RolePlay onLine RPoL Logo

, welcome to Simple Doesn't Mean Easy

11:14, 30th April 2024 (GMT+0)

[IC] The Caravan Trip.

Posted by Dungeon MasterFor group 0
Haazheel Thorn
Human Wizard, 219 posts
Fri 28 Jul 2017
at 22:16
  • msg #17

Re: [IC] The Caravan Trip

Haazheel reloads his crossbow in caressing fashion while intoning

Bolt and crossbow
strike a true blow!


Once set, he aims at the spellcasting ogre. The bolt strikes, sinking deep.

15:14, Today: Haazheel Thorn rolled 10 using 1d8+3.  Damage.

15:12, Today: Haazheel Thorn rolled 24 using 1d20+20.  +3 for 24

This message was last edited by the player at 22:17, Fri 28 July 2017.
Dellas Nump
Halfling Wizard, 359 posts
Fire burns bright!
AC: 13 HP: 10/16
Fri 28 Jul 2017
at 22:54
  • msg #18

Re: [IC] The Caravan Trip

Dellas curses under his breath and drops his crossbow "I'm a wizard, not a soldier." That's when several things happen at once, actually several more Ogres arrive. His new target is the magical Ogre, running over to the giant opponent he smiles  and extends both hands, with the fingers pointing towards the Ogre...  flames erupt from Dellas' fingertips, almost engulfing the opponent with fiery death. You can hear Dellas laugh and see Dellas' new bracelet lifting its dragon like head and eyes shining red.
Narthian Goldleaf
Elf Druid, 285 posts
Wolf companion
Thunder
Sat 29 Jul 2017
at 00:36
  • msg #19

Re: [IC] The Caravan Trip

Thunder growls, eager to join the fight, but Narthian signals to the wolf to stay. He nocks an arrow and looses it in the direction of the ogre mage.

19:35, Today: Narthian Goldleaf rolled 17,5 using d20+5,d8 ((12,5)).
Dungeon Master
GM, 512 posts
Storyteller
Font of All Knowledge
Mon 7 Aug 2017
at 03:33
  • msg #20

Re: [IC] The Caravan Trip

Narthian Goldleaf:
Thunder growls, eager to join the fight, but Narthian signals to the wolf to stay. He nocks an arrow and looses it in the direction of the ogre mage.

19:35, Today: Narthian Goldleaf rolled 17,5 using d20+5,d8 ((12,5)).


Hearing the sounds of magic behind him, Narthain turns around to find another target.  But between the length of the caravan and the slight curve of the road, his arrow can't find a good target, instead sailing off into the trees.

The entangled ogre roars its fury and flexes its mighty frame, bursting the plants holding it to the ground.  It glares at Narthain with is small eyes, clearly ready to vent its anger on the elf!

Dellas Nump:
Dellas curses under his breath and drops his crossbow "I'm a wizard, not a soldier." That's when several things happen at once, actually several more Ogres arrive. His new target is the magical Ogre, running over to the giant opponent he smiles  and extends both hands, with the fingers pointing towards the Ogre...  flames erupt from Dellas' fingertips, almost engulfing the opponent with fiery death. You can hear Dellas laugh and see Dellas' new bracelet lifting its dragon like head and eyes shining red.


The magic ogre is far, far distant towards the back of the caravan, the ogre in front of you is within a forty-foot tangle of magically-animate foliage, and the other ogres are off in the woods where your fighter-types just charged in.

But with Lantamori and Farian in the back, Bruenor, Volsh, and Abby off in the woods (plus that ogre's bellow of pain a moment ago), it seems that the ogres to the back and the sides are already well-engaged.  You instead wait for the ogre who recently freed himself to step into your range, ready to toast him when he does!


Haazheel Thorn:
Haazheel reloads his crossbow in caressing fashion while intoning

Bolt and crossbow
strike a true blow!



Haazheel casts his spell upon his crossbow, ready to fire true in the next moment! 

