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12:07, 30th April 2024 (GMT+0)

Wanted GMs & Players.

Posted by Cripple XFor group 0
Frili
player, 16 posts
Sun 7 Sep 2014
at 16:40
  • msg #47

Re: Wanted GMs & Players

Alright. I'm running/starting a FATE game based upon JRPG's and general over the top anime stuff like it. Final Fantasy is not the only inspiration, though it often seems to function as a springboard.

The player I initially had seem to be slowly falling away, and the game seems to slowly be falling flat (for the second time).
I think some of the players did not think that we'd create a world together, and that character creation is needed to be done together. And I think some/most games (at least on a forum) seem to deviate around that, in that world creation and character creation kills a game. I see it as part of the game and part of the fun though.

So, I'm looking for players who would like to play in a game of FATE based on JRPG's such as, but not limited to, Final Fantasy, Star Ocean, Grandia, Dragon Warrior, Persona, Legend of Dragoon, Ogre Tactics etc.

I'm looking for players who enjoy world-building and coöperative story gaming, and do not mind spending some time setting up an incredibly fantastic world to be able to create incredibly fantastic heroes and then to create story with them.

If this sounds like something you'd like, head on over to: link to another game
atmo
player, 27 posts
Sun 7 Sep 2014
at 17:04
  • msg #48

Re: Wanted GMs & Players

In reply to Frili (msg # 47):

Looks nice.
Frili
player, 17 posts
Sun 7 Sep 2014
at 18:16
  • msg #49

Re: Wanted GMs & Players

Feel free to apply. The more the merrier at this part of the game.
Merevel
player, 41 posts
Sun 7 Sep 2014
at 19:07
  • msg #50

Re: Wanted GMs & Players

So tempting. You listed many games I like.
atmo
player, 28 posts
Sun 7 Sep 2014
at 20:56
  • msg #51

Re: Wanted GMs & Players

Ah, now I read "shared character creation". Pass.
atminn
player, 5 posts
Tue 9 Sep 2014
at 20:10
  • msg #52

Re: Wanted GMs & Players

Anybody here following Iron Edda: War of Metal and Bone from its kickstarter early in 2014? It looks like it could be pretty awesome.
RedAnchorite
player, 9 posts
Fri 17 Oct 2014
at 14:13
  • msg #53

Re: Wanted GMs & Players

In case anyone missed it in the Game Idea thread, my space opera game is still recruiting. It's sort of a, "Smugglers on the Fringe," sort of setting.

link to another game
jait
GM, 31 posts
Wed 3 Dec 2014
at 19:37
  • msg #54

Dresden Files: Blackthorn Watch

I once ran Memoria Excidit, a 3-year DFRPG game here on RPOL.  We finished one complete storyline and had started another when I shut it down.

In that time, I moved to a new city and started a new job.  Now that I've largely adjusted, players must understand that I cannot provide a consistent weekly pace.

The Premise
Michael McAllister, Program Coordinator for the Blackthorn Community Services Society died last week. Publicly, foul play is not suspected.  To those in the know, though, foul play is a real possibility.  McAllister and The Blackthorn Society were instrumental in gaining and maintaining [CITY]'s "protected" status.  Now, though... with McAllister's death, the sharks are already circling...  Somebody's got to stand up and renew the wards...

This time, I'm looking for four to six characters.   Check out: BlackThorn Watch for more details.

I'm in no hurry to put a group together.  I know it's the Christmas season.  I expect this means we can use the time to build characters.  Character-creation will be an open and collaborative workshop process.
spinste
player, 1 post
Wed 10 Dec 2014
at 21:14
  • msg #55

Re: Dresden Files: Blackthorn Watch

Would anyone be interested in running/playing in a Freeport game?
bythenumbers
player, 2 posts
Wed 10 Dec 2014
at 21:36
  • msg #56

Re: Dresden Files: Blackthorn Watch

I think I could play.
GMChase
player, 2 posts
Sun 8 Mar 2015
at 16:30
  • msg #57

Re: Wanted GMs & Players

In reply to atmo (msg # 30):

All,

   I'll try to reignite this discussion a little bit as I'm interested in running a session of Legends of Anglerre and am looking for two or three players. I posted in Players Wanted section as well.

