to G14 and attacks Phelan with Claws and misses.
Dybbuk Thrasher II charges from I9 to I14 and attacks Iron Jubei with Claws and misses.
Dybbuk Thrasher III moves from K9 to K11 then charges to J14 and attacks Iron Jubei with Claws and hits dealing 4 physical damage.
Dybbuk Thrasher IV moves from M9 to M14 then charges to O16 and attacks Willa with Claws and hits dealing 3 physical damage.
Dybbuk Thrasher V moves from O9 to P13 then charges to O15 and attacks Daryl with Claws and hits dealing 4 physical damage.
Dybbuk Thrasher VI charges from O22 to P20 and attacks Midagarra with Claws and hits dealing 3 physical damage.
Dybbuk Thrasher VII moves from M22 to M21 then charges O19 and attacks Midagarra with Claws and misses.
Dybbuk Thrasher VIII charges from K24 to O20 and attacks Midagarra with Claws and hits dealing 5 physical damage.
Dybbuk Thrasher IX moves from I22 to H20 – Drex Interrupts with Avenging Shackles against Dybbuk Thrasher IX though his attack misses – and attacks Drex with Claws and hits dealing 3 physical damage.
[Drex you are now at Initiative 2.]
Dybbuk Thrasher X moves from G22 to G20 and attacks Drex with Claws and misses.


Dybbuk Thrasher’s Appearance
[A good approximation anyway.]

Spoiler text: (Highlight or hover over the text to view)





  As the narayan artificer avoids the emaciated creature’s swipes the red light in the room seems to brighten as his eyes begin to gloss over and his other sense become dull...  [Phelan you take 8 psychic damage (though your resist 5 so you only take 3) and you are dazed, save ends.]

  While behind Phelan and beside Jubei appears a new glyph, though for the moment it only floats there, the least of the adventurer’s problems now that a small horde of dybbuk have descended from the walls.

Round 6

    A battle now rages in the small temple between the adventurers and both the overt and subtle forces at the daemon’s disposal.
Willa
player, 327 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 24 Nov 2014
at 17:38
  • msg #435

Re: The Haunting of the Rose - Chapter 2, Heritage

Whilst Willa srtared up at her adversaries in shock and awe, Midagarra's mind worked quickly.  They were outnumbered and outmaneuvered, she saw a way out, but it was risky.

Calling out to the others, she tried to co-ordinate the defence.

"Willa, Daryl. Listen to me.

"Willa you need to deal with those two by you.  Daryl is not as tough as you are.  He might not be able to survive a sustained assault.  Daryl, wait for me to move then use that frost spell I saw you use earlier on my enemies, here.  If Willa can't manage those two by herself then...then protect yourself.  I...should be okay for a while."


Free action: Speech.  Midagarra will take her actual turn later.
Willa
player, 328 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 24 Nov 2014
at 17:53
  • msg #436

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa listened quickly to Midagarra's wisdom and jumped into action.

"Willa do!  Also, think fight these before.  They not tough, but attack when dies."

Wondering momentarily how she was going to deal with the foes around her, Willa's eyes lit up with an idea.  Summoning the mists already accumulated around her she blanketed the area and vanished from sight.

She appeared again a few moments later some distance away.  A menacing glare on her face concealed by the even more menacing visage of the helmet she wore.  A single word escaped her lips.

"Waktipus!"

Minor Action  - Spectral Fade Become invisible until the end of your turn

Move Action: Move to T16

Standard Action: Shadow Tentacles on O16
To Hit: 18 vs Reflex on DTV
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +CA: 2)
Damage: 9 Cold
(1d10+Cha: 4)

To Hit: 9 vs Reflex on DTIV
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +CA: 2)
Damage: 11 Cold

Willa
player, 329 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 24 Nov 2014
at 18:08
  • msg #437

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra turned to see Willa's lingering shadows solidify into tenacles and smash against the unnatural creatures.  However, one seemed to miss its mark, flailing weakly.

Tutting under her breath, the Druid had to take a chance to see her plan come to fruitiion.

She took a couple of measured paces back form her assailants, maintaining her guard.  At the same time she muttered a few simple words that came easily to her, causing her skin to harden and grow knobbly like bark.

Then, still standing next to one of the fiends, she mustered her courage, dropped her guard and summoned her magical flaming bird upon the creature Willa had missed, understanding full well what she was exposing herself to.  Unfortunately, her attacks proved just as futile.

Move action: Shift to P18

Minor Action: Barksin Self

Standard Action: Fire Hawk vs DTIV
To Hit: 10 vs Reflex
To Hit (serendipity reroll): 9 vs Reflex
(1d20 +6)
Damage: 9 Fire
(1d8+1+Wis: 4)

Fire Hawk Opportunity attack: Fire Hawk vs Glyph
To Hit: 24 vs Reflex
(1d20 +5)13 Fire


Midagarra shook her head and grimly turned to face the three creatures facing her.  She could probably survive for a little longer against them, but things were looking bad.  She just hoped that Daryl would be able to save himself.
This message was last edited by the player at 18:14, Mon 24 Nov 2014.
Daryl Landgazer
New Guy, 25 posts
Tue 25 Nov 2014
at 03:51
  • msg #438

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl was painfully aware the druid was spending precious time and energy to keep him alive. He stayed where he was, defending from the incoming blows to the extent of his ability as he watched the battle unfurl around him.

Willa couldn't finish the pair of skeletal warriors clawing at them, which according to Midagarra was the cue for him to save himself. But, thrusting he'd be able to sustain at least a bit more damage, he carefully aimed his next spell at the three Trashers surrounding the druid.

Minor action: Wait until Midagarra is out of the burst range.

Move action: Retreat to U15

Standard action: Freezing Burst vs P20[DT VI~VIII](range 10 + burst 1)
To Hit: 20 vs Reflex
(1d20 +4)
Damage: 5 Cold
(1d6+Int: 4)
Slide targets one square to the west if hit
Iron Jubei
player, 330 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 25 Nov 2014
at 10:19
  • msg #439

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei quickly found that the decision to move closer to the orb might not have been the best of ideas, considering how he was in no real position to rush to the aid of Midagarra or Daeryl right now. Considering that he too was beset by enemies at this point made rushing to the aid of the others even harder to accomplish.
Nonetheless there were still things he could do, Phelan was close by and seemed to be in trouble as well.
Again he spoke a short prayer, this time for the sake of Phelan.

Move action converted to Minor Action: Channel Divinity: Divine Mettel
Target: Phelan
Effect: The target makes a saving throw with a bonus equal to your charisma modifier (+3).


Minor Action: Divine Challenge
Target: DT II
Effect: 5 Radiant damage if attacking, or not including in the attack, anyone but Iron Jubei.


"And now to you.", Jubei growled as he turned his attention to the shadow monster that had struck him.

Standard Action: Virtuous Strike
Target: DT III
Attack Roll: 18 vs AC using 1d20 + 7
Damage Roll: 10 Radiant
Effect: +2 to Saving Throws until start of next turn.

This message was last edited by the player at 14:47, Wed 26 Nov 2014.
Drex
player, 424 posts
Avenger
Tue 25 Nov 2014
at 18:54
  • msg #440

Re: The Haunting of the Rose - Chapter 2, Heritage

Now that his stealth was compromised Drex is ready to send his enemies to their eternal resting places. Drex take a step back to get some space between him and assailants, as he does this he spots the glyph between Jubei and Phelan and disides to focus his attack on that instead.

"By The Utterances of Teacher I WILL OBLITERATE YOU!", He lifts up his Great axe with the holy symbol glowing red from the previous attack, and points it in the direction of the glyph. He utters a prayer and a beam of searing light shoots out towards the glyph.

Move Action: Shift from G19 to F18

Minor action: Oath of Enmity on glyph

Standard Action: Avenging Shackles
Attack: 21 vs. Will.
Hit: 5 radiant damage.
If the target is your oath of enmity target, the target is also slowed until the end of your next turn. [Not that I think it will move ;p]

Phelan Drixos
player, 354 posts
Tue 25 Nov 2014
at 22:35
  • msg #441

Re: The Haunting of the Rose - Chapter 2, Heritage

Unfortunately, despite Jubei's best hopes Phelan was unable to shake off the state t hat had taken him. As he struggled to regain his senses, he noticed an enemy creeping up towards him. He dropped his crossbow, pulling out his wand and facing the foe.

A wave of his wand and a barrier of sound came around him, before a portion exploded off to strike  at the foe.


Divine Mettle Save: 6

... Is Divine Mettle going to turn into Spike Wire now?

Free Action: Drop Crossbow
Free Action Fast Hands Draw Wand.
Standard Action: Thundering Armour
Effect: +1 AC on Phelan
Attack: 17 vs Fortitude on DT I
Hit: 13 Thunder damage. DT I is pushed 3 squares to G11.

Saving Throw: 16

Author
GM, 631 posts
The Storyteller
Wed 26 Nov 2014
at 16:36
  • msg #442

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 6
    J
ubei’s axe sunders the wretched creature with a single blow and as it feels pain seems to flow up from Jubei’s axe and into his arms and torso causing him some discomfort.
[Jubei take 5 psychic damage and a -1 penalty to all defences until the end of your next turn.]

   Willa’s spell tears on of the fiends to pieces while the other simply evades the shadowy tentacle’s grasp.  Both naturally screech horribly at the warlock’s attack.  Daryl is not so fortunate as the death cry of the nearby dybbuk causes the wizard a good deal of pain.
[Daryl take 5 psychic damage and a -1 penalty to all defences until the end of your next turn.  In addition, Daryl you have been bloodied (dropped to 50% of your total HP or less) and to mark this I have given his character spot in the combat tracker a red outline.]

  Phelan’s spell shatters the dybbuk to pieces, flinging the remains to the far side of the temple where after the narayah recovers his sense after the mysterious magic that had assaulted him so only moment’s before.

  While Midagarra provided herself some protection against the three creatures attacking her she was not certain that they would not simply ravish her in a moment even as her firey hawk tried to strike one of her assailants down.
[Uh Willa, that Opportunity Attack is just against the original target of the spell, not a secondary one.]

  Daryl’s spell freezes and casts off two of the dybbuks but one remained, apparently resilient enough to resist the freezing gale the wizard had conjured to be rid of it and its kin.  Though in the casting of his spell Daryl left himself open to attack from the creature that had stuck him before, by his side and did so again now, tearing a vicious gash into the both the doola’s robes and his flesh, blood already pooled from the wound upon his waist the claws had made.

  Drex brought down the divine justice of his gods upon the daemonic glyph causing it to shudder though not quite enough to make it fail.

  The dybbuk  seemed to focus their attacks now, with half their numbers removed, upon Jubei and Midagarra.

Dybbuk Thrashers

Spoiler text: (Highlight or hover over the text to view)

Dybbuk Thrasher II attacks Jubei with Claws and hits, dealing 3 physical damage.
Dybbuk Thrasher IV moves to P17 and attacks Midagarra with Claws and misses.
Dybbuk Thrasher VIII moves to P 20 and attacks Midagarra with Claws (flanking) and hits, dealing 3 physical damage.
Dybbuk Thrasher IX charges to J17 and attacks Jubei with Claws (flanking) and misses.
Dybbuk Thrasher X charges to I17 and attacks Jubei with Claws and hits, dealing 4 physical damage.



  Beneath Jubei and Phelan a crimson seal suddenly takes shape and flares though both are fortunate enough to leap out of the way in time and spare themselves from whatever terrible power the Glyph had unleashed.
  While Drex, trying to get some distance from the action, so that he could make another attempt at a run to the orb finds everything around him suddenly speeding up as a sharp pain pricks his entire body.
[Drex you take 10 psychic damage and you are slowed, save ends.]

Round 7
    W
ith the enemies concentrated and the adventurers battered it seemed some hard choices had paid off, and others had not.
Willa
player, 335 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 26 Nov 2014
at 19:37
  • msg #443

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa rushed forward, keeping to the left hand side of the doorway, unsure where the creature was that she had seen move off in the other direction.  It was a good thng too, as she stepped through she saw it waiting the on the other side, barely out of arms reach.

She wanted to help Iron Jubei, but Midagarra had to be the first priority.  The Kaetyma seemed unbreakable to Willa and she was certain he would be able to stand up to these pesky threats.

As she passed Daryl a whispered word of apology escaped her lips, her voice full of guilt.  She knew she had caused him additional harm, in the hope that it would be less dangerous for him in the future.

She spun about to focus on the nearest demon.  Though it now challened Midagarra, it still threatened the rest of them too.  A few choice words and its skin began to blacken and crumble, as Willa's mark appeared on its hide.

"Mardigras!  Get away from Door Demon.  Willa kill, uh, she hopes."


Move action: Move to O14 (Willa is concealed)
Minor Action: Curse DTIV
Standard Action: Readied action - Dire Radiance on DTIV
Trigger: Midagarra moves away from DTIV
To Hit:
22 vs Fortitude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2)
Damage: 13 (9 Radiant + 4 untyped)
(1d6+Cha: 4+1d6)
Secondary Damage: 9 Radiant
(1d6+Cha: 4)

Free action if an enemy is killed: light a gem (current count - 3)

This message was last edited by the player at 19:56, Wed 26 Nov 2014.
Willa
player, 336 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 26 Nov 2014
at 19:54
  • msg #444

Re: The Haunting of the Rose - Chapter 2, Heritage

Though Midagarra had suffered multiple injuries so far, she had protected herself from the demon attacks better than expected.  In no small part thanks to Daryl's self-sacrificing efforts.  As such, she was now in a position to ensure his and Willa's safety.  Once again placing her hope on the little umbrean, she slide aside, pinning the second of the two Thrashers against the wall, giving it no hope of escape.

As she did so, a brillant cold light beamed down from the rafters behind her.  Willa had struck!

The druid raised her staff defensively and called back to her allies.

"These demons seem more dangerous in death than in life.  Daryl, that ice spell of yours can move its targets as well?  Impressive!  I have this one - deal with the two beside our noble paladin.  Get them away from him, then kill them."

Move Action: Shift to P19
Standard Action: Total Defence

Phelan Drixos
player, 356 posts
Thu 27 Nov 2014
at 07:11
  • msg #445

Re: The Haunting of the Rose - Chapter 2, Heritage

"I believe it's time to get a better view of this..." Phelan murmured, before sinking his claws into the podium behind him and clambering up several feet. Clining near the top, he let go with one hand, holding the wand in it and  looking around before focusing  on Jubei. The kaetyma was looking rather surrounded, so he opted to provide at least a bit of aid.

A protective shield of sound came around the dragon, before exploding out against one of the skeletons threatening him, throwing back. Noting Jubei's condition, he held his wand in his mouth and grabbed one of the vials in his bandolier. He flipped the lid with a claw and let the magic flow out of it and around the Kaetyma. The essence floated into his wounds, mending the worst damage.

"I can maintain Jubei, Midgarra. You are in a more vulnerable position right now, so it's best that Daryl aid you."

Move Action: Climb up two squares to G15^2
Standard Action: Thundering Armor
Effect: +1 AC to Jubei until end of my next turn
Attack: 22 vs Fortitude of DT II
Hit: 9 Thunder damage and DT II is pushed three squares.
Minor Action:  Healing Infusion: Curative Admixture
Effect: Jubei is healed for Surge + 3 (remember you don't spend a surge).

This message was last edited by the player at 07:15, Thu 27 Nov 2014.
Iron Jubei
player, 333 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 27 Nov 2014
at 16:57
  • msg #446

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei only seemed momentarily distressed, which might be due to him recalling that these foes had the tendency to explode and lash out once more as they were felled.
However he wasn't entirely inattentive or even inactive. If it was smart though was a different question as with a roar he brought his axe to bear against the Glyph that had seemingly tried to use some sigils to ill effect.


Standard Action: Virtous Strike
Target: Glyph
Attack Roll: 17 vs AC using 1d20+7
Damage Roll: 9 Radiant using 1d10+3
Special: Get +2 to saving throws until start of next turn.


A few seconds after he found himself exposed to the healing energies of the Narrayah's concoctions and he gave an appreciative nod into his direction.


Healed for 15 via Curative Admixture
Daryl Landgazer
New Guy, 27 posts
Thu 27 Nov 2014
at 18:26
  • msg #447

Re: The Haunting of the Rose - Chapter 2, Heritage

Keeping himself from looking down and gauging exactly how much blood he'd shed, the doola heeded Midagarra's advice and aimed his next spell a little eastwards from the damnable corpses besieging the Kathyama.

Standard action: Freezing Burst vs J18[DT IX & X](range 10 + burst 1)
To Hit DT IX: 14 vs Reflex
To Hit DT X: 24 vs Reflex
(1d20 +4)
Damage: 10 Cold
(1d6+Int: 4)
Slide targets one square to the east if hit
This message had punctuation tweaked by the player at 18:28, Thu 27 Nov 2014.
Drex
player, 426 posts
Avenger
Fri 28 Nov 2014
at 07:11
  • msg #448

Re: The Haunting of the Rose - Chapter 2, Heritage

The sudden pain startled Derx, looking to find the source of the attack. His eye catches the pulsating red orb and he knew. Seeing that most of the enemies have now been dealt with, even the glyph received a blow from Jubei's axe.

Now to take care of the real threat in the room, THE ORB! Drex thought to himself. But his limbs feels numbed and don't respond as they should. He pushed through the pain and made his way up the stairs, but his legs just didn't want to move any further. He stops to catch his breath and as his body throbs of pain. As he does this he silences his mind and scrys his subconscious for any divine insights to the nature of the orb.

Move Action: Dubble Move F18 to F19 and F19 to D19

Today: Drex rolled 6 using 1d20+5. Insight check, on orb.

Today: Drex rolled 8 using 1d20. Saving throw against slowed.

Author
GM, 634 posts
The Storyteller
Fri 28 Nov 2014
at 20:53
  • msg #449

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 7
    T
he latest Glyph shudders and disintegrates under the intensity of the divine power Jubei brings to bear against it as the paladin makes ready to take on more foes.

[Wow, lots of initiative shuffling in this combat.  I think I am doing my job right.  That or you guys took like levels in Tactics.]

  As Phelan makes his way up the wall front of the podium atop which the glowing red orb hung, he could sense some of his strength leaving him as he barely made it up to almost the lip of the podium.  Phelan’s spell shatters another of the dybbuk’s into pieces.  Even as he loosed his spell he heard a rather distressing humming rising from the orb, even as he threw the vial from his bandolier, a burst of light cast Phelan from the podium and sent him flying down the path between the benches though the narayah caught himself with little trouble as he landed again upon his feet over two dozen feet away from the podium.
[Immediate Reaction.  Phelan you resist 5 psychic damage from Orb’s repulsion field attack.]

[Willa I gather the map is correct?  Because your text for Midagarra’s movement is different.]
  Midagarra does her best to keep herself out of harms way for the moment.

  Daryl’s ice magic did its job as the last of Jubei’s assailants were slain and their corpses cast aside before whatever dreadful power they held could unleash itself upon the paladin.

  Even Willa’s stellar magic brought down the penultimate creature within the large chamber.

[Drex that would be Religion not Insight.  But I’ll roll with insight for now.]
  After all the commotion in the room and the intelligence displayed by the daemons it was clear that something here was guiding them all and it was most certainly that magic orb.  Though clearly it had some defences of its own, given how it had just thrown Phelan halfway across the room.

  The last daemon standing tried to dig its claws into the druid but she easily struck them away with her staff as the thing screeched it’s displeasure at it’s failure to land a blow upon the woman.
  Another Glyph appeared to replace the one which had fallen on the floor beneath the podium, this time it was upon the staircase, trying to block Drex’s access to the Orb.  Even exhausted Drex managed to easily evade the red sigil that spread out upon the ground beside the glyph.  The avenger thanked his fortunes and his gods internally for their grace.

Round 8
    D
etermined the adventurers now only had to contend with whatever powers the orb of madness wielded against them.
Willa
player, 339 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sat 29 Nov 2014
at 12:03
  • msg #450

Re: The Haunting of the Rose - Chapter 2, Heritage

Sensing that the time to finish the final thrashing demon off had finally arrived, Midagarra deflty slipped aside, giving Daryl and Willa free reign against it.

Move action: Shift to O18
Standard to Move action: Shift to O17

Willa
player, 340 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sat 29 Nov 2014
at 12:15
  • msg #451

Re: The Haunting of the Rose - Chapter 2, Heritage

Once Midagarra was out of the way, Willa threw her mark down on the demon and called upon her cosmic magic once more, hoping to end the last of these threats with one final spell.

However, her usually reliable spell failed again.  Something about this place seemed to be causing her problems!  She looked accusingly at her body, rememebring the strange tingling feeling from before.

Determined to deal with this enemy, she attacked again.  Psychically draining whatever essence bound it to this plane.  Again she failed...these creatures certainly seemed more stubborn than the previous foes she fought...

Minor action: Curse DTVIII
Standard Action: Dire Radianve Vs DTVIII
To Hit: 10 vs Fortidude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2, +Fate of the void: 1)

Move to Minor: Psychic Parasite
To Hit: 7 vs Fortitude
(1d20 +2, +Cha: 4)

Ugh - double 1 >.<

Drex
player, 427 posts
Avenger
Sat 29 Nov 2014
at 19:26
  • msg #452

Re: The Haunting of the Rose - Chapter 2, Heritage

Strong and forceful word fill the air once more as Drex speaks his oath at the glyph. Lifting his axe he asks the gods to bring destruction on his enemy. As the glowing light of his attack fades he makes his way closer, but his legs still resists his desires.

Drex tries to recal any information he might have come across in the temple libraries that might be of use to help them destroy or disable the orb.

Minor action: Oath of Enmity on glyph

Standard Action: Avenging Shackles
Attack: 22 vs. Will.
Hit: 12 radiant damage.
If the target is your oath of enmity target, the target is also slowed until the end of your next turn.

Move action: D19 to B17

Today: Drex rolled 12 using 1d20+6. Religion checkto find out information on the Orb.

Today: Drex rolled 6 using 1d20. Saving Throw against slowed.

Phelan Drixos
player, 357 posts
Sun 30 Nov 2014
at 14:26
  • msg #453

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan dusted himself off, having shrugged off both being tossed to the floor, and the psychic lash against him. "Just need to be faster this time..." He muttered, glaring up at the orb. Looking around, he figured Daryl could probably handle the last skeleton near Midgarra. Instead he streaked back to, and up the pillar, doing his best to disjoin some of the spells on the orb once he got nearby.

Move action: Run (as in the Run action) to G15, and then up to G15^2 (Finding how to mix movement modes was fun)
Standard action: Arcana check to safely 'disarm' some of the spells on the orb? Or at least to find out how to.
01:26, Today: Phelan Drixos rolled 32 using 1d20+13. Arcana.

This message was last edited by the player at 14:27, Sun 30 Nov 2014.
Daryl Landgazer
New Guy, 28 posts
Sun 30 Nov 2014
at 14:50
  • msg #454

Re: The Haunting of the Rose - Chapter 2, Heritage

"Alright magic..." Daryl whispered to himself while tapping into the blizzard spell once more. "...don't fail us now." He aimed square at the last trasher's decomposing face, willing the cold winds to blow it away from Midagarra... From all of them.

Standard action: Freezing Burst vs DT VII (range 10 + burst 1)
To Hit DT VII: 14 vs Reflex
(1d20 +4)
Damage: 8 Cold
(1d6+Int: 4)
Slide target one square to the east if hit
Iron Jubei
player, 334 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 30 Nov 2014
at 19:09
  • msg #455

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei quickly looked around the hall and gave a nod as he saw the other threats taken care of already. He then moved up towards the pedestal the orb was on and looked to Phelan. "Can I help somehow?" Of course that movement of his resulted in him having to climb over the rather present benches.

Move Action: G-H 17-18

20:09, Today: Iron Jubei rolled 25 using 1d20+5. Religion check. What he can do to help with the orb.

Author
GM, 638 posts
The Storyteller
Mon 1 Dec 2014
at 21:14
  • msg #456

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 8
    J
ubei called to mind the body of spiritual knowledge he possessed.

  Determined to break down the spherical menace which haunted the hall Phelan swept up towards it.  His arcane tools appearing almost as if from thin as like the Ehuron’s Hard-light Constructs.  Phelan managed to pass disable the first of the orb’s mechanisms and in doing so realized some familiarity with the between the magic used to construct this orb and that which lay in the hallway before.

  Midagarra made a fighting retreat as Daryl, his wound still bleeding and his body aching with every motion, launched the icy spell which shattered the last of the dybbuks into frosty pieces which flew against the walls and bounced skittering to a standstill upon the temple’s messy floor.

  This did not save Willa some personal embarrassment as her powers flickered and wavered as she attempted to strike down the same creature which Daryl had just destroyed.

  Drex’s prayer is not only answered but seemed very effective at dispatching the latest of glyphic apparitions.  Though he could not quiet place anything he could think to use against the orb, save that it was clearly daemonic in nature.



Round 9
   

Drex
player, 428 posts
Avenger
Tue 2 Dec 2014
at 06:13
  • msg #457

Re: The Haunting of the Rose - Chapter 2, Heritage

His muscles aced and everything went numb. Unable to move to assist Phelan he called to the others, but it seems that even his mouth resisting his attempts. "Hu, caan soemoen hap y! E caan ot mov...!" [Hi, can someone help me! I cannot move...!]

Today: Drex rolled 4 using 1d20. Saving throw against Immobilized
Phelan Drixos
player, 358 posts
Tue 2 Dec 2014
at 06:36
  • msg #458

Re: The Haunting of the Rose - Chapter 2, Heritage

"Got the first one..." Phelan murmured as he examined the knot of spells on the orb. The first one had slid free and he felt the familiarity in it and what was in the hallway. Putting it aside for now, he took to unravelling the next knot, but was distracted slightly by Jubei and Drex, not to mention  the crudity of this knot had somewhat offended him on principle.

17:32, Today: Phelan Drixos rolled 16 using 1d20+13. Arcana on the orb.

WELP.

Iron Jubei
player, 335 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 2 Dec 2014
at 18:16
  • msg #459

Re: The Haunting of the Rose - Chapter 2, Heritage


Considering that Phelan pretty much provided a steady hand and was also a spellcaster, Jubei figured that he couldn't do anything to help speed that process along. What he could do however was turning around and facing away from the orb to keep himself from falling into its enchantments.
Instead he decided to look around if there were any more corpses that shadows could animate.


19:15, Today: Iron Jubei rolled 16 using 1d20+8. Perception check: checking for bodies.

Willa
player, 342 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Tue 2 Dec 2014
at 18:37
  • msg #460

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra turned and gave Daryl an appraising smile for his assistance in dealing with the last thrasher and to ensure that he was okay.

She then walked forwards towards the Orb.  Willa's cry of pain had not gone unnoticed however and she kept her guard up, hoping to defend against whatever it had done to the little ooze.

"I don't know how this thing attacks,"
she said in her thickly accented tongue that was quickly translated by her bird, "but the pews may offer us some cover."  She looked at Iron Jubei. "Those that can."

Moving up behind one, she ducked down and took on a defensive posture.

Move action: Move to K17
Standard Action: Total Defence behind cover

Willa
player, 343 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Tue 2 Dec 2014
at 18:50
  • msg #461

Re: The Haunting of the Rose - Chapter 2, Heritage

The sudden and excrutiating pain in Willa's head, caused her to squeal in agony and left her stumbling about in confusion.

"Bad light." She whimpered, then repeated more loudly so others could hear.  "Bad light hurt Willa.  No look at."

She wobbled forward, unsure of surroundings and trying to avoid any eye contact with the orb.  Though it pained her to do so, she tried to recall any texts she may have seen regarding such things.

Strangely, as her musings took her mind off the recent assault, she felt freer and more alert.  More like Willa.

Move action: Move to N15
Standard Action to Move Action: Move to K14 (shadow walk activated)
(I am assuming that you have to move around the benches in an L shape, rather than be able to walk diagonally)
- Taking cover behind the pew + concealed -
Free action: Arcana Knowledge check - 16
Saving throw vs slow: 20!

Daryl Landgazer
New Guy, 30 posts
Wed 3 Dec 2014
at 13:32
  • msg #462

Re: The Haunting of the Rose - Chapter 2, Heritage

Biting his lips and at the edge of becoming disfunctuonal due to pain, Daryl bit his lips as he dragged himself forward, closer to the rest of the party. The sooner they finished that orb, the sooner he could tend to his wounds.

Move action: O15
Standard action: Arcana check for knowlege on floating spherical objects14
Author
GM, 639 posts
The Storyteller
Wed 3 Dec 2014
at 21:13
  • msg #463

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 9
    P
rior to their entry and this battle the temple had seemed rather well kept and eerily serene.  Now though there were damaged or broken benches, splatters of blood but mostly the broken pieces of the horrid creatures which had descended from the pillars and walls.  Though he did not notice any more immediate threats beyond the orb, Jubei found even averting his gaze from the orb was not much solace as even the reflected light seemed to have some mesmerising powers.

  Another layer of magic became inert and faded as the orb darkened almost imperceptibly and with that Phelan realized his task was almost halfway done, and at this point he could sense the orb’s magic focusing on him as the narayah noticed his usually quick reflexes were becoming sluggish and his co-ordination poor.
[Phelan you have been slowed, save ends (this should have happened a turn earlier but I done goofed).  Rule of thumb on heroic tier skill checks, 15+ tends to be good.  Same holds for combat rolls too generally until about mid heroic where you need to be hitting around 20 on NADs and 25 on AC.]

  Daryl walked forward slowly, carefully studying the orb over the podium though his pain proved quiet a distraction to his mind
[Daryl would you be so kind as to, in future, note here what your arcana check was?  Things can get crazy when checking the rolling log.]

  Willa managed to recover her senses as she pondered what exactly the nature of the orb was.
[You can cross the benches, they just count as difficult terrain, see the Map Legend beneath the Battlefield Effects block on the Combat Map tab.  Also your direction you’re your arcana check was a bit vague, please try to be a bit more specific, I did the best I could though.]

