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Closed ~ Perdane: Shadows of Herrod - Part 4 (Finale)

Posted by DM RyanFor group archive 0
DM Ryan
GM, 421 posts
Tue 25 Aug 2015
at 16:36
  • msg #1

Chapter 1: Shadows of Herrod - Part 4: Finale

quote:
Wind that carries any man
No matter their creed nor kind
To fare grandeur awaits some
Or from woes they leave behind
To distant lands or nearby fields
Of any hope or whim they give
But for some it holds all hope there is
To escape fate's haunting shiv.

{Artwork by Jono Adwonus Decker}

Waves rocked the boat as it sailed across the Bay of Andor. From here, the adventurers could gaze upon the city in a way they never could before, basked in the light of dawn. This was a moment of peace.

[This period of posting may be used to converse amongst yourselves, to share your thoughts, struggles, or ideas as to the coming challenge. This is a time of contemplation.]

This message was last edited by the GM at 16:41, Tue 25 Aug 2015.
Imbellem Tueri
player, 94 posts
HP: 40/40 AC: 16/16
Thu 27 Aug 2015
at 19:46
  • msg #2

Chapter 1: Shadows of Herrod - Part 4: Finale

The adventurers chatted in the small skiff as they rode their way to the destination. By design, the hyrophobic cleric sat as close to mast that he could so he could grab it 'just in case' as well as near Zin and Mikael. Surely they could save him if they were to capsize... Or Imbellem ticked off the wrong person and was tossed overboard...

The "crew" traveled, told stories, asked questions, trying make light of this small respite, the nervous cleric cracked every joke he could manage, all while clutching his small wooden cross.

The point was dangled before him about possibly going to meet Styus. If the group were to split apart, Imbellem wanted to go with the elves and orc, just so he could meet the man, and learn as much as he could. Also being one of the most unbias at the moment, he stood the best chance of being told as much as possible from the current Duke.

Either way, when they hit land, the fighting may have started already... So beneith his jokes and nervousness, he shared worry for its people and the town. No more people needed to die for this stupid squabble... Another reason he needed to meet the Duke, just so he could have a solid idea on what was actually happening, and stand on the side of right... until then, he panicked on the tiny boat over the dark blue water... It would have been lovely to the others he was sure, but this cleric was more a fan of solid footing as opposed to the thought of drowning.
Marcus Larlben
NPC, 55 posts
Fri 28 Aug 2015
at 03:59
  • msg #3

Chapter 1: Shadows of Herrod - Part 4: Finale

Marcuss sits quietly next to his sister on the boat, contemplating everything that has happened recently. It seemed to him that his usual demeanor had been wipedclleanly away , and he was uncertain if it would ever truly return. He idly touched the small scar on his jaw he had received the last time he had been on a boat.
Lady Jacqueline Raynelde
player, 263 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Fri 28 Aug 2015
at 12:19
  • msg #4

Chapter 1: Shadows of Herrod - Part 4: Finale

Jacqueline peeked at Marcus out of the corner of her eye, and gently presses a fist into his shoulder. "Pffft. First time in a while?" she asked, and smirked.
DM Ryan
GM, 427 posts
Fri 28 Aug 2015
at 16:03
  • msg #5

Chapter 1: Shadows of Herrod - Part 4: Finale

Sunlight reflected off the waves rolling into the bay, creating streaks of blinding white that appeared and disappeared at random. Ahead the Castle of Herrod drew near. Its stone towers watched over the city in silence, even as plumes of smoke rose in the distance. Violence had begun. Several of the adventurers recalled the last time they'd been in the Castle, namely Herr Johannes, Dwalin, and Jacqueline; this is where their adventure began.

As they sailed closer to the northern edge of the bay, Herr Johannes took out Biff's Map, something that had been in his possession for a long time now. There was a marking near the top below the Castle that had always been a mystery to him, for there was no letter nor inscription to be found that would indicate its purpose – aside from a circle and three small dashes. But now he had an idea of what it meant.

He showed the location to Buddy who then brought the ship closer to the cliffs. There wasn't any harbor or place to dock along this part of the bay; instead there was only a rugged cliffside. This was a natural defense for the City of Herrod. Any enemy invaders from sea would have no choice but to enter through the Bay of Andor, like entering the jaws of a great beast. Though, it had been a long time since Herrod had endured such a thing.

As Buddy sailed the schooner along cliffside, the adventurers spotted something – a large, stone tunnel about five feet in diameter. Water poured from it in a small stream. It was a sewer! "This must be it," spoke Johannes. Buddy brought the ship beside the tunnel. The adventurers helped steady it with their hands and weapons against the rocky cliffside to keep it from smashing into the earthen wall. Imbellem was the first to leap from the boat into the tunnel, breathing a deep sigh of relief. The others began to follow suit. Immediately, they noticed not far down the tunnel was a closed, metal door along the side; it looked recently installed compared to the musty stonework.

"Buddy, will you be coming with us?" Mikael asked. "Heh – nope," he replied from the helm. The adventurers were somewhat dismayed at his response. He continued, "I thank you all for your help back in that prison - that was a tough pinch to get out of – and now I've done what I can to pay you back. But I've got no interest in risking my neck further, or going up against Alldyde. Besides, I got my own score to settle. I need to have a little chat with a 'friend' of mine." "Are you certain? This is important, and will decide the fate of the city," Johannes said, trying to persuade him. "Honestly I don't really care about that," he replied. "But I wish you luck all the same." "So be it," Johannes stated. "It was good meeting you, and we will count you among our friends."

Pyrra had also remained in the boat. She spoke, "Buddy, can you take me to the Inner Wall? I must get to the City Guard and tell them to not engage the rebels, no matter what. If the violence becomes any worse, there will be no end to it, and Alldyde will have his victory." "Sure thing. It's on my way," Buddy replied. Pyrra glanced at the others, "Zinvaris come with me. It won't be easy getting to the guardhouse and I'll need your help." "On it," he replied. He hopped back into the boat.

"What about Steyus?" said Adwonus, standing next to her. "If we try to get to the Castle overland, we won't make it," she ardently stated. "By the time we land and get through the gatehouses, Delcor will be there by then – with certainty – and it will be too late. That's why you have to stay with these people. Zinvaris and I can handle this, but you need to pursue the rebels and be there when the time comes. Steyus will listen to you, not them." "Ok," replied Adwonus, convinced of what must be done. "Will you be alright? The streets are full of rebels right now." "I'll be fine," she answered. "Just be safe, ok?"

She touched his hand. Then, she kissed him.

They parted, and Adwonus stepped from the boat into the tunnel. Imbellem, eyes wide and cheeks red, glanced between Adwonus and Pyrra repeatedly, enough to cause a kink in his neck. The adventurers then watched as Buddy sailed away along the cliffside accompanied by Pyrra and Zinvaris. After a few minutes, they were out of view. The adventurers were on their own now.


[Private to Lady Jacqueline Raynelde: You could hear Buddy muttering the name "Lox" as he sailed away.]
Imbellem Tueri
player, 95 posts
HP: 40/40 AC: 16/16
Sat 29 Aug 2015
at 03:28
  • msg #6

Chapter 1: Shadows of Herrod - Part 4: Finale

Imbellem stood silent as his friends walked passed him, seemingly unphased by the turn of events, leaving him standing with mouth agape, head still darting back and forth.

"Uh-b-whu-" Coherent sentences escaped the cleric. Nobody spoke. "Oh come on! You're all just going to glaze past that?? WHAT JUST HAPPENED!? WE NEED TO TALK ABOUT THIS!" "Yes, we are glazing past it, and no, we dont need to talk about it." Stated Adwonus as he passed the cleric, not even turning his head in response.

"What, Jealous?" Mikeal jokingly darted at Imbellem. "YES" He boldly stated without a moments hesitation. Picking up his gear, he quickly hastened to the trapper, "Hey! buddy! friend! pal! wait up!" He said, clumsily trying to catch up to him, "Teach me your ways! I want one!" One what? a voice asked from within the group, "A lovely elfish woman of course! how did he pull it off? I simply must know how a man with the conversational skill of a burnt piece of wood picked up that lovely piece of-"

A harsh thump was heard though the calm air and echoed as they were near the tunnel. "Ok yeah, too far," said imbellem, voice muffled by the firm grip on his nose as Adwonus had quickly jabbed at the inquisitive cleric's nose.

"But no, seriously."


Humor. The way of this cleric as he worked though the nervousness of things to come... surely people would die, and he couldnt help all of them. At the time, it was best not to think about his failures that had not yet come to pass. Things could be okay for the group as well as the locals of the city... Maybe.
This message was last edited by the player at 03:38, Sat 29 Aug 2015.
Adwonus Swillman
player, 121 posts
HP:22/32:15
Items: BattleAxe, Leather
Sun 30 Aug 2015
at 17:57
  • msg #7

Chapter 1: Shadows of Herrod - Part 4: Finale

In reply to Imbellem Tueri (msg # 6):

A cool breeze rolled off the currents accompanied by the gentle roar of the harbor waves and the stench of the sea. The air was electric and the sky shone clear. The half orc stood and watched as the she elf and the others departed. A part of him worried for her now, it'd been a long while since he had personally cared for someone, now the fear of losing that began to wrap it's fingers on his heart. To fight this, he foccused on the present. In front of him stood the only resource he had left besides himself. Although their past had been shaky, the half-orc knew he would need them. Trapper stood still, mind clear. He focused in wards, and breifly addressed the group. "Allright, we all know what's at stake here. This means no fucking up. Iv'e seen all yall fight, and I now yer none to shabby, but we gotta be smarter than that for what's comin'. I'll get us to the castle, appeal to Steyus. But when we get there, You all gotta trust me to speak. These are my people. I know you may not agree with Steyus, but unless ya got real intel, keep yer mouth's shut and let me do the talkin'," his eyes directly landed on Johannas and Marcus before continuing. "We gotta remember what the real problem is, then we can deal with our personal garbarage after or go our seperate ways. I need us workin' together, the street's won't be safe, and we're stronger in numbers. I'll watch yer backs if ya watch mine."
Herr Johannes
player, 229 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Tue 1 Sep 2015
at 20:49
  • msg #8

Chapter 1: Shadows of Herrod - Part 4: Finale

{I am going to attempt to speak in 'old' english in my speech in this post.}

 After our conversation in the boat, I am glad to reach shore. It was a tad tense. I turn to speak to buddy before proceeding forth. "I Thank thee for the ride Buddy. I am glad we could be there to preserve thy life, and I appreciate thu coming back for us as you quoth. I respect a man of honor. I pray we see thee again. Doest thou plan to come back this way after thy business with thy friend is complete, in the event we be in need of passage on thy return journey? If not, Godspeed my friend, and keep safe in this providential, yet foreboding day."

I turn after Buddy's response just in time to observe the she-elf lay a kiss upon the half orc. I find myself confused for a moment thinking to myself, 'Did she not just seem to show affection for her other elven friend, Zin?' I do not dwell on it howerer, brushing the thought to the side. It is of little consequence I suppose, aside from Imbellem's great reaction and any effect it may have on Adwonus.

I address Adwonus, "I would say there is none here better suited to addressing Steyus than thyself Adwonus, that I do not contest. To remind thee of what I quoth only moments ago," now speaking to all present, "we all agree on this, that the threat of Alldyde must be stopped and in order to do that we must remain united and leave the internal political affairs of the lordship of Herrod to be decided later. We must focus on the task at hand. The situation will be volatile, between Steyus men and Kelden's men. We must do what we can to explain to them the truth that they must not fight, lest they all perish. We must get the information primarily to the leaders, Kelden and Steyus, then the men will listen to them. We must avoid conflict with all but the pirates, especially until we find the leaders. Adwonus, I will caution thee, after the conflict I know not yet how we would keep other from resume fighting. I would pray we could find a solution apart from violence. There must be some sort of trust between us for after the conflict as well, so that we may wholly focus upon the true threat of Alldyde. Can we trust thee in this? I would that we avoid fighting between thee and our group.

and I agree, I will watch your back. Let us all work together, we have already fought side by side, let us do it again this day.

Let us avoid other people as much as possible until we find the leaders. We can attemp to stop them, but they might not listen."

"Be on your guard men, move into position for this door. If it is as I understand it, we should be let in the door in peace..." After conversation and everyone is in position, I walk forth with my weapon in hand and knock sharply on the door 3 times. If there is no answer I try opening the door slowly.
This message was last edited by the player at 19:15, Fri 04 Sept 2015.
Marcus Larlben
NPC, 56 posts
Wed 2 Sep 2015
at 00:57
  • msg #9

Chapter 1: Shadows of Herrod - Part 4: Finale

Marcus watched his mentor's back as they sailed away, realizing they hadn't exchanged a single word. It looked like he hadn't aged a day, so perhaps he didn't recognize the man Marcus had grown into. With a deep breath he swallowed his pride, and called out. "Zinvaris!" He held out both hands toward him, hands clenched, then brought them together, right over left with wrists crossing. It was a gesture he had been taught during his training, a sign of respect. He had no clue where it came from, he assumed the sell-sword had learned it on one of his many travels to other countries, but the only one who had to recognize is was his old teacher.

With that, and without comment, he turned back to his companions. "I have no intention of speaking with anyone other than Alldyde, if it can be avoided." He answered, to Adwonus. From there he let them lead the way with his hand ever resting near the hilt of his blade.
Lady Jacqueline Raynelde
player, 264 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Wed 2 Sep 2015
at 12:54
  • msg #10

Chapter 1: Shadows of Herrod - Part 4: Finale

Jacqueline folded her arms and shifted her weight. "What's the plan of attack?" Knowing better than to comment on the boys' talk, she sighed slowly. This was getting intense.
DM Ryan
GM, 431 posts
Wed 2 Sep 2015
at 14:45
  • msg #11

Chapter 1: Shadows of Herrod - Part 4: Finale

Marcus stood at the entrance of the tunnel; the waves of the sea collided against the cliffside beneath his feet. As Buddy's ship sailed farther down the coast of the bay, he made a nigh forgotten gesture toward it in the hope his old teacher would see. He saw. Leaning by the railing near the rear of the ship, Zinvaris made the reply, the same movement with palms upward. The ship then disappeared around the bend. Although Marcus regretted not speaking to his teacher, he was contented by this. It meant he was remembered. He joined the other adventurers.

Gathering their courage for the difficult task ahead of them, they proceeded down the sewer tunnel and stopped before the metal door. The curved stonework around them was old and covered with grime, but the metal door alone stood without rust or sign of age. It had been recently installed, perhaps only in the past few months.

Herr Johannes, remembering the riddle of Biff's Map, knew what to do. He knocked three times. The sound of footsteps could be faintly heard on the other side, followed by a loud metallic screech. Some was turning a wheel-handle on the opposite side of the door. It swung open. The adventurers entered inside and found themselves in a square stone room of the Aqueducts. The chamber had been outfitted as an outpost. Several cots lined the right wall, and stores of food and goods lined the left. Lanterns had been installed on the ceiling and sides. It was clear that this outpost had been operating for some time.

In the center of the room stood two men donned in leather armor and carrying swords. When they saw the adventurers, they immediately jolted with surprise. It was apparent they were not expecting any more people.

"Are they on our side? Are they for the cause?" exclaimed one. "I don't know. I don't recognize them," replied the other. "But they knew the knock!" "Could've been luck!" "Quick, get them!" They charged with swords drawn.
Herr Johannes
player, 230 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Fri 4 Sep 2015
at 20:21
  • msg #12

Chapter 1: Shadows of Herrod - Part 4: Finale

"STAND DOWN IN THE NAME OF KELDEN AND STEYUS! WE COME WITH URGENT NEWS! IDENTIFY YOURSELVES LEST YOU DIE A MEANINGLESS DEATH!" I quickly shout, hoping to avoid bloodshed, and unconcerned with the volume of my voice. The waves easily camouflage the volume of my speech and the battle. "I am here in the name of Kelden, and this half-orc is here in the name of Steyus, if you ignore us all the city may be lost this day to the guile pirates. You must let us pass, lest our leaders perish in a secret coup lead by the pirates! Identify yourselves now or be faced with a force you cannot defeat! Stand down and let us explain. Let us talk!"
{Anyone remember my conversation about running passwords and challenges in a patrol base line, this is the time for these. I dont recall us being given one, but in the modern military this would immediately resolve the problem. My modern military training is quite useful for this B)}

"Everyone! DO NOT ATTACK! SUBDUE THEM ONLY IF THEY DONT STOP!"
{Orders/Advice:
Take total defense or help to trip them, grapple them, or otherwise stop them. Trip only if you have a weapon that can trip with no AoO. We want to talk them down if possible, but do not just stand there. take total defense at least. Only grapple/trip if you can do it without risking an AoO or hurting them with lethal damage.
}
[Private to Dwalin Grayhammer: {DWALIN: do not forget to do a knowledge adventure on them}]

I stand ready for an assault, in order to avoid bloodshed I attempt to trip one of them, seeking for them to yield. (Unless they stand down)...CRITICAL on TRIP
[Private to DM Ryan; Dwalin Grayhammer; Imbellem Tueri; Lady Jacqueline Raynelde; Mikael Vaeltaja:
{16:19, Today: Secret Roll: Herr Johannes rolled 27 (NATURAL 20!) using 1d20+7.  AR, melee touch on Guard closest; MQ.
16:20, Today: Secret Roll: Herr Johannes rolled 7 using 1d20+3.  Strength Check, trip attack on guard 1; MQ.
}
]

I also keep on the look out as well as I can with them before me for any reinforcements or others behind them who would shut the door.
{Spot: rolled in response by Dm if necessary -see new policy for spot and listen
Ryan- we need to actually make a mechanics post about that if we have not yet. I still was hoping to discuss it a bit though before putting it into law so to speak. Especially the part about knowledge checks. I am mentioning this especially because of Isaac's presence again.
}
I also (as well as I can) use my ears for the same purpose.
{Listen: rolled in response by Dm if necessary -see new policy for spot and listen}

I consider how powerful opponents these are and the equipment they are wearing.
{Examine check- for equipment, auto success? or do i need a spot/search?}
[Private to DM Ryan; Dwalin Grayhammer; Imbellem Tueri; Lady Jacqueline Raynelde; Mikael Vaeltaja:{16:13, Today: Secret Roll: Herr Johannes rolled 4 using 1d20+3. Knowledge (Adventure), 2 door guards; MQ.}]
 1]
This message was last edited by the player at 05:02, Sat 05 Sept 2015.
Imbellem Tueri
player, 96 posts
HP: 40/40 AC: 16/16
Fri 4 Sep 2015
at 20:52
  • msg #13

Chapter 1: Shadows of Herrod - Part 4: Finale

Imbellem lowered his head, pressing on his forehead with thumb and index finger, rubbing intensely only to swiftly whip out his arms toward the guards, "Oh COME on!" He shouted, exasperated. "We literally went though this this morning with some of you other goobers! How else would we know to come here, as well as the knock if we were not on your side??" Hearing Johannes' shout orders to not attack, imbellem drew his shield with a huff. and braced for impact in case the over-zealous guards did not listen to reason. "We dont have time for this! The city is at stake here you idiots!" His mood suddenly shifted, "Although... they are doing their job and seeing as how things are with the city right now, i dont blame them for being on high alarm... and as for the idiot thing-" Imbellem peered over his shield and looked at the men, "Sorry about that! I understand the stress right now but we are friends! We will not attack!"

As he shouted, he braced his legs in as strong a pose as possible to deflect any attacks, maximizing his chance to deflect any blows that my come his way.

Imbellem Tueri rolled 19 Diplomacy check, reason with guards.
Imbellem Tueri rolled 8 Knowledge local, guards.
Imbellem Tueri rolled NAT 20 Sense motive, guards. Attack, or listen to our truth


[Private to DM Ryan: Imbellem Tueri rolled 25 using 1d20+5.  Sense motive, guards. Attack, or listen to our truth]
This message was last edited by the player at 02:06, Sat 05 Sept 2015.
Mikael Vaeltaja
player, 69 posts
HP: 40/40
AC: 16(17)
Sat 5 Sep 2015
at 04:03
  • msg #14

Chapter 1: Shadows of Herrod - Part 4: Finale

Upon seeing the men and hearing them, I immediately have my spear ready in both hands. I hold it pointing it directly at the closest man. I take an aggressive stance. After hearing Johannes, "Alright I'll. But if any of them take a step at us with those swords drawn, I'm sticking them."

I look to the men and shout, "Now stand down!".
Dwalin Grayhammer
player, 90 posts
HP: 39/39 AC:19
Items: axe, sheild
Sat 5 Sep 2015
at 04:50
  • msg #15

Chapter 1: Shadows of Herrod - Part 4: Finale

I quickly draw my axe and hold it up, ready to defend my group."Stop! were not here to hurt anyone but we will defend ourselves if the need arises!" I lift my shield up as well and prepare to attack anyone who makes an attack on us. While I prepare my weapon I also take note of what they are wearing, and what type of combat it appears they are skilled in.

{
00:49, Today: Dwalin Grayhammer rolled 10 using 1d20+7.  Knowledge (Adventure).}

Lady Jacqueline Raynelde
player, 265 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sat 5 Sep 2015
at 05:15
  • msg #16

Chapter 1: Shadows of Herrod - Part 4: Finale

Jacqueline narrowed her eyes and took a defensive stance. She had quickly drawn her now with an arrow, but did not aim at anyone.
DM Ryan
GM, 432 posts
Sat 5 Sep 2015
at 14:39
  • msg #17

Chapter 1: Shadows of Herrod - Part 4: Finale

The two men paused their charge. "In the name of Kelden?" said one. "Kelden did say something about a group missing the boat," pondered the other. "Yes! That's us!" Imbellem desperately exclaimed. "Oh... uh... sorry." Looking foolish, they lowered their weapons.

"It's just the only way to get here is by boat. After Kelden and the others passed through, we never expected more would come – unless it was the City Guard finding us out or something." "We found passage across the bay," Herr Johannes explained. "Oh, then you guys make more sense then." Tensions eased in the room. The two men welcomed the adventurers into the outpost and closed the metal door behind them. One of the rebels had short blonde hair and said his name was Kenter. The other rebel, who had brown shoulder-length hair, mentioned his name was Cust.

With the threat of battle subsided, the adventurers could take a better look at their surroundings. Across the room were three halls continuing into the Aqueducts; two extended into the pure blackness of the underground while the middle passage alone had a lantern hanging by the entrance. Gazing farther down, the adventurers could see another lantern hanging twenty paces after that, and perhaps another even farther. Along the left side of the room, among crates and stored goods, were various tools such as hammers, rope, hooks, and iron nails. This was an unusual outpost.

"Been here a long time?" Dwalin commented, observing the state of things. "Months!" Kenter replied with pride. "It took a couple weeks to get the tools we needed here unseen, and then another three months to find a passage leading to the castle. Kelden had always suspected the Aqueducts would lead under the castle, but they're so vast that nobody thought it'd be possible to find a way. But we did!" "Yea," Cust corroborated. "Lost a few guys in the process too." "Wait, you mean they died?" asked Mikael. "Probably," he replied. "Sometimes a guy would get lazy when exploring a new passage and go off on his own, thinking he'd be alright – then he'd never come back... We'd never find him after that." Kenter tried to speak on the bright side, "But we eventually succeeded. We found a way straight to the castle dungeon and into the very halls. We installed lanterns along the route so Kelden and the others could get there."

"Where is Kelden?" pressed Herr Johannes. "How long has it been since he passed through?" "Hmm... about an hour I'd say," Kenter answered. This alarmed the adventurers. Time was running short. "But you might still be able to catch up if you hurry. They probably ran into guards in the castle and would be slowed down by that." Herr Johanes took a deep breath, rousing his determination. "Then there's no time to waste."

[Private to Herr Johannes: Herr Johannes
Examine ~ Both men are donned in leather armor and carrying longswords. They are of moderate difficulty.
]

[Private to Imbellem Tueri: Imbellem
Diplomacy ~ They realized their idiocy and calmed the hell down!
Sense Motive ~ They are earnest in their speech
Knowledge Local ~ You've never head of either.
]

[Private to Dwalin Grayhammer: Dwalin
Knowledge Adventure ~ Both men are Fighters of Moderate difficulty. This is the most you discern.
]
Imbellem Tueri
player, 97 posts
HP: 40/40 AC: 16/16
Mon 7 Sep 2015
at 22:07
  • msg #18

Chapter 1: Shadows of Herrod - Part 4: Finale

Imbellem slid his shield back onto its position on his back with a bit of a frown. He once saw a fighter bowl a man clean off his feet with naught but his shield, rendering the attacker unconscious and always wanted to try it... 'there's always a next time,' he thought to himself.

Reality snapped back on him much like the string of the first bow he tried to shoot back in the day, "Woah an hour? We gotta go now!" He exclaimed, walking up to the guards and Johannes. "You guys, Cust and Kenter," he said motioning to the two men who looked over, "Time is not on our side here, would either of you have a rout to get to him as quick as possible, perhaps a map? These sewers are kinda messy sometimes... In more ways that one..." He said as the sewer fumes hit his nostrils from their last excursion."

"We need to follow him post haste, something is wrong and he must be warned." A  thought flowed though his head like a cold sweat, "-also, im sorry to ask, you dont know of us, but your lieutenant, Elora, has been drugged with some goblin goobersnooch. Would you have any potions, or some sort of anything to help eliminate the effects? She may not be the only one effected... Also we are going up into a warzone so... Any sort of things you could part with? A better mace or shield perhaps..." The last part of his sentence was said under his breath where as to not sound like a beggar.

The cleric sheepishly asked, shifting weight on his feet, "Surely this well stocked location could part with an item or two. Perhaps some form of healing potion? If its been an hour and Kelden or some of his men are wounded, Im afraid I wouldnt have the time to help them all. I am a Doctor, and a good one - but not that good."
Herr Johannes
player, 231 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Mon 7 Sep 2015
at 23:35
  • msg #19

Chapter 1: Shadows of Herrod - Part 4: Finale

At the men's admission of our mention by Kelden and their sudden stop in mid-charge, I am greatly relieved. "Thank God Kelden mentioned us. Good Job on responding so quickly to that. In combat fast decisions must be made, lest lives are lost. A word of advice in the future, you may want to open the door only after they make the sign and you confirm their identity. The pirates have become extremely well informed these days. Not sure if you have any way of checking before the door is opened or of any way that is quiet. Might need a rotating password or something. Anyways, {I address our group}

Good job on being at the ready men, and woman. And good job controlling yourselves. That is discipline, you make me proud that you demonstrate it. Thanks for backing my statements up with the diplomacy also Imbellem..., and yours too Dwalin, even if very brief.

{I turn back to the guards} You do have zeal, that is for sure. Good to meet you, Kenter {to man with short cut blonde hair} and you Cust {to the brown haired man}. My name is Herr Johannes, we must find Kelden as soon as possible. I would explain in greater detail, but the whole operation, even the whole city is at risk. The pirates plan to somehow use this attack to overthrow Steyus and at the same time murder Kelden or do something to take over while all the chaos ensues. We must not let that happen. The organization may be riddled with spies, be on your guard. Pirates have been infiltrating or monitoring Kelden's actions. There were 3 others in our group, but I do not think they will come by this door again today. We will likely need to band together, even with Steyus forces to fight this threat. It is a greater threat than we had imagined. Trust me, they were behind the Boar's Inn failed truce. They wanted us to fight Larlben, for together we would have been a greater threat. That is all I have time to tell you now. Good job on finding the route for all this."

[Private to DM Ryan; Dwalin Grayhammer; Imbellem Tueri; Lady Jacqueline Raynelde; Mikael Vaeltaja:
{1. I examine how old they look and
2. if they seem to believe what I am saying, and
3. if they seem to support Kelden fully, or could be a pirate spy and thus give us misleading information
.}
]

When they explain how long ago Kelden left a new sense of urgency hits me. We need to act now.

"We need a route to follow Kelden ASAP.
Is there any obstacles or possible enemies we should be aware of en route to Kelden? Like deep holes or underground ravines, old bridges, fast flowing aqueducts? Do we need any equipment from here to traverse them?. We must find him ASAP to prevent his death and the loss of the city.

And, as our priest said, (well spoken Imbellem).

If there is nothing else we need to know for the journey, or take with us to make the journey, we must go now. Thank you for your help and hard work Kenter and Cust.

Oh and lastly, Do you know where Kelden would have gone after reaching the castle dungeons?In the event he is far past them? This could be very important
"

[Private to DM Ryan; Dwalin Grayhammer; Imbellem Tueri; Lady Jacqueline Raynelde; Mikael Vaeltaja: I ponder to myself amidst all this. So much work and preparation and even blood went into this attack and operation by Kelden, only to have us have to take Adwonus and reveal these secrets to prevent Kelden's death and prevent the destruction of the whole operation. Did we already have victory taken and now are offered destruction or retreat. These are not options I like, I wish there was a way to preserve these secrets and try again later. Is it a mistake Adwonus came with us? I suppose in this case, Kelden's life is most important, but does Adwonus presence undermine this? or was it too late when Alldyde fessed up about his plans and Kelden's attack?]
Adwonus Swillman
player, 122 posts
HP:22/32:15
Items: BattleAxe, Leather
Tue 8 Sep 2015
at 00:04
  • msg #20

Chapter 1: Shadows of Herrod - Part 4: Finale

In reply to Herr Johannes (msg # 19):

Trapper looked about the rebs, annoyed but poised. Ignoring their presnence he addressed the party.
"We need to get going then. Right now."
Marcus Larlben
NPC, 57 posts
Tue 8 Sep 2015
at 02:50
  • msg #21

Chapter 1: Shadows of Herrod - Part 4: Finale

Marcus did not raise his left hand from the hilt of his blade, even as the men stopped and introduuced themselves. He did turn from them, however, as Johannes  spoke to them. It was then he realized he had stepped between the would-be attackers and Jacqueline on instinct. He nodded to her, a weary half smile showing for just an instant. "I agree, let's keep moving."
Lady Jacqueline Raynelde
player, 266 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Tue 8 Sep 2015
at 11:39
  • msg #22

Chapter 1: Shadows of Herrod - Part 4: Finale

Jacqueline nodded, and remained silent. She felt odd that someone would defend her, but then again after already losing Larlben SR, there was no chance he would lose his beloved sister. Smiling warmly, she readied herself for a brisk walk to Kelden...no matter how trepidatious she felt about what they would do the moment they got there.
DM Ryan
GM, 434 posts
Tue 8 Sep 2015
at 16:33
  • msg #23

Chapter 1: Shadows of Herrod - Part 4: Finale

Within this chamber of the Aqueducts, the air was cool and crisp. Each breath would have reminded the adventurers of autumn if it were not for the faint sour smell of the nearby sewer. Lanterns flickered and illuminated the room as they conversed.

Imbellem asked Cust if they had a map, to which he replied, "No map. The Aqueducts are too big for that. That's what the lanterns are for. Follow those and they'll lead you straight to the Castle." "What about a potion?" Imbellem asked further. "Potion?" he replied with a confused look. Imbellem was then reminded to whom he was speaking - common men; no doubt they had never seen a potion in their lifetimes.

Herr Johannes tried to explain the situation to the two rebels, but they only glanced at each other with empty expressions. "I don't know about all that," Kenter stated. Cust agreed and said, "Yea, pirates wouldn't want to overthrow Steyus. Haven't you heard Steyus is their puppet?" Kenter continued defending their operation, "And there's no way we have spies. We we're very careful." Herr Johannes soon realized it was no use explaining. They hadn't seen what the adventurers had seen. Only from the lips of Kelden would they likely believe such a thing.

Moving on to more immediate concerns, Herr Johannes asked about any possible difficulties that might arise in the Aqueducts and if they needed any equipment. "It's a mostly a smooth path from here to there," Kenter answered. "There is a river before the entrance to the dungeon, but the bridge over it is sound. The hard part is just taking the right tunnels. There were a few other obstacles in the beginning, but we removed them. Oh! Take this!" He went to the crates and pulled out a bag the size of a pillow. He handed it to Herr Johannes who heaved at the weight. "This is a bag of sand," Kenter explained. "Sometimes the bridge can get wet. Pour this on it and you won't have any trouble."

"Thanks," Herr Johannes replied, repositioning the bag on his shoulder. "Can either of you come as guide?" "No can do," said Cust. "We have strict orders to man the outpost, so here is where we'll stay. Just follow the lanterns and you'll be fine." "I understand," Herr Johannes said, respecting their diligence. "Alright everyone, let's get going." Gathering their determination, the adventurers entered the only tunnel lit by lanterns and began to move at a fast pace. This was going to be the chase of their lives.

They hustled for several minutes, their footsteps echoing in the long stone halls. After leaving the first lantern behind, they passed a second lantern, and another, and another. Before long, they soon comprehended the trial those rebels faced when searching for a route to the castle. Only in the first few minutes, the adventurers had passed by over a dozen side paths, leading in every imaginable direction – straight, left, right, slanted, upward, downward, crooked. There were no clean intersections with four simple directions, but instead an array of tunnels that resembled the inside of a bee's nest. It was difficult to maintain any sense of direction. Thankfully, every time they reached a new turn or corner, there was another lantern hanging in exactly the right spot to guide them to the next waypoint.

After about ten minutes of travel, the adventurers noticed two large and flat objects on the ground, leaning against the side of the tunnel. They were doors! They were two large doors, once a double door, that had been dismantled and laid side by side. Examining the tunnel where they were, the adventurers saw the broken hinges where the door panels once sectioned off this part of the tunnel. In the dim light of the next lantern, they could see half of a metal, bronze-colored gear etched onto one of the doors, with no doubt the other half of a gear on the other. This must have been one of the obstacles the rebels had removed. Some of the adventurers understood what this meant. Some didn't. In either case, they pressed onward all the same.

Only now they knew in the back of their minds an important fact. This route to the Castle led through part of the Old Kingdom...

The stonework became very different in this part of the Aqueducts. The walls were smooth and pristine, and a trim of swirling patterns lined the walls where it met with the floor and ceiling. Although the lanterns radiated their familiar flame, the halls here seemed to glow a gentle turquoise beneath the light, reflecting it in strange way. It gave the illusion that the adventurers were walking across the bottom of the ocean. The noise of their footsteps on cold stone reminded them of the reality.

After another five minutes, the lanterns led them to another room, an intersection. Although they had passed through many of these already, here they were forced to abruptly pause. A panic grew in their chests. In this chamber were three halls on the opposite wall – one continued in the middle while the other two continued in slanted directions to the right and left. This was a normal sight except for one problem. There was no lantern to be seen down any of them. The next lantern had gone out! And there was no time to go back...
This message was last edited by the GM at 16:47, Tue 08 Sept 2015.
Imbellem Tueri
player, 98 posts
HP: 40/40 AC: 16/16
Thu 10 Sep 2015
at 00:31
  • msg #24

Chapter 1: Shadows of Herrod - Part 4: Finale

"Well dang." Stated Imbellem as everyone stood, confused and concerned. He quickly looked down the dark paths. Nothing.

"Wait" he began, "We got elves and a dwarf, can any of you see anything down the hallway? Tracks, a 'light at the end of the tunnel' sort of deal or anything? Because unless we split up, we're up that smelly creek without a paddle."

Turning to look down the dark hallways, the cleric said under his breath, "And I really dont wanna separate... Its scary down here..."

another thought darted though his head, "Wait, Adwonus, you are a trapper, yes? So does that mean you can track? perhaps if I give you some illumination you could detect tracks or find where they went? You're not the only one with tricks up their sleeves afterall." He said with an overconfident grin, which would more than likely be slapped off by a comment from the orc-blood...

[Should Adwonus be able to track/need illumination, I can prepare to cast 'Cast light' on an object of my choice to help him see the ground more easily]

[Private to DM Ryan: [Private to DM Ryan:
Imbellem Tueri rolled 7 Knowledge local, correct direction to follow kelden.
Imbellem Tueri rolled 4 Knowledge dungeneering, correct direction to follow Kelden.
Imbellem Tueri rolled 20 Listen check, listen for anything down the hallways.
Imbellem Tueri rolled 12 Spot check, tracks/footprints in the paths.
]
This message was last edited by the player at 20:25, Fri 11 Sept 2015.
Lady Jacqueline Raynelde
player, 267 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Fri 11 Sep 2015
at 19:20
  • msg #25

Chapter 1: Shadows of Herrod - Part 4: Finale

Jacqueline pursed her lips and listened carefully, searching for any clues around them. "Shh..." she hushed Imbellem for just a second.

[Private to Herr Johannes: 12:55, Tue 08 Sept: Secret Roll: Lady Jacqueline Raynelde rolled 18 using 1d20+8.  Search Check. (Any traps?).

12:55, Tue 08 Sept: Secret Roll: Lady Jacqueline Raynelde rolled 24 using 1d20+8.  Listen Check.

12:55, Tue 08 Sept: Secret Roll: Lady Jacqueline Raynelde rolled 12 using 1d20+8.  Spot Check.
]
Herr Johannes
player, 232 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Fri 11 Sep 2015
at 19:44
  • msg #26

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts.

Faced with this problem I pause and consider with contemplation.
"Hmm, it seems we have reached an impasse...
There is a solution to every puzzle, a way out of every box.
"

After a pause to myself I turn and face the others to think together how we should proceed. I turn to face each one as I address them.
"Well first things first. Let's gather information and see what our options are.

Dwalin, does any of you knowledge of stonework or familiarity with being underground give us any insight into which way to go?

Mikael, what about your knowledge of secret doors?

Adwonus, what about your keen ability to track? Can you tell what way others went most recently?

What about all of your abilities to see in the dark?

Here, Imbellem, I can just light a torch if that is enough. They only cost 1 copper so they are cheap, and I would appreciate to reduce my load, what with carrying all this sand.
     Actually, could anyone give me a hand with this sand? It has been a while with me carrying it, and with my load already, I think it is slowing us down.

Also, Imbellem do you have any miracles involving knowledge, like direction in what way to go is best? I recall hearing of such a spell in my studies. What about you Adwonus? Any fey knowledge that could help us here?
"

What about everyone's studies {knowledge skills}. Does anything come to mind that would help us here?

"Jaqueline, would you be able to help Adwonus in tracking? Or does your rogue senses indicate any path particularly? With your eagle eyes, I am sure you could look for tracks as well."

"I am not sure about a lot of your background Marcus, but perhaps you have some skills that would be applicable here?"

"Also, no one go down any of the paths until Jaqueline has been able to check the entrances for traps! And we don't want to spoil a possible trail to follow."

"Which, reminds me to ask, Jaqueline, make sure to look for traps in each of these entrances so Adwonus can look for tracks."

"I doubt there would be a trap behind Kelden. However the paths Kelden did not take, there could be a trap. This is the Old Kingdom afterall. We ought to take note of that and respond accordingly."

As I begin to chat with Imbellem I remove 2 torches from my pack. I place one in my belt and tie it around the handle there. I take the other out and light it with my flint and steel.
"Sensible. I'm more concerned as to why the torches are out in the first place."

"Good point, hopefully merely an oversight on refilling them or an equipment malfunction."

"Or they were followed and torches were put out for the sole purpose of dicking with backup."

"Let us hope it was not that, the guards did not mention anyone else other that Kelden's original group though."

"Mm true. But there were moles if you recall. Well, maybe spies. No for sures"

"Hmm, that is a good point."

"Besides the last two. They were legit."

"I can try to track. The dark doesn't blind me either."

"Stellar."

Once I have the torch lit I ask, "Adwonus, would this be enough light to track by?"


jono
I can see in the dark so I don't think we'd need a torch...

Carson Krueger

We'll be stealthily without any light. Its just you lady Jaqueline and Imbellum who can't see in the dark

(*stealthier)
Shaun La Lone
9/11, 7:51pm
Shaun La Lone

Marcus?
Isaac Huff
9/11, 7:52pm
Isaac Huff

Doesn't have echolocation, so he's even more blind than a bat in darkness.
Shaun La Lone
9/11, 7:53pm
Shaun La Lone

Wonderful. I vote torch out. If rats put the torches out, we don't need to be illuminated...

Well I don't know Marcus, could have a bit of elf. Never know. Mikael surprised me

So did Zin
Carson Krueger
9/11, 7:54pm
Carson Krueger

Oh yea. Either way we can use torches if their is a fight. Otherwise we'll be fine without em
Shaun La Lone
9/11, 7:55pm
Shaun La Lone

In the dark, I just won't move. Just don't hack my knees off.


I am lighting a torch. Marcus, Jacqueline, Imbellem and I need it.

Jacqueline needs to be able to see for traps, for all our benefit.
This message was last edited by the player at 22:49, Mon 14 Sept 2015.
Herr Johannes
player, 233 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Fri 11 Sep 2015
at 20:06
  • msg #27

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts.

{For my post, mostly see the chat, [Private to GM: with this, it exceeds 500 words...]}

After lighting the torch I redon my pack.

I consider from the depths of all my knowledge if there is perhaps a shred of something related to this situation that might shed light upon our path.

[Private to GM: I do a knowledge check with all my knowledges. I would roll them, but I thought I would just add this, because if only some would apply at all then you can roll the appropriate ones Ryan.]
This message was last edited by the player at 20:13, Fri 11 Sept 2015.
Mikael Vaeltaja
player, 70 posts
HP: 40/40
AC: 16(17)
Sat 12 Sep 2015
at 04:57
  • msg #28

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts.

I look down the hallways, trying to see anything that would give us a clue as to where to go. I look to the rest of the group around me in between glancing down the paths. Ideas start going through my head, "Imbellem, is there any way you can cast a light at the end of these tunnels?" I pause for a moment before looking back to the group, "Is there anyway we can light up an arrow? Light it on fire or something?"
Marcus Larlben
NPC, 58 posts
Sat 12 Sep 2015
at 12:40
  • msg #29

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts.

"I am out of my depth with these type of situatsituations, I'm afraid. But I will stay close to them and try to help as much as I can." Marcus carefully followed after his sister, attempting to assist her with whatever he could.

[Private to GM: Using an Aid Another check.]
DM Ryan
GM, 436 posts
Sat 12 Sep 2015
at 14:10
  • msg #30

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts.

Blackness in every direction made them uncomfortable. It wouldn't have been so bad if they were in an ordinary dungeon or cave, but this was the Old Kingdom. Here, a fallen world was preserved in an eternal, underground realm. Nothing could compare to the eerie and perfect stillness which lingered over everything. The stone itself seemed to glisten with memories and past life. Over a millennium ago this was once a city, and countless people roamed and lived within these halls. Now they were all dead. And not only were the people forgotten, but so too was the name of the kingdom by the people who have built their city on top of it. Only the walls remembered. They glowed the slightest blue beneath the light, holding their memories close, cherishing them like a fleeting treasure.

The adventurers stood at the intersection, bewildered and wary of their next move. The next lantern had gone out, and time was running short. They pooled their knowledge to find a way forward:

Knowledge Local & History {Imbellem; Herr Johannes} ~ Although many of the ancient tunnels beneath Herrod have been converted to Sewers & Aqueducts, a great deal are still untouched by modern men. Most scholars say that the current number of known tunnels comprise only half of those discovered thus far. Others say that this estimate is absolutely wrong – that the passages we know of aren't even a tenth of lies beneath the City...

Knowledge Dungeoneering {Imbellem} ~ Nothing comes to mind that can help you here.

Spot {Imbellem; Lady Jacqueline; Mikael} ~ Most of the tunnels seem to bend or curve a short ways down, limiting what can be seen in the darkness without going down them. Upon the ground, there is scant evidence to be found which would help determine the path Kelden took.

Listen {Imbellem; Lady Jacqueline} ~ The Old Kingdom is completely silent. There is not even the sound of mice or insects or wind. The stillness of it is disturbing after having spent such a long time in the City above. It's in the midst of this silence that a sudden sound is barely heard; it would have gone completely unnoticed if it were not for Jacqueline's keen ears. Down the left hall there was a tick tick tick, as though a nail were being gently tapped upon the stone.

Survival: Track {Adwonus} ~ Success! Adwonus placed his palm upon the floor and scanned the intersection with his trained, orcen eyes. Finding tracks amidst hard and dustless stone was difficult, but not impossible. He could see the slightest grains of rock shifted and moved, ridges that were not even higher than the width of pin. They revealed a large party of men heading down the right tunnel. This was no doubt the path Kelden took. Notably, the other paths were barren of any such signs; they had clearly been untrodden in many centuries.

[Today: DM Ryan, on behalf of Adwonus Swillman, rolled 25 using 1d20+9.  Survival. Track Kelden's Party.]
This message was last edited by the GM at 14:14, Sat 12 Sept 2015.
Adwonus Swillman
player, 123 posts
HP:22/32:15
Items: BattleAxe, Leather
Mon 14 Sep 2015
at 17:26
  • msg #31

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts.

In reply to DM Ryan (msg # 30):

Trapper scanned the ground, feeling, listening, thinking. The darkness brought no hinderence to him, only help. It would make for a strong shroud. He turned to the others and whispered. "They went to the right. We need to move now, quick and quiet."
With that, the half-orc started stalking into the darkness.
Imbellem Tueri
player, 99 posts
HP: 40/40 AC: 16/16
Mon 14 Sep 2015
at 17:39
  • msg #32

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts.

"Well that took like-an hour and a half shorter than I thought it would. Amazing work Adwonus. Thats quite a skill you have." Praised the cleric with a pat on the back. "Remind me to never give you a reason to hunt me down and kill me, eh?" Suddenly he felt eyes piercing him like darts.

-cough- he removed his hand from the trappers shoulder. "So im good to go, Let get going! Johannes, do you or should you keep your torch lit? What if the one who put out the torches is still down here... Perhaps we should follow the Elves, Dwarf, and Orc?" He purposed, mood significantly brought up due to the surprising turn of events.


Imbellem Tueri rolled 23 Listen check, passageways. Danger?
Imbellem Tueri rolled 20 Spot check, passageways. Danger?
Imbellem Tueri rolled 24 using Spot check, traps
Imbellem Tueri rolled 18 using Survival check, Be wary of natural hazards, loose rock, shifting sand etc.


[Private to DM Ryan: Private to us
Imbellem Tueri rolled 7 using Speak Language, Symbols on walls, any sort of "old kingdom" speech
]
This message was last edited by the player at 23:31, Mon 14 Sept 2015.
Herr Johannes
player, 234 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Mon 14 Sep 2015
at 22:37
  • msg #33

Ch 1; Pt 4; in the Aqueducts, "the Righteous choose Right."

     "Aha! Never underestimate the advantage of having a trained woodsman and tracker with you. Training and discipline in regard to our crafts should not be underestimated. We train before these events to be ready for them. We do not train with the idea of 'if', but with 'when'. Remember to practice your skills to be ready for the day of 'judgement' so to speak, the day of proving."

     "Excellent work Adwonus. I see now if you had gone with Pyrra and Zin, we would have been in some great difficulty. I am glad we can be again on the same side. We can be pleased to know that we are doing what is right for the city. Even if we found it out near the last minute."

"Alright men, ... and m'Lady, to the right it is, do not go down the other paths at all. In case of traps, this is the old Kingdom.
     Jacqueline, did you find any traps down here or sign of them?
     Imbellem, do not write anything on the wall until Lady Jacqueline confirms there is no trap there. Do NOT go down that left path, I will explain what that sound is likely as we walk.


While I talk, chat, and direct I begin to access my inventory.
"We need to leave a clue to 'repair' the broken chain of the path."
     I remove my pack and draw another torch from it and light it with my current torch. I look for the lantern nearby which would have prior illuminated the path of safety. I light it if I find it nearby or on our way down the right path, now unlit. If it is not in my immediate sight, I set my lit torch down inside the right path on the right side of the path. sitting against the stone wall. "This will at least provide light or evidence to the right path for a while."
     At the same time I drew the extra torch I draw a piece of chalk from my belt pouch. I write on the 2 walls of the right path and floor at the intersection an arrow indicating the right path. all pointing to the direction of our travel.
     At this moment I realize something important, if we could not have been able to tell the true path, the unlit lantern should still be nearby to indicate which path. If it is not, it must have been removed.
     "Be on your guard men, there may be enemies nearby as indicated by the missing lantern. Even if it went out, we should still find an unlit lantern as those placed prior or fallen from its hook. If not, something removed it."

I then quickly return to going with the group, with guisarme and torch in hand, only now, 1 torch lighter.

As we walk I talk quietly to the group about knowledge which could save their lives down here.
     "I would almost assure you that the ticking sound we heard would be either the sound of water dripping from water or aqueducts above, which are numerous, but more likely (due to the metallic quality of the sound) the sound of one of the great mechanisms still present from the old Kingdom. The one we found, Jacqueline, Dwalin and I, was like a great metallic man. Like a golem, if you are familiar with stories of old. It was quite resistant to damage, being made of metal, whether it be only to weapons of a slashing or piercing quality but not to blunt, I am not sure. It was vulnerable in 2 areas, it seemed to have difficulty standing when tripped, and it had a panel on the back which gave access to its inner workings making it vulnerable to some sort of sabotage. This sabotage would, however require one to climb onto its back and remove the panel, like removing a scale from a dragons back, all while it thrashes about. The one we faced, we destroyed it by mere force of arms, but not before Dwalin was severely wounded. If not for God's help, his arm might still be healing today!"

Remembering my parrot again, I pet him or her while on my shoulder confirming he/she is just asleep while in the dark like this. "I really need to name this fella, and determine if it is male or female. Hehe." I chuckle to myself, as the parrot replies, "rwwak, right! right! right!" being calmed by petting the bright parrot while down in these depths. Then I realize the puzzle, and I cannot but help mentioning it out loud, "I knew it! Of course we go right, remember, the righteous choose right!"
This message was last edited by the player at 22:52, Mon 14 Sept 2015.
Herr Johannes
player, 235 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Mon 14 Sep 2015
at 22:42
  • msg #34

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts, part II.

