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185224-995482 System: Lair of the Mailman!

Posted by The GuardianFor group 0
The Guardian
GM, 776 posts
Sat 4 Oct 2014
at 05:17
  • msg #184

Re: 185224-995482 System: Lair of the Mailman!

The Traveller:
OOC: Trav will wait long enough for anyone who wants to come, and then slam down the lever. Coordination+Transport+Old Tardis?

OOC: Ingenuity + Transport... I think Old TARDIS isn't a numeric adjustment, just determines what you get to build into it.  Make it a Hard because you're making a very short jump into a limited space.
The Traveller
player, 701 posts
Renegade Time Lord
Time's Defender
Sat 4 Oct 2014
at 05:43
  • msg #185

Re: 185224-995482 System: Lair of the Mailman!

OOC: OK, time to drop in one of my personal Story Points, the one I got back from Stan. it's about that time. Ingenuity+Transport.
01:44, Today: The Traveller rolled 25 using 4d6+12 with rolls of 4,3,5,1. 2d6+Ingenuity 8+Transport 4+Story Point 2d6.

This message was last edited by the player at 05:44, Sat 04 Oct 2014.
Smoke Alarm
player, 674 posts
Build high for happiness!
Sat 4 Oct 2014
at 07:30
  • msg #186

Re: 185224-995482 System: Lair of the Mailman!

More shoplifters? Smoke Alarm wondered at Traveller's words. How does a tower shoplift? But Traveller's next words stirred up the dust in her brain, all her talk of war and bad things scavenging through her rememories, of the hungry times, the to-do times, and of before time started. 'I done bad things too.' Smoke Alarm admitted quietly, kicking at the floor. She felt unbold to say it aloud, she didn't even have the knowhow of it, only Rezzies and red paint and a hole deep inside and why she preferred her arrowgun to the kitchen knife. 'I spose that's what Wars make people do.'

She looked up, curious as a cat, at Traveller's last words, impressed. 'You can lock up a war? And unlock one too?' The old ones said the Inbetweens had gone off to a war. Maybe a war was a place locked away behind a door somewhere, and if the door was unlocked everyone could come back together and put the world to rights.
The Guardian
GM, 777 posts
Sat 4 Oct 2014
at 18:35
  • msg #187

Re: 185224-995482 System: Lair of the Mailman!

The TARDIS materializes within a circular chamber about twenty feet high and little more than that across.  There is a column of complicated electronics running from floor to ceiling in the middle of the area, and the walls are likewise festooned with equipment; a complicated pattern of cables reaches out from the column to the walls.

Crawling in and over the walls and the cables are another pair of the service spiders.  Their eyestalks focus on the door of the TARDIS as it opens.
Stanley Newton
player, 201 posts
Sat 4 Oct 2014
at 22:46
  • msg #188

Re: 185224-995482 System: Lair of the Mailman!

The Guardian:
Kuvas relaxes and his eyes close.  By now Stanley has figured out what most of the monitors on the machinery mean by comparing them with his own medical observations, and they're showing that Kuvas is still stable, but with the mental interface shut down, he has gone dormant.


Stanley takes a last look at the monitors, before sitting down. Even though Kuvas is currently dormant, his condition could change, so he has to stay here.

"Good luck!" he says to Trav and Smoke as they leave.
Smoke Alarm
player, 676 posts
Build high for happiness!
Sun 5 Oct 2014
at 07:24
  • msg #189

Re: 185224-995482 System: Lair of the Mailman!

''Ware cleaners!' Smoke Alarm told Traveller, diving through the opening doors first. The Kang tucked and rolled to dodge the cleaners' ray-guns, then landing on her feet she pointed her arrowgun at the nearest cleaner. She took but a tick-tock to aim, the whole world loitering around her. Just like bullseyeing womp rats in Beggar's Alley back home... She fired, sending a reinforced 2B pencil fitted with a shard of sharpened steel and pigeon-feather fletchings arcing across the chamber and right for the cleaner's eyepiece.


OOC: Fighters turn.
First action, dodge as required: 14
15:11, Today: Smoke Alarm rolled 15 using 2d6+10 with rolls of 3,2. coordination(5) + fighting(3) + kang fu(2)

Second action, aim for the eyepiece! 18 (including −2 for second action)
15:06, Today: Smoke Alarm rolled 20 using 2d6+12 with rolls of 2,6. coordination(5) + marksman(3) + crackshot(2) + crossbow(2)

The Traveller
player, 703 posts
Renegade Time Lord
Time's Defender
Tue 7 Oct 2014
at 18:34
  • msg #190

Re: 185224-995482 System: Lair of the Mailman!

