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The Heads up thread.

Posted by David FoxfireFor group 0
David Foxfire
GM, 110 posts
Fri 7 Aug 2015
at 07:23
  • msg #1

The Heads up thread

If I'm typing something up here, that means that I screwed up somewhere.  Usually in the regularly posting part.  Pops up from time to time, especially when real life crashes the scene.  Thank you in advance for your patience at this time.

Like right now, (6 Aug) where I have a ton of things to write up, including three entries.  (I'm also working on a longer length scene with Natasha and the constructs,) but I have tomorrow free outside of a water run, so I can belt them out real quick.
Nathan
player, 1 post
Fri 7 Aug 2015
at 18:19
  • msg #2

Re: The Heads up thread

Thanks for the update!  :D
David Foxfire
GM, 118 posts
Mon 17 Aug 2015
at 09:25
  • msg #3

Re: The Heads up thread

I was at my parents over the weekend, where I was busy with planning a bonus dungeon for my Encounters Table.  They managed to complete Princes of the Apocalypse one month early, and I need something to full in the time.

Later on Monday Evening, I hope to get on with the posts.
David Foxfire
GM, 123 posts
Sat 22 Aug 2015
at 02:08
  • msg #4

Re: The Heads up thread

I was about to get some work done after last night's stream, but I found myself with a real bad earache in my left ear.  It's a holdover from my cold I got earlier this month.  I know it eventually goes away (The culprit is always sinus pressure) but it's going to really slow me down for a couple days.  Sorry about this.
Tam Selhana
player, 12 posts
For everything
There is a season
Sat 22 Aug 2015
at 06:56
  • msg #5

Re: The Heads up thread

Sorry about your troubles! Hope you feel better soon.
Mittens
player, 9 posts
Sat 22 Aug 2015
at 07:19
  • msg #6

Re: The Heads up thread

Get well soon!
David Foxfire
GM, 124 posts
Wed 26 Aug 2015
at 02:31
  • msg #7

Re: The Heads up thread

In reply to Mittens (msg # 6):

I'm getting better enough for me to work on these PbP games.  Thank you for waiting for me.
Nathan
player, 5 posts
Wed 26 Aug 2015
at 07:31
  • msg #8

Re: The Heads up thread

No prob!  Glad to hear you're felling better!  ^.^
David Foxfire
GM, 132 posts
Fri 28 Aug 2015
at 03:41
  • msg #9

Re: The Heads up thread

Yeah, but it appears that I have committed the transgression of typing and writing while I was still suffering from the Earache.  I made some accidents in depicting the scene, first with Johnny rping with Nathan, and then with Pippkin offering a second dress on Alice!Alexis.   Let me know what needs fixing so I can make the corrections to the Role Play before I continue.

My apologies for all this mishaps, at least I have a decent excuse.  I knew that earache had put me down, but I underestimated who bad it was.
Nathan
player, 7 posts
Fri 28 Aug 2015
at 07:07
  • msg #10

Re: The Heads up thread

No worries.  :)

If Johnny wouldn't move the big beachball kid around, you can retcon if you like, but I wrote my post assuming he would regardless of Nathan's size.  ;p
meiou
player, 30 posts
Fri 28 Aug 2015
at 19:59
  • msg #11

Re: The Heads up thread

like i said in the thread it was more we had talked and you were wanting me to describe out the putting on the clothes and i just never got around to it.
David Foxfire
GM, 183 posts
Wed 28 Oct 2015
at 06:25
  • msg #12

Re: The Heads up thread

Finally!  >whew<  I managed to make a posting, pardon my delay.  Combination of two programs being released (Sword Coast Legends and RPG Maker MV) as well as getting a used Laptop inherited to me.  Protip:  Let the current version of Windows (be it 7 or 8) fully update before you upgrade to Windows 10; it'll go quicker.
David Foxfire
GM, 193 posts
Wed 18 Nov 2015
at 07:41
  • msg #13

Re: The Heads up thread

I intend to be in Heros' Hideout a bit early, and fortunately they have wifi and a power outlet, so I'm using my laptop as a DM's screen.

I can also make my entries there and post them when I return.
David Foxfire
GM, 270 posts
Thu 2 Jun 2016
at 01:59
  • msg #14

Re: The Heads up thread

Earlier this afternoon, while I was away at Encounters, my grandmother passed away.  She has a full life, had a loved one to spend the hearafter with, and found a good time for her to pass on.  It would be the second time I'm mourning and happy for someone who died.

I've canceled all of my sessions for the weekend, so that I can be with family at this time.  I'll still have a massive update to make, and will continue doing this campaign as well as some other material for the upcoming campaigns, so I won't be mourning and bored.

Thank you in advance for your prayers.
Tark
player, 59 posts
Thu 2 Jun 2016
at 02:17
  • msg #15

Re: The Heads up thread

I hope things go as well as the can for you and your family, given the circumstances.

