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SGC: Gate Room (Level 28)

Posted by StarMasterFor group 0
James Berten
player, 16 posts
Mon 16 Dec 2013
at 16:39
  • msg #30

Re: SGC: Gate Room (Level 28)

James walks into the gate room and does a last minute gear check
Eddie Dean
player, 57 posts
Army Tech
Explorer (SpecForces)
Mon 16 Dec 2013
at 17:08
  • msg #31

Re: SGC: Gate Room (Level 28)

As the PJ enters, Eddie stands a little straighter, but doesn't bother coming to attention since the air force seemed a bit lax when it came to proper courtesy.  Besides, the SGC was lousy with officers so the chance of one being in the gate room was pretty high.

Eddie smiles at Marcus, surprisingly at ease with the situation, "Always.  As for questions, I have lots, but I doubt you could answer any.  At least none of the ones that are relevant at the moment."
Marcus Wright
player, 27 posts
Big Brain coming through
SG-X3
Mon 16 Dec 2013
at 17:13
  • msg #32

Re: SGC: Gate Room (Level 28)

Marc smiles, "Well that's SOP for around here."  He always enjoys sprinkling in the military 'lingo'.
Eddie Dean
player, 58 posts
Army Tech
Explorer (SpecForces)
Mon 16 Dec 2013
at 17:44
  • msg #33

Re: SGC: Gate Room (Level 28)

Eddie continues to fiddle with his gear making minute adjustments to fill the time as he waits.  He makes small talk to break the silence, "Have to say, this is the best commute to work I've ever had.  I always envied the HALO guys and pitied the maritime guys.  My ODA was mountain warfare specialist so we got trucks on a good day, a helo on a great day, and our boots on the worst.  The stargate makes me feel downright lazy."
Randall Thorne
player, 34 posts
Mon 16 Dec 2013
at 18:28
  • msg #34

Re: SGC: Gate Room (Level 28)

"Alright SGX3, everyone be on the lookout for anything out of the ordinary once we get on planet. We might be dealing with alien crocodiles and other swamp perils. We might even see a huge crayfish or two." Randall says. hoping that he was adequately prepared.
"Damn it where's the bug spray." he grumbles.
Cormac McLane
player, 26 posts
Mon 16 Dec 2013
at 18:39
  • msg #35

Re: SGC: Gate Room (Level 28)

As Thorne arrives he starts making jokes, or at least what Mick hopes are jokes. " well sir I believe they gave us bug spray." He says as he gestures to his P90.
Randall Thorne
player, 35 posts
Mon 16 Dec 2013
at 18:51
  • msg #36

Re: SGC: Gate Room (Level 28)

"Well, these will have to do." Thorne says gesturing to the p90 and the FN SeveN
StarMaster
GM, 93 posts
Tue 17 Dec 2013
at 06:44
  • msg #37

Re: SGC: Gate Room (Level 28)

As SG-X3 gathers in the Gate Room, alarms klaxons sound as the gate begins to activate.

"Unscheduled gate activity!" is the announcement, followed by, "Incoming wormhole!" Everyone goes to high alert status. Half a dozen fully armed men quickly rush into the Gate Room, weapons drawn, and take up defensive stances and positions.

The gate completes its dialing and the funnel of the wormhole effect swooshes out into the room. As it settles back into the 'sheet of water' effect of the even horizon, the speakers make another annoucement.

"It's SG-7... returning from P2X-416!"

"Open the iris!" General Hammond directs, while a simultaneous 'all clear' signal is broadcast to SG-7.

A moment later, SG-7 steps out of the wormhole.

As soon as the last of the six-man team steps out of the wormhole, the gate 'closes', followed by the iris closing.

"SG-5, stand down," Hammond announces. The armed men shoulder their weapons and file back out of the room.

"Watch out for booby-traps!" Major Long, the SG-7 team commander, comments to Randall as he notices SG-X3. "The eggheads tell me that the Metreon Obelisk had a... what did you call it, Dr. Wynter?"

"A neutrino cascade," replies the female civilian on the team.

"Yeah, what she said," Long continues. "A self-destruct mechanism... the whole thing just disintegrated on us. It'll sound better in the report."


It takes a few minutes for everyone's nerves to settle back down and the stargate routine to return to normal.

"Commencing dialing sequence for P5P-82Z."

Once again the stargate's inner circle spins and the routine beings.

"Chevron one encoded..."

One by one, all six chevrons are locked in and encoded. When the sequence is completed, the wormhole is once again established, only this time, it's an outgoing one.

"Receiving telemetry from the MALP... status unchanged."

