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03:38, 18th April 2024 (GMT+0)

Night 12: The Sea of Dust.

Posted by Wyrm of WyrdFor group 0
Moffdust
player, 216 posts
Female Goblin Sorcerer
Bully's big sister
Thu 13 Oct 2016
at 13:36
  • msg #368

Night 12: The Sea of Dust

Moffdust pats Raven's feathery wing. She concedes "I's jus seed dem, den I's proceeded to cede dem to youse Ravens, den deys exceeded youse expectations an superseded youse centipedes." She shakes her small green head when offered some "I doesn't likes dem. Deys all fer youse."
Raven
player, 176 posts
Kenku
Fri 14 Oct 2016
at 05:58
  • msg #369

Night 12: The Sea of Dust

 "Dey iz hot and spicy, and makz fel hapy hapy. Makz nis happy warm yummy foodz tu."

 She flapped her wing arms and ducked her head up and down, almost dancing on her seat, chirping happily. She stuffed bites of spicy cenner peed in her beak and gulped it down with relish. The mushrooms seemed pleasing as well, with the hot red seeds sprinkled on them. She carefully considered seconds, and added a tiny bit of the fine tiny seeds and flakes, because the heat tended to grow to a warm glow on her tongue.

 "Oh, hot mouth! Nic nic seed! Moffdust good frend!"
Wyrm of Wyrd
GM, 490 posts
Fri 14 Oct 2016
at 12:17
  • msg #370

Night 12: The Sea of Dust

Raven certainly is enjoying those seeds. She always has her magic rapier in one hand as her light source (or poking half out of its scabbard when she is using her crossbow) but as she eats more of those seeds she is waving that rapier about quite enthusiastically! Everyone's shadows are leaping and dancing all over the walls around her.
Bulldust
player, 289 posts
Full grown Bugbear
Moffdust's little bruvver
Sat 15 Oct 2016
at 01:53
  • msg #371

Night 12: The Sea of Dust

Bulldust opens one eye and watches the capering bird for a while then goes back to sleep.  The raw gnome meat is sitting comfortably in his full stomach along with Oopses' scream of mushroom soup and centipede kebobs ... maybe he'll try the hyperactive seeds when he needs to wake up.  He dreams of chasing elves through the woods again, then of an armoured Watcher on a tall horse.  Maybe Dregz will know what it all means ... tomorrow.
Raven
player, 177 posts
Kenku
Sat 15 Oct 2016
at 02:49
  • msg #372

Night 12: The Sea of Dust

 Raven ends up curled up against Bulldust when she finally goes back to sleep, with her sword tucked away safely thankfully! lol.
Wyrm of Wyrd
GM, 491 posts
Sat 15 Oct 2016
at 08:50
  • msg #373

Night 12: The Sea of Dust

The night passes quietly and everyone is able to enjoy a much-needed full night's sleep with a full belly. Those on guard duty through the night have nothing to report. When everyone wakes up it is still about two hours before dawn and even after everyone has eaten and priests have prayed to their unholy gods it will still be an hour before dawn.

OOC: All spellcasters will have their full quota of spells available, including any new spells learnt after levelling up. The full night's rest cures one hit point per level for anyone who is wounded, and anyone with ability damage (Strength, Dex, Con, etc.) regains one point in each affected ability score.
Bulldust
player, 290 posts
Full grown Bugbear
Moffdust's little bruvver
Sat 15 Oct 2016
at 10:36
  • msg #374

Night 12: The Sea of Dust

Bulldust squeezes out from between Moffa and Raven.  He dashes around gathering up all the treasures, putting as much as possible in the bag of holding and piling up the rest at the departure point.  He makes an 'X' in the dust so everyone will know where the departure point is ... not that he knows its an X exactly, but it looks like a good way to signify where Dregz should stand in the middle of a crowd of people, pets and piles of loot.  "Dats your spot Dregzie.  We can all hold onto da piles of stuff so dey will come too.  Where do ya fink we're goin dis time Dregzie?  Have ya had da dream yet?  I had a dream about elfs an a Watcher on a horse - what's dat mean Dregzie?  Are we goin ta fight da elfs at last?"
Dregz
player, 373 posts
Goblin Priest
As it is written !
Sat 15 Oct 2016
at 13:36
  • msg #375

Night 12: The Sea of Dust

Dregz wakes, full of excitement, though he still has to grovel to Bargrivyek for a while to express his gratitude, before he can share this excitement with his friends

