X82-37R: Waterfallter.   Posted by StarMaster.Group: 0
Coleman Hendricks
 SG-X2, 71 posts
 Human Scout
 Army Ranger LTC
Thu 20 Jul 2017
at 15:30
Re: X82-37R: Waterfallter Return
OOC: I think I've got it done...
StarMaster
 GM, 792 posts
 Storyteller
 License to Tamper
Sat 5 Aug 2017
at 01:15
Re: X82-37R: Waterfallter Return
[OOC: Apologies once again for the delay. Last Friday, internet was out and continued for half of Saturday. Monday I picked up a virus/malware that screwed up Windows Edge browser, and it would no longer load anything from the internet. Didn't know what the problem was, though, so I put it into the computer shop. Turns out, Edge is so intertwined with Windows now that I have to reload Windows, which could wipe out a lot of my material.

Also, I just discovered that, somewhere along the way, I've had a lot of files deleted. May be more than the ones I've found so far.

And then RPoL was down for a couple hours yesterday.]



So... Coleman and Jason have found the access point to the underground tube system. The door opened much like an airplane's door, being airtight when closed. It swung open away from you and to the side, revealing a flight of stairs going down.

Lights come on as you descend, and show a station from a magnetic tube conveyance system. The steps end about 6 feet from a siding that has a car sitting there. It's ten feet long and 5 feet in diameter. It appears to have a gullwing door on either side, presumably opening based on which side the exit at a station is on.

The gullwing door on this side is open, and there are four cushioned seats in it.

You can see the circular openings in the walls to either end of this station; they look a bit larger than the diameter of the car. The siding tapers into the main track, which is a semi-circle in the floor of the station.


Carter is able to read the data displayed on the consoles now, although it's not 100%. The six power distribution units are marked: Habitat, Research, Transport, Power, Solar, and... Orbit.


Travis surprisingly begins getting impressions... of the way life was here at the facility. He's a bit astounded to get them, but quickly realizes that it's probably because the species was psionic. It may be that he's receiving these residual psionic images because he's open to spirits, but he think that it is the spirits of these people... or the land... that he is 'seeing'.
Coleman Hendricks
 SG-X2, 72 posts
 Human Scout
 Army Ranger LTC
Tue 8 Aug 2017
at 21:49
Re: X82-37R: Waterfallter Return
OOC: Sorry, looked at this on my phone, then forgot to respond when I got back to a computer. Better late than never, I guess!

Upon surveying the hyperloop, Coleman is pretty happy with what he sees. He tries his comms to see if he can raise the others; if not, he'll head back up to the top of the stairs and call them; "Carter, McGuinness, and Fox; we've located the conveyance system; looks like maybe some sort of mag-tube setup. There's even a car here waiting for us; once you've got the setup sorted out, head on down and we can try it out. Or, if you like, Bjorn and I can jump in and give it a whirl. Just make sure whatever you're doing doesn't include self destruct or smashing us into a collapsed tunnel!"
Jackie Carter
 SG-X2, 203 posts
 Human Explorer
 Air Force Major
Sun 13 Aug 2017
at 00:09
Re: X82-37R: Waterfallter Return
In reply to Coleman Hendricks (msg # 711):

While Carter answers she makes sure their is power to the transport system and tries to pull up a map of the system.

" Understood, Transport looks good from here. "
Coleman Hendricks
 SG-X2, 73 posts
 Human Scout
 Army Ranger LTC
Mon 14 Aug 2017
at 15:25
Re: X82-37R: Waterfallter Return
Coleman opens the door to the transport pod and gets in, then signals to Bjorn to get in too. Then he closes the door and looks to see if there are controls here, or if this is meant to be centrally controlled/automated. "Let's see where we can go, shall we?"
StarMaster
 GM, 798 posts
 Storyteller
 License to Tamper
Sat 19 Aug 2017
at 01:52
Re: X82-37R: Waterfallter Return
As soon as Coleman gets in, the front control panel lights up with a display similar to the one in the control room. The destinations that are reachable are lit up.

Presumably, you just have to touch the destination.
Jason Bjorn
 SG-X2, 72 posts
 Human Soldier
 Army Ranger SSgt
Sat 19 Aug 2017
at 01:58
Re: X82-37R: Waterfallter Return
Jason looks at the conveyance rather suspiciously.

"Are you sure we can get out of this... especially if something goes wrong?" he asked, reluctantly climbing into the seat behind Coleman.

"You do realize that our radios aren't going to reach back this far, even if the others are outside. What if this conveyance doesn't bring us back?"

"Hell, we don't even know how far these other destinations are."


He thumbs his radio call button.

