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Chapter 003 - Pyramid Tier 4 - Part II.

Posted by Dungeon MasterFor group 0
Sherborne
player, 282 posts
Cleric
...with a hammer
Tue 14 Mar 2017
at 22:05
  • msg #52

Chapter 003 - Pyramid Tier 4 - Part II

"hmmm, fake gold?  Makes one wonder if this is a ruse to fool would be thieves? Seems like a lot of trouble otherwise." Sherborne keeps an eye on the remains just in case they do animate.
Dungeon Master
GM, 707 posts
Eyes Only
Wed 15 Mar 2017
at 14:19
  • msg #53

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream finds another mummified human in the second sarcophagus, similarly adorned, cheaply, and unmoving.  Silverglade finds that all of the supposedly expensive or precious objects in the crates and chests are fakes or cheap knock-offs.
Albricht Burghammer
player, 435 posts
Dwarf Water-Finder
HP: 13/16, AC: 3
Thu 16 Mar 2017
at 00:16
  • msg #54

Chapter 003 - Pyramid Tier 4 - Part II

Albricht stomped and fumed. "Fakes. Fakes! FAKES?" To a dwarf, metals were nigh sacred, like the heart of a ripened fruit the stones bore up their precious ore. The old water-finder kicked at the sarcophagus lid.

"Well that was a disappointment!" He snarled. "HRRRUMPH!"

Then he suddenly paused. Bending over at the waist, he peered to see if there might be a crack or crevice beneath.

"Stand back lads!" he puffed. And then he started to heave at the box. "Lets. Have a... Look. Beneath...!"
Dungeon Master
GM, 708 posts
Eyes Only
Thu 16 Mar 2017
at 00:55
  • msg #55

Chapter 003 - Pyramid Tier 4 - Part II

The weight of the old, dry wood and the desiccated body inside prove no match for the dwarf's ire as he grabs the sarcophagus and flips it like an angry gamer at a dinner table.

Sadly, there is nothing of apparent value below it.
This message was last edited by the GM at 00:55, Thu 16 Mar 2017.
Plathstream
player, 466 posts
7/7 hp AC 3
Thu 16 Mar 2017
at 17:01
  • msg #56

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream gently moves the other sarcophagus out of the way as well and otherwise thoroughly searches the area.

If he finds nothing, he turns to the others. "Thoroughly search the perimeter for other exits or secrets."
Dungeon Master
GM, 709 posts
Eyes Only
Thu 16 Mar 2017
at 19:21
  • msg #57

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream also finds nothing under the other sarcophagus.  A search of the perimeter of the room turns up the two secret doors noted on the map that the party already has, one to the north, and one to the south.
Silverglade
player, 276 posts
Thu 16 Mar 2017
at 22:58
  • msg #58

Chapter 003 - Pyramid Tier 4 - Part II

Silverglade will listen at the southern secret door.
Dungeon Master
GM, 710 posts
Eyes Only
Fri 17 Mar 2017
at 14:22
  • msg #59

Chapter 003 - Pyramid Tier 4 - Part II

Silverglade listens carefully, but hears nothing.
Silverglade
player, 277 posts
Fri 17 Mar 2017
at 22:22
  • msg #60

Chapter 003 - Pyramid Tier 4 - Part II

Silverglade walks across the room and listens at the north door.
Plathstream
player, 467 posts
7/7 hp AC 3
Fri 17 Mar 2017
at 23:30
  • msg #61

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream waits to hear what Silverglade can sense at the northern door.
Dungeon Master
GM, 711 posts
Eyes Only
Sat 18 Mar 2017
at 05:30
  • msg #62

Chapter 003 - Pyramid Tier 4 - Part II

Much like the southern door, Silverglade hears nothing from beyond the northern door.
Silverglade
player, 278 posts
Sat 18 Mar 2017
at 21:47
  • msg #63

Chapter 003 - Pyramid Tier 4 - Part II

"North it is then," says Silverglade, opening that door.
Plathstream
player, 468 posts
7/7 hp AC 3
Sun 19 Mar 2017
at 00:26
  • msg #64

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream nods, drawing his blade and moving up to see what is beyond the door with Silverglade.
Dungeon Master
GM, 712 posts
Eyes Only
Mon 20 Mar 2017
at 14:37
  • msg #65

