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OOC Discussion.

Posted by GMFor group 0
GM
GM, 32 posts
Thu 20 Nov 2014
at 12:51
  • msg #1

OOC Discussion

Here will be all Out-of-game chatter, questions and other nonsense.
GM
GM, 33 posts
Thu 20 Nov 2014
at 13:02
  • msg #2

Re: OOC Discussion

In reply to GM (msg # 1):

And we are joined by a mysterious Observer.
Player 1
player, 8 posts
Thu 20 Nov 2014
at 23:24
  • msg #3

Re: OOC Discussion

In reply to GM (msg # 2):

What could be easier, indeed! Love the prologue. Looking forward the chargen and campaign launch :)
GM
GM, 34 posts
Fri 21 Nov 2014
at 13:04
  • msg #4

Re: OOC Discussion

In reply to Player 1 (msg # 3):

Players are now loose in the system!

Again, not ready for launch yet and some of the background/setting/system stuff is still in flux (we're also waiting for one more player).

Please let me know if you see anything that doesn't make sense, needs clarification or where you'd like more info or for me to expand on anything.
Player 1
player, 9 posts
Information Abounds
But Not Yet In This Space
Fri 21 Nov 2014
at 15:37
  • msg #5

Re: OOC Discussion

In reply to GM (msg # 4):

Is there an armory with cool nonstandard weapons to abuse?
GM
GM, 35 posts
Fri 21 Nov 2014
at 15:55
  • msg #6

Re: OOC Discussion

In reply to Player 1 (msg # 5):

What did you have in mind?
Player 1
player, 10 posts
Information Abounds
But Not Yet In This Space
Fri 21 Nov 2014
at 17:12
  • msg #7

Re: OOC Discussion

In reply to GM (msg # 6):

Oh, nothing. Juuuuust curious.
GM
GM, 36 posts
Fri 21 Nov 2014
at 17:19
  • msg #8

Re: OOC Discussion

In reply to Player 1 (msg # 7):

What about some sort of weapon with reach that makes you immune to attacks of opportunity while giving a bonus to tripping?
This message was last edited by the GM at 17:20, Fri 21 Nov 2014.
Player 1
player, 11 posts
Information Abounds
But Not Yet In This Space
Fri 21 Nov 2014
at 17:53
  • msg #9

Re: OOC Discussion

In reply to GM (msg # 8):

NO MORE TRIPPING.
Player 2
player, 1 post
Fri 21 Nov 2014
at 17:59
  • msg #10

Re: OOC Discussion

In reply to Player 1 (msg # 9):

I feel like this must be some joke that is in the other game that I'm not aware of.
GM
GM, 37 posts
Fri 21 Nov 2014
at 18:41
  • msg #11

Re: OOC Discussion

In reply to Player 2 (msg # 10):

Yes, and not even a very good joke.
Player 3
player, 1 post
Sat 22 Nov 2014
at 13:19
  • msg #12

Re: OOC Discussion

In reply to GM (msg # 11):

Character creation lists our total number of points as X :p.

Any thoughts from the peanut gallery on classes/concepts?
Player 1
player, 12 posts
Information Abounds
But Not Yet In This Space
Sat 22 Nov 2014
at 18:17
  • msg #13

Re: OOC Discussion

In reply to Player 3 (msg # 12):

I've been rolling a few things around. Definitely not playing a tanky front-line fighter, though. So we'll need a meat shield who isn't me.
Player 3
player, 2 posts
Sat 22 Nov 2014
at 18:51
  • msg #14

Re: OOC Discussion

In reply to Player 3 (msg # 12):

To literally everyone's surprise, I'm thinking demonspeaker
Player 2
player, 2 posts
I'm so amazing
I can haiku in two lines
Sun 23 Nov 2014
at 00:26
  • msg #15

Re: OOC Discussion

In reply to Player 3 (msg # 14):

My current plan is to be... kinda a bastard... but I will be command/empathy.
Player 2
player, 3 posts
I'm so amazing
I can haiku in two lines
Sun 23 Nov 2014
at 00:27
  • msg #16

Re: OOC Discussion

In reply to Player 2 (msg # 15):

But you were such a good meat shield!
GM
GM, 38 posts
Sun 23 Nov 2014
at 17:11
  • msg #17

Re: OOC Discussion

In reply to Player 2 (msg # 16):

Right, I haven't chosen a point build level yet, but that shouldn't have much bearing on character conception at this point.
GM
GM, 39 posts
Mon 24 Nov 2014
at 00:26
  • msg #18

Re: OOC Discussion

In reply to GM (msg # 17):

Been doing some research.  More unusual weapons will be added soonish.
GM
GM, 40 posts
Mon 24 Nov 2014
at 15:08
  • msg #19

Re: OOC Discussion

In reply to GM (msg # 18):

Weirder weapons added.

Point build chosen to be 70 points.

Please make sure you have a solid character concept done and approved by me first.

If there is anything you'd like to see added for traits/etc. please let me know.


FYI: No rush on this, holiday break!
Player 2
player, 4 posts
I'm so amazing
I can haiku in two lines
Mon 24 Nov 2014
at 15:26
  • msg #20

Re: OOC Discussion

In reply to GM (msg # 19):

I'm not going to see our erstwhile player 4 this week but hopefully I should see him in the next week or so.
Player 3
player, 3 posts
Mon 24 Nov 2014
at 15:55
  • msg #21

Re: OOC Discussion

In reply to Player 2 (msg # 20):

Concept in draft and hopefully submitted today/tomorrow. I've gone in a different direction than initially predicted.
GM
GM, 41 posts
Mon 24 Nov 2014
at 16:02
  • msg #22

Re: OOC Discussion

In reply to Player 3 (msg # 21):

Cool...

The question was asked by one player and I think the answer is good info for everyone:

"Can't I just max all my attributes and be amazing?"

Yes... but not really.  The maximum your attributes (body, coordination, etc) can be as a human is 5d.  This represents absolutely amazing levels... perfection for a human.  Bringing ALL your 6 stats to 5d would cost 60 points, which is most of your allotted 70.

So the question stands, couldn't I just be the pinacle of human physical and mental development and rock at everything?

So here's how it works, if you have no dice in a skill, you can still roll just the attribute part (so Body + Run, if you have no points in Run you'd just roll body).  However, many skills require training.  If you have no dice in a skill that requires training, you roll just the stat but at -1d.  Therefore, your 'perfect' human would only roll 4d for anything that requires training (archery, melee, riding, swim, etc).  Skills that require no training (sneak, run, brawl, block, dodge, smell, sight) would not have the penalty, but that still leaves you spending 60 points to only roll 4d in most of the "important" stuff.

It's your choice, naturally, but that's how it would play out.

Some skills cannot be rolled without training (alchemy, martial arts, craft, etc.)
GM
GM, 42 posts
Mon 24 Nov 2014
at 16:28
  • msg #23

Re: OOC Discussion

In reply to GM (msg # 22):

Another good question:

Yes, some skills are fairly similar, such as "negotiate" and "persuasion".  In many circumstances, you could use either.

However, negotiate is more transactional, where persuasion is more getting someone to do/think something.

For example, if you wanted to barter or haggle, I'd say Negotiate is better.  If you want someone to say, vote a certain way or go to one particular bar over another, use "persuasion".
Player 2
player, 5 posts
I'm so amazing
I can haiku in two lines
Mon 24 Nov 2014
at 18:18
  • msg #24

Re: OOC Discussion

In reply to GM (msg # 23):

Oh a cowardly healer... how droll

*examines fingernails and drums fingers*
Brennan Otthild
player, 14 posts
Heed this simple truth:
You've never been awake
Mon 24 Nov 2014
at 18:39
  • msg #25

Re: OOC Discussion

In reply to Player 2 (msg # 24):

Who's that?
Player 3
player, 4 posts
Mon 24 Nov 2014
at 18:48
  • msg #26

Re: OOC Discussion

In reply to Brennan Otthild (msg # 25):

I think we're all pretty clear it's not me. You know I would never do anything to benefit the party.
Player 2
player, 6 posts
I'm so amazing
I can haiku in two lines
Mon 24 Nov 2014
at 18:51
  • msg #27

Re: OOC Discussion

In reply to Brennan Otthild (msg # 25):

First by telling me I've never been awake you have given yourself away as a cleric.  Also given your calculating and hesitant way you went about the course you are clearly very concerned with preservation of your own well being.

Given that you could not see the giant surprise on the other side of the wall you have clearly either had others watching your back or have never had to watch it yourself... your choice

This message was last edited by the player at 18:51, Mon 24 Nov 2014.
Player 2
player, 7 posts
I'm so amazing
I can haiku in two lines
Mon 24 Nov 2014
at 18:53
  • msg #28

Re: OOC Discussion

In reply to Player 2 (msg # 27):

All in all either a healer or a worthless drag on party resources.
Brennan Otthild
player, 15 posts
Heed this simple truth:
You've never been awake
Mon 24 Nov 2014
at 18:58
  • msg #29

Re: OOC Discussion

In reply to Player 2 (msg # 28):

"I value your opinion and appreciate your concerns. Perhaps I could allay your fears at the archery range later?"
This message was last edited by the player at 18:58, Mon 24 Nov 2014.
Player 2
player, 8 posts
I'm so amazing
I can haiku in two lines
Mon 24 Nov 2014
at 19:20
  • msg #30

Re: OOC Discussion

In reply to Brennan Otthild (msg # 29):

I feel like I am in for another round of mental whiplash between this guy and Rebecca.  Though I think I'm going to dial back the asshole a few notches.  You are actually supposed to like him.
Player 3
player, 5 posts
Mon 24 Nov 2014
at 19:29
  • msg #31

Re: OOC Discussion

In reply to Player 2 (msg # 30):

More Robin Hood, less Archer :p. Chaotic. Good.
Player 2
player, 9 posts
I'm so amazing
I can haiku in two lines
Mon 24 Nov 2014
at 19:32
  • msg #32

Re: OOC Discussion

In reply to Player 3 (msg # 31):

A bit more Ed Elrich from full metal alchemist.  I get the crap kicked out of me but still come out on top with a reputation that bears out.
Brennan Otthild
player, 17 posts
Heed this simple truth:
You've never been awake
Mon 24 Nov 2014
at 19:58
  • msg #33

Re: OOC Discussion

In reply to Player 2 (msg # 32):

I AM ALL THAT IS GNOME!

Wait, wrong mentality, hang on.
Player 3
player, 6 posts
Mon 24 Nov 2014
at 20:10
  • msg #34

Re: OOC Discussion

In reply to Brennan Otthild (msg # 33):

I've got my concept all fleshed out. I'll work on numbers and stuff tonight. He's going to be young (16-20), secretive, skeptical/skittish, well intentioned, smart beyond his years, and with absolutely no wisdom to show for it.

I'm thinking the man with a secret + sean ashmore from legend of earth sea.
Player 2
player, 10 posts
I'm so amazing
I can haiku in two lines
Mon 24 Nov 2014
at 20:15
  • msg #35

Re: OOC Discussion

In reply to Player 3 (msg # 34):

well this will be awkward.

I'm going to be a young ~16 year old street urchin with a reputation that far outstrips his deeds.  Not so well intentioned.

I'm thinking Kevothe from The Name of the Wind.
Player 2
player, 11 posts
I'm so amazing
I can haiku in two lines
Mon 24 Nov 2014
at 20:17
  • msg #36

Re: OOC Discussion

In reply to Player 2 (msg # 35):

Though when you get down to it... and you are dealing with this time frame at 16 you were a grown ass man, usually married, sometimes with at least 1 kid

So its not like we are children...
Brennan Otthild
player, 18 posts
Heed this simple truth:
You've never been awake
Mon 24 Nov 2014
at 20:27
  • msg #37

Re: OOC Discussion

In reply to Player 2 (msg # 36):

I love the Name of the Wind series. Can't wait to see this archetype in action.

My personality will become more evident over time.

I am concerned to see that we do not, at the moment, have an obvious tank.
Player 2
player, 12 posts
I'm so amazing
I can haiku in two lines
Mon 24 Nov 2014
at 21:20
  • msg #38

Re: OOC Discussion

In reply to Brennan Otthild (msg # 37):

correct a concern of mine as well.  We do have two other characters who have not yet rolled so we can see what they are.  If not I can try to respec.


Also my entrance scene is going to be some lazy plagiarism ;).

You know James was supposed to be based on Bast from the Name of the Wind... I don't think he held to it as much as I would have liked.
This message was last edited by the player at 21:21, Mon 24 Nov 2014.
Player 3
player, 7 posts
Mon 24 Nov 2014
at 22:55
  • msg #39

Re: OOC Discussion

In reply to Player 2 (msg # 38):

I am most certainly not a tank, and it's highly debatable whether I will have combat skills to start.

The more I think about my character concept, the more he's a smarter and somehow less worldly Keef, but instead of lusting to be a hero, he's lusting to be accepted and not reviled for his.. backstory.
This message was last edited by the player at 23:02, Mon 24 Nov 2014.
GM
GM, 46 posts
Mon 24 Nov 2014
at 23:00
  • msg #40

Re: OOC Discussion

In reply to Player 2 (msg # 38):

never heard of that particular work.

I may 'subtly' suggest our 4th go combat.
Brennan Otthild
player, 20 posts
Heed this simple truth:
You've never been awake
Mon 24 Nov 2014
at 23:11
  • msg #41

Re: OOC Discussion

In reply to GM (msg # 40):

I deeply enjoy Name of the Wind. It is one of my favorite books. Go read it. :)

Side note: I can already tell that someone, someday, is going to punch my character directly in his teeth.
This message was last edited by the player at 23:11, Mon 24 Nov 2014.
Player 3
player, 8 posts
Tue 25 Nov 2014
at 01:02
  • msg #42

Re: OOC Discussion

In reply to Brennan Otthild (msg # 41):

Question re: skills- it says 1pt/die. So if I have a 4 mind, and does that mean each point of astrology costs 4 points?
Brennan Otthild
player, 21 posts
Heed this simple truth:
You've never been awake
Tue 25 Nov 2014
at 03:36
  • msg #43

Re: OOC Discussion

In reply to Player 3 (msg # 42):

Each point in a subordinate skill costs 1 point, while each attribute point costs 2 points.

So your 4 Mind would cost 8 points, and adding 4 Astrology would only cost 4, for a total of 12.

It seems like 70 is a lot of points when you get started, but just wait. You'll eventually have to made some tough choices on dice.

A little math suggests that if you ever want to hit a width of 3 with reliability, you'll want to be rolling at least 7 dice. You can only make so many sets of skills that hit 7, y'know? And even rolling the max of 10 dice leaves you failing to make a match of 3 more than half the time.

quote:
Number of d10 Rolled | Probability of a triple
1 | 0
2 | 0
3 | 0.983%
4 | 3.3%
5 | 8.383%
6 | 14.433%
7 | 23.167%
8 | 30.65%
9 | 39.617%
10 | 48%


A match of 2 is much more forgiving, however; you're probably going to get a match of 2 whenever you roll at least 5 dice.

quote:
Number of d10 Rolled | Probability of a pair
1 | 0
2 | 10%
3 | 28%
4 | 49.6%
5 | 69.8%
6 | 84.9%
7 | 94%
8 | 98.2%
9 | 99.6%
10 | 99.9%


UNRELATED: This is an awesome cheat sheet for how this game works (one-pager, PDF: http://www.discreteinfinity.co...Godlike/gl_rules.pdf)
This message was last edited by the player at 04:28, Tue 25 Nov 2014.
GM
GM, 48 posts
Tue 25 Nov 2014
at 04:05
  • msg #44

Re: OOC Discussion

In reply to Brennan Otthild (msg # 43):

Fantastic, thanks!

It should be noted that a 3-wide set is almost never required, though it certainly helps in combat.

After some experiments, I may modify how blocking works to allow more simultaneous actions in melee and get a more medieval back-and-forth feel.
Player 2
player, 13 posts
I'm so amazing
I can haiku in two lines
Tue 25 Nov 2014
at 13:22
  • msg #45

Re: OOC Discussion

In reply to Brennan Otthild (msg # 41):

So what your telling me is we are all going to hate each other... again?

*shrugs*

OK, not like anything we haven't done before...
Player 2
player, 14 posts
I'm so amazing
I can haiku in two lines
Tue 25 Nov 2014
at 13:27
  • msg #46

Re: OOC Discussion

In reply to Player 2 (msg # 45):

Character generation question:

Is there a penalty for training a new skill when you ding as opposed to character generation?  If I were to not take brawling and rely on my body stat could I train it later?

Also how will progression work?  I know where I want him to go but I am beginning to believe it may be unrealistic.
Player 3
player, 9 posts
Tue 25 Nov 2014
at 13:56
  • msg #47

Re: OOC Discussion

In reply to Player 2 (msg # 46):

Jon- Where would you say something like Charm/Charisma exists in this space? I don't really want to go the empathy route (He's decidedly not a people person) or the command route (he's not a leader), but I do view him as being endearingly..precocious? There's something lovable about him, and it's helped him get by.
GM
GM, 50 posts
Tue 25 Nov 2014
at 14:10
  • msg #48

Re: OOC Discussion

In reply to Player 3 (msg # 47):

There's no difference between skill points now and those earned later.  However, earning advancement is going to be very rare in this game, and will possibly only be tied to in-game activity (i.e. training and other events).  Thus, don't count on it being reliable.

I think that's still empathy... even if you're not a people person, being able to get them to react well to you is still empathy.  As an extreme example, sociopaths are commonly VERY likeable yet they are not people-persons in a sense because it's all done methodically to elicit a response.
Player 2
player, 15 posts
I'm so amazing
I can haiku in two lines
Tue 25 Nov 2014
at 14:27
  • msg #49

Re: OOC Discussion

In reply to GM (msg # 48):

Just so you know I'm pretty firmly empathy/command.  So not sure how you would want to play with that.

Jack of all trades states that you can not have a skill at 5.  Does this apply to the main statistics mind body etc... or just the actual secondary skills?

Also does the limit of 4 count to your core competency i.e. perform for me?
This message was last edited by the player at 14:29, Tue 25 Nov 2014.
Player 3
player, 10 posts
Tue 25 Nov 2014
at 14:36
  • msg #50

Re: OOC Discussion

In reply to Player 2 (msg # 49):

I'm looking to go mind/sense.

He's staying alive by being smart and one step ahead of trouble.
Brennan Otthild
player, 23 posts
Heed this simple truth:
You've never been awake
Tue 25 Nov 2014
at 14:45
  • msg #51

Re: OOC Discussion

In reply to Player 3 (msg # 50):

I cannot see anyone else's character sheet (which is fine), but it sounds like we have a LOT of redundancies here. Can any of you come out of a 2v1 alive? I certainly can't. Not in melee anyway.
This message was last edited by the player at 15:45, Tue 25 Nov 2014.
GM
GM, 51 posts
Tue 25 Nov 2014
at 14:48
  • msg #52

Re: OOC Discussion

In reply to Player 3 (msg # 50):

Jack of all Trades' limit applies only to skills, not Attributes (body, mind, etc.) and yes it applies to all skills.

The idea is from the core of the rhyme:

"Jack of all trades,
master of none,
better at least
than master of one."

Just as 5 represents that absolute pinnacle of human capability in attributes, so too it represents the absolute pinnacle of mastery in a skill.  So no 5's with Jack of All Trades and keep in mind it DOES NOT apply to: Alchemy, Language (Fell), Martial Arts, or other skills limited by class.  It DOES apply to things like melee, ride, archery, most brains skills, etc.
GM
GM, 56 posts
Tue 25 Nov 2014
at 16:06
  • msg #53

Re: OOC Discussion

In reply to Brennan Otthild (msg # 51):

I set up a 2v1 to demonstrate some principles of combat, it's not an easy situation for anyone especially when it's equal footing arms/skill-wise.  The lesson: don't get ganged-up on.

Those guys were armed the same as you and had 3d Body 3d Melee.
GM
GM, 57 posts
Tue 25 Nov 2014
at 16:21
  • msg #54

Re: OOC Discussion

In reply to GM (msg # 53):

Character sheets have been updated to make them more beautiful.

If you have issues with using the tables please let me know.
Player 3
player, 11 posts
Tue 25 Nov 2014
at 16:25
  • msg #55

Re: OOC Discussion

In reply to GM (msg # 54):

Can I have the ability to edit my character sheet? :p
GM
GM, 58 posts
Tue 25 Nov 2014
at 16:27
  • msg #56

Re: OOC Discussion

In reply to Player 3 (msg # 55):

If you say "please"...

Sure.  Done for all players.
GM
GM, 59 posts
Tue 25 Nov 2014
at 16:30
  • msg #57

Re: OOC Discussion

In reply to GM (msg # 56):

Now that I think about it, Brennan's tall tale to the assistant should more likely have been Empathy + Bluff rather than Empathy + Persuasion...

There's some flexibility, but in this case Brennan was flat out lying to get him to do something, not using arguments to convince him.
Player 3
player, 12 posts
Tue 25 Nov 2014
at 16:37
  • msg #58

Re: OOC Discussion

In reply to GM (msg # 57):

Jon- On your ruling about the first die determining hit box. This seems to unduly influence the potential for a called shot. As I read the rules, for a called shot you drop 1 die and then you need to roll the given pair.

So a called headshot would be Body + Archery - 1, requiring a pair of 10s. A pair of 3s would hit something else.

If you've got 6 die, the odds of rolling 2 10ds is less than 1%.
That number jumps to a full 10% if it's just the result of the first die.

I won't be a combat monkey, but if I'm reading this right, that's a big swing.
Brennan Otthild
player, 27 posts
Heed this simple truth:
You've never been awake
Tue 25 Nov 2014
at 16:42
  • msg #59

Re: OOC Discussion

In reply to Player 3 (msg # 58):

A called shot, I thought, would turn that pair of 3s INTO a pair of 10s. Because you'd hit them in the head with a pair of 10s either way, under the rules that the height determines what you hit.
GM
GM, 60 posts
Tue 25 Nov 2014
at 16:46
  • msg #60

Re: OOC Discussion

In reply to Brennan Otthild (msg # 59):

The modified damage rules changes how called shots work:

From the .pdf:

Called Shots: Because Height now determines damage,
not hit location, we must slightly alter called shots. To make
a Called Shot, just drop 1 normal die from your pool and roll
the rest. You do not set 1 die to the number you are aiming
for, or need to match it with your other dice, such as 10 for
the head (because doing so would affect the damage of the
attack).

Instead, if the attack hits, you may bump the number
showing on the Hit Location die either up or down, by an
amount equal to the roll’s Width. So, if you hit the Torso
with a roll of 3x7, you could bump it up to the head (location
10) or down to either arm (locations 4-6), but you could not
hit the legs.

Player 3
player, 13 posts
Tue 25 Nov 2014
at 16:46
  • msg #61

Re: OOC Discussion

In reply to GM (msg # 60):

Thanks! Trying to wrap my mind around the system this time BEFORE we actually start playing.
GM
GM, 61 posts
Tue 25 Nov 2014
at 16:49
  • msg #62

Re: OOC Discussion

In reply to Player 3 (msg # 61):

Good idea, especially here because combat can be very unforgiving.
Player 3
player, 14 posts
Tue 25 Nov 2014
at 16:53
  • msg #63

Re: OOC Discussion

In reply to GM (msg # 62):

Honestly where I'm struggling the most, especially since blocking isn't automatic. It almost feels like you have to decide up front whether you're attacking/defending.
GM
GM, 62 posts
Tue 25 Nov 2014
at 17:29
  • msg #64

Re: OOC Discussion

In reply to Player 3 (msg # 63):

It can be that way, yes.

The idea is to harshly differentiate between those with formal combat training and those without because Martial Arts makes it much easier to do both.

However, when you do a multi-action you can always choose which one fails/succeeds if you get only one match.  So for example, you can try to do both but if you only get a single match, elect to block and try again next round.

Larger shields also provide a baseline protection to certain hit locations even if you don't block.

There is also a lot of benefit to initiative here.  I'm ignoring the "height for initiative" thing so width dictates and many hits will happen at the same time.  If you hit your opponent first, however, you will likely ruin his set and prevent him from defending/attacking.

Either rolling wide or having the benefit of a reach weapon is a way to do this.
Brennan Otthild
player, 28 posts
Heed this simple truth:
You've never been awake
Tue 25 Nov 2014
at 17:39
  • msg #65

Re: OOC Discussion

In reply to Player 3 (msg # 63):

Well, you can see how not defending works. I never missed and still lost badly.

I'm not sure I understand the modified damage system. The only thing I control about the attack roll is the dice pool, which means the only thing I can really stack is the width.

While rolling more dice has a dramatic impact on my odds of rolling more matches, it does comparatively little impact on my odds of rolling HIGHER matches (odds of rolling a given number is still 1 in 10 per die, no matter how many of them I roll).

What I demonstrated earlier was your odds of getting any pair at all. Here's the math behind figuring your odds of getting a SPECIFIC pair of a certain minimum height:

Chance of Rolling 1 Pair of Any Given Minimum Height

 1D2D3D4D5D6D7D8D9D10D
H1010%28%50%70%85%94%98%99.6%99.9%
H209%25%45%64%79%90%95%98%99.4%
H308%22%40%58%73%84%91%96%98%
H407%20%35%52%66%78%86%92%95%
H506%17%30%45%59%70%79%86%91%
H605%14%26%38%50%62%71%79%85%
H704%11%21%31%42%52%61%69%76%
H803%8%16%24%32%41%49%57%64%
H902%6%10%16%22%29%35%41%47%
H1001%3%5%8%11%15%19%23%26%


I've colored in red the point at which the chance of getting at least a certain height exceeds 50%.

Example on reading the chart: If you're rolling 4D, you have a 50% chance of getting any pair at all (that's the top row across the board, really), a 26% chance of rolling a pair with a height between 1-6, and a 5% chance of that pair being exactly 10.

I need to refine the table a bit; work in progress. I may make some modifications down the line to make this more useful.

BUT, what Player 3 is saying is pretty accurate. Under the "Height = Targeting" system, a guy with 4d10 is only going to strike someone in the head 5% of the time, while an expert with 8d10 has a 19% chance of doing the same.

Under the "first die" system, that's 10% across the board, no matter your skill.

Still, this table is helpful for predicting how likley you are to cross certain thresholds. Hope you like it!
This message was last edited by the player at 22:55, Tue 25 Nov 2014.
GM
GM, 63 posts
Tue 25 Nov 2014
at 17:55
  • msg #66

Re: OOC Discussion

In reply to Brennan Otthild (msg # 65):

This is true.

What I could do is allow you to adjust your 'target die' by sacrificing power (height) OR by rolling extra sets.

Example, if I roll 4, 6, 6, 7, 8: that's a hit to 4 with height 6.  I could let you adjust the hit location by 1 notch per 2 height reduction.

Thus you could hit 4 for 6 height, hit 3/5 for 4 height, hit 2/6 for 2 height.

For each extra set you roll but don't use, I'll allow another 1 bump to the target.

This allows martial arts masters to still be superior, but lets you make some decisions.
Player 2
player, 17 posts
I'm so amazing
I can haiku in two lines
Tue 25 Nov 2014
at 17:59
  • msg #67

Re: OOC Discussion

In reply to GM (msg # 66):

If I fail my sight roll am I able to do a hearing check?  or is it you choose which and go with it?
GM
GM, 64 posts
Tue 25 Nov 2014
at 17:59
  • msg #68

Re: OOC Discussion

In reply to Player 2 (msg # 67):

It depends how much time you have.  In this scenario, choose 1.
Brennan Otthild
player, 29 posts
Tue 25 Nov 2014
at 20:23
  • [deleted]
  • msg #69

Re: OOC Discussion

This message was deleted by the player at 22:54, Tue 25 Nov 2014.
Brennan Otthild
player, 32 posts
Heed this simple truth:
You've never been awake
Tue 25 Nov 2014
at 22:50
  • msg #70

Re: OOC Discussion

In reply to Brennan Otthild (msg # 69):

This is the part where I throw a pokéball at the deer, right?
GM
GM, 71 posts
Wed 26 Nov 2014
at 17:58
  • msg #71

Re: OOC Discussion

In reply to Brennan Otthild (msg # 70):

Totally.

Based on some Private conversations, I should clarify a bit about Empathy/Leadership skills.

Things like Persuasion, Negotiation, etc. are slow to use.  These are skills that operate on the scale of minutes (a rule of thumb is 5-width in minutes) and thus will not work in combat.  You can certainly shout "I'll give you a BJ if you stop attacking me" but that's not a skill roll, that's just something you say that the enemy may take you up on.

What Player 2 did in the arena would work because they were not fighting him and were not actively hostile toward him.  He also had all the time he wanted to talk.

Leadership is used when you are convincing/leading a group OR people who are naturally part of your command or are subservient to you based on station (for example, a Lord can command commoners).

Such skill are also not mind control.  If a thief wants money because it's his way of making a living and he'll starve without robbing people, he's not going to just let you go no matter what you say.  It MAY be possible to dissuade him from fighting because he is outmatched, or you can give him something more valuable than your gold, but you won't convince him to give up thieving and let you go because you're too awesome to rob.  Intimidate might work in this situation, but again it would have to come with at least SOME possibility that you have force to back it up.  No matter how well your roll, a lone man cannot intimidate 10 armed thieves.

If there's anything else I can clarify, please let me know.
Player 2
player, 21 posts
I'm so amazing
I can haiku in two lines
Wed 26 Nov 2014
at 19:10
  • msg #72

Re: OOC Discussion

In reply to GM (msg # 71):

So in taking extraneous pairs and applying them to the location, is that something you can do anytime or do you have to call your shot for that?  Same with lower height?
Player 3
player, 15 posts
Neophyte Sage
Perceptive Sentinel
Wed 26 Nov 2014
at 19:14
  • msg #73

Re: OOC Discussion

In reply to Player 2 (msg # 72):

Dmitri Umbra stat/build submitted for initial GM approval.

Haven't geared him yet.

Nick seems to have green, Aaron's got yellow. Without Zuriel, does this mean all colors are open? Does GM have a particular one he wants to reserve?
GM
GM, 73 posts
Wed 26 Nov 2014
at 19:29
  • msg #74

Re: OOC Discussion

In reply to Player 3 (msg # 73):

You can spend extra sets or reduce the height of your set to adjust hit location anytime, not just with called shot.

The GM reserves Red.  Otherwise go for it.

I have amended the character creation section to show (in the example sheet) which skills are trained and which are not.

Another note about skills:  since number of dice reflects your training level in the skill, sometimes having one or more dice will allow you to 'bypass' even rolling.  ORE is built around avoiding dice whenever fesible.

As an example:  If you have no dice in Ride, you'd need to make a roll with Coordination to even climb on the horse.  If you have 1d, it's assumed you know enough to climb on and maybe trot around without even rolling.  At a higher level, you wouldn't even need to roll to trot over difficult terrain or run over easy terrain.

when attempting multi-actions, you ALWAYS roll no matter your level of training.
Dmitri Umbra
player, 18 posts
Brazen Brawler
Aspiring Alchemist
Mon 1 Dec 2014
at 20:09
  • msg #75

Re: OOC Discussion

In reply to GM (msg # 74):

I tweaked my concept a bit to fit party need and to get out of immediately being an outlaw as a demonspeaker.
Brennan Otthild
player, 33 posts
Heed this simple truth:
You've never been awake
Mon 1 Dec 2014
at 20:35
  • msg #76

Re: OOC Discussion

In reply to Dmitri Umbra (msg # 75):

There goes my get-rich-quick scheme, which involved turning you in to the nearest authority and collecting a massive bounty off your misery.

On the plus side, you'd then get to re-roll, and I'd even split some of the cash with your new form... :)
Player 2
player, 22 posts
I'm so amazing
I can haiku in two lines
Mon 1 Dec 2014
at 20:50
  • msg #77

Re: OOC Discussion

In reply to Brennan Otthild (msg # 76):

Not a chance.  He belongs in one of our troupes.  Imagine... The Plight of Lady Dunharrow... this time performed with real demons.

Its brilliant!

Uldaf Asbjorn
player, 19 posts
Brazen Brawler
Aspiring Alchemist
Mon 1 Dec 2014
at 20:59
  • msg #78

Re: OOC Discussion

In reply to Player 2 (msg # 77):

Do you seek the adventure, or does the adventure seek you?
Player 2
player, 23 posts
I'm so amazing
I can haiku in two lines
Mon 1 Dec 2014
at 21:01
  • msg #79

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 78):

We are going to work on your delivery... but your close. 
Brennan Otthild
player, 34 posts
Heed this simple truth:
You've never been awake
Mon 1 Dec 2014
at 21:11
  • msg #80

Re: OOC Discussion

In reply to Player 2 (msg # 79):

I can see I will need to kill you both with my bare hands. Fortunately, I roll more dice in combat than both of you combined, so that won't be a problem.

Don't worry, I'll (probably) heal you once I'm done.
Uldaf Asbjorn
player, 20 posts
Brazen Brawler
Aspiring Alchemist
Mon 1 Dec 2014
at 22:48
  • msg #81

Re: OOC Discussion

In reply to Brennan Otthild (msg # 80):

Much better. I've got some fight, I've got some alchemy, and some actual heal.

Thinking like Udyr/Everquest Shaman.
Brennan Otthild
player, 35 posts
Heed this simple truth:
You've never been awake
Tue 2 Dec 2014
at 19:00
  • msg #82

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 81):

Oh dear. We seem to have a melee fighter :)
GM
GM, 82 posts
Tue 2 Dec 2014
at 19:05
  • msg #83

Re: OOC Discussion

In reply to Brennan Otthild (msg # 82):

Don't hate.  Some of my best friends are melee.
Uldaf Asbjorn
player, 24 posts
Brazen Brawler
Aspiring Alchemist
Tue 2 Dec 2014
at 19:15
  • msg #84

Re: OOC Discussion

In reply to GM (msg # 83):

Can you give a concise summary on raising/reducing rolls?

Aye, I'm playing alchemist as like a battle druid meets Skyrim Nord.
Brennan Otthild
player, 36 posts
Heed this simple truth:
You've never been awake
Tue 2 Dec 2014
at 19:26
  • msg #85

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 84):

I recommend an arrow to the knee.
GM
GM, 83 posts
Tue 2 Dec 2014
at 19:37
  • msg #86

Re: OOC Discussion

In reply to Brennan Otthild (msg # 85):

Targetting (modified):

You have 3 options for controlling where you hit:

1. Called shot: drop a die from the pool.  If you hit you can adjust the hit location by up to 2 in each direction.

2. Sacrifice power: drop the height of your hit by 2 to adjust the hit location by 1.  Can be done multiple times.

3. Sacrifice backup set: if you made two or more sets, you can burn one to adjust the hit location by 1.
GM
GM, 84 posts
Wed 3 Dec 2014
at 00:57
  • msg #87

Re: OOC Discussion

In reply to GM (msg # 86):

I may need to limit option 2 to once per set, just to make sure we don't have an overabundance of head shots.
Brennan Otthild
player, 37 posts
Heed this simple truth:
You've never been awake
Wed 3 Dec 2014
at 03:16
  • msg #88

Re: OOC Discussion

In reply to GM (msg # 87):

I don't understand the correlation of Height to Damage under the system we're using. Can you refresh  me? I thought Height was where you hit them, with higher numbers being more desirable.
GM
GM, 85 posts
Wed 3 Dec 2014
at 05:11
  • msg #89

Re: OOC Discussion

In reply to Brennan Otthild (msg # 88):

In basic ORE (NEMESIS Godlike) height = hit location, width = damage and initiative.

In the addendum, width = initiative, height = damage (half height, actually) and hit location is just a random die (I.e. the first one rolled).
GM
GM, 86 posts
Wed 3 Dec 2014
at 12:42
  • msg #90

Re: OOC Discussion

In reply to GM (msg # 89):

So here's the breakdown.

Joe tries to punch Alice.  Body 2, Brawling 2 so his pool is 4d.

Joe rolls 2, 3, 4, 5.  No match, a miss (or alice ducks, feints, the punch hits the wall, he hesitates, whatever.  ORE is not about subtlety, all the roll says is "you didn't hit")

Joe tries again the next round and rolls 4, 5, 5, 7.

He has a match, 2x5.  The first die rolled was a 4, so the hit location is 4 (Right Arm).  The set was height 5, which is divided in half between Shock and Killing.  Round in favor of Shock so height 5 gives 3 Shock 2 Killing.  A punch, however, is rated as "Shock" only.  Thus the 2 Killing is discarded and Joe does 3 Shock to Alice's Right Arm.

Had Joe used a knife (which does "Killing" only) the 3 Shock would have been discarded and he would have done 2 killing to ALice's arm instead.  Had he used a Broadsword (does "Shock/Killing") he would have dealt the full 3 Shock and 2 Killing to Alice's arm.

Alice then calls the battered women's hotline and Joe is arrested.
GM
GM, 88 posts
Wed 3 Dec 2014
at 12:43
  • msg #91

Re: OOC Discussion

In reply to GM (msg # 90):

In the above example, Joe hit location 4 with a 2x5 set.  This is a hit to the R. Arm.

If he wanted, however, he could sacrifice some power for accuracy, reducing the set to 2x3 and adjusting the hit location to either 3 or 5.
Player 2
player, 24 posts
I'm so amazing
I can haiku in two lines
Wed 3 Dec 2014
at 13:12
  • msg #92

Re: OOC Discussion

In reply to GM (msg # 91):

Thanks for the clarification.  That's really helpful.
GM
GM, 89 posts
Wed 3 Dec 2014
at 16:38
  • msg #93

Re: OOC Discussion

In reply to Player 2 (msg # 92):

So another example:

Let's say Tom is swinging a Maul (Shock/Killing +2, SLOW, HEAVY) at Joe (he isn't happy about what she did to Alice).

He rolls 5d6, let's say and gets 4, 8, 8, 4, 6.

That's hit to location 4 (first die) with two sets 2x4 and 2x8.

He can choose either set he wants and likely he'd choose the 2x8 since it's a higher and thus more damaging hit.  However, there might be circumstances where sets are 'broken' due to defense, taking damage etc so it's not bad to have the second set handy.

Say, if Tom got hit by a higher-initiative attack, say a 3x4, he would lose one die from his 2x8 set, thus breaking it and have only the 2x4 set left.  Still a hit.

Assuming Tom is not hit before he can get off his attack, he'd likely choose the 2x8 attack.  He can 'sacrifice' the 2x4 set to adjust the hit location to either 3 or 5.  He could also sacrifice some power in his attack and reduce it to 2x6 to again adjust the hit location further to 2 or 6.

The Maul deals Shock/Killing +2.  Assuming he kept his 2x8 set unchanged, he would deal 6 Shock and 6 Killing (half of 8 is 4 so 4+2 Shock and 4+2 Killing).  That is a hard damned blow to walk away from...
Brennan Otthild
player, 38 posts
Heed this simple truth:
You've never been awake
Wed 3 Dec 2014
at 17:02
  • msg #94

Re: OOC Discussion

In reply to GM (msg # 93):

I have to assume most of the time there won't be a width higher than 2 or 3. Who wins ties in initiative?
GM
GM, 90 posts
Wed 3 Dec 2014
at 17:54
  • msg #95

Re: OOC Discussion

In reply to Brennan Otthild (msg # 94):

There shouldn't be many higher than 2 or 3, no.

Normally (by base ORE) we'd next use height to determine initiative.  However, I want more hitting and more blocking, so I'm having similar widths be effectively simultaneous (your block height still needs to be high enough though).

