Shooting the Breeze.   Posted by David Foxfire.Group: 0
Pyrus
 player, 75 posts
Thu 16 Nov 2017
at 06:27
Re: Shooting the Breeze
David Foxfire:
occasional scene where "Punch And Judy" style roughhousing is involved.


hah.  i shoulda known.  out of curiosity, i looked up punch and judy on wikipedia.  they've been around since 1662!  o.O!
Pyrus
 player, 76 posts
Thu 16 Nov 2017
at 08:01
Re: Shooting the Breeze
speaking of newbie level adventures, i've a crazy idea...  what would you guys think of playing a classic dungeon crawl run by me?  pick your favorite system and character.
meiou
 player, 304 posts
Thu 16 Nov 2017
at 08:15
Re: Shooting the Breeze
5th, meiou most likely

This message was last edited by the player at 08:18, Thu 16 Nov 2017.

David Foxfire
 GM, 572 posts
Thu 16 Nov 2017
at 08:17
Re: Shooting the Breeze
Preferably 5E, but can use any other system.  I'll play as either Jamie, Darcy, or JB; depends on the other player's choices.
Pyrus
 player, 77 posts
Thu 16 Nov 2017
at 08:26
Re: Shooting the Breeze
ok then!  i guess the next question is what sort of game you'd enjoy the most.  comedy?  grimdark?  over-the-top "save the world" plot?

i have the Lost Mine of Phandelver published adventure, but i'll understand if you guys have played that one to death and would rather try something different.
meiou
 player, 305 posts
Thu 16 Nov 2017
at 08:35
Re: Shooting the Breeze
i havent played enough to know what i want. XD never played that adventure.
Tark
 player, 214 posts
Thu 16 Nov 2017
at 08:45
Re: Shooting the Breeze
Currently have my PC in the shop to replace the multiple five year old fans that like to sound like chainsaws more frequently, along with an OS drive replacement.  Though for a PC I Mail Ordered in 2013, it's been the best computer I've ever had.

Hello from dust collecting borrowed corner computer land, where my Tact is in even shorter supply than usual.

Anyways. Freeformish Togetherness group was in theory "Based roughly around 3rd level 5th ed characters" As much to give a good minimum entry, because in 5th ed Land Paladin's don't even count as Paladins until then.


Assurances to Tim they'd dial it back on Jamie's made up perks even before considering the homebrew nature of their basis, and hijacking of thread for private RP mindset reasons (And constantly thinking the solution to that is "...Private thread! I Can't ignore people if they aren't invited!)" of course, have gone about as well as you'd expect leading us here today.

Which is a part of why Pyrus's "Screw it, I'm a Dragon.  A dragon who does nothing with that except scare kobolds" revelation was because even that is pretty mundane by comparison.

In Turn, we could finally finish Scales of War and a direct copy/paste of "The May who killed Tiamat" would still be mundane by comparison, the way things keep going.

I'm also having an irony moment of Angel Bard walking into a thread as the least fancy character.

The above is the sort of thing that drew me to Half-Orcs even in zero homebrew involved 5th ed.  Having a built in "Actually, I barely survived with 1 hitpoint" is a bigger draw to my scarred veteran of metagaming GMs who are convinced they are anything but mindset, than "But Dwarves can get a +2/+2 to STR, AND CON!" my more spreadsheet minded friend was more focused on.

Even lurking "It hasn't come up yet" temptation to just Hulk Hogan my way through trite lazy "I win button" spells would have some joking basis on real sheet Tark.  "Impossible! No fighter can save against transformation magic!"  "I have a positive Charisma modifier"

quote:
speaking of newbie level adventures, i've a crazy idea...  what would you guys think of playing a classic dungeon crawl run by me?  pick your favorite system and character.

I think I might join the lazy train on the Tark clone in 5th ed front, if that's the simplest route.

The hurdles of 5th ed encounter balance, still mean 1000% less prep time than trying to do something spur of the moment in 4th ed, as much as I like that system.

