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Invitation to a Roll20 Campaign, and a choice.

Posted by David FoxfireFor group 0
David Foxfire
GM, 255 posts
Tue 19 Apr 2016
at 02:55
  • msg #1

Invitation to a Roll20 Campaign, and a choice.

I have Thursdays Open for streaming a D&D campaign over at Twitch.  However, I'm at a loss over what campaign to use.  I have three which I'd like to run, and I'd like to set it up to a vote.  (For those interested, I'm looking for 6-8 regular players who are willing to play with a rather eccentric DM who thinks outside the box on things.  It will not be Adventurers League legal, and not intended for Hardcore players.)

1.  Curse of Strahd.  This is the most recent printed campaign, but I have some twists to make it different from being "I6 Ravenloft 2016."  Granted, you do square off against Strahd, but he's not the only big bad out there.

2.  Living Parnast Playtest.  This is a playtest of a homebrew campaign, which I plan to post into the Dungeon Master's Guild.  In this campaign, you go to Parnast after 'Hoard of the Dragon Queen' and rebuild it, using mechanics that I'm designing and need to beta test.

3.  Æthercoil Lost Archive of Phandelver.  This is a port of the D&D Starter's Kit campaign, but is set in my own campaign world, a world that reverted to an Old School Renaissance setting after the fall of a modern world, which has recently been rediscovered and ripe for exploration.

The option that gets the most interest and gathers the most available players will be the one I'll work on, with the hope of starting it within two weeks.  Thank you in advance for your consideration.
This message was last updated by the GM at 06:10, Tue 19 Apr 2016.
David Foxfire
GM, 257 posts
Tue 19 Apr 2016
at 06:12
  • msg #2

Invitation to a Roll20 Campaign, and a choice.

Had to open the thread up for those to post replies.

Tam and Nathan already voted for Parnast, which is what I'll work on.  I need an excuse to finish the second draft anyway.
meiou
player, 62 posts
Tue 19 Apr 2016
at 08:27
  • msg #3

Invitation to a Roll20 Campaign, and a choice.

In reply to David Foxfire (msg # 1):

all sound fun but parnast has a lot of potential.
David Foxfire
GM, 258 posts
Thu 21 Apr 2016
at 04:32
  • msg #4

Invitation to a Roll20 Campaign, and a choice.

So far it's Tam, Nathan, and Meiou.  Anyone else.

Even though I'm getting out of DeviantART, maybe I might need to start a group about Living Parnast, and see if there's any other players there who'd like to join in.

I had a lot of bad water under the bridge, as it were, and I'm just about to get the proverbial lighter.
Tam Selhana
player, 57 posts
For everything
There is a season
Thu 21 Apr 2016
at 05:56
  • msg #5

Invitation to a Roll20 Campaign, and a choice.

While I don't expect you to be ready to get started today (Nathan and I have plans for today anyway), I do wonder about what time of day it will be when you do get us started.
David Foxfire
GM, 260 posts
Fri 29 Apr 2016
at 23:02
  • msg #6

Invitation to a Roll20 Campaign, and a choice.

I've about halfway set up the Roll20 Table for Living Parnast--I only need to make some plot cards and notes to finish up the first part,

but now I need to put into a working format (read:  Put in an add-on System Reference Document that I'm Making) the Homesteading mechanic (where you do the rebuilding of the village, as well as start on the next module designed to get the Homesteading going.  I'm styling it as five mini-adventures with a round of homesteading in between each.

I think the easy part is translating the mechanic used in Pathfinder's Kingmaker into 5th Edition.  I just need someone to bounce idea with for the rest.
David Foxfire
GM, 264 posts
Wed 11 May 2016
at 06:08
  • msg #7

Invitation to a Roll20 Campaign, and a choice.

A major hurdle of the Playtesting, writing the first draft of the Homestead Mechanic, has just been hopped over.  That's an important part in the parts immediately after the first module, where I need to deal with rebuilding the city.  Now I can move on to making the next module, after which I'll be ready to playtest.

My Homestead Machanic is a conversion from the Kingdom Building mechanic from Pathfinder's Kingmaker, using a 5th Edition feel with simplified (or as simplified as I can make it) instructions and hopefully a smoother 'Cycle,' which I describe the steps along a session of homestead building and maintaining.  I did my best to explain all the steps and the math so that someone who's not me could understand it.  But than I woudn't know until I playtest it once or twice.