Take as much time as you need, and don't worry about your games unless you want to.
Tam Selhana
player, 66 posts
For everything
There is a season
Thu 2 Jun 2016
at 03:47
  • msg #16

Re: The Heads up thread

Sorry for your loss. Happy for Heaven's gain. Know I will pray for you and yours. Lemme know if you need anything.
This message was last edited by the player at 03:48, Thu 02 June 2016.
Nathan
player, 57 posts
Thu 2 Jun 2016
at 04:15
  • msg #17

Re: The Heads up thread

What they said.  Praying for you all.
David Foxfire
GM, 271 posts
Sat 18 Jun 2016
at 03:00
  • msg #18

Re: The Heads up thread

Things got a bit too busy and hectic for me this whole week, but things are dying down considerably (It got so busy that I wasn't able to DM at all in this week) so I can get back to work here.  Sorry about the delay.
David Foxfire
GM, 272 posts
Tue 19 Jul 2016
at 00:51
  • msg #19

Re: The Heads up thread

Bad News:  I don't think I can continue this game for the immediate time being.

Good News:  I'm about to playtest my campaign world of Æthercoil in Roll20.

If you're interested in playing a variant of Lost Mine of Phandelver in a homeruled campaign, please let me know, and I'll give you an invite link.  You can play your characters you had here, at level 1.  It'll be mostly a G-Rated gameplay.
Nathan
player, 58 posts
Tue 19 Jul 2016
at 06:11
  • msg #20

Re: The Heads up thread

I'd be up for a mostly G-rated game.  Not sure I'd want to play cleric again, so perfectly fine with someone else taking that class.
Tam Selhana
player, 67 posts
For everything
There is a season
Sun 6 Nov 2016
at 21:28
  • msg #21

Re: The Heads up thread

I have been given GM status from David so that I can run an RP here.
I would like you all to choose a character to go with. And to protect David's world from any clashing from the RP I run, this RP will effectively be an alternate reality. So whatever happens in my RP doesn't effect any other RPs. Which also means Meiou can play his bunny in my RP, I could play any of my alts, etc... and it won't impact anything in David's timeline.

So! Pick a character you wanna play or what you would like to try playing. :) I tend to form RPs based on who and what my players are playing.
This message was last edited by the player at 21:30, Sun 06 Nov 2016.
Mittens
player, 10 posts
Sun 6 Nov 2016
at 21:39
  • msg #22

Re: The Heads up thread

Hmmm....   I'm guessing Pyrus.

Only grown up.  http://pre02.deviantart.net/de...88a9c2b0-d6zwrzr.png
This message was last edited by the player at 21:40, Sun 06 Nov 2016.
Tark
player, 60 posts
Sun 6 Nov 2016
at 21:46
  • msg #23

Re: The Heads up thread

I figure I'll stick with Tark usage, since I know I can dust off and prepare them readily enough.
David Foxfire
GM, 273 posts
Sun 6 Nov 2016
at 23:38
  • msg #24

Re: The Heads up thread

In reply to Tam Selhana (msg # 21):

I gave you a list of the characters I'm willing to play at this time.

Justin Mercurial (the Engineer)
Jamie Wintertouch (my witch character)
Johnny Briz as a Rogue/Bard (with a Jester Background)
Caelynna as a rather klutzy Elvish Cleric
Pippkin Ducaine as a Bunnyfolk Rogue
Scarlet Foxfire as a Vulpine Fighter/Monk
Koji as a Kitsune Bard  (Might be out of bounds:  He's my homage to Chaos Croc)

Also, I might like to haggle with you as we go, to find what parts of this RP can become cannon.  We're still playtesting Æthercoil, after all.
This message was last edited by the GM at 23:44, Sun 06 Nov 2016.
Tam Selhana
player, 68 posts
For everything
There is a season
Mon 7 Nov 2016
at 08:29
  • msg #25

Re: The Heads up thread

For David, I have a few questions in order to truly form an opinion...

Jamie Wintertouch: You mentioned "witch", but not race. What is he or she and what are they like? :) You definitely got me curious with this one.

If you play Pippkin, will Meiou still play Meiou? Just curious. And who was playing his daughter, or was she one of your characters also?

When you say "Vulpine" for Scarlet Foxfire, do you mean she is an anthro fox, or is she a human? What are they like? Is she like the reserved Shaolin monk? Or more of a bar brawler? :)

Koji, I would need to know more about him or her to say yay or nay on the character. PM or email me with details if you really wanna pursue this character.

Justin, Johnny and Caelynna I already know about and love (of course), though same question I had about Pippkin applies to Johnny. And I admit I barely got to know Caelynna, so having her (and thus, a healer) on the team could prove fun.
David Foxfire
GM, 274 posts
Mon 7 Nov 2016
at 08:53
  • msg #26

Re: The Heads up thread

Tam Selhana:
For David, I have a few questions in order to truly form an opinion...

Jamie Wintertouch: You mentioned "witch", but not race. What is he or she and what are they like? :) You definitely got me curious with this one.

If you play Pippkin, will Meiou still play Meiou? Just curious. And who was playing his daughter, or was she one of your characters also?

When you say "Vulpine" for Scarlet Foxfire, do you mean she is an anthro fox, or is she a human? What are they like? Is she like the reserved Shaolin monk? Or more of a bar brawler? :)

Koji, I would need to know more about him or her to say yay or nay on the character. PM or email me with details if you really wanna pursue this character.

Justin, Johnny and Caelynna I already know about and love (of course), though same question I had about Pippkin applies to Johnny. And I admit I barely got to know Caelynna, so having her (and thus, a healer) on the team could prove fun.


