Night 12: The Sea of Dust
The faint rush of air and slight feeling of nausea that accompanies teleportation by the black rod doesn't feel as bad this time. You must be getting used to it.
You look around at your new surroundings. It is a bleak landscape that is like a desert of powdery grey ash. The only breaks in this bleak landscape are some sort of ruined building about 80 feet ahead of you and the silhouette of a mountain range behind you. Actually, there are broken pillars of stone sticking up 5 to 10 feet out of the ash around you, too
A howling wind rises quickly and soon starts to whip the ash around you in blinding clouds that sear your lungs and sting any exposed flesh. The ruined building looks like the only possible place to escape from the wind. You can just make out some darker patches around the base of the building, near the middle of it, that might be openings into a lower, darker level of the building not quite buried beneath the deep drifts of grey ash that surround you.
OOC: Main Game Map updated.