"Hey, Carter! Does that fancy display give any indication how far away these other stops are?"
Coleman Hendricks
 SG-X2, 74 posts
 Human Scout
 Army Ranger LTC
Mon 21 Aug 2017
at 18:54
Re: X82-37R: Waterfallter Return
"Well, I'm sure that they built it with built in safety features just like we would, and it almost has to be a two way conveyance; not much point in a transit system that only goes one way. It is old, but given the condition of the base and the fact that everything came back up with nary a problem, I think it is worth the risk. Besides, where's your spirit of discovery!"

Once inside he waits for Carter to answer Bjorn's question before hitting the button for whatever seems likely to be the closest destination, taking note of what appears to be their current position.

"Just think of it as riding an elevator... only horizontal," Coleman smiles.
Kyle McGuinness
 SG-X2, 190 posts
 Human Scientist
 Civilian
Tue 22 Aug 2017
at 10:44
Re: X82-37R: Waterfallter Return
Kyle watched the console, to see if there were any indications that anyone was using the transit system.
Jason Bjorn
 SG-X2, 73 posts
 Human Soldier
 Army Ranger SSgt
Tue 22 Aug 2017
at 18:41
Re: X82-37R: Waterfallter Return
"I'm with you," Jason grumbled. "To infinity... and beyond!"

He climbed in behind Coleman.

"I don't think was intended to be mass transit. Two or three people at a time? And what if another car was coming from the other direction?"
Coleman Hendricks
 SG-X2, 75 posts
 Human Scout
 Army Ranger LTC
Tue 22 Aug 2017
at 18:51
Re: X82-37R: Waterfallter Return
"Yeah, only four seats per car; though, perhaps, it is meant to allow many cars in motion at once. As for cars going the other way, it is possible that there's a return track that we just couldn't see beyond the car? or there may be siding tracks so that cars can travel in opposing directions with the computer timing them so that they miss each other.

If either of those is the case, then it could be utilized for mass transit similar to that hyperloop thing that what's his face proposed."

Jason Bjorn
 SG-X2, 74 posts
 Human Soldier
 Army Ranger SSgt
Thu 24 Aug 2017
at 18:51
Re: X82-37R: Waterfallter Return
"Hyperloop?" Jason queried. "I don't like the sound of that."

"Wait! Are you saying these cars phase out... so that two cars approaching each other could actually pass through each other?"


He suddenly realized that sounded a lot worse that it probably was. After all, they used the stargates... which, if the eggheads could be believed, disassembled your molecules, beamed them through the wormhole and put them all back together again on the other end.

It also suddenly reminded him of an old joke he'd heard, though he couldn't quite remember how the whole thing went. It just ended with: 'me push the button and it go like hell!'.

Guess they were going to go like hell...

"Ready when you are, Colonel. Though I swear to God that if this kills me, I WILL come back and haunt you!"
Coleman Hendricks
 SG-X2, 76 posts
 Human Scout
 Army Ranger LTC
Thu 24 Aug 2017
at 19:33
Re: X82-37R: Waterfallter Return
"Huh, hadn't thought of that; no I meant that they may have periodic side tubes they can take such that the controlling computer can send them one way or the other to miss each other; with a computer it seems like timing something like that would be simple.

As for haunting me; I'll be in Heaven, so good luck contending with Saint Peter, sergeant!"


Coleman smiles and winks, and hits the button to go.
StarMaster
 GM, 802 posts
 Storyteller
 License to Tamper
Thu 24 Aug 2017
at 22:09
Re: X82-37R: Waterfallter Return
Back in the control room, Carter and Kyle see the changes on the monitor for the transportation system.

First of all, the image for the pod changes when Coleman gets in, and then again when Jason gets in. A number appears above the pod image: 2/0. The 2 is green, the 0 is yellow. A readout along the side indicates that the numbers represent live occupants and cargo.

The pod also develops an arrow at the front, clearly showing the direction of travel. All the lines in that direction turn blue.

As soon as Coleman presses the button, the line to that destination turns green, and a name appears over the destination. The closest translation Carter can come up with is Zerlon.


Down in the pod, when Coleman presses the button, the door of the pod closes, non-visible restraints engage, and the pod accelerates forward. As soon as it enters the tube, it takes off like a bat out of hell. There's some sensation of acceleration, but not nearly as much as there should be.

The green line also has a number appear above it, which Kyle translates as 37 miles.


Up in the control room, the green changes shades to a lighter green. And the pod reaches its destination in about 5 minutes.


Coleman and Jason find that the trip only lasts about 5 minutes!

The pod arrives in a station similar to the one they left, except it's a bit bigger. There are 5 tubes side by side, with walkways over them. Flights of stairs go up on both sides.