  Drex was sadly not in the best of situations, playing almost the part of a living statue.

  As Phelan could not help but be enchanted by the symbols flowing across the shells of the orb.
[Phelan you have been 2 psychic damage (you resisted 6 of 8) and you are dazed, save ends.]
  Even Jubei is not unaffected as his legs stiffen and his sense seem to drag.
[Jubei you have been hit with 7 psychic damage and you are slowed, save ends.]

Round 10
    E
vidently whatever the orb’s malignancy lingers quite strong still.
This message was last edited by the GM at 18:19, Fri 05 Dec 2014.
Phelan Drixos
player, 360 posts
Thu 4 Dec 2014
at 07:22
  • msg #464

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan shook his head, attempting to shrug off the orb's enchantment as he removed the second knot of magic. "Almost half done... Need to focus..." His movements were a bit clumsy and sluggish, but still betrayed the calculating mind behind them, working through the spells in the orb.

Arcana check: 24
Save versus slowed: 9
Save versus dazed: 6

Watch, I'll be KO'd next.

Daryl Landgazer
New Guy, 32 posts
Fri 5 Dec 2014
at 13:57
  • msg #465

Re: The Haunting of the Rose - Chapter 2, Heritage

Circumventing the Kaetyma proved harder than expected, but feasible. Keen on helping Phelan disarm the magic construct, he approached the orb.

Move action: Drag himself to
K14
Standard action: (if close enough) Aid another - Phelan
13:15, Today: Daryl Landgazer rolled 18 using 1d20+9. Arcana check. Just because.
This message was last edited by the player at 15:16, Fri 05 Dec 2014.
Iron Jubei
player, 338 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 5 Dec 2014
at 14:46
  • msg #466

Re: The Haunting of the Rose - Chapter 2, Heritage


The most recent assault made the big dragonblood groan and he briefly shook his legs to get feeling back into them. Though given the expression on his draconic visage, he felt thoroughly displeased with how things were going and the continued attempts on his will even when he tried to avert his gaze seemed to have been enough. The dragontaur nearly jumped into the air as he turned on the spot to face the orb again. "By all things holy will you dimwits stop that?! We're trying to help and release you from the clutches of the daemon for dragon's sake!", he shouted and followed that by several more words that rapidly took a dive in politeness but nonetheless were meant to discourage the spirits attempts... or at least distract them some.


15:39, Today: Iron Jubei rolled 26 using 1d20+11. Intimidation check: Intimidate the orb! Sounds legit.

Willa
player, 345 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Fri 5 Dec 2014
at 16:52
  • msg #467

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra whispered some words to her bird, which refused to cooperate until it had been given a treat.

"The orb contains enitites of some description?" Her words were obviously directed to Iron Jubei, despite the crow's lack of social skills.  "I wonder, if your spirit lantern may help to appease them?"

She then dediced to remain where she was, concerned that too many bodies near to the orb may cause it to become even more restless.

Standard Action: Total Defence Behind the bench
Willa
player, 346 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Fri 5 Dec 2014
at 17:03
  • msg #468

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was a little confused about what to do next.  Her track record of helping in delicate situations had not been good so far, but she still wanted to!  Now her mind had cleared she was feeling much better, despite the injury she had suffered.

She dediced to trust in the group's leader for now and shuffle forward.  She had an idea and it could be fun!  Or, it might be dumb?  She needed more time to consider!

Move Action & Standard Action to move action: Move to H8
This message was last edited by the player at 17:04, Fri 05 Dec 2014.
Drex
player, 429 posts
Avenger
Fri 5 Dec 2014
at 17:56
  • msg #469

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex was unable to help Phelan with the orb, unable to move... And every one is busy doing their own thing. This was expected, Drex though to himself. Seeing he has to get himself out of this mess, because no one els will. He focuses his attention inward and calling on the only ones that has ever helped him in his time of need, the Aurelians.

His hart slows and his mind goes blank, in front of him he sees their images... and he prays...

Today: Drex rolled 15 using 1d20. Saving Throw against Immobilized. [yay thank the Aurelians, Drex's faith payed off.]
Author
GM, 642 posts
The Storyteller
Fri 5 Dec 2014
at 20:50
  • msg #470

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 10
    T
he challenge Jubei issued did not seem to evoke any immediate response…yet there was a sense of something focusing on the paladin.

  The orb wobbled as Phelan dispelled a major node within the lattice like matrix of magic about what Phelan could just make out a ring of stone approximately 9 inches across at the centre of the red orb.  The red light in the room dimmed considerably.

  The druid hunkered down, ready should she be needed.  While Willa ran across the room and behind a pillar, hoping to reach the orb quickly should it be necessary.

  Daryl weaves his own magic in concert with the peculiar powers he noticed Phelan wielded which provided some help to the artificer’s further attempts to deactivate the maddening orb.
[Usually aid another requires you to be adjacent to the target but because Daryl is new and did not know this it seems I’ll bend the rule a little for him.  Also Phelan you now have a +2 bonus to your next Arcana skill check.]

  Drex at last managed to shake off the sudden lethargy that had beset him not long ago.

  Jubei’s head bounds as though he had taken a blow to the head, and at first he manages to shake it off then feels strange and confused as his thoughts seem all muddled and disjointed. 
[Jubei, you take 11 psychic damage and you are dominated, save ends.  Do remember your prayer gives you a +2 bonus to save against it.]

Round 11
    S
omething has come over Jubei as he raises his axe towards the orb…
Iron Jubei
player, 339 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 5 Dec 2014
at 21:27
  • msg #471

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei stumbled for a few moments and it almost seemed like he would fall over before he caught himself and shook his head. He looked around and moments later went wide eyed, raising his shield and axe as his gaze darted through the room before falling on Phelan. A snarl appeared on his face. "You won't!", he roared and lashed out with his weapon at the artificer.

Standard Action: Enfeebling Strike
Target: Phelan
Attack Roll: 23 vs AC using 1d20+7 I'M SO SORRY D:
Damage Roll: 4 using 1d10+3 That was close...
Special: Non-applicable since no mark used.


22:14, Today: Iron Jubei rolled 6 using 1d20+2. Saving throw against domination.

22:15, Today: Iron Jubei rolled 13 using 1d20. Saving throw against slowing. (Forgot to roll last round)

This message was last edited by the player at 21:27, Fri 05 Dec 2014.
Phelan Drixos
player, 363 posts
Sat 6 Dec 2014
at 04:33
  • msg #472

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan yelped as the axe lightly slashed against him. His position had offered him some advantage so the hit was fairly minor. He knew he needed to get the orb done  while he could still focus.  His determination fuelled him as he sent his magic through the lattice, flaring through the connectors, dispelling the magical ties within the orb to the spells it fuelled.

Arcana check: 15:26, Today: Phelan Drixos rolled 33 using 1d20+15. Arcana on the Orb.
Save versus slow: 15:27, Today: Phelan Drixos rolled 14 using 1d20. Save versus slow.
Save versus dazed: 15:27, Today: Phelan Drixos rolled 3 using 1d20. Save versus dazed.

Drex
player, 430 posts
Avenger
Sat 6 Dec 2014
at 08:27
  • msg #473

Re: The Haunting of the Rose - Chapter 2, Heritage

One again he gained the favor of the Aurelians. "Praises be upon the Aurelians!" Drex announced as he moves next to the orb.

Dropping his axe next to him he takes his thieve tools out and starts fiddling with the orb, in the hopes that he could aid Phelan in disarming the menacing orb. In hindsight he thinks to himself, maybe he should have made use of his keen scenes to discern the optimum point of entry instead of just attacking the orb like one of the monsters they just fought.

Move Action: B17 to D15

Free Action: Drop Great Axe

Minor Action: Retrieve Thieve Tools

Standard Action: Thievery check to disable Orb :10.

Willa
player, 348 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 7 Dec 2014
at 00:11
  • msg #474

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra peered through suspicious eyes at Iron Jubei and gasped.

"His mind is not his own!"

Standing up and dropping her guard, she grabbed some strong smelling dried pods from a pouch, crushed them in her hand and threw them at the paladin.  Hopefully their scent would wake him.


Move Action: Move to J16
Standard Action: Heal Check to Grant Iron Jubei a Saving Throw (DC 15): 16!

This message was last edited by the player at 10:41, Sun 07 Dec 2014.
Willa
player, 349 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 7 Dec 2014
at 00:37
  • msg #475

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa's hands splatted on top of her helmet's visor as she tried to cover her eyes from the sight of Iron Jubei strike against Phelan.  Midagarra's call was unnecessary - it was obvious to the umbrean what had happened.

Gingerly, she looked through the gaps in her fingers.  She grinned.  The clever Narayah had only suffered a glancing blow.  The ever impressive Iron Jubei must have  turned his blade aside at the last moment as he struggled against the magic that controlled him.

Enraged at the orb, Willa no longer cared if her idea was brilliance itself or the dumbest dumb thing ever.  She was going to try!

Stepping out of her hiding place, she took enough paces to keep her darks mists swirling around her and inhaled deeply.

"I am the Voice in the Darkness, Hecatomb!  Your Lord and Master!  I command you now - cease your attacks on these, my allies!"

It was probably the most coherent sentence Willa had ever spoken.  She had spent some time putting it together and hoped it sounded okay.  But more than that she hoped that she had the voice right...

Okay, so this is very much bending/breaking the rules.  Bluff is used in such a fashion out of combat, but there are no rules for it to be used this way in combat so, well I tried ^^.  Besides, I think Willa would still do it even if it is futile to try - she has impersonated the big bad a couple of times before, afterall.

(For information this is not something I will try again.  It just seemed unqiuely suitable in this situation).

Move Action: Move to E8

Standard action: Bluff - 00:30, Today: Willa rolled 26 using 1d20+10. Big Bad Voice in Darkness Demon...Willa?

This message was last edited by the player at 00:51, Sun 07 Dec 2014.
Daryl Landgazer
New Guy, 33 posts
Mon 8 Dec 2014
at 11:51
  • msg #476

Re: The Haunting of the Rose - Chapter 2, Heritage

Vaulting over the pews, Daryl arrived at the podium. Resting against it, he looked up at Phelan and the current source of all their problems. "Apologies my friend, but at this point I don't know what else can I do besides helping you."

Tapping into his own knowledge and magic, the doola began once more to aid the efforts in undoing the orb.

Move Action: Move to G14
Help another again: Phelan
09:36, Today: Daryl Landgazer rolled 26 using 1d20+9. Arcana check.

This message was last edited by the player at 19:56, Mon 08 Dec 2014.
Iron Jubei
player, 341 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 8 Dec 2014
at 15:00
  • msg #477

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei twisted his head as the broken pods and their contents hit him and he let out a snarling sound as he stepped back and clutched his head. After a few moments he straightened himself again and then blinked several times as whatever things he had seen had vanished again. "What happ...", he started and then noticed the cut his axe had left on Phelan and the blood on his weapon. "I... I'm so sorry... I didn't know what happened." He said and apparently wanted to say even more given how his jaw bounced up and down a few times before he simply snapped it shut again.



15:55, Today: Iron Jubei rolled 18 using 1d20+2. Granted saving throw. Yay :D

Author
GM, 649 posts
The Storyteller
Mon 8 Dec 2014
at 20:10
  • msg #478

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 11
    T
he blade of Jubei’s axe cuts through Phelan’s armour though the blow was not too serious to the him though it did make things even harder on the artificer as he worked through his pain and in so doing the orb dimmed further revealing a large ring of black stone which spun very at the centre of the orb.
  Hurrying forward Midagarra desperately tried to bring Jubei to reality with her medicinal herbs and the paladin was visibly shaken by his experience.  Daryl slips past and tries to aid Phelan’s work with his own magic from beneath the podium easing the task for Phelan somewhat.
  Willa startled the part as she managed to summon a voice not at all what they had become used to from the little umbrean and to some eerily familiar to that of the great daemon which haunted this place.
  Yet it seemed Willa’s gambit paid off she had somehow caught the daemonic orb off guard.
[Creative use and great success on the Bluff skill, keep in mind this is a Skill Challenge WITHIN a combat encounter.  If you are creative, reasonable and roll high you can pretty much succeed!  In this case, you made the orb loose it’s turn for this round!]
  Though Drex was eager and certain he could help Phelan in disabling the orb it was clear that some of the lethargy from earlier still affected his finer skills as his fingers and hands slipped and he knocked parts of the spherical magic into disarray.  A worrisome, discordant hum rose from the orb.

Round 12
    W
ith only the orb nearly defeated it was clear that for the moment the greatest danger might not be the orb’s attacks but the adventurers failure to dismantle it.
Phelan Drixos
player, 367 posts
Mon 8 Dec 2014
at 22:32
  • msg #479

Re: The Haunting of the Rose - Chapter 2, Heritage

"You're too harsh on yourself. You're quite competent at this on your own." Phelan informed the Doola quietly. At Jubei's remarks, he gave a somewhat reassring smile. "It's the orb. It... Affects the mind. It'as why  I'm trying to shut it down."

Having spoken, he focused back on the task, working nervously as it began the humming sound. The next tie of magic had been removed. He gritted his teeth as the enchantments were still affecting his mind, making it tough to focus.

Arcana check:
09:30, Today: Phelan Drixos rolled 30 using 1d20+15. Arcana on Orb.
Saving Throw Versus Dazed:
09:31, Today: Phelan Drixos rolled 6 using 1d20. Save versus dazed.

I will be dazed forevermore.

Drex
player, 433 posts
Avenger
Wed 10 Dec 2014
at 06:16
  • msg #480

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex decides to examine the orb and see if he can pick up on any clues that might help them neutralizing the orb.

Today: Drex rolled 25 using 1d20+12. Perception check to gain an advantage against the orb for the next one attempting to disable the orb.
Daryl Landgazer
New Guy, 34 posts
Wed 10 Dec 2014
at 10:45
  • msg #481

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl nodded. "Shall I join you then...?" Examining the wall that led up the podium, the doola started climbing carefully, in order to join Phelan by the orb. Looking at it up close, it was a rather fascinating object. If they had the time, he would love to spend a few hours poking at it. Not the case though.

The distraction almost made him forget they were supposed to be disarming a magic matrix, diminishing his effectiveness at doing so for a moment.

Move action: Climb!
08:42, Today: Daryl Landgazer rolled 16 using 1d20+9. More Arcana check!

Willa
player, 354 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 10 Dec 2014
at 18:19
  • msg #482

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra gave herself an introspective nod.  She was not a healer by trade, but what she lacked, nature provided.

At this point, it seeemd that Phelan was handing the orb relatively well, its light continually dimming from his every action.  Not wanting to interrupt and deciding that too many cooks spoiled the broth, she waited to see what would happen next.

Standard action: Total defence
Willa
player, 355 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 10 Dec 2014
at 18:25
  • msg #483

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa's mind was running about all over the place.  Her trick had apparently worked!  She was elated and worried.  Not sure how speaking so in this place might affect things.  Then there was this weird sensation she was still experiencing.  It didn't feel bad, but may be it was?  Perhaps she 'ate' something odd?  It would be nice if it at least spoke to her...

But what should she do now?  Should she try speaking at the orb again?  That seemed risky.  Pushing her luck, some might say.  Plus the orb seemed quiet for now.  May be it would be best to leave it at that?  Perhaps she could try again later if she needed to.


Unsure what to do then, she ran back behind the pillar, not wanting to see that red light again.

Move to: H8
Author
GM, 653 posts
The Storyteller
Thu 11 Dec 2014
at 12:44
  • msg #484

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 12
    T
he crimson light suddenly vanishes, leaving behind an oppressive darkness which swallowed up the adventurers like some dank and musty beast.   Though the few lamps the adventurers had set down provided some illumination and their eyes did adjust to the gloom they each where certain that the darkness in here had a density to it that was unnatural.
  The ring of black stone had hit the podium with a resounding thud and kept whirring away upon the stone for almost a minute before it too fell still upon the floor.
  The adventurers watched the darkness and the shadows intently; weary for any further assault, yet for the moment none came.  Voices seemed to be calling at them from the deeper darkness urging those could hear it on into the abyss and the oblivion that awaited there in.  It was all beginning to wear upon the adventurers nerves.
The Orb of Madness:  Players gain 140 Experience Points each and receive 2 Fame and 1 Fortune Token.

  Even so the adventurers had to take some time simply to patch their wounds and catch their breath’s.  Between Phelan and Daryl the ring of black stone was revealed to be one of the legendary Dragon Beads.  Magical relics created by the Zak’tyr (as Phelan called them, to which both Daryl and Jubei lowered their heads in reverence) as reserves of magical energy collected from their domains and then used to power spells or powers at the dragon’s whim.  Stories told of the dragons have dozens if not scores of these stones some claiming the spirits of the dragons enemies where bound into the objects.
  The arcane energy that radiated from the stone prickled the senses of Willa, Phelan and Daryl.  There was an immense store of power in this stone, certainly not it’s full capacity but well beyond any power the three arcanists could summon upon their own.
[Simply put, the power of the Dragon’s Bead can be used to make an artefact.]
Willa
player, 356 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sat 13 Dec 2014
at 10:11
  • msg #485

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa peered out sheepishly from around the pillar after everything went dark.  It was still difficult to make anything out in the strange place, but it seemed that the orb had been deactivated, or something.  Mr Phelan sir is so smart!

She sighed happily and looked inwardly, ignoring the strange 'presence' inside herself as best she could and saw to her own wounds, causing her strange body to begin its healing process.

As she did so, she called out:

"Uh, Willa need few minutes.  Is okay?"

Short break - spend a healing surge.

Also: Relinquishing Control [of Midagarra]

This message was last edited by the player at 10:16, Sat 13 Dec 2014.
Daryl Landgazer
New Guy, 35 posts
Sat 13 Dec 2014
at 12:46
  • msg #486

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl, after adding all the knowledge on their current affairs he could manage, slumped down against the podium, taking a moment to tend his wounds before they continued the expedition.

Short break - spend a healing surge.

"If you'll indulge my curiosity," He asked no one in particular, and pretty much knowing the answer, "Is battling like this staple for you?"
Phelan Drixos
player, 372 posts
Sat 13 Dec 2014
at 18:46
  • msg #487

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan panted slightly, clambering atop the podium to take stone ring. "In what plane did clinging to a podium whilst carefully unravelling magic to prevent a catastrophe seem like a good idea?" He muttered to himself as he caught his breath, resting momentarily on the ground, before standing back up.


The  artificer then reached into his pack, pulling out a familiar-looking syringe. "Now Jubei, I will need some of your blood again if you don't mind. Not as much this time though." He was already approaching the Kaetyma, nimbly clambering back down the podium.

Short Break - Replenishing Healing Infusion via Jubei? (Expense of one surge)
Iron Jubei
player, 345 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 14 Dec 2014
at 09:35
  • msg #488

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei gave a grunt as he relaxed somewhat with the imminent danger having passed. At Phelan's question he gave a slow nod. "Take what you need. It's only fair..", he muttered and again averted his gaze when the needles came out.

Short break - spend a healing surge (and another for Phelan)

This message was last edited by the player at 09:35, Sun 14 Dec 2014.
Author
GM, 658 posts
The Storyteller
Mon 15 Dec 2014
at 18:45
  • msg #489

Re: The Haunting of the Rose - Chapter 2, Heritage

    Once everyone had rested the party began to move out once more, climbing the stairs at the end of the temple and walking through the doorway beyond the podium which lead them into a wide and dark hall.
  A door lay on each side of the hall before the passage became a cross branching into a perpendicular path and also continuing forward as well.  All of which was shrouded in unnatural darkness that made it difficult to see much further than the immediate area around the lamps and lanterns giving the eerie sensation that there was simply nothing beyond the small pools of light the adventurers carried with them.

  Carefully checking the doors before opening them the adventures found two very similar and uninteresting rooms, each containing a desk with a chair and before which stood arrayed a handful of chairs.  The stink of some unusual incense hung strong in the air here.

[I have taken the liberty to draw the layout of the dungeon you have explored so far within the navigational map.  Scale there is intended to be 1 square equals 10 feet square.]
This message was last edited by the GM at 18:49, Mon 15 Dec 2014.
Willa
player, 358 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 17 Dec 2014
at 19:07
  • msg #490

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa peered into the 'boring' rooms around whoever was leading the party and commented on their layout.

"Ooh, look like 'cademy.  Is books?"

Perception to spot books - 6!
This message was last edited by the player at 19:08, Wed 17 Dec 2014.
Author
GM, 664 posts
The Storyteller
Wed 17 Dec 2014
at 20:23
  • msg #491

Re: The Haunting of the Rose - Chapter 2, Heritage

    The crossroads was not terribly long only about 30 feet in either direction.  To the east lay three doors, on upon the walls north and south and the third beyond them against the end of the corridor.  Down the southern passage lay two doors, one against the western wall and at the edge of light the second door at the hallway’s end.  The western path held two doors, one at upon the northern side and another at the end of the corridor.

  Willa attempted to see if there were any books within the rooms the adventurers had found just beyond the temple, but she saw no more than the chairs and the desk within either.
[Details at the edges of your exploration are your characters best guesses about what lies in that area, these are not necessarily accurate so as you explore these will change over time.]
Author
GM, 667 posts
The Storyteller
Fri 19 Dec 2014
at 20:49
  • msg #492

Re: The Haunting of the Rose - Chapter 2, Heritage

    Venturing westward the adventurers first opened the door upon the northern wall of the passage and upon seeing no immediate threat, the smaller members of the part ventured inward with Jubei standing in the large doorway keeping watch over the passage outside while Willa, Daryl and Phelan looked around the room’s interior followed by Drex and Midagarra who gave one sniff as they entered and said something Morrey only made a low, uncertain squawk.
  That was the most obvious thing about the room upon entering there were incredibly pungent aromas within.  Some herbal, some probably animal and others had the strength of refined chemicals with the dusty smell of incense hinting at the edges of the room’s perfume.
  Lanterns and lamps carried by each of the adventurers now due to the unnatural darkness reveals the room contains two large desks on the eastern and western sides of the room surrounded by several cabinets and shelves as well as one tall bookshelf.  Boxes, jars and cases of all sorts lay within or upon these and are the major sources of the smells of the room.
  Two large, flat rectangles of well-worn flagstones lay near the northern side of the room and would seem to have been cleaned very, very recently.
  Phelan, Daryl and Willa, the three of you can feel the magical potential in the room as though it was a physical pressure difference of the air within the room.

  Seeing that the company was under no immediate threat, Drex and Midagarra carefully examined the doorway at the end of the passageway outside the aromatic chamber and looked inside.  Beyond they could spy with their light a large hall with a few lines of tables backed by benches, beside the door that lead back into the hallway there were some tables with drawers containing various bits of cutlery and plates.
  Careful not to venture too far from his companions Drex spied, from about halfway down the hall, another door at the far end from which they had entered.
Willa
player, 360 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 22 Dec 2014
at 16:46
  • msg #493

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa bounded into the smelly room, wondering what wonderful things within were to make the air so diversely aromatic.


16:45, Today: Willa rolled 5 using 1d20+4. Perception roll - checking out the boxes and jars.

Willa is failing so hard at the moment ^^

Also - post made just because I could.  No need to rush to update during Christmas :)

Phelan Drixos
player, 378 posts
Wed 24 Dec 2014
at 13:58
  • msg #494

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan walked in with Willa, eyes alight with curiosity. The scents were... strong. Unusual. He tried his best to identify them as he sniffed carefully at the air.

However he put that aside after identifying what he could,  approaching the bookcase and examining it, looking not only for interesting books but also for possibilities of secret passages or receptacles.

00:56, Today: Phelan Drixos rolled 26 using 1d20+11. Perception - Identifying aromas.


00:58, Today: Phelan Drixos rolled 29 using 1d20+9. Perception - Examining Bookcase. Natural 20!
What a thing to waste a natural 20 on...

Iron Jubei
player, 348 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 25 Dec 2014
at 00:05
  • msg #495

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei remained at the door to stand guard though soon found himself a little... perturbed by the darkness. The seeming inability of the torch to probide him much light along with the fact that it was rather bothersome to hold while keeping his armaments at the ready reminded him of a little thing that he had stowed away so far.
He rumbled some as he procured the Spirit Lantern from his pack and offered it some of his blood to activate it so that it may shed a clearer light... hopefully.

Spends a healing surge to activate Spirit Lantern.

With the light of the lantern he kept his watch, though he would eventually grow tired of it and let his attention wander around to see if he spotted something interesting that could help with discerning the uses of these rooms.


01:03, Today: Iron Jubei rolled 17 using 1d20+8. Perception check: Keeping watch and being bored.

Author
GM, 675 posts
The Storyteller
Mon 5 Jan 2015
at 19:22
  • msg #496

Re: The Haunting of the Rose - Chapter 2, Heritage

    Various boxes, jars and other containers held the materials from which most of the strong smells emanated Willa found.  Phelan gathered that this room was probably used for ritual work and as such contained most of the commonly used components for whatever rituals where used by the cultists.
  The book case was a small library of mostly well-worn books, some were new and thus in better condition than the others.  As Phelan’s keen eye ran over the books and their shelves he found nothing out of the ordinary for a book shelf except that it was clear to his engineer’s eye that the shelf had been expanded upon at least twice.
  Taking a look at the books they pertained to religion, ritual magic and such mundane subjects as engineering, construction and carpentry.  There was even a book on shipbuilding and sailing.

  The pale green light of the spirit lantern seemed to the paladin to be much clearer though not as brilliant as the torch had been, reaching as far as he would have expected the torch to have done if the darkness was in anyway natural here in this terrible place.
Willa
player, 362 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 5 Jan 2015
at 22:57
  • msg #497

Re: The Haunting of the Rose - Chapter 2, Heritage

For one reason or another Willa was finding this room very boring.  She had found nothing of interest behind the smells that had first motivated her and she felt uncharacteristically apathetic towards the room full of odds and ends.  Perhaps she was just eager to move on and face the Big Bad Voice In The Darkness Soul-Stealer Demon, Hecatomb?  Whatever it was, her gaze drifted lazily around the room whilst she waited for the others to finish.

Her eyes stopped on the flagstones.  "Why stones clean?" She pondered out loudly.  Not because she cared but more just to have something to say.
Iron Jubei
player, 351 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 6 Jan 2015
at 10:41
  • msg #498

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei quivered for a few moments at what he heard, but the fear quickly turned to anger as he clutched his armaments firmer and he gave a viscious snarl into the darkness. "Dragons damn you! I swear by them, if you don't stop I WILL EAT YOU!", he shouted what might have been an idle threat on the dragonbloods part, considering that disembodied voices were pretty hard to eat, but on some peasant.. or generally a person of flesh and blood that might well be a feasible attempt. It probably was just the first thing that had come to mind for him.


11:39, Today: Iron Jubei rolled 25 using 1d20+11. Intimidate the voices! Make them stop D:

Author
GM, 676 posts
The Storyteller
Tue 6 Jan 2015
at 19:44
  • msg #499

Re: The Haunting of the Rose - Chapter 2, Heritage

    As Willa looked up from the flagstones she noticed the pale green glow of the spirit lantern’s heatless flame and then sucked in a startled breath as the light revealed several apparitions within the room.  Men and woman, human, doola, a musadi and even a deseekay stood about the flagstones daises apparently entranced by the ground there of those platforms.  Almost unmoving save for the swaying of spectral currents which shifted them slightly from side to side.
Willa
player, 363 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 7 Jan 2015
at 10:44
  • msg #500

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa's eyes, bigger than they  had ever been, were wide with wonder and confusion.  She wobbled forward a little to the apparitions and cockd her head to one side.  "Why peoples here?"

She swallowed hard, somewhat concerned about talking to spirits in this place, but could not help herself.  "Uh, excuse Willa.  Can, can you hear?  Understand Willa?  Who is, why here and what do?"
Iron Jubei
player, 352 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 7 Jan 2015
at 17:51
  • msg #501

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei might have felt mildly impotent in the face of those disembodied voices and their mockery of him. It would be hard to explain why else he decided to make a rude gesture or two down the corridor back to where they had come from before he walked into the room as well, prefering the company of the others over the darkness and the voices that lurked within. "Soo... what did you find out so far?", he rumbled.
Willa
player, 364 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 7 Jan 2015
at 22:54
  • msg #502

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa said nothing to Iron Jubei, simply stood to one side so as not to block his view and pointed out the apparitions to him.
Phelan Drixos
player, 379 posts
Thu 8 Jan 2015
at 06:56
  • msg #503

Re: The Haunting of the Rose - Chapter 2, Heritage

As he gazed over the books in curiosity, Phelan suddenly flinched violently as his fur stood on end. He jerked, looking around and attempting to find out where the voice came from. His eyes rove the room, going over the spirits in surprise as he searched his knowledge of theology and thaumaturgy as well as his ability to detect magic. However the voice speaking over his shoulder had been somewhat of a distraction, making it difficult to  focus and any sort of theological knowledge slipped his mind entirely.

Arcana: 17 (a four. Woo.)
Religion: 9 (a THREE. Woo.)

Author
GM, 678 posts
The Storyteller
Thu 8 Jan 2015
at 20:05
  • msg #504

Re: The Haunting of the Rose - Chapter 2, Heritage

    Phelan realized the spirits where being revealed by the magical light of the Spirit Lantern Jubei had taken out.  Though what spirits the lantern revealed Phelan could not guess.  Of course, now with Jubei entering the room with the lantern it became quite clear that each of the two flagstone platforms where surrounded by these spirits.
Iron Jubei
player, 353 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 8 Jan 2015
at 21:55
  • msg #505

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei recoiled a bit at seeing all those spirts and gave a nod. Then tried his best to discern the use of those flagstones and why these ghosts seemed drawn to them.


22:55, Today: Iron Jubei rolled 10 using 1d20+5. Religion check: Flagstones!

Author
GM, 679 posts
The Storyteller
Fri 9 Jan 2015
at 20:17
  • msg #506

Re: The Haunting of the Rose - Chapter 2, Heritage

    Jubei was uncertain about the exact nature of the apparitions.