Trav snaps her fedora, and now it is blue, with a darker blue hat band, matching Smoke's colors. "Eyespying and outgoing. Brave and bold as a Kang should be!" The two pistols VREEM up, and she could think of no one else she's rather have at her side right now - although several she wish were also here.

Trav opens fire, both guns blazing, as Smoke ducks and rolls! Her turbopistols lance out in ionic fury!
14:32, Today: The Traveller rolled 11 using 2d6+7 with rolls of 3,1. Coordination 4+Fighting 1+Indomnitable 2 - Dodge roll and Trav looks bad ass!
14:34, Tue 07 Oct 2014: The Traveller rolled 26 using 4d6+7 ((4,5,4,6)) - Trav has both guns blazing!

The Guardian
GM, 780 posts
Tue 7 Oct 2014
at 20:56
  • msg #191

Re: 185224-995482 System: Lair of the Mailman!

The robots spring forward, one at each of the travellers.

Trav's guns catch the leaping spider-bot at point-blank range.  Its central body is shredded by the blast, but Trav is caught by its lashing tentacles as the robot's momentum carries it straight into her.  As she picks herself up, she sees that she has a few painful lacerations on her forearms.

Smoke Alarm jumps and rolls nimbly aside as the second spider-bot leaps down and scuttles for her.  She puts the bolt squarely into its eyepiece as if she's been dogs-eyeing these things all her life.  It clatters past her, smacks into the instrumentation on the wall, then backs up and turns around, trying to find a target.

OOC: The robots attack first, dodge second: they're aggressive here in the brainquarters.

-12 Dodge on Trav: Fantastic hit for Trav

-7 Dodge on Smoke: Good hit for Smoke.  As before, the combination is good enough to blind the robot.  The pair of you can either put it out of action harmlessly, or perhaps find some other use for it -- it's intact except for the eyestalk.

+2 Attack on Trav: Minor hit: Damage is 3 (Strength) + 2 (Sharp tentacle) halved, rounding down to 2.  Put 1 damage each against Strength and Coordination.

-1 Attack on Smoke: Miss

The Guardian, for the NPC Spider Robot, rolled 12 using 2d6+5 with rolls of 2,5. Dodging Trav: Coordination(3) + Awareness(4) -2.
The Guardian, for the NPC Spider Robot, rolled 12 using 2d6+5 with rolls of 1,6. Dodging Smoke Alarm: Coordination(3) + Awareness(4) -2.
The Guardian, for the NPC Spider Robot, rolled 14 using 2d6+6 with rolls of 3,5. Attacking Smoke Alarm: Coordination(3) + Fighting(3).
The Guardian, for the NPC Spider Robot, rolled 13 using 2d6+6 with rolls of 4,3. Attacking Trav: Coordination(3) + Fighting(3).

This message was last edited by the GM at 21:02, Tue 07 Oct 2014.
Smoke Alarm
player, 678 posts
Build high for happiness!
Wed 8 Oct 2014
at 02:28
  • msg #192

Re: 185224-995482 System: Lair of the Mailman!

With the blinded cleaner going all marco-polo, Smoke Alarm outlooked back at Traveller as the other broken cleaner crashed into her. 'Trav!' she cried in alarm as it left red paint on her arms, but it didn't outlook too bad. The noise only made the cleaner outlook at her, so Smoke stayed quiet and scampered away. She put a finger to her lips, then loaded a new bolt to her arrowgun; this one used to be a screwdriver.


OOC: I should probably reload my crossbow. So, move and do this round.
The Traveller
player, 706 posts
Renegade Time Lord
Time's Defender
Wed 8 Oct 2014
at 02:47
  • msg #193

Re: 185224-995482 System: Lair of the Mailman!

Trav winces as she takes long scratches up her arm - nothing too serious. "I'm OK." One pistol gets holstered while she drops a cartridge out of the other one and reloads. In her other hand comes the sonic. Finding the master control nexus, she points the direction. "That way." She runs forward, counting on Smoke to watch her back.
The Guardian
GM, 782 posts
Wed 8 Oct 2014
at 03:03
  • msg #194

Re: 185224-995482 System: Lair of the Mailman!

There's not very far to go to reach the control nexus.  As Trav gives the processing system a thorough scan, she finds all the unmistakable hallmarks of Dalek design, but it's at a very primitive level of mental activity even for a Dalek battle computer, and far less than a living Dalek or a Cyber-planner -- possibly not even sentient at all.