Jamie is in my fiction story in the Æthercoil Magazine.  She's an Eladrin Witch, using options gathered into said magazine.  Basically, she's a good witch, but can be mischevious toward anyone who deserves it.

You'll find more about Pippkin in the Masks and Mythos story.  He's a gentleman thief, although Pippkin might be factored out because Meiou would be there.

Scarlet is more of a bar brawler, although she does know martial arts.  She'll be an anthro Fox.

I'm already factoring out Koji because one fox-being at a time, of course.

Thanks for narrowing it down into the three, and I might focus more on Caelynna, since she is a healer cleric.  Maybe she accompanies Pan with the healing duties, (adding the divine magic to Pan's natural processes.)  Of course, I might have Justin be in a scene or two because of the "Three's Company" factor.
Tam Selhana
player, 69 posts
For everything
There is a season
Mon 7 Nov 2016
at 09:10
  • msg #27

Re: The Heads up thread

I don't know yet who I'm playing, to be fair. :) So don't bank on Pan being in this RP. :O

But yes, Pan loves Caelynna in Aethercoil... literally has saved Pan's life at least twice. And Pan is loyal to Justin as he seems a good and reasonable man who wouldn't ask people to do anything he himself wouldn't do; which turns out to be dangerous stuff that takes guts to do. XD

So for this RP? Maybe we go with Jamie or Scarlet. :) I am curious about them. I can't choose between those two; they both intrigue me. So the choice is down to you on that.

Meanwhile, I hope to at least get confirmation from Meiou that he is, in fact, playing Meiou.
David Foxfire
GM, 275 posts
Mon 7 Nov 2016
at 09:17
  • msg #28

Re: The Heads up thread

In reply to Tam Selhana (msg # 27):

I'll probably go for Jamie then. I need to work on her character for the fiction book, and she's going to be a major character in the setting.

In this RP, she'll be just starting out on her grand adventure, to find out what happened that turned the modern world into Æthercoil. She doesn't know if she traveled through dimensions or through time, however. (Her biggest fear: sounding off like Charleton Heston when she sees what's left of the Statue of Liberty) There are some secrets she won't share with just about everybody, but she will be friendly and help out with the party. She does know heals, and she can make her own special morning brew which she'll share with others: Think of fruit punch spiked with Red Bull. I might have it mechanically grant her WIS+Level in THP a la the Paladin if that's possible.
David Foxfire
GM, 276 posts
Mon 7 Nov 2016
at 09:44
  • msg #29

Re: The Heads up thread

Oh, by the way, what's the starting level?
Tam Selhana
player, 70 posts
For everything
There is a season
Mon 7 Nov 2016
at 23:02
  • msg #30

Re: The Heads up thread

Short answer: Level 3.

Long answer:
I don't wanna run monsters, but I'm willing to push for RP and plot and such. I can run a game with no mechanics and just RP if nobody wants to run monsters. I mostly just missed RPing with the David/Meiou crowd.

If we go with mechanics, I'll have us start at level 3 because that is when all the classes truly blossom. :) But even if we go without mechanics, building a character would be a good idea so you have a guiding line for what your character is capable of.

Combat is inevitable, though, so I will have SOMETHING to moderate combat even if normal monsters are not an option. :)
David Foxfire
GM, 277 posts
Tue 8 Nov 2016
at 01:23
  • msg #31

Re: The Heads up thread

In reply to Tam Selhana (msg # 30):

That'll work.  I just didn't know if there's going to be progression or I can just play freestyle and have Jamie do her craft freely.

I even have a decent introductory scene with Jamie, where she turns an attempted mugger to stone.

"Oh, I know that someone'll break that spell, mama. Stone to Flesh exists and all.  But the idiot'll think twice before robbing me again, wouldn't he?  <winks and smiles>"
Tam Selhana
player, 71 posts
For everything
There is a season
Tue 8 Nov 2016
at 02:09
  • msg #32

Re: The Heads up thread

:) Sounds fun... though since we are 3rd level, even for pure RP, none of us could cast Flesh to Stone just yet. That's the main reason I mentioned to build for 3rd level anyhow, so we can all have a guide on what we are each capable of without spiraling out of balance from each other. :)
David Foxfire
GM, 278 posts
Tue 8 Nov 2016
at 03:12
  • msg #33

Re: The Heads up thread

Tam Selhana:
:) Sounds fun... though since we are 3rd level, even for pure RP, none of us could cast Flesh to Stone just yet. That's the main reason I mentioned to build for 3rd level anyhow, so we can all have a guide on what we are each capable of without spiraling out of balance from each other. :)


True, but the Witch has some neat tricks to play.
meiou
player, 64 posts
Tue 8 Nov 2016
at 04:14
  • msg #34

Re: The Heads up thread

hey you can get the male bunny or the female bunny. either way your getting a rogue whose up to mischief :p meiou is just the more natural to me since he is my main OC.
David Foxfire
GM, 279 posts
Tue 8 Nov 2016
at 04:24
  • msg #35

Re: The Heads up thread

meiou:
hey you can get the male bunny or the female bunny. either way your getting a rogue whose up to mischief :p meiou is just the more natural to me since he is my main OC.

