In the Land of Zu.   Posted by GM StarMaster.Group: 0
Katrin Eason
 player, 40 posts
 Caspian/Cygnar Rogue
 AC 19; HP 21/21
Wed 20 Mar 2019
at 21:29
Re: In the Land of Zu
"That sort of detail I'll leave up to you and the captain," Katrin said, "as it's a bit out of my wheelhouse."

"However, I will mention that you should look to some sort of defensive measures here, make sure you have a way out and probably maintain a watch up on the hill. No matter how boring it may get, a force coming over the hill will have a serious advantage. I know that's the way I'd come."

"Now, for the rest of the plan. First of all, we're going to need a few more people. I'm afraid we'll have to borrow a couple of crewmen, Captain."

"How about you, Morrison, and you, Korkas? Interested in overthrowing a country?"

"Okay, okay. It's not a whole country, just one little barony cause the local lord wants to overthrow the country so he can steal all our secrets. All we want is a little bit of trade."

Korkas
 player, 3 posts
 Trollkin Monk Bodyguard
Wed 20 Mar 2019
at 22:02
Re: In the Land of Zu
Korkas looked down at the woman and then back to the captain before he nodded silently at the woman and turned to head below deck to gather up what little he had in a pack. A few moments later he comes from below, a pack over his shoulder as stops before Katrin "You in charge then?"
A. Morrison
 player, 2 posts
 Ex-Ranger
 Cygnarian/Tordoran
Thu 21 Mar 2019
at 01:10
Re: In the Land of Zu
Morrison was sitting off to the side on a barrel a smirk on his face "That all depends on how far from Cygnar it gets me." the ex-ranger had a thing about staying away from the kingdom he once called home and clearly fought for the faded blue shoulder guards of his armored great cloak and the crest of the cygnarian army that had clearly been scrapped off with a knife an indication of his past "But seriously why does this sound like it's going to be easy? I mean what one maybe two bullets and the problems solved?" He asked as he cleared the breach of his military carbine before checking it for grit, rust and what have you before slamming it home.
Katrin Eason
 player, 41 posts
 Caspian/Cygnar Rogue
 AC 19; HP 21/21
Thu 21 Mar 2019
at 18:42
Re: In the Land of Zu
"Technically, Danyka there is 'in charge', but she's asked me to run this little operation," Katrin.

"The name's Katrin, in case you haven't picked that up on our voyage."

"Anyway, our target is cunning and clever... and paranoid. Maybe more so since Danyka rescued the crew of the trade ship from right under his nose. Plus, the trader thought he could get rich faster by selling secrets to the Promaxim, so we had to... eliminate him."

"So, the Promaxim is in a fortress, has lots of guards and resources, and is trying to take over... more via political and economic leverage than by force."

"If we try to assassinate him and fail, it will be even harder to get to him after that."

"No, my plan is pull his base out from under him. If he doesn't learn his lesson, it'll be a lot easier to eliminate him then."

"Remember, we're in a foreign land. While we've made some friends, we still don't know or understand all the ramifications of their culture."

"So, right now, we're setting up a base here on this island."

Korkas
 player, 4 posts
 Trollkin Monk Bodyguard
Thu 21 Mar 2019
at 18:53
Re: In the Land of Zu
Korkas looks over to Morrison as he speaks up and then back to the little woman, his face showing that he is working through the details of what she said. He then nods as he looks over to Danyka "Okay I listen."
Tealon Holdron
 player, 277 posts
 "Blaster"; ArcaneMechanik
 AC 14 (22); HP 24/24
Thu 21 Mar 2019
at 19:38
Re: In the Land of Zu
Katrin Eason:
"However, I will mention that you should look to some sort of defensive measures here, make sure you have a way out and probably maintain a watch up on the hill. No matter how boring it may get, a force coming over the hill will have a serious advantage. I know that's the way I'd come."


Katrin seemed to know what she was talking about, Talpac found this 'interesting' and 'encouraging'.  He tried to find some more words ending in "ing" that described her and kept them to himself.

