OOC Discussion #4
In reply to Titus Blackwell (msg # 15):
If we can find the group, there are a lot of options available to us. Lead the authorities there in a way that maintains our innocence (using Deev or some bullshit detective-looking work), infiltrate it, etc. The problem is finding it.
Keller's goons don't know who the patron is. We shook them up pretty well and I believe them there.
The Master of Arms did not give me the badge back after I gave it to him to examine. Which does not come as a surprise. I don't think it incriminates him, particularly since he wanted help with the corpse and wouldn't have shown it to me if he already knew what it was and wanted to keep it quiet.
The Master of the Hunt had no reason to be helpful if he had something to hide, so I don't suspect him either.
I haven't met the guildmistress, but Cyril trusts her...for some reason. I'm torn on that one.
We haven't see the Master of the Coin yet, but there's no obvious motive for him to be doing this. Scared people move away and pay fewer taxes.
Of course we don't know the relationships these people share. Are the Masters appointed? Elected? Is this favoritism or neopotism or mertism or what? How was the governor selected? They don't kneel to the king, so who empowered them?
And let's not forget the governor's room is a pentagram. That might have just been a cute way of describing a room with 5 doors to throw us off but...it might not have been, too.
There's a lot we don't know, honestly. But we've stuck our noses out enough that if somebody with any power wanted to waylay us, they've had ample opportunity by now. We might have to just keep talking to people until they make their move (if they do, that is).
And tonight? Titus should tell the story of that rhyme the governor told and see what happens in a crowded room.