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OOC training and test thread.

Posted by GMFor group 0
Enrei Omal'i
player, 9 posts
Tue 16 Dec 2014
at 16:46
  • msg #62

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 61):

(body +martial arts, called shot for an attempt to disarm wesley.  4,8,6,2,8,2,3,5,5.  question about martial arts bonuses.  my original intent was to use the aim bonus again, to ensure the shot hit regardless of rolled location, but the called shot, 3 pairs and 4 for a hit location takes care of that.  i'd much rather up my initiative.  should i include my bonus in reason for roll, ahead of time?)

Enrei snatches at Wesley's weapon in response to his question, "Hands are better!" With no true edge to it, Enrei grips the "blade" and attempts to simply yank the wooden sword from its owner.
GM
GM, 122 posts
Tue 16 Dec 2014
at 19:54
  • msg #63

Re: The Obstacle Course (OOC training and test thread)

In reply to Enrei Omal'i (msg # 62):

(OOC: yes, you must choose the Martial Arts bonus you are going to use BEFORE you roll.)


Darren swings and misses the large but surprisingly nimble Enrei (no set) while the big islander focuses on Wesley.  Wesley in turn is able to lay his weapon along Enrei's back with a loud crack (2x5 to hit location 9, 3 shock to torso).  It appears however that Enrei expected this as he then loops one arm around the weapon and tosses it to the ground.

Damage:
Wesley: 2 shock to R. Arm
Enrei: 6 shock to body

Round 4

Thus disarmed and humiliated, Wesley throws up his arms and bows out.

Darren, however, presses on.
Enrei Omal'i
player, 10 posts
Tue 16 Dec 2014
at 20:19
  • msg #64

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 63):

(4,5,8,10,3,6,9,7,4,1 to martial knockdown Darren.  i forgot knockdown was a bonus, so i rerolled rather than mislabeling my action.  hopefully after this i'll remember how many things i can do in combat.)

Enrei frowns when Wesley holds his hands up and backs away just because of a lack of weapon, but when he turns and sees Darren back on his feet and waving his sword, the Islander's smile returns.  He tosses his confiscated sword aside and rushes his opponent arm stretching forward.  it seems he's going for another easy disrm, until he grasps wrist, rather than wood, and hauls Darren forward and down toward the dirt.
This message was last edited by the player at 20:22, Tue 16 Dec 2014.
GM
GM, 123 posts
Wed 17 Dec 2014
at 12:26
  • msg #65

Re: The Obstacle Course (OOC training and test thread)

In reply to Enrei Omal'i (msg # 64):

Darren, somehow, has apparently found a previously untapped well of skill.  He anticipates the throw and rolls with it, coming up and cracking Enrei across the arm with a middling blow (2 Shock).

(OOC:  Darren got a 3x4 set, which being wider than Enrei's 2x4, goes off first.  Since it dealt damage, it removes a die from Enrei's set thus ruining it).

"Not so cocky now, eh?"  Darren boasts.  "Shall I keep my waster or do you intend for us to wrestle?"

Damage:
Enrei: 6 shock body, 2 shock R. Arm

Round 5

Darren will attack either armed or unarmed based on Enrei's response.  He will let you pick up your waster first if you wish.
This message was last edited by the GM at 14:36, Wed 17 Dec 2014.
Enrei Omal'i
player, 12 posts
Wed 17 Dec 2014
at 17:34
  • msg #66

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 65):

(called shot using martial bonus to improve aim 6,1,7,5,5,7,2,8,6 i think i can move that up 4 without dropping a set to hit location 10 and choke Darren)

Enrei nods with a smile as Darren taunts him, "You are better at this than I thought.  I will not take your stick.". Enrei runs at Darren, arms wide.  Done with subtlety, he moves with no regard for the counterstrike and reaches out to grab at whatever he can on the other man.  Once he finds a hold it's a quick twist to wrap the most opportune elbow around his opponent's neck and squeeze. "If you want to wrestle, I will wrestle!"
GM
GM, 126 posts
Wed 17 Dec 2014
at 18:17
  • msg #67

Re: The Obstacle Course (OOC training and test thread)

In reply to Enrei Omal'i (msg # 66):

(OOC: Yes, that's how it works).

Enrei charges in joyously, ignoring the pain of Darren's waster being driven into his stomach (2x5 3 shock).  He then wraps his massive hands around Darren's throat and begins to choke the living crap out of him (does 1 Shock to head and will continue to do damage).

(OOC:  Unless you want to do something else, your next round action will be to maintain the choke and you roll again your martial arts.  Darren can either spend his action breaking free or else hit you).

Damage:
Darren: 1 shock to head
Enrei: 9 Shock to body, 2 Shock R. Arm.

Round 6
Enrei Omal'i
player, 13 posts
Wed 17 Dec 2014
at 18:42
  • msg #68

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 67):

(4,8,8,6,9,1,9,10,7,8 question about choking and strangling, it breaks if i take damage.  does the choking damage potentially break the victim's set and/or something else to keep any errant blow from pulling me free?  does my initiative matter in whether or not that happens?  can i use my martial bonus to improve my choking initiative, if it does matter?)

