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11:28, 7th May 2024 (GMT+0)

Strange Magic In Flight.

Posted by MysterionFor group 0
Tom Wolf
Player, 230 posts
Human Fighter
AC 4, HP 20
Thu 10 May 2018
at 17:12
  • msg #604

Re: Strange Magic In Flight

Fando, if we get there late are we going to be able to catch up to it?
Fando
NPC, 39 posts
Wizard 4th
Sage 5th
Thu 10 May 2018
at 18:15
  • msg #605

Re: Strange Magic In Flight

"I'm quite certain of it," Fando answers. "It may take an extra day or two, and I can't say with any certainty what the wind will be like the closer we get to the moon, but I don't think that will be  a problem."

"However, keep in mind that I've never been in a flying ship before nor have I ever been to the moon! It's as new for me as it is for you!"

Mort
player, 131 posts
Mort the Minotaur
A Rambling Ranger
Thu 17 May 2018
at 18:01
  • msg #606

Re: Strange Magic In Flight

Mysterion:
"A case of my finest wine--Royal Mountain Honey!"


"Many thanks for your hospitality and gift, Prince Urmahid, may you and your children live for a thousand full moons ."

Mort then puts his newly acquired gear to use, growing in size and makes quick work of loading crates and boxes of supplies onto the main deck of the ship to be put away and stored.

"I'm all for new experiences."


OOC: forgot a few additional supplies
 - rope (500') (to be used for lashing ourselves to the mast in times of storms and such)
 - netting (10' x 10') 2 to 4

 - grapple (2)

This message was last edited by the player at 18:07, Thu 17 May 2018.
Mysterion
GM, 339 posts
Storyteller
Thu 17 May 2018
at 18:54
  • msg #607

Re: Strange Magic In Flight

By late afternoon, all the supplies have been acquired and loaded onto the ship.

The question now is do you set sail in the night, or wait till morning?
Mort
player, 134 posts
Mort the Minotaur
A Rambling Ranger
Thu 17 May 2018
at 22:03
  • msg #608

Re: Strange Magic In Flight

Mort tells the others that he is ready to set sail, night or morning makes no difference to him.  "Might attract less attention if we leave at night anyways"
Gierdon Warbeard
player, 74 posts
Dwarf
Kickass
Fri 18 May 2018
at 21:24
  • msg #609

Re: Strange Magic In Flight

Gierdon is still somewhat awestruck at the prospect of traveling to the actual moon, and better yet, seeing it from its hollow insides.  His eyes glaze over a bit as he imagines what stone might be found there.

Addressing Fando, ”D’ye think we should should leave just b’fore dawn?  Give us a chance to track which way the moon’s traveling in order to set our course?”
Elwood
Player, 165 posts
Paladin 2
On a mission from God
Fri 18 May 2018
at 22:19
  • msg #610

Re: Strange Magic In Flight

"Shouldn't we leave at night while we can see the moon in the sky to head towards it?"

It's obvious that Elwood is great at combating magical foes and monsters and a decent sailor, but his view of the nature of the universe is uninformed.

OOC: and of course it depends on the phase of the moon whether we see it at night or during the day or a bit of both...
Rodrigo
Player, 213 posts
Elf of Belcadiz
black leathers, sword
Sat 19 May 2018
at 06:19
  • msg #611

Re: Strange Magic In Flight

Rodrigo pushes himself off the wall he's been resting on and straightens his clothes, shifts his sword on his hip and smiles.

"I see no reason we cannot leave now if we have all our supplies gathered." he remarks in a soft even tone as he approaches those discussing everything.
Tom Wolf
Player, 232 posts
Human Fighter
AC 4, HP 20
Sat 19 May 2018
at 10:23
  • msg #612

Re: Strange Magic In Flight

Leaving when we can see it will help us.  However, we won't be heading towards it, but in front of it according to Fando.
Rukao Faestalker
player, 46 posts
Hobgoblin
Hobgoblin Mercenary
Sat 19 May 2018
at 14:28
  • msg #613

Re: Strange Magic In Flight

"At first, I thought this would be an extraordinary adventure, but now I'm starting to think it's insanity," the Hobgoblin Mercenary comments.

"Afraid? No. I think I'll just be content to tell people that I knew those who went, but it wasn't for me."

"So, I'll be taking my leave of this crew here in Bramyra."