Averdante:
Arrow nocked, Averdante takes a moment to turn Mask around and canter toward the back of the caravan. With Sir Aberlayne and the others in the trees, getting a clear shot at the remaining ogre there would be difficult, and he has little doubt the warriors can finish it off without his help.



Once he's close enough to have a clear shot at the gaudily bedecked ogre, he stops his mount and does so.


Averdante sends Mask into a charge towards the back of the caravan.  It's a fair distance away, but his bow has a good range.  Sighting carefully, he looses his arrow.  It's a difficult shot, but this one just hits the ogre magician, digging a furrow in his side.


Sir Aberlayne is so distracted from Volsh's stunning lone kill of the first ogre that she misses her strike on the second entirely, and curses under her breath.  Volsh wastes no time, and plunges ahead with her, striking high with Widowmaker as she had tried to strike low, hitting the ogre hard.


OOC:  22:25, Today: Dungeon Master, on behalf of Volsh son of Vor, rolled 9 using 1d8+4.  Spear damage.
22:25, Today: Dungeon Master, on behalf of Volsh son of Vor, rolled 17 using 1d20+8.  Attack with spear.


Bruenor comes in right on their heels, landing a solid strike on the ogre's other side, besieging the murderous brute.


OOC:  22:27, Today: Dungeon Master, on behalf of Bruenor Sedricson, rolled 8 using 1d8+4.  Longbow damage.
22:27, Today: Dungeon Master, on behalf of Bruenor Sedricson, rolled 9 using 1d20+7.  Critical confirmation.
22:27, Today: Dungeon Master, on behalf of Bruenor Sedricson, rolled 26 using 1d20+7.  Attack with longsword.


The ogre is armed with javelins, but wastes no time in using them as spears, thrusting down at his three foes.  While he misses Bruenor cleanly, he slams his javelin into Volsh, wounding the barbarian severely.

OOC: Volsh takes 13 points of damage.

From the far side of the road, a huge female ogre bursts from the trees, right at the horse herd, and grabs one of the horses with her enormous hands.  Gav and Maris fire their crossbows at her, but neither hit.

--

Lantamori:
"There's one back here!" Lantamori shouted, knocking another arrow.  She held this one ready, hoping to interfere with the next foul spell.  She couldn't stand another onslaught as the last and needed her arrow to fly true.

Readied shot to disrupt any casting or if it closes on them.
Lantamori rolled 18 using 1d20+7 with rolls of 11.  Composite Longbow Attack #2 w/bless.
Lantamori rolled 8 using 1d8+1 with rolls of 7.  Composite Longbow Damage #2.


Lantamori holds her arrow, silently daring the ogre magician to try again, after having gotten another arrow in him (Averdante's, by the look of it).  To her grim satisfaction he does try to raise his hands for another spell, and she fires, hitting him squarely.  Sparks of red energy dance and die on the ogre's hands, and he growls at her, pulling out a huge club studded with multi-colored stones, thudding it against the ground with murderous intent.

Farian takes the opening and dashes in, thudding into the ogre's side with a hefty swing of his mace!

OOC: 22:21, Today: Farian Raymellie rolled 7 using 1d8+2.  Mace damage.
22:21, Today: Farian Raymellie rolled 23 using 1d20+4.  Attack with mace.

Haazheel Thorn
Human Wizard, 221 posts
Mon 7 Aug 2017
at 03:41
  • msg #21

Re: [IC] The Caravan Trip

Haazheel fires his bolt.

PM
Narthian Goldleaf
Elf Druid, 287 posts
Wolf companion
Thunder
Mon 7 Aug 2017
at 20:49
  • msg #22

Re: [IC] The Caravan Trip

Narthian pulls his wand from his belt, points it at Thunder, and says the command word. Natural Armor +2, Thunder's AC is effectively 19 for the next 50 minutes. Narthian retreats slightly, on the balls of his feet, diagonally away from Thunder and the ogre, and towards the caravan while saying "[Language unknown: Caiou... la... Ousoussan!]"