  Daryl had taken to staying close to Jubei after the fight in the temple his mind apparently engrossed with other matters.
This message was last edited by the GM at 20:29, Fri 09 Jan 2015.
Iron Jubei
player, 354 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 10 Jan 2015
at 10:24
  • msg #507

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei shook his head clear from the little bit of... nostalgia and he let out a low growl. "We shouldn't stay here for too long. If we can't find anything that's immediately useful to us, we should press on. Every moment we squander gives the demon another chance to attack our minds. We can still try to discern what all of this was used for when we have banished it.", he rumbled and slooowly made his way back to the door and the corridor, mostly to see if the others were following or staying behind... after all he had little intention to actually go back into the corridor, all by his lonesome.
Willa
player, 365 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sat 10 Jan 2015
at 10:54
  • msg #508

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa blinked at Iron Jubei.  Astounded by his quick and easy dismissal of the spirits in front of them.  Had they seen so many strange, supernatural things by this point that they could be disregarded so easily?

Death and the departed were the providence of the holy and religious.  Something the little umbrean had very little experience with, but she decided to scour her brain for any useful information on the subject anyone.  Sure their target was nearby, but this seemed to too extraordinary to ignore.  Perhaps these 'people' might offer some help, if they could just figure out what they were here for and how to make contact?

But she simply had no idea what to make of it.

"Uh, Drex,"
She quested, remembering seeing him do a lot of religiousy things in the past, "Drex know 'bout spirits here?"


10:50, Today: Willa rolled 5 using 1d20+4. Religion check - surely there must be something about these spirits!

The ones just keep coming!

Daryl Landgazer
New Guy, 37 posts
Sat 10 Jan 2015
at 12:36
  • msg #509

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei's choice for acting instead of just standing and staring in disbelief did good for the Doola. The mage shook himself from the state of terrified fascination that the spirits brought him with their ghastly apparition and started to follow the Kaetyama, before doing a double take.

The room didn't actually actually feel as if they could accomplish much in there, yet he wanted to be sure, and thus he scourged his mind one last time in search of useful information.

10:35, Today: Daryl Landgazer rolled 22 using 1d20+9. Arcana check!
10:36, Today: Daryl Landgazer rolled 24 using 1d20+4. Religion check!
Author
GM, 682 posts
The Storyteller
Sat 10 Jan 2015
at 18:32
  • msg #510

Re: The Haunting of the Rose - Chapter 2, Heritage

    Willa wracked her brain yet could not tease any useful information out of it much to her frustration and in looking around for Drex she realized that he and Midagarra had proceeded to look around in the room at the end of this hall.  They had been gone for a while now…

  Though not trained in the spiritual arts Daryl knew enough lore about the departed to realize the apparitions where shades.  Tricky spirits to deal with at even the best of times.
Iron Jubei
player, 355 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 10 Jan 2015
at 18:53
  • msg #511

Re: The Haunting of the Rose - Chapter 2, Heritage


Finding that the others had no intentions about leaving whatsoever, Jubei let out a sigh as he returned to the group and regarded the spirits. He furrowed his brows a bit, this time with a bit more focus to it as he tried to discern once more why those spirits where here and why he had that particular memory associated with it.


19:52, Today: Iron Jubei rolled 22 using 1d20+5. Religion check: Memory flagstone spirits! Things!

Daryl Landgazer
New Guy, 38 posts
Sat 10 Jan 2015
at 19:03
  • msg #512

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl replied in Drex's absence, hoping to be somewhat helpful. "Not spirits, shades." He corrected gently, before relaying more of the information. "Those are ghosts of the will of those who died here, I believe."

He pondered a bit before adding, "I also believe there's nothing for us here, at least for now..."
Author
GM, 685 posts
The Storyteller
Sun 11 Jan 2015
at 19:42
  • msg #513

Re: The Haunting of the Rose - Chapter 2, Heritage

[For future reference, recall is actually a pure Wisdom check.  I’ll allow his use of Religion in this case due to the difference in intent I believe rather than simple being an attempt to sneak one by the GM.  I won’t always be so kind therefor by mindful if you don’t make a check for you intended purpose your buggered for the rest of the scene/until extended rest whichever comes first.]

    Another light spilled into the room from the corridor, a quick glance and Drex and Midagarra entered, Morrey perched upon Midagarra’s left shoulder and apparently asleep.  As Drex explains that he and Midagarra had found what seemed to be a mess hall of some kind adjoined to a kitchen a storage room for foodstuffs and a good many barrels of water, wine and ale.  Both were curious to see what the other four adventurers had found while they were looking around those rooms.
Phelan Drixos
player, 380 posts
Mon 12 Jan 2015
at 06:05
  • msg #514

Re: The Haunting of the Rose - Chapter 2, Heritage

"Sacrifices..." Phelan said quietly, finally voicing his thoughts on the flagstones, staring at them with a measure of distaste. "These flagstones... I think they were used for sacrificing the living. One could then assume these souls are remnants of those who were... Sacrificed." His voice had dropped into a low growl, showing a level of anger only last seen in the necrothaumaturgy laboratory they had been in before.

"I don't know what the rites were for but if they involved sapient sacrifices... Well, I suspect  we can assume they were truly abhorrent. To think, an entire room dedicated to this blasphemy..." He shook his head in distaste.
Iron Jubei
player, 356 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 12 Jan 2015
at 08:16
  • msg #515

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a low growl as well, before he shook his head. "Yes... these.. people died in abhorrent ways, there's nothing we can do for them. They will eventually vanish on their own, trying to do anything now might only make them attack us.", he rumbled and let out a sigh. "We should leave." He said and looked to the others. Disgust was written onto the draconic muzzle, or at least something that looked like that was.
Willa
player, 366 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 12 Jan 2015
at 20:11
  • msg #516

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa gave one last, sad look at the apparitions, determined that she would help them if she could later.  She then joined the others by the door, waiting to move on.
Phelan Drixos
player, 381 posts
Mon 12 Jan 2015
at 23:06
  • msg #517

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan shook his head sadly, moving to join Jubei at the door. "You're right. The best we  can do is grant them justice."
Author
GM, 688 posts
The Storyteller
Wed 14 Jan 2015
at 18:00
  • msg #518

Re: The Haunting of the Rose - Chapter 2, Heritage

    Leaving the aromatic chamber and its sinister purposes behind the adventurers traveled together back up the hall and across the main corridor, opening the first door upon their left and leaving the other two wooden doors closed a rather putrid scent greeted them, it wasn't terribly strong until they cracked open the door and then it became almost overpowering.  Inside their lights revealed an array of wooden stalls circling the walls of the long room with a wide pool of still, dull brown water in the center and soiled cloths lay atop the wide brim of the pool.

  Opening the stalls revealed what most of the party strongly suspected the room to be, a common privy.
This message was last edited by the GM at 18:01, Wed 14 Jan 2015.
Willa
player, 367 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 14 Jan 2015
at 21:26
  • msg #519

Re: The Haunting of the Rose - Chapter 2, Heritage

Having been born in a sewer, the smell was barely noticed by Willa.  She happily bobbed inside and peered about.  Perhaps there was something interesting inside this room dedicated to strange non-umbrean body functions?  There had been all sorts of weird items in her place of birth, after all!

Somewhat calmed by normalness in the demon's dark temple, she seemed more focused now than ever.

21:24, Today: Willa rolled 21 using 1d20+4. More looking!
Phelan Drixos
player, 383 posts
Thu 15 Jan 2015
at 11:06
  • msg #520

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan gagged as he opened the door and peered in the room. He quickly withdrew his head, then choked as Willa entered. "Willa..." His voice was strangled as the Umbrean seemed to be happily exploring the privy. Shakinghis head, he backed away from the door, covering his nose. Instead  he turned to face the door opposite, deciding to open it instead.
Daryl Landgazer
New Guy, 39 posts
Thu 15 Jan 2015
at 22:01
  • msg #521

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl had to force himself not to spin on his heels and go back the way he came as soon as he stepped into the room. He had spent his share of time studying animals and dealing with their natural needs, but the waste of the so called sentient races had a remarkably poisonous quality to it.

Noticing Phelan leaving for the other door, Daryl cast one worried look towards Willa, but seeing no immediate danger, decided to follow him out.
Iron Jubei
player, 358 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 15 Jan 2015
at 22:09
  • msg #522

Re: The Haunting of the Rose - Chapter 2, Heritage


Having been sort of at the front of things due to his.. position in the group, Jubei gave a disgusted growl as the stench wafted over him. At least it wasn't nearly as bad as it had been in the mansion's basement. "Ehh... yeah, I'm not going in there...", he muttered and then stared a bit as Willa wobbed past, but left it uncommented at least for the moment, instead he turned to see where Phelan was going and decided to follow there instead. "We're in the room across... if that ain't a another shithole that is.", he said to notify Willa of their prospective whereabouts.
Author
GM, 689 posts
The Storyteller
Fri 16 Jan 2015
at 06:24
  • msg #523

Re: The Haunting of the Rose - Chapter 2, Heritage

    The room across the hall from the privy is filled with steam, as Phelan cracked upon the door, soft, sweet smells poured out with the steam.  Much to the relief of the adventurer's nostrils as inside the room they find several pools of warm, steaming water.  There are nine pools.  Eight of them are long enough and wide enough for at least two human-sized creatures to lay in comfort, these pools are placed close to the walls of the large room around the ninth pool, the largest of them all this square pool takes up the center of the room and would comfortably fit Jubei at least four times over.
Willa
player, 368 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Fri 16 Jan 2015
at 16:41
  • msg #524

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looks sadly at her petty haul.  But it is her haul.  Feeling childishly possessive, she shoves the random odds and ends into her pack and leaves.

The other room is apparently full of steam, water and friends.  Feeling that since they were nice enough to let her have her own room to explore she should probably return the favour, the little slime patiently waits outside for them to finish up and watches the hallway.
Phelan Drixos
player, 385 posts
Sun 18 Jan 2015
at 02:27
  • msg #525

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan walked into the room curiously, taking in the sweet smells blissfully after the opposing room. He decided to look it over, seeing if anything had been 'left behind' as they occasionally are in these places. At the same  time, he was examining it magically,mostly out of curiosity to how the pools were being heated.


13:26, Today: Phelan Drixos rolled 25 using 1d20+13. Arcana. General Detect Magic.

13:26, Today: Phelan Drixos rolled 24 using 1d20+9. Perception. Searching for items possibly left behind.

Iron Jubei
player, 359 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 19 Jan 2015
at 09:18
  • msg #526

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei stared at the pools for a few moments and he seemed almost tempted to take a dip in them, considering how for him having these large, heated pools of hopefully mostly clean water were an exceeding rarity. Were the circumstances different, he might actually have done it, but as it stood, he couldn't waste further thought on it and let out a frustrated snort, before he turned to the next door further down the corridor. "I'm going to check the next room.", he rumbled and walked on to open it.

(Opening door at AC13)

Drex
player, 435 posts
Avenger
Mon 19 Jan 2015
at 11:28
  • msg #527

Re: The Haunting of the Rose - Chapter 2, Heritage

Meanwhile Drex and Midagarra decide to check out one of the other doors on the other side of the bath house.

Door Y15
Daryl Landgazer
New Guy, 41 posts
Mon 19 Jan 2015
at 13:24
  • msg #528

Re: The Haunting of the Rose - Chapter 2, Heritage

Once again, seeing a relatively risk free room, Daryl opted for following Jubei towards the next room east. The last two, mildly anticlimactic discoveries had left him with a sense that anytime now they'd open a door to a pack of murderous ghoul, making the doola walk with his tome in hand, all but tiptoeing behind the Kaet warrior.
Author
GM, 693 posts
The Storyteller
Mon 19 Jan 2015
at 20:22
  • msg #529

Re: The Haunting of the Rose - Chapter 2, Heritage

    Willa stood to Daryl and Jubei’s backs as Drex and Midagarra walked past her and went down the corridor to investigate the lone door upon the right wall the party had spied from the intersection.  As she heard the door behind her creak open a shiver travelled down from hear head.

  Looking around in the bathhouse, all by himself now, Phelan observed both the spells within the room and the room itself.
  Then Phelan heard the curiously audible creak of a wooden door .

  Jubei and Daryl heard about Drex and Midagarra’s plans to go and examine the other doorway just down the one corridor they had not gone down yet.  When Jubei opened the doorway at the end of this hall the door yawned though it was barely audible to two draconic beings and the slight gust of wind into the corridor beyond was a little distressing to the wizard and the paladin at first before they both realized it wasn’t strong enough to draw them in.  The pale green light of the Spirit Lantern revealed a set of two doorways against the two walls of the corridor beyond the door Jubei had just opened.  The two pairs of doors sat directly across each other in the corridor and beyond them, further down the corridor, was more darkness.
This message was lightly edited by the GM at 20:54, Mon 19 Jan 2015.
Phelan Drixos
player, 389 posts
Mon 19 Jan 2015
at 23:05
  • msg #530

Re: The Haunting of the Rose - Chapter 2, Heritage

The young artificer looked around frantically, moving the lamp around as he did so. The darkness terrified him, the fact that something was roiling in it moreso. He seemed to be trapped in this bathhouse.

As he glanced around rapidly, his wand seemed to almost leap into his hand; he was ready to fight at a moment's notice. Nervously, he approached the roiling, holding his lamp and wand protectively in front of him.
Drex
player, 436 posts
Avenger
Tue 20 Jan 2015
at 10:22
  • msg #531

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex readies himself, not knowing what to expect next. He moves in to stand between Midagarra and the rattling tables whit his axe at the ready. Filled with fear and excitement he holding his breath in anticipation.

Drex makes a spot check to see if he can find the source(s) of the rattling tables.
12:19, Today: Drex rolled 28 using 1d20+12. Perception check.

Iron Jubei
player, 360 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 21 Jan 2015
at 11:50
  • msg #532

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei tensed up and held his weapon ready for an assault that didn't come. It took a few moments before he realized that and lowered his weapon and then another few moments until he realized that the spirit lantern was under some kind of spiritual assault as it flickered and nearly died out. Obviously that couldn't be allowed to happen, if the spirit were to be snuffed out, the lantern would become useless!
Or so he thought at least as he tried his best to help ward it against the immediate danger with a prayer.

12:50, Today: Iron Jubei rolled 10 using 1d20+5. Religion check: Help the lantern!
Daryl Landgazer
New Guy, 42 posts
Wed 21 Jan 2015
at 14:50
  • msg #533

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl bit his tongue hard to avoid screaming out in panic. The tangy taste of blood in his mouth helped clear his head a bit but still he tumbled against Jubei as he tried to look overhead and behind himself.

12:48, Today: Daryl Landgazer rolled 27 using 1d20+9. Arcana check, get it off me!
This message was last edited by the player at 14:50, Wed 21 Jan 2015.
Willa
player, 370 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 21 Jan 2015
at 16:45
  • msg #534

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa shivered a little and scurried up to Iron Jubei, not wanting to be too far away from the stalwart protector.

"Uh," she squeeked, "Willa think Big Bad Voice in Darkness Soul Stealer Hecatomb is...waiting us."

Somehow the thought that the demon was prepared and awaiting their arrival was much scarier than simply coming to this place.  More our of hope than anything else, Willa tried to see if this was simply the naughty brain hugger trying to manipulate her again.

16:43, Today: Willa rolled 13 using 1d20+4. Brain Hugging Worries.
Author
GM, 696 posts
The Storyteller
Sat 24 Jan 2015
at 08:23
  • msg #535

Re: The Haunting of the Rose - Chapter 2, Heritage

Darkness closed in upon the adventurers as a chilling screech echoed down the corridors.
Phelan Drixos
player, 390 posts
Mon 26 Jan 2015
at 02:20
  • msg #536

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan looked around frantically...
Drex
player, 437 posts
Avenger
Mon 26 Jan 2015
at 06:08
  • msg #537

Re: The Haunting of the Rose - Chapter 2, Heritage

"What sorcery is this?! Aurelians protect us!" Drex shouts as he ducts out of the way of several nails aimed at his head.

"We need to find a way out of this room, before we get impaled." Drex states urgently to Midagarra as he managed to block a flying hammer with his axe.

Using the broad of his axe as a impromptu shield, he starts to look for a way out.


08:07, Today: Drex rolled 31 using 1d20+12. Perception check to find a way out.
This message was last edited by the player at 06:09, Mon 26 Jan 2015.
Iron Jubei
player, 361 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 26 Jan 2015
at 21:52
  • msg #538

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a bit of a smile as he saw the flame of the spirit lantern roar back to full strength, though it immediately turned back to grim resolve as the doola stumbled against him and he turned his torso to look at him. "Everything alright?", he muttered, before looking over to Willa and continuing. "Yes... we should face the demon as soon as we can... and dispell its dark influence...", he then paused and furrowed his brows. "Where is Phelan? Is he still in that bath?"
Daryl Landgazer
New Guy, 43 posts
Tue 27 Jan 2015
at 01:27
  • msg #539

Re: The Haunting of the Rose - Chapter 2, Heritage

"Illusions!" Daryl tried to shout, but what came out instead was a coarse panic sound. He closed his eyes and tried to focus enough to try again. "These are illusions afflicting us, or at least most of them from what I can tell.

For whatever good that information would make them. Resisting their effects would be up to the adventurers, since the doola was at loss for how to dispel the accursed phantasms.
Willa
player, 371 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Tue 27 Jan 2015
at 16:35
  • msg #540

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was dumbfounded.  She had seen some darkness, heard a voice and lost a brain hugger (which left her feeling a little lonely).  And whilst it was a little unnerving, she didn't feel particularly flustered by any of it in this place.  But her friends here seemed to have falling apart.

Illusions?  She hadn't seen anything like that, had she?

Confused and concerned she stood against the wall as others jostled about, hoping that the situation would resolve itself.
This message was last edited by the player at 16:36, Tue 27 Jan 2015.
Author
GM, 700 posts
The Storyteller
Wed 28 Jan 2015
at 11:28
  • msg #541

Re: The Haunting of the Rose - Chapter 2, Heritage

    Each party had to brace themselves against onslaughts from the shadows



Phelan Drixos
player, 392 posts
Wed 28 Jan 2015
at 12:26
  • msg #542

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan let out a pained yelp...
Willa
player, 374 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Thu 29 Jan 2015
at 18:29
  • msg #543

Re: The Haunting of the Rose - Chapter 2, Heritage

The sudden assault made Willa jump.  She certainly had not been expecting that!  But silly grabbing thing.  Did it not know anything about umbreans?  Within a few moments the only thing it grasped was air and whatever slime Willa had left behind as she easily slipped out of its grasp.

Once free she quickly slipped away from her assailant and stared it down.

Move action: Ooze it up!
Standard to Move action: Willa will try to move enough distance to call the shadows to her (3 squares) whilst remaining near Iron Jubei and not approaching any other grabbers.
Minor action: Draw rod
Free action: Monster knowledge check:
18:28, Today: Willa rolled 27 using 1d20+7. Monster knowledge check. (CRIT!)

Drex
player, 438 posts
Avenger
Fri 30 Jan 2015
at 09:38
  • msg #544

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex moves towards the wall where the door they entered from should be. Resting his axe against the wall to free up his hands. Drex stars to feel the wall for any signs of the door, hoping that it is only an illusion that is concealing the door and not a force field of sorts.

"Midagarra, see if you can stop these accursed implements from attacking us, I think the door is concealed by an illusion, well I hope so..." He said over his shoulder.
Iron Jubei
player, 362 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 30 Jan 2015
at 09:45
  • msg #545

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei's very first, almost animalistic, impulse in response to the shadow creature was to begin trashing and flailing wildly, bucking his tauric body to throw it off. However his years of training successfully prevented him from acting in such urges. The thought that he mid have hit Willa or Daryl while kicking out might have occured as well.
What was prominently on his mind however is that it was a creature of shadow, and he had ways to deal with that. The axe he held clutched still left a trail of light in its wake as he swung it upward to bury it in the shadowthings chest. Admittedly it was a slightly awkward move, but he tried nonetheless.

Standard Action: Virtuous Strike
Target: Shadow on shoulders
Attack Roll: 9 vs AC (using 1d20+7)
Damage Roll: 6 radiant (using 1d10+3)

Daryl Landgazer
New Guy, 44 posts
Sat 31 Jan 2015
at 11:32
  • msg #546

Re: The Haunting of the Rose - Chapter 2, Heritage

Horrors such as this, Daryl had only met in books before. This close quarters encounter was more than he could have ever bargained for. While not the wisest thing he could do, the doola struggles against the shadow coils with as much wit as he could muster given the situation.

Move Action: Escape! 16 (1d20+1) vs Reflex
This message was last edited by the player at 12:07, Sat 31 Jan 2015.
Author
GM, 705 posts
The Storyteller
Sat 31 Jan 2015
at 18:26
  • msg #547

Re: The Haunting of the Rose - Chapter 2, Heritage

    As Daryl wormed himself free Jubei’s weapon stuck soundly – and the creature melted into retreating shadows.  Willa found her assailant gone as well and Daryl found himself fighting against – air.  All three heard the loud slamming of the door at the end of the corridor which Jubei had opened just before they had come under attack.  As they gazed upon it they saw the black wood, bulge and warp as thick boiling black liquid spurt out from cracks in the wood and ran down the door and the voices in their ears only laughed the futility of their actions.



  Phelan could only scream.

[Yes you can all hear Phelan scream.]
Iron Jubei
player, 363 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 31 Jan 2015
at 18:54
  • msg #548

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei let out a little, relieved sounding sigh as the dark shadows dispersed and he relaxed a bit again... only to hear the unsettling voices which he responded to with a growl and a shake of his head. He was just about to reply something to the darkness, before he heard Phelan's scream and his eyes went wide. He practically jumped, so quickly did he turn around to rush towards the door to the bath, finding that it had closed. "Phelan! Get away from the door if you can hear me!", he shouted against the wood, before he took a running start to breach through it and come to Phelan's aid and vanquish anything that beset him.


19:51, Today: Iron Jubei rolled 16 using 1d20+2. Strength check: Break down the door!

Willa
player, 375 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sat 31 Jan 2015
at 23:41
  • msg #549

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa's eyes darted about in confusion as she tried to find the thing that grabbed her only to see the ugly thick liquid bubbling from the walls.

Then the mocking voice burst out, irritating her even more.  Things were certainly getting strange fast!  And whilst part of her felt confused, worried and uncertain, there was still that ever present part that thought wow, this is new!  Caught in two minds Willa half wanted to retreat from the liquid and half wanted to go poke it with a stick!  As she pondered over which was more important - her safety or her curiosity, she heard Phelan scream.

"M...Mr Phelan, sir!"
She cried out in panicked reaction.  Before she could move Iron Jubei crashed against a door and bellowed at Phelan.  Realising that her friend must be behind it, Willa waited to see if the giant Kaetyma could knock it down or not.  As the giant quadraped pulled back, Willa waited to see what her next cause of action would be.  If the door was in one piece, she would charge in and see if there was any way for her magic to help Phelan, if the door stood firm, she would slide in underneath it.


If Iron Jubei is successful with the door:
Willa will try to attack anything assaulting Phelan.
Move action: Enter Phelan's room
Standard Action: Dire Radiance on whatever is attacking Phelan
To Hit:
15 vs Fortitude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2)
Damage: 5 (Radiant)
(1d6+Cha: 4)

If Iron Jubei is unsuccessful, Willa will slip in underneath the door. (move action to change into a form able to move under the door, move action to enter the room

Daryl Landgazer
New Guy, 45 posts
Sun 1 Feb 2015
at 17:44
  • msg #550

Re: The Haunting of the Rose - Chapter 2, Heritage

The doola gave himself a moment to regain his breath, and in that short amount of time Jubei was able to topple the door to the room containing Phelan and whatever dark threats were over him. His eyes raised in the very instant that Willa barged into the room. He tried shouting for her to stop, but it was useless. In brisk steps he joined the Kaetiama and, tome in hand, followed after, trying and failing to detect what magic was there about the room.


15:42, Today: Daryl Landgazer rolled 10 using 1d20+9. Arcana check!

Author
GM, 709 posts
The Storyteller
Sun 1 Feb 2015
at 20:47
  • msg #551

Re: The Haunting of the Rose - Chapter 2, Heritage

    Bursting through the door Jubei and his companions found the room beyond to be shrouded in an unnatural darkness much thicker than that which lay outside it.  Even the spirit lantern barely lit the space about him and of the extent of the room’s inner dimensions Jubei could not be certain nor of what might be lurking there.  Willa’s magic was at the ready though she lacked a target for her magic to strike.  Daryl, gazing into the darkness with his wizard’s eye detected the same magical energy as before.  The three realized they would have to search the room to find their friend…
Willa
player, 376 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 1 Feb 2015
at 21:00
  • msg #552

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa stared blankly into the darkness, unable to see or do anything.  Feeling useless, she looked at her companions for inspiration and, as always, she found it in her giant of a finely feathered friend.

"Uh Willa not know what to do.  But think before to see Iron Jubei shouting and getting enemy to come closer.  Might work here?"

Whilst she waited for his reply, the little ooze tried her best to listen for any sounds from Phelan that might indicate where he was in the room.  She still tried to maintain her concentration though, so that she could unleash her spell as soon whatever was attacking him came into view.

20:59, Today: Willa rolled 6 using 1d20+4. Perception - listening for clues.
Phelan Drixos
player, 395 posts
Mon 2 Feb 2015
at 01:03
  • msg #553

Re: The Haunting of the Rose - Chapter 2, Heritage

"Can't see... What's going on..?" Phelan's voice was higher-pitched with nervousness as he consumed the effects of his infusion,feeling a barrier of energy come about him. As the darkness closed his, he called upon his  protective sonic energy, causing a boom of sound and leaving his armour humming. "Get away from me!"

Consume Resistive  Formula for 7 temporary hit points

Thundering Armour
Gain +1 AC
Attack versus what appears to be the centre  of the mass - 14 vs Fortitude
Damage: 8 thunder damage and the target is pushed three squares.

Drex
player, 439 posts
Avenger
Mon 2 Feb 2015
at 06:37
  • msg #554

Re: The Haunting of the Rose - Chapter 2, Heritage

At that moment Midagarra and Drex also arrives on the scene, slightly out of breath.

"We heard Phelan scream, is he alright?!" Drex asked the rest, not knowing the situation Phelan found himself in. Drex's concern is echoed by the expression one Midagarra's face as she saw the strange darkness in the room in front of them.
Author
GM, 711 posts
The Storyteller
Tue 3 Feb 2015
at 08:57
  • msg #555

Re: The Haunting of the Rose - Chapter 2, Heritage

    Phelan’s companions desperately begin their search into the bathhouse as the adventurers heard Phelan’s cry  not far from where they were.
This message was last edited by the GM at 08:58, Tue 03 Feb 2015.
Phelan Drixos
player, 396 posts
Tue 3 Feb 2015
at 13:45
  • msg #556

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan let out a horrified yelp at the things covering him before he clamped his mouth shut. His eyes bulged as he saw the thing toward him and began frantically reaching into his backpack. Please work,  please work, please work

His nimble hands snatched out one of his sunrods, and he activated the magical nature within it, hoping the powerful light would force it away, or at least help his companions aid him. At the same time, he activated his other infusion, providing another barrier of energy as he took on a defensive stance.

Free Action: Fast Hands
Effect: Retrieve the sunrod as a free action

Minor (?): Activate sunrod

Minor: Healing Infusion: Resistive Formula
Effect: +1 power bonus to AC until end of encounter

Standard: Total  Defence

This message was last edited by the player at 13:46, Tue 03 Feb 2015.
Iron Jubei
player, 366 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 3 Feb 2015
at 18:17
  • msg #557

Re: The Haunting of the Rose - Chapter 2, Heritage


Seeing the plight that his companion was in, Jubei let out a low growl and strode closer. His gaze briefly drifted through the darkness before he shook his head. "Not good... but I'll make do.", he muttered before he hunched down pulling his holy symbol from his pack as he did so. A murmured prayer followed, no doubt to banish whatever ghosts were at work here.


19:10, Today: Iron Jubei rolled 17 using 1d20+5. Religion check: The power of Crystaldragonjesus compels you!

Willa
player, 379 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Tue 3 Feb 2015
at 21:42
  • msg #558

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa just stared aghast at Phelan, unable to think of a way to help him.  Her eyes filling with tears.
Author
GM, 714 posts
The Storyteller
Wed 4 Feb 2015
at 19:39
  • msg #559

Re: The Haunting of the Rose - Chapter 2, Heritage

    Phelan simply stumbled to the ground.  Though Jubei managed to catch him with one of his front paws and held the narayan in his paw before the others came over to examine Phelan to see if he was alright.
[Well, well!  Phelan is alive though passed out for the moment and you can take a short rest if you wish as this encounter is over.]
Experience Reward:   100 Experience Points to each player for defeating the Fear of the Darkness encounter.
Wealth Reward:  1 Fame and 2 Fortune tokens.
This message was last updated by the GM at 19:41, Wed 04 Feb 2015.
Willa
player, 381 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 4 Feb 2015
at 21:41
  • msg #560

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa felt rage burning within her.  Such pure anger might have scared her, if she had the mental capability to stop and consider it for a moment.  Though, in reality, she would probably be more curious about it than anything.

She rushed out of the room, on hot pursuit of whatever was trying to escape her, leaving tiny globules of fizzing steaming gloop behind her.  Blasts of starlight rained down as she tried to smite the wherever that had hurt her friend.

In the back of her mind, a childlike voice emplored her to go back and check on Phelan and she really wished she could, but this thing was more important right now.  If she didn't stop it now, it might return later and finish what it started!