It looked like the lights came on just before you arrived; you could out the front of the pod.
Jackie Carter
 SG-X2, 204 posts
 Human Explorer
 Air Force Major
Fri 25 Aug 2017
at 05:21
Re: X82-37R: Waterfallter Return
In reply to StarMaster (msg # 722):

Carter gets over the comms.

" First, Colonel, the system says you are in Zerion. Second, and this is cool, the system keeps track off live occupants and cargo. "
Coleman Hendricks
 SG-X2, 77 posts
 Human Scout
 Army Ranger LTC
Fri 25 Aug 2017
at 16:22
Re: X82-37R: Waterfallter Return
"Well, that wasn't so bad, huh?"

Coleman gets out and notes the tube/car so that they can get back in the same one. Then he radios back to the others "We've arrived at the other end; a 5 minute trip."

Then he address Jason again; "Well, I guess we're here; let's take a look up stairs. If we encounter any resistance, though, let's plan on retreating back to here and taking the tube back."

"OOC: Note sure if the radio transmissions are getting through, so I didn't want to respond to that yet."
StarMaster
 GM, 803 posts
 Storyteller
 License to Tamper
Tue 5 Sep 2017
at 16:40
Re: X82-37R: Waterfallter Return
=== Coleman Hendricks and Jason Bjorn ===


You both head up the stairs, and come out in a place that's somewhat reminiscent of Grand Central Station in New York City... except it's empty... and clean.

There does seem to be a bit of dust over nearly everything, but no sign that people have been here for a very long time.

The building is a dome made of some black metal structure and interspaced with stained glass windows. The windows look strange, though, because the stained glass isn't in a pattern that is recognizable.

The overall impression is that of some baroque art crossed with art deco.

There are clear glass windows and doors all around the perimeter at ground level. You came up stairs in the center, and you see that there are 4 other sets of stairs going down.

Through the doors, you can see a city that looks like the one you first explored.


=== Jackie Carter, Kyle McGuinness and Travis Fox ===


The two of you have been continuing to delve into the computers and power distribution network. There's a lot of data, and there's figuring out what the Sha'kri called things. For instance, their word for 'transport' has several variations, depending on that type of transport it is. Rather than come up with a whole separate word to distinguish between an automobile and a truck, or a boat and a plane, they just modified the root.

Without knowing the meaning of the modified root, you can only figure it out by context, of which there isn't a lot on this system.

One of the things you are able to find is the expanded transport system. This is based off the root work with a prefix. The entire transport system covers the entire planet, but it's broken up into sectors. The one for this facility is only one sector. There are fourteen such sectors. They are all interconnected, but tend to operate separately.

You also find some 'empty' routes... which, after a bit of delving, you can determine go to orbit. You can't find any data on these orbital destinations, though, since, apparently, there are no such routes from this sector.

Travis is the one that actual finds the communication net... not because he knows the computers but because he can sense the purpose of it. Just as his ancestors used smoke signals and trail signs, the comm system has resonating echoes of similar communication.

Once pointed out, Kyle is able to call up the 'world-wide grid'. Oddly, there are major gaps, which he is able to cross-reference to destroyed cities and to missing orbital satellites.

With a little tweaking (and a lot of guessing and relaying), he is able to patch the team's radio communications into the planetary grid.
Coleman Hendricks
 SG-X2, 78 posts
 Human Scout
 Army Ranger LTC
Tue 5 Sep 2017
at 17:13
Re: X82-37R: Waterfallter Return
"Wow! That research place was just the tip of the iceberg. Let's take a quick look outside and see if anything has taken up residence here. But... I think this planet may make a good alpha site, honestly. It already has so much infrastructure set up, and the only natives we've encountered have been quite friendly."
Jason Bjorn
 SG-X2, 75 posts
 Human Soldier
 Army Ranger SSgt
Tue 5 Sep 2017
at 21:06
Re: X82-37R: Waterfallter Return
"Don't know about that," Jason responded. "Remember, the Goa'uld know about this planet. And we've already repelled one invasion. Oh, right. You weren't with us for that."

"And, of course, there's Crom. We still don't understand the relationship between Goa'uld and Tok'ra yet. Is there some point where one can become the other? As far as we know, use of the sarcophagus corrupts a Goa'uld, since it wasn't designed for them, but for the Ancients. Even use by humans or near-humans can be corrupting."

"So, while Crom maintains that he is a 'good' Goa'uld, he's not a Tok'ra, so we can't quite trust him yet. Hell, for that matter, I'm not sure we can ever trust a Goa'uld. They may take a human host, but the bottom line is that they are alien. We don't really know how they think. They clearly have no problem taking over a host."