     "...I am lighting a torch. Marcus, Jacqueline, Imbellem and I need it.

     Jacqueline needs to be able to see for traps, for all our benefit.
"

     "I agree, we shouldnt charge... as much as I would like to... Follow slowly behind her. Does anybody else have the knowledge to check for traps? May double our speed

     And I cant be the only one dying a little bit on the inside wondering what it was that Jaq heard... that tiny tapping? What could that be? What if someone is trapped behind a false wall or something and really really wants out?
"

     "It's probably just some rats."

     "If it was a rat, don't you think we'd have heard more? Its a quiet as a crypt down here: Except for that... tick-ing...
     Trap, person, warning.
     I dunno. I guess the saying 'Curiosity killed the Cleric' exists for a reason... Just keep an eye out behind us from now on.
"

     "Hmm that's a good point. Yeah let's not go towards the creepy sounds from under ground..."

     "We better catch em'."

     "Uh wait. What if the same person who put out the lights trapped someone in the wall? If heard of people who can meld into stone itself... magic is strange. What if it's a person who needs help?

     And maybe it's the person who does the trapping. Being down here is bad enough, I'd rather not be inside the stone...
"

{<_< >_>}

     Stone setter could be in keldens midst though. Ya know, picking off stragglers? We already know ady... whatever is efficient in magic. Maybe some of his men are too?

     Am I the only one who feels it could be worth checking? I just don't want someone suffering or... clues or what have you.
"

     "I don't think we have to time to check. Time is of the essence if we hope to catch up to Kelden in time."

     "Then I'm going to leave a note on the wall. Just a simple "tap tap" with an arrow if we come back this way. Unless there are any objections."

(Got my chalk)
This message was last edited by the player at 02:14, Sat 19 Sept 2015.
Marcus Larlben
NPC, 59 posts
Tue 15 Sep 2015
at 04:38
  • msg #35

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts, part II.

Marcus nods, following after Adwonus as quietly as he can.
Lady Jacqueline Raynelde
player, 268 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Tue 15 Sep 2015
at 12:01
  • msg #36

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts, part II.

Lady Jacqueline kept an eye and an ear out. Not liking the idea of total darkness... She shuddered and tried to shake it off.
DM Ryan
GM, 437 posts
Tue 15 Sep 2015
at 16:32
  • msg #37

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts, part II.

Three paths into darkness laid before the adventurers. If it was not for the keen tracking skills of Adwonus, they could have easily been led astray. After congratulating Adwonus on his prudent work, Herr Johannes crouched on the ground and retrieved a piece of chalk from his inventory; he drew a large arrow in the once-lost direction. Confident of their heading, they embarked down the rightmost path, hoping time was still on their side.

Herr Johannes lit a torch to help those of human eyes to see. The adventurers had traveled about thirty paces into the black depths of the tunnel when Adwonus, who was leading the way, halted their march. He gestured with his hand toward something on the ground. Herr Johannes held the torch over it and illuminated a broken lantern upon the stone. Looking a little higher, the adventurers could see the hook from which it once hung; it had come loose from the wall, pried out beneath the weight of the lantern. And more importantly, ahead of them farther down the tunnel, they could see the next lantern glowing safe and sound in the distance. The adventurers felt a great wave of relief. Not only did they now know they were heading in the right direction, but that, most likely, the lantern had fallen from pure accident, a mistake during installation. They felt their energy renewed. Herr Johannes placed his torch beside the broken lantern, to guide any who might need to come back or follow. Imbued with new trust in their skills and teammates, the adventurers then hastened their pace and continued their trek trough the Old Kingdom.

Spot {Imbellem} ~ It was very dark. The lanterns which guided the way provided the only illumination, accompanied by the light's soft teal reflection from the walls.

Listen {Imbellem} ~ To the relief of the nerves, they were no long able to hear the sound of tick-ing as they traveled farther away from it.

They passed by several more lanterns and intersecting passages. Only their footsteps made any sound in the underground realm for the next couple minutes. Then, they heard a new sound, a humming which reverberated off the walls. As they drew closer to the source, the humming became more distinct, and what's more, they knew exactly what it was – it was the sound of water.

The passage they were traveling through opened up into a large underground chamber; the room was square and nearly fifty feet across in size. In the center of this chamber was a great pit, an abyss, which plummeted deep into the world, and surrounding this abyss was a magnificent walkway of stone, or at least half of one. The opposite walkways had long crumbled away and were almost completely gone. On the opposite side of the chamber, a waterfall poured from where the wall met the ceiling, falling and disappearing into the abyss; the adventurers could not hear a sound from the bottom. No doubt this waterfall came from a broken Aqueduct and had, over many years, eroded and destroyed much of the room. This was the only part of the Old Kingdom so far in which the adventurers found rubble and debris across the ground.

Ahead of the adventurers, they could see the passage continue on the other side and turn into stairs, leading upward; at the entrance of this hung the comfortable sight of a lantern. However, to the side, at the end of the other surviving walkway, the adventurers could see a door. They entered and gazed in awe at the ancient chamber. It was a marvel to think things like this existed beneath the courtyard of Castle Herrod, beneath the feet of oblivious citizens above. Imbellem leaned by the edge of the abyss and tried to peer into the bottom. There was no railing of any kind, and Adwonus lost no time in grabbing him by the cuff and pulling him back; he scolded him with a glance.

Jacqueline meandered near the door at the side of the room and stared at it. It was a large metal double door unlike anything she had seen before. There was no handle of any kind, but instead, only a lever in the center surrounded by four openings on each side. One of these openings had a gear inside, perfectly fitted for it. The other three openings also appeared to accommodate such gears, but they were all empty...

Dwalin admired the room. Even though it had been eroded and damaged by water, the stonework still fascinated him. There was fair bit of rubble by the strange door, fallen from the ceiling – a damn shame. The opposite walkways had been almost completely obliterated; all that remained were a couple lingering platforms on the far side. He felt a moment of spite toward the humans above who unknowingly ruined such a masterpiece.

The adventurers could not help but reflect on an interesting fact: wonderful places are always found when they're least expected.


This message was last edited by the GM at 17:02, Tue 15 Sept 2015.
Herr Johannes
player, 236 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sat 19 Sep 2015
at 02:05
  • msg #38

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts, part III.

     "Ya know, for rushing into battle so quickly, Kelden sure covered his back quite well..."

     "You don't get this far without learning to cover your back."

     "Missing gear?... closed mechanical door? Someone closed it behind them, or its a very slow door.
Also we didn't see anyone who could have done it? You and jaq should check the stairs, I'd like this room secure 100%
"

     "Wait, look again Imbellem. The lanturn hangs by the stairs. The stairs is the way into the castle. The great metal door is a gateway into the old kingdom. There is likely much more to that door than the missing gears. There could be a mechanical guard or some sort of lightning trap."

     "... that makes more sense. I'm sorry, I hate being underground. I was used to open fields and long roads before I met you guys... I'll follow and do my best to not let paranoia get the best of me."

     "The abyss before us does make me ask if there are many more levels to this Kingdom below us?
     Anyways, back to the door. We have seen doors like this before. It might be like a city gate. Like a door to go into the inner Old Kingdom instead of just be in the out skirts or courtyard.

     Sounds like you came from a blessed country my freind! One where you could truely ride. Do you know how to ride? Have you ridden much before? The art of Horsemanship is among the highest honored skills among my people. The profession of arms and horsemanship are honored skills from where I come from. Also, the craftsman are well known for their metalworking skills. Which is fitting, for the creation of these arms and armour.

     I miss riding in the fields and forests there...
"

     "If by 'know how to ride' you mean 'sit on a creature while it moves and not fall off' then yes haha.
     I envy you. Being able to have a 'people'... and a land. Most unfortunately for me, my time in one location is short, and my blood... isn't as pure as I would like.
Metalworking... where are you from? I'm looking for a specific metalworker. That's actually what brought me into Herrod
"

     "Hmm, so you have at least been on a horse? Many have not even that privledge!
Hmmm, so you don't find allegiance or connection to a particular people? What about a region? House? Clan?
     Have you not been in 1 place for long before this?
Oh metal workers in my country. I am not sure I know of any here specifically. The only craftsman I know in Herrod is a Dwarven male. A he dwarf? Dwarven man? I am not sure how you say it properly. He is a leather worker in this city.
"

     "Horse. Donkey. A bear once. I've seen it all my friend haha. I'm not even from this island. I came from a group of... nomadic priests. We were in a squabble with goblins and uh... I was forced to leave. Haven't seen the folks for years. I send money or a letter if a temple knows where they are. But they never stay in one place for long."

     "Hmm, a specific metal worker, do you know his name? Was  it him or something he could craft that brought you here?"

     "Heh... mother never spoke of her land. And father was uh. Of the sea shall we say.

     Leather? Curses....

     I don't know his name nor where he lives... dwarf though. Specializes in automatically designed artificial limbs.

     Ya know the saying 'give me a hand'? Well let's say I intend to make follow through with my promise.

     Came to Herrod in passing. Thought he could be here, or someone could point me in the right direction. 4 years, no such luck
     Tales of The Old Kingdom and their metal constructs are what brought me here. His work is similar. Giving those lacking in limbs a second chance.
"

     "A bear?! Never heard of a tamed bear before. Did you see the bear? or ride it?!
So your parents are with this group of nomadic preists? You mean a letter to your parents or these preists? A squabble eh? Hmm, did it end in violence? Is your group in need of men skilled in the art of war? I never want to see the innocent or good oppressed by the wicked with violence. I seek to prevent the oppression of the good and innocent where ever I find it, using my skills in the art of war.
"

     "Bha. No it was not tamed. Fell out of a tree on it. Bears are as fast as horses so I figured hold on or get eaten. Good story. I'll tell ya sometime.

     A letter to the parents. The groups sends reports to temples of their whereabouts on occasion. I'm often not lucky enough to send them letters though.

     Peace keepers. Met with violence... firm believers of non violence and the defacement if the cross is punishable by banishment. I faught back, and my punishment from the goblins was shared with another... the man who needs a hand heh. My father.
"

     "Hmm, sounds like an interesting story to be sure.

     Maybe soon, you could even see your parents in person.

     I am not sure what others have told you, but, can you consider for me a moment: Perhaps, you were banished not because of your sin, but because of your courage. You had the courage to stand up and do what was right, in the face of the wicked, in the face of those who would feign pacifism for holiness. You stood up to defend the innocent at the mercy of the tyrants.

     I know of metalsmiths in my homeland, but not here yet, unfortunately.

     So you do have a people, but you just don't know who it is. Besides that though, you are one of us. You have a place with us. 'He who stands with me shall be my brother...'
     Fascinating, perhaps his studies are in part related to the old Kingdom. I do know of a goblin shopkeeper who makes intricate toys. He could perhaps create the item you need or know the man who could?

     Sounds like a personal quest, honor bound eh?
     Perhaps this is the day you will find him? Or maybe tomorrow... whenever you get a chance to talk to the goblin I mentioned.
"

     "Unlikely. Im not even sure what Island theyre on these days... Ah well. One day.

     haha naw the father was a coward, and a biggot. It wasnt my fault. Nobody stood up, so i took the mantle. I take responsiblity for the loss of my fathers arm... it should have been mine. But I didnt get away unscathed, nor was my act of violence the only reason for my banishment.
[removing his right glove, he held his hand up next to his face, showing the brand of a crooked, but unmistakable cross]
     See, they figured that punishment wasn't harsh enough so they removed me from my family, friends, and nearly faith.
     I know, a cross, no big deal. Should be a good thing. Note its position? Its right side up when i bend the elbow above my waist. Pity thats not how most people walk eh? [puts glove back on] Walking with your arms to your side with an inverse cross with very religious and strict folk get you kicked out of your home. Then the group, off to fend for yourself.
Its not about them or me anymore. I just need to pay back my father for his sacrifice, and maybe see them again before I die. Simple wish, but thats all I want
I dont like goblins... Sneaky, tricky, always breaking the rules to their favor... unjust... Eh, im sure theyre not all bad. they just leave an impression when something like that happens.

     My father stood up to the attackers. That was all. Didn't defend anyone, just asked them to leave... they didn't see me with a garden rake.
"

     "I think we should ignore the door and get moving. Kelden needs to be reached."

     "Ahem yes enough about that. Up the stairs we go. Quietly or quickly?"

     "As much as I like to kick in the door I sat we sneak."

     "Any idea how far we are from the surface? Kelden may need us."

     "Hmmm, let me check." {I will do that in my post. Dwarven ability}

     "You dwarves. Your underground abilities never cease to amaze me. Let us know and we will react accordingly."

     "Well no matter what we'll want to tell him (Kelden) about the pirate threat and convince him to focus in the pirates rather than Steyus."

     "Adwonus, can you tell me if Kelden's trail leads to that metal door? or to the stairs? I assume the stairs. Whichever way he went we need to follow. I would hope it is the stairs, because there is likely great danger behind that metal door.

     Before we go ahead, someone should listen at the base of the stairs to find if we are getting close.
"

     "I agree. I vote those with the pointy ears do so. Its not racist- its just an observation. Dont hit me Jacqueline...
     and we don't have a WHOLE lot of time, there could be a fight going on right now... So... I guess it doesnt matter who does what. We need to get this show on the road
"

     "I always feel a little left out on stealth operations. I'm much better with an axe in my hand!"

     "Welcome to the club my stumpy friend. Just you wait until I get a better mace... then I can fix all of your boo-boos as well as crack some skulls"

     "Jacqueline's ears probably can hear your thoughts, so we should have her listen for sure."

     "You better watch your mouth! I'm short but strong."

     "No disrespect of course! I once heard of a group of dwarves who took in a run away princess. Each of the dwarves had some sort of mental disability, or emotional malfunction, but their teamwork and loyalty was very inpiriing. Ive had nothing but respect for your people sense I was a child hearing the story"
This message was last edited by the player at 22:41, Mon 21 Sept 2015.
Herr Johannes
player, 237 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sat 19 Sep 2015
at 02:59
  • msg #39

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts, part III.

     After chatting with Imbellem a moment to catch our breath, I return to the task at hand. "Adwonus is correct. We need to get to Kelden as soon as possible.

     Adwonus, can you tell me if Kelden's trail leads to that metal door? or to the stairs? I assume the stairs. Whichever way he went we need to follow. I would hope it is the stairs, because there is likely great danger behind that metal door.
"

     For a moment I continue on this tangent.

     "If Kelden did not go in the metal door, we still need to take a reference of it. It would be a notable location for further study in the future. {i.e. it is the door to a SIDE QUEST!}. I would think the missing gears are hidden amidst the rubble by the door." While I posit this, I stroke my short beard, considering this possibility, like a scientist.

     While I recap speaking with Imbellem I rest against my guisarme while waiting for Adwonus assessment of Kelden's path. "I was glad to chat with you Imbellem a moment, while we rested. We have been together for what feels like weeks, yet we all know little about each other's history, except what details seemed to be directly part of our quests, like Jacqueline and Marcus relation. We will have to talk more in the future. I encourage you to be fair with yourself, these Goblins's were obviously threatening you, you took necessary action, did you not? Them punishing you and your father for resisting their control is no more a crime than escaping death by the hand of your enemy. The guilt inflicted upon you is unjust. The Goblin's were the enemy, and they control you still with their guilt and threat, claiming you are responsible for the pain and wickedness they inflicted upon you and your father. Too often have I seen the innocent tricked into feeling responsible for the guilt of the truly wicked. You see, the malevolent do not feel the remorse that a good person would feel, they are light as a feather, though their sin is rank as the dead rotting in the sun. Remember that, it was a piece of wisdom I heard from a female warrior once, adept with the katana."

     Before we leave the room I consult my available knowledge and studies to give me more insight about the fascinating ancient chamber we had entered. "Anyone have any knowledge of places like this also? I am considering if I ever found such things in my studies." [Private to GM: {I am not sure what knowledges apply, so I thought I would let you do the same thing as before Ryan. Just roll whatever knowledges apply. Please do not show my actual roll bonuses, but feel free to share my knowledge checks with all about this in the next post}]

     Before we walk away, I cannot help but look over from where we are for the glint of other gears among the rubble and look around the room from where I stand to see if there are objects below or above us of interest, like more gears.

     "Before we go ahead, someone should listen at the base of the stairs to find if we are getting close."
Adwonus Swillman
player, 124 posts
HP:22/32:15
Items: BattleAxe, Leather
Sat 19 Sep 2015
at 03:24
  • msg #40

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts, part III.

In reply to Herr Johannes (msg # 39):

Trapper looked up at the party. " I don't think he wen't through the door. I suggest we come back to that later."
Lady Jacqueline Raynelde
player, 269 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sat 19 Sep 2015
at 04:01
  • msg #41

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts, part III.

Lady Jacqueline quietly stepped forward and listened at the base of the stairs, pulling Marcus along with her. She motioned that he try the same, and then reported to the party what she hears.

[Private to DM Ryan: Ryan, can you roll for me? My phone is not working well with rolls.
Spot check.
Listen check.
Knowledge local/history/nobility on anything I hear.
Search check for traps.
]
Mikael Vaeltaja
player, 71 posts
HP: 40/40
AC: 16(17)
Sat 19 Sep 2015
at 04:20
  • msg #42

Ch 1; Pt 4; Channel 3 Chat; in the Aqueducts, part III.

I see the stairs and let out a sigh of relief. "Finally we can start going up! We've been down here long enough. I could really use some open space and some fresh air."

I do my best to hold myself back from running up the stairs and wait for the others to give an all clear. In the meantime I grip my spear firmly with excitement knowing we may be out of here soon.
DM Ryan
GM, 438 posts
Sat 19 Sep 2015
at 12:13
  • msg #43

Ch 1; Pt 4 - Finale

Mist from the waterfall dampened the walls of the chamber, which were moist to the touch. Green moss grew in patches scattered about the room. This was the only chamber of the Old Kingdom the adventurers had seen with life in it. The presence of water had changed much, bringing both life and destruction; allowing plants to thrive, and yet, slowly eroding and erasing the ancient civilization from history.

The adventurers conversed with one another, feeling themselves bonded by the shared experience of being here. As they touched on their histories and personal ambitions, they felt the ties between each other strengthen. Afterwards Herr Johannes walked beside Jacqueline near the great door, who had been studying it with keen interest. Large, metallic, and operated by strange mechanics lost to the ages, it held an alluring and mysterious power over them, the promise of something unknown.

Search {Herr Johannes; Lady Jacqueline} ~ Herr Johannes took a moment to look for clues around the door but found nothing of interest. However, Jacqueline's eyes were much sharper than his. Beside the door laid a pile of rubble which had fallen from the walls and ceiling, broken away by decades of erosion. She leaned over this and plucked something small and shiny from the rocks. She found a gear! It was the same size and shape as the one already in the door, and, as the adventurers had noted, there were three remaining empty slots for such gears. Wary of touching the door at first, she scanned it for traps of any kind but found none. Convinced it was safe, she took the gear and inserted it into an empty slot on the door; it was a perfect fit. Two empty slots were left. She thought about taking it with her but decided that letting it stay in the door would work just as well – it would be safe there.

Knowledge History {Herr Johannes; Lady Jacqueline} ~ Jacqueline asked Herr Johannes if he knew anything about the Old Kingdom and stuff like this, for she knew little herself. He was able to speak from personal experience, but beyond that, his knowledge was also limited. The Old Kingdom was a mysterious place.

Knowledge Dungeoneering {Imbellem} ~ Imbellem, too, was stumped by the secrets of such a vast and untouched dungeon.

Survival {Adwonus, Natural 20!} ~ Herr Johannes then called over Adwonus and asked if he could see anything in the tracks. Trapper's countenance was serious, for he intent on the mission at hand. Nonetheless, he examined the ground for what could be found; he could see them clearly and they readily confessed their secrets to him. The tracks told a story, which he related to the others. Kelden's party had indeed entered into this chamber from the same hall they did. Apparently, they too were distracted by the door and proceeded to check it out. The tracks revealed they had made a brief attempt to search the area around it, and Adwonus wondered if the gear already present in the door was the fruit of this effort. But they were ultimately unsuccessful and did not finish. Either due to the pertinence of the mission or simply being too difficult, Kelden's party gave up and continued on their route toward the castle, departing by the stairs on the opposite side of the chamber.

If there was any doubt as to which direction Kelden went, that doubt had vanished with this knowledge. It was clear that the stairs were the way forward. Discerning this, Adwonus urged the others to remain focused and continue in this direction with haste. The rest of the adventurers agreed with him and, leaving the great metal door behind, hastened to the base of the stairs.

Spot & Listen {Lady Jacqueline} ~ There was little to see at the base of the steps which ascended into the darkness. And over the noise of the waterfall which poured not far from them, there was little to be heard as well.

But arousing a sense of urgency, the adventurers ascended the stairs, the footsteps reverberating on the cold stone. As they returned to a higher level of the Old Kingdom, the sound of the waterfall faded away and along with it the incongruous humid air. Once again the walls were pristine and unmarred by erosion, characterized by the perfectionism of the ancient engineers. They followed level halls once more, guided by the lanterns installed by rebels.

They had passed by only a few lanterns when they encountered familiar sight – a double door with a large bronze-colored gear etched in the center. Unlike the one they had seen earlier, this door was still on its hinges and had been propped open with rocks. They passed through this. At last, they were now out of the Old Kingdom and back in the ordinary Aqueducts of the City. This was not necessarily a good thing, for so too did the smell of the sewers return. Here, the stonework was eroded and crude and very unlike the older halls below. But on the positive side, it was at least familiar.

The adventurers had passed by several more lanterns when they finally reached the last obstacle on their underground trek. They entered a wide and low chamber with a river of sewer water passing through it. The ceiling was low enough that Mikael could feeling his hair brushing against it. Over this river had been built a crude bridge of wood; there were no railings, but it was simply comprised of numerous planks attached together. It looked like it would have been easy enough to walk across, that is, if it weren't for the grime and puddles of water on top, splashed onto it by the sewer river {Balance Check Needed}. The river itself was seven feet in width, and although it moved fast enough to churn and break the surface, it did not have the force to carry a normal-sized person away. And across from this was a very comforting sight. It was another staircase, but unlike the last one, it was curved and ascending in a spiral, which was very unlike stairs found in the Aqueducts. There could be no doubt that it was a part of castle, perhaps an escape route built long ago and forgotten.

They were close now. So close.
This message was last edited by the GM at 15:58, Sat 19 Sept 2015.
Imbellem Tueri
player, 100 posts
HP: 40/40 AC: 16/16
Sat 19 Sep 2015
at 13:40
  • msg #44

Ch 1; Pt 4 - Finale

"Oh God, no..."

Imbellem dryly stated, causing the group to be alarmed. Thinking something was coming, many adventurers began to grab their weapons looking around, trying to locate the source of the Clerics distress. "What what where is it?!" A voice asked. Imbellem walked slowly forward, as if like a zombie passing though the group of confused adventurers, who made way as he walked up to the front of the group. "We meet again, my arch nemesis..." eyes lowered, looking at none other...

Than the rushing water

"Guys no..." He pleaded, "I hate this. Water is not my friend nor am I its. I dont think I can make it." The room fell silent. Suddenly a surge of energy errupted from Imbellem, "Know what? no, I am a man, And mama didnt raise her no cowards." voice raising in intencity, eyebrows frilling wildly. "I am the Master of my fate. I am the captain of my soul. This-hydrophobia wont stop me this time." he said with puffed chest. "Me first. Im getting this out of the way now." he said, turning to face the board. "You shan't have me this day..." he muttered to... the water.

With a large arching step, he began before across the board before anyone had the chance to stop him tongue extended as most of his mind was full of worry and prayer. An interesting combination. Before he began in his prayer however, he spoke a few simple words to his Lord, "
I hope your angels have strong wings... Im not as light as i used to be...
"

quote:
Abba father. I run to you, Lord for protection. You have have never disappointing me, nor have you do what is right, so I ask you come to my rescue. Listen to my prayer and keep me safe. Be my wall, the place where I can always run to for protection. You are my rock and my fortress. Come and save me, Lord God, from the snares of my enemies!

I can always depend on you, and I have trusted you since I was young. I trusted sense the day i could form thoughts of my own. You brought me safely through birth, battle, blood, fire, steel, and for that I always praise you. Many people think of me as something evil. But you are my mighty protector, and I praise and honor you all day long. I know you won’t throw me aside when I am old; nor desert me when my strength is gone.

My enemies are plotting because they want me dead. They say, “Now we’ll catch you! God has deserted you, and no one can save you.” Come closer, God! Please hurry and help. Embarrass and destroy all who want me dead; disgrace and confuse all who want to hurt me. Protect me, as well as my comrades in the challenges to come, but especially help me now, as fear has taken me, from memories of failures past... though my past digressions are forgotten to you, they linger within me. I thank you for your provision and thank you for the blessings you bestow unto us, as I know it has already been done. In your ever Holy name, Amem.


>Herr Johnnas' post<

Herr Johannas outburst stopped the cleric, just as his foot was about to set down on the slipper plank of wood. "Oh yeah... The sand thing...." Feeling rather foolish, he retracted his foot. "They were pretty specific about that huh... That's why you're around. Never would have remembered that. Good call." Imbellem said, giving him a thumbs up. "Details are my expertise." Johannes proclaimed boldly with a smile, "As certain specialized combat units say boldly, 'Attention to Detail!' "

[Private to DM Ryan:
Imbellem Tueri rolled 12 Balance check, cross the planks of wood.
]
This message was last edited by the player at 23:57, Mon 21 Sept 2015.
Adwonus Swillman
player, 125 posts
HP:22/32:15
Items: BattleAxe, Leather
Mon 21 Sep 2015
at 17:51
  • msg #45

Ch 1; Pt 4 - Finale

In reply to Imbellem Tueri (msg # 44):

Trapper looked at the rickety bridge and the river of filth beneath it. It would be very inconvenient to fall. Regardless, the half-orc stepped and watched imbellum cross, waiting to see if the priest would fall. He came up beside the edge, ready to throw a line if the need arose. He didn't like it here, being beneath the city and away from the glow of the sun. The air was too close and the smell to aged for his liking. There was no life here.
Lady Jacqueline Raynelde
player, 270 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Mon 21 Sep 2015
at 22:03
  • msg #46

Ch 1; Pt 4 - Finale

Lady Jacqueline rolled her eyes at Imbellem and smirked. "Lord," she whispered under her breath. "Thank You for favor." Her smirk hardened into concentration as she crossed the bridge.

[Private to DM Ryan: 18:03, Today: Secret Roll: Lady Jacqueline Raynelde rolled 10 using 1d20+3.  Balance Check.]
This message was last edited by the player at 22:04, Mon 21 Sept 2015.
Herr Johannes
player, 238 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Mon 21 Sep 2015
at 22:53
  • msg #47

Ch 1; Pt 4 - Finale

Distracted at first by the low ceiling and the stairs across the river of filth, I do not notice my fellow adventurers moving toward the bridge. A moment later when I notice them preparing to traverse it, after I have begun to examine it from a distance. I exclaim as fast as I can to them (without stepping too close), remembering well my burden and solution to this challenge!

"Wait! Do not cross that bridge yet! We are prepared for this!

I know, because I have been carrying 40 pounds of preparation this whole way, 40 pounds of sand that is! They gave us sand for the bridge, remember!

Whoever goes first ought to slowly pour it in front of them. Only use what we need and we will save the rest in case we encounter a second bridge. They may have overlooked this bridge if there is a much larger bridge coming up or something. There is no reason to make it harder than it needs to be.

Also, in case, we ought to have people stationed like Adwonus down stream, with a line ready to throw into the water to catch anyone who might slip. We can also use my quarterstaff or guisarme as a poll to reach someone, just hook them with the hook end of my guisarme like a piece of meat! (Just kidding) but we can actually use the hook to hook any backpacks floating down stream.

Do not get too close to the, uhh, ...shoreline? yet, either! The last 'bridge' we dealt with like this was not only slick on the bridge, but also the ground leading up to it. It was the same place I was befriended by this here intelligent Psittaciformes (Parrot). Do you remember that bridge Lady Jacqueline? The cursed plank of imbalance?
"

{note to ALL:
1. I am now coloring other people's names in my post when I am speaking to them directly or indirectly.
2. I wanted to choose a color for the group as well. Any suggestions? I was thinking Aqua?
}
Mikael Vaeltaja
player, 72 posts
HP: 40/40
AC: 16(17)
Tue 22 Sep 2015
at 02:39
  • msg #48

Ch 1; Pt 4 - Finale

I look to Imbellem with a bit of worry, "Please do us all a favor and don't fall into that wretched water again. I'd rather that smell not give us away once we are out of these sewers."
DM Ryan
GM, 439 posts
Tue 22 Sep 2015
at 14:39
  • msg #49

Ch 1; Pt 4 - Finale

Imbellem's foot hovered above the plank bridge. Slowly, at Herr Johannes' warning, he retracted it and firmly planted it back on the stone ground. How embarrassing. Herr Johannes had, and just in time, reminded him of the bag of sand they had been carrying all this way. Imbellem laughed awkwardly at his forgetfulness. Standing aside, Herr Johannes moved past him with a smirk at his almost-shenanigans. He pulled out the none-too-light bag of sand from his inventory; cutting open the top with the sharp edge of his guisarme, he poured its contents out, most of it anyway, onto the bridge, though saving a little left for whatever other need might arise.

The sand rippled across the planks of wood and soaked up the grime and water beneath. It looked much safer to cross now.

Herr Johannes permitted Imbellem to have the honor of going first, naturally to preserve his dignity – though not without posting Adwonus as a safety downstream – and he buoyantly stepped up to the challenge. His courage waned slightly when he glanced at the sewer river below, filled with far too many, far, far too many memories of less successful crossings, but, deciding to close his eyes, he took the first step and began walking, and he never stopped.

Literally. Imbellem heard the cries and calls of his companions behind him, but he didn't listen, so determined he was. He kept going and going and it wasn't until he knocked his head into the far wall on the other side that he actually stopped. He opened his eyes and looked behind and saw that he had indeed safely crossed the bridge and was now right next to the ascending staircase. The fact dawned on him he was successful. Instantly, he fell to his knees and prayed, gracious for such a rare blessing.

While he played the drama queen, Lady Jacqueline took her turn and also safely walked to the other side; she was sure-footed, a feat made only more certain by the sand. She stepped beside the kneeling Imbellem and placed a hand on his shoulders. Now they only waited for their companions to do the same.

Jacqueline, to bide the time, looked lazily at the walls around her, which were entirely dark-colored stone, made dingy by the long years of being close to the sewer. The eroded rocks were spotted with patches of fungus and other colorations, the nature of which she decided not to dwell on. It was only while doing this that she noticed something upon the wall, not far from the entrance to the staircase. She walked up to it; it looked like writing, but half of it was covered by a dull-green fungus. She took out her knife and scraped it away until the inscription was fully exposed. And indeed it was writing, a note in the Common tongue that must have been scrawled onto the wall years ago. It read:

quote:
In the one with the sea,
I've hidden the most helpful key.

How enigmatic. She pondered this, allthewhile hoping not to hear the sound of a splash in the next minute or two.
This message was last edited by the GM at 15:48, Tue 22 Sept 2015.
Adwonus Swillman
player, 126 posts
HP:22/32:15
Items: BattleAxe, Leather
Sat 26 Sep 2015
at 17:43
  • msg #50

Ch 1; Pt 4 - Finale

In reply to DM Ryan (msg # 49):

Trapper, seeing the others cross, moved back towards the bridge and walked, slightly uneasily across the board.


13:43, Today: Adwonus Swillman rolled 14 using 1d20+2 ((12)).
Imbellem Tueri
player, 101 posts
HP: 40/40 AC: 16/16
Sun 27 Sep 2015
at 02:50
  • msg #51

Ch 1; Pt 4 - Finale

Imbellem rubbed the now red spot on his forehead from where he collided into the wall and gave Jacqueline a comforted hand atop hers as it rested on his shoulder, giving her a smile as he stood.

"What'd I tell ya." He posed to the group. "Water? Pft. Aint no thing." he said in a cocky tone. Though transparent to the group, it was mostly for himself to congratulate himself. He overcame one of his greatest fears. This was a good day. Aside from the jail break and throat slitting and such...

"Well Dwalin? Do you know how far to the surface? or perhaps how close Kelden is? In either event, we best make haste up these stairs, wouldnt you all agree?" He asked, drawing mace and shield, loosening up his shoulders for swinging and taking impact, just in case something were to meet them atop the stairs. "Lets do this thing, yeah?" he asked excited and slightly nervous as he waited for conformation on what they should do. He was ready to sneak, as well as charge up the stone stairs, mace a-flailing. It was up to them now.
Herr Johannes
player, 239 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sun 27 Sep 2015
at 06:21
  • msg #52

Ch 1; Pt 4 - Finale

I ponder to myself a moment how I spread sand all across the bridge, yet never actually crossed it? Was the bag in Imbellem's hand? I am not sure, regardless I decide it is time for me to cross while Adwonus still guards downstream.

"Jacqueline, keep an eye on those stairs, peak up them and keep you ear open and ready incase someone comes down them.

Imbellem, easyer than you thought eh?
"

I nod to Adwonus before I make my trip across the bridge.

I pray a moment to myself, "I ask Lord that you make my feet like hinds feet in high places..."

[Private to GM: {01:32, Today: Secret Roll: Herr Johannes rolled 21 using 1d20+1.  Balance Check, to cross bridge; MQ.}] {Balance Check = NATURAL 20!}

It seems my prayer is, even, over-answered as I glide across the bridge with ease, I could have sprinted without a problem even, I think. I pray quietly to myself, "Thank you Lord for over- answering my prayer."

"Phuw, that was easier than I thought. Alright, Dwalin, Marcus you are next, Adwonus will take up the rear. Once we are all across, I want you all to take a look at something. If you could also check if Kelden's group continued this way, Adwonus, that would be helpful.

Let me see what you found here Jacqueline.
" I examine the inscription on the wall myself.

"What does everyone make of this?

I believe it is a sort of riddle like hint, sort of like a proverb. Prior to seeing this, I expected this staircase would lead up to the castle, but this really makes me wonder if there is a great many more rooms to walk through, perhaps even if it indicates something about this room. If this is indeed speaking of a room later in this journey to the castle, I would ask if it applies to a room with a sea like water in it, or perhaps it even speaks of a room with an aqueduct or sewer that runs off into the sea.
     Another possibility to consider is if this refers to this room we are in. If there is some sort of lever or hint/inscription or key or gear (for a door) at the end of this particular sewer river, when it dumps into the sea, or right up against this gate. \
     This inscription had to have been made by modern man, because this is in a part of the sewers that did not exist before the Old Kingdom.
     It also could have been left in reference to the passage we just came from, and speaking of entering the Old Kingdom at this particular gate.
     Things like this are always important to take note of for the future, like the bag of sand here for example.

Who is taking notes and who is keeping a map?
Whoever is, needs to write this down and take note of the door with the gears missing in the last room. That door could be important to explore at some point.
     If Alldyde proves to be far out of our league, perhaps some secret of the Old Kingdom will be down there which would contain the power and secrets necessary to defeat him. If nothing else, it would confound him if we led an automaton into the castle from there.
"

I consider my studies a moment, if this connects in some way to them. "Everyone consider your various expertises and studies in reference to this ...verse?"
I do all relevant knowledge checks on this inscription. Everyone else should also do this. {can you roll the relevant ones Ryan?}

"Alright, is everyone safely across and ready to go up the stairs? Weapons at the ready, shields up, slow and steady, scout and tracker take point. We need to keep doing our best to not be noticed."

When everyone is ready I proceed with them up the stairs. "Scouts first (Jacqueline and Adwonus), I go next, then the heavies. Imbellem should not be last, perhaps second to last. Someone needs to take the rear. Keep it steady and quiet. Let's move out."
Lady Jacqueline Raynelde
player, 271 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sun 27 Sep 2015
at 07:12
  • msg #53

Ch 1; Pt 4 - Finale

Lady Jacqueline nodded and obeyed Herr Johannes, motioning her brother to do the same. She pondered to herself a moment. "Do you think we'll need water? We were given sand, so... I thought water might help. Or salt." She blinked. A few times. "Okay, just a thought. I'll keep thinking."

She pondered to herself. "Hmmm...."

[Private to Herr Johannes: 03:11, Today: Secret Roll: Lady Jacqueline Raynelde rolled 10 using 1d20+5.  Knowledge Local. About the riddle.
03:10, Today: Secret Roll: Lady Jacqueline Raynelde rolled 16 using 1d20+3.  Knowledge Nobility/Royalty. About the riddle.
03:10, Today: Secret Roll: Lady Jacqueline Raynelde rolled 6 using 1d20+3.  Knowledge Nature. About the riddle.
03:10, Today: Secret Roll: Lady Jacqueline Raynelde rolled 10 using 1d20+3.  Knowledge History. About the riddle.
03:09, Today: Secret Roll: Lady Jacqueline Raynelde rolled 17 using 1d20+2.  Decypher Script.
]
DM Ryan
GM, 441 posts
Sun 27 Sep 2015
at 16:42
  • msg #54

Ch 1; Pt 4 - Finale

The river of sewer water moved at a gentle current beneath the plank bridge, though fast enough to break the surface and splash droplets on the near stone. But, thankfully, the bridge itself was now covered in sand and made for great traction with the soles of boots.

Balance {Herr Johannes; Dwalin; Marcus; Mikael; Adwonus} ~ As Herr Johannes took his first step onto the wood, he could hear the grit of sand under his firm footsteps. He smirked, for this was going to be even easier than he thought. Whether it was to display his courage or simply to boast, he decided to do the unexpected – a  cartwheel; with hands over feet, he wheeled over the bridge with dexterous ease. The sudden display of acrobatics stunned his fellow adventurers, and inspired those yet to cross. Marcus, feeling emboldened, made his turn; and although he did no cartwheel nor flip, he nonetheless walked to the other side without any trouble. Dwalin was more hesitant. He gave the bridge wary glances, with a clear concern as to whether or not it would bear his weight. He inched his way across, one foot at a time, and the plank groaned and complained as he did so; but in the end, he too stepped safely onto the other shore. Mikael and Adwonus were the last to cross and did so without any difficulty nor concern, confident in every way.

At last the final obstacle in their underground trek had been beaten, and all that remained was to ascend the staircase and enter the Castle itself. The adventurers huddled at the base of the steps, and, while there, examined the odd inscription that some unknown person had scrawled onto the wall.

Decipher Script {Lady Jacqueline} ~ Lady Jacqueline could discern that it was indeed written in the modern common tongue! But this fact did not astound the others, for they, also, could read!

Knowledge, History {Herr Johannes, Natural 20!; Lady Jacqueline} ~ The short passage did not remind Lady Jacqueline of anything she had learned of in the past, nor Herr Johannes, at least in regard to anything specific. But, from the circumstances Herr Johannes developed a theory. The dungeons of Castle Herrod, which were no doubt just above them, were once often used by the previous Duke. However, their usage ended with the ascension of Duke Steyus, who took to putting all such prisoners, no matter who they were or their status, into the Underground Prison located outside the city, built into the northern cliffs. Perhaps this inscription was a note left by an escaped prisoner from the dungeons, from back when they were in use; but, this was only a theory!

Nonetheless the true meaning of the inscription still remained hidden to them. They supposed, perhaps, its meaning would become clear in due time, from something seen or heard. There was only one way to find out. Their business in the Aqueducts had come to an end. It was time to sally forth.

Keeping close together, the adventurers hustled up the stairs. The stairs were made entirely of stone and ascended in a narrow upward spiral, following a great pillar around which it curved. These were certainly a part of the Castle's foundations. They must've risen fifty feet or so before the staircase came to a sudden halt, stopping them before a solid wall of stone. Initially, the adventurers were overcome with fear that they had taken a foul turn, but Adwonus was not deceived.

Survival: Track {Adwonus} ~ Adwonus placed his hand upon the ground and examined it with his experienced eyes, a hunter's eyes. He related to the others that a large group a men indeed went this way, and their footsteps disappeared beneath the very wall in front of them.

He pushed upon the stone, and lo! with the sound of some unseen mechanism, like a pressure being released, the wall popped from its place and slid into the wall itself; and in front of the adventurers, as it were, was now a gaping entrance into the bowels of the Castle. Inside they could see an old dungeon hall. Cells lined both sides, six in number, not unlike the ones the adventurers had escaped from mere hours ago; though these appeared empty and unused. Spiderwebs crowded the rocky corners, insects being the only inhabitants to be found. Ahead at the end of the hall was the glimpse of a chamber, mostly out of view, and lit by a unseen torch; which revealed this place was not wholly forgotten. Aside from this, the only other illumination was a narrow ray of sunlight, shining through what must be a lone, narrow window in the middle right-hand cell. All was quiet save for the faint crackle and popping of the distant torch.

They were now inside Castle Herrod. The route here proved true. Recognizing the danger afoot, Herr Johannes partly turned to beckon Dwalin to come to the front as their shieldman; but no response came. He turned fully, as did the rest of his companions, and discovered to their utter shock that their dwarven friend was not with them. Without a sound or witness, something had happened: either Dwalin had suddenly learned art of stealth, or, he had vanished by means not of his own doing. They could not decide which was more unlikely. A dwarf had disappeared; nothing like this had ever happened before.

Yet forward awaited their goal. And time was a dire factor.
{Dwalin has entered an RQ. Note: Only Dwalin can liberate Dwalin; if the character is successful he'll rejoin the main party of his own accord, wherever they might be!}


This message was last edited by the GM at 17:39, Sun 27 Sept 2015.
Herr Johannes
player, 240 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Mon 28 Sep 2015
at 23:17
  • msg #55

Ch 1; Pt 4 - Finale

[Private to GM: I realize, this may have been the prison within which Kelden and his fellows (and Lady Elora) were kept within.  This inscription could have been made by him or one of his friends.  Or even by Alldyde when he came to kill them.  This must have been the secret entrance by which he entered! Foul devil, seeking to accidentally kill my cousin.  Too bad for him, my cousin proved to be a greater tactician than he estimated, and all the better for my family.  My family will return to their former glory, the disgrace will be wiped from our name yet!  Today could be a major part of that,]

...we must reach Kelden before it is too late.  God watch over him and protect us.  May we arrive at the right time to the right place.

"Gaa! That is the last thing we need right now! Where could Dwalin have gone to!  This is the time he was waiting for, was it not!?  Combat may draw nigh... Perhaps he took a wrong turn, was he last in the marching order? Imbellem, whisper for him down those stairs in case he is close."  I whisper in a harsh tone, yet in the most quiet way I can while working to hold back my expressing frustration.  "Did anyone hear him trip?  I would send Mikael back for a short distance, but I don't want to lose him as well.  Time is pressing us forward."  "God Help Dwalin to find us again and soon."  I briefly pray.

"If any of you have concerns or thoughts on Dwalin's whereabouts, please express them concisely now.  We have to keep moving forward.

Adwonus should continue tracking in the front.  You know the castle best and you can track Kelden's group.  Do you recognize any of this part of the castle.

Lady Jacqueline be our eyes and scout in the front, always watch for traps.  In an old dungeon I would not be surprised if we found some.

Mikael you are our new front line, you have the best ability to dodge.  If we come under attack, you must move to the front to cover Lady Jacqueline and Adwonus.  Adwonus can dish out the pain, but he cannot dodge like you can.
I will be right behind you there, to back you up with my reach weapon.  I would take point, but I am just not as quiet as Adwonus or Lady Jacqueline.

Imbellem, stay close, any prayers you want to pray before we move out?  {Any longer Buffs you want to cast especially, that is things that last hours as opposed to minutes or rounds}

Marcus, either take the rear or switch with Mikael if you think you can block better than him and want to be near Lady Jacqueline.

If we take fire from the front I want Mikael up there with you and I will back you up, Lady Jacqueline will take range and Adwonus can flank and deal damage while being guarded by the formation.  If you cannot hide or take cover, DO NOT BREAK FORMATION.  The shield wall and formation is your protection. Even without shields, we provide each other cover, remember the crossbows earlier?

     The further we go into the castle, the more likely we are to find people we don't want to run into.  Adwonus and I must be ready to talk down our respective forces if the need arises.
     Stealth is important, but I think speed is more important, since we have the diplomatic option, however avoiding them all together would be fastest.
"

As I direct individuals for the possibility of combat and their marching order I motion with my hand where I mean.

"Now, as we proceed forth, watch our flanks as we pass through these cells and by corners and hallways, I want Adwonus and Lady Jacqueline to keep point to check for these things first, before we alert anyone with our less practised stealth in the back.  The rest, briefly look them over for goodies and any residents, especially around those corners hard to see.  Lady Jacqueline and Adwonus, check around that corner ahead, with stealth.
     Give us favor and Blessing please, Lord, Abba Father {with reverence} in Jesus name.
" {Note: Small format normally indicates words spoken quietly, reverently, and/or to myself in my post.}

"Let us proceed forth, in His Name!" I directing the group to begin moving forward, with the marching order specified. I have the rest of us wait until the scouts have gone given us the 'all clear' to move up.

[Private to GM: {To Ryan: I now have access to my steed as being a level 5 paladin.  I was going to definitely make it showy when the time arises to summon him forth.  I was going to make him the steed I rode as a child. That little did I know growing up, unbeknownst to me, but God had ordained that we work together, that he was actually from the celestial plains. That is why I will recognize him when I call 'for a miracle.'}

869 Words, Also, did you want me to let you know how many Words my post is when I check?
]
This message was last edited by the player at 23:27, Mon 28 Sept 2015.
Adwonus Swillman
player, 127 posts
HP:22/32:15
Items: BattleAxe, Leather
Tue 29 Sep 2015
at 02:34
  • msg #56

Ch 1; Pt 4 - Finale

In reply to Herr Johannes (msg # 55):

Trapper scanned the area and looked back. "I don't like that this dwarf has gone missing. We may be hunted. I would have us go back for him, but we can't afford it. We need to get moving into the castle."
Lady Jacqueline Raynelde
player, 272 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Tue 29 Sep 2015
at 20:03
  • msg #57

Ch 1; Pt 4 - Finale

Lady Jacqueline quietly searched for traps and kept her eyes and ears open for anything out of the ordinary. "Maybe that clue means we should follow the water..." she murmured to herself.
Lady Jacqueline Raynelde
player, 272 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Tue 29 Sep 2015
at 20:03
  • msg #57

Ch 1; Pt 4 - Finale

Lady Jacqueline quietly searched for traps and kept her eyes and ears open for anything out of the ordinary. "Maybe that clue means we should follow the water..." she murmured to herself.
Imbellem Tueri
player, 102 posts
HP: 40/40 AC: 16/16
Tue 29 Sep 2015
at 23:00
  • msg #58

Ch 1; Pt 4 - Finale

As the adventures quietly made their way along the corridors and into the secret door, beneath the castle, Imbellem tightened his grip on his shield, and the leather straps on his morningstar. At least they were in the light now...  "Psst" He whispered, leaning over his shoulder, "Dwalin, you should head in front, you're like an iron wall with the arm of a cannon, we need up there." Silence was all the he got in response.

"Dwalin?" Imbellem turned looking down the line of his friends, left to right, up for some reason, and finally down toward his own feet. The dwarf was gone.

"Woah woah woah" Said the cleric, waving his hands and taking a few steps back in disbelief, surprised and confused, "How did we lose 300 plus pounds of flatulence, muscle and other loud sounds? we need to find him!" Darting by the side of the steps looking down a hand grabbed his shoulder. "Theres no time," they said, "Perhaps he found a shortcut. Dwarves are built like stockades, he'll be okay." Imbellem struggled for a moment... It had only been within a minute. How could you lose a dwarf so quietly? If he was grabbed or fell, he would have made a sound. It was uncharacteristic of him to be silent... Something must have happened.

"What if we're being followed and someone picked him off? I dont want to stand in the back of the line anymore, someone swap with me... and keep an eye in the back of the group for all of us..." Imbellem kept glancing into the stairwell they just came up from, hoping to see a breathless dwarf hobble up behind them, or perhaps and upcoming attack... Either way, Nothing would make the cleric happier than to go back and find him, but time was not on their side... He couldnt do it alone. Dwalin would be okay, Kept in the priests thoughts and prayers...
Imbellem Tueri
player, 103 posts
HP: 40/40 AC: 16/16
Tue 29 Sep 2015
at 23:03
  • msg #59

Ch 1; Pt 4 - Finale

In reply to Herr Johannes (msg # 55):

"Im sorry Johannes, The blessings I have been given are not suited for events not out of combat, or healing, perhaps detecting the poisons and magical influences in a beings blood or surrounding area... The Lords gifts are better for during combat. My apologies."
Marcus Larlben
NPC, 60 posts
Wed 30 Sep 2015
at 03:28
  • msg #60

Ch 1; Pt 4 - Finale

Marcus nodded to Johannes. "I'll keep the rear, make sure that if there is someone responsible for our dwarven friend, that the same doesn't happen to us." He took up the rear guard, drawing his sword. He walked sidelong, off-hand on the shoulder of the person in front of him to keep himself from running into them while his eyes were elsewhere as well as to keep them aware of his presence, or lack thereof, if it came to that. The tip of his sword was pointed behind the party, for safety as well as being quite fortunately aimed in the direction of any would-be stalkers. "Ready when you are."
Mikael Vaeltaja
player, 73 posts
HP: 40/40
AC: 16(17)
Wed 30 Sep 2015
at 06:05
  • msg #61

Ch 1; Pt 4 - Finale

I look to Johannes and nod in agreement to his thoughts. I stay closely behind Marcus and Jacqueline keeping an eye out for any danger. Gripping my spear in both hands as I walk, ready to take the front if any foes appear. "I don't like the dwarf missing while we are underground like this, what could have happened?" Pausing on that thought for a moment, "So you think we're almost there? We have been down here for quite long enough."
DM Ryan
GM, 443 posts
Wed 30 Sep 2015
at 15:58
  • msg #62

Ch 1; Pt 4 - Finale

A mouse scurried across the hall from the nearest dungeon cell and headed towards the opposite confinement, making a few squeaks as it did so. It followed the cracks in the stone block floor, just as a wagon or wanderer would traverse the valleys of a mountain range. It then noticed it was being observed, and not far from the band of adventurers; with a loud squeak of fright, it hastened its pace and finished the journey across in a frantic dash. The mouse vanished behind an edge, but an occasional squeak or shifted grain of stone could still be heard.