Once his grip is firm Enrei goes about reinforcing his lock, pulling Darren in close, looping one arm around the man to restrict his movement and generally doing everything he can to tighten the pressure on his air passage.  The deep, jolly laughter is probably a bit disconcerting for the man fighting to breathe, as well.  "If you tap my arm three times, I will think you give up, yes?" he offers.
GM
GM, 127 posts
Wed 17 Dec 2014
at 18:55
  • msg #69

Re: The Obstacle Course (OOC training and test thread)

In reply to Enrei Omal'i (msg # 68):

(OOC: Yeah, the rules get a little mucky here... so this is how I'll house-rule it until I find out it doesn't work:

To continue choking, you don't need to roll, you just declare it and the damage will automatically happen.  I asked for you to roll just in case Darren tried to break free, we already know your roll to hold him.  However, if you'd failed to make a set, your hold WOULD NOT automatically break unless he hit you or got a set to escape.

This means there's no initiative with choking, which makes it a little tough on the "broken sets on damage issue."  It makes the most sense to me (and is the least complicated) to assume that the choking damage goes off at the end of the round after everything else.  This gives the target a chance to escape before being hurt.

I think this is the way it was meant to be interpreted because "ends when you take damage" is a key difference between choking and pinning (you can do both).  When you choke without first "setting it up", you're just standing in front of them with your hands around the enemy neck, and thus he's free to punch you in the gut to get free.)

Darren gags and chokes, but works his waster around and clocks Enrei upside the head with the hilt (3x8 to location 10, 4 shock reduced to 2 by helmet).  He gasps for air as Enrei is forced to give up his hold for the moment.

Damage:
Darren: 1 shock to head
Enrei: 9 Shock to body, 2 Shock to head, 2 Shock R. arm

Round 7
Enrei Omal'i
player, 15 posts
Wed 17 Dec 2014
at 19:38
  • msg #70

Re: The Obstacle Course (OOC training and test thread)


(if i pin and then choke will damage not break it, or just stop the choking while leaving him pinned?
i'm going to try a barehanded block with 3x5 because apparently i can, and 2x9 to knock him on the ground. 9,3,1,5,4,7,5,9,5)

Enrei is staggered from the blow, rather glad for his borrowed headgear.   He shakes his head before getting his bearings, pleased once the two men stop spinning and settle back into one.  He wanted a real fight.  Enrei would not dissapoin.  Whith another shout he charged again, this time he kept one arm ready to deflect the wooden sword before he dropped his shoulder, aiming it straight at Darren's chest, trying to bowl the smaller man over with brute power.
GM
GM, 128 posts
Thu 18 Dec 2014
at 13:45
  • msg #71

Re: The Obstacle Course (OOC training and test thread)

In reply to Enrei Omal'i (msg # 70):

(OOC: Yeah, my understanding is that if he's pinned and then you start a choke, he can break the 'choke' but still be pinned, which means you're just going to start choking him again.  Likely, based on the scenario, I won't make everyone roll all that.  The nice thing about ORE is that each die in a stat/skill also translates to a very large difference in level of proficiency.  So, for example, if you get an enemy into a choke and there's nothing else going on, I may just compare your relative skill and if you're "better" than him enough, rule you choke him out.  As with any system, grappling etc. are finicky and clunky and screw you for making me figure this all out! /snark)

Darren swings wildly, unable to get in a good solid blow where Enrei's hands aren't already.

(OOC:  blocking a weapon like a waster barehanded is fine, doing so against a sword, axe or anything with points/metal will "work" but have dire consequences for your hands/arms)

Enrei catches Darren's arm and flips him easily onto his back.

"Allright!" Darren calls out as he stares up at Enrei's towering form.  "I yield."

"You're just lucky," Wesley comments as Darren dusts himself off.  "That these are wasters and not real steel."

END COMBAT
GM
GM, 132 posts
Fri 19 Dec 2014
at 13:36
  • msg #72

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 71):

Unless there are objections, this thread will soon vanish into the Ether...
Uldaf Asbjorn
player, 44 posts
Brazen Brawler
Herb Dispenser
Fri 19 Dec 2014
at 14:36
  • msg #73

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 72):

Can you post a high level summary of all the decisions we came to in this thread like about how rolls can shift in height based on adjusting hitbox target, etc?