As he speaks, he disembark's from the ship.
Mort
player, 135 posts
Mort the Minotaur
A Rambling Ranger
Sat 19 May 2018
at 19:53
  • msg #614

Re: Strange Magic In Flight

"Let's go we have a moon to catch"
Kareth Melphis
player, 60 posts
Thief from Athenos
Bard
Sun 20 May 2018
at 02:27
  • msg #615

Re: Strange Magic In Flight

Kareth was currently standing at the helm. It was more a precaution than because he was needed there--if a sudden gust of wind caught the ship's sails, it might break it free of its moorings. Someone would be needed to bring it back!

"All aboard what's goin' aboard!" he shouted forward to the rest of the ship in his best seafarer jargon.

He assumed someone would tell him that everyone was aboard, but they needed to pull up the anchors and mooring lines.
Gierdon Warbeard
player, 75 posts
Dwarf
Kickass
Mon 21 May 2018
at 13:46
  • msg #616

Re: Strange Magic In Flight

Gierdon clambers over the rail and proceeds to stow his gear belowdecks.  Climbing back into daylight, and stations himself by capstan.  He might not be the most nautically inclined, but he can turn the cap and heave on a line with the best of them.
Durek
player, 71 posts
Dwarf Veteran
AC:1 HP:11
Mon 21 May 2018
at 19:24
  • msg #617

Re: Strange Magic In Flight

While the rest were acquiring and loading supplies onto the ship, Durek had spent his time counting up all the coins and other treasure they had found.

He'd then started dividing it up among the group of adventurers that were on the ship... 13 of them!

He quickly decided that he could and probably should use some of it to buy the supplies that they needed. Bramyra wasn't so big that he could sell all the jewelry and plate-ware, though.

When all was said and done, he'd managed to use the following bits of treasure to pay for the supplies:

2,217 copper
3,745 silver
  800 electrum
    4 gold
    8 platinum
6 gp worth of jewelry
6 gp worth of silver plate-ware
9 gp worth of gold plate-ware


He'd managed to purchase a few pouches and sacks, and then divided the rest of the treasure into 13 equal portions. He then went around and handed each person his or her share.

That's when Rukao had said he was getting off. Durek couldn't honestly say he wasn't glad to see the Hobgoblin leave. He doubted they'd have even become friends, but he'd gained a grudging respect for mercenary.

He started with the women, of course.

"Hey, Anneth! Here's your share of the monetary treasure," he told her, and handed her the small sack and the pouch that contained:

133 gp, 8 pp
1,538 gp worth of jewelry
338 gp worth of silver plate-ware
607 gp worth of gold plate-ware.

He repeated the routine with Anya, Aaron, Elwood, Fando, Gierdon, Kareth, Mort, Rodrigo, Talis and Tom.
Anya Canson
player, 6 posts
Human
Fighter
Mon 21 May 2018
at 20:17
  • msg #618

Re: Strange Magic In Flight

Anya weighed the sack in her hand.  The weight caused her to grin widely.  "Who knew being a bodyguard would be so profitable?  I just feel a little guilty about not being able to go with, but I feel fully recovered.  I am so not missing a trip to the moon!"

Anya appears eager to help, running to each anchor and line to help pull them in.
Anneth Mage-Singer
Player, 209 posts
Human Dabbler Level 3
HP 13/13; AC 05
Mon 21 May 2018
at 21:27
  • msg #619

Re: Strange Magic In Flight

"Wonder what the conversion rates are line up there..." Anyone else might think that Anneth was being silly, but anyone who knew the pouch-hefting Dabbler-in-Arts would know that she was being serious.  "Thank you, Durek."

With her coins stowed, Anneth looks at the ship, and then the skies, attempting to figure out  something .


14:25, Today: Anneth Mage-Singer rolled 11 using 1d20 ((11)).
Intelligence check to attempt to aid in finding a course.

This message was last edited by the player at 21:28, Mon 21 May 2018.
Rodrigo
Player, 216 posts
Elf of Belcadiz
black leathers, sword
Tue 22 May 2018
at 16:22
  • msg #620

Re: Strange Magic In Flight

In reply to Durek (msg # 617):

Rodrigo examines the bag Durek hands him, tosses it up, and smiles at Durek

"To bad no time for drinks. This was a good haul. Thank you." as he separates the jewelry and other items to his pack and places the remaining coin in a pouch at his side.

