The Game: Chapter 07 - Work In Progress
In reply to Muse (msg # 806):
Everyone hurries aboard the shuttle, after which Dynamis is quick to seal the ramp.
Rebecca makes her way to the cockpit -- the only one able to enter while the hatch connecting it to the reset of the ship is closed and locked, as it is now.
"This is the captain speaking," Kayla's voice booms throughout the ship. "Welcome to Persephone. You are currently in IDA custody, with release pending successful return to...realspace, I guess we'll call it?"
She clears her throat.
"We have a full house, as I'm sure I don't have to tell you. And it's not that I don't trust you, but...I don't trust you. Non-crew who approach the cockpit will find themselves forcibly restrained. Other than that, welcome aboard! Find a place to sit or a wall to lean against. I'm getting us out of here quickly, not comfortably. Hang tight!"
On cue, Xander forces the docking bay open -- the last command he is able to relay before both he and Sophia are booted from the Pragnanz's inner workings. They've left behind quite a mess, however; almost every alarm in the ship is going off, and personnel are beginning to rush toward the docking bay in panic.
As Persephone lifts off, you can see several uniformed and armored personnel enter the docking area, shooting into the backs of the non-armored personnel and dropping them one by one until the majority turn and stop fleeing. Orders are given, weapons are brandished, and the crowd files back down the hallways toward some unknown destination.
***
Shuttle Disposition
Cockpit
-- Kayla
-- Rebecca
Lounge/Galley
-- Fiernas + pups
-- Durst
-- Holt
-- Xander
-- Billy
Cargo Area
-- Muse
-- Gestalt
-- Timon
-- Penny
Bunks
-- Darling
-- Tyndal
***
The shuttle blasts off, activating its adaptive armor plating to shroud it from ships when at sufficient range for it to matter. There are no screens anywhere in the main portion of the ship, so no one can see what's going on outside except for Kayla, Rebecca, Dynamis, and Xander (via Sophia).
This message was last edited by the GM at 14:29, Thu 20 Apr 2017.