Either way, Jamie will have fun with Meiou.
Tam Selhana
player, 72 posts
For everything
There is a season
Fri 11 Nov 2016
at 04:18
  • msg #36

Re: The Heads up thread

Sorry for the silence! This week has been a bit busy, but I should be able to do something either Friday night or Saturday night.

Still haven't picked my GMPC and that introductions thread makes me wanna do so, so I can give a nice little intro. XD
meiou
player, 66 posts
Fri 11 Nov 2016
at 06:31
  • msg #37

Re: The Heads up thread

i look very forward to it! i've been eager to go since i did mine XD
not hard to tell that. if its cool i might be able to get another player or two or if you wanna jus keep it to us we can.
Tam Selhana
player, 73 posts
For everything
There is a season
Fri 11 Nov 2016
at 07:07
  • msg #38

Re: The Heads up thread

If you are confident they will be regulars like us, then sure!
(Working on post) <- Ran out of time tonight. Will try again next time.
This message was last edited by the player at 07:38, Fri 11 Nov 2016.
meiou
player, 67 posts
Fri 11 Nov 2016
at 07:09
  • msg #39

Re: The Heads up thread

coolies ill talk to them later!
Nathan
player, 59 posts
Fri 11 Nov 2016
at 07:48
  • msg #40

Re: The Heads up thread

Just so long as it's not the, "I attack Nathan for being nice to a baby frost giant" player.
meiou
player, 68 posts
Fri 11 Nov 2016
at 07:52
  • msg #41

Re: The Heads up thread

In reply to Nathan (msg # 40):

nah i dont think itd be any of them. if i can get them chiscringle or sonic232.
meiou
player, 70 posts
Sat 12 Nov 2016
at 05:42
  • msg #42

Re: The Heads up thread

forgot to ask while we were on voice. you cool with the bracelet i just got in main game being in this ? or did you consider that past the 1 magic item.
Zerry
player, 2 posts
Energetic centaur
Loves to climb
Sat 12 Nov 2016
at 06:04
  • msg #43

Re: The Heads up thread

Meiou:
Even though it is just a flavor thing that at best saves you a few minutes getting dressed, it still counts as a magic item. So for now, let's hold out until we know what everyone else has / wants.

Of course, you can take that instead of the boots if you like. :)


David:
quote:
David Foxfire (GM): My character's equipment is already in her character sheet.


The only character sheet for Jamie I could find was in roll20 and there was no equipment listed on it. :\ Mind helping me out a bit?
This message was last edited by the player at 06:32, Sat 12 Nov 2016.
Pyrus
player, 1 post
Sat 12 Nov 2016
at 06:44
  • msg #44

Re: The Heads up thread

no objection here to quick-change clothes.
meiou
player, 71 posts
Sat 12 Nov 2016
at 06:48
  • msg #45

Re: The Heads up thread

Ok ill swap in the bracelet for the boots. my sheet. https://www.dropbox.com/s/luzh...f2rk2/Meiou.pdf?dl=0
Tark
player, 63 posts
Sat 12 Nov 2016
at 07:43
  • msg #46

Re: The Heads up thread

Got some Lv 3 Tark sheet listed finally, on the Character Description as usual.  Since it's RPOL, all anyone has to do is click on my name to be linked to it.

I think I'll take advantage of circumstances, and instead of a magic weapon (Which normally I'd be screwed without) I'll go with Boots of Striding and Springing. Mostly so I can have Tark not slower than the rest of the party, which applies even in noncombat roleplay.

meiou:
Ok ill swap in the bracelet for the boots. my sheet. https://www.dropbox.com/s/luzh...f2rk2/Meiou.pdf?dl=0

I'll open up with the lighter note. Like Tam's player said, you get to be level Three! Instead of starting at level 1 like your linked sheet seems to be.

Could you do me a favor and pop that link in your character description, so players can ever see it without sifting through the heads up thread backlog? (This goes for whenever David gets around to mentioning their Character sheet location, as well).

That and say what you boots even do?  The sheet you linked just says a few item names.  Plus it still lists "Reequip bracelet" (but at least it's been stated in this thread what it does).
This message was last edited by the player at 07:44, Sat 12 Nov 2016.
meiou
player, 72 posts
Sat 12 Nov 2016
at 10:27
  • msg #47

Re: The Heads up thread

silent step essentially is what boots of elven kind do.
ill go ahead and throw it up on char descrip.

everything on it is based on my 3rd level variant from the main campaign.
the bracelet is the only magical item i have on there currently. everything else is basic stuff.
David Foxfire
GM, 282 posts
Sat 12 Nov 2016
at 12:08
  • msg #48

Re: The Heads up thread

Zerry:
Meiou:
Even though it is just a flavor thing that at best saves you a few minutes getting dressed, it still counts as a magic item. So for now, let's hold out until we know what everyone else has / wants.

Of course, you can take that instead of the boots if you like. :)


David:
quote:
David Foxfire (GM): My character's equipment is already in her character sheet.


The only character sheet for Jamie I could find was in roll20 and there was no equipment listed on it. :\ Mind helping me out a bit?


Oh, sorry, I should've told you.

