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Characters Creation.

Posted by Richman PoormanFor group 0
Richman Poorman
GM, 3 posts
Tue 3 Dec 2013
at 00:35
  • msg #1

Characters Creation



Rules being used are the Core Rulebook plus 6 essential books

[*] Pathfinder Roleplaying Game Core Rulebook
[*] Advanced Player’s Guide
[*] Ultimate Combat
[*] Ultimate Magic
[*] Advanced Class Guide
[*] Occult Adventures
[*] Ultimate Intrigue

Source http://www.d20pfsrd.com/

All character should follow these guidelines for character generation.
Ability Scores: Characters should be created using a either

point-buy system, starting with 50 points, for each character.

For those who need a guide:
- all abilities start with a score of 10
- 1 point buys 1 additional point for an ability for final scores of 11 - 13
- higher ability scores cost more: 14 (5 pts), 15 (7 pts), 16 (10 pts), 17 (13 pts), 18 (17 pts)

or

Attibutes using 6d4 die rolls reroll 1's



Players have a total of 40 Gestalt Levels which they must use to create a Primary and Secondary Character. These characters are ignorant of the others existence.
Eg a Primary Character Fighter/Wizard 12 Priest 6 (12/12 & 6 =30) and Secondary Character Rogue/Bard 5 (10)

Classes: Classes which require historical or hereditary requirements are limited to Race requirements, please provide reference to nominated Class
Races: No Mixed Races, Mixed Bloods or such.
Max RP5 templates
Alignments: No Chaotic.
Skills: Determine skills and statistics as appropriate to the Characters Levels please refer to combinations
Hit points: 80% Max
Equipment: Players have a total pool of 380000 to spend on equipment for both characters. No magical item belonging to either character can have a higher bonus than [Their Highest Level Character's INT/5] Please note a plot variation will be applied. No Epic Items are permitted. All items must be from the standard Magic List if possible include an online reference.

Character interaction is strongly encouraged as is the necessity to post a minimum of three days a week. I advise players to co-ordinate this between themselves. Characters who think their level is sufficient to operate independently will find this extremely difficult.

Background:  I can't stress enough how important your background is.  One or both your characters will be starting at a level higher than first. I'm hoping for a back-story which includes early experiences.  Your backgrounds should provide STRONG motivation for your characters to embark an adventurous life.
This message was last edited by the GM at 05:44, Tue 31 Dec 2019.
Richman Poorman
GM, 6 posts
Tue 3 Feb 2015
at 22:23
  • msg #2

Re: Characters Creation

All Players should try to use the following template

CHARACTER NAME
PLAYER
RACE
ALIGNMENT
SIZE
SPEED
RACE/CLASS/TEMPLATE
 
 


Attributes
NameTotalModifiersBaseRaceLevelEnchantmentMisc
Str       
Dex       
Con       
Int       
Wis       
Chr       


SAVESTotalClassStatMisc
FORT    
REF    
WILL    


HIT POINTS
INITIATIVE


ACTotalBaseDexterityArmourShieldNaturalDodgeMisc
Standard        
Touch        
Flatfooted        


ATTACK
TYPETotalBABAttributeMisc
MELEE    
RANGE    


WEAPONCostWeightTo HitDamageCritSpecial
       
       
       


LANGUAGES
Common



RACIAL TRAITS



CLASS FEATURES



FEATS



SKILLS
CCSkillTotalRanksStatRaceSynergyCompMisc
         
         
         
         
         
         
         


SPELLCASTING
LevelPer dayList
0  
1  
2  
3  
4  
5  
6  
7  
8  
9  
LevelSpells Known 
0  
1  
2  
3  
4  
5  
6  
7  
8  
9  


EQUIPMENTCostWeightSource (book if other than PHB/DMG)
    
    
    
    
    
    


Background
This message was last edited by the GM at 03:32, Wed 25 Apr 2018.
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