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Grim day at the moathouse.

Posted by DMFor group archive 0
DM
GM, 348 posts
Your nearly new friend
Thu 8 Feb 2007
at 19:26
  • msg #1

Grim day at the moathouse

Introductions, or some of them, are made and the party settle down for the night.  The food supplied was good if plain and the straw pallets adequate to ensure a nights sleep.

The spell casters memorise their spells while the fighters sharpen their swords for what promises to be a difficult day ahead at the mosthouse. No longer a exploration, the party have good idea of who and what they are up against and know it will not be easy.

Bolstered by the addition of Drake, Tindo and Markus the party have lost Adya-Ny and Elmo both required by Jaroo for further investigation of the ogres encountered by the party during the rescue.

Despite the trials ahead everyone sleeps well and is refreshed when awoken at dawn. A breakfast is provided and everyone makes ready to leave. Yesil the plainswoman is unsure about taking her pony along after nearly loosing it last time.  Otherwise the party are on foot.  Leaving the keep the weather is bright but chilly this early in the morning.  The now familiar path to the moathouse is ahead.
Tindoome Uurraumo
player, 10 posts
Thu 8 Feb 2007
at 20:51
  • msg #2

Re: Grim day at the moathouse

Tindoome dislikes the fresh air of the morning; she is still a bit sleepy eyed as she follows the more experienced members of the party. She is tightly wrapped in her old black cloak and has the hood over her head. It looks more like she is tagging along then an actual part of the group staying a step or two behind the mass of the travelers. Those that take the time can see she has almost new light leather boots and a new Beadroll and blanket packed into a tight roll bound by a leather strap and a second one so she can carry it on her back.
Vestan Pance
player, 243 posts
Grrrr!
I'm a fierce hobbit me!
Thu 8 Feb 2007
at 21:10
  • msg #3

Re: Grim day at the moathouse

Vestan briefs a hefty sigh of relief as they finally leave the village of inbred ingrates. After a night of keeping himself to himself and pointedly ignoring the newcomers, his step is light and he has a broad grin on his face. He almost feels his old self again and with every step that takes him away from the evil, petty minds he feels a weight lift off him. He can't help but whistle a rustic melody whilst they travel towards the moat house, skipping a jumping in time to the tune.

This continues until they are close where upon he stops whistling and checks his weapons, hands caressing them in an almost loving manner.

He turns round to the others and gives the others a thumbs up. "You lot will be all right for a bit, won't you? I'm off to scout around. Just give a yell if you get into trouble and I'll come running to help you out, as usual. And remember, I get first dibs on any good leather we come across!"

One final check of his kit and he's ready to have a nosy around.
Ronalt de Gault
player, 141 posts
Human Ranger
Silent forest stalker
Thu 8 Feb 2007
at 23:25
  • msg #4

Re: Grim day at the moathouse

OCC: I don't suppose Jaroo let us have any healing potions or bandages with healing herbs upon them to aid in our wound management?

IC: Ronalt pulls on his chainmail and straps on his recently sharpened sword. Adding the quiver of arrows and bow to his pack he was ready.

"I suggest we head out of tower in a different direction than the moathouse and circle around. I also think we should avoid the direct road to the moathouse today. we will go overland so anyone watching the road will not know of our passing."
"I am basically sick of being ambushed and surprised by these critters and wish to take the battle to them today. That wizard who turned invisible last time we need to take out fast. Vestan he is your target of choice if given a chance."
"Any questions before we head out?"

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