The affect that I'm looking for is to draw the ogre into Thunder's melee range and have Thunder basically Ready his attack until the ogre is near enough. At the same time, Narthian would like to be "fighting defensively" for the +2 to AC while waving his wand at Thunder instead of attacking. For what good it will do, it would make his AC effectively a 17 if you allow it.
Lantamori
Elf Rogue, 145 posts
10/20 hp
Locksmith Extraordinaire
Tue 8 Aug 2017
at 18:42
  • msg #23

Re: [IC] The Caravan Trip

Lantamori nocked another arrow as she sat astride the patient Cloud and locked her gaze with that of the ogre.  Should it cast or swing, she would let fly once more.

She was concerned with the screaming of the horses behind her but could do no more than what she could.  She and Farian would have to deal with this one before they could see what had happened.

OOC: Ready another arrow and let fly if it casts or chooses to swing the club at Farian or herself.

May need to subtract 4 if Farian is still in melee when she fires.
Lantamori rolled 14 using 1d20+7 with rolls of 7.  Composite Longbow Attack #3 w/Bless.
Lantamori rolled 5 using 1d8+1 with rolls of 4.  Composite Longbow Damage #3.

Farian Raymellie
Human Cleric, 309 posts
Devoutee of Saint Bane
HP: 20 / 25
Thu 10 Aug 2017
at 06:39
  • msg #24

Re: [IC] The Caravan Trip

Farian turns around and looks at the ogre's side.  He can't see that much has been done, but the look on the ogre's face shows him he struck true.

"Ya won't be eatin' my friends today ya nasty ogre!"

Not wanting to give the ogre a chance to start another enchantment, Farian's feet grab the ground and he runs towards the ogre again, swinging his mace for all he's worth.


23:33, Today: Farian Raymellie rolled 18 using 1d20+5.  Attack with Mace (+4, +1 bless).
23:33, Today: Farian Raymellie rolled 9 using 1d8+2.  Mace Damage.

Dellas Nump
Halfling Wizard, 361 posts
Fire burns bright!
AC: 13 HP: 10/16
Thu 10 Aug 2017
at 07:12
  • msg #25

Re: [IC] The Caravan Trip

The distance was greater than Dellas thought and instead waits for the next Ogre to get closer. He sprints the last few feet to the giant opponent  and smiles, extending both hands, with the fingers pointing towards the Ogre...  flames erupt from Dellas' fingertips, almost engulfing the opponent with fiery death. You can hear Dellas laugh and see Dellas' new bracelet lifting its dragon like head and eyes shining red.

]
This message was last edited by the player at 07:13, Thu 10 Aug 2017.
Averdante
Elf Archer, 380 posts
Keen eyed
Fri 11 Aug 2017
at 23:06
  • msg #26

Re: [IC] The Caravan Trip

With several of the others dealing with the spell-casting ogre, Averdante turns his attention to the one near the horses. Drawing another arrow out, he rides Mask over to get a good shot at the ogress.

Once he's able to take aim at the ogre, he lets loose another arrow. She needs to be killed or driven back before she panics the herd, or harms more of them.
Bruenor Sedricson
Human Fighter, 294 posts
Mon 14 Aug 2017
at 04:52
  • msg #27

Re: [IC] The Caravan Trip

Bruenor wheels his warhorse around, easily avoiding the ogre's javelin...but cringing as he sees it make contact with Volsh.  The wild man should be able to shrug it off, but not too many more hits like that.

They need to take this ugly brute down and get back to the caravan.  Gods know what trouble the ogre's friends were causing.

He brings his horse alongside once again, and swings his sword with a bit of extra velocity.


Dungeon Master
GM, 516 posts
Storyteller
Font of All Knowledge
Mon 14 Aug 2017
at 16:43
  • msg #28

Re: [IC] The Caravan Trip

Narthian Goldleaf:
Narthian pulls his wand from his belt, points it at Thunder, and says the command word. Natural Armor +2, Thunder's AC is effectively 19 for the next 50 minutes. Narthian retreats slightly, on the balls of his feet, diagonally away from Thunder and the ogre, and towards the caravan while saying ""

The affect that I'm looking for is to draw the ogre into Thunder's melee range and have Thunder basically Ready his attack until the ogre is near enough. At the same time, Narthian would like to be "fighting defensively" for the +2 to AC while waving his wand at Thunder instead of attacking. For what good it will do, it would make his AC effectively a 17 if you allow it.


