Re: The Haunting of the Rose - Chapter 5, Therefore I am Nothing
Willa tries to find a spot void of sand for her short rest. "Sands nasty," was all she said on the matter, but everyone could guess at the problems it might cause for someone of her...physicality.
When Iron Jubei and Ceba begin looking for another door, she heads straight down the middle of the room, where the least sand has gathered. She stops at the dais and studies it along with the gems above (as best she can from basically the floor), wary of the pillar of light.
OOC
Short rest.
Willa's going to spend some time looking over these things, but I'm not sure what roles might be appropriate so I will make a number to represent her more thorough inspection of it, if possible. I've put them in the order she would do her checks, first to last and if permitted the time to do so, she'll take 10 on all of them:
Dungeoneering (especially for traps): 12 (take 10) or 11*
Thievery (to disable any traps): 16 (take 10) or 12*
Perception: 12 (take 10) or 17*
Arcana: 18 (take 10) or 24*
History: 15 (take 10) or 19*
Religion: 15 (take 10) or 13*
And - If applicable - mechanics: 12 (take 10) or 19*
*If unable to take 10
This message was last edited by the player at 09:09, Tue 09 Oct 2018.