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09:30, 25th April 2024 (GMT+0)

Iron Filings OOC/Q&A.

Posted by GM StarMasterFor group 0
Danyka Ydrasyl
player, 30 posts
Rhynnish/Llaelese Human
Gun Mage/Morrow Initiate
Wed 8 Jan 2014
at 04:42
  • msg #66

Re: Happy Holidays, Everyone!

Marco Fiero:
Even if momentum is enough to keep the mauler moving...it certainly can't keep it's balance, which means it should fall and tumble uncontrolled down the hill.  At the very least, prone and flatfooted, no?

Hmmm ... from this excerpt in the IC thread, I suspect that you are right, Marco...

GM StarMaster:
...It's still temporarily stunned, may have taken some damage from its unorthodox mode of travel, but it instinctively flails around trying to regain its feet. There is a large chunk of ground stuck to its nose, perhaps causing it some breathing difficulty and at least partially blocking its vision...

It is not totally explicit, but thing hasn't necessarily gotten up (but is sort of trying) and is stunned.  Not sure if it is flat-footed, but mechanically stunned covers that (and more).

From the d20 SRD online:

Flat-Footed
A character who has not yet acted during a combat is flat-footed, not yet reacting normally to the situation. A flat-footed character loses his Dexterity bonus to AC (if any) and cannot make attacks of opportunity.

Prone
The character is on the ground. An attacker who is prone has a -4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A defender who is prone gains a +4 bonus to Armor Class against ranged attacks, but takes a -4 penalty to AC against melee attacks.

Standing up is a move-equivalent action that provokes an attack of opportunity.

Stunned
A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).

Of course, only the GM actually knows and can truly rule on that...
Katrin Eason
player, 26 posts
Caspian/Cygnar
Hedge Wizard/Rogue
Fri 10 Jan 2014
at 16:20
  • msg #67

Re: Happy Holidays, Everyone!

Work and Life have gotten away from me for a bit. The vacation I was supposed to have during the break was anything short of what I needed and things have just gotten weird.

I apologize that I have not gotten back to you before now, but I've put RPOL on hiatus for a bit. I'm currently writing folks in every game I'm in to say that it might be a while before I'm back up and running.

I'm sorry if I've anyone in a lurch.

I hope you all are well and wish you the best.
Gorren Stonefist
player, 35 posts
Bodger / Fighter
HP: 38/38 AC:23
Thu 16 Jan 2014
at 01:35
  • msg #68

Re: Happy Holidays, Everyone!

Apologies for the silence folks - I looked at the game at work the other day then forgot to post when I got home, and then got ill and couldn't sit at my desk to go on my PC (classic tower for me, none of this laptop business!).
Marco Fiero
player, 15 posts
Knife Artist
Ex-convict
Thu 16 Jan 2014
at 15:45
  • msg #69

Re: Happy Holidays, Everyone!

I'm still around...can't use the grenade when there's a crowd in there, so I'm waiting to see what happens with Arshalon before I decide whether to rush into melee.
Nicollo Baldino
player, 45 posts
Ordic Thurian
Noble/Gun Mage
Thu 16 Jan 2014
at 16:25
  • msg #70

Re: Happy Holidays, Everyone!

I'm quite confused about which time should anyone act right now - who has already acted this turn, who still has to act...

Since that's the first battle, maybe after it is the time where we shouuld discuss how to orgganize this?
Gorren Stonefist
player, 37 posts
Bodger / Fighter
HP: 38/38 AC:23
Thu 16 Jan 2014
at 17:44
  • msg #71

Re: Happy Holidays, Everyone!

Considering that Rrger and his jack couldn't hurt it, I can't see how we can reasonably take this on.
Rrger
player, 27 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Thu 16 Jan 2014
at 19:26
  • msg #72

Re: Happy Holidays, Everyone!