Narthian invokes the power of the wand, and Thunder's fur grows thicker and more shaggy, like that of the bark of a tough hickory tree.  With your empathic bond, your voice, and your hands, you urge him to wait as the ogre stomps free of the last of the entangle spell.  Mastery Deyna whips up her own shortbow, and Reetha aims an overlarge heavy crossbow she has mounted in a window of her wagon.  Both woman hit, Deyna a lot harder than the Reetha.  The arrows are followed fast on the heels with a sheet of flame from Dellas' outstretched hands, backed by the fury of a very tiny piece of dragon jewelry.

Dellas Nump:
The distance was greater than Dellas thought and instead waits for the next Ogre to get closer. He sprints the last few feet to the giant opponent  and smiles, extending both hands, with the fingers pointing towards the Ogre...  flames erupt from Dellas' fingertips, almost engulfing the opponent with fiery death. You can hear Dellas laugh and see Dellas' new bracelet lifting its dragon like head and eyes shining red.



The ogre isn't able to dodge, and stumbles right into Thunder's path as the wolf slashes with his fangs.  Thunder likely would have been able to trip the brute, if his last attack hadn't laid open the ogre's thigh, making the punctured, burned, and bleeding beast crash to the ground, dead!

OOC: 11:05, Today: Dungeon Master, for the NPC Thunder, rolled 5 using 1d6+2.  Bite damage.
11:03, Today: Dungeon Master, for the NPC Thunder, rolled 22 using 1d20+6.  Bite Attack.


Haazheel Thorn:
Haazheel fires his bolt.


The ogre at the front of the party is dead, but a new one from the side has charged the center of the caravan.  Switching his aim swiftly, Haazheel fires his spell-aimed bolt right at her, thudding into the ogre's shoulder!

Averdante:
Arrow nocked, Averdante takes a moment to turn Mask around and canter toward the back of the caravan. With Sir Aberlayne and the others in the trees, getting a clear shot at the remaining ogre there would be difficult, and he has little doubt the warriors can finish it off without his help.



Once he's close enough to have a clear shot at the gaudily bedecked ogre, he stops his mount and does so.


Mask moves willingly, and as the view of the strangely-garbed ogre at the back grows more clear through the tangle of wagon and trees, Averdante can launch off his arrow, this one lodging in the ogre magician's chest!


Out of the woods, from behind the ogre who had just charged the horse herd (and been wounded by Haazheel) a great stone cat lunges at the ogre's back!  It misses striking her with its great claws, but it certain startles her and makes her shout in surprise.

--

On the other side of the road, in the trees, Sir Aberlayne urges Valiant around to flank the ogre with Volsh and Bruenor.  Her own axe and Valiant's hoof strike miss their mark, but now the ogre would be hard-pressed to retreat.

Volsh roars in rage from the ogre's wounding of him, and it is with that rage and the ogre's inability to retreat that lets him sink the spear Widowmaker into the ogre's gut with a savage twist!

OOC:  11:20, Today: Dungeon Master, on behalf of Volsh son of Vor, rolled 14 using 1d8+7.  Spear damage.
11:18, Today: Dungeon Master, on behalf of Volsh son of Vor, rolled 13 using 1d20+7.  Spear attack.  (Then add +2 for rage and +2 for flanking)


Bruenor Sedricson:
Bruenor wheels his warhorse around, easily avoiding the ogre's javelin...but cringing as he sees it make contact with Volsh.  The wild man should be able to shrug it off, but not too many more hits like that.

They need to take this ugly brute down and get back to the caravan.  Gods know what trouble the ogre's friends were causing.

He brings his horse alongside once again, and swings his sword with a bit of extra velocity.


Bruenor's attack misses the ogre cleanly, as the dancing into position made it harder for him to get a solid strike.

