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08:17, 2nd May 2024 (GMT+0)

OOC Discussion #5.

Posted by The WatcherFor group 0
Nightmare
player, 2217 posts
Easier to mourn than to
fix the mess left behind
Wed 10 Jan 2018
at 20:41
  • msg #17

OOC Discussion #5

In reply to Nightmare (msg # 16):

Nightmare to barachial


The Watcher
GM, 2765 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 10 Jan 2018
at 21:06
  • msg #18

OOC Discussion #5

In reply to Nightmare (msg # 17):

Ok to clarify, your best guess as to what would happen if you punch a hole in the airlock from the outside while it's pressurized (which it is) is that shrapnel would fly all over the place, but mostly outward as the air escapes from the breach. That's the main damage to you guys, though anybody with an armored suit is at only a slim risk for actual harm. And if you stand way back while Barachiel fires at it from a distance, there's virtually no chance of damage to yourselves in this way.

Once breached, the airlock wouldn't really work until the hole gets fixed. It won't be able to "cycle" properly, so anybody who wants to get in will have to either approach from the outside or risk making a similar (and similarly dangerous) hole on the other side to get in. And of course they'd need EVA gear on either way.

It would definitely slow someone who wanted to follow you down...unless they were already dressed in EVA gear and didn't care at all about collateral damage to the station or others aboard it.

This also doesn't take into account any super powers your foes might possess.
This message was last edited by the GM at 21:08, Wed 10 Jan 2018.
Nightmare
player, 2218 posts
Easier to mourn than to
fix the mess left behind
Wed 10 Jan 2018
at 21:12
  • msg #19

OOC Discussion #5

In reply to The Watcher (msg # 18):

Right but at least the deal is that we caused minimal damage with maximum hampering of our pursuit with essentially no risk to anyone.
The Watcher
GM, 2767 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 10 Jan 2018
at 21:20
  • msg #20

OOC Discussion #5

In reply to Nightmare (msg # 19):

To "make more" what?

I don't think a stealth mission of any sort remains possible but if you want to split up I have zero problem killing you one by one :)
Nightmare
player, 2220 posts
Easier to mourn than to
fix the mess left behind
Wed 10 Jan 2018
at 21:24
  • msg #21

OOC Discussion #5

In reply to The Watcher (msg # 20):

I know the Barachial won't be able to make more bombs en route.  But we have a long walk and need something to talk about...
Nightmare
player, 2221 posts
Easier to mourn than to
fix the mess left behind
Wed 10 Jan 2018
at 21:25
  • msg #22

OOC Discussion #5

In reply to Nightmare (msg # 21):

Unless I'm getting killed on my own.  I just absolutely love her skill set to go all rogue...  besides she really is best suited as an ambush predator.  She has been in far too many fights where the opponent is on level footing.  The Olson fight where we are just in an all out slugfest is like her worst case scenario.
This message was last edited by the player at 21:26, Wed 10 Jan 2018.
The Watcher
GM, 2768 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 10 Jan 2018
at 21:26
  • msg #23

OOC Discussion #5

In reply to Nightmare (msg # 22):

Again, if you want to split up you're welcome to do so. But I'm like 99% sure I designed this encounter in such a way that it can't be solo'd. That's the only warning I'm giving you :P
Nightmare
player, 2222 posts
Easier to mourn than to
fix the mess left behind
Wed 10 Jan 2018
at 21:28
  • msg #24

OOC Discussion #5

In reply to The Watcher (msg # 23):


Billy Laser Fist
player, 2043 posts
After market upgrades
fix all life's problems
Wed 10 Jan 2018
at 21:30
  • msg #25

OOC Discussion #5

In reply to Nightmare (msg # 24):

No, that only works when you're doing it to one of his many in-game avatars.  Now you're tempting fate.
Nightmare
player, 2223 posts
Easier to mourn than to
fix the mess left behind
Wed 10 Jan 2018
at 21:37
  • msg #26

OOC Discussion #5

In reply to Billy Laser Fist (msg # 25):


You may be right on that


Also my boosters are not Poor, they are Typical so that would make me die even faster.
This message was last edited by the player at 21:41, Wed 10 Jan 2018.
Muse
player, 1012 posts
Ooh, shiny.
Wed 10 Jan 2018
at 21:40
  • msg #27

OOC Discussion #5

In reply to Nightmare (msg # 26):

DJ Laser Fist over here. Nice job.
Nightmare
player, 2224 posts
Easier to mourn than to
fix the mess left behind
Wed 10 Jan 2018
at 21:42
  • msg #28

OOC Discussion #5

In reply to Muse (msg # 27):

Dude I laughed out loud to the point where I choked after reading that post.
Muse
player, 1013 posts
Ooh, shiny.
Wed 10 Jan 2018
at 21:56
  • msg #29

OOC Discussion #5

In reply to Nightmare (msg # 28):

If you play the Amgine backwards it sounds like Stairway to Heaven
Nightmare
player, 2225 posts
Easier to mourn than to
fix the mess left behind
Wed 10 Jan 2018
at 21:58
  • msg #30

OOC Discussion #5

In reply to Muse (msg # 29):

Only if you turn up the RpM on the player.