I keep all of my characters in an online One Note Document, Separated by Character.

https://1drv.ms/u/s!AjghU-xdUFQag2AqUBU_aEbNhKla

Jamie Wintertouch (Note to self, edit her entry in the forum) has two character sheets in her section, the one marked PBP is the version I'm using here.
Pyrus
player, 3 posts
Sat 12 Nov 2016
at 17:03
  • msg #49

Re: The Heads up thread

IDK what magic item would be useful for a dragon sorcerer.
Zerry
player, 3 posts
Energetic centaur
Loves to climb
Sat 12 Nov 2016
at 18:53
  • msg #50

Re: The Heads up thread

I can tell you still have some things to mess with in your sheet such as her skills and saves being +6 when her int is only 14, the fact she has more than one magic item (Ring of Protection +2 and Broom of Flying. Don't worry, I read your comment about bag of holding and that's fine, I can give that to everyone), and the fact you have a little note to the side to remind you to fix the race entry. XD But until I decide to do any combat, there isn't any hurry. Just get to it when you can.

Though I am real curious why you moved where your one-note stuff was. Part of my not being able to find Jamie was that I tried the old one-note link and got "This location no longer exists" O.o
This message was last edited by the player at 19:00, Sat 12 Nov 2016.
David Foxfire
GM, 283 posts
Sat 12 Nov 2016
at 21:59
  • msg #51

Re: The Heads up thread

In reply to Zerry (msg # 50):

I made the needed modifications.  Thanks for letting me know what needs fixing.

On the record: more often than not I use the games I'm a PC on to playtest character options I either find or design on my own.  I do what I can to keep things balanced, of course.  You won't see Jamie pulling off Mercy-style mass resurrections-slash-reanimations at level 3, for example.
Tark
player, 65 posts
Sat 12 Nov 2016
at 22:38
  • msg #52

Re: The Heads up thread

Thanks for popping the link in your Character Description, Meiou. Much appreciated.

A friend reminded me that I don't take a move penalty since I meet the STR requirements of my armor, duuur. So swapping out for a simple yet practical +1 magic weapon I've cleared with Tam/Zerry.

Silvered Spike Maul +1: A +1 Silvered Maul, with a Silvered spike through it. So it may deal either Blunt, or Pierce damage.

Tark is convinced the reason nobody will bless this for him, is because it's not a blinged out platinum sword (hmm, maybe if he glues a bunch of rubies to it? He hears that's popular with Bahamut)

David Foxfire:
In reply to Zerry (msg # 50):

I made the needed modifications.  Thanks for letting me know what needs fixing.

On the record: more often than not I use the games I'm a PC on to playtest character options I either find or design on my own.  I do what I can to keep things balanced, of course.  You won't see Jamie pulling off Mercy-style mass resurrections-slash-reanimations at level 3, for example.

Yeah, while this seems to be a more laid back traditional capability thread, I can understand wanting to test drive stuff.

Playtesting is always important, theory craft alone won't give you a full idea of it something turns out as balanced as you hoped it would be after all. (I totally agree with QoL stuff like 'Look, magical storage is basically a given past level 1 so you don't have to count every individual ounce of torches and rations')

Though Tam's player can vouch for my bizarre luck with what players and GMs of games I've been in considered Fair Vs Broken, in both vanilla and custom rules mindsets.
This message was last edited by the player at 22:55, Sat 12 Nov 2016.
meiou
player, 74 posts
Sun 13 Nov 2016
at 05:10
  • msg #53

Re: The Heads up thread

np i also popped what the bracelet does into the sheet in case anyone
needed a refresher.
David Foxfire
GM, 290 posts
Tue 15 Nov 2016
at 15:41
  • msg #54

Re: The Heads up thread

Want me to start up a side roleplay with the Parnast "Three's Company" angle?
Pan Flute
NPC, 1 post
Those who do not see the
heart are truly blind
Tue 15 Nov 2016
at 21:25
  • msg #55

Re: The Heads up thread

"Yes please" to side RP.

"No thanks" to the Three's Company angle. Pan probably would not live under the same roof as anyone but family anyway. :)

Besides... I would like whoever wants to join in RP to be able to join anyway. I do miss Pan a little and RPing her in a town setting sounds good. We still need to establish how Pan and whoever else are helping the town get back on its feet anyway.
David Foxfire
GM, 293 posts
Tue 15 Nov 2016
at 21:55
  • msg #56

Re: The Heads up thread

Pan Flute:
"Yes please" to side RP.

"No thanks" to the Three's Company angle. Pan probably would not live under the same roof as anyone but family anyway. :)

Besides... I would like whoever wants to join in RP to be able to join anyway. I do miss Pan a little and RPing her in a town setting sounds good. We still need to establish how Pan and whoever else are helping the town get back on its feet anyway.

No problem, I can adjust this appropriately.
Zerry
player, 11 posts
Energetic centaur
Loves to climb
Wed 16 Nov 2016
at 04:34
  • msg #57

Re: The Heads up thread

Is Meiou trying to write himself completely out of roleplay? I am trying to understand what you want out of this RP if your first goal is to look for any excuse to not be with the team?

Basically, unless you have some trick you can pull, Zerry is going to outrun you guaranteed. (She's a centaur and she is fast even for a centaur) But if you were hoping to escape, I'm not going to forcefully have Zerry track you down, pounce you, etc.