But even as a guy who likes 4th ed, I must admit one of it's biggest strengths is also it's biggest weakness without having a working builder tool.  And guess who's main PC is in the shop!

"Oh my god, look at all these cool options I have!-OH GOD" *crushed under mountain of individual lists of abilities per class per level* "...Oh cool, I can knock people prone with arrows as a ranged basic now!"

This message was last edited by the player at 09:16, Thu 16 Nov 2017.

Pyrus
 player, 78 posts
Thu 16 Nov 2017
at 08:47
Re: Shooting the Breeze
quote:
Lost Mine of Phandelver is an adventure for four to five
characters of 1st level. During the course of the adventure,
the characters will advance to 5th level. The adventure
is set a short distance from the city of Neverwinter in the
Sword Coast region of the Forgotten Realms setting. The
Sword Coast is part of the North-a vast realm of free
settlements surrounded by wilderness and adventure.

More than five hundred years ago, clans of dwarves and
gnomes made an agreement known as the Phandelver's
Pact, by which they would share a rich mine in a wondrous
cavern known as Wave Echo Cave. In addition to its
mineral wealth, the mine contained great magical power.
Human spellcasters allied themselves with the dwarves
and gnomes to channel and bind that energy into a great
forge (called the Forge of Spells), where magic items could
be crafted. Times were good, and the nearby human town
of Phandalin (pronounced fan-duh-lin) prospered as well.
But then disaster struck...

Pyrus
 player, 79 posts
Thu 16 Nov 2017
at 08:53
Re: Shooting the Breeze
Also, we'd be playing strictly vanilla.  No homebrew outside reflavoring existing races to allow for preferred characters.  Nathan, for example, is this under the hood: https://en.wikipedia.org/wiki/Aarakocra
David Foxfire
 GM, 573 posts
Thu 16 Nov 2017
at 10:13
Re: Shooting the Breeze
With 5E Standard, that rules out Johnny.  That will leave Darcy (Human Cleric of Life) and Jamie (Half-Elf Archfey Warlock-Evoker Wizard).   If you would permit Unearthed Arcana, I would include Justin in the mix (Human Gunsmith Artificer).
meiou
 player, 306 posts
Thu 16 Nov 2017
at 10:32
Re: Shooting the Breeze
meiou would probably be a reskin of halfing then. as thats kinda what dave did. guess that rules out the special homebrew fighter class i wanted XP. would possibly be ranger or rogue again :p
Tark
 player, 217 posts
Thu 16 Nov 2017
at 15:37
Re: Shooting the Breeze
meiou:
meiou would probably be a reskin of halfing then. as thats kinda what dave did. guess that rules out the special homebrew fighter class i wanted XP. would possibly be ranger or rogue again :p

While it may seem boring, I'd suggest sticking with Rogue unless you were particularly fond of Ranger's official features. They are the only class with a weapon style that gets told "Whoa! Hold on, you have to wait until level 2 for that!"

5th ed Ranger was taken out back and had one of it's legs broken because it was the poster boy for "4th edition martials are cool".  And even if we did touch Unearthed Arcana chock full of stuff even my pal showing me half the most broken homebrew supplements in the world with a hopeful look on their face will go "Holy **** that's absurd", it still hasn't done much for Ranger.

One of the most entertaining "4th ed ranger sucks!" reviews I ever read, the first half was gushing about how amazing the class worked.  Then spent the second half whining about how much that sucks because arrows are not magic and this hurts their brain. (Bonus in the know irony for them proclaiming the Essentials version of Ranger was "had so many more options").

http://www.ruleofthedice.com/2...e-d-class-sucks.html

(Oh you. The most absurd thing about slimes is garroting them, not knocking them prone!)

This message was last edited by the player at 15:45, Thu 16 Nov 2017.