The ogre slams his broken javelin into Volsh again with a furious bellow, seeming determined to take Volsh with him to the grave!  The barbarian is covered with blood, but roaring with the warrior spirits of his ancestors, and doesn't seem willing to give up even at the threshold of the Hellgates!

OOC: Volsh takes another 13 points of damage.

On the far side of the caravan, near the horse herd, the female ogre had thought she was going to be able to raid and get some easy meat, but instead found herself arrowed and attacked by a huge stone cat!  Looking this way and that, she concentrates on the stone cat as the greater threat.  Lifting the hapless horse bodily, she uses it to swing it at the big blue stone cat, catching him squarely with the thrashing equine body.

Gav and Maris have their hands full as the horse herd goes berserk, desperately attempting to get the panicking animals at least all running in the same direction.

Four other drivers have managed to get their crossbows and climb to the tops of their wagons.  They fire at the female ogre, but all miss badly.  Perhaps seeing a horse swung about like a club is somewhat unnerving to see...


---

Lantamori:
Lantamori nocked another arrow as she sat astride the patient Cloud and locked her gaze with that of the ogre.  Should it cast or swing, she would let fly once more.

She was concerned with the screaming of the horses behind her but could do no more than what she could.  She and Farian would have to deal with this one before they could see what had happened.

OOC: Ready another arrow and let fly if it casts or chooses to swing the club at Farian or herself.

May need to subtract 4 if Farian is still in melee when she fires.
Lantamori rolled 14 using 1d20+7 with rolls of 7.  Composite Longbow Attack #3 w/Bless.
Lantamori rolled 5 using 1d8+1 with rolls of 4.  Composite Longbow Damage #3.


Lantamori holds her arrow as Averdante pulls Mask up even with Cloud, his own arrow already spent.  She hold hers ready in case the ogre magician tries anything.

He takes a step back and brings his hands up again.  She fires, but her arrow misses him by a hair.  His fingers form a familiar shape in front of his body, and you recognize what's about to happen a second before it does, having seen Dellas cast the same spell several times before.  A sheet of flame roars out from the ogre's fingers, and Lantamori, Farian, Averdante, Mask, and Cloud are all in the fire!  Averdante and Mask, recently arrived, are a little less alert, and take the wash of flame squarely, as the Farian, while Cloud and Lantamori sway as one, avoiding the worst of it.

OOC:  Averdante, Mask, and Farian take 3 points of fire damage.
Cloud and Lantamori take 1 point of fire damage.
The ogre magician is sad at his weak damage rolls.  :(


Farian Raymellie:
Farian turns around and looks at the ogre's side.  He can't see that much has been done, but the look on the ogre's face shows him he struck true.

"Ya won't be eatin' my friends today ya nasty ogre!"

Not wanting to give the ogre a chance to start another enchantment, Farian's feet grab the ground and he runs towards the ogre again, swinging his mace for all he's worth.


23:33, Today: Farian Raymellie rolled 18 using 1d20+5.  Attack with Mace (+4, +1 bless).
23:33, Today: Farian Raymellie rolled 9 using 1d8+2.  Mace Damage.


Farian closes the gap and slams his mace into the ogre's side, rattling the tall creature with a solid hit!
This message was last edited by the GM at 16:45, Mon 14 Aug 2017.
Lantamori
Elf Rogue, 146 posts
10/20 hp
Locksmith Extraordinaire
Mon 14 Aug 2017
at 19:37
  • msg #29

Re: [IC] The Caravan Trip

"Easy Cloud," Lantamori soothed the skittish horse as it danced to the side in response to the flames.  They'd only been singed but it wasn't pleasant.

She nocked and readied a fourth arrow with the same intent as before.  She'd been successful once in disrupting it's attack and she'd do so again.

OOC: Another readied arrow against spell or if it attacks someone with it's club.
Lantamori rolled 9 using 1d20+7 with rolls of 2.  Composite Longbow Attack #4 w/Bless.