Willa will run as far as the 'crossroads' south of the temple, flinging her magic blindly at her best guess of where the thing that swept past her may be.  She'll try to track it with arcana, hoping to sense its presence.  That's a number of actions, so not sure what/how many rolls I can make for her.
This message was last edited by the player at 21:42, Wed 04 Feb 2015.
Drex
player, 441 posts
Avenger
Fri 6 Feb 2015
at 06:36
  • msg #561

Re: The Haunting of the Rose - Chapter 2, Heritage

The slimy blur, that is Willa, rushed past Drex. He knows they can't split the group again, the risk was to high... Who knows else happened in this hellhole. "I think we need to follow her. We can't afford another insedent like this one. Will you be able to carry Phelan, Jubei?"

Not really waiting for an answer, Drex goes into the menacing dark after Willa... Hoping that this was not a mistake on his part. "Willa come back, we can't..."

Drex did not take a short rest at this time.
This message was last edited by the player at 06:37, Fri 06 Feb 2015.
Iron Jubei
player, 367 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 6 Feb 2015
at 16:53
  • msg #562

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei was about to rush after Willa as well, keep her from running off alone into whatever other threats this unnatural darkness had in store for them. But Drex preempted him and so he gave a nod. He would tend to Phelan instead and so he turned to investigate the Narayah, while putting away his weapons, just so he could make sure that his companion wasn't injured too much.

Jubei is going to use Lay on Hands assuming Phelan sustained heavy injury from his selfmutilation there.

Before he picked up the small artificer. For a few moments he just held him there, as if pondering if that was the best choice. Then he gave a shrug and twisted his torso a bit, draping the narayah over his back. "As long as I don't run...", he muttered to himself and then looked to Deryl, nodding towards the door. "Lets go after the others before trouble finds them."

No rest taken, for now.
Author
GM, 717 posts
The Storyteller
Fri 6 Feb 2015
at 18:53
  • msg #563

Re: The Haunting of the Rose - Chapter 2, Heritage

    Willa’s spell hit something as the presence she had been pursuing withered in the conjured starlight and from the far side of the newly explored corridor, behind the door at its end, came a loud unnatural cry followed by a loud and horridly painful screaming as the sound of roaring flames became just barely audible to the warlock.  From beneath the door from which the scream issued there was even the flicker of some light even as the scream fell into sudden silence.

  Drex heard it too as he came up the hallway behind Willa as she seemed suddenly quite pleased with herself, like a cat which had just caught a mouse.

  Under Jubei’s care Phelan’s wound reknitted though the physical scaring would heal the mental and spiritual ones would probably take far more time to recover from.


  The smell of burnt flesh, leather and fabric was now also wafting down the corridor as the other adventurer’s arrived.
Willa
player, 383 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Fri 6 Feb 2015
at 19:18
  • msg #564

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa spun on her heals to greet Drex as he pursued her down the corridor.  A wide, innocent smile on her child-like face.  She clasped her rod in both hands behind her back, rocked back and forth on the heels of her feet whilst bending over and cheerfully, somewhat shyly, declared that she had "Got it!".
This message was last edited by the player at 19:19, Fri 06 Feb 2015.
Phelan Drixos
player, 398 posts
Sat 7 Feb 2015
at 13:30
  • msg #565

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan started awake, finding himself draped on Jubei's large back, a massive surface to the Narayah. But after that sudden jerk, he just hung their limply, eyes staring blankly out of his face. There was none of his usual curiosity towards what Willa had done, nor any reaction at all to what had happened to him.
Iron Jubei
player, 368 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 8 Feb 2015
at 18:58
  • msg #566

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei missed the scream, or mistook it for something else mayhaps as he walked out of the bath to catch up with Willa and Drex. "Okay... what the hell was that about now? What did you see?", he asked the little oozeling, after noticing that Phelan had startled awake, though for now the Narayah could remain there... if he needed to.
Willa
player, 385 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 8 Feb 2015
at 19:26
  • msg #567

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa cocked her head to one side at Iron Jubei's question.

"Willa got it!" She gleamed.  "Got the wherever thing that attacked Mr Phelan, sir."  She pointed to the doorway where lights, screams and such came from.  "Willa not sure exactly how got it.  Never cast spell to closed room she could not see before.  But Willa did this time!" She stopped to ponder how own powers.  "May be can do again.  Maybe just need to get very hot head?  Body also...Iron Jubei have spicy foods?  Willa no eat foods, but heard people say spicy make very hot.  May be work for Willa if she hold in mouth and go num num num num?  Oh!"  She gasped just remembering something and her cheerful demeanor quickly became replaced by one of concern,  "Mr Phelan, sir is okay?  Yeah?"
Author
GM, 719 posts
The Storyteller
Sun 8 Feb 2015
at 19:29
  • msg #568

Re: The Haunting of the Rose - Chapter 2, Heritage

     Phelan was haunted by what he had seen as Midagarra came over to Jubei’s side and she looked Phelan over, Morrey hopping over onto Jubei’s back and cawed as he tilted his avian head at the narayan with a gaze unreadable to most anyone in the corridor.  Midagarra looked into Phelan’s lost eyes and a pained and knowing expression crossed her face as he scooped him up and held Phelan tenderly and humming something softly.
This message was last edited by the GM at 20:29, Sun 08 Feb 2015.
Drex
player, 442 posts
Avenger
Mon 9 Feb 2015
at 07:33
  • msg #569

Re: The Haunting of the Rose - Chapter 2, Heritage

"This is getting stranger by the minute, first these illusions and death traps, then the screaming thing behind the door that Willa attacked and her mad ramblings, and now this...!?" Drex seems uncomfortable and frigidity.

"This place will be the death of us if we do not find the cause and neutralize it!" Drex exclaims hysterically as he tries to figure out what this - "dense forest upon the horizon" - could mean.

09:29, Today: Drex rolled 23 using 1d20+6. Religion check to figure out what is going on.
Author
GM, 720 posts
The Storyteller
Tue 10 Feb 2015
at 08:39
  • msg #570

Re: The Haunting of the Rose - Chapter 2, Heritage

    Carrying Phelan along Midagarra walks up to beside Willa and asks where next the adventurers wish to go, given that the corridor they were in had five doorways.  A pair of two directly across each other and another doorway lay at the end of the corridor.
Drex
player, 443 posts
Avenger
Tue 10 Feb 2015
at 10:23
  • msg #571

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex answered Midagarra: "I think we go through the doors on the left. And lets be quick about it, this place is giving me the chills."

He walks up to the doorway and opens one of the doors a jar to peer inside.

If the cost is clear, Drex will enter the room to take a close look.

12:22, Today: Drex rolled 17 using 1d20+12. Perception check.

Iron Jubei
player, 369 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 10 Feb 2015
at 10:35
  • msg #572

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a rumble and a nod, his eyes squinted at the behaviour of the Deseekay. "I agree... we have to press on deeper and find the demon.. sooner rather than later. And we shouldn't split up anymore either.", he said, looking to Willa in particular at the last part.


Eeeum, where are we actually on the map right now? I sorta lost track...

Daryl Landgazer
New Guy, 46 posts
Tue 10 Feb 2015
at 14:12
  • msg #573

Re: The Haunting of the Rose - Chapter 2, Heritage

"I agree", the doola echoed. All that had been happening was starting to overwhelm the mage. He hated not knowing what was going on, and he had barely a clue. It was making him sick in the stomach how every time he started to grasp some thing, suddenly illusions were eating at his sanity, Willa started seeing things the others couldn't and a party member got attacked. The current worry in his mind was Phelan. Daryl couldn't tell if he was cursed or haunted by visions, and as the scholar he was, he knew the difference was subtle.

"Let's press on, quickly."
Willa
player, 386 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Tue 10 Feb 2015
at 16:45
  • msg #574

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa noticed Iron Jubei's glance and, for a change did not misunderstand its meaning.  Grumpy at not being congratulated for dealing with a potential menace, she sulkily said, "If must stay together, then maybe not leave Willa in first place..."  Referring to the fact that everyone had disappeared when she went to investigate the privy.

Still if there was something that Willa was bad at, it was carrying a grudge.  By the time the words had left her mouth she had already forgotten what she was unhappy about.  Shutting the visor on her helmet, she happily pointed in the direction she wanted to go.

"Willa think should go there." She chirped pointing towards the same room that her spell had somehow managed to cast itself inside.
Drex
player, 444 posts
Avenger
Wed 11 Feb 2015
at 06:41
  • msg #575

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex looks back from where he stood, as Willa spoke. She does make a valid point, Drex thought to himself. Leaving the room he was busy with, and heading to the door Willa is pointing at, saying to Willa that is a good idea. With is hand on the door he looks to Jubei.

"Maybe you should go in first Jubei, gust in case..." As he steps aside so that Jubei can lead them further into the shadowy depths of this place.
Author
GM, 722 posts
The Storyteller
Wed 11 Feb 2015
at 07:57
  • msg #576

Re: The Haunting of the Rose - Chapter 2, Heritage

[You guys are in the corridor of 13AC to 13 AF.]

    Drex could only spy a little into the room beyond though he did manage to see a corridor parallel to the one he and his companions were in as well as at least two more doors diagonally across from the door he had opened.  They were about 10 feet apart from each other.
This message was lightly edited by the GM at 07:58, Wed 11 Feb 2015.
Iron Jubei
player, 370 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 12 Feb 2015
at 10:17
  • msg #577

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei grimaced as he was reminded that it was more or less his fault to begin with but then gave a grunt and nodded. "Okay, sorry...", he muttered and after a moments consideration seemed to leave it at that as he turned to the door. "Well, lets press on.", he said and then opened the door, stepping through to whatever awaited there.
Maybe hoping that it wasn't something with gnashing teeth, given that he still carried the more or less incapacitated Phelan.
This message was last edited by the player at 10:17, Thu 12 Feb 2015.
Phelan Drixos
player, 399 posts
Thu 12 Feb 2015
at 11:38
  • msg #578

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan seemed to stir somewhat in Midgarra's hold as he came out of whatever malaise he had been in. The blank look in his eyes had faded, but the haunted look still remained. He patted the druid's arm. "Thank you... I'll be fine to walk now." He was able to do so as the druid released him back onto the floor, but he was moving more cautiously, letting Jubei take point as he looked around cautiously.
Willa
player, 387 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Thu 12 Feb 2015
at 18:35
  • msg #579

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa bobbed up and down at the back of group, eager to see inside but also not wanting to get underneath anyone's feet.  She then grinned happily behind her morbid visor, overjoyed at seeing that Phelan was doing better.

"Mr Phelan, Sir.  Willa not let you be alone again!"

She scurried over to him and stayed as close by as possible without risk of getting him covered in ooze.
This message had punctuation tweaked by the player at 18:36, Thu 12 Feb 2015.
Author
GM, 726 posts
The Storyteller
Thu 12 Feb 2015
at 20:50
  • msg #580

Re: The Haunting of the Rose - Chapter 2, Heritage

    Beyond the adventurers find a large hall overflowing with the scent of musty tomes and varnished wood mixed in with the almost forgotten smell of dust and stone and of course the odour of a scorched flesh.
  Carefully making their way to the body they find that it has been completely consumed by a flame that even now smoulders without any sort of heat.  Which was probably a godsend as it was likely the entirely likely the room might have gone up in flames had the corpse been burnt by a hot fire.
  Brightening up amidst the gloom Daryl was in his element and had to temper his enthusiasm not to go run off and examine all the volumes and instead he carefully examined the tomes to find anything magical having dreamt of a moment like this for years and he almost fainted when he found a genuine grimoire tucked away between two vulgarly fat volumes which seemed absolutely insignificant to Daryl given the book between them.  Power crackled off it against his fingers as he touched the tome’s spine.
  Willa managed to spot some magical scrolls within a case against the wall.  Three scrolls were carefully sealed inside and each bound by a ring of iron.
  Drex spotted a case on the far side of the hall which contained a number of foul looking concoctions which he liberated with a careful use of his blade.
Willa
player, 389 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Thu 12 Feb 2015
at 22:43
  • msg #581

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa gathered the scrolls up.  She really wanted to look at them herself, especially now that she had her special new reading gloves!  However, experience had shown that she was not good at guessing what things were.  She was about to give them to Mr Phelan Sir, but then thought that may be he was still feeling unwell.  So she stopped and looked at the case in her hands, pondering what to do.  In the end she couldn't decide and just held them above her head, loudly asking:

"What do?"
Drex
player, 446 posts
Avenger
Fri 13 Feb 2015
at 07:23
  • msg #582

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex takes the case and places it a in the midst of the group. Drex says to the group: "Don't know what this is but it might come in handy."

He looks at what Willa has found, "Scrolls and the case of whatever that is." He points at the bottles. "We are truly blessed, considering the misfortune that we just suffered."

"Has any one else found something?" Drex asks
Iron Jubei
player, 371 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 15 Feb 2015
at 16:46
  • msg #583

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei raised a brow, staying at the entrance for now rather than starting to trudge through the rows of tomes and instead investigated the smoldering body that was left behind. Though he seemed to be somewhat absent minded right now as he remained silent at the questions.

17:44, Today: Iron Jubei rolled 22 using 1d20+8. Perception check: Investigate the body.
Daryl Landgazer
New Guy, 47 posts
Sun 15 Feb 2015
at 17:20
  • msg #584

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl pulled the book out from its resting spot with a certain measure of reverence. Magical tomes such as this, while not extremely rare, were far from an everyday occurrence. From the sparks alone he could tell the nature of the book, though its full powers and contents would remain a mystery until he could sit down and examine it properly. He almost started doing so there and then, when Drex's voice reminded him he wasn't in an appropriate setting for calm reading.

"Got a tome." He said simply, approaching the group again. "That I'll be claiming as my own, if you don't mind."
Phelan Drixos
player, 401 posts
Sun 15 Feb 2015
at 20:40
  • msg #585

Re: The Haunting of the Rose - Chapter 2, Heritage

"I'll take a look Willa." Phelan said quietly, beckoning to the Umbrean."It'llkeep my mind off things."

Arcana to identify scrolls: 29
Second scroll: 30
Third scroll: 30

Author
GM, 729 posts
The Storyteller
Mon 16 Feb 2015
at 18:32
  • msg #586

Re: The Haunting of the Rose - Chapter 2, Heritage

    Examine the still smouldering corpse Jubei believed it to be that of a human due to the general shape of the skull, what gender it may have been he could only guess.  Much like the corpse he had found on the ground floor of the augur’s villa this one had a hole in the forehead and a mess of badly burned, twisting tendrils snaking throughout the body.  Little remained of the corpse’s clothing or possessions save for the ashes though the arms appeared to have been severely mutilated as two long blades protruded from the forearms and all the way through the hands.  The paladin could even make out some kind of script upon the blades which reminded him of the piece of obsidian he carried.  Wondering about it he looked for one like it upon the body before him and found another shard of the glassy substance.  In about the same place as on the other corpse though there was no sign of any sort of necklace and given how it lay amongst some of the burnt tendrils it seemed to have been attached to the chest…

  It did not take Phelan long to examine the scrolls as he found a table and stood on it as he flattened out the pages that where almost half as tall as he was and looked them over.
[Scrolls:  Amanuensis can be found in the Forgotten Realms Player’s Guide on page 142.  Object Reading can be found in Arcane Power on page 157.  Preservation can be found in Dragon #366.]

  Drex carried the case of potions over with a good deal of clinking and some scrapping as the legs of the case slid on the ground as he placed it back down.
Phelan Drixos
player, 402 posts
Tue 17 Feb 2015
at 00:51
  • msg #587

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan frowned at the case of potions examining them cautiously, making sure not to disturb them. "Let's see, what do we have here..." His nose wrinkled at the smell as he looked.

Arcana to identify potions: 24
Author
GM, 730 posts
The Storyteller
Tue 17 Feb 2015
at 08:34
  • msg #588

Re: The Haunting of the Rose - Chapter 2, Heritage

[This is just a quick reply to Phelan’s post to help speed things along after the slow weekend as such I will make another post later today.]

    Phelan quickly realized that the potions Drex had discovered were in fact an assortment of chemicals used for not only writing and calligraphy but also to imbue magical energies into pages.  There was enough here that Phelan suspected he could make a few ritual scrolls of his own.

[You have found a Ritual Scribe Kit with it a character with the Ritual Caster feat can create ritual scrolls from the kit’s supplies thus not having to pay the cost for material required for the scroll.  This particular kit has enough supplies to produce up to three scrolls.]
Iron Jubei
player, 372 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 17 Feb 2015
at 12:54
  • msg #589

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei shivered a bit as he straightened himself and grimaced at the ... mutated body. He then walked over to Phelan and the others. "I'm glad that whatever spell you wove managed to strike down that abomination.", he muttered, looking to Willa before he turned to Phelan. "I found this on the thing. Its the second now and appears identical to what I found on the corpse at the mansion.", he said and then handed the two obsidian shards to Phelan. "Maybe you can tell what they're useful for, they seemed to be... embedded in the things chest."
Drex
player, 448 posts
Avenger
Wed 18 Feb 2015
at 09:42
  • msg #590

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex stands and awaits Phelan's answer, while keeping an eye open of anything untoward.

11:42, Today: Drex rolled 23 using 1d20+12. Perception check.
Phelan Drixos
player, 403 posts
Wed 18 Feb 2015
at 11:19
  • msg #591

Re: The Haunting of the Rose - Chapter 2, Heritage

"A scroll to help copy text. A scroll to get memories  from an object. A scroll to preserve objects. And a kit to ease the creation of scribes." With the last time on the  list, he indicated the case. His voice was somewhat mechanical and lifeless in tone as he  spoke. He took the shards of obsidian and examined them carefully, eyes glowing slightly as he attempted to detect magical auras on them. Flashbacks from before, however, made it difficult to focus.


22:18, Today: Phelan Drixos rolled 16 using 1d20+13. Detect Magic on/Identify shards.

I was doing so well! D:

Willa
player, 390 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 18 Feb 2015
at 21:52
  • msg #592

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa stood quietly by, listening to Phelan as he effortlessly revealed the purpose of each item handed to him.  She was thoroughly impressed!

Daryl was a little more puzzling though.  Willa had no idea that you could simply claim anything you wanted that you found.  This room suddenly got a lot more interesting!  She suddenly started scurrying about stuffing all sorts of small items into her pack:  A dishevelled quill, an old ink well, bits of parchment, some with writing on some without and any other nik-naks she could find that didn't weigh too much or take up too much room.

21:51, Today: Willa rolled 23 using 1d20+4. Perception - the search for bric-a-brac and all things small and interesting.

Why is Willa always so good at doing pointless, random things? >.<

This message was last edited by the player at 21:56, Wed 18 Feb 2015.
Author
GM, 733 posts
The Storyteller
Thu 19 Feb 2015
at 20:13
  • msg #593

Re: The Haunting of the Rose - Chapter 2, Heritage

    Suddenly confounded by the unusual nature of the item in his hands Phelan could not even identify the tiny carvings upon the facets of the shard.


  "We should not linger here too long." Morrey crocked just as Midagarra said something.  The druid glancing nervously at the dark corners of the large library.
This message was last edited by the GM at 17:32, Fri 20 Feb 2015.
Willa
player, 391 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Thu 19 Feb 2015
at 22:50
  • msg #594

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa unceremoniously drops the vial into her pack along with the other odds and ends she gathers.
Iron Jubei
player, 373 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 22 Feb 2015
at 09:53
  • msg #595

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei looked at Phelan for a bit, hoping to hear some kinda revelation before he eventually shook his head and shrugged. "Well then. We should indeed carry on.", he said and looked around through the gloomy library. "If everyone's ready, we should leave.", he muttered and then turned to the exit again, ready to lead the way further into the bowels of his temple.

(That is, the door at Y18)

Willa
player, 392 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 22 Feb 2015
at 10:47
  • msg #596

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa quickly did up the ties on her pack and slung it onto her back.  Standing up, like a soldier on parade, she declared: "Willa is ready!"
Phelan Drixos
player, 405 posts
Sun 22 Feb 2015
at 10:52
  • msg #597

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan trotted nervously after Jubei, storing the scrolls and obsidian as he did so. His eyes darted left and right as he remained close to the Kaetyma.
Author
GM, 735 posts
The Storyteller
Sun 22 Feb 2015
at 18:10
  • msg #598

Re: The Haunting of the Rose - Chapter 2, Heritage

    Tdoor at the end of the corridor reveals a vast space beyond, so great that Jubei would almost have believed he had opened a door unto the Unending Abyss was it not for the low wall just a few feet ahead of him which ran parallel to the door and turned to the south at both the far east and west of the passage.
Drex
player, 449 posts
Avenger
Mon 23 Feb 2015
at 09:50
  • msg #599

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex waits for Jubei to enter the room first before taking a defensive position next to the door so that the others may enter with at least some form of cover. His axe at the ready.
Iron Jubei
player, 374 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 23 Feb 2015
at 13:56
  • msg #600

Re: The Haunting of the Rose - Chapter 2, Heritage


There was a moments hesitation in the paladin as he gripped his armaments tighter and then strode forward, accompanied by what light the spirit lantern managed to shed upon the surroundings. He couldn't help but dare and lean over the low wall to see just what laid beyond in that wretched abyss of darkness. The idea to drop a lit torch down to see how deep it was, no doubt was present in the paladin as well. Though he only shook himself as he looked to the two paths that would lead to the other side of the hall... hopefully at least. "Let's take that one.", he said and pointed to the western path.
Author
GM, 736 posts
The Storyteller
Mon 23 Feb 2015
at 19:46
  • msg #601

Re: The Haunting of the Rose - Chapter 2, Heritage

    Making their way westward, against the northern wall of the room, then turning the corner south, the adventurers found a large set of double doors – more than large enough for fit even the bulk of Jubei through them comfortably – against the western wall.
  The doors were of a solid dark wood, well carved with the same twisted, horrific murals that had been the façade of the entranceway to the temple.  Each door had a large handle bar – made of the same wood as the rest of the door – across it at about 4 feet off the ground and the doors would appear to open outward from their communal centre.
Drex
player, 450 posts
Avenger
Tue 24 Feb 2015
at 08:53
  • msg #602

Re: The Haunting of the Rose - Chapter 2, Heritage

"I think we need to make sure the room beyond is clear, before we continue on. I realty don't what anything blocking our way out if we need to retreat" Drex whispered to his party members.
Willa
player, 393 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Tue 24 Feb 2015
at 16:55
  • msg #603

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa leans inquisitively towards the big doors from her position at the back of the group, near Phelan.

"Drex want check room?  Not big doors?"  The oozling cocks her head to one side as she considered her friend's sugestion.  "Okay!" She happily agrees with a bob.
Iron Jubei
player, 375 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 24 Feb 2015
at 19:27
  • msg #604

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei grimaced slightly as he looked at the door, before averting his gaze again from it. "I... think it would be best not to be too inqusitive about these depictions... the demon is obviously able to affect us with them.", he muttered before he gave a tilted nod. "But I agree, we should see what lies beyond, if only to make sure that we're not ambushed from behind.", he said and then, assuming there were no objections from the others, moved to open the door.
Daryl Landgazer
New Guy, 48 posts
Tue 24 Feb 2015
at 20:19
  • msg #605

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl had been following silently, collecting his own thoughts. He was pulled out of himself by the horrid depictions, which he was about to approach when Jubei's alert reached him and he took a step back. There was no need to voice his agreement, so he simply followed the other adventurers, as they examined the doors.
Willa
player, 394 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Tue 24 Feb 2015
at 21:47
  • msg #606

Re: The Haunting of the Rose - Chapter 2, Heritage

"Wait, Willa confused.  Is not better to finish this room." She jumped up and down in place, "before next?"
Author
GM, 737 posts
The Storyteller
Wed 25 Feb 2015
at 18:50
  • msg #607

Re: The Haunting of the Rose - Chapter 2, Heritage

    Opening the large doors was barely any effort for Jubei’s enormous muscles as they bunched up and pulled the thick doors apart.  Revealing a large stairwell carved from the rock though there were mortared walls upon the inner parts of the stairs which bore no carvings, unlike the walls.
  The stairs led down into the forbidding darkness.
Willa
player, 395 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 25 Feb 2015
at 21:23
  • msg #608

Re: The Haunting of the Rose - Chapter 2, Heritage

As the doors open, Willa instantly quietens down and ceases her bobbing.  Leaning forward and peering into the darkness she whispers, "Willa thinks big fancy doors go big fancy places.  So think is still bester to explore here room first."
Iron Jubei
player, 376 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 26 Feb 2015
at 11:20
  • msg #609

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei looked at those stairs and furrowed his brows before he turned around to look at the room in which they were again. At least as much as they could see of it. "I think... we're on a balcony of some kind...", he said and then pointed to the railing/wall. "We're in a... what do they call it again? I'm not too familiar with architecture... atrium?" He said and scratched his chin, before turning his gaze down the path leading to the south. "I agree with Willa, we should see if there's another door over there before we go down. Although I feel inclined to be believe that the evil we seek has nested in the deepest and darkest pit of this temple."
Phelan Drixos
player, 406 posts
Thu 26 Feb 2015
at 20:45
  • msg #610

Re: The Haunting of the Rose - Chapter 2, Heritage

"... We should look into the rest of this floor first if there's anywhere we have missed... don't want surprises behind us." Phelan remarked quietly. "... Agreed that our target is likely below."
Author
GM, 738 posts
The Storyteller
Thu 26 Feb 2015
at 20:51
  • msg #611

Re: The Haunting of the Rose - Chapter 2, Heritage

    Moving south the adventurers found a corner that turned towards the east.  Following it they found a shallow curve only a few feet across cut into the southern wall as part of a large grotesque mural which the party thought best to avoid for the time being and carried on finding another corner which turned north.
  Now suspecting the room to be a very large square the walked beside the northern wall and found a doorway identical to the other they had encountered, now probably on the far side of the room.
Drex
player, 451 posts
Avenger
Fri 27 Feb 2015
at 08:53
  • msg #612

Re: The Haunting of the Rose - Chapter 2, Heritage

"Before we head down, there were a couple of rooms we skipped. I think we should leave theme and proceed down. But if you think it is saver to check them first, then that is what we should do." Drex said to the others.

He seems to be split between the potions of going on and facing the evil in the deep dark depths of the temple or exploring the remaining rooms of this level.

OOC: Drex will follow the group down it that is the decision, but it they decide to explore the remaining rooms he will be very rushed and also try to rush the other members of his group, so that they can get down to the next floor. He knows it is saver to check the rooms first but the desire to rid this place of the evil, that corrupted it, is stronger.
Willa
player, 396 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sat 28 Feb 2015
at 23:11
  • msg #613

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was amazed at finding another door on the other side of the room, just as her friend had predicted.

"Woooow!  Iron Jubei so smart!  How did know about other big fancy doors?  Was guess?"
Iron Jubei
player, 377 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 28 Feb 2015
at 23:41
  • msg #614

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a nod of sorts to Willa. "Somewhat... at least from where I come from we build our temples to be... symmetrical to some degree. Admittedly with subtle differences based upon doctrine... but this is not the place to discuss that right now. We should head down now, we can check the other rooms on the way back then.", the big dragonblood said with a strange mixture of solemnity and seriousness, before he got ready to lead the way down the stairs.
Willa
player, 397 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 1 Mar 2015
at 09:50
  • msg #615

Re: The Haunting of the Rose - Chapter 2, Heritage

"Okay!"  Willa readily agreed to head further into the dungeon now, both because they had explored this whole room and because she had such smart friendsto decide the best course of action for her.  She readied her rod and stood in a 'ready-to-cast' action pose.
Author
GM, 739 posts
The Storyteller
Sun 1 Mar 2015
at 10:03
  • msg #616

Re: The Haunting of the Rose - Chapter 2, Heritage

    Climbing the stairs was a slow, arduous and somewhat painful process for Jubei as these steps where small and steep.  These were the sort of stairs which would be considered a grievous insult to his people and possible the start of either a war or very bad relations.  Yet he managed, biting his lower lip all the way and he was very glad for the darkness in that he believed none of his companions could see the painful tears welling up in his eyes.

  The base of the stairwell, which Jubei had to supress a sigh of relief for once he had reached it, was only a single storey beneath the level above and the room they found themselves in was almost a match for the one above only reversed.  There was a gateway here which leads into a dark chamber beyond, presumably the floor upon which the level above looked down.  The gateway was a large grill of wood reinforced with thin iron bolts.  A wheel against the wall beside the gate was probably the mechanism which opened it.  Though Phelan did not believe the gate was drawn up vertically and instead probably swung up.
  This was revealed to be the case when Jubei began to turn the wheel and the gateway drew itself up by chains upon the inside of the chamber.  There was a lever upon the wheel which kept the gateway open and as they marched into the room beyond Drex was first to note that the darkness here was more intense their lights could barely illuminate the space around them and even Willa’s eyes could not pierce further into the darkness then her companions eyes could.  Even sounds seemed to be swallowed up by the darkness causing everything to sound muted and muffled.  Yet a powerful voice boomed at them as they stepped inside.
”Who are you to dare enter my unholy temple?”

[Right gent’s roll initiative!]
Willa
player, 398 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 1 Mar 2015
at 10:37
  • msg #617

Re: The Haunting of the Rose - Chapter 2, Heritage

"Aviana!?!" Willa squeeked out excitedly and hopefuuly.  "Water and Stone want help you!  Willa and friends also!"

Realising that Phelan was a little out of sorts and wanting nothing to go wrong, the little oozling whispered to her furry companion, "Now is ritual?"

10:35, Today: Willa rolled 23 using 1d20+7. Diplomacy - trying (probably in vain) to reach Aviana..

10:36, Today: Willa rolled 17 using 1d20+1. Initiative.

Willa felt a rush of adrenaline run through her.  She was ready for this fight.  She would save Aviana!
This message was last edited by the player at 10:38, Sun 01 Mar 2015.
Phelan Drixos
player, 407 posts
Sun 1 Mar 2015
at 22:20
  • msg #618

Re: The Haunting of the Rose - Chapter 2, Heritage

"Not yet. Need to incapacitate first. Ritual will take time to set up." Phelan's whisper was quick and hurried as he gripped his wand tightly, glaring into the impenetrable darkness. He sniffed at the air, trying to gauge what entities might be in the room and where.