Anyone has any suggestions on what I should do in the next module, LP01-02?  I was thinking of having it be 5 mini-campaigns simliar to the starting modules of all the Adventurer's League seasons.
Tam Selhana
player, 60 posts
For everything
There is a season
Wed 11 May 2016
at 06:12
  • msg #8

Invitation to a Roll20 Campaign, and a choice.

Remind me what the overall plot is?
David Foxfire
GM, 265 posts
Fri 13 May 2016
at 06:45
  • msg #9

Re: Invitation to a Roll20 Campaign, and a choice.

Tam Selhana:
Remind me what the overall plot is?

In Living Parnast You're taking back a village that was overrun by the Cult of the Dragon, and rebuilding it to help establish a visual telegraph link from the Sword Coast to the Moonsea region.  You'll address many delimas along the way, some even timely, such as refugees from the Moonsea region, while others are purely Forgotten Realms, such as a Drow Wizard on the run from a ritual gone bad.  (If you've played Out of the Abyss you'll know who I'm talknig about.)

Progress has been slowed because of a mecahnic that I had to design from scratch.  But now that hurdle's out, I can easily build a couple more modules to finish a playtest, springboarding off the Tyranny of Dragons season.
Nathan
player, 54 posts
Fri 13 May 2016
at 06:56
  • msg #10

Re: Invitation to a Roll20 Campaign, and a choice.

David Foxfire:
Anyone has any suggestions on what I should do in the next module, LP01-02?


Definitely an opening crawl.

http://www.starwars.com/games-...r-wars-crawl-creator
Tam Selhana
player, 61 posts
For everything
There is a season
Mon 16 May 2016
at 03:57
  • msg #11

Re: Invitation to a Roll20 Campaign, and a choice.

One of the things I enjoyed from Kingmaker was the events that happened from time to time, such as Grigori shouting propaganda against the PCs or the Werewolf running rampant. I would like to see those kinds of things, but I expect that was already planned.

But for sure, I would like to see development of our key enemies; the Cult of the Dragon. Just because we start out having to beat them doesn't mean we have beaten the entire cult. When I ran into that cult in a friend's 5e game, there was more about them and more involved with them and I liked that. It meant we had a goal.

I *do* enjoy the sandbox feel of Kingmaker, but without a plot of some kind going on (Which Kingmaker had), it would feel more like a boardgame and less like an RP. Again, I expect you are way ahead of me.

As a side note, I finished the colored pic of Pan's look for your game a while ago, but only just uploaded it. Enjoy: http://timothius.deviantart.co...ng-Parnast-609298419
David Foxfire
GM, 266 posts
Mon 16 May 2016
at 07:23
  • msg #12

Re: Invitation to a Roll20 Campaign, and a choice.

Tam Selhana:
One of the things I enjoyed from Kingmaker was the events that happened from time to time, such as Grigori shouting propaganda against the PCs or the Werewolf running rampant. I would like to see those kinds of things, but I expect that was already planned.

But for sure, I would like to see development of our key enemies; the Cult of the Dragon. Just because we start out having to beat them doesn't mean we have beaten the entire cult. When I ran into that cult in a friend's 5e game, there was more about them and more involved with them and I liked that. It meant we had a goal.

I *do* enjoy the sandbox feel of Kingmaker, but without a plot of some kind going on (Which Kingmaker had), it would feel more like a boardgame and less like an RP. Again, I expect you are way ahead of me.

As a side note, I finished the colored pic of Pan's look for your game a while ago, but only just uploaded it. Enjoy: http://timothius.deviantart.co...ng-Parnast-609298419


The Cult of the Dragon will have their presence felt in several scenes in the "Dragons" season, both directly and through proxy groups.  I'll also have several domestic bits that can pop up either planned or randomly (the Homesteading mechanic allows for random events) along the line.

The main difference between Living Parnast and, say, Algaren, is that I replace hex-crawling with path-crawling.  I connect the various locations by tracks that need to be traversed.  Some short, while others spread out along vast differences.  It might have a boardgame feel at times, but having it be a pathcrawling gives me more time and energy to devote to a much richer and dynamic plot.
Tam Selhana
player, 63 posts
For everything
There is a season
Mon 16 May 2016
at 16:49
  • msg #13

Re: Invitation to a Roll20 Campaign, and a choice.

You're recording everything too, right?
David Foxfire
GM, 267 posts
Tue 17 May 2016
at 08:18
  • msg #14

Re: Invitation to a Roll20 Campaign, and a choice.

Tam Selhana:
You're recording everything too, right?

Of course :)
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