The adventurers wish they heard more than this. Their dwarf was gone, and the fact that such a large and noticeable person – and much louder than a mouse – could vanish; it unsettled them. Something had happened to Dwalin, and the ignorance of what was more worrisome than anything else.

But they were here for a purpose, to save the City of Herrod from a dire fate, and time was of the essence – Dwalin knows this too. Although leaving a companion behind went against the very nature of their being, there was no choice except to have faith, faith that Dwalin was capable and strong enough to conquer this trial, whatever it might be, on his own. After all, he might; he was a dwarf; and dwarves are notoriously stubborn. Nonetheless they held their faith close, and prayed he had merely stopped for a bathroom break.

Persevering, they pressed forward.

There were six cells in this dungeon wing, each enclosed by a locked set of iron bars. It was obvious they hadn't been used in a long time. Cobwebs crowded their corners and draped the bars and walls; cots were in each of them, but all had become rotted, and several had already collapsed in a heap. Surprisingly, however, the air was fresh here, lightly scented with the salty ocean. They saw how this was possible as they passed the middle of the hall, where on their right hand side within a cell was a small, barred window through which they could catch a glimpse of the Tigryn Sea; it was a lucky prisoner who got this cell, having the only window.

They continued to the end of the hall until they reached a stone, square room. They immediately recoiled as they turned the corner; and they felt the vitality drain from their faces. There were eight bodies of slain men strewn across the floor, from a very, very recent battle. The sight was unexpected.

Shivers jolted like lightning through the adventurers. And like thunder, the unspoken thought arose between them, 'Was this Kelden's party!?' Frantic and uncertain, the adventurers hastily set to identifying the slain. A number of them had had their equipment and clothes stripped away, which made identification all the more difficult. But from appearances, five of the fallen might have been Castle Guards while another three were Rebels, no doubt of Kelden's party. To their relief, Kelden was not among them. The adventurers didn't recognize any of the fallen rebels, save for one, and it was Imbellem who did so – lying still upon the ground was Grao, the orc. There was a sword in his chest. Imbellem went livid.

The remnants of battle before them were terrible, but they did not lose sight of being aware of their surroundings; in fact, the miasma enhanced this. The room itself was not very large. At the farthest corner was a short, ascending stair leading to a wooden door with iron bands. And at another corner, nestled between the perpendicular walls, was a table, surrounded by a number of barrels to serve as seats. A deck of playing cards had been scattered in a great mess over everything. And two candles laid fallen on the table; they were still burning.

Heal {Imbellem} ~ As they concluded taking in their surroundings, Imbellem gave a sudden cry of delight. He had placed his fingers upon the neck of Grao and now gazed at his companions with the widest grin. "He's alive!"


***

quote:
Roleplaying Experience
Dwalin: Gained 45 XP
Herr Johannes: Gained 184 XP
Lady Jacqueline: Gained 97 XP ~ LEVEL UP!
Mikael: Gained 55 XP
Imbellem: Gained 172 XP
Adwonus: Gained 75 XP
Marcus: Gained 45 XP

This message was last edited by the GM at 17:03, Thu 01 Oct 2015.
Imbellem Tueri
player, 104 posts
HP: 40/40 AC: 16/16
Wed 30 Sep 2015
at 21:40
  • msg #63

Ch 1; Pt 4 - Finale

Imbellem quickly removed his fingers from the massive orcs neck and tossed his shield and weapon aside, quickly removing his cloak and rolling up his sleeves as best he could, pulling his hair aside to get a good look. It was indeed Grao, the friend he made in the midst of hand to hand combat earlier, his Chain Shirt was testimant to his victory.

Beginning to sweat, the cleric opened and closed his hands into fists repeadedly, eyes darting at the the sword, the location it pierced, the loss of blood... it was not good. Now on his knees next to the hulking orc who lie unconcious, imbellem looked up quickly, "I cant do both, we need to remove the sword and then quickly apply pressure to the wound. As of now, the sword is acting as a cork, keeping most of the blood in him... If i were to pull it out, it could be an almost literal guizer of blood..." Imbellem looked down, "I dont know what this blade hit. I need someone to help me either pull out the sword, or quickly press on the wound. Adwonus, would you be willing? Please, this guy is a friend of mine... and you sort of owe me one... or two..." He said with a smirk. Once again hiding behind humor as his true emotions ran wild in his head.

"One of us grab the sword and pull it straight out, no wiggling... And the other apply pressure on the wound. Easy peasy yeah?" He said in a rather convincing tone. Though it was unclear as to who he was trying to convince... the others or himself...

Imbellem took a moment to himself to pray for the wellbeing of his wounded friend as time was running thin...

quote:
"Abba father, I come before you yet again with head bowed with a request. My friend is injured, and as it is stated in your living word, 'come to me all who are weary, all who are sick and injured'. Though he can not come on his own, I come on his behalf. Let this man live. Help his wound to not be his demise, allow me to speak to him of you once he has been healed, as I know my request has met your ears, and perhaps he will turn to you, if he has not already. You are the master surgeon, I am merely your tools. Allow our attempt to help him succeed, if our mortal hands fail us, I ask you place your hand on the wound, calming the bleeding, easing the pain, and removing the shadow of death from him... I ask much of you, I know, I am sorry and will speak to you on less requestive terms as death of others no longer looms above my head. I thank you for your blood, and blessings you have given us. In your holy and ever lasting name, amen."


While the events transpired, Imbellem took close note of the sword in the chest of his friend. What type it was, any markings, most likely a guards sword... But maybe it was a pirate sword? Rebel? It never hurts to make sure there was no trap or fake comrade who now could pose a threat among kelden and the rest of his men

[Should our attempt to stabilize fail, I cast Cure Light Wounds (Imbellem Tueri rolled 8 using Cure light wounds, Grao) in place of Guidance to return our large green friend to the land of the living]
This message was last edited by the player at 16:25, Thu 01 Oct 2015.
Herr Johannes
player, 241 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sat 3 Oct 2015
at 00:31
  • msg #64

Ch 1; Pt 4; Channel 3 Chat; Dwalin's Disappearance

Channel 3 Chat, 1;4;IV

Plus additional post, at the end of this chat post.

     {Imbellem's eyes dart left right up and down} "Okay seriously? How do we lose a dwarf? They're loud super heavy and strong. Why did he we hear nothing? Quick can we or a few of us dart back to find him, maybe he... tripped? Maybe we're being followed and picked off by elite in stealth... either way we lost a heavy hitting axe just now and I'm freaking out."

     "We need to keep moving. The dwarf is either slain or perhaps found a secret passage."

     "Neither of which he would keep quiet or to himself."

     "Dying is real quiet
if done proper.
"

     {*resists the urge to comment*}

     "Well, I'll take your word on it, I'm less versed in it, but knowing him he would be harder to take down than a fully alarmed bull moose.
     {raises an eyebrow at Marcus and redirects his attention to Adwonus again} Should we try to find him? Ive grown rather fond of the little fellow. Even though hes like 100 years older than me AT LEAST... Is nobody else worried about this?... What if we start getting picked off by like. Ninjas.
"

     "It pains me to say so, but  we simply do not have time to spare. We've already been slowed up by having to track their party, and searching for a lost dwarf in an old sewer is a really good way to lose a lot of time. If he's dead, we won't be any help to him. If he's not, then with any luck he can get himself out. We've got a mission, and I intend to stay on task. We will just have to keep an eye behind us, in case. Otherwise, our goal is unchanged."

     "Oh dear.. I dont like being picked off or keeping secrets. Especially Dwalin. We need a heavy shielded frontman, and now we have one shield- Mine. And its rubbish, so I am in no condition to lead the helm... that little stinker better not be dead."

     "Yes, normally I would say no man gets left behind. I still believe this, but I also believe he is fine and will catch up soon. I have an intuition there is nothing we can do for him either, that only he can get himself out of where ever he has gotten himself to."

Chat is above, below is additional conversation part of my post:

     Then again on second thought, it is not that far up the stairs, we probably ought to quick send a runner or a pair down the stairs to check it out. It is not that far, and then we could be better sure. Even with this intuition, I wish to honor my values and creeds. They have a purpose, they were lessons learned in blood. For Dwalin's sake and the fallen's sake, I will hold fast my convictions and do this. It is on my honor. To a knight, his honor, is as good as his life.

     At this moment our scouts discovered the wounded and dead in just the next room, and our attention is pulled in multiple directions, wounded in need of immediate treatment ahead and the disappearance of our comrade behind. {The chat of this conversation is found immediately in the next post: Channel 3- 1;4;V}
This message had punctuation tweaked by the player at 00:31, Sat 03 Oct 2015.
Herr Johannes
player, 242 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sat 3 Oct 2015
at 01:23
  • msg #65

Ch 1; Pt 4; Channel 3 Chat; Grao Clings to Life, part V

Channel 3 Chat:
1;4;V

Plus additional post, at the end of this chat post.

     "How in the world could someone stab this monster... and how is he alive... Adwonus! Help me get this sword out! Please he's a personal friend! I gotta stop the bleeding!"

     "You think you can save him?"

     "I sure hope so.. I can't do it myself though... The sword is still in. Its acting like a cork, holding some of the blood in... I need extra hands. I don't think I can do it myself.
{cant**}
     The next question arises... What do we do when we stabilize him?... Hopefully we can make him conscious and he can come along... I wouldn't wanna leave an unconscious man lying in a room strewn with bodies..
"

     "I can help but I fear we must move as soon as we can."

     "Deal. We need to be fast for this anyway. Thank you for the assistance... but now we've got to hope we don't accidentally make it worse..."

Chat is above, below is additional conversation part of my post, mixed with the chat, situating and giving the chat reference:

     "Don't remove that sword unless you are going to pray, it is likely the only think keeping the blood in him! Then again, you do have surgeon's hands. Do what you think is best, you are the medical professional here."

     As Imbellem goes to work and Adwonus has helped him, I ask Adwonus about his findings from tracking, seeing these men from what I would think is Kelden's party.

     "Adwonus, When we were tracking Kelden's group, could you tell aproximately how many men there were? 10? 25? 50? More? Less?"

     "Minus these 3... hopefully soon to be 2."

     "You got this Imbellem, wait even better, God has got this, we are here as his instruments doing His will and seeing it come to pass. Grao is going to make it!
     Have we checked any of the others? Perhaps they live as well?!
"

I begin to look at the other men here, "Adwonus, and anyone else skilled in combat live saving techniques, the ways of healers, help me check these other men if them live!"

{20:47, Today: [Private to GM: Secret] Roll: Herr Johannes rolled 20 [Private to GM: using 1d20+2].  Heal Check, check condition of casualties; MQ.}

     "I think this ork and his life are worth the delay, not only for his life now, but also for the greater goal. He would likely aid us in our quest to find Kelden and Steyus after we revive him. He looks like a strong one, hopefully he is also a well practiced fighter." I instinctively go to ask Dwalin, and the realize I must check and I must ask Dwalin later.
     {The orc may be worth a cure light wounds, or a spontaneous cure light. Depending on how many you have and what happens when you level up, that is if all your spells are immediately restored. How close are you to leveling on that note?}

     "I'm praying Just in case we mess up, don't worry, he'll be okay.
Oh yeah. This guy is definatly worth it. Aside from being a friend, he is quite the fighter. We could use his arm in future fights... especially with the strange disappearance of Dwalin...
"

     Imbellem prays, and I take a moment to agree with him in seeking the Lord's assistance, in seeking the Lord's guidance, in seeking the Lord's mercy, in seeking the Lord's hand.

     "...in Jesus name, Amen." I repeat after Imbellem's prayer.
     "I recognize now that Grao is not the only one in need of assistance here." I place my hand on Imbellem's shoulder and speak quietly to Imbellem, [Private to Imbellem Tueri: while I look directly into Imbellem's eyes, being a direct emissary of what I feel ישוע (Christ) is telling me, not that I try to pressure this onto Imbellem, but merely that I deliver what I interpret the message to be. I imagine this is similar to certain other miracles, perhaps like 'aid' or 'owl's wisdom,' as a certain insight of Imbellem's need becomes clear as the sun burning away fog on an early fall morning.] "You never need to apologize for asking for help from God to save a life. Preserving life is our job. God is our God and He knows we have nothing apart from Him. He is our source of everything. As Jesus did at the Well, so the Father delights to give to us, brother. I release this guilt from you brother."

     "I know... Makes you feel guilty sometimes, only asking for favors. I havent had much time to simply sit and Speak with him... Personal thoughts, I'm sure He understands. But its like only talking to your parents when you want something from them you know?

     "Yes, sounds like you feel obligated, like you have a burden you can never repay.
Salvation was so expensive, He had to give it to us, no one could ever purchase it. {Pauses}
     -Ponder this, What else do I have to offer to Him, than my need. Just like the greatest miracle, my admission of my need for salvation and my acceptance of His gift. It is my nature to have needs and His nature to give. And He gives, that we not have to feel the weight of debt on our conscience any longer. Now we have a new, better covenant, that our conscience may be free from guilt, because of Christ. I pray this does not strike you as a rebuke, but rather a gentile guidance, or offer even, brother.
"

     {Smirk} "Anyone who doesn't accept guidance from their peers is a fool. Thank you for your insight... I suppose your biblical upbringing was less... Harsh than mine. Its comforting to hear differing opinions on the matter."

     "This was not solely from my upbringing, but from life experience and from those that saved my life, certain members of my Paladin Order. I learned that true leaders do not force things like this on those in their charge, they offer them as a line of hope to those caught in the mire. They are concerned more with the well being of their men, than the performance of their men. Results and performance are important, but consideration for my men as people, as valuable, comes first. Though I may not be your senior officer in an official sense, I still feel a desire to lead and serve from my experience."

I begin quickly directing people [Private to GM: upon my reminder from my own words of my gifts- gifts to lead]

    "On that note, Mikael, I need you to go back quickly and check the stairs, do it safely as well, see if you can see what happened to Dwalin by the bottom of the stairs, watch out for cave in's. Watch out for traps, enemies, and collapsed passages. If you cannot find him by the bottom of the stairs, look out the doorway and then return. We need to do this for Dwalin, even if it reveals nothing. Take Marcus with you if you think it necessary."

     Lady Jacqueline, check that forward stairway for traps and listen, look, and smell for anyone up the stairs or approaching.

     Adwonus, when you are through checking these fallen here with me for if they still live, prepare to continue forward tracking. Help me check the room breifly while we wait for the others to check for Dwalin, it shouldnot take longer than the time Imbellem needs for Grao. We would not want to miss a key on one of these here.

     Lets move with expedition people!
"

     I continue to check the fallen until I am finished, if I find any alive I immediately let Imbellem know and may pray or do a heal check on them dependently. If I find none alive, I search them and the surrounding area for keys, or other items.

*I pick up the candles which fell over on the table, taking a moment to examine how long it looks like they have been burning and how close they were to setting the table on fire. However, before I touch them, I motion Adwonus over. I set the candles down before we leave in a way that they will NOT set this place on fire.*

     "Adwonus, can you tell how long these have been tipped over, how long they have been burning? Thought your tracking skills might extend to this."
This message was last edited by the player at 01:26, Sat 03 Oct 2015.
Imbellem Tueri
player, 105 posts
HP: 40/40 AC: 16/16
Sat 3 Oct 2015
at 01:35
  • msg #66

Ch 1; Pt 4; Channel 3 Chat; Grao Clings to Life, part V

In reply to Herr Johannes (msg # 65):

"Wait!" Imbellem shouted, extending a pre-bloodied arm out and turning quickly before mikael darted toward the stairs. The cleric looked up at Johannes. "Mikael can't go alone. Marcus or Jacqueline needs to go with him so he can safely run back if something bad is found I think... like pirates. two versus who knows how many is bad news. Bring them, if enemies are the cause of the dwarfs disappearance, up to us to be harshly dealt with. Even the odds."


The cleric waited for Adwanus, this needed to be quick. Grumbling a few words of encourgement, the priest cracked his neck and prepared to apply pressure after the sword was drawn from the chest of his friend, fingers wriggling in preparation...
This message was last edited by the player at 03:08, Sat 03 Oct 2015.
Lady Jacqueline Raynelde
player, 274 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sat 3 Oct 2015
at 13:03
  • msg #67

Ch 1; Pt 4; Channel 3 Chat; Grao Clings to Life, part V

Jacqueline did as she was told and searched for traps.
Adwonus Swillman
player, 128 posts
HP:22/32:15
Items: BattleAxe, Leather
Sat 3 Oct 2015
at 16:01
  • msg #68

Ch 1; Pt 4; Channel 3 Chat; Grao Clings to Life, part V

In reply to Lady Jacqueline Raynelde (msg # 67):

Trapper scanned the area, using his tracking abilities to determine what had happened when.

12:01, Today: Adwonus Swillman rolled 22 using 1d20+9 ((13)).
DM Ryan
GM, 446 posts
Sat 3 Oct 2015
at 16:42
  • msg #69

Ch 1; Pt 4; Channel 3 Chat; Grao Clings to Life, part V

Sweat trickled from the brow of Imbellem as he crouched over the unconscious body of Grao. Adwonus knelt close beside him. Together, they gave their full concentration to the task at hand, which did not allow for the slightest mistake.

It was shocking to see Grao like this. Before, he was the picture of health and strength. The orc possessed a well-muscled and hulking body, and was nearly seven feet in height; even unconscious, his visage did not fail to appear fiercesome; although appearances can be deceiving, for as several members of the party knew, Grao was actually a really nice guy. His green skin, which once resembled the shade of a summer leaf, had become pale and dull, as though autumn had come. Tusks protruded from the two corners of his mouth, slightly prying it apart and allowing him to breath gently; so gently that it hardly looked like he was breathing at all. It was small wonder that Kelden's group had left him behind; for by all accounts, he appeared dead to the untrained eye. Only a more experienced healer, like Imbellem, would have caught such an oversight.

Search {Jacqueline} ~ While Imbellem, aided by Adwonus, focused intently on their surgery, Lady Jacqueline positioned herself by the stairs which continued upward into the Castle. Jacqueline's eyes followed the stone steps up to the banded, wooden door about ten feet above, but she didn't see anything, traps or otherwise, that would give rise to caution.

Heal {Herr Johannes} ~ Meanwhile, Herr Johannes went from body to body, checking for any other survivors, but did not find any. It was perhaps by Grao's constitution alone that the orc was able to survive this long. Johannes marveled at the orcen resilience {Johannes estimated Grao's Health at -6, with a 56 hp total... and a -14 hp death limit.}.

Search {Herr Johannes} ~ He then sought for items. Many of the bodies had already been visibly searched and looted; and he could not help but notice how thorough Kelden was in this regard, a characteristic which reminded him of someone else! -a family trait perhaps! Nonetheless, he did find a selection of things left behind, probably due to haste:

quote:
Longsword x 1, from beneath the body of a fallen Guard.
Small Shield x1, stashed beneath the table.
Pouch of Tobacco x 2.
A Note, written in some form of Elven! From the body of an Elven Rebel.


To his dismay, there weren't any keys. Kelden would not likely have missed such a thing. But there were a number of things left on the nearby table:

quote:
Deck of Playing Cards x 1
Candles x 2; Herr Johannes propped these upright. Based on the lop-sided melting, they must have fallen over no more than ten minutes ago.
Money: 12 gold pieces, 20 silver pieces, 37 copper pieces; it looked as though the Guards had been gambling.


As Johannes concluded his tally of items to be found, Imbellem and Adwonus reached the pinnacle moment in their work. Slowly, with as much care as they could muster, they slid the sword out from Grao's chest.

Heal {Imbellem; Adwonus} ~ And then they made a mistake. As the sword came out, the motionless orc began bleeding again. Panic surged through them. Hastily, Imbellem started praying, for there was no time to lose, and he needed a miracle; but to his horror, the feeling of power he usually felt, faltered; it waned and fell apart, crumbling at the seams {Spell: Guidance (Level 0) cannot sustain spontaneous Cure Light Wounds (Level 1); Spell Failure! - Spell: Guidance (Level 0) used up}. And Grao's bleeding did not stop. Now, things were tense. Grao, their friend, was about to die.

[Private to Herr Johannes: It's perfectly fine to give directions outside of combat, but just note it's still important that the player carries it out themselves; for remember, Game Orders per se are specifically an in-combat thing. Sometimes I'll have them do something if it's very commonsense, but I want to give as much opportunity as possible for people to do their own thing.]
[Private to Imbellem Tueri: Level 0 spells can't be used to sustain a spontaneous Level 1 spell; only by sacrificing a Level 1 spell could a spontaneous Level 1 spell be casted. Otherwise, it results in Spell Failure!]
This message was last edited by the GM at 16:48, Sat 03 Oct 2015.
Imbellem Tueri
player, 106 posts
HP: 40/40 AC: 16/16
Sat 3 Oct 2015
at 17:16
  • msg #70

Ch 1; Pt 4; Channel 3 Chat; Grao Clings to Life, part V

Much to his surprise and dismay, blood began to flow from Grao's chest, Imbellem froze, this had never happened before... What seemed like minutes was in reality only a few seconds and he quickly pressed down on the wound. He raked thought his mind as to why his prayer didnt work... Perhaps he mispoke? Perhaps God was angry with him? No... That was not the case. Simple panicked thoughts rattled what he meant to say, and actions he meant to take. He would not give up. The Priest tried again, pressing down on the gushing wound and lowering his head in prayer... sweat dripped from his nose and chin, and though his prayer was in his head, his lips moved at a blinding speed just to keep up.

[Private to DM Ryan: "Abba father, I come before you yet again with head bowed with a request. My friend is injured, and as it is stated in your living word, 'come to me all who are weary, all who are sick and injured'. Though he can not come on his own, I come on his behalf. Let this man live. Help his wound to not be his demise, allow me to speak to him of you once he has been healed, as I know my request has met your ears, and perhaps he will turn to you, if he has not already. You are the master surgeon, I am merely your tools. Allow our attempt to help him succeed, if our mortal hands fail us, I ask you place your hand on the wound, calming the bleeding, easing the pain, and removing the shadow of death from him... I ask much of you, I know, I am sorry and will speak to you on less requestive terms as death of others no longer looms above my head. I thank you for your blood, and blessings you have given us. In your holy and ever lasting name, amen."
Using cure light wounds for 11hp in place ENDURE ELEMENTS (ugh).
]

Imbellem Tueri rolled 15 Heal Grao, stabilize
DM Ryan
GM, 447 posts
Sat 3 Oct 2015
at 21:11
  • msg #71

Ch 1; Pt 4; Channel 3 Chat; Grao Clings to Life, part V

As though desperation had strengthened his resolve, Imbellem muttered prayers old and new at a blazing speed, his voice scarcely above a whisper. And for a minute, he even thought he had uttered things never heard before; which was strange. But then again, the world works in strange ways, for at that moment, Grao opened his eyes. The orc breathed in a deep and lively breath, and the air itself seemed to rejuvenate the color of his skin. His eyes glanced everywhere in a hurried attempt to take in the world, in addition to the simple and surprising fact that he was, very much, alive.
Adwonus Swillman
player, 129 posts
HP:22/32:15
Items: BattleAxe, Leather
Mon 5 Oct 2015
at 19:28
  • msg #72

Ch 1; Pt 4; Channel 3 Chat; Grao Clings to Life, part V

In reply to DM Ryan (msg # 71):

Trapper, seeing the priest weave his prayer, rushed to the orc, placing his hands on the wound to apply pressure, hopefully buying time before the prayer took.

15:27, Today: Adwonus Swillman rolled 24 using 1d20+7 ((17)).
Herr Johannes
player, 243 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Mon 5 Oct 2015
at 22:39
  • msg #73

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post


{*Note: All my actions and words are not intentionally loud. I talk in a harsh whisper here if it would normally appear I am yelling. This is just Standard Operating Procedure (SOP) for me in stealth operations like this.}

     I size up Grao's (1) combat abilities and (2) combat effectiveness in his current condition.
     [Private to GM: {(1) 17:44, Today: Secret Roll: Herr Johannes rolled 4 using 1d20+3.  Knowledge (Adventure), Grao; MQ.
(2) Ryan: Do I need to roll a check for this?
}
]

     I also (3) examine his equipment, if he has any. I look at what he is wearing or has on his person.
     [Private to GM: {(3) Examine Check}]

     I also consider any relevant Knowledge I have to Grao from my other studies: [Private to GM: Ryan: I was just doing what I asked before, if that is ok? From what I know, none of these might apply, so it thought I would just ask you with ones are relevant. {Knowledge (Arcana +1, Religion +4, Nobility Royalty +1, History +1)}]

     "Mikael! Marcus! What are you doing?  I needed you to quick check for Dwalin!  He could be in trouble and need our help!  Have you just been standing there? Life hangs in the balance, Dwalin's life could be hanging in the balance!  We are going to have to move out very shortly here.  Go NOW and look!  Do it before we have to move out!"
{Not trying to be mean here guys, but I realized (1) My character would never just move on without checking on Dwalin, it is part of my code or credos 'never leave a man behind...', so I realized even with Ryan's tip to us of his condition, I still cannot move on without role playing this, (2) It might actually still reveal knowledge to us about his whereabouts.  (3) If your character really just stood there at a time like this, I would react like this. Just role playing here guys, but I do still want you to go look.}

     At this time I realize Grao is alive and I speak to him with fervour, exuberant that he lives!
     "Grao! You are alive! Thank God the Almighty, Who rescues us from death!
     In case you did not remember, we are fellow supporters of Kelden's cause, or pursuers of peace in Adwonus' and Marcus' case. Regardless we are here as friends and are here to fight the pirates. We have urgent news that we must get to Kelden as soon as possible. His life and those with him, the whole revolution itself even, may be in jeopardy and we must inform him of the information we have. I understand you have taken some serious hits, and it is not my place to force you to go further, but your help would be greatly appreciated. The actions you take today, could have lasting consequences upon all this city, its people and even the surrounding kingdoms. What you choose to do today could make the difference. You have already given much. I will not force you to go further with us, but I invite you to take place in the battle which awaits us ahead. I tell you because you decided it worthwhile to choose to join Kelden's cause. If those convictions still reside within you, you are welcome to join us. We could use the additional arm, especially with the battle we may have ahead of us.
     I hear tell that Orcs' long for battle. Perhaps it is merely a false rumor, but I also hear their skill in combat is to be feared, is it true?
" *{I offer my hand to help him stand and motion for others to help me, since I hold in my other hand the sword I found in this room. If he stands, I offer him the sword (if he has no equipment).}

Chapter 1; Part 4; Channel 3: Chat VI; Grao is Alive!
*Below within { }*
{
     {To Imbellem:} "That was close eh? Grao, you feeling better?" {Imbellem, was that a cure moderate?}

     "Oh, more good news all, I found equipment Grao can use." {I display the long sword and small shield} "Does he still have any of his equipment?"

     "Too close... let's all make a group decision to not get stabbed eh?" {It was the light wounds. I got like 6 more}

     "Welcome back to the land of the living Grao.  Kinda embarrassing for you to see me here huh. Ya know. After our little scuffle earlier." {cocky grin}

     "Did you find anything about Kelden's party and what happened, from your tracking skills Adwonus?"}
Lady Jacqueline Raynelde
player, 275 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Tue 6 Oct 2015
at 01:57
  • msg #74

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

Jacqueline knelt down next to Grao and gripped his shoulder. "Can you remember everything...?" She glances around carefully, keeping an eye out for anything out of the ordinary.
Imbellem Tueri
player, 107 posts
HP: 40/40 AC: 16/16
Tue 6 Oct 2015
at 02:51
  • msg #75

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

"You've got to stop picking fights with people my friend," Imbellem said in a playful yet condisending mannor. "It never really ends well for you does it. Can you walk?" He asked as he grabbed the garments of a dead guard to wipe the blood off his hands "My apologies sir, Requiescant in pace"

"Grao, What happened here? Please tell us what you remember... We seem to have misplaced one of our own and are growing more worried about his wellbeing... especially after finding you like this" said Imbellem, looking at the wound on the green flesh.

[Private to DM Ryan; Herr Johannes; Lady Jacqueline Raynelde; Marcus Larlben: Imbellem leaned in to whisper to Grao, who was still gathering his wits, "The orc with us, Adwanus, works with Styus. It seems our paths cross however, and we find ourselves on common ground. Now it seems you owe me two favors. Please do not attack him, or speak outwardly ill against him or Steyus. We dont want fights among friends, of which I consider him to be. Will you do this for me?"]

"Mikael! Marcus! Whats going on? Any traps or large dwarf to report?" he shouted to the two men at the far side of the room "Hang here a second, ill take a peek, Direct your questions to myself or Johannes here," pointing out the paladin, the cleric stands and walks toward the steps, looking over the edge, keeping a keen ear out, as well as eye for movement from those apart from his party. He also looked for the small glimmer of metal, or rope. Any sort of trap mechanic to be aware of, should they need to run back

[Private to DM Ryan:
Imbellem Tueri rolled 6 Survival, track Keldens group, what direction did they go, and how many?
Imbellem Tueri rolled 10 Spot check, traps
]

{Imbellem offers his services to Johannes to carry the smaller objects. Plus he always wanted to learn how to play poker and had an eye on the deck of cards...}
This message was last edited by the player at 02:55, Tue 06 Oct 2015.
Marcus Larlben
NPC, 61 posts
Tue 6 Oct 2015
at 03:21
  • msg #76

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

Marcus seemed unperturbed by the calls. "I said once already: I will watch our flank. I also told you that I will not spare a moment to check for the dwarf. We have prciois little time, and we seem to be hellbent on getting distracted by everything." he looked over the wounded orc. "Worthy distractions though they be."
Mikael Vaeltaja
player, 74 posts
HP: 40/40
AC: 16(17)
Tue 6 Oct 2015
at 04:14
  • msg #77

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

I take Johannes' words to heart and realize I have been too distracted by everything else around us. Where IS that dwarf? I think to my self while walking a  few paces out try to see any signs of him.

After returning back to the group I take a moment to look over the things scattered across the ground. "What's this?" Kneeling down I pick up the note and my head turns slightly while I open it. "This is elvish!" I read the note to myself before telling the others what it says.
DM Ryan
GM, 451 posts
Tue 6 Oct 2015
at 16:27
  • msg #78

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

Torchlight illuminated the room, gently crackling as it burned its oily fuel. Two candles, and slightest ray of daylight from the dungeons, aided it, brightening the gray lower chamber of Castle Herrod with a myriad of warm color. But this warmth was contrasted by the battlefield therein, a scene of slain men which chilled any thought of being comfortable. From being once a member of this this scene, Grao awakened.

Grao wore only brown trousers, held up by a wide belt, along with a pair of hide boots on his giant feet; his muscular green chest was fully exposed, though it was not clear whether this was simply his preference. Blinking his eyes as consciousness returned, he accepted Herr Johannes' hand and lifted himself onto his feet. Although he was a towering seven feet high, he was visibly weak; but exhibited an inspiring inner strength to hold himself upright. He spoke; his voice was deep and full, but had a diction that evidenced he was raised among humans, "Well, I didn't 'spect to see your faces here. After you missed the boat, thought that was it for knowing you; thought you might'a run off. Lucky for me you didn't, an' were only late. My thanks."

Herr Johannes related the situation in reply, beckoning Grao to aid the adventurers in the task at hand. Grao nodded resolutely to show he heard, and answered, "Urgent news to get to Kelden? Count me in. I'm not gonna fool you fellers – I'm hurt – I prolly won't be much help like this. But I came here ready to die if it called for it, an' I ain't leaving while my pals are still here neither. So my minds made up. Even if you guys didn't come along an' I woke up, I'd still be going up through those halls, by myself if I had to." This answer pleased Johannes, in more ways than one.

Imbellem then conversed and asked questions of him. Grao was pleased to see Imbellem again, and there was no doubt his fond opinion of him was even fonder now; from this point on, they were friends for life. He spoke jovially, "This little guy! First you do me in at wrestling, an' next thing I know your saving my life. You're a big man for being so little – an' I mean that in the good sense. But, yea; Kelden and us had come up through the tunnels, prolly just like you did, and into here. This old dungeon was supposed to be abandoned we thought, a safe spot; but it turned out some guards were using it as a break room. So here we walk in past the corner, an' hell! there's five guards just sittin' there! There were eight of us then, so we outnumbered 'em; but they took down a couple of us still – poor fellers. An' me, took a sword straight through an' thought I was gone. Kelden prolly did too; I don't blame him for thinkin' so. Can't imagine that was long ago now, or I'd be a dead man."

Survival: Track {Adwonus; Imbellem} ~ As Grao related his tale, Adwonus examined the room and nodded as he did so to Grao's telling; that's pretty much what happened. There were a number of tracks going up and down the stairs, made messy by the traffic of guards and rebels alike; but the most recent was a bunch of footprints going up. They were on the right trail. Imbellem stepped beside Adwonus and also tried his hand at tracking. He concluded something like a unicorn came this way. Adwonus snickered.

Heal {Adwonus} ~ Adwonus then helped Grao touch up some of his wounds. The next time the orc rested, he would feel a little better the following morning.

Knowledge Adventure {Herr Johannes} ~ Johannes noted from Grao's physique that he was no doubt a fighter of moderate difficulty; but beyond that, he couldn't pick up on the orc's skillset. Perhaps he might see it for himself at some point.

Meanwhile, Mikael and Imbellem had gone back through the cells and taken a brief look at the spiral staircase which led back to the Aqueducts. They only walked a few steps down, but there was no sound of the dwarf's heavy, familiar steps; only a faint hum from the sewer river some distance below echoed up the curved passage. Where could that dwarf be? The thought haunted them. Not seeing what else they could do, they returned to the group.

Grao did not have any weapons of his own, having likely been salvaged by Kelden's party. Seeing this, Johannes gave him a newfound longsword and shield; the orc accepted them. He smiled and wielded them with adept hands. Few things gave an orc more joy than the thrill of battle, and battle there would be. They were ready to advance.

***

The adventurers ascended the stairs and departed the dungeon. They entered a long, wide hall which was much nicer in appearance than the previous dusty chambers. It was well-lit by torches and extended to two intersections at both ends. However, Grao directed them instead to a door opposite them. "This door over here is supposed to be a servant's stair. Should take us up to the next level." He gripped the knob and turned – but the knob didn't budge! "Dammit all," grunted Grao. He tried again but to no avail. "Kelden and the others have locked an' barred it from the other side. Guess they didn't want guards seein' their dead an' following 'em." He frowned, a countenance enhanced by his tusks. "We might need to find another way up..."


[Private to Mikael Vaeltaja: Mikael took a look at the note. It was definitely written in some kind of Elvish, but to Mikael's dismay, it was not Galian! Some of the characters were similiar to Galian, or at least related, but their meaning was not readily apparent to him. If he had to take a guess, it was probably Estraen. Interesting...]

[Private to Imbellem Tueri: Spot is not used to find Traps; that's a function of the Search skill. However, your search skill is low enough that even a high roll wouldn't find most traps! Better leave that to Jacqueline. The same goes for Tracking. In fact, without the track feat, you couldn't track on stone floors 'at all'.]
This message was last edited by the GM at 16:36, Tue 06 Oct 2015.
Imbellem Tueri
player, 108 posts
HP: 40/40 AC: 16/16
Tue 6 Oct 2015
at 20:51
  • msg #79

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

Imbellem stood in silence as the group sat in thought. Standing next to Grao, Imbellem looked like a child, standing roughly two feet shorter and a surplus of pounds lighter. He knew this, looking Grao up and down as he noticed his entire body as smaller than the entirety of his one leg. He looked down, feeling slightly desmasculated... Making a silent promise to himself to start working out a little more. When Grao looked down at the PERFECTLY AVERAGE SIZED cleric flexing, he stiffled a laugh.

Imbellem cleared his throat. and suddenly, his eyes widened and he slowly turned his head tilting up toward the massive orc. "So Grao... Scale of one to ten, how are you feeling? Do you think with the help of our strongest, perhaps Johannes or the other orc, Adwanus you two could pair up and kick down this barred door? Ive seen what you can do to people... Think you could do that to a door?" Imbellem then looked to Adwonus, who he knew had a strong sword arm, "What do you say? would you pair up with him and attempt to take out the door? We have nothing to lose. The rest of us could stay and guard your backs, or check the corners? Up to you, but you may agree, this is the most direct approach."

"There are six other options," The cleric posed to Johannes, pointing both directions as well as looking at the doors, "This would be the quickest route. Besides, we have no idea which way to go... Though castles have a basic architecture that im sure wouldnt be hard to navigate... Being in a few castles myself, I have a slight idea... But if anyone has any other knowledge of the building or alternate routes, please speak up." Looking back up at Grao again, he planly asked. "Just how strong are you anyhow? Do you think you and another could break it down? The rest of us could cover your backs."

Looking over to Mikael, who mentioned the elfish letter earlier he asked, "Miakel, Can you read it? Is it in your language? [Private to Mikael Vaeltaja: he whispered as he walked by the elf, "If it has any important information about Kelden, dont speak it aloud. Adwonus doesnt need to know if its important to our cause, do you understand? make something up if you have to"] "Marcus, Jacqueline, could you swiftly check the two other doors to make sure they are either locked or unlocked. We dont need to be jumped at this close a range right now... you seem to be the fastest... a suggestion of course, but perhaps peer through the crack and see if there is anything important within them? if not, lock them if you can... or break the handle or something if youre sure its of no help. Ill watch your back, Jacqueline if you decide to."

While he spoke, he listened intently to his surroundings, listening for any scuffling feet, clatter of weapons on armor... as well as sounds of battle from above. Perhaps the sound could help them. He also studied Grao and his phyical health. Wondering if he was up to to the task or not... Orcs are stubborn. Surely he wouldnt want to miss a chance to kick in a door.

{suggesting Grao and Adwanus, or Johannes team up and attempt to break down the stair door to save time}

Imbellem Tueri rolled 9 Survival, Track others who may have had the same block as us, which way did they go?
Imbellem Tueri rolled 24 Heal check Grao, health status.
Imbellem Tueri rolled 18 Knowledge local, most likely path to upper levels. (aside from the stairwell)

This message was last edited by the player at 02:39, Sat 10 Oct 2015.
Mikael Vaeltaja
player, 75 posts
HP: 40/40
AC: 16(17)
Thu 8 Oct 2015
at 14:34
  • msg #80

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

A look of disappointment comes over my face as I lower my hand with the note. "Ah shoot, this note is in Estraen. I mean who even still uses this dead language anyways?" I look over to Imbellem, "Heh, Imbellem can you read it? By now Clerics are probably using it for all of they're healing terms." I flash the note to Imbellem just in case he happens to know the language from his travels as a doctor.

A look of surprise comes across my face hearing Jacqueline might be able to read the mysterious note. I walk up next to her and hand her the note. As I out stretch my hand I say, "Alright, is it something useful or is it just someones market list?"
This message was last edited by the player at 14:53, Thu 08 Oct 2015.
Imbellem Tueri
player, 109 posts
HP: 40/40 AC: 16/16
Thu 8 Oct 2015
at 14:57
  • msg #81

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

Character chat (current)

quote:
Ugh, this note is Estraen. Who even still uses this dead language anyways

I didn't think anybody did... hence the whole "dead language" thing...

Heh, did they start using it for cleric terms yet?

Eh, some of the... less favorable clerics. Estraen is more rooted in magic. Clerics of my merit rely on God himself. Not whichcraft and incantations to buy the 'gods' favor. Not sure if i can help ya there


Ah shoot

Sorry friend. How about it? [looking about the room] Any history buffs around here know anything about Estraen?

Or anyone into useless languages?

Hey no harm in learning something new. may come in handy.

like right now for example [dry expression to mikael]


Me, haha. Let me take a look

Mikael hands the note to Jacqueline, So what does it say?

This message was last edited by the player at 14:58, Thu 08 Oct 2015.
Adwonus Swillman
player, 130 posts
HP:22/32:15
Items: BattleAxe, Leather
Sat 10 Oct 2015
at 02:29
  • msg #82

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

In reply to Imbellem Tueri (msg # 81)Trapper looked to Johnnas, "We can try to move the door, but I don't think it'll budge..."
Herr Johannes
player, 244 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sun 11 Oct 2015
at 03:50
  • msg #83

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Invigorated by Grao's response, I feel compelled to speak forth a glimpse of my heavenly vision, my calling as one may say. To communicate a small fascite of the glory I have been gifted with viewing of the greater glory of my Heavenly Father. "You sound as one after my own heart. I am honored to stand with you in battle this day and I will see to it that it is not your last day to stand in battle, to die in battle for your brothers is noble, yet to fight and live to fight by their side in this life is nobler still. I would that I stay on this side of the veil, in the land of the living that I may continue to aid the cause of God see his will be done. I wanted there to be no doubt, that if you serve with me, I will not ask you to throw your life away. I seek not an honorable death, but an honorable life. I SEEK VICTORY! I CLAIM VICTORY! WE HAVE THE VICTORY!"

[Private to GM: Journal entry to myself: This ork demonstrates the characteristics of honor, loyalty, duty, and selfless service. I would guess he is a lawful good and his purity of heart inspires me to greater acts of purpose and righteousness, indeed, quite refreshing.]

I am glad we can confirm that all the tracking we have been undertaking is as we suspected, and we were not somehow tracking another party mistakenly.

"Imbellem, feel free to take all the items that are light (everything that is not the sword and shield. You can split up the items and gold accordingly. We do not want to forget them." {Make sure to specify what you grab}
to ALL: {We can do it right now, in an in person quest I would push it off to the end to be more equal, and because it is not the time to do it while questing. However, due to the nature of our method of posting (being we have ample time between posts) we ought to split it up now, lest we forget. When in person, putting it off to the end of the quest, means hours, and at most 1 week. In this method of Forum, it could mean weeks or months. Thus, not only do we have more time to do tasks like this between posts, it behooves us to do it right away, lest the items become forever forgotten, or forever misplaced, or never divided properly.
     Remember all, you must pick up your items in your post. If you do not the remain on the ground and likely someone will be assigned to pick them up for general inventory purpose. You need a battle buddy to do it for you if you are unable to post, else we need to appoint 1 person to always take care of that, like a quartermaster. Have one person in charge of gear, another cartography, another history of posts, another in charge of the treasury (gold and experience points) etc.
}

{I would think we would want to post it like this:
Inventory Post 1:
Grao: Longsword x 1, from beneath the body of a fallen Guard.
      Small Shield x1, stashed beneath the table.
Herr Johannes: Pouch of Tobacco x 2.
               Candles x 2;
Mikael: A Note, written in some form of Elven! From the body of an Elven Rebel.
Imbellem: Deck of Playing Cards x 1
Money: 12 gold pieces, 20 silver pieces, 37 copper pieces;
Split Evenly (among 5 people): 2 gold pieces + 4 silver pieces + 7 copper pieces with 2 gp and 2 cp left over (to the general party fund). Someone will have to carry Dwalin's share for now...
I pick up any items so one else takes at this time (that is the coins mainly this time).
Always specify who picks up what, and how many the gold is split amongst. Double check your math on the gold. Always have a last safety line specifying that you pick up any pieces not picked up by absent or busy characters, to save for them later.
}
This message was last edited by the player at 03:51, Sun 11 Oct 2015.
Herr Johannes
player, 245 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sun 11 Oct 2015
at 04:42
  • msg #84

Ch 1; Pt 4; Channel 3 Chat; Grao is Alive!,  part VI + Post

     "I am curious about our choices as well.  If we break down the door, guards, and other worse enemies (servants of Alldyde) would then have a straight shot to Kelden.  Then again, I suppose Adwonus would be able to talk to the guards, so they have a much lower chance of being a threat or an adversary, but they still might cause us trouble, or at least delay.  I keep forgetting that we have that option with Adwonus, that the guards will not necessarily choose to fight us or cause a problem."  I consider to myself a moment, until I see Lady Jacqueline nearby.
     "WAIT! I am amazed I did not think of this before. We could have Lady Jacqueline pick the lock and then lock it behind us! Aha! The helpfulness of a skilled rogue, especially in a city such of this should not be underestimated! As much as I would like to explore every inch of this castle out of curiosity sake, I agree that we should take the most direct route to Kelden.
     I will cover you Lady Jacqueline, while you pick the lock. Keep your ears and eyes perked for anyone coming.
     Mikeal, you keep an eye out as well while she works!
     Imbellem, I wonder if we should pray for Grao more before we move on?
" {Did you use a cure moderate wounds on him?}
     {Since we play in a free world environment, no longer is the castle conveniently filled with clear solutions to problems or precious loot or shimmering quest items, no longer do peasants decide the safest place for all their coin, copper necklace and healing potion is a barrel on the side of the street lol. Thus we must think what we would actually do in this situation, as opposed to what would I do in a game in this situation.}
This message was last edited by the player at 04:52, Sun 11 Oct 2015.
Lady Jacqueline Raynelde
player, 276 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sun 11 Oct 2015
at 04:46
  • msg #85

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

"You guys, I could just pick the lock." Jacqueline studied the note carefully. "My dad was Red Jack... a kind of Jack-of-all-trades, if you will. Pun somewhat intended." [Rolled an 18 on reading and understanding the note.] The lady then folds the note carefully in her sleeve while she pulled out her picks neatly tucked into her hair. When they were drawn, her hair flowed elegantly around her shoulders. "When I was little, I was exposed to many a transaction which required knowing about the different languages within the different Isles.... So.. Which lock would you like picked?"
This message was last edited by the player at 04:47, Sun 11 Oct 2015.
Herr Johannes
player, 246 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sun 11 Oct 2015
at 04:54
  • msg #86

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

To Lady Jacqueline:
     "Excellent, let us know about the note. The door we need picked is the barred door across the hall.
     Oh, and oil those hinges before we open the door, I will let you use some of my oil!
"
I draw an oil from my pouch to oil the hinges.
This message was last edited by the player at 04:56, Sun 11 Oct 2015.
DM Ryan
GM, 455 posts
Sun 11 Oct 2015
at 16:17
  • msg #87

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Distant voices from around the corner of the east intersection caused the adventurers to freeze. Tensely, their eyes fixated on that end of the hall, wondering whether or not they would soon be interrupted. But then to their relief, the voices faded; it sounded as though two servants of the Castle had passed by through a near hall. The adventurers released an anxious breath. Honestly, they did not know what would happen if servants or guards came their way.

Feeling confident they were alone for the moment, they turned their attention back to the barred door. Imbellem asked Grao if he felt fit for the task of breaking it down. Grao looked at the door for a moment in pensive thought and answered, "Prolly not. Not if it's both barred an' locked anyway. Feels like there be something stacked against the other side."

Heal {Imbellem} ~ And Grao was still quite injured; Near Death {5 hp}, as Imbellem discerned. The orc continually strove to maintain a dignified and strong appearance, but this was merely a guise. In reality, his internal wounds were taking a serious toll.

Such determination was inspiring to Herr Johannes who felt compelled to praise it. With enthusiasm, Grao replied, "You would make a fine orc, friend. There is great honor in battle. Greatest honor in victory! 'All for the horde!' the elders would say. Though I have not an orcen horde now, I have a new horde. This City is my horde. Though I'm not sure if a human of your land understands this meaning for orckind."

Although there was still question as to whether or not to break down the door, Herr Johannes nonetheless took oil from his backpack and oiled the hinges, in the offchance they could find a way to open it.

Knowledge: Local {Imbellem} ~ There was a series of main chambers to the Castle's throne room which went from the front gate to there. This most people knew, for it was entered by all the nobility during the grand balls; but, no doubt this route was covered by Castle Guards. Most Castles however had many passages leading to the different levels. This stairs couldn't be the only one.

While they were discussing their next move, Mikael had been examining an interesting find – a note written in Estraen, a language he could not read! When Jacqueline offered to try reading it, he looked at her incredulously. How could this native of Herrod possibly know such an old and unused elven language? She smirked slyly and professed only a basic knowledge. With an eyebrow raised, he gave her the note, seeing as no harm could come of it.

Language: Estraen {Lady Jacqueline} ~ But Mikael's face then became as red as an apple when she read it, in nigh perfect Estraen no less. In the beautiful elvish language, rolling her tongue accordingly, she read it in the original wording; and then translated it for the others:

quote:
(The note, a letter, was from an elf in the country of Rhyfel to his brother in Herrod, Perdane)

Dear Brother,

You know, you broke mother's heart when you left for Perdane. We needed you here. Things have been hard for her ever since we were forced to leave the homeland, where dad died. But being a century back, I think you were too young to remember it; which is a blessing to you, even if you don't know it. Anyway, she passed away this last Winter. I thought you should know. Though you have not been home in thirty years, so I assume you care not! She's buried in the graveyard at Tref, should you ever think to pay your respects.