09:19, Today: Phelan Drixos rolled 30 using 1d20+11. Perception - Sniffing out target numbers and locations.
09:19, Today: Phelan Drixos rolled 12 using 1d20+1. Initiative.

Iron Jubei
player, 379 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 2 Mar 2015
at 12:14
  • msg #619

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei strode forward with... somewhat little hesitation, swinging his axe in an arc before him and leaving a trail of golden light in its wake. "We are here to banish you, demon! Your hold on this town ends today!", he shouted into the darkness, even though his voice did not carry far into it.




12:51, Today: Iron Jubei rolled 16 using 1d20+1. Initiative Roll.

13:13, Today: Iron Jubei rolled 14 using 1d20+11. Intimidating the darkness... totally works.

Drex
player, 452 posts
Avenger
Mon 2 Mar 2015
at 16:21
  • msg #620

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex saw no reason to speak, after both Jubei and Willa's were to the point. He instead readied his axe taking a deep breath and centered himself. Taking his time before he acts.

18:16, Today: Drex rolled 29 using 1d20+12. Perception check.
18:15, Today: Drex rolled 9 using 1d20+4. Initiative Roll.

Daryl Landgazer
New Guy, 49 posts
Mon 2 Mar 2015
at 21:08
  • msg #621

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl's first instinct was impulse was to hide from the echoing voice behind Jubei's large form, but in a silent struggle he managed to keep himself firm, fingers closing tightly around his new found tome. With a flick, he opened it, the pages fluttering until he found the spell he was most likely to use, readying himself for the imminent battle.

18:07, Today: Daryl Landgazer rolled 4 using 1d20+1. Such a lucky roll.

Willa
player, 399 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 2 Mar 2015
at 22:03
  • msg #622

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa squeeked in panic as Daryl carried on walking, his nose in his new tome.  She remembered how badly he had faired in their other fight.

"Come back, Bookman!  Where think you are?"
Author
GM, 747 posts
The Storyteller
Wed 4 Mar 2015
at 10:45
  • msg #623

Re: The Haunting of the Rose - Chapter 2, Heritage

Beginning of Round 1

    At Jubei’s words there was a loud and deep chuckle from the voice in the darkness ”Insignificant specks your ignorance amuses me, and your deaths will service my foul crusade.” only now do the adventurers realize the voice had not been speaking in the common tongue, they were being spoken to in a language the words of which they could not grasp yet the meaning was inescapable as the voice turned cold and solemn ”Kill them, starting with the solar one’s plaything.” as the dreadful presence departed to the south.

  From the darkness came a roiling cloud of blackness which swept over Daryl and Jubei pausing beside Daryl and Midagarra and attempting to swallow them in its recesses as Willa found part of her slimy skin at her feet bubbled and burst issuing steam into the warm chamber as the hardened goo stuck her to the floor.
Living Darkness moves to 6-7Q-R, inflicting 5 necrotic damage to Daryl and Jubei as it moves through their spaces.  Then attacks both Daryl and Midagarra with Engulf and both are missed.
??? attacks Willa with Warp Flesh dealing 6 necrotic damage and inflicting Immobilization upon her (save ends).


[Your turn!]
This message was last edited by the GM at 10:47, Wed 04 Mar 2015.
Willa
player, 401 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Wed 4 Mar 2015
at 19:41
  • msg #624

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa gasped at her feet.  Strange things certainly were happening to her body recently!  Perhaps this was it?  Had she finally reached the end of her short umbrean lifespan?  Was she becoming unstable?  Her legs hurt and she couldn't move anymore.  Certainly seemed logical that her lower parts would begin to melt first.  Afterall, they were closer to the floor and that is where slime likes to accumulate.

She couldn't help but feel a little sad at the thought of dying, but she had always known that her life could end at any time.

"Mr Phelan, sir." She said tearfully. "If Willa not make to end of fight.  Save Aviana for her."

Resigned to her fate, Willa decided it was time to start doing anything and everything she could whilst still able to.  She had no light source on her with which to batter away the darkness, but she did have her magic!  She wasn't sure if darkness could be attacked but that big puff of it certainly seemed ot be hitting her friends and fair was fair!

"Willa expect more of Big Bad Voice in Darkness Soul Stealer demon, Hecatome!" She shouted out angrily  "Coward to be hiding in not sight.  Making others to fight his battles!"

She twisted and pointed her rod at the dark dark of darkness.

"You serve weak boss.  Willa prove it.  Willa curse bigger, better and more painful than dumb coward wets-his-pants demon!"



Minor action: Curse Living Darkness
Standard Action: Dire Radiance Vs Living Darkness
To Hit: 25 vs Fortidude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2)

Damage: 16 (10 Radiant + 6 untyped)
(1d6+Cha: 4, +1d6 curse)
Secondary Damage: 8 Radiant
(1d6+Cha: 4)


As a final last hoorah, Willa decides to extend her existence for as long as possible and follows up her starlight attack with a withering psychic assault.

Minor action: Psychic Parasite Living Darkness
To Hit: 15 vs Fortidude
(1d20 +Cha: 4, +2, +1 1/2 level)

Damage: 6 (6 Psychic)
(1d8+Cha: 4)

Willa gains +temp HP equal to damage delt (if any)

Saving Throw: 2

Free action - in the unlikely event that WIlla kills the living darkness, she'll light a gem on her helmet (if permitted)

This message was last edited by the player at 19:50, Wed 04 Mar 2015.
Phelan Drixos
player, 412 posts
Wed 4 Mar 2015
at 21:38
  • msg #625

Re: The Haunting of the Rose - Chapter 2, Heritage

"Not your time yet..." Phelan responded to Willa, eyes glaring at the cloud of darkness, analyzing it carefully. As it vanished into the darkness beyond Midagarra, he fired an explosion of sound from his wand.

The sound wreathed itself around the druid, blasting off a burst of energy into the darkness beyond her. Phelan felt his old self beginning to reassert its presence. Regardless of what horrors the darkness had, he was trained for battle as much as for engineering.

"Willa. Daryl. There is no way this darkness is natural. If you cannot see a target, try to sense out the source of it." The orders were almost barked as he went over his memories of research at the Academy. Surely he had read about living darkness before?

No Action: Arcana check on the darkness (assuming it's magical or Shadow, not abherrant) - 32

Standard Action: Thundering  Armour vs Anything in R7 (most likely Living Darkness)
Effect: +1 AC to Midagarra until end of next turn
Hit: +13 vs Fort (... At least burst attacks don't get penalised for not being able to see?)
Damage: 9 Thunder damage

Note to Willa and Daryl: Phelan is 'suggesting' you use Arcana to Sense Magic, which is a Standard action Arcana check. Hence why 'do it if you can't see a target'.

This message was last edited by the player at 21:42, Wed 04 Mar 2015.
Drex
player, 453 posts
Avenger
Thu 5 Mar 2015
at 06:52
  • msg #626

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex attention is drawn to the shadow that just made his presences known, and reflexively shouted to it that he will return it to the shadowy hell that it came from, as a beam of radiant energy shoots out of the holy symbol on his axe toward the thing.

Minor action: Oath of Enmity on Living Darkness

Standard Action: Avenging Shackles
Attack: 15 vs. Will. [1d20 + 4 (Will) - 4 (total concealment)]
Hit: 7 radiant damage.
If the target is your oath of enmity target, the target is also slowed until the end of your next turn.

Iron Jubei
player, 382 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 5 Mar 2015
at 16:32
  • msg #627

Re: The Haunting of the Rose - Chapter 2, Heritage


Despite the situation they were in, Jubei recoiled briefly as the seemingly solid wall of blackness swept over him and left a deathly cold cling to his scales that seeped right past his armor.

32/37 HP left.


What followed was probably not the most graceful maneuver ever executed by dragonkind, as he swooshed his axe through the darkness, leaving behind a trace of radiant light to cleave the darkness, which by this point might just as well have been the 'regular' unnatural dark that permeated this place.

Immediate Reaction: Attack of Opportunity
Using Virtuous Strike (replaces Basic Attack)
Attack Roll: 12 using 1d20+7
Damage Roll: 10 Radiant using 1d10+3
Special: Get +2 to your saving throws until the start of your next turn.


Regaining his composure he let out a fierce growl, and shook his head, looking to the side to see how his comrades battered the blob of darkness, before he looked ahead. "We need more light!", he spoke and pulled a sunrod from his backpack, snapping to activate it before he threw it into the dark ahead to shed some light.

Minor Action: Retrieve item from backpack (Sunrod)
Minor Action: Activate item (Sunrod)
Standard Action: Basic Ranged Attack (Throw Sunrod)
Target: L10
"Attack" Roll: 4 using 1d20+1 (Throw da stick... more like drop it)

Phelan Drixos
player, 414 posts
Fri 6 Mar 2015
at 09:06
  • msg #628

Re: The Haunting of the Rose - Chapter 2, Heritage

IF Phelan or Daryl hit:

Midagarra eyed the cloud of living darkness cautiously. Chanting in the  Druidic language, she unleashed a hawk wreathed in flame directly into the cloud. It screeched a battle cry that was echoed by the druid's familiar as the hawk flew into the cloud, attempting to harry its actions.

Standard Action: Fire Hawk on Living Darkness
Attack: 25 (20, whoops. Forgot Total Concealment) vs Reflex
Hit: 8 Fire damage. If the target provokes an opportunity attack:

OA attack: 5 vs Reflex. No.

Move action: Move R8->R9->S9


ELSE

Midagarra eyed the cloud of living darkness cautiously. She changed her grip on her staff, treating it as a quarterstaff rather than an implement. With the methodical movements of someone trained, she feinted before lashing out at the darkness. Her lack of vision on whatever the enemy was made it hard for her to find something solid to hit.

Standard Action: Staff attack on Living Darkness
Attack: 12 vs AC
Hit: 10 damage

This message was last edited by the player at 20:54, Fri 06 Mar 2015.
Daryl Landgazer
New Guy, 50 posts
Fri 6 Mar 2015
at 13:13
  • msg #629

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl takes a moment to remember Willa's gift. That time in the library seemed to him like ages before. In one hand, he holds the torch, in the other the tome, from which he reads a spell to try and shove the darkness away.

Minor Action: Whip that torch out from wherever it was before
Standard Action: Freezing Burst on Living Darkness
Attack: 14 Cold damage, if hit slide targets north

Author
GM, 753 posts
The Storyteller
Sun 8 Mar 2015
at 12:49
  • msg #630

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 1

    Despite her pain and anguish Willa could still readily summon her powers in defence of her allies as the glaring light briefly lit the darkness which had stuck out at her companions.  The thing, and it was definitely a thing, writhed in that pitiless light.  In the ether Willa attempted to tear at the creature with the sharp edges of psychic form though found her tendril of thought turned aside even as it stuck.
[That -5 to attack rolls against concealment is what stopped your Psychic Parasite attack from hitting.]

    Through Phelan saw through the guise of the dark creature to the reality beneath, the data, and made sense of it despite this clarity Phelan’s attack did not find its mark against the darkness.


  Drawing down the power of the Aurelian’s unto the dark thing Drex’s oath caused it the shudder.

  Jubei’s axe did not find its mark as it swept past the flanks of the Living Darkness as it passed over Jubei and Daryl.  Grabbing a spare Sunrod the kaetymic paladin lights it and then tries to cast it not far from him, only to have the rod spin in his and fall skittering to a halt on the ground beside him.

  Before the dark mass Daryl tried to get more light upon the creature even as his spell blew in a chill beside him the Living Darkness appeared to have been unaffected by the spell.  Midagarra also tried in vain to hit the creature with her staff even as Morey clung to her shoulder for dear life cawing and flapping his wings at the darkness trying to scare it off.
Author
GM, 755 posts
The Storyteller
Sun 8 Mar 2015
at 13:19
  • msg #631

Re: The Haunting of the Rose - Chapter 2, Heritage

Round 2

    The darkness tries to swallow up Daryl and Midagarra again but they prove far too agile for its grasp as the creature then shoots through Midagarra, Jubei, Drex, Phelan and Willa chilling each of them as it passed before it finally came to rest beside Willa.
Living Darkness attacks Daryl and Midagarra with Engulf and misses both.  Then uses Cloud Drift to shift to 12-13Q-R dealing 5 necrotic damage via Chilling Move to Midagarra, Jubei, Drex, Phelan and Willa.

  Daryl’s muscles suddenly spasm as he almost cries out from the sudden pain finding it difficult for him to move.
??? attacks Daryl with Warp Flesh and hits for 4 necrotic damage and Daryl is Immobilized (save ends).

Remember to apply the damage you take to your character in the Combat Tracker.  Also it is now your turns my dear players.
Willa
player, 404 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Sun 8 Mar 2015
at 13:44
  • msg #632

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was getting scared.  Things were happening to her and she didn't know what was causing them.  However, the thing that now hovered in front of her - that black mass - seemed ot be the cause of a lot of it.  She knew that if she attacked if from this range, she would be opening herself up to further injury, but at this point her attacks were the only ones whose attacks seemed to have any effect on it!

She decided to wait, in case her friends could help her.  Then, regardless of what happened, she would attack!


Standard Action - Delay action to after Daryl.

Standard Action: Dire Radiance Vs Living Darkness
To Hit: 14 vs Fortidude

Missed and LD gets a free attack if still stood next to Willa.

Free Action: Arcana check on LD - 21
(1d20+ Arcana: 7)

Saving Throw: 6
13:43, Today: Willa rolled 6 using 1d20. saving throw vs immobolisation.

This message was last edited by the player at 21:52, Sun 08 Mar 2015.
Phelan Drixos
player, 418 posts
Sun 8 Mar 2015
at 21:12
  • msg #633

Re: The Haunting of the Rose - Chapter 2, Heritage

"What...? It's a living spell! Magic, brought to life! The radiance of light will hurt it but anything else is going to be mostly ineffective against it." Phelan informed the others. As his own spells had no effects that were relevant to the weakness of the living spell, he instead attempted to cast his arcane senses throughout the room. He hoped to find a source anrchoring this spell, or that of the unnatural darkness in the room. Unfortunately his stress over the situation made it impossible to focus on anything.

Standard Action: Arcana Check - Sense Magic: 17 (seriously?)
This message was last edited by the player at 21:34, Sun 08 Mar 2015.
Drex
player, 454 posts
Avenger
Sun 8 Mar 2015
at 21:15
  • msg #634

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex lashed out with his axe as the shadowy fiend as if moved past him. "Stand still and face me creature!" Drex roared as he moves after his adversary and taking a position next to the living shadow.

Drex has already decided on his action when he heard Phelan's advice and he was not going to change his attack now. But he has taken note of this. He cleaves at the shifting darkness with all his might. "By the Aurelian’s, who I serve, I will see you undone!"

Immediate Reaction: Opportunity Attack Basic Melee Attack
Attack: 16 vs. AC. [1d20 + 4 (STR) - 5 (total concealment)]
Hit: 7 damage.

Mover action: From R9 to P12 (avoiding the threatened area of the Living Shadow as he moves)

Standard Action: Overwelming Strike
Attack: 18 vs. AC. [1d20 + 8(WIS) - 5(total concealment)]
Hit: 21 damage. [1d12 + 4(WIS) + 1(EHN) + 5(for triggering Censure of Pursuit)] and Drex shift to O12 and LS is slid into square PQ12-13 [if possible]

OCC: Thought I will show my math in the begging just for clarity.

This message was last edited by the player at 21:23, Sun 08 Mar 2015.
Phelan Drixos
player, 419 posts
Sun 8 Mar 2015
at 21:24
  • msg #635

Re: The Haunting of the Rose - Chapter 2, Heritage

As the living darkness passed through her, Midagarra attempted to lash at it with her staff. She may as well not have bothered as her staff went wide.

Morrey cawed out in derision at the living darkness, expressing Midagarra's own opinion on Phelan's information. Her staff became wreathed in a chilling aura as she channeled icy energy through it. Whirling her staff around to point at the spell, she unleashed a burst of chilling frost. She felt herself entering a serendipitous trance as she focused her spell, letting nothing distract her as the tendrils of cold weaved their way into the living spell.

Opportunity Attack: 8. No.

Standard Action: Frost Flash (aimed so it only hits LD)
Attack vs Reflex of LD: 11 vs Reflex
Serendipity Reroll: 19 vs Reflex (thank you Willa!)
Hit: 15 Cold damage and LD is immobilized until end of our next turn.

This message was last edited by the player at 22:45, Sun 08 Mar 2015.
Daryl Landgazer
New Guy, 51 posts
Mon 9 Mar 2015
at 16:20
  • msg #636

Re: The Haunting of the Rose - Chapter 2, Heritage

That attack clearly didn't work, it was clear even before Phelan shouted out his wisdom, which in turn made Daryl start tapping into his own knowledge and arcana to understand the nature of the living spell or at least to pinpoint from where was it cast.

All that, of course, preceded by painstaking struggles against whatever was immobilizing him.

13:14, Today: Daryl Landgazer rolled 25 using 1d20+9. Arcana check on that living darkness.

13:02, Today: Daryl Landgazer rolled 12 using 1d20. Saving roll.

This message was last edited by the player at 18:38, Mon 09 Mar 2015.
Iron Jubei
player, 383 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 9 Mar 2015
at 17:35
  • msg #637

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei found himself in a fairly indignitary moment as the sunrod spun out of his hand, fumbling as he tried to catch it again but simultainiously holding his weapons didn't really help in that endeavour and so it landed next to him where he promptly glared at it. For a moment he seemed inclined to try and kick it into the darkness, but his mind quickly changed when the darkness again washed over him, leaving its disgusting and sickening touch on him that caused him to let out a startled roar.

27/37 HP left.

With a growl he turned around, calling upon the latent magic bound in his armor to bolster himself against further assaults of this kind.

Minor Action:
Power (Daily): Minor Action. Gain temporary hit points equal to 10 + your Constitution modifier. They last until depleted or until you take an extended rest.


Gain 13 Temporary HP.


Following that he turned his attention to where the floating blob of darkness had moved and gave chase to it.

Movement action: Moving to P-Q 10-11


Having heard all he needed to know from Phelan, he lifted his axe and struck at the core of the spellcreature, the blade glowing with radiant energy.

Standard Action: Virtuous Strike
Target: LD
Attack Roll: 11 using 1d20+7 vs AC


But alas, his blade failed to find anything 'solid' within the darkness.
Author
GM, 763 posts
The Storyteller
Mon 9 Mar 2015
at 20:33
  • msg #638

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 2

    Phelan could not summon up enough concentration to bring his magical senses to bear and so was frustrated as his companions fought about him.

Uh, yeah no that opportunity attack can’t happen Drex as the LD is shifting its not a standard sort of movement.

  Drex laid into the shadowy beast and leapt back to observe his handy work only to discover that the creature of darkness was apparently unscathed.

  Midagarra’s spell did take hold of the dark monster though as Phelan had said the creature seemed barely effected by it, normally such a cold with have made a man shudder.

  Daryl managed to recover from whatever ill he had felt from that strange pain he had experienced moments before and turned his mind unto the body of lore he had studied throughout his life.

  As Jubei advanced and swung his blade he felt a tile beneath his foot give way as he heard a soft grinding noise and a clicking coming from somewhere further out in the room.  Drex, Phelan and Midagarra heard it as well.
This message was last edited by the GM at 20:57, Mon 09 Mar 2015.
Author
GM, 764 posts
The Storyteller
Mon 9 Mar 2015
at 21:29
  • msg #641

Re: The Haunting of the Rose - Chapter 2, Heritage

Round 3

    Unable to move or uninterested in doing so the adventurers could only guess though it struck out at will briefly covering part of her upper torso in its darkness as he little umbrean lost some of her vitality to the attack.
Living Darkness attacked Willa with Smother hitting and dealing 6 necrotic damage to her.

  From the darkness Daryl was struck by a crossbow bolt though Drex reacted fast enough to just narrowly avoid the bolt as it glanced harmlessly off his armour.
??? attacked Daryl and Drex with Crossbow Bolt, hitting Daryl but missing Drex and dealing 9 physical damage to Daryl.
  There is the distinct sound of gears winding and clicking from deeper into the darkness to the north and the south of the adventurer’s positions.

  From the darkness beside Jubei shrill cries and a cacophony of gibbering voices and noises issue forth burrowing into the most all the adventures save Drex who noticed something lurking off in the darkness.
??? attacked Daryl, Midagarra, Jubei, Phelan and Willa with Maddening Whispers hitting Daryl and Phelan with 11 psychic damage.
This message was last edited by the GM at 21:30, Mon 09 Mar 2015.
Phelan Drixos
player, 427 posts
Mon 9 Mar 2015
at 21:37
  • msg #642

Re: The Haunting of the Rose - Chapter 2, Heritage

Midaggara moved to standbeside Phelan. She glared at the living spell, pointing at it and making a demand in druidic. Morrey cawed his disdain for the spell as the icy tendrils, already retreating, reinforced themselves within the spell.

She then released another hawk of flame to streak towards the living darkness. The hawk exploded into the darkness, releasing a burst of fire, then hovered over it, watching carefully.

Daryl if you're using Sense  Magic, you will want to specify that. Otherwise it looks like you're making a knowledge check.

Move action: R8->R9

Free Action: Control.
Effect: Extend Immobilize for a round.

Standard Action: Fire Hawk
Attack: 15 vs Reflex
Hit: 3 (7 before Insubstantial) Fire damage

OA if it becomes a thing
18 vs Reflex
Hit: 4 (8 before Insubstantial) Fire damage

Phelan Drixos
player, 428 posts
Mon 9 Mar 2015
at 21:37
  • msg #643

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan dropped his sunrod and wand beside  him, his nimble fingers quickly retrieving his crossbow and loading it.

Magic infused the crossbow bolt as he sighted upon the living spell, then fired. However the crossbow bolt went wide of the target as he attempted to battle his fear from before. He was about to load another crossbow bolt when magic and crossbow bolts sailed out of the darkness. He shook off most of the spell, grititng his teeth slightly, when he saw Daryl go down. Outraged, he grabbed one of the vials from his bandolier, uncapping it and letting the essence flow out  of it and into Daryl, rejuvenating him.

Free Action: Drop Wand
Free Action: Drop Sunrod
Free Action: Fast Hands
Effect: Draw Crossbow
Minor Action: Load Crossbow

Standard Action: Magic Weapon
Attack: 9 vs AC (nope)
Reroll: 8 vs AC

Minor Action: Healing Infusion: Curative Admixture
Effect: Daryl heals for Surge + 3. Do not spend a surge.

This message was last edited by the player at 19:14, Wed 11 Mar 2015.
Willa
player, 411 posts
Star Pact Warlock
HP:33/33 Surges:9/9 AC:15
Mon 9 Mar 2015
at 23:24
  • msg #644

Re: The Haunting of the Rose - Chapter 2, Heritage

Despite the injuries she was taking, Willa continued to press the assault.  Her legs would not move and the others did not seem to be able to do much against it, so what choice did she have?

At least this time, she made a decent show of it.

Happy with the starlight assault Willa began desperately searching within herself for the means to stabilise her body.  Unfortunately, she'd spent too much focus and too much time on her attack.  Then, just as she was about to consign herself to her fate, her head felt warm.  The helmet she wore was responding to her desperation and healing power surged through her!

As it did so, she could swear she heard the voices of the souls whispering secrets to her.

Acting in her new position in the initiative order - last behind Daryl.
Standard Action: Dire Radiance Vs Living Darkness
To Hit: 23 vs Fortidude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2, +Prime Shot: 1)

Damage: 16 (10 Radiant + 6 untyped)
(1d6+Cha: 4, +1d6 curse)
Secondary Damage: 6 Radiant
(1d6+Cha: 4)

Minor action: Dim 2 gems and regain 6 hp.

Free Action: If LD dies, light a gem else, if it is bloodied, learn its remaining HP.

LD gets an OA against WIlla, if it is still in melee range by the time she attacks it.

Saving Throw: 16

Willa is currently at 22 out of 33 HP

This message was last edited by the player at 06:59, Tue 10 Mar 2015.
Iron Jubei
player, 386 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 10 Mar 2015
at 15:25
  • msg #645

Re: The Haunting of the Rose - Chapter 2, Heritage



"Will you damn thing... disappear already!", Jubei growled out at the living darkness before he imposed some draconic divinity upon it.

Minor Aciont: Divine Challenge
-2 on all attack rolls that don't include Iron Jubei as target, along with 5 points of radiant damage, if he is ignored.

Then he proceeded to once again swing his blade at the darkness.

Standard Action: Virtuous Strike
Target: LD
Attack Roll: 19 vs AC using 1d20 + 7 (+3 cha mod + 1 1/2lvl + 2 prof + 1 feat)
Damage roll: 7 Radiant using 1d10 + 3
Special: Get +2 Saving throws until start of next turn.

Drex
player, 458 posts
Avenger
Tue 10 Mar 2015
at 16:17
  • msg #646

Re: The Haunting of the Rose - Chapter 2, Heritage

"Take hart Phelan, the Aurelians are at your back." Drex shouted as Phelan readied his crossbow to fire as a glowing aura surrounds Phelans crossbow.

Drex's keen hearing picked up faint sound of movement. "Watch out something is lurking over yonder." Drex motions to the place he heard something. But Drex decides to continue his onslaught on the Living Darkness. As he moves in for his next attack.

For a moment there was a pause as Drex wispers a payer to Aurelians. Diven Light ingulfs him and Drex's muscles flexed and bulges with holy strength, his attack bolsters by the divine powers that guild him. "Feel the power of and might of Lords I SERVE, AAAAAAAAHHHHHHH!!!!"

Summoning the strength that his gods have given him he strikes the Living Darkness again. "AAAAAHHHHHH!" Moving out of the way so that Jubei can make his next attack unhindered.

Immediate Interrupt: Channel Divinity:Divine Guidance
Close burst 10
Trigger: An ally within 10 squares of you makes an attack roll against your oath of enmity target.
Target: Phelan
Effect: The target makes a second attack roll and uses either result.

Move Action: O12 to P12

Standard Action: Aspect of Might
Attack: 15 vs. AC. [1d20 + 8(WIS) - 5(total concealment)]
Hit: 26 damage. [3d12 + 4(WIS) + 1(EHN)]
Until the end of the encounter, you gain a +5 power bonus to Athletics checks, a +2 power bonus to speed, and a +2 power bonus to the damage rolls of melee attacks.

Spend an Action Point.

Standard Action: Overwelming Strike
Attack: 14 vs. AC. [1d20 + 8(WIS) - 5(total concealment)]
Hit: 13 damage. [1d12 + 4(WIS) + 1(EHN) +2] and Drex shift to O12.

This message was last edited by the player at 16:58, Tue 10 Mar 2015.
Daryl Landgazer
New Guy, 53 posts
Wed 11 Mar 2015
at 14:40
  • msg #647

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl launched a thankful gaze at Phelan for the he was entirely aware those actions had just saved his life. Even as he struggled back to his feet amidst intense waves of pain emanating from his wounds, he knew there wasn't a single spell in his book that would be effective against the living darkness.

Out of sheer frustration, he grabbed the torch by his side and furiously threw it straight into the darkness assailing the party.


Move action: Get up
Standard Action: Throw torch
Target: Living Darkness
Attack Roll: 17 using 1d20+1

Author
GM, 771 posts
The Storyteller
Wed 11 Mar 2015
at 21:09
  • msg #648

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 3

Fighting furiously the adventurers hurry to bring down the Living Darkness so that they could concentrate their efforts on whatever else might been lurking in the dark about them.

  Phelan’s infusion brought life back to the recently fallen wizard while Daryl threw his light at the dark creature illuminating the beast somewhat tough it was enough to make the creature clearer to see against the blackness.

  Willa struck out with her magic again, only to be counterattacked by the entity sapping strength from the pool of vitality she had only just shored up with the power of her helm.
Living Darkness takes an opportunity action using Smother against Willa and hitting for 9 necrotic damage.
  Finally the slime which had hardened about Willa’s feet had melted and the little umbrean could move again.

  With Jubei and Drex pushing the offensive it would seem that the Living Darkness was on its last legs as the black mass was fading in and out like smoke which seemed to no longer be obscuring the light and with that it seemed the darkness within the room itself was lightening somewhat.
Author
GM, 772 posts
The Storyteller
Wed 11 Mar 2015
at 21:10
  • msg #649

Re: The Haunting of the Rose - Chapter 2, Heritage

Round 4

Severly wounded but not destroyed yet the creature of darkness casts part of its vaporous form upon Jubei chilling the mighty paladin significantly.
Living Darkness attacks Jubei with Smother and hits dealing 12 necrotic damage to Jubei.

  From the north and south a crossbow bolt flies out at two of the adventurers.
??? attacks Daryl and Drex with Crossbow Bolt missing Daryl and Drex.

  When suddenly a crazed chorous of disjointed voices assault the heroes, though the druid and the wizard’s willpower drives the madness away the rest are not so fortunate, being driven hither and yon by it.
??? attacks Daryl, Midagarra, Phelan, Jubei, Willa and Drex with Maddening Whispers and hitting Phelan, Jubei, Willa and Drex dealing 5 necrotic damage.  Sliding Drex to L15, Willa to N11, Jubei to Q-R7-8 and Phelan to U10

  Now alone in the darkness Drex is assaulted on all sides by what he gathers to be rather solid wooden staves.  Though he could not see he attackers he could guess their relative positions.
??? attacks Drex with Quarterstaff and hits dealing 5 physical damage.
??? attacks Drex with Quarterstaff and hits dealing 5 physical damage.
??? attacks Drex with Quarterstaff and misses.
??? attacks Drex with Quarterstaff and misses.
Phelan Drixos
player, 432 posts
Wed 11 Mar 2015
at 21:50
  • msg #650

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan blinked, then gasped as he finally understood what his senses were telling him. "Seven other targets out of sight. Five normal to the west. Two construct, one north and one south." his voice rang out to his teammates as he moved carefully, waiting for an opening.

