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06:34, 29th March 2024 (GMT+0)

Night 14: In the Amedio Jungle.

Posted by Wyrm of WyrdFor group 0
Raven
player, 327 posts
Kenku
Sun 8 Oct 2017
at 04:45
  • msg #40

Night 15: In the Amedio Jungle

She turned around and tried for Ape1 since she couldn't get ape4.


23:42, Today: Raven rolled 8 using 1d8.  damage.
23:41, Today: Raven rolled 29 using 1d20+9.  crossbow Ape1.
Wyrm of Wyrd
GM, 639 posts
Sun 8 Oct 2017
at 15:11
  • msg #41

Night 15: In the Amedio Jungle

Of the 5 great apes that rushed at the intruders at the top of the pyramid, the first one (ape 2) was killed by Minmorc after it had clawed him.

Another one (ape 4) that was rushing up the northeast side of the pyramid was shot by Raven and Riza, collapsing on the steps when Riza's poisoned arrow took effect, then Jurz rushed down the steps to finish it off with his dagger.

Ape 3 had initially been wounded by Bulldust's longspear and clawed him then tried to lunge at Bulldust and grapple him. Bully stopped that idea with a very solid punch from his spiked gauntlet in the ape's face. That left the ape grievously wounded and it staggered back a few feet away from that fight. It is now cowering and it looks like that ape doesn't want to fight anymore.

Ape 1 had initially been wounded by Bulldust and switched its attention to Minmorc when ape 2 was killed. When it lunged at Minmorc to grapple him, Minmorc's punch with his spiked gauntlet missed and the ape was able to grab him, although Minmorc roared with rage and immediately broke free of the ape's grip before it could do any harm.

The last ape (ape 5) rushes along the steps of the pyramid to get to Bulldust and with the advantage of higher ground Bully just manages to strike the ape as it closes in on him, dealing a moderate wound to the ape. The ape's claws miss Bully completely as he dodges the clumsy blow.

OOC: Main game map updated.
Everyone is at +1 to hit and +1 on saves vs fear from Minmorc's Bless spell for 27 more rounds.
Bulldust
player, 415 posts
Full grown Bugbear
Moffdust's little bruvver
Mon 9 Oct 2017
at 03:52
  • msg #42

Night 15: In the Amedio Jungle

Bulldust drops the longspear and whips out his white tipped flail.  Using the high ground advantage of the top step he hammers ape5 for another 20hp.

"Dis ones friendly now  Jurzie." he points to ape3 on the off chance that Jurz would like to try talking again, although he suspects the cowering ape will be used for target practice before that happens.
Minmorc
player, 527 posts
I am fastest
I am strongest
Mon 9 Oct 2017
at 05:59
  • msg #43

Night 15: In the Amedio Jungle

Leaving his greatspear in the first victim Minmorc will draw forth his mighty great axe and put all of his power into a devastating downwards chop, straight into the pavement.

OOC: aaaaaaaaaaaand there's another 1 to hit...
Oopses
player, 236 posts
Goblin
Mon 9 Oct 2017
at 06:02
  • msg #44

Night 15: In the Amedio Jungle


Oopses cowers along the wall of the pyramid, far away from the edge to reach Minmorc and utters, "Mudds to flesh  and flesh is mudds, great mudd fix da orcies"

OOC: cast cure  light wounds.
 Oopses rolled 9 using 1d8+4. cure light wounds minmorc.

Jurz
player, 562 posts
Goblin Druid
Mon 9 Oct 2017
at 06:59
  • msg #45

Night 15: In the Amedio Jungle

"I'se busy now." the goblin calls back up the hill to Bulldust, as he continues to plunge his dagger in the ape beneath him.



07:58, Today: Jurz rolled 5 using 2d3+1.  More Coup de Gracing.
This message was last edited by the player at 11:13, Mon 09 Oct 2017.
Moffdust
player, 308 posts
Female Goblin Sorcerer
Bully's big sister
Mon 9 Oct 2017
at 11:06
  • msg #46

Night 15: In the Amedio Jungle

Moffdust pops her fire wand out of her haversack and blasts ape 1 for 19 hp damage. She smiles sweetly at Minmorc "Wes gots ter takes cares ov our big bad orcses." She scoots past Oopses to have a look inside the temple.
Dregz
player, 476 posts
Goblin Priest /Bargrivyek
As it is written !
Mon 9 Oct 2017
at 13:02
  • msg #47

Night 15: In the Amedio Jungle

Seeing Minmorc's confusion as the big orc attacks the stone edifice instead of the ape before him, brave Dregz takes a deep breath and rushes around the corner, running along the front of the temple, all but blinded by Moffdust's spell as he swings his heavy flail with both hands at the big ape's back.
Wyrm of Wyrd
GM, 640 posts
Tue 10 Oct 2017
at 14:28
  • msg #48

Night 15: In the Amedio Jungle

Bulldust's flail knocks ape 5 out cold, Moffa's fire wand leaves ape 1 unconscious and Jurz has almost finished off ape 4. Ape 2 is already dead and ape 3 is down to zero hit points and slowly backing away from the fight.

