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OOC MK V.

Posted by GM the ThirdFor group archive 0
GM the Third
GM, 1452 posts
Sun 30 Oct 2016
at 09:52
  • msg #979

Re: OOC MK V

This should help.


GM the Third
GM, 1454 posts
Mon 31 Oct 2016
at 14:28
  • msg #980

Re: OOC MK V

Wonnilon:
Well, that's my interpretation of what the diceroller is telling me!

Yeah, that's a valid interpretation.
Sir Luthien
player, 387 posts
Level 1 Gallant Armiger
Chosen One
Tue 1 Nov 2016
at 03:02
  • msg #981

Re: OOC MK V

Actually!

I do save.

Because 1E Paladins have protection from evil as the spell for their defensive buff. That includes a +2 to saves. Ghouls are rather clearly evil.

So my 12 to save vs. poison becomes 10 vs. evil things, so I'm fine! And I probably hit now too :)
GM the Third
GM, 1455 posts
Tue 1 Nov 2016
at 07:40
  • msg #982

Re: OOC MK V

The saving throw is because of the smell, not the evil nature of the creature I'm afraid, so the bonus doesn't apply in this case. The bonus would apply if the creatures claws were poisoned though as that's a direct result of it's physical attack.
Sir Luthien
player, 388 posts
Level 1 Gallant Armiger
Chosen One
Tue 1 Nov 2016
at 08:00
  • msg #983

Re: OOC MK V

I could argue the smell is evil, and my stomach would certainly agree. But it's your call. ;)
GM the Third
GM, 1456 posts
Tue 1 Nov 2016
at 08:41
  • msg #984

Re: OOC MK V

Oh the smell is more evil than you can imagine, however the description of "Protection from Evil" is fairly clear.
quote:
Furthermore, any and all attacks launched by evil creatures incur a penalty of -2 from dice rolls ”to hit” the protected creature, and any saving throws caused by such attacks are made at +2 on the protected creature‘s dice.

As you can see, the saving throw must be as a result of an attack, not an area effect.
Sir Luthien
player, 389 posts
Level 1 Gallant Armiger
Chosen One
Tue 1 Nov 2016
at 13:09
  • msg #985

Re: OOC MK V

Well, on the other hand, a fireball launched by an evil wizard gets the bonus, even though it's an AOE. A stinking Cloud spell cast by an evil wizard gets the bonus, because it's an attack.
GM the Third
GM, 1457 posts
Tue 1 Nov 2016
at 13:46
  • msg #986

Re: OOC MK V

I disagree. Protection from evil is a relatively small area effect. Most non-touch range spells are cast outside this area (if cast within they're likely to attract a sword or three during the casting time, and while the caster is unable to dodge or otherwise defend themselves).
My reading of Protection from evil is the bonus only applies to physical attacks which originate from within the area of effect. A breath weapon could be considered a physical attack, as would a claw, kick, thrown rock, etc. A spell, whether it be cast by a mage, wand, scroll, ring, etc is not, UNLESS it requires a touch.
Sir Luthien
player, 390 posts
Level 1 Gallant Armiger
Chosen One
Tue 1 Nov 2016
at 19:08
  • msg #987

Re: OOC MK V

You're the GM for this game. In most others I've played in, the bonus applies to any attack used by an evil creature, magical or otherwise. So from my point of view, you're houseruling the ability to be weaker then it usually is. Just saying. The protection from evil saving throw bonus is intended to protect the user from evil wizards and evil clerics, as well as evil fighters (the AC bonus)
GM the Third
GM, 1459 posts
Fri 4 Nov 2016
at 04:14
  • msg #988

Re: OOC MK V

Just waiting on IC posts from Luthien and Corvus.
Corvus
player, 64 posts
grey elf
F/MU
Fri 4 Nov 2016
at 16:07
  • msg #989

Re: OOC MK V

Skip me until there's something I can do, other than throw insults.
GM the Third
GM, 1460 posts
Fri 4 Nov 2016
at 22:38
  • msg #990

Re: OOC MK V

There's room to follow around behind Kalador and block the path the other three creatures went. Or could reach through and pull Ronalt back out of the way, or help get Amathaon out of the tunnels.
Can't actually attack this round, but can set himself for the next.
Kalador
player, 711 posts
Ugly inside
Ugly outside
Sun 6 Nov 2016
at 05:42
  • msg #991

Re: OOC MK V

Catch me up on the situation please?

Kalador is now under new management.
GM the Third
GM, 1461 posts
Sun 6 Nov 2016
at 06:01
  • msg #992

Re: OOC MK V

The party has returned to the moat house after an extended foray into the temple to clear out bandits while they were gone.
A dragon has taken up residence in the upper level and in return for your lives the party has agreed to do basically what they came for anyway - clear out the lower levels. The dragon expects to receive any treasure you find, and will probably kill you all later anyway.