Haazheel Thorn
Human Wizard, 223 posts
Mon 14 Aug 2017
at 21:22
  • msg #30

Re: [IC] The Caravan Trip

Paying attention toward having due cover, Haazheel runs toward the female ogre...but not closing to her horseclub range.
Dellas Nump
Halfling Wizard, 365 posts
Fire burns bright!
AC: 13 HP: 10/16
Mon 14 Aug 2017
at 22:35
  • msg #31

Re: [IC] The Caravan Trip

Dellas seems to have forgotten the battle and has a serene smile on his face, slightly patting his new toy he is pulled back to reality by the horses neighing and quickly runs towards them... well... as fast as he can with his short legs. A little annoyed he admits "I'm a magic user... not an athlete... I shouldn't run."

"Running" towards the female Ogre
Averdante
Elf Archer, 383 posts
Keen eyed
Mon 14 Aug 2017
at 23:14
  • msg #32

Re: [IC] The Caravan Trip

With a quiet curse, Averdante immediately turns Mask and rides away from the ogre and off to the side -- the same side Preet is on. He has no intention of closing with the brute, and no desire to group up and be a nice target for another spell.

Only at a safer, more isolated distance does he halt the horse and draw another arrow. He gives his string a cursory glance for damage from the fire as he nocks the arrow. He won't risk it if the string looks damaged, or feels damaged when he draws, but if it seems sound, he'll fire another arrow at the ogre mage.
Narthian Goldleaf
Elf Druid, 289 posts
Wolf companion
Thunder
Tue 15 Aug 2017
at 00:00
  • msg #33

Re: [IC] The Caravan Trip

"[Language unknown: Etion maai, Thobleave! Wil ouest adill lin!]" Narthian shouts, turning, giving Dellas and the caravaneers a nod of gratitude, and moves towards the ogre in the middle of the caravan (or the next closest opponent, if I'm mistaken on position). He fires an arrow at the monster then sends Thunder to the attack.

Narthian will move up to 30' to get a good angle on his next opponent. If within range, Thunder will charge to the attack, otherwise will move/run to within charging distance.

Arrow: 18:58, Today: Narthian Goldleaf rolled 13,6 using d20+5,D8 ((8,6)).

Thunder's Charge: 18:59, Today: Narthian Goldleaf rolled 22,3 using d20+5,D6+2 ((17,1)). - temporary AC 17 for charge.

Farian Raymellie
Human Cleric, 315 posts
Devoutee of Saint Bane
HP: 17 / 25
Tue 15 Aug 2017
at 03:40
  • msg #34

Re: [IC] The Caravan Trip

Just as Farian's mace connects with the ogre a blast of flame hit him.  Seeing his clothing starting to smoulder he rolls away trying to smother the flames.

As he rolls to a stop on to his feet facing the ogre, his face is stretched in a grimace, eyes narrowed as he tries to stop further damage to his companions.

He stretches out his hand, and with a fearsome voice yells, "HALT!"

---

Using the spell Command to tell the ogre to Halt.

Halt (Save Will DC 14 [10 + 1 CL + 3 Wis)
The subject stands in place for 1 round. It may not take any actions but is not considered helpless.

Bruenor Sedricson
Human Fighter, 297 posts
Tue 15 Aug 2017
at 07:58
  • msg #35

Re: [IC] The Caravan Trip

Bruenor pulls Demon slightly to the side and prepares to attack, but pulls up at the last moment as Volsh takes another javelin thrust.  The barbarian was still standing, but he couldn't fathom how.

He points his longsword at Volsh, and calls out, "Tendro!"

OOC: Cast 'Shield Other' on Volsh, +1 to AC and +1 on saves. Additionally, subject takes half damage from all wounds and attacks (including that dealt by special abilities) that deal hit point damage for 3 hours. The amount of damage not taken by the warded creature is taken by Bruenor.
Dungeon Master
GM, 519 posts
Storyteller
Font of All Knowledge
Thu 17 Aug 2017
at 20:46
  • msg #36

Re: [IC] The Caravan Trip

Narthian Goldleaf:
"" Narthian shouts, turning, giving Dellas and the caravaneers a nod of gratitude, and moves towards the ogre in the middle of the caravan (or the next closest opponent, if I'm mistaken on position). He fires an arrow at the monster then sends Thunder to the attack.