Moffa peeks inside the temple and sees another altar, this time stained with dried blood from long ago. There is a lot of muck in the temple that suggests the apes have been living there for some time but there are still two closed doors that seal off two square rooms in the western corners of the temple.
Jurz
player, 563 posts
Goblin Druid
Tue 10 Oct 2017
at 14:41
  • msg #49

Night 15: In the Amedio Jungle

Not paying too much attention to what is going on 'upstairs', Jurz keeps driving his dagger into the ape, again and again, until it is definitely dead.
Minmorc
player, 528 posts
I am fastest
I am strongest
Tue 10 Oct 2017
at 15:38
  • msg #50

Night 15: In the Amedio Jungle

Letting his rage carry him Minmorc will chase down Ape number 3, this time he doesn't miss.
Bulldust
player, 416 posts
Full grown Bugbear
Moffdust's little bruvver
Wed 11 Oct 2017
at 10:33
  • msg #51

Night 15: In the Amedio Jungle

Bulldust is glad that Moffa is safe.  He sits on the step next to ape5 and looks out at the sunset, sniffing the jungle smells, pressing his flail-tip repeatedly against the unconscious ape's chest and waiting for the 'big' spell to wear off so he can go inside the temple.
Wyrm of Wyrd
GM, 641 posts
Sun 15 Oct 2017
at 14:33
  • msg #52

Night 15: In the Amedio Jungle

Bulldust, Minmorc and Jurz easily finish off the last three great apes, although Bully takes his time and almost seems to be toying with ape 5 before it finally dies.  A little while later the enlarge person spell wears off and Bully shrinks back down to normal size. While that was happening it gave everyone else plenty of time to lick their wounds or collect any great ape souvenirs they might fancy before exploring the temple, the steps of the pyramid or the surrounding jungle.

When you look inside the temple you will see another altar, this time stained with dried blood from long ago. The temple is not very large so not many people would have actually been inside when sacrifices were performed. If there was a large congregation most of them probably stayed outside on the pyramid steps or at the foot of the pyramid. There is a lot of muck in the temple that suggests the apes have been living there for some time but there are still two closed doors that seal off two square rooms in the western corners of the temple.

The 5 great ape carcasses would be clearly visible on the steps of the pyramid from a considerable distance, if anyone was high enough to see over the top of the surrounding jungle. Normal jungle sounds had halted during the fight but soon return to normal.

OOC: Fast forward 8 rounds until Bully's enlarge person spell wears off.
Main game map updated. Everyone is at +1 to hit and +1 on saves vs fear from Minmorc's Bless spell for 18 more rounds.

Minmorc
player, 529 posts
I am fastest
I am strongest
Sun 15 Oct 2017
at 20:50
  • msg #53

Night 15: In the Amedio Jungle

Minmorc will roar his victory to the skies and to burn off the last of his rage by scaling the side of the tallest building, swatting wildly at flying insects. He will try to carry a beautiful young woman with him but after Moffa bites him he will leave her be. Once his rage subsides he will pat Oopses on the head and say "atta boy" by way of thanks and will use his wand to give both himself and Bulldust a dose of lesser vigor. He will then collect up his weapons, arm himself with his axe and happily join others in desecrating a temple.
Dregz
player, 477 posts
Goblin Priest /Bargrivyek
As it is written !
Mon 16 Oct 2017
at 13:34
  • msg #54

Night 15: In the Amedio Jungle

Dregz finds his flail slamming into the corpse of an already overcooked Ape, courtesy of Moffa, but is happy enough with the result, though does not join Minmorc in the roaring, instead choosing to explore.

A simple pointing exercise confirms the Magic Stick is still sure that the next puzzle part lies somewhere below the pyramid, though the steps below seem like hard work ...