But if you do escape, how do you intend to be part of the RP? I need to understand what your intent is.
meiou
player, 86 posts
Wed 16 Nov 2016
at 04:39
  • msg #58

Re: The Heads up thread

sorry about that. I get an idea into my and run with it without thinking lol.
the main goal right now is i'm trying to get him alone so jamie can have her private talk with him. Not easy when everyone wants your character around.
Zerry
player, 12 posts
Energetic centaur
Loves to climb
Wed 16 Nov 2016
at 05:10
  • msg #59

Re: The Heads up thread

Oh. Huh... for some reason, I thought that talk already happened. XD I'll have Zerry and friends lose you due to Meiou having some quick thinking that involved turning a corner and hiding among some alleyway garbage or some such.

Zerry is freakishly fast and hyper, but sometimes all it takes is one second of being out of line of sight. XD

Just do me a favor and take care of your one-on-one RP with Jamie immediately (whether in a PM or a separate thread) and quickly, so we can all get back to RPing together.
meiou
player, 87 posts
Wed 16 Nov 2016
at 05:15
  • msg #60

Re: The Heads up thread

sure thing.
Zerry
player, 16 posts
Energetic centaur
Loves to climb
Fri 18 Nov 2016
at 23:55
  • msg #61

Re: The Heads up thread

GM Tim is making a separate thread for Pyrus, Tark and Zerry to RP in order to reduce confusion while Meiou and Jamie play out their private RP. And then both RPs can meet back in a new thread once everyone is ready.
meiou
player, 95 posts
Sat 19 Nov 2016
at 00:32
  • msg #62

Re: The Heads up thread

sounds good.
Zerry
player, 19 posts
Energetic centaur
Loves to climb
Sun 20 Nov 2016
at 07:02
  • msg #63

Re: The Heads up thread

.....wooooow

Meiou appears more upset about people trying to interact with him than being put inside a living prison. I can't even. I have lost the ability to even. XD
Tark
player, 76 posts
Sun 20 Nov 2016
at 07:19
  • msg #64

Re: The Heads up thread

Zerry:
.....wooooow

Meiou appears more upset about people trying to interact with him than being put inside a living prison. I can't even. I have lost the ability to even. XD

  So I guess Tark's second post with the phrase 'Oh no! Social interaction!' turned out to be not quite as baseless a joke as intended.

  Even it if was supposed to be poking fun at the fact I'm playing a CHA 14 Half-Orc  who acts like it, instead of my usual 'Even when I take high Charisma, I'm not very charismatic' character tendencies.
This message was last edited by the player at 07:22, Sun 20 Nov 2016.
meiou
player, 99 posts
Sun 20 Nov 2016
at 07:59
  • msg #65

Re: The Heads up thread

In reply to Zerry (msg # 63):

XD considering how he was raised by pipkin after loosing his memory trust me its no wonder he doesn't like social interaction .
Zerry
player, 20 posts
Energetic centaur
Loves to climb
Mon 21 Nov 2016
at 03:05
  • msg #66

Re: The Heads up thread

David Foxfire:
Has any of you have a plush toy or a pet in your bed as a child?


I've had both, though pet in my bed came when I was about 20 years old. Still collect plushies to this day, though. :)
Tark
player, 77 posts
Mon 21 Nov 2016
at 03:37
  • msg #67

Re: The Heads up thread

So I was talking with Tim about finally getting around to importing a Tark or Parnast stuff.

They suggested "Tark could track down Pan to ask her to follow him for treating the injury of some idiot who didn't listen to your safety instructions" Which sounds like a good way to start off.
Zerry
player, 25 posts
Energetic centaur
Loves to climb
Fri 25 Nov 2016
at 00:43
  • msg #68

Re: The Heads up thread

Just a heads-up; Chris and I won't be able to attend the Friday game due to extended Thanksgiving activities. :) I do apologize for the short notice, but this plan literally got put together today.
David Foxfire
GM, 322 posts
Fri 25 Nov 2016
at 08:00
  • msg #69

Re: The Heads up thread

Zerry:
Just a heads-up; Chris and I won't be able to attend the Friday game due to extended Thanksgiving activities. :) I do apologize for the short notice, but this plan literally got put together today.


Okay then, I'll postpone the next session for next week :)
Tark
player, 80 posts
Fri 25 Nov 2016
at 20:25
  • msg #70

Re: The Heads up thread

So if Meiou's just jumping into the thread Parnst thread, I guess that means I'll get around to that later tonight with the above suggestions from Pan.
This message was last edited by the player at 20:26, Fri 25 Nov 2016.
meiou
player, 107 posts
Fri 25 Nov 2016
at 20:48
  • msg #71

Re: The Heads up thread

yeah seemed fun. i mean if youd rather i not, justin can jus send her on another supply trip :p
Pan Flute
NPC, 8 posts
Those who do not see the
heart are truly blind
Sun 27 Nov 2016
at 03:52
  • msg #72

Re: The Heads up thread

The point of the RP threads has been for all of us to enjoy RP together, so I'm glad you jumped in. Sorry I didn't make that clearer, Meiou.
meiou
player, 108 posts
Sun 27 Nov 2016
at 04:14
  • msg #73

Re: The Heads up thread

sok! ^^ decided on someone different to have there for fun.
Tark
player, 82 posts
Mon 28 Nov 2016
at 02:01
  • msg #74

Re: The Heads up thread

So. Just so we're clear.