Chapter 003 - Pyramid Tier 4 - Part II

Silverglade opens the secret door to reveal a passage that goes 20 feet to the north, then turns to the left.  After taking appropriate precautions and moving up, it can be seen that the passage travels another 40 feet, then ends.  At the end of the passage, there is a door on the left.
Sherborne
player, 283 posts
Cleric
...with a hammer
Mon 20 Mar 2017
at 18:14
  • msg #66

Chapter 003 - Pyramid Tier 4 - Part II

Sherborne follows along weapon at the ready.
Albricht Burghammer
player, 437 posts
Dwarf Water-Finder
HP: 13/16, AC: 3
Mon 20 Mar 2017
at 19:21
  • msg #67

Chapter 003 - Pyramid Tier 4 - Part II

Albricht made his way forward, doing his best to note anything that would indicate a collapsing floor or a rockfall in the ceiling. He didn't expect that there wouldn't be more traps, since someone went to a lot of trouble to create them in the hall leading to this hidden location.

"Careful lads..." he uttered quietly. He glanced back the way they'd come to make sure their escape wasn't being closed. With a chill running down his spine, he decided to wedge the door to the room with the sarcophagi, just to make sure it couldn't slam shut behind them.
Plathstream
player, 469 posts
7/7 hp AC 3
Mon 20 Mar 2017
at 21:51
  • msg #68

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream walks down the hall, tapping the floor carefully with his greatsword as he walks, until the party reaches the far door, where he listens at it.
Dungeon Master
GM, 713 posts
Eyes Only
Tue 21 Mar 2017
at 01:56
  • msg #69

Chapter 003 - Pyramid Tier 4 - Part II

Were it not so deadly serious, some of the party members might find Plathstreams's tapping everywhere as he walked somewhat amusingly similar to the movements of a hunched-over, old, blind human.  The hush of the sepulcher is only broken by the faintly metallic tapping, leather on stone scuffing, and the quiet rasp of Albricht's voice.  No further traps are found as the party approaches the door after the turn.
Plathstream
player, 470 posts
7/7 hp AC 3
Tue 21 Mar 2017
at 02:06
  • msg #70

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream listens at the door...
Dungeon Master
GM, 714 posts
Eyes Only
Wed 22 Mar 2017
at 01:06
  • msg #71

Chapter 003 - Pyramid Tier 4 - Part II

...but hears nothing.
Plathstream
player, 471 posts
7/7 hp AC 3
Wed 22 Mar 2017
at 02:45
  • msg #72

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream then opens the door!
Dungeon Master
GM, 715 posts
Eyes Only
Wed 22 Mar 2017
at 14:24
  • msg #73

Chapter 003 - Pyramid Tier 4 - Part II

The door opens to reveal a room that is 30 feet by 30 feet, with a 10 foot by 10 foot protrusion in the southeast corner.  The walls of this room are plain stone.  An oblong box mad from stone slabs lies in the center of the room.  Written in several languages on the side of the box are the words "May the curse of darkness destroy all who dare desecrate my resting place."  The box is 3 feet high, 7 feet long, and 3 feet wide.
Sherborne
player, 284 posts
Cleric
...with a hammer
Wed 22 Mar 2017
at 15:28
  • msg #74

Chapter 003 - Pyramid Tier 4 - Part II

"Uh, I wouldn't be too confident in my skills to push whatever this is away.  On the one hand, facing dangers has it's rewards.  But that reward might be a lovely trip up the rainbow bridge to Valhalla."  Sherborne muses about it while subconsciously thumbing his holy symbol.
Silverglade
player, 279 posts
Wed 22 Mar 2017
at 22:39
  • msg #75

Chapter 003 - Pyramid Tier 4 - Part II

Silverglade fishes around in his backpack for a while, before dragging out a vial of water. "Couldn't we just peek in there?" he asks.
Albricht Burghammer
player, 438 posts
Dwarf Water-Finder
HP: 13/16, AC: 3
Wed 22 Mar 2017
at 22:45
  • msg #76

Chapter 003 - Pyramid Tier 4 - Part II

While the others considered the stone box, Albricht carefully examined the protrusion into the room. Fearing there may be some sort of trigger between the opening of the lid and whatever the anomalous architecture concealed, he gave it a thorough going-over.

OOC: Checking for a sliding wall or unexplained cracks, crevices, etc.
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