I'm not writing merely to scold you. I'm also writing for another reason. You left to seek a life of adventure, right? I heard word this past year from a traveler that there are survivors on the homeland, on Estraeus! Though I know not if this is true. Word is that they have been trapped in the center of the isle all these years, unable to leave by sea due to the cursed land surrounding them. Well, now that mom has gone, I think I'm going to return to the homeland and see if I can't find the survivors, if the rumor proves true. I'm going to reunite with our people! Only a few of us escaped easterly to Rhyfel in the black fall, to seek shelter with our ancient elven cousins, the Iagua, but our relatives here have become strange, too much like the savage humans of this place. If you want to join me, meet me on Estraeus in once Hualla. I know we are not close Brother, but now you and I are the last of our family; and our people are nearly extinct from this world.

Let us be together in this.

Sincerely, Your Brother,
Adros Menedine


Jacqueline concluded reading the note, which gave the adventurers much to ponder. As they contemplated these affairs of distant lands and people they knew not, they heard a sound. The sound brought their attention back to where they were. Behind them, from behind the unexplored door along the southern wall, a noise echoed through it – rustling and footsteps! And there was no time to hide!

The adventurers readied their weapons, and felt their bodies become tense. Something was definitely coming. The knob turned. With a sudden swing, the door burst open, and what the adventurers saw come through sent shivers of fear through their being – it was a ghost dwarf! Its whole body pale-white, the specter entered the hall with a terrifying axe in one hand and a barrel under the other arm. The adventurers were on the verge of attacking it, but then the ghost did the oddest thing – it coughed. A cloud of dust drifted off its face and chest. Suddenly, it struck the adventurers that this was no ghost at all – it was Dwalin! And he was covered head to toe in dust and cobwebs. It looked like he took a wrong turn at Albuquerque.
This message was last edited by the GM at 16:29, Sun 11 Oct 2015.
Marcus Larlben
NPC, 62 posts
Tue 13 Oct 2015
at 00:15
  • msg #88

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

"Dwalin? Are you alright?" Marcus stared, dumfounded, at the dwarf. He had disappeared so completely, and without a sound. But here he stood, lumbering his way back with a cask of some kind in tow. "Is that... Ale? Or...?" The question simply fell out of his mouth, an internal thought let loose due to shock. He shook his head. "Alright, at any rate, that's one less door to worry about I suppose. And a lot less of a chance that we're being stalked. And now that we're done with the note, perhaps you would deal with the lock, Sister?" He inclined his head toward Jacqueline. She spoke truthfully, of course. If the lock could be dealt with, she was the one to do it.
Adwonus Swillman
player, 131 posts
HP:22/32:15
Items: BattleAxe, Leather
Tue 13 Oct 2015
at 17:24
  • msg #89

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Trapper glanced at the dwarf, puzzled at how one of his race could get lost underground. He spoke no words, and instead gently shrugged his shoulders, the urge to keep moving was still within his belly.
Imbellem Tueri
player, 110 posts
HP: 40/40 AC: 16/16
Tue 13 Oct 2015
at 22:37
  • msg #90

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Current Chatter

quote:
Now that Dwalin is back, how should we proceed?

By the way, how did a dwarf get lost underground?


And what's the deal with the barrel... for the record we did try to look for you. Glad you're not dead

There was a secret door on the wall of one of those staircases. I leaned up against the wall and the door opened,  and I fell down it..
Oh the barrel, that's some fine whiskey, I might even let you try some after all this is through


At mention of the fine whiskey, Imbellem changes his tone. Hey buddyyy~ lovely to see you again. So glad you're well.
If anyone needs it, could be Grao... oh yeah, Grao Dwalin, Dwalin Grao (motioning between the two)


Hah that would do it! You think you'd be able to make it through that barred door?...
Maybe we could even light it on fire


Eh.. that might take too long. I think we need to try and look for clues... maybe other parties had the same problem as us? We don't have a whole lot of time to waste
Did we find out what these two doors are? I'm not liking the lack of gear for grao. Perhaps they could be stockrooms?


Whispers: Lady Jacqueline, I need you to pick the lock on this door now. We can look the note over more later. Let's go! let's go! Johannes then turned his attention to the dusty dwarf, Did you run into any enemy forces Dwalin?
What is in that room you just left?

Herr Johannes
player, 247 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Tue 13 Oct 2015
at 22:55
  • msg #91

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

     Due to the seriousness of our nature, and our momentary delay I begin speaking out directions as fast as I can to get us moving forward. With how little those candles were melted, we are close and need to keep moving forward.

     "Dwalin! You are alive! Are you well? Have you been hit at all? Did you run into enemy forces at all? What is in the room you just left?
     We just found an ally freedom fighter to aid us in our cause- Grao here. He is an honorable orc who inspite of his own injuries refuses to leave his vbattle brothers or their cause behind. He was left for dead and so has no armor. What do you think would suit him best given his combat abilities?
" [Private to Dwalin Grayhammer: I make a nod and a look toward Dwalin- {Do a knowledge adventure check on him!}]

     "Grao- do you know how to wear armour/ are you trained in its use? What type? Light, Medium, and Heavy? What is your style of fighting? What is your preference? I need to know, so we can best fight together. Do you usually have a shield, or go 2 handed weapon?"

     "Lady Jacqueline, I need you on that door ASAP, we need to see our options. [Private to Lady Jacqueline Raynelde: {you could also do a knowledge local check, in case you know more about this castle than Imbellem}]

     I need 2 people to recon down the hallways either way. I need people who can sneak. Adwonus? Mikael
?

     "Imbellem, I believe you are right, we will very possibly be engaging and encounter serious enemy contact. See what you can do to help Grao! Remember we may need some miracles later for the fight, if you understand what I mean." I speak with a brotherly nod.

     "Marcus, I am sure you will keep an eye out for your sister."

     "I am going to need people next to help me check these doors, I want to check this one across the hall. I move up to the door and listen at it. Here someone listen at this door, if you get a chance, can you Lady Jacqueline?"

     While Imbellem treats Grao I speak to him a moment. "I think I may understand the orkish idea of the horde better than you might guess, 'he who stands with me (in battle) shall be my brother...'
     the same blood, the same fight, we stand together. I am sure there is more to it, but those you fight with are like family. You trust them with your life.
"
     I also oil the hinges of the other 2 doors in the hallway before returning my oil to my pouch.

[Private to GM: {18:54, Today: Secret Roll: Herr Johannes rolled 8 using 1d20+1.  Listen Check on Door, north side of hallway; MQ.}

527 words including my speaking chat portion
]
This message was last edited by the player at 22:57, Tue 13 Oct 2015.
Imbellem Tueri
player, 111 posts
HP: 40/40 AC: 16/16
Tue 13 Oct 2015
at 23:48
  • msg #92

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

The dusty dwarf startled the party, but ultimately; they were glad it was him and not any sort of enemy force attempting to flank them. Johannes gave each member their task, and Imbellem nodded in agreement. Though he was putting up a front of strength, Grao was very wounded. Teetering on the edge of consciousness, the cleric grabbed his attention and pulled him aside from the group, where as to keep his dignity in tact.

The Orc look down at Imbellem look who looked up with the face of a parent about to scold a child. "Grao." He began, "How are you feeling?" The orc Let out a chuckle and with a smile began to respond to the priest, who silenced him by raising his hand. "Dont bother lying to me. You are in horrible shape. You just had a sword in your chest. It was as if your heart and the metal were a young, cuddling couple and the sword was the 'big spoon'. You look like crap." He dryly stated. Grao's smile melted away. "Theres no shame in asking for help," Imbellem continued, "in fact, me asking for help is the only reason we're having this conversation. It was though God's hand you live. In fact, I messed it up quite badly... God is the reason you stand, and I would like to help more if you would allow it. I wont tell anybody your right leg has been trembling for the past few minutes as you simply try to support your own weight." The massive orc chuckled in a deep, almost frightening tone. If you had not known the man, you would be afraid, but his voice was so deep, he couldnt sound non-threatening if he tried. Over time, he agreed to Imbellems request to pray for his health and knelt to the ground. Symbolic, as well as relieving himself from the exhaustion of simply standing. Now almost face to face, the two knelt their heads in prayer.

quote:
"Abba father, I come before you again, not for myself, but for this man. We thank you for his granted life you gave him after his wound, but I ask for his wounds to be healed. He is in pain, and forces may pray upon us at any time. He is a friend, and perhaps after seeing your hand weave his life back together, he will seek you out for himself. I thank you for your blessing to his wounds, as I know it has already been done by your name. I ask for your continued favor amungst us as we walk, most likely, into battle. We thank you for your protection and ask that you remain with us in our time of need. In your everlasting name, Amen."

Imbellem looked at the orc as his flesh became more of a green color as opposed to its pale complexion and smiled. "Once we're done with this, id like to have a little conversation with you about what would happen when im not around to save your life again."

[I cast Cure Moderate wounds for 19 hp on Grao in place of Calm Emotions]
Dwalin Grayhammer
player, 97 posts
HP: 52/52 AC:19
Items: axe, sheild
Wed 14 Oct 2015
at 03:47
  • msg #93

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

I look at the party with a small grin as they greet me"Good to be back with you all. But I'll have you know I didn't get lost down here. I was merely forced to take a detour by a trap door. Made out pretty good if ya ask me. Found some whiskey, and go a couple coins while I was away. I don't have the time to go into detail now but to make a long story short I fell through a trap door and found myself in some sort of dungeon. I had to repair the door mechanism to get out and then I made my way to here. Oh and by the way, did I miss anything important other than the new companion?"I look at the new face in the group"Glad to meet another friend. Always helps to have another strong soldier on our side." As I speak to him I look him over trying to figure out exactly what type of fighting he specializes in.{23:47, Today: Dwalin Grayhammer rolled 24 using 1d20+7.  Knowledge adventure on grao.}
This message was last edited by the player at 03:49, Wed 14 Oct 2015.
Lady Jacqueline Raynelde
player, 277 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Wed 14 Oct 2015
at 04:00
  • msg #94

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Lady Jacqueline watched Johannes oil the hinges on the door before proceeding to attempt unlocking it. [Private to Herr Johannes: 00:01, Today: Secret Roll: Lady Jacqueline Raynelde rolled 18 using 1d20+9.  Open Lock. If there was enough time, I would've liked to take a natural 20, but since I'm unsure for time, I'm going to leave it like this. IF it's available, Ryan, I would like to take the natural 20, ONLY IF this check doesn't pass.] She carefully picks her way through the door hinge and smirks, finding that click fit into the hole just right. "I'm pretty sure I got it." [Private to Herr Johannes: 00:03, Today: Secret Roll: Lady Jacqueline Raynelde rolled 20 using 1d20+9.  Search check. Any traps?]


[Private to Herr Johannes: 00:05, Today: Secret Roll: Lady Jacqueline Raynelde rolled 8 using 1d20+5.  Knowledge Local. Castle info?

00:22, Today: Secret Roll: Lady Jacqueline Raynelde rolled 20 using 1d20+9.  Listen check. At the door Johannes is at.
]
This message was last edited by the player at 04:23, Wed 14 Oct 2015.
DM Ryan
GM, 456 posts
Wed 14 Oct 2015
at 15:53
  • msg #95

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

The adventurers were relieved to know they weren't in a haunted Castle. Dwalin finished patting the dust off his armor and clothes while he told his story in brief; but as hard as he tried, he couldn't quite get all the dust out of his beard, and in the end it retained a slight grayness which made him look older. But this was only appearances. Underneath he was still healthy and strong, and in an unusually good mood, no doubt due to the barrel of whisky now in his possession. He guarded it closely like a mother guarded over her child.

They felt whole again with Dwalin's return, and no more did his unknown fate weigh on their shoulders. Now, they could advance in wholeheartedness. And they needed this direly; for even as they stood, Kelden's party traversed the upper levels of the Castle, on the verge of falling into a great trap, and bringing the doom of Herrod with it.

Open Lock {Lady Jacqueline} ~ Lady Jacqueline knelt by the barred door with her lockpicks and began tinkering with the tumblers. Holding her metal instruments delicately, she explored the tiny keyhole; and as she did so, frequently grunted in frustration. She was having difficulties. She paused a moment to take in a deep breath, and then informed the party this might take a couple minutes. The adventurers grew worried.

While they waited, Imbellem took Grao aside to speak with him in private. The wounded orc followed him to the other side of the hall where they spoke in the low, confident voices of two friends.

Listen {Herr Johannes; Lady Jacqueline} ~ Herr Johannes, after making additional use of his oil, walked to the other door along the northern side of the hall. He placed his ear against the wood but heard nothing on the other side. In a hushed voice, he asked Jacqueline if she could come and listen a moment. She was still crouched in front of the barred door; her eyes were intensely focused on the lock in an almost angry stare, biting her lower lip as she worked. She was hating this lock. Needing a moment from it, she stood and briskly moved next to Johannes. She listened for two seconds, murmured that she didn't hear anything, then hastened back to her original task. The ends of her tools were still protruding from the keyhole, and she took back up her work as though her thoughts never left it, which they probably didn't.

Imbellem and Grao returned to the main group, and Grao, surprisingly, looked much healthier than he did before. His stride was confident and unwavering, his skin now a verdant green, and his face unburdened by the weight of pain; clearly, it had been a beneficial chat.

Knowledge: Adventure {Dwalin} ~ Dwalin took a moment to examine Grao, especially now that he looked so healthy. Grao was certainly a fighter, adept at all forms of combat and armor. With muscles as large as his, he likely hit with hard, powerful attacks; if he were to strike someone's weapon, it wouldn't be far-fetched to say it could shatter. And from experience, they knew he was a strong wrestler too. A useful companion. Grao mentioned to Johannes how he was comfortable with most anything.

Then, at last, there was a gasp heard from Jacqueline, followed by a heavy sigh of relief. Click. The door had been unlocked. She pulled out her tools and fell backward on the ground in exhaustion, laying sprawled on her back; it was a hard lock.

Search {Jacqueline} ~ She was especially grateful there hadn't been any traps, or it would've made her job even harder.

Grao tried the handle, and although the handle now turned, the door would only move inward an inch; something was propped behind it holding it shut. They were almost through the door now. But at what cost? -for time was running short. And just then, the sound of several voices came from somewhere in the west halls; and they were growing louder by the second. They were accompanied by heavy, running footsteps. There was no one yet in the west intersection; but unless the adventurers got out of the halls, now, they were going to meet them!
Imbellem Tueri
player, 112 posts
HP: 40/40 AC: 16/16
Thu 15 Oct 2015
at 18:11
  • msg #96

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

The group stood silent, faces of varying expressions. Some gripping their weapons. Thats when they all heard a slight flop and turned to see a certain cleric laying on the floor, looking under the wedged door.

"We need a weapon with reach to poke out the legs of whatever is leaned against this handle." He said looking under the crack. "If we can knock it over, the door should open freely, but we need to act quick. Someone hand me a thin, long weapon to push the legs out, my mace wont help much here, unless someone has a better idea?" He posed, sweat begining to form. Time was short, they all needed to agree on one action and stick with it. Should nobody agree with his plan, Imbellem would quickly pop up off the ground and follow the others. He was NOT going to go back into a cell... or raise an alarm.

Or die.

Herr Johannes
player, 248 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Fri 16 Oct 2015
at 15:38
  • msg #97

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

I look quickly at the door before Imbellem. If it has a space large enough for it, I use my guissarme for Imbellem's idea- to hook or push leg of the chair or whatever is blocking the door out of the way quickly, pulling the door forward at the same time if nessesary. If the space is not large enough I try to use my sword. With my oil replaced on my belt, I have a hand free to draw my sword and quickly help Imbellem with his idea.

"If we cannot get this door unstuck at this time, we need to all get out of this hallway. Go back the way we came or through the door Dwalin came, try to stay together. I would say everyone but Adwonus, Mikael, and I move that way now, unless anyone else decides they can help out. Then you can move across the hallway after they pass. Move quick people!"

If my attempts do not seem to make any progress I move across the hall into the doorway we just came from quickly to avoid being seen. "Lady Jacqueline! Shut the door to the we just came through quietly after we are all through or if it looks like they are coming. If one of us is still in the hallway they will need to find another door to hide behind and fast."

[Private to GM: {In case I need a roll for the chair:
00:10, Today: Secret Roll: Herr Johannes rolled 9 using 1d20+7.  Melee Attack Roll to touch chair behind door; MQ.}
]
This message was last edited by the player at 04:13, Sat 17 Oct 2015.
Mikael Vaeltaja
player, 76 posts
HP: 40/40
AC: 16(17)
Fri 16 Oct 2015
at 16:48
  • msg #98

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

I watch Johannes try to free the door of whatever is holding it shut. If he is unable to fit the guissarme I step in to use the back end of my spear to do the same thing.

If we are unable to get through the door then I move out of the hallway and into the doorway.
This message was last edited by the player at 06:56, Sat 17 Oct 2015.
Marcus Larlben
player, 63 posts
Sat 17 Oct 2015
at 04:25
  • msg #99

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Marcus stepped up to the door and attempted to help Johannes in any way he could.
Lady Jacqueline Raynelde
player, 278 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sat 17 Oct 2015
at 04:59
  • msg #100

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Lady Jacqueline nodded at her orders. She was ready to close the door once they were all through. If the door isn't moved in time, she also ducks out of sight. If the door is moved in time, she quietly closes it behind her. Thankfully, the noises of their boots and voices were pretty loud and blustery enough-- that may give them greater luck, getting through.

[Private to Herr Johannes: 00:58, Today: Secret Roll: Lady Jacqueline Raynelde rolled 12 using 1d20+9.  Move silently check.
00:57, Today: Secret Roll: Lady Jacqueline Raynelde rolled 17 using 1d20+9.  Hide Check.
]
DM Ryan
GM, 458 posts
Sat 17 Oct 2015
at 16:13
  • msg #101

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

The increasingly loud sound of footsteps drove the adventurers into a slight panic. It sounded like a fair-sized group was headed their way. Herr Johannes followed Imbellem's example and dropped prone onto the ground, peeking under the door; his companions urged him to do whatever it was he was going to do, and fast. Taking his sword – for his guisarme was too thick – he shoved the blade underneath the door; the sound of something wooden toppled over and rattled on a stone floor. They hoped nobody heard that. Lady Jacqueline then turned the handle and the door swung open!

Urging them to move hastily, she held it open; and they readily complied, though they were already well-persuaded by the threat of guests. The adventurers rushed inside. Jacqueline swiftly closed the door behind them, and just in time; for it sounded as though their visiting company, at that exact moment, turned the corner and entered the hall.

The adventurers remained frozen where they stood, holding their breaths. The footsteps came and passed right outside their door. Their tread was accompanied by the clanking of heavy leather and steel – Castle Guards – who were running to some destination. They spoke while hustling through the corridor. "A mob of rebels have got into the noble district! They set fire to the one of the estates." "No one stopped 'em?" "Someone gave an order not to!" "Who in their right mind would do that?" "I dunno! Bolster the castle defenses. Move! We..." The words faded out as the guards turned at the east intersection; shortly after, the sound of their footsteps disappeared too. They were gone.

Safely behind the door, the adventurers breathed a sigh of relief. Nothing had gone wrong – yet. Like the coming of spring, they melted from their frozen repose and moved freely once again. Finally they could take a look at where they were. As Grao had said, this was a servant's staircase; made of stone, it continued upward to their left, in a westerly direction, rising up to another door at the top of the stairs. It was evident that door above led to the second level of the castle. On the ground where they were, the adventurers took note of the wooden chair which had previously been propped against the handle of the door, and knocked out by Johannes. It looked like Kelden's crew had borrowed it.

Having successfully worked through the door, and not forced to find an alternate route, they felt once again like they were on the heels of Kelden; with added haste, perhaps, they would not be too late...

Jacqueline and Grao, opting to scout, continued up the stairs and to the wooden door at the top. Grao whispered, "The throne room ain't far. On the third floor. We have to go through the second floor to get there. It'll be tough, cause-" Jacqueline gently opened the door and peeked through. Inside was an immense chamber, a ball room, with massive glass windows which filled the entire western wall from the level of a man's waist to the ceiling twenty feet above. And it was filled with nigh a hundred people dressed in the elaborate garb of nobility. "-cause of the castle court..." Grao continued with a low groan, seeing the entire mob of the court outside the door. "We have to sneak past all of them..."

The vast crowd of aristocrats filled half the chamber. But at least the adventurers had some advantage, for all of the nobility had crowded onto solely the western half of the room; where they were struggling over one another to catch a glimpse out the windows. They spoke to each other in fearful tones and several of the women were fainting (or at least pretending to, being the civil thing to do according to their status). Although Jacqueline and Grao couldn't get a good look through the windows from their vantage, they could at least see plumes of smoke through the higher window panes. Something was burning, and not at all far away.

Jacqueline inquired to where they needed to go. Grao pointed to a fairly close hall on the southern wall. "There," he uttered. "Down that narrow passage. And to the last stair after that. Then we'll be in the main hall before the throne room. No stealth there. That'll be an open and bloody walk to Steyus." Now it was Jacqueline's turn to groan.

And they thought this would be easy.


Imbellem Tueri
player, 113 posts
HP: 40/40 AC: 16/16
Mon 19 Oct 2015
at 14:54
  • msg #102

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Of all the groans that silently filled the temporary safe haven, one was slightly more whiney. "How many more blocks do we have to chisel through before we get to where we want?" Imbellem said in an exasperated tone... For good reason. Kind of a sucky day in retrospect.

The cleric peeked though the crack in the door to see the mob of nobles, trying to see if they had weapons or guards or perhaps they were simple noblefolk, entranced by the pillars of smoke and fire in the streets below... but how entranced? He took a moment to listen to the noises they made and thought to himself if their sounds would be unnoticed by the clamor across the room.

[Imbellem Tueri rolled 15 listen, level of sound given by the crowd enough for good cover?
Imbellem Tueri rolled 13 Spot, crowd. How occupied are they with the window? Chances of them getting bored and turning around.]


"Well... the good news is that the hallway is like twenty feet away with a pillar inbetween..." He said, arching his neck in a rather painful looking way. "Do you think if we went one at a time to the pillar, and then into the hallway, their sound would make enough cover? If we go quick, they dont seem to be interested in looking away from the window anytime soon." He silently closed the door and turned to face the group. "It might take time though, one at a time... Any ideas?"
Dwalin Grayhammer
player, 98 posts
HP: 52/52 AC:19
Items: axe, sheild
Tue 20 Oct 2015
at 03:07
  • msg #103

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

"Well great, I hate sneaking around like some sort of coward" I say in annoyance. I look at the crowd to see how distracted they look."Well does anyone have any ideas about getting by them. I doubt they'll give us trouble if they do see us, considering they're just a bunch of nobles and we are well armed. If they did call for guards I'd bet we would be far enough ahead of them we could make it to the throne room before any guards."
Lady Jacqueline Raynelde
player, 279 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Tue 20 Oct 2015
at 04:46
  • msg #104

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Lady Jacqueline purses her lips and quickly locks the door behind them. "Herr Johannes," she said in a perfect pronunciation. "Could you stuff the chair on this door? I don't want anyone following us." [Private to Herr Johannes: 00:40, Today: Secret Roll: Lady Jacqueline Raynelde rolled 16 using 1d20+9.  Open Lock. In reverse to the door behind us.]

She then, determined to keep moving, eyed the next door, picks ready to unlock the door. She sighed, biting her lip in frustration. She could hear voices on the other side, all of which were loud and obnoxious and talking about rebels being within. Thankfully, none of the current party had a profile to witnesses' eyes. [Private to Herr Johannes: 00:41, Today: Secret Roll: Lady Jacqueline Raynelde rolled 16 using 1d20+9.  Listen check. Any important info from the crowd.]

She picks at the door, in the event it was locked, testing whether it could be locked. "Okay, I think I'll have to scout ahead," she told the guys. "If any of you has a smoke bomb or smoke stick... keep it handy. We may need it." She smiled mischievously and added, "Keep your bluffs in check, as well." She opens the door and exits carefully swiftly hiding behind the pillar. Her feet moved like that of a cat-- quiet and silent. She motioned them to follow her steps exactly {I hope this assists with a +2?}, and then to the hallway. [Private to Herr Johannes: 00:42, Today: Secret Roll: Lady Jacqueline Raynelde rolled 17 using 1d20+9.  Hide Check.
00:42, Today: Secret Roll: Lady Jacqueline Raynelde rolled 28 using 1d20+9.  Move silently check.
]

[Private to DM Ryan: What I want to do is sneak out of there, if the door isn't locked, but I'm not sure how many moves I can do in one post without having that many moves merited against us. SOOOO... I want to sneak and hide behind that pillar. And then motion for the others to come. Is that possible?]
Mikael Vaeltaja
player, 77 posts
HP: 40/40
AC: 16(17)
Tue 20 Oct 2015
at 05:28
  • msg #105

Ch 1; Pt 4; Channel 3 Chat; Floor 1 of the Castle, part VII

Surprised to see myself agreeing with a dwarf of all people, "I'm with Dwalin, I'm tired of all this sneaking around too." After taking another moment to consider, "Well I guess it beats having to deal with any gaurds at the moment."

I watch Jacqueline and the other walk across the room, making sure to to take not of where and how they step. I stay back until it is only Johannes and I remaining before going across myself.
Herr Johannes
player, 249 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Tue 20 Oct 2015
at 06:13
  • msg #106

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part VIII

CHAT:
So any ideas anyone?

Well... it makes it easier than they're so interested in the window, unarmed and there is a pillar between the hallway and them halfway through. One at a time? Maybe it's easier than were making it out to be... I am curious as to what's around the other corner though...

I am curious as well

Do you guys think we can make it one at a time? Or should we act like a group that's similar to them? They are just simple people, I don't think they would pay us any mind.


Hopefully if we don't fall over ourselves, they're too preoccupied with the chaos outside to notice us sneak past?... bloody spectators. Watching people die like it's some kind of play...

Ha that would be one of the reasons I left Galia to start with...

Never was a fan of the caste system. The nobles in their frilly clothes never needing anything and then people kill each other and they watch. No humanity.
Galia? Never been. What happened?


My family is part of the noble class. I got tired of seeing too many wrongdoings being ignored just because it only affected the lower class. Once I saw a pirate capture and take an old friend of mine, but he wasn't part of the noble families so they did nothing. I tracked the pirate coming to Herrod and that's how I ended up here.

Sounds like a lovely bunch... glad you broke that chain of doing nothing. Maybe others followed your example.

Ehh I doubt it, I was always a little too rebellious for the rest of them

Lady Jacqueline: (smirks)

Hey every family's got one haha. Reguardless. Pretty gutsy to leave your frilly life. I respect that

My family IS that way. Haha.

People complain about dysfunctional families.
I think the people with perfect family lives are the odd ones.


Ha I would have to agree with that one

I think we ought to remember it is not social caste that makes someone evil or part of the problem. Mikael and Kelden are both men of high birth, yet are fighting for what is right, fighting against injustice, even if injustice in only a small part of the world. Larlben, a free man, who earned his place also was fighting against the tyranny of the pirates, common freedom fighters may be of common birth. What does a man's birth mean in comparison with his heart?
After that short bit of wisdom (my facial expression- wink emoticon) How shall we proceed? I say we lock this door again and replace the chair, aiding in keeping others from following us. Then we move up to move through this room. We will all go single file 1 at a time and sneak across {do it all in this post, it does not have to be 6 posts long, waiting for each of us}. I will go last. These Nobles look fairly distracted, let's not wait until they are not. Let's all move across, and if we are seen, we can try to continue in file while Mikael and I explain that we are here to help, and that they should remain here for their safety. Perhaps Adwonus could share some sort of proof of his employment by Steyus. We make the explanation brief and official. These are a bunch of aristocrats and we are trained fighters working to protect them. They are a croud of scared politicians and we are like the castle guard. {Like secret service or SWAT team in the Pentagon for VIPs} We could also offer no explanation and just move like we have official business so pressing we have no time to explain. We are here to help Steyus and Herrod afterall, are we not? Even if they see us and are against us that quickly, what will they do? We can get in and out before they know what to do.


Good plan... but what if an orc with an axe sends these people into a panic?

We should hopefully be out of the room before they have time to panic, -while we are present-.
We could sneak 1 by 1 to start and try to stay even in our movements, so we look like we are in formation filing through


Yeah I think that's going to be our best option

We need to begin filing across. Make sure to move across one at a time at regular intervals, so it at least looks somewhat we are in formation. Hopefully we can avoid them seeing us all together.

Follow me.

After Jacqueline re-locks the door, I quickly and precisely replace the chair to its former position, holding the door shut. "Thanks for re locking this door so quickly Lady Jacqueline.

"Ok, as I said earlier, we need to all get across this room to the corridor on the other side. Let's move. If the nobles and aristocrats look up, I will handle it with Mikael, and possibly Adwonus, if he has some proof he can quick show them to allow us to pass.
     Everyone else, move across to the pillar, then to the southern hallway, after Lady Jacqueline, Grao should go I think, then the rest. Grao should be less visible, for he looks less official in my opinion.
     Dwalin, can you tell if any of these men and women are trained in the art of war? Is their any guards among them?
     Anyone who has keen eyes, scan the crowd quickly for guards.
"

I scan the crowd for any trained in the use of weapons or the profession of adventuring.
[Private to GM: {02:12, Today: Secret Roll: Herr Johannes rolled 4 using 1d20+3.  Knowledge (Adventure), on the crowd of nobles; MQ.}]

I wait until everyone has passed ahead of me to sneak across. If some aristocrat notices and decides to speak up, I immediately move out by the pillar directing the party across, like I am the OIC (officer in charge) and move a little ahead of the pillar to explain. "This is official business, remain calm Sir or Ma'am. We are here to help. Stay here for your own safety." When the party has all crossed, I will then join them all in crossing and entering the southern hallway. Mikael may assist me, if this is a bluff check, though none of my statements are a lie.

[Private to GM: {02:06, Today: Secret Roll: Herr Johannes rolled 4 using 1d20.  Hide; MQ.
02:05, Today: Secret Roll: Herr Johannes rolled 1 using 1d20.  Move Silently; MQ.


looks like I might be explaining.}
]
This message was last edited by the player at 06:33, Sun 25 Oct 2015.
DM Ryan
GM, 464 posts
Tue 20 Oct 2015
at 14:37
  • msg #107

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part VIII

After securing the door behind them, not unlike what Kelden's party did before, the adventurers hastened up the stairs and joined Jacqueline and Grao at the topstep. From inside the servant's passage, they peeked out the door into the ballroom, spying the dense mob of frightened nobility therein. The adventurer's knew they weren't far behind Kelden's group, and the demand for haste had never been greater; and now, somehow, they had to sneak along the edge of this crowded chamber without being seen. For some, the prospect of this was detestable, especially for a certain person of dwarven stature; Grao, too, did not look pleased at the need for subtlety, his appearance being as un-subtle as they come. But Jacqueline's thoughts were exactly the opposite. In matters of stealth, she couldn't be more comfortable.

Hide & Move Silently {Jacqueline} ~ Offering to scout, she slipped out the entryway and into the ballroom. The adventurers watched from the slightly ajar door, their bodies taut with wariness. But their concern was needless, for Jacqueline moved with delightful elegance and grace, like merely another shadow refracted through the windows, and danced across the edge of the floor.

She took shelter behind the near corner pillar from where she gained a better survey of the room. On the far side was a set of double doors, likely leading to some ornate chamber; being apart of the ballroom, it must serve some similar function. And along the right wall was a wide hallway, probably being the main corridor from here to the rest of the castle. In fact, that corridor would also no doubt be a faster route to the throne room; but, needless to say, would be more widely-traveled by the public at large.

The nobility chattered in many voices and tones, some being angry at the dangers posed to their estates, others fearful for their safety. Jacqueline was on the verge of beckoning her companions to follow her out and to continue to the narrow passage on the southern side, when her gesture suddenly changed to a sign of halt; for at that moment, two figures suddenly burst into the room from the main corridor. They were two castle guards.

One, who seemed like the commanding officer, addressed the flock of the aristocrats. "Attention everyone! Attention please! Everyone! I need you all to stay calm. As you know, the rebels have entered the Noble District... and, we have reason to believe, they may be in the castle as well. Don't panic!" His last utterance sparked a sudden flurry of fits from men and women alike. One of the noblemen did not take this too well and made an outburst, "And what about our property?! Where's the army? Where's the City Guard? What do our taxes go to!?" The officer replied, "Please stay calm sir. Everything that can be done is being done. And I can assure you that this will all be over shortly. We have a plan and everything is following suit." This seemed to pacify the man somewhat. And during all this, the adventurers, listening from their hiding places, couldn't help but think the voice of the guard had an air of familiarity to it. The officer continued, "But for now, for your own safety, I need you all to file into the dining hall, and take shelter there until it's over. I assure you it won't long. Please."

The other guard opened the two double doors on the north side of the ballroom, exposing a dining hall therein. Many of the noblewomen scurried in there as though they were fleeing from attackers that very moment. The men followed, some compliant, others mumbling at the lack of control over their situation. But in the end, all obeyed and entered the dining hall. After the last went inside, the two castle guards then firmly closed the two large doors shut.

What happened next was a tad stranger. The officer then nodded to his companion and whispered, "Ok, go get it." The guard ran back into the corridor and immediately returned carrying an iron pole. Returning to the dining hall doors, he jammed it through the handles, barring it shut from the outside! "Ha ha!" exclaimed the 'officer'. "That worked well."

They turned and walked casually into the center of the ballroom, chatting, "I didn't think they'd buy it for a second." "Well, it's not like we lied about anything, so ain't much to question." "True." The officer took off his helmet, clearly finding it uncomfortable. Curly blonde hair fell out. The adventurers knew they recognized that voice! It was Darus!

[Private to Herr Johannes: Knowledge Adventure ~ It was hard to tell who was skilled with anything among the nobles, but you didn't see any who might pose a serious threat!]

[Private to Lady Jacqueline Raynelde: Note ~ Seeing as you had already opened and were looking out the door at the topstep, there was definitely no need to unlock it!]
This message was last edited by the GM at 15:47, Tue 20 Oct 2015.
Adwonus Swillman
player, 132 posts
HP:22/32:15
Items: BattleAxe, Leather
Tue 20 Oct 2015
at 18:49
  • msg #108

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part VIII

In reply to DM Ryan (msg # 107):

Trapper moved just a few feet forward, hoping to listen in.

14:47, Today: Adwonus Swillman rolled 11 using 1d20+10 ((1)
for a moment he felt himself being pushed out too far into the open, but kept dead quiet, and attempted to stay put.
14:48, Today: Adwonus Swillman rolled 25 using 1d20+10 ((15)).
Imbellem Tueri
player, 114 posts
HP: 40/40 AC: 16/16
Thu 22 Oct 2015
at 20:52
  • msg #109

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part VIII

"Huh" The cleric grunted silently, "he looks familiar..." he said in a whispered tone. Imbellem wasnt the strongest with remembering faces. Still standing in the hallway with a door between Jacqueline, Darius, and the third individual, they had no idea the adventures were there. "Johannes," He said in a whisper, "I think we should stay hidden for a minute... Remember how we thought there could be a spy amungst the rebels? Maybe if we sit here and listen to the two for a moment, we might learn something we wouldnt learn otherwise. What do you say?"

Leaving the question to float in Johannes' mind for a moment, Imbellem slid up near Adwanus trying his best to hear though the door. The orc wasnt pleased with the close proximity of the priest, but what could he do? He was trying to remain undetected. "So like..." He said to the already adgitated orc, "Should I load up my crossbow? What if something goes south real quick in there?"
Adwonus Swillman
player, 133 posts
HP:22/32:15
Items: BattleAxe, Leather
Sat 24 Oct 2015
at 13:15
  • msg #110

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part VIII

In reply to Imbellem Tueri (msg # 109):

Trapper growled at the priest slightly,"Of course keep your weapon loaded, look where we are. A small word o advise, never ask permission for something like that. You gotta learn to think for yerself. As for the Rebs I agree with ya. We need to watch em. I got a bad feelin bout the fate of those people they just locked away..." The half Orc drifted off untiring silence, eyes transfixed onto the yellow haired man. He'd gotten away from him before, and really wish not to have to deal with him again. He glances back and viewed the party, and relaxed ever so slightly.
Lady Jacqueline Raynelde
player, 280 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sat 24 Oct 2015
at 14:26
  • msg #111

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part VIII

Lady Jacqueline nodded in agreement with Imbellem. "We should wait. But I don't want to prep my weapons just yet." She blinked and kept her eyes and ears ready. "We need to wait and see their plan.."
Marcus Larlben
player, 64 posts
Sun 25 Oct 2015
at 05:01
  • msg #112

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part VIII

"I see no reason not to wait. Either they speak their peace, or they leave." Marcus placed his hand on the hilt of his sword. "And we can always just rush them if need be."
Herr Johannes
player, 250 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sun 25 Oct 2015
at 06:26
  • msg #113

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part IX

The Chat:

Is that Darus!? We ought to talk to him and find out if he knows where Kelden is!

I don't know about approaching him. Why would he tell us anyway at this vital of a stage

Well he would probably not tell you to be honest adwonus... but I don't know. What if we wait a minute and just listen? We could learn something

Adwonus, he likely just wouldn't tell you. Just hear him out.

I could go out to him without the rest of you as well, if that would work better. I am not sure we would have time to wait and listen to him. Also, I doubt he would help us find Kelden if he is the spy, he would try to send us on a wild goose chase. I think the spy is someone else, or there is no spy at all, just a magical way to listen in on their plans

I'd rather you didn't go alone.. we don't know who the second guy is. HE could be dirty... but if you must, well be ready to give you cover.

Grao: "DARUS! BROTHERS!" (he shouts, bursting through the door...) {to be continued in post lol}

Imbellem: (Pinches forehead with index finger and thumb)
Well. Stealth is out the window

The rest of you can hang back, I am going with Grao.

My Post:

     Grao rushes from behind the door to join his companions. Recognizing the need for me to do something, I decide to follow him. I whisper again to the others before I leave. "Other members of the freedom fighters may want to accompany me, MIkael, Dwalin? The rest of you can wait if you are not so keen on meeting Darus. I can ask questions that will help us gain information we need. Make sure you listen closely. I want your opinions on how he reacts to what I say and do. I want you to assess if you think he is lying or if has a hidden motive."
     {Do a listen Check (if needed) and a Sense Motive Check.}
     [Private to Mikael Vaeltaja: To Mikael quietly: "I thought you and I at least should go out with Grao, we can ask questions to set up Darus too, if he was really the spy. I don't think he is the spy between you and I though, but I think the others need convincing." {Do not forget to roll a Sense Motive on Darus and his friend, and maybe a bluff? I do not think we need the bluff though.}]
     [Private to Dwalin Grayhammer: {Dwalin: Can you do a knowledge adventure check on Darus and his companion}]

     "Is that you Darus?! We might have been delayed, but we made it finally! I am glad I came late as well. Otherwise this warrior {I point to Grao} might have been left for dead! Found him wounded back a few doors. He would easily have been mistaken for dead, but I knew God's power makes the impossible possible. Now, he stands before you, alive! When before, he had a sword piercing his chest, he now wields it in his hand. How is that for miraculous! It sure has been a long trip to get here though. I will have to tell you about all the difficulties we went through to get here later, but suffice it to say, I believe it was worth it.
     Were you part of the original group with Kelden? Or were you part of a separate group?
     I am looking for Elora as well, is she alright? She seemed so agitated earlier.
     We need to find Kelden as soon as we can, we are here to join his group. He asked for us to help earlier, and here we are, just a little late. Can you tell me where he is?
     I need a situation report. What is going on right now?

     Oh and by the way, good plan with the guard routine, and very well executed I might add. You took the very words out of my mouth! I was just about to sneak across this corridor with my team. And was going to address the group in exactly the same manner if I had too!
{*I laugh heartily, but all my conversation is kept to a whisper, for to keep Darus and his man from hearing while I am in our corridor and to keep the nobles from hearing while I am in this room.}

     If my team is not out with me, that is to say, Dwalin and Mikael. I call to them to come over. "Mikael, Dwalin, Let's move here! Come on guys!, this is just the break we needed! Hehe, no need to sneak like before now." I say with a proud smirk.

[Private to GM: {02:25, Today: Secret Roll: Herr Johannes rolled 6 using 1d20+3.  Knowledge (Adventure), on Darus and Guard.
02:26, Today: Secret Roll: Herr Johannes rolled 17 using 1d20.  Sense Motive, on Darus/Guard Reply to me; MQ.
}
]
This message was last edited by the player at 06:37, Sun 25 Oct 2015.
Mikael Vaeltaja
player, 78 posts
HP: 40/40
AC: 16(17)
Sun 25 Oct 2015
at 07:57
  • msg #114

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part IX

I look back to Johannes with a nod, "Yeah, not a problem. I'll be right behind you." I follow Herr Johannes and keep a close eye on Darus and his men. I pay particularly close attention to what Darus is saying and try to see if he really is telling the truth and is on our side. I hope he is, for our and Grao's sake.

{03:57, Today: Mikael Vaeltaja rolled 12 using 1d20+5.  Sense motive; Darus.}
DM Ryan
GM, 467 posts
Sun 25 Oct 2015
at 16:38
  • msg #115

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part IX

The ballroom looked much more spacious now that it was empty, save for Darus and his companion in the center. Some of the aristocrats, now locked in the neighboring dining room, must have realized they'd been tricked, for there was already loud banging against the doors; but the iron bar holding them in scarcely budged. Darus looked pleased with his successful ruse.

At that moment, Grao, seeing his brothers-in-arms, burst into the room in a fit of joy. "Darus! Brothers!" he exclaimed in a booming voice. Imbellem and Adwonus, who had been aiming for stealth, hung their heads and sighed – this is what happens when you work with a full-blooded orc. Herr Johannes and Mikael hurriedly followed after Grao into the chamber.

Darus met them with a wide smile. "Brothers! Grao!" He seemed especially elated at the sight of Grao. "How is this possible? We thought you dead!" "Aye, and so did I! If it were not for my friends here, and most of all the thin one, Imbellem over there," he answered, gesturing toward the rest of the party. Darus saw the rest of the adventurers, "I don't believe it! When you missed the boat, we though you gone. This is truly a blessing, for we now have exactly the backup we desperately need. Our mission is destined to succeed!"

Johannes inquired a few questions of Darus, who had already begun putting his helmet back on in a hurry. Darus hastily answered, "You can be at ease knowing Elora has been left at the base – may the gods see her illness gone before too long – but come! We must hurry! We must get to Kelden now; I'll explain on the way!" Realizing this is exactly what they wanted, the rest of the adventurers left from their exposed hiding place and joined the others. Then, Darus and his friend hastened toward the main corridor from whence they came at a brisk pace. "Come! Quickly!" he urged them. They followed. But before they left the ballroom, they did manage to get a glimpse through the now visible windows along the western wall; and through them, they could see Upper Herrod expanding for miles in a sea of buildings. In ordinary times, the view must be something gorgeous, especially during the evening balls while the setting sun cast its glow over the city. But now, the veiw was haunting; for several buildings in the distance were ablaze, sending dark plumes of smoke into the sky. And amidst the ground, not far away, were swarms of people moving about, their figures no larger than ants at this distance. The city was in chaos.

Almost happy to be leaving this perturbing view behind, the adventurers turned their gaze away and followed Darus into the castle halls. To their surprise, the floor was mostly deserted. Darus spoke rapidly while they ran, "We must go to Kelden's aid as fast as we can! The fool Steyus sent most his guards to the first floor, for he fears our revolution outside – but lo! We, the revolutionaries, were already within the walls!  –so we secured the third floor with ease! Then we split up: me and Edgaren here to secure to nobles – and Kelden and two others to secure the Duke. With the whole nobility in our custody, our victory is guarunteed! But we must be quick! For Kelden may still need our aid!"

Sense Motive {Herr Johannes; Mikael Vaeltaja} ~ Darus was excited and ardent in his speech, no doubt speaking his mind.

Reaching midway down the corridor, the adventurers, still moving at a run, turned onto a grand staircase on the left. The staircase was actually two stairs, curving upward in opposite directions like a decorative bow, and arriving at the same destination. They hastened up its marble steps onto the third floor. There they entered another wide hall, more ornate than any they had seen before. The walls were a polished ivory color that diffused light throughout the interior; and both sides were donned with beautiful paintings at regular intervals, hung above narrow, gilded tables. Chandeliers made of glass, and perhaps with real pearls, hung between every third set of paintings, lingering over a patterned wooden floor. The luxurious aura would permeate the mind of any who attended the Duke's court with sense of reverence. Though perhaps not today.

At the eastern end of this hall were a great pair of double doors, larger than those of the dining hall by far. There, was the Duke's throne room. The double doors were flung wide open, and to the adventurers' alarm, the clang of steel loudly echoed from inside! Darus shouted, sincerely alarmed, "Oh no! There were more guards! Kelden is in trouble! Quickly, men, quickly – the fate of the city is at stake!" At that, Darus and his companion took off at a bolt toward the doors.... for this would be the final battle...


Need move things between your inventories? Do it now.
Need to finish leveling up? Do it now.
Everything else. Do it now.
~ DM


[Private to Herr Johannes: Knowledge Adventure ~ You're uncertain of the details but you know them to be fighting men of moderate difficulty.]
Imbellem Tueri
player, 115 posts
HP: 40/40 AC: 16/16
Tue 27 Oct 2015
at 00:50
  • msg #116

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part IX

Everything became a blur, intense emotion could be seen; almost felt in the air surrounding the adventurers. This was it, this is what they came all this way to accomplish. Throughout the preparations stood one individual, clearly out of his element.

Imbellem stood with eyes the size of dinner plates with his arms flat down at his sides. "Wait. Now? Like, now now? We're going to fight for the city right now?" he asked, bearly moving. Quite a shock to be tossed into one of the most important fights he had ever been in. Seeing as nobody was paying attention to his dumbfounded shock, he decided to roll with it. With a twist a few yanks, he moved his pouch from its location on his back, to his hip. This bag held his crossbow bolts as well as some other odds and ends. Metallic clatter could be heard as he ruffled about with the bolts. One in particular caught his attention, the one coated and stained a rusted redish color due to his own blood. The one that shot him earlier that morning. He sat there, looking for a moment 'special occasion' he thought to himself, pushing it aside for a clean, new[ish] one. Hopefully this would make reloading, if he had to, a bit simpler. Doing as he saw the pirates doing earlier, he nooked a bolt, and pulled it back, leaving with a satisfying click. Not satisfying enough he was afraid as he bit down on his tongue, pointed it up in the air and slowly moved his hand away whereas not to accidentally fire. still latched to his side, he found it was simple enough to move from belt, to ironsights. He left it on his belt for now... cautious to not leave his leg underneath where a bolt would fire accidentally.

He firmly grasped his mace, and lifted his shield up in front of him, ready to brace himself against a fully armored guard should he decide to throw himself at the cleric. The nervousness gave him a bit of adrenaline... he felt like he could flip Grao (again).

He stood waiting to follow the others, not wanting to charge in first. He had to prepare himself for whatever may follow. Their actions would be either the saving grace of the city, or its noose. With a rustle, he wriggled his arm so his wooden cross could dangle from his shield arm, giving him a reminder of who was protecting him as well as his friends.

"Hey Adwanus?" He asked timidly as well as awkwardly hobbling sideways, avoiding his own line of fire. "Do these things have like... A safety switch so i dont shoot myself?"
This message was last edited by the player at 02:23, Tue 27 Oct 2015.
Marcus Larlben
player, 65 posts
Wed 28 Oct 2015
at 13:59
  • msg #117

Ch 1; Pt 4; Channel 3 Chat; Floor 2 of the Castle, part IX

Marcus took a deep breath, letting it out slowly. He drew his sword, walking calmly down the hallway. "Ready yourselves, then we all go in together." He stopped halfway, waiting for the rest. Remember to breathe. If you keep breathing, you can keep fighting. A wry smile graced his lips as he was reminded of the instruction once more.
Herr Johannes
player, 251 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Wed 28 Oct 2015
at 22:41
  • msg #118

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

     As we run with Darus I ask him quickly, "Do you have any armour for Grao, or a better weapon or shield?! I would not want him running into combat without armour!"

     "Alright, this could be it, everyone, I think you are aware of this, but I will remind you- stay on your toes, we have trained for this, We are going to get through this. You can trust me that I am not here for a fanatical purpose, I will make decisions for what is best for us- I will not leave you on your own. We fight and win as a team. Remember to keep a tight formation."
     As we step off I pray to myself, reminding myself of times in battle before that God has preserved my life. "'God will preserve thy coming forth and thy going out.' and 'all things are possible to him who believes' and as David said, 'I am young and now old, and I have not seen the righteous forsaken nor his seed begging bread.'
     Let us pray a moment before we go. "
     God, my Father, I pray the soldiers psalm over all my team here. I trust in thee, thou most high, for nothing is impossible to thee. Thou art most high over all the earth, and I trust in thee. I know you will preserve the lives of all those here and that fight today for the cause of righteousness, for the cause we perceive to be thy will. I trust in thee, I pray over Grao, Imbellem, Lady Jacqueline, Dwalin, Mikael, Marcus, Adwonus, and myself (and over Zin, Pyrra, and Kelden)

quote:
Psalm 91 (King James Version (KJV))

1 He that dwelleth in the secret place of the most High shall abide under the shadow of the Almighty.
2 I will say of the Lord, He is my refuge and my fortress: my God; in him will I trust.
3 Surely he shall deliver thee from the snare of the fowler, and from the noisome pestilence.
4 He shall cover thee with his feathers, and under his wings shalt thou trust: his truth shall be thy shield and buckler.
5 Thou shalt not be afraid for the terror by night; nor for the arrow that flieth by day;
6 Nor for the pestilence that walketh in darkness; nor for the destruction that wasteth at noonday.
7 A thousand shall fall at thy side, and ten thousand at thy right hand; but it shall not come nigh thee.
8 Only with thine eyes shalt thou behold and see the reward of the wicked.
9 Because thou hast made the Lord, which is my refuge, even the most High, thy habitation;
10 There shall no evil befall thee, neither shall any plague come nigh thy dwelling.
11 For he shall give his angels charge over thee, to keep thee in all thy ways.
12 They shall bear thee up in their hands, lest thou dash thy foot against a stone.
13 Thou shalt tread upon the lion and adder: the young lion and the dragon shalt thou trample under feet.
14 Because he hath set his love upon me, therefore will I deliver him: I will set him on high, because he hath known my name.
15 He shall call upon me, and I will answer him: I will be with him in trouble; I will deliver him, and honour him.
16 With long life will I satisfy him, and shew him my salvation.