David Foxfire
 GM, 574 posts
Thu 16 Nov 2017
at 15:44
Re: Shooting the Breeze
That's why I prefer to use the Revised version of the Ranger, from Unearthed Arcana.  The original version was just too inadequate.
Pyrus
 player, 80 posts
Thu 16 Nov 2017
at 18:08
Re: Shooting the Breeze
I don't feel qualified to cherry pick through the frightening "more broken than homebrew" world of UA.  But if the specific features needed to enjoy a character are agreed upon by all the other players, then I guess I can open the door to the scary world of UA for a half second to allow those specific features, and those only.

There will be a few house rules for sanity's sake. For example, "re-roll 3's"is one we use to bypass how much the RNG loves the number 3.  And the GM might tell you to reroll your third bad roll in a row from time to time. But I really want to avoid homebrew.
Pyrus
 player, 80 posts
Thu 16 Nov 2017
at 19:22
Re: Shooting the Breeze
Game created!  Here's the link:  link to another game

This message was last updated by the player at 19:22, Thu 16 Nov 2017.

Tark
 player, 218 posts
Thu 16 Nov 2017
at 20:13
Re: Shooting the Breeze
David Foxfire:
With 5E Standard, that rules out Johnny.  That will leave Darcy (Human Cleric of Life) and Jamie (Half-Elf Archfey Warlock-Evoker Wizard).   If you would permit Unearthed Arcana, I would include Justin in the mix (Human Gunsmith Artificer).

Oh right, considering we'll be level 1. You're gonna have to pick one or the other to start with if you go with Legitimate Jamie.

Hard to multiclass Wizard and Warlock, before you even have enough levels to multiclass after all.  Also keep in mind that means you'll be lagging behind for full class features access once everyone else hits level 3 and finally unlocks their cool stuff.

Though "I take two levels of warlock" is right up there with "My wizard takes one level of fighter" for a reason, the full value does take 1-3 levels longer to kick over from "I'm suffering from my class split" to "Munchkin darling pro pick".

I'm reminded of past conversations, where "But you get X features at Y late level! why are do you keep talking about the low levels?" spreadsheet mindset U turned to my way of thinking.  Once the prospect of them having to wait through those levels for all the stuff they were building their character around came clear.

Everything looks better from the end of a theory build standpoint, than it does actually playing through all the half-functional working towards a gimmick levels.

This message was last edited by the player at 20:27, Thu 16 Nov 2017.

Tark
 player, 219 posts
Thu 16 Nov 2017
at 20:30
Re: Shooting the Breeze
Also double post, but Chris went AFK before he could give me a GM tag or edit out the defunct array.

Getting that out there before people plan their characters around stats not even being used.

Not yet confirmed outlooks for a choice of two arrays (at a 31 point value, over the usual 27 legal limit).

15, 14, 13, 12, 12, 10 = 31 point worth.

15, 15, 14, 10, 10, 10 = 31 points worth.

The skewing also ensures +1/+1 Human characters are not left out in the cold, while still functioning well above average for "5th ed is designed around +2/+1 races.", while the Devs cry themselves to sleep over how every penny and dime homebrew supplement seller have turned that one +2/+2 STR/CON dwarf subtype into the excuse for "I want +2 then choice of +2 to literally anything I want! (So long as it suits casters, rogues, or monks)."

This message was last edited by the player at 20:50, Thu 16 Nov 2017.

meiou
 player, 307 posts
Thu 16 Nov 2017
at 20:50
Re: Shooting the Breeze
https://img.fireden.net/tg/ima...63/1452630054565.pdf

thats the class. it was made by a really good DM so i don't think its too broken.
Tark
 player, 220 posts
Thu 16 Nov 2017
at 20:59
Re: Shooting the Breeze
meiou:
https://img.fireden.net/tg/ima...63/1452630054565.pdf

thats the class. it was made by a really good DM so i don't think its too broken.

I know it's hard to let go.

But Chris put down "No homebrew, no UA by default" for a reason. As much so Tim and Chris don't have to spend 90% of chargen offloading "Tell them no again about the thing we said no to" duties to me (Which as much is because of how busy they are. Saw Chris for five seconds and now he's got even bigger RL).