As part of this, many weapons and traits/hindrances will affect initiative directly.  Martial Arts, for example, can choose an initiative mod.  The Slow hindrance reduces your initiative, many weapons give a positive or negative modifier as well.
Brennan Otthild
player, 39 posts
Heed this simple truth:
You've never been awake
Wed 3 Dec 2014
at 18:22
  • msg #96

Re: OOC Discussion

In reply to GM (msg # 95):

Is using an improvised weapon considered Melee or Brawl? Like, a shattered bottle, a barstool, etc?

Basically I'm wondering how weapon specialization works, if at all. A guy who's great with a longsword might be terrible with a sabre IRL, but is that distinction present here?
GM
GM, 91 posts
Wed 3 Dec 2014
at 20:19
  • msg #97

Re: OOC Discussion

In reply to Brennan Otthild (msg # 96):

Most improvised weapons will be melee, but in some circumstances I could be convinced otherwise.  Brass knuckles, for example, I think is just Brawl in Godlike.

There is not that level of specificity, no.  Martial Arts captures some of it, because the assumption there is you've practiced with many weapon types, hence the benefits.

From a practical standpoint, I think that if someone in real life actually trains with a longsword, they'll be better at sabre than someone who hasn't trained in either.  Much of martial arts training is about mindset, reactions, timing, kinematics, biology and principles that apply to many weapons.
Player 2
player, 25 posts
I'm so amazing
I can haiku in two lines
Fri 5 Dec 2014
at 15:02
  • msg #98

Re: OOC Discussion

In reply to GM (msg # 97):

This is a way better fight than either of ours.
Brennan Otthild
player, 40 posts
Heed this simple truth:
You've never been awake
Fri 5 Dec 2014
at 15:09
  • msg #99

Re: OOC Discussion

In reply to Player 2 (msg # 98):

Yeah, I'm not exactly sure how I crumpled in like one hit but that didn't happen here. Oh well.
GM
GM, 95 posts
Fri 5 Dec 2014
at 15:10
  • msg #100

Re: OOC Discussion

In reply to Brennan Otthild (msg # 99):

You got a really solid hit to the arm.  That isn't dead/incapacitated, but if it's your dominant arm, you're more or less done fighting.

A lot of combats will end with a single decisive blow.
Uldaf Asbjorn
player, 28 posts
Brazen Brawler
Aspiring Alchemist
Fri 5 Dec 2014
at 18:27
  • msg #101

Re: OOC Discussion

In reply to GM (msg # 100):

I'm actually built to be a fighter? I've also rolled really well. I've had at least a 2 width every roll, and my heights have been strong as well.

Luck of the die IMO
Uldaf Asbjorn
player, 32 posts
Brazen Brawler
Aspiring Alchemist
Fri 5 Dec 2014
at 20:43
  • msg #102

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 101):

Nords never yield. Ever.
Brennan Otthild
player, 41 posts
Heed this simple truth:
You've never been awake
Fri 5 Dec 2014
at 21:52
  • msg #103

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 102):

Have you tried hitting him really, really hard someplace he's been hit before? That'll probably help.
GM
GM, 101 posts
Tue 9 Dec 2014
at 13:48
  • msg #104

Re: OOC Discussion

In reply to Brennan Otthild (msg # 103):

Once your character concept is done, I'd like two things:

1. A fresh PM with your character back story (the existing PM threads are a little wonky because everyone has switched names and rpol doesn't like that).  Please include as much detail as you want, but make sure to elaborate on your reasons for wanting to join with Flynn's crew and any personal motivations/quests/desires/plans/etc. you may have.

2. (OPTIONAL) the game will start in the Prologue thread at some point, and your first post can be an 'intro' to your character in any way you see fit.  It can cover any amount of time you want, but should end in the center of the market square where you were directed by one of Flynn's compatriots to wait for Flynn to give you a look over and see if he accepts you for this mission.
Brennan Otthild
player, 43 posts
Heed this simple truth:
You've never been awake
Tue 9 Dec 2014
at 16:24
  • msg #105

Re: OOC Discussion

In reply to GM (msg # 104):

Sounds good. When do you want the prologue bits incorporated?
GM
GM, 102 posts
Tue 9 Dec 2014
at 16:31
  • msg #106

Re: OOC Discussion

In reply to Brennan Otthild (msg # 105):

No timeline right now, Player 4 is still sorting out rpol.

We can develop it in PM if you want feedback and then roll it out in public later.
Uldaf Asbjorn
player, 34 posts
Brazen Brawler
Herb Dispenser
Tue 9 Dec 2014
at 23:32
  • msg #107

Re: OOC Discussion

In reply to GM (msg # 106):

This game needs more updates, even if it's just background while player 4 gets ready. I'm so into Uldaf and this system!
GM
GM, 103 posts
Wed 10 Dec 2014
at 00:49
  • msg #108

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 107):

Then I suggest you go hunting in the 2nd OOC thread...
GM
GM, 104 posts
Wed 10 Dec 2014
at 01:25
  • msg #109

Re: OOC Discussion

In reply to GM (msg # 108):

Your wish is granted.

also, small additions are made to background sections intintermittently.

Are other any sections you'd like elaborated?
Uldaf Asbjorn
player, 35 posts
Brazen Brawler
Herb Dispenser
Wed 10 Dec 2014
at 02:14
  • msg #110

Re: OOC Discussion

In reply to GM (msg # 109):

Ill flesh out my backstory in game. In terms of background, I want to make sure he always has the stuff to start a fire, including alchemically. He's from the cold mountains, and he's a hermit. He knows how to stay warm.
Titus Blackwell
player, 26 posts
I'm so amazing
I can haiku in two lines
Wed 10 Dec 2014
at 13:16
  • msg #111

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 110):

I would like some elaboration on myths legends stories, fantastic creatures, things that, much like the bone charms, people don't believe in... but just in case.  Also childrens stories like the bogeyman.
GM
GM, 105 posts
Wed 10 Dec 2014
at 13:19
  • msg #112

Re: OOC Discussion

In reply to Titus Blackwell (msg # 111):

Relevant gear added.

Ok, I'll focus on the mythos, specifically the monsters (which are as a group either Demons, Angels or "Castoffs of the Dream")
GM
GM, 107 posts
Wed 10 Dec 2014
at 16:29
  • msg #113

Re: OOC Discussion

In reply to GM (msg # 112):

It looks like everyone's "Description" sections are blank.  This is a good place to fill in physical descriptions, first-impressions and anything else other PC's would know/notice about your character.
Brennan Otthild
player, 45 posts
Heed this simple truth:
You've never been awake
Wed 10 Dec 2014
at 17:46
  • msg #114

Re: OOC Discussion

In reply to GM (msg # 113):

Nice. Updated!
Brennan Otthild
player, 46 posts
Heed this simple truth:
You've never been awake
Wed 10 Dec 2014
at 20:51
  • msg #115

Re: OOC Discussion

In reply to Brennan Otthild (msg # 114):

It's gonna be one of THOSE games, is it?

Brennan sighs and nocks and arrow.

"Hang tight, lads. I just spotted a buck."
GM
GM, 108 posts
Thu 11 Dec 2014
at 13:55
  • msg #116

Re: OOC Discussion

In reply to Brennan Otthild (msg # 115):

Player 4 appears to be dead... comments?
Brennan Otthild
player, 48 posts
Heed this simple truth:
You've never been awake
Thu 11 Dec 2014
at 14:04
  • msg #117

Re: OOC Discussion

In reply to GM (msg # 116):

I'm OK with adding him later if he changes his mind.
Player 4
player, 1 post
Fri 12 Dec 2014
at 15:42
  • msg #118

Re: OOC Discussion

I'm alive, I swear.  I even have most of a character.

Sorry for not piping up sooner.  This site caught me off guard, and with Nick as my primary contact it's a miracle I made it at all.
Uldaf Asbjorn
player, 40 posts
Brazen Brawler
Herb Dispenser
Fri 12 Dec 2014
at 15:46
  • msg #119

Re: OOC Discussion

In reply to Player 4 (msg # 118):

If you found the site and proximity to Nick disarming, just wait until we get into the gameplay

#AlverisThings
GM
GM, 110 posts
Fri 12 Dec 2014
at 16:34
  • msg #120

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 119):

Titus, I realize you've got your plate full at work/home and your weekend will be busy, so you may need some time to respond.

However, I have to ask if you have plans of doing anything other than walking around nude.

Y'know... we have people starting storylines and stuff going on here...

;)
This message had punctuation tweaked by the GM at 16:39, Fri 12 Dec 2014.
Uldaf Asbjorn
player, 41 posts
Brazen Brawler
Herb Dispenser
Fri 12 Dec 2014
at 23:20
  • msg #121

Re: OOC Discussion

In reply to GM (msg # 120):

For whatever reason, I read Player 4's name as some brutal irish/italian sterotype. "Stoogatz, I'm Henry O'malley. Calzone/Guinness please"
Enrei Omal'i
player, 3 posts
Sat 13 Dec 2014
at 00:52
  • msg #122

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 121):

I may have come up with his last name, realized it sounded like someone butchered O'malley, and then changed his first name to follow.
GM
GM, 111 posts
Sun 14 Dec 2014
at 02:37
  • msg #123

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 122):

Love it!

Also, best wishes and love to Titus (Nick) and his nuptuals!
Brennan Otthild
player, 52 posts
Heed this simple truth:
You've never been awake
Tue 16 Dec 2014
at 15:07
  • msg #124

Re: OOC Discussion

In reply to GM (msg # 123):

I like the big islander.

When he talks, I hear Braum.
Brennan Otthild
player, 53 posts
Heed this simple truth:
You've never been awake
Tue 16 Dec 2014
at 15:13
  • msg #125

Re: OOC Discussion

In reply to Brennan Otthild (msg # 124):

Looking over the NPC stats, it looks like even commoners are rolling 6D for most things (3D base + 3D skill). In fact, your everyday fishmonger looks like he's rolling 8D for negotiate. That's... a lot, especially when 10D isn't much better than 8D in terms of making a matched pair.

We're really not much different from normal folks, are we?
GM
GM, 119 posts
Tue 16 Dec 2014
at 15:24
  • msg #126

Re: OOC Discussion

In reply to Brennan Otthild (msg # 125):

The listed skill stats are totals, not additional dice (i.e. a commoner rolls 4d for Ride, not 7d).

So yes you are much better than regular folks skill-wise.  Toughness-wise.. you're no better.

Once you get up to professional soldiers, they'll be on-par with you generally, and often better armed.

Enrei, I gave you a portrait though you can change that as you desire.

I too hear Braum...
This message was last edited by the GM at 15:40, Tue 16 Dec 2014.
Enrei Omal'i
player, 7 posts
Tue 16 Dec 2014
at 15:50
  • msg #127

Re: OOC Discussion

In reply to GM (msg # 126):

thanks.  i probably will at some point but i have no stores of character art to plunder, so he has gone faceless
GM
GM, 120 posts
Tue 16 Dec 2014
at 15:53
  • msg #128

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 127):

The options on rpol are actually pretty good.  Just click "Change Portrait" and you get zillions.
Enrei Omal'i
player, 8 posts
Tue 16 Dec 2014
at 16:30
  • msg #129

Re: OOC Discussion

In reply to GM (msg # 128):

oh wow, and here i thought it was an image upload.
GM
GM, 124 posts
Wed 17 Dec 2014
at 14:13
  • msg #130

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 129):

I've gone through and updated all of your equipment lists.  If there's anything else you want to beg for, now is the time.

Also, if you haven't PM'd me your backstory, please do so.
Enrei Omal'i
player, 11 posts
Wed 17 Dec 2014
at 17:01
  • msg #131

Re: OOC Discussion

In reply to GM (msg # 130):

i want a pony!
Brennan Otthild
player, 54 posts
Heed this simple truth:
You've never been awake
Wed 17 Dec 2014
at 18:06
  • msg #132

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 131):

I would find it comical to give a huge man a tiny pony or donkey or goat or something to ride around. Especially if to him it was a mark of great pride or honor.
GM
GM, 125 posts
Wed 17 Dec 2014
at 18:11
  • msg #133

Re: OOC Discussion

In reply to Brennan Otthild (msg # 132):

Funny for us, not funny for the poor tiny animal...
Brennan Otthild
player, 55 posts
Heed this simple truth:
You've never been awake
Wed 17 Dec 2014
at 18:25
  • msg #134

Re: OOC Discussion

In reply to GM (msg # 133):

What am I, a druid? Funny is funny :P
Enrei Omal'i
player, 14 posts
Wed 17 Dec 2014
at 18:55
  • msg #135

Re: OOC Discussion

(No animals were harmed in the playing of this game.)
Titus Blackwell
player, 29 posts
I'm so amazing
I can haiku in two lines
Thu 18 Dec 2014
at 03:44
  • msg #136

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 135):

I'm back.

I do have a very good entrance scene.  I have ideas I just need to write them.

Stage whisper

By write I mean plagiarize.
This message was last edited by the player at 03:44, Thu 18 Dec 2014.
GM
GM, 129 posts
Thu 18 Dec 2014
at 13:48
  • msg #137

Re: OOC Discussion

In reply to Titus Blackwell (msg # 136):

Welcome back!

As a learning point:  the wasters you used did Shock damage, meaning it did 1/2 height of the roll in Shock damage.

A broadsword does Shock/Killing, which roughly doubles the damage output and half of that damage is killing damage which does not go away without one of A) Magic, B) A skilled surgeon (medicine skill) and time, C) lots of time.

Shock damage goes away on its own eventually, and First Aid can help with that.

Additionally, some types of damage will cause "collateral" effects.  For example, a slash with a sword may (if you're lucky) only do 2 Killing 3 Shock.  However, that slash will leave an open cut that can bleed and/or get infected etc.  The Fist Aid skill may not remove any of the killing, but it CAN bind the wound so that you don't suffer the other consequences.

Just things to think about...
Brennan Otthild
player, 56 posts
Heed this simple truth:
You've never been awake
Thu 18 Dec 2014
at 14:21
  • msg #138

Re: OOC Discussion

In reply to GM (msg # 137):

So my plan to not get hit with a sword (or any other weapon, ever) seems to be a good one.
GM
GM, 130 posts
Thu 18 Dec 2014
at 14:43
  • msg #139

Re: OOC Discussion

In reply to Brennan Otthild (msg # 138):

Generally yes.

At times that plan may come into conflict with the plans of others around you.
Enrei Omal'i
player, 16 posts
Thu 18 Dec 2014
at 15:08
  • msg #140

Re: OOC Discussion

I thought blocking armed men with your bare hands sounded dumb.  Now I know why.
Brennan Otthild
player, 57 posts
Heed this simple truth:
You've never been awake
Thu 18 Dec 2014
at 15:19
  • msg #141

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 140):

It's cool. We can just make you special iron bracers and gauntlets. You know what they say: line your palm with silver, and you can catch swords. Or something like that.
GM
GM, 131 posts
Thu 18 Dec 2014
at 19:50
  • msg #142

Re: OOC Discussion

In reply to Brennan Otthild (msg # 141):

Thus far, loving how you're writing Enrei!
GM
GM, 142 posts
Tue 23 Dec 2014
at 19:54
  • msg #143

Re: OOC Discussion

In reply to GM (msg # 142):

Unsurprisingly, things may get a little slow over the next couple days.

Back to full strength after the Christmas festivities are done!
Uldaf Asbjorn
player, 47 posts
Brazen Brawler
Herb Dispenser
Sun 28 Dec 2014
at 23:13
  • msg #144

Re: OOC Discussion

In reply to GM (msg # 143):

Back from Ohio tomorrow and will re-engage
GM
GM, 143 posts
Sat 3 Jan 2015
at 00:51
  • msg #145

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 144):

Lots going on as we spin down from the holidays.

Story advances Monday.
Titus Blackwell
player, 48 posts
I'm so amazing
I can haiku in two lines
Tue 6 Jan 2015
at 14:50
  • msg #146

Re: OOC Discussion

In reply to GM (msg # 145):

Blackened body of Min my posts are long...
Uldaf Asbjorn
player, 48 posts
Brazen Brawler
Herb Dispenser
Tue 6 Jan 2015
at 16:53
  • msg #147

Re: OOC Discussion

In reply to Titus Blackwell (msg # 146):

Sorry for the absence guys. As Aaron and Jon know, I broke my hand in a bar fight on NYE and have been somewhat sidelined..
Brennan Otthild
player, 71 posts
Heed this simple truth:
You've never been awake
Tue 6 Jan 2015
at 17:09
  • msg #148

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 147):

If I wanted to press the negotiation issue, would we RP it out or use opposed rolls?
GM
GM, 152 posts
Tue 6 Jan 2015
at 17:41
  • msg #149

Re: OOC Discussion

In reply to Brennan Otthild (msg # 148):

RP it out.

If you were negotiating with an NPC I would let you roll.  If you had Hypercommand, I might also let you roll even against PCs.

This warrior has already recieved first aid, we're into Medicine territory now.  How much resources from your kit are you willing to expend?  The leg is likely broken, not much to do for that but re-bind, set and dull the pain.  He has a nasty gash in his side that is patched but not sewn up.
Brennan Otthild
player, 72 posts
Heed this simple truth:
You've never been awake
Tue 6 Jan 2015
at 17:57
  • msg #150

Re: OOC Discussion

In reply to GM (msg # 149):

That's not a very satisfying way of settling issues where I (the player) am less skilled at something than my character is supposed to be at it :(

In terms of supplies, that's up to Uldaf, so we'll have to wait and see!
This message was last edited by the player at 17:58, Tue 06 Jan 2015.
GM
GM, 153 posts
Tue 6 Jan 2015
at 18:08
  • msg #151

Re: OOC Discussion

In reply to Brennan Otthild (msg # 150):

Fair enough, but it's also not terribly satisfying for the GM to say "you are convinced to do something"

Again, that's exactly what Hypercommand is for... not that you or anyone else have that... right now.

It is a weird sticking point in RPGs for me as well, and I've yet to see a method that makes everyone happy, but I'm always open to ideas.
This message was last edited by the GM at 18:14, Tue 06 Jan 2015.
GM
GM, 154 posts
Tue 6 Jan 2015
at 18:17
  • msg #152

Re: OOC Discussion

In reply to GM (msg # 151):

In musing some more... it could be argued that Brennan and Uldaf are not yet at the point of "negotiation" since in Uldaf's mind there's nothing Brennan has that he wants.

If it were suggested that Brennan would help Uldaf in the future to find more 'patients' and make profit that way, it would be more like a true negotiation.

Again, there should be some halfway between pure RP and a pure die roll... but...
Uldaf Asbjorn
player, 50 posts
Brazen Brawler
Herb Dispenser
Tue 6 Jan 2015
at 18:24
  • msg #153

Re: OOC Discussion

In reply to GM (msg # 152):

Post updated to reflect medicine roll and failure
Titus Blackwell
player, 49 posts
I'm so amazing
I can haiku in two lines
Tue 6 Jan 2015
at 18:25
  • msg #154

Re: OOC Discussion

In reply to GM (msg # 152):

You just ran into my issue, my character is far more inventive and literate than I am which is... difficult.  Hasn't yet gotten to the point of James where he is so obnoxious he is actively pissing me off.

Maybe if you are dealing PC to PC since none of us are rules hagglers and are all mature enough to truly RP something we could weight your argument against what the character would think and add in for the roll *shrug*.  Allow the rolls to temper your disposition, if he fails then you are hard set against it and he has an uphill battle, if he rolls well then maybe it would work...

Just a thought.
Uldaf Asbjorn
player, 51 posts
Brazen Brawler
Herb Dispenser
Tue 6 Jan 2015
at 18:35
  • msg #155

Re: OOC Discussion

In reply to Titus Blackwell (msg # 154):

Ended up moot anyway. Failed the medicine roll.

Uldaf's a salty, battle hardened hermit. You're unlikely to convince him that he owes you anything; he's not a great sharer
Uldaf Asbjorn
player, 52 posts
Brazen Brawler
Herb Dispenser
Tue 6 Jan 2015
at 18:55
  • msg #156

Re: OOC Discussion

In reply to Titus Blackwell (msg # 154):

I'm struggling with Uldaf as well. As a loner, he's sort of a jack of all trades, master of none. He's pretty good at a lot of things you'd suspect from a gruff survivalist/brawler, but he's not great at anything.

I think the system itself contributes to some of the challenge (and enjoyment) as well.

Uldaf's got a 5 for medicine/brains.

So 1/10 * 1/10 * 2/10 * 3/10 * 4/10

The first 2 numbers only have a 1 in 100 chance of matching. The 3rd number in theory is as high as 2/10 as you've generated 2 rolls, and so on up the line. Just not great odds..
Titus Blackwell
player, 50 posts
I'm so amazing
I can haiku in two lines
Tue 6 Jan 2015
at 19:07
  • msg #157

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 156):

I think your math is off...

The first two have a 1 in 10

1 * 1/10

the 1:100 is the odds of rolling a SPECIFIC double not any double.

Jon there is too much math my brain hurts. :P
Brennan Otthild
player, 73 posts
Heed this simple truth:
You've never been awake
Tue 6 Jan 2015
at 19:09
  • msg #158

Re: OOC Discussion

In reply to Titus Blackwell (msg # 157):

Reposting this math I did. Here's the math behind figuring your odds of getting a SPECIFIC pair of a certain minimum height:

Chance of Rolling 1 Pair of Any Given Minimum Height

 1D2D3D4D5D6D7D8D9D10D
H1010%28%50%70%85%94%98%99.6%99.9%
H209%25%45%64%79%90%95%98%99.4%
H308%22%40%58%73%84%91%96%98%
H407%20%35%52%66%78%86%92%95%
H506%17%30%45%59%70%79%86%91%
H605%14%26%38%50%62%71%79%85%
H704%11%21%31%42%52%61%69%76%
H803%8%16%24%32%41%49%57%64%
H902%6%10%16%22%29%35%41%47%
H1001%3%5%8%11%15%19%23%26%


I've colored in red the point at which the chance of getting at least a certain height exceeds 50%. The top line (minimum height of 1) can also be seen as the chance of getting any match at all, which makes it perhaps the most useful at a cursory glance.

Example on reading the chart: If you're rolling 4D, you have a 50% chance of getting any pair at all (that's the top row across the board, really), a 26% chance of rolling a pair with a height between 1-6, and a 5% chance of that pair being exactly 10.

So with Brains/Medicine of 5D, you have about a 70% chance of a basic success. That's not great, but it's not bad either!
This message was last edited by the player at 19:13, Tue 06 Jan 2015.
GM
GM, 155 posts
Tue 6 Jan 2015
at 19:25
  • msg #159

Re: OOC Discussion

In reply to Brennan Otthild (msg # 158):

The strange success rate curve is another reason why skill level is tied to what kind of thing you can automatically succeed at.

For example, Titus does not need to roll perform whenever he's performing, we just know he's good based on his die pool.  If he wants to COMPETE with another performer, he would have to roll.  Similarly if you have Body 5, I may not make you roll to run a mile.  You can.  With body 3, I might make you roll to see if you're exhausted.  Finally, if you're really good at haggling, I can just adjust prices for you and you can roleplay the interaction as you see fit.

For PC v. PC interactions, I'm happy to trust you guys to roleplay well and incorporate skills when appropriate.  For example, you could note your skill level in your dialogue and the other player can choose to go along with it.

For things like flowery speeches, convincing arguments, etc.  don't feel that you have to write every word.  I understand that it's nigh impossible to write poetry at 5d when, as a player, you possess poetry at 1d.

It's perfectly fine from my end to post:

"Titus showers the lass with complements, throwing in elements of poetry both classic and erotic" instead of actually writing what you literally say.

The same goes with debate:

"Brennan carefully lays out the pros and cons of helping him find the sunken treasure, being sure to place dramatic emphasis on the 'pros' and cast doubt on most of the 'cons'"
This message was last edited by the GM at 19:26, Tue 06 Jan 2015.
GM
GM, 156 posts
Tue 6 Jan 2015
at 19:30
  • msg #160

Re: OOC Discussion

In reply to GM (msg # 159):

On a more specific note:  For your Medecine, based on your total skill pool, I'll accept that you do well enough to clean the wound and sew him up, but cannot improve his condition in the sense of removing damage.  It's still far better than doing nothing.
Uldaf Asbjorn
player, 53 posts
Brazen Brawler
Herb Dispenser
Tue 6 Jan 2015
at 20:13
  • msg #161

Re: OOC Discussion

In reply to GM (msg # 160):

Ye gods no. Those are for Uldaf.

He's the kind of Paladin who might ask "Are you really hurt? I might need my lay on hands later"
Enrei Omal'i
player, 28 posts
Island Giant
Not the brightest coconut
Fri 9 Jan 2015
at 15:21
  • msg #162

Re: OOC Discussion

Everyone keeps trying to save Enrei from these soldiers and I can't help thinking of the time we let Nick fight the French Foreign Legion by himself because no one in the party wanted to help.
Brennan Otthild
player, 76 posts
Heed this simple truth:
You've never been awake
Fri 9 Jan 2015
at 15:23
  • msg #163

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 162):

It's not quite so selfless as all that. We really don't want to get into a brawl with Kingsmen. Even if we win, we lose :P

Self preservation disguised as caring!
Enrei Omal'i
player, 29 posts
Island Giant
Not the brightest coconut
Fri 9 Jan 2015
at 15:31
  • msg #164

Re: OOC Discussion

In reply to Brennan Otthild (msg # 163):

Aww, and here I thought we were just a kinder, gentler party.
Brennan Otthild
player, 77 posts
Heed this simple truth:
You've never been awake
Fri 9 Jan 2015
at 15:34
  • msg #165

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 164):

Now now... it could easily be both.
GM
GM, 162 posts
Fri 9 Jan 2015
at 15:59
  • msg #166

Re: OOC Discussion

In reply to Brennan Otthild (msg # 165):

All this is predicated on the concern that they'd hold a grudge... hmmmmm
Enrei Omal'i
player, 32 posts
Island Giant
Not the brightest coconut
Fri 9 Jan 2015
at 17:08
  • msg #167

Re: OOC Discussion

In reply to GM (msg # 166):

Who would hold a grudge over a nice friendly drunken brawl?
Brennan Otthild
player, 81 posts
Heed this simple truth:
You've never been awake
Fri 9 Jan 2015
at 17:53
  • msg #168

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 167):

Please please please please please don't kill him :P
Enrei Omal'i
player, 34 posts
Island Giant
Not the brightest coconut
Fri 9 Jan 2015
at 18:03
  • msg #169

Re: OOC Discussion

In reply to Brennan Otthild (msg # 168):

Okay.  I make no promises about their careers.
GM
GM, 166 posts
Fri 9 Jan 2015
at 18:04
  • msg #170

Re: OOC Discussion

In reply to Brennan Otthild (msg # 168):

Did not expect that at all.  Laughed for a solid minute.. damn near broke the guys leg right off the bat!
GM
GM, 167 posts
Fri 9 Jan 2015
at 18:14
  • msg #171

Re: OOC Discussion

In reply to GM (msg # 170):

Combat note:

There is no "hold action" option in ORE per se, either you've planned to do something or not.

However, you can certainly plan to "defend yourself" by leaping behind cover, etc.  "Block" requires a target, so if you know WHO is might attack you, you can roll that just in case.  If you have a shield, you can roll Block (or Martial Arts) and it will apply against all enemies you're aware of.
Brennan Otthild
player, 83 posts
Heed this simple truth:
You've never been awake
Fri 9 Jan 2015
at 18:23
  • msg #172

Re: OOC Discussion

In reply to GM (msg # 171):

If someone sucker punches me, they will sorely regret it :P

Do you need a target to prepare to Dodge, or can you just say something like "Be ready to move out of the way?"
This message was last edited by the player at 18:23, Fri 09 Jan 2015.
GM
GM, 168 posts
Fri 9 Jan 2015
at 18:38
  • msg #173

Re: OOC Discussion

In reply to Brennan Otthild (msg # 172):

To dodge a punch, yes you need a target as you're 'guessing' which way to duck and weave and if you guess wrong you're more likely to get hit.

If there's cover nearby, however, you can use a doge roll to take cover and hide.
Brennan Otthild
player, 84 posts
Heed this simple truth:
You've never been awake
Fri 9 Jan 2015
at 19:13
  • msg #174

Re: OOC Discussion

In reply to GM (msg # 173):

What if you're running through, say, an archery range? Do you have to choose an archer to dodge, or can you just attempt to move as erratically as possible?
Titus Blackwell
player, 52 posts
I'm so amazing
I can haiku in two lines
Fri 9 Jan 2015
at 19:24
  • msg #175

Re: OOC Discussion

In reply to Brennan Otthild (msg # 174):

Can i use my perform to intimidate?

I wish I had been around today I would have tried to move you outside.
Enrei Omal'i
player, 36 posts
Island Giant
Not the brightest coconut
Fri 9 Jan 2015
at 19:34
  • msg #176

Re: OOC Discussion

If this fight involves much more of the place than where it started, I'm going to be very impressed with square-head's gumption.  or disappointed in the dice for screwing me over twice with a 10d pool.
GM
GM, 169 posts
Sat 10 Jan 2015
at 18:18
  • msg #177

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 176):

@Brennan.  Yes, GodLike has a special rule for this kind of thing.  If you're actively ducking, running and weaving, you raise the height difficulty to hit you to 3.

@Titus:  No.  Intimidate is it's own skill.
GM
GM, 170 posts
Sun 11 Jan 2015
at 01:10
  • msg #178

Re: OOC Discussion

In reply to GM (msg # 177):

Also, from the Nemesis rulebook, psychology is for understanding people and curing mental illness.

I think you want Intimidate there, Uldaf, though you may want to move the dice from Psychology into Intimidate on your sheet unless you intend on doing psychoanalysis...
Enrei Omal'i
player, 38 posts
Island Giant
Not the brightest coconut
Sun 11 Jan 2015
at 01:40
  • msg #179

Re: OOC Discussion

You didn't tell me the tall boy's arm had a cannon in it, I might have reassessed this whole bar fight thing.
Uldaf Asbjorn
player, 61 posts
Brazen Brawler
Herb Dispenser
Mon 12 Jan 2015
at 18:55
  • msg #180

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 179):

@Brennan: It's intentional. You were being laissez-faire before this all began talking about my ability to heal post fight.

To be fair, so was Uldaf, though he was trying to make clear he didn't view this as a fair fight, while Brennan spent a lot of time making sure all parties agreed to a "fair" fight in the light of day.

He's a crotchety old man watching your gums doing a lot of flapping and things are rapidly deteriorating around him because of it. He's letting you know that's what he thinks.

He's a hermit. Don't expect cuddles.
Brennan Otthild
player, 87 posts
Heed this simple truth:
You've never been awake
Mon 12 Jan 2015
at 19:07
  • msg #181

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 180):

I don't expect cuddles. I was trying to convince the guards that the last time Enrei brawled someone, he hurt them so badly that Uldaf, here portrayed as a skilled surgeon, wasn't able to put them back together again.

Well. We have ourselves quite the predicament. Let's see what happens!
Enrei Omal'i
player, 39 posts
Island Giant
Not the brightest coconut
Mon 12 Jan 2015
at 19:10
  • msg #182

Re: OOC Discussion

I'm just hoping the die roller doesn't decide I need another shot to the head.  Pretty sure everything will resolve itself if I'm spared that.
Uldaf Asbjorn
player, 63 posts
Brazen Brawler
Herb Dispenser
Mon 12 Jan 2015
at 19:11
  • msg #183

Re: OOC Discussion

In reply to Brennan Otthild (msg # 181):

I introduce Tolkeinian realms to Cold War principles, and thankfully crush my Psychology role..
Enrei Omal'i
player, 40 posts
Island Giant
Not the brightest coconut
Mon 12 Jan 2015
at 19:14
  • msg #184

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 183):

Oh god why would you do this?  Now this can't end well.
Uldaf Asbjorn
player, 64 posts
Brazen Brawler
Herb Dispenser
Mon 12 Jan 2015
at 19:46
  • msg #185

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 184):

@GM

I'm not trying to intimidate them. I'm trying to paint a reasonable/rational picture of how events can unfold. I'm trying to orchestrate a series of circumstances in which only one determination can be reached based on application of logic.

Why wouldn't this be psychology?
Brennan Otthild
player, 89 posts
Heed this simple truth:
You've never been awake
Mon 12 Jan 2015
at 19:50
  • msg #186

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 185):

Because Intimidation is a psychological appeal backed by a threat. Makes sense to me :P
GM
GM, 173 posts
Mon 12 Jan 2015
at 20:28
  • msg #187

Re: OOC Discussion

In reply to Brennan Otthild (msg # 186):

Agree in part, However:

If we make that argument then isn't negotiation psychological appeal backed by currency?

Isn't Interrogation just psychological analysis and study backed by pain?

Isn't persuasion psychological appeal backed by empathy?

Isn't seduction psychological appeal backed by cultural knowledge and body chemistry?
Brennan Otthild
player, 91 posts
Heed this simple truth:
You've never been awake
Mon 12 Jan 2015
at 20:35
  • msg #188

Re: OOC Discussion

In reply to GM (msg # 187):

Yes, it is. Which is what I was saying, Mr. GM. I'm on your side here.
Uldaf Asbjorn
player, 66 posts
Brazen Brawler
Herb Dispenser
Mon 12 Jan 2015
at 20:47
  • msg #189

Re: OOC Discussion

In reply to GM (msg # 187):

So TLDR- If i want to use the skill as I've tried twice, put it in intimidation.

Check.
GM
GM, 174 posts
Mon 12 Jan 2015
at 21:24
  • msg #190

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 189):

A though just occurred to me:

Psychology certainly DOES touch on all of those other skills, but is not intended to encompass them all.  However, it would make sense that one could use the psychology skill to study a subject and 'figure him out'.  This information could then be used to gain a bonus in other attempts such as intimidation, seduction, negotiate, etc.
Titus Blackwell
player, 55 posts
I'm so amazing
I can haiku in two lines
Mon 12 Jan 2015
at 21:35
  • msg #191

Re: OOC Discussion

In reply to GM (msg # 190):

You and I had a similar discussion in terms of perform as well.  That we could use perform as a substitute for several other skills based upon stage experience... however that is linked to my profession so maybe not quite apples to apples.
Brennan Otthild
player, 92 posts
Heed this simple truth:
You've never been awake
Mon 12 Jan 2015
at 21:51
  • msg #192

Re: OOC Discussion

In reply to Titus Blackwell (msg # 191):

Relating apples to oranges? Looks like a job for psychology!
Titus Blackwell
player, 56 posts
I'm so amazing
I can haiku in two lines
Mon 12 Jan 2015
at 22:38
  • msg #193

Re: OOC Discussion

In reply to Brennan Otthild (msg # 192):

*sigh*
Uldaf Asbjorn
player, 67 posts
Brazen Brawler
Herb Dispenser
Tue 13 Jan 2015
at 01:36
  • msg #194

Re: OOC Discussion

In reply to Titus Blackwell (msg # 193):

I'd like the record to show I very strategically diffused a hostile situation with no additional bloodshed.

And as far as you all know, I don't even have alchemist's fire. Hell, that might not even be real.

@Titus- I'm going to be heartbroken if you don't at least acknowledge the sickening PM I sent you to fill in the Alveris blank
Titus Blackwell
player, 57 posts
I'm so amazing
I can haiku in two lines
Tue 13 Jan 2015
at 13:00
  • msg #195

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 194):

I'll get you a nod.
GM
GM, 179 posts
Wed 14 Jan 2015
at 15:23
  • msg #196

Re: OOC Discussion

In reply to Titus Blackwell (msg # 195):

Apologies in advance for the slowness for the next little while.

Most of you know why:

horriblehex.com
Titus Blackwell
player, 61 posts
I'm so amazing
I can haiku in two lines
Wed 14 Jan 2015
at 15:47
  • msg #197

Re: OOC Discussion

In reply to GM (msg # 196):

YAY!!! The hexxes are horrible.  My compliments on the video you guys didn't over reach your technical capabilities which made it look nice and tight.
Uldaf Asbjorn
player, 73 posts
Brazen Brawler
Herb Dispenser
Fri 16 Jan 2015
at 15:16
  • msg #198

Re: OOC Discussion

In reply to Titus Blackwell (msg # 197):

Apparently we've veered into Kvothe territory here Re: the wild haunt..

“When the hearthfire turns to blue,
what to do? what to do?
run outside, run and hide

when his eyes are black as crow?
where to go? where to go?
near and far. Here they are.

see a man without a face?
move like ghosts from place to place.
whats their plan? whats their plan?
Chandrian. Chandrian”
Titus Blackwell
player, 64 posts
I'm so amazing
I can haiku in two lines
Fri 16 Jan 2015
at 17:14
  • msg #199

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 198):

nooooooooooo....

not at all......
Uldaf Asbjorn
player, 77 posts
Brazen Brawler
Herb Dispenser
Tue 20 Jan 2015
at 18:54
  • msg #200

Re: OOC Discussion

In reply to Titus Blackwell (msg # 199):

@Enrei- Don't you accurately describe my character and his likely intentions!

:p
Titus Blackwell
player, 68 posts
I'm so amazing
I can haiku in two lines
Tue 20 Jan 2015
at 19:38
  • msg #201

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 200):

Split the party in half... this could never... ever go wrong.
Brennan Otthild
player, 101 posts
Heed this simple truth:
You've never been awake
Tue 20 Jan 2015
at 19:39
  • msg #202

Re: OOC Discussion

In reply to Titus Blackwell (msg # 201):

Indeed.

Especially since I'm reasonably confident your group has exactly zero healing.
Titus Blackwell
player, 69 posts
I'm so amazing
I can haiku in two lines
Tue 20 Jan 2015
at 19:58
  • msg #203

Re: OOC Discussion

In reply to Brennan Otthild (msg # 202):

what are you talking about?  Enrei is a certified nurse.

Besides we only have 1 healer for the group, and as gritty as this system is healing doesn't do much... its best not to get hit.
Enrei Omal'i
player, 48 posts
Island Giant
Not the brightest coconut
Tue 20 Jan 2015
at 20:11
  • msg #204

Re: OOC Discussion

I'm pretty sure i'm capable of performing a general anesthetic.

@Titus, Yeah, i mean the paperboy totally survived swallowing that grapefruit-sized tick.
This message was last edited by the player at 20:17, Tue 20 Jan 2015.
GM
GM, 182 posts
Thu 22 Jan 2015
at 13:25
  • msg #205

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 204):

In case it interests anyone, I'll be adding links to the Encyclopedia with terminology for things like armor, clothes, etc.
Brennan Otthild
player, 108 posts
Heed this simple truth:
You've never been awake
Fri 30 Jan 2015
at 16:42
  • msg #206

Re: OOC Discussion

In reply to GM (msg # 205):

How are folks reading "Lord Gent"? With a "Juh" sound (as in "gentleman") or with a "Geh" sound (as in "get")?

I'm reading it as the latter, but the former is hilarious to me.
This message had punctuation tweaked by the player at 16:43, Fri 30 Jan 2015.
Uldaf Asbjorn
player, 85 posts
Brazen Brawler
Herb Dispenser
Fri 30 Jan 2015
at 17:19
  • msg #207

Re: OOC Discussion

In reply to Brennan Otthild (msg # 206):

The former. I just figured we were working for the dapper liege lord.
Uldaf Asbjorn
player, 87 posts
Brazen Brawler
Herb Dispenser
Fri 30 Jan 2015
at 17:36
  • msg #208

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 207):

It's not a Jon Moffat campaign until a character jumps the shark.