I figure that the gm posts for the monster and we should each post an action after that. I just posted and extra talk, which is a free action but if you hadn't posted since the last gm post I'd say go ahead.
Rrger is about ready to run for the closest pit trap with the giant caltrops. Then we can have a running battle and Arshalon can cut this thing down. I know it has less charisma points than hit points but the whole thing's off if it can catch us as we lead it around.
GM StarMaster
GM, 61 posts
Fri 17 Jan 2014
at 08:45
  • msg #73

Re: Happy Holidays, Everyone!

I tend to go with the flow of time being kind of fluid based on when people post (including myself).

So at this point, it's been two rounds since the beast landed on its back.

Rrger and Devro attacked in round 2, but as near as I can tell, everyone was holding their action. If anyone still wants to act in round 2, go for it.
Rrger
player, 29 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Sat 18 Jan 2014
at 22:36
  • msg #74

Re: Happy Holidays, Everyone!

I only had the 'jack do one attack because both attacks would have been a full attack round and he couldn't move, is that right? Also, we've don't just over 100 hp damage so it's probably about half dead...we can do this with some decent rolls.
Arshalon
player, 48 posts
Sun 19 Jan 2014
at 06:34
  • msg #75

Re: Happy Holidays, Everyone!

I apologize to all of you. After the GM's ruling I took my time to think if I should continue in the game. This is a great game and a great group of players, but considering past experiences in other games, I prefer to give a step aside.
I don't want to be a burden to the group because I don't know the rules.

It has been a pleasure so far. I hope to play with you again in the future!

Good luck and thanks for a great time! :D
Creswick
player, 26 posts
Radiz from Ios \ Outcast
Rogue \ Thief Alley Cat
Mon 20 Jan 2014
at 00:12
  • msg #76

Re: Happy Holidays, Everyone!

Pity about your loss Arshalon, I thought this could have gone quite well but sadly, it is not to be :/

Enjoy your time and if you come back awesome?
Nicollo Baldino
player, 47 posts
Ordic Thurian
Noble/Gun Mage
Tue 21 Jan 2014
at 10:04
  • msg #77

Re: Happy Holidays, Everyone!

Just so that I know how this things are ruled (my D&D is all rusty these days):
The creature stunned status ends at the beginning of the combat turn, at it's turn, or at the turn of the one who inflicted this status upon it (in this casa, Danyka's)?
GM StarMaster
GM, 63 posts
Tue 21 Jan 2014
at 18:29
  • msg #78

Re: Happy Holidays, Everyone!

An imposed condition normally ends at the beginning of the turn of the person who stunned him. In this case, Arshalon dazed it, which occurred at the beginning of the round (the mauler began its charge AFTER Arshalon manifested Ego Whip). Since the result of being dazed was that it can't take any actions, it also doesn't 'techncially' end until the creature can act. In other words, once it can act (on its initiative), the dazed condition doesn't apply.

However, it was also stunned by its flip landing it on its back. In this case, its own momentum transferred into an 'attack' that stunned it. Since that was a reaction to Dany's attack (and she was holding her action until it got within range), that occurred at the end of the round... meaning that the mauler's reaction occurred at the end of the round, too.

Being stunned, on top of being dazed, also means it can't take any actions, but it also loses its Dex bonus to AC and takes an additional -2 penalty to AC. Being prone, it also takes a -4 to AC... these are cumulative.


Part of my decision that it couldn't stop 'instantly' because it was dazed was based on the fact that it still retained it's Dex bonus to AC. That doesn't count as an action, so that has to be instinct.

Anyway, Dany's attack didn't stun it--it stunned itself. So its stunned condition doesn't end until the beginning of its turn.
Nicollo Baldino
player, 48 posts
Ordic Thurian
Noble/Gun Mage
Tue 21 Jan 2014
at 20:32
  • msg #79

Re: Happy Holidays, Everyone!

Ok, now I'm clarified.
Rrger
player, 30 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Tue 21 Jan 2014
at 21:28
  • msg #80

Re: Happy Holidays, Everyone!

