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05:36, 27th April 2024 (GMT+0)

Strange Magic In Flight.

Posted by MysterionFor group 0
Mort
player, 178 posts
Mort the Minotaur 37hp
Rambling Ranger L3
Thu 14 Feb 2019
at 19:08
  • msg #929

Strange Magic In Flight: Day 14 of 14

One for stating the obvious, "This place looks to be quite old and empty", Mort glanced about trying to make sure that they weren't being watched.   He looked for any possible tracks that might indicate that there has been some recent activity in the area.
Rodrigo
Player, 256 posts
Elf of Belcadiz
black leathers, sword
Thu 14 Feb 2019
at 20:07
  • msg #930

Strange Magic In Flight: Day 14 of 14

Rodrigo slips in behind the others taking up the rear, he tries to cover what tracks they may have left. Once inside the cavern he spreads out a bit to their left and holds his bow and an arrow partially nocked and ready to draw if need be.
Gierdon Warbeard
player, 117 posts
Dwarf
Kickass
Fri 15 Feb 2019
at 00:39
  • msg #931

Strange Magic In Flight: Day 14 of 14

Gierdon walks slowly up to the nearest building and peers inside, looking for furnitire or other artifacts that might give clues about the prior inhabitants.
Anneth Mage-Singer
Player, 238 posts
Human Dabbler Level 3
HP 13/13; AC 05
Thu 21 Feb 2019
at 11:44
  • msg #932

Strange Magic In Flight: Day 14 of 14

Anneth, magic lantern of detection held aloft, toys with the lenses until the one that she feels the most appropriate is "selected".  She says nothing, but carefully scans the area, seemingly watching where the lantern shines.  She hangs near the back of the group, but is of course on the inside of the ranks!

Magic lantern of detection, set to detect traps!
Gonna retroactively grab three of those magic bread rolls, too...

Mysterion
GM, 409 posts
Storyteller
Mon 25 Feb 2019
at 20:57
  • msg #933

Strange Magic In Flight: Day 14 of 14

Gierdon peers into the nearest building and merely spots rubble and debris. The rubble, of course, came from walls and ceiling that partially collapsed. The debris is mostly decayed leaves and branches as well as some furniture that might have been there.


Anneth uses her lantern to detect traps, but she doesn't find any.


Mort doesn't see any tracks in the dust on the street, not even any mouse or rat tracks. This particular section of the collapsed city does not appear to have been used in a very long time.


Rodrigo is the only one that senses something... in the form of sound. Specifically, footsteps. He heard some for a moment coming from up ahead on the right but then they stopped. To be replaced by fainter yet more footsteps coming from ahead on the left.

Peering ahead, he sees that there is an intersection, maybe 30 feet away. It appears that a passage goes left and right.

Before he can alert the others, six tall gaunt gray-skinned creatures with large heads and big eyes step into view. They come from the left and seemed to be heading to the right, but something seems to draw the attention of one of them in your direction. They all stop in unison and look at your group. Again, in not-quite-exact unison, they raise an arm and point a device at you.
Gierdon Warbeard
player, 118 posts
Dwarf
Kickass
Mon 25 Feb 2019
at 23:48
  • msg #934

Strange Magic In Flight: Day 14 of 14

Gierdon dives into the structure he was exploring, taking cover behind a collapsed wall.  He readies his axe and waits.
This message was last edited by the player at 23:49, Mon 25 Feb 2019.
Rodrigo
Player, 257 posts
Elf of Belcadiz
black leathers, sword
Tue 26 Feb 2019
at 00:28
  • msg #935

Strange Magic In Flight: Day 14 of 14

Rodrigo takes a couple quick steps aside to find some cover as he draws up his bow, awaiting to see what the others do.
Tom Wolf
Player, 273 posts
Human Fighter
AC 2, HP 29
Tue 26 Feb 2019
at 00:51
  • msg #936

Strange Magic In Flight: Day 14 of 14

Tom guards the back of the group and moves to a wall that he hopes conceals him.
Mort
player, 179 posts
Mort the Minotaur 37hp
Rambling Ranger L3
Tue 26 Feb 2019
at 05:51
  • msg #937

Strange Magic In Flight: Day 14 of 14

Ooc: ok slightly confused here, if I'm reading our DM post correctly, our group is surprised by the grey guys. Are we able to react to their arrival and the device they are pointing at us.?  Wanted a clarification before posting Mort action
Mysterion
GM, 411 posts
Storyteller
Tue 26 Feb 2019
at 22:01
  • msg #938

Strange Magic In Flight: Day 14 of 14

((OOC: No, you weren't exactly surprised by the appearance of the gray men, but the distance wasn't so great that you could have done anything before they appeared. However, you do have an opportunity to react.))


Gierdon has no trouble ducking into the building before they spot him (he hopes).

Rodrigo can find cover easily enough; there are any number of blocks of stone that have collapsed into the street from the buildings. It was probably a 10-foot wide street once, wider in places as the buildings weren't all lined up, but the rubble has reduced the street to only about 5 feet in most places. One such slab of rubble has fallen in such a way that it's leaning up against the wall of the building. Rodrigo can easily hide behind it.

Thomas has a similar situation, only he's able to take cover behind one of the corners of a building that sticks out a bit farther than the others.

Mort will have a hard time getting behind any cover because of his size--there just isn't anything quite that large to hide behind.
Mort
player, 180 posts
Mort the Minotaur 37hp
Rambling Ranger L3
Tue 26 Feb 2019
at 22:50
  • msg #939

Strange Magic In Flight: Day 14 of 14

OOC: OK had to go back and check that Mort didn't have his weapon already drawn.  Doesn't look like he did.