Uldaf just jumped the shark, circled back around, and asked for the shark's phone number.
Titus Blackwell
player, 72 posts
I'm so amazing
I can haiku in two lines
Fri 30 Jan 2015
at 18:58
  • msg #209

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 208):

yes... yes you did.

I'm pronouncing it as gentleman as well.
Uldaf Asbjorn
player, 88 posts
Brazen Brawler
Herb Dispenser
Fri 30 Jan 2015
at 19:01
  • msg #210

Re: OOC Discussion

In reply to Titus Blackwell (msg # 209):

Whatever, he's supposed to be a crazy hermit who is only with the campaign because he's sick of people tearing up his land and marching through.

What's a little bear love between friends?
GM
GM, 193 posts
Fri 30 Jan 2015
at 19:14
  • msg #211

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 210):

Besides, the bears are so grateful...
Enrei Omal'i
player, 52 posts
Island Giant
Not the brightest coconut
Fri 30 Jan 2015
at 23:41
  • msg #212

Re: OOC Discussion

In reply to Brennan Otthild (msg # 206):

I've been pronouncing it as in gentlemen, but I also asumed that was wrong.

Also, on the subject of bear fuckery: I nearly made Enrei a Nor who wrestled mountain bears instead of a Chal'i.  I'm glad I avoided any awkward implications that might have arisen in light of Uldaf's hobby.
Uldaf Asbjorn
player, 89 posts
Brazen Brawler
Herb Dispenser
Sat 31 Jan 2015
at 01:58
  • msg #213

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 212):

I was originally going to do a demonspeaker, but didn't want to be at odds with the party the entire time.

Then I got drunk playing Skyrim, and boom, Uldaf.
Titus Blackwell
player, 74 posts
I'm so amazing
I can haiku in two lines
Sat 31 Jan 2015
at 02:40
  • msg #214

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 213):

I was going to do a demonspeaker as well until I realized that would likely get us all killed.  If Titus meets his demise at the hands of the chan... wandering haunt.  Then I may reroll into a demonspeaker.
Brennan Otthild
player, 110 posts
Heed this simple truth:
You've never been awake
Mon 2 Feb 2015
at 19:34
  • msg #215

Re: OOC Discussion

In reply to Titus Blackwell (msg # 214):

I have no bloody idea what's going on. Where'd a seer factor into anything? What's the bit about the berries? Did Team Elsa arrive yet or not?
Enrei Omal'i
player, 55 posts
Island Giant
Not the brightest coconut
Mon 2 Feb 2015
at 19:42
  • msg #216

Re: OOC Discussion

In reply to Brennan Otthild (msg # 215):

team elsa arrives at nightfall, so we're killing a day in town while you guys hoof it.  apparently the town has a local seer, news to me too.  Titus was looking for herbs, the best the town's general populace has to offer is poisonous berries.
GM
GM, 198 posts
Mon 2 Feb 2015
at 19:57
  • msg #217

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 216):

Yes, Titus was asking around about herbs.

Correct, team Staghead has the day to putz around, then will be joined by team Elsa.

Currently they are putzing.
Brennan Otthild
player, 111 posts
Heed this simple truth:
You've never been awake
Tue 3 Feb 2015
at 04:13
  • msg #218

Re: OOC Discussion

In reply to GM (msg # 217):

Sure, but where did the herbs factor into it? I saw a reference to berries but not... oh whatever, putz away :P
Enrei Omal'i
player, 56 posts
Island Giant
Not the brightest coconut
Tue 3 Feb 2015
at 07:16
  • msg #219

Re: OOC Discussion

In reply to Brennan Otthild (msg # 218):

to understand where the herbs factir in, you'd have to understand what Titus is thinking, and to understand what Titus is thinking, you'd have to understand what Nick is thinking, and to understand wgat Nick is thinking, well good luck brave traveler.
GM
GM, 200 posts
Tue 3 Feb 2015
at 12:22
  • msg #220

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 219):

Trying to understand Nick falls into the same category as trying to read any ancient tome in a a Call of C'thulu campaign.
Titus Blackwell
player, 78 posts
I'm so amazing
I can haiku in two lines
Tue 3 Feb 2015
at 13:32
  • msg #221

Re: OOC Discussion

In reply to GM (msg # 220):

What?

I'm eminently predictable and completely safe.

I'm also totally sane.
Brennan Otthild
player, 113 posts
Heed this simple truth:
You've never been awake
Tue 3 Feb 2015
at 15:34
  • msg #222

Re: OOC Discussion

In reply to Titus Blackwell (msg # 221):

What's the conversion of coppers to silvers and silvers to (I'm assuming) gold?
GM
GM, 204 posts
Tue 3 Feb 2015
at 15:43
  • msg #223

Re: OOC Discussion

In reply to Brennan Otthild (msg # 222):

It's in the Kingdom section:

1 Double = 2 Crowns
1 Crown = 20 Silver Suns
1 Silver Sun = 3 Chips
1 Chip = 4 Pennies

"Chip" is the same as "Silver Chip"  just slang
GM
GM, 208 posts
Wed 4 Feb 2015
at 15:59
  • msg #224

Re: OOC Discussion

In reply to GM (msg # 223):

Uldaf seems to be signed off for the night.  Anyone else have activity before sleep/march/death?
Brennan Otthild
player, 115 posts
Heed this simple truth:
You've never been awake
Wed 4 Feb 2015
at 16:14
  • msg #225

Re: OOC Discussion

In reply to GM (msg # 224):

I'm so far out of my element here, I'm not sure what to do. Brennan's good to move on.
Enrei Omal'i
player, 58 posts
Island Giant
Not the brightest coconut
Wed 4 Feb 2015
at 20:30
  • msg #226

Re: OOC Discussion

In reply to GM (msg # 224):

i would like to hold priority before going to death, but i don't think anything else will come out of storytime with Enrei before sleep or marching.
Titus Blackwell
player, 85 posts
I'm so amazing
I can haiku in two lines
Wed 4 Feb 2015
at 21:36
  • msg #227

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 226):

bought my knife did my song and dance and I'm good.  Titus does not like this place.
Uldaf Asbjorn
player, 97 posts
Brazen Brawler
Herb Dispenser
Mon 9 Feb 2015
at 14:41
  • msg #228

Re: OOC Discussion

In reply to Titus Blackwell (msg # 227):

Are we more likely to be able to make camp going around, or staying on the quicker path? Would I know of any caves in these hills (perhaps my love bear)?

Would I know of any specific dangers in this area, i.e.- reasons to not make a fire, predators, etc.

LMK if any of this merits a roll. I want to understand the answers before I start directing the party.
GM
GM, 213 posts
Mon 9 Feb 2015
at 14:47
  • msg #229

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 228):

Just from background, you'd know the likely dangers:

The terrain is rocky and rolling with deep valleys and sharp bluffs.  However, there are almost no trees so there is no cover from rain, etc and little kindling or firewood.

Predators include mostly wolves, but yes some bears which could be a problem.

Going the 'scenic way' would be less exhausting but would very likely include camping for the night because you won't make the town before dark.  Alternatively you could travel in the dark if you'd like.  The scenic route is also more likely to get you lost.

Making a fire requires ranging far from your camp for wood since it's not plentiful.  Fire will deter wolves (from the fire itself) but make you easy to find and you could be attacked if you wander from the fire (way to get wood).

If there are bandits or the like, a fire would certainly alert them.

The 'direct route' involves going in a more straight path and requires more climbing of obstacles than going around.  It will be more physically taxing.  It will be faster assuming everyone can keep up and nobody gets injured climbing up and down etc.
Brennan Otthild
player, 117 posts
Heed this simple truth:
You've never been awake
Mon 9 Feb 2015
at 15:31
  • msg #230

Re: OOC Discussion

In reply to GM (msg # 229):

Are the folks comprising the "away team" going to look wealthy or poor to a bandit? I don't feel like any of us have much of value, but then I don't know how that compares to the average traveler.

If I were a bandit, I would be happy to attack merchants or families in their carts or shopkeepers or the like. I would be less likely to attack clearly armed folks -- even in force.

Because the first rule on banditry is "You can't spend it if you're dead." They'd have to be desperate indeed.
Enrei Omal'i
player, 60 posts
Island Giant
Not the brightest coconut
Mon 9 Feb 2015
at 15:44
  • msg #231

Re: OOC Discussion

In reply to Brennan Otthild (msg # 230):

I imagine godrick and titus look rather appealing, and lump with his pack of stuff probably looks like easy pickings.  The rest of us are a mixed bag of mostly armed folk, so it probably depends on how many bandits we're talking about.
Titus Blackwell
player, 88 posts
I'm so amazing
I can haiku in two lines
Mon 9 Feb 2015
at 16:24
  • msg #232

Re: OOC Discussion

In reply to GM (msg # 229):

You're a jerk.
This message was last edited by the player at 16:24, Mon 09 Feb 2015.
Uldaf Asbjorn
player, 99 posts
Brazen Brawler
Herb Dispenser
Mon 9 Feb 2015
at 16:42
  • msg #233

Re: OOC Discussion

In reply to Titus Blackwell (msg # 232):

And you've got a pretty mouth
GM
GM, 214 posts
Mon 9 Feb 2015
at 16:46
  • msg #234

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 233):

Re: Brennan's question:

What Enrei said.

Also what Uldaf said.
Brennan Otthild
player, 119 posts
Heed this simple truth:
You've never been awake
Mon 9 Feb 2015
at 16:53
  • msg #235

Re: OOC Discussion

In reply to GM (msg # 234):

Do bandits typically have medics? Or are the northmen mostly cowards?

It just seems like in a world where getting knicked by a blade usually means a festering horrible wound that slowly and painfully kills you dead, you'd not want to attack anybody who could fight back no matter how many of you there are.
Brennan Otthild
player, 120 posts
Heed this simple truth:
You've never been awake
Mon 9 Feb 2015
at 16:54
  • msg #236

Re: OOC Discussion

In reply to Brennan Otthild (msg # 235):

To clarify, I'd totally expect to be pounced on after we've collected some taxes. But at the moment we don't have anything worth the risk IMO.
GM
GM, 215 posts
Mon 9 Feb 2015
at 17:03
  • msg #237

Re: OOC Discussion

Brennan Otthild:
In reply to GM (msg # 234):

...It just seems like in a world where getting knicked by a blade usually means a festering horrible wound that slowly and painfully kills you dead, you'd not want to attack anybody who could fight back no matter how many of you there are.


And yet it really happened in history...  ;P

But true.  Bandits are not normally dumb enough to attack groups larger or better armed than they are.  Keep in mind though, that festering wounds kill everyone, not just bandits, so the people being robbed might also be unwilling to fight.  It's only money after all.

Historically, for example, Pirates would employ massively overwhelming numbers in their fights.  This was for several reasons, but the top one was that they would REALLY rather their prize surrender without a fight.

Smart bandits will employ trickery, overwhelming numbers, surprise, or something else in addition to violence.  Discretion is one of their tools.
Brennan Otthild
player, 121 posts
Heed this simple truth:
You've never been awake
Mon 9 Feb 2015
at 17:12
  • msg #238

Re: OOC Discussion

In reply to GM (msg # 237):

This is why we can't have nice things.
Uldaf Asbjorn
player, 100 posts
Brazen Brawler
Herb Dispenser
Mon 9 Feb 2015
at 17:18
  • msg #239

Re: OOC Discussion

In reply to Brennan Otthild (msg # 238):

I think we are all quite aware that Uldaf is also a pseudo demonspeaker and in times of great energy knows the name of the wind.

Uldaf (and Matt) are honestly in a holding pattern in this game. They both know there is a shoe waiting to drop, but until it does, all they can both do is press on..
Brennan Otthild
player, 122 posts
Heed this simple truth:
You've never been awake
Mon 9 Feb 2015
at 17:19
  • msg #240

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 239):

Real talk: did Uldaf burn down the town of Trebon?

And yeah, I have nothing to do or contribute really until the story moves forward a bit more. Brennan's agreeable to walking in the woods. Let's see what happens.
This message was last edited by the player at 17:20, Mon 09 Feb 2015.
GM
GM, 216 posts
Mon 9 Feb 2015
at 17:42
  • msg #241

Re: OOC Discussion

Brennan Otthild:
In reply to Uldaf Asbjorn (msg # 239):

Real talk: did Uldaf burn down the town of Trebon?

And yeah, I have nothing to do or contribute really until the story moves forward a bit more. Brennan's agreeable to walking in the woods. Let's see what happens.



...slow burn....

But yes, OOC there is a big hanging shoe.

Maybe you'll find it soon...
Uldaf Asbjorn
player, 101 posts
Brazen Brawler
Herb Dispenser
Mon 9 Feb 2015
at 18:31
  • msg #242

Re: OOC Discussion

In reply to GM (msg # 241):

Not a complaint. We're getting frequent updates, you're giving the party and opportunity to congeal, and it's a nice change of pace from our other games.

It's got a slow burn thing going.
Titus Blackwell
player, 98 posts
I'm so amazing
I can haiku in two lines
Thu 12 Feb 2015
at 17:35
  • msg #243

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 242):

What if Enrei just carries lump across?
Enrei Omal'i
player, 70 posts
Island Giant
Not the brightest coconut
Thu 12 Feb 2015
at 17:46
  • msg #244

Re: OOC Discussion

In reply to Titus Blackwell (msg # 243):

I am confident Enrei can do that.  less confident the bridge would survive it.
Uldaf Asbjorn
player, 112 posts
Brazen Brawler
Herb Dispenser
Thu 12 Feb 2015
at 17:53
  • msg #245

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 244):

I like how confident you all are that they won't cut the bridge and kill us when we abandon them on one side or the other.
Enrei Omal'i
player, 71 posts
Island Giant
Not the brightest coconut
Thu 12 Feb 2015
at 18:01
  • msg #246

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 245):

who is "they" in this case?
Uldaf Asbjorn
player, 113 posts
Brazen Brawler
Herb Dispenser
Thu 12 Feb 2015
at 18:08
  • msg #247

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 245):

Anyone not named Uldaf :)
Brennan Otthild
player, 133 posts
Heed this simple truth:
You've never been awake
Thu 12 Feb 2015
at 18:08
  • msg #248

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 246):

Yeah, I'm not seeing anybody else at this point. It doesn't take long to cross a 20 foot bridge, even a crappy one. We'd hear their horses from a ways off. If there's already dangers nearby, there's nothing we can do about that one way or the other.
Uldaf Asbjorn
player, 114 posts
Brazen Brawler
Herb Dispenser
Thu 12 Feb 2015
at 18:10
  • msg #249

Re: OOC Discussion

In reply to Brennan Otthild (msg # 248):

*shrug* then overrule me. I'm in charge by nothing more than the fact I know where we're going.

I have no fear in or out of game that I can cross the bridge barring GM wankery.
Titus Blackwell
player, 99 posts
I'm so amazing
I can haiku in two lines
Thu 12 Feb 2015
at 18:29
  • msg #250

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 249):

I bet you I do it with more style.
Uldaf Asbjorn
player, 115 posts
Brazen Brawler
Herb Dispenser
Thu 12 Feb 2015
at 18:36
  • msg #251

Re: OOC Discussion

In reply to Titus Blackwell (msg # 250):

The bear doesn't need grace. The bear needs only endure.

..I bet I do it with more residual bestiality.
Enrei Omal'i
player, 72 posts
Island Giant
Not the brightest coconut
Thu 12 Feb 2015
at 18:38
  • msg #252

Re: OOC Discussion

I bet the GM intends to wank with this bridge like a horny teenager with unsupervized internet access and you're fools to consider it.
GM
GM, 229 posts
Thu 12 Feb 2015
at 19:36
  • msg #253

Re: OOC Discussion

Enrei Omal'i:
I bet the GM intends to wank with this bridge like a horny teenager with unsupervized internet access and you're fools to consider it.


...don't judge me...
Titus Blackwell
player, 100 posts
I'm so amazing
I can haiku in two lines
Thu 12 Feb 2015
at 20:06
  • msg #254

Re: OOC Discussion

In reply to GM (msg # 253):

... is residual bestiality even a thing?
Enrei Omal'i
player, 73 posts
Island Giant
Not the brightest coconut
Thu 12 Feb 2015
at 20:10
  • msg #255

Re: OOC Discussion

In reply to Titus Blackwell (msg # 254):

i'm sure if you google it you could learn all kinds of things about beastiality residue.
Brennan Otthild
player, 134 posts
Heed this simple truth:
You've never been awake
Thu 12 Feb 2015
at 20:17
  • msg #256

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 255):

NSFW
Titus Blackwell
player, 101 posts
I'm so amazing
I can haiku in two lines
Thu 12 Feb 2015
at 20:28
  • msg #257

Re: OOC Discussion

In reply to Brennan Otthild (msg # 256):

uh oh...
Titus Blackwell
player, 103 posts
I'm so amazing
I can haiku in two lines
Fri 13 Feb 2015
at 14:03
  • msg #258

Re: OOC Discussion

In reply to Titus Blackwell (msg # 257):

I think Uldaf may be daft...

Especially considering he is wondering why he is in the lead when he is the only one who knows the way or has any outdoors experience.  I think Brennan may be serviceable but does not rise to the level of Bear-Fuckery, Enrei is... Enrei, and I am a total city boy.  Once we get into a city I'll take charge but until then it defaults to the man with the most expertise.
GM
GM, 232 posts
Fri 13 Feb 2015
at 15:00
  • msg #259

Re: OOC Discussion

In reply to Titus Blackwell (msg # 258):

Do I get a vote?  I say go with the "condemning" option.
Titus Blackwell
player, 106 posts
I'm so amazing
I can haiku in two lines
Fri 13 Feb 2015
at 17:15
  • msg #260

Re: OOC Discussion

In reply to GM (msg # 259):

Couldn't you guys swing across Tarzan style?
GM
GM, 235 posts
Fri 13 Feb 2015
at 17:57
  • msg #261

Re: OOC Discussion

In reply to Titus Blackwell (msg # 260):

Maybe if there were any trees.  There aren't.
Brennan Otthild
player, 136 posts
Heed this simple truth:
You've never been awake
Fri 13 Feb 2015
at 18:07
  • msg #262

Re: OOC Discussion

In reply to GM (msg # 261):

Ok. Let's grow a tree. It only takes 50 years, right?
GM
GM, 237 posts
Fri 13 Feb 2015
at 18:11
  • msg #263

Re: OOC Discussion

In reply to Brennan Otthild (msg # 262):

Some grow faster.
Enrei Omal'i
player, 74 posts
Island Giant
Not the brightest coconut
Fri 13 Feb 2015
at 18:14
  • msg #264

Re: OOC Discussion

In reply to GM (msg # 263):

What if we just put a bunch of little trees on top of each other until it's as tall as a fully grown tree, that'd be faster, right?
Brennan Otthild
player, 137 posts
Heed this simple truth:
You've never been awake
Fri 13 Feb 2015
at 18:16
  • msg #265

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 264):

If it weighs the same as a duck, it's made of wood. And, therefore, a witch.
Enrei Omal'i
player, 75 posts
Island Giant
Not the brightest coconut
Fri 13 Feb 2015
at 19:55
  • msg #266

Re: OOC Discussion

In reply to Brennan Otthild (msg # 265):

But all trees are made of wood.

All trees are witches!. Burn the trees!
Uldaf Asbjorn
player, 117 posts
Brazen Brawler
Herb Dispenser
Sat 14 Feb 2015
at 00:57
  • msg #267

Re: OOC Discussion

In reply to Titus Blackwell (msg # 258):

Not daft. He's a crotchety old hermit who hates people and has no idea why you all trust him.

I'm quickly realizing our party is city slickers. Quick Titus, be more Jewish
GM
GM, 239 posts
Wed 18 Feb 2015
at 13:16
  • msg #268

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 267):

Since we had a little lull there I'll toss out a reminder:

Titus is still sitting on the far side of the crevasse with a long rope tied to the far side and a rock.
Titus Blackwell
player, 109 posts
I'm so amazing
I can haiku in two lines
Wed 18 Feb 2015
at 14:59
  • msg #269

Re: OOC Discussion

In reply to GM (msg # 268):

I would say to send lump across as this bridge literally can only get worse.
Titus Blackwell
player, 110 posts
I'm so amazing
I can haiku in two lines
Wed 18 Feb 2015
at 15:00
  • msg #270

Re: OOC Discussion

In reply to Titus Blackwell (msg # 269):

@Uldaf...

I am an actor.  How do you know that Titus Blackwell is not my stage name and my real name is Billy Horowitz?
Enrei Omal'i
player, 78 posts
Island Giant
Not the brightest coconut
Wed 18 Feb 2015
at 15:08
  • msg #271

Re: OOC Discussion

In reply to Titus Blackwell (msg # 269):

sending lump, godrick and arule while our hearty PCs are on either side of the bridge to mount any kids nd of rescue us probably best, but Enrei's not going to be the one to condemn anyone to this death bridge.
Brennan Otthild
player, 141 posts
Heed this simple truth:
You've never been awake
Wed 18 Feb 2015
at 15:17
  • msg #272

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 271):

I lobbied twice to split the load, and everyone ignored me. Lump, Arule, and all our gear are going into the abyss.

You heard it here first.
Titus Blackwell
player, 111 posts
I'm so amazing
I can haiku in two lines
Wed 18 Feb 2015
at 16:09
  • msg #273

Re: OOC Discussion

In reply to Brennan Otthild (msg # 272):

To be fair I was on the far side of the gorge fixing the damn bridge.

If we want I can come back across I think I have the best pool of anyone to get across this bridge (If the bridge knew how damnably handsome I was it would be a lock)
Brennan Otthild
player, 142 posts
Heed this simple truth:
You've never been awake
Thu 19 Feb 2015
at 15:58
  • msg #274

Re: OOC Discussion

In reply to Titus Blackwell (msg # 273):

Not that I'm complaining, but... when did Lump get across?
Titus Blackwell
player, 115 posts
I'm so amazing
I can haiku in two lines
Thu 19 Feb 2015
at 16:20
  • msg #275

Re: OOC Discussion

In reply to Brennan Otthild (msg # 274):

After I told him to and before enrei, he knocked off a bunch of logs.
This message was last edited by the player at 16:20, Thu 19 Feb 2015.
Titus Blackwell
player, 116 posts
I'm so amazing
I can haiku in two lines
Thu 19 Feb 2015
at 19:43
  • msg #276

Re: OOC Discussion

In reply to Titus Blackwell (msg # 275):

Damnit.  So close.

How far down is he?  Also will that bridge be able to hold 2 people as we pull it back up?
This message was last edited by the player at 19:43, Thu 19 Feb 2015.
GM
GM, 247 posts
Thu 19 Feb 2015
at 19:53
  • msg #277

Re: OOC Discussion

In reply to Titus Blackwell (msg # 276):

10 feet down a 20-foot deep ravine.

Maybe.

You don't have long to debate...
Enrei Omal'i
player, 84 posts
Island Giant
Not the brightest coconut
Thu 19 Feb 2015
at 20:32
  • msg #278

Re: OOC Discussion

In reply to GM (msg # 277):

In Chal'i there are no debates!
GM
GM, 248 posts
Fri 20 Feb 2015
at 15:10
  • msg #279

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 278):

HA!  Love it!
Titus Blackwell
player, 126 posts
I'm so amazing
I can haiku in two lines
Mon 23 Feb 2015
at 22:21
  • msg #280

Re: OOC Discussion

In reply to GM (msg # 279):

I have an idea this conversation is going to happen over and over again....
Titus Blackwell
player, 127 posts
I'm so amazing
I can haiku in two lines
Tue 24 Feb 2015
at 15:59
  • msg #281

Re: OOC Discussion

In reply to Titus Blackwell (msg # 280):

What does the voice sound like?
Enrei Omal'i
player, 93 posts
Island Giant
Not the brightest coconut
Tue 24 Feb 2015
at 16:36
  • msg #282

Re: OOC Discussion

In reply to Titus Blackwell (msg # 281):

like it's a little ways away
Titus Blackwell
player, 128 posts
I'm so amazing
I can haiku in two lines
Tue 24 Feb 2015
at 16:48
  • msg #283

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 282):

thanks.

Your super helpful.

I mean it.
GM
GM, 254 posts
Tue 24 Feb 2015
at 18:00
  • msg #284

Re: OOC Discussion

In reply to Titus Blackwell (msg # 283):

Like a man's voice, speaking loudly but not screaming if that's what you mean.
Titus Blackwell
player, 130 posts
I'm so amazing
I can haiku in two lines
Tue 24 Feb 2015
at 18:40
  • msg #285

Re: OOC Discussion

In reply to GM (msg # 284):

angry, friendly, laughing, talking to someone else or himself?
GM
GM, 256 posts
Tue 24 Feb 2015
at 18:44
  • msg #286

Re: OOC Discussion

In reply to Titus Blackwell (msg # 285):

Can't tell.
Uldaf Asbjorn
player, 129 posts
Brazen Brawler
Herb Dispenser
Tue 24 Feb 2015
at 19:11
  • msg #287

Re: OOC Discussion

In reply to GM (msg # 286):

In Alverian fashion, Titus is trying to discern what to stab the bush with - his hip daggers or his pants dagger.
Titus Blackwell
player, 132 posts
I'm so amazing
I can haiku in two lines
Tue 24 Feb 2015
at 19:12
  • msg #288

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 287):

Stop projecting Alveris onto my character.

I AM MY OWN ELF!


.... uh oh.
This message was last edited by the player at 19:14, Tue 24 Feb 2015.
Uldaf Asbjorn
player, 130 posts
Brazen Brawler
Herb Dispenser
Tue 24 Feb 2015
at 19:17
  • msg #289

Re: OOC Discussion

In reply to Titus Blackwell (msg # 288):

This would be the most Alveris and Jon Moffat thing ever. The reality shattering Magneto Helmet literally drops Alveris into a different campaign, completing his absolute shattering of the 4th wall.

We haven't met yet, but I project myself into everything. It's called hubris :p
Titus Blackwell
player, 134 posts
I'm so amazing
I can haiku in two lines
Tue 24 Feb 2015
at 19:37
  • msg #290

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 289):

that would be kind of awesome and terrible at the same time.
Uldaf Asbjorn
player, 134 posts
Brazen Brawler
Herb Dispenser
Tue 24 Feb 2015
at 19:44
  • msg #291

Re: OOC Discussion

In reply to Titus Blackwell (msg # 290):

Uldaf is literally a mountain hermit. What. Is. A. Pineapple. :p
Titus Blackwell
player, 137 posts
I'm so amazing
I can haiku in two lines
Tue 24 Feb 2015
at 19:46
  • msg #292

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 291):

It doesn't matter if you know what a pineapple is, its important you know what a safeword is ;).
Uldaf Asbjorn
player, 135 posts
Brazen Brawler
Herb Dispenser
Tue 24 Feb 2015
at 19:51
  • msg #293

Re: OOC Discussion

In reply to Titus Blackwell (msg # 292):

Me and the bear had safegrunts :p
Uldaf Asbjorn
player, 140 posts
Brazen Brawler
Herb Dispenser
Wed 25 Feb 2015
at 19:20
  • msg #294

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 293):

Unclear if I'm in the hut or not
GM
GM, 261 posts
Wed 25 Feb 2015
at 19:21
  • msg #295

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 294):

Nope, just Brennan
Enrei Omal'i
player, 102 posts
Island Giant
Not the brightest coconut
Thu 26 Feb 2015
at 02:12
  • msg #296

Re: OOC Discussion

Enrei has been instructed not to go into the building, didn't want to go into the building once he thought there was a fight, and isn't exactly clear on what we're doing to our mystery aggressors anyhow, so that one round will go pretty quick, and any use of napalm will probably be met with confusion more than anything.

Also, why would you use napalm to put out a fire?
Uldaf Asbjorn
player, 144 posts
Brazen Brawler
Herb Dispenser
Thu 26 Feb 2015
at 14:15
  • msg #297

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 296):

I'm not interested in putting out the fire. I'm interested in burning some people alive who attacked my buddy.

Hi, my name is Uldaf. I am a CRAZY mountain hermit.
Enrei Omal'i
player, 104 posts
Island Giant
Not the brightest coconut
Thu 26 Feb 2015
at 15:13
  • msg #298

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 297):

I see.  Here I was putting more emphasis on hermit than on crazy.  I'll correct that going forward.
Titus Blackwell
player, 149 posts
I'm so amazing
I can haiku in two lines
Thu 26 Feb 2015
at 15:38
  • msg #299

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 298):

^^^^ What he said.
GM
GM, 263 posts
Thu 26 Feb 2015
at 15:51
  • msg #300

Re: OOC Discussion

In reply to Titus Blackwell (msg # 299):

Fortunately, talking takes no time in combat.
Titus Blackwell
player, 151 posts
I'm so amazing
I can haiku in two lines
Thu 26 Feb 2015
at 16:37
  • msg #301

Re: OOC Discussion

In reply to GM (msg # 300):

Did Enrei just rip that dude's arm off or because he was unarming him he deals no damage?

I like the idea of Enrei just ripping the arm off to 'disarm' someone due to a terrible terrible language misunderstanding.
Enrei Omal'i
player, 106 posts
Island Giant
Not the brightest coconut
Thu 26 Feb 2015
at 16:51
  • msg #302

Re: OOC Discussion

In reply to Titus Blackwell (msg # 301):

While that would be amusing, a disarm deals 0 damage. The target's body stat is a target nunber, so if I don't roll high enough he may keep the weapon, despite a successful set.
Titus Blackwell
player, 152 posts
I'm so amazing
I can haiku in two lines
Thu 26 Feb 2015
at 16:53
  • msg #303

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 302):

OIC... but body can only be as high as 5 so you autosucceed right?
Enrei Omal'i
player, 107 posts
Island Giant
Not the brightest coconut
Thu 26 Feb 2015
at 17:01
  • msg #304

Re: OOC Discussion

In reply to Titus Blackwell (msg # 303):

I assume so, but there is unnatural things going on here, maybe he has super strength.
Enrei Omal'i
player, 108 posts
Island Giant
Not the brightest coconut
Thu 26 Feb 2015
at 19:17
  • msg #305

Re: OOC Discussion

can you choose to dodge or block multiple enemies with a multi-action?
GM
GM, 267 posts
Thu 26 Feb 2015
at 20:07
  • msg #306

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 305):

Certainly!

Also, if you use a shield, the block action automatically applies to all enemies you're aware of.

Firing a bow works the same at distance as it does up close.  The only difference is that if he hits first (initiative-wise, which is likely since you have -1 initiative) he will ruin your shot.
This message was last edited by the GM at 20:09, Thu 26 Feb 2015.
Titus Blackwell
player, 153 posts
I'm so amazing
I can haiku in two lines
Thu 26 Feb 2015
at 20:31
  • msg #307

Re: OOC Discussion

In reply to GM (msg # 306):

We can move and do an action in combat correct?  Or is it one or the other.

e.g. I want to back up out of charge range am I able to do this and still attack?
Titus Blackwell
player, 154 posts
I'm so amazing
I can haiku in two lines
Thu 26 Feb 2015
at 20:32
  • msg #308

Re: OOC Discussion

In reply to Titus Blackwell (msg # 307):

Also is there a gang-up bonus?
Enrei Omal'i
player, 110 posts
Island Giant
Not the brightest coconut
Thu 26 Feb 2015
at 20:40
  • msg #309

Re: OOC Discussion

In reply to Titus Blackwell (msg # 308):

no gang up bonus unless otherwise noted.  isn't there a thread with this kinda info?

John, clearly you need to confront us with blood-soaked crazies more often so that we can remember how combat works.
Brennan Otthild
player, 163 posts
Heed this simple truth:
You've never been awake
Thu 26 Feb 2015
at 21:31
  • msg #310

Re: OOC Discussion

GM:
In reply to Enrei Omal'i (msg # 305):

Certainly!

Also, if you use a shield, the block action automatically applies to all enemies you're aware of.

Firing a bow works the same at distance as it does up close.  The only difference is that if he hits first (initiative-wise, which is likely since you have -1 initiative) he will ruin your shot.


He will ruin my shot every time, or he will ruin one of my sets? Because, with a bow and Aim in effect, I'm expecting like 5 sets :P
GM
GM, 268 posts
Fri 27 Feb 2015
at 13:09
  • msg #311

Re: OOC Discussion

In reply to Brennan Otthild (msg # 310):

Reminders then:

@ Enrei:  pulling a weapon or swapping weapons is an action.  No roll is required but it's an action.

@ Titus: You can move a little bit, up to your Pace and still take a normal action.  However, since your opponents can do the same, you cannot really "back out" of combat very well if they choose to keep on you (as Brennan is learning).  There is no gang-up "bonus" but when there are multiple attackers it's VERY hard to defend against both.  The "bonus" is that they kill you pretty fast.

@Brennan: Each hit removes 1 die from your set.  If that's enough to ruin it and you have no backup, you miss.  IF he hits you hard enough to knock you out, kill you or knock out your arm, that too will ruin your shot.  If he hits your bow, like at all, with a called shot, that too would ruin your shot.
GM
GM, 269 posts
Fri 27 Feb 2015
at 14:45
  • msg #312

Re: OOC Discussion

In reply to GM (msg # 311):

FYI:  Making a command roll to convince someone and attacking them is a multi-action.
Brennan Otthild
player, 164 posts
Heed this simple truth:
You've never been awake
Fri 27 Feb 2015
at 14:48
  • msg #313

Re: OOC Discussion

In reply to GM (msg # 311):

Brennan risks have the shot ruined and takes an aimed shot at his enemy.

[Shot: 1, 2x7]
Titus Blackwell
player, 156 posts
I'm so amazing
I can haiku in two lines
Fri 27 Feb 2015
at 14:51
  • msg #314

Re: OOC Discussion

In reply to Brennan Otthild (msg # 313):

Had I known I would have just taunted.  Should we drop the attack or do you want me to reroll.  Multi action is -1 die to each roll correct?
Titus Blackwell
player, 157 posts
I'm so amazing
I can haiku in two lines
Fri 27 Feb 2015
at 14:52
  • msg #315

Re: OOC Discussion

In reply to Titus Blackwell (msg # 314):

Also Brennan since you Aimed don't you choose the target?
GM
GM, 270 posts
Fri 27 Feb 2015
at 14:52
  • msg #316

Re: OOC Discussion

In reply to Titus Blackwell (msg # 314):

Not quite.

Multi action (of any kind) is you roll the pool of the LOWER skill minus one die.

If you have 8d taunt and 4d attack, you'd roll 3d and try to get 2 sets.

Multi-actions are hard.
Titus Blackwell
player, 158 posts
I'm so amazing
I can haiku in two lines
Fri 27 Feb 2015
at 14:55
  • msg #317

Re: OOC Discussion

In reply to GM (msg # 316):

blech.  OK so do we mulligan the attack or do I reroll?
Brennan Otthild
player, 165 posts
Heed this simple truth:
You've never been awake
Fri 27 Feb 2015
at 15:04
  • msg #318

Re: OOC Discussion

Titus Blackwell:
In reply to Titus Blackwell (msg # 314):

Also Brennan since you Aimed don't you choose the target?


I've got a talent that interacts with Aiming to give me more dice or more precision, as needed. In this instance what I really wanted was 2 sets, in case one got ruined. Fell short of that, but the odds were very, very good that I would get my 2 sets so I stand by the decision. And curse the dice :P
GM
GM, 272 posts
Fri 27 Feb 2015
at 15:06
  • msg #319

Re: OOC Discussion

In reply to Titus Blackwell (msg # 317):

I just used your successful Command roll.

Congratulations, you got him to switch targets!
Uldaf Asbjorn
player, 147 posts
Brazen Brawler
Herb Dispenser
Fri 27 Feb 2015
at 15:32
  • msg #320

Re: OOC Discussion

In reply to GM (msg # 319):

Jon,

I had 2 sets. How did he ruin both?

I had a 2x5 and a 2x1.
Titus Blackwell
player, 160 posts
I'm so amazing
I can haiku in two lines
Fri 27 Feb 2015
at 15:35
  • msg #321

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 320):

That was kind of the plan.

I'm a bit confused on the initiative... unless they are rolling triple sets it seems that they are always going first.  Could you explain it quickly again so I can get it through my thick skull.
GM
GM, 273 posts
Fri 27 Feb 2015
at 15:41
  • msg #322

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 320):

Didn't see second set.

Updated.
GM
GM, 274 posts
Fri 27 Feb 2015
at 15:42
  • msg #323

Re: OOC Discussion

In reply to Titus Blackwell (msg # 321):

You got it.  Two of them rolled tripples.
Titus Blackwell
player, 162 posts
I'm so amazing
I can haiku in two lines
Fri 27 Feb 2015
at 16:27
  • msg #324

Re: OOC Discussion

In reply to GM (msg # 323):

Curse you Jon, you have me checking RPOL like every 3 min with this.
Enrei Omal'i
player, 112 posts
Island Giant
Not the brightest coconut
Fri 27 Feb 2015
at 16:29
  • msg #325

Re: OOC Discussion

GM:
In reply to Brennan Otthild (msg # 310):

Reminders then:

@ Enrei:  pulling a weapon or swapping weapons is an action.  No roll is required but it's an action.

@ Titus: You can move a little bit, up to your Pace and still take a normal action.  However, since your opponents can do the same, you cannot really "back out" of combat very well if they choose to keep on you (as Brennan is learning).  There is no gang-up "bonus" but when there are multiple attackers it's VERY hard to defend against both.  The "bonus" is that they kill you pretty fast.

@Brennan: Each hit removes 1 die from your set.  If that's enough to ruin it and you have no backup, you miss.  IF he hits you hard enough to knock you out, kill you or knock out your arm, that too will ruin your shot.  If he hits your bow, like at all, with a called shot, that too would ruin your shot.

I realized this game had a sparse action economy, but that's harsh
This message was last edited by the player at 16:30, Fri 27 Feb 2015.
GM
GM, 275 posts
Fri 27 Feb 2015
at 16:39
  • msg #326

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 325):

It is.
Titus Blackwell
player, 166 posts
I'm so amazing
I can haiku in two lines
Mon 2 Mar 2015
at 16:05
  • msg #327

Re: OOC Discussion

In reply to GM (msg # 326):

Is the club guy still running?  Is he in knife range?  Did he go into the hut or away from it?
GM
GM, 278 posts
Mon 2 Mar 2015
at 16:09
  • msg #328

Re: OOC Discussion

In reply to Titus Blackwell (msg # 327):

He fled into the building.  He might be right on the other side of the flap or deep inside, so he MIGHT be in knife range, you'd have to charge rashly after him to find out.

I suggest closing your eyes so that he can't see you.
Titus Blackwell
player, 167 posts
I'm so amazing
I can haiku in two lines
Mon 2 Mar 2015
at 16:15
  • msg #329

Re: OOC Discussion

In reply to GM (msg # 328):

Would closing my eyes and charging be considered a multi action penalty?

:P
GM
GM, 279 posts
Mon 2 Mar 2015
at 16:16
  • msg #330

Re: OOC Discussion

In reply to Titus Blackwell (msg # 329):

In my benevolence, I'll let you do those without the penalty.