Delaying until the end, waiting to see how the battlefield changes first.
Willa
player, 414 posts
Star Pact Warlock
HP:22/33 Surges:9/9 AC:15
Thu 12 Mar 2015
at 18:39
  • msg #651

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was severely beaten.  Suffering from what she was sure was her last minutes before what she had termed 'puddling,' but still she was determined to at least outlive the darkess in front of her.

Focusing on herself, Willa summoned the strange darkness to her.  What protected her enemies would now protect her too, if only briefly.  As she vanished from sight, the little umbrean could be seen excitedly waving her rod about.  Moments later not one but two shafts of starlight plummeted from the ceiling towards the living darkness.

Minor action: Spectral Fade
Willa becomes invisible until the end of her turn.

Standard Action: Dire Radiance Vs Living Darkness
To Hit: 30 vs Fortitude - CRIT!
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2, +Combat advantage: 2)

Damage: 16 (10 Radiant + 6 untyped)
(1d6+Cha: 4, +1d6 curse)
Secondary Damage: 10 Radiant
(1d6+Cha: 4)

Free Action: Taking Advantage
End an effect being sustained by the target/suppress a single racial feature
Since the darkness seems to be lifting as we attack this thing - end the darkness! Okay - I think its better to nullify insubstantial?

Action Point! - on this subject haven't we reached a milestone yet? :O

Standard Action: Dire Radiance Vs Living Darkness
To Hit: 19 vs Fortitude
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Disquiet: 2, +Combat advantage: 2)

Damage:  9 Radiant
(1d6+Cha: 4)
Secondary Damage: 6 Radiant
(1d6+Cha: 4)

Free action: if LD dies - light a gem, else learn its HP.

Move action: Move to S11, behind the wall.

Willa gains concealment from Shadow Walk.
Current HP: 8/33

This message was last edited by the player at 23:05, Thu 12 Mar 2015.
Iron Jubei
player, 387 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 13 Mar 2015
at 11:40
  • msg #652

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei shook himself after the assault he had sustained, the darkness promptly having worn down the protective layer of energy his armor provided, which was still preferable to the result that might have happened if it hadn't been present. He blinked a little in surprise as he found himself rather displaced from where he was before, seemingly having faded out for a few moments under the mental assault of... something from the dark. Still, the blob of dark was amongst them still and he raised his weapon to engage it once again.

Move action: Moving to Q-R 10-11

Minor Action: Divine Challenge
Target: LD
Effect: -2 on attack rolls that don't include Jubei, along with 5 points of radiant damage.

Standard Action: Virtuous Strike
Target: LD
Attack roll: 15 vs AC using 1d20 + 7


However his axe seemed to just barely miss the core of this spell like being.
Phelan Drixos
player, 433 posts
Sat 14 Mar 2015
at 06:57
  • msg #653

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan moved carefully over to Jubei, hoisting his crossbow quickly over his back as he stepped quietly along the floor. His paws, nimble as ever, quickly grabbed his wand off the ground as he took a moment to regain his energy, pushing aside the mental pain from the attacks on himfor the moment.

Move action: U10->S10

Free Action: Fast Hands
Effect:  Sheathe Superior Crossbow

Minor Action: Pick up Wand

Standard Action: Second Wind.

Phelan Drixos
player, 434 posts
Sat 14 Mar 2015
at 07:05
  • msg #654

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra carefully approached around Jubei, peering into the darkness to where she knew Drex was. Frowning in concentration, she gestured, chanting in the druidic tongue. Bark streamed from her staff through the darkness to form a protective shield around the Avenger. Then she turned to where she could hear some noise and sent her flaming hawk screeching into the darkness.

Move Action: R9->P9->P10
Minor Action: Barkskin on Drex
Effect: Drex gets +4 AC until  end of next turn

Standard Action: Fire Hawk on M9
Attack: 19 vs Reflex
Hit: 10 fire damage. If target provokes an OA, it is attacked by the following

OA attack: 7 vs Reflex. Nope. Never mind

Drex
player, 460 posts
Avenger
Sun 15 Mar 2015
at 05:40
  • msg #655

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex called on his inner strength as the Maddening Whispers affected Drex. He was not going to let this abomination be his undoing.

The hits from the obscured assailants left Drex bloodied and brused but he was not going to let this get him under. His sights was on the Shadow and will not let it live, if it is the last thing he does.

If Living Darkness is still alive

Ignoring his new attackers he charges towards the Living Shadow.

Immediate Reaction: Aspect of the Wild (Strength of the Wild)
Trigger: The first time you are bloodied during an encounter.
Effect: You gain 5 temporary hit points.

Move Action: Shift to M15

Standard Action: Charge
moving from M15 to P12
No OA because of Badge of the Berserker.
Attack: 4 vs. AC. [1d20 + 2(STR) - 5(total concealment)]

Drex is bloodied
HP 14


If Living Darkness is no more

Drex is in a bad position and he knows if he stays he will surely fall. Touching his holy symbol and prying for swiftness of foot... His eyes starts to glow and the glow erupts into a flare that blinds all of his enemies for that moment. The glowing visage of Drex ending next to Daryl. Praying to The Teacher to provide him with the knowledge and vitality necessary to overcome his adversaries.

Move Action: Distracting Flare
Effect: You become invisible and move your speed. You are invisible until the end of the movement. L15 to Q8

Standard Action: Second Wind
Current HP 14 + 8 = New HP 22 & +2 to all Defences.

This message was last edited by the player at 13:17, Mon 16 Mar 2015.
Daryl Landgazer
New Guy, 54 posts
Sun 15 Mar 2015
at 09:09
  • msg #656

Re: The Haunting of the Rose - Chapter 2, Heritage

Still pretty much flailing about what he could do, Daryl was almost happy to learn of the existence of enemies his spells could possibly damage. Sadly all just slightly to far apart to hit with a single enchantment, thus forcing him to pick one to target. The doola chose the one closest to Drex, hoping it would at least soften the incoming damage, and sent tendrils of psychic energy in order to invade the attacker's mind and force him to attempt to choke on his own weapon.

Move action: move to R9

Standard action: Hypnotism vs ??? (M14)
Attack:18 vs Will
Hit: ??? Hits itself with a basic melee attack with a +4 power bonus in the attack roll, using a free action.

This message was last edited by the player at 13:21, Sun 15 Mar 2015.
Author
GM, 782 posts
The Storyteller
Mon 16 Mar 2015
at 18:01
  • msg #657

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 4

    The Living Darkness melted into oblivion with an ear-wrenching screech as the arcanists felt a sort of magical twang as if powerful magical cords which had been playing some melody in the background where changing their tune shifting somewhere else but still in another way present as a guitar which had just changed hands.  Besides that sensation felt only by Willa, Phelan and Daryl there was of course the odd sound as a wind wailing and being sucked down some hole all the while screaming along the way until only silence returned from its passage.
[Willa, your first attack took down the LD.]

  With his foe slain Jubei takes a moment to compose himself.
[Jubei you still move but your action is changed to a Full Defense.]

  Midagarra’s firey hawk found no creature in the place she had pointed though she could see, if briefly someone not far from that spot who melted back into the darkness once the druid’s spell had ended.

  With Midagarra’s attack having revealed where his target had moved to Daryl changed the location of his spell.  There is a strangely pained but also pleased moan from the darkness…
[Wow even with the concealment penalty you hit.]
Author
GM, 783 posts
The Storyteller
Mon 16 Mar 2015
at 18:02
  • msg #658

Re: The Haunting of the Rose - Chapter 2, Heritage

Round 5

    Four loud cries erupt from the darkness, almost simultaneously as four men in black robes, two of them doola the other two a human and a deseekay charge at the adventurers.
Voice in the Darkness Initiate I charges to 10O and attacks Midagarra with Quarterstaff hitting and dealing 5 physical damage.
Voice in the Darkness Initiate II charges to 12P and attacks Jubei with Quarterstaff and misses.
Voice in the Darkness Initiate III charges to 12Q and attacks Jubei with Quarterstaff and hits dealing 5 physical damage .
Voice in the Darkness Initiate I charges to 12R and attacks Jubei with Quarterstaff.

  Out from the darkness stepped a human woman in a white, linen robe, lined with black cotton.  She was whispering constantly to herself now as suddenly her voice and several others became very loud to the party of adventurers though most of the group managed to ignore these voices others were not so fortunate as Phelan and Daryl found themselves on the front line beside Jubei.
Voice in the Darkness Priest<gray> moves to 8O and attacks Drex, Daryl, Jubei, Midagarra and Phelan with Maddening Whispers hitting Daryl and Phelan while missing Drex, Jubei, Midagarra.  The attack deals 9 points of psychic damage and sliding Phelan to 11P and sliding Daryl to 11O

  Another set of crossbow bolts fly out from the darkness, one aimed at Drex and the other at Jubei.
??? attacks Drex and Jubei missing both.
  Though neither bolt found its mark…
Phelan Drixos
player, 438 posts
Wed 18 Mar 2015
at 07:52
  • msg #659

Re: The Haunting of the Rose - Chapter 2, Heritage

"Enough of this." Phelan growled, having had entirely enough of the situation. Turning to glare at the initiate seperate from the others, he swiped his wand in a decisive, downward motion. A barrier of sound erupted around him, before exploding forward at the initiate, knocking him back into the darkness. The artificer stepped carefully away from the others, placing himself in what  he considered to be a safer position. Noting that Daryl was down again, he pulled out his other infusion, allowing the energy to rejuvenate the wizard.

Standard Action: Thundering Armour on Initiate 1
Attack: 18 vs Fortitude
Hit: 7 Thunder damage. Initiate 1 is pushed back 3 squares (O10->L7).

Move: Shift P11->O10

Minor: Healing Infusion: Curative Admixture
Effect: Daryl heals for Surge+3. Do not spend a surge.

This message was last edited by the player at 12:59, Wed 18 Mar 2015.
Phelan Drixos
player, 439 posts
Wed 18 Mar 2015
at 08:01
  • msg #660

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra carefully stepped back behind Jubei as the initiate's approached, then focused her attention entirely on the priest. In spite of him being shrouded in the shadows, she pointed her staff at him. Once again a hawk of flame flew at the priest, this time at his actual location.

Move: Shift P10->Q9

Standard Action: Fire Hawk on Priest
Attack: 16 vs Reflex
Hit: 6 Fire damage.

Fire Hawk OA
Attack: 15 vs Reflex
Hit: 12 red>Fire</red> damage.

Iron Jubei
player, 391 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 18 Mar 2015
at 11:14
  • msg #661

Re: The Haunting of the Rose - Chapter 2, Heritage


Finding the Living Darkness dispersing before his eyes was a rather welcome change, especially considering his growing frustation at being unable to effectively fight it. Which made the appearance of those cultists all the more welcome, given that they were a much more tangible threat to fight, even if they too were wreathed in shadow that made it slightly harder to strike too.
Deflecting most of their blows, Jubei found a strange moment of respite, even though one of them hit him.

Current HP 18/37


Standard Action: Second Wind
Effect: Use healing surge to regain 1/4 + con mod (draconic resilience)
Gain 12 HP


Current HP 30/37

Refreshed by it, the kaetyma sported a stern expression that nonetheless had traces of a grin to it, as he slammed the flat side of his axe against his shield. "Now let me show you the error of your ways!", he called out, challenging them to face him.

Minor Action: Call of Challenge
Target: Each enemy in burst (3), Priest, Ini II, III, IV
Effect: Subject to divine sanction until the end of next turn.
Divine Saction: Until the mark ends the target takes 5 radiant damage the first time each round it makes an attack that doesn't include Jubei as a target.

Daryl Landgazer
New Guy, 58 posts
Wed 18 Mar 2015
at 13:02
  • msg #662

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl watched the three enemies gathering in front of the party, and had the spell that would punish them at the tip of his tongue when the whispers reached his mind. He could use that very spell, he knew its workings, but that did not help in the least, and the doola found himself on the floor again, fighting his own limbs to avoid gouging out his own eyeballs.

The hurt and the damage threatened to take him away again, and without Phelan's healing, he did his best to do damage control on his own.

Current HP -1/22
09:04, Today: Daryl Landgazer rolled 11 using 1d20. I don't wanna die D:.
Stabilized!
Willa
player, 428 posts
Star Pact Warlock
HP:08/33 Surges:8/9 AC:15
Wed 18 Mar 2015
at 18:01
  • msg #663

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa knew that she had laid the blackness-thing to rest.  Her newly lit gem and sudden surge of arcane power attested to that.  And now that her legs seemed ot be listening to her again, it seemed that puddlefication might not be as imminent as she had first feared.  At least not natural puddlefication anyway.  She hidden herself behind a wall, hoping to take a few moments to herself and recover a little.  However, she could hear the fight still raging from the other room.  Her friends were out there and she had to help them!

Swallowing hard, and preparing for the worst, she ran back outside.  There were multiple more foes now!  One by herself and a cluster of others.  Something about the loner worried Willa.  It might be best to deal with her first, but the little umbrean did not think it would be a simple task by herself.  She needed to hope for something more immediately helpful.

Perhaps stupidly, Willa turned her attention from the robed woman and focused on the clustered foes.  A single word escaping her lips.

"Waktipus!"

A number of dark, shadowy tentacles rose from the floor, twitching and wiggling erratically.  After a couple of moments, they burst to life, flailing about violently, with limited success.

Standard Action: Second Wind (+8 HP, +2 to all defences)
Move action: Move to N11 (gain concealment from Shadow Walk)
Minor Action: Curse Ini II
Action Point
Standard Action: cast Shadow Tentacles at Q13

Attack vs IniII
To Hit: 19 vs Reflex
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, -2 concealment)

Attack vs IniIII
To Hit: 13 vs Reflex
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, +Fate of the void: 1)

Attack vs IniIV
To Hit: 9 vs Reflex
(1d20 +Cha: 4, +Expertise: 1, +1/2Level: 1, -2 concealment)

Damage: 12 cold
+2 untyped on Ini II from curse
(1d10 +Cha: 4)

Final bonuses to defences: +2 from Second Wind, +2 from concealment (possibly +5 if shadow walk + dark lighting square = total concealment?)

Free action: Light a Gem, if Ini II dies
Gain Fate of the Void if Ini II dies

Author
GM, 791 posts
The Storyteller
Wed 18 Mar 2015
at 20:41
  • msg #664

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 5

    Slipping past one of the cultists Willa was surprised to find herself unmolested by him as she brought magic to bear against the other three cultists beside Jubei though one of the robed doola escaped the shadowy tendrils flailing his companions who were not so fortunate as they were struck down by the power of Willa’s spell as from each a familiar shade issued forth and a burst of darkness radiates outward.  Striking both her fallen friend Daryl and Jubei.  Fortunately both managed to survive whatever power had just struck them.
[Daryl, Jubei and Phelan you each take 5 physical damage and are blinded until the end of your next turn.]

  The priestess batted at the flames upon her robes as the flaming hawk harassed her, the woman cried shrilly for the beast to get away from her and promised swift vengeance upon the ”duplicitous druid”.

  While Drex swings his blade and readies himself for his next attack.
[Full Defence on Drex for this round.]

  Phelan sent the cultist flying back into the darkness, expiring in a burst of darkness as he does so, though far enough away to do no harm to the adventures then tended to his wounded friend.
This message was last edited by the GM at 20:59, Wed 18 Mar 2015.
Author
GM, 792 posts
The Storyteller
Wed 18 Mar 2015
at 20:42
  • msg #665

Re: The Haunting of the Rose - Chapter 2, Heritage

Round 6

    From the bodies of the two fallen cultists rose two shadowy humanoids, who made and awful screeching noise as they manifested and skittered about the battlefield seeking pray.  The remainder of the black robed cultists struck out at the blinded paladin.
Voice in the Darkness Initiate IV attacks Jubei with Quarterstaff but misses.
Vengeful Shadow II moves to 12O and attacks Willa with Shadow’s Caress though it’s attack misses.
Vengeful Shadow III attacks Jubei with Shadow’s Caress though it’s attack misses.
  As one storms out of the shadows at Phelan.
Vengeful Shadow I moves to 10N and attacks Phelan with Shadow’s Caress hitting for 3 physical damage and reducing the damage done Phelan’s next attack by -1.

  The priestess cries ”Worshiper of false gods know the power of a true god!” as she points her staff at Drex…yet nothing happened to him, at that time at least.
Voice in the Darkness Priest moves to N8 and attacks Drex with Warp Flesh though she misses.

  Another pair of bolts fly out from the darkness and bounce off the adventurer’s armours.
??? attacks Drex and Jubei with Crossbow Bolt and misses.
This message was last edited by the GM at 20:42, Wed 18 Mar 2015.
Phelan Drixos
player, 443 posts
Wed 18 Mar 2015
at 21:15
  • msg #666

Re: The Haunting of the Rose - Chapter 2, Heritage

"Argh!" Phelan yelled in pure frustration as his vision was once again taken away. "I hate this place!" He let out another yelp of pain as he felt something attacking him, bringing up the sonic barrier again and sending it exploding in  the direction where he felt  the pain coming from.

Standard Action: Thundering Armour On VSI

Attack: 23 vs Fort
Hit: 9 Thunder damage and it is pushed back to K10

This message was last edited by the player at 21:22, Wed 18 Mar 2015.
Phelan Drixos
player, 444 posts
Wed 18 Mar 2015
at 21:33
  • msg #667

Re: The Haunting of the Rose - Chapter 2, Heritage

Having seen the success of her original strategy, Midagarra once again attempted to send a hawk of flame soaring toward the priestess. The priestess, however, was prepared this time and avoided the hawk. Frustrated, Midagarra stepped behind Drex to allow Jubei more movement.

Standard Action: Fire Hawk on Priestess
Attack: 9 vs Reflex (no)

Move Action: Shift Q9->R8

Iron Jubei
player, 392 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 19 Mar 2015
at 13:36
  • msg #668

Re: The Haunting of the Rose - Chapter 2, Heritage



"It is you who worship a false god, and I will show you gladly how false it is!", Jubei cried out in response to the priest's mockery while he shifted himself into a better position.

Move action: Shift to P-Q 10-11

Though the moment he came to a halt he raised his weapon to field a devastating blow against the last initiate.

Standard Action: Valurous Smite
Target: Ini IV
Attack Roll: 21 vs AC using 1d20+7
Damage Roll: 17 using 2d10+3
Hit: Each enemy within 3 squares of you is subject to your divine sanction until end of next turn. ( Targets: Priest, VS II, VS III )


Pretty much cleaving the unfortunate cultist apart with the vicious strike that filled the air with an almost palpable sense of divine retribution.
Willa
player, 431 posts
Star Pact Warlock
HP:08/33 Surges:8/9 AC:15
Thu 19 Mar 2015
at 17:25
  • msg #669

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa bobs away from the nearby foe and into the deep dark.  Out of her enemy's immediate vicinity, she mutters a few choice words and a tell tale mark appeared on its dark hide.  A moment later - starlight!

Move: Shift to M12
Minor: Curse VSII
Standard: Dire Radiance vs VSII
To Hit: 20
(1d20 +Cha:4, +Expertise:1, +Disquiet:2, +1/2 Level:1, +Fate of the Void:1)
Damage: 14 (10 Radiant, 4 Untyped)
(1d6+Cha:4, +1d6 curse)
Secondary damage: 7
(1d6+Cha:4)

Free action: if the target dies: light a gem + Fate of the void

Drex
player, 462 posts
Avenger
Thu 19 Mar 2015
at 22:23
  • msg #670

Re: The Haunting of the Rose - Chapter 2, Heritage

After he composed himself, Drex knows just what to do. "Daryl illuminate me with your arcane light!" Drex asks Daryl before focused his attention  on the priest. "

"Abomination I shall not let you live. By The Teacher's Word you shall be fall foul priest!"

Mover Action: Q8 to O8

Standard Action: Overwhelming Strike
Attack: 19 vs. AC. [with -5 total concealment]
Hit: 16 damage. Drex shift to square P9 and slide the Priest 1 square into O8.

Daryl Landgazer
New Guy, 59 posts
Fri 20 Mar 2015
at 12:19
  • msg #671

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl rose from the floor once more, promising himself he'd find out Phelan's favorite drink and give him a keg of it provided they got out of that alive.

Move Action: Strand up and fight!


Heeding Drex's call, the mage raised his hand and drew a bunch of runes in the air, focusing the simple charm in the warrior's blade. Even in the dire situation, Daryl was not without a sense of aesthetics, and the sheen in the sword took the shape of ethereal tongues of flame slowly floating away and creating a small pool of light around Drex.

Minor action: Light Wizard Cantrip


And then, turning back to the enemies, he summoned the shadows that had been getting in the way since the beginning of the battle, and used them to harass the two in front of Jubei.

Standard Action: Grasping Shadows vs Q13
Attack VS III: 22 vs Will
Attack VS IV: 8 vs Will
Hit: 16 psychic damage
Effect: The burst creates a zone of writhing shadows that lasts until
the end of your next turn. Each creature that enters the zone takes
psychic damage equal to your Intelligence modifier and is slowed until
the end of its next turn.

Author
GM, 794 posts
The Storyteller
Sat 21 Mar 2015
at 10:04
  • msg #672

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 6

    Jubei slew the last of the initiates as darkness consumed this one also.  Though the grace of his gods saved Jubei from being taken by it aswell.  Even as the priestess retorted ”Your gods are dead dracha and you shall join them.” mockingly.

  As if to prove her point Midagarra’s firey hawk was brought to heel before the white robed woman.  Though in the end it was Drex’s blade who brought her down, even in death her manic smile never left her face as he body was swallowed by blackness leaving only her robes and staff behind.  Drex managed to save himself from the shadows which swallowed the priestess.

  As Daryl cast his spell the living shadow beside him struck out though it’s blow found no purchase upon the wizard as one spell illuminated Drex another spell tore apart the living shadow beside Daryl.  With its fall a surge of darkness issued forth from it and flew toward Willa and Daryl though both casters managed to evade it.
[Gents I don’t always have time to check if your powers are close bursts or such that they don’t provoke opportunity attacks, in this case I am assuming Light works at range and therefore is a RANGED SPELL which is open to OA.  In future please help to clear this up.  Also Daryl I moved your spell to effect the two living shadows, as in this round there is no VS IV only an Initiate IV and he’s dead.  Therefore VS II is hit rather than VS III.]

  Phelan’s spell sent the living shadow crashing off somewhere in the darkness where its death would not harm either himself or his fellow party members.  As Willa skipped away from the battle and brought her celestial magic to bear against the remaining shadow, snuffing it out as it exploded with dark power before Jubei and this time the paladin is not so luck as shadow stuff clings to him and begins to feast upon his flesh.
[Jubei, congratulations, you now take 5 ongoing necrotic damage, save ends.]
Author
GM, 795 posts
The Storyteller
Sat 21 Mar 2015
at 10:04
  • msg #673

Re: The Haunting of the Rose - Chapter 2, Heritage

Round 7

    Two more shadows appeared where the remains of the last two living cultists had fallen.  The one which rose from the former priestess’s body moved to stand beside Phelan and struck at him, while the one which rose from the black robed cultist attacked Jubei.
Vengeful Shadow IV attacks Jubei with Shadow’s Caress and misses.
Vengeful Shadow IV shifts to 9O and attacks Phelan with Shadow’s Caress and hits dealing 3 physical damage and reducing Phelan’s next damage roll by -1.

  As two more crossbow bolts fired from the darkness just barely missing Midagarra though Willa was not so lucky.
??? attacks Midagarra and Willa with Crossbow Bolts, hitting Willa and missing Midagarra dealing 4 physical damage.
Willa
player, 432 posts
Star Pact Warlock
HP:08/33 Surges:8/9 AC:15
Sat 21 Mar 2015
at 11:24
  • msg #674

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa yelped as the bolt struck her shoulder and immediately spun about, looking for its source in the direction that it had come from.  She was still injured and hoped that her friends could deal with the last two enemies that they could see whilst she tried to find the others.

She then slipped around through the darkness, hoping to make it harder for the enemies to hit her, before cursing a nearby shadow.

Standard: Perception to find the hidden crossbowmen: 16
(1d20+Perception:4, +Fate of the Void: 1)
Move: Move to R15
Minor: Curse nearest enemy that she can see (if any)

Willa gains Shadow Walk (concealment) + any addiitonal bonuses from the darkness.

Phelan Drixos
player, 445 posts
Sat 21 Mar 2015
at 12:21
  • msg #675

Re: The Haunting of the Rose - Chapter 2, Heritage

"I will deal with this one." Phelan muttered as his vision cleared. Frustration was still evident  on his face as he slashed at the shadow in front of him, blasting it back with sonic energy. The shadow was sent soaing back into the darkness as Phelan snatched up the torch beside him and stalked off into the darkness, his face livid.

Standard Action: Thundering Armour on Vengeful Shadow V
Attack: 24 vs Fortitude
Hit: 12 Thunder damage and VS V is pushed back to O7.

Free Action: Fast Hands
Effect: Pick up Jubei's "thrown" torch.

Move action: O10->O5. Adjust pathing as needed to move towards any enemy that shows up in his field of vision.

This message was last edited by the player at 12:30, Sat 21 Mar 2015.
Phelan Drixos
player, 446 posts
Sat 21 Mar 2015
at 12:30
  • msg #676

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra knew the others would be able to take care of the south. She turned to watch the lit up area that was Phelan as he investigated to the north, waiting for a target.

Midagarra will do nothing until she sees an enemy appear within Phelan's pool of light, at which point she will attack whatever appears when it is the most lit.

Readied Action: Fire Hawk
Attack: 8 vs Reflex. Nope!

Iron Jubei
player, 393 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 22 Mar 2015
at 14:25
  • msg #677

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei let out a growl as he rose his axe against the last of these shadow creatures, a trail of radiant light once more following in the wake of the blade.

Standard Action: Virtuous Strike
Target: VS IV
Attack Roll: 25 vs AC using 1d20+7
Damage Roll: 7 radiant damage
Hit: Gain +2 to saving throws until start of your next turn

With the shadowy being destroyed, the dragonblood boldly strode into the darkness ahead, ready to take down the last opposition in this room. Even though the darkness gnawed away at his body, he tried to ignore the pain.

25/37 HP

Movement action: moving to L-M 10-11

Saving throw against devouring darkness: 9 using 1d20 + 2

Drex
player, 463 posts
Avenger
Mon 23 Mar 2015
at 07:08
  • msg #678

Re: The Haunting of the Rose - Chapter 2, Heritage

Taking his time Drex observes from which direction the arrows are coming, preparing himself for his next move.

Standard Action: Full Defence.
Free/Minor Action: Perception check 24.

Author
GM, 797 posts
The Storyteller
Mon 23 Mar 2015
at 11:54
  • msg #679

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 7

    D espite the darkness blasting beside Jubei from his slain enemy he was no worse for wear even as he stomped off into the middle of the room to find more foes he was annoyed to discover there seemed to be no further foes about.

 Willa could not see anyone there in the darkness about her yet she could just faintly pick out a soft “clicking” sound of some sort of machinery at work.  When she tried to follow the sound she realized there was something hanging from the ceiling in the corner…
[Willa your curse can’t apply because there isn't a target you are aware of.]

  Phelan managed to find a wall and along his trek he found no further enemies though as he came up to the wall he could hear a low clicking the same sound that had been in the background just before the crossbow bolts would fire and it was coming from the east.

  With the aid of Phelan’s light Drex could just barely make out the presence of some-sort of mounted crossbow on the ceiling though his ears picked up the sound of another crossbow on the south side of the room.
Author
GM, 798 posts
The Storyteller
Mon 23 Mar 2015
at 11:58
  • msg #680

Re: The Haunting of the Rose - Chapter 2, Heritage

Round 8

    Willa and Phelan are both hit as another crossbow bolt from the ceiling hits each of them.
Crossbows attack Phelan and Willa with Crossbow Bolts and hits both dealing 4 physical damage to each.
This message was last edited by the GM at 11:59, Mon 23 Mar 2015.
Phelan Drixos
player, 447 posts
Mon 23 Mar 2015
at 20:57
  • msg #681

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan pointed out the crossbow to the north, to the others, yelling a warning when a crossbow bolt was launched at him. As the crossbow bolt collided with his shoulder, Phelan's vision darkened, his grip on the torch loosened as he collapsed to the floor, although it appeared he was not in danger of bleeding out immediately.

Death Saving Throw: 18! Stabilised.
This message was last edited by the player at 21:18, Mon 23 Mar 2015.
Willa
player, 434 posts
Star Pact Warlock
HP:12/33 Surges:8/9 AC:15
Mon 23 Mar 2015
at 22:28
  • msg #682

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa felt the pain of another bolt thudding into her.  It was terrible and she was starting to lose consciousness.  She knew she had little time left and did not know where the shots were coming from.  Her only lead was that strange mechanism hanging from the ceiling.

Deciding to get a better look, she ran over to it, taking as defensive a posture as she could whilst doing so.


Move action: Move to R18 (gain Shadow Walk)
Standard Action: Total Defence
Minor action: Draw potion of healing.

Free action: Nature Monster Knowledge Check - 11
(It seems that constructs made from materials found on the natural realm are considered natural creatures for monster check purposes.  Weird :P)

In my move, I am assuming that Willa can stand underneath the crossbow thing.  If not, she'll obviously move to an adjacent square instead.

Final defences: Partial concealment from Shadow Walk, possibly total concealment from the darkness, and total defence.

Phelan Drixos
player, 448 posts
Mon 23 Mar 2015
at 23:48
  • msg #683

Re: The Haunting of the Rose - Chapter 2, Heritage

Midagarra rushed over to Phelan and picked up the torch. He didn't appear to be bleeding out, and she needed to find whatever was shooting crossbow bolts at them. With Morrey cawing on her shoulder, she sent out a flaming hawk into the dark where she thought the crossbow was. Unfortunately she was more or less aiming blindly and the hawk splashed harmlessly against the wall.

