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05:22, 29th March 2024 (GMT+0)

End of Night 12: The Sultanate of Zeif.

Posted by Wyrm of WyrdFor group 0
Wyrm of Wyrd
GM, 495 posts
Sun 23 Oct 2016
at 12:32
  • msg #1

End of Night 12: The Sultanate of Zeif

With a faint rush of wind and a momentary feeling of disorientation and nausea Team Arda-Nuff materialises in front of a pair of barred gates (each gate consists of horizontal and vertical iron bars about 4 inches apart in a heavy wooden frame) that guard the entrance to a tunnel at the foot of a cliff. The gate is secured by a chain lock. The tunnel is dark and you see no signs of movement there but you faintly hear distant sounds from the tunnel that might be metal striking rock, rock banging against rock; it is obviously quite a long way away. The tunnel stretches into the cliff further than the 60 feet that darkvision can reach, although there is an opening or alcove on the right side about 40 feet from the gate.

It is a moonlit night and you can see the cliff stretching up high above you, further than the 60 feet your darkvision can see in detail. Behind you, you are able to see a two-storey stone building about 60 feet away, at the limit of your darkvision, and you can make out the silhouettes of several other buildings gathered in a group beyond it. You hear a rough orcish voice shout from that direction. It is difficult to make out the words at that distance but it was probably some sort of crude joke as several others laugh loudly in response.

OOC: Main game map updated. Everyone (except Arlein, of course) is heavily loaded at present with extra sacks, packs and bundles of loot that can be dropped as a free action if you need to move quickly.
Minmorc
player, 416 posts
I am fastest
I am strongest
Sun 23 Oct 2016
at 14:29
  • msg #2

End of Night 12: The Sultanate of Zeif

Minmorc will point his spear at the gate and laugh. "Looks like dey ain't goin nowhere. Gunna go talk ter my cuzzins. " with that Minmorc will start walking towards the Orcish laughter.
Jurz
player, 435 posts
Goblin Druid
Sun 23 Oct 2016
at 20:11
  • msg #3

End of Night 12: The Sultanate of Zeif

Jurz looks at the gates, and he starts to frown.  "Dats not for keepings people out of a dwarves house.  Dat looks likes a prison for keeping people in." he says thinking aloud.  "What if dat's an orcses prison mine?" he asks with a note of concern in his voice.
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