Narthian will move up to 30' to get a good angle on his next opponent. If within range, Thunder will charge to the attack, otherwise will move/run to within charging distance.

Arrow: 18:58, Today: Narthian Goldleaf rolled 13,6 using d20+5,D8 ((8,6)).

Thunder's Charge: 18:59, Today: Narthian Goldleaf rolled 22,3 using d20+5,D6+2 ((17,1)). - temporary AC 17 for charge.


Thunder growls in agreement and stretches his legs to a flat-out run to get to the distant figure of the female ogre at the middle of the long caravan.  Narthian moves up, sights and fires, but the long distance and the ogres erratic movements means his arrow misses cleanly.


Dellas Nump:
Dellas seems to have forgotten the battle and has a serene smile on his face, slightly patting his new toy he is pulled back to reality by the horses neighing and quickly runs towards them... well... as fast as he can with his short legs. A little annoyed he admits "I'm a magic user... not an athlete... I shouldn't run."

"Running" towards the female Ogre


Dellas has quite a distance to go, some two hundred feet between where he was and where the female ogre is, but puts leather to grass and runs. 

Haazheel Thorn:
Paying attention toward having due cover, Haazheel runs toward the female ogre...but not closing to her horseclub range.


Paralleling Dellas on the other side of the road, Haazheel pulls ahead of him somewhat.  The magical pincer maneuver is taking shape...


Averdante:
With a quiet curse, Averdante immediately turns Mask and rides away from the ogre and off to the side -- the same side Preet is on. He has no intention of closing with the brute, and no desire to group up and be a nice target for another spell.

Only at a safer, more isolated distance does he halt the horse and draw another arrow. He gives his string a cursory glance for damage from the fire as he nocks the arrow. He won't risk it if the string looks damaged, or feels damaged when he draws, but if it seems sound, he'll fire another arrow at the ogre mage.


Taking Mask into the fringes of the trees and moving towards Prreet, Averdante sights on the female ogre and fires his arrow, wounding her lightly.

The stone cat next to the female ogre resets and pounces again, ducking under the horse and raking and biting at the ogre with both claws as well as his teeth, drawing significant blood and making her howl. 

---

In the woods, Sir Aberlayne picks her strike more carefully and delivers a savage blow to the ogre with her battleaxe, Valiant just missing a strike.  The ogre staggers as Volsh does too, both of them unable to connect with their strikes.

Bruenor Sedricson:
Bruenor pulls Demon slightly to the side and prepares to attack, but pulls up at the last moment as Volsh takes another javelin thrust.  The barbarian was still standing, but he couldn't fathom how.

He points his longsword at Volsh, and calls out, "Tendro!"

OOC: Cast 'Shield Other' on Volsh, +1 to AC and +1 on saves. Additionally, subject takes half damage from all wounds and attacks (including that dealt by special abilities) that deal hit point damage for 3 hours. The amount of damage not taken by the warded creature is taken by Bruenor.


Pulling Demon away from a fight is like trying to remove teeth with a fresh blade of grass.  As Bruenor tries to get the snorting horse to pull back, he invokes the power, a golden glow of a shield appearing about both Bruenor and Volsh.  Demon gets in a single attack before he concedes to pulling back, but it's a precise and painful strike, his sharp hoof striking the ogre's head.  The ogre topples like the tree they had felled, quite dead from the harrowing collection of wounds.  But shouts from the road reveal that the caravan had more enemies to fight!

--

The female ogre bellows again and swings the horse at Prreet with fury, the horse squealing pathetically and writhing in the ogre's grip.  "DIE, DINNER!" she roars,and swings the horse again.  The stone cat Prreet takes another hard blow from the writhing beast, and he is slammed against a tree. 

Gav and Maris are running with the horse herd, most of them are going down the road in a southerly direction, directly away from the threat in their midst.

Lantamori:
"Easy Cloud," Lantamori soothed the skittish horse as it danced to the side in response to the flames.  They'd only been singed but it wasn't pleasant.