Move action: R8->O5
Minor Action: Pick up torch
Standard action: Fire Hawk at ??? North
Attack:  6 vs Reflex. Ahahahahahahaha no.

Drex
player, 464 posts
Avenger
Tue 24 Mar 2015
at 07:33
  • msg #684

Re: The Haunting of the Rose - Chapter 2, Heritage

Seeing Phelan fall and Midagarra's attack failing Drex decides to try and destroy the mechanism. Being just out of reach Drex focuses his holy symbol on the crossbow. With a quick prayer and a wrathful look on Drex's face, his holy symbol flared up and shot out a beam of radiant energy toward the mechanism.

Move Action: P9 to R6

Standard Action: Avenging Shackles
Attack: 13 vs. Will. Crossbow at R5
Hit: 11 radiant  damage.

This message was last edited by the player at 07:34, Tue 24 Mar 2015.
Iron Jubei
player, 394 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 24 Mar 2015
at 10:54
  • msg #685

Re: The Haunting of the Rose - Chapter 2, Heritage

It took Jubei a moment to realize that the only remaining danger in this room were those crossbolts that kept flying out of the darkness, then it took him another precious moment to realize from where they came, only to see Willa disappear into the darkness. With a grim expression he decided to follow her.

Move action: L-M 15-16

Minor Action to Move Action: P-Q 17-18

Assuming there are no obstacles in the way.


Jubei wasn't sure what kind of threat would await them or if he could even do anything, but the least he could do was shedding some light with the spirit lantern, which would no doubt make things at least a bit easier. And yet the darkness still continued to eat away at him.

Saving throw: 3 using 1d20


20/37 HP remaining

This message was last edited by the player at 23:32, Tue 24 Mar 2015.
Daryl Landgazer
New Guy, 60 posts
Fri 27 Mar 2015
at 17:15
  • msg #686

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl spun on his heels all about, once again unsure of the best course of action, but choosing to chase after Drex and see what good could he do over there. It was a bit of a stretch to hope he could collapse the machine or at even dislodge it with a spell, but worth a try.

Standard Action: Freezing Burst vs R3 (burst 1)
Attack: 14 vs Reflex
(how does that even work against a construct?)

Hit: 6 Cold damage.
If hit, try to slide it easy and hopefully tumbling into the floor and its demise.

This message was last edited by the player at 17:32, Fri 27 Mar 2015.
Author
GM, 801 posts
The Storyteller
Fri 27 Mar 2015
at 17:39
  • msg #687

Re: The Haunting of the Rose - Chapter 2, Heritage

End of Round 8

    As the adventurers either try to figure out the Crossbow Turrets or destroy them even as the remaining one turned, reloaded and fired upon Jubei…

Round 9

    Only to be deflected by the dark stony armour of the mighty kaetyma.
Crossbow Turret II attacks Jube with Crossbow Bolt and misses.
Phelan Drixos
player, 449 posts
Sat 28 Mar 2015
at 06:36
  • msg #688

Re: The Haunting of the Rose - Chapter 2, Heritage

Whilst Phelan remained passed out, Midagarra made her way south to Jubei, dropping the torch near the artificer so he'd remain in the light. She moved on over to where Phelan had originally dropped his own torch, taking a combat stance and unleashing a hawk at the turret that was now in sight.

Her now almost-signature flaming hawk splashed against the turret.

Phelan Death Saving Throw: 17.

Move: 05->R8->R11
Standard: Fire Hawk
Attack: 10 vs Reflex? I want a thesis on how a mostly-immobile construct has a reflex defence.
Hit: 13 Fire damage

This message was last edited by the player at 22:36, Sat 28 Mar 2015.
Drex
player, 465 posts
Avenger
Mon 30 Mar 2015
at 11:51
  • msg #689

Re: The Haunting of the Rose - Chapter 2, Heritage

After the mechanism is destroyed Drex moves to Phelan's unconscious body to see if he could help. Doing what he knows best, he prays to his gods for their aid as he tries to stop the bleeding wound.

Move Action: R6 to P5
Standard Action: Stabilising Phelan
 Drex rolled 11 using 1d20+5. Heal check to try and stabilise Phelan.

This message was last edited by the player at 11:55, Mon 30 Mar 2015.
Author
GM, 804 posts
The Storyteller
Mon 30 Mar 2015
at 19:53
  • msg #690

Re: The Haunting of the Rose - Chapter 2, Heritage

    Midagarra's fiery hawk burst through the crossbow which hung limp and crackled as it burned from the spell's passage.
End of Encounter


The Dark Arena:  Each player recieves 110 Experience Points and the party gains +1 Wealth, +1 Fame and  +2 Fortune tokens.
This message was last edited by the GM at 20:17, Mon 30 Mar 2015.
Willa
player, 437 posts
Star Pact Warlock
HP:12/33 Surges:8/9 AC:15
Mon 30 Mar 2015
at 20:34
  • msg #691

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa dropped to the floor as the apparently last threat was destroyed, hoping to recover some.  However as she looked around, she saw a ball of fur laying prone across the room.  Suddenly she remembered her promise to him and how she had forgotten it in the midst of battle and now this?

"Mr Phelan, Sir!" She screamed and ran over to him as quickly as possible.
This message was last edited by the player at 20:37, Mon 30 Mar 2015.
Iron Jubei
player, 396 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 30 Mar 2015
at 21:05
  • msg #692

Re: The Haunting of the Rose - Chapter 2, Heritage

Jubei was snarling as he stared up at the crossbow, only to watch with some satisfaction how it went up in flames and shed some very dim light onto it's surroundings. Which happened to coincide with the devouring darkness that clung to his form finally dissipating against his 'radiant' scales.

Saving Roll: 11


Though there was no much time for respite, as he was startled by Willa's outcry and quickly turned his attention her way, and then a moment later to Phelan. With a grim expression on his face he rushed over to the fallen Narrayah. "Don't worry, you won't die here.", he muttered as he spoke a brief prayer that caused his hands to glow with a soft, but warm light before he pressed them against Phelan's body, letting the radiant energy flow into him.

Lay-on-Haaaaaaands: Phelan regains hit points as if he had spend a healing surge.
This message was last edited by the player at 21:05, Mon 30 Mar 2015.
Phelan Drixos
player, 452 posts
Mon 30 Mar 2015
at 21:14
  • msg #693

Re: The Haunting of the Rose - Chapter 2, Heritage

"Nnnngh..." the Narayah groaned as he stirred. "Thanks Jubei." He muttered, sitting up carefully and going over himself, removing the crossbow bolts in him with a hiss of pain.He then just sat there, taking some time to catch his breath.

Assuming Short rest: Spending three surges to get me back to full.
Author
GM, 806 posts
The Storyteller
Tue 31 Mar 2015
at 18:14
  • msg #694

Re: The Haunting of the Rose - Chapter 2, Heritage

    Almost unnoticed was the gradual lifting of the darkness upon the area the adventurers were in.  Revealing another dormant set of crossbows on the far side of the room from the adventurers as well as the whole square of the large pit within which they found themselves.  Two more doorways also revealed themselves, one upon the southern wall, a large set of double doors and another gate upon the western side.

  The doorway to the south was made of stone and was akin to the strange, frightening doorway which had lead into this dark cathedral in the first place.
Willa
player, 438 posts
Star Pact Warlock
HP:12/33 Surges:8/9 AC:15
Tue 31 Mar 2015
at 18:45
  • msg #695

Re: The Haunting of the Rose - Chapter 2, Heritage

Relieved to see Phelan roused by Iron Jubei, Willa slumps and also takes some time to recover.

3 surges spent = +24 hp = 32/33
Drex
player, 467 posts
Avenger
Tue 31 Mar 2015
at 19:47
  • msg #696

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex stood back as every one rushed to Phelan's aid. It was getting crowded any way, he thought to himself. Drex desired to also taking a moment to catch his breath ad treat his wounds. Before his attention is dragged to the looming southern door... He pushes himself up from the floor, but resist the temptation to do what he is thinking of doing.

What Drex does do is firing radiant beams at the inactive crossbows burning them to ash. "Just in case." smirking as he preemptively replies to the group. "So if you guys have finished liking your wounds are we ready to proceed and sort this shit out before more shadow things come?" gesturing with his head to the stone doors.

Spend 2 healing surge to get back to full.
Daryl Landgazer
New Guy, 61 posts
Wed 1 Apr 2015
at 07:34
  • msg #697

Re: The Haunting of the Rose - Chapter 2, Heritage

Daryl meanwhile sort of staggered to a nearby wall where he quietly recovered from the mental stress of the battle, as well as tending to his own wounds. Much like Drex, he chose not to crowd the recovering Phelan too much.

Spend 2 surges to get back to 18 health.
This message was last edited by the player at 14:26, Wed 01 Apr 2015.
Iron Jubei
player, 397 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 2 Apr 2015
at 10:11
  • msg #698

Re: The Haunting of the Rose - Chapter 2, Heritage


After having made sure that Phelan was back on his feet, Jubei took care of his own afflictions, as minor as some of them were, he knew better than to let them pile up.

Using 1 healing surge to get to 32/37 HP.


After that he gave a nod to Drex. "Yes... I can't imagine that it would be that much further to reach the deamon now... could well be behind that door already.", he muttered and then slowly approached it.
Phelan Drixos
player, 455 posts
Thu 2 Apr 2015
at 10:48
  • msg #699

Re: The Haunting of the Rose - Chapter 2, Heritage

"Jubei... I'm going to need some of your blood again." Phelan's voice was still a bit strained from his recovery, but his hands were steady as he held the syringe once more. Once he had prepared his infusions with Jubei's assistance again, he stood up proper.

"Before we go in, are we all absolutely ready for this? Remember we need to knock out and restrain the host  if we want to keep her alive."
Author
GM, 809 posts
The Storyteller
Fri 3 Apr 2015
at 13:07
  • msg #700

Re: The Haunting of the Rose - Chapter 2, Heritage

    After everyone was back on their feet, Midagarra had taken a seat on the hard floor and seemed to be deep in thought.  Murray seemed to be roasting atop her cowl.  The blue light from the crystal at the top of her staff giving the impression of starlight where it fell.
Willa
player, 441 posts
Star Pact Warlock
HP:32/33 Surges:4/9 AC:15
Fri 3 Apr 2015
at 13:20
  • msg #701

Re: The Haunting of the Rose - Chapter 2, Heritage

After calming down a bit Willa looked crestfallen.  "Still more to fight?  Where Aviana?"  She sighed.

"Well, if must fight more, Willa no want fight in dark also again.  Maybe one open door and rest stay?
  Looking at the passageway, she then adds  "Also door look special may be.  Could be traps?"
Iron Jubei
player, 398 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 3 Apr 2015
at 20:58
  • msg #702

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei gave a nod to the narrayah. "Hmm, yes... take as much as you need.", he just grunted. Before he again looked to the door. "Well, I would assume that those turrets that Drex has taken care would have started shooting us if we had opened that door, so well done with those.", he nodded into Drex direction. "I can only assume that we will find the daemon behind this door... somewhere.", he finally shrugged with his shoulders.
Author
GM, 812 posts
The Storyteller
Mon 6 Apr 2015
at 08:02
  • msg #703

Re: The Haunting of the Rose - Chapter 2, Heritage

    Jubei pulls open the doors and a slick, impenetrable darkness lies just beyond the doorway's threshold.  Whispers spill out from the door joining with those already present in the ears of most of the adventures, it felt like some presence was delving through their minds, though Drex and Midagarra seemed oddly immune to this.

[Everyone save Drex and Midagarra make a saving throw at a -2 penalty.]
Willa
player, 442 posts
Star Pact Warlock
HP:32/33 Surges:4/9 AC:15
Mon 6 Apr 2015
at 09:11
  • msg #704

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa heard the whispers, but they were unable to affect her peculiar umbrean mind.  What did have an effect on her however, was the sight of yet more darkness.  She was becoming very grumpy with all these stupid tricks.

"Big Bad Voice in Darkness Soul Stealer Demon Coward Hecatomb, still hiding from us?"  She wanted to shout out angrily, but could only manage a quiet mumble whilst being so full of disappointment.

Saving Throw: 15 (13)
10:05, Today: Willa rolled 15 using 1d20. Saving throw verses whispers.
Sorry - I forgot to add the -2 modifier, so final result is 13.

This message was last edited by the player at 09:12, Mon 06 Apr 2015.
Phelan Drixos
player, 456 posts
Mon 6 Apr 2015
at 09:13
  • msg #705

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan's mind filled with detailed calculations; algorithms, equations and mechanical rituals repelled the mental penetration with almost disdainful ease. A slight sneer developed on his face as the probe was casually turned aside. "Hmph. Child's Play."

Saving throw: Natural 20.
Iron Jubei
player, 399 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 6 Apr 2015
at 16:50
  • msg #706

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei however found himself unable to resist the mental probing. He tensed up and snarled at the darkness before of him. "Out of my head, monster!"

[Saving throw against Brainstabing: 6]
Daryl Landgazer
New Guy, 62 posts
Wed 8 Apr 2015
at 04:42
  • msg #707

Re: The Haunting of the Rose - Chapter 2, Heritage

Perhaps due to having his nerves ground by the darkness and monsters, to the lack of field experience or possibly to sheer aleatory chance, Daryl fell prey to the whispers as well. His thoughts broke into panic at the invasion, rendering him unable to so much as shout.

The gods have shown their discontentment through a roll of 3. Subtracting 2, my saving throw was 1
Author
GM, 813 posts
The Storyteller
Wed 8 Apr 2015
at 12:40
  • msg #708

Re: The Haunting of the Rose - Chapter 2, Heritage

[Those who failed their saving throw has their Daementation affliction move up on the track to stage two which means you now grant combat advantage whenever you are bloodied.]

    Black fluid spilt from Jubei and Daryl’s throats as they almost chocked on something that they had tried to vomit up but failed to, the same black material spilt from their eyes like tears streaking down their faces.
  ”Come children into the embrace of the one true god.” a husky, womanly voice called from somewhere within the dark recesses beyond the doorway.
Willa
player, 443 posts
Star Pact Warlock
HP:32/33 Surges:4/9 AC:15
Wed 8 Apr 2015
at 16:31
  • msg #709

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was more concerned about her friends than anything else and angrily shouted back:

"Willa no care for cowardy demon stealing little girls and hiding in darkness.  Not things powerful big do."

She then ran over to Iron Jubei, hoping for some signal from him that he was okay, before running off to gather as many of the dropped light sources as she could.  She wasn't entirely confident in and of herself though and made sure that her own protective shadows (those formed from the power of the dark void above the sky), guarded her.

OOC gain shadow walk
This message was last edited by the player at 16:34, Wed 08 Apr 2015.
Iron Jubei
player, 400 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 9 Apr 2015
at 12:03
  • msg #710

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei's hand clutched the spirit lantern, hoping that it's light would dispell the darkness around him as he spat out the black... slime that had appeared in his throat. "A monster is what you are... that's for sure.", he snarled at the darkness ahead, unwilling to buckle further.
Phelan Drixos
player, 457 posts
Fri 10 Apr 2015
at 09:26
  • msg #711

Re: The Haunting of the Rose - Chapter 2, Heritage

"Once, only once you got that close. It seems you squandered your chance to take me. You will not be able to get that close again." Phelan's snort was disdainful. "Do you wish to dance again? Because you will not enjoy the outcome." He sneered, and followed up that statement with a few invectives in Narayan that, by the tone of his voice, were likely incredibly impolite and probably not suitable for Willa to hear and understand. Sheer contempt seemed to drip from his words as he stared into the darkness, accepting his sunrod from Willa once she returns after picking it up off the ground.

“Fa cotv iop Gmiotdj-Jepfmis, iop Pess apf iop Giohmoph. Fa cotv xoi iopi Lsuvi - jettmodj apf hogvoh. Nivjopl’tv fa cotv iopi emmhiniopi Jepfmaph apf kifis Nepp tummvi fodj ba tdjmehip." The tone of disgust as he spoke his mother tongue was truly a change from the normally polite voice of the artificer.
This message was last edited by the player at 12:31, Fri 10 Apr 2015.
Daryl Landgazer
New Guy, 63 posts
Fri 10 Apr 2015
at 11:25
  • msg #712

Re: The Haunting of the Rose - Chapter 2, Heritage

The doola was shocked beyond words to see that much black substance leaking out of him, and was this close from having a disgraceful bout of panic when the brave words of his companions made through the horrendous sensations clouding his mind.

As a scholar, he knew that sort of courage was probably foolish.

As a person, he admired them.

Coughing the last bits of black goop clogging his throat and managed to growl angrily, "I shall bow to no god that revels in playing mind games while hiding in the shadows."
This message was last edited by the player at 12:36, Fri 10 Apr 2015.
Author
GM, 815 posts
The Storyteller
Sat 11 Apr 2015
at 11:33
  • msg #713

Re: The Haunting of the Rose - Chapter 2, Heritage

    Then you shall drown in your own corruption.” the woman mocked as she laughed the darkness swallowing up the adventurers…

[So begins Phantasmagoria, I will make a post to each of you privately in which your delightful parts in this encounter play out.  Be warned though the stakes in this one are as high as normal combat yet it is far more easy to fall.]
Author
GM, 821 posts
The Storyteller
Fri 1 May 2015
at 09:34
  • msg #714

Re: The Haunting of the Rose - Chapter 2, Heritage

[Thus ends the Phantasmagoria and we pick up the story from here.]
Phatasmagoria:  Each player receives 125 Experience Points and the party gains +2 Fortune tokens.

    The dazzling brilliance which had swept away each of the adventurers dimmed a bit, as they found themselves in the now brilliantly lit arena.  The once forbidding doorways remained open and a room was now visible beyond, the darkness which had smothered everything before now gone.
  That room appeared to be about thirty feet across with a high ceiling for the second storey entrance that lead onto a small podium that overlooked the broad altar bowl at the centre of the room.  Stone benches sat against the wall, facing the bowl at the centre.  Stairs against the far wall from the arena door lead up to the podium and the entrance on the upper storey behind the podium.

  Willa stood before her companions facing a woman dressed an ornate white dress.  Though the adventurers could only guess it was Willa as the little umbrean was nowhere else to be seen and the brilliant figure, wreathed with white flames was about here size.  There was no heat shimmering about her though the light was searing to the skin of her companions, it was doing much worse to the daemons.
"Fallen Priest of the Transcend!" a voice issued from the small radiant pyre that was Willa, tt was her voice but there was a grace and power to it which Willa hadn't demonstrated before.
"You are accused of usurping my dominion over those who called upon my name!" though Willa was pointing at the women in white, who was shrinking back from the small inferno before her the light vaporising the shadow stuff which still clung to her like gossamer veils but to a torch, the gesture was unseen by anyone who did not wish to become blinded.
"Of twisting my image and perverting my words to suit your whims then stealing away my children!"
"You made them forsake their bodies, consumed their minds and imprisoned their spirits within your own!"
"With your vicious whispering you made them forget me and when they finally despaired within your cavernous husk of a being they could not even summon a name to plea unto for salvation!"  the anger in her voice was like a blow to the foul priestess as she fell down unto her back before Willa, up against the bowl of the alter, a vicious grimace upon her face but there was still proud defiance coloured by fear which kept her from cowering.
"You shall hold them in Torment no longer!" the blinding pyre advanced upon the woman in white and she screamed as Willa reached out a hand and touched her, though the hand passed through the immaculate white dress and went somewhere inside the women's stomach.
Iron Jubei
player, 401 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 1 May 2015
at 21:09
  • msg #715

Re: The Haunting of the Rose - Chapter 2, Heritage



The sudden transition back into the waking, or real world had Jubei remain in a rather tense position as he stared onward and was nearly blinded by the sudden radiance the room was bathed in. And yet, his dumbfoundedness did not remain for lonh as he listened to the words spoken. "By the dragons...", he muttered while he tried to understand what he saw.


23:08, Fri 01 May 2015: Iron Jubei rolled 10 using 1d20+5 ((5)).

Phelan Drixos
player, 460 posts
Sat 2 May 2015
at 02:56
  • msg #716

Re: The Haunting of the Rose - Chapter 2, Heritage

As his vision returned, Phelan realised that he had now physically returned to the room he was in before. The incandescent being that had come up behind him was now in front, confronting the priestess. As a small paw protected his eyes from the worst of the glare, the gears in his mind turned as he analysed what the being in control of Willa was.


12:54, Today: Phelan Drixos rolled 20 using 1d20+6. Religion. Understanding what is in Willa.

Author
GM, 823 posts
The Storyteller
Sat 2 May 2015
at 18:07
  • msg #717

Re: The Haunting of the Rose - Chapter 2, Heritage

    The radiant Willa withdrew her hand from within the woman in white as the white flames which covered Willa engulfed the woman.  She screamed.  A cry that swiftly changed from that of a woman’s but something more completely unnatural as she flailed against the flames then fell limp as the fires died as immediately as they had started the body of woman, untarnished by any sort of corruption lay there as still as a corpse.

  ”I regret I can’t save them all.” she cried.

  ”My time is short.” the pyre said, ”The Hecatomb is defeated, not destroyed the curse upon Appirga negates much of my power against the deamon.  The girl you wished to save, Aviana is a part of the Hecatomb, there is no spirit which could be considered to be hers to be saved.  To break the power of the Nemesis here the altar must be broken, though it can only be truly done by one who’s power does not come from gods.  It is up to you Noïa Moondelay Phelan or Noïa Moondelay Daryl.” there was a pause before Willa said ”I release you Noïa Moondelay Willa.” as suddenly darkness returned and the flames which had covered the umbrean was gone, leaving behind a considerable amount of smoke as Willa then fell to the floor.

[Willa lose all remaining healing surges save one and take 33 radiant fire damage.]

  It was quiet apparent that Willa has been very badly burned, though her clothing and equipment appeared intact he body was burned to such a degree that it was amazing she wasn’t still burning with at least embers.
This message was last edited by the GM at 09:35, Sun 03 May 2015.
Phelan Drixos
player, 462 posts
Sun 3 May 2015
at 10:15
  • msg #718

Re: The Haunting of the Rose - Chapter 2, Heritage

"Willa!" Phelan hissed in shock and the Umbrean's wounds. Both of his prepared vials were uncorked and the magical energy  spiraled around Willa, cooling some of the burns. He watched the magical energy do the work, before moving on to examine the altar structurally as well as magically, trained eye examining every inch. "Jubei, look over Willa? I think I've taken care of the worst."

Minor Action: Healing Infusion: Curative Admixture
Effect: Willa heals for SURGE+3

Minor Action: Healing Infusion: Curative Admixture
Effect: Willa heals for SURGE+3.

In total Willa  heals for two surges, and an additional 6. No surges spent.

Arcana check on the altar: 15
Dungoneering check on the altar:  13

... Naturally.

Iron Jubei
player, 404 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sun 3 May 2015
at 11:16
  • msg #719

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei had stared mouth agape at witnessing what he believed to be some kind of divine manifestation within the little umbrean. Though when the light faded and that presence disappeared back to wherever it had come from, he only hesitated for maybe a moment, as he rushed over to Willa. Already muttering prayers to his own gods and ideals to render aid, before Phelan had preempted him by the usage of the curative mixtures. "Yes... I think that should help.", he said before he looked over to the altar and examined it from the distance, while staying close to Willa to also make sure she was indeed safe.


13:16, Sun 03 May 2015: Iron Jubei rolled 23 using 1d20+5 ((18)).

Willa
player, 451 posts
Star Pact Warlock
HP:-1/33 Surges:1/9 AC:15
Sun 3 May 2015
at 21:00
  • msg #720

Re: The Haunting of the Rose - Chapter 2, Heritage

The face planted Willa stirred from unconsciousness.

Her body felt so strange.  Hard and crispy.  Shell-like.  She's not really sure where she is or how she got here, but there is coldness and...pain.  But not fresh pain.  Old pain.  It hurt, but felt like it was just within, not everywhere.  She'd experienced such sensations before, but not so much so.  She had probably been injured and someone was taking care of her.

She tried to see where she was, but everything was a greyish blur, tinged with a yellowy glow.  She opened her mouth to speak, but was momentarily confused to find she could only manage a squeaky pop.  It was then she realised that she was face down, head splatted on the floor, creating an almost air-tight seal with the it.

She tried to move, but something restrained her.  Bound her somehow.  It was hard and solid, but thin and brittle too.  She felt a snap and a crack and thought to break through the restraint.  With effort she twisted her arm, sending splinters flying off of her arm.  It was only after she finally managed to roll over and bring herself to a sitting position, sending a shower of such fragments all around, that she realised that she hadn't been restrained at all.  It was her membrane!  Her 'skin', crystalised and broken.  She looked at her sore hands with worry. They were yellow-raw.  Missing their normal healthy orange sheen. Eyes full of concern, she looked up at Iron Jubei shaking.

"Willa..."
Her voice weak and emotional, "is okay?"


Current HP - 22/33
Author
GM, 826 posts
The Storyteller
Mon 4 May 2015
at 07:05
  • msg #721

Re: The Haunting of the Rose - Chapter 2, Heritage

    Morrey flew over to the dark brown flakes on floor beside Willa, the bird looked at her blinking before cawing and skipping over to one particular fragment which seemed to have his interest and then pecked it before grabbing it in his beak then flitting off back to the shoulders of the advancing Midagarra who was walking over towards the body of the woman in white.  She appeared to be examining her.
This message was last edited by the GM at 08:31, Mon 04 May 2015.
Iron Jubei
player, 406 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 4 May 2015
at 09:33
  • msg #722

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei tensed up noticeably as he stared at the altar, then quickly looked around before his eyes landed on Phelan again. "We're not done yet. We must still destroy the altar. I don't know how... but... whatever had taken a hold of Willa...", he looked over to the goopling with something that might be considered a faint smile, ".. mentioned that you, or Daryl, can do it. Otherwise this.. god of dark still remains here for the next unfortunate souls to find."
Drex
player, 469 posts
Avenger
Mon 4 May 2015
at 13:08
  • msg #723

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex stood there as a silent witness to all this. A wrathful rage brewing in him, because he is denied the opportunity to fulfill his vow. But he was not gong to let this feeling jeopardise the groups success.

"Yes and lets make it quick before we loss our window of opportunity!" Drex comments in response to Jubei's comment. "If I can't have the pleasure to be the one to eliminate this affront to free thinking that The Teacher stands for. At least I can bear witness to the destruction of this alter of indoctrination ..." Drex shouts to the heavens.
Phelan Drixos
player, 463 posts
Tue 5 May 2015
at 00:26
  • msg #724

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan shuddered as he examined the altar carefully. "I know Drex, I'm making sure that we destroy it right so it can't be repaired, and so it won't have further negative effects on the nearby town." He moved closer, barely avoiding brushing the altar with his fingers as he examined the altar ever so carefully, wanting to make sure he understood everything about the destruction and its aftereffects.


10:25, Today: Phelan Drixos rolled 24 using 1d20+9. Dungeoneering - How to Destroy Altar beyond repair.
10:25, Today: Phelan Drixos rolled 14 using 1d20+13. Arcana - How to destroy altar safely and disjunct spell.

Willa
player, 452 posts
Star Pact Warlock
HP:22/33 Surges:1/9 AC:15
Tue 5 May 2015
at 05:50
  • msg #725

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa turned at Phelan's voice and saw for the first time the room that they were in.  She stared blankly at their surroundings for a couple of moments then her eyes widened and she suddenly shouted:

"Do quickly, Mr Phelan sir!  Is no time.  Willa told Kyssea in trouble!"

She then spotted the shape of the floor.  "Who..?  Aviana!  Must help!" She jumped up and ran over to the prone body desperate to see if there is anything she can do.

06:49, Today: Willa rolled 6 using 1d20+2. Healing on Aviana - can anything be done?
Author
GM, 828 posts
The Storyteller
Tue 5 May 2015
at 08:40
  • msg #726

Re: The Haunting of the Rose - Chapter 2, Heritage

    Willa knew so precious little about healing that all she could think to do was look from somekind of wound and try to bind it, but there was nothing for her to find, or bind, the body of the woman, reminiscent of the little girl she had seen beside the glowing pond was there but there was a peace and serenity there Willa had not seen before.  It did not help that the woman was motionless.  Willa couldn’t even see Midagarra’s face, the druid seemed to have only just finished her own examinations of the body as said something in her own language, not the strange heavily accented Common the adventurers had heard before but something else a rapid almost singsong like language.

  Phelan observed the structural weaknesses in the bowl, large heavy blows are many careful smaller ones could break the bowl apart, of course if he had a sufficiently large explosive the bowl could be blasted apart but he had nothing on him as powerful as blastingclay or bombjelly.  Magically the altar, being something linked to a god would lash out at divine servants; that was probably why Phelan and Daryl were said to be best for it.  Though Daryl would be wiser about the more mystical aspects of magic, Phelan’s training in magic was from a mechanical standpoint not the silly little stories other peoples tended to construct around magic even though Phelan knew that those stories had their own kind of power.
  Though the magic upon the altar could be blocked or contained by a magic circle…though Phelan would have to do a really good job at it.
Phelan Drixos
player, 464 posts
Tue 5 May 2015
at 10:24
  • msg #727

Re: The Haunting of the Rose - Chapter 2, Heritage

"The next person who tries to rush me will find their belongings being used in my next ritual..." Phelan muttered ominously as he examined the magical matrices of the altar. Sighing somewhat in exasperation he stood back. "Speaking of which... This will need one, mostly for the safety of Kyssea. We need to contain the... Effects of destruction or we and Kyssea could be in danger from a magical overload."

Shaking his head, he moved away, dropping his bag to the ground and collecting some crossbow bolts and a piece of flint before approaching the altar again. "If any of you have a hammer and chisel, or a hammer and something spiky or the like, please allow me to borrow it. We need to break down the altar sufficiently in order to destroy the enchantment." He looked over at the others before walking a circle around the altar, kneeling down with the flint from time to time to carve a circle around it. Every so often he laid a crossbow bolt down, pointing inward toward the altar. Once he was done, the crossbow bolts were equally spaced, all pointing toward the centre of the altar, encircled by the circle drawn onto the ground by the piece of flint. The narayah stepped back to examine his handiwork and place the remaining bolts and flint back in his bag.