The plan would be to check out the whole island, even if we had a watch on the hill, if there was a waterside cave that led through to this side, we should know about it before others use it against us.

The plan is to train people to use the fliers, they can circle above like the Albatross they mirror and then signal if something untoward occurs, we have 3 sets so shifts could be used, I don't suggest longer than 1 hour at a time including a 5 minutes over lap at each end, maybe even just 45 minutes, that should ease tiredness but have a constant watch over the whole island.

How does that sound to you Danyka?

Korkas
 player, 5 posts
 Trollkin Monk Bodyguard
Thu 21 Mar 2019
at 20:53
Re: In the Land of Zu
"Fly?" Korkas green skin pales a moment, he was not afraid of falling but this was not just falling. He liked to be able to have his hands on the wall, tree or other surface if he was going to be high. "Scout good"
Tealon Holdron
 player, 278 posts
 "Blaster"; ArcaneMechanik
 AC 14 (22); HP 24/24
Thu 21 Mar 2019
at 23:50
Re: In the Land of Zu
In reply to Korkas (msg # 469):

Seeing the discomfort on Korkas' face, Tealon added "There would be need for land based watch ad work too, how else could we locate any caves?"
Korkas
 player, 6 posts
 Trollkin Monk Bodyguard
Fri 22 Mar 2019
at 23:46
Re: In the Land of Zu
In reply to Tealon Holdron (msg # 470):

Korkas grunted in acceptance to Tealon and then looked to the two commanding women. He stood there silently his arms crossed slightly with his left handing holding his right wrist as he awaited instructions or actions from the others.
A. Morrison
 player, 3 posts
 Ex-Ranger
 Cygnarian/Tordoran
Sat 23 Mar 2019
at 00:14
Re: In the Land of Zu
"I'm with grunts over there, I'm a land scout that means my best work is on solid ground preferably when it's under foot and not hundreds of feet below." Morrison said though he did like the idea of setting up a shot from that high up as one couldn't get a clearer line of sight then above.
Tealon Holdron
 player, 279 posts
 "Blaster"; ArcaneMechanik
 AC 14 (22); HP 24/24
Sat 23 Mar 2019
at 08:48
Re: In the Land of Zu
In reply to Korkas (msg # 471):

Don't mind me Korkas, I'm just glad to have land under our feet for a change. Morrison, it's a great view, but so should it be from the top of the hill.

Danyka, I have plans to draw up and to talk with the ship's Captain about a habour


Tealon remembered his arrival to the Resolute, in the basket of the balloon, it was the height and rocking motion, similar to when he landed on the ship, seasickness didn't sit well with him. The opportunity to bd in control in the skies, the smooth flight... He broke out of his revery.

This message was last edited by the player at 08:49, Sat 23 Mar.

Katrin Eason
 player, 42 posts
 Caspian/Cygnar Rogue
 AC 19; HP 21/21
Sun 24 Mar 2019
at 17:53
Re: In the Land of Zu
"My idea was something one of the instructors mentioned," Katrin further explained. "He called it 'tactics of mistake'. He said it's like in a duel, where you can feint to draw off your opponent's weapon from defense. We get the Promaxim to commit to a small action at first, then to a larger one next time, and then another larger one. He then thinks that we've committed all our forces and launches a major attack against us."

"Instead, he's fallen right into our trap. He finds that our forces aren't where he expected them to be. Not only that, but what he doesn't know we also have is superior firepower."

"I'd like to get him to surrender, along with his men, rather than have to kill them all... or even most of them. If I'm right, most of them would rather not be in the army. I'm sure the Promaxim uses conscription and coercion... threatens to arrest or outright torture and kill their families unless they serve in the army."

"He just seems like that kind of guy. The only reason he hadn't gotten around to torturing the crew of the trade ship was because the master trader was cooperating with the Promaxim."