"Bargrivyek 'as showed me where we are to go next," the little goblin priest holds the now marginally longer Magic Stick up.  "Dis time I sawed us all gathered togevver at der foot of a tall cliff in front of dis gate wid a big bar across it an' a big lock.  Der gate guarded der entrance to dis dark tunnel ... could'n see anyfing, but I could hear what soundeded like der digging noises, a long long way away.  Den I turned around an' der was a buildin' quite near, an' ovver buildin's behind dat, though I could'n see dem clearly, an' I heard voices, orc voices an' laughins comin' from dat way !"
Minmorc
player, 413 posts
I am fastest
I am strongest
Sun 16 Oct 2016
at 04:16
  • msg #376

Night 12: The Sea of Dust

Minmorc will stop and slowly turn to face the priest.
"Der bar and der gate and der cliff and der digging, dat sounds like Dwarves. Der Orcs laughin, dat sounds like some Dwarfs gunna die. I gotta say, I gettin excited."
Minmorc has several sacks filled with armour and his pack is filled with valuables from the parties treasure. He will carry Nurzans longbow in one hand and Vera in the other. The axe wife and the quiver of arrows protrude from his haversack, he was seen earlier that morning trying the figure out how to wield his greataxe with his teeth... it's a work in progress.
Raven
player, 178 posts
Kenku
Sun 16 Oct 2016
at 07:15
  • msg #377

Night 12: The Sea of Dust

 She woke up and found herself cuddled up with Moffdust and laughed softly. She lay there and listened to the others talking and planning mayhem. She sighed a bit and snuck a few seeds in her mouth, munching thoughtfully. Before long, she was more awake and got up to gather her things up and prepare.

 She reached down and softly shook Moffdust to try to wake her up, so she would have time to get ready too. She stuffed a few mouth-fulls of cold leftover cenner peed in her mouth and laid some by Moffdust in case she is hungry too.

 "Tim for wakin upz Moffdust."
Jurz
player, 431 posts
Goblin Druid
Mon 17 Oct 2016
at 20:44
  • msg #378

Night 12: The Sea of Dust

Jusrz is still cuddled up next to Rog when it is time to wake, then goes to find a nice quiet spot where he can enjoy some of the soft paper from his book.  When he returns, chewing on a lump of Screaming Mushroom, he has a broad smile on his face.

He watches Dregz grovel for a bit and then  packing up the Pee Tree and making sure it is safely stored before it is time to leave. Then he finds time to have a word with Raven  "Youse should saves some of does seeds and we's can plant dem when we's gets to our new home.  Dat ways we will always have de hot, happy seeds when we's wants dem!"
Raven
player, 180 posts
Kenku
Tue 18 Oct 2016
at 05:14
  • msg #379

Night 12: The Sea of Dust

 "Yep yep, savin sum, awk. Iz savin sum and plant sum. Iz gibbin youz sum too."

 She carefully counted out 10 seeds and gives them to him to save and plant. She gives the priest 10 seeds too and keeps 20 seeds for herself. She still has half the crock full though. She plans to give them all some to plant, but saves most of what's left.
Jurz
player, 432 posts
Goblin Druid
Tue 18 Oct 2016
at 06:28
  • msg #380

Night 12: The Sea of Dust

"Das good." Jurz nods as he carefully wraps his seeds up in a bit of 'soft' paper and  puts them away in his pouch.
Dregz
player, 374 posts
Goblin Priest
As it is written !
Tue 18 Oct 2016
at 12:46
  • msg #381

Night 12: The Sea of Dust

The priest isn't quite sure what to do with the seeds that Raven proffers, but follows Jurz example, thanking the birdy and, after a bit of a rifle through his backpack, finding an empty vial in which to store them.

"Plantin'," Dregz murmurs, sure that the druid will talk him through such a complicated operation.

"Dwarves ?" now that he understands more and likes less.  "Ise don' like Dwarveses," he tells Minmorc.  "Ise heard terrible tales about Dwarveses."
Minmorc
player, 414 posts
I am fastest
I am strongest
Wed 19 Oct 2016
at 00:17
  • msg #382

Night 12: The Sea of Dust

"Huh, I gotz a tale bout Dwarves for yer. Team ardanuff went esplorin fer a bit o stick an found a dwarf an sum gnomes. Der dwarf hit der Orc wid an axe, der Orc hit der dwarf wid a bigger axe an now der Orc has two axes an is usin der dwarfs beard as a axe cozy. Oh, an afters team ardanuff had scream o mushroom soup, cennerpede steaks an gnome jerky fer tea. De end. So, we gunna hang ere fer anudda day or go der?"
Raven
player, 181 posts
Kenku
Wed 19 Oct 2016
at 04:43
  • msg #383

Night 12: The Sea of Dust

 "Dwarves... Ded onez ok. Nless frends. "

 She clacked her beak loudly and looked around for dwarves or other tasty things.