Hey, can I have Rrger turn around and charge back into the thing? It seems like I'm not really part of the group here.
Nicollo Baldino
player, 55 posts
Ordic Thurian
Noble/Gun Mage
Tue 4 Feb 2014
at 18:41
  • msg #81

Re: Happy Holidays, Everyone!

Things slowed down considerably here. Is everyone alright?
Creswick
player, 32 posts
Radiz from Ios \ Outcast
Rogue \ Thief Alley Cat
Wed 5 Feb 2014
at 06:05
  • msg #82

Re: Happy Holidays, Everyone!

Am fine, but now that you mention it, I may be unable to post for about a week or so from monday. Don't know if this is the case at the moment but likely will be.

Also, if I don't post assume I have said nothing and feel free to insert movement in for creswick where needed. He has a interest in learning about all of these beasts and will be likely taking additional notes whenever there is a spare moment.
Nicollo Baldino
player, 57 posts
Ordic Thurian
Noble/Gun Mage
Wed 5 Feb 2014
at 15:33
  • msg #83

Re: Happy Holidays, Everyone!

'Fynnygyn's Wake' -> That was pure gold. I can't help put keep imagining it.
Danyka Ydrasyl
player, 38 posts
Rhynnish/Llaelese Human
Gun Mage/Morrow Initiate
Wed 5 Feb 2014
at 16:15
  • msg #84

Re: Happy Holidays, Everyone!

Glad you liked it, Nicollo.  We (Dany and her player) aym...er, aim to please!  Pun intended; she is a gun mage after all.

I hope that we haven't lost Gorren, but I'll admit that him not having logged in since January 22nd has me worried...
Tristan Azar
player, 1 post
Wed 5 Feb 2014
at 17:34
  • msg #85

Re: Happy Holidays, Everyone!

Heya all, new player here.  Haven't played IK in a while and it's good to be back in a game!  This means another gun mage will be joining the party, but I've got some ideas for playing around with mechanikal limbs that should be interesting.
Rrger
player, 36 posts
Cygnaran Trollkin
Bodyguard/Arcane Mechanik
Wed 5 Feb 2014
at 17:57
  • msg #86

Re: Happy Holidays, Everyone!

Hi Tristan and welcome. Glad to have you aboard!
Nicollo Baldino
player, 58 posts
Ordic Thurian
Noble/Gun Mage
Wed 5 Feb 2014
at 20:26
  • msg #87

Re: Happy Holidays, Everyone!

I can value a good pun. Bullseye!

Welcome, Tristan. Hope you enjoy our little band of misfits.
GM StarMaster
GM, 67 posts
Wed 5 Feb 2014
at 22:31
  • msg #88

Back In The Saddle Again

Apologies for lack of posting for this past week. Had some strange RL events come up unexpectedly, and I've been all out of whack. Thought I'd be all straightened out by Sunday, but still having a few problems.

All it really meant was that I wasn't able to post as frequently as before, but can still usually post at least once a day.

You guys were doing so well role-playing with each other, too, that I thought I'd just let you continue.

I'm ready to move on now if you are.
Danyka Ydrasyl
player, 39 posts
Rhynnish/Llaelese Human
Gun Mage/Morrow Initiate
Thu 6 Feb 2014
at 04:45
  • msg #89

Re: Back In The Saddle Again

I am fine with moving on (or continuing to RP in the village, whatever the group consensus is), GM.  I hope that things are getting better for you RL (it sounds as though they are - but, well wishes never hurt in my experience).

Oh, and 'Hi' Tristan.  Looking forward to RPing with you!  We are totally gun-mage heavy.  That is awesome!
Marco Fiero
player, 22 posts
Knife Artist
Ex-convict
Thu 6 Feb 2014
at 08:09
  • msg #90

Re: Back In The Saddle Again

Ready to be moving on, meself. :)
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