The blinded spider-bot continues to try to track the two, but now it's proceeding with its left side feeling out to trace its way along the wall.  After Smoke Alarm has reloaded, it's still working to get its bearings.
Smoke Alarm
player, 679 posts
Build high for happiness!
Wed 8 Oct 2014
at 06:38
  • msg #195

Re: 185224-995482 System: Lair of the Mailman!

'But the cleaner?' Smoke began as Traveller footed off. Even damaged, they couldn't leave it behind them, between them and the talkiphone box. The Kang sighed and footed up to the blinded cleaner, deciding to finish it off and taking the opportunity to look for an exhaust vent, plug hole, or disk drive she could shoot. She aimed and fired the screwdriver into it, but mayhaps this was too easy a target for the Kang.


OOC: Finishing off the robot, attack 15. If Smoke can't see a weak point for Crack Shot, then make it 13. Damage is 2/4/6.
14:30, Today: Smoke Alarm rolled 15 using 2d6+12 with rolls of 1,2. coordination(5) + marksman(3) + crackshot(2) + crossbow(2).

The Guardian
GM, 783 posts
Wed 8 Oct 2014
at 12:52
  • msg #196

Re: 185224-995482 System: Lair of the Mailman!

Smoke Alarm's bolt smacks neatly into the rear of the spider-robot's brain-case, but it goes zinging harmlessly off the robot's metal hide.  Given such a clear indication of Smoke Alarm's probable location, the robot reverses direction and heads straight toward her!

OOC:

The Guardian, for the NPC Spider Robot, rolled 10 using 2d6+3 with rolls of 2,5. Dodging Smoke Alarm: Coordination(3) + Awareness(0).

I'm going to say that unlike the eyestalk, there's no particular trick shot you can identify on the blinded cleaner.  So it's a minor hit, and unfortunately the robot's Tough shielding defeats it.

The robot is going to try attacking you on the next turn, though it will get a penalty for not being able to see.

The Traveller
player, 707 posts
Renegade Time Lord
Time's Defender
Wed 8 Oct 2014
at 13:48
  • msg #197

Re: 185224-995482 System: Lair of the Mailman!

"Crap! Missed it!" Trav swings around, hoping to get a shot off at the robot. "Sorry, babe!"

Trav takes a shot at the remaining robot.
09:47, Today: The Traveller rolled 15 using 2d6+7 with rolls of 6,2. Coordination 4+Marksman 3+Turbopistols 2 - Shoot at last robot.

Smoke Alarm
player, 681 posts
Build high for happiness!
Wed 8 Oct 2014
at 15:12
  • msg #198

Re: 185224-995482 System: Lair of the Mailman!

Clang! Smoke Alarm was a little disappointed; she'd have done better to use the screwdriver to undo the screws. She backed away, ducking tentacles and skipping back, playing keep-away from the cleaner, blinds man bluffing, or marco-polo, or something!

Eyespying Traveller comeout behind, the Kang jumped left, turning the cleaner about and putting it between her and Traveller, and its backside right in line with her zap-guns!


OOC: Dodging with a side-order of trying to set-up a shot for Traveller, so cooperating to give Trav a +2.
23:05, Today: Smoke Alarm rolled 16 using 2d6+10 with rolls of 1,5. coordination(5) + fighting(3) + kang fu(2).
The Guardian
GM, 784 posts
Thu 9 Oct 2014
at 00:51
  • msg #199

Re: 185224-995482 System: Lair of the Mailman!

As Smoke Alarm decoys the robot, it leaves itself wide open to Trav's fire.  The central body of the robot shudders and sparks, and the machine goes limp.

Now the central processing core is quiet except for the hum of ventilation fans.

OOC:
It gave it a shot, but against a total of 17 it's toast.

The Guardian, for the NPC Spider Robot, rolled 11 using 2d6+1 with rolls of 4,6. Dodging Trav: Coordination(3) + Awareness(0) -2.
The Guardian, for the NPC Spider Robot, rolled 11 using 2d6+3 with rolls of 6,2. Attacking Smoke Alarm: Coordination(3) + Fighting(3) -3 (blind).

The Traveller
player, 709 posts
Renegade Time Lord
Time's Defender
Thu 9 Oct 2014
at 01:59
  • msg #200

Re: 185224-995482 System: Lair of the Mailman!

Trav marches over to the main data core. She scans it, first for booby traps and such. Then, she gets to work, breaking out her other tools. She uses her sonic to emulate a Dalek data probe, taking command of the entire structure in the same brutal way Davros himself would. "Smoke, I'm going to try to free Kuvas. But more cleaners may be coming. Can you please watch my back? She smiles back at the girl - not so innocent as she seems. But that's fine.As Davros would simply engage command protocols to have Kuvas released and kept alive for study.