 "Iz reddy"
This message was last edited by the player at 06:03, Fri 21 Oct 2016.
Dregz
player, 375 posts
Goblin Priest
As it is written !
Wed 19 Oct 2016
at 12:10
  • msg #384

Night 12: The Sea of Dust

Dregz, of course, is a goblin on a mission from his god, so very keen to get going, however being one of the smallest herepresent, is obviously keen to heed any other point of view on that subject that the bigguns care to offer.
Jurz
player, 434 posts
Goblin Druid
Wed 19 Oct 2016
at 13:16
  • msg #385

Night 12: The Sea of Dust

"We's  ready." Jurz says reaching down to pat the dog's neck.
Bulldust
player, 291 posts
Full grown Bugbear
Moffdust's little bruvver
Wed 19 Oct 2016
at 15:06
  • msg #386

Night 12: The Sea of Dust

"Ready!"  Bulldust envies those able to do their business in a dusty ruin like this.  Unlike Jurz he does not have soft paper.  And unlike Nurzhan he does not have the couth to simply bury his.  And this bugbear has not yet discovered the myriad uses of centipede tongue.  Instead he is working on accumulation, and looking forward with keen anticipation to a more conducive environment in the next black-rod destination, in the very near future.  "Lets get on wiv it."  He lines up with the others and the piles of loot, grinning at Min's summation of dwarves.  He follow's the veteran warrior's example and readies his goose-hook in case the dwarves are within reach when he arrives.  This should be fun!
This message was last edited by the player at 15:10, Wed 19 Oct 2016.
Riza
player, 178 posts
Poison dusk lizardfolk
Fri 21 Oct 2016
at 11:42
  • msg #387

Night 12: The Sea of Dust

Riza spends the morning fiddling with her spear and bow. "Can't stand dwarvessss, they love stonessss too much"

Once she has set a few things up she will pack up her things, ready her bow and join the others "ready when you guys are"
Moffdust
player, 217 posts
Female Goblin Sorcerer
Bully's big sister
Fri 21 Oct 2016
at 15:42
  • msg #388

Night 12: The Sea of Dust

Moffdust yawns and stretches, brushes feathers and red seed husks off her cloak and checks herself for ticks. "I gives youse seedses does not means I wants to sleeps wid youse Birdie Girl. I is a nasty scary goblinses! When I cuddles up wid chickens dats cos I wants to eats dem, he he." She is only moderately annoyed, and grins toothily when Raven gives her some red seeds to keep; she puts them in her pouch of spell stuff. She gets her breakfast quickly and joins the gathering. "Ready!"
Wyrm of Wyrd
GM, 493 posts
Sat 22 Oct 2016
at 16:27
  • msg #389