I'd almost suggest an ongoing thread of "House rules"
Enrei Omal'i
player, 19 posts
Fri 19 Dec 2014
at 14:55
  • msg #74

Re: The Obstacle Course (OOC training and test thread)

In reply to Uldaf Asbjorn (msg # 73):

the game system and rules thread has mention of that specific mechanic, either a new post or just heading for house rules might be enough.  i'd request if you're goig to obliterate this thread entirely, at least put your judgements about knockdown, pinning, and choking we just went over.  my goal was to put combat through its paces, i'd appreciate a standing reference because i'll be using them whether you like it or not (HAHAHA!).  also, you mentioned the knockdown "condition" would be a "run with it and see if it works" kind of thing, so if you change your mind you can put a revised ruling somewhere.
GM
GM, 134 posts
Fri 19 Dec 2014
at 15:04
  • msg #75

Re: The Obstacle Course (OOC training and test thread)

In reply to Enrei Omal'i (msg # 74):

Ok, I'll do two things:

1. Add a "house rules" section in rules with condensed versions of what happens here and in the future.

2. I'll leave this thread but revise it to a general "OOC test" thread if anyone wants to test mechanics/combat in the future.
Uldaf Asbjorn
player, 45 posts
Brazen Brawler
Herb Dispenser
Fri 19 Dec 2014
at 15:15
  • msg #76

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 75):

Can you also capture how hit locations move up/down based on raising/lowering height?

Thanks for doing this, very helpful.

Question on combat though. I don't have martial arts, but I do have combat specific to my weapon. Is there a bonus to that? Should there be? Essentially, I didn't take the more broad skill/bonuses and was precise about what he can do, but he gets less benefit for it?
GM
GM, 136 posts
Fri 19 Dec 2014
at 15:23
  • msg #77

Re: The Obstacle Course (OOC training and test thread)

In reply to Uldaf Asbjorn (msg # 76):

I'll include that, yes.

No, there's no weapon proficiency or specialization.  If you pick up a weapon you've never used before or is highly unconventional, I may add a penalty, but that should be rare.

Practically speaking, swinging a sword is indeed different than swinging an axe or a staff.  However, a large portion of the practical 'combat principles' covered by the Melee, Brawl and Martial Arts skills (timing, distance, reaction, power transfer, hit locations, etc.) are common to all weapons.

As an aside, I've never been a fan of high-degrees of weapon specialization in RPGs.  I understand the practical basis, but it seems to just lead to min/maxing.  Either the character gets huge bonuses without sacrificing much or they piss and moan when you take away their preferred weapon.
GM
GM, 137 posts
Mon 22 Dec 2014
at 12:33
  • msg #78

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 77):

An empty patch of the size of a football field dirt appears from the aether, surrounded by impenetrable walls that cannot be climbed.

Any equipment, scenario, weapons or foes you wish to summon for testing will oblige.
Titus Blackwell
player, 42 posts
I'm so amazing
I can haiku in two lines
Mon 5 Jan 2015
at 18:17
  • msg #79

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 78):

What kind of shops are in this new town?
GM
GM, 147 posts
Mon 5 Jan 2015
at 19:42
  • msg #80

Re: The Obstacle Course (OOC training and test thread)

In reply to Titus Blackwell (msg # 79):

I think you want the regular OOC discussion thread...

Also; town?  It's just one building at the crossroads.
Titus Blackwell
player, 47 posts
Tue 6 Jan 2015
at 14:49
  • [deleted]
  • msg #81

Re: The Obstacle Course (OOC training and test thread)

This message was deleted by the player at 14:49, Tue 06 Jan 2015.
Brennan Otthild
player, 68 posts
Heed this simple truth:
You've never been awake
Tue 6 Jan 2015
at 14:50
  • msg #82

Re: The Obstacle Course (OOC training and test thread)

In reply to Titus Blackwell (msg # 81):

Well, this is your element. Nothing to be ashamed of, love reading them!
Uldaf Asbjorn
player, 94 posts
Brazen Brawler
Herb Dispenser
Wed 4 Feb 2015
at 14:48
  • msg #83

Re: The Obstacle Course (OOC training and test thread)

In reply to Brennan Otthild (msg # 82):

Heh. Comes dearly.
Titus Blackwell
player, 96 posts
I'm so amazing
I can haiku in two lines
Thu 12 Feb 2015
at 13:33
  • msg #84

Re: The Obstacle Course (OOC training and test thread)

In reply to Uldaf Asbjorn (msg # 83):

Titus and Lump walk up to an old rickety bridge crossing 20 feet of chasm over pointy rocks.

Lump can you make it over the bridge?

Lump nods reassuringly.

OK.  You go first I'm right behind you. 


/ooc I want to see what I can do to help Lump cross, and also how I can save him if he does fall. /ooc
GM
GM, 234 posts
Fri 13 Feb 2015
at 17:57
  • msg #85

Re: The Obstacle Course (OOC training and test thread)

In reply to Titus Blackwell (msg # 84):

What's your plan?
Titus Blackwell
player, 107 posts
I'm so amazing
I can haiku in two lines
Wed 18 Feb 2015
at 13:35
  • msg #86

Re: The Obstacle Course (OOC training and test thread)

In reply to GM (msg # 85):

Lump goes out with me providing an assist, fails and I have to catch him.
This message was last edited by the player at 13:35, Wed 18 Feb 2015.
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