David, Meiou. You are aware Tim's thread is it's own thing, right?  Parnast thread isn't the same setting as Tim's thread (not to mention was made after Tim's thread).

Or were you originally intending to vacate Tim's thread in favor of your Parnast thread anyways, and that's the whole reason Jamie's been suggesting people go to Parnast so hard?
David Foxfire
GM, 327 posts
Mon 28 Nov 2016
at 03:06
  • msg #75

Re: The Heads up thread

Tark:
So. Just so we're clear.

David, Meiou. You are aware Tim's thread is it's own thing, right?  Parnast thread isn't the same setting as Tim's thread (not to mention was made after Tim's thread).

Or were you originally intending to vacate Tim's thread in favor of your Parnast thread anyways, and that's the whole reason Jamie's been suggesting people go to Parnast so hard?


Ulp!  I thought we were supposed to have everybody end up in Parnast eventually.
meiou
player, 111 posts
Mon 28 Nov 2016
at 03:21
  • msg #76

Re: The Heads up thread

well i figured it might be something like that which is why i did sassy instead of meiou. I wasn't really planning on having him show up lol.
Pan Flute
NPC, 10 posts
Those who do not see the
heart are truly blind
Mon 28 Nov 2016
at 03:33
  • msg #77

Re: The Heads up thread

Let's sort this stuff before further posts happen:

- Parnast was for just RPing Pan, Justin and whoever else wanted to in Parnast, fixing up the town.

- Togetherness, as the title indicated, is supposed to be Jamie, Meiou, Zerry, Tark and Pyrus go on some adventure. We can still have them in Parnast, but it won't be the same Parnast as is seen in the Parnast thread.

- I screwed up Pan's post (It is edited with the correction now, but might be moot anyway because retcon needs happening) because I was trying to answer way too many people at once, way too quickly because I was worried too many posts would go on before I had a chance. As a result, I forgot to respond to Tark. Soooo...

- We need a Post order. That means when it is your turn to post, you post. For example: In the Togetherness thread, Jamie posts. Now it is Meiou's turn. After he posts, it is Tark's turn. Then Pyrus. Then Zerry. That way, everyone gets their say before a new round of posts.

- Lastly, I was trying to be GM for the Togetherness thread. Don't mind David GMing the thread he obviously suggested, but Togetherness is the one I have in mind to run. Just so we know who is running what and why. :)

Thankfully, the only retcon that needs to happen is Jamie/Meiou arriving in the Parnast thread. To be fair, this would also mean we don't control millions of characters all at once.
Pan Flute
NPC, 11 posts
Those who do not see the
heart are truly blind
Mon 28 Nov 2016
at 03:59
  • msg #78

Re: The Heads up thread

Add to the above: Along those lines, Tark and Pyrus both feel they have been pretty much ignored all RP long in both RPs. This is especially illustrated by the fact Pyrus' name was mentioned zero times in any of David/Meiou's posts in the intro thread. The only time Pyrus' posts were even referenced was when Jamie made a comment about the prisoner, but after that was nothing.

I am fielding this topic for them both for three reasons: 1) They both feel they would be ignored anyway, 2) They both feel I would say things in a nicer way, and 3) I am GM in Togetherness thread, so kinda my responsibility anyhow.

They both felt the sudden time shift to night time when it was mid-day was already a bit of a forced write-out for them, but latest issue that has me fielding things for them is the fact Tark showed up and mentioned about someone having a broken ankle, but the characters pretty much all acted like he hadn't said anything. As mentioned in the post above, I myself forgot and edited my post (but again, we should probably retcon to where Jamie entered the scene and write that group out of the RP; except Tark. Tark wants to play Tark, just that the two threads are happening in alternate realities)

In short, please make an extra effort to respond to Tark and Pyrus' characters. Thanks.
Tark
player, 83 posts
Mon 28 Nov 2016
at 04:05
  • msg #79

Re: The Heads up thread

As well, derailing the Togetherness thread would also recton my Parnast post out of existence basically. It's a bit hard for Tark to report workplace accidents of Justin's staff, if I'm retconned to have never existed yet.

So. I'm still kind of in a forced upon me time paradox even with Tim's current attempts to salvage things. With David making recton declarations after I posted.

Pan Flute:
2) They both feel I would say things in a nicer way,


So very, very, very this.

"Justin sees Tark!" oh cool- "And MY Character, Jamie is right next to him!"

*Cut to a dunkin donuts* I said give me another Iced Mocha!
Sir, how did you get depressingly drunk off iced coffee?
This message was last edited by the player at 04:09, Mon 28 Nov 2016.
meiou
player, 114 posts
Mon 28 Nov 2016
at 04:26
  • msg #80

Re: The Heads up thread

Sorry about that n.n;; I get hooked on something and forget to mention others.  bad habbit im trying to break
Pan Flute
NPC, 12 posts
Those who do not see the
heart are truly blind
Mon 28 Nov 2016
at 04:27
  • msg #81

Re: The Heads up thread

Tark: I continue to shed tears for your sitcom levels of bad luck with restaurants.
meiou
player, 115 posts
Mon 28 Nov 2016
at 04:31
  • msg #82

Re: The Heads up thread

I really wasn't expecting Jamie and Sarah to show up XD i was trying to keep it to one char .
Pan Flute
NPC, 13 posts
Those who do not see the
heart are truly blind
Mon 28 Nov 2016
at 04:33
  • msg #83

Re: The Heads up thread

No worries. We will just retcon post #24 through 28 in the Parnast thread. Should be easy enough. Nothing major happened in those posts yet.
Tark
player, 85 posts
Mon 28 Nov 2016
at 04:36
  • msg #84

Re: The Heads up thread

meiou:
Sorry about that n.n;; I get hooked on something and forget to mention others.  bad habbit im trying to break

It is at least clear that aren't deliberately doing it, but it does get frustrating the longer it goes on.

