Night 14: In the Amedio Jungle.   Posted by Wyrm of Wyrd.Group: 0
Jurz
 player, 603 posts
 Goblin Druid
Sat 27 Jan 2018
at 07:12
Night 14: In the Amedio Jungle
Jurz, in his turn, sits and watches the jungle for a while.  Like the forests in many ways, but not the same.

Heading back inside the temple to get away from the  searing light of the day, the little Goblin turns to Dregz.  "Does youse  really fink the altar makes the stone blocks de door?   Dere might bes somefing good behind dere...."

This message was lightly edited by the GM at 09:35, Sat 27 Jan.

Wyrm of Wyrd
 GM, 689 posts
Sat 27 Jan 2018
at 09:36
Night 14: In the Amedio Jungle
Actually, it is almost night time now in the jungle. The sun was setting in the west when your arrived. Half of the party had rested up during the day while Minmorc and a few others went shopping in the town of Marikest then you all teleported to the Amedio Jungle just as the sun was starting to set.

Dregz has pointed out that he needs to sleep to dream about what lies ahead of you. Obviously there are a few others who could do with a good sleep as well, including any spellcasters who want to prepare more spells for the next adventure.

If anyone wanted to ask the gods whether removing the one green eye from the golden statue is a good idea or not, a cleric would need to prepare an Augury spell.
Dregz
 player, 514 posts
 Goblin Priest /Bargrivyek
 As it is written !
Sun 28 Jan 2018
at 05:37
Night 14: In the Amedio Jungle
"Der might be sumfin bad behind der," Dregz cautions Jurz, though he can't see any reason why his theory of shifting stones might not be right.

The priest is more than happy to seek Bargrivyek's advice regarding the green eye, once he has rested.
Wyrm of Wyrd
 GM, 690 posts
Sun 28 Jan 2018
at 14:44
Night 14: In the Amedio Jungle
The team settles down to rest in the temple at the top of the pyramid to recuperate from their battles with apes and devils. Ape flesh provides a welcome touch of variety in the dinner menu and even ape brain is considered a delicacy in some parts of the world. Minmorc makes sure that wild animals are not attracted up the pyramid by disposing of the rest of the ape carcasses out in the jungle.

There are plenty of animal sounds from the jungle during the night and sounds of creatures moving out there if anyone wants to spend some of the night hunting but nothing disastrous happens while the rest of the team are sleeping and everyone wakes up again about 3am feeling more refreshed.

OOC: Anyone who is wounded will recover one hit point per level (or ECL) for a full 8 hours rest. By the time they wake up the following characters will be at full hit points again (if they were even wounded to start with: Arlein, Bulldust, Dregz, Jurz, Minmorc, Moffdust and Raven. Oopses and Riza will still be lightly wounded.
Raven
 player, 352 posts
 Kenku
Mon 29 Jan 2018
at 05:08
Night 14: In the Amedio Jungle
 She fluffled her wings and settled down to sleep. Draping her arm feathers over her head, she wheezed softly until it's time for her watch, or dawn comes, whichever comes first.
Minmorc
 player, 576 posts
 I am fastest
 I am strongest
Mon 29 Jan 2018
at 06:38
Night 14: In the Amedio Jungle
Before he goes to sleep Minmorc will fill the parties water skins so that Nuffles athletes can stay properly hydrated. Seeing that Riza and Oopses are still sore the following day he will give them both a dose of lesser vigor. Taking a share of the treasure Minmorc will ready his spear and position himself close to Dregz. "So Dregses, yer ave a bad stuff an pain dream?"

OOC: I think the listed party treasure came to 24,100 gps so Minmorc will take 3,000 gps worth.

This message was last edited by the player at 06:50, Mon 29 Jan.

Dregz
 player, 515 posts
 Goblin Priest /Bargrivyek
 As it is written !
Mon 29 Jan 2018
at 13:07
Night 14: In the Amedio Jungle
Dregz awakens from his disturbing dreams to find Minmorc standing over him with a spear, which, needless to say, is much worse, but does encourage him to be very forthcoming.

"It's in der Underdark," the little goblin shudders.  "Der's a big lake wiv a stone path or mebee a bridge leadin' across it to a city.  Der next bit of der stick is stuck in one of dem pointy rock fings ver', ver' high above der lake.  An' der's lots of winged fings flyin' round - dunno what dey were.  Big birdz mebee.  Ver' big birdz."

