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OOC: What I'd really like to see is ...

Posted by Wyrm of WyrdFor group 0
Wyrm of Wyrd
GM, 265 posts
Fri 22 May 2015
at 11:49
  • msg #1

OOC: What I'd really like to see is ...

Once upon a time, in another game not a million miles away from this one, I decided to try something a little different. It worked out quite well, so I'm going to try it again.

I'm going to open it up to each of you to offer suggestions of something you would like to be included in the next part of the adventure. It might be a particular type of monster, a particular NPC, a magical spell or magical effect, a magical item or perhaps just some bit of dungeon dressing you'd like me to include. It can be just about anything, really.

Of course, it will be up to me how I decide to incorporate it. For example, if it is something ridiculously out of scale with the level of the party it might end up as nothing more than a distant glimpse.

Just one more thing, though. Please put your suggestions in a private line so it doesn't spoil the surprise for everyone else. I will make these suggestions public sometime in the future after that next stage of the adventure is finished.
Bulldust
player, 112 posts
Nearly full grown Bugbear
Moffdust's little bruvver
Sat 23 May 2015
at 02:49
  • msg #2

Re: OOC: What I'd really like to see is ...

Oo Oo!  I love "What i'd really like to see is..." !!  Look out Wyrm, here it comes!
PM...
This message was last edited by the player at 05:00, Sat 23 May 2015.
Oopses
player, 106 posts
Goblin
Sat 23 May 2015
at 05:36
  • msg #3

Re: OOC: What I'd really like to see is ...

In reply to Bulldust (msg # 2):

Digs out a list.
This message was last edited by the GM at 13:33, Sat 06 June 2015.
Minmorc
player, 213 posts
I am fastest
I am strongest
Sat 23 May 2015
at 12:41
  • msg #4

Re: OOC: What I'd really like to see is ...

Ooo, ooo, ooo, I want one of these and one of these and one of those... Aaa argh, not those, not those, be careful what we wish for...
This message was last edited by the GM at 13:14, Fri 29 May 2015.
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