Rodrigo's gaze shifts towards the moon as he wonders what adventure awaits there.
This message was last edited by the player at 19:32, Tue 22 May 2018.
Talis Aramorn
Player, 157 posts
Elf
AC: 0; HP: 15/17
Wed 23 May 2018
at 18:14
  • msg #621

Re: Strange Magic In Flight

Having finished assisting with loading their supplies, the elf adjusts his newly acquired cloak over his plate mail and looks to the sky.  Turning to Anneth, he asks "any chance you've been able to figure out which direction we need to head?"
Talis Aramorn
Player, 158 posts
Wed 23 May 2018
at 18:14
  • [deleted]
  • msg #622

Re: Strange Magic In Flight

This message was deleted by the player at 18:15, Wed 23 May 2018.
Mysterion
GM, 346 posts
Storyteller
Thu 24 May 2018
at 07:25
  • msg #623

Re: Strange Magic In Flight

Anneth had grasped the idea of what Fando had explained with his diagram drawn in the dirt... it was a simple intercept trajectory. She'd seen fighters have to deal with that when shooting an arrow at a moving target, and it made sense upon the sea with wind and wave, but the scale here was... mind-numbing!

After all, no one really knew how far away the moon was. Even a simple measurement spell balked at the staggering distance.

Just as Fando had tried to calculate the direction to go and conceded that he'd not be overly accurate, Anneth had come to nearly the same conclusion. If the trip was to take approximately two weeks to get there, then they should aim for where the moon would be in two weeks! That made so much sense it was dizzying. The problem was determining where the moon would be at that time. She had a vague notion of the celestial movement, but the best she could guess was the same place Fando had indicated.

She could just point to the sky and say 'that way'.


Once the ship was under way, it became a question of everyone getting to learn how to raise and lower the sails. The wind, as they soon found out, was not always going to be at their back. As it was, they could really point the ship 'up'; it simply was not designed to do that. But it could move upward. The strange arrangement of the ship's wheel was such that the helmsman pulled it back towards him to make the ship rise, and pushed it away from him to make the ship descend.

This backwards-forwards movement of the wheel was not great, so the ship could not rise or descend too greatly at once.


The first day passed without incident, although the ship kept rising higher and higher, and the ground kept getting farther and farther away.
Elwood
Player, 167 posts
Paladin 2
On a mission from God
Thu 24 May 2018
at 07:48
  • msg #624

Re: Strange Magic In Flight

Despite the odd movement of the rising of the ship, Elwood had spent plenty of time on fishing vessels in Thyatis as a youth, and a ship was a ship after all. He did what he could to help the others who were still not acquainted with maritime skills to improve, so that the crew could operate the ship with confidence.

Other than that, there wasn't much to do on this voyage. In his spare time, Elwood finds a spare chunk of wood and begins carving a flute.
Gierdon Warbeard
player, 76 posts
Dwarf
Kickass
Fri 25 May 2018
at 00:22
  • msg #625

Re: Strange Magic In Flight

Throughout the gradual ascent, Gierdon would gingerly stand on his tip toes and peer over the side, watching the ground sink fiurther and further away.  When he could no longer discern specific details, and with a mischievous glint in his eye, he spit over the side and imagined some unknowing soul wondering where the rain was coming from on such a clear day.
This message was last edited by the player at 00:23, Fri 25 May 2018.
Rodrigo
Player, 217 posts
Elf of Belcadiz
black leathers, sword
Fri 25 May 2018
at 00:42
  • msg #626

Re: Strange Magic In Flight

Rodrigo walked away from the fore of the ship after the initial rise into the air to wanders about watching others work the ship rigging and steering of the ship, fascinated with how it works before he comes near Talis

In a melodic voice he speaks to Talis in elven "A strange crew we have here is it not? And even stranger to rise up into the sky away from the tree's, rivers and other land's we hold so dear?"
Aaron Gray
Player, 80 posts
Human
Fighter
Fri 25 May 2018
at 20:00
  • msg #627

Re: Strange Magic In Flight

As long as the deck was under his feet, the ever-diminishing ground below didn't bother him. Climbing the rigging to furl or unfurl the upper sails... that was a different story.

For the moment, the sails were full with a good tailwind, so he just stood at the bow, leaning on the railing and watching ahead.

He didn't think there was much chance of running into anything way up here, but, then again, they were here, so why not something else?

It was unknown territory for all of them. He laughed at his own thought: territory! How did one define the endless ever-changing sky? No landmarks to denote borders. How would one claim a portion of the sky?
Tom Wolf
Player, 234 posts
Human Fighter
AC 2, HP 29
Fri 25 May 2018
at 21:18
  • msg #628

Re: Strange Magic In Flight

Tom doesn't have most of the apprehensions of his friends.  Tom enjoys the flight as best he can and tries to learn more about sailing the ship.
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