"SG-X3," General Hammond then announces, "you are a go."
Cormac McLane
player, 27 posts
Tue 17 Dec 2013
at 13:49
  • msg #38

Re: SGC: Gate Room (Level 28)

"Well gentlemen do we have any special procedure regarding who goes through first?"  If no one stops him Mick wil jog up to and through.
Randall Thorne
player, 36 posts
Tue 17 Dec 2013
at 16:48
  • msg #39

Re: SGC: Gate Room (Level 28)

Randall steps through the event horizon.
James Berten
player, 17 posts
Tue 17 Dec 2013
at 19:15
  • msg #40

Re: SGC: Gate Room (Level 28)

"Lets take a little walk" James smiles as he steps though
Eddie Dean
player, 59 posts
Army Tech
Explorer (SpecForces)
Tue 17 Dec 2013
at 21:20
  • msg #41

Re: SGC: Gate Room (Level 28)

Eddie swings the mic from his headset down to his mouth and takes his P90 in hand before following the others through the gate.
Marcus Wright
player, 28 posts
Big Brain coming through
SG-X3
Tue 17 Dec 2013
at 23:08
  • msg #42

Re: SGC: Gate Room (Level 28)

Marc ends up trailing the others through the event horizon, pausing for a split moment before taking a deep breath and walking through.  It takes a bit of a push with will power to get the courage to go through this thing again.

---> P5P-82Z ... I hope.
General Hammond
SGC Commander, 27 posts
Thu 2 Jan 2014
at 21:19
  • msg #43

Re: SGC: Gate Room (Level 28)

When Rajip reached the Gate Room, General Hammond was waiting up in the control room.

"Are you all set, son?" the general asked Rajip through the comm system.

"Go ahead and dial P5J-249," he then directs the controller.

The gate does its rotation bit and the chevrons get locked in, and then the event horizon of the wormhole materializes within the ring.

"General Hammond to SG-X1. Do you copy, Major Gorski? We have a late arrival we would like to add to your team. If you are still within range of the gate and there are no problems, we will send him on through."

Upon getting a reply, General Hammond then announced to Rajip:

"You are cleared for departure, Sergeant. The team has moved down the road a ways, almost to the building we called a temple. You should be able to see them once through the gate. I would recommend double-timing it until you reach them."
Rajip Mojdar
player, 20 posts
Thu 2 Jan 2014
at 22:58
  • msg #44

Re: SGC: Gate Room (Level 28)

Seeing the rippling surface in front of him, Rajip stood there for a while, undecisively. Had gone through that many times over already... in theory. His brief training or maybe raher 'instructing session', had not prepared him for what he was beholding at that particular moment. As he realised that in mere seconds he was to be disintegrated only to be put back together, piece by piece - somewhere, he couldn't even say where exactly - he felt ice building up in his spine.

He looked back at the transparent viewport behind which the general was observing him. However, his silent prayer never came - there was no calling off of his departure.

Slowly, hesitantly, he moved the his P90 forward, touching the unreal surface, feeling that he was about to make a move in the direction, where thare was no going back from. His legs were trembling slightly as he took a step forward.



OOC: And off we go. I'll post in the Oz thread after the team's leader would have had reacted to Hammond's calling. Or before, if it's already tomorrow evening.
The Keeper
GM, 156 posts
The Gamekeeper
You are my Residents.
Sun 16 Feb 2014
at 09:59
  • msg #45

Re: SGC: Gate Room (Level 28)

The gate and the iris was now open. The security team as well as General Hammond were in the Gate room, waiting for the arrival of SG-X2.

They received a last message from Captain Galamore : "General, I will wait Sergeant Fox before passing the Stargate. He was left behind to check every natives activities.
The first part of the team should cross the vortex soon."

Sarah Morgan
player, 137 posts
Negotiator
(General Upstart)
Sun 16 Feb 2014
at 10:20
  • msg #46

Re: SGC: Gate Room (Level 28)

[From P5R-681, the Red Planet]

And then Sarah stepped through.  She didn't look best pleased (if anyone knew her well enough to tell) and she stepped away from the event horizon to await the arrival of the others and then no doubt head to decontamination and debriefing.
This message was last edited by the player at 12:50, Tue 18 Feb 2014.
Travis Fox
player, 100 posts
Full Apache
Green Beret TSgt
Sun 16 Feb 2014
at 11:03
  • msg #47

Re: SGC: Gate Room (Level 28)

The Keeper:
The gate and the iris was now open. The security team as well as General Hammond were in the Gate room, waiting for the arrival of SG-X2.

They received a last message from Captain Galamore : "General, I will wait Sergeant Fox before passing the Stargate. He was left behind to check every natives activities.
The first part of the team should cross the vortex soon."