>;)
Titus Blackwell
player, 169 posts
I'm so amazing
I can haiku in two lines
Mon 2 Mar 2015
at 16:32
  • msg #331

Re: OOC Discussion

In reply to GM (msg # 330):

You know.  With this character... those are odds I am very tempted to take.
Titus Blackwell
player, 173 posts
I'm so amazing
I can haiku in two lines
Tue 3 Mar 2015
at 14:06
  • msg #332

Re: OOC Discussion

In reply to Titus Blackwell (msg # 331):

Could I please get a detailed description of what we can see of the tent.  What is it made of, how is it held up/tethered etc...
Brennan Otthild
player, 171 posts
Heed this simple truth:
You've never been awake
Tue 3 Mar 2015
at 14:29
  • msg #333

Re: OOC Discussion

In reply to Titus Blackwell (msg # 332):

Was the guy who I was speaking with initially among the group who attacked us? If so, where did that man wind up?
GM
GM, 284 posts
Tue 3 Mar 2015
at 14:33
  • msg #334

Re: OOC Discussion

In reply to Brennan Otthild (msg # 333):

The guy you have on his back is the first guy you encountered, and yes also one of the two who initially jumped you.
Enrei Omal'i
player, 117 posts
Island Giant
Not the brightest coconut
Tue 3 Mar 2015
at 18:51
  • msg #335

Re: OOC Discussion

Don't hurt my pretzel!
GM
GM, 288 posts
Tue 3 Mar 2015
at 19:08
  • msg #336

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 335):

Throwing a person would be a Body + Throw or Body + Athletics.

If you're throwing him into the wall, that's an attack essentially.  If you're throwing him through the door, he'll just make a roll to see how well he lands.
Enrei Omal'i
player, 119 posts
Island Giant
Not the brightest coconut
Tue 3 Mar 2015
at 19:11
  • msg #337

Re: OOC Discussion

In reply to GM (msg # 336):

what if i'm trying to hit anybody on the other side of the door with him?
GM
GM, 289 posts
Tue 3 Mar 2015
at 19:20
  • msg #338

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 337):

Since you cannot see what's on the other side, it's a matter of throwing as hard as you can and hoping they happen to be standing there.
GM
GM, 290 posts
Tue 3 Mar 2015
at 19:22
  • msg #339

Re: OOC Discussion

In reply to GM (msg # 338):

As an out-of-game aside, I will in no way impede any crazy plans you might have re: throwing men into buildings, burning buildings with napalm, or whatever, so don't worry about breaking anything.
Enrei Omal'i
player, 120 posts
Island Giant
Not the brightest coconut
Tue 3 Mar 2015
at 19:28
  • msg #340

Re: OOC Discussion

GM:
plans

wait what?
This message was last edited by the player at 19:32, Tue 03 Mar 2015.
GM
GM, 291 posts
Tue 3 Mar 2015
at 19:38
  • msg #341

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 340):

Ha!
Titus Blackwell
player, 183 posts
I'm so amazing
I can haiku in two lines
Wed 4 Mar 2015
at 17:26
  • msg #342

Re: OOC Discussion

In reply to GM (msg # 341):

Can I render my guy outside unconscious?  Is there an action for that like in savage worlds.
GM
GM, 296 posts
Wed 4 Mar 2015
at 17:27
  • msg #343

Re: OOC Discussion

In reply to Titus Blackwell (msg # 342):

Sure, just fill his head with shock damage and he's unconscious.
Enrei Omal'i
player, 122 posts
Island Giant
Not the brightest coconut
Wed 4 Mar 2015
at 17:34
  • msg #344

Re: OOC Discussion

In reply to GM (msg # 343):

I find it amusing that with sufficiently poor rolls and a small enough pool you could wail spastically on a mostly helpless person, fruitlessly trying to knock him out.
This message was last edited by the player at 17:34, Wed 04 Mar 2015.
GM
GM, 297 posts
Wed 4 Mar 2015
at 17:54
  • msg #345

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 344):

It is a little odd, yes.

The by-the-rules explanation is that even rolling in the first place implies that your target is fighting back.  If you're just hitting a defenseless man, you wouldn't even need a roll.  For example, the way Titus executed that dying guy.  No roll required, he was helpless.

The guy on the ground right now is prone and "surrendered" but not necessarily helpless.
Titus Blackwell
player, 185 posts
I'm so amazing
I can haiku in two lines
Thu 5 Mar 2015
at 13:54
  • msg #346

Re: OOC Discussion

In reply to GM (msg # 345):

what happens if you fill someones chest with shock?

Also I aimed at the wrong part because I thought he was someone else.  Could I move my shot?
GM
GM, 299 posts
Thu 5 Mar 2015
at 14:06
  • msg #347

Re: OOC Discussion

In reply to Titus Blackwell (msg # 346):

Torso filled with shock is going to incur -4d to all Body or Coordination pools.

You can move your attack if you'd like since it was essentially a surprise round, but now that you're actively attacking him he's unlikely to stay still in Round 2.
Enrei Omal'i
player, 123 posts
Island Giant
Not the brightest coconut
Thu 5 Mar 2015
at 14:34
  • msg #348

Re: OOC Discussion

shouldn't club guy only have three killing to the head since I had to drop my height to hit him there?
GM
GM, 300 posts
Thu 5 Mar 2015
at 17:56
  • msg #349

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 348):

Fair enough.

His nose heals magically!
Brennan Otthild
player, 177 posts
Heed this simple truth:
You've never been awake
Thu 5 Mar 2015
at 18:50
  • msg #350

Re: OOC Discussion

In reply to GM (msg # 349):

I feel good about this decision.
Enrei Omal'i
player, 125 posts
Island Giant
Not the brightest coconut
Thu 5 Mar 2015
at 22:05
  • msg #351

Re: OOC Discussion

In reply to Brennan Otthild (msg # 350):

Surely nothing bad will have happened when we wake up.  Surely.
Brennan Otthild
player, 178 posts
Heed this simple truth:
You've never been awake
Thu 5 Mar 2015
at 22:13
  • msg #352

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 351):

We will in no way find ourselves chained painfully to the wall of a dank, dismal dungeon, facing a large hooded man asking awkward questions in a soft, deceptively friendly sounding voice. The red-hot iron in his hand, of course, will diminish the effectiveness of his cordial demeanor...
This message was last edited by the player at 22:13, Thu 05 Mar 2015.
GM
GM, 303 posts
Fri 6 Mar 2015
at 00:00
  • msg #353

Re: OOC Discussion

Brennan Otthild:
In reply to Enrei Omal'i (msg # 351):

We will in no way find ourselves chained painfully to the wall of a dank, dismal dungeon, facing a large hooded man asking awkward questions in a soft, deceptively friendly sounding voice. The red-hot iron in his hand, of course, will diminish the effectiveness of his cordial demeanor...


::frantically scribbling notes::

And then what?
Brennan Otthild
player, 179 posts
Heed this simple truth:
You've never been awake
Fri 6 Mar 2015
at 12:51
  • msg #354

Re: OOC Discussion

In reply to GM (msg # 353):

And then everyone gains 10 points to spend along with a pony, a personal chef, and a masseuse trained in the mysterious and supple modality of the god-kings.
Titus Blackwell
player, 187 posts
I'm so amazing
I can haiku in two lines
Fri 6 Mar 2015
at 13:08
  • msg #355

Re: OOC Discussion

In reply to Brennan Otthild (msg # 354):

well... this is going to be awkward.
GM
GM, 304 posts
Mon 9 Mar 2015
at 00:36
  • msg #356

Re: OOC Discussion

In reply to Titus Blackwell (msg # 355):

Sorry for the delay.  These past two snow days ate my life.  Will get back to it soon!

Also, dramatic tension building!
GM
GM, 305 posts
Mon 9 Mar 2015
at 15:32
  • msg #357

Re: OOC Discussion

In reply to GM (msg # 356):

And... we're back!

For your combat actions, please post your intended action but don't roll the dice.

I'll handle that this round.
Uldaf Asbjorn
player, 158 posts
Brazen Brawler
Herb Dispenser
Mon 9 Mar 2015
at 15:44
  • msg #358

Re: OOC Discussion

In reply to GM (msg # 357):

I of course rolled the dice and rolled F*cking awesome.

Uldaf wobbles on his feet as he attempts to make sense of the situation around him.

Where am I? When am I? What just happened?

Uncertain of the opposition's intentions and in no mood for discussion, Uldaf braces against and behind his staff, attempting to block any who wish him harm as he reacclimates to the reality of reality.
Brennan Otthild
player, 180 posts
Heed this simple truth:
You've never been awake
Mon 9 Mar 2015
at 16:14
  • msg #359

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 358):

Posting our actions here instead of the Chapter 1 area?

What the devil?

Brennan steadies himself, takes a step backward, and draws another arrow. If the man with the sword continues to advance, he'll fire it at his head.

Second time's the charm.
Titus Blackwell
player, 188 posts
I'm so amazing
I can haiku in two lines
Mon 9 Mar 2015
at 16:16
  • msg #360

Re: OOC Discussion

In reply to Brennan Otthild (msg # 359):

Titus tries valiantly to fight free of the roots entangling his leg.

That's it.  This is the last time I'm not killing you.

/ooc He should have 3 shock to his head from me smacking him as well. /ooc
Enrei Omal'i
player, 126 posts
Island Giant
Not the brightest coconut
Mon 9 Mar 2015
at 16:52
  • msg #361

Re: OOC Discussion

Enrei looks at the three men, not entirely sure what the glowing implies, or even what just happened other than a bright light and a lot of discomfort.  He does take immediate issue with the sword that forms itself in the robed man's hand.  How it does that is a secondary matter, at best, to the big islander, "I do not want to kill you!" he shouts as he rushes the now-metal man and attempts to take the former stick from him.

((Did they recover shock damage?  the guy i grabbed should have 1 shock to the head from the headlock if they didn't
I'll use martial initiative and a called shot to try and disarm metal robe))
GM
GM, 307 posts
Mon 9 Mar 2015
at 18:15
  • msg #362

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 361):

You may resume posting in the game forum and may roll normally.
Uldaf Asbjorn
player, 165 posts
Brazen Brawler
Herb Dispenser
Tue 10 Mar 2015
at 15:13
  • msg #363

Re: OOC Discussion

In reply to GM (msg # 362):

Beardaf? Ulbear?

Ulsine?

Volibear?
Titus Blackwell
player, 195 posts
I'm so amazing
I can haiku in two lines
Tue 10 Mar 2015
at 15:15
  • msg #364

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 363):

I vote for Ulbear.
Enrei Omal'i
player, 132 posts
Island Giant
Not the brightest coconut
Tue 10 Mar 2015
at 16:10
  • msg #365

Re: OOC Discussion

Ulsine's kinda clever.  what about Uldaf Asbear
Titus Blackwell
player, 197 posts
I'm so amazing
I can haiku in two lines
Tue 10 Mar 2015
at 16:12
  • msg #366

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 365):

^^^^ THIS!

and yes I know that's your name already.
This message was last edited by the player at 16:13, Tue 10 Mar 2015.
Uldaf Asbjorn
player, 167 posts
Brazen Brawler
Herb Dispenser
Tue 10 Mar 2015
at 18:10
  • msg #367

Re: OOC Discussion

In reply to Titus Blackwell (msg # 366):

You couldn't hold Alveris' jockstraps. And I honestly wouldn't advise it, because he does not wear condoms :(
Enrei Omal'i
player, 134 posts
Island Giant
Not the brightest coconut
Tue 10 Mar 2015
at 18:13
  • msg #368

Re: OOC Discussion

I feel lesser for not having experienced Alveris, and yet with that comment also relieved.
Uldaf Asbjorn
player, 168 posts
Brazen Brawler
Herb Dispenser
Tue 10 Mar 2015
at 18:23
  • msg #369

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 368):

Which means you experienced Alveris.

Alvie was my character from Jon's last game. A Neil Gaiman fey who was an amalgamation of Sterling Archer, Deadpool, and I guess generic Elf BS.

As you can imagine, he was somewhat offensive and sarcastically witted.
Brennan Otthild
player, 187 posts
Heed this simple truth:
You've never been awake
Tue 10 Mar 2015
at 19:28
  • msg #370

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 369):

Titus, however, played Prancibald, a pacifistic pansy, while the rest of us did the work... :)
Titus Blackwell
player, 199 posts
I'm so amazing
I can haiku in two lines
Tue 10 Mar 2015
at 20:56
  • msg #371

Re: OOC Discussion

In reply to Brennan Otthild (msg # 370):

I WAS NOT A PACIFIST!!!!  I was a craven.  Theres a difference.  Its better that you risk your hide than me, I have so much more to lose.

Do you know how many sleepless nights I spend chopping up redcaps?


But come on think of it... Knife wielding pretty boy... theres two of me...

I'm not carrying his jock strap.  I'm wearing it... and its squishy.
Brennan Otthild
player, 189 posts
Heed this simple truth:
You've never been awake
Tue 10 Mar 2015
at 21:04
  • msg #372

Re: OOC Discussion

In reply to Titus Blackwell (msg # 371):

Ew.

Also, are we still beholden to the round order? I feel like the last guy is pretty well subdued. Do we have to roll to tie him up or something?
Enrei Omal'i
player, 136 posts
Island Giant
Not the brightest coconut
Tue 10 Mar 2015
at 21:06
  • msg #373

Re: OOC Discussion

Did Titus just let the guy go mid combat in favor of shinies?  At least Enrei had concerns about being eaten.
Titus Blackwell
player, 201 posts
I'm so amazing
I can haiku in two lines
Wed 11 Mar 2015
at 02:02
  • msg #374

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 373):

We should be well out of combat and are into negotiations now.  Besides I'm a magpie.  I promise to share what I find.hes surrounded and scared. If not then I'll change course
Uldaf Asbjorn
player, 170 posts
Brazen Brawler
Herb Dispenser
Wed 11 Mar 2015
at 03:32
  • msg #375

Re: OOC Discussion

In reply to Titus Blackwell (msg # 374):

Oh I'm sorry Enrei, you were perhaps laboring under the assumption the loot procured itself :p

Slash cut, wrap, Act 2 Scene 3, The Gamers.
Brennan Otthild
player, 190 posts
Heed this simple truth:
You've never been awake
Wed 11 Mar 2015
at 04:21
  • msg #376

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 375):

The GM clearly said Round 7, which to me means combat ain't over.
Titus Blackwell
player, 202 posts
I'm so amazing
I can haiku in two lines
Wed 11 Mar 2015
at 12:12
  • msg #377

Re: OOC Discussion

In reply to Brennan Otthild (msg # 376):

You act like I read a word that he writes.  Any correlation to anything the GM says is purely coincidental.  I'm on my own timeline.
GM
GM, 314 posts
Wed 11 Mar 2015
at 12:19
  • msg #378

Re: OOC Discussion

Titus Blackwell:
In reply to Brennan Otthild (msg # 376):

You act like I read a word that he writes.  Any correlation to anything the GM says is purely coincidental.  I'm on my own timeline.


Man, you ARE channeling Alveris...


You are out of combat...ish
This message was last edited by the GM at 12:19, Wed 11 Mar 2015.
GM
GM, 315 posts
Wed 11 Mar 2015
at 12:37
  • msg #379

Re: OOC Discussion

In reply to GM (msg # 378):

I went ahead and updated everyone's sheet to reflect end-of-combat rest/healing
Uldaf Asbjorn
player, 171 posts
Brazen Brawler
Herb Dispenser
Wed 11 Mar 2015
at 12:44
  • msg #380

Re: OOC Discussion

In reply to GM (msg # 379):

Fast healing? I was really hoping Enre'i had been given Reed Richards intellect :(
Titus Blackwell
player, 204 posts
I'm so amazing
I can haiku in two lines
Wed 11 Mar 2015
at 12:48
  • msg #381

Re: OOC Discussion

In reply to GM (msg # 379):

Allright so Brennan can fart directionally
Titus has a twin (he has kept him hidden his entire life to enhance his magic tricks)
Uldaf can transform into his girlfriend (which explains a lot)
and Enrei has turned into Wolverine.


Best. Combat. Ever.
Titus Blackwell
player, 205 posts
I'm so amazing
I can haiku in two lines
Wed 11 Mar 2015
at 12:48
  • msg #382

Re: OOC Discussion

GM:
Titus Blackwell:
In reply to Brennan Otthild (msg # 376):

You act like I read a word that he writes.  Any correlation to anything the GM says is purely coincidental.  I'm on my own timeline.


Man, you ARE channeling Alveris...


You are out of combat...ish


You know I think that Titus is the character I wanted James to be... but I built him wrong so had to play him like an idiot.
Uldaf Asbjorn
player, 172 posts
Brazen Brawler
Herb Dispenser
Wed 11 Mar 2015
at 12:54
  • msg #383

Re: OOC Discussion

In reply to Titus Blackwell (msg # 382):

What sort of rolls are you looking for from Uldaf to do first aid/medicine to aid in healing?
Enrei Omal'i
player, 138 posts
Island Giant
Not the brightest coconut
Wed 11 Mar 2015
at 12:56
  • msg #384

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 383):

Mind+medicine patches killing, mind + first aid patches shock, according to rules.

I hope you know how to un-bear yourself before doing either though.
GM
GM, 318 posts
Wed 11 Mar 2015
at 12:59
  • msg #385

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 384):

All true statements.

Bears cannot be doctors/medics, despite the script to my upcoming major motion picture "Dr. Growls, M.D."
Uldaf Asbjorn
player, 173 posts
Brazen Brawler
Herb Dispenser
Wed 11 Mar 2015
at 13:23
  • msg #386

Re: OOC Discussion

In reply to GM (msg # 385):

Roaring into theaters and your heart this summer..
Brennan Otthild
player, 192 posts
Heed this simple truth:
You've never been awake
Wed 11 Mar 2015
at 14:05
  • msg #387

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 386):

I've been sliced cleanly across the chest and could use actually needle-and-thread when we have a second. I also took a bit of killing damage to my left arm.

Unfortunately, we still have someone to interrogate.
This message was last edited by the player at 14:06, Wed 11 Mar 2015.
Enrei Omal'i
player, 140 posts
Island Giant
Not the brightest coconut
Wed 11 Mar 2015
at 14:08
  • msg #388

Re: OOC Discussion

In reply to Brennan Otthild (msg # 387):

In my experience, by ignoring large wounds to your torso, they close themselves.
Brennan Otthild
player, 193 posts
Heed this simple truth:
You've never been awake
Wed 11 Mar 2015
at 14:16
  • msg #389

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 388):

If the game allows me to die in 3 minutes of passively talking when I could do athletic feats of strength without problem seconds ago, I'm willing to die.
GM
GM, 320 posts
Wed 11 Mar 2015
at 14:29
  • msg #390

Re: OOC Discussion

In reply to Brennan Otthild (msg # 389):

You're dead.

Please roll a new character.

If it makes you feel better, your death was totally unrelated to the injuries:  un-diagnosed brain tumor.
Enrei Omal'i
player, 141 posts
Island Giant
Not the brightest coconut
Wed 11 Mar 2015
at 14:31
  • msg #391

Re: OOC Discussion

In reply to GM (msg # 390):

Dr. Growls could have fixed this.
Uldaf Asbjorn
player, 175 posts
Brazen Brawler
Herb Dispenser
Wed 11 Mar 2015
at 14:38
  • msg #392

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 391):

"It's bearly a scratch!"
Titus Blackwell
player, 207 posts
I'm so amazing
I can haiku in two lines
Wed 11 Mar 2015
at 14:44
  • msg #393

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 392):

HAHAHAHAHAHAHAHAHA.....

that's funny.  You're funny.
Uldaf Asbjorn
player, 177 posts
Brazen Brawler
Herb Dispenser
Wed 11 Mar 2015
at 14:50
  • msg #394

Re: OOC Discussion

In reply to Titus Blackwell (msg # 393):

Lest anyone think Uldaf isn't batshit insane..

I wish I could somehow keep the partially gnawed hand and just have this as a running joke a la Danny McBride in Your Highness.
Titus Blackwell
player, 210 posts
Tantric Troubador
Notary public
Wed 11 Mar 2015
at 17:59
  • msg #395

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 394):

apparently the dice gods want me to kill him.
Uldaf Asbjorn
player, 179 posts
Brazen Brawler
Herb Dispenser
Wed 11 Mar 2015
at 18:51
  • msg #396

Re: OOC Discussion

In reply to Titus Blackwell (msg # 395):

Yes. "dice gods"

Our party is going from neutral good/lawful neutral toward chaotic neutral/neutral evil at just an astronomical clip. I'm really proud of all of you.
Brennan Otthild
player, 196 posts
Heed this simple truth:
You've never been awake
Wed 11 Mar 2015
at 18:56
  • msg #397

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 396):

I've been trying to arrest the guy this whole time. It's not my fault the only people I have to work with are Stabby McKnife, Hulk "Ribcrusher" Hogan, and Volibear.
Enrei Omal'i
player, 145 posts
Island Giant
Not the brightest coconut
Wed 11 Mar 2015
at 19:01
  • msg #398

Re: OOC Discussion

In reply to Brennan Otthild (msg # 397):

I was until just recently on the "don't kill him" train and am still somewhat conflicted on it.  my failure to pulp his head before anyone else could get involved really isn't helping.
Titus Blackwell
player, 211 posts
Tantric Troubador
Notary public
Wed 11 Mar 2015
at 19:18
  • msg #399

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 398):

This is like a scene out of Fargo, Pulp Fiction or when they take Boris the Blade in Snatch.
Titus Blackwell
player, 212 posts
Tantric Troubador
Notary public
Wed 11 Mar 2015
at 19:19
  • msg #400

Re: OOC Discussion

In reply to Titus Blackwell (msg # 399):

really pick any move about incompetent kidnappers that you like.
Titus Blackwell
player, 213 posts
Tantric Troubador
Notary public
Wed 11 Mar 2015
at 19:23
  • msg #401

Re: OOC Discussion

Brennan Otthild:
In reply to Uldaf Asbjorn (msg # 396):

I've been trying to arrest the guy this whole time. It's not my fault the only people I have to work with are Stabby McKnife, Hulk "Ribcrusher" Hogan, and Volibear.


Oh and @Brennan... Don't hate me because I'm the ambassador to Badassador.
Brennan Otthild
player, 197 posts
Heed this simple truth:
You've never been awake
Wed 11 Mar 2015
at 19:28
  • msg #402

Re: OOC Discussion

In reply to Titus Blackwell (msg # 401):

Can I hate you because of that statement, though?
GM
GM, 326 posts
Wed 11 Mar 2015
at 19:31
  • msg #403

Re: OOC Discussion

Brennan Otthild:
In reply to Titus Blackwell (msg # 401):

Can I hate you because of that statement, though?


Yes.

Stand by for updates to character sheets.
Brennan Otthild
player, 198 posts
Heed this simple truth:
You've never been awake
Wed 11 Mar 2015
at 19:45
  • msg #404

Re: OOC Discussion

In reply to GM (msg # 403):

Cool.

Did my 2x10 First Aid accomplish anything for me? The only damage I had left was killing, so I know it didn't fix that, but did it staunch bleeding or inhibit infection or is it just a total waste to First Aid something that needs Medicine?
GM
GM, 327 posts
Wed 11 Mar 2015
at 20:17
  • msg #405

Re: OOC Discussion

In reply to Brennan Otthild (msg # 404):

It removed some of the shock damage to your arm.  Also stopped bleeding, yes.

In the future, you'll need some basic equipment for First Aid rolls (I assume since you're in a town you can find them).

New thread added with info you've been asking for.  Also updates to character sheets.
This message was last edited by the GM at 20:19, Wed 11 Mar 2015.
Enrei Omal'i
player, 147 posts
Island Giant
Not the brightest coconut
Wed 11 Mar 2015
at 20:24
  • msg #406

Re: OOC Discussion

Whelp my whole plan for Enrei just took a sharp left.
GM
GM, 328 posts
Wed 11 Mar 2015
at 20:26
  • msg #407

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 406):

::cackles::

You can ignore it...
Enrei Omal'i
player, 148 posts
Island Giant
Not the brightest coconut
Wed 11 Mar 2015
at 20:33
  • msg #408

Re: OOC Discussion

In reply to GM (msg # 407):

If I do that you're just going to give me more axe wounds.  don't you try to fool me.
Brennan Otthild
player, 200 posts
Heed this simple truth:
You've never been awake
Wed 11 Mar 2015
at 20:35
  • msg #409

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 408):

Very cool.

Question: you have an example where you use a "create fire 5D" to throw a fireball using 5D. Why wouldn't that be Create Fire (5D) + Coordination/Throw (#D)?
This message was last edited by the player at 20:35, Wed 11 Mar 2015.
GM
GM, 329 posts
Wed 11 Mar 2015
at 23:33
  • msg #410

Re: OOC Discussion

In reply to Brennan Otthild (msg # 409):

That's just the nature of the O.R.E.

GodLike simplifies things so that only one roll is required.  If a power is usable to attack, it's assumed that your skill at that power covers your ability to use it as an effective weapon, therefore you just roll the power pool as your attack.

Some powers cannot "attack" in that sense.

If, you had a power to "create rock" but that didn't itself have the ability to attack, then you could create the rock round 1 and throw it round 2 using Coordination+Throw.

In the flame example, you could set an object aflame then throw that.  Or set an arrow on fire and shoot it.

To clarify, I'll add the standard GodLike "attacks", "Defends", "useful outside of combat" labels to your powers.
Titus Blackwell
player, 216 posts
Thu 12 Mar 2015
at 10:57
  • [deleted]
  • msg #411

Re: OOC Discussion

This message was deleted by the player at 11:00, Thu 12 Mar 2015.
Titus Blackwell
player, 217 posts
Tantric Troubador
Notary public
Thu 12 Mar 2015
at 11:18
  • msg #412

Re: OOC Discussion

In reply to GM (msg # 410):

I'm not sure if what just happened is good for the party...

Its going to be fun as hell though :).

Uldaf... you were happy about the company's descent from good, just wait until you get a load of the new Titus.  I will single handedly turn the whole party to Chaotic neutral at best.
GM
GM, 330 posts
Thu 12 Mar 2015
at 12:53
  • msg #413

Re: OOC Discussion

In reply to Titus Blackwell (msg # 412):

I gave you all access to the thread about powers/echo, etc.

Let me know if I need to clarify anything.
Uldaf Asbjorn
player, 187 posts
Brazen Brawler
Herb Dispenser
Thu 12 Mar 2015
at 15:23
  • msg #414

Re: OOC Discussion

In reply to GM (msg # 413):

Jon- Characterize "innocent animal". Did Uldaf just become a vegetarian?
Brennan Otthild
player, 203 posts
Heed this simple truth:
You've never been awake
Thu 12 Mar 2015
at 16:42
  • msg #415

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 414):

How big is the hut? How many people could fit here?
GM
GM, 335 posts
Thu 12 Mar 2015
at 16:57
  • msg #416

Re: OOC Discussion

Uldaf Asbjorn:
In reply to GM (msg # 413):

Jon- Characterize "innocent animal". Did Uldaf just become a vegetarian?


Yes, essentially.

A malevolent dragon is not innocent.  Most animals, however, lack the capacity to rationalize morality and thus are innocent.

Humans, demons, etc. are not "beasts".
GM
GM, 336 posts
Thu 12 Mar 2015
at 16:58
  • msg #417

Re: OOC Discussion

In reply to Brennan Otthild (msg # 415):

The hut is maybe 12 feet in diameter.  You could all sleep in it.
Uldaf Asbjorn
player, 189 posts
Brazen Brawler
Herb Dispenser
Thu 12 Mar 2015
at 17:03
  • msg #418

Re: OOC Discussion

In reply to GM (msg # 417):

But am I a bear vegan now?!

Also, I'm REALLY excited about the notion of sending Enrei out for firewood.

I'm going to be devastated if he comes back with anything less than a completely uprooted tree trunk.
GM
GM, 338 posts
Thu 12 Mar 2015
at 17:08
  • msg #419

Re: OOC Discussion

Uldaf Asbjorn:
In reply to GM (msg # 417):

But am I a bear vegan now?!

Also, I'm REALLY excited about the notion of sending Enrei out for firewood.

I'm going to be devastated if he comes back with anything less than a completely uprooted tree trunk.


Vegan?  Eggs and milk aren't 'beasts'.

Animals that are already dead are fair game ('fare game'?).  Bears also eat honey, eggs, mushrooms, grasses, acorns, berries...

http://en.wikipedia.org/wiki/Brown_bear#Dietary_habits
Titus Blackwell
player, 221 posts
Tantric Troubador
Notary public
Thu 12 Mar 2015
at 17:22
  • msg #420

Re: OOC Discussion

In reply to GM (msg # 419):

Could you elaborate on what static vs. dynamic contests are?
Titus Blackwell
player, 222 posts
Tantric Troubador
Notary public
Thu 12 Mar 2015
at 17:22
  • msg #421

Re: OOC Discussion

In reply to Titus Blackwell (msg # 420):

Also I want to see Beardaf try to milk a cow.
Brennan Otthild
player, 205 posts
Heed this simple truth:
You've never been awake
Thu 12 Mar 2015
at 17:38
  • msg #422

Re: OOC Discussion

In reply to Titus Blackwell (msg # 421):

I intend to go hunting... for Lump and Godrick. Provided they don't turn up at some point.

Also: the world went dark, yes? And then we woke up, yes? And it's still nighttime, yes?

Are we 100% sure it's still the same day?
GM
GM, 339 posts
Thu 12 Mar 2015
at 17:38
  • msg #423

Re: OOC Discussion

In reply to Titus Blackwell (msg # 421):

"Static" contest means nobody is actively opposing you.  You roll the pool and look for a match.  Escaping from ropes is a static contest.

"Dynamic" contests are where two or more characters roll and compare results.  Haggling is a dynamic contest.
GM
GM, 340 posts
Thu 12 Mar 2015
at 17:38
  • msg #424

Re: OOC Discussion

Brennan Otthild:
In reply to Titus Blackwell (msg # 421):

Are we 100% sure it's still the same day?


::shrug::
Brennan Otthild
player, 206 posts
Heed this simple truth:
You've never been awake
Thu 12 Mar 2015
at 17:41
  • msg #425

Re: OOC Discussion

In reply to GM (msg # 424):

If only we had someone who could tell us. Maybe someone with a broken leg...
Uldaf Asbjorn
player, 190 posts
Brazen Brawler
Herb Dispenser
Thu 12 Mar 2015
at 18:14
  • msg #426

Re: OOC Discussion

In reply to Brennan Otthild (msg # 425):

Does our friend with the broken leg have a sweet aura?

Also:

But does this mean I can't physically hunt the animal? I know this is semantics, but it's a pretty big womp womp to the character if I screw it up, so I want to understand it to be able to flavor text appropriately.
Titus Blackwell
player, 224 posts
Tantric Troubador
Notary public
Thu 12 Mar 2015
at 18:15
  • msg #427

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 426):

Your path sucks.  Mine is so much better.
Uldaf Asbjorn
player, 192 posts
Brazen Brawler
Herb Dispenser
Thu 12 Mar 2015
at 18:20
  • msg #428

Re: OOC Discussion

In reply to Titus Blackwell (msg # 427):

I'm also going to need some spacial mappings of the size animal I can turn into.

I mean, does Uldaf become an Uldaf sized bear? A normal bear?

What about other animals? Is he respective animal sized, or Uldaf animal sized?

An Uldaf sized Falcon would be insane!
Enrei Omal'i
player, 154 posts
Island Giant
Not the brightest coconut
Thu 12 Mar 2015
at 18:29
  • msg #429

Re: OOC Discussion

In reply to Titus Blackwell (msg # 427):

You should not let anyone have nicer things than you.  You should collect all the shiny objects.
Brennan Otthild
player, 209 posts
Heed this simple truth:
You've never been awake
Thu 12 Mar 2015
at 18:31
  • msg #430

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 429):

My path is a secret :)
Titus Blackwell
player, 225 posts
Tantric Troubador
Notary public
Thu 12 Mar 2015
at 18:32
  • msg #431

Re: OOC Discussion

In reply to Brennan Otthild (msg # 430):

I have the path of the magpie!  All shinies unto Titus!
Enrei Omal'i
player, 155 posts
Island Giant
Not the brightest coconut
Thu 12 Mar 2015
at 18:47
  • msg #432

Re: OOC Discussion

In reply to Brennan Otthild (msg # 430):

My path would be a lot more appealing if I hadn't been trying to break out of my habit of playing violent assholes.
GM
GM, 343 posts
Thu 12 Mar 2015
at 19:03
  • msg #433

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 432):

@ Uldaf:  normal size for the animal.  I added rough stat-lines to your sheet.
Uldaf Asbjorn
player, 193 posts
Brazen Brawler
Herb Dispenser
Thu 12 Mar 2015
at 19:39
  • msg #434

Re: OOC Discussion

In reply to GM (msg # 433):

Now I just need to find a way to steer the party toward me meeting and studying some kraken..

@Enrei- Go big with it. You're playing a "simple" guy. Take it as a sign from God or the dream or whatever. For a fighter, scars/wounds are a badge of honor. This has been stripped from you. Never again will you show the marks of your triumphs in battle. Instead you will remain unharmed. Perhaps an indication you are not meant to fight at all, and can solve your problems in a different way?

That's right, I'm preaching Developmentally Disabled Pacifist Monk Islander!

Jon's got me running through "do no harm to animals", but I'm much more interested in the land itself than I am the animals (as a conceptual thing). Echo impact or not, Uldaf's going to kill or impair an animal adversely impacting the land (Think beavers. Effing beavers).

It's a box, but it's never one with fixed walls.

Hell, I'm still sorting Uldaf's personality. Salty Hermit? Wise druid? Crazy old man? I'm hoping for some amalgam of "all of the above"
Brennan Otthild
player, 211 posts
Heed this simple truth:
You've never been awake
Thu 12 Mar 2015
at 19:45
  • msg #435

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 434):

There's also nothing preventing you from railing against your path and sacrificing power and/or echo to remain true to yourself.

Maybe these paths aren't good. Maybe following them will have consequences to balance the power to be gained from doing it.
Uldaf Asbjorn
player, 195 posts
Brazen Brawler
Herb Dispenser
Thu 12 Mar 2015
at 19:47
  • msg #436

Re: OOC Discussion

In reply to Brennan Otthild (msg # 435):

quote:
Maybe these paths aren't good. Maybe following them will have consequences to balance the power to be gained from doing it.


When has this particular GM ever done something to obscure his true intentions and the overall machinations of the campaign?

I challenge you to cite more than like, 10 recent examples..
Titus Blackwell
player, 227 posts
Tantric Troubador
Notary public
Thu 12 Mar 2015
at 19:54
  • msg #437

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 436):

You have a point, either you go with a slaveish devotion to it or all out rebellion.  Anything in the middle will get you fucked.

I'm following mine as dogma.  Why?  Because its fun and Titus would want it that way.  In all honesty it is just an extension of his hinderance that I already chose.
Enrei Omal'i
player, 156 posts
Island Giant
Not the brightest coconut
Thu 12 Mar 2015
at 19:56
  • msg #438

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 434):

actually i don't mind the violence or the powers, I was trying to curb my asshole habit first, then embrace pacifism later.  Or never, baby steps.
GM
GM, 346 posts
Thu 12 Mar 2015
at 20:01
  • msg #439

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 438):

Loving the discussion!

Also, no.  Arule, Godrick and Lump do not have auras.
Brennan Otthild
player, 213 posts
Heed this simple truth:
You've never been awake
Thu 12 Mar 2015
at 20:23
  • msg #440

Re: OOC Discussion

In reply to GM (msg # 439):

If we drip Enrei's blood on Arule, will his leg heal?

#thinkingOutsideTheBox
Enrei Omal'i
player, 158 posts
Island Giant
Not the brightest coconut
Thu 12 Mar 2015
at 20:31
  • msg #441

Re: OOC Discussion

In reply to Brennan Otthild (msg # 440):

The power description says regeneration, not healing potion for blood.  But hey, maybe the former is just by virtue of the latter and Jon's being nonspecific on purpose.
GM
GM, 351 posts
Fri 13 Mar 2015
at 14:59
  • msg #442

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 441):

Brennan:  thus far I assumed you and Godrick were NOT in the hut with the others.  Are you leading him in?

Could be important.
Uldaf Asbjorn
player, 199 posts
Brazen Brawler
Herb Dispenser
Fri 13 Mar 2015
at 15:36
  • msg #443

Re: OOC Discussion

In reply to GM (msg # 442):

Sorry gang. Had some early meetings today. Dialing in now..
Brennan Otthild
player, 216 posts
Heed this simple truth:
You've never been awake
Fri 13 Mar 2015
at 15:40
  • msg #444

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 443):

I had thought we collected everyone and were all back? Lemme read again.
Brennan Otthild
player, 217 posts
Heed this simple truth:
You've never been awake
Fri 13 Mar 2015
at 15:42
  • msg #445

Re: OOC Discussion

In reply to Brennan Otthild (msg # 444):

Yeah, ok, when Titus addressed Lump I thought he, Lump, Godrick, and I had made it back to the tent.

If that's not what happened, we need to kick back the scene a few notches. I don't know where everyone is.

Outside:
Brennan
Lump
Godrick
Titus

Inside:
Enrei
Arule
Uldaf
Robed Guy

??
GM
GM, 352 posts
Fri 13 Mar 2015
at 15:50
  • msg #446

Re: OOC Discussion

In reply to Brennan Otthild (msg # 445):

Titus and Lump wandered off to find the provisions, then entered the hut.

Brennan/Godrick are free to follow, naturally, I just didn't think it had happened yet.
GM
GM, 353 posts
Fri 13 Mar 2015
at 15:51
  • msg #447

Re: OOC Discussion

In reply to GM (msg # 446):

Since everyone is plowing ahead, we'll say Brennan enters the hut when Brennan starts talking while Godrick lingers a bit outside.
This message was last edited by the GM at 15:52, Fri 13 Mar 2015.
Enrei Omal'i
player, 161 posts
Island Giant
Not the brightest coconut
Fri 13 Mar 2015
at 17:28
  • msg #448

Re: OOC Discussion

Do I smell inter-party conflict?  Is titus going to wrestle a bear?  tune in next week.  same bat-time, same bat-channel.
Titus Blackwell
player, 235 posts
Tantric Troubador
Notary public
Fri 13 Mar 2015
at 17:39
  • msg #449

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 448):

This will end poorly for all involved.
Titus Blackwell
player, 236 posts
Tantric Troubador
Notary public
Fri 13 Mar 2015
at 17:41
  • msg #450

Re: OOC Discussion

In reply to Titus Blackwell (msg # 449):

I still can't believe no one has noticed my bio lines...
Uldaf Asbjorn
player, 202 posts
Brazen Brawler
Herb Dispenser
Fri 13 Mar 2015
at 17:57
  • msg #451

Re: OOC Discussion

In reply to Titus Blackwell (msg # 450):

He's a hermit, and you're talking about spreading a tall tale that will result in large gatherings, investigation, and risk to personal space and safety for completely Alverian reasons.

Play your character out, but don't think for a second I won't play mine out too.
Titus Blackwell
player, 237 posts
Tantric Troubador
Notary public
Fri 13 Mar 2015
at 18:02
  • msg #452

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 451):

Trust me I fully intend to do so.  Its almost as if I was... compelled by some... otherworldly force to do so.  If it kills him... he dies.  There are other character concepts.
This message was last edited by the player at 18:02, Fri 13 Mar 2015.
Brennan Otthild
player, 221 posts
Heed this simple truth:
You've never been awake
Fri 13 Mar 2015
at 18:07
  • msg #453

Re: OOC Discussion

In reply to Titus Blackwell (msg # 452):

We can't all lead.