In Jesus name, I trust you Lord, Amen.


Now, make sure all your gear is set, put your potions and elven medicine on your belt, your combat items (like smoke sticks and flaming oil) on your belt, crossbows loaded, primary weapons drawn, and secondary at the ready."

I quickly adjust my inventory as I specified to Ryan in a PM, putting 8 torches into my old Pack Dwalin is carrying.

"Finally, remember the mission: we must get to Kelden and Steyus to explain the situation as soon as possible. Let us go forth together, by His Will!"

{Your tasks in preparation for this battle are:
Inventory:
1. Confirm all the stuff that is supposed to be in your inventory is there.
2. Make sure it is in the right place- ie make sure you have in your belt or pouches what you need so it is only a move or free action to draw what you need (the difference can be life or death)
3. Let everyone know what battle items you have ready and available (potions, smoke sticks, flaming oil, ranged weapons etc.)

Character Level:
4. MAKE SURE YOUR CHARACTER IS COMPLETELY LEVELED UP
5. Be aware of your abilities and modifiers to attack (so you don't overlook your new weapon focus bonus for example)
6. Apply/cast relevant buffs (buffs lasting hours should be cast for sure, buffs that last 10 min/lvl likely a good idea, buffs lasting 1 min/lvl maybe, 1 rd/lvl possibly wait.
7. Specify if your blocking mode is on or not (especially those with shields- Dwalin?, Imbellem?), did we have any other combat effectors in our mod to be aware of?
That should cover it, think of something I missed, please say something.
}
This message was last edited by the player at 22:47, Wed 28 Oct 2015.
Mikael Vaeltaja
player, 79 posts
HP: 40/40
AC: 16(17)
Thu 29 Oct 2015
at 03:15
  • msg #119

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

"Alright let's do this! I have everything in order. I'm right behind you Johannes." I take a moment to take a deep breath after I have checked over all of my gear, making sure everything is in its right place. I load my crossbow and secure it on my back. I grip my spear tightly in both hands, ready to bolt into action.
Lady Jacqueline Raynelde
player, 281 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Thu 29 Oct 2015
at 12:30
  • msg #120

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Lady Jacqueline quietly inspects what's on her person, and readies herself.

(I have yet to level up--I didn't get a chance to do so just yet.)
Dwalin Grayhammer
player, 99 posts
HP: 52/52 AC:19
Items: axe, sheild
Thu 29 Oct 2015
at 13:31
  • msg #121

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

I feel excited to possibly be in a battle that decides the outcome of the city. I think back to the battles fought back home in dormania. I prepare my weapons and inventory.
Adwonus Swillman
player, 134 posts
HP:22/32:15
Items: BattleAxe, Leather
Thu 29 Oct 2015
at 16:07
  • msg #122

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

In reply to Dwalin Grayhammer (msg # 121):

trapper takes a deep breath and grips his axe, viewing the chaos with a silent burried hunger. This is where it can all end. He knows that he will have to be quick. smart, and lucky to make it through.
DM Ryan
GM, 468 posts
Thu 29 Oct 2015
at 16:54
  • msg #123

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Hearts were pounding, thundering in their chests. They beat in rhythm to the clang of steel echoing from the distant throne room. If this was the percussion, then the chaos of Herrod was the strings. Although the adventurers could not hear with their physical ears the burning, the violence, and the hateful impassioned voices of a rioting people, they still felt like they could hear them anyway, as though the spirit, too, had ears of its own. Through this strange and subtle kind of listening, they heard the disturbing verses from beyond the Castle walls, forming a dissonant harmony with their own thundering hearts. This was a symphony of human fate.

Sweat trickled down the foreheads of the adventurers as they sprinted toward the doors of the throne room. Their eyes paid no heed to the fine paintings around them, nor the glass chandeliers above, but remained fixed on their destination; for none of this wealth would matter, to anyone, if they did not reach there in time. As they drew near, the sound of battle ceased. This sudden silence aroused a terrible dread in the adventurers, even worse than the sound of battle; for now, they feared they were too late. Pouring all their energy into a desperate sprint, they reached the end of the hall and intrepidly burst into the throne room of Castle Herrod.

Similar to the recent hall, the throne room was colored an ivory white with gold-trimmed edges; and two rows of ornate glass chandeliers hung down the length of the immense chamber. The room was even larger than the ballroom, and had two rows of shining white pillars along both sides, though these seemed there more for decoration than providing actual support. Windows let light shine into room through the gaps between pillars. And at the very end of the chamber was the throne itself, gold with red cushions, before a great tapestry of matching color and design. And also at the end of the chamber were two doors, one on either side of throne, leading to the Castle's more private quarters. For some of the adventurers, the sight of this brought their memories back to the beginning; for it was here, in this very chamber, that their adventure began. Fate, it seems, deemed it only proper that their journey end where it started. On that first day, this room was filled by the royal court. Now, it was filled with something very different.


Five dead bodies laid across the polished wooden floor. From appearances, all five appeared to be Castle Guards, but a mere glance at faces of their companions, those of Darus, Grao, and Edgaren, told the adventurers there was more to this story. In truth, two of these slain men were Rebels in disguise, his friends, while the other three were true Castle Guards. Of this massacre, only two men remained living in the room – Kelden Delcor himself, and Duke Ivan Steyus.

Duke Steyus had been brought to the center of the chamber, not far from the fallen men, and laid strewn upon the floor; he was using his frail arms to keep his chest off the ground, to retain some dignity. Over him stood Kelden Delcor with a sword atop Duke Steyus' neck, detaining him there. It looked like the battle had been won for the Rebels, though at great cost.

Some of the adventurers had not seen one or the other of these two figures before, and would describe them thusly. Although it was known Duke Ivan Steyus was only in his mid-50's, his face looked like that of a man 10 years older, worn with wrinkles born of stress. His head was bald save for short, wispy hair around the sides, accompanied by wild bushy eyebrows. Unlike many nobles and past Dukes, Ivan Steyus was thin, even gaunt, as though he did not eat nearly enough. But despite this seeming physical weakness, his gray eyes told a very different tale; they told of a man with ambition, intelligence, and a resolute determination, not unlike the very stone whose color they resembled. In contrast, Kelden Delcor was young, both in appearance and vigor. His blonde hair was fairly short, though long enough that the bangs occasionally fell over his blue eyes. Passionate fervor seemed to permeate his every movement and glance, as though he could see his dreams with waking eyes. And now, those eyes wore a frightening malice, bearing down on Duke Steyus, who laid on the ground at his mercy.

Darus was the first to speak, "Kelden, the day is won! We have the nobility under lock, now Steyus, and more brothers of ours have come when we thought such support impossible – the day is won!" Kelden was taking deep breaths in a difficult effort to calm himself from the battle moments ago. He spoke reservedly, his eyes not leaving Steyus, "Yes. The day is won." Darus continued, "We take Steyus alive, right? With him as our captive, we can take control of the City!" Kelden kept breathing deeply, "Yes, of course, we take him alive. Then we... we..."

Kelden seemingly lost his train of thought for a moment, as though he entered a listless daydream. Then, almost as if rudely jerked from his daze by a strong arm, he began speaking again. "-Then... we... No." His countenance suddenly changed, fury seeping into his facial features. "No! No, this man- This man is-.. Friends! We've lost so many friends to this man!.. His crimes are great. So many lost! No, I... I cannot let justice slip away. Yes... Justice... For them." Kelden spoke with unusual pauses between words. His voice carried a new hatred unlike any heard from his lips before. He continued, entering an almost maniacal passion. "Ivan Steyus! Murderer! Bringer of oppression! In the name of the people, of God, of... of... Justice! I sentence you to death!"

Kelden Delcor raised his sword. Duke Ivan Steyus looked up in horror. He was about to be executed.


This message was last edited by the GM at 19:29, Thu 29 Oct 2015.
Adwonus Swillman
player, 135 posts
HP:22/32:15
Items: BattleAxe, Leather
Fri 30 Oct 2015
at 01:38
  • msg #124

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Trapper spoke quick and quiet with the priest. With a sudden sprint, he ran towards the combatants, axe drawn, lips set to spark his feysong if need be, as the cleric spoke his. The half orc rushed in, tackling the paralyzed delcor and grappling him

23:07, Today: Adwonus Swillman rolled 18 using 1d20+7 ((11)).
This message was last edited by the player at 03:08, Fri 30 Oct 2015.
Imbellem Tueri
player, 116 posts
HP: 50/50 AC: 16/16
Fri 30 Oct 2015
at 03:29
  • msg #125

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

A quick chat...


quote:
Kelden is being influenced by Alldyde! This is not the Kelden I know! We must take them alive, we must not let Alldyde trick us into killing them!


Listen to his speach. That's not his mind! No blood is being spilled in this room... well any more. I may need someone to tackle and hold kelden..


Yes, the pauses in his voice, the change in his countenance, the hatred foreign to Kelden's character!
Do not hurt either Kelden or Steyus! But we may have to grapple then!



Adwonus, can you keep an eye on Steyus?


Yes! Alldyde could try to control others!


I don't know much about magic, but I know how to dispel it... sort of.
Alldyde is here. Most likely in the next room
Nobody. Kill. Anyone.



(Diplomacy check at 16) Kelden, come to your senses! Do you not see what's happening??


-I'm not sure how that works with an altared mind... but I'm ready to hold him just in case-
(Whispered)



I think Dwalin's strong arms can make up for any difference!
Not today Alldyde!



I've never dispelled a spell before. I don't know if I have the time for kelden... we may need an alternate means of stopping him. I don't care what steyus did. He deserves a trial and legal execution. Not to be murdered. That's what a true duke would do


Worry not, we will not let Kelden kill Steyus this way and stain his honor thusly! I know Kelden, and that he would not want it to be this way.


Kelden I trust.
Whatever Is in his head I do not
Shaun La Lone
And I don't even trust kelden that much. Never met the guy. But from what I hear, something is wrong



[Glares...]


Well would you trust a man you never met? Survival instinct. Can't help it. I'll get to know him once we stop alldyde


Shush. You should help, rather than blabber.


And help I shall dear lady. It's just... deciding how right now...
Alldyde is far to strong a magic caster, I dont think i could break kelden in time... But I could hold him still and give someone a chance to tackle him to the ground?
{looking at Grao} I know you respect the man, but respect the fact that his mind is tainted by magic. We may need to tie him up or knock him unconcious for a short time... {To Adwonus} Styus isnt dying today. Cant say about tomorrow, but lets remain civil and spill no... more blood on this once lovely floor.
{Whisper} Alldyde is nearby enough to control keldens mind. Hes in the room with us or the room across the hall...
watch the pillars



Magic like that requires alotta attention lads and lasses. Gotta brake Alldyde's focus!


So if we find him... we can nail his butt to the wall right? Ya know... aside from his guards that he defiantly has...


That's it, I'm stopping this execution.

Buh uh .. trap. I can hold keldens hand you should get styus out


deal.
keep the others back if you can with your words.



No blood. You have my word. Do I have yours? Kelden will not be harmed?
The pirate is our concern. I don't care about who made deals with who.



I ain't harmin him no point, I can't win even if I kill em, both me and steyus would be done for. too many rebs. . fair is fair, but I don't know if these other lads will see it this way. I may have to take a precaution er two.


Don't worry. You'll be safe. You faught with us and saved our lives as we saved yours. We're a team. Don't worry. Johannes will understand. I will speak personally to him


Hope yer right, hope this little blonde boy doesn't cut too deep.


Just watch your back. I'll hold his hand, but I can't do it for long. He may need to be grappled until I can disenchant him... Or put an end to his enchanter. Watch behind the pillars. I feel an ambush. Keep your head. Who knows what he can do


Grao, you need to grapple Kelden now, you know Kelden did not want to kill Steyus like this. Not some hidden execution.
{Whispers} Adwonus, we are here to stop Alldyde. We will grapple Kelden. You have just the right idea looking behind the pillars. Let's catch Alldyde while he is distracted with this!



I'm Calling you out Sorcerer!Show yerself! I'm tired O' dealing with yer little schemes! I'm gonna put a knife through yer sack and pull up nice and slow!


Point me where to go. I'll hunt down the sorcerer, I can take one side of the pillars to check.


Take the right. Proximity matters with these things


I think at an angle where you could see all (or half rather) behind the pillars if possible
Go right!



(listen check.....  to hear him!!!
22:04, Today: Adwonus Swillman rolled 23 using 1d20+3 ((20)).
)
NAT 20!!!



There's the trapper we know and love. Where is he? Where can you take styus for safety?


Grao: Kelden is our leader. I no tackle 'im.


{Sigh of frustration}


It's not kelden right now grao! Someone's Controlling him and you're our best shot! Don't hurt him. We need him still so I can clear his head. Please friend... you owe me one


Grao! Listen! Kelden will get hurt if you don't stop him!


(Watch your mind Adwonus. He got kelden he can get you)


Grao: I don't know what you are going on about, but there ain't nothing that'll cause me to turn on Kelden!


It's not turning grao. It's helping. If we mess up and he kills styus in cold blood, the whole rebellion will be for naught and adylldye will use him as a weapon against us. He will attack us next.


(whispering so Grao and friends can't hear) Maybe we should put him on a more defensive task


You know him well enough to know it's not his nature. (Whispering without grao) he's our best chance. Besides dwalin and adwonus he's got the best chance of grabbing him)


(whispering) I fear that the words of Alldyde will be convincing to Grao simply because they are coming from Kelden's mouth



(In return) not to mention the lack of willpower to defend against a mental assault... -
Grao. Kelden will be grabbed. That's that. You don't have to if you don't want to, but don't stop us. No harm will come to him. On my honor

This message was last edited by the player at 16:46, Fri 30 Oct 2015.
Imbellem Tueri
player, 117 posts
HP: 50/50 AC: 16/16
Fri 30 Oct 2015
at 03:47
  • msg #126

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

After a short word with the trapper, the two nod and the orc dashes toward the raised arm of Kelden...

"Dont let him go alone! Back him up!" The cleric shouted, "I need one, maybe two men to stay with me, Ill be defenseless for a moment while I sink into prayer, any volunteers?" Imbellem turned his attention to Grao. "Grao, you are my friend. We met under strange circumstances, and again on the brink of your death. Believe me when I tell you that no harm will come to Kelden by our hand. He is being controlled by magic. His body is not his own... Things may become confusing for you, and he may say things. But believe me when I say this: Those are the pirate lords words, not your leader. We will get him out of Keldens head if we have to rip Alldydes head off to do so. Please, be with us. We want the same outcome." Imbellem looked at the horrid scene before him. Bodies strewn about, and the peaceful kelden, about to murder a man... Not under his own power, but under the magical strings of an enchanting puppet master.

"Now please, help the others as they see fit. Or, if youd please stay with me and protect me for a moment... I have a bad feeling... Plus i rather enjoy your company. You speak your mind." Pausing for a moment, he continued; "Plus youre enormous so. Id have that going for me"

The cleric lowered his head, holding his cross in hand, going deep into prayer, it was up to the others for the next few moments...

quote:
Abba father, I come before you again in dire need of your assistance. You say in your word that we but need call on the name of the lord and you will be there. Lord God, I call on you now. This mans mind is infected  with magic inflicted by the most evil of men. I ask you give us a moment, just a simple few moments so that he may be subdued and be stopped. He is about to murder a man in cold blood. It is against his character and would stain his entire future, and the future of this city should he follow though. I thank you, as I know my words have been heard by you and your host in heaven. If its not too much trouble, Send an angel or two, I have a horrible feeling that this is only the beginning... your protection is always received with happiness and open arms. Your continued blessing would be most wonderful. Should you call any of us home, so be it. I welcome your embrace, but if it is not our time, aid us as we fight for the well-being of hundreds of innocent lives. But you know... if we could stay alive that would be swell... -clears thought- thank you for your provision, protection and ever flowing love. In your sweet and holy name, amen.

After opening his eyes, the cleric quickly scans the room, especially the pillars for signs of pirate activity, or any force that may come after the party

[I cast Hold person on Kelden, holding his sword until Adwonus and the others can subdue him]

Imbellem Tueri rolled 27 using 1d20+7. Diplomacy check Grao, convince him to help us (More specifically me). -NAT 20-
Imbellem Tueri rolled 16 Heal check Kelden, Health status.
Imbellem Tueri rolled 17 Knowledge arcane, spell at work in kelden?


[I (Shaun) Am currently dying in sleepiness. If the majority votes to change hold person into dispel, id like to do so. If not, post stays as is. People are halloweening so i cant talk to anyone about changing my post or not... As of now it stands, if it needs to be altared, I can follow Johannes' directions. I just cant stay awake anymore]
This message was last edited by the player at 02:59, Sun 01 Nov 2015.
Mikael Vaeltaja
player, 80 posts
HP: 40/40
AC: 16(17)
Sun 1 Nov 2015
at 05:39
  • msg #127

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

"I'll take the right side and see if I cant find that pirate scum." I run up the room to the right side of Kelden (my full movement speed). I draw my crossbow in both hands and put my spear away as I move and watch for Aldyde. If I see him I fire my crossbow at him.
DM Ryan
GM, 469 posts
Sun 1 Nov 2015
at 17:51
  • msg #128

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Imbellem stared into Grao's eyes. He pleaded for him to listen to what they were saying, even though it was hard to understand. Grao had been a rebel under Kelden for a long time, and so the thought of taking down his own leader... –the thought simply never occurred to him. It was unthinkable. But he stared back into Imbellem's face and saw the earnestness, the sincerity. Such a thing was rare to see. After the briefest pause, clearly having made a hard decision, he spoke, "You... are my friend Imbellem. I trust you." Then, he instantly bolted in powerful dash toward Kelden.

Adwonus bolted alongside him. For Adwonus, there was no decision to be made. The idea that he would let the Duke be slain in front of him and do nothing – this too was unthinkable. Following his instincts, he charged toward Kelden. And so the two bulky orcs, a full and half blood, ran side-by-side in a mad dash.

Meanwhile, Imbellem did what he knew how to do best – he prayed. He prayed that Kelden's sword would be stayed, that no dire mistake would be made this day. He prayed as hard as he possibly could. His prayers were answered.

Kelden's arm, as he brought down his sword toward Steyus' neck, slowed in the most unnatural way, as though it were turning to stone in mid-swing. Even in his strange state of mind, Kelden expressed confusion and frustration at the sudden inability to move his arm. Slaying the Duke before him seemed to obsess his thoughts. And at that moment, Adwonus and Grao collided with Kelden and tackled him straight to the ground. Mikael ran up alongside them and kept a keen watch with his crossbow. Kelden's head made a knocking sound as it hit the floor, with the two orcs landing on top of him. His sword fell to the ground. The execution had been stopped.

Kelden groaned and blinked. "What's going on?" he said. He wasn't angry. In fact, he seemed dazed and confused, as though he had woken up from a deep sleep. "I think I just blacked out. Grao! Is that you? Your alive? Darus! Brothers! When did you get here?" Whatever hold was on Kelden's mind seemed to be gone. Grao lifted himself off Kelden and helped him back onto his feet. Adwonus eyed them warily, but he did not contest and stood back up himself. Grao spoke, "It's good to have you back sir."

Knowledge Arcana & Heal {Imbellem} ~ Kelden was indeed under some kind of spell, but the knock on his head appeared to have gotten rid of it. Kelden was little hurt, barely injured, though this from his earlier combat.

Suddenly, but casually, a door opened. It was the door at the rear of the chamber, left of the throne. Someone spoke from that direction, "Well, this won't do. This won't do, at all." That cold and emotionless voice cut through the air like a knife. And of course, the adventurers knew that voice. To no one's surprise, Alldyde entered the throne room. He was accompanied by three other men: Gage, Barnett, & someone new. Like before, Gage was seven feet high, bald, shirtless, and covered with tattoos. He carried a large club covered with knobs in his hands. Very different was Barnett who was short with brown hair, wearing a fine waistcoast. He didn't appear to be carrying a weapon, but the adventurers knew that was probably not the case. The new person was a muscular man with black, ebony skin. Also shirtless, he wore little more than silk pants, and held a broad scimitar in his hands. Alldyde, of course, was familiar. With black hair, a compassionless face, and dressed in a black tunic and trousers, he stood at the rear of this threatening band. He also didn't appear to carry a weapon.

Mikael said hello - by shooting a crossbow bolt at him. The bolt sailed across the room and through the pirate group toward Alldyde, but Alldyde took one step to the side. The bolt flew past him and thudded into the wall {Mikael misses Alldyde}. Unphased by it, Alldyde calmly glanced at the bolt behind him and then at Mikael. "Rude," he uttered.

"You!" Kelden cried. He picked up his sword and pointed it at Alldyde. "I remember you, pirate! Come to save your friend Steyus!?" Duke Steyus, still strewn on the ground, snorted irritably and spoke for the first time, "That man is no friend of mine." Kelden pointed his sword at Steyus instead. "Save your lies Steyus. I know the truth. I know that you consorted with pirates to steal the Dukedom from my family!"

At this accusation, Duke Steyus got angry. "Foolish boy! Since when did you start believing your own propaganda!?" Kelden answered, "I have documents proving your foul deeds!-" "Hah!" Alldyde laughed singly, with a loud and piercing volume. Kelden and Steyus both gave their attention to him. He continued, "I remember those documents well... In fact, I wrote them myself." "Lies!" Kelden replied instantly. "Deceptions to keep us from-" "Oh, not lies," Alldyde interrupted. "You owe me quite a lot, even if you don't know it."

Alldyde continued, "Obviously, King Owendir appointed Steyus the new Duke of Herrod. He's far better politically than your family ever was. But your two families have always been tense, and I could have physically felt the hatred between you two when the appointment came! So, naturally, I sent the Delcors a few fake letters, writing whatever I could think of to really piss you off – some nonsense about Steyus and the Council of Eight changing the decision and what have you. Hah! Now that's a real joke. As if the Pirate Lords could ever agree on anything..."

Kelden was speechless. It looked as though he was looking for something to say, to counter Alldyde's words, but nothing came. His reality was crumbling. Alldyde further said, "At the time, I didn't really have a plan yet. You would be surprised at how much I played things by ear. The goal was merely to stir things up. The status quo wasn't really doing it for us, you see? Our organization has been on the decline for some time. You can blame population growth and competition for that; Larblen was especially annoying. And so there was the need for... opportunity. Well, opportunity has come - better than we could've hoped for. And now, we're seizing it...'

"The plan was that you all killed each other today. I see that's ruined now. O'well. I suppose as long as we kill you all, it won't make any difference." The doors behind the party which led to the main hall suddenly slammed shut, although no hand touched them. Alldyde nodded to his men, "Leave none alive."

He added, "And if you can, start with the elf." [Combat Rounds: Enabled]

[Game Orders: Disabled] Characters can only be controlled by their respective player. This is due to the large group size.


This message was last edited by the GM at 02:09, Mon 02 Nov 2015.
Herr Johannes
player, 252 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Mon 2 Nov 2015
at 23:18
  • msg #130

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Alright men, this is it.

Section 1: Skill Check Section (free actions)
Specific checks needed:
Dwalin: Knowledge Adventure Check -on Alldyde, enemies, and allies not part of our party originally.

Imbellem: Heal Check (by sight of all the bodies on the ground)

Jacqueline: talk to Barnett

Skills checks anyone can add if they have the ranks and it is free:
1. Sense motive check on Alldyde's Words
2. Heal Check (by sight)
   a. of all the bodies on the ground
   b. of all those not in our party
3. Knowledge Arcana on Alldyde's class and his spells.
4. Spellcraft on Alldyde's spells
5. All applicable knowledge checks
-knowledge of our enemy is power

Any other applicable Skills/Knowledges?
-such as on the big black man

{Is this really 1 check for all people, even though they each are a different class? -or can we specify for each person? I rolled on the assumption that we could only do 1 roll, so I thought why wait, then I realized we might have the option for multiple rolls. I did not remember the ruling for the group.
17:48, Today: Secret Roll: Herr Johannes rolled 9 using 1d20+4.  Knowledge (Adventure); new check due to additional skill pt leveling.*


18:16, Today: Herr Johannes rolled 19 using 1d20+2.  Heal Check; by sight, on those outside our party; MQ. (i am not sure if it need be confined to our allies or not?)
18:16, Today: Herr Johannes rolled 3 using 1d20+2.  Heal Check; by sight, on bodies on ground; MQ.

18:14, Today: Secret Roll: Herr Johannes rolled 5 using 1d20+1.  Knowledge (Arcana), on Alldyde; MQ.

I examine by sight, the equipment our new allies have (Darus, Kelden, Steyus, E)
}

"Everyone, listen to me! We may have been on opposing sides before this day or conflict, but now we all know who our true enemy is, the new self proclaimed pirate lord, Alldyde! This man {I point to him} in the black tunic. He is our true enemy. He cares for no one but himself.  He must be stopped!  He is the root of all the blood shed and chaos, all the pain in this conflict, he is the servant of evil whispering his lies to all.  Together we have a common enemy!  Let us put away and ignore all other thoughts of division and derision, he seeks to divide us to conquer us.  We will not let that happen this day!  We act as one!  We fight together!  Today we will end the lies!  Today we answer our divine call, and we rise up to possess the victory which God has given to us!  We act as one!  Together we are Strong!"

"Kelden! Listen to me! I know Alldyde's words may be shaking, but for all we know now he is lying!  Ignore his words!  Do not let him manipulate you into a rage, act with discretion!  We will all attack as a group, together we are strong, separate we are weak.  Do not let him hook you into a blind charge!  That is exactly what he wants."

"Barnett, Gage, you men served the previous pirate lord faithfully did you not?  Do not let Alldyde trick you and make you think that he will dutifully bless you for your service, he will likely dispense you as soon as he finds it expedient, as he did to your former faithful leader.  Think about it!  He does not care about you, you are expendable to him!  Do you want to have that man be your overlord?!  You do not need him to think for you!  Who is to say that he does not lie to you as well?!  More importantly to you, you know who is with us!?  The daughter of the pirate lord you served and honored, Red Jack!  Remember that!  Do not let yourselves be tricked into hurting her, again.  Stop the man who took your leader from you!  Honor him this day!  I know you have honor and respect for him beyond this man (Alldyde)!  Do not be moved by fear of Alldyde!  You are men of courage!  You have the choice!  He does not rule you!  Seize the opportunity to make right what he has done!  Do not let his disgrace of Red Jack go unpunished!  Do not let him trick you into hurting Red Jack's daughter again!  Please!  Look at her!  Do not hurt this precious daughter again!  I know you have the courage and the inner strength!"

https://youtu.be/vSKGsmjbq2w

Summary/Orders for Clarity

I adress all those allies around me.
"Alright, everyone, this is the plan: we need to move up to fight Alldyde in melee. We will move up using cover from the pillars on the left and right flank and using covering fire from ranged weapons to injure and mess up Alldyde. Concentrate all you fire on him and shoot right when he tries to cast a spell {ready an action to shoot him}."

"Darus and Edgaren, listen to me! Take a javalin from me or my sling or use a ranged weapon if you have it, and ready yourself to attack Alldyde if he tries to cast a magic spell! We must mess up his concentration as we advance!
Lady Jacqueline, you do the same!
You three with move to the left!

Dwalin, Marcus, Imbellem, you go right!

Mikael reload!,

Grao, Kelden, get to cover and return fire if you can!

Adwonus, you know what to do.

Steyus, get to cover now!
"

Everyone: move to cover and advance (unless specified otherwise)

All available ranged weapons: Ready an action to fire at Alldyde on his Standard action, or perhaps if he casts a spell (if Std action is not allowed). If you can add that you fire at the end of the round as well if he does not cast a spell (if you can quickly reload).

Reload and prepare to fire next round, if you need to.

This is the plan if I understood correctly, please confirm to me if it is. We need to coordinate our efforts!
Marcus: take Imbellem's crossbow and ready to fire at Alldyde as specified above, move to cover, but with still a good angle to fire.
Dwalin: Knowledge Adventure, as specified in section 1, move up as far as you can with cover.
Adwonus: cast Entangle and move to cover
Lady Jacqueline: move to cover (B4) and ready an action (as specified) to shoot Alldyde.
Mikael: reload and advance in cover
Imbellem: move to cover, dont worry, you will have plenty of people near you. Move to cover and ready to cast Dispell magic on Alldyde, only if he can pass the concentration check!

NPCs:
Steyus: take cover, maybe try to escape from the door, return fire with ranged if you want to.
Kelden, Darus, Grao, Edgaren: ready to shoot Alldyde if you can, otherwise get to cover and advance!


So the bottom line: my actions
I move to B7 via E4-E5-D6-C7-B7. If the bodies on the ground affect me moving diagonally through them so I would not be in cover, I would move to B1). I draw a flaming oil (unlit, unless already lit) in my free hand as I move and throw it Alldyde's feet (his square) from cover in b7. (Square has ac 5, causes him to make balance check whenever attacked and whenever moving, adds to concentration check, with the entangle and damage? I believe we have reset the oil to have a 30 ft range increment.)
{01:18, Today: Herr Johannes rolled 10 using 1d20+6.  AR on Alldyde's square, with oil; MQ.}
[Private to GM: {+5 BA, +1 Dex, minus for range and cover not included.}]
This message was last edited by the player at 06:21, Wed 04 Nov 2015.
Imbellem Tueri
player, 119 posts
HP: 50/50 AC: 16/16
Tue 3 Nov 2015
at 17:17
  • msg #131

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Imbellem stood for a moment, studying Alldyde. 'This is a magic user. Huh' He thought to himself. A tinge a fear crawled along his skin. There was no telling what he was capable of, so he raked his mind for everthing he had ever read about magic and its abilities. Maybe his apparence or aura could give a hint of what to expect. He also looked at the new man. he knew of Gage and Barnett, but this new man was a mystery, he took a look and tried his best to remember if he had heard of this man before.

{Arcane Check 13 Alldyde, specialty/abilities} {Knowledge local 17 new man, "X"}

Before he began to run for cover, to took note at the men on the ground. Not having time to check for a pulse, he stood still, trying to see if any of them were still breathing, or if they were indeed all dead.. He also checked to see if they had any useful gear he could notice. Especially a better mace or metal shield. He had heard tales of magic conjuring flame out of the air and his shield was made of wood... Bad combanaion.

{Heal check [spot] 12} {Spot check useful items, such as mentioned above 16}

He began to run, afraid of what magic might feel like... Unplesant he was sure, before he ran for his live to the cover of a pillar, he nudged Marcus as he ran, "Marcus, here" he insisted, turning his back to the man, "I have a loaded crossbow in my pack and 9 bolts in my pouch, grab them and make the guy a pin cushion for me eh? everybody needs to take cover! Do me the pleasure of shooting the bastard with my weapon" He added with a grin. "Hey you... New guy." Imbellem said, pointing at one of Keldens men, "Come with me, nobody should be alone, I need someone with me for backup, will you come with me? Or Jacqueline... I just dont want to be alone in a corner if i can help it please!" He then turned his attention back to alldyde, and took off to the nearest cover he could find, raising his shield for extra defense, should any of him be exposed

Bending his head, but not closing his eyes due to the fearful powers of the magic wielder across the room, Imbellem offered up a prayer...

quote:
Abba father, The man we face is no ordinary man. He bends the elements, minds, and all sorts of matter to his will. Surely no man gifted with this ability should use it for evil as he... I ask of you, should he attempt to cast a spell to attack, or alter the mind or world around us, you send your angels, stay his hand and cloud his mind. I ask you do not allow him to cast such evil upon us, continue to protect us this day as we face the man behind all the bloodshed and confusion of this city. Alldyde. A man of greed, anger, and evil power. I ask you protect us as we engage him in battle, protecting us from his powers, as well as his men. I ask that you give me, your loyal servant clairity and bravery, as well as your favor in this battle. If my friends are wounded, allow my body to be of service until you deem it spent. I will go as far as my body will allow me, I ask your help to carry me further. I ask not for a lighter burdern, Lord I only ask for broader shoulders to carry the weight of this task. If you may, send your protecting angels to us, obscure their vision, cloud their minds, aid us in our defences as well as attacks... But most importantly, Hold the inctantation if one is cast by the man accross the room from us. I thank you for your protection, and hope today is not the day you call me home: though I would not fight it. Thank you for listening to the ramblings and requests of a fearful man. In your sweet and holy name, Amen


Imbellem spoke from the heart, Asking for The Lords protection for he and his friends as well as him to dispel any magic that may flow from the hands or mind of Alldyde. He also asked for the favor of the lord, and a host of angles to defend their holy cause.

[Should Alldyde cast a spell, I prepare Dispel to cancel his out. Should he not cast a spell, I hold it back for use in the future.]

Imbellem runs to square K1, Full Defence (i think thats what its called...)
This message was last edited by the player at 05:07, Wed 04 Nov 2015.
Adwonus Swillman
player, 136 posts
HP:22/32:15
Items: BattleAxe, Leather
Wed 4 Nov 2015
at 00:33
  • msg #132

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

In reply to Imbellem Tueri (msg # 131):

\

Trapper quickly spoke his fey tones, calling the the outer vines of the castle to his aid. (cast center of spell at g17) as soon his words were spoken, the half orc sprinted back towards the pillar, rushing lord steyus with him.(trapper and steyus move to L8 and L9). As he ran, he called back to the others.
"Dwalin, with me! Behind this pillar! Everybody spread out!"
This message had punctuation tweaked by the player at 03:40, Wed 04 Nov 2015.
Marcus Larlben
player, 66 posts
Wed 4 Nov 2015
at 02:17
  • msg #133

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Marcus nodded to Imbellem, quickly taking the crossbow and bolts from his pack before running to take cover behind a nearby pillar.

1st move action: taking the items, 2nd move action: moving to L5.
This message was last edited by the player at 03:20, Wed 04 Nov 2015.
Dwalin Grayhammer
player, 100 posts
HP: 52/52 AC:19
Items: axe, sheild
Wed 4 Nov 2015
at 04:19
  • msg #134

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

With my axe and shield up, I make my way toward adwonus and steyus. "I'll try to stay with you but I'm not the fastest." I say as I try and keep up with them. I make my way to l7 as that's as far as my double move can take me. While I move to cover I try to study my enemies as best I can to get any hint of how to defeat them.

23:22, Today: Dwalin Grayhammer rolled 15 using 1d20+7.  Knowledge adventure .
This message was last edited by the player at 04:23, Wed 04 Nov 2015.
Lady Jacqueline Raynelde
player, 282 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Wed 4 Nov 2015
at 04:54
  • msg #135

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Lady Jacqueline's voice carried strongly for a moment, staring deeply into the eyes of Gage, Barnett, and whomever the newcomer was. "You each knew of Red Jack's fury... and likely knew that of Corelia's as well.." Her eyes carried almost no color nor sign of friendliness. "Heav'n hath no rage... like love to hatred turn'd..." she readied her bow and an arrow in its place, moving towards where she was commanded to go [B4], "nor hell a fury... like a woman scorn'd..." She points to Alldyde. "Barnett, Gage, if you go against me, you realize you go against the fury of Red Jack. This will be my last warning and invitation to you to leave Alldyde's command and either make your own, or to join ours." Her bow pulls tightly as she takes aim at Alldyde. ((I'm readying an action to shoot Alldyde on his action, or on his spell.))

[Private to DM Ryan: 23:56, Today: Secret Roll: Lady Jacqueline Raynelde rolled 18 using 1d20+9.  Move silently check.
23:56, Today: Secret Roll: Lady Jacqueline Raynelde rolled 16 using 1d20+9.  Hide Check.

+5 for cover, I'm told... I just didn't yet add that in there.

((Am I allowed to shoot Alldyde the moment he casts a spell? Or do I have to wait?))

For a slight moment, Jacqueline could smell a sea breeze washing over her face as she heard the voice of her father reciting just that: "Heav'n hath no rage, like love to hatred turn'd; nor hell a fury, like a woman scorn'd." He half grinned and turned towards his little girl burrowing his fingers through her long hair. "...And that, lass, is why we don't make your mother upset," he chuckled. "If she ain't happy, ain't no one on this ship who is." She mirrored his smirk. "But," he added, "I'd be more than willin' to take down the bastard who dares to ruffle her feathers." His eyes twinkled in a gentle, but very serious vow towards his beautiful wife.
] Lady Jacqueline narrows her eyes.
This message was last edited by the player at 05:03, Wed 04 Nov 2015.
Mikael Vaeltaja
player, 81 posts
HP: 40/40
AC: 16(17)
Wed 4 Nov 2015
at 05:42
  • msg #136

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

With a grunt of dissatisfaction, "Hmph, I should have known better then to put my faith in a weapon not forged by the Elves." I listen to Alldyde closely, paying closer attention then the situation would normally require. {Sense motive check} After his remark I shout back, "That was just a warning shot! I would stand down if I were you! We have the numbers."

I turn to Kelden while he is still near me. I grab the bolts in my hand and saw to him, "Kelden here. Take this. We can't risk you being upfront in this." {I offer him crossbow and remaining bolts. If he decline I take it back and put it on my back.} {If this would be a move action then I simply drop the crossbow and bolts if he accepts}

Heading the words of my allies, and those of Alldyde, I move to the side of the room while I draw my sling from my belt. I hide behind the pillar while I load the sling. {I move to L11 while I equip my sling. I then load the sling.}


00:42, Today: Mikael Vaeltaja rolled 13 using 1d20+5.  Sense motive; Alldyde.
This message was last edited by the player at 06:05, Wed 04 Nov 2015.
DM Ryan
GM, 471 posts
Wed 4 Nov 2015
at 19:16
  • msg #137

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Time moved slowly. Electricity filled the room. This was not real electricity, as though from lightning, but electricity of a different kind. It heightened the senses, and made the whole world seem more detailed. It sent tingling sensations through the blood, bringing a medley of emotions with it. It even did something to the spirit, which felt more touchable, more real, than it ever did in normal life. All this, was fueled by so many things. By fear – by courage – by friends – and by enemies. This was really happening, this battle. This was a battle to change the rest of their lives.

Alldyde had commanded his men to kill absolutely everyone. And the adventurers just so happened to be a part of that everyone. The moment they heard this, their instincts swelled and took over them. Their bodies, minds, and even their speech began working on a different level, far faster than normal thinking could ever spur them to act. They burst into movement.

In the center of the chamber, Mikael offered Kelden his crossbow. Kelden sheathed his sword, took it, and ran to the left side of the room {A10}, closely followed by Grao {A9}. Going the opposite direction, Mikael took out a sling and ran to the right side {L11}, but not without sending a threat Alldyde's way. Alldyde actually replied, saying, "You indeed have the numbers. But what are sheep to the wolf?" Mikael smiled at this. That wolf was going to be biting a spear very soon.

Sense Motive {Mikael} ~ Alldyde was clearly trying to perturb the adventurers, especially Kelden, with his words. But the scariest part of this, was that Allyde did not seem to be untruthful while doing it...

At the rear of the chamber, Marcus pulled out a crossbow and bolts from Imbellem's backpack, and ran to the right side of the room {L5}. And Imbellem ran the same way, only he decided to take cover behind the farthest possible pillar from Alldyde {K1}. He didn't do this because he was a coward. He did this because... well, because... Hmm... There was definitely some courageous reason in there somewhere.

Heal & Spot & Examine {Imbellem, Herr Johannes} ~ But as he did so, he tried to get a good look at the dead bodies in the room – despite the unsettling thoughts they gave him. Johannes did the same, and was able to get an even closer look than Imbellem. All five bodies were dressed in the attire of guards, still wearing their studded leather; and beside them laid a longsword and light wooden shield. They appeared truly dead from their own earlier battle.

Dwalin also ran to the right side, being a rather popular place to be at the moment. He hustled as fast as his stocky dwarf legs would take him, wishing enemies didn't have a habit of being so far away.

Knowledge Adventure {Dwalin, Herr Johannes} ~ While running, he took measure of his foes. Johannes, too, did the same. Gage and Barnett were a fighter and rogue, and like before, were an Overpowering difficulty. Alldyde was an Impossible difficulty, with an unknown class. This frightened them. But thankfully the new figure, the ebony skinned man, was only a Challenging difficulty. Like Gage, he was also a fighter.

Knowledge Local {Imbellem} ~ And surprisingly, Imbellem knew who this ebony skinned man was. He was Xubada, an ex-slave, now pirate, who had a reputation for being able to survive anything, any hardship. He was the sole survivor of several sea battles between rival pirates – and what's more, he did it all with his shirt off! This made him relatively famous in pirate circles, and is probably why Alldyde included him in his team.

Knowledge Arcana {Imbellem, Herr Johannes} ~ But Alldyde remained the most mysterious of them all. He seemed to radiate a strange and intense power.

Darus and Edgaren ran to the left side of the room {A5 & A6}, trying to rally with Kelden and Grao. Jacqueline followed behind and took a position at the corner of a pillar {B4} with her bow out and an arrow notched. Herr Johannes ran to the left side as well, but as he did so, he took off one of the unlit oil pints on his belt and tried to throw it at Alldyde. What happened next was unexpected. He missed Alldyde... and, completely by mistake, hit Barnett square on the chest! The flask broke on him, staining him with oil too {Herr Johannes deals 4 Dmg to Barnett}, as well the ground around him.

Lastly, there was Adwonus and Duke Steyus. Before Adwonus budged an inch, even as the pirates loomed closer, he whispered strange words under his breath, words known only by the rarest of forest creatures. Then, he took Duke Steyus's arm and guided him to safety, to the right side of the room behind a pillar. As they ran, something unusual happened. Creaking sounds reverberated into the room, like that of an old house during a gale, followed by a cracking sound, like thin ice slowly breaking beneath someone's feet. Shadows were cast from the windows into the chamber - moving shadows. There was something outside...

The windows all around burst and shattered, and vines, old and dark green ones which grew on the side of the castle, crept into the room like fast moving snakes. This was something they didn't see everyday. Not only the some of pirates, but Kelden, Steyus, and others too, watched this with alarm – the plants were alive! And like ravenous snakes, they wrapped around all the big pirate men – Gage, Barnett, and Xubada! Only Alldyde among them managed to keep his legs free of their grasping tendrils, though they still slithered beneath his feet. Mikael, too, had too keep his feet from from being ensnared, though he did so with elven grace. The room was flooded with living plants!

Alldyde cursed and said, "Magic? From one of you!? This is unexpected... I wish had known. Perhaps I would have offered you my friendship instead of death. But it's too late now." As he spoke, Gage, Barnett, and Xubada all tried to wrestle themselves free of the clinging vines – and all failed! The vines continued their hold, curling around their limbs. Kelden saw this; he saw how the vines were not a vile sorcerous act of Alldyde's, but were actually helping them! His apprehension disappeared and he regained some of his former boldness. He shouted toward Alldyde, "Do you see Alldyde? God blesses us this day! The trees are his creation and even they rise up against you! We WILL defeat you!"

Alldyde was agitated at seeing his men ensnared, but his angry truly flared at Kelden's taunt. "You UNGRATEFUL wretch! I made you! You would be nothing if it wasn't for me! Where do you think your weapons came from? Me! Your supplies - Me! Who do you think let you out of prison?? ME... Speaking of which, when you got yourself locked up, I took you for a failure. I decided my plan was folly and let you rot there – I forgot your puny existence! But your family, oh, when tried to get you pardoned, old Steyus, in his fear of you causing more trouble for him, thought to have you killed in there – the fool. He looked for an assassin. So naturally, I took the job! I was curious... I thought about snuffing you out. But then I saw you had a little fight left – that maybe you could still be of use. So I made certain you escaped instead! Did you think I had tried to kill you?? If I wanted you dead, you would be goddamn dead. There is no escape from me. Not then, not now. You are an investment, Kelden – nothing more. Now I've come for the profit. And for that you have to die.'

"Do you think you can't beat me?? -stand up to me!? Do you have any idea what I am, why every fucking pirate in the sea fears my name!?" Alldyde's body began to slightly smoke, rising in thin gray lines from beneath his shirt, as though his body was smoldering. "I can do what few men dream of. I am beyond you. It's now time for you to burn. You shall all BURN!" He raised his hands and suddenly began to glow! Jacqueline shot an arrow at him, hoping to ruin whatever he was going to do, but the arrow missed {Jacqueline misses Alldyde}!

Flames began to flicker from Alldyde's body! His face was contorted with rage! But then, the flames disappeared. His glow faded away. Like a torch that ran out of oil, Alldyde's luridness quickly lessened then vanished. His rage turned to confusion, fear, and frustration. "What!?! What? No, it can't be. No, no NO!!! This isn't possible!" Whatever he was trying to do... wasn't working.

The adventurers, at least those who knew, slowly looked behind them, at the rear of the room. And there... there they saw Imbellem at the very back, with his eyes closed and praying like no tomorrow... He was doing it... he was actually doing it... Against all odds, he was countering Alldyde!!!


This message had punctuation tweaked by the GM at 19:17, Wed 04 Nov 2015.
Imbellem Tueri
player, 120 posts
HP: 50/50 AC: 16/16
Fri 6 Nov 2015
at 00:41
  • msg #138

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Imbellem chuckled to himself. It was pretty obvious that the actions brought on by him rattled Alldyde. He Poked his head around the corner to look at the magic wielder, looking at his hands, smoke subsiding above his shoulders.

"Sheep huh?" He said to him. Alldyde raised his head to see the cleric. "You a wolf? Maybe. But how often do you see sheep without their Shepard. And what to Shepards to for their sheep? Kill attackers. Enjoy your hide while you have it, 'wolf'. The same shepard that tore the magic from your hands now will skin you and make you into a hat. Hiding behind magic to fight your battles... Coward. Its obvious we have something you dont." He made eye contact with the man for a moment, smile growing, "I look forward to this. How often do you get to see a bunch of sheep pummel a wolf to death?"

Before leaving his postion to get closer, he looked at Barnett who, with his intense fighting prowess was able to tell if someone was looking at him. they locked eyes. "Barnett, you worked for Red Jack, I saw your face when you learned who Jacqueline was, and now you bring  your blades to her again. You see Alldyde is not all powerful. Do not lose your life for a false idol when you have the blood of jack before you today. Things could be different for all of Perdane, you just need to pick a side and stick with it. What what Jack do if he saw you now. Think on it."

[Diplomacy check 17 Barnett, convince/turn against alldyde
Sense motive 11 Barnett. Feelings toward alldyde/are our words getting through?]


Imbellem turned behind the pillar, preparing to move close toward the fight, letting out a sigh of relief.

"Whew... than you Jesus..."


[Imbellem Runs to A1 -full round action- Just]

Turning slightly before he reaches the further side of the room, he pivots on his heel so his back hits the wall, stopping his momentum and breathing deeply, "I really... Need to work on cardio..." He puffed to himself
This message was last edited by the player at 03:34, Sat 07 Nov 2015.
Marcus Larlben
player, 67 posts
Fri 6 Nov 2015
at 02:49
  • msg #139

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Marcus glanced down at the bolts before slipping them into a pouch to use later. There were nine, meaning he had ten shots in total since Imbellem had been so kind as to load the crossbow before they entered the room. He couldn't be certain, as he had no real knowledge of the magical arts, but he figured ten crossbow bolts should take down pretty much any one. He just had to make them count. He seemed to recall Zinvaris mentioning that he had encountered magic in his travels, and had made a comment when asked about it. I figure it's pretty hard to weave magic when you've got a blade between your ribs. Just keep on them.

Marcus moved up to the next set of pillars, and took cover behind them. He watched Alldyde from around the edge, raising the crossbow. If he made any motion, or spoke any words that seemed arcane, he intended to put a bolt right in his chest. he was vaguely aware of the vines below his feet, but he tried not to let that worry him. With any luck he could avoid their grasp.

1st: move action, move to K10 and ready crossbow, 2nd: ready action to shoot Alldyde on cast of magic.
Dwalin Grayhammer
player, 101 posts
HP: 52/52 AC:19
Items: axe, sheild
Sat 7 Nov 2015
at 04:48
  • msg #140

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

After looking at my foes I examine my allies I'm less familiar with; kelden, darus and edgaren. I do this as I make my way closer to aldyde. I realize my best chance is to get close to him, where I can attack as well. ( I move across the gap to A7 using a run action)

{23:47, Today: Dwalin Grayhammer rolled 17 using 1d20.
23:47, Today: Dwalin Grayhammer rolled 11 using 3d6.  Balance to avoid vines.
23:46, Today: Dwalin Grayhammer rolled 20 using 1d20+7.  Knowledge adventure .} Ignore the 3d6 it was a mistake the 1d20 was the balance
This message was last edited by the player at 07:39, Sat 07 Nov 2015.
Herr Johannes
player, 253 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sat 7 Nov 2015
at 04:49
  • msg #141

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

The memories I am reminded of:
Seeing Alldyde attempt his craft reminded me of the lessons I had learned from my Knight and his fellow Sirs after I joined my order.  Those more experienced in my order had taught us about  arcane users.  Men and women they had fought with or against in the great wars to the north against the one called Obsidian.  These men were actual combat veterans.  This was one of the lessons they taught us which, "could one day save your life!" So to it, I had listened intently.

quote:
"The magic user must maintain a certain level of focus in order to properly perform their craft.  This is the moment they are vulnerable, strike then.  They may have magic abjurations to prevent your blade, but only so much.  They are not normally men of war, in that they know how to dodge a blade or deal with the rigors of physical combat.  To this they are especially weak."