Night 12: The Sea of Dust

Unallocated loot being carried by the party:
  • 7 Potions of Cure Light Wounds (CL1) (cost 50gp, sell for 25gp, weight 0.1lb x 7)
  • 1 Potion of Cat's Grace (CL3) (cost 300gp, sell for 150gp, weight 0.1lb)
  • 1 Potion of Hide from Undead (CL1) (cost 50gp, sell for 25gp, weight 0.1lb)
  • 1 vial of Fenwater Bile (messy cure for all diseases and poisons)(cost 400gp, sell for 200gp, weight 0.1lb)
  • 1 vial of milky white oil (value unknown, weight 0.1lb)
  •   Spiked gauntlets (medium size): right gauntlet has moderate evocation aura (The right gauntlet has a unique magical power. Any weapon held by it (including thrown missile weapons) gains +1 magic to hit and damage while held/thrown. That gauntlet also counts as a +1 weapon if used on its own.) (cost 2,310gp, sell for 1,155gp, weight 1lb)
  •   +1 Chain shirt armour (small) (cost 1,250gp, sell for 625gp, weight 12.5lb)
  •   +1 studded leather armour (bone studs)(small) (cost 1,175gp, sell for 588gp, weight 10lb)
  •   +1 Cloak of resistance (small, grey) (cost 1,000gp, sell for 500gp, weight 0.5lb)
  •   Wand with faint conjuration aura (arcane) (cost 750gp, sell for 375gp, weight 0.1lb)
  •   Full plate armour (to fit a dwarf) (cost 1,500gp, sell for 750gp, weight 50lb)
  •   Masterwork buckler (small) (cost 165gp, sell for 82gp, weight 2.5lb)
  •   Masterwork heavy crossbow (medium) and 10 bolts (cost 351gp, sell for 175gp, weight 9lb)
  •   Masterwork short sword (small) (cost 310gp, sell for 155gp, weight 1lb)
  •   Backpack (medium size) (cost 2gp, sell for 1gp, weight 2lb)
  •   1 Backpack (small size) (cost 2gp, sell for 1gp, weight 0.5lb)
  •   4 Belt pouches (cost 1gp, sell for 0.5gp, weight 0.5lb x 4)
  •   Spell component pouch (cost 5gp, sell for 2.5gp, weight 2lb)
  •   Spellbook (16 level 0, 6 level 1, 4 level 2, 2 level 3 spells) (cost 4,215gp, sell for 2,108gp, weight 3lb)
  •   Masterwork scimitar (small) (cost 315gp, sell for 157gp, weight 2lb)
  •   3 Masterwork light crossbows (small) and 3x10 bolts (cost 351gp, sell for 175gp, weight 4.5lb x 3)
  • 4 suits of banded mail (rusty) (cost 250gp, sell for 62gp, weight 35lb x 4)
  • 8 suits of chain mail (rusty) (cost 150gp, sell for 37.5gp, weight 40lb x 8)
  • 12 chain shirts (rusty) (cost 100gp, sell for 25gp, weight 25lb x 12)
  • Set of gold and silver temple ornaments, all bearing a holy symbol that consists of a crescent moon in front of a new moon surrounded by about 14 stars. There are two silver candelabras, four silver candlesticks, a silver candle snuffer, a silver incense urn with holes in the lid, a large silver tray, a gold chalice, a gold plate, a gold bowl, a gold ceremonial dagger, one larger gold and silver wall ornament and two smaller gold and silver wall ornaments. (5,000gp value, weight 100lb)
  •   50gp gem, 100gp gem, 100gp pearl (value 250gp, weight nil)
  •   2pp (value 20gp, weight 0.04lb)
  • 85gp (value 85gp, weight 1.7lb)
  • 700sp (value 70gp, weight 14lb)
  • 19,400sp (1,940gp value, weighing 388 pounds)

The members of Team Arda-Nuff do actually have enough spare carrying capacity to carry all of this stuff (the only thing being left behind is the 1000 pounds of copper coins in the other chest) but everyone is heavily loaded as a result. With a bit of careful loading it is organised that all of the silver coins and all the rusty armour is loaded in spare backpacks and sacks that can quickly and easily be dropped if the group needs to move quickly when they arrive at their new destination.
Minmorc
player, 415 posts
I am fastest
I am strongest
Sun 23 Oct 2016
at 01:05
  • msg #390

Night 12: The Sea of Dust

Minmorc is locked, loaded and will stand at the outer edge of Dregz teleportation circle.
Raven
player, 183 posts
Kenku
Sun 23 Oct 2016
at 04:57
  • msg #391

Night 12: The Sea of Dust

 Carrying as much as she can without being too overloaded to move effectively and to fight if needed, she moved forward, prepared to be teleported with the other.
Wyrm of Wyrd
GM, 494 posts
Sun 23 Oct 2016
at 12:32
  • msg #392

Night 12: The Sea of Dust

After a good night's sleep all of Team Arda-Nuff are refreshed, almost fully healed, fed and ready to go. Dregz gathers everyone in a circle around him, holds up the black rod and says the magic word, "Wyrd!"

Nothing happens. The rod doesn't teleport to or from underground locations or inside buildings, so everyone has to carry their heavy loads of loot upstairs and out into the gray dust before Dregz can try again.

Outside it is still night (about one hour before dawn) but there is enough moonlight for those with lowlight vision (Raven and Riza) so Raven puts her glowing rapier away and Rza shutters her lowlight lantern.

This time the magic word works. There is the sound of a faint gust of wind behind them as Team Arda-Nuff disappears from the Sea of Dust.

Continued in new thread.
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