...wow this line of jokes only works with old farts...
The Watcher
GM, 2769 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 10 Jan 2018
at 22:30
  • msg #31

Re: OOC Discussion #5

Nightmare:
In reply to Billy Laser Fist (msg # 25):


You may be right on that


Also my boosters are not Poor, they are Typical so that would make me die even faster.


Could have sworn they were poor when I checked their stats...

In that case you can move 2 additional areas per round relative to Poor boosters.

Reiterating that if you fly ahead, that'll trigger a party split. Which is fine, but the rest of your current split won't just sit on their thumbs and wait. And if their actions happen to compromise you, that's not my problem ;)
Nightmare
player, 2226 posts
Easier to mourn than to
fix the mess left behind
Thu 11 Jan 2018
at 01:25
  • msg #32

Re: OOC Discussion #5

In reply to The Watcher (msg # 31):

I think we keep the party together...  Though Nightmare is kinda a passenger ATM.  She will make offers/information but won't make a decision.
This message was last edited by the player at 01:29, Thu 11 Jan 2018.
Muse
player, 1015 posts
Ooh, shiny.
Thu 11 Jan 2018
at 22:39
  • msg #33

Re: OOC Discussion #5

In reply to Nightmare (msg # 32):

Just two magical spacerocks having a time...
The Watcher
GM, 2773 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 12 Jan 2018
at 00:24
  • msg #34

Re: OOC Discussion #5

In reply to Muse (msg # 33):

...of their liiiife...

Amgine's neeee-ver felt this way before

and I swear

it's the truuuuuth

and it owes it all to Muse
Billy Laser Fist
player, 2045 posts
After market upgrades
fix all life's problems
Fri 12 Jan 2018
at 04:45
  • msg #35

Re: OOC Discussion #5

In reply to The Watcher (msg # 34):

I helped.
Nightmare
player, 2229 posts
Easier to mourn than to
fix the mess left behind
Fri 12 Jan 2018
at 13:08
  • msg #36

Re: OOC Discussion #5

In reply to Billy Laser Fist (msg # 35):

I'm really dying to know the behind the scenes of what is going on with team kamikazee.
The Watcher
GM, 2776 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 12 Jan 2018
at 15:32
  • msg #37

Re: OOC Discussion #5

In reply to Nightmare (msg # 36):

Nothing to see there. No reason to rubberneck... :)

Also I forgot to resolve something Fiernas asked about previously -- this is now resolved. My bad. There are a lot of balls in the air right now.
Nightmare
player, 2231 posts
Easier to mourn than to
fix the mess left behind
Fri 12 Jan 2018
at 15:43
  • msg #38

Re: OOC Discussion #5

In reply to The Watcher (msg # 37):

There is something very wrong with me lately...


Fiernas Holm
player, 484 posts
Why no puppies
in space?
Fri 12 Jan 2018
at 23:02
  • msg #39

Re: OOC Discussion #5

I lost the thread of what's happening with Team Kamikaze a while back.  Then got it again.  Then lost it again.  Ad infinitum.

Team Titan, we might have a happy curveball here.
The Watcher
GM, 2783 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 13 Jan 2018
at 16:25
  • msg #40

Re: OOC Discussion #5

In reply to Fiernas Holm (msg # 39):

Team Kamikaze is aboard an Amgine ship. Its pilot is on the top floor in stone-glass dais. There are Lith on the bottom floor who want to destroy that dais, but they stopped when told that the Lith Ambassador was on his way via a recording of an earlier conversation Team Kamikaze had with the man.

There is now a standoff of sorts playing out wherein the humans on the ship have to decide whether to defend the Amgine ship from the Lith and then intercept Vasquez's fleet (which contains the Ambassador mentioned above) or even warn Braeburn/Apex about it. Or if they want to side with the Lith and destroy the dais/ship. Or if they want to just peace out and leave well enough alone, traveling to Titan proper to talk to Apex (whom they have not yet met).

A complicating factor is that Muse's stone was used to rough up the dais glass, and when that happened Muse was able to communicate with the Amgine directly (as he has thus far done with Xander, Billy, and Bradford at various times). Nobody saw how that conversation played out.

RE: Team Titan's curveball, I'm working on it but it might take a while. With people able to see both the future and the past I have to be a lot more careful to keep my narrative super duper consistent (and more concretely planned out for longer intervals in advance) than I've had to be in the past and it takes longer than I'd like it. Thanks for your patience!
Muse
player, 1022 posts
Ooh, shiny.
Sat 13 Jan 2018
at 16:28
  • msg #41

Re: OOC Discussion #5

In reply to The Watcher (msg # 40):

Who can see the future?
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