   I've read a ton of Fate games and have played out a beginning of Dresden Files and that's about it as far as actual play goes. Anything I run will be start-stop as I discover how to better use and apply aspects, compels, and rules of the game. As long as you're willing to suffer through that, and some potentially bad storytelling, then I'm your GM! :)

   Let me know in the next week or so and I'll get it up and running.

   I don't know where this will lead, but my main interest is exploring FATE from Dresden files to FATE Core and FAE. So please, be a system junkie for FATE as my goal is to really try and learn its strengths and weaknesses throughout play in different genres.

   Why Anglerre? Typical fantasy, my first book after Dresden, fairly generic as far as I can see. I can be convinced to do something else, if the general sentiment lies with another version of FATE.

   So come one, come all, and let's get it started!

GMChase
Cripple X
GM, 74 posts
Sun 8 Mar 2015
at 17:23
  • msg #58

Re: Wanted GMs & Players

If you just want to do Standard Fantasy why not do it with Fate Core rather than Anglerre? Fate Core is a bit more streamlined than Fate 3.0 (which Anglerre is based on) and you can easily create characters at Anglerre's power level in Core by doing a little advancement which is much less fiddly than Anglerre's system. That's important because, as a player, I've never seen a Fate Fantasy PbP game get passed character creation.

If you do start a game, I might try and hop in.
GMChase
player, 3 posts
Sun 8 Mar 2015
at 17:35
  • msg #59

Re: Wanted GMs & Players

In reply to Cripple X (msg # 58):

Hey!

Good question. I'm somewhat driven by guilt as I've had Legends on my shelf for quite a while, and I want to try a "fiddly" version of Fate, such as Dresden or Legends, for their baked-in flavor. I'm an ex-HERO player so fiddly is always neat to me.

However, your second point is more concerning to me.

I don't mind going a different direction, such as FAE or FATE core with a patreon project. Eagle Eye got my attention recently for example. This may be a better approach if what you've experienced is linked with more complicated game systems.

I'll think on this.

-c

**EDIT** What do you think keeps the game from getting past PC creation in PbP games?
This message was last edited by the player at 17:36, Sun 08 Mar 2015.
Cripple X
GM, 75 posts
Sun 8 Mar 2015
at 18:02
  • msg #60

Re: Wanted GMs & Players

I've played Hero too, so I know what it's all about.

In my personal experience, I think the failure to launch is mainly due to two Factors:
1. Complicated Character Generation
2. Phases

Both are because of the back and forth involved between either player/gm or player/player. It's the nature of PbP--a 10-minute conversation in real life might take days or more probably weeks in PbP. So with GMs and players going back and forth with discussion especially with more complicated bits like Dresden's Power System it can bog down and people lose interest.

Phases do the same thing. This is the Big One. Do yourself a huge favor and skip the player interaction phases unless you have 2-3 people tops. I have seen the phases section of character generation be the sole killer of more than a few games. Just figure out how the PCs know each other and go from there.
This message was last edited by the GM at 18:52, Sun 08 Mar 2015.
GMChase
player, 4 posts
Sun 8 Mar 2015
at 20:00
  • msg #61

Re: Wanted GMs & Players

In reply to Cripple X (msg # 60):

Thanks for the insight. It does sound like FAE would be great for its simplicity with Approaches and streamlined stunt creation.

-c
Cripple X
GM, 76 posts
Sun 8 Mar 2015
at 20:07
  • msg #62

Re: Wanted GMs & Players

FAE is the simplest, yes, but that doesn't necessarily mean that it is best. Don't let me discourage you. If you want to do Anglerre, go for it! I'm just telling you what my own experiences have been.
This message was last edited by the GM at 20:45, Sun 08 Mar 2015.
GMChase
player, 5 posts
Sun 8 Mar 2015
at 20:43
  • msg #63

Re: Wanted GMs & Players

In reply to Cripple X (msg # 62):

No worries. I don't think there's a wrong way to FATE (haha, turned it into a verb!). I'm open to any and all versions.

