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07:47, 27th April 2024 (GMT+0)

General Discussion.

Posted by Cripple XFor group 0
CoyotesGrin
player, 3 posts
Tue 24 Jun 2014
at 14:52
  • msg #26

Re: General Discussion

Starblazers was one of the bonus ones; I'm not sure if that had anything to do with it.  It's in my Cabinet of Fate, though.
Cripple X
GM, 30 posts
Tue 24 Jun 2014
at 15:18
  • msg #27

Re: General Discussion

Ah, that might be it. I don't think I bid high enough for the bonus books because I had the all already.
Alyse
player, 1 post
Pretty, witty, and gay
(married since 2011!)
Tue 24 Jun 2014
at 15:32
  • msg #28

Re: General Discussion

Hello all! I hope everyone's games are going well.

Just returned to RPOL after an extended absence.

Really missed this place, frustrations and all. ^_^
Merevel
player, 14 posts
Tue 24 Jun 2014
at 15:33
  • msg #29

Re: General Discussion

Lets see, 2 rtjs I am waiting to be admitted. 2 games waiting to start. My zelda game has 2 people interested... and 2/3 of my players for pokemon are on vacation of sorts.

How are you?
Strickland5
GM, 1 post
I'm in a few games
Tue 24 Jun 2014
at 15:38
  • msg #30

Re: General Discussion

Howdy folks! Long time RPoL players/GM here! FATE and Savage Worlds are my games of choice currently.

I'm in a couple of FATE games that are going swimmingly, once you get past the character/world generation the game moves just like any other I find.
shadrack
GM, 1 post
Tue 24 Jun 2014
at 15:55
  • msg #31

Re: General Discussion

Also back to rpol after an absence. Much like Strickland5 (hi Strickland!) Fate and savage worlds are my favorites.

Currently in a Secret Avengers game powered by Atomic Robo.
Cripple X
GM, 31 posts
Tue 24 Jun 2014
at 16:01
  • msg #32

Re: General Discussion

I'm jealous. The only FATE games I can get to say together are the ones I run.
Merevel
player, 15 posts
Tue 24 Jun 2014
at 16:14
  • msg #33

Re: General Discussion

Well if I had more people interested, then again the time period for zelda is one of the reasons I am not getting so many people.
Strickland5
GM, 2 posts
I'm in a few games
Tue 24 Jun 2014
at 16:18
  • msg #34

Re: General Discussion

In reply to Cripple X (msg # 32):

Sorry to hear that.

I'm currently in Freeport: Fate in the City of Adventure, Mission Omega, and Fate Core : Shadow-Hunters which are all going alright
Strickland5
GM, 3 posts
I'm in a few games
Tue 24 Jun 2014
at 19:26
  • msg #35

Re: General Discussion

Does anyone have a good character sheet for FATE/FAE?

Been fiddling with the table stuff in RPoL but can't make it look overly good really.
shadrack
GM, 5 posts
Tue 24 Jun 2014
at 19:47
  • msg #36

Re: General Discussion

Here's an Atomic Robo one.   Maybe good for ideas if nothing else.


Hero NameMoon KnightSecret IDMarc Spector.
Concept AspectKhonshu's Avenger
Omega Aspect'Mooney rhymes with looney'
 Good Mode  
 SoldierFair Mode 
Superb (+5)WillAvatar of KhonshuAverage Mode
Great (+4)Combat, Contacts,Notice, Physique Banter
Good (+3)Athletics,Vehicles, TacticsStealth, Provoke 
Fair (+2) Burglary, MysticismRapport, Empathy
Average (+1)  Deceive
Mode AspectFormer mercResurrected by KhonshuEmpire of lies
Stunts and Mega-Stunts
Raiments of KhonshuArmor 1.
(2 stunts)Use athletics to swing/glide.
 weapon 1 with success w/ combat.
 