He holds out the Magic Stick watching as it swings north.

"Sumwhere dat way."

With that off his chest, Dregz turns his attention to prayer as he asks Bargrivyek for his daily due.

This message was last edited by the player at 11:50, Wed 31 Jan.

Minmorc
 player, 577 posts
 I am fastest
 I am strongest
Mon 29 Jan 2018
at 15:15
Night 14: In the Amedio Jungle
Minmorc will nod sagely when Dregz applies himself to his daily prayers. "Dats good, I'm sicka der over light and fink I'll like der underdark. Lemme know when Baggy Rivet has answered yer call an yer ready ter go, I'll go ave anuvver look, see if I can gather sum grub fer der trip."

OOC: 21 on survival check.
Bulldust
 player, 445 posts
 Full grown Bugbear
 Moffdust's little bruvver
Tue 30 Jan 2018
at 05:20
Night 14: In the Amedio Jungle

"What did He say about da deadly green eye jewel Dregzie? "  it will be difficult for the small green goblin to concentrate on his prayers whilst being closely watched by a large eager bugbear.
Dregz
 player, 516 posts
 Goblin Priest /Bargrivyek
 As it is written !
Wed 31 Jan 2018
at 11:52
Night 14: In the Amedio Jungle
The hairy little priest glowers at the large and eager Bugbear.  "Ise still prayin' !  Ise hasn' asked yet !"
Oopses
 player, 248 posts
 Goblin
Wed 31 Jan 2018
at 19:40
Night 14: In the Amedio Jungle
While Dregz is praying, Oopses goes with Minmorc to help make sure he does just bring back pork but tubers amd fruits too. Lotsa tasty jungle plants, the harder and brighter the better.


Oopses rolled a 16 using a 1d20+9 cooking "surival" check.
Raven
 player, 353 posts
 Kenku
Thu 1 Feb 2018
at 01:57
Night 14: In the Amedio Jungle
 She goes to help with gathering food stuff too with Oopses and Minmorc. She scrounged whatever she could get.

 "I helpz youz find stuff too."
Bulldust
 player, 446 posts
 Full grown Bugbear
 Moffdust's little bruvver
Thu 1 Feb 2018
at 06:10
Night 14: In the Amedio Jungle
OOC: hope this will be enough :-)

Today: Bulldust rolled 18 using 1d20+7.  Surviving Oopses cooking save
Moffdust
 player, 329 posts
 Female Goblin Sorcerer
 Bully's big sister
Sat 3 Feb 2018
at 00:20
Night 14: In the Amedio Jungle
Moffdust stretches when she wakes then goes to sit on the altar. "Dat was a good ideas Dregzie, bout de blockses moving togedders. I'll send Catses in ter looks. Batses is goods." She nods sympathetically to the hairy priest.

Popping a wand from her haversack, she casts Reduce Person on herself "Moffaclockses!" and Cat, making him tinier than tiny. She folds his little wings back like a dart then stuffs him into the small drainage hole in the altar. She hops off the altar and lies on the floor to stay within 5' of where Cat is crawling in the tube.

This message was last edited by the player at 00:25, Sat 03 Feb.

Wyrm of Wyrd
 GM, 691 posts
Sat 3 Feb 2018
at 12:36
Night 14: In the Amedio Jungle
The foragers spend a bit of time in the jungle and come back with a fair selection of fruits and roots, as well as a large snake and a couple of birds to supplement the ape meat from the previous battle. That gives Oopses plenty to work with as he cooks a meal for everyone to enjoy - everyone who doesn't prefer it raw, that is.

Itsy bitsy Cat the bat goes down the drainage pipe. Little Moffa follows his progress from above. Several minutes later she repeats the spell with her wand again and Cat crawls back out of the drainage pipe.
Jurz
 player, 604 posts
 Goblin Druid
Sat 3 Feb 2018
at 13:42
Night 14: In the Amedio Jungle
With his love for both plants and creatures, Jurz settles down to try a bit of everything  - both raw and as presented by Ooopses.