This is going to end badly.
Titus Blackwell
player, 239 posts
Tantric Troubador
Notary public
Fri 13 Mar 2015
at 18:09
  • msg #454

Re: OOC Discussion

In reply to Brennan Otthild (msg # 453):

What would you rather?  This or Downtown periscope where nobody gives a damn about the quest that you were on.

If you follow me outside I will continue with you in private messages.
Enrei Omal'i
player, 163 posts
Island Giant
Not the brightest coconut
Fri 13 Mar 2015
at 18:11
  • msg #455

Re: OOC Discussion

Question for the GM, rules say you can never roll over 10d pool, but if you're doing something that imparts a penalty to a pool that would be over 10d, does it subtract from 10, or from the unrounded total?

specifically, i have 11 body+martial arts.  if i try multiple actions in combat using the same pool do i take a 10d pool and subtract 1d per action, or do I start at my grand total, subtract one per action, and round off at 10 if i'm somehow still over?

I get the feeling I'm going to need to go upside multiple party members' heads in the near future.
GM
GM, 356 posts
Fri 13 Mar 2015
at 18:45
  • msg #456

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 455):

Your die pool can be as big as you want, but you can never roll more than 10d.

Thus if your "pool" is 11d, you roll 10d.  If you attempt multiple-actions that both use an 11d pool, you would roll 11d-1d or 10d and look for 2 matches.

Therefore with a pool of 11d, there's not much motivation NOT to attempt multiple actions with it if it applies (as it does with Martial Arts).
Enrei Omal'i
player, 165 posts
Island Giant
Not the brightest coconut
Fri 13 Mar 2015
at 18:53
  • msg #457

Re: OOC Discussion

In reply to GM (msg # 456):

whelp I just got a lot better at fighting defensively and taking on three dudes at once.
Uldaf Asbjorn
player, 205 posts
Brazen Brawler
Herb Dispenser
Fri 13 Mar 2015
at 19:07
  • msg #458

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 457):

Don't worry, my harassment of Titus will be a slow burn. I mean, I can fly now, so there's nothing that stops me from sneaking out and airbombing him with some Browndaf.

..Or would it be Whitedaf? I think I need to google Eagle poop now.
Brennan Otthild
player, 223 posts
Heed this simple truth:
You've never been awake
Fri 13 Mar 2015
at 19:37
  • msg #459

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 458):

Please don't poop in my shoes.
Enrei Omal'i
player, 166 posts
Island Giant
Not the brightest coconut
Fri 13 Mar 2015
at 19:49
  • msg #460

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 458):

All I know is that whatever you do, you will do it out of a cloaca, and cloacas are weird.
GM
GM, 360 posts
Mon 16 Mar 2015
at 18:03
  • msg #461

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 460):

I don't think watch order was really established... but for this night it doesn't matter so we'll push on.
Titus Blackwell
player, 241 posts
Tantric Troubador
Notary public
Mon 16 Mar 2015
at 18:10
  • msg #462

Re: OOC Discussion

In reply to GM (msg # 461):

I mentioned several times that I would go first, then Enrei and so on... I took everyone ignoring me as tacit agreement.
Enrei Omal'i
player, 168 posts
Island Giant
Not the brightest coconut
Mon 16 Mar 2015
at 18:16
  • msg #463

Re: OOC Discussion

In reply to Titus Blackwell (msg # 462):

It's true, we were tacitly ignoring you.
Uldaf Asbjorn
player, 209 posts
Brazen Brawler
Herb Dispenser
Mon 16 Mar 2015
at 20:15
  • msg #464

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 463):

I'm on pseudo pause here until Jon tells me if our prisoner is alive/dead.
Uldaf Asbjorn
player, 210 posts
Brazen Brawler
Herb Dispenser
Tue 17 Mar 2015
at 12:59
  • msg #465

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 464):

Oh god it's all green
Enrei Omal'i
player, 171 posts
Island Giant
Not the brightest coconut
Tue 17 Mar 2015
at 15:59
  • msg #466

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 465):

But is it green enough?

Can we go greener?
Uldaf Asbjorn
player, 211 posts
Brazen Brawler
Herb Dispenser
Tue 17 Mar 2015
at 16:18
  • msg #467

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 466):

Greenest
GM
GM, 364 posts
Tue 17 Mar 2015
at 16:25
  • msg #468

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 467):

The prisoner remains unconscious and stable but shows no signs of recovery from his head trauma.
Brennan Otthild
player, 228 posts
Heed this simple truth:
You've never been awake
Tue 17 Mar 2015
at 17:17
  • msg #469

Re: OOC Discussion

In reply to GM (msg # 468):

There goes my cunning plan to awaken the coma patient via the scent of sizzling bacon.
Enrei Omal'i
player, 172 posts
Island Giant
Not the brightest coconut
Tue 17 Mar 2015
at 18:09
  • msg #470

Re: OOC Discussion

But did I find any money?
Titus Blackwell
player, 244 posts
Tantric Troubador
Notary public
Wed 18 Mar 2015
at 12:10
  • msg #471

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 470):

oh thank God its no longer green.
GM
GM, 368 posts
Wed 18 Mar 2015
at 12:19
  • msg #472

Re: OOC Discussion

In reply to Titus Blackwell (msg # 471):

I know...
Brennan Otthild
player, 232 posts
Heed this simple truth:
You've never been awake
Wed 18 Mar 2015
at 13:49
  • msg #473

Re: OOC Discussion

In reply to GM (msg # 472):

YAY FOR GRAY
Brennan Otthild
player, 233 posts
Heed this simple truth:
You've never been awake
Wed 18 Mar 2015
at 14:51
  • msg #474

Re: OOC Discussion

In reply to Brennan Otthild (msg # 473):

I did, in fact, suggest burying them...
Uldaf Asbjorn
player, 216 posts
Brazen Brawler
Herb Dispenser
Wed 18 Mar 2015
at 14:56
  • msg #475

Re: OOC Discussion

In reply to Brennan Otthild (msg # 474):

And I suggest a violent cremation which we can then blame on vandals and if Godrick doesn't like it I'll eat his face.

LEAVE NO TRACE
Enrei Omal'i
player, 175 posts
Island Giant
Not the brightest coconut
Wed 18 Mar 2015
at 15:08
  • msg #476

Re: OOC Discussion

Uldaf lives alone in the wilderness, has eaten a man, and tries to cover his tracks like the most paranoid serial killer.  I'm growing increasingly uncomfortable about our party's future.
Uldaf Asbjorn
player, 217 posts
Brazen Brawler
Herb Dispenser
Wed 18 Mar 2015
at 15:21
  • msg #477

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 476):

It's almost like he's a crazy recluse whose allegiance to and reason for being in the party is totally unknown.

*spooky noises*
Enrei Omal'i
player, 176 posts
Island Giant
Not the brightest coconut
Wed 18 Mar 2015
at 15:50
  • msg #478

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 477):

I just want to take a moment to remind Jon that unlike regeneration, my Unstoppable power does not say anything about being concious to work.
GM
GM, 372 posts
Wed 18 Mar 2015
at 17:44
  • msg #479

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 478):

Exactly
Uldaf Asbjorn
player, 218 posts
Situational Cannibal
Ally to Animals
Wed 18 Mar 2015
at 17:47
  • msg #480

Re: OOC Discussion

In reply to GM (msg # 479):

I've updated Uldaf's biography to more accurately reflect his personality.

Is anyone going to try and stop the crazy old man from burning the buildings down?

I mean, he doesn't have to, but so far, only Godrick says no. Screw Godrick.
Enrei Omal'i
player, 177 posts
Island Giant
Not the brightest coconut
Wed 18 Mar 2015
at 18:04
  • msg #481

Re: OOC Discussion

Enrei would suggest the alternative approach of putting the dead out to sea, but there is no sea convenient to this town.
Titus Blackwell
player, 247 posts
Tantric Troubador
Notary public
Wed 18 Mar 2015
at 18:37
  • msg #482

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 481):

I like fire... fire is fun.
Brennan Otthild
player, 235 posts
Heed this simple truth:
You've never been awake
Wed 18 Mar 2015
at 19:39
  • msg #483

Re: OOC Discussion

In reply to Titus Blackwell (msg # 482):

I still want to know if we found a shovel. If for no other reason than I now want one.
GM
GM, 375 posts
Wed 18 Mar 2015
at 19:53
  • msg #484

Re: OOC Discussion

In reply to Brennan Otthild (msg # 483):

Yes.  You may have a shovel.  Enjoy.
Uldaf Asbjorn
player, 221 posts
Situational Cannibal
Ally to Animals
Wed 18 Mar 2015
at 20:15
  • msg #485

Re: OOC Discussion

In reply to GM (msg # 484):

I suppose we could get a torch, and I could shapeshift into an eagle and air bomb the funeral pyre, but that just seems gratuitous.
GM
GM, 377 posts
Wed 18 Mar 2015
at 20:16
  • msg #486

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 485):

You'll also need to decide what to do with your prisoner.
GM
GM, 378 posts
Wed 18 Mar 2015
at 20:28
  • msg #487

Re: OOC Discussion

In reply to GM (msg # 486):

Also... where are you moving bodies to?

Just making a pile?
Enrei Omal'i
player, 180 posts
Island Giant
Not the brightest coconut
Wed 18 Mar 2015
at 21:03
  • msg #488

Re: OOC Discussion

In reply to GM (msg # 487):

unless directed otherwise, yes.  Enrei knows how to make a fire out if logs and will assume making a fire out of bodies operates on a similar principle.
This message was last edited by the player at 21:05, Wed 18 Mar 2015.
Enrei Omal'i
player, 181 posts
Island Giant
Not the brightest coconut
Thu 19 Mar 2015
at 02:35
  • msg #489

Re: OOC Discussion

I thought the guy who shot lightning was the one who's arm you ripped off, and the guy who's still alive turned his robes to metal and a stick into a sowrd
Uldaf Asbjorn
player, 223 posts
Situational Cannibal
Ally to Animals
Thu 19 Mar 2015
at 02:39
  • msg #490

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 489):

I could have it wrong. Can we confirm? I'll amend post as needed.

Please assume it means 'HES MAGICAL AND MEAN"
GM
GM, 379 posts
Thu 19 Mar 2015
at 12:27
  • msg #491

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 490):

Yes, lightening man was killed.  The comatose one was the robed man who turned cloth into metal.

Also, please clarify when you want to whisper things to the PCs alone.  If you're happy discussing demons, lightening and bear transformations in front of Arule, Lump and Godrick, be my guest...
This message was last edited by the GM at 12:53, Thu 19 Mar 2015.
Uldaf Asbjorn
player, 224 posts
Situational Cannibal
Ally to Animals
Thu 19 Mar 2015
at 12:29
  • msg #492

Re: OOC Discussion

In reply to GM (msg # 491):

So clarified.
Brennan Otthild
player, 237 posts
Heed this simple truth:
You've never been awake
Thu 19 Mar 2015
at 13:32
  • msg #493

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 492):

I am pleased with my plan.
GM
GM, 380 posts
Thu 19 Mar 2015
at 13:39
  • msg #494

Re: OOC Discussion

In reply to Brennan Otthild (msg # 493):

I'm just excited that there are at least three plans being put forth for the party.

::grabs popcorn and sits back::
Brennan Otthild
player, 238 posts
Heed this simple truth:
You've never been awake
Thu 19 Mar 2015
at 13:45
  • msg #495

Re: OOC Discussion

In reply to GM (msg # 494):

So the plans thus far seem to be:

Uldaf - "Burn the bodies. Burn the village. Kill the robed man and burn him, too. I'd kill Arule for being a bother, but I kind of like him so I'll drag him around for another night, when a bear might 'accidentally' eat him. Probably on Titus's watch, so it will be his fault. We'll keep this all a secret and return to Flynn with this squarely behind us as an ace in the hole for later."

Titus - "Eh. Burn everything or don't. But this tax collecting stuff is boring and not nearly as profitable as I'd hoped -- who wants to break our contract and set off as unlikely heroes out for adventure? If the stories are true, nothing but happy endings, riches, and glory would await us!"

Brennan - "Leave everything as it is. Frame the carnage on a common enemy, thus making our current job easier and enhancing the prospects for future employment."

Enrei - "I came here to lift things, fight, and collect coins. And I'm all out of coins and things to lift."

Accurate?
This message was last edited by the player at 13:47, Thu 19 Mar 2015.
Enrei Omal'i
player, 182 posts
Island Giant
Not the brightest coconut
Thu 19 Mar 2015
at 14:03
  • msg #496

Re: OOC Discussion

In reply to Brennan Otthild (msg # 495):

I'm out of things to fight too, my plan is already in ruins.
Uldaf Asbjorn
player, 226 posts
Situational Cannibal
Ally to Animals
Thu 19 Mar 2015
at 14:03
  • msg #497

Re: OOC Discussion

In reply to Brennan Otthild (msg # 495):

I'm opposed to Brennan's plan. Too elaborate. The elegance of a lie is in its ambiguity.

What if  we get sent out after the nonexistent raiders?

My plan is "burn the bodies, I guess we don't have to burn the village, and as soon as we can get away from these assholes, we're following whatever trail we can find about what happened to us and getting some answers".

And yes, I may very well kill Arule. But I mean, that's not until LATER.

You will of course remember, Uldaf is the one who wanted NO ONE else to know what happened here.
Uldaf Asbjorn
player, 227 posts
Situational Cannibal
Ally to Animals
Thu 19 Mar 2015
at 14:12
  • msg #498

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 497):

Amalgamation of plans:

Burn the bodies, kill the prisoner, convince Arule/Godrick/Lump this was the work of the ubiquitous raiders. Rendezvous with Flynn, see if we can get some direction on the book, tell no one what has happened to us, or risk being eaten by a bear during Titus's watch.


..Which I hope becomes a recurring/running joke.

And if Arule/Godrick/Lump don't play ball, I eat them during Titus's watch.
Brennan Otthild
player, 239 posts
Heed this simple truth:
You've never been awake
Thu 19 Mar 2015
at 14:14
  • msg #499

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 498):

We can convince them of anything. Take the robed guy aside, "interrogate him", make up whatever you want to say he admitted to, and make sure the guy dies afterward.

Though I still want answers from that guy. Enrei and I want Robe McRobey alive.
Enrei Omal'i
player, 184 posts
Island Giant
Not the brightest coconut
Thu 19 Mar 2015
at 14:17
  • msg #500

Re: OOC Discussion

In reply to Brennan Otthild (msg # 499):

I am going to start calling him Dr. Doom ooc from now on.
Uldaf Asbjorn
player, 228 posts
Situational Cannibal
Ally to Animals
Thu 19 Mar 2015
at 14:20
  • msg #501

Re: OOC Discussion

In reply to Brennan Otthild (msg # 499):

Titus, are you opposed to murder?

I can definitely make a poison which someone more deft handed could slip him.
GM
GM, 381 posts
Thu 19 Mar 2015
at 14:50
  • msg #502

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 501):

Enrei Omal'i:
"He may be hurt more if we roll him," Enrei objects, "I will carry him."


Brilliant!
Enrei Omal'i
player, 186 posts
Island Giant
Not the brightest coconut
Thu 19 Mar 2015
at 14:55
  • msg #503

Re: OOC Discussion

if we weren't ignoring arule just because he's crippled and not magic he could've warned Titus about that.
Titus Blackwell
player, 252 posts
Tantric Troubador
Notary public
Thu 19 Mar 2015
at 15:07
  • msg #504

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 503):

I won't kill Arule, especially since I saved him.  Dr. Doom on the other hand...
Uldaf Asbjorn
player, 230 posts
Situational Cannibal
Ally to Animals
Thu 19 Mar 2015
at 15:24
  • msg #505

Re: OOC Discussion

In reply to Titus Blackwell (msg # 504):

Titus, the 4th wall called, and asked you to stop breaking it.
Titus Blackwell
player, 255 posts
Tantric Troubador
Notary public
Thu 19 Mar 2015
at 16:03
  • msg #506

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 505):

both comments are entirely in character.  I fully expect Uldaf to act unilaterally on his own like this.  You can expect Titus to call him on it as well.  Whether or not he does anything to change it... anyone's guess.
Uldaf Asbjorn
player, 233 posts
Situational Cannibal
Ally to Animals
Thu 19 Mar 2015
at 16:06
  • msg #507

Re: OOC Discussion

In reply to Titus Blackwell (msg # 506):

Full disclosure: I definitely poisoned him..
Enrei Omal'i
player, 188 posts
Island Giant
Not the brightest coconut
Thu 19 Mar 2015
at 16:06
  • msg #508

Re: OOC Discussion

I feel like brennan should have a chance to react to titus and/or uldaf as he would have the wherewithal and cause to do something about potential poisonings.
Enrei Omal'i
player, 189 posts
Island Giant
Not the brightest coconut
Thu 19 Mar 2015
at 16:07
  • msg #509

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 508):

or not, I guess.
Uldaf Asbjorn
player, 235 posts
Situational Cannibal
Ally to Animals
Thu 19 Mar 2015
at 16:10
  • msg #510

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 508):

*shrug* We can backtrack if you want, but ultimately, Uldaf is the only alchemist. Brennan's got some battlefield medical knowledge, but how the heck would you know what he brewed up into the tea?
Brennan Otthild
player, 242 posts
Heed this simple truth:
You've never been awake
Thu 19 Mar 2015
at 16:28
  • msg #511

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 510):

I'm not willing to drag the game on anymore over this. I might be able to stop them from poisoning him just then, but it would breed ill will among the party and they'd still murder him when Brennan has to sleep or is sent out to hunt.

Sorry, man. Wish I could have done more, as well.
Enrei Omal'i
player, 191 posts
Island Giant
Not the brightest coconut
Thu 19 Mar 2015
at 16:35
  • msg #512

Re: OOC Discussion

In reply to Brennan Otthild (msg # 511):

fair enough.  I just know Enrei doesn't really have an in-character capacity to suspect foul play
Uldaf Asbjorn
player, 236 posts
Situational Cannibal
Ally to Animals
Thu 19 Mar 2015
at 17:02
  • msg #513

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 512):

Well that's a relief! :P

Honestly, I don't want Uldaf to be a murdering psychopath. It's more general paranoia about the situation, and what he perceives as some dumb decisions by the group.
Enrei Omal'i
player, 192 posts
Island Giant
Not the brightest coconut
Thu 19 Mar 2015
at 17:11
  • msg #514

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 513):

don't worry, there'll be more dumb decisions.  there's a chance I won't be the only one making them, too.
Titus Blackwell
player, 260 posts
Tantric Troubador
Notary public
Thu 19 Mar 2015
at 19:25
  • msg #515

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 514):

I feel like I just kicked a puppy.
Brennan Otthild
player, 244 posts
Heed this simple truth:
You've never been awake
Thu 19 Mar 2015
at 19:44
  • msg #516

Re: OOC Discussion

In reply to Titus Blackwell (msg # 515):

I'm just glad the shovel came in handy after all the effort I went through to procure it.

And that's entirely appropriate, Titus. This link, right here? It's for you and Uldaf. But particularly for you: https://www.youtube.com/watch?v=jG2KMkQLZmI
Enrei Omal'i
player, 198 posts
Island Giant
Not the brightest coconut
Thu 19 Mar 2015
at 20:15
  • msg #517

Re: OOC Discussion

In reply to Brennan Otthild (msg # 516):

ooh, sick burn.
Uldaf Asbjorn
player, 237 posts
Situational Cannibal
Ally to Animals
Fri 20 Mar 2015
at 12:37
  • msg #518

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 517):

Late meetings yesterday. Catching up now..
Uldaf Asbjorn
player, 240 posts
Situational Cannibal
Ally to Animals
Fri 20 Mar 2015
at 13:59
  • msg #519

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 518):

WWLiamNeesonDo?
GM
GM, 387 posts
Fri 20 Mar 2015
at 14:01
  • msg #520

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 519):

Kill everyone

Save daughter
Brennan Otthild
player, 247 posts
Heed this simple truth:
You've never been awake
Fri 20 Mar 2015
at 14:02
  • msg #521

Re: OOC Discussion

In reply to GM (msg # 520):

In my experience, if we save the cheerleader, we save the world.
GM
GM, 388 posts
Fri 20 Mar 2015
at 14:03
  • msg #522

Re: OOC Discussion

In reply to Brennan Otthild (msg # 521):

everything except the show's 2nd-3rd seasons...
Brennan Otthild
player, 248 posts
Heed this simple truth:
You've never been awake
Fri 20 Mar 2015
at 14:06
  • msg #523

Re: OOC Discussion

In reply to GM (msg # 522):

The show had only 1 season.

It's kind of like how there's only 1 Matrix movie: http://xkcd.com/566/ (read to the end)
GM
GM, 389 posts
Fri 20 Mar 2015
at 14:31
  • msg #524

Re: OOC Discussion

In reply to Brennan Otthild (msg # 523):

ha, yup, similar to how there's only 2 Indiana Jones movies and only 2 Star Wars prequels.
Uldaf Asbjorn
player, 242 posts
Situational Cannibal
Ally to Animals
Fri 20 Mar 2015
at 14:35
  • msg #525

Re: OOC Discussion

In reply to GM (msg # 524):

Dr. Jones! Dr. Jones! You forgot about me!
Enrei Omal'i
player, 199 posts
Island Giant
Not the brightest coconut
Fri 20 Mar 2015
at 15:12
  • msg #526

Re: OOC Discussion

There does not appear to be a handle animal skill, what would I have to roll if Enrei attempts to domesticate himself a new pet dog?
Titus Blackwell
player, 262 posts
Tantric Troubador
Notary public
Fri 20 Mar 2015
at 15:17
  • msg #527

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 526):

why do I read OOC before the the story...

What the hell are you doing?
Brennan Otthild
player, 249 posts
Heed this simple truth:
You've never been awake
Fri 20 Mar 2015
at 15:19
  • msg #528

Re: OOC Discussion

In reply to Titus Blackwell (msg # 527):

I have long ago stopped clicking on OOC first.

I actually would love to see OOC un-stikcied and the story left stickied, such that the story is always on top.
GM
GM, 390 posts
Fri 20 Mar 2015
at 17:36
  • msg #529

Re: OOC Discussion

In reply to Brennan Otthild (msg # 528):

Can do.

To tame an animal?  Likely that's going to be less a dice pool issue and more a situational issue in this system/campaign.
Enrei Omal'i
player, 202 posts
Island Giant
Not the brightest coconut
Fri 20 Mar 2015
at 19:27
  • msg #530

Re: OOC Discussion

Titus offered to give Uldaf the secret to a bigger hammer in just 30 days, call now.
Uldaf Asbjorn
player, 247 posts
Situational Cannibal
Ally to Animals
Fri 20 Mar 2015
at 19:27
  • msg #531

Re: OOC Discussion

In reply to GM (msg # 529):

Titus said nothing. Matt the player and by extension Uldaf the PC hadn't really considered the non survivalist amongst the party and the fact they might end up exhausted/wounded and slow us down in the middle of the night. The only thing worse than being attacked is being attacked unexpected and with injured comrades.

Essentially he came to the conclusion we weren't making town by night with the composition of the party without significant risk of injury and wolf attraction, and decided we were safer striking camp, fortifying, letting people rest, and finishing in the morning.

And as he stated internally, he can just leave you all to die. Whatever.
Brennan Otthild
player, 253 posts
Heed this simple truth:
You've never been awake
Fri 20 Mar 2015
at 19:33
  • msg #532

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 531):

Works for me. Though I choose to believe Titus said SOMETHING worth hearing. If Arule doesn't wake up, I'll know why. Though Brennan might not.
Brennan Otthild
player, 254 posts
Heed this simple truth:
You've never been awake
Fri 20 Mar 2015
at 20:18
  • msg #533

Re: OOC Discussion

In reply to Brennan Otthild (msg # 532):

Enrei.

If we all survive this campaign (doubtful), we have to get you a Krav Maga studio somewhere.
Uldaf Asbjorn
player, 253 posts
Situational Cannibal
Ally to Animals
Mon 23 Mar 2015
at 19:39
  • msg #534

Re: OOC Discussion

In reply to Brennan Otthild (msg # 533):

If we survive this campaign, Uldaf is opening the first ever free range carbon neutral zoo.

It'll just be a giant nature preserve featuring Uldaf running round as various animals and probably fornicating with them. I guess it's a little bit Zeus/greek mythology in that regard.

I should probably keep my mouth shut- that's dangerously close to writing a story arc for Jon..
Titus Blackwell
player, 267 posts
Tantric Troubador
Notary public
Tue 24 Mar 2015
at 12:24
  • msg #535

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 534):

Sorry guys, issues at home ... basement flooded with sewage... again...


I'll try to catch up throughout today but have catching up to do at work as well.
GM
GM, 395 posts
Tue 24 Mar 2015
at 12:27
  • msg #536

Re: OOC Discussion

In reply to Titus Blackwell (msg # 535):

This from a conversation with Titus the other week, re: his house.

"...fortunately the ceiling fell down..."

Still the best sentence I've heard in a long time.
Titus Blackwell
player, 268 posts
Tantric Troubador
Notary public
Tue 24 Mar 2015
at 12:41
  • msg #537

Re: OOC Discussion

In reply to GM (msg # 536):

sad but true.
Uldaf Asbjorn
player, 255 posts
Situational Cannibal
Ally to Animals
Tue 24 Mar 2015
at 13:02
  • msg #538

Re: OOC Discussion

In reply to Titus Blackwell (msg # 537):

Wait a minute. WHEN DID YOU STEAL ALVERIS'S BIOGRAPHY?!?!
Enrei Omal'i
player, 205 posts
Island Giant
Not the brightest coconut
Tue 24 Mar 2015
at 14:29
  • msg #539

Re: OOC Discussion

Titus have you considered just walling off your basement and considering it a loss?
Brennan Otthild
player, 259 posts
Heed this simple truth:
You've never been awake
Tue 24 Mar 2015
at 14:30
  • msg #540

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 539):

Or throwing down a thick carpet of mulch and going into the mushroom farming business?
Titus Blackwell
player, 269 posts
Tantric Troubador
Notary public
Tue 24 Mar 2015
at 14:55
  • msg #541

Re: OOC Discussion

In reply to Brennan Otthild (msg # 540):

@Uldaf I stole it about two weeks ago when we decided that Titus is essentially Alveris reincarnate.  I was disappointed it took so long for anyone to see it :)

@Enrei I have thought of walling off the basement and calling it a loss but that would involve Marion losing the rest of her books, in which case she would kill me, resurrect me, kill me again.  Camp my body then when I resurrect at the spirit healer go there and kill me again.

@Brennan Mushrooms eh... may not be a bad idea....
Uldaf Asbjorn
player, 259 posts
Situational Cannibal
Ally to Animals
Tue 24 Mar 2015
at 16:11
  • msg #542

Re: OOC Discussion

In reply to Titus Blackwell (msg # 541):

Watching Titus try to play Alveris is functionally equivalent to what I can only assume is the feeling of being cuckolded by your wife.

I'm assuming the current Titus is FauxTitus.
Titus Blackwell
player, 275 posts
Tantric Troubador
Notary public
Tue 24 Mar 2015
at 16:14
  • msg #543

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 542):

Who can say... who can say.

I'm not even trying to play Alveris.  These are just the situations that are coming up and how I think he would respond to them.

Also in keeping with the cuckolding analogy I did wave it under your nose for two weeks before you noticed ;)
This message was last edited by the player at 16:15, Tue 24 Mar 2015.
Uldaf Asbjorn
player, 260 posts
Situational Cannibal
Ally to Animals
Tue 24 Mar 2015
at 16:39
  • msg #544

Re: OOC Discussion

In reply to Titus Blackwell (msg # 543):

Alveris isn't the sort of man who makes mark of a particular woman's scent- not even yours :p.

I'm not even sure what drew my attention to it. I'm transitioning into a new role at work starting on Monday, so I've had a little more time than usual to read/post.
Uldaf Asbjorn
player, 261 posts
Situational Cannibal
Ally to Animals
Tue 24 Mar 2015
at 16:40
  • msg #545

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 544):

We're both bringing a torch of some sort from the fire. No choice.
Uldaf Asbjorn
player, 263 posts
Situational Cannibal
Ally to Animals
Tue 24 Mar 2015
at 17:36
  • msg #546

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 545):

I think we can all agree Enrei doesn't acknowledge semicolons.
Enrei Omal'i
player, 208 posts
Island Giant
Not the brightest coconut
Tue 24 Mar 2015
at 17:44
  • msg #547

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 546):

Enrei only thinks in run-on sentances and grammatically incomplete clauses.  there are far too many forms of punctuation to keep track of all of them.
Uldaf Asbjorn
player, 266 posts
Situational Cannibal
Ally to Animals
Wed 25 Mar 2015
at 12:45
  • msg #548

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 547):

Can I follow the smells? As in, can I sense a direction of origin?

If I can, I'm going to send Enrei back with the wood to harass the pack's flank and make my way toward the rot.
Brennan Otthild
player, 266 posts
Heed this simple truth:
You've never been awake
Wed 25 Mar 2015
at 13:49
  • msg #549

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 548):

Brennan has nothing to do until the woodgatherers return or the camp is attacked or the woodgatherers start to scream. Ours is a waiting role at the moment.
This message was last edited by the player at 13:50, Wed 25 Mar 2015.
Titus Blackwell
player, 280 posts
Tantric Troubador
Notary public
Wed 25 Mar 2015
at 14:12
  • msg #550

Re: OOC Discussion

In reply to Brennan Otthild (msg # 549):

Depending on Jon's answer to my questions I have something to do.  I'm hoping it works, I'll either give lump a heart attack or convince him I'm a golden god.
Uldaf Asbjorn
player, 267 posts
Situational Cannibal
Ally to Animals
Wed 25 Mar 2015
at 14:29
  • msg #551

Re: OOC Discussion

In reply to Titus Blackwell (msg # 550):

Stillwater is the official band of Reborn in Iron.
Titus Blackwell
player, 281 posts
Tantric Troubador
Notary public
Wed 25 Mar 2015
at 14:39
  • msg #552

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 551):

I want my last words to be... I'M ON DRUGS!!!!!!!!
Uldaf Asbjorn
player, 268 posts
Situational Cannibal
Ally to Animals
Wed 25 Mar 2015
at 15:07
  • msg #553

Re: OOC Discussion

In reply to Titus Blackwell (msg # 552):

Finally, you're speaking my language. You're obviously where I need to be stopping next time I'm in Alexandria.

I'll bring along Ambassador Kosh as an exchange of cultures. Though be prepared, much like the real Vorlons, the Ambassador is shrouded in mystery and prone to result in an inability to understand or appreciate complex machinations.

He also makes you REALLY want to watch Babylon 5 and appreciate the depth of its character development.
Titus Blackwell
player, 282 posts
Tantric Troubador
Notary public
Wed 25 Mar 2015
at 15:16
  • msg #554

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 553):

Tease.
GM
GM, 399 posts
Wed 25 Mar 2015
at 16:23
  • msg #555

Re: OOC Discussion

In reply to Titus Blackwell (msg # 554):

The source of these new smells cannot be determined.
Titus Blackwell
player, 284 posts
Tantric Troubador
Notary public
Wed 25 Mar 2015
at 20:36
  • msg #556

Re: OOC Discussion

In reply to GM (msg # 555):

I love my abilities :)
Enrei Omal'i
player, 214 posts
Island Giant
Not the brightest coconut
Wed 25 Mar 2015
at 22:54
  • msg #557

Re: OOC Discussion

In reply to Titus Blackwell (msg # 556):

You may have the power of the sun, but I can punch the bajeesus out of someone.
Uldaf Asbjorn
player, 271 posts
Situational Cannibal
Ally to Animals
Wed 25 Mar 2015
at 23:04
  • msg #558

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 557):

Bajeesus punching requires at least a set with a width of at least 4
Titus Blackwell
player, 285 posts
Tantric Troubador
Notary public
Thu 26 Mar 2015
at 00:28
  • msg #559

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 557):

I have more than that... I have the power of imagination!!!!
GM
GM, 401 posts
Thu 26 Mar 2015
at 12:15
  • msg #560

Re: OOC Discussion

In reply to Titus Blackwell (msg # 559):

I-


ma-


gi-


NAAAAAAATION!
Titus Blackwell
player, 286 posts
Tantric Troubador
Notary public
Thu 26 Mar 2015
at 12:21
  • msg #561

Re: OOC Discussion

In reply to Titus Blackwell (msg # 559):

So you're not going to believe this... or maybe you are...

So the other day when we were trying to flush out the pipes from the issues in the sewers we went to hook up our hose to the hot water spigot feeding the washing machine... The spigot was broken.  While trying to adjust it to make it work for the time being we saw a spark arc and got shocked.

We found that there was no ground line to the dryer (and no dedicated circuit or GFI but we have fixed that now).  When we plugged in the ground line the breaker continuously tripped.  So we took off the ground line and checked the casing of the dryer... it was charged with 110 volts... and has been the whole time.  We have gotten lucky in not getting shocked to this point.

So now the dryer is broken.

*Sigh*
This message was last edited by the player at 12:22, Thu 26 Mar 2015.
Enrei Omal'i
player, 215 posts
Island Giant
Not the brightest coconut
Thu 26 Mar 2015
at 12:39
  • msg #562

Re: OOC Discussion

In reply to GM (msg # 560):

https://www.youtube.com/watch?v=aE-upLBtiEk

also, Titus, what did you do to piss off god?
Titus Blackwell
player, 288 posts
Tantric Troubador
Notary public
Thu 26 Mar 2015
at 12:40
  • msg #563

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 562):

I don't know...

Also trying to figure out why I hate Godrick and love Lump...
GM
GM, 403 posts
Thu 26 Mar 2015
at 12:41
  • msg #564

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 562):

Look, I'm not saying I advocate burning down your house to collect insurance.


but I know a guy...
GM
GM, 404 posts
Thu 26 Mar 2015
at 12:41
  • msg #565

Re: OOC Discussion

Titus Blackwell:
In reply to Enrei Omal'i (msg # 562):

I don't know...

Also trying to figure out why I hate Godrick and love Lump...


Because Lump is cuddly and Godrick is a prick?


Or because you've fallen for my trap...
Titus Blackwell
player, 289 posts
Tantric Troubador
Notary public
Thu 26 Mar 2015
at 12:42
  • msg #566

Re: OOC Discussion

In reply to GM (msg # 565):

Lump is really one of the Wandering Haunts....
Uldaf Asbjorn
player, 272 posts
Situational Cannibal
Ally to Animals
Thu 26 Mar 2015
at 12:44
  • msg #567

Re: OOC Discussion

In reply to GM (msg # 564):

I advocate it. As a potential role model, I advocate it.
Uldaf Asbjorn
player, 274 posts
Situational Cannibal
Ally to Animals
Thu 26 Mar 2015
at 13:46
  • msg #568

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 567):

Just had 3 minutes with my Plant Manager. As I'm sure Titus can attest, time with plant manager translates to work at a roughly 1 minute of time : 120 minutes of work ratio.

I'll likely be spotty at best today.
Titus Blackwell
player, 291 posts
Tantric Troubador
Notary public
Thu 26 Mar 2015
at 15:36
  • msg #569

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 568):

Wow, the ratio is not bad at your site ;).
Uldaf Asbjorn
player, 275 posts
Situational Cannibal
Ally to Animals
Fri 27 Mar 2015
at 15:11
  • msg #570

Re: OOC Discussion

In reply to Titus Blackwell (msg # 569):

I'm becoming fearful for the safety and well being of our GM
GM
GM, 405 posts
Fri 27 Mar 2015
at 15:44
  • msg #571

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 570):

Whaaaa?  I'm fine.

Is a roar your only action?
Titus Blackwell
player, 292 posts
Tantric Troubador
Notary public
Fri 27 Mar 2015
at 15:44
  • msg #572

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 570):

He was blinded by overexposure to the pure awesome of my fireball!
GM
GM, 406 posts
Fri 27 Mar 2015
at 15:45
  • msg #573

Re: OOC Discussion

In reply to Titus Blackwell (msg # 572):

Clearly.  I've also got placeholders from two of you... anything to add?
Titus Blackwell
player, 293 posts
Tantric Troubador
Notary public
Fri 27 Mar 2015
at 15:54
  • msg #574

Re: OOC Discussion

In reply to GM (msg # 573):

I did a search action to find any potential targets since we still can't see anything.  I would draw an extra knife but does that count as an extra action?
Brennan Otthild
player, 270 posts
Heed this simple truth:
You've never been awake
Fri 27 Mar 2015
at 15:54
  • msg #575

Re: OOC Discussion

In reply to GM (msg # 573):

I updated the placeholder days ago.
Titus Blackwell
player, 294 posts
Tantric Troubador
Notary public
Fri 27 Mar 2015
at 15:56
  • msg #576

Re: OOC Discussion

In reply to Brennan Otthild (msg # 575):

I just made mine to make fun of Brennan.
Enrei Omal'i
player, 217 posts
Island Giant
Not the brightest coconut
Fri 27 Mar 2015
at 17:02
  • msg #577

Re: OOC Discussion

was that 3 and 4 damage before or after the HAR from unstoppable?

speaking of whichhow long does that last?  for a round, for a given initiative roll, for an attack?
Titus Blackwell
player, 295 posts
Tantric Troubador
Notary public
Fri 27 Mar 2015
at 17:09
  • msg #578

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 577):

Can I see Enrei and the wolves from where I am?  well enough to get a throw off?
GM
GM, 408 posts
Fri 27 Mar 2015
at 17:37
  • msg #579

Re: OOC Discussion

Enrei Omal'i:
was that 3 and 4 damage before or after the HAR from unstoppable?

speaking of whichhow long does that last?  for a round, for a given initiative roll, for an attack?


Whoops!  Knew I forgot to add something to the math.

Correct: auto-spent 1 echo and each of those is reduced by 2.

@ Titus you cannot see Enrei and the wolves.  You CAN see his torch.
Uldaf Asbjorn
player, 276 posts
Situational Cannibal
Ally to Animals
Fri 27 Mar 2015
at 17:40
  • msg #580

Re: OOC Discussion

In reply to GM (msg # 579):

Can I assume my situational modifier to intimidate from previous encounters translates into this fight for as long as I'm a giant bear?

I'll roll like it does, and if it doesn't, you'll be able to see which die to drop.
Titus Blackwell
player, 296 posts
Tantric Troubador
Notary public
Fri 27 Mar 2015
at 18:32
  • msg #581

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 580):

Are readied actions a thing in this system?
Brennan Otthild
player, 271 posts
Heed this simple truth:
You've never been awake
Fri 27 Mar 2015
at 18:34
  • msg #582

Re: OOC Discussion

In reply to Titus Blackwell (msg # 581):

I'll just continue to command dancing fire, which apparently provides the same amount of illumination as an illusion.
Titus Blackwell
player, 297 posts
Tantric Troubador
Notary public
Fri 27 Mar 2015
at 18:42
  • msg #583

Re: OOC Discussion

In reply to Brennan Otthild (msg # 582):

I can only imagine what is going through poor Lump's head.
Uldaf Asbjorn
player, 278 posts
Situational Cannibal
Ally to Animals
Mon 30 Mar 2015
at 11:36
  • msg #584

Re: OOC Discussion

In reply to Titus Blackwell (msg # 583):

Started a new job today. Not entirely sure what my sustained during the day internet access will look like moving forward.

We shall see.

Wish me luck on my first day of management *barf*
Titus Blackwell
player, 298 posts
Tantric Troubador
Notary public
Mon 30 Mar 2015
at 12:07
  • msg #585

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 584):

Good luck :).  Management is fun... just ask Jon.