Noting the two doors in the inner temple and thinking to leave them to one or other of the bigguns, the little goblin priest elects instead to more closely examine the two altars, starting with the one outside then heading inside to inspect the second.
Jurz
player, 564 posts
Goblin Druid
Mon 16 Oct 2017
at 20:28
  • msg #55

Night 15: In the Amedio Jungle

Once his ape is dead, Jurz will climb back up to the temple with the others, and help Dregz look around.  However, rather than concentrate on the Altars, he will look at the walls, and kick the detritus away, so he can see what is on the floor.
Moffdust
player, 309 posts
Female Goblin Sorcerer
Bully's big sister
Tue 17 Oct 2017
at 09:47
  • msg #56

Night 15: In the Amedio Jungle

Moffdust spits to rid her mouth of orc hair and the smell of stale cigar smoke. She glares up at Minmorc clinging to the top of the temple and smiles sweetly as she casts Grease on the roof.
Minmorc
player, 530 posts
I am fastest
I am strongest
Tue 17 Oct 2017
at 12:55
  • msg #57

Night 15: In the Amedio Jungle

Aaaaaand Minmorc falls off the small house at the top of an ancient pyramid.
Wyrm of Wyrd
GM, 642 posts
Tue 17 Oct 2017
at 13:27
  • msg #58

Night 15: In the Amedio Jungle

The combined efforts of Dregz and Jurz reveal the outline of a 10 foot square trapdoor in the centre of the temple floor, directly in front of the altar inside the temple. The dried blood stains on the top of that altar appear to drain towards a small drainage hole in the centre of the altar.
Minmorc
player, 531 posts
I am fastest
I am strongest
Wed 18 Oct 2017
at 01:42
  • msg #59

Night 15: In the Amedio Jungle

Unless anyone else wants to scout ahead or have the honour of being first in line to meet the pointy things Minmorc will attempt to open the trap door.
Dregz
player, 478 posts
Goblin Priest /Bargrivyek
As it is written !
Wed 18 Oct 2017
at 12:33
  • msg #60

Night 15: In the Amedio Jungle

With a satisfied nod to Jurz, Dregz steps back, well back, not only happy but keen to allow Minmorc the honour of being the first through the hole in the ground.

The little goblin moves around to the opposite side of the altar, trying to keep out of the way, but also puzzling over the drainage hole for the blood.

"Der blood must go down below," the priest suggests to the druid. "Wonda wot dey do wid it ?"

On the list of things to do with sacrificial blood that he knows of (the many and varied religions of those he's fought beside in times past are most enlightening in that regard), most involve dark rituals to appease hungry gods.
Jurz
player, 566 posts
Goblin Druid
Wed 18 Oct 2017
at 12:48
  • msg #61

Night 15: In the Amedio Jungle

Jurz follows Dregz around the corner  of the Altar, equally happy to leave the initial exploration of the jungle tomb to the larger members of the group.

"Perhaps dey kept de wild animals down dere?  Or dere was a demon dat drank de blood.  I bets dey is hungry for de bloods now.  Or maysbe dis is just hollow?"

So saying, Jurz pokes around at the side of the altar and then jumps up on top of it to look through the hole.
Dregz
player, 479 posts
Goblin Priest /Bargrivyek
As it is written !
Wed 18 Oct 2017
at 12:57
  • msg #62

Night 15: In the Amedio Jungle

"We could feed dem der monkey blood ?" Dregz suggests to his kinsman, nodding towards the corpses outside.  Probably very messy, but undoubtedly better to placate whatever might be lurking below with blood from the Apes' corpses than have it forcibly taken from the living !
Wyrm of Wyrd
GM, 643 posts
Wed 18 Oct 2017
at 12:59
  • msg #63

Night 15: In the Amedio Jungle

The trap door in the floor seems to be a solid slab of stone. Minmorc can't find any obvious way to open it from the top and it seems strong enough to hold his weight without showing any sign of movement at all. It would probably be possible for him to smash it open eventually but that would definitely leave it open permanently after that.

The altar does appear to be a solid block of stone within a single drainage hole straight down through the middle to floor level. The drainage pipe then appears to lead away below floor level toward the trap door.
Jurz
player, 567 posts
Goblin Druid
Wed 18 Oct 2017
at 13:25
  • msg #64

Night 15: In the Amedio Jungle

"It goes all de way down.  Dats handy ..." Jurz calls to Dregz.  Soon the reason the hole and tube is so  handy becomes obvious, as Jurz opens his pants and starts to urinate -  getting as much pee into the hole as he can
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