"Dat's good" he says with relish, holding up a small piece of the cooked snake meat.
Moffdust
 player, 330 posts
 Female Goblin Sorcerer
 Bully's big sister
Sat 3 Feb 2018
at 15:55
Night 14: In the Amedio Jungle
"Catses says de stones is still blocking de doors." Moffdust announces, putting a final end to any further plan to explore the pyramid. She stuffs herself full of cooked meats and is soon ready to leave.
Oopses
 player, 249 posts
 Goblin
Sun 4 Feb 2018
at 03:50
Night 14: In the Amedio Jungle

Oopses turns the strech-able python meat into dumplings, wrapping them in leaves and boiling them full of the fruits and ape meat. He even has left overs for lunch tomorrow, the bright juices dyeing each pouch different colors.

Lacking anything better he throws the ape bone to Rogs, cause the snake smelt funny and the small bones were too brittle.

One of the purple snake pouches went missing overnight and Oopses decided best not to mention it cause if it was Minmorc he didn't want to get in trouble.

This message was last edited by the player at 03:51, Sun 04 Feb.

Dregz
 player, 517 posts
 Goblin Priest /Bargrivyek
 As it is written !
Sun 4 Feb 2018
at 04:52
Night 14: In the Amedio Jungle
While somewhat miffed that the pyramid architecture doesn't follow his strictures, the priest merely pulls a face (not that anyone would really notice under all that hair) and omits the grumble and mumbles and railing against an uncaring universe ...

Having finished communing with his god, Dregz addresses Bully's pressing question regarding the gemstone eye ... by immediately resuming his prayers.
Wyrm of Wyrd
 GM, 692 posts
Sun 4 Feb 2018
at 09:14
Night 14: In the Amedio Jungle
Dregz seeks his god's wisdom in regards to the removal of the gem, but is very swiftly able to report that he was commanded in no uncertain terms not to touch it.
Dregz
 player, 518 posts
 Goblin Priest /Bargrivyek
 As it is written !
Sun 4 Feb 2018
at 12:48
Night 14: In the Amedio Jungle
"S' ver' dangerous !" the little priest seems quite taken aback by the directness of his god's order and stares pointedly at the rest of the party, especially Bully, to make sure they've taken this warning to heart !

With that settled, it seems that everyone is ready to head north to the Underdark (though just how they're going to get the next (final ?!!) piece of the Magic Stick from way up on the pointy roof of the massive cavern is anyone's guess), so once everyone is gathered around (outside, please !) Dregz will say the magic word.
Jurz
 player, 605 posts
 Goblin Druid
Sun 4 Feb 2018
at 13:31
Night 14: In the Amedio Jungle
Chewing on a nicely matured and tenderised piece of ape meat, Jurz makes his way outside as requested.
Bulldust
 player, 447 posts
 Full grown Bugbear
 Moffdust's little bruvver
Tue 6 Feb 2018
at 14:07
Night 14: In the Amedio Jungle
Bulldust solemnly nods his understanding of Dregz' dire warning, then brightens as the next place is described. "Da underdark!  Dat sounds like a nice place.  Let's go!"
Raven
 player, 354 posts
 Kenku
Sun 11 Feb 2018
at 00:42
Night 14: In the Amedio Jungle
 She cuts her ape up fine and swallows it in chunks like a well bred tengu does. She mumbles to herself as she eats, and looks around at the others to see how they are taking the ape meat.

 "Guud stuff, awk!"
Wyrm of Wyrd
 GM, 693 posts
Sun 11 Feb 2018
at 14:33
Night 14: In the Amedio Jungle
After everyone is rested and recovered Dregz gathers them all on a flat patch of jungle floor at the foot of the step pyramid. Riza watches on from a couple of steps up the pyramid as she has decided to stay in the Amedio Jungle and will not be travelling with Team Arda-Nuff anymore.

It is still dark and a few hours before dawn when everyone is ready to leave. Dregz faces toward the north, holds up the partially completed Black Mace and speaks the magic word, "Wyrd!"

There is a faint sound like the rushing of wind as Team Arda-Nuff disappears again.

OOC: Everyone is fully healed, spellcasters have their full complement of spells ready for use and the treasure has been shared out with 3,000gp worth of golden jewellery distributed to each of Bulldust, Moffdust, Minmorc, Dregz, Jurz, Raven, Oopses and Riza.

Continued in new thread - Night 14: Into the Underdark