Oh on the house front... we flooded again.
Uldaf Asbjorn
player, 279 posts
Situational Cannibal
Ally to Animals
Mon 30 Mar 2015
at 12:21
  • msg #586

Re: OOC Discussion

In reply to Titus Blackwell (msg # 585):

Is there a way the flooding can somehow be used to offset its own costs?

Perhaps as an ad-hoc swimming pool for kids? Maybe the water can be purified and sold to Jon for brewing?

You could become a dumping ground for mob weapons/bodies, and the water could be used to corrode away the evidence.

I'm just trying to facilitate some problem solving.
Titus Blackwell
player, 299 posts
Tantric Troubador
Notary public
Mon 30 Mar 2015
at 12:29
  • msg #587

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 586):

I think Brennan's idea about the mushroom farm is a good idea.  Maybe I could raise up some white truffles...
GM
GM, 409 posts
Mon 30 Mar 2015
at 13:31
  • msg #588

Re: OOC Discussion

In reply to Titus Blackwell (msg # 587):

And Kids love picking mushrooms!

Win-win!


Readied actions are not really a thing in this system.
This message was last edited by the GM at 13:32, Mon 30 Mar 2015.
GM
GM, 410 posts
Mon 30 Mar 2015
at 13:34
  • msg #589

Re: OOC Discussion

In reply to GM (msg # 588):

Need action for Titus, Brennan will keep up what he's doing?
Brennan Otthild
player, 275 posts
Heed this simple truth:
You've never been awake
Mon 30 Mar 2015
at 15:17
  • msg #590

Re: OOC Discussion

In reply to GM (msg # 589):

Until something happens that Brennan can actually do something about, you may skip him.
This message was last edited by the player at 15:17, Mon 30 Mar 2015.
Titus Blackwell
player, 303 posts
Tantric Troubador
Notary public
Mon 30 Mar 2015
at 15:32
  • msg #591

Re: OOC Discussion

In reply to Brennan Otthild (msg # 590):

Same with Titus.  I got two knives out and waiting.
Titus Blackwell
player, 305 posts
Tantric Troubador
Notary public
Mon 30 Mar 2015
at 15:35
  • msg #592

Re: OOC Discussion

In reply to Titus Blackwell (msg # 591):

So slipping into old D&D bard tropes, is it possible to give some kind of inspiration to my companions or not so much?
GM
GM, 412 posts
Mon 30 Mar 2015
at 15:51
  • msg #593

Re: OOC Discussion

In reply to Titus Blackwell (msg # 592):

Not really, at least not in this scenario.

If you were, say, trying to rally a group of soldiers then maybe, but Brennan is already pretty ready to fight his hardest.
Titus Blackwell
player, 306 posts
Tantric Troubador
Notary public
Mon 30 Mar 2015
at 16:09
  • msg #594

Re: OOC Discussion

In reply to GM (msg # 593):

I don't know... he is pretty lazy for a hunter.
Titus Blackwell
player, 307 posts
Tantric Troubador
Notary public
Mon 30 Mar 2015
at 17:32
  • msg #595

Re: OOC Discussion

In reply to Titus Blackwell (msg # 594):

I'm envisioning Enrei with two wolves in a double headlock screaming BAD DOGS!
Uldaf Asbjorn
player, 281 posts
Situational Cannibal
Ally to Animals
Mon 30 Mar 2015
at 18:09
  • msg #596

Re: OOC Discussion

In reply to Titus Blackwell (msg # 595):

Enrei played that the EXACT way I wanted him to. I don't know who you are, but your character and ability to portray him is amazeballs.

We're also going to have to work out some nonverbal communication for when Uldaf is in animal form.

One roar for yes, 2 roars for no?
Titus Blackwell
player, 308 posts
Tantric Troubador
Notary public
Mon 30 Mar 2015
at 18:17
  • msg #597

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 596):

Just so you know... Titus will not be nearly as amenable when it comes to wolves attacking him.
Brennan Otthild
player, 276 posts
Heed this simple truth:
You've never been awake
Mon 30 Mar 2015
at 18:21
  • msg #598

Re: OOC Discussion

In reply to Titus Blackwell (msg # 597):

Yeah... I plan on killing them dead.
Uldaf Asbjorn
player, 283 posts
Situational Cannibal
Ally to Animals
Mon 30 Mar 2015
at 20:00
  • msg #599

Re: OOC Discussion

In reply to Brennan Otthild (msg # 598):

..I'm just playing volibear. Run in, intimidate them with my roar, flip them away from the ADC/assassin and toward the giant brawler.
Brennan Otthild
player, 279 posts
Heed this simple truth:
You've never been awake
Mon 30 Mar 2015
at 20:34
  • msg #600

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 599):

Depending on your speed vs that of my arrow, you might have just taken one in the rear.
Enrei Omal'i
player, 221 posts
Island Giant
Not the brightest coconut
Tue 31 Mar 2015
at 02:00
  • msg #601

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 596):

thank you.  I think that system may be too complicated for enrei.  what about one roar for yes, and one roar for no?
Uldaf Asbjorn
player, 284 posts
Situational Cannibal
Ally to Animals
Tue 31 Mar 2015
at 11:03
  • msg #602

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 601):

Perhaps bodily functions can be incorporated? Pass gas for yes, roar for no
Titus Blackwell
player, 313 posts
Tantric Troubador
Notary public
Tue 31 Mar 2015
at 12:11
  • msg #603

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 602):

And now your daily home update...

I think we fixed the flooding problem!  Able to do laundry and dishes for the first time in almost 3 weeks.

New non-electrocutionary dryer being delivered this weekend.
Uldaf Asbjorn
player, 285 posts
Situational Cannibal
Ally to Animals
Tue 31 Mar 2015
at 12:20
  • msg #604

Re: OOC Discussion

In reply to Titus Blackwell (msg # 603):

Congratulations. Sitting in the suite waiting for an inspection. I'll be spotty today since the circus is in town.

If action pauses me on me, assume Ulbear will attack the crap out of the big wolf if and only if the wolf attacks him or the others first. He's going to be highly dismissive of the other wolves.
Titus Blackwell
player, 314 posts
Tantric Troubador
Notary public
Tue 31 Mar 2015
at 12:24
  • msg #605

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 604):

It doesn't take much to make me happy... having running water that goes outside of my house instead of into the basement is one of those things.
Enrei Omal'i
player, 222 posts
Island Giant
Not the brightest coconut
Tue 31 Mar 2015
at 12:56
  • msg #606

Re: OOC Discussion

The rules say a pin or choke is broken if the person perfoming it does "any other action" can I take a multi-action penalty to keep a hold on the wolf and kick his friend?
GM
GM, 415 posts
Tue 31 Mar 2015
at 13:31
  • msg #607

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 606):

@ Titus:  congrats!

@ Enrei: Yes. you can take a multi-action without breaking the choke, but it will have to be something you can do without your hands.
Enrei Omal'i
player, 224 posts
Island Giant
Not the brightest coconut
Tue 31 Mar 2015
at 15:09
  • msg #608

Re: OOC Discussion

Did my multiaction not work, or did you fail to record damage from the wolf getting a foot in the ribs?
GM
GM, 417 posts
Tue 31 Mar 2015
at 15:15
  • msg #609

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 608):

Long morning already, forgot lots of stuff.  Post should be all accurate now!
Titus Blackwell
player, 317 posts
Tantric Troubador
Notary public
Tue 31 Mar 2015
at 16:11
  • msg #610

Re: OOC Discussion

In reply to GM (msg # 609):

Also the wolf who savaged my arm overcame the 5 difficulty for the sun?
GM
GM, 418 posts
Tue 31 Mar 2015
at 16:35
  • msg #611

Re: OOC Discussion

In reply to Titus Blackwell (msg # 610):

Sun was already dropped.
Titus Blackwell
player, 318 posts
Tantric Troubador
Notary public
Tue 31 Mar 2015
at 17:16
  • msg #612

Re: OOC Discussion

In reply to GM (msg # 611):

I mean on the first attack while the sun was still up.
GM
GM, 419 posts
Tue 31 Mar 2015
at 17:24
  • msg #613

Re: OOC Discussion

In reply to Titus Blackwell (msg # 612):

Yes.
Titus Blackwell
player, 319 posts
Tantric Troubador
Notary public
Tue 31 Mar 2015
at 17:26
  • msg #614

Re: OOC Discussion

In reply to GM (msg # 613):

meh.
Uldaf Asbjorn
player, 289 posts
Situational Cannibal
Ally to Animals
Tue 31 Mar 2015
at 18:03
  • msg #615

Re: OOC Discussion

In reply to Titus Blackwell (msg # 614):

Limp your way home Island Man. Papa Uldaf has some tonic for you.
Uldaf Asbjorn
player, 290 posts
Situational Cannibal
Ally to Animals
Tue 31 Mar 2015
at 18:13
  • msg #616

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 615):

The timeline of Enrei's return to the camp is crucial. If he returns looking near death, I'm going to heal him over Godrick. The delay in my transformation and when Enrei gets back is going to inform a lot.

I'm deferring until Jon responds.
Enrei Omal'i
player, 227 posts
Island Giant
Not the brightest coconut
Tue 31 Mar 2015
at 18:17
  • msg #617

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 616):

Godrick has as much killing damage as I do, and probably looks in worse shape for it.  I'm covered in individually unthreatening wounds, I just look like a chew toy.  He had each arm savaged in one go.
Brennan Otthild
player, 283 posts
Heed this simple truth:
You've never been awake
Tue 31 Mar 2015
at 18:39
  • msg #618

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 617):

I have stabilized Godrick's wounds with basic first aid. I'm not sure how much "time" matters beyond that in terms of surgery, but I'm not a surgeon. The best I can do is stop the bleeding and clean the wounds, which I've done. And that's probably the last of that I can do without restocking on basic supplies.
This message was last edited by the player at 18:39, Tue 31 Mar 2015.
Titus Blackwell
player, 321 posts
Tantric Troubador
Notary public
Tue 31 Mar 2015
at 18:55
  • msg #619

Re: OOC Discussion

In reply to Brennan Otthild (msg # 618):

Fucking wolves.
Titus Blackwell
player, 324 posts
Tantric Troubador
Notary public
Tue 31 Mar 2015
at 20:29
  • msg #620

Re: OOC Discussion

In reply to Titus Blackwell (msg # 619):

I'm getting flashbacks of Francis.
Enrei Omal'i
player, 230 posts
Island Giant
Not the brightest coconut
Tue 31 Mar 2015
at 23:28
  • msg #621

Re: OOC Discussion

In reply to Titus Blackwell (msg # 620):

Francis?
Brennan Otthild
player, 284 posts
Heed this simple truth:
You've never been awake
Tue 31 Mar 2015
at 23:33
  • msg #622

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 621):

He had a goblin slave in the last campaign that was always trying to kill him. Named Francis.  My character was The Law in that campaign, and had the goblin arrested and ultimately executed, which meant that however many points he spent to get a goblin servant were effectively wasted.

In my defense, it was a dangerous creature and it jeopardized the integrity of the entire submarine.
This message was last edited by the player at 23:34, Tue 31 Mar 2015.
Uldaf Asbjorn
player, 292 posts
Situational Cannibal
Ally to Animals
Wed 1 Apr 2015
at 01:36
  • msg #623

Re: OOC Discussion

In reply to Brennan Otthild (msg # 622):

It pained my soul to save Godrick. Pained.

Fuck him I say.
GM
GM, 422 posts
Wed 1 Apr 2015
at 12:07
  • msg #624

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 623):

It's up to you.

First Aid takes but a matter of minutes.  Are you going to spend the time/resources on proper surgery for anyone?

The wolves have departed but you WILL need more wood tonight if you want the fire to keep going.

Don't let me rush y'all, likely you have much to talk about.
Titus Blackwell
player, 325 posts
Tantric Troubador
Notary public
Wed 1 Apr 2015
at 12:08
  • msg #625

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 623):

You know I didn't spend any points to get him.  It was just a thing that happened and I decided as a poncy fey noble that I deserved a goblin servant damnit!
Uldaf Asbjorn
player, 293 posts
Situational Cannibal
Ally to Animals
Wed 1 Apr 2015
at 12:16
  • msg #626

Re: OOC Discussion

In reply to GM (msg # 624):

If need be I will perform surgery on Godrick. I'm hoping that The healing bandages plus Enrei magic will take care of him.

Titus can be triaged by Brennan (it sounds).

Matt the player and Uldaf the PC would just as soon watch Godrick die, but we're lawful neutralish, and I don't want to bust up the party with a whining storm from Brennan about our obligations.
Titus Blackwell
player, 328 posts
Tantric Troubador
Notary public
Wed 1 Apr 2015
at 12:51
  • msg #627

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 626):

I can't be triaged by Brennan, Killing damage requires medicine and the wolves did not deal ANY shock damage at all.  Titus would never bother anyone over something as trivial as a bruise... or a concussion.

Unfortunately damage this severe is beyond even his ability to shrug off.  I like the way you worked it in to stitch me up while I skin the wolf, this way it gives you the cover to do what you need.

Jon, remind me again how does the healing work in this?
Uldaf Asbjorn
player, 295 posts
Situational Cannibal
Ally to Animals
Wed 1 Apr 2015
at 13:18
  • msg #628

Re: OOC Discussion

In reply to Titus Blackwell (msg # 627):

I like the optimism in your post regarding Brennan's anticipated Return.
Uldaf Asbjorn
player, 296 posts
Situational Cannibal
Ally to Animals
Wed 1 Apr 2015
at 13:31
  • msg #629

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 628):

Also worth noting- when we get to a town, Uldaf will need time to replenish his supplies, and will likely need party gold. Since I've become our trauma surgeon, and this system is VERY unforgiving in that regard, I figure we're all aligned, but definitely an OOC conversation.
GM
GM, 424 posts
Wed 1 Apr 2015
at 14:58
  • msg #630

Re: OOC Discussion

In reply to Titus Blackwell (msg # 627):

First Aid heals Shock, Medicine turns Killing into Shock.

Shock heals over days, Killing takes a week to convert to Shock.
Titus Blackwell
player, 329 posts
Tantric Troubador
Notary public
Wed 1 Apr 2015
at 14:59
  • msg #631

Re: OOC Discussion

In reply to GM (msg # 630):

So the successful medicine check on me did nothing... yet.  Correct?
Enrei Omal'i
player, 232 posts
Island Giant
Not the brightest coconut
Wed 1 Apr 2015
at 15:35
  • msg #632

Re: OOC Discussion

better question: what to healing bandages do?
Brennan Otthild
player, 286 posts
Heed this simple truth:
You've never been awake
Wed 1 Apr 2015
at 15:36
  • msg #633

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 632):

And how dead am I, on a scale from 1 to dead?
Enrei Omal'i
player, 233 posts
Island Giant
Not the brightest coconut
Wed 1 Apr 2015
at 15:43
  • msg #634

Re: OOC Discussion

In reply to Brennan Otthild (msg # 633):

I'm guessing only mostly dead.
Titus Blackwell
player, 330 posts
Tantric Troubador
Notary public
Wed 1 Apr 2015
at 15:45
  • msg #635

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 634):

which is partly alive.
Brennan Otthild
player, 287 posts
Heed this simple truth:
You've never been awake
Wed 1 Apr 2015
at 15:46
  • msg #636

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 634):

Oh good! That means I'm partially alive.

Edit: Damnation, beaten to it!
This message was last edited by the player at 15:46, Wed 01 Apr 2015.
Uldaf Asbjorn
player, 297 posts
Situational Cannibal
Ally to Animals
Wed 1 Apr 2015
at 15:52
  • msg #637

Re: OOC Discussion

In reply to Brennan Otthild (msg # 636):

I assume Arule is snoring because I murdered him, and not because his ghost is already haunting the party?
Titus Blackwell
player, 331 posts
Tantric Troubador
Notary public
Wed 1 Apr 2015
at 16:14
  • msg #638

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 637):

What did you go and murder Arule for??!
Titus Blackwell
player, 333 posts
Tantric Troubador
Notary public
Wed 1 Apr 2015
at 16:28
  • msg #639

Re: OOC Discussion

In reply to Titus Blackwell (msg # 638):

God this color is making my eyes bleed.
Enrei Omal'i
player, 234 posts
Island Giant
Not the brightest coconut
Wed 1 Apr 2015
at 16:36
  • msg #640

Re: OOC Discussion

In reply to Titus Blackwell (msg # 639):

How will you feel when this isn't just an April 1 thing and ends up lasting through easter?
Uldaf Asbjorn
player, 298 posts
Situational Cannibal
Ally to Animals
Wed 1 Apr 2015
at 16:41
  • msg #641

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 640):

Im confusing Arule and the prisoner.

Who can keep track of who they murdered?
Titus Blackwell
player, 334 posts
Tantric Troubador
Notary public
Wed 1 Apr 2015
at 17:02
  • msg #642

Re: OOC Discussion

Enrei Omal'i:
In reply to Titus Blackwell (msg # 639):

How will you feel when this isn't just an April 1 thing and ends up lasting through easter?



Dear... God... No.
GM
GM, 427 posts
Thu 2 Apr 2015
at 00:41
  • msg #643

Re: OOC Discussion

In reply to Titus Blackwell (msg # 642):

.... this color scheme is intolerable...


I'll be pretty busy the next few days, driving all day tomorrow and then back Monday.

I've left you in a good spot to chat and do some non-combat-type stuff as you will.
Titus Blackwell
player, 336 posts
Tantric Troubador
Notary public
Thu 2 Apr 2015
at 12:53
  • msg #644

Re: OOC Discussion

Uldaf Asbjorn:
In reply to GM (msg # 624):

Matt the player and Uldaf the PC would just as soon watch Godrick die, but we're lawful neutralish, and I don't want to bust up the party with a whining storm from Brennan about our obligations.



I think Titus firmly falls into the classification of Chaotic Neutral with slight leanings towards chaotic evil.  He has no use for rules and cares about himself and his people.  If your not one of his then he doesn't really give a shit.
Uldaf Asbjorn
player, 300 posts
Situational Cannibal
Ally to Animals
Thu 2 Apr 2015
at 13:34
  • msg #645

Re: OOC Discussion

In reply to Titus Blackwell (msg # 644):

Uldaf is chaotic neutral about people. About nature, chaotic good.

This is exactly how I'm picturing Uldaf right now: https://s-media-cache-ak0.pini...d26bc3004daf4ca4.jpg
Titus Blackwell
player, 337 posts
Tantric Troubador
Notary public
Thu 2 Apr 2015
at 14:32
  • msg #646

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 645):

I envision him a bit more grizzled, certainly more white and with hair sticking out everywhere... including the ears...
Enrei Omal'i
player, 237 posts
Island Giant
Not the brightest coconut
Thu 2 Apr 2015
at 14:41
  • msg #647

Re: OOC Discussion

I think I'm commited to playing Enrei as the best kind of lawful stupid.
Brennan Otthild
player, 289 posts
Heed this simple truth:
You've never been awake
Thu 2 Apr 2015
at 14:45
  • msg #648

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 647):

Brennan's alignment skews toward practical/good, though there are caveats.
Enrei Omal'i
player, 238 posts
Island Giant
Not the brightest coconut
Thu 2 Apr 2015
at 14:53
  • msg #649

Re: OOC Discussion

question when the DM returns, did the wolf wake up in the night, or is it still asleep?
Brennan Otthild
player, 290 posts
Heed this simple truth:
You've never been awake
Thu 2 Apr 2015
at 14:55
  • msg #650

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 649):

Oh, right, the wolf. Um... I forgot to first aid it. Let's assume I did, but that I also bound its paws together (front to front, back to back, not trussed up like a hog).

That's what Brennan intended to do, but his controller's dumber than he is and forgot.
This message was last edited by the player at 14:56, Thu 02 Apr 2015.
Titus Blackwell
player, 338 posts
Tantric Troubador
Notary public
Thu 2 Apr 2015
at 15:06
  • msg #651

Re: OOC Discussion

In reply to Brennan Otthild (msg # 650):

To be fair his controller has been distracted by Titus.
Enrei Omal'i
player, 239 posts
Island Giant
Not the brightest coconut
Thu 2 Apr 2015
at 15:21
  • msg #652

Re: OOC Discussion

In reply to Brennan Otthild (msg # 650):

That's going to make it a lot harder to let it run away when it wakes up.
Brennan Otthild
player, 291 posts
Heed this simple truth:
You've never been awake
Thu 2 Apr 2015
at 17:04
  • msg #653

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 652):

Eh. I used rope. You can free him if you want, I just don't want him to feast upon the tender flesh of our allies.
Enrei Omal'i
player, 240 posts
Island Giant
Not the brightest coconut
Thu 2 Apr 2015
at 17:21
  • msg #654

Re: OOC Discussion

In reply to Brennan Otthild (msg # 653):

I'll remember this when he claws me up after he gets all pissed for being tied up.
Titus Blackwell
player, 339 posts
Tantric Troubador
Notary public
Thu 2 Apr 2015
at 17:38
  • msg #655

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 654):

I can just chuck a knife at him and end it nice and quick like?
Uldaf Asbjorn
player, 301 posts
Situational Cannibal
Ally to Animals
Thu 2 Apr 2015
at 19:42
  • msg #656

Re: OOC Discussion

In reply to Titus Blackwell (msg # 655):

I'm swamped today. I likely won't catch this up until tonight.

And unless you wish to invoke the ire of the bear, harming the wolf.. bad idea.
Enrei Omal'i
player, 241 posts
Island Giant
Not the brightest coconut
Thu 2 Apr 2015
at 19:59
  • msg #657

Re: OOC Discussion

I'm not sure how much first aid this wolf needs, he literally only had shock damage which should have mostly cleared up after combat ended and/or he slept for a night
Uldaf Asbjorn
player, 303 posts
Situational Cannibal
Ally to Animals
Thu 2 Apr 2015
at 21:27
  • msg #658

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 657):

HE'S A POOR, INJURED ANIMAL AND I MUST SAVEZ HIM :p
Brennan Otthild
player, 292 posts
Heed this simple truth:
You've never been awake
Thu 2 Apr 2015
at 21:31
  • msg #659

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 658):

See, my path requires me to flay and eat anything with a pelt...
Uldaf Asbjorn
player, 304 posts
Situational Cannibal
Ally to Animals
Fri 3 Apr 2015
at 11:45
  • msg #660

Re: OOC Discussion

In reply to Brennan Otthild (msg # 659):

Updated with responses to Brennan/Titus
Enrei Omal'i
player, 242 posts
Island Giant
Not the brightest coconut
Fri 3 Apr 2015
at 12:44
  • msg #661

Re: OOC Discussion

Titus Blackwell:
And a fourth one.  That even I don't like to go into.
Is it made of latex and good for getting things through customs?
Titus Blackwell
player, 342 posts
Totally Legit Actor
Delusions of adequacy
Fri 3 Apr 2015
at 13:08
  • msg #662

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 661):

Kinda where I was going with that ;)
Titus Blackwell
player, 343 posts
Totally Legit Actor
Delusions of adequacy
Fri 3 Apr 2015
at 13:08
  • msg #663

Re: OOC Discussion

In reply to Titus Blackwell (msg # 662):

Also do you feel better Uldaf I changed my bio so Alveris can have it all to himself.
Uldaf Asbjorn
player, 305 posts
Situational Cannibal
Ally to Animals
Fri 3 Apr 2015
at 13:47
  • msg #664

Re: OOC Discussion

In reply to Titus Blackwell (msg # 663):

I just assumed Alveris did it.

I hope you caught the Archer reference re: purse in the jungle

Also- Matt the PC says don't take Uldaf's behavior as a shot at you. One must remember he's still a salty hermit. He's not going to be prone to sharing feelings just because of a week's worth of adventures and life altering changes. And he's certainly not going to be brushed up on his social skills..
This message was last edited by the player at 14:05, Fri 03 Apr 2015.
Titus Blackwell
player, 345 posts
Totally Legit Actor
Delusions of adequacy
Fri 3 Apr 2015
at 14:39
  • msg #665

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 664):

I'm not.  Its... part of Titus now...

Think of it as my version of the wolf.
This message was last edited by the player at 14:40, Fri 03 Apr 2015.
Brennan Otthild
player, 294 posts
Heed this simple truth:
You've never been awake
Tue 7 Apr 2015
at 13:44
  • msg #666

Re: OOC Discussion

In reply to Titus Blackwell (msg # 665):

https://www.youtube.com/watch?v=UEaKX9YYHiQ
GM
GM, 428 posts
Tue 7 Apr 2015
at 15:25
  • msg #667

Re: OOC Discussion

In reply to Brennan Otthild (msg # 666):

And back!

Yes, the wolf recovers just fine, it was only knocked unconscious through strangulation by a superhumanly strong simpleton.  No problem!
Enrei Omal'i
player, 245 posts
Killing bad
Wrestling good
Fri 10 Apr 2015
at 16:58
  • msg #668

Re: OOC Discussion

I think Titus might've drowned in his basement.
GM
GM, 431 posts
Fri 10 Apr 2015
at 17:55
  • msg #669

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 668):

RIP

Was nice knowing you.
Titus Blackwell
player, 347 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 12:48
  • msg #670

Re: OOC Discussion

In reply to GM (msg # 669):

Hey Guys,

So sorry for the sudden absence.  My grandmother died last weekend and I got swirled up in making travel plans/return trips.
Titus Blackwell
player, 349 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 12:59
  • msg #671

Re: OOC Discussion

In reply to Titus Blackwell (msg # 670):

Good thing I wasn't here earlier... Titus would have definitely thrown a rock at the birds.
Brennan Otthild
player, 300 posts
Heed this simple truth:
You've never been awake
Mon 13 Apr 2015
at 13:38
  • msg #672

Re: OOC Discussion

In reply to Titus Blackwell (msg # 671):

Sorry to hear that, Titus. Condolences to you and your family.

And a side note: Nobody who knows the name of the wind is afraid of birds.
This message was last edited by the player at 13:38, Mon 13 Apr 2015.
Brennan Otthild
player, 302 posts
Heed this simple truth:
You've never been awake
Mon 13 Apr 2015
at 18:11
  • msg #673

Re: OOC Discussion

In reply to Brennan Otthild (msg # 672):

Titus, I've teed you up. Do not disappoint me.
Brennan Otthild
player, 303 posts
Heed this simple truth:
You've never been awake
Mon 13 Apr 2015
at 18:20
  • msg #674

Re: OOC Discussion

In reply to Brennan Otthild (msg # 673):

@Uldaf who's escaping? let's go kill some witches.
Titus Blackwell
player, 350 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 18:26
  • msg #675

Re: OOC Discussion

In reply to Brennan Otthild (msg # 674):

Current evidence indicates that you are the one who knows the name of the wind... not me.
Brennan Otthild
player, 304 posts
Heed this simple truth:
You've never been awake
Mon 13 Apr 2015
at 18:27
  • msg #676

Re: OOC Discussion

In reply to Titus Blackwell (msg # 675):

Don't go all Prancibald on me... :)
Titus Blackwell
player, 351 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 18:28
  • msg #677

Re: OOC Discussion

In reply to Titus Blackwell (msg # 675):

Oh and give me a moment.  I'm writing, I hope this is as good as I think it is.
Titus Blackwell
player, 352 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 18:28
  • msg #678

Re: OOC Discussion

Brennan Otthild:
In reply to Titus Blackwell (msg # 675):

Don't go all Prancibald on me... :)



Youre not the boss of me.
Titus Blackwell
player, 355 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 19:44
  • msg #679

Re: OOC Discussion

In reply to Titus Blackwell (msg # 678):

I hope I did not disappoint.
Brennan Otthild
player, 305 posts
Heed this simple truth:
You've never been awake
Mon 13 Apr 2015
at 19:52
  • msg #680

Re: OOC Discussion

In reply to Titus Blackwell (msg # 679):

not at all! remarkably done. I can't wait for us to be thrown out and transformed into crow food.
Titus Blackwell
player, 356 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 19:59
  • msg #681

Re: OOC Discussion

In reply to Brennan Otthild (msg # 680):

Was this the town we were supposed to meet Flynn in?
Brennan Otthild
player, 306 posts
Heed this simple truth:
You've never been awake
Mon 13 Apr 2015
at 20:08
  • msg #682

Re: OOC Discussion

In reply to Titus Blackwell (msg # 681):

I've been told that no, it is not. And seeing as I'm not going to live the rest of my life in this hovel, it's time to do something rash.
Titus Blackwell
player, 358 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 20:18
  • msg #683

Re: OOC Discussion

In reply to Brennan Otthild (msg # 682):

Crow kebab?
Titus Blackwell
player, 359 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 20:19
  • msg #684

Re: OOC Discussion

In reply to Titus Blackwell (msg # 683):

Jon about how many crows did we see on our way in?
Brennan Otthild
player, 309 posts
Heed this simple truth:
You've never been awake
Mon 13 Apr 2015
at 20:51
  • msg #685

Re: OOC Discussion

In reply to Titus Blackwell (msg # 684):

Let me know when it's time to bounce ideas off you for my next character. After this one dies horribly in like 5 rounds from now.
Titus Blackwell
player, 362 posts
Totally Legit Actor
Delusions of adequacy
Mon 13 Apr 2015
at 20:53
  • msg #686

Re: OOC Discussion

In reply to Brennan Otthild (msg # 685):

Your going to make me look REALLY bad if you can't talk these crows down...  Just so you know.
Enrei Omal'i
player, 250 posts
Killing bad
Wrestling good
Mon 13 Apr 2015
at 20:56
  • msg #687

Re: OOC Discussion

In reply to Brennan Otthild (msg # 685):

there's like a 50/50 chance Enrei can throw himself into the jaws beaks of death to save you.
This message was last edited by the player at 20:57, Mon 13 Apr 2015.
GM
GM, 439 posts
Tue 14 Apr 2015
at 11:36
  • msg #688

Re: OOC Discussion

Titus Blackwell:
In reply to Titus Blackwell (msg # 683):

Jon about how many crows did we see on our way in?


Hundreds, possibly more.
Brennan Otthild
player, 311 posts
Heed this simple truth:
You've never been awake
Tue 14 Apr 2015
at 13:56
  • msg #689

Re: OOC Discussion

In reply to GM (msg # 688):

Meh. Into the valley of death, then.
Titus Blackwell
player, 365 posts
Totally Legit Actor
Delusions of adequacy
Tue 14 Apr 2015
at 14:17
  • msg #690

Re: OOC Discussion

In reply to Brennan Otthild (msg # 689):

I think we are going to need new characters.
Brennan Otthild
player, 312 posts
Heed this simple truth:
You've never been awake
Tue 14 Apr 2015
at 14:28
  • msg #691

Re: OOC Discussion

In reply to Titus Blackwell (msg # 690):

And said characters will have to find another crazy madman to explode a crystal near them to get cool powers.

I'm looking forward to seeing how that part is managed.
Titus Blackwell
player, 366 posts
Totally Legit Actor
Delusions of adequacy
Tue 14 Apr 2015
at 14:39
  • msg #692

Re: OOC Discussion

In reply to Brennan Otthild (msg # 691):

maybe we will already be glowing :)
Titus Blackwell
player, 367 posts
Totally Legit Actor
Delusions of adequacy
Tue 14 Apr 2015
at 15:32
  • msg #693

Re: OOC Discussion

In reply to Titus Blackwell (msg # 692):

How would a defend action work in this situation?
Enrei Omal'i
player, 253 posts
Killing bad
Wrestling good
Tue 14 Apr 2015
at 15:35
  • msg #694

Re: OOC Discussion

In reply to Titus Blackwell (msg # 693):

probably poorly.
Uldaf Asbjorn
player, 316 posts
Situational Cannibal
Ally to Animals
Tue 14 Apr 2015
at 15:48
  • msg #695

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 694):

Are there any carts we can potentially see outside? I'm wondering if we can potentially flip one and use it as cover.

Otherwise it's basically run for the hills.
Brennan Otthild
player, 314 posts
Heed this simple truth:
You've never been awake
Tue 14 Apr 2015
at 15:49
  • msg #696

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 695):

If the wind shield thing works, we can take our time. If it doesn't, I guess we all die horribly.
Titus Blackwell
player, 368 posts
Totally Legit Actor
Delusions of adequacy
Tue 14 Apr 2015
at 16:02
  • msg #697

Re: OOC Discussion

In reply to Brennan Otthild (msg # 696):

Running for the hills is highly undignified.  I just made us out to be legends.
Brennan Otthild
player, 315 posts
Heed this simple truth:
You've never been awake
Tue 14 Apr 2015
at 17:41
  • msg #698

Re: OOC Discussion

In reply to Titus Blackwell (msg # 697):

I should like to know if Enrei caught a crow.

Then I'll roll and we'll see if everyone dies horribly.
This message was last updated by the player at 17:41, Tue 14 Apr 2015.
GM
GM, 444 posts
Tue 14 Apr 2015
at 17:52
  • msg #699

Re: OOC Discussion

In reply to Brennan Otthild (msg # 698):

Post updated, he can catch one if you like.
Titus Blackwell
player, 371 posts
Totally Legit Actor
Delusions of adequacy
Tue 14 Apr 2015
at 17:59
  • msg #700

Re: OOC Discussion

In reply to GM (msg # 699):

Do the scarecrows seem to be working at... scaring the crows?
GM
GM, 445 posts
Tue 14 Apr 2015
at 18:13
  • msg #701

Re: OOC Discussion

In reply to Titus Blackwell (msg # 700):

Nope.  They have crows on them too.
Brennan Otthild
player, 316 posts
Heed this simple truth:
You've never been awake
Tue 14 Apr 2015
at 18:54
  • msg #702

Re: OOC Discussion

In reply to GM (msg # 701):

But are there crows BEYOND them?
GM
GM, 446 posts
Tue 14 Apr 2015
at 19:02
  • msg #703

Re: OOC Discussion

In reply to Brennan Otthild (msg # 702):

Not on the ground.  The scarecrows are only a few feet from the cottage walls.  There are no crows between them and the cottage, but there ARE crows on the roof of the cottage.
Titus Blackwell
player, 374 posts
Totally Legit Actor
Delusions of adequacy
Tue 14 Apr 2015
at 20:40
  • msg #704

Re: OOC Discussion

In reply to GM (msg # 703):

Would I have a problem throwing through the wind?
GM
GM, 448 posts
Tue 14 Apr 2015
at 20:47
  • msg #705

Re: OOC Discussion

In reply to Titus Blackwell (msg # 704):

Yes.
Brennan Otthild
player, 319 posts
Heed this simple truth:
You've never been awake
Tue 14 Apr 2015
at 20:52
  • msg #706

Re: OOC Discussion

In reply to GM (msg # 705):

Uh oh.

Guess it's time for an un-bear-able pun...
GM
GM, 450 posts
Wed 15 Apr 2015
at 13:36
  • msg #707

Re: OOC Discussion

In reply to Brennan Otthild (msg # 706):

After this combat I might take a look at how defensive rolls work.  ORE wasn't really built for heavy melee.
Uldaf Asbjorn
player, 320 posts
Situational Cannibal
Ally to Animals
Wed 15 Apr 2015
at 14:09
  • msg #708

Re: OOC Discussion

In reply to GM (msg # 707):

Right? Because I'm confused. I actually burned an action to defend, did so successfully, and still get punched in the face. I'm fine with him having a better set or beating me, but from a player standpoint, it's frustrating. You've made clear this is a system where we don't want to be fighting, and I/we are trying to listen.

With such a limited die pool, the slow pace of healing, and the difficulty of performing multi actions (unless you have an Enrei sized die pool), something has to give.
Brennan Otthild
player, 321 posts
Heed this simple truth:
You've never been awake
Wed 15 Apr 2015
at 14:12
  • msg #709

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 708):

It's also a system where being ganged up on is particularly unforgiving, and I can't think of a way to actively participate in the fight without dropping the wind shield.

You might need to burn them all to death after all.
Enrei Omal'i
player, 259 posts
Killing bad
Wrestling good
Wed 15 Apr 2015
at 14:21
  • msg #710

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 708):

The mechanics seem tomake it more accurate to say that you don't want to fight in the system, but once you are fighting, you want to murder the other guy(s) as quickly and brutally as possible.  Fighting defensively just seems to encourage chip damage.

Brennan Otthild:
In reply to Uldaf Asbjorn (msg # 708):

You might need to burn them all to death after all.

I would like to point out that if these are just animated scarecrows, and not tiny ents or something that has a concept of pain and mortality, they might become briefly even more horrifying as they are on fire, still whole enough to move, and still want to kill us.  just food for thought.
This message was last edited by the player at 14:26, Wed 15 Apr 2015.
GM
GM, 451 posts
Wed 15 Apr 2015
at 16:13
  • msg #711

Re: OOC Discussion

Enrei Omal'i:
In reply to Uldaf Asbjorn (msg # 708):

The mechanics seem tomake it more accurate to say that you don't want to fight in the system, but once you are fighting, you want to murder the other guy(s) as quickly and brutally as possible.  Fighting defensively just seems to encourage chip damage.

Brennan Otthild:
In reply to Uldaf Asbjorn (msg # 708):

You might need to burn them all to death after all.

I would like to point out that if these are just animated scarecrows, and not tiny ents or something that has a concept of pain and mortality, they might become briefly even more horrifying as they are on fire, still whole enough to move, and still want to kill us.  just food for thought.


Exactly, "Defending" is still "fighting".

@ Uldaf: yes, you defended successfully, he just attacked "better".

Here's what I'm likely going to do:

If your defense is faster (by initiative) than the attack, you remove dice from his set as normal (core rules).

If your defense is the same speed as the attack, you will reduce the height of his attack.

If your defense is slower, or fails, you get nothing.
Titus Blackwell
player, 378 posts
Totally Legit Actor
Delusions of adequacy
Wed 15 Apr 2015
at 16:33
  • msg #712

Re: OOC Discussion

In reply to GM (msg # 711):

Isn't that what the rules were before?  I don't see the difference.
GM
GM, 452 posts
Wed 15 Apr 2015
at 16:38
  • msg #713

Re: OOC Discussion

In reply to Titus Blackwell (msg # 712):

Nope it's different.  Here's what it is currently:

Defensive rolls (dodge, block, etc.) succeed if they tie (or beat) the attack in initiative and also beat the opposing attack in height.  A success at such a defensive roll will "gobble" or remove dice from incoming attacks equal to its width.
This message was last edited by the GM at 16:39, Wed 15 Apr 2015.
Enrei Omal'i
player, 260 posts
Killing bad
Wrestling good
Wed 15 Apr 2015
at 17:27
  • msg #714

Re: OOC Discussion

In reply to GM (msg # 711):

by reduce height do you mean if i roll 2x3 to block and he rolls 2x7 to attack he has an effective 2x4?
GM
GM, 453 posts
Wed 15 Apr 2015
at 17:29
  • msg #715

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 714):

I haven't decided yet by how much the height would be reduced, but yes that's the idea.

Basically, I'm adding the possibility of a "partial" block and also adding emphasis on higher initiatives.

THEN I get to throw enemies at you who have supernatural initiative...
Enrei Omal'i
player, 261 posts
Killing bad
Wrestling good
Wed 15 Apr 2015
at 17:33
  • msg #716

Re: OOC Discussion

In reply to GM (msg # 715):

you're a bad man
Titus Blackwell
player, 379 posts
Totally Legit Actor
Delusions of adequacy
Wed 15 Apr 2015
at 17:55
  • msg #717

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 716):

Would it be a bad idea for us to just say screw the scarecrows and go into the house?
Titus Blackwell
player, 381 posts
Totally Legit Actor
Delusions of adequacy
Wed 15 Apr 2015
at 18:48
  • msg #718

Re: OOC Discussion

In reply to Titus Blackwell (msg # 717):

What would be the penalty for attacking with a knife in each hand?