Even stuff given an semi-official blessing by DnD's devs tends to be wildly all over the place.  A fact I'm unfortunately very familiar with from how often another friend keeps sending me Kobold Press materials saying "But they wrote a couple official things! That means everything must be legit right?"

But then, nobody can seem to accept the fact Unearthed Arcana materials have a big old "This probably isn't balanced because we're just throwing stuff out there" disclaimer by the Devs.

UE Ranger gets a pass because even UE ranger is lackluster.  But please don't take that as a sign to ask about every single individual caster and "Not a ranger" DEX centric perk.

UE saves it's weaksauce for giving an example of a cool STR weapon feat, then going "Psyche! I don't like that so have this lame one instead".  Between putting in AoE radiant nuke cantrips, and 1st level wizard spells stronger than cleric heals.

This is all stuff Tim and Chris know well, hence Chris outright saying "None of that".

If I'm being short, it's because that's a new record low for "Time between 'No homebrew' to 'But what about this homebrew I swear it's cool'".

 No homebrew is practically the entire premise of which Chris was even going to try to run a game in the first place.  But not even that saves me from having to play goalie while they are AFK, from a spare computer in the corner of an entirely separate floor of the house I usually internet from.

This message was last edited by the player at 21:23, Thu 16 Nov 2017.

meiou
 player, 308 posts
Thu 16 Nov 2017
at 21:18
Re: Shooting the Breeze
its more i read that post completly different than it was. thinking he would decide if it was ok or not. i mean feel free to look at it and see what you think.
Pyrus
 player, 81 posts
Thu 16 Nov 2017
at 21:51
Re: Shooting the Breeze
Very happy for the enthusiasm!

Pyrus:
Game created!  Here's the link:  link to another game


Please click that link and RTJ.  I'll add you asap.  Then we can continue discussion there.  I don't want to clutter Foxfire Forgotten Realms OOC with more stuff on my game.  ^.^;

(Though yes.  PLS no homebrew.  No UA.  If you'll cry oceans of tears without UA, I'm willing to bend on very limited usage UA.  But not on homebrew.  No homebrew.  KTHXBAI! *runs off to watch a movie with Tim*)
Tark
 player, 221 posts
Thu 16 Nov 2017
at 21:54
Re: Shooting the Breeze
meiou:
its more i read that post completly different than it was. thinking he would decide if it was ok or not. i mean feel free to look at it and see what you think.

I'm just kind of burnt out on always ending up by equal amounts Murphy timing as "Well, he's the guy who actually reads this stuff" to be the guy stuck fielding "Alright, Gunpowder is banned because you think I'll immediately try to escalate from fireworks and flintlocks to airship cannons" U turning into "So I was thinking about a magical airship cannon that does the exact same damage but technically isn't using gunpowder".  And other such phenomenon.

This message was last edited by the player at 21:56, Thu 16 Nov 2017.

Igatho
 GM, 103 posts
 Baby Frost Giant
 Still impressionable
Fri 15 Dec 2017
at 23:47
Re: Shooting the Breeze
Hi guys. Computer won't boot up, so I will be inactive for an unknown amount of time.
Tark
 player, 243 posts
Tue 30 Jan 2018
at 06:22
Re: Shooting the Breeze
   The retcon of that last straw moment is why Tark is still set to 'disappointed' rather than 'threatening' over Jamie's behavior.

  Considering how much time has still been spent with more of the same, Tark's already got more than enough reason to treat the situation as he is now.

The removal of Jamie's reaction to Angel showing up being "Panic! Sarah! Lock the door!", in the most flagrant way yet being treated as "That didn't happen" is why Tark isn't ready to resort to violence anymore.

This message was last edited by the player at 06:31, Tue 30 Jan 2018.

Tark
 player, 260 posts
Tue 24 Apr 2018
at 04:27
Re: Shooting the Breeze
  I'll be away from April 26th through later the 30th, and despite using a PC for ages I'm basically a caveman with these picture phone things.