-c
Cripple X
GM, 77 posts
Sun 8 Mar 2015
at 20:45
  • msg #64

Re: Wanted GMs & Players

Your original post was a reply to msg #30, which was about a desert city. Are you planning on doing a campaign set in a desert region? If you're looking for inspiration, I know that Triple Ace Games has the Land of Fire Supplements for Savage Worlds, but I've never read any of them.
This message was last edited by the GM at 20:48, Sun 08 Mar 2015.
GMChase
player, 6 posts
Sun 8 Mar 2015
at 21:02
  • msg #65

Re: Wanted GMs & Players

In reply to Cripple X (msg # 64):

It's partly what inspired me, there's a (small) description in the Hither Kingdoms of the Desert Lands that brought in mind a type of Swords & Sorcery campaign touching an ancient and mystical version of the Middle East. I thought of reinforcing this with information from the excellent Caliphate Nights supplement for True20. I don't know of any others in this period; I'll take at the SW books you mentioned. Are they high fantasy or more moderate in magic and fantastical beasts?

-c
Cripple X
GM, 78 posts
Sun 8 Mar 2015
at 21:06
  • msg #66

Re: Wanted GMs & Players

As I said I haven't read them, but I guess they would be moderatish. There's fantastic stuff, but it's not crazy over the top as I understand. What feel are you going with for your campaign?
GMChase
player, 7 posts
Sun 8 Mar 2015
at 21:24
  • msg #67

Re: Wanted GMs & Players

In reply to Cripple X (msg # 66):

A bit of post-apoc fantasy setting, not unlike Britain post-Rome fall, based in the Hither Kingdoms. Places in total or near-total ruin with ancient structures that cannot be rebuilt, warlords holding fiefdoms, powerful artifacts rumored to be hidden and guarded by equally powerful beasts or magic. The PC's lineage, religion, loyalties, origin, all play an important part in the game.

Basically I want to replicate Cornwell's Warlord trilogy using LoA and adding a dash of fantasy and magic.

The organization rules were particularly interesting in this case, but with your earlier comments it sounds like too much to replicate in the PbP format.

-c
Cripple X
GM, 79 posts
Sun 8 Mar 2015
at 23:20
  • msg #68

Re: Wanted GMs & Players

I haven't read that series, but the game idea sounds great.

If you think you can pull off a lot of world building during character creation then I say go for it. Maybe your game will be the one that makes it work. But every game that I've ever personally seen as a player on PbP has died in the attempt.

That said, there's no reason you can't do everything you want to do with it behind the scenes during play. It's just important to get things moving otherwise either the GM or players will lose interest and abandon the game.
Hakootoko
player, 4 posts
Mon 9 Mar 2015
at 00:00
  • msg #69

Re: Wanted GMs & Players

I've tried to join several FATE games on rpol, none of which survived long enough for me to figure out how the game is supposed to work. I'd love to give it another try.

What's the link for your game ad, GMChase?
This message was last edited by the player at 01:19, Mon 09 Mar 2015.
Cripple X
GM, 80 posts
Mon 9 Mar 2015
at 01:18
  • msg #70

Re: Wanted GMs & Players

Same here. It's always frustrating as a player to put work into a character only to have the GM or other PCs poof. If you're willing to give the game a try GMChase, I'll stick with you.
Stalker05
player, 2 posts
Mon 9 Mar 2015
at 02:27
  • msg #71

Re: Wanted GMs & Players

Hello, am new to fate and I said that before. I am interested to join a game because I really want to learn the system. The GM of Blackthorn Watch (Dresden Files RPG) told me that I could join, but the game has progressed quite a bit, so I didn't join. I was afraid I couldn't catch up! If there is any new game you want to run, am in! I have the Fate Core and Fate system toolkit.
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