"Davros" issues this command - there has been a security breach! Secure Dalek data is being broadcast - all communications will now cease! The organic factor will be safely release for later examination, while all systems are to immediately shut down, and all security units are to remain at their positions! There is to be no questioning, but obedience! Trav is even considering spoofing the old bastard's voice.

Trav hopes this isn't an installation from one of the Dalek civil wars. But on the other have, that three eyed trogolodyte always left himself back doors and override protocols.

OOC: What rolls do you need? I have 3 SP left.
This message was last edited by the player at 04:11, Fri 26 Aug 2022.
The Guardian
GM, 785 posts
Thu 9 Oct 2014
at 02:15
  • msg #201

Re: 185224-995482 System: Lair of the Mailman!

OOC: If you actually want to try to BS the system by imitating Davros, that's a heck of a lot more entertaining than just sonic'ing the damn thing to me.  So if you like you can roll Presence + Knowledge and add a free Story Point.

Mind, you may freak the hell out of Smoke while you're doing it.

Smoke Alarm
player, 682 posts
Build high for happiness!
Thu 9 Oct 2014
at 02:27
  • msg #202

Re: 185224-995482 System: Lair of the Mailman!

Smoke Alarm whooped as the cleaner was broken, jumping up and down in glee. She footed off to retrieve her missed bolt, then tracked back to inspect the cleaner's smoking wreckage, poking it with the old screwdriver and outlooking for some other weak point on the small, boxy body. But apart from the spy-stalk, there was none. Mayhaps next time she could shoot out the hinges on all those legs?

Following Traveller again, Smoke nodded. 'I'll keep outlook.' she promised, then found a good outlook-in while she loitered as Traveller worked, quietly reloading her arrowgun. This tower was strange, it made her skin creepy-crawly. All cleaners and mechinery and puters. Not a home-sweet-home for people, only the unalive and architects.
The Traveller
player, 710 posts
Renegade Time Lord
Time's Defender
Thu 9 Oct 2014
at 02:43
  • msg #203

Re: 185224-995482 System: Lair of the Mailman!

Trav is working frantically. "Smoke, sweety, I'm going to be sounding like someone very bad. Don't be frightened, OK?" She is working her Ipad so that the system will percieve with it's sensors instead of Trav, the infamous Davros and a group of Bronze Daleks from the Time War.

Trav ahems. If nothing else, she knows she could the old bastard's cadence down. She begins by downloading his authorization protocols.

"STATION, REPORT. IDENTIFY, IMMEDIATELY! DEACTIVATE ALL DRONES AND REPORT ON ALL ACTIVITIES FOR THE LAST 1000 RELS!" Modulated by her Ipad through a throat mike she had in her bag, it comes out as something of a shock!

22:47, Today: The Traveller rolled 30 using 4d6+13 with rolls of 6,4,4,3. Presence 3+Knowledge 6+Voice of Authority 2 (It's Davros)+Indomnitable 2 (C'mon It's Davros)+free SP.
This message was last edited by the player at 02:48, Thu 09 Oct 2014.
Smoke Alarm
player, 683 posts
Build high for happiness!
Thu 9 Oct 2014
at 03:05
  • msg #204

Re: 185224-995482 System: Lair of the Mailman!

Curious, Smoke Alarm outlooked as Traveller said she'd be changing her voice, but wasn't prepared for what came out. Brave and bold, she wasn't frightened by it. Instead, at the eyespy of Traveller making bizarre mechinery talk, Smoke burst into raucous giggles.
The Guardian
GM, 786 posts
Thu 9 Oct 2014
at 03:20
  • msg #205

Re: 185224-995482 System: Lair of the Mailman!

Back in the control room and down in the processing core, there's an audible kchunk, and the power output that has been making the whole place thrum starts to cycle down to a more placid background level.  Sereth and Stanley see that panels all over the control room start to change their readings, and by checking a few of the monitors that Trav pointed out before she left with Smoke Alarm, Sereth is able to work out that the big transmitter array is powering off.

Stanley is startled when the support unit holding Kuvas makes some electronic noises and the monitor panels there change.  With a click and a hiss the probes retract from the sockets in Kuvas' head.  Stanley is relieved to see that the equipment appears to be maintaining Kuvas' basic life support.

The unit down in the processing core starts to disgorge data, which Trav hurriedly starts picking up with her iPad.  She sees that there is a good bit of information on operations being conducted remotely by "The Mailman" in a similar manner to the way it worked with Kellnar.  A lot of the nature of these tasks and jobs is obscure -- for example, it is carrying out a great volume of perfectly legitimate stock and futures trading to amass wealth to finance more "speculative" goals like hiring Kellnar.