"Now, I didn't say this was going to be easy, but we need to figure out what our steps are. It's one of the reasons I suggested Tealon pose as this god and tell the mountain tribes that it'll be bad for them if they continue to aid the Promaxim. I'm sure he's threatened to invade them... hey, maybe that's one of our steps? Get him to commit forces to such an invasion only to find them traipsing all over everywhere trying to find the mountain folk. Remember, they can attack from the air!"

Ioelenna Winterspire
 player, 98 posts
 Nyssa Winter Warwytch
 Adept/Warmage
Tue 26 Mar 2019
at 03:24
Re: In the Land of Zu
In reply to Katrin Eason (msg # 474):

Iolenna stands nearby watching.
Tealon Holdron
 player, 280 posts
 "Blaster"; ArcaneMechanik
 AC 14 (22); HP 24/24
Tue 26 Mar 2019
at 09:03
Re: In the Land of Zu
In reply to Katrin Eason (msg # 474):

His mouth opens in shock.

oh, that's what you meant. What if they test and try to see if a spear can penetrate my chest? He was far from being a coward but didn't intentiona.... The thought stopped as he realised it's exactly what he did when he jumped off the ships crow with wings affixed.

Ok, whats the plan? When the time comes, be as exact as you can, I don't want to mess that up.

This message was last edited by the player at 19:55, Sat 27 Apr.

Korkas
 player, 7 posts
 Trollkin Monk Bodyguard
Mon 22 Apr 2019
at 22:27
Re: In the Land of Zu
Korkas stood there quietly watching, his gaze shifting from each face to the next studying them and their intentions. He was ready to do what needed to be done, he was always ready for that.
Jheridan
 player, 36 posts
 Human Gunmage
 AC 21; HP 32/32
Sat 27 Apr 2019
at 17:25
Re: In the Land of Zu
"While I could be wrong about this," Jheridan finally speaks, "I get the impression that the only thing this Promaxim seems to value is might... force of arms."

"Now, admittedly, from what we've seen, there doesn't seem to be too many options here in Zu for taking control any other way. Politically would be an option, but that might take too long, and it's a lot easier to mount opposition."

"So, what I'm thinking is... we do a couple of raids on his resources... whatever we decide those are. I don't advocate killing people, even if that is one of his resources, but just relieving them of their weapons would be a toll. Obviously, though, if they are trying to kill us, I'm going to attack back."

"Also, while the ordinary soldier is probably there because it's the easiest thing for him to do, the officers are probably officers because they are as vicious as the Promaxim."

"We do these raids. Maybe the first two or three are fast and they don't know what's happening. After that, there'll be more guards, more security on remaining resources. When we hit these, we make it look like it was a tough fight... whether it is or not, and if they pursue, they almost catch us."

"Finally, we make a big strike and let ourselves get cornered. That's probably the only thing that'll get the Promaxim out of his fortress. He'll want to claim the victory personally."

"Of course, we have to make it look like we've been had... and then turn the tables."

"One of the raids we can stage is we pick some warehouse or other building where we store all the weapons, then let the Promaxim find out. When he sends men to take it, we destroy it all right in front of his eyes!"


He stopped then, not only because he'd run out of ideas, but he wanted to see what the others thought.
Tealon Holdron
 player, 281 posts
 "Blaster"; ArcaneMechanik
 AC 14 (22); HP 24/24
Sat 27 Apr 2019
at 19:58
Re: In the Land of Zu
In reply to Jheridan (msg # 478):

It sounds like both ideas could work, more so if they were all put together, both Katrin's and Jheridans

Looking from one to the other.  We need to set this base up as soon as we can.  We need resources too.  Digging and building are the main priority for the building, we need to make it so it's not spotted from any direction as a factory or warehouse.  That way, when your plans about being chased or nipping at his heals, takes place, they won't know to come here.
Katrin Eason
 player, 43 posts
 Caspian/Cygnar Rogue
 AC 19; HP 21/21
Sat 27 Apr 2019
at 21:52
Re: In the Land of Zu
"There's no indication that they have explosives, though they may have from the trade ship," Katrina suggests.

"If we can get an estimate of how much they might have acquired... and assume they will use it without much skill... then we build to survive that."