If my math is correct its -3 (dual action, left hand) and match 2 pair... is that right?
GM
GM, 455 posts
Wed 15 Apr 2015
at 19:08
  • msg #719

Re: OOC Discussion

In reply to Titus Blackwell (msg # 718):

Correct.
Brennan Otthild
player, 323 posts
Heed this simple truth:
You've never been awake
Wed 15 Apr 2015
at 19:08
  • msg #720

Re: OOC Discussion

In reply to Titus Blackwell (msg # 718):

I attempted to knock on the door and the battle started before I reached it. I don't think we can just ignore the scarecrows without taking attack opps or whatever passes for that here.

In terms of penalizing initiative, I recommend not skewing it TOO much in favor of fast folks.

For no particular reason.
Enrei Omal'i
player, 263 posts
Killing bad
Wrestling good
Wed 15 Apr 2015
at 19:11
  • msg #721

Re: OOC Discussion

In reply to Brennan Otthild (msg # 720):

I feel confident in Enrei's ability to remove the door as a barrier to entry if he can be convinced that is the best course of action.
Uldaf Asbjorn
player, 323 posts
Situational Cannibal
Ally to Animals
Thu 16 Apr 2015
at 12:35
  • msg #722

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 721):

Jon,

Did you already put 4 shock on my right arm, or is that residual and I know have Johnny deadarm?
GM
GM, 457 posts
Thu 16 Apr 2015
at 14:10
  • msg #723

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 722):

I stopped adding damage to your sheets a while ago, so it's up to you to add/remove as it comes up.

Thus if there's already damage there, you might be in trouble!
Titus Blackwell
player, 383 posts
Totally Legit Actor
Delusions of adequacy
Thu 16 Apr 2015
at 14:29
  • msg #724

Re: OOC Discussion

In reply to GM (msg # 723):

Hey Brendan,

If you did a called shot why did you throw away those sets and use martial aim to shift it?
Enrei Omal'i
player, 265 posts
Killing bad
Wrestling good
Thu 16 Apr 2015
at 14:48
  • msg #725

Re: OOC Discussion

In reply to Titus Blackwell (msg # 724):

called shot lets you adjust hit location by 2, as does martial aim.  if i wanted to take out the other leg i needed to shift by 6.
Titus Blackwell
player, 384 posts
Totally Legit Actor
Delusions of adequacy
Thu 16 Apr 2015
at 14:53
  • msg #726

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 725):

I think I understand Called shot wrong... I thought you dropped a die and could set the hit location where you wanted it.  Jon am I wrong on this?
Brennan Otthild
player, 324 posts
Heed this simple truth:
You've never been awake
Thu 16 Apr 2015
at 14:56
  • msg #727

Re: OOC Discussion

In reply to Titus Blackwell (msg # 726):

I have not adjusted my personal damage sheet at all so far this game. I was under the impression you were tracking it.
Enrei Omal'i
player, 266 posts
Killing bad
Wrestling good
Thu 16 Apr 2015
at 14:58
  • msg #728

Re: OOC Discussion

In reply to Titus Blackwell (msg # 726):

the default rules yoy drop a die, choose a loction and try to get a set to match it.  because of the change to damage jon is using (height instead of width for damage) this would make a called shot's damage directly related to where you're hitting, so the rules are different.  although it seems i misremembered it, you can adjust by a number equal to width, not a flat 2, so I didn't need to eat my sets after all.

it's on page one of the altcombat rules PDF
Uldaf Asbjorn
player, 325 posts
Situational Cannibal
Ally to Animals
Thu 16 Apr 2015
at 15:02
  • msg #729

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 728):

Healing: At the end of the fight, half of shock absorbed resolved, and half killing converts to shock?

Just making sure I have this right..
Enrei Omal'i
player, 267 posts
Killing bad
Wrestling good
Thu 16 Apr 2015
at 15:04
  • msg #730

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 729):

killing stays for days unless someone does medicine to you.
Brennan Otthild
player, 325 posts
Heed this simple truth:
You've never been awake
Thu 16 Apr 2015
at 15:04
  • msg #731

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 729):

I'll just continue to pass my rounds until a scarecrow knocks the wind from my sails and we all die from bird-inflicted wounds.
GM
GM, 458 posts
Fri 17 Apr 2015
at 14:28
  • msg #732

Re: OOC Discussion

In reply to Brennan Otthild (msg # 731):

At end of combat, half of all shock inflicted THAT combat goes away.

Over time, shock will heal naturally, and (very slowly) Killing will turn into shock.

I certainly CAN track everyone's damage but I figured it was easier to let you all do it.
Brennan Otthild
player, 326 posts
Heed this simple truth:
You've never been awake
Fri 17 Apr 2015
at 15:23
  • msg #733

Re: OOC Discussion

In reply to GM (msg # 732):

It's easier to let us do it, but far less accurate. Just let me know one way or the other so I know whether I should be tracking it or not. I can't afford to have the damage applied twice! :P
Titus Blackwell
player, 385 posts
Totally Legit Actor
Delusions of adequacy
Fri 17 Apr 2015
at 15:54
  • msg #734

Re: OOC Discussion

In reply to Brennan Otthild (msg # 733):

Are we waiting on anything it looks like our team had made their moves.  Just wondering, like how we had that one time we were waiting on me for like 3 days...
GM
GM, 459 posts
Mon 20 Apr 2015
at 14:08
  • msg #735

Re: OOC Discussion

In reply to Titus Blackwell (msg # 734):

Nope, was my delay.  RPOL was down Thursday and my Friday/weekend was hectic.

I can adjust damage/silhouette for everyone from now on.
Enrei Omal'i
player, 269 posts
Killing bad
Wrestling good
Mon 20 Apr 2015
at 17:33
  • msg #736

Re: OOC Discussion

And now we face Super Mecha Scarecrow.
GM
GM, 462 posts
Mon 20 Apr 2015
at 17:42
  • msg #737

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 736):

MAYBE it's not that?
Enrei Omal'i
player, 270 posts
Killing bad
Wrestling good
Mon 20 Apr 2015
at 18:06
  • msg #738

Re: OOC Discussion

Titus, I let go of the crow with one hand, I didn't intend to imply that I released it.
Titus Blackwell
player, 389 posts
Totally Legit Actor
Delusions of adequacy
Mon 20 Apr 2015
at 18:28
  • msg #739

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 738):

Oh... well then

I still need to find a crow.
Titus Blackwell
player, 390 posts
Totally Legit Actor
Delusions of adequacy
Mon 20 Apr 2015
at 18:31
  • msg #740

Re: OOC Discussion

In reply to Titus Blackwell (msg # 739):

So I'm a bit slammed at work right now... but assume I'm going to do something reckless in the not too distant future.
Brennan Otthild
player, 329 posts
Heed this simple truth:
You've never been awake
Tue 21 Apr 2015
at 14:25
  • msg #741

Re: OOC Discussion

In reply to Titus Blackwell (msg # 740):

i believe it was Enrei who kicked down the door, not Brennan. I'm still providing a wind shield and can do little else.
GM
GM, 464 posts
Tue 21 Apr 2015
at 14:43
  • msg #742

Re: OOC Discussion

In reply to Brennan Otthild (msg # 741):

Right.

Long morning...
Titus Blackwell
player, 393 posts
Totally Legit Actor
Delusions of adequacy
Tue 21 Apr 2015
at 15:22
  • msg #743

Re: OOC Discussion

In reply to GM (msg # 742):

me too.

John can I hit the scarecrows from where I'm standing?
GM
GM, 465 posts
Tue 21 Apr 2015
at 16:19
  • msg #744

Re: OOC Discussion

In reply to Titus Blackwell (msg # 743):

Body 3.  Sure.

Coordination + Throw.  No perform here.
This message was last edited by the GM at 16:19, Tue 21 Apr 2015.
Brennan Otthild
player, 330 posts
Heed this simple truth:
You've never been awake
Tue 21 Apr 2015
at 16:40
  • msg #745

Re: OOC Discussion

In reply to GM (msg # 744):

I'd like to see this: https://i.chzbgr.com/maxW500/5749417984/hBE52E11B/

I'm expecting to see this: https://media0.giphy.com/media/As7rlQU48A1tm/200.gif

EDIT: Rpol doesn't recognize the first one as a URL, but copy/paste and it still works!
This message was last edited by the player at 16:40, Tue 21 Apr 2015.
Titus Blackwell
player, 394 posts
Totally Legit Actor
Delusions of adequacy
Tue 21 Apr 2015
at 17:54
  • msg #746

Re: OOC Discussion

In reply to Brennan Otthild (msg # 745):

But Perform is so much better :P
Titus Blackwell
player, 395 posts
Totally Legit Actor
Delusions of adequacy
Tue 21 Apr 2015
at 17:55
  • msg #747

Re: OOC Discussion

In reply to Titus Blackwell (msg # 746):

Can I step out and throw and have Brennan step up after the throw to cover me?
GM
GM, 466 posts
Tue 21 Apr 2015
at 18:43
  • msg #748

Re: OOC Discussion

Titus Blackwell:
In reply to Titus Blackwell (msg # 746):

Can I step out and throw and have Brennan step up after the throw to cover me?


Wait... what?

Not sure I understand what you're asking.

Right now you're protected (from birds largely) by wind all around you.  It will have the side-effect of making it harder to throw objects (such as the bomb).

Brennan could stop the wind, then you can throw unimpeded.

You could step through the wind to the other side, throw, and then have Brennan move the wind to encompass you, yes.  I think that's what you're asking?
Titus Blackwell
player, 396 posts
Totally Legit Actor
Delusions of adequacy
Tue 21 Apr 2015
at 20:52
  • msg #749

Re: OOC Discussion

In reply to GM (msg # 748):

That last option is what I was asking.  Thus minimizing my exposure.

Also what is in the area in terms of cover/underbrush?
This message was last edited by the player at 20:52, Tue 21 Apr 2015.
Titus Blackwell
player, 398 posts
Totally Legit Actor
Delusions of adequacy
Wed 22 Apr 2015
at 11:58
  • msg #750

Re: OOC Discussion

In reply to Titus Blackwell (msg # 749):

Well Shit...

I've got a half day training today in Frederick... so I'll be patchy at best.
Brennan Otthild
player, 331 posts
Heed this simple truth:
You've never been awake
Wed 22 Apr 2015
at 15:28
  • msg #751

Re: OOC Discussion

In reply to Titus Blackwell (msg # 750):

Aaaaand cue Yackity Sax soundtrack
GM
GM, 467 posts
Wed 22 Apr 2015
at 16:24
  • msg #752

Re: OOC Discussion

In reply to Titus Blackwell (msg # 749):

Almost no cover.  Some trees around but they're past the brook.
Titus Blackwell
player, 400 posts
Totally Legit Actor
Delusions of adequacy
Thu 23 Apr 2015
at 12:09
  • msg #753

Re: OOC Discussion

In reply to GM (msg # 752):

apparently a pool of 10 is way better than a pool of 6....
Enrei Omal'i
player, 276 posts
Killing bad
Wrestling good
Thu 23 Apr 2015
at 14:21
  • msg #754

Re: OOC Discussion

was there anything in the cottage bigger than the table?  barrels or anything?  and are there any rocks that look bigger than my head near the cottage?
GM
GM, 471 posts
Thu 23 Apr 2015
at 14:26
  • msg #755

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 754):

Not in the first room.

You want a big rock?  Sure, why not.
Titus Blackwell
player, 405 posts
Totally Legit Actor
Delusions of adequacy
Fri 24 Apr 2015
at 15:33
  • msg #756

Re: OOC Discussion

In reply to GM (msg # 755):

what color is Enrei?
Enrei Omal'i
player, 279 posts
Killing bad
Wrestling good
Fri 24 Apr 2015
at 15:36
  • msg #757

Re: OOC Discussion

In reply to Titus Blackwell (msg # 756):

are you making this a racial thing now?
Brennan Otthild
player, 335 posts
Heed this simple truth:
You've never been awake
Fri 24 Apr 2015
at 15:38
  • msg #758

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 757):

He is red with the exertion of hefting the rock.

He is green from his lack of experience in complex situations.

He's not even a little bit yellow, charging into danger like he does.

Did that help?
Titus Blackwell
player, 406 posts
Totally Legit Actor
Delusions of adequacy
Fri 24 Apr 2015
at 15:56
  • msg #759

Re: OOC Discussion

In reply to Brennan Otthild (msg # 758):

Absolutely its racial.  No I'm looking for what color is his aura.
GM
GM, 473 posts
Fri 24 Apr 2015
at 20:27
  • msg #760

Re: OOC Discussion

In reply to Titus Blackwell (msg # 759):

Enrei - dull red
Brennan - blue
Titus - orange
Uldaf - green
Old Lady - bright red
Brother - greenish
SIster - blueish
Brennan Otthild
player, 336 posts
Heed this simple truth:
You've never been awake
Fri 24 Apr 2015
at 20:34
  • msg #761

Re: OOC Discussion

In reply to GM (msg # 760):

What color was captain lightning bolt from the crystal room? And what color was the guy with the iron cloak?

#detectiveWork
GM
GM, 474 posts
Mon 27 Apr 2015
at 14:04
  • msg #762

Re: OOC Discussion

In reply to Brennan Otthild (msg # 761):

Lightening man - blueish
Iron Man - rust red
plant guy - green
Titus Blackwell
player, 408 posts
Totally Legit Actor
Delusions of adequacy
Mon 27 Apr 2015
at 15:09
  • msg #763

Re: OOC Discussion

In reply to GM (msg # 762):

So then... if this holds that old lady in the town would have whipped our asses for us...  it seems that green is nature, red is combat, blue elemental and orange is.... other.
Enrei Omal'i
player, 281 posts
Killing bad
Wrestling good
Mon 27 Apr 2015
at 15:11
  • msg #764

Re: OOC Discussion

In reply to Titus Blackwell (msg # 763):

so the girl has control of a bird elemental, or a stick elemental?  they would both be green if that holds, would 't they?
Titus Blackwell
player, 409 posts
Totally Legit Actor
Delusions of adequacy
Mon 27 Apr 2015
at 15:14
  • msg #765

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 764):

I would say brother controls the crows and the sister is in charge of the wood in charge of the wood/straw elements?

Also wonder if the purity and tone of the aura changes based on how much echo they have?
Uldaf Asbjorn
player, 335 posts
Situational Cannibal
Ally to Animals
Mon 27 Apr 2015
at 15:29
  • msg #766

Re: OOC Discussion

In reply to Titus Blackwell (msg # 765):

I'm likely AFK today.

We are cutting over to new production records today. As you can imagine, the whole experience has been fraught with success so far..
Titus Blackwell
player, 410 posts
Totally Legit Actor
Delusions of adequacy
Mon 27 Apr 2015
at 15:37
  • msg #767

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 766):

Oh that sounds like a class 1 clusterfuck.
Uldaf Asbjorn
player, 337 posts
Situational Cannibal
Ally to Animals
Tue 28 Apr 2015
at 01:06
  • msg #768

Re: OOC Discussion

In reply to Titus Blackwell (msg # 767):

"We just met these children and it's obvious they have magical animal controlling murder powers. WE MUST DEFEND THEM AT ALL COSTS AND WITH NO CONSIDERATION OF THE ETHICAL IMPLICATIONS"

:p
Titus Blackwell
player, 412 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 11:52
  • msg #769

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 768):

Absolutely.  They are adorable orphans.  When have they ever turned out evil?  I mean name like... 10 times that has happened.

Also Titus is fairly damaged... so the two kids holding on to him are in his mind two small versions of himself.  So he will defend them to the death.  If he can't find a good home for them in the village we may have some NPC companions joining us.
This message was last edited by the player at 11:54, Tue 28 Apr 2015.
Titus Blackwell
player, 413 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 11:54
  • msg #770

Re: OOC Discussion

In reply to Titus Blackwell (msg # 769):

... and name like 7 times that has ever gone wrong in a campaign lead by Jon.
GM
GM, 477 posts
Tue 28 Apr 2015
at 12:51
  • msg #771

Re: OOC Discussion

Titus Blackwell:
In reply to Titus Blackwell (msg # 769):

... and name like 7 times that has ever gone wrong in a campaign lead by Jon.


I don't think I like your tone sirrah!
Brennan Otthild
player, 339 posts
Heed this simple truth:
You've never been awake
Tue 28 Apr 2015
at 13:56
  • msg #772

Re: OOC Discussion

In reply to GM (msg # 771):

We have not, to date, enjoyed a very admirable track record regarding the health and safety of the NPCs traveling with us.

Speaking of (and to Enrei's point), are our erstwhile companions among the mob? Is the old lady, or just her husband?
GM
GM, 479 posts
Tue 28 Apr 2015
at 14:11
  • msg #773

Re: OOC Discussion

In reply to Brennan Otthild (msg # 772):

Arule, Lump and Godrick are not there.

The old woman is not there.

Just to clarify, the "old woman" I and Titus are referring to IS NOT the wife of your host.

Your host's wife IS in the crowd.
Titus Blackwell
player, 415 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 14:22
  • msg #774

Re: OOC Discussion

In reply to GM (msg # 773):

and a complete bitch.

Sorry, still working through some stuff today.

On a brief note I saw Hercules over the weekend with the Rock... it was terrible.  However I swear it was our party.  Essentially Hercules is a mercenary not the son of Zeus, that story was made up and spread by Iaolus.  Who essentially is a more worthless Titus.  There is a gruff oracle who can see the future who grumbles like Udlaf and the warrior princess is a dead ringer for Brennan ;).
Brennan Otthild
player, 340 posts
Heed this simple truth:
You've never been awake
Tue 28 Apr 2015
at 14:33
  • msg #775

Re: OOC Discussion

In reply to Titus Blackwell (msg # 774):

There are only 2 versions of Hercules that I have enjoyed (beyond the written stories, which are excellent):

1) The 1960s cartoon version of Hercules. While not canon, the episodes are like 6 minutes long and are hilarious. Hercules is a god with the strength of ten men, but only when he wears the ring of Zeus. Which he carries in his belt. With or without the ring, he can jump up to Mt. Olympus or down to Greece whenever he wants. By jumping. It's excellent in a terrible way.

2) The Disney version of Hercules. Also not strictly canon, but I can't watch that movie and not have a good time. Though maybe that's just me.
Titus Blackwell
player, 416 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 16:37
  • msg #776

Re: OOC Discussion

In reply to Brennan Otthild (msg # 775):

What? no love for Kevin Sorbo?

Boo.
Brennan Otthild
player, 341 posts
Heed this simple truth:
You've never been awake
Tue 28 Apr 2015
at 16:45
  • msg #777

Re: OOC Discussion

In reply to Titus Blackwell (msg # 776):

Didn't really watch that.

I did, however, watch Xena. For obvious reasons.
Titus Blackwell
player, 418 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 17:11
  • msg #778

Re: OOC Discussion

In reply to Brennan Otthild (msg # 777):

Obvious... :)  I always liked the homoerotic tension of the Kevin Sorbo Hercules, it actually is one of the few things that truly captures the relationship between him and Iaolus.
GM
GM, 480 posts
Tue 28 Apr 2015
at 17:43
  • msg #779

Re: OOC Discussion

In reply to Titus Blackwell (msg # 778):

... and no mention of the homoerotic tension between Lucy Lawless and Renee O'Connor?
Brennan Otthild
player, 342 posts
Heed this simple truth:
You've never been awake
Tue 28 Apr 2015
at 17:57
  • msg #780

Re: OOC Discussion

In reply to GM (msg # 779):

I should think that was covered under "obvious". And it is another part of why I preferred Xena :)
Titus Blackwell
player, 420 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 18:12
  • msg #781

Re: OOC Discussion

In reply to Brennan Otthild (msg # 780):

You know I went back and watched a few episodes of Xena about 2 years ago... its significantly worse than I remember it being.  Same for Hercules.  Apparantly if you don't have teenage testosterone coursing through your veins the show is suddenly less interesting.


...Don't even get me started on going back to voltron.
Brennan Otthild
player, 343 posts
Heed this simple truth:
You've never been awake
Tue 28 Apr 2015
at 18:17
  • msg #782

Re: OOC Discussion

In reply to Titus Blackwell (msg # 781):

Most of the old shows perform poorly under adult scrutiny.

An exception is Gargoyles. I still enjoy it, even if there's a wince or two from time to time.
GM
GM, 481 posts
Tue 28 Apr 2015
at 19:21
  • msg #783

Re: OOC Discussion

In reply to Brennan Otthild (msg # 782):

For every bad word spoken about Gargoyles, you lose a die from all future pools.
Titus Blackwell
player, 421 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 19:23
  • msg #784

Re: OOC Discussion

In reply to GM (msg # 783):

You know Gargoyles was one of those shows I never watched...
Titus Blackwell
player, 422 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 19:23
  • msg #785

Re: OOC Discussion

In reply to Titus Blackwell (msg # 784):

Am I going to lose my nerd card for that... again?
Enrei Omal'i
player, 284 posts
Killing bad
Wrestling good
Tue 28 Apr 2015
at 19:25
  • msg #786

Re: OOC Discussion

In reply to Titus Blackwell (msg # 785):

I think Gargoyles more of a 90s card criteria than nerd card.  That was my jam in middle school.
Titus Blackwell
player, 423 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 19:42
  • msg #787

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 786):

Oh Brennan and here I was going to go back to story of Hyrium negotiating the arrows out of the sky.
GM
GM, 483 posts
Tue 28 Apr 2015
at 19:43
  • msg #788

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 786):

Yeah, that's fair. It is damned nerdy but at the time it really wasn't.

Instead I'll take your childhood card.

Also, nice dodge Brennan.
Brennan Otthild
player, 345 posts
Heed this simple truth:
You've never been awake
Tue 28 Apr 2015
at 20:13
  • msg #789

Re: OOC Discussion

In reply to GM (msg # 788):

I am nimble!
Titus Blackwell
player, 427 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 20:37
  • msg #790

Re: OOC Discussion

In reply to Brennan Otthild (msg # 789):

I love how Titus puffs you all up and then you just beat him into submission.
Enrei Omal'i
player, 287 posts
Killing bad
Wrestling good
Tue 28 Apr 2015
at 20:50
  • msg #791

Re: OOC Discussion

In reply to Titus Blackwell (msg # 790):

this is what you get for improvising around someone who doesn't even know the meaning of the word.
Brennan Otthild
player, 346 posts
Heed this simple truth:
You've never been awake
Tue 28 Apr 2015
at 20:51
  • msg #792

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 791):

I saved us all from being beaten to death, and you're complaining because in doing so I compromised the quality of your tale? Pshaw :P
Titus Blackwell
player, 428 posts
Totally Legit Actor
Delusions of adequacy
Tue 28 Apr 2015
at 20:52
  • msg #793

Re: OOC Discussion

In reply to Brennan Otthild (msg # 792):

Actually, I'm not.  You'll learn his true feelings when he has a chance.
Brennan Otthild
player, 347 posts
Heed this simple truth:
You've never been awake
Wed 29 Apr 2015
at 13:53
  • msg #794

Re: OOC Discussion

In reply to Titus Blackwell (msg # 793):

How old are these kids again? Headmaster Brennan will need to create a curriculum for them, if they're staying with us...
Titus Blackwell
player, 429 posts
Totally Legit Actor
Delusions of adequacy
Wed 29 Apr 2015
at 14:13
  • msg #795

Re: OOC Discussion

In reply to Brennan Otthild (msg # 794):

about 8.
Brennan Otthild
player, 348 posts
Heed this simple truth:
You've never been awake
Wed 29 Apr 2015
at 14:18
  • msg #796

Re: OOC Discussion

In reply to Titus Blackwell (msg # 795):

Thaaaaat's gonna really slow down the whole "teaching them to read and write" angle. Though maybe they already know how to do that, given that their parents were ostensibly witches and perhaps had "recipe books" for spells or something.
Enrei Omal'i
player, 288 posts
Killing bad
Wrestling good
Wed 29 Apr 2015
at 17:56
  • msg #797

Re: OOC Discussion

am I the only illiterate member of this party?  because if we're gonna teach these kids Enrei's sitting in on these classes.

until he gets bored, at least.
Titus Blackwell
player, 430 posts
Totally Legit Actor
Delusions of adequacy
Wed 29 Apr 2015
at 17:59
  • msg #798

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 797):

Since I think Jon got eaten by a bear I'm just going to assume that the villagers complacently follow me to the nearest bar where they float me on a river of whiskey to the home of the most toothsome female in the village where she carnally expresses her gratitude.


I'm just spitballing here.
Uldaf Asbjorn
player, 339 posts
Situational Cannibal
Ally to Animals
Thu 30 Apr 2015
at 00:44
  • msg #799

Re: OOC Discussion

In reply to Titus Blackwell (msg # 798):

Since homehow our crabby hermit is the party's moral compass..

I couldn't think what else to do with our children of the corn, and knew we couldn't leave them here to cause hell..

I'm open to suggestions, and we probably can't set the precedent we're going to recruit every magical person we run into.

Soon Jon will have us followed around by an entire orphanage of magical children.

Actually, that sounds like a sweet game.

What if I told you 4 tax collectors..
Titus Blackwell
player, 431 posts
Totally Legit Actor
Delusions of adequacy
Thu 30 Apr 2015
at 12:00
  • msg #800

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 799):

I'm fully intending on taking care of the children.  To Titus those kids are mini-him.  That being said right now he is trying to disperse the mob as quickly as possible and then circle back around for the kids.  Immediate threat first, then clean up the edges.

My plan was to see if the matriarch of the town who is glowing red would be willing to take them under her wing.  Either that or we do drag them to our meetup with Flynn and try to get them a home there.

Titus currently has several subplots going, but I need to turn the mob into an audience first.
Uldaf Asbjorn
player, 340 posts
Situational Cannibal
Ally to Animals
Thu 30 Apr 2015
at 12:05
  • msg #801

Re: OOC Discussion

In reply to Titus Blackwell (msg # 800):

At some point we probably in party need to have a discussion about auras and what the hell we think they mean..
Brennan Otthild
player, 349 posts
Heed this simple truth:
You've never been awake
Thu 30 Apr 2015
at 12:27
  • msg #802

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 801):

We are not equipped to care for children. Even magical ones. We're mercenaries. I doubt we can even feed them for long. But we'll see where this takes us.
Titus Blackwell
player, 433 posts
Totally Legit Actor
Delusions of adequacy
Thu 30 Apr 2015
at 12:29
  • msg #803

Re: OOC Discussion

In reply to Brennan Otthild (msg # 802):

hence why pawn them off on the lady in red.
GM
GM, 484 posts
Thu 30 Apr 2015
at 13:10
  • msg #804

Re: OOC Discussion

In reply to Titus Blackwell (msg # 803):

Sorry,

Yes, bears got me yesterday.

Also, yes I agree with Uldaf:  a discussion is in order.
Uldaf Asbjorn
player, 343 posts
Situational Cannibal
Ally to Animals
Fri 1 May 2015
at 11:56
  • msg #805

Re: OOC Discussion

In reply to GM (msg # 804):

GM-

My thought re skulery was that so far, the only "inheritance of powers" we know about has involved some sort of summoning ritual/gem.

I'm basically looking for any signs similar to what we experienced before we got our powers, to try and get a better understanding of the parts/forces involved.
Titus Blackwell
player, 439 posts
Totally Legit Actor
Delusions of adequacy
Fri 1 May 2015
at 15:52
  • msg #806

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 805):

In all day training today. Completely forgot about it too
Brennan Otthild
player, 352 posts
Heed this simple truth:
You've never been awake
Sat 2 May 2015
at 14:49
  • msg #807

Re: OOC Discussion

In reply to Titus Blackwell (msg # 806):

It's possible that explosion affected more than just those in the immediate vicinity.
Titus Blackwell
player, 441 posts
Totally Legit Actor
Delusions of adequacy
Mon 4 May 2015
at 19:01
  • msg #808

Re: OOC Discussion

In reply to Brennan Otthild (msg # 807):

God Enrei you are just dumb as hell.
Enrei Omal'i
player, 292 posts
Killing bad
Wrestling good
Mon 4 May 2015
at 19:31
  • msg #809

Re: OOC Discussion

In reply to Titus Blackwell (msg # 808):

Don't mock my culture!
Titus Blackwell
player, 442 posts
Totally Legit Actor
Delusions of adequacy
Tue 5 May 2015
at 13:56
  • msg #810

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 809):

Hey Guys, I'm in the eye of a shitstorm today.  I don't know how much I'll be able to post.
Titus Blackwell
player, 443 posts
Totally Legit Actor
Delusions of adequacy
Tue 5 May 2015
at 13:58
  • msg #811

Re: OOC Discussion

In reply to Titus Blackwell (msg # 810):

Figure when I start telling the story and try to tell Enrei's part I'll figure he's missing and see if either Uldaf or Brennan wants to go get him.
Enrei Omal'i
player, 295 posts
Killing bad
Wrestling good
Tue 5 May 2015
at 15:44
  • msg #812

Re: OOC Discussion

In reply to Titus Blackwell (msg # 811):

Or the GM could stop giving me in-character reasons to ignore you guys and your magic old lady.
GM
GM, 493 posts
Tue 5 May 2015
at 16:28
  • msg #813

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 812):

NEVER!
Enrei Omal'i
player, 299 posts
Killing bad
Wrestling good
Tue 5 May 2015
at 17:58
  • msg #814

Re: OOC Discussion

Note to self: if Jon is GMing, give every character a rare, valuable, and/or powerful object that is "only probably fake"
GM
GM, 496 posts
Tue 5 May 2015
at 18:31
  • msg #815

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 814):

Note to self:  When Brendan is playing, booby-trap all of his enchanted gear.
Enrei Omal'i
player, 301 posts
Killing bad
Wrestling good
Tue 5 May 2015
at 18:34
  • msg #816

Re: OOC Discussion

In reply to GM (msg # 815):

You fiend!
Uldaf Asbjorn
player, 348 posts
Situational Cannibal
Ally to Animals
Thu 7 May 2015
at 01:14
  • msg #817

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 816):

Hold for me tomorrow if we can. I will assume someone will ask Uldaf what the fuck he's talking about, and I will do my very best to answer.

It's time he has a purpose/personality.
Enrei Omal'i
player, 305 posts
Killing bad
Wrestling good
Thu 7 May 2015
at 13:51
  • msg #818

Re: OOC Discussion

I'll pause in case Uldaf wants to inject a little more character development in reply to Titus's attempt at solidarity.
GM
GM, 498 posts
Thu 7 May 2015
at 13:59
  • msg #819

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 818):

That and it would take Enrei a few hours to think of a response.

;)
Titus Blackwell
player, 452 posts
Totally Legit Actor
Delusions of adequacy
Thu 7 May 2015
at 14:05
  • msg #820

Re: OOC Discussion

In reply to GM (msg # 819):

#thoughtsandprayers #wellwishes #1group
Brennan Otthild
player, 358 posts
Heed this simple truth:
You've never been awake
Thu 7 May 2015
at 14:42
  • msg #821

Re: OOC Discussion

In reply to Titus Blackwell (msg # 820):

I'm going to ask about Captain Blaise, personally.

(This is really a story about aliens).
Uldaf Asbjorn
player, 349 posts
Situational Cannibal
Ally to Animals
Thu 7 May 2015
at 14:55
  • msg #822

Re: OOC Discussion

In reply to Brennan Otthild (msg # 821):

Titus, do you owe Patrick Rothfuss royalties for this backstory?
Enrei Omal'i
player, 306 posts
Killing bad
Wrestling good
Thu 7 May 2015
at 15:05
  • msg #823

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 822):

Plot twist: his family and medievalish acting troup was killed by aliens.  Copyright infringement dodged.
Titus Blackwell
player, 453 posts
Totally Legit Actor
Delusions of adequacy
Thu 7 May 2015
at 15:08
  • msg #824

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 823):

There are only three wandering haunts.  There are 7 Chandrian.  COMPLETELY DIFFERENT.
Titus Blackwell
player, 454 posts
Totally Legit Actor
Delusions of adequacy
Thu 7 May 2015
at 15:09
  • msg #825

Re: OOC Discussion

In reply to Titus Blackwell (msg # 824):

Additionally Titus is definitely not a redhead.
Titus Blackwell
player, 455 posts
Totally Legit Actor
Delusions of adequacy
Thu 7 May 2015
at 15:12
  • msg #826

Re: OOC Discussion

In reply to Titus Blackwell (msg # 825):

GOD now I know how Vanilla Ice felt after David Bowie stole his song.  Do I have to explain everything to you guys?
GM
GM, 499 posts
Thu 7 May 2015
at 15:17
  • msg #827

Re: OOC Discussion

Titus Blackwell:
In reply to Titus Blackwell (msg # 825):
  Do I have to explain everything to you guys?


Yes.

Now, please, start with your childhood...
Uldaf Asbjorn
player, 351 posts
Situational Cannibal
Ally to Animals
Thu 7 May 2015
at 17:40
  • msg #828

Re: OOC Discussion

In reply to GM (msg # 827):

@Titus- You didn't ask me a question..

And duh, the magical bear told him to do it..
This message was last edited by the player at 17:44, Thu 07 May 2015.
Titus Blackwell
player, 457 posts
Totally Legit Actor
Delusions of adequacy
Thu 7 May 2015
at 17:56
  • msg #829

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 828):

No he did not.  He is now back fully on guard, and defending Hannah.
Enrei Omal'i
player, 308 posts
Killing bad
Wrestling good
Thu 7 May 2015
at 18:06
  • msg #830

Re: OOC Discussion

In reply to Titus Blackwell (msg # 829):

but you said let's see what his answer was.
Titus Blackwell
player, 459 posts
Totally Legit Actor
Delusions of adequacy
Thu 7 May 2015
at 18:19
  • msg #831

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 830):

Doesn't mean that I will ever trust him again.  Its more a matter of if I'm going to slip a knife inbetween his ribs tonight.
Enrei Omal'i
player, 309 posts
Killing bad
Wrestling good
Thu 7 May 2015
at 18:22
  • msg #832

Re: OOC Discussion

In reply to Titus Blackwell (msg # 831):

but if you didn't ask him a question he can't give you an answer.
Brennan Otthild
player, 360 posts
Heed this simple truth:
You've never been awake
Thu 7 May 2015
at 18:46
  • msg #833

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 832):

Where are the kids?
Enrei Omal'i
player, 310 posts
Killing bad
Wrestling good
Thu 7 May 2015
at 18:51
  • msg #834

Re: OOC Discussion

In reply to Brennan Otthild (msg # 833):

I thought you were watching them.  Did you leave the kids at the sitter again?!
Titus Blackwell
player, 461 posts
Totally Legit Actor
Delusions of adequacy
Thu 7 May 2015
at 19:01
  • msg #835

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 834):

Maybe....

I'm waiting to find out what the dream reveals to Uldaf.  That will determine Titus' feelings on this.
Titus Blackwell
player, 462 posts
Totally Legit Actor
Delusions of adequacy
Thu 7 May 2015
at 19:07
  • msg #836

Re: OOC Discussion

In reply to Titus Blackwell (msg # 835):

I may be sparse for a little bit.  We were just forbidden from browsing non-work sites on the computer (we are allowed to use phones/ipads).  So I will have to get my ipad up and running so I can RPOL during normal hours.
Uldaf Asbjorn
player, 352 posts
Situational Cannibal
Ally to Animals
Fri 8 May 2015
at 00:59
  • msg #837

Re: OOC Discussion

In reply to Titus Blackwell (msg # 836):

My point remains- I can't assuage your doubts if you don't ask a question.
Titus Blackwell
player, 463 posts
Totally Legit Actor
Delusions of adequacy
Fri 8 May 2015
at 12:19
  • msg #838

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 837):

He'll ask tomorrow...

Realize you are talking to someone whose family was killed by something that has haunted him for the rest of his life and there you are the surrogate butcher of his extended family. He's processing.
GM
GM, 501 posts
Fri 8 May 2015
at 12:27
  • msg #839

Re: OOC Discussion

In reply to Titus Blackwell (msg # 838):

Looks like everyone is ready for sleep then?

PM or "secret to GM" your question for the night.
Uldaf Asbjorn
player, 354 posts
Situational Cannibal
Ally to Animals
Fri 8 May 2015
at 14:05
  • msg #840

Re: OOC Discussion

In reply to Titus Blackwell (msg # 838):

Chandrian! Chandrian!
Brennan Otthild
player, 362 posts
Heed this simple truth:
You've never been awake
Fri 8 May 2015
at 14:40
  • msg #841

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 840):

Do you need me to include it again, or is the one I put into an earlier response still good to go?
GM
GM, 502 posts
Mon 11 May 2015
at 13:44
  • msg #842

Re: OOC Discussion

In reply to Brennan Otthild (msg # 841):

I can find yours from earlier posts, as long as you don't want to ammend.
Enrei Omal'i
player, 312 posts
Killing bad
Wrestling good
Mon 11 May 2015
at 14:55
  • msg #843

Re: OOC Discussion

new question i hopefully don't need magic to answer: about how much money did Enrei actually manage to "collect" from the townsfolk?
GM
GM, 504 posts
Mon 11 May 2015
at 14:58
  • msg #844

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 843):

If Enrei is hoping to be able to count and evaluate the monetary value of those coins without help, it WOULD require magic...
Enrei Omal'i
player, 313 posts
Killing bad
Wrestling good
Mon 11 May 2015
at 15:12
  • msg #845

Re: OOC Discussion

In reply to GM (msg # 844):

fine then, is it a big bag?  also it has been established that he can, with much effort, count to thirty. so is he carrying more money than he has likely ever held before?
GM
GM, 505 posts
Mon 11 May 2015
at 15:27
  • msg #846

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 845):

Not a particularly big bag, no.

Enrei can certainly count the number of coins, but assessing the value is more difficult.
Titus Blackwell
player, 466 posts
Totally Legit Actor
Delusions of adequacy
Mon 11 May 2015
at 16:28
  • msg #847

Re: OOC Discussion

In reply to GM (msg # 846):

I was just about to tell you to go bother godrick
Titus Blackwell
player, 469 posts
Totally Legit Actor
Delusions of adequacy
Tue 12 May 2015
at 11:04
  • msg #848

Re: OOC Discussion

In reply to Titus Blackwell (msg # 847):

still having issues with the no computer access thing.  So I'll be typing a bit slow.
Uldaf Asbjorn
player, 356 posts
Situational Cannibal
Ally to Animals
Tue 12 May 2015
at 11:43
  • msg #849

Re: OOC Discussion

In reply to Titus Blackwell (msg # 848):

In the opposite boat. My home laptop died :(
Uldaf Asbjorn
player, 358 posts
Situational Cannibal
Ally to Animals
Tue 12 May 2015
at 15:53
  • msg #850

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 849):

How far are we from the rendezvous point?

Jon- where are we in all actuality? Lord gent is a proxy lord to the southeast, and Losthelm is your most northeasterly town. Do you think we're already halfway to LH, or are we still slumming around the coast/
Enrei Omal'i
player, 317 posts
Killing bad
Wrestling good
Tue 12 May 2015
at 16:01
  • msg #851

Re: OOC Discussion

i though flynn had us hitting two towns then meeting back up, was one of our stops not on the tax-collection list?
GM
GM, 509 posts
Tue 12 May 2015
at 16:06
  • msg #852

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 850):

You're at the foot of the mountains north of God's Kiln.  You're about as far north as The Twins on that axis.