She nocked and readied a fourth arrow with the same intent as before.  She'd been successful once in disrupting it's attack and she'd do so again.

OOC: Another readied arrow against spell or if it attacks someone with it's club.
Lantamori rolled 9 using 1d20+7 with rolls of 2.  Composite Longbow Attack #4 w/Bless.


Lantamori waits and watches as the tesnion fills the air between them with consequences.  The ogre magician steps back again and writhes his hands in a complicated gesture, shouting, and Lantamori fires.  However, the ogre seems ready for her arrow this time and ducks out of the way.  A barrage of impossible colors sprays from his hands, washing over Lantamori and Farian, making them see spots.  But both of them are able to shake off the effects!

Farian Raymellie:
Just as Farian's mace connects with the ogre a blast of flame hit him.  Seeing his clothing starting to smoulder he rolls away trying to smother the flames.

As he rolls to a stop on to his feet facing the ogre, his face is stretched in a grimace, eyes narrowed as he tries to stop further damage to his companions.

He stretches out his hand, and with a fearsome voice yells, "HALT!"

---

Using the spell Command to tell the ogre to Halt.

Halt (Save Will DC 14 [10 + 1 CL + 3 Wis)
The subject stands in place for 1 round. It may not take any actions but is not considered helpless.


Farian calls out with ringing tones, and for a moment the ogre magician hesitates, then shakes his head and roars, unaffected!
Lantamori
Elf Rogue, 147 posts
10/20 hp
Locksmith Extraordinaire
Fri 18 Aug 2017
at 02:34
  • msg #37

Re: [IC] The Caravan Trip

Her attempts to distract the ogre and it's spells must have been working as it's magic seemed to be having little or no effect on them.  She knocked another arrow and held it ready once more.  All they had to do was to keep this one distracted until the others handled the rest and came to their rescue.

OOC: Ready a 5th arrow against spells or attack.
Lantamori rolled 20 using 1d20+7 with rolls of 13.  Composite Longbow Attack #5 w/Bless.
Lantamori rolled 6 using 1d8+1 with rolls of 5.  Composite Longbow Damage #5.

Haazheel Thorn
Human Wizard, 224 posts
Fri 18 Aug 2017
at 05:20
  • msg #38

Re: [IC] The Caravan Trip

Haazheel closes and gets set to....
Narthian Goldleaf
Elf Druid, 290 posts
Wolf companion
Thunder
Sat 19 Aug 2017
at 01:53
  • msg #39

Re: [IC] The Caravan Trip

Narthian moves closer (30'), launching another arrow that just misses. He hopes it is close enough to distract the wicked monster and give Thunder a fighting chance. "Master Deyna!" he calls, drawing her attention to the rampaging female ogre.

To hit roll includes range modifier. 20:48, Today: Narthian Goldleaf rolled 12,8 using d20+3,D8 ((9,8)).
Farian Raymellie
Human Cleric, 316 posts
Devoutee of Saint Bane
HP: 17 / 25
Sun 20 Aug 2017
at 06:39
  • msg #40

Re: [IC] The Caravan Trip

"Strong bugger aren't ya!" he yells at the ogre.

Bouncing side to side, Farian runs at the ogre for what will hopefully be the last strike needed. His mace travels through the air aiming for the torso of the ogre.

--

23:38, Today: Farian Raymellie rolled 20 using 1d20+4 with rolls of 16.  Attack with Mace.
23:38, Today: Farian Raymellie rolled 9 using 1d8+2 with rolls of 7.  Mace Damage.

Dellas Nump
Halfling Wizard, 367 posts
Fire burns bright!
AC: 13 HP: 10/16
Mon 21 Aug 2017
at 14:10
  • msg #41

Re: [IC] The Caravan Trip

Dellas huffs and puffs along the caravan "Thrice damned Ogres.... stupid ambush... I shouldn't have had the second lunch."

I move 60ft closer... I should still be 60ft away from my target
This message was last edited by the player at 14:11, Mon 21 Aug 2017.
Sign In