You're still small change compared to some of the more outlandish examples I've had at least.

Why, I bet if I were six story tall cyborg firing a plasma flamethrower at a demon army, you just might notice faster than the entire party asking what happened to it.

(And probably wouldn't retcon "resolve" it to me narrowly missing all the teammates, who were behind me at the time.)

Pan Flute:
Tark: I continue to shed tears for your sitcom levels of bad luck with restaurants.

This year's thanksgiving went very well for everyone on that front.  Nobody had to use the thanksgiving menus as plates for the appetizers or anything.
Pan Flute
NPC, 14 posts
Those who do not see the
heart are truly blind
Mon 28 Nov 2016
at 04:38
  • msg #85

Re: The Heads up thread

I have put: This post didn't happen above posts 24, 25, 26, 27 and 28 in the Parnast thread so that people can either keep the posts there or copy-paste them elsewhere, but for all intents and purposes, they didn't happen.
David Foxfire
GM, 328 posts
Mon 28 Nov 2016
at 04:44
  • msg #86

Re: The Heads up thread

Pan Flute:
I have put: This post didn't happen above posts 24, 25, 26, 27 and 28 in the Parnast thread so that people can either keep the posts there or copy-paste them elsewhere, but for all intents and purposes, they didn't happen.


Understood.  So what's the turn order for that particular thread?  Just so I'll know.
Pan Flute
NPC, 16 posts
Those who do not see the
heart are truly blind
Mon 28 Nov 2016
at 04:50
  • msg #87

Re: The Heads up thread

Suresure! Posted Post Tracker in the Parnast thread
David Foxfire
GM, 329 posts
Mon 28 Nov 2016
at 04:59
  • msg #88

Re: The Heads up thread

Pan Flute:
Suresure! Posted Post Tracker in the Parnast thread

And can Jamie be put in here as well, or would that be too soon?  Things I need to know before I post.
Pan Flute
NPC, 17 posts
Those who do not see the
heart are truly blind
Mon 28 Nov 2016
at 05:13
  • msg #89

Re: The Heads up thread

Jamie is in the Togetherness thread. If you want her in the Parnast thread, it will not be the same Jamie that is in the Togetherness thread and she will have not met Tark.

So yes, feel free to introduce who you want in the Parnast thread, just keep in mind it isn't the same universe as the Togetherness thread. :)
Tark
player, 86 posts
Mon 28 Nov 2016
at 05:23
  • msg #90

Re: The Heads up thread

Yeah, if you do post a fresh Jamie in Parnast thread, that's a fresh copy. The Jamie in the Togetherness thread will still be in the Togetherness thread, not leaving it. Even if you post for Jamie in the Parnast thread (Or post about Panast in the togetherness thread).

As for posting sequence, I figure you and Meiou deserve some time to replace what's been lost in the process of getting that across.

Since it's been dialed back to basically right after I made my first post there, so me going right now would be not giving you guys a chance to respond to eachother and others.

Funny enough, I'm used to being one of the people with the LEAST branching characters or duplicates in a given group.
Mittens
player, 12 posts
Mon 28 Nov 2016
at 05:31
  • msg #91

Re: The Heads up thread

Pan Flute:
I was worried too many posts would go on before I had a chance.


This is why I was about to quit.  I can RP if we're going to stick to a strict post order.  Thanks for handling this, Tim!  :)
meiou
player, 117 posts
Mon 28 Nov 2016
at 08:37
  • msg #92

Re: The Heads up thread

your killing me XD its Sassy in green and Sarah in pink. Dave just mixed up names again.
Tark
player, 88 posts
Mon 28 Nov 2016
at 10:24
  • msg #93

Re: The Heads up thread

meiou:
your killing me XD its Sassy in green and Sarah in pink. Dave just mixed up names again.

I'm glad for the color coding with multiple squirrels run by you in the same place.  Even if I admit my eyeballs prefer colors just being for speech and thought balloons, it's a big help.

Most of my sudden character name dyslexia is oddly when talking about my own characters.

David Foxfire:
Jamie's Hex is her primary defense spell, although she's prone to use it on people she believes deserve it.  Mechanically, it imposes Disadvantage (even overridding any Advantage) on any d20 roll, and can be used as a reaction to an attack.  She can do this once/turn, up to her WIS/Rest.

What can I say? she loves seeing people roll Nat 1s and seeing the results.  Finds it hilarious.


Ooh, I really like the overall intentions of that ability.  Though right now it reads like a high level fully upgraded version someone forgot to write "Long" in front of "Recharges on Rests" (like most "Ability mod uses" abilities get).

Long rest plus bumping the advantage bypass to a mid level upgrade, and you'd have something still strong as hell but looking more like something that came out of the core book.

One buff that comes to mind to