Analysis of the bogus sample sent back by Trav via the jump capsule seems to have identified it as non-Gallifreyan, but it appears that the mere fact of its arrival engaged a set of protocols to broadcast the fact to numerous sets of space-time coordinates.  It appears not to have passed on details of the sample, but a warning of suspicious activity.
The Traveller
player, 711 posts
Renegade Time Lord
Time's Defender
Thu 9 Oct 2014
at 03:47
  • msg #206

Re: 185224-995482 System: Lair of the Mailman!

Continuing in Davros' voice - "EXCELLENT. THIS INTELLIGENCE WILL BE MOST USEFUL IN OUR ONGOING CONFLICT WITH THE TIME LORDS. THE ORGANIC SUBJECT IS TO BE DISENGAGED COMPLETELY AND REMOVED INTACT FOR MY PERSONAL EXAMINATION, AFTERWICH ALL DALEKS WILL TEMPORALLY SHIFT AMD RELOCATE TO PRIOR TEMPORAL RENDESVOUZ COORDINATES. THIS INSTALLATION WILL SHUT DOWN COMPLETELY EXCEPT FOR MINIMAL POWER, AND AWAIT FURTHER ORDERS. I MAY HAVE USES FOR THIS INSTALLATION IN THE FUTURE." A chorus of Dalek voices croaks back, "WE OBEY! WE OBEY! CARRY OUT DIRECTIVES IMMEDIATELY!"

Trav feels a certain kind of sick, like she wants to clean out her esophagus with lye. "Smoke, Davros was the most horrible and unfunny person I ever met."

Phone Text - Stan, let me know when you get Kuvas removed. Get him back to the TARDIS ASAP. Once you're all in, I'm blowing this place.
This message was last edited by the player at 03:51, Thu 09 Oct 2014.
Stanley Newton
player, 202 posts
Thu 9 Oct 2014
at 21:47
  • msg #207

Re: 185224-995482 System: Lair of the Mailman!

The Guardian:
Stanley is startled when the support unit holding Kuvas makes some electronic noises and the monitor panels there change.  With a click and a hiss the probes retract from the sockets in Kuvas' head.  Stanley is relieved to see that the equipment appears to be maintaining Kuvas' basic life support.


"Okay..." Stanley quickly checks the monitoring equipment to look for any drastic change in Kuvas' situation. "The patient is still stable, that's fantastic news. Now that the probes are gone we can move him. We probably should move him, because I don't know how long these systems can keep him like this. There are just a few things I have to do before we can actually move him."

The Traveller:
Phone Text - Stan, let me know when you get Kuvas removed. Get him back to the TARDIS ASAP. Once you're all in, I'm blowing this place.


"Oh?" Stanley looks at his phone. "A text from Trav, she says she is going to blow this place up. She is just waiting for us to move Kuvas to the Tardis."

Stanley hurries to get Kuvas ready for transport, making sure that aren't any stray tubes or wires still connected.

"Sereth, could you give me hand?"

OOC:
Transfer time? I don't know if you want me to use the previous roll (14) or do a new roll.
23:45, Today: Stanley Newton rolled 22 using 4d6+8 with rolls of 5,5,1,3. Ingenuity(4)+Medicine(4)+2d6(SP). .

SP: 5 left
 

The Guardian
GM, 787 posts
Fri 10 Oct 2014
at 00:51
  • msg #208

Re: 185224-995482 System: Lair of the Mailman!

Stanley starts working on getting the life support system safely disengaged from the surrounding machinery and stabilizing Kuvas for transport.  As he'd largely worked out before, the systems aren't meant to operate independently of the associated power and nutrient supplies or waste removal, so he's going to be dependent on hooking up to corresponding systems on the TARDIS.  However, in the time he's been waiting for Trav, he has been able to get a good idea of how to cushion the metabolic shock of shutting down the machines and physically moving Kuvas, and some of the pharmaceutical knowledge and supplies that he has picked up in his time learning from Amanda have turned out to be very useful.

In about a half hour, when he's ready to disengage everything, the TARDIS materializes back inside the control room proper.  Stanley and Sereth begin the process of transferring Kuvas over.  Now if Trav just has everything ready....

OOC:

Stanley's roll handles his part of the job with a Good success, per the TN from message #142.  Now Trav needs to roll Ingenuity + Technology per that message.  We can assume that Trav can navigate back okay, and has used her steal-a-little-time trick to get the necessary equipment set up.  So she can use the Research Capsule bonus.

Unless she fails the roll, you can move Kuvas while keeping him no worse off than he is now.

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