Coleman Hendricks
 SG-X2, 79 posts
 Human Scout
 Army Ranger LTC
Tue 5 Sep 2017
at 21:49
Re: X82-37R: Waterfallter Return
"You might be right. But it is worth remembering that, while they know about this planet, they don't seem to know that anything important is still here. I suppose they might have enough information to know that it would be a good hiding place for us as a fall back... but there are lots of good hiding places. Oh well, luckily I don't have to make those decisions; someone else can rule this place out or add it tot he short list. All we have to do is observe and report."
Jason Bjorn
 SG-X2, 76 posts
 Human Soldier
 Army Ranger SSgt
Fri 8 Sep 2017
at 04:38
Re: X82-37R: Waterfallter Return
"So, now what?" Jason asked.

"It's a ghost city. Maybe we should have brought Travis."

"I think we should explore a little bit. We have no data on any other life forms on this planet. I think we're way beyond the range of the Cromar... Cromari? ...the Otterfolk."

"Something might have moved in and laired here. Crom never said if there were any other species on this planet... although, I suppose he implied it. Remember, all the intelligent species out here in the cluster that were suitable as hosts for the Goa'uld were rendered poisonous to the Goa'uld. That's why they created the gator-Jaffa."

"I don't know. I just feel like something is... missing."

Coleman Hendricks
 SG-X2, 80 posts
 Human Scout
 Army Ranger LTC
Fri 8 Sep 2017
at 18:11
Re: X82-37R: Waterfallter Return
"Yeah we should definitely look around a little. And you're definitely right about Fox being the right man for this part of the job; I suppose he could come catch up with us. Though I think until McGuinness and Carter are done, we're probably best off keeping someone there with them.

Oh well. Let's take a look around the streets and buildings nearby this station and see if we spot anything intelligent or dangerous. For now let's remain in visual contact with each other.

You like left or right, Bjorn?"


Coleman heads out the door and fans out to his side a bit before heading towards whatever nearby building looks the most interesting. He keeps all his senses open, just in case there really is someone nearby.
Jason Bjorn
 SG-X2, 77 posts
 Human Soldier
 Army Ranger SSgt
Sun 24 Sep 2017
at 17:50
Re: X82-37R: Waterfallter Return
"I suppose I'd better take the right, since I'm left-handed," Jason responded to Coleman, as headed in the indicated direction, keeping close to a wall whenever possible.

When he encounters an obvious door, he'll study it for a moment before quickly crossing in front of it. Likewise, when he needs to cross an open area, he'll peer both ways before rapidly crossing the open area. Only when he's on the other side will he then look down both ways to see what he can see.
StarMaster
 GM, 813 posts
 Storyteller
 License to Tamper
Sat 30 Sep 2017
at 19:33
Re: X82-37R: Waterfallter Return
Coleman soon discovers a building that is slightly different than the others. Most of the buildings appear to be made of a highly polished gray stone, circular at the base but topped with angular pointed roofs. You don't spot any spires or antenna like at the first city. Also, while the first city had some damage, there is none apparent here. In addition, there is no overlap of the building bases, though many are touching. The buildings seem to have been built it 'blocks'... half a dozen to a dozen buildings stuck together, some with one-story bases, others with 2- or 3-story bases. What makes it all look strange is that the pointed roofs have different heights, and different angled slopes.

Another difference is that the first city seemed to be built as a sort of hive, while this one has more individuality to the buildings.

The odd building, assuming that they all don't look odd, is one with... windows. There aren't normal-looking windows; rather, they are areas of the wall that are transparent albeit still tinted a lighter gray.


Jason realizes that there is another marked difference with this city: paths. The first city had only one wide path through it. This one has dozens. It almost seems like the other city had 'grown' larger over the years. Thus this one might be a younger city.

The paths are grass-covered. As Jason rounds one building, he spots a small... 'herd' of animals. There are a dozen animals grazing on the grass. They look like small deer about the size of a German Shepherd. The similarity ends there. Each creature has six legs, four eyes, and two horns. The eyes appear cat-like, but one pair of eyes is set forward while the second pair is set on the side of the heads. There is one small horn at the tip of its nose (like a rhinoceros) and a second longer horn on its forehead (like a unicorn but the horn isn't spiraled).

The one closest to Jason raises its head at his appearance, and watches him intently as it tenses up.
Jason Bjorn
 SG-X2, 78 posts
 Human Soldier
 Army Ranger SSgt
Sun 8 Oct 2017
at 20:24
Re: X82-37R: Waterfallter Return
Jason, seeing the one creature tense up, slowly takes a step backwards so as not to spook them. After a few steps, he uses his radio to contact Coleman.

COMM TRAFFIC... >>>"Found some funny looking animals, boss. They don't appear to be hostile. Kind of like small deer. Grazing in the grass. I'll try to circle around so that I don't spook them. Taking pictures."<<<