"How hard will it be to dig escape tunnels? Maybe we'll get lucky and find some already there. We just need to camouflage the opening at the other end."

"Do we have any builders or architects or miners among us?"


Not really waiting for an answer, she picks up a shovel and heads for the dinghy. There was no way to get the ship close enough right now, but if they built a dock...
Tealon Holdron
 player, 282 posts
 "Blaster"; ArcaneMechanik
 AC 14 (22); HP 24/24
Sun 28 Apr 2019
at 00:23
Re: In the Land of Zu
In reply to Katrin Eason (msg # 480):

I'm no miner but I am an engineer of sorts, a Mechanik mostly.

The Resolute has my wagon forge and gear. You can't use a shovel in the dinghy, as I said before, search the island, which we are doing, built a Safe Harbour then build the factory. If we use rock gathered from Digging, we could make it look very natural
. He knew what was needed but not if they had enough manpower or resouces to manage it. As always, there were ways and means to overcome.

Whilst isolated, if we need to blow rocks up, I can sort that with my stock.
Katrin Eason
 player, 44 posts
 Caspian/Cygnar Rogue
 AC 19; HP 21/21
Sun 28 Apr 2019
at 02:47
Re: In the Land of Zu
"I wasn't planning on digging in the dinghy," Katrin replies. "I was going ashore to start digging, even it's only to make steps into the hillside."

"Maybe you are right, though. Let's explore the island first. I doubt if we're going to find anything living on it, except maybe some birds."

Tealon Holdron
 player, 283 posts
 "Blaster"; ArcaneMechanik
 AC 14 (22); HP 24/24
Sun 28 Apr 2019
at 07:44
Re: In the Land of Zu
Katrin Eason:

"Maybe you are right, though. Let's explore the island first. I doubt if we're going to find anything living on it, except maybe some birds."

Realising his mistake, Tealon became a little nervous once more, he hadn't felt this way since arriving on the ship.

Ah, of course, yes, the island. Ahem.
I was thinking more of if there were already caves etc. We all need to make a sweep. I'm heading for the top of the hill, I think Korkas and Morrison said they'd rather not fly, so I guess they'll help at the base.


With that, he strapped his wings on and took flight.
Ioelenna Winterspire
 player, 99 posts
 Nyssa Winter Warwytch
 Adept/Warmage
Sun 28 Apr 2019
at 22:32
Re: In the Land of Zu
In reply to Tealon Holdron (msg # 483):

Iolenna knows all forms of heat and decides it is time to try to cool things down.

" The Island sounds lovely and actually actionable. "
Jheridan
 player, 37 posts
 Human Gunmage
 AC 21; HP 32/32
Sun 28 Apr 2019
at 23:25
Re: In the Land of Zu
"Okay, that sounds like a plan for the moment," Jheridan said.

"Korkas, how about you and I explore the left side of the island here. Katrin and Morrison can take the right side of the island."

"Other than caves, Tealon, is there anything specific we should be looking for? Personally, I'd rather build on flat ground, but I see your point. Whatever we want to build should look like it's not even here. The real question is: can we pull that off?"

Korkas
 player, 8 posts
 Trollkin Monk Bodyguard
Mon 29 Apr 2019
at 19:57
Re: In the Land of Zu
Korkas had silently watched them discussed their options, nodding in agreement at the idea of a show of force and likely the motivation behind the Proximan. At Jheridan's request he stepped forward and nodded. He wasn't much of an explorer but he could make do where ever he was at.

Slinging his pack fully over his shoulder he moved towards the edge of the ship ready to head to shore.
Tealon Holdron
 player, 284 posts
 "Blaster"; ArcaneMechanik
 AC 14 (22); HP 24/24
Mon 29 Apr 2019
at 22:50
Re: In the Land of Zu
In reply to Jheridan (msg # 485):

Tealon had just 'jumped' when Jheridan spoke up, so he called back as he circle around. Water, a spring near the hill with a flat area would be great.
If they found this, what he could do! He wondered.