That's north enough to not be considereed "Kiln lands" per se and you're at the northernmost point in Gent's lands.
GM
GM, 510 posts
Tue 12 May 2015
at 16:06
  • msg #853

Re: OOC Discussion

In reply to GM (msg # 852):

The final stop is not a town.  It's a mill on the way to the meet-up point.
Enrei Omal'i
player, 319 posts
Killing bad
Wrestling good
Tue 12 May 2015
at 17:02
  • msg #854

Re: OOC Discussion

Titus, you seem to be much less colorful without a computer.
Titus Blackwell
player, 473 posts
Totally Legit Actor
Delusions of adequacy
Tue 12 May 2015
at 17:06
  • msg #855

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 854):

Color is hard on an iPad. And I have fat fingers...
Enrei Omal'i
player, 320 posts
Killing bad
Wrestling good
Tue 12 May 2015
at 17:08
  • msg #856

Re: OOC Discussion

In reply to Titus Blackwell (msg # 855):

pfft, i've been going full color on an iphone the whole time.  step it up sempai.
Brennan Otthild
player, 369 posts
Heed this simple truth:
You've never been awake
Tue 12 May 2015
at 17:24
  • msg #857

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 856):

Man up.
Titus Blackwell
player, 474 posts
Totally Legit Actor
Delusions of adequacy
Tue 12 May 2015
at 17:36
  • msg #858

Re: OOC Discussion

In reply to Brennan Otthild (msg # 857):

Then you are clearly mor man than I :P
Enrei Omal'i
player, 323 posts
Killing bad
Wrestling good
Tue 12 May 2015
at 19:53
  • msg #859

Re: OOC Discussion

The fact that Titus so staunchly opposes Enrei's misunderstanding of the plural means I must not only make it a recurring joke, but also make it core to my character.
GM
GM, 511 posts
Tue 12 May 2015
at 20:00
  • msg #860

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 859):

Love it!

Please send Enrei on scouting missions...
Titus Blackwell
player, 478 posts
Monochromatic
Delusions of adequacy
Wed 13 May 2015
at 02:16
  • msg #861

Re: OOC Discussion

In reply to GM (msg # 860):

The fact that Enrei is making it central to his character means that I am only going to antagonize it more...


Its a miracle I have friends :)
Enrei Omal'i
player, 324 posts
Killing bad
Wrestling good
Wed 13 May 2015
at 03:30
  • msg #862

Re: OOC Discussion

In reply to Titus Blackwell (msg # 861):

This is why I shuffle your tokens.
Titus Blackwell
player, 479 posts
Monochromatic
Delusions of adequacy
Wed 13 May 2015
at 12:00
  • msg #863

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 862):

Dick.
Titus Blackwell
player, 481 posts
Monochromatic
Delusions of adequacy
Wed 13 May 2015
at 12:37
  • msg #864

Re: OOC Discussion

In reply to Titus Blackwell (msg # 863):

When doing the colors on the phone how do you do it? Because if I try to click on the color it freezes opera and the I lose everything I wrote. But also if it is already checked I can't add it to a new line...
Enrei Omal'i
player, 325 posts
Killing bad
Wrestling good
Wed 13 May 2015
at 12:50
  • msg #865

Re: OOC Discussion

In reply to Titus Blackwell (msg # 864):

I actually just type <Aqua> by hand.
Brennan Otthild
player, 371 posts
Heed this simple truth:
You've never been awake
Wed 13 May 2015
at 13:28
  • msg #866

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 865):

Yep. When I'm on a mobile device I do the brackets and color tags by hand, too.
GM
GM, 513 posts
Wed 13 May 2015
at 13:53
  • msg #867

Re: OOC Discussion

In reply to Brennan Otthild (msg # 866):

@Titus:

I would LOVE to hear your telling of King Mannis and the Shades of Grey...
Uldaf Asbjorn
player, 362 posts
Situational Cannibal
Ally to Animals
Wed 13 May 2015
at 14:50
  • msg #868

Re: OOC Discussion

In reply to GM (msg # 867):

I'm Titus. I'm a storyteller, actor, and generally good guy. My parents died, and I just can't stop projecting onto Uldaf about it.

My favorite part of all this is that we're in this OK Corral style standoff where you are trying to pull justification and reason out of a guy who literally just told you he spent 30 years in exile for his crime. It's not like he went to the genocide candy store..
Brennan Otthild
player, 372 posts
Heed this simple truth:
You've never been awake
Wed 13 May 2015
at 14:51
  • msg #869

Re: OOC Discussion

In reply to GM (msg # 867):

Am I the only one who expects this story to end as follows:

1) Titus puts a dagger through Uldaf's ribs
2) Uldaf transforms into a bear and murderkills Titus, then bleeds to death
3) Enrei watches this whole thing but fails to realize it's a serious matter, opting instead to offer pointers about the relative efficacy of the chosen tactics. He then applauds each for their efforts and promises to talk to them more about it "after their nap"
4) Brennan doesn't even look up from his book

#CurtainCall
This message was last edited by the player at 14:52, Wed 13 May 2015.
Uldaf Asbjorn
player, 363 posts
Situational Cannibal
Ally to Animals
Wed 13 May 2015
at 14:54
  • msg #870

Re: OOC Discussion

In reply to Brennan Otthild (msg # 869):

Uldaf turns into an eagle and takes a giant bird dump on Titus, and flies away, leaving the party to find their own way to the ruins that Uldaf just finished explaining are literally the territory he hails from and spent his entire life in prior to his quest beginning.

The poop deflects off of Titus's sense of self righteousness and does 1d4 splash damage to those within a 5 foot radius. Uldaf had a big breakfast.
Brennan Otthild
player, 373 posts
Heed this simple truth:
You've never been awake
Wed 13 May 2015
at 15:00
  • msg #871

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 870):

Not that I'm ungrateful for Uldaf's guidance, but I DO have a map, and if you abandon us I reserve the right to get us hopelessly lost in the wilderness with it.
Enrei Omal'i
player, 326 posts
Killing bad
Wrestling good
Wed 13 May 2015
at 15:04
  • msg #872

Re: OOC Discussion

In reply to Brennan Otthild (msg # 871):

and I'll help!

also I really wanted to have Enrei in the middle of this and echo Titus's own words from when ironman died, but couldn't think of a reasonable way to end my "hulk sad" moment without him getting up and doing stuff.
Enrei Omal'i
player, 328 posts
Killing bad
Wrestling good
Wed 13 May 2015
at 15:29
  • msg #873

Re: OOC Discussion

waitwait, Enrei gave the tailor his shirt last night when he offered to northern up our clothes.  I even told him to take good care of it.

it still had my pocket change in it, did this guy lose all my money?
This message was last edited by the player at 15:30, Wed 13 May 2015.
Titus Blackwell
player, 482 posts
Monochromatic
Delusions of adequacy
Wed 13 May 2015
at 15:36
  • msg #874

Re: OOC Discussion

In reply to GM (msg # 867):

I'll write it in tales of the first men ;)
Titus Blackwell
player, 483 posts
Monochromatic
Delusions of adequacy
Wed 13 May 2015
at 15:38
  • msg #875

Re: OOC Discussion

Uldaf Asbjorn:
In reply to GM (msg # 867):

I'm Titus. I'm a storyteller, actor, and generally good guy. My parents died, and I just can't stop projecting onto Uldaf about it.

My favorite part of all this is that we're in this OK Corral style standoff where you are trying to pull justification and reason out of a guy who literally just told you he spent 30 years in exile for his crime. It's not like he went to the genocide candy store..

Correct.  His family was murdered.  You killed your family, brazenly. Ipso facto you murdered his family. Titus is intelligent but emotionally stunted.

Also wouldn't go so far as good guy.  He is chaotic neutral at best. He only seems like a good guy because you are on his side... For the moment.
This message was last edited by the player at 15:40, Wed 13 May 2015.
Titus Blackwell
player, 484 posts
Monochromatic
Delusions of adequacy
Wed 13 May 2015
at 15:38
  • msg #876

Re: OOC Discussion

Brennan Otthild:
In reply to GM (msg # 867):

Am I the only one who expects this story to end as follows:

1) Titus puts a dagger through Uldaf's ribs
2) Uldaf transforms into a bear and murderkills Titus, then bleeds to death
3) Enrei watches this whole thing but fails to realize it's a serious matter, opting instead to offer pointers about the relative efficacy of the chosen tactics. He then applauds each for their efforts and promises to talk to them more about it "after their nap"
4) Brennan doesn't even look up from his book

#CurtainCall


Kinda what I'm aiming for
Brennan Otthild
player, 374 posts
Heed this simple truth:
You've never been awake
Wed 13 May 2015
at 15:47
  • msg #877

Re: OOC Discussion

In reply to Titus Blackwell (msg # 876):

Brennan isn't there to make this obersvation, but... unless Arule's leg has magically healed, carts are likely to speed us up. Win/win!
Titus Blackwell
player, 486 posts
Monochromatic
Delusions of adequacy
Wed 13 May 2015
at 16:03
  • msg #878

Re: OOC Discussion

In reply to Brennan Otthild (msg # 877):

To be fair nothing about murder was written in game it was all ooc. But I'm crediting Uldaf for his psychological knowledge to read his intent.

As far as Godrick he can take a running leap for all I care.  I'm almost tempted to see if I can hang out with Hannah for another few days.
Uldaf Asbjorn
player, 364 posts
Situational Cannibal
Ally to Animals
Wed 13 May 2015
at 16:48
  • msg #879

Re: OOC Discussion

In reply to Titus Blackwell (msg # 878):

Re: murder. Uldaf is MADE of sense. Uldaf:Sense::Enrei:H2H

As far as I know, you weren't stealth pulling the knife, so I was giving him credit for seeing it.
Titus Blackwell
player, 487 posts
Monochromatic
Delusions of adequacy
Wed 13 May 2015
at 18:12
  • msg #880

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 879):

Fair enough. Also Titus would have applauded that last tirade.
Enrei Omal'i
player, 329 posts
Killing bad
Wrestling good
Wed 13 May 2015
at 18:42
  • msg #881

Re: OOC Discussion

In reply to Titus Blackwell (msg # 880):

new ending:
it turns out Titus and Uldaf only fight because they're so much alike, and as soon as they realise this they have a touching moment, share a hug, and Uldaf offers to take Titus to get some icecream.
Uldaf Asbjorn
player, 366 posts
Situational Cannibal
Ally to Animals
Wed 13 May 2015
at 18:46
  • msg #882

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 881):

Where ice cream:bear sex
Titus Blackwell
player, 488 posts
Monochromatic
Delusions of adequacy
Wed 13 May 2015
at 19:27
  • msg #883

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 882):

Hey it would be a story for generations
Brennan Otthild
player, 376 posts
Heed this simple truth:
You've never been awake
Wed 13 May 2015
at 19:32
  • msg #884

Re: OOC Discussion

In reply to Titus Blackwell (msg # 883):

Is anyone else having display problems with the graphics icons? Mine all show up as a red question mark and it makes following conversations that are not in color difficult.
Uldaf Asbjorn
player, 367 posts
Situational Cannibal
Ally to Animals
Wed 13 May 2015
at 19:33
  • msg #885

Re: OOC Discussion

In reply to Brennan Otthild (msg # 884):

Brennan wants to know if Hannah dreams of electric sheep
GM
GM, 516 posts
Wed 13 May 2015
at 19:52
  • msg #886

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 885):

No and Yes.
Enrei Omal'i
player, 331 posts
Killing bad
Wrestling good
Thu 14 May 2015
at 18:15
  • msg #887

Re: OOC Discussion

the tailor threw away my shirt, didn't he?
Brennan Otthild
player, 378 posts
Heed this simple truth:
You've never been awake
Thu 14 May 2015
at 18:26
  • msg #888

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 887):

Did you sew all of your money into it?
GM
GM, 520 posts
Thu 14 May 2015
at 18:33
  • msg #889

Re: OOC Discussion

In reply to Brennan Otthild (msg # 888):

The tailor never took your current shirt, he's fitting you with a new one.
Brennan Otthild
player, 379 posts
Heed this simple truth:
You've never been awake
Thu 14 May 2015
at 18:36
  • msg #890

Re: OOC Discussion

In reply to GM (msg # 889):

But Enrei pressed the shirt into the tailor's hands.

Uh oh, buddy. It's being used in the tavern as a dishrag.
Enrei Omal'i
player, 332 posts
Killing bad
Wrestling good
Thu 14 May 2015
at 18:42
  • msg #891

Re: OOC Discussion

In reply to GM (msg # 889):

why not?  i gave it to him specifically.  that dick!
Enrei Omal'i
player, 333 posts
Killing bad
Wrestling good
Thu 14 May 2015
at 18:43
  • msg #892

Re: OOC Discussion

In reply to Brennan Otthild (msg # 888):

no but it had all of Enrei's pockets on it and he didn't bother to empty them.
GM
GM, 521 posts
Thu 14 May 2015
at 20:09
  • msg #893

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 892):

Sorry, must have misread that.

He can fix up your old shirt too.
Enrei Omal'i
player, 334 posts
Killing bad
Wrestling good
Thu 14 May 2015
at 22:59
  • msg #894

Re: OOC Discussion

In reply to GM (msg # 893):

you're sure he's not some kind of turbodick who threw away my shirt, pocket change and fishing supplies for no reason?
GM
GM, 522 posts
Fri 15 May 2015
at 11:48
  • msg #895

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 894):

I'm sure.  More importantly, he's terrified of Enrei.
Uldaf Asbjorn
player, 368 posts
Situational Cannibal
Ally to Animals
Fri 15 May 2015
at 12:13
  • msg #896

Re: OOC Discussion

In reply to GM (msg # 895):

Probably my only post for the day. Best friend's bachelor party is this weekend.
Titus Blackwell
player, 490 posts
Monochromatic
Delusions of adequacy
Fri 15 May 2015
at 18:22
  • msg #897

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 896):

Completely off topic...  Do any of you know JavaScript?
Brennan Otthild
player, 382 posts
Heed this simple truth:
You've never been awake
Fri 15 May 2015
at 18:28
  • msg #898

Re: OOC Discussion

In reply to Titus Blackwell (msg # 897):

I am skilled enough in JavaScript to create a game of rock paper scissors in which the computer cheats. And I once created a game of five-card draw that could only recognize hands of 3-of-a-kind or weaker and did not remember which cards had already been drawn from the deck... a calculated risk on my part gambling that neither issue would come up when the professor's grad students tested it to grade it.

I got an A.

Why do you ask?
This message was last edited by the player at 18:29, Fri 15 May 2015.
Enrei Omal'i
player, 336 posts
Killing bad
Wrestling good
Fri 15 May 2015
at 18:35
  • msg #899

Re: OOC Discussion

In reply to Titus Blackwell (msg # 897):

I know enough general coding that furious googling and snippets of code have gotten me several functional javascript programs to supplement the data forms for the EDC I run for the company I work for.  If any of our customers ask I don't feel guiltiy saying I totally know javascript.
Titus Blackwell
player, 491 posts
Monochromatic
Delusions of adequacy
Fri 15 May 2015
at 19:30
  • msg #900

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 899):

I'm making a pdf form that is making use of JavaScript to make box 1 appear and box 2 disappear when when a separate checkbox is checked and if that box is unchecked then it would make box 2 appear and box 1 disappear. So far I have been able to make it so

when you pull it up the checkbox is unchecked and box 2 is there while box 1 is not, (as intended)
When the box is checked box 1 appears and box 2 disappears (as intended)
If you then uncheck the box both box 1 and box 2 disappear (I want box 2 to reappear when this happens)
If you check it again then box 1 reappears (as intended but would need to make sure that box 2 disappears when this happens)

So I'm 75% there.  Any help you can offer is greatly appreciated. I don't know if you want to see the JavaScript or if you want me to send you the PDF file... Whatever is most helpful let me know
GM
GM, 524 posts
Tue 19 May 2015
at 13:28
  • msg #901

Re: OOC Discussion

In reply to Titus Blackwell (msg # 900):

Great story Enrei!
Uldaf Asbjorn
player, 370 posts
Situational Cannibal
Ally to Animals
Tue 19 May 2015
at 14:09
  • msg #902

Re: OOC Discussion

In reply to GM (msg # 901):

Just getting back into this today post bachelor party. Oh my lord.
Titus Blackwell
player, 494 posts
Monochromatic
Totally won't kill Uldaf
Tue 19 May 2015
at 14:52
  • msg #903

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 902):

oh my lord for the bachelor party or for us group of idiots?
Brennan Otthild
player, 386 posts
Heed this simple truth:
You've never been awake
Tue 26 May 2015
at 13:44
  • msg #904

Re: OOC Discussion

In reply to Titus Blackwell (msg # 903):

Brennan will be on "autofollow" for the next week, starting at close of business today. I will be gallivanting around Ireland during that time, but I promise to (eventually) come back. I've given the GM some guidance on what Brennan will and won't do, and how he'll vote at the various turning points to come. The GM knows my skill set and the party should be aware of my general disposition by now. Have fun!
Uldaf Asbjorn
player, 375 posts
Situational Cannibal
Ally to Animals
Fri 29 May 2015
at 14:40
  • msg #905

Re: OOC Discussion

In reply to Brennan Otthild (msg # 904):

Jon- Are we stuck in this town for the night, or can we press on to meet-up?

Impacts how I'm going to approach lord of the mill..
GM
GM, 528 posts
Fri 29 May 2015
at 16:43
  • msg #906

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 905):

You can do either, you'll need to decide.

Either way Godrick will insist on resting at least a little bit, so talking to people is fine.
Brennan Otthild
player, 387 posts
Heed this simple truth:
You've never been awake
Mon 1 Jun 2015
at 09:24
  • msg #907

Re: OOC Discussion

In reply to GM (msg # 906):

Do any of the options involve collecting money?
GM
GM, 529 posts
Mon 1 Jun 2015
at 12:31
  • msg #908

Re: OOC Discussion

In reply to Brennan Otthild (msg # 907):

Depends what you mean by "collect", whose money and from whom.

You already got an advance from Flynn, so he'd owe you the balance when the mission is complete.  By ditching out, you'd technically owe him that advance back, but it was all a handshake agreement.
Titus Blackwell
player, 500 posts
Monochromatic
Totally won't kill Uldaf
Mon 1 Jun 2015
at 16:48
  • msg #909

Re: OOC Discussion

In reply to GM (msg # 908):

I got nothing from Flynn, so I don't owe him shit :)
This message was last edited by the player at 16:48, Mon 01 June 2015.
Uldaf Asbjorn
player, 376 posts
Situational Cannibal
Ally to Animals
Tue 2 Jun 2015
at 13:44
  • msg #910

Re: OOC Discussion

In reply to Titus Blackwell (msg # 909):

Got buried to start the week. Shoveling out now..
Enrei Omal'i
player, 347 posts
Killing bad
Wrestling good
Tue 2 Jun 2015
at 17:52
  • msg #911

Re: OOC Discussion

Jon you just missed a perfect opportunity to make Munnery a coloquialism in your setting.
Titus Blackwell
player, 504 posts
Monochromatic
Totally won't kill Uldaf
Tue 2 Jun 2015
at 19:21
  • msg #912

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 911):

I am so stealing that.
Brennan Otthild
player, 389 posts
Heed this simple truth:
You've never been awake
Thu 4 Jun 2015
at 17:09
  • msg #913

Re: OOC Discussion

In reply to Titus Blackwell (msg # 912):

Yeah, that needs to be a thing.

Also: I'm home from Ireland! Looking forward to being active on RPOL once more :)
GM
GM, 534 posts
Thu 4 Jun 2015
at 17:38
  • msg #914

Re: OOC Discussion

In reply to Brennan Otthild (msg # 913):

Woo-Hoo!
Uldaf Asbjorn
player, 382 posts
Situational Cannibal
Ally to Animals
Thu 4 Jun 2015
at 19:37
  • msg #915

Re: OOC Discussion

In reply to GM (msg # 914):

Who cares about getting her clothes on, amirite?
Titus Blackwell
player, 505 posts
Monochromatic
Totally won't kill Uldaf
Fri 5 Jun 2015
at 16:14
  • msg #916

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 915):

Hey guys. I'm ridiculously short staffed today (4 of 7 missing)... Both above and below me. So I'm both director and entry level tech today. I'm also preparing for executives from corporate visiting on Monday. So today is a joke.
GM
GM, 539 posts
Tue 9 Jun 2015
at 13:13
  • msg #917

Re: OOC Discussion

In reply to Titus Blackwell (msg # 916):

Gotten overwhelmed the past few days, largely with sick kids but also work.

Hopefully back up to speed now!
Titus Blackwell
player, 506 posts
Monochromatic
Totally won't kill Uldaf
Tue 9 Jun 2015
at 16:03
  • msg #918

Re: OOC Discussion

In reply to GM (msg # 917):

I think me as well... I Hope me as well.
Uldaf Asbjorn
player, 384 posts
Situational Cannibal
Ally to Animals
Wed 10 Jun 2015
at 17:23
  • msg #919

Re: OOC Discussion

In reply to Titus Blackwell (msg # 918):

Uldaf is on autofollow right now as well. I have a wedding this weekend that I'm best man for, which means work is a disaster as I prepare to not be here Friday.
Brennan Otthild
player, 394 posts
Heed this simple truth:
You've never been awake
Wed 10 Jun 2015
at 18:14
  • msg #920

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 919):

I'm here!
Titus Blackwell
player, 511 posts
Monochromatic
Totally won't kill Uldaf
Mon 15 Jun 2015
at 12:06
  • msg #921

Re: OOC Discussion

In reply to Brennan Otthild (msg # 920):

Does everyone want me to push off to the next step of the evening?

Just seeing if you wanted anything during the feast.
This message was last edited by the player at 12:07, Mon 15 June 2015.
Brennan Otthild
player, 396 posts
Heed this simple truth:
You've never been awake
Mon 15 Jun 2015
at 13:36
  • msg #922

Re: OOC Discussion

In reply to Titus Blackwell (msg # 921):

I have nothing further to discuss until after we get thrown out of the building as a direct result of Titus/Uldaf's ensuing antics.
Titus Blackwell
player, 512 posts
Monochromatic
Totally won't kill Uldaf
Mon 15 Jun 2015
at 13:47
  • msg #923

Re: OOC Discussion

In reply to Brennan Otthild (msg # 922):

What makes you think I would ever do such a thing?

To entertain myself?... I'm insulted!

You sir, have grievously wounded me.
Brennan Otthild
player, 397 posts
Heed this simple truth:
You've never been awake
Mon 15 Jun 2015
at 13:49
  • msg #924

Re: OOC Discussion

In reply to Titus Blackwell (msg # 923):

It's the part where Uldaf mauls someone important that worries me.
GM
GM, 542 posts
Mon 15 Jun 2015
at 14:00
  • msg #925

Re: OOC Discussion

In reply to Brennan Otthild (msg # 924):

I've got nothing more until you decide to break everything.  :)
GM
GM, 543 posts
Thu 18 Jun 2015
at 12:30
  • msg #926

Re: OOC Discussion

In reply to GM (msg # 925):

Thus far, loving the story!
Uldaf Asbjorn
player, 386 posts
Situational Cannibal
Ally to Animals
Fri 19 Jun 2015
at 11:48
  • msg #927

Re: OOC Discussion

In reply to GM (msg # 926):

I'm really excited to see how this ends with Uldaf taking a bite out of the tiny lord.

Titus- Are we thinking it's an acrobatic + coordination roll to impregnate the daughters mid performance?
GM
GM, 544 posts
Fri 19 Jun 2015
at 12:10
  • msg #928

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 927):

Ah the flexibility of the One-Roll-Engine
Titus Blackwell
player, 519 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 19 Jun 2015
at 15:18
  • msg #929

Re: OOC Discussion

In reply to GM (msg # 928):

This one is not quite Uldaf's queue yet, there will be one after this, however, this is a significant story both in history and to the mill.
Brennan Otthild
player, 399 posts
Heed this simple truth:
You've never been awake
Fri 19 Jun 2015
at 15:25
  • msg #930

Re: OOC Discussion

In reply to Titus Blackwell (msg # 929):

I was promised bears, acrobatics, and sex. Not necessarily in that order. Do not disappoint me.
Titus Blackwell
player, 521 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 19 Jun 2015
at 15:37
  • msg #931

Re: OOC Discussion

In reply to Brennan Otthild (msg # 930):

I'm going to finish on bears acrobatics and sex... everyone knows you don't put those in the middle of the show!
Titus Blackwell
player, 522 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 19 Jun 2015
at 15:37
  • msg #932

Re: OOC Discussion

In reply to Titus Blackwell (msg # 931):

I figured I would just basically make the Juggernaut Kratos from God of War...
GM
GM, 545 posts
Fri 19 Jun 2015
at 15:43
  • msg #933

Re: OOC Discussion

In reply to Titus Blackwell (msg # 932):

LOL, that's sorta how I envisioned him.  Unstoppable but with a stick up his ass.
Titus Blackwell
player, 524 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 19 Jun 2015
at 16:06
  • msg #934

Re: OOC Discussion

In reply to GM (msg # 933):

Well thats the end of the first story.  The second will be much shorter and move the current timeline along some.
Titus Blackwell
player, 525 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 19 Jun 2015
at 16:07
  • msg #935

Re: OOC Discussion

In reply to Titus Blackwell (msg # 934):

Assuming we don't all end up murdered, because, Titus.

And because, Uldaf.
Brennan Otthild
player, 400 posts
Heed this simple truth:
You've never been awake
Mon 22 Jun 2015
at 13:56
  • msg #936

Re: OOC Discussion

In reply to Titus Blackwell (msg # 935):

Titus, you tease... what's next?!
Titus Blackwell
player, 527 posts
Taken to Oz
Titus + Uldaf = BFF!
Mon 22 Jun 2015
at 14:23
  • msg #937

Re: OOC Discussion

In reply to Brennan Otthild (msg # 936):

working out the final details :)
Titus Blackwell
player, 530 posts
Taken to Oz
Titus + Uldaf = BFF!
Mon 22 Jun 2015
at 18:28
  • msg #938

Re: OOC Discussion

In reply to Titus Blackwell (msg # 937):

.... aaaaaaaand I've just written myself into a corner.  Need a minute to fix it...


Stupid Titus never does what I ask him to do.
Titus Blackwell
player, 533 posts
Taken to Oz
Titus + Uldaf = BFF!
Wed 24 Jun 2015
at 13:03
  • msg #939

Re: OOC Discussion

In reply to Titus Blackwell (msg # 938):

I even managed to work a lord of the rings reference in there.  Damn I'm good!

Not as happy at how this one came out as the first one but my brain is not fully functional lately and my writing is not the best.  I did want to advance the action along though and get us all killed.
Brennan Otthild
player, 402 posts
Heed this simple truth:
You've never been awake
Wed 24 Jun 2015
at 18:20
  • msg #940

Re: OOC Discussion

In reply to Titus Blackwell (msg # 939):

Protip for those planning to try this at home: Do not allow people you have extorted, threatened, or intimidated into submission to have access to your food.

Very cool scene!
GM
GM, 548 posts
Wed 24 Jun 2015
at 18:51
  • msg #941

Re: OOC Discussion

In reply to Brennan Otthild (msg # 940):

Agreed.  Fun stuff!
Titus Blackwell
player, 535 posts
Taken to Oz
Titus + Uldaf = BFF!
Wed 24 Jun 2015
at 19:21
  • msg #942

Re: OOC Discussion

In reply to GM (msg # 941):

Sorry it was such a long meandering road to get there.  I hope the payoff was worth it :).
Uldaf Asbjorn
player, 389 posts
Situational Cannibal
Ally to Animals
Wed 24 Jun 2015
at 22:21
  • msg #943

Re: OOC Discussion

In reply to Titus Blackwell (msg # 942):

I continue to be incredibly intimidated by the quality of the roleplaying in this campaign. Everything Enrei has ever written, and the last few fays from Titus. Wow.

Brennan.. whatever :p
GM
GM, 550 posts
Thu 25 Jun 2015
at 11:33
  • msg #944

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 943):

What are your watch shifts?  There will be at least two of the MIller's men up at all times.
Uldaf Asbjorn
player, 390 posts
Situational Cannibal
Ally to Animals
Thu 25 Jun 2015
at 11:49
  • msg #945

Re: OOC Discussion

In reply to GM (msg # 944):

Me first, for sure.
Titus Blackwell
player, 538 posts
Taken to Oz
Titus + Uldaf = BFF!
Thu 25 Jun 2015
at 12:03
  • msg #946

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 945):

Followed by myself...
Titus Blackwell
player, 539 posts
Taken to Oz
Titus + Uldaf = BFF!
Thu 25 Jun 2015
at 12:04
  • msg #947

Re: OOC Discussion

In reply to Titus Blackwell (msg # 946):

not sure if we are doing 3 shifts or if Brennan will be covering the mill as a whole.

Why do I feel like bandits are coming...
Uldaf Asbjorn
player, 391 posts
Situational Cannibal
Ally to Animals
Thu 25 Jun 2015
at 12:12
  • msg #948

Re: OOC Discussion

In reply to Titus Blackwell (msg # 947):

And by bandits, do you mean slutty miller daughter ninja assassins?!
Titus Blackwell
player, 540 posts
Taken to Oz
Titus + Uldaf = BFF!
Thu 25 Jun 2015
at 12:29
  • msg #949

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 948):

one can only hope.
Brennan Otthild
player, 406 posts
Heed this simple truth:
You've never been awake
Thu 25 Jun 2015
at 19:30
  • msg #950

Re: OOC Discussion

In reply to Titus Blackwell (msg # 949):

It's the person glowing, right? I wasn't clear if maybe one of the runes were glowing.
Titus Blackwell
player, 541 posts
Taken to Oz
Titus + Uldaf = BFF!
Thu 25 Jun 2015
at 19:52
  • msg #951

Re: OOC Discussion

In reply to Brennan Otthild (msg # 950):

OH ITS ON!!!!!!!!!!!
Titus Blackwell
player, 542 posts
Taken to Oz
Titus + Uldaf = BFF!
Thu 25 Jun 2015
at 19:53
  • msg #952

Re: OOC Discussion

In reply to Titus Blackwell (msg # 951):

I've been wanting to take someone's power for a while.
Brennan Otthild
player, 407 posts
Heed this simple truth:
You've never been awake
Thu 25 Jun 2015
at 20:10
  • msg #953

Re: OOC Discussion

In reply to Titus Blackwell (msg # 952):

... you can steal people's powers?
Uldaf Asbjorn
player, 394 posts
Situational Cannibal
Ally to Animals
Thu 25 Jun 2015
at 23:38
  • msg #954

Re: OOC Discussion

In reply to Brennan Otthild (msg # 953):

Would uldaf recognize these runes/circles to be similar to the ones that led to him having magic powers, too?

I just don't want to go back and metagame this and be like

"THERES PLOT IN THEM THAR HILLZ"
Titus Blackwell
player, 543 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 26 Jun 2015
at 12:10
  • msg #955

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 954):

Yeah you can still people's powers... its how we got ours.  I can't remember if we were told OOC or if it was Hannah...
GM
GM, 553 posts
Fri 26 Jun 2015
at 12:35
  • msg #956

Re: OOC Discussion

In reply to Titus Blackwell (msg # 955):

@Uldaf:  to you, the runes look exactly like the ones where you got your powers.

@Titus/Brennan: when you have defeated a "powered" individual in the past, their aura transferred to you.  What exactly that means is up to your interpretation.  OOC you know that this gains you Echo at least.
Brennan Otthild
player, 408 posts
Heed this simple truth:
You've never been awake
Fri 26 Jun 2015
at 14:06
  • msg #957

Re: OOC Discussion

In reply to GM (msg # 956):

All of this is news to me. I thought we were given our powers in the aftermath of the explosion. I certainly don't recall stealing the various lightning and metal cloak powers from the miscreants we defeated earlier. Don't we regenerate echo naturally? And gain/lose our cache level based on adherence to The Echo Doctrine™?
Titus Blackwell
player, 544 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 26 Jun 2015
at 14:10
  • msg #958

Re: OOC Discussion

In reply to Brennan Otthild (msg # 957):

You use echo to use your ability, you gain 1 back per night sleep, you can also gain them back for following your path.
GM
GM, 554 posts
Fri 26 Jun 2015
at 14:18
  • msg #959

Re: OOC Discussion

In reply to Titus Blackwell (msg # 958):

In the "What are these powers" forum, it's known that you get Echo by "defeating" those with powers.

Whether this is "stealing their power" or what, that I haven't commented on.  Certainly none of you have begin turning into metal, growing plants or shooting lightening.
Brennan Otthild
player, 409 posts
Heed this simple truth:
You've never been awake
Fri 26 Jun 2015
at 14:20
  • msg #960

Re: OOC Discussion

In reply to GM (msg # 959):

You say "it is known," but neither me nor Brennan is/has been aware of that. When was that demonstrated?

I was treating echo levels as a game mechanic that my character would ignorant of, in the same way Brennan wouldn't be like "oooh, 150 xp! These guys must be our level!"

So when we defeated dudes and echo stores replenished, I thought that was the system.
This message was last edited by the player at 14:20, Fri 26 June 2015.
Titus Blackwell
player, 545 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 26 Jun 2015
at 14:32
  • msg #961

Re: OOC Discussion

In reply to Brennan Otthild (msg # 960):

The way I'm playing it as a game mechanic.  Titus will use it as he needs it but he may (and is likely) to run out but continue to attempt to use his power... though it has not happened yet.
Titus Blackwell
player, 546 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 26 Jun 2015
at 14:34
  • msg #962

Re: OOC Discussion

In reply to Titus Blackwell (msg # 961):

The transfer of power is known at least to Titus when he stabs the green guy in the throat and the aura transfers into him.  Also I think that Hannah or someone mentioned something about subduing/defeating someone with an aura and it will become yours or some such nonsense...

However, the glee at getting to steal power is OOC and not in game... Titus will kill a bitch if it comes to it though ;)... just you know... for science!
This message was last edited by the player at 14:35, Fri 26 June 2015.
Brennan Otthild
player, 410 posts
Heed this simple truth:
You've never been awake
Fri 26 Jun 2015
at 14:42
  • msg #963

Re: OOC Discussion

In reply to Titus Blackwell (msg # 962):

But that changes everything! I thought the auras dictated what kind of power you wielded, and could perhaps be related to the source of that specific power or as a way to predict what the target will be able to do.

If instead you just color-change to match whoever you most recently killed, that's an entirely different mechanic.
GM
GM, 555 posts
Fri 26 Jun 2015
at 15:11
  • msg #964

Re: OOC Discussion

In reply to Brennan Otthild (msg # 963):

The gain of echo when you "defeat" a powered enemy is OOC knowledge, so you've no reason for your character to be aware of the echo mechanic.

In-game you only saw auras moving and being transferred, but then fading.  Nobody has changed color that you've seen, even when defeating a powered enemy.
Titus Blackwell
player, 547 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 26 Jun 2015
at 15:16
  • msg #965

Re: OOC Discussion

In reply to GM (msg # 964):

I think we need a larger sample size... so at the moment I full plan on murderfucking the first person with an aura who desperately deserves it and then we will see what happens.

Given the fact he knows that the power transfered from the plant guy to him he thinks that more power will transfer to him with subsequent victories... until proved otherwise... and given his desperate desire for power and to be known he is fully planning on doing everything he can to make this happen.
This message was last edited by the player at 15:17, Fri 26 June 2015.
Brennan Otthild
player, 411 posts
Heed this simple truth:
You've never been awake
Fri 26 Jun 2015
at 15:38
  • msg #966

Re: OOC Discussion

In reply to Titus Blackwell (msg # 965):

Hmm... ok, we'll have to see how it pans out.

So you only get the aura if you last-hit the guy?

Totally hypothetical, of course. I would never pull much shots until the very end and then snipe for the final blow...
This message was last edited by the player at 15:38, Fri 26 June 2015.
Uldaf Asbjorn
player, 396 posts
Situational Cannibal
Ally to Animals
Fri 26 Jun 2015
at 16:19
  • msg #967

Re: OOC Discussion

In reply to Brennan Otthild (msg # 966):

I'm also going to need a ruling on whether or not Uldaf is capable of pulling the Beast Boy special:

Transforming from eagle to Bear midair and dropping like a ton of freaking bricks on whoever is unfortunate enough to be below him.

No particular reason I'm asking..
Titus Blackwell
player, 548 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 26 Jun 2015
at 18:15
  • msg #968

Re: OOC Discussion

In reply to Brennan Otthild (msg # 966):

So based on the evidence so far... I would say no.

1.  It explicitly says 'Defeat' which does not equate to kill
2.  I last shotted the guy that Uldaf was in the process of eating, but did not get the power.
Brennan Otthild
player, 412 posts
Heed this simple truth:
You've never been awake
Fri 26 Jun 2015
at 19:44
  • msg #969

Re: OOC Discussion

In reply to Titus Blackwell (msg # 968):

I still do not recall seeing anything at all about gaining or sapping or magnet-ing powers from dead folks.

I'm not saying it's not true, it's just utterly new to me and ya'll are all like "Yeah, that's how it works. Duh. How did you not know?"

I... need a minute.
Enrei Omal'i
player, 354 posts
Killing bad
Wrestling good
Fri 26 Jun 2015
at 19:48
  • msg #970

Re: OOC Discussion

In reply to Uldaf Asbjorn (msg # 967):

how high up can a bear fall from without shattering its own legs?
Titus Blackwell
player, 549 posts
Taken to Oz
Titus + Uldaf = BFF!
Fri 26 Jun 2015
at 19:58
  • msg #971

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 970):

is that one of those Taoist trick questions?
Enrei Omal'i
player, 355 posts
Killing bad
Wrestling good
Fri 26 Jun 2015
at 21:12
  • msg #972

Re: OOC Discussion

In reply to Titus Blackwell (msg # 971):

no, I'm pretty sure it's a math problem.
Brennan Otthild
player, 413 posts
Heed this simple truth:
You've never been awake
Fri 26 Jun 2015
at 21:25
  • msg #973

Re: OOC Discussion

In reply to Enrei Omal'i (msg # 972):

I believe this article is relevant: http://www.bbc.com/news/magazine-17492802

A teaser for those who do not yet believe me:
quote:
"With scientists unwilling to toss cats off buildings for experimental observation, science has been unable systematically to study the rate at which they live after crashing to the ground."

GM
GM, 556 posts
Mon 29 Jun 2015
at 14:00
  • msg #974

Re: OOC Discussion

Brennan Otthild:
In reply to Enrei Omal'i (msg # 972):

I believe this article is relevant: http://www.bbc.com/news/magazine-17492802

A teaser for those who do not yet believe me:
quote:
"With scientists unwilling to toss cats off buildings for experimental observation, science has been unable systematically to study the rate at which they live after crashing to the ground."



That!  So much that!

Short answer:  yes, Uldaf can turn from Eagle into Bear without landing.  He will fall for the entire duration of the transformation (1 round essentially) and continue to fall thereafter.

Landing and making an attack would be a dual-action.  Just landing and using body weight to crush an enemy is not a combi-action.

Bears are not really equipped to land from great heights, so unless it's done from fairly low, there's a good chance of self injury.

Please do not take any of this as an endorsement or condemnation of the activity.  Players will what they will.
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