StressConsequences
Physical Stress[] [] []Mild (-2) 
Mental Stress[] [] [] []Moderate (-4) 
 Severe (-6) 

Modes
Soldier (10 points): Athletics, Combat, Contacts, Notice, Physique, Vehicles, Tactics, Will
Fist of Khonshu (8 points): Burglary, Combat, Mystic, Notice, Physique, Provoke, stealth, Will
Banter (9 points): Contacts, deceive, empathy, provoke, rapport, will

Improvement Points (3):
Focus a Trained skill (empathy) 1
Focus a Trained skill (stealth) 1
Focus a Trained skill (Rapport) 1

Totally stole this from the GM of my game.
This message was last edited by the GM at 19:51, Tue 24 June 2014.
Merevel
player, 16 posts
Tue 24 Jun 2014
at 19:49
  • msg #37

Re: General Discussion

oh wow I see what you mean by FAE being simplified.
Cripple X
GM, 33 posts
Tue 24 Jun 2014
at 19:54
  • msg #38

Re: General Discussion

In reply to shadrack (msg # 36):

Your GM is my hero. I wonder if they would mind us putting that up in a Resources thread here?
shadrack
GM, 7 posts
Tue 24 Jun 2014
at 19:59
  • msg #39

Re: General Discussion

Hope not, I put it up in the AR thread already too.   :)

I can't remember if it was GM or other player, when I'm not using a phone I'll try to find out and give appropriate credit.

I will ask/let them know and encourage them to join up over here.
Cripple X
GM, 34 posts
Tue 24 Jun 2014
at 20:05
  • msg #40

Re: General Discussion

Definitely do that. They deserve credit.

Yea, make sure to let your FATE games know that we're here.
atmo
player, 8 posts
Tue 24 Jun 2014
at 20:51
  • msg #41

Re: General Discussion

http://toonstore.net/Atmo Is a good place to store sheets, at least for me. Some are private.
atmo
player, 9 posts
Wed 25 Jun 2014
at 22:49
  • msg #42

Re: General Discussion

Man, trying to make a character in d20 is not only hard but extrenuous and infuriating. I'm trying to make a character with Aspects of Fantasy to a (probable solo) game with a friend and i can't choose a class/background. Actually, i did, but it is Adventurer/Scholar and my rolls gave me Cha 7.

What do?
CoyotesGrin
player, 4 posts
Thu 26 Jun 2014
at 05:59
  • msg #43

Re: General Discussion

Yeah, making a character in most RPGs seems to take forever. So many rolls and stats. Fate definitely seems a lot simpler.
Strickland5
GM, 4 posts
I'm in a few games
Thu 26 Jun 2014
at 12:19
  • msg #44

Re: General Discussion

CoyotesGrin:
Yeah, making a character in most RPGs seems to take forever. So many rolls and stats. Fate definitely seems a lot simpler.

I find FATE to be difficult as far as making Aspect and Stunts ... as they're SO fluid and can draw from pretty much anything/where
Hakootoko
player, 1 post
Thu 26 Jun 2014
at 12:34
  • msg #45

Re: General Discussion

I have to agree. Making up your own phrases can be a lot more time consuming than just picking from a list. It's more satisfying from a roleplaying perspective, though.

In my last attempt at Fate (I have yet to join a game of it that survives character creation) I was dismayed to learn I had to come up with ten aspects before play began. It's a lot of work coming up with so many phrases that can be used both for and against the character.
Strickland5
GM, 5 posts
I'm in a few games
Thu 26 Jun 2014
at 12:37
  • msg #46

Re: General Discussion

Hakootoko:
I was dismayed to learn I had to come up with ten aspects before play began.
I think I would've just walked away from that game ... ten aspects is WAY too many, even Dresden Files only had what 5?
Frili
player, 4 posts
Thu 26 Jun 2014
at 12:58
  • msg #47

Re: General Discussion

10 is the previous version I think. Diaspora and SOTC use that I think.
Trollsmith
GM, 5 posts
Thu 26 Jun 2014
at 13:22
  • msg #48

Re: General Discussion


I had noticed the big drop off in number of aspects from older editions to the new Core/FAE.  For those who have been playing Fate for a while, do you miss all those Aspects?  Did it really change the game dynamic to have a shorter list?
Merevel
player, 17 posts
Thu 26 Jun 2014
at 13:30
  • msg #49

Re: General Discussion

o.0 how are they so hard? Or do I misunderstand? I plan on reading the core rulebook today.
Cripple X
GM, 35 posts
Thu 26 Jun 2014
at 13:42
  • msg #50

Re: General Discussion

In reply to Trollsmith (msg # 48):

Truthfully, I think it made it a lot better. When they reduced the number of aspects they also really began to push the idea that Aspects should be double-edged and provide good reasons for both invokes and compels.
This message was last edited by the GM at 13:42, Thu 26 June 2014.
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