GM Did Fox find working crop fields etc, that I asked about
Michael Galamore
player, 98 posts
Captain Galamore
SG-X2 Leader
Sun 16 Feb 2014
at 14:37
  • msg #48

Re: SGC: Gate Room (Level 28)

As Michael stepped inside the SGC, he walked in direction of General Hammond. "The mission is suspended for the moment general. The security of my team could have been compromised." he said to the general.

"I will be waiting you and your team in the briefing room in 2 hours for a debriefing Captain. Go to the infirmary for a check-up." answered Hammond.

Michael acknowledge the order and asked his team to head for the infirmary. Then, he caught up with Sarah and ask politely. "Sarah, can we speak a few minutes please. I think I have to apologize to you for my behaviour during the meeting with Marduk."

Sarah waited for Michael to speak, showing him that he could continue. "As you know, this is my first time as a SG team leader and I think I have been a bit nervous about this. This is no excuse, I know. My behaviour during the meeting is unforgivable and I should have had more faith in you at this moment."

Michael paused a moment, looked back in the direction of the Stargate for a second and looked at Sarah again before speaking again. "I really appreciate your work in the team so far and I would like to count you in my team for the future. I hope that you will forgive me and that we will be able to start on a fresh new basis. Your speech in front of the Stargate was right. I don't have to ask you for update every time and I will have to rely on your skills. After all, I would not be a good team leader if I could not trust you and let you do your job without interference."

Sarah was still quiet, listening patiently to Michael's monologue when he came to an end. "If you accept, I would like to offer you a drink during our next leave. This could allow us to know each other better and you could consider this as a excuse present."
Sarah Morgan
player, 139 posts
Negotiator
(General Upstart)
Sun 16 Feb 2014
at 20:12
  • msg #49

Re: SGC: Gate Room (Level 28)

Sarah lets the man complete his monologue before shaking her head and smiling.  "There's no need to apologise.  We were all a little nervous.   Maybe if I was more willing to take risks we'd not be back here now."  He gives a helpless shrug, "I'm sorry too - for not keeping you closer in the loop." There.  Apology accepted and given. "As for the drink - sure.  And we'll put it behind us and see what General Hammond would have us do."
Michael Galamore
player, 100 posts
Captain Galamore
SG-X2 Leader
Sun 16 Feb 2014
at 20:39
  • msg #50

Re: SGC: Gate Room (Level 28)

"You don't have to regret your choice. We are back at home for a good reason, we may have faced unknown danger. And we don't want that someone die for nothing." answered Michael.

He then puted his hand on Sarah's shoulder : "Now, let's get to see Dr. Frasier."
Sarah Morgan
player, 140 posts
Negotiator
(General Upstart)
Sun 16 Feb 2014
at 21:08
  • msg #51

Re: SGC: Gate Room (Level 28)

She nods again and does just that, heading to the infirmary for their check-up.

[To the Infirmary]
This message was last edited by the player at 12:49, Tue 18 Feb 2014.
StarMaster
GM, 169 posts
Storyteller
License to Tamper
Sun 16 Feb 2014
at 23:42
  • msg #52

Re: SGC: Gate Room (Level 28)

Fox did not spot any fields of any kind, certainly not any that smacked of agriculture. The wide swath of grassy land where the dinosaurs ran didn't quite seem to qualify as a field even if he didn't know what else to call it. None of the vegetation was recognizable, either, so he couldn't say whether all the houses had rooftop gardens, be they vegetable, herbs, flower or just decorative.
Travis Fox
player, 103 posts
Full Apache
Green Beret TSgt
Mon 17 Feb 2014
at 06:04
  • msg #53

Re: SGC: Gate Room (Level 28)

StarMaster:
Fox did not spot any fields of any kind, certainly not any that smacked of agriculture. The wide swath of grassy land where the dinosaurs ran didn't quite seem to qualify as a field even if he didn't know what else to call it. None of the vegetation was recognizable, either, so he couldn't say whether all the houses had rooftop gardens, be they vegetable, herbs, flower or just decorative.


Fox heads along with the commander to turn weapons in and get medically checked out
Sarah Morgan
SG-X2, 166 posts
Negotiator
(General Upstart)
Sun 16 Mar 2014
at 10:51
  • msg #54

Re: SGC: Gate Room (Level 28)

[Continued from Supplies]

Arriving having prepared her gear and wearing the mottled white-grey BDU suitable for a cold, snowy environment, Sarah is wearing the one 'new' piece of equipment that she'd been given.   Light and comfortable under her BDUs, it still surprises her quite how much 'stuff' she is actually carrying!  The reduction in weight of her equipment is only one of the many advantages it provides.

Ready, she'll wait for the others in her team to make an appearance.
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