"By the way once the circle comes up? No-one cross it. It will try to stop you. It will hurt you a lot, and if you are able to break through you will destroy it. That would be bad." He looked around, hoping someone had turned up something that could be used to break the altar.
Willa
player, 453 posts
Star Pact Warlock
HP:22/33 Surges:1/9 AC:15
Tue 5 May 2015
at 16:51
  • msg #728

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked ashamed as she was admonsihed by Phelan, but couldn't stop herself from whimpering out loud: "But the undead army..."
This message was last edited by the player at 16:56, Tue 05 May 2015.
Drex
player, 471 posts
Avenger
Thu 7 May 2015
at 06:37
  • msg #729

Re: The Haunting of the Rose - Chapter 2, Heritage

"I think this might help you." Drex said as he hand Phelan the bundle that contained he climbing kit. "My your and my gods protect you." Drex said as he touches Phelan's forehead.
Phelan Drixos
player, 465 posts
Thu 7 May 2015
at 07:55
  • msg #730

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan nodded his gratitude as he removed the pitons and hammer from the kit, then stepped back into the circle. "Drex, keep an eye on the circle. Daryl, keep an eye on the magic of it. If either of you notice something weakening or breaking, get everyone out. Take my pack with you." He pointed at the backpack, sitting alone outside the circle. "In there is a journal, it must be taken back to the Narayah people. Think of it as a last request from me."

"Ancestors watch over me..." Thenarayah murmured, bowing his head before throwing his hands up, awakening the circle in an invisible magical field. "Xidlip..." Words weren't always necessary, but they could help and Phelan would need all the help he could get. The circle activated, providing a powerful containment field of magic. The narayah nodded in approval of his handiwork, before turning to the altar.

He approached the altar, before halting briefly. "This hopefully might make this easier..." He commented aloud, as if he was alone, before mentally tracing a square about the altar. Focusing, he activated a disjuncting burst of magic at it, usually used to disenchant magic items into residuum.

Magic Circle Arcana Check: 28!
Cost: One Fortune Token

Iron Jubei
player, 407 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 7 May 2015
at 22:07
  • msg #731

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei was silent as he watched, given that he had no abilities or equipment that he could contribute in a meaningful way, other than potentially functioning as a bulwark to physically shield his companions from whatever magical eruption that could erupt from Phelan's work.
Author
GM, 829 posts
The Storyteller
Fri 8 May 2015
at 07:25
  • msg #732

Re: The Haunting of the Rose - Chapter 2, Heritage

    As Phelan began to chisel away at the stone altar he could feel the movement of power along the lines of magical force which should no longer have existed after his disjunction spell.
  Did you think such a little thing like you could keep Me out?
  Phelan ignored the whisper and cracked another part of the altar.  The air shimmered as something was released from cracks.
  The mass of formless substanceless something swept in upon Phelan, though the narayan was dedicated to his task.  It broke over him like water upon a stone, that he felt a great pressure pushing against him but just above his skin another force was excreting itself to protect him.
  There was a distant roar from altar.
Phelan Drixos
player, 466 posts
Fri 8 May 2015
at 08:00
  • msg #733

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan gasped slightly from the pressure, but continued in his task nonetheless. The piton glowed with his magical energy, flashing with each strike of the hammer as it was driven into the altar. He was alone, but not alone. The memories and spirits of all the Narayah before him stood with him now as he continued his work.
Iron Jubei
player, 408 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Sat 9 May 2015
at 12:45
  • msg #734

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei stared at those strange phantasms and shook his head at their singing, seemingly unable to make sense of the meaning of the song, or how it related to the situation at hand at least. Though he did find time to realize that should the circle break, nothing he could do would help, but then his eyes fell onto the door behind the altar, which might hold a makeshift sanctuary and so he headed to it, keeping well clear of the bounds of the magical circle as he went to reach and open the door.
Author
GM, 830 posts
The Storyteller
Sun 10 May 2015
at 08:28
  • msg #735

Re: The Haunting of the Rose - Chapter 2, Heritage

    A voice hissed at Phelan from above the altar.
  This isn’t over Phelan, you are only delaying the inevitable, this world is unworthy, you are unworthy and you will all be destroyed.
  As with one more blow the altar cracked in two and a third of the bowl broke loose and fell upon the floor with a resounding crash, almost concealing the strange sounds the altar emitted as it broke and the power it held dissipated though a concussive blast sent Phelan flying out of the circle and crashing into the nearby Drex who was himself knocked back by both Phelan and the blast from the altar.  Even Willa, Midagarra and Daryl found themselves bowled over by the blast.
  Only steadfast Jubei kept his footing as he had been making his way up the stairs on the other side of the room.

  Jubei pushes open the small wooden door taking a look inside before he tried to squeeze through the arched doorway into whatever lay beyond, he had to crouch a see inside properly and found what look to be a wide room about thirty feet across and twenty feet to the far side.  He was rather surprised by how much his light illuminated having grown somewhat accustomed to the supernatural darkness which had dominated the cathedral before.
  The room had a large bed, a large desk propped up against a far wall, a bookshelf in the corner a dressing screen a couch, wardrobe, chest drawer and locked chest against the foot of the bed.
Daryl Landgazer
New Guy, 67 posts
Sun 10 May 2015
at 11:59
  • msg #736

Re: The Haunting of the Rose - Chapter 2, Heritage

Up until it exploded, Daryl had his eyes on the circle and each every single one of Phelan's acts. The very way he interacted with magic fascinated the doola beyond measure. Daryl didn't even notice the paladin leaving, but he did notice the precise moment in which the energy lit into a shock wave.

For all the good it did him.

The mage still found himself thrown against the far wall, not knowing up from down for a second before he worriedly gathered his bearings and got up to check on his companions' state. Especially Phelan, who got the burnt of the blast.
Author
GM, 831 posts
The Storyteller
Tue 12 May 2015
at 06:03
  • msg #737

Re: The Haunting of the Rose - Chapter 2, Heritage

    Though battered and a little bruised the adventurers were for the most part fine.  Midagarra got up collected the unconscious Morrey from a corner and attended to the wounded bird.
Phelan Drixos
player, 468 posts
Tue 12 May 2015
at 08:27
  • msg #738

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan stirred from his dazed state with a moan from the lethargy of being at ground zero of the magical backlash. He was uninjured, but the sheer force of it had taken a lot out of him. Unsteadily he got up from  where he had landed by Drex, shaking his head and looking at the altar.
Iron Jubei
player, 409 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Tue 12 May 2015
at 09:16
  • msg #739

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei had been practically shoved into the room by the force of the blast behind him and it was more of a reflex that urged him to scan it for potential enemies than normal curiosity. He didn't hesitate long as he, admittedly a little awkwardly, trudged his way back out of the room to hurry back to his friends, who he had left alone with seemingly the most oportune timing. "Is everyone alright?", he asked, looking around.
Willa
player, 454 posts
Star Pact Warlock
HP:22/33 Surges:1/9 AC:15
Wed 13 May 2015
at 16:23
  • msg #740

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa stood up awkwardly, having also been bowled over.  She noticed that Phelan was missing from the last place she saw him and looked about in a panicked state until she spotted him further across the room, also getting to his feet.  She quickly skidded over to him.  "Mr Phelan sir, is okay?" She asked with much concern, remembering the incident from earlier in the temple.
Drex
player, 472 posts
Avenger
Thu 14 May 2015
at 08:24
  • msg #741

Re: The Haunting of the Rose - Chapter 2, Heritage

"I think we are." Drex said to Jubei. "Do you think we succeeded?" Drex asked as he checks for wounds on himself. That he might not have noticed.
This message was last edited by the GM at 07:22, Fri 15 May 2015.
Willa
player, 455 posts
Star Pact Warlock
HP:22/33 Surges:1/9 AC:15
Sat 16 May 2015
at 10:53
  • msg #742

Re: The Haunting of the Rose - Chapter 2, Heritage

Although Phelan appeared dazed - groggy enough not to respond to her concern - once Willa was close enough she could see that he was uninjured.  At least not badly enough for her to notice.  That was probably as much as she could hope for at the point.

Suddenly eveything seemed quiet.  It had been so long since they had stopped for a break that Willa was beginning to forget the sensation of being able to pause and think for herself.  She was tired and worn out.  Not only that but her body still burned.  Something had changed within her and she wasn't sure if it was a good thing or not.  She just hoped that she had made the right choice.  The Big Bad Voice in the Darkness Soul-Stealer Demon, Hecatomb was gone, wasn't he?  Was that because of her?  She couldn't remember.  Maybe her friends had dealt with him.  Yes it was probably them.  They were heroes afterall.  She was just Willa.

The little umbrean flopped to the floor as her legs gave way underneath her.  She was exhausted.  She felt like she had so little energy left.  It was like all those terrible times she had been hunted through the city when she was little.  Sighing she looked around the room and her gaze fell upon the body she had wanted to help before.  She sniffed as tears welled up within her.

"Mr Phelan, sir." She asked meekly, "Willa know you did soooo much already.  And she not at all, but Willa not know many things like Mr Phelan, sir.  Willa could not help girl."  She points to the prone body that used to host the demon. "But Mr Phelan, sir smart.  Think can be to help her?  Willa promised to."  At this point the oozling was on the verge of bursting into tears from shame and depression, "but Willa cannot.  Willa not know how.  Willa not want to break promise to friends water and stone.  Mr, Mr Phelan, sir could help Aviana for Willa?"
Author
GM, 835 posts
The Storyteller
Sat 16 May 2015
at 14:34
  • msg #743

Re: The Haunting of the Rose - Chapter 2, Heritage

  Midagarra opened her mouth, smiled and closed it, nodding at Jubei as she opened her satchel and moved things about so that she could put morey inside on something soft.  The raven seemed to be fast asleep as he had curled up into a ball.
Phelan Drixos
player, 469 posts
Sun 17 May 2015
at 00:35
  • msg #744

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan looked up at Willa, wishing he could just rest. Two magical rituals, not to mention the phantasmagoria and the scare he had earlier, took a lot out of him. But she had a point, and he did want to make sure they had tried their hardest for Aviana in spite of what the being had said. Dazedly, he stumbled over to the body of Aviana, using his medic training to at least perform a diagnosis and see if anything could be done.

Heal Check (Diagnosis): 24
Iron Jubei
player, 411 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 18 May 2015
at 18:32
  • msg #745

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei let out a low rumble as he trudged over to the others. "That room in the back seems to be the private quarters of... well... her.", he said and motioned over to the motionless body of Aviana. "It has a desk, some drawer and a locked chest in there. We should probably investigate that for clues... if we still need them?", he reported and then walked over to aforementioned body, furrowing his brows briefly as he tried to discern any more.. spiritual ailments that she could suffer from, considering everything she had gone through.

20:21, Today: Iron Jubei rolled 17 using 1d20+5. Religion check: Check for spiritual ailment.

 Before he looked over to Willa, "So... how did you.. what happened that you were... possessed by that being of light? Don't get me wrong, I'm not complaining, it was exceedingly timely, given our situation."
Willa
player, 457 posts
Star Pact Warlock
HP:22/33 Surges:1/9 AC:15
Tue 19 May 2015
at 16:19
  • msg #746

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa, more concerned with Aviana than anything being asked of her, looked at Iron Jubei in confusion.  "Huh?  Aviana possessed, no Willa."
Drex
player, 473 posts
Avenger
Wed 20 May 2015
at 07:03
  • msg #747

Re: The Haunting of the Rose - Chapter 2, Heritage

"I will have a look." Drex remarked on Jubei's suggestion. "It was timely wasn't it? Someone on High has taken a quine interest in you Willa... And if my suspicion is correct this will not be the last we see of It or Them..." But he sees Willa's attentions is on the body of the girl, so he decided to leave it at that and make his way to the room where Jubei had suggested they have a look.

He starts searching for clues... but he is finding it difficult with all that had transpired still on his mind. "Landgazer snap out of it and com and help me look. I'm sure Phelan can manage his own wounds. Your keen magical scenes is of more use to me. It could locate something of interest in this pill of mess." At lest that is how it looked to Drex.

09:02, Today: Drex rolled 13 using 1d20+12. Perception check... rolled a 1 :(   
This message was last edited by the player at 06:28, Thu 21 May 2015.
Author
GM, 840 posts
The Storyteller
Thu 21 May 2015
at 07:06
  • msg #748

Re: The Haunting of the Rose - Chapter 2, Heritage

     Looking over the body, Phelan found it devoid of any sign of life yet there was no sign of any injury or illness upon the corpse.  It was as if life had simply left her.  The body was still surprisingly warm to his touch.  The hair on the back of his neck could not help but stand on end at the sight of something both so natural and yet unnatural.

  Jubei could sense what he could best describe to himself as a smouldering of spiritual presences, mostly that which had come from whatever power had inhabited Willa not long ago, of the four presence of the deamon there was not even a trace.

  Drex made his way into the room at the back, seeing much as Jubei did a room that seemed to both a bedchamber a study and a lounge.

[Oh right I had almost forgotten, all are all cured of Deamentation!]
This message was last edited by the GM at 22:22, Fri 22 May 2015.
Iron Jubei
player, 412 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Thu 21 May 2015
at 19:02
  • msg #749

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei let out a sigh in the direction of the motionless body and slowly shook his head, before he turned back to Willa. "I am sorry, but she is gone. I don't feel any... spirit being left behind. It could best be described as a... smouldering ruin... whatever aid you called on, didn't exactly act with finesse. And without a spirit, we aren't even able to resurrect her.. which unless I'm severly mistaken nobody of us can do anyway." , the dragonblood said and then raised one hand to scratch over the back of his neck a little, before eventually giving a shrug. "There's nothing left we can do, other than giving her a burial. But we don't have time for that, do we? You said the town was in danger?"
Willa
player, 458 posts
Star Pact Warlock
HP:22/33 Surges:1/9 AC:15
Thu 21 May 2015
at 21:42
  • msg #750

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa looked conflicted.

"Oh. No...was Willa's fault?" She sniffed and tears started welling up in her eyes once more. "Willa only want to save Aviana.  Not to..." She wiped her arm across her eyes.  "Willa did bad again?"  There's a long pause before the umbrean continues.  "Willa think no to bury, but maybe to take.  Take to place where Willa meet friends Water and Stone for first time?  Willa sure friends Water and Stone like to see Aviana again.  Must to do something!

Though, Kyssea also...yes.  Is much danger.  Enemies leave Necropolis soon.  Even now maybe?  Whole big Undead army.  Cloud will not go.  Not for day.  Army will kill people in Kyssea.  Make undead also.  Too many for Willa.  Too many even for Iron Jubei!  Need must get Mardigras and staff to sarcophagus.  Friends Water and stone tell.  Must be done.  Even do before Aviana."
Willa looks apologetically at the corpse of the one she had tried so hard to save. "But after, maybe then can put-rest b...body?"
Drex
player, 475 posts
Avenger
Fri 22 May 2015
at 06:35
  • msg #751

Re: The Haunting of the Rose - Chapter 2, Heritage

"I can't find anything of use in that room." Drex said as he joins the conversation. He sees the sadness that has descended over Willa and the whole party, but this was not the time. Not for him any way. "You say the undead are moving and the town is in danger... Then we have no time to wast. We must gather our stuff and go now, you can morn for the dead later, its the living that needs out help now. And if we fail the we will have a lot more dead to morn over!"

Taking a sheet from the bed in the other room he makes his way to the to the body of Aviana and wraps her in the customary what of his people. This was his way of showing his respects. "Jubei, you will be the strongest to carry her out..."

Drex thins for a moment. "Could there be a secret passage that might lead us closer to the town or the Necropolis? Phelan, see is there aren't any illusions counselling them." Hoping to his goods that there was.
Phelan Drixos
player, 470 posts
Fri 22 May 2015
at 07:06
  • msg #752

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan shook his head at Willa. "It wasn't you Willa. And we're not even sure her soul had not been displaced in the first place." He shook his head sadly as he sat back, before looking at the Kaetyma. "Jubei, I might need to borrow your blood. Again." He had already drawn the syringe again, knowing he needed to be prepared for whatever was happening next.

"We should take a rest first, then head to our next destination as quickly as we can. Before we go, Drex, I'll look over the room to see if there's anything magically concealed."
Iron Jubei
player, 413 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 22 May 2015
at 22:12
  • msg #753

Re: The Haunting of the Rose - Chapter 2, Heritage



Jubei gave a silent nod, letting Phelan draw the blood he needed once more, maybe idly wondering just how much blood he had to give.. though on account of his size, it was probably... a lot.
The idle musings on his parts ended soon after as he then took to draping the lifeless body of Avianna over his back, not really impeded by her in any significant way.
"I just realised... we should probably check her for a key to that chest... there might be something useful in it, if it was worth locking.", he said as he turned and twisted in an attempt to turn his upper body enough to try and search the body, before looking back to Phelan. "Would you be so kind? Since you're going to check the room anyway."
He then turned to look to Willa again, shaking his head. "No Willa, you didn't do bad. You did what was necessary and saved us from those... illusions. In fact I'd say you did pretty well."
Author
GM, 841 posts
The Storyteller
Fri 22 May 2015
at 22:51
  • msg #754

Re: The Haunting of the Rose - Chapter 2, Heritage

    Midagarra gave a start at the mention of her name and a sarcophagus, her brow furrowed for a moment as her mouth quirked into a tight frown while her free hand stroked the underside of her chin.  The druid seemed to be both furiously in concentration and very far away with her thoughts.
  As Phelan made his way to the backroom, he found his hands playing with something, he had not realized it until he had entered the chamber but he held the teleportation device in his paws.  It was just shy of glowing.
Phelan Drixos
player, 471 posts
Sat 23 May 2015
at 06:27
  • msg #755

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan poured magical energy into the vials once again, magically charging them before storing them on his bandoleer. He appeared to look down at his paws briefly while approaching the backroom, beforeshaking his head and continuing onward, his hands  quickly placing something away in his pack.

Frowning, he looked over the room both with his eyes, and his ability to sense the arcane, attempting to discern any illusions or items that the others had not seen. His eyes, however, did light upon the chest and, after ensuring there were no traps he might have missed, he decided to examine the chest more closely to see if it was trapped.

"Willa." He called out of the room. "What's this sarcophagus you're talking about anyway?"

Arcana Check - Detect Magic (trying to see if there's any illusions concealing stuff): 25
Perception check - Looking for items/hidden doors/traps in the back room: 14
Perception check - Is the chest trapped: 13

This message was lightly edited by the GM at 06:56, Sat 23 May 2015.
Willa
player, 459 posts
Star Pact Warlock
HP:22/33 Surges:1/9 AC:15
Sat 23 May 2015
at 10:43
  • msg #756

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa was too far away from Phelan to be seen or heard easily and was in no mood to shout, so the ingenious little Narayah did not see her heavy shrug or hear the umbrean's lacklustre reply.

"Willa no know.  From Necropolis.  Ehuron wants."
Daryl Landgazer
New Guy, 68 posts
Sat 23 May 2015
at 22:20
  • msg #757

Re: The Haunting of the Rose - Chapter 2, Heritage

There was so much to wrap his mind around, so much of the story he seemed not to know, Daryl got lost in his own thoughts. He heard Drex calling for him, but it felt as if on the next moment he was back from searching the room the doola was meant to help. He shook his head trying to get back to what was important, there would be time for understanding later.

"Well, how many sarcophagi can we come across...?" He asked softly, almost in spite of himself.
Author
GM, 846 posts
The Storyteller
Sun 24 May 2015
at 11:17
  • msg #758

Re: The Haunting of the Rose - Chapter 2, Heritage

    As Phelan looked around the large room; he was still unnerved to be in such a large space by himself and his little light.  He could sense magic but those sources were enchantments, not illusions.  There were three enchanted objects in the room, at least two of them within the chest while another was within the desk.
  He did not find any dangers upon the locked chest nor did he find any secret doors as he examined the walls.  Even though it made no sense that an artificial underground space would only have one entrance and exit.  Perhaps the cultists simply had been overconfident or ignorant with their construction?
Phelan Drixos
player, 472 posts
Mon 25 May 2015
at 04:29
  • msg #759

Re: The Haunting of the Rose - Chapter 2, Heritage

"Odd..." The young artificer mused at the lack of exits. "Why no backdoor? Did they assume they wouldn't need to escape?" He shook the question from his mind, instead taking out his own set of thieves' tools and investigating the lock. The picks went in as he began feeling for the tumblers, attempting to release them.


Thievery to pick lock: 14. Wow the dice hate me at the moment.
Author
GM, 847 posts
The Storyteller
Tue 26 May 2015
at 09:41
  • msg #760

Re: The Haunting of the Rose - Chapter 2, Heritage

    Phelan’s picks had trouble finding purchase on the tumblers within the lock for some reason, so he hoped he would find a key somewhere.
  Midagarra took a seat upon one of the benches and seemed to fall asleep sitting upright.  Her gem crowned staff resting against the wall beside her the thing still very much looked like a spear rather than a quarterstaff.
Phelan Drixos
player, 473 posts
Tue 26 May 2015
at 10:23
  • msg #761

Re: The Haunting of the Rose - Chapter 2, Heritage

"Dammit..." Phelan murmured, before it occurred to him to check the body as Jubei had probably been asking him to do. He dashed out of the room over to Aviana, going over her more carefully to see if she had the key on her, or anything else useful.
Iron Jubei
player, 414 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Wed 27 May 2015
at 10:28
  • msg #762

Re: The Haunting of the Rose - Chapter 2, Heritage


Jubei had watched in mild irritation how Phelan had just left for the room without regarding the body for even a second and simply gave a sigh as he turned his attention to Daryl and rubbed with one hand over his scaled chin. "I admit I am not too familiar with the burial rites of the Isleborn, but given that we are going to a Necropolis next, I would assume that we will find plenty of sarcophagi."
Author
GM, 849 posts
The Storyteller
Thu 28 May 2015
at 16:51
  • msg #763

Re: The Haunting of the Rose - Chapter 2, Heritage

    After carefully unwrapping the body, then looking through the ornate white dress, Phelan finds a small iron keyring with a few solid iron keys and one steel key attached to it.  Leaving Jubei and Drex to wrap the corpse of the daemon priest up afterwards he bounds up the steps into the dark room.
  Phelan tried the steel key upon the lock, finding that it catches and the chest opens, inside he finds a few bags of coinage and jewels along with a pair of boots and a simple belt, both items he could sense enchantments upon.  While going over to the desk and searching through it Phelan found a great deal of documents and books – some blank to various degrees - as well as writing utensils but also some clothing and a magical cloak.


[Congratulations you have just found your first TREASURE!]
This message was last edited by the GM at 16:53, Thu 28 May 2015.
Willa
player, 462 posts
Star Pact Warlock
HP:22/33 Surges:1/9 AC:15
Thu 28 May 2015
at 20:26
  • msg #764

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa turned away, unable to look at Aviana as Phelan rifled through her belongings.  People might think that such a short lived race as the umbreans would worry less about death.  Perhaps others of her kind did, but Willa was nothing if not different.  Her limited lifespan made her appreciate living all the more and the death of someone innocent, someone good was felt all the more keenly because of it.
Phelan Drixos
player, 476 posts
Mon 1 Jun 2015
at 09:33
  • msg #765

Re: The Haunting of the Rose - Chapter 2, Heritage

Phelan frowned, eyes glowing  as he magically examined the items he could sense enchantments on, attempting to identify what they might be. He knew they didn't have much time, so his checks were somewhat rushed; he hoped to find useful items for later.



19:31, Today: Phelan Drixos rolled 19 using 1d20+13. Cloak.
19:31, Today: Phelan Drixos rolled 18 using 1d20+13. Belt.
19:31, Today: Phelan Drixos rolled 17 using 1d20+13. Boots.

Drex
player, 479 posts
Avenger
Wed 3 Jun 2015
at 06:50
  • msg #766

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex inspects the bags Phelan has found. Looking up from the bags he mentions that he thinks they have to get a move on if they wish to save the town. He seeing Midagarra 'meditating'. I don't think this is the time for that., he thinks to himself. Going over to her to see if he can rouse her from this state.
Author
GM, 858 posts
The Storyteller
Wed 3 Jun 2015
at 09:08
  • msg #767

Re: The Haunting of the Rose - Chapter 2, Heritage

    Phelan found the boots to be enchanted to give grace to one’s movements.  The cloak was a rare magical item, often carried by those who were magical craftsmen like himself with the ability to carry far more goods within it then its apparent physical dimensions provided, there were scores of pockets upon its interior which appeared only when his hands came into proximity of the cloaks underside but vanished back into the fabric once his hands moved away.  The belt had a simple enchantment which improved the health of its wearer somewhat.
  The druid, opened her eyes and nodded at Drex as he approached, so she seemed to not be far away at all,  Midagarra seemed more prepared than anyone else to leave at a moment’s notice.
  Drex found the bags to contain mostly gold and silver coins, as well as some coppery and a few jewels and a piece of ore.  The stone was almost jet black with bright red, metallic streaks and some kind of dark red, glassy material forming some part of a complex geometric patterns and it caught the light in scintillating rainbows, at first it felt like a block of ice in between his fingers – the thing was about the size of his thumbnail – then it quickly grew warm, then hot as red spark flashed between the stone and his fingers sending a shot of pain through his hands which had him reflexively casting the stone away.  It bounced against a wall and landed on the ground, glowing with a faint red light.  The gems which pierced through the skin on the back and the front of Drex’s hands were themselves now, glowing visibly.
Drex
player, 480 posts
Avenger
Thu 4 Jun 2015
at 06:48
  • msg #768

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex was startled by this. "I think that stone also needs to be examined, but not now.", he said to Phelan and Daryl. Using part of hes clothing to quickly pick it up and hands it to Phelan, which was closes to him. "Put it somewhere save, and be careful. If reacts violently if you hold it for to long."

He gathers his belongings and readies himself for the trek back to Kyssia.
Phelan Drixos
player, 477 posts
Thu 4 Jun 2015
at 13:51
  • msg #769

Re: The Haunting of the Rose - Chapter 2, Heritage

"I believe I'll be taking this..." Phelan murmured as he eyed the cloak admiringly. It was a very useful find, and it was a very helpful coincidence that they acquired it alongside the  dangerous object. As he fastened it about his neck, he shuddered as he felt the magic melding with his own. It was lucky that it was mostly sized appropriately for him. He could fine-tune the sizing once they were done with this madness.

He quickly took the stone that Drex held in a corner of the cloak, placing it within one of the extradimensional pouches. It would be secure in there for sure. Something tugged at the corner of his memory about the cloak, he had read about it somewhere before...

Shaking his head in irritation at his own distraction. Deciding time was of the essence, he quickly gathered the coinage and jewels into pouches within the cloak, revelling in the lack of weight; the documents that he did find went into his backpack.  "My apologies for the delay. We should continue moving; as we do so, there are two items here that some of you might like. A belt that grants extra vigour and energy, and shoes that grant you grace of movement." He held up both items to the group. "Oh, and Drex, the teleportation device has recharged. I can bring us back to Kyssea if you desire."
This message was last edited by the player at 14:01, Thu 04 June 2015.
Author
GM, 860 posts
The Storyteller
Thu 4 Jun 2015
at 17:03
  • msg #770

Re: The Haunting of the Rose - Chapter 2, Heritage

    As Phelan picked up the small stone.  Though he seemed to be entranced by it for a little while before he visibly shook himself and put the stone away.
  Hearing that the group was ready to depart, Midagarra rose from the floor and walked over to Phelan the blue light from the jewel atop her staff brilliant enough to mute the yellow and orange light from the lamps and lanterns nearby there was even a faint kaw from her satchel as Morrey stirred from the sudden movement.
Willa
player, 466 posts
Star Pact Warlock
HP:22/33 Surges:1/9 AC:15
Thu 4 Jun 2015
at 19:52
  • msg #771

Re: The Haunting of the Rose - Chapter 2, Heritage

Willa, still out of sorts for the time being, could not find any enthusiasm in herself for the items that Phelan had found and just followed Midagarra around.
Iron Jubei
player, 416 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Fri 5 Jun 2015
at 19:51
  • msg #772

Re: The Haunting of the Rose - Chapter 2, Heritage



Before they would depart, Jubei raised one of his clawed hands. "I would take the belt. I can imagine that being useful... especially considering how often you prick me.", he said the last part as more of a joke, given how he gave a faint smirk. "We still also have that dragon-bead that we need to decide the fate of. We didn't take it along... did we?", the kaetyma spoke and turned his head to look back into the darkness from where they had come.
Phelan Drixos
player, 478 posts
Mon 8 Jun 2015
at 09:50
  • msg #773

Re: The Haunting of the Rose - Chapter 2, Heritage

"We did, don't worry. But deciding the fate of it will have to come  later when we have time." Phelan responded, passing the belt over to the Kaetyma and taking out the teleporation device. "Please gather around for transportation to Kyssea. And to finish discussing who would like these boots.
Iron Jubei
player, 417 posts
Paladin 22AC 15 otherDefs
37 HP 14 Surges
Mon 8 Jun 2015
at 22:24
  • msg #774

Re: The Haunting of the Rose - Chapter 2, Heritage



"I'll pass on those boots... they don't exactly look like they would fit me.", the kaetyma said and lifted one of his large front paws and curled the clawed toes for empahsis. Even though magic would probably make them fit anyway somehow. The dragonblood however proceeded to step closer for the transport as he equipped the belt.
This message was last edited by the player at 22:27, Mon 08 June 2015.
Drex
player, 482 posts
Avenger
Tue 9 Jun 2015
at 22:36
  • msg #775

Re: The Haunting of the Rose - Chapter 2, Heritage

Drex stands closes, ready to be transported back to Kyssea.
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