Everytime I am in combat, I once again thank God for the help and guidance these men gave me.
The training has become second nature by now, running drill after drill. Like the creed, "...enhancing my skills in the science of warfare and the art of leadership..."

The reality of combat once again:
I assess our situation with the immediacy it demands.

General Strategy:
We need to keep the pressure on Alldyde, keep the arrows and bolts flying down range! ready yourselves to attack him just as he attempts to use his witchcraft!

Specific Orders (Tactics):

"Dwalin!" {I motion my hand for him to get over here next to me}
{take a run action to get to A7, do a knowledge adventure check on Kelden, Darus, and Edgaren.}

"Imbellem!" {I motion my hand the same, but point toward the corner behind me}
{take a run action to get to A1, nice diplomacy and sense motive btw}

"GIVE THEM COVER PEOPLE!"
"Mikael, get to an opening and give them cover fire!"
{move to K7 and ready to attack with your sling on Alldyde's casting of a spell}

Marcus, can you do the same?
{your actions are already taken care of}

"Adwonus, got any more tricks up your sleeve?! move up or find a ranged weapon, we need to keep Alldyde occupied! Take care of Steyus! If you need a ranged weapon, draw the sling from Jacqueline's pack Dwalin is carrying! Do it NOW!" {Draw the sling and bullets before Dwalin leaves, it is treated like a thrown weapon so your strength will add to damage nicely and it has a 50ft range increment. Move action to load, but you might need to put a weapon away first. Otherwise I suggest you move up with Dwalin (move left then forward, thus get into position to run across like he did)}

"Lady Jacqueline! again! ready your bow and give them cover!"
{ready an action to attack Alldyde with your bow upon his casting a spell. Also, make a hide check, and move silently check (Ryan: is the move silently necessary here as well?), feel free to continue to encourage barnett to change his mind. You still have a move action and a 5ft step left if you had anything to do with it? You could completely leave cover to get a better shot if you wanted to be bold.}

Kelden, Darus, Grao, Edgaren, listen to me! Alldyde has command of a type of witchcraft! I have seen it!  He was affecting your mind earlier Kelden!  He poisoned Elora with some mind affecting drug.  You must listen to me!  I know how to face these enemies!  I was trained by men who had, which were part of my Paladin order.  Alldyde's weakest moment will be when he must focus his attention of his witchcraft.  We must be ready to strike then.  Unless you want to brave these weeds (they will slow you down and can even catch you and keep you in place!) and risk being caught next to gage up there, you need to do what I say.  If you have ideas voice them, but do not hesitate and do not ignore me!  Your lives could depend upon it!
Prepair ranged weapons if you are not going to rush him through these weeds. Imbellem is coming to help you Grao, with your wounds.


Kelden! you know your men better than me, who is better with a sling and who is better with a crossbow! Tell me who is better with each!
Unless you have a better way to go about this than I do, follow my orders!:


Either load that cross bow and prepare to return fire, or hand it off to someone, if you think you will be more effective with your sling or a different weapon. If you have alchemist fire, that will distract Alldyde quite well as well. I have plenty more oil to keep the fire alive! (I expect you are better with a sling than Edgaren?) Kneel if Darus and Grao need to throw over you! and take a 5ft step back with Grao!
{full round action to load crossbow and 5ft step back to A9, or ?}

Darus! Put your sword in your other hand and take one of my javelins, ready yourself to throw it at Alldyde if he prepares to cast a spell and you can see him, if you are not sure when that is, just go when I tell you to! Kneel if you can after that so Grao can throw over you better!
{free action to move sword to left hand, move action to draw javelin, standard action to ready an attack on Alldyde at casting a spell (if he comes into view), and if possible kneel, so Grao can throw over you}

Grao! Do the same as Darus!
{free action to move sword to left hand, 5ft step to A8, move action to draw javelin, standard action to ready an attack on Alldyde at casting a spell (if he comes into view)}

Edgaren, sheath your sword and take Darus' sling and bullets! Take a step back next to Lady Jacqueline in case we need to fan out.
{move action to sheath sword, move action to draw sling and bullets, 5ft step to A4}

"He commands his angels concerning us! In Jesus name! Amen!"

I then impore those opposing us once more:
"Barnett, I mean to hit Alldyde with that oil, I implore you once more.  Reconsider fighting against us, you know your true enemy is Alldyde.  You may think little of myself, but I know that is not what you think of Lady Jacqueline, daughter and heir to Red Jack.  Please listen to us, lest we need set you on fire!  You can see for yourself that Alldyde is not all powerful, our God is more powerful.  You know as well as I do that he must be stopped.  I am not sure if you have any children, or siblings, but if you want to see them again, reconsider attacking us.  Alldyde is your true enemy!

This I speak to all of you, Barnett, Gage, and Xubada.  Yes, I know your name Xubada... {Thanks Imbellem} Turn from your course and attack Alldyde and we will offer you amnesty!  You know Alldyde cares nothing for you as a person.  Do not serve such a leader!  Let him not proclaim his lordship over you!  Think of your own children and life.  Think of Red Jack!  You are expendable to him!
"

{01:35, Today: Herr Johannes rolled 9 using 1d20+3.  Diplomacy, on Xubada; MQ.
01:35, Today: Herr Johannes rolled 9 using 1d20+3.  Diplomacy, on Gage; MQ.
01:34, Today: Herr Johannes rolled 11 using 1d20+3.  Diplomacy, on Barnett; MQ.
}

I look over my allies skills while I direct them
{01:31, Today: Herr Johannes rolled 9 using 1d20+4.  Knowledge (Adventure), Kelden, Darus, Edgaren; MQ.}

My ACTIONS:
{move action: I draw a javelin from my quiver, standard action: I ready an action to attack (thrown) Alldyde with it upon his use of magic (+6 AR with javelin, 1d6+2 DMG) and 5ft step out to C7 if it helps me hit Alldyde (I dont take a 5ft step if it would make it harder or not help me to hit Alldyde)}
This message was last edited by the player at 07:40, Sat 07 Nov 2015.
Mikael Vaeltaja
player, 82 posts
HP: 40/40
AC: 16(17)
Sat 7 Nov 2015
at 05:07
  • msg #142

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

I quickly step around the vines trying to grab at me. But these mere plants have no command over an elf! The smoke, and the anger. It has been a while since I have seen magic quite like this. I fear this is only the beginning thought. I tighten the grip on my sling and hurry to K7. I ready my sling for the moment Alldyde tries to use his magic once again. I eye him with a smirk. "Now I knew you were hot headed Alldyde, but that was just pathetic! What's the matter, out of steam?" I say with a drawn out chuckle.

I look to those around me, "Nothing to worry about comrades! He nothing more than smoke and mirrors!"

I also try to get a sense for the feeling of Alldyde and his men. I try to determine if any of them are wavering in there following of Alldyde.

{23:52, Today: Secret Roll: Mikael Vaeltaja rolled 17 using 1d20+5.  Reflex save; Entangle.
23:57, Today: Secret Roll: Mikael Vaeltaja rolled 13 using 1d20+5.  Sense motive; Enemies.
}
Lady Jacqueline Raynelde
player, 283 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sat 7 Nov 2015
at 06:05
  • msg #143

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

"Lady Jacqueline! again! ready your bow and give them cover!"

On cue, Lady Jacqueline had already readied her bow by the time he finished the sentence, giving the others cover, if they so needed. Her eyes locked onto Alldyde's lips, making sure she would fire upon his casting another spell. Silently as ever, she moved stealthily forward to where the dead bodies lay {from B4 to D3, and kneels behind the dead bodies.[Private to Herr Johannes: Check this out: 01:00, Today: Secret Roll: Lady Jacqueline Raynelde rolled 18 using 1d20+9.  Hide Check. 01:00, Today: Secret Roll: Lady Jacqueline Raynelde rolled 26 using 1d20+9.  Move silently check.]} to get a closer aim. Her heart hammered in her chest: tonight someone's chapter must end... And it was to be Alldyde.
This message was last edited by the player at 06:59, Sat 07 Nov 2015.
Adwonus Swillman
player, 137 posts
HP:22/32:15
Items: BattleAxe, Leather
Sat 7 Nov 2015
at 06:48
  • msg #144

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Trapper stops the dwarf for but a moment, switching out his axe for the sling in dwalin's pack along with a few bullets. He arms himself, and returns to cover. He then speaks with steyus.
[Private to DM Ryan: the half orc spoke curtly, and shortly with his employer due to the combatic scenario, "Steyus, If we can eliminate this man, do you have any more boys left? We will need 'em to mop up Delcor and Company once and for all. The paladin in my group is a zealot to the rebel cause, I have used his rage against the pirates too good effect, but I do not trust him. What are your plans for after this fight? I need to know... and I need to be sure that I have been  working for the right man."]
DM Ryan
GM, 472 posts
Sat 7 Nov 2015
at 19:09
  • msg #145

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Vines coiled up around the pillars of the chamber and spread onto the high walls. Like snakes they slithered upward, growing at an alarming rate, until finally slowing near the ceiling. In their rapid growth, some of the plants had blossomed small pink flowers along their dark green stalks, giving them a subtle beauty if one could look past the nightmarish grasping. The throne room of Castle Herrod had become a malevolent jungle. And the adventurers were trapped inside... with Alldyde.

Alldyde stood at the fore of this hateful forest by the throne, gazing with equally hateful eyes at those inside. He was growing frustrated by the unexpected challenge to him. It was likely that he came here thinking he would not have to fight, but that Kelden and Steyus would slay each other on their own; and if he did involve himself, that it would be a simple and quick matter. But he could not have expected the presence of the adventurers, who now caused him great trouble.

And they capitalized on his frustration by irritating him more with taunts, namely from Imbellem and Mikael. At this, Alldyde's fury seemed to change in nature. Whereas before his anger spurred him to speak harshly and was clearly visible in his face, now it seemed to condense and become a silent and intense malice. As a consequence, his face became more calm in appearance. But the adventurers knew this was superficial; they knew what was beneath the surface. He spoke, "You have made a big mistake."

Diplomacy {Herr Johannes; Imbellem} ~ This subtle threat did not stop Herr Johannes and Imbellem from calling out to the pirates, trying to persuade them to turn against their own leader. Gage merely smirked at these attempts. Xubada but briefly glanced at them, then turned back his attention to the vines trying to ensnare him. Neither seemed too interested in what the adventurers were saying. Barnett didn't even look, but instead kept his eyes fully on the vines around him, almost acting as though he didn't hear them. Hearing all this, Alldyde glared at adventurers with that same silent malice, but at the same time, he keenly glanced out of the corner of his eye, directly at Barnett. Something about Barnett's silence must have struck Alldyde as out of place.

Sense Motive {Imbellem; Mikael} ~ And the adventurers, too, noticed this. For when they first fought Barnett, they remember him being very vocal; and being a rogue, there was no doubt he heard everything the adventurers had said. Nonetheless, Barnett continued to pay no attention to anyone outside his immediate surroundings, not even looking at Alldyde next to him. What did this mean?

The adventurers couldn't waste time to find out. Quickly, they repositioned themselves around the room. Imbellem dashed across to the left side {A1}, and Dwalin did the same {A7}, concentrating their forces there. Marcus, staying on the right side, moved to the corner of a pillar {K10} where he could get closer shot at Alldyde, his target. Although he stepped into the nightmarish forest of sentient plants, he nimbly managed to keep his legs clear of them, all while aiming Imbellem's lovely crossbow at his foe. Similarly, Mikael moved to the corner of a neighboring pillar {K7} and readied his sling for the same purpose.

Before Dwalin had made his dash, Adwonus did manage to dig through one of the dwarf's backpacks and pull out a sling and bullets. He placed his doubleaxe on his back. This weapon was a child's toy by comparison, but he was prepared to try it out. Then, upon whispering a few words to Steyus, Steyus hastily moved from his hiding place and retreated to the corner of the chamber {L1}, clearly wanting to be as far from the danger as possible. Battlefields full of swords and sorcery were no place for an old man. And it didn't help that a certain sorcerer specifically wanted him dead. [Private to Adwonus Swillman: But before he ran there, he had whispered a reply to Adwonus, "The right man son? My plan has always been the same, every since I was appointed - bring order to this hellish city. But by the gods, every damn thing that could go wrong has gone wrong. I'll die of stress sooner than a knife in my back, which is pretty soon at this rate. I hate this job, truly - but I can't let it fall to a boy like that Delcor. He's already learning it seems what happens to a green and naive leader. There's are guards downstairs but obviously I can't get them up here. Don't you think I would've tried that before that sword laid on my neck? Anyway, I'm going to take cover. I'm no fighter. Hopefully we all get through today."]

At the left side of the chamber, Kelden and Grao backed up along the wall, apprehensive of the nearby writhing plants {A8 & A9}. Kelden proceeded to load the heavy crossbow Mikael gave him, thinking he could make good use of it. Herr Johannes offered Darus and Grao some of his javelins, and they took his advice, each taking one. In light of this, Darus gave his sling to Edgaren who moved to the corner of the nearby pillar with it {B4} and took aim at Alldyde; while at the same time, Jacqueline discretely dashed to one of the slain bodies and knelt. She aimed her crossbow at Alldyde as well, now having a clear shot of him. Finally, Herr Johannes took a step away from the comfort of his pillar {C7} and pulled out the last javelin in his quiver. Now, he too had a clear shot of Alldyde, and readied his throwing arm.

Knowledge Adventure {Herr Johannes; Dwalin} ~ Being near Kelden's group, Dwalin and Johannes could see all four were fighters of Moderate Difficulty. Grao was the most distinct of them, clearly being adept in all manner of physical feats - from grappling to rushing them to knocking them down - anything where he could use his great strength to his advantage. The other three had centered their skills on sword fighting and melee combat.

Throughout the chamber, the adventurers now waited for the signal, that signal being the moment Alldyde said or did something that seemed remotely arcane. This sorcerous foe needed to go down.

Among the nightmare forest, Xubada, in a show of manly strength, tore the clinging plants off of him; though Gage still continued to have trouble and remained ensnared. Barnett also escaped his entanglement, but unlike Xubada, did so with great nimbleness, slipping through the many narrow gaps of his cage like a rabbit darting through thick underbrush. Alldyde, to the dismay of the adventurers, remained free of the vine's clutches.

Alldyde spoke to them, "As I said, you have made a big mistake. It was a mistake for you to even come here. I don't know how you escaped my prison, but I am astounded that, after doing so, you would willingly throw yourselves back into my way. That was a stupid thing to do. You could have left and lived. I wouldn't have chased you – I don't care enough frankly. But now you're here, and you're going to die because of it." His body once again began to smoke, rising in thin, gray streaks.

He raised his hand. This was the signal. The party of adventurers, thoughout the entire room, released a fleet of projectiles. From the right side of the chamber, Marcus released a bolt from his crossbow while Mikael fired his sling. But both shots missed {Marcus misses Alldyde; Mikael misses Alldyde}. From the left side of the chamber, Herr Johannes threw his javelin, but this too missed, though only barely {Herr Johannes misses Alldyde}. However, Jacqueline and Edgaren shot true. Jacqueline releasd her arrow while Edgaren fired his sling and both shots sailed beautifully, and both struck Alldyde directly in the chest... and both, to their horror, did absolutely nothing {Jacqueline deals 0 Dmg to Alldyde; Edgaren deals 0 Dmg to Alldyde}.

Jacqueline's arrow snapped in two as it hit the center of Alldyde's shirt, and Edgaren's bullet harmlessly bounced backward and skidded on the ground. They might as well have shot at a brick wall. It looked as though Alldyde didn't even feel it, only noticing at all because he saw them coming. The adventurers felt their hearts become tight, and their hands shiver. This was not good.

Alldyde spoke again, "Now do you understand?.. Now you'll learn why to fear me... You'll learn why everyone fears me."

Suddenly, he inhaled sharply. In an instant, his smoking body ignited into a blazing flame, a complete and total self-immolation – as though someone had pour a vat of oil over him which was instantly lit! The adventurers had never seen anything like this. This is what a denizen of hell must look like. Then, in the next instant, this roaring fire – all of it - swiftly traveled along Alldyde's body straight to the palm of his hand, concentrating itself into a point the size of a grain of sand - until every flicker of flame was gone, collapsed into this singularity. No longer immolated and visible once again, Alldyde was completely unscathed. Then it happened. Faster than any catapult could launch a boulder, or any bow could shoot an arrow, the lurid grain of sand shot from his palm and sailed across the room.

The next thing the adventurers remember is a loud, almost deafening, crack. And blinding light. And heat – burning, scorching heat. Fire was everywhere.... And there was pain.

Alldyde deals,
36 Dmg to Edgaren
36 Dmg to Lady Jacqueline
36 Dmg to Dwalin
18 Dmg to Herr Johannes
18 Dmg to Grao



quote:
These are a character's raw rolls. This mean they do not show any modifiers, like cover or range penalties, which are applied afterward.

Reflex Saves
13:06, Today: Secret Roll: DM Ryan rolled 9 using 1d20+2.  Dwalin,  Reflex vs Fireball.
12:55, Today: Secret Roll: DM Ryan rolled 10 using 1d20+6.  Jacqueline, Reflex vs Fireball.
12:55, Today: Secret Roll: DM Ryan rolled 18 using 1d20+1.  Grao,  Reflex vs Fireball.
12:54, Today: Secret Roll: DM Ryan rolled 19 using 1d20+4.  Herr Johannes,  Reflex vs Fireball.
12:53, Today: Secret Roll: DM Ryan rolled 12 using 1d20+1.  Edgaren,  Reflex vs Fireball.

Attack rolls
10:16, Today: Secret Roll: DM Ryan rolled 22 using 1d20+5.  Edgaren, Readied Attack @ Alldyde.
07:50, Today: Secret Roll: DM Ryan rolled 16 using 1d20+7.  Mikael,  Readied Attack @ Alldyde.
07:41, Today: Secret Roll: DM Ryan rolled 23 using 1d20+5.  Jacqueline,  Readied Attack @ Alldyde.
07:38, Today: Secret Roll: DM Ryan rolled 8 using 1d20+6.  Marcus,  Readied Attack @ Alldyde.
07:34, Today: Secret Roll: DM Ryan rolled 18 using 1d20+6.  Herr Johannes, Readied Attack @ Alldyde.

This message was last edited by the GM at 21:23, Sat 07 Nov 2015.
Lady Jacqueline Raynelde
player, 284 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Thu 12 Nov 2015
at 15:14
  • msg #146

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Lady Jacqueline locked eyes with Barnett as the flame had engulfed her, forcing her to squeeze her eyes shut. [Private to Herr Johannes:
00:39, Today: Secret Roll: Lady Jacqueline Raynelde rolled 13 using 1d20.  Diplomacy check. Attempting to appeal to Barnett.
] A blood curdling shriek erupted during the heaviest parts of the flame. Lady Jacqueline had never seen such a thing before: magic. Tangible, destructive magic; just as she had imagined: deadly. She could see it coming, yet had no time to deflect the attack beneath the bodies who lay lifeless-- now scorched-- around her. The awful stench of burnt skin filled her nostrils. She near gagged, surprised she got out of that attack alive. Painfully peeling her eyes open, she pulled her arrow tightly back again to shoot for Xubada. The arrow flung forward from her bow and before she could see whether it hit, she glanced around not thinking anything else but to get up and go (for now) for cover near where Imbellem stood. (Traveling to finish at B2 for full cover.)

As she's moving, she prays in a song she learned from her mother, "God is my shepherd, I won't be wanting... I won't be wanting.." She stands still (in B2), breathing deeply between phrases, "He makes me rest...in fields of green... with quiet streams..." She closes her eyes, trying to remember anything about Alldyde and the others. [Private to Herr Johannes: Here are the rolls: 00:36, Today: Secret Roll: Lady Jacqueline Raynelde rolled 14 using 1d20+3.  Knowledge Nobility/Royalty. Alldyde.
00:35, Today: Secret Roll: Lady Jacqueline Raynelde rolled 17 using 1d20+3.  Knowledge Nature. Alldyde. 00:35, Today: Secret Roll: Lady Jacqueline Raynelde rolled 10 using 1d20+5.  Knowledge Local. Alldyde. 00:34, Today: Secret Roll: Lady Jacqueline Raynelde rolled 17 using 1d20+3.  Knowledge History. Alldyde.
] "Even though I walk... through the valley... of death and dying..." She opened her eyes and finished the phrase. "I will NOT fear... 'cause you are with me... You are with me..."
This message was last edited by the player at 05:53, Sat 21 Nov 2015.
Adwonus Swillman
player, 138 posts
HP:22/32:15
Items: BattleAxe, Leather
Tue 17 Nov 2015
at 19:24
  • msg #147

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

Trapper tried to stay quiet as he ducked behind the next pillar, beside marcus

14:20, Today: Adwonus Swillman rolled 14 using 1d20+10 ((4)).Hide1

As soon as he darted his form behind the next pillar he whispered to Marcus, who was tangled amongst the weeds.

14:21, Today: Adwonus Swillman rolled 18 using 1d20+10 ((8)).
[Private to Marcus Larlben: Listen to me, lad. I'm not too sure we can win this fight, if you have any little friends you could call on, now's the time. Trust me I know you have some hired help. If this is over, I think we'll have bigger fish to fry then your score with me. How bout a truce and I'll yank you from these vines?]
Imbellem Tueri
player, 121 posts
HP: 50/50 AC: 16/16
Fri 20 Nov 2015
at 01:13
  • msg #148

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

A smoldering wreakage that was once Jacqueline ran to the wall next to imbellem. Her skin was burned, her dress and hair were singed... Imbellem couldnt imagine the pain she was in.

"Good God woman... Are you alright? You need help, your skin is burned quite badly, here, i dont have much time, but quickly pray with me, got will ease your pain. Dont let alldyde see you, we're going after that bastard... he'll feel what you felt and worse when we're done with him" he stated, slight fury begining to show. He watched her die- or close to it once before... He wasnt about to let that happen again. He reached out his hand, and placed it atop her head, the only place it seemed he could touch to not cause her more pain.

quote:
"Abba father, I come to you again with a servant; gravely wounded by the flames of evil. The man we face is not of mortal plane, and sent the fires of hell to engulf us. Thank you for your protection, keeping all those affected alive. I ask that you heal her wounds and ease her pain, keep her out of Alldydes vision and attention where as not to be hurt more. I thank you as i can feel her body begin to tremble less in pain, and thank you for your swift blessing on her body. Soon we will rush this evil man in an attempt to end his reign, I ask not for it to be easy, I only ask that you give us the willpower to complete the task. The man is evil, heartless, and must be stopped. Thank you for your healing powers on Jacqueline and ask for you continued favor on those wounded. Allow them safety; at least until i can get to them and you can use me once again as a conduit of your ever flowing love to heal their wounds as well. Lord, I ask for your protective angels to fill the room, cause confusion and hindrance within the mind of the enemy and may your wrath flow from our weapons as well as our bodies. I thank you, as i know that it has already been done in heaven. I fear a man of this ability may be above our skill to defeat... It is in that note I ask you send a heavenly warrior to aid us, perhaps if not physically, but mentally. To aid us in battle against powers we know very little about. In your sweet and holy name, Amen."


Imbellem had no time, he gave Jacqueline a slight tap on the head, and without looking began making his way up toward alldyde... He would face the wrath of God, as well as the party. Of this he was certian

While he ran between the pillars, he saw barnett, face still fixated. Stone like. Imbellem shouted at the man, "Barnett!" No head movement from the pirate, but he knew he was listening. "We know where your aligence lies, but look at what hes done to Red Jacks Daughter. Do you have no honor? She grew up with you, no doubt you protected her as a child. Help her now! You are basically family to her! This is how you treat your familly? Alldyde will die today, i promise you that, but you dont have to defend him. Help us- help jacqueline, the blood of Red Jack. Defend her again you bloody coward!"

[Cast cure moderate wounds for 14 points on Jacqueline]

Imbellem moves up the pillars after healing to square A5


Imbellem Tueri rolled 18 Diplomacy check, Barnett, reason with//convince to help Jacqueline instead.
Imbellem Tueri rolled 18 Knowledge Arcane, Alldyde.
This message was last edited by the player at 04:12, Sat 21 Nov 2015.
Herr Johannes
player, 254 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Fri 20 Nov 2015
at 21:21
  • msg #149

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

A small flaming pepple like object shoots toward me, and to the your horror, erupts when it is just next to me. Suddenly with a great crack, an eruption of flame fills the room, even though it only lasts a moment, the heat you feel is intense. Somehow, when the flames clear, you see me once more, my back turned, slightly smoking, but in large part unharmed. You see me turn toward Alldyde, now with a new fire in my eyes.

I raise my gauntlet toward our adversary, and shout with righteous fury and confidence.  "ALLDYDE! HEAR ME! ... I DO NOT FEAR YOU! THE GOD OF HEAVEN PROTECTS ME! AND I DECLARE TO YOU, I HAVE BEEN GIVEN THE VICTORY! WE WILL SUCCEED AND NO ONE HERE WILL PERISH! As David stood before goliath, I stand before you today! As it is written, in 1st Samuel 17:26
quote:
"And David spake to the men that stood by him, saying, What shall be done to the man that killeth this Philistine, and taketh away the reproach from Israel? for who is this uncircumcised Philistine, that he should defy the armies of the living God?"
So I say to you, who are you? You have no covenant with the most High God! I have a covenant with the most high God!
TODAY, THIS DAY, YOU WILL FALL AND PERISH, I WILL CUT OFF YOUR HEAD AND YOUR BLOOD WILL BE LICKED UP BY THE DOGS! I offer you one chance to repent.


At this moment I pray to God, my Father, my Abba Father, my ever present help in trouble. "You said that You command your angels concerning me lest I dash my foot against a stone, and your angels harken unto the voice of your Word, and so I declare your Word today, that my enemies come at me one way, but flee before me 7 ways. You teach my hands to War. Your angels encamp against those who seek to harm me. You are against them that hate me!

quote:
Psalm 2
      The kings of the earth take their stand
            And the rulers take counsel together
            Against the LORD and against His Anointed...
      ...He who sits in the heavens laughs,
            The Lord scoffs at them.
      Then He will speak to them in His anger
            And terrify them in His fury, saying,
      “But as for Me, I have installed My King
            Upon Zion, My holy mountain.”
      “I will surely tell of the decree of the LORD:
            He said to Me, ‘You are My Son,
            Today I have begotten You.
      ‘Ask of Me, and I will surely give the nations as Your inheritance,
            And the very ends of the earth as Your possession.
      ‘You shall break them with a rod of iron,
            You shall shatter them like earthenware.’”
      Now therefore, O kings, show discernment;
            Take warning, O judges of the earth.
      Worship the LORD with reverence
            And rejoice with trembling.
      Do homage to the Son, that He not become angry, and you perish in the way,
            For His wrath may soon be kindled.
            How blessed are all who take refuge in Him!


Send Help oh Lord, my God, from Your holy hill upon high! Send us help from your holy hill!

quote:
psalm 43
Thou art fairer than the children of men: grace is poured into thy lips: therefore God hath blessed thee for ever.
Gird thy sword upon thy thigh, O most mighty, with thy glory and thy majesty.
And in thy majesty ride prosperously because of truth and meekness and righteousness; and thy right hand shall teach thee terrible things.
Thine arrows are sharp in the heart of the king's enemies; whereby the people fall under thee.


Send your angelic Host to encamp about us Lord!

The Lord is on my side, I will not fear!
"

Suddenly there is a flash of light, and all in the room are blinded for a moment, even them that find themselves with their eyes closed or behind pillars of solid rock, for this light does not come from the material realm... {I SUMMON MY MOUNT! in additon to actually praying for the battle, and making a declaration against Alldyde, and praying to God for help}

In the moment of confusion, I stand fast and direct orders to those entrusted to me. I see those around me who the fire scorched.  I quickly command them:

Seeing the wounds from the fire, I have mercy on them that were wounded.
I 5ft step to B7 and speak quietly to those near me.

[Private to Darus the Prisoner; Dwalin Grayhammer; Imbellem Tueri; Kelden the Prisoner; Lady Jacqueline Raynelde:
"Edgarren, fall back to the doors and see if they open.
Jacqueline, get to cover! Fire at Xuba if you can!
Imbellem, pray for healing for Jacqueline or Dwalin!
Kelden, Darus, we need to advance! all who are able advance! Loose your arrows on the men who are trapped in the weeds if they will not listen, focus on the black man, for it would open Alldyde to attack better.  Alldyde used his witchcraft to protect him from our arrows, they are better directed elsewhere.  It is harder to protect himself from melee weapons.  Be prepaired to switch to melee again, Darus and Grao are fine with the javelins. (since you can switch right back to melee after thrown)
Dwalin and Grao, if you are too wounded, wait for Imbellem or get some elven medicine ASAP. Otherwise move up with Kelden behind cover, do not move into the weeds if you need to be healed.
{ie move up, yet not past A10, because Imbellem could still heal you there.}
]
Marcus, Mikael, Adwonus, you know what to do! Were Zin and Pyrra going to come this way?!
Steyus! Call for some help!
Taisiya, if you are out there, help us!
If any of you pray, now is the time!
"

I once again call to Barnett, "Barnett! Come to your senses! Look at Jacqueline! Look at her face! Look at what Alldyde did to her! Did you hear her cry out in pain! Do you see the burns! Don't let it happen again! Look at what he just did! Remember this is who you treated with such kindness before, don't fail her!  Don't let her lose her life! Don't let her lose another family member! She has lost her father once, don't let him lose his daughter forever! You must decide! You must act! Listen to me! We will help you! ACT NOW! DO NOT LIVE A LIFE OF REGRET! DO NOT FAIL HER! DO NOT WAIT ANY LONGER! YOU KNOW WHAT TO DO!!"

"AND GAGE! BARNETT IS YOUR FRIEND! YOUR BROTHER IN BATTLE! DO NOT LEAVE HIM ALONE! Help him! He watched out for you! Let this not be the battle you fight your own brother in arms! Don't let Alldyde do this to you! KILL ALLDYDE!"

{OOC Orders/Instructions/Suggestions:
Everyone:
advance and loose arrows at X (but not Gage or Barnett, since Gage will possibly convert with Barnett) if you can without to much risk to yourself. Spread out if possible as well.
Do diplomacy on Barnett, maybe Taisiya if she is nearby?
Pray to God for help.

Edgaren: I recommend move {C4-C3-D3-E2-F1} Open Door
Lady Jacqueline: I recommend moving to cover by Steyus, or to cover by Imbellem to be healed (B1 or A2)- {Shoot at X (std), stand from kneeling (merge-able move) and move to cover via {C2-C1-B1, possibly A1-A2} (move merged with), hide check & move silently check (mergable move action)
Imbellem: Heal Jaq, then move up
Dwalin: move up to cover, yet not past A10, because Imbellem could still heal you there. could take cover behind a pillar on your way, up to you. Don't bunch up too much.
Grao: same as Dwalin
Kelden: Move up into weeds (toward Alldyde) and shoot crossbow at x if you are able.
Darus: same as Kelden, but with javelin.
Marcus, Mikael, Adwonus: move up hidden (or in the open to spread out) or with ranged at X, be ready to switch to melee soon.
}

I 5ft step to B7 and summon my mount into C8, C9, D8, D9.
I do 2 diplomacy checks
I consider the spells Alldyde cast

see rolls

{00:20, Today: Secret Roll: Herr Johannes rolled 5 [Private to GM: using 1d20+3.]  Diplomacy, on Gage; MQ.
00:20, Today: Secret Roll: Herr Johannes rolled 14 [Private to GM: using 1d20+3.]  Diplomacy, on Barnett; MQ.
00:19, Today: Secret Roll: Herr Johannes rolled 14 [Private to GM: using 1d20+1.]  Knowledge (Nobility & Royalty), Alldyde; MQ.
00:18, Today: Secret Roll: Herr Johannes rolled 13 [Private to GM: using 1d20+1.]  Knowledge (Arcana), on alldyde class; MQ.
00:17, Today: Secret Roll: Herr Johannes rolled 7 [Private to GM: using 1d20+1.]  Knowledge (Arcana), on alldyde spell attack; MQ.
00:17, Today: Secret Roll: Herr Johannes rolled 20 [Private to GM: using 1d20+1.]  Knowledge (Arcana), on alldyde spell Buff; MQ.
}

If other peoples posts are missing (Dwalin, Mikael, Marcus...) I demand an extension. It is BS if we get screwed because people were so busy with real life they could not post- we must make allowances for this. Read my FB comment and message in Channel 1 for more details.
This message was last edited by the player at 06:44, Sat 21 Nov 2015.
Mikael Vaeltaja
player, 83 posts
HP: 40/40
AC: 16(17)
Sat 21 Nov 2015
at 03:34
  • msg #150

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

I move up the room staying close to the wall and behind the large pillars. While getting closer to all of the enemies I try to stay on the quiet side and draw less attention. Just in case Alldyde's threat was not hollow. [I move to L13] While I move up I draw my spear, gripping it tightly. I look to those that are near me, "We will not fall this day."
Adwonus Swillman
player, 139 posts
HP:22/32:15
Items: BattleAxe, Leather
Sat 21 Nov 2015
at 03:51
  • msg #151

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

In reply to Mikael Vaeltaja (msg # 150):

Trapper pushed Marcus down a bit, and fired his sling towards the dark man(x), hoping that the unfamiliar rock did some damage.

(
22:46, Today: Adwonus Swillman rolled 18 using 1d20+6.  sling.
22:50, Today: Adwonus Swillman rolled 4 using 1d4+3 ((1)).
)
This message was last edited by the player at 03:52, Sat 21 Nov 2015.
Dwalin Grayhammer
player, 102 posts
HP: 52/52 AC:19
Items: axe, sheild
Sat 21 Nov 2015
at 12:10
  • msg #152

Ch 1; Pt 4; Channel 3 Chat; Floor 3 of the Castle, part X

I move up to along the wall trying to remain in cover even though Im not sure how that will even help me,after seeing the fire seeming come from nowhere. I wait for healing right before the weeds.As I move up I remember the elven medicine in my pack. I pull it out and take it on my way up the wall.
DM Ryan
GM, 473 posts
Sat 21 Nov 2015
at 18:13
  • msg #153

The Finale

quote:
Hear my voice,
It beckons you,
Don't fall,
Astray.

Come to me,
I'll wait for you,
I'll light,
the way.

Don't you fall,
Or stumble here,
The grounds,
All thorns.

Come to me,
And don't you fear,
Your flesh,
All torn.

The melancholy song slowly faded from Jacqueline's ears and was replaced by a high-pitched ringing. She opened her eyes; and the world came rushing back. She was lying on a dead body. Wide-eyed, she hastily jerked herself upright and away from it. No. This can't happen. Not today. She still had things to do.

Teetering, feeling unstable, she fired her bow toward the blurs in the distance. She couldn't have explained exactly why at that moment, for her thoughts were hidden from her. -Muscle memory no doubt. But nonetheless, she saw an arrow enter somebody, somewhere {Jacqueline deals 5 dmg to Xubada}. Standing up, she lurched and moved toward the pillars. Not entirely remembering the journey, the next thing she knew she was leaning heavily against the wall, and was welcomed by a soothing voice hovering over her – a man's voice. Gradually, her senses started to come back. The voice was still speaking, and, slowly, it started to make more sense; the blurry face, too, became clearer and clearer, like the murkiness of a pond settling to the bottom. And there, standing over her, was Imbellem, smiling – whose face was tinged with relief, worry, and hope all at the same time {Imbellem heals Jacqueline 14 hp}. She felt better, and she felt gratitude.

Apologizing he had to leave her so soon, his face disappeared - but this was ok. She could hold her own now. And she knew what her friends had to do: Alldyde had to go down.

Not far away, Kelden's voice rang through, "Grao, Edgaren – you have done enough my brothers. Fall back! Darus with me!" Jacqueline soon had company. A large orc, Grao, appeared next to her. He placed his back against the wall and, slowly, slid down until he was sitting beside her. It looked like he had seen better days. Leaning his head back, weary, he looked at Jacqueline over his shoulder. "Hey."

Edgaren joined them and sat beside Grao. Both of them looked so tired, so exhausted. Grao, wearily, looked at Edgaren. He chuckled – coughed – then finished chuckling. "Do you ever think about death, Ed?" Edgaren weakly smirked through his helm. He took his time in replying. "Yes, of course."

There was a moment of silence, and Jacqueline thought that was all they were going to say for a second. But then Grao continued, "In my home country... dying for the horde is the greatest thing you can do. It's different though, here. You know I didn't grow up much in my homeland, Ed; but I've always tried to carry on my culture, like dad does. But, it's different here. He says see the humans, the honorable ones, as the new horde. But even the honorable ones don't see the horde themselves. They don't see- they can't see, what this means. And how can one be part of a horde where the bonds are broken? How can one be brother to another if that brother has disowned you?.. How can death have meaning... without the horde?"

Edgaren breathed deeply, struggling as he inhaled. He, too, took a long pause, and finally said, "It's doesn't matter." Grao seems disheartened by this, but Edgaren placed a hand on his arm. "Wait." He breathed deeply again. He was having trouble speaking, but he soldiered through every phrase, speaking wisdom from his years. Jacqueline never realized he was older; she could see the gray hair now. "It doesn't matter, because... You don't have to give death meaning... a meaning that it doesn't have... But, you can give life meaning. You can give it meaning by living it, in the best way you possibly can... Eventually, we all die. It is, truly, the only thing we know for certain. All we can do, is use our time here... the best we can. And then, there will be nothing to fear when we leave it... Truly, it's sometimes good that we remember death, and we are reminded of our mortality... For then, we remember not to waste time; remember to keep our eyes, on what really matters to us..." Edgaren finished.

Grao placed his hand on Edgaren's shoulder, smiled, and firmly nodded. The orc didn't make a reply. He didn't have to. The nod was enough, and Edgaren knew it... Some bonds don't break after all.

***

Elsewhere, the battle raged. Along the rightmost wall, Mikael hustled behind the pillars, advancing closer to the enemy than any other; he even entered the forest of vines, nimbly escaping their grasping stalks. He almost felt at home again here – holding his spear, lying in wait for his enemies amidst the lush, tropical growth. But even saying 'almost' would be an exaggeration. He was far from Galia; and the jungles of Galia were far more beautiful than this nightmarish field of weeds.

Adwonus followed behind and stopped beside Marcus. He desperately wanted to fire a shot at someone, to do damage to some pirate scum, but he only had time to load his sling.

Across the chamber, Kelden took position behind a pillar, mirroring Marcus and Adwonus on the other side. He stepped into the forest of vines, and they immediately began curling around his feet; but he tried to ignore them. His men were falling. And he had to do something. Leaning over the corner, he fired Mikael's crossbow at Gage – but his shot faltered and missed {Kelden misses Gage}.

Dwalin traveled alongside the wall and stationed himself next to Kelden. Even wounded, he felt better on the front lines, as though something deep in his blood, in his ancestory, compelled him. His ancestors were with him. Then, he remembered his Elven Medicine, something he had earned from past deeds. Taking out a small teal vial, he pulled out the cork and drank it. And for the first time, something tasted as good as ale – though, perhaps, only his wounds made it so {Dwalin recovers 17 hp}. As he finished the vial, someone went rushing past him – it was Darus! Seeing his comrades falter had sparked something in him; and, either valiantly or recklessly, he charged into enemy territory, plowing his way through the vines. Finally he took shelter behind a pillar very close to his foes.

Lastly there was Herr Johannes. The fire, it seemed, had lit another kind of fire in him – one of the spirit. Through his eyes, the world seemed distorted, for reality itself seemed to bend beneath his righteous fury. And Alldyde was the centerpiece of his vision. Prayer – no: commands – coursed through him, words pouring forth with such ease that they didn't seem to come from him at all. This was the true zeal of a paladin. As he loudly sermonized to his foes and allies, standing upon the pulpit of his soul, they started to feel it too. No – they could see it. Really, they could see it!

Before Herr Johannes, in the middle of the chamber, reality itself seemed to distort, bending it ways hard to describe. Light cast from the windows bent and sculpted itself into shapes around an invisible mold, molded directly by divine hands. Herr Johannes could scarcely believe it himself, let alone his companions.

And from the light, created from light, created from shores beyond – came the figure of a horse. With a final, blinding flare, this horse became real; and, within the throne room of Castle Herrod, there stood a very real, living creature. Hair as white as untouched snow, it raised its front hooves in a triumphant stance, declaring to the world, "I now exist." Herr Johannes could feel a tear in his eye. This was his faith made manifest.

***

Wide-eyed, Alldyde watched this. It was beginning to dawn on him that he had direly misjudged his opponents, that there was far more to them than expected. Nearby, Gage had torn free from his vine prison. And Barnett had began hustling through the vines straight down the middle of the chamber; the adventurers thought this odd, that a rogue would take such an open route.

Diplomacy {Imbellem; Herr Johannes} ~ But when they saw his face, they began to suspect maybe there was more to it. Although he didn't vocally respond to their pleas, not with Alldyde so near, he did speak with his eyes – and they said, "I'm not here to harm you." No such glance though came from his partner, Gage.

Alldyde re-rooted his thoughts, which had wavered in the face of unexpected resilience. He spoke, "Magic. A horse. Do you think I care!? You will perish! I have worked hard, so hard, for this. I have the army officers under my thumb! All the right resources! And by the end of today, every single damn one of my political rivals – anyone at all who could have challenged me! – will be dead! Once you're gone, this city will get a taste of what true chaos looks like; and then they will beg me – ME! THE ONLY ONE WHO CAN GIVE THEM ORDER – the only one fit to rule! - they will beg me to sit on that throne. The days of a shadow government will be over. There will simply be my word, and mine alone. All you have to do is die. Why won't you die? Die. DIE. DIE!!!"

He raised his hands and was surrounded by flame, pouring into his palms, preparing to bring death.

Then suddenly, there was a flash of white, and a cry -"NO!"-, as someone burst from the doors behind Alldyde. White hair falling over her face, she clung to Alldyde's arm. Alldyde cried out in alarm, "Taisiya!?"

He swung his arm away and the singularity shot from his palm into the eastern wall. It exploded in a nova of fire, hitting no one. The chains connecting one of the chandeliers to ceiling melted, and the chandelier came crashing to the floor; glass and pearls shattered in a great calamity, scattering everywhere.

Despite this, the adventurer's eyes were on Taisiya – the Taisiya – who was really there. She saved them. Alldyde's anger vanished and was replaced with frightened concern. "Taisiya!? What are you doing here? You know you shouldn't- Xubada,!- get her out of here!" At his command, Xubada swiftly moved and grabbed Taisiya, restraining her.

She cried out, "No! I don't want them hurt! I don't-!" "It has to be done," Alldyde replied. "It has to be done..."


Note: Knowledge Arcane & Local ~ Can't try again on knowledge checks!
This message was last edited by the GM at 03:58, Sun 22 Nov 2015.
Adwonus Swillman
player, 140 posts
HP:22/32:15
Items: BattleAxe, Leather
Wed 2 Dec 2015
at 01:31
  • msg #154

The Finale

Trapper took a deep breath, and whispered his fey tones one last time, telling the weeds to relax. As he did so, he advanced right behind Mikael and hurled his loaded sling at Aldyde, unsure of his ability to hit the pirate lord, but it was all the tracker could do. 20:31, Today: Adwonus Swillman rolled 9 using 1d20+6.  Attack. The half orc however, missed, cursed, and dropped the sling to the ground.
Lady Jacqueline Raynelde
player, 285 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Wed 2 Dec 2015
at 03:48
  • msg #155

The Finale

Lady Jacqueline perked up after her wounds were healed on a more tolerable level. At least the pain had subsided. Hearing Taisiya's voice, Jacqueline stood and stepped out in the open to where she and Taisiya could see each other (Moving to C6 via A3-A4-B4-C4-C5-C6). "Taisiya!" she called out, "It's too late-- he has already hurt us." It was true; her dress had been burned, and although most of her wounds had at least closed, it was still apparent from her scarring that she had sustained unnatural burns to her flesh. She stood (preparing an attack against Gage) stoic like a soldier, her jaw set tightly-- something her father Red Jack had passed down to her; she glanced at Barnett, hoping to convince him to join her party. She draws her bow and arrow tightly back. "Gage! You may want to think twice before attacking us." Her lip pressed firmly through the next few words, "You can always join us, and we will spare you." Lady Jacqueline keeps an eye out for any other attacks against herself, and readies her mind to evade, if necessary.

(Ryan, I only want to shoot Gage if he attacks our party.

01:25, Today: Secret Roll: Lady Jacqueline Raynelde rolled 10 using 1d20+3.  Sense motive: Gage.
01:24, Today: Secret Roll: Lady Jacqueline Raynelde rolled 23 using 1d20+3.  Sense motive: Barnett.
01:24, Today: Secret Roll: Lady Jacqueline Raynelde rolled 21 using 1d20+3.  Sense motive: Taisiya.)
This message was last edited by the player at 06:27, Thu 03 Dec 2015.
Imbellem Tueri
player, 122 posts
HP: 50/50 AC: 16/16
Wed 2 Dec 2015
at 15:54
  • msg #156

The Finale

Imbellems face didnt altar much, say for a slow raising eyebrow. "I asked for an angel, got Taisiya... Not exactly what I had in mind but God works in mysterious ways I suppose. Also thank you for the horse Lord, its gorgeous." He added with a grin as he turned back to grao and the other man with him

"Grao, This is our chance, I believe the small pirate, Barnett whos running across the room now and his man gage may turn and join our side. They share ties with lady Jaqueline." He stated, reaching toward the large orc, "We have a plan, and we could sure use your wrestling skills- The good ones." Pinned on with a smirk. The orc looked back with a chuckle, before he could speak imbellem added, "The lord will heal you, more than I have ever seen, I can feel it. Darius could use backup, but is not thinking clearly, we need everyone to grab Gage- the big guy, and Alldyde. Thats where you come in. Come and follow Johannes' instructions, he will direct you to your best fit. Also our dwarf, Dwalin is slightly injured, if you must, altar your course to help him. Now, if you please; reach for me my friend." The large green arm made imbellems seem like that of a child yet again, his massive arms would be a huge asset for things to come, especially if he could make it up toward the front lines. The two lowered their heads, Grao knew the drill, felt the power of the lord, once simply to ease his pain, another dragging him from the pits of hades themselves. He knew the power that flowed though imbellem and went along, ready to feel in tip top shape again. Imbellem prayed...

quote:
"Lord," Imbellem couldnt help but let out a small chuckle, "It is your faithful follower again. I asked for an angel and you worked in ways best fitting for the situation, you are as clever as you are comical. I apologize for my constant requests, but with a final push with you leading us, we can end this meaningless bloodshed. I come to you now with my friend Grao, gravely wounded by the fires of hell, cast from the hands and mind of this man- nay demon alldyde. I ask you heal him. Heal his wounds, his mind, and his soul. Any fear or hesitation removed, knowing you are in charge to remove his fears. His body may be injured, but you can repair anything with simply a look in our direction. So lord, i ask of you, look at us. Give us your attention, your healing and protective gaze, if any others are gravely wounded, I ask you pass your gaze upon them so they feel your presance, any who are in pain or fear for their lives, ease them of this. We are so close, Lord, you can do this for us. Its a lot to ask, and you could do it with no effort if we asked, I believe in your power, you could end alldyde, erase him from time if you pleased. But we are in combat with him now. I ask not that you remove him from existance, but you give us a drip of your power so we may do it though your word. Thank you for healing Grao, as I know it has been done, and Thank you deeply for protecting us as all of us could have been killed easily by now. I know it is your hand that keeps us going. Lord, if you please, stop the bleeding of any men rushing into the fires of hell, literally against alldyde, as any bit of health may be the thin veil between life and death, but that is much to ask, if it would please you, we would greatly appreaciate it. I thank you for you ever flowing favor and protection, as it never ceases to stop. In your sweet and holy name, Amen.



"Edgaren", Imbellem stated after his prayer, no time to spare, "I am not in charge, your commander is in the front lines and i realize this, but I ask that you stick with Lady Jacqueline to defend her as best you can. Nobody should be left alone. Stick to her like glue, please." Imbellem quickly turned and ran up toward the front, as far as he could, looking over at Barnett, who still made him nervous...

Imbellem Tueri rolled 9 using Sense motive Alldyde, Taiysia appearance frazzle him?
Imbellem Tueri rolled 22 using Sense motive, Taisia, here to help, or distaction?
Imbellem Tueri rolled 11 using Sense motive, Barnett, Malicious?


[Imbellem moves to A9 after healing Grao 23 HP]
Herr Johannes
player, 255 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Thu 3 Dec 2015
at 00:59
  • msg #157

The Finale

My Post:
I will not fear

I speak to the men near me, starting with Kelden behind my pillar. "Kelden, you have to trust me once again, we must stop this foe now. We must advance, when these weeds cease, God has prepared the way for us.  It is essential that we all move into place, or else Alldyde could be unhindered by us to unleash his hellfire again, BUT THAT WILL NOT HAPPEN AGAIN TODAY! THE LORD IS ON MY SIDE I WILL NOT FEAR! On my command prepair to advance! You must flank the rear, switch to melee and stand between Xruba and Alldyde, and the door (C20), if he seeks to use his witchcraft again, STRIKE HIM DOWN! Bring Darus nearby!