Right now you're fighting a group of very smelly humanoid creatures tentatively identified as ghouls. Ronalt and Amathaon are paralysed, one of the creatures has been slain, and three more turned. One remains but is only moderately wounded.

Kalador is currently in a blocking position to cut off the last creature, or intercept the possible return of the other three.
Kalador
player, 712 posts
Ugly inside
Ugly outside
Sun 6 Nov 2016
at 09:57
  • msg #993

Re: OOC MK V

Dragon? *wince*

EDIT:

I just saw the current combat map. I assume Kalador's current weapon is the flametongue?
This message was last edited by the player at 10:05, Sun 06 Nov 2016.
GM the Third
GM, 1462 posts
Sun 6 Nov 2016
at 10:07
  • msg #994

Re: OOC MK V

That is correct. It would definitely be a good idea to read from the beginning of that thread too.
GM the Third
GM, 1463 posts
Sun 6 Nov 2016
at 23:51
  • msg #995

Re: OOC MK V

Kalador:
Kalador rolled 10 using 1d10. Initiative. (I guess that will be 11 since I forgot the +1)

Other way round actually, although you do add the basic speed factor of the weapon before subtracting any pluses link to a message in this game.
Also given these are undead of some type, the variable plus of the flame tongue comes into play.
So still waiting on Luthien, and Corvus to confirm his inaction.
Sir Luthien
player, 391 posts
Level 1 Gallant Armiger
Chosen One
Wed 9 Nov 2016
at 19:34
  • msg #996

Re: OOC MK V

Meh. Still annoyed about your ruling.
GM the Third
GM, 1464 posts
Thu 10 Nov 2016
at 05:10
  • msg #997

Re: OOC MK V

It's gas. It's unguided and certainly unintelligent. It isn't good or evil, it's just a REALLY BAD smell.
Really it's an effect of their "living" conditions and not really an attack.
Sir Luthien
player, 393 posts
Level 1 Gallant Armiger
Chosen One
Thu 10 Nov 2016
at 11:26
  • msg #998

Re: OOC MK V

It's gas caused by the undead. Hence, evil. Keep in mind I can disagree with you pretty much forever, and you're highly unlikely to convince me you're right. Every other GM I've played with would've said the source is what makes it evil. Stinking cloud spells are evil if an evil mage casts it. They're not if a good mage casts it. The effect is the same.
Kalador
player, 714 posts
Ugly inside
Ugly outside
Thu 10 Nov 2016
at 12:04
  • msg #999

Re: OOC MK V

I just realized something... what's with the save vs stench? Ghouls don't have stench... Ghasts do.
GM the Third
GM, 1465 posts
Thu 10 Nov 2016
at 12:50
  • msg #1000

Re: OOC MK V

Would a balloon filled with gas thrown by somebody evil be evil?
If the same balloon was thrown by a good person would it be good?
What if the balloon was filled by an evil person, but thrown by a good?
Or what about a trap?

Really? Ghouls don't stink? Who knew? :o
[Private to Kalador: You have no idea how glad I am somebody FINALLY noticed that!]
This message was last edited by the GM at 12:51, Thu 10 Nov 2016.
Wonnilon
player, 148 posts
Thu 10 Nov 2016
at 13:45
  • msg #1001

Re: OOC MK V

This thread is nearing the 1,000 post limit.  Please request your GM creates a new thread.

Too late.  ;o)



I love it when something like this happens ...

The Monster Manual says, "These creatures are so like ghouls as to be completely indistinguishable from them, and they are usually found only with a pack of ghouls. When the pack attacks it will quickly become evident that ghasts are present, however, for they exude a carrion stench in a 10' radius which causes retching and nausea ..."

Perhaps it should say it will quickly become evident ... to anyone who has read the monster manual recently enough to still remember details like that.  ;o)
Corvus
player, 66 posts
grey elf
F/MU
Thu 10 Nov 2016
at 14:10
  • msg #1002

Re: OOC MK V

Post 1000! New thread please!

Where's the "flogging a dead horse" avatar?

Luthien, it doesn't matter whether you agree with the DM on his rulings or not - you either live with it and move on (its his game) or you clear off. Stinking cloud spells are NOT evil, they're just clouds of gas whoever casts them and affect good and evil people (and neutrals, lets not forget them) the same way. A Protection from Evil spell would give you a bonus to your save against a Stinking cloud cast by an evil MU, only because they are evil, not because the cloud is.
Sir Luthien
player, 394 posts
Level 1 Gallant Armiger
Chosen One
Thu 10 Nov 2016
at 18:22
  • msg #1003

Re: OOC MK V

In reply to GM the Third (msg # 1000):

Corvus, I'm agreeing with you. But the GM is not.
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