With little chance for cover, Mort showed open hands to the grey men to try an let them know that his intent was not hostile.  "Hello men of grey"
Elwood
Player, 188 posts
Paladin 3
On a mission from God
Tue 26 Feb 2019
at 23:04
  • msg #940

Strange Magic In Flight: Day 14 of 14

Elwood stands next to Mort. The party has already been spotted, it's no use hiding, he figures. "Howdy," is all he says. Like Mort, he stands with his arms out and not holding a weapon, hoping these creatures recognize this as a sign of peaceful intentions.
Mysterion
GM, 413 posts
Storyteller
Mon 4 Mar 2019
at 02:11
  • msg #941

Strange Magic In Flight: Day 14 of 14

None of the gray men say anything, but the two closest gray men who are pointing a device at Mort and Elwood apparently activate the device as a burst of bluish light shoots out from the device and flies at Elwood and Mort.

((OOC: Mort and Elwood need to make a Saving Throw against Magic Wand.))
Mort
player, 181 posts
Mort the Minotaur 37hp
Rambling Ranger L3
Tue 5 Mar 2019
at 22:16
  • msg #942

Strange Magic In Flight: Day 14 of 14

Mort attempted to shield his eyes

OOC:  LOL something tells me that Mort didn't make his, unless a 1 is a good roll

16:15, Today: Mort rolled 1 using 1d20.  save vs spell.

Gierdon Warbeard
player, 119 posts
Dwarf
Kickass
Wed 6 Mar 2019
at 14:01
  • msg #943

Strange Magic In Flight: Day 14 of 14

OOC:  Are there any other exits to Gierdon’s ruined building?  Can he sneak around and get behind the grays?
Elwood
Player, 189 posts
Paladin 3
On a mission from God
Wed 6 Mar 2019
at 14:13
  • msg #944

Strange Magic In Flight: Day 14 of 14

Elwood is unprepared for the moon-creatures to attack...

23:12, Today: Elwood rolled 10 using 1d20.  save vs wand.

Sorry for the delay, it's the first week of the semester and I'm teaching at a different university this year. I've had other things on my mind than play-by-post. :D

Mysterion
GM, 414 posts
Storyteller
Fri 8 Mar 2019
at 23:06
  • msg #945

Strange Magic In Flight: Day 14 of 14

Gierdon looks around the chamber where he's hiding, but there doesn't appear to be any other way out of it. There are a few cracks, crevasses and holes that he might be able to squeeze through, but even if he did, there's no guarantee that there would be a way that leads behind the graymen.


((OOC: Yes, rolling high for a Saving Throw is GOOD, rolling low is BAD...))

Elwood feels a tingling sensation only for a moment but as it passes, he sees Mort stiffen up and then topple over.
Mort
player, 182 posts
Mort the Minotaur 37hp
Rambling Ranger L3
Mon 11 Mar 2019
at 13:26
  • msg #946

Strange Magic In Flight: Day 14 of 14

Mort remained rigid on the ground
Elwood
Player, 190 posts
Paladin 3
On a mission from God
Mon 11 Mar 2019
at 14:20
  • msg #947

Strange Magic In Flight: Day 14 of 14



Elwood draws his sword and ignites the flaming blade. "I don't want to fight with you if I don't have to. Put those things away, I'll put my sword away, and let's talk."
Mista Faer
player, 11 posts
Elvin Priestess
Mon 11 Mar 2019
at 19:12
  • msg #948

Strange Magic In Flight: Day 14 of 14

Hearing all kinds of noises at what seems to be a fight, Mista carefully looks over the rock she and Dominic hide behind to see what is happening.
This message was last edited by the player at 19:30, Thu 14 Mar 2019.
Rodrigo
Player, 258 posts
Elf of Belcadiz
black leathers, sword
Mon 11 Mar 2019
at 22:57
  • msg #949

Strange Magic In Flight: Day 14 of 14

Rodrigo's bow rises quickly as he takes aim at one of the creatures with the wand. Upon hearing Eldwood's proclamation though he held his arrow though, waiting for the moment they decide not to drop the wand to fire at them.

OOC: holding to fire to see if they drop their wands.
Tom Wolf
Player, 274 posts
Human Fighter
AC 2, HP 29
Mon 11 Mar 2019
at 23:43
  • msg #950

Strange Magic In Flight: Day 14 of 14

Tom readies an arrow in his bow.  listening to see if battle is joined or talks ensue.
Mysterion
GM, 416 posts
Storyteller
Wed 13 Mar 2019
at 03:51
  • msg #951

Strange Magic In Flight: Day 14 of 14

The gray men may not understand you as they seem oblivious to what you say. They appear to make an adjustment on the device each is carrying and then points it back at Elwood.

Knowing what's coming, Elwood has a better chance to dodge.
Gierdon Warbeard
player, 120 posts
Dwarf
Kickass
Wed 13 Mar 2019
at 13:19
  • msg #952

Strange Magic In Flight: Day 14 of 14

Gierdon grips his axe and will rush out and attack the nearest grey as soon as they fire their weapons again.
Mort
player, 183 posts
Mort the Minotaur 37hp
Rambling Ranger L3
Wed 20 Mar 2019
at 21:20
  • msg #953

Strange Magic In Flight: Day 14 of 14

Mort remained unmoving, not from lack of trying
This message was last edited by the player at 21:21, Wed 20 Mar 2019.
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