Dwalin, stand between Gage and our rear forces! (move to C13 or C12)

Imbellem! tend to Grao! We need his grappling skills.

Grao! When Imbellem tends to you, and I give the signal, RUN to the front lines! RUN straight forward! (A20) We need you ready to help Taisiya or engage Gage or Alldyde.

Edgarren, cover Jaqueline, be smart, and stay in the rear until we can tend to you. 

I immediately shout out commands as we prepare to advance: (after I step out and mount my mount)

"Group! PREPAIR TO ADVANCE!
Adwonus! Do it! Now!
GROUP, ADVANCE! SURROUND HIM! MIKAEL, MARCUS, ADWONUS GO!
DARUS! Move behind the pillar and be ready to attack Alldyde if he flees to you, and uses his witchcraft!
(move to B19 and ready an attack to hit Alldyde if he moves in range and casts a spell.)

As I move past Barnett I speak to him, [Private to GM: "Don't forget what he did to Jacqueline, help us and we will not hold the past against you, help her, join us, do what is right to make her safe, ATTACK ALLDYDE! and Convince Gage to join us! Do not let him fight us, he is not our enemy, nor are you. Alldyde is. CHARGE WITH US, and stop Gage if he will not listen! we are counting on you, Jacqueline is counting on you."]

Gage! think of what you are doing! Do not fight your brothers, your leader will be subdued, will you still choose to be on the losing side, even after he has hurt Red Jack's daughter, and hung your fellow pirates, and would even consider killing your friend Barnett!? Come to your friend and battle brother's side! Help us!"

     In my righteous anger, I step from behind the pillar and attempt to fast mount my mount. Alas it takes me longer than I had hoped, my foot nearly slipped, yet the Lord supported me. I speak to myself, reminded of a verse: "When I thought, 'My foot slips,' your steadfast love, O LORD, held me up." Psalm 94:18 ESV.
     At this I ride my mount close to my enemy, in range of my guisarme, that I might unleash the Lord's fury through me as his instrument upon him. I know I was born for this, I was born for combat.  Riding my mount is as second nature to me, even with the lack of saddle. God has provided me just what I need, the Lord is with us. I speak to my mount as we ride forth:
psalm 43
quote:
Thou art fairer than the children of men: grace is poured into thy lips: therefore God hath blessed thee for ever.
Gird thy sword upon thy thigh, O most mighty, with thy glory and thy majesty.
And in thy majesty ride prosperously because of truth and meekness and righteousness; and thy right hand shall teach thee terrible things.
Thine arrows are sharp in the heart of the king's enemies; whereby the people fall under thee.

"He commands His angels concerning us lest I or thee dash thy foot against a stone... God answered my prayer." A tear of joy comes to my eye.


My Actions:
I 5ft step to C7 and attempt to fast mount my mount (see roll, failed DC), I mount my mount (move action) I move my mount to F17, F18, G17, G18 via (from front right corner) E10-F11-F12-F13-F14-F15-F16-F17-F18 (2nd move action). [Private to GM: If I am attacked I take cover from my mount, providing me +4 AC cover bonus from my mount (DC 15, my ride= +6 = +10(for skill) +1(for machine bonus) -5(for bareback riding)). If I receive an AoO I get a +1 for high ground being mounted vs unmounted (If I do receive an AoO please ask, since I may assign Pwr Attack or use a trip attack depending upon conditions of the AoO. If that is not an option, I assign 3 pwr attack to my attack now.)]

[Private to GM: Rolls:
18:28, Tue 01 Dec: Secret Roll: Herr Johannes rolled 6 (nat 1) using 1d20+5.  Ride Check, Fast Mount (+11-6=+5); MQ.
18:31, Tue 01 Dec: Secret Roll: Herr Johannes rolled 21 using 1d20+5.  Ride Check, Fast Mount (recovery for natural 1); MQ.
00:26, Today: Secret Roll: Herr Johannes rolled 11 using 1d20.  Sense Motive, Gage (is he at all open to turning to help Barnett?); MQ.
00:26, Today: Secret Roll: Herr Johannes rolled 7 using 1d20.  Sense Motive, Barnett (is he on our side fully?); MQ.
01:16, Today: Secret Roll: Herr Johannes rolled 13 using 1d20+3.  Diplomacy, on Barnett; MQ.
01:15, Today: Secret Roll: Herr Johannes rolled 12 using 1d20+3.  Diplomacy, Gage, to make him reconsider; MQ.
]

WARNO (Warning Order):

Assuming we act like Barnett is on our side
and DO NOT move through H17-H20 over to J17-J20 (they are like caltrops) :

MV double move to E20
M double move to E19 (If you have a better way to set yourself up for the future that would still cover alldyde feel free, I am not fully aware of your build's capabilities)
HJ mount and move to F17, F18, G17, G18
Darus move to B19 and ready an attack against Alldyde if he moves in range and casts a spell
Kelden move to C20
This way Alldyde is completely covered and cannot escape us with a mere 5ft step, yet we are not in range of a full attack from Gage

Imbellem heal Grao, 5ft to A4? or move up after if possible
Grao run to A20
J move up and ready to attack Gage if he attacks us
E guard J
DG move to C13 or C12 to prevent Gage from going into our back range, but keeping far enough to avoid full attack, use a defensive action if you can, like defensive fighting.
Adwonus Cancel weeds (std action) and move up
***do not forget to switch to melee weapons on your advance if you have ranged out. If you cant get close enough, use your ranged if you got it.

Darus has a Javalin (drop and switch to sword?)
Adwonus cant reach, so might as well use sling that is loaded?
another option is have Darus engage in the grapple this round, but it would leave Alldyde open to 5ft to C18 unless we had people risk a full attack from Gage (lvl 8 to 10 fighter who uses pwr attack or cleave)

This message was last edited by the player at 06:36, Thu 03 Dec 2015.
Marcus Larlben
player, 68 posts
Thu 3 Dec 2015
at 04:08
  • msg #158

The Finale

"Twice damned magic." Marcus cursed under his breath, dropping the crossbow without ceremony. If the arrows weren't going to do more than ruffle the spellcaster's coat, then the weapon would be of no use to him. It wasn't really his preferred method, anyway. The weeds seemed to recess at Adwonus's command, so Larlben decided that he'd deal with the problem in the usual way; with his trusty blade. He broke out into a run, drawing his sword as he crossed the distance between himself and Alldyde. He gave Barnett a wide berth, just in case the calls from the other's hadn't talked sense into him.

Marcus dug his heels into the stone floor and stopped himself directly next to the Pirate lord. "Well hello again. Still fancy those dramatic pauses?"

Double move, first move to F 13, second to D 18.
This message was last edited by the player at 14:45, Thu 03 Dec 2015.
Mikael Vaeltaja
player, 84 posts
HP: 40/40
AC: 16(17)
Thu 3 Dec 2015
at 05:11
  • msg #159

The Finale

I step out from behind the pillar and ready to march to Alldyde, into hell itself it seems. Barnett? He's coming towards us, but with no weapons drawn. I take the slightest moment to pause and study him. {Sense motive} In all of the Elven grace I can, I say to him so only he can hear, "If you are with us, follow me and see this day end in victory! We will hold nothing of the past against you. Bring Gage to our side as well. You must see that Alldyde is evil." Grasping my spear even tighter I look towards Alldyde and continue you my path to him to face him head on. {Move to D20}
{Dodge assigned to Alldyde}
{Use full combat expertise(if I can use it without attacking)}


(If Barnett is hostile towards me I end my movement in front of him)

:13, Today: Mikael Vaeltaja rolled 20 using 1d20+5.  Sense motive; Gage.
00:12, Today: Mikael Vaeltaja rolled 16 using 1d20+5.  Sense motive; Barnet.

This message was last edited by the player at 13:57, Thu 03 Dec 2015.
Herr Johannes
player, 256 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Thu 3 Dec 2015
at 06:56
  • msg #160

The Finale

As I move up, I realize we may have left an opening to our enemy!

"We must adjust! Marcus, let me through, Mikael move further back!" {Marcus move to F18 (good prep for your skirmish?, Mikeal move to D20} (you can if you move on the right path, and even avoid Barnett) {K13-J13-J14-J15-I16-H16-G17-F18-D19-C20}

If they hear me and open up the formation, I spur my mount and move to E/F 20/19. I try to beat them there, that we might adjust our formation before we are forced to squeeze together.
I attempt to spur my mount -if- they open the formation up. (It would succeed: 01:52, Today: Secret Roll: Herr Johannes rolled 20 using 1d20+6.  Ride Check, Spur Mount; MQ.)

"In this new formation, Darus, you can engage Xruba and Taisiya in a grapple to help free her, you must decide Darus whether to ready an attack or grapple!"

This would allow me to cover Alldyde while still keeping us out of full attack range of Gage.

{Ryan: I would ask that people could be allowed to at least see this in the morning (a full extension is unnessesary, and everyone is asleep), I realized it at the very end of my post, and I had an unexpected meeting come up which delayed me 2 hours today (really important for a school wide event my club is in charge of...)

If this is somehow absolutely impossible, I will risk my safety and move to E/F 17/18, please don't force me to... I will then not spur my mount. I will use my mount for cover on every attack against me then also (can use multiple times, it is not an action).
}
This message was last edited by the player at 07:09, Thu 03 Dec 2015.
Dwalin Grayhammer
player, 103 posts
HP: 52/52 AC:19
Items: axe, sheild
Thu 3 Dec 2015
at 11:23
  • msg #161

The Finale

After seeing the turn of events in our favor me and my allies have a new sense of hope. Perhaps we still have a chance, with a new possible ally and our old party mate causing aldyde to loose his focus. I move in with my allies, however being a dwarf I can only make it so far. I move up along the wall, to the next space in between the pillars. I then move out into the open, just a few feet from gage. ( I move to C13)
This message was last edited by the player at 11:26, Thu 03 Dec 2015.
DM Ryan
GM, 476 posts
Thu 3 Dec 2015
at 15:02
  • msg #162

The Finale

Glass shattered from the chandelier as it collapsed into the ground and buckled, dissolving like a wave on the rocky shore. White droplets soared through the air, fragments of something once beautiful, and landing about the metal remnants of its bending frame; the glass bounced and danced on the polished floor in a blur of chaos, yet all obeying some unseen order; the same way fog swirls in the wind, both random and with control in an unfathomable partnership.

Voicing themselves above the sound, Taisiya and Alldyde held their brief argument, until Xubada subdued the white-haired beauty; he moved to pull her away by necessary means, restraining her restless limbs. The adventurers knew this girl, a head of snowy strands they never thought to see again, let alone under such circumstances. She had afforded them time they desperately needed; whether this was her true motive or not was uncertain, but they tarried none.

Adwonus thus spoke; whispering his fae language, speech meant for something other than mortal ears. And the forest of vines quivered in reaction to each syllable he made; they were his attentive listeners. The verdant tendrils slowed their writhing and withered. As though consumed by an inferno, or suddenly deprived of all nutriment, they grew wrinkled and small with every passing second, or even faster; and by the time Adwonus finished his esoteric chantings, they became little more than dead foliage, brown and empty as the leafy floor of an autumn wood.

This was the opportunity every adventurer in the room sought; swiftly, and in unison, they moved toward their opponents in the utmost haste. From close and distant corners alike, they converged on Alldyde as though he had become a sudden source of powerful gravity. Herr Johannes, leaping on his divinely made steed, dashed through between enemies; alongside him came Marcus and Mikael; they approached together as allies of the same mind, and surrounded Alldyde in a living enclosure. Others moved parallel to the walls like cast shadows, and just as swift.

Darus came from the pillars like an assassin in the night and struck the unarmored Xubada, cutting a streak of red in his back that contrasted the blackness of his skin. Xubada let go of his charge, and drew a scimitar to face his lasher with; he stood welcoming the swordfight as a duel amidst the battle elsewhere. Kelden tossed his empty crossbow aside, for no dignity of leadership could allow him to stand back whilst his loyal man and friend fought in danger's way. He turned out his sword as he spun round the pillar corner and into the open; and he dashed toward the monstrously tall Gage with an eager swing. Stern eyes set beneath his bald brow, Gage watched his attacker come. And at the same time Kelden made his blow, Gage threw all carefulness to the four winds and struck Kelden without any self-regard; a reckless act unknown and unexpected to Kelden's repertoire. Both sword and club struck the other's wielder in a deathly clash {Kelden deals 11 damage to Gage; Gage deals 13 damage to Kelden, AoO}.

Gage's rebuke was only made worse in the exchange by Jacqueline's arrow soaring forward and into the giant's shoulder {Jacqueline deals 5 damage to Gage}.

His newly made wounds were camouflaged by the thickly tattooed skin, lost amid pictures of ships and sea and messages to not be forgotten. And caring none for such small future scars, Gage turned from his opponent and traded him for another; he turned and sought to crush in Marcus' back, and did so. With two swings of his knobbed and unfriendly club, Marcus felt two most unwelcome feelings in his spine {Gage deals 18 & 11 damage to Marcus}.

Gage had turned to aid his master, but this was in stark contrast to Barnett, who continued at a run across the chamber and away from the fray.

This did not go unnoticed by Alldyde. "Barnett! What are you doing! Get back here, or else!" And Barnett only ran all the faster, making his defection now apparent.

Alldyde's new fury at Barnett diffused into his barkings at Xubada as well. Seeing Taisiya unbound, he so barked, "Xubada! I said get her out of here!" He directed his attention to Taisiya herself. "Leave! Now!" Taisiya's eyes flashed defiantly, fearlessly, and she drew her sword. "I won't! Not unless you do too!" A reply made with such boldness as to leave no room for contradiction or going back on her word. "This is no place for you!" He persisted, though fruitlessly.

Herr Johannes inserted his word into the exchange, "Taisiya, come and-" But Alldyde broke him off with a glare, followed by an utterance of such violent passion that for a moment he felt a subtle rippling through his being. "How dare you speak to my fiancée!" Alldyde flung out one of his hands at Johannes atop his high horse, and from the palm poured fire like nothing found in nature {Alldyde deals 18 damage to Herr Johannes}.

Surrounded on all sides by this diverse group of bodies, Taisiya glanced about like an overly cautious mouse; her clear gaze traded between all parties; her thoughts unclear to every onlooker. And then they became more abstruse still when she looked upon Mikael, her face full of sympathy and a new melancholy calm. "I'm sorry," she said at nigh a whisper. And then she attacked. Unsuspecting, Mikael received the tip of her lunging sword into his shoulder, though seeming to be a deliberately nonlethal blow {Taisiya deals 8 nonlethal damage to Mikael}.

At this time, comparatively far from the fray, was Barnett still moving at a run; though now it was clear he had a destination in mind, for he was headed directly for Lady Jacqueline. Wide-eyed, Jacqueline tensed her body in anticipation of the coming assault, her physical being remembering all too well her last encounter. Her hand tightened to a rigorous grip around the handle of her pocketed blade, ready for whatever may come; but what she anticipated never came. To her astonishment, Barnett reached her, unarmed; and instead of threatening her, dropped onto his knees. From her navel's height and not an arm's length away, he gazed up at her, completely at her mercy. He was crying.

"I'm sorry," he said in the voice of a broken man. "I am so sorry."

Jacqueline was stunned and stuttering, for her mind had no ready reply to such a completely incomprehensible act in the midst of battle.

He continued, "I have now made two terrible mistakes in my life, one in ignorance, and the other knowingly. You were the one made in ignorance. You, who I nearly killed; you, the child of one who was like father to me; a father that I betrayed. There's truly nothing I can say. But there are things I can do; for I believe I can fix both with one deed." He pleaded to Jacqueline and Jacqueline alone, "Come with me – right now. Your friends will fall against Alldyde. Forget them, and come escape with me while you can.... I can take you to your father."


quote:
Player Checks. (The rolls below do not include any modifiers that may apply)

18:08, Today: DM Ryan rolled 19 using 1d20+5.  Jacqueline, Shortbow Attack @ Gage.
18:08, Today: DM Ryan rolled 5 using 1d6.  Jacqueline, Shortbow Damage @ Gage.
18:27, Today: DM Ryan rolled 7 using 1d20+6.  Herr Johannes, Ride Check for Cover.

This message was last edited by the GM at 01:12, Fri 04 Dec 2015.
Adwonus Swillman
player, 141 posts
HP:22/32:15
Items: BattleAxe, Leather
Wed 9 Dec 2015
at 00:30
  • msg #163

The Finale

Trapper ran over to join the fray, grumbling to himself as he drew his axe, hoping he could live to see the morrow. There was a rush around the sorcerous sea rat, his companions clammoring to get a piece of the pirate lord. He moved into to close the gap, reaching E18 but not striking. Instead he spoke to the man.

"You've done some fine work, I'll give ya that. Played the city like a rigged game o' dice. But it's over. Call your man off and kneel bastard, or we'll gut you here and now." He spits at the pirate's feet, eyeing him. The man's hardly scratched, and the half orc knows in his heart he won't surrender. The finality of mortality hangs in the air like a heavy coat, long worn but not forgotten. He knows that even if the lord surrenders, he will do his best to bury his axe between his pretty eyes. He yells to Steyus, "Boss, stay in sight and keep away from that rebel fool."
This message was last edited by the player at 05:17, Wed 09 Dec 2015.
Marcus Larlben
player, 69 posts
Wed 9 Dec 2015
at 02:35
  • msg #164

The Finale

Pain. Marcus's vision whited out for a brief moment, and he had to fight to not have his breath wrested from him. He snarled, and started to wheel on his assailant, but in doing so noticed Adwonus rushing to join the fray. He turned on the ball of his foot, twisting very suddenly the other direction and stepped nimbly around Gage, ducking under and within his reach as the other man appeared in the space he had just stood.

In the same motion Marcus attacked the large man's back, putting all of his weight and the entirety of his momentum into returning the pain he had been dealt in kind. With grim determination, he aimed to fell his foe.

Free action: Choosing Gage as Dodge. 1st: Move action, Tumble to D16, through C17. 2nd, Attack Gage, Two handed + Skirmish, flanking with Adwonus.
This message was last edited by the player at 02:56, Wed 09 Dec 2015.
Mikael Vaeltaja
player, 85 posts
HP: 40/40
AC: 16(17)
Wed 9 Dec 2015
at 04:36
  • msg #165

The Finale

A few drops of blood fall to the ground as I watch them. The sting of her blade felt a bit sharper than just the wound itself. I glare at Taisiya with cold eyes, but without saying a word I turn my gaze back to Alldyde. With even more fury lunge at him, trying to hold him down and stop this madness. "This will be your end!" I shout as I attempt to grab him. {I attempt to grapple Alldyde.}
This message was last edited by the player at 21:11, Sat 12 Dec 2015.
Imbellem Tueri
player, 123 posts
HP: 50/50 AC: 16/16
Wed 9 Dec 2015
at 06:37
  • msg #166

The Finale

Blood. Pain. Confusion. That is all that filled this room. From the blows taken by his friends, to Taisiya attacking her own friends all up to Barnett attempting to get Jacqueline to leave with him... Leaving the party to die. He was afraid of Alldyde, for good reason... But Jacqueline knew better than to leave the rest to die... Right? Imbellem stood. The sound of meat on flesh, iron on iron, as well as steel to armor... It was chaos, pure hell.

There was nothing he could do. What could he do? He was to far to help anyone for now...

Warmth.

At first he panicked, thinking it was the fires of hell channeled though Alldyde again, but he looked down at his hand. The back of his hand, it burned. The cross, meant to insult God, served him a daily reminder that he was never alone. Even now, in this war against a man of magic. Imbellem was more than worthless at the moment, that much he knew. But God? Thats another story. Imbellem took a moment to clear his head in prayer, not for ease of battle, but the strength to endue, and help as they tried for shoot for the stars.

quote:
"Abba father, I am... confused; conflicted. You bring us to this man with powers not of this earth... You say in your gospel, you give us not the spirit of fear, but of peace. Why now is fear coursing though the very air? Lord God, Please, remove this miasma of doubt and fear, fill our hearts with the blessings you promised to us though your word. We fight men of evil- and woman it seems... Lord I ask- no beg, Lord please take mercy on us your soldiers. Aid us in this holy battle. Though going to paradise is alright by me, I feel this is not your plan for our end. If it is, so let it be, there will be no complaints. But if it is not, Fill us with your holy fire, neigh; water. This man is the fire of hell incarnate. Lord you fill our cups, and they overflow everlasting. Allow this holy water to aid those in need. Aid their swings, guide their steps, help their wounds to not hinder them. Cloud the minds of our enemies, let none who stand against you stand at all. Loosen the grips on their weapons, weaken their legs, invade their mind. Remind them whom they fight, truly. Not us, but you. The Lord of All. Let them see that there is no hope for those who stand against you. Alldyde is a man of this earth, his powers are not of it. By the blood of your lamb I demand he remain silent. Keep his forked tongue behind his teeth, keep words of evil to pass his lips that cause evil power to flow through his wicked body. I ask a favor lord, strike him with you power, perhaps cloud his mind so he cannot attack us with the power of hell. Lord, you've been prominent with us and have never let us down. I know you wont this time either. Grant us skills of the angels, fearsome in battle, yet forgiving and graceful. Warriors that give those who see them just a glimpse of your fury. Send confusion in the camp of mine enemy so that he may not have power over me, and aid us in our time of great need. Lord, my heart is filled with fury, this man attacks with power not of his own and calls himself a man of great power. Lord, I realize the selfishness of this but show him he is not the only one with powers like this. Allow your power to flow though me, delivering a strike to him that will shake his foundations, give him the spirit of fear- The fear of God. I thank you for your provision as i know that it has been heard and answered. Bless those in battle now, I wish only that i could trade places with them... My heart aches for their pain. Help us father. Strike him down with holy light... I forget myself, rage overcomes me, forgive me. Nos vero pugnabimus pro vobis. In your holy name, I say for possibly the last time, Amen."


[Cast Obscuring mist once Jacqueline is in position and fires]

-out of order sorry. On my phone. Hope the message is clear-

Imbellem felt a touch better after his moment with the Lord, perhaps that is all he needed. He walked slowly in prayer and as he passed the pillar he saw the man pleading with Jacqueline. He boiled with anger as he focused his rage toward Barnett, who felt eyes upon him and looked at the priest. "You cowardly fool" Imbellem nearly shouted. Standing upright. eyes burning. "You follow a man, nearly kill a girl you call close to a daughter and you beg for her to leave. Leave her friends to die. To a man YOU followed? You call yourself a man... How dare you. Any man would strike the man who dare lay harm to her, or even instructs you to do so. Develop balls sir." He said with a shocking turn of words for a priest... even though he wasnt officially included into the church, but The Lord works in mysterious ways. "If you had any sense of dignaty, of decency, of honor. You would aid those who fight the snake who bit at the man you followed. Her father. And at her herself. You almost took her life, do you recall? I do. I was there. Words cannot express what I would do to you should you come near me. Redeem yourself. You know this... thing. You fight better than the most of us. Cut the head off the snake, end the flow of venom. Regain your honor. Honor Red Jack. And if you touch her, there will be no force on earth that will stop me from hunting you down and crushing you beneath my boot. Should anything happen to her from your hand and you die before i get a chance to kill you, I will storm the gates of hell, and drag your ass back out simply to do it again... And again... Help us kill Alldyde. With your help. It will be a piece of cake. If you run, you only prove me right. Your choice afterall. But remember, you cant outrun death."

He then turned his head to the white haired woman. "You..." He looked down and shook his head. "I dont know you, I hadnt the time, you left too soon. But from what i heard, the wonderful stories, how they described you... This is not what i expected. You shame yourself. These are your friends, you traveled with them, laughed, ate, and bled together... This is how you repay them? You are no better than Alldyde... your 'lover'. A frail man who hides behind magic and watches those less fortunate die without a care. Is that a man you wish to spend your life with? Those boots dont look like they need a fresh coat of blood every few hours... Look outside. He did this. All the blood. All the unwarrented death... He caused it. And you stand by him? If that is where you choose to stay so be it. You are no better and will be dealt with just as harshly. But please, be the woman I heard stories of. A kind, lovely woman who would do anything for her friends. Well, this is that moment. We need your help, Taisiya."

[Private to DM Ryan: Imbellem Tueri rolled 15 Diplomacy, Taisiya, Help us, not Alldyde.]

[Imbellem moves to D11 and raises his shield in a full defensive stance]
This message was last edited by the player at 06:43, Sun 13 Dec 2015.
Lady Jacqueline Raynelde
player, 286 posts
HP:32/32 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Wed 9 Dec 2015
at 06:46
  • msg #167

The Finale

Lady Jacqueline drew in a breath, pressing her lips into a thin line. Her emotions shifted quickly from confusion to anger. The next moment, she struck him with the back of her hand. "Up, man. Neither you nor I serve this pitiful wizard in any way-- except to be his very puppets. I cannot very well see my father if I'm to be this guy's expendable puppet." The words were said sharply through her teeth. Her hand gripped his shoulder, and Jacqueline stared him down. "No, if you want to make right the betrayal you had for mine and my father's blood... you join us. Alldyde is greatly outnumbered-- and you likely know of a weakness of his, aye?" She didn't blink. Not once. She tightened her jaw a little. "Perhaps if you can convince Gage to join us, too, that would be appreciated. You know how my father was capable of a lot of his victories-- well... I must get that from somewhere." She drew in another breath and calmly stated her position, "Join us, Barnett. You will be safe with us. Your life will be spared with us, in contrast to the man who thinks lives are expendable." Her chin inclined towards Alldyde, who was surrounded by her fellow friends. She quickly speaks up after seeing Taisiya hit Michael. "Taisiya! You have time to save yourself from this guy-- I mean, seriously! What kind of a fiance isolates his future bride from her friends? You deserve so much better!" Turning back to Barnett, Jacqueline gave him one look that he would never forget. It was the look of, If you betray me again, you will lose your life with no questions asked.

(Attempts to do diplomacy on Barnett and Taisiya.)

Readying herself for evading a possible attack from Barnett-- or anyone else, for that matter-- she also readied her bow with an arrow, taking aim at Gage, and quietly stepping toward him, behind Dwalin.

(Ending at C12, which would be a +1 in attack under 30 feet; Ryan, please post Gage's spot and listen checks against my hide and move silently checks:
16:35, Today: Secret Roll: Lady Jacqueline Raynelde rolled 20.  Move silently check.
16:34, Today: Secret Roll: Lady Jacqueline Raynelde rolled 29.  Hide Check. NATURAL 20!!

Attempting a sneak attack on Gage. 3D6.)
This message was last edited by the player at 05:49, Sun 13 Dec 2015.
Dwalin Grayhammer
player, 104 posts
HP: 52/52 AC:19
Items: axe, sheild
Sun 13 Dec 2015
at 04:39
  • msg #168

The Finale

I begin to move forward towards the enemies. "Out of the way!"I shout to kelden as I begin to run to the fighting. Rather than swing my axe though, I hold my shield up and swing it at aldyde.

, Today: Dwalin Grayhammer rolled 19 using 1d20+11.  Attack on aldyde with bonuses for charge and flanking from Johannes.
Herr Johannes
player, 257 posts
HP: 55/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sun 13 Dec 2015
at 08:32
  • msg #169

The Finale

"I will not suffer the curse! I have been redeemed from the curse of the law! No weapon formed against me shall prosper! My enemy comes at me 1 way and flees before me 7 ways. You teacheth mine hands to War, Lord. As He is, so am I in this world! In the name of Jesus, I have the victory!" Verses flow from my lips like water as I speak them to myself...

Now it is the time to ACT. I trust God and walk by faith and not by sight, God is my provider, protector, and success.

The pain beckons at me to give up, to turn, to run, to surrender, yet my heart burns all the brighter.  I must work hard to keep my fury at a level I can still think with... but then again, perhaps, thought is no longer needed.  Only action, my hands and feet direct my noble steed like he is my own legs. In anger I attempt to crush my enemy with my mounts feet.  Alas I am unable to do so and attack myself as well with my mounts hooves.  My mount bites in anger while I deal with the lack of saddle.  Like my difficulty with the lack of saddle, I see how Kelden and Darus have attacked, but not as I asked.  And where is Grao I ask, he did not run up as I asked.  I hope they know what they are doing.  They seem to think and act for themselves in spite of what I say... I find it frustrating, like the lack of saddle, yet I know that even so, we will still prevail.  They have a brave heart, and that makes a difference, like my horse's teeth.

{18:42, Tue 08 Dec: Herr Johannes rolled 11 using 1d20+6.  Ride Check, guide with knees; MQ.(act with both my hands and feet while mounted) (Success)
18:43, Tue 08 Dec: Herr Johannes rolled 8 using 1d20+6.  Ride Check; Fight with War Horse, MQ. (1st attack of full attack, hoof 1) (fail)
02:20, Today: Secret Roll: Herr Johannes rolled 9 using 1d20+6.  Ride Check, Fight with War Horse (attack 2 of 3); MQ. (2nd attack of full attack, hoof 2) (fail)
02:23, Today: Secret Roll: Herr Johannes rolled 12 using 1d20+6.  Ride Check, Fight with War Horse (attack 3 of 3); MQ. (3rd attack of full attack, bite) (Success)
02:40, Today: Secret Roll: Herr Johannes rolled 16 +2 for flanking +1 for high ground unless just me as mounted? -1 for size of mount = 17 or 18 using 1d20+3.  AR on Alldyde, Bite from Horse; MQ.
02:53, Today: Secret Roll: Herr Johannes rolled 5 using 1d4+2.  DMG on Alldyde, from Mount Bite; MQ.
}

Infuriated by the fire from his hand for me speaking to Taisiya, I nearly miss an act, perhaps less believable, Taisiya just struck Mikael!?  After which, I look over to see Barnett kneel before Jacqueline.  Sweat spills down my face, the burns screaming, until... I feel a cool sensation as water flow over my being and focus return.  I have not time to examine if the burns left, but I know I must act.  The men and women must see that this man is not invincible, Barnett must see he is not invincible, his reign of fear must be broken!  "I REBUKE YOU SPIRIT OF FEAR!  YOU HAVE NO POWER HERE!  I WALK BY FAITH AND NOT BY SIGHT!  ALLDYDE, WE WILL HAVE THE VICTORY!"

"Marcus! Attack Alldyde! or if you have to fall back, Attack with Kelden, flank together!

KELDEN! MOVE OUT OF DWALIN"S WAY AND ATTACK GAGE!
Grao! Where are you! Grapple someone!
Darus! Attack ALLDYDE! We must kill him! Then the rest will flee or surrender! {5ft to C20 and attack ALLDYDE!}
Edgarren! move up with Jacqueline!
{If nessesary, I make a diplomacy check on each of them to listen}

BARNETT, BEHOLD AND SEE THAT THIS MAN IS NOT INVINCIBLE. HE IS ONLY A MAN!
"

{03:17, Today: Secret Roll: Herr Johannes rolled 6+2 for flank? =+8 using 1d20+3.  AR on Alldyde, Guisarme; MQ (PWR ATK 5). (DMG = 2d4+3+10) (I forgot to smite evil this round when I rolled, however with a natural 3 would it have made a difference? Can I add it after I roll anyways?)
03:19, Today: Secret Roll: Herr Johannes rolled 5 using 1d20+2.  Diplomacy, on Barnett; MQ.
}

"God, send a miracle, we need an angel! Even Taisiya is attacking us. We need you Lord! We need your help!" I pray quietly to myself after I see my strike.

{I engage in a full attack against Alldyde, 2 of my mounts attacks I cannot do, the 3rd is a 17 AR, I 5ft step to F/G 20/19. I then attack Alldyde with my Guisarme. I take cover with my mount if I am attacked (DC 15 ride check, +6 ride total)}

Order of Events: (I am guessing)
Jacqueline moves to C12 and sneak attacks Gage (her sneak attack is 3d6 and he if he is FF has no DEX)
Kelden moves out of Dwalin's way and attacks Gage (flanking with Marcus?)
Mikael grapples Alldyde (flanking with Marcus, his touch attack would be light and receive the bonus from his weapon finesse ie use his dex)
Marcus tumbles and attacks Gage ending in E17 so Dwalin has 1 less AoO to worry about? or waits to attack until Dwalin is in position - getting a flank?
Dwalin Charges and knocks over Alldyde while Mikael is grappling him (no dex while grappled, and flanked with me)
I attack Alldyde (flanking with Dwalin) then step back and attack again.
Adwonus moves up
Imbellem moves up and prays

Edgarren stays with Jacqueline?
Grao moves up and attacks?


Before I move on, I want to rant: wtf... I got 2 natural 1s last round, 1 nat 2 and 3 natual 3s this round. Rant over.
This message was last edited by the player at 08:53, Sun 13 Dec 2015.
DM Ryan
GM, 477 posts
Sun 13 Dec 2015
at 17:14
  • msg #170

The Finale

Dwalin lowered his head like a bull readying charge; his shield became the horns. Planting armored feet into ground, he burst into a mighty sprint, bellowing a dwarven warcry which thundered through the hearts of all. He was the avalanche. Every quake echoing from his footsteps reminded the world of his dwarven strength (and perhaps the need to lose weight too); barreling thus, he charged into Alldyde. He struck the sorcerer with a powerful slam of his shield, so powerful that Alldyde's feet flung out from under him, and he did something like a flip in midair before landing flat on his back on the floor {Dwalin deals 5 damage to Alldyde; Trip Success}.

Mikael leapt onto the toppled Alldyde and began the dogpile {Mikael deals 2 damage to Alldyde; Grapple Success}. Alldyde heaved a deep breath as the wind was knocked out of him. Maybe the elf needed to lose weight as well.

And as if this wasn't enough, Herr Johannes encouraged his horse to beat on poor Alldyde too. Although the buried sorcerer was too low its divine flurry of hooves, it stretched down its divine white neck and divinely bit Alldyde's leg! Alldyde began to regret certain life choices at this point {Horse deals 5 damage to Alldyde}. Herr Johannes swung down his guisarme, but this (mercifully) missed.

Darus however had slightly less mercy for Alldyde. Stepping beside the man – who already had an elf on top of him, a horse biting his leg, and a lingered concussion from Dwalin's shield – Darus plunged down his longsword rather vengefully {Critical Hit ~ Darus deals 10 damage to Alldyde}. Meanwhile, Adwonus closed in the other side, and now the adventurers formed nigh a full circle around their opponent, leaving him few options for escape.

***

Elsewhere, Imbellem and Jacqueline talked some sense into Barnett. Perhaps it was Imbellem's persuasiveness or Jacqueline's back-handed slap (probably the slap - that shit hurt), but Barnett finally came around. "Your right. I can't just leave you here Miss Corelia. If you insist on staying, I'll do what I can." At that, Barnett ran back toward the battlefield and slipped behind a pillar in a very rogue-like fashion.

That taken care of, Jacqueline gave her full attention back to the fight, and she swiftly moved forward up the hall. As though their minds were on the same page, Imbellem already knew what she was going to do and had her covered; chanting a prayer, the area around Jacqueline began to grow foggy, as though each one of her steps released a wave of mist from the ground. And by the time she reached her position, she was completely covered in an embankment of fog. Outside the mist, all anyone could see now was the blurry outline of her figure, followed by a blurry movement, and finally a blurry arrow, that became clear real quick as it sailed into Gage's chest {Jacqueline deals 17 to Gage; Sneak Attack}.

***

Gage grabbed the end of the arrow and broke it off in the manliest way possible. Meanwhile, Marcus had wheeled around to the other side of Gage. The tattoed giant followed him with dark and threatening eyes. "Think you can defeat me little man?" Gage uttered with an equally dark and threatening voice. "Even with that scrawny girl and her bow, you're no match for me." He held his club, more than ready to beat the crap out of Marcus. Marcus shrugged, "Maybe not. But have you met our friend Grao?" "Hmm?" Gage replied.

At that moment Marcus ducked, and an extremely large and muscular orc horizontally flew over him from behind. Grao had run at Gage full speed! -and sailing over Marcus, tackled Gage as though he were diving into the sea. The green pile of muscles crushed and entwined around the tattooed pile of muscles, and both entered a wrestling match like no other. Between these two seven foot giants, it was to be the wrestling match of the century {Grao successfully grapples Gage}!

Marcus liked this. Mainly because he could stab Gage now and not worry so much about getting a club in the face. Yes, he liked that a lot; and began the stabbing {Marcus deals 12 damage to Gage; Skirmish bonus}. Kelden, too, joined in on this {Kelden deals 4 damage to Gage}.

***

Xubada, although he didn't grab Taisiya, beckoned her with a deep and primitive voice, "Tai-zah. Boss say to leave. 'E must go. Come." "No," she sternly replied. "I don't want him to get hurt; I don't want anyone to get hurt!" "Leave, now!" Alldyde commanded from beneath his dogpile. "No!" she replied again. "Dammit, why are women always so stubborn!?" said a flustered Alldyde. "NOW I SAY!"

Taisiya, with a great deal of hesitation, took a step back, and Xubada took a guarding position in front of her, keeping a sword point out against any who might try to pass him.

Alldyde glared into the eyes of Mikael on top of him, who was trying to hold the sorcerer down; but Alldyde didn't try to throw him off. Instead, he fiercely grabbed both of Mikael's wrists. "BURN ELF!" He spat. And started laughing madly. Alldyde's hands began to glow a lurid red, and suddenly, fire poured out from them and over Mikael, traveling up his sleeves and over his whole damn body. Mikael knew he needed a tan; but this wasn't the way he wanted to get it {Alldyde deals 31 damage to Mikael}.


quote:
Player Checks (Modifiers not included)

16:23, Today: DM Ryan rolled 17 using 1d20+8.  Marcus, Longsword Attack @ Gage.
16:24, Today: DM Ryan rolled 10 using 1d8+4.  Marcus, Longsword Damage @ Gage.
16:24, Today; DM Ryan rolled 2 using 1d6.  Marcus, Skirmish Damage.
16:04, Today: DM Ryan rolled 19 using 1d20+6.  Jacqueline, Shortbow Attack @ Gage + PBS.
16:05, Today: DM Ryan rolled 17 using 4d6+1.  Jacqueline, Shortbow Damage + Sneak Attack + PBS.
10:22, Today: DM Ryan rolled 12 using 1d20+3.  Dwalin, Shield Charge: Trip Attack.
10:34, Today: DM Ryan rolled 5 using 1d4+2.  Dwalin, Shield Dmg @ Alldyde.
10:12, Today: DM Ryan rolled 22 using 1d20+4.  Mikael, Grapple @ Alldyde.
10:14, Today: DM Ryan rolled 2 using 1d3.  Mikael, Unarmed Damage.

This message was last edited by the GM at 22:29, Sun 13 Dec 2015.
Adwonus Swillman
player, 142 posts
HP:22/32:15
Items: BattleAxe, Leather
Mon 14 Dec 2015
at 18:56
  • msg #171

The Finale

Trapper looked in horror as the elf burst in to flames but still held on to the sorcerer. Seeing his chance, the half orc brought his axe blades in swinging at the grappled pirate lord.

He swung his first blade, as soon as it's steel hit flesh, he kept it going, bringing the other end of his disturbed weapon to follow suite.
13:51, Today: Adwonus Swillman rolled 22 using 1d20+7 ((15)).

13:53, Today: Adwonus Swillman rolled 13 using 1d8+5. .



13:53, Today: Adwonus Swillman rolled 14 using 1d20+7 ((7)).

13:55, Today: Adwonus Swillman rolled 7 using 1d8+5 ((2)).

as soon as his strike finished he yelled across the battlefield.
"everyone! Hit him now while he's down!"

This message was last edited by the player at 19:00, Mon 14 Dec 2015.
Imbellem Tueri
player, 124 posts
HP: 50/50 AC: 16/16
Mon 14 Dec 2015
at 20:03
  • msg #172

The Finale

The small victory of dropping the arcane man was quickly burned away, pun intended, when Mikael burst into flames, somehow not letting go. Such determination... Such pain... Imbellem could feel it as it it was him that was on fire, he knew where he was going next. However between the two, he saw grao wrestling with Gage on the ground directly in the middle of the two...

Imbellem quickly turned around, "Ed" He posed to the solider, "If you would, go over and cover Styus, or move up to help us, your choice, But he should not be left alone. But do not. Harm Him." He stated sternly. It was implied that if he attacked Steyus, he would be in rather deep trouble with a certain cleric...

"Gage!" Imbellem shouted as he walked toward the wrestling match, weapon drawn, "Alldyde is down, soon he will be no more, Barnett saw the error of his ways and has decided to aid us- well Lady Jacqueline more specifically, please sir I urge you, I apologize for any pain we may have caused you, and i will personally tend to you on the even that you join Barnett again. Help us take out this man who poses as a king. Together we can all do it! You wont have to be under his thumb, you can regain your honor and fight alongside the blood of Red Jack again! Please! If you dont agree to my request, im sorry but you will have to be dealt with with the same prejudice as Alldyde. Im not sure if you care about the people of the city, in fact i rather doubt it; but Barnett sees Alldyde for what he truly is. A snake. Poisoning everything he touches, including you. Join us! End his enchantments and spells, and we will set things straight. Frankly, I dont care what you do once hes gone; but he will die, and you dont have to. Help Barnett, us and Jacqueline defeat him, and you will be spared, and we can forget all the bad that occurred already. Friends? Unlikely. Enemies, not a chance. Do you agree?" Imbellem was near the grappled man now, should he disagree to this simple request, Imbellem would be the first to strike. He was hoping he would be open to his words... but hope was all he had. This man was indeed a pirate, and even if he did agree, could turn around and attack at any time...

Imbellem prayed while he waited for Gages responce... prayed for life safety and the end of bloodshed...

quote:
"Abba father, I come before you again standing before this monolith of a man, attempting to get him to listen to reason, turn his back on evil and join us. Lord, Its a long shot with my simple tongue, I ask that you please open his mind to reason. Help him see that alldyde is the true enemy, not us. Lord, things are going well, alldyde is down, but Mikael has been severely wounded. I ask that you simply guide the hands of the men in the heat of battle now. May they strike him down before any other lifes are put in jeapordy. Im moving as fast as I can, please sustain their lives until i make it there for your word to pour over their wounds, healing their pain. That is all I ask lord. The end of pain. I am sorry for Alldyde's soul, no man deserves death, but this must done. For the lives of many. May all of them rest in peace... he is evil, and must be removed from this mortal plane. Im sure you will speak more sense to him than I ever could. Preserve us, keep us safe, we are so close to our goal of ending tyranny Lord. Thank you. In you holy name I say: Amen"


Imbellem Tueri rolled 26 Diplomacy check, Gage, Convince him with barnetts example to aid us
Imbellem Tueri rolled 17 Sense motive, Gage, answer on previous diplomacy check.


If he doesnt listen to reason, hes getting a mace to the face, Happy Gilmore style as I move to D16. rolls incoming

Imbellem Tueri rolled 26 using Health check, Alldyde, physical state -NAT-
Imbellem Tueri rolled <Red>10
using Health check, Allies, physical state.</Red>

[Private to DM Ryan:
15:12, Today: Secret Roll: Imbellem Tueri rolled 9 using 1d20+6. Attack Gage, if diplomacy fails. I think I forgot a bonus? AoO? or something? correct me if i messed up here
Imbellem Tueri rolled 7 usingAttack damage.
]
This message was last edited by the player at 17:20, Wed 16 Dec 2015.
Mikael Vaeltaja
player, 86 posts
HP: 40/40
AC: 16(17)
Sun 20 Dec 2015
at 04:19
  • msg #173

The Finale

I try desperately to catch my breath. Every deep inhale I try to take fills my lungs with smoke. Coughing, barely able to open my eyes back up after such searing pain. "Not today." I whisper to myself as I try take grasp of consciousness, of life itself. I gather all the strength and will I have left and open my eyes. Pushing aside the trembling in my body. I try to realism myself from his hands that attempted to consume me I'm fire. The air is finally clear of smoke and burning. I take a deep breath in. I look Alldyde dead in the eyes. "Not today!" I shout, almost command, as I attempt grab Alldyde and pin him to the cold floor. "You will be the one who greets death this day!"

{I attempt to pin and cover Alldyde mouth.}
This message was last edited by the player at 04:20, Sun 20 Dec 2015.
Herr Johannes
player, 258 posts
HP: 19/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Sun 20 Dec 2015
at 04:21
  • msg #174

The Finale

Internal Thoughts and Post:
It suddenly hit me, square in the face of my mind...  I saw Barnett run past, but I thought, what is he up to? Even if he is on our side?  He could get to Alldyde, I am sure that guy has caused Barnett all sorts of consternation through all this.  He never seemed like the upfront kind of fighter to me though...  Wait. I KNOW WHAT HE IS GOING TO DO...  Taisiya likely will not see it coming, and if Alldyde is not already dead, I know he will not do a thing to us if Barnett plays his turn out like I think he will.  I just hope Taisiya can still walk out alive after this, unless she would become our new adversary for what we are about to do, what we must do.  I know she may be in love, but she was a fool to fall in love with a man such as this. A man who's very soul is wickedness.  I have but 1 recourse for men such as this, utter destruction.  Mercy's place in this case, is not for the enemy, but for our friends that they would hurt.  It is my duty that I not let that happen.  My very purpose, is to protect those I care about, protect the innocent and virtuous, from the manipulation and insanity of people like this.  I still ask myself... will Taisiya become the next Alldyde from witnessing this?

I witness Mikael burst into flames, and the anger in me is only fanned into an inferno. "NOOO!" I raise my weapon to strike as furiously as I can at Alldyde.  I must strike NOW and take full advantage of Mikael's tenacity. Holding on for his very own dear life as well as holding on for all our own. "EVERYONE ATTACK ALLDYDE! WE MUST HELP MIKAEL! HE IS HOLDING ON TO LIFE. NOW YOU GET OVER HERE AND HOLD ON FOR MIKAEL! KILL ALLDYDE! EVERYONE ATTACK!! KILL ALLDYDE! GRAO, HOLD ON TO GAGE AND DONT LET GO!"

I strike in anger at Alldyde knowing I will give Alldyde no mercy for what he has done, no mercy for what they all have done, all the wicked will pay... In a furious roar I raise my guisarme to rip out Alldyde's very heart.  My fury boils like scalding water whish I wish to pour forth from my soul through my very weapon into Alldydes heart. "REPAY THE WICKED FOR THEIR DEEDS LORD!" {I use Smite Evil}

While I recite the entire applicable passage of Psalm 94 in a practiced recitation, I maneuver my new mount immediately and expertly to unleash another wave of assaults.  {Ride Check: Success, direct with Knees}  This time I seek to crush Alldyde's skull with the 2000 lbs of Muscle, Sinew, and FURY from the powerful beast upon which I ride.  "Alldyde! hear me! ...God will smash the heads of his enemies, crushing the skulls of those who love their guilty ways. Psalm 68:19 YOU ARE HIS ENEMY! YOU ARE MY ENEMY"  If I could, I would breath fire from my very nostrils to consume him.  As an extension of my self, my Warhorse raises both hooves to crush Alldyde... {Ride Check success (Hoof 1 and 2 attack)} Yet, I am unable to maneuver my stallion to bite him again, this lack of saddle is becoming increasingly a source of frustration {Ride Check Failure (Bite Attack)}

Recited Passage:
quote:
{I know this is long, but it all applied so well to this post, so I included the whole chapter.  I recite it all as I unleash my series of attacks and attack attempts at Alldyde.}
Psalm 94 NIV
1 The Lord is a God who avenges.
O God who avenges, shine forth.
2 Rise up, Judge of the earth;
pay back to the proud what they deserve.
3 How long, Lord, will the wicked,
how long will the wicked be jubilant?
4 They pour out arrogant words;
all the evildoers are full of boasting.
5 They crush your people, Lord;
they oppress your inheritance.
6 They slay the widow and the foreigner;
they murder the fatherless.
7 They say, 'The Lord does not see;
the God of Jacob takes no notice.'
8 Take notice, you senseless ones among the people;
you fools, when will you become wise?
9 Does he who fashioned the ear not hear?
Does he who formed the eye not see?
10 Does he who disciplines nations not punish?
Does he who teaches mankind lack knowledge?
11 The Lord knows all human plans;
he knows that they are futile.
12 Blessed is the one you discipline, Lord,
the one you teach from your law;
13 you grant them relief from days of trouble,
till a pit is dug for the wicked.
14 For the Lord will not reject his people;
he will never forsake his inheritance.
15 Judgment will again be founded on righteousness,
and all the upright in heart will follow it.
16 Who will rise up for me against the wicked?
Who will take a stand for me against evildoers?
17 Unless the Lord had given me help,
I would soon have dwelt in the silence of death.
18 When I said, 'My foot is slipping,'
your unfailing love, Lord, supported me.
19 When anxiety was great within me,
your consolation brought me joy.
20 Can a corrupt throne be allied with you—
a throne that brings on misery by its decrees?
21 The wicked band together against the righteous
and condemn the innocent to death.
22 But the Lord has become my fortress,
and my God the rock in whom I take refuge.
23 He will repay them for their sins
and destroy them for their wickedness;
the Lord our God will destroy them.


[Private to GM: Rolls:
{17:46, Mon 14 Dec: Herr Johannes rolled 23 using 1d20+6.  Ride Check, Guide with Knees; MQ. (Success)
18:17, Mon 14 Dec: Herr Johannes rolled 18 using 1d20+6.  Ride Check, Fight with War Horse (attack 1 of 3); MQ. (success)
18:18, Mon 14 Dec: Herr Johannes rolled 23 using 1d20+6.  Ride Check, Fight with War Horse (attack 2 of 3); MQ. (Success)
18:18, Mon 14 Dec: Herr Johannes rolled 9 using 1d20+6.  Ride Check, Fight with War Horse (attack 3 of 3); MQ. (fail)
18:16, Mon 14 Dec: Herr Johannes rolled 8 plus flanking? (10) using 1d20+5.  AR on Alldyde, Guisarme; MQ (PWR ATK 5) (Smite Evil +2). (hit=DMG=2d4+3+10+5)
00:32, Today: Herr Johannes rolled 10 (12 with flank) using 1d20+7.  AR on Alldyde, Hoof 1; MQ.
00:34, Today: Herr Johannes rolled 10 DMG using 1d8+4.  DMG on Alldyde, from Hoof 1; MQ.
00:34, Today: Herr Johannes rolled 18 (20 with flank) using 1d20+7.  AR on Alldyde, Hoof 2; MQ.
00:34, Today: Herr Johannes rolled 11 DMG using 1d8+4.  DMG on Alldyde, from Hoof 2; MQ.

**I only applied flanking where specified and high ground on my main attack. I did not apply bonus for enemy being prone or grappled etc**}
]

I see Adwonus axes draw blood from the hellspawn.
"EVERYONE LISTEN TO ME NOW!
KELDEN! {do I need a diplomacy on Kelden and Darus for them to listen? If so, please roll it for me Ryan.}
DARUS! STRIKE ALLDYDE! WE MUST KILL HIM WHILE MIKAEL HOLDS ON FOR US! HOW IS OUR CHANCE! STRIKE WITH ALL YOU HAVE! STRIKE WITH GODS BLESSING! STRIKE! STRIKE! STRIKE!
LADY JACQUELINE! MARCUS! WE NEED YOU OVER HERE! STRIKE HIM!
DWALIN, GIVE IT ALL YOU GOT!
"

{Order of events:
Mikael attempts to pin Alldyde
We unleash fury...
I full attack, and 5ft step to attack with mount flanking with Dwalin or Jaq on mount attacks
Darus Attacks flank with Adwonus
Adwonus Full Attack flank with Darus and 5ft to F18
Dwalin Full Attack flanks with me and 5ft to D18
Marcus move to D20 and Skirmish Attack flank with Dwalin
Lady Jacqueline drops bow, charges, draws rapier and sneak attack Alldyde from C18 flanking with me
Kelden Charges/Moves to E18 and attacks Alldyde
Grao Grapples Gage
Imbellem charges Gage and attacks from D16
Barnett?
Edgarren?
}

MY ACTIONS:
Smite evil from original position with Guisarme, full PWR ATK.  5ft to E/F-19/20, Full attack with mount on Alldyde. (Ride check for all attacks was a success except the bite). [Private to GM: If I am attacked, I take cover from mount, raising my AC by 4, DC 15 and I have +6 on ride.]
This message was last edited by the player at 06:06, Sun 20 Dec 2015.
Marcus Larlben
player, 70 posts
Sun 20 Dec 2015
at 05:31
  • msg #175

The Finale

Marcus dashed past Gage and Grao, ducking behind Alldyde, and attacked him.

First action: move to D20, second action: attack Alldyde
This message was last edited by the player at 05:57, Sun 20 Dec 2015.
Dwalin Grayhammer
player, 105 posts
HP: 52/52 AC:19
Items: axe, sheild
Sun 20 Dec 2015
at 05:33
  • msg #176

The Finale

After knocking the wizard to the ground I move a bit to the left ( D18). I lift my axe high and swing it at aldyde while he is compromised. I then come back with my shield.
I didn't add any flanking/prone bonuses to these rolls
00:31, Today: Dwalin Grayhammer rolled 22 using 1d20+4.  Shield attack on aldyde.
00:31, Today: Dwalin Grayhammer rolled 10 using 1d20+6.  Critical confirmation roll.
00:31, Today: Dwalin Grayhammer rolled 26 using 1d20+6.  Axe attack on aldyde.
This message was last edited by the player at 05:43, Sun 20 Dec 2015.
Lady Jacqueline Raynelde
player, 287 posts
HP:14/40 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Sun 20 Dec 2015
at 06:19
  • msg #177

The Finale

Lady Jacqueline shifted her attention from Gage to Alldyde and immediately acted. With Mikael risking everything, she dropped her bow and drew her rapier. Charging forward (to C18, for a sneak attack), she plunges her rapier straight into Alldyde's flesh.
This message was last edited by the player at 06:21, Sun 20 Dec 2015.
DM Ryan
GM, 480 posts
Sun 20 Dec 2015
at 17:14
  • msg #178

The Finale

Ashes fell from the blackened edges of Mikael's clothing, charred bits that floated down as gentle as could be. They disintegrated upon touching anything at all, on contacting the floor beneath or a stray weapon or a limb in the air. The elf was terribly wounded. Through smoke and stinging eyes and dizzying pain, he struggled against the sorcerer beneath him; his options were plain: either obtain victory here and now, or die.

He exerted everything his body was capable of; he gripped the arms of Alldyde like shackles, and pinned him to the floor; if this didn't end now, unconsciousness would take him from sheer exhaustion. But using that desperate kind of strength, he slammed Alldyde low and held him in a vice like rigor mortis {Mikael pins Alldyde ~ Natural 20}.

His allies knew all too well what kind of situation this was, and came to his aid in force. As Mikael held down the spellcaster with his waning breath, they attacked, feeling urgency in every moment. The world itself slowed down as each fraction of a second gained the importance of hours. Adwonus chopped downward with his orcen double axe, bring both weighted heads into the exposed parts of Alldyde's body {Adwonus deals 13 & 7 damage to Alldyde}. And although Herr Johannes missed a bold jab with his polearm, his steed stomped on the bound foe in a flurry of hooves {Mount deals 10 & 11 damage to Alldyde}; Marcus dashed behind the rest like a nimble cat and sent his longsword into the fray {Marcus deals 6 damage to Alldye ~ Skirmish}; Jacqueline charged, throwing her bow to the floor, and pounced on the sorcerer, a lioness from more wild lands {Jacqueline deals 8 damage to Alldyde ~ Sneak Attack}; and Dwalin brought down his shield like one ends a dying enemy, with its bottom edge into the neck {Dwalin deals 5 damage to Alldyde}.

Finally, Dwalin yelled in a wild voice an eerily familiar phrase. "I want the kill!" And heaved his axe overhead, and into a swing which landed into Alldyde's forehead, and sundered it {Dwalin deals 23 damage to Alldyde ~ Critical Hit}. It split in twain. The room entered a stunned silence, for everyone stopped fighting. The unthinkable had happened. [Combat Rounds Disabled]

Heal {Imbellem} ~ Alldyde was dead.

Gage dropped his club and starred at the scene in disbelief; and seeing this relinquishment, Imbellem restrained from attacking him. Xubada, too, let his scimitar fall to the ground.

Wide-eyed, Taisiya fell to her knees and gazed at the body in silence. Slowly she crawled close to it, the adventurers letting her pass out of some piteous feeling; she touched Alldyde's motionless arm in a gentle way, though she did not cry. Jacqueline joined beside her and set a comforting hand on her shoulder. "You know it had to be done, right? He was planning to hurt a lot of people." Taisiya seemed aloof, as though she were in a wistful daydream, or remembering how things were long, long ago in a memory only she could see. "I know," she replied distant and melancholy. "Somehow, I always knew his choices would lead him to this. But. . ." her voice grew tender, "he was the only one who understood. . ." She ended there, and buried her face into Jacqueline's hip for respite; after all this, all that had happened, they were still friends.

The battle was over.

Gage and Xubada surrendered and were seized. And finally, Steyus came out, as did Kelden, and they met in a group in the chamber center. One gathering now, they stood and studied the other; the adventurers watched in anticipation of what was to happen next. "What do we do now?" Darus asked of Kelden, looking at him for guidance. Steyus answered for him. "We make a decision." "Yes," Kelden agreed.

Steyus looked old, older than his years would indicate. He spoke in the voice of someone who reflected this recently acquired age. "I'm tired," he began, sighing. "I accepted this position only two years ago, and in that time I've borne more stress than I'd care to bear in twenty years. I'm tired. And I have a mind to resign. I don't know why anyone would ever want this job; and if my heart doesn't kill me, a knife in it from some pirate or disgruntled noble will." He flicked his gaze up to Kelden. "But I can't give it to you either. This would be irresponsible on my part."

Kelden was thinking hard, and after a moment replied, "I, too, am tired. And although I started my quest with best intentions, I couldn't see the manipulations going on around me, to my shame. I wish to aid this city still, but, I fear, that when it becomes known that my original claim to being appointed by King Owendir was false, the work of forgery – I do not know what will happen." Steyus lightly nodded, "Then let us take things out of our hands, and put them in that of the citizens here."

Steyus turned to face the adventurers, "You have seen the city from more sides than most ever shall, from our nobility to our poor, from our pirates to our leaders. What do you think we should do? You know what we are asking of you. Decide the next government of Herrod!"

This is the last post.
Do not worry about loot; all available loot will be collected and listed at the end of the next update.
Posts by Next Saturday, December 26th

quote:
Player Checks

08:03, Today: DM Ryan rolled 24 using 1d20+4.  Mikael, Pin @ Alldyde.
08:19, Today: DM Ryan rolled 22 using 1d20+7.  Marcus, Attack @ Alldyde.
08:20, Today: DM Ryan rolled 5 using 1d8+4.  Marcus, Damage @ Alldyde
08:20, Today: DM Ryan rolled 1 using 1d6.  Marcus, Skirmish Damage.
08:21, Today: DM Ryan rolled 5 using 1d4+2.  Dwalin, Shield Damage @ Alldyde.
08:22, Today: DM Ryan rolled 23 using 3d10+9.  Dwalin, Axe Damage @ Alldyde ~ Critical Hit.
08:23, Today: DM Ryan rolled 16 using 1d20+3.  Jacqueline, Attack @ Alldyde .
08:24, Today: DM Ryan rolled 8 using 2d6.  Jacqueline, Rapier Damage @ Alldyde; with Sneak Attack.

Mikael Vaeltaja
player, 87 posts
HP: 40/40
AC: 16(17)
Sat 26 Dec 2015
at 21:08
  • msg #179

The Finale

Discussion
quote:
Lady Jacqueline - Politics were never my strong suit. But... A representative parliament may do well for the country. One voice cannot nor should not decide on his or her own. Rather, a group of members decide amongst a leader to help as advisors-- especially in the case of there being magic. But responsibilities are easier shared than alone.

Imbellem - [Rolls eyes] Ugh... Politics. Everyone smiles until they’re in charge and never pull through with what they said they would do... I heard you both say you were tired. Do either of you even WANT to be duke?

Lady Jacqueline - I would if it means keeping an eye out for my people.

Imbellem - However this goes, things need to change. spread power, much like Jacqueline said. Too much power for one person would result in... Well, all this all over again.

Lady Jacqueline - But I can't speak for them.

Imbellem - [With a cocky grin] You'd look good in a foofy dress.

Lady Jaqueline - [Smirks] I would feel like a cupcake.

Mikael - I agree; I think some sort of council would be more suited. Spread the power and make corruption more difficult

Imbellem - Was there a sort of council before all this garbage? Perhaps they would be willing to listen to that method

Lady Jaqueline - This IS it. [Gestures to Steyus.] We kind of... Took his advisors apart. And "tired" him out. But he looks like a changed man, after seeing... [Gestures with rigid hands to look like Alldyde.] He is wise to look to us for help, after being exposed to quite a lot. This is quite the new chapter being written. [Mumbles and lightly chortles to self about the word, "quite."]

Adwonus - I have a solution.

Lady Jaqueline - Your proposal?

Adwonus - Steyus is too old to lead. Delcor on the other hand cannot rule ad his entire cause was a lie.

Imbellem - No offence Steyus of course.

Adwonus - There already is an established government I would say that whoever is below Steyus takes his place while Delcor is made captain of the city Garrison due to his pull with the people and prowess This will keep the two sides in balance.

Lady Jaqueline - I also have a proposition that could side well with that.

Adwonus - Meanwhile the king should be informed of the situation so a new official ruler will be put in place.

Imbellem - Oh yeah, can’t forget about him... Where was he during all this war anyway. Jerk.

Adwonus - Before this happens Steyus's successor will be temporary. The king was far away

Lady Jaqueline - [Turns to Johannes - .] I don't know how, but your stance makes you a noble. I know nothing about your past, aside from I recognize it as a noble. You order like one, too. How would you feel about a title in Herrod?

Herr Johannes - Technically that would be the correct way to go with the current government system: The King technically should decide who the next ruler is to be. It seems like he should access what has happened and make a choice... however, how do we know he is not influenced or rather coerced by the pirates in his decision?

Herr Johannes - I wanted a moment to breath and celebrate after that battle, but [maybe this is occurring after we have secured the prisoners and caught out breath]

Herr Johannes - Also, how do we know that Alldyde was not lying about the forged documents? He does seem adept at lying.

Adwonus - Look the king is not under the pirates pull he's not anywhere near here plus the leader is dead. Alldyde was telling the truth and you know it.

Imbellem - I agree on celebration, and unfortunately as much as I hate this sort of thing... this town needs someone to put the pieces back together

Adwonus - The rebels and guard should be made into a joint military.

Imbellem - Now’s the best time with lack of pirate influence.

Lady Jaqueline - We can check them. You cannot know a fact to be true until we see it.

Adwonus - Even Kelden knows he was wrong.

Lady Jaqueline - Shush.

Herr Johannes - I suppose we might as well get this taken care of now. No matter who is eventually chosen, we need a leader to take over until that time. During a time like this. This is when the necessity of a single leader with advisors is superior to a council: during a war like condition. I am surprised Kelden conceded so easily after all we worked for honestly.

Adwonus - It happens.

Lady Jaqueline - Marcus, my brother, could make an excellent temporary leader. [Gentle smile.] He protected us, even when he was about a few feet from death.

Adwonus - I don't agree

Herr Johannes - I do think there is a lot of merit to your suggestion though Adwonus - . (Combining the forces) but can it be done so rapidly? With them just fighting against each other?  Kelden, what do you think? Could your men handle that?

Lady Jaqueline - Temporary, Adwonus . Temporary.

Adwonus - I think a member of the government should be in charge and work with Kelden to make peace.

Lady Jaqueline - True.

Adwonus - The guards won’t listen to Marcus They don't know or care who he is.

Mikael - Who would they listen to then?

Lady Jaqueline - Well, then, Marcus should work with Kelden.

Adwonus - A member of the city government. Steyus wasn't the entire government, you all realize

Herr Johannes -  Did Steyus have a successor?

Adwonus - Steyus would most definitely have a successor. It’s a brutal world it would be foolish not to have one.

Lady Jaqueline - I don't feel comfortable assigning any one person by themselves to lead without a group to go with. I wouldn't want Marcus on his own, but he has dealt with politics more than I.

Lady Jaqueline - Why don't we take this on? We're an odd bunch, but... We keep each other in check. Whether you'll admit it.

Adwonus - I don't admit that.

Lady Jaqueline - Good for you.

Herr Johannes - Hmm, there is a point to that, at least temporarily, if the city accepted us for now... we can't just usurp authority.

Adwonus - I think we are too divided. Two of you almost killed me once. [Chuckling]

Lady Jaqueline - Hrm.

Mikael - You're over that by now right? Heh.

Adwonus - Kind of over it but I'm not happy about the city watch being murdered for a lie

Imbellem - Me? Bha, what would we run. Some of you maybe, but some of us are not fit for any sort of council.

Adwonus - I think we need official people trained in governance to cover until the king makes a decision.

Lady Jaqueline -  – That is why I thought Johannes -  and Marcus were a good choice.

Herr Johannes - Some of us have political experience, Steyus, Kelden, Marcus, Myself

Lady Jaqueline - That's a good four-fold balance.

Adwonus - I don't trust this. We are not meant to be in charge here

Herr Johannes - Unless Steyus and Kelden absolutely refuse, I think they might need to take over together until one has the luxury to resign... in the middle of battle is not the time, we need to unite the people of Herrod against our true enemy, especially if we just declared independence from pirate rule.

Dwalin - I agree.

Adwonus - We need to rebuild and undo the damage of the rebellion.

Herr Johannes - I think you all (including Gage and Barnett) know that Alldyde caused a lot of problems.

Lady Jaqueline - We can do that as a team. But we need rulers in place.

Imbellem - Forcing the city guard and rebels to work together may end up in a bit more blood than you’re anticipating...

Herr Johannes - That is why I think Kelden and Steyus must lead by example and work together to lead the city.

Adwonus - Another issue what will happen if the rebels learn that Kelden’s claims were false?

Imbellem - They're probably killing each other right now.

Herr Johannes - Then they personally can appoint successors if they wish to resign, and a separate council could be established to represent the people.

Lady Jaqueline - So we're at least agreed that a group needs to help a leadership position. I still think all of us would help.

Adwonus - We need a truce

Lady Jaqueline - We need leaders to appoint for a truce...

Adwonus - Steyus and Kelden have to make the truce then we can appoint new leaders.

Herr Johannes - Kelden and Steyus must make a public statement together about how Alldyde was the true enemy and how we must not let him continue in death to make us attack one another, when we need each other.

Lady Jaqueline - Agreed.

Adwonus - We still need to be ready to brace for the impact when people here the truth.Kelden’s men died for it and some people killed for what was a lie.

Lady Jaqueline - I think that they, too, will be tired and ready for peace.

Adwonus - Even you, Johnnas, killed under false pretenses that you were unaware of.

Lady Jaqueline - As did you. We're handling it well.

Adwonus - I killed one man for an actual reason.

Imbellem - It seems to be our best and only option. Blame Alldyde for all this nonsense, truce with each other, and wait from word from the king to assign a new ruler

Adwonus - I was ordered to.

Mikael - Alldyde was the enemy remember.

Lady Jaqueline - Back to assigning leadership first BEFORE truce talks...

Imbellem – Let’s not hash out personal pasts again. Thats not important.

Adwonus - And by doing that I eliminated a third faction from fighting in the streets my conscious is clear.

Lady Jaqueline - What's past has passed... I would rather move forward right now.

Imbellem - And then we killed Alldyde. We all deserve a ribbon.

Lady Jaqueline - [Rolls eyes]

Imbellem - Shall we continue with pressing matters?

Lady Jaqueline - Yes.

Adwonus - No ribbons od tokens. We need to assemble a council and military.

Lady Jaqueline - Kelden and Steyus need new leaders. And a council with them.

Imbellem - Both Kelden and Steyus have men under them, once peace is established, they can appoint their seats at council.

Adwonus - Yes

Imbellem - And women. Forgot about Elora for a moment there

Lady Jaqueline - [Eyebrow arch.]

Adwonus - What if we made a council of threes.

Imbellem - [grin]

Lady Jaqueline - Or seven.

Imbellem - One ruler with three choices? So 4 from each side, including Kelden and Steyus?

Adwonus - Three factions to be represented merchants, craftsman, governors, and military

Herr Johannes – Adwonus, quit acting so high and mighty. You killed Jaqueline's step-father and Marcus father. You need to quit acting like you are superior to us. Now, we need to stay on topic

Adwonus - They will balance each other. How many children did those guards have paladin?

Lady Jaqueline - ANYway......

Imbellem - Lord have mercy...

Lady Jaqueline - Amen. So.

Imbellem - Kelden and Steyus pick three of their best to fill council seats.

Lady Jaqueline - Steyus and Kelden both sound like they're asking us to appoint the next leaders.

Imbellem - peace is established, both sides balance each other and keep in check. Is this fair?

Adwonus – Yes, but we need to look at the options.

Lady Jaqueline - It almost sounded like they were appointing US as the next leaders.

Imbellem - Who is left to appoint? -pft-

Adwonus - This problem started with poor economy.

Imbellem - I’m a busy man, I’m not putting on a bloody pea coat.

Lady Jaqueline - Nor I a foofy dress.

Adwonus - Herrod relies so much on piracy for wealth that is how they gained power.

Imbellem – Don’t go where I think you're going Adwonus.

Lady Jaqueline - We can help leadership by reporting what we find of the city.

Adwonus - This is why we should work with the mercantile classes in government.

Imbellem - Peace needs to be established first... and then rebuilding

Adwonus – Definitely.

Imbellem - And then trade routes with other isles perhaps, but no pirates.

Herr Johannes - I think we do need 3 groups represented, the merchants (Larlben), the current government (Steyus) and Kelden's group. We must not only have a council though. Times like this demand a singular lead man, or at least a team of 2.

Adwonus - The lead man needs to be kept in check.

Imbellem - But that’s what got us here. Too much power for one man and he was influenced by Alldyde.

Adwonus – There’s a power vacuum right now

Imbellem - It needs to be a city for the voice of the people,

Lady Jaqueline - I will find my place, likely, amongst the pirates to restore some order there. They didn't normally behave in this manner until my father, Red Jack was taken over. I'll do what I can, there.

Adwonus - Still pirates. Keep them from the city and let them murder and pillage as they see fit elsewhere.

Imbellem - With Barnett and Gage still around, I suppose Jacqueline will be safe...but I don’t like the webs they weave.

Adwonus - Nor do I. The sea rats can't be trusted

Lady Jaqueline - Murder wasn't a part of game... Though bargaining and gambling were.

Adwonus – Sure, of course pirates never kill.

Lady Jaqueline - I didn't say that.

Adwonus - Also easy to bargain when you got a sword at a man's neck.

Herr Johannes - That's why I say we put Kelden and Steyus back in power, have them make public statements asap so the fighting stops and reunite the people to face the common enemy, tell the people the truth... Alldyde was the enemy. Isn't it time the people heard the truth? Then we establish the council of 3, 6, or 9 to rule with the leaders (Kelden and Steyus) and Kelden and Steyus appoint their successors after the battle. Even if they chose us to succeed them right now, the people know Kelden and Steyus and will listen to them before us.

Lady Jaqueline - Thank you for jumping down my throat. [Folds arms.]

Adwonus - We make the two pawns kiss and make up.

Lady Jaqueline - I'm offering to dissolve the poor habits of pirates by bringing back the tradition of gambling and taking them elsewhere.

Adwonus - There is another issue

Imbellem - I love how they ask our advice when we can’t even agree on one thing for ourselves. We're a duck with one leg swimming in circles here.

Adwonus - There must be an expedition sent to tell the king what happened.

Herr Johannes - If the pirates want to be part of this, they will have to obey the law like every other group. The merchants don't make their gain by murder, or stealing (not that they are perfect, but still)

Adwonus - By definition there is no place for pirates.

Herr Johannes - True, do you think we should tell the king? I think others might be able to do just as well.

Adwonus - The king must know.

Herr Johannes - The pirates could have a place as law abiding citizens (thus likely being absorbed in a merchant class)

Lady Jaqueline - I'm just going to zone out, then. I've decided my quest to steer the pirates towards a more civilized world the way Red Jack had. Barnett needs to show me where he is anyway.

Adwonus - The pirates should be either banned from the free cities or conscripted. They would make an excellent navy if funded proper.

Herr Johannes - Good point. Hmm, I suppose we might need 2 councils... 1 would not represent each council’s population, but that is a detail for later.

Imbellem - I can’t add anything diplomatically to this mess here... But we need the fighting to stop, and I will try to collect as many those with the ability to heal and tend to the wounded. Maybe a rebel being healed by a guard medic may help build ties. ‘Cuz the people we are trying to find leadership for right now are dying.

Lady Jaqueline - Speaking of... Could you pray with me to heal me?

Imbellem - Of course.

Adwonus - Pray later we need a solution lads and lasses

Lady Jaqueline - Thanks, Imbellem.

Herr Johannes - I think we can do some of the leg work, we need to go through the city and tell people about the truce.

Adwonus - I say we get an honor guard of rebels and guards to accompany us and Steyus and Kelden to the streets.

Herr Johannes - I believe Kelden and Steyus have made a truce... now we both share power and in a sense, everyone wins.

Lady Jaqueline - Public truce, you mean?

Adwonus – Yes.

Herr Johannes – Yes.

Lady Jaqueline - Okay. From there, they appoint leaders? And if so, whom?

Adwonus - Councilors and successors.

Lady Jaqueline - Along with those among us with political backgrounds.

Herr Johannes - I think we have decided then. Steyus and Kelden, tired or not, have to issue a public statement about Alldyde being the true enemy, and apologize about the wrongs done. We all fought in ignorance, and as terrible as the results may be, we must work together to face the true enemy, before he wins. (Make people see, it was not guards or rebels who killed each other, but Alldyde through his lies, like a demon... so many lies).

Imbellem - I agree.

Lady Jaqueline - ...King Dwalin. He seems like a strong leader. [Wink]

Adwonus - Eh I think he'd be bored.

Herr Johannes - Yes, and we can make them aware of our background or availability. They definitely have experience with us. We can talk to them.

Lady Jaqueline - No one questions one of such strength. [Smirks.]

Imbellem - King Dwalin... Oh goodness. The city would be in flames within hours.

Herr Johannes - And we need the merchants represented in the council, because the economic crisis that helped fan this flame must be overcome and the merchants play a major role in that.

Adwonus - As I said.

Herr Johannes - Exactly, I was just reiterating what you said in a summary of our results.

merchants need to fill the role of the pirates

Adwonus - I propose that we send myself, Pyyra, Zin and another to journey to the king with the news Pyyra and I are still civil servants.

Herr Johannes - So, do the merchants have a disproportionate seat on the council, or do they get a leader to rule with Steyus and Kelden? Larlben Sr is not here to speak for them

Imbellem - There needs to be an iron fist for lawbreaking should the pirates stay... They cannot be allowed to work as shifty as they did, but they shouldn’t be exiled. They are living beings after all.

Adwonus - Living beings who made bad choices. My expedition could return with an army.

Imbellem - Hence the harsh punishment for breaking law. Hope you move fast... we need one. The city is in prime position to be overrun by an external force in its weakened state.

Herr Johannes - The army is nearby already, or do you mean additional? Would the King send one with the reality of the pirate’s influence on his position? Remember, the army went north on false orders from Alldyde.

Adwonus - I could find the nearby army but the king needs news.

Imbellem – What about messenger pigeons? Fly faster than you walk.

Herr Johannes - He does, but I do not trust he is not under pirate influence. We are just 1 out of 8 territories, all of which influenced by the pirates

Adwonus - Perhaps but more vulnerable.

Imbellem - Much more.

Herr Johannes - He being the king.

Adwonus - How are all controlled by the pirates? Where did you hear this?

Herr Johannes - They all have similar shadow governments to my knowledge, Alldyde was only 1 of the council of 8 pirates. Were you not aware of this?

Adwonus - But who told you.

Herr Johannes - I believe we heard it from multiple sources.  Overheard it from the pirates, Kelden talked about it... I thought this was common knowledge?

Adwonus - Or a common rumor.

Herr Johannes - Larlben talked about it too I believe.

Adwonus - If the king was really under pirate control, then we couldn't tell him.

Herr Johannes - I don't know that the King is, but I believe he could be influence.

Adwonus - If this is true, then we need to reach the army first before anything else. Then we'd bolster the defenses of the city.

Imbellem - That is true.

Herr Johannes - Herrod is the wealthiest of the territories with the city being the jewel of this country. The territory immediately around the King (Deon's Rise) is a 9th territory I believe. We need the army of this city, which went north... we can trust their allegiance to Herrod. The major one could be riddled with pirate officers and members...

Adwonus - I'll leave to find the army then as soon as peace is established. Not alone of course.

Herr Johannes - For all I know the King does not even maintain a major army, the pirates might have disowned any federal type of military for fear for all I know. So you mean the army of Herrod?  Of our province right?

Adwonus - Yes. I can track a man, why not an army.

Herr Johannes - Oh I don't doubt you could, I just was making sure the group you meant was the provincial army, not the King's army.

Adwonus - I say we establish a truce, and I put together a party to find the army

Herr Johannes - So I think we are decided, have we covered everything? Do we believe the Merchants need a leader and council seats or just the council seats?

Adwonus - Merchants, military, and government. I'd say we just force the pirates into being a crude navy

Herr Johannes - And the rest of us go into the city to inform the people of the truce and the true enemy

Imbellem - Considering you can put a leash on a beast like that.

Adwonus – True.

Herr Johannes - It is likely up to Jaqueline.

Adwonus - A leash made of gold will hold.

Imbellem - Fair point, but isn’t that what got Steyus in trouble in the first place.

Adwonus - no I think it was reliance on the pirates stealing

Herr Johannes - But as Roman and Chinese history taught us... you are only funding your own enemy to be destroyed by them later

Adwonus - Either we buy them off or kill them.

Imbellem - Or offer them jobs. Or force them to leave. It will take weeks of rainn to wash the streets of blood as it is. We don’t need more.

Adwonus - If we pay them to be a mercenary navy they could go for it. Let them pillage as they want against enemy kingdoms or states, but we own them.

Herr Johannes - Jacqueline will likely have to be the new pirate leader with Barnett's help.

Imbellem - Or use said money and screw us over.

Adwonus - If their leader is one of us then we own them.

Herr Johannes - If Marcus was interested, I would say he could represent them, but he seems uninterested. (Represent the merchants)

Adwonus - He's a warrior not a coin handler.

Imbellem - As it seems trapper, you seem to be the most likely of us to handle any sort of funds. But you are off to gather an army... what do you suggest.

Herr Johannes - So, then do the Merchants only get council seats I assume? And obviously the leader would do well to help and listen to them. Is there anything else we need to decide?

Adwonus - Yes, but the merchants need to figure that one out. I wouldn't be best to handle coin lad. I'm meant for the wilds.

Herr Johannes - Yes, and when I say merchants, it is for the most part meaning Larlben's faction. Adwonus -  is more a representative of Steyus...

Adwonus - Seeing as I've worked for him for a few years.

Herr Johannes - Yeah, and I meant it would have been Kelden, Steyus, and Larlben as leaders otherwise

That is why I was asking if another should lead in Larlben's place

Adwonus – Perhaps. Marcus could lead but only if he wants.

Herr Johannes - Exactly my point, if he wants to, else he seemed uninterested... it seems like the merchants would deserve a leader to help, but perhaps a larger place on the council would be an equal compensation?

Adwonus - Probably. Or they could elect their own leader

This message was last edited by the player at 23:12, Sat 26 Dec 2015.
Mikael Vaeltaja
player, 88 posts
HP: 40/40
AC: 16(17)
Sat 26 Dec 2015
at 23:16
  • msg #180

The Finale

Letting out a heavy sigh, "I need to rest."
This message was last edited by the player at 18:00, Tue 29 Dec 2015.
Herr Johannes
player, 259 posts
HP: 19/55/55(SQ:--) AC:14
Cloak,Tunic, Shield,Armor
Mon 28 Dec 2015
at 01:56
  • msg #181

The Finale

It is finished... the words of my savior echoed in my mind.  Seeing Alldyde's lifeless frame on the ground solidified it to me.  It is still hard to believe.  This man was the source of all this evil, and object of Taisiya's love, and now he is dead.  I still am somewhat unsure, even with the ax in his skull.  "Men we need to burn his body and erase his memory from this community.  There must be no way for him to return.  Who knows what deals he has made with hell for his abilities."  I turn to speak to his ruined frame on the ground, and speak to him as if he can still hear me.  "I AM NOT AFRAID, and now you are DEAD you wretched, wicked, founder of evil.  Now you are the one burning.  You did not heed the warnings of God and now you are dead, you are dead, you are DEAD! You thought you could have victory, but God secured it for us long ago.  You piece of filth, you are dead, you hear me! Dead! It is your death you saw, not ours!" Wrested a moment in my mind from my hatred... "And I must thank God for His faithfulness. He was with us brothers, He saw us through! Yea though I walk through the valley of the shadow of death, I WILL FEAR NO EVIL!  AM I RIGHT MEN!  WE HAVE THE VICTORY! HAZZAH!  HAZZAH!  HAZZAH! VICTORY AGAINST ALL EARTHLY ODDS! HAZZAH!"
     Elation fills my souls as I look around to see the results, Alldyde dead, Gage and Xubada surrendered, Taisiya returned to her senses, and every single one of us and our allies alive and stable.  "It is exactly as I prayed..." I speak to myself quietly, in joyful amazement.  [Private to Lady Jacqueline Raynelde: "Jacqueline, it is exactly as I prayed, every detail, every request, answered... just like the burning building, God said, 'I will not leave you comfortless or orphans, I will come to you!'"]  A tear threatens to come to my eyes.
     Still breathing hard from the battle, my mind is almost in another place.  The sweat still drips from my brow and the smell of burnt hair and flesh hangs in the air... but more conscious am I of our victory.  I return to the immediate necessities of combat- such a clear point of focus at all times.

"Sound off!  Is anyone injured mortally?  Imbellem, we need to find this out ASAP!  Everyone sound off and check yourself.  Report to Imbellem your status."

I then speak to, the now dead, Alldyde's followers:
"Barnett, you made a good choice... we will honor our word.
Gage and Xubada, I demand your unconditional surrender.  You never turned to fight for us.  You stopped when you saw the battle turn.  Lie on the ground face down.  Edgarren!, Gage!  Remove their weapons and tie them up!  We can hear your explanations of why you did not turn later.   For now we need to take care of what Steyus and Kelden have said.
"

We then all have a very long chat...

"I still am a little unsure of Alldyde's claims about the faux documents... he lied so far, why would he not lie about this to keep us off balance. Maybe, it ought to be verified.

Kelden!, Steyus! I believe we have come to a consensus. It is as follows:

1.  You both shall lead the city, until you can choose successors, if you so desire:
     You must, the city listens to you two.  If one of us were to take over it would not be the same.  You both must make an immeditate statement to end hostilities.  Your men will listen to each of you respectively better than anyone else.  You may be tired, but this is the burden of leadership.  You must keep leading until the hostilities between us can be stopped and we can turn to face the true enemy: the pirates.
     Just because Alldyde is dead, does not mean the threat is over.  The other members of the council of 8 will likely try to take possession of the Jewel of Herrod.  If we are to openly declare our freedom from the oppression, we must be ready to defend it ASAP.  Law and order is maintain through the iron fist to enforce it (I mean militarily, not through harsh laws against your own citizens).  Adwonus has volunteered to lead a rapid expedition to recover the Army to the north.  We need them as soon as possible for defense of the city.

2.  The economic vacuum must be filled through law abiding merchants, such as the Larlbens'.  Hostilities must end between your forces and his. This is not a request.  Little did everyone seem to realize, he was also waging economic war against the pirates.

3.  We will likely have to let the King know about these developments, but I am not sure we can trust much of what he says, because of the influence of the council of 8.  We might be on our own, until we can gather more strength in the other provinces to aid our cause.

4.  We need to form a council underneath the leaders.  Elected from members of the people, representing the merchants, farmers, military, nobles etc.  The merchants either need a large representation there, or need a separate leader equal to the 2 of you.  You both need to rule together and likely should divide up what areas you each are in charge of.  Leadership is a heavy burden, so why try to carry it all alone.  In times of war, you need to be there to take more direct control, where as in times of peace there is more room for the people to speak, and actively take a role in government.

5.  If you wish to choose a successor from one of us, some of us do have experience.  Such as myself, Dwalin, Marcus, and possibly more.  However, you must first make public statements to end the hostilities, before we lose more fighting men we need to face the pirates.

6.  Jacqueline has some serious clout with the pirates and may be able to convince them to be a sort of navy, one that would be willing to work with us to fight the other provinces if we let them have the loot they find.  This is not the best solution necessarily, but it must be an option explored.

7.  The rest of us, not going with Adwonus, need to help disseminate your declaration throughout he city to end hostilities.  Then we will be able to address defenses and offenses.

8.  This all needs to be written down and the people need to see it and be part of it.  This needs to be the law of the land.  That we have 1 or 2 councils as a legislative sort of branch for the city. 1 based on population, 1 based upon an equal number from each faction, perhaps 2 or 3 from each?  The leaders must come from the groups of the city represented by the 3 factions (1 from each) for the executive branch, unless the merchants do better as only a large representation in the council.  Lastly I would suggest a branch that maintains the just adherence to the new constitution, a judicial branch.

9.  I do think our help in defeating Alldyde would warrant some kind of position possibly, like related to the military, I am not sure about the others here, but I know I would be interested.  If nothing else, we could be employed as a special forces team.  We have unique martial skills.  The people listen to you 2, but again, I am not opposed to being a successor or otherwise somehow in charge.  I think honestly, for us to help defeat this enemy, yet walk away without any sort of lasting influence in this city would be out of place for me.  I dont mean to be arrogant, but I do think it would be warranted.  Do our actions not demonstrate our allegiance and devotion to Herrod?  We dont have to decide this now, but I think we need some sort of position of authority for the purpose of the conclusion of this battle.

Everyone! Was there anything else I missed?

This is a great victory for Herrod and a great day for the people.  Though the enemy meant it for evil, we can now use it for a great step forward toward freedom and value of human life.  A government much more resistant to control or corruption can be put in place.  We must also realize, this was a battle we won, but it may mean the beginning of a new war.  We have openly declared our freedom from the pirates.  Let us now walk in that liberty which was purchased in blood.
"
This message was last edited by the player at 02:54, Mon 28 Dec 2015.
Imbellem Tueri
player, 125 posts
HP: 50/50 AC: 16/16
Mon 28 Dec 2015
at 04:28
  • msg #182

The Finale

Imbellem relished in the moment. Over impossible odds it seems, they had won and not lost a soul. Well, on their side.

After hearing Johannes' orders, he gave a simple nod and stood facing the group. "Those most wounded, come to me, I will do what I can to aid in your pain. As soon as we are done here however, I need to collect a group of healers and spread throughout the city... I can hear their wails from here, so lets finish this up in here and fix what we came here for. The people. I care little for politics, I shall leave the details to you."

With that closing statement, imbellem waited for the wounded to come to him, so that he could pray over them and heal their wounds.

They had won... Still unbelievable.

Thank You God

Marcus Larlben
player, 71 posts
Mon 28 Dec 2015
at 05:28
  • msg #183

The Finale

Marcus wiped the blood from his blade before sheathing it. He then took it off his belt and threw it on Alldyde's body. He stared for a moment, contemplating the events that had led to this. After a moment, he took a breath and turned to leave. "I will help with the reconstruction as best I can. My father did not leave me without knowledge enough to take his place. But I have no longer the will in me to fight like this. Bad as he may have been, and dangerous, certainly, I can't celebrate being having killed a man. If you need my help with political or economical action, you can find me at my family's home. For anything else, find yourselves another sword arm."

And with that, Marcus Larlben strode from the chamber.
Dwalin Grayhammer
player, 106 posts
HP: 52/52 AC:19
Items: axe, sheild
Mon 28 Dec 2015
at 05:43
  • msg #184

The Finale

I wipe the blade of my axe off and place it on my belt. It feels good to have destroyed the evil at work against the city. Even though it's not my home, I am excited about the new beginning I can have here. "Well it seems you've said everything that needs to be said. I agree and I'll gladly help in restoring the city to glory. I have expertise in fighting, obviously (glances down at aldyde's split open head), and can help with fighting off any attackers.
Lady Jacqueline Raynelde
player, 288 posts
HP:14/40 (SQ:20/24) AC:15
Items: Dress, brace, fasc
Mon 28 Dec 2015
at 06:15
  • msg #185

The Finale

Lady Jacqueline shifted and stared after her brother, the scar above her eyebrow curving strangely against what she normally expressed. Sorrow, and weary... She swallowed and nodded at various parts of the conversation, and inserting her own input. "I will find a way to steer the pirates towards a better path. They will respect me for my father's blood, and revere the idea of the navy." She sighed, concluding with that. "Barnett needs to show me where he is anyway."
Adwonus Swillman
player, 143 posts
HP:22/32:15
Items: BattleAxe, Leather
Mon 28 Dec 2015
at 15:45
  • msg #186

The Finale

In reply to Lady Jacqueline Raynelde (msg # 185):

Trapper glanced around the room. Here he was, and he was still alive. Surprising really. The air stank of brain matter and loosened bowels, and the stones smelled burnt in some places. He sheathed his weapon, satisfied, at least somewhat with the outcome. If rumors were true, the sea rats were running the other city states, and Herod was weak and ripe for the pickings, somewhere in the north, a garrison stumbled about the wilds. The half orc knew that they would need these spears if Herod was to have a legitimate claim for it's independence. The half orc looked out the window a moment after the bickering to decide the city's fate. He never wanted this, but here he was. The half orc would go north, to find these fighters.
DM Ryan
GM, 482 posts
Tue 29 Dec 2015
at 18:29
  • msg #187

The Finale


Victory dawned on the adventurers. Slowly the magnitude of what they had accomplished for Herrod began to unveil and nourish them with a subtle pride. It was a long journey through the marsh of lies, filled with pitfalls and snaring weeds, all cleverly placed there by cleverer shadows. But now they had reached the other side and left the murky waters behind; now they stood on the banks of truth, safe and dry from the corruption which sought to drown them, along with all of Herrod's people. If it was not for their actions, the city would have fallen under the tyranny of pirate rule, an era from which its people might never have escaped, especially from the dark genius mind of Alldyde, and those like him. Whether or not the adventurers' actions were prudent or lucky or a fortunate blend of both, no one can say for certain; but doubtless they were needed. The adventurers, overcoming all trials, had saved this land from a dark fate; they had banished away the shadows of Herrod.

Standing in the throne room amidst the wake of their achievement, they shared their vision of Herrod's brightest future with Ivan Steyus and Kelden Delcor. Between them, their political ideas came to life and landed on attentive ears. Glancing at the younger Delcor, Steyus said, "This can be done. We can put aside the old ways and try something new; we can indeed create a council by which Herrod can be ruled from hereout. And hopefully by spreading this power, protect the city from pirate and other ignoble influences." Kelden nodded and replied, "Yes, and we will lead the city to this new form of government, and then let new faces and people take our place. If there should be a successor, better let the council decide whom, lest a decision by us renew old rivalries." "Then we have an agreement," answered Steyus. "The future has been decided."

Meanwhile, a couple of the adventurers meandered by Alldyde's body and cast distant eyes on the remains. All this strife came from a single architect, a person composed of malice and greed; it was both incredible and daunting what one man with ambition was capable of. Then their eyes drew back to their companions, and that daunting feeling changed to something warmer and inspiring. If one man was capable of this, then what achievements could a whole group of people realize, especially a group bound together by something as enduring as real friendship? It seemed limitless now.

Like the first day of spring, the buds and flowers of possibilities blossomed over the world in an invisible garden. There was a big world out there. Who knows what else they could change? And so, with all the courage they could muster, and together, they leapt with both feet into the future.

quote:
Total Experience
Dwalin: Gained 1241 XP ~ LEVEL UP! To Level 5 {Combat XP 386 + Season 1 Completed XP 800 + Roleplaying XP 55}
Herr Johannes: Gained 1366 XP ~ LEVEL UP! To Level 6 {Combat XP 386 + Season 1 Completed XP 800 + Roleplaying XP 180}
Lady Jacqueline: Gained 1303 XP ~ LEVEL UP! To Level 6 {Combat XP 386 + Season 1 Completed XP 800 + Roleplaying XP 117}
Mikael: Gained 1267 XP ~ LEVEL UP! To Level 6 {Combat XP 386 + Season 1 Completed XP 800 + Roleplaying XP 80}
Imbellem: Gained 1363XP ~ LEVEL UP! To Level 6 {Combat XP 386 + Season 1 Completed XP 800 + Roleplaying XP 177}
Adwonus: Gained 1273 XP ~ LEVEL UP! To Level 6 {Combat XP 386 + Season 1 Completed XP 800 + Roleplaying XP 87}
Marcus: Gained 1251 XP ~ LEVEL UP! To Level 5 {Combat XP 386 + Season 1 Completed XP 800 + Roleplaying XP 65}


quote:
Loot

From Alldyde,
Ring of Protection +1
Shirt of Fire Resistance 10 (Black Color)
Elven Medicine, Serious
Bottle of Kanui Powder
Antidote to Kanui Powder
147 Gold Pieces, 78 Silver Pieces

From Gage,
Superior Great Club
Map of Comoset Isle

From Xubada,
Superior Scimitar + 2
Gold Earring
Wooden Idol of a Spirit

Miscellaneous,
60 Gold Pieces, 20 Copper Pieces
4 Pearls
5 Longswords
5 Small Wooden Shields

Thanksgiving Sidequest Loot,
Warhammer of Vibration (+ 1d6 sound damage)
Superior Shorsword + 2
Ring of Poison Resistance (+ 2 to saves against poison)
Brass Chainshirt (or Superior Chainshirt)
Starbomb (star-shaped device; detonates after 30 seconds, destroying inanimate object. Can't be used on living creature unless helpless)
Green & Orange Power Gem
Emerald
Opal
Obsidian x 2
Gold Link Necklaces x 3

This message was last edited by the GM at 18:49, Tue 29 Dec 2015.
DM Ryan
GM, 483 posts
Tue 29 Dec 2015
at 18:43
  • msg #188

The Finale

A month passed since the day Alldyde was defeated. Later on that fateful day, Delcor, assisted by Darus and others, managed to calm the fighting in the streets; news had spread that the goal of their rebellion had been realized and a new form of government was to be instituted, a government for the people. The rebellion was brought to an end.

No word of Alldyde left the confines of that throne room, for who would believe that a single man, whom few had ever heard of, was the cause of all this strife? His memory was left to be forgotten.

But since that day, it's said the pirates suffered a great disaster within their own organization. Few knew exactly what happened; and so the common people knew this only by its effects, that the ominous presence and power of the pirates over Herrod's financial world had disappeared; but the adventurers knew why. Alldyde had invested incredible sums of money into the rebellion, and when his plan failed, the reward they expected from their sacrifice was lost; he had unintentionally driven the pirate organization into nigh bankruptcy. And so their followers and unification had crumbled apart, and this was the true source of their power. This was a blow from which the pirates of Herrod would never recover.

Freed from the suffocating debt and constraints the pirates had strategically forced on them, the government of Herrod was allowed to rebuild something of its long lost glory. Steyus and Delcor worked quickly to create a council, the new Great Council of Herrod, which would take on the responsibilities of governance. Elections were held for the first time in the various districts, and citizens readily chose representatives from among their number to stand for them. This was something new for the city. Nine were selected, including someone familiar to them...

***


Playing a game of chess, Imbellem and Mikael stared at the board intently; and based on the scrunched expression on Imbellem's face, it looked like he was losing. Not far from them Jacqueline was enjoying a cup of tea, and Dwalin and Johannes were having a serious discussion on the merits of certain armor pieces. Lady Riene entered and sat on the couch next to her daughter, carrying with her a tray of small cakes. They could not have been more at ease in Larlben Manor. Adwonus was now staying in a new residence not far from the castle and preparing for a journey north to Deon's Rise, escorting the newly appointed Councilor Rodinger. Things had been going well for them since the end of the rebellion.

Councilor Marcus Larlben entered the room, having returned from today's meeting; his dark green robes draped about him and made his appearance very different from the swordsman they knew. And seeing the smile on his face, they could tell he had good news. He told them that their reward for service to the city was finally ready. Dwalin hurriedly finished his ale, a nigh full glass of it, and still managed to leap to his feet as fast as the others; they excitedly all followed Marcus.

Together they traveled by carraige to the docks and stepped onto its breezy pier. Anchored ships rocked gently on the waves, shadowed by the nearby towers of the Twin Bridges, which mightily spanned across the Bay of Andor to the harbors of Lower Herrod on the other side. There they met several other Councilors, including Councilor Rodinger accompanied by Adwonus. They were a little saddened to not see Kelden Delcor, who had decided to depart the city and spend a little of his youth as a real adventurer, and giving Herrod time to rest from its ordeal in the process; nor did they see Steyus, who had retired to one of his family mansions on Carraway Island, to live the rest of now elderly life in ease. The adventurers felt their thoughts drift to other friends as well. Elora had been restored and now lived in a modest house near the Bazaar. And as for Taisiya, she had stayed with them for only another few days before giving a brief goodbye and departing once again; where she was now was a mystery. The thoughts of the adventurers returned to the present where the councilors welcomed them with pleasant smiles.

Councilor Rodigner, a fairly handsome man of late years and graying hair, approached the adventurers and began praising them for their deeds, deeds which were related to the Great Council by Steyus and Delcor and others in a confidential report.

Imbellem took the chance to engage with Adwonus and asked him how Pyrra was. Not without a dash of melancholy, Adwonus replied she was gone, having left Herrod last week to the Dead Isle; for she had heard rumor that some of her people were still alive there. Imbellem gave him a pat on the back and said something like "that's women for ya."

Finally the councilors unveiled to the adventurers their reward and merely pointed behind them – and they pointed at a ship! Pure white sails along its towering mast fluttered like angels in the sky; the hull was a deep, dark brown, freshly made from the finest wood. This ship was new, and composed of the best materials the city could manage. And it was all theirs. The adventurers hastened onto the deck and joyfully explored their new abode, it's holds and rooms and decks and lines; Jacqueline had already climbed up the web-like ropes and into the crow's nest, beholding Herrod from on high. It was theirs. Along with an endowment of 2000 gold pieces.


The councilors congratulated them once more, and the adventurers were content; for this ship opened up a world of possibility for them. They could go anywhere they wanted, in all the Isles of Mercia – to the cavernous realms of Cliffshore and its goblin city of Groong; to Terrignis Mare and the wasteland of Rhyfel; to the dense jungle lands of Noanatu; to the cursed shores of the Dead Isle; or to anywhere else they could imagine. The world was theirs to explore.

Never before had the options seemed so endless to them, limited by nothing at all. The adventure here was at an end, for now. But there was always a new adventure waiting elsewhere, in the Isles of Mercia.

Congratulations! You have completed "Season 1: The Shadows of Herrod."



This message was last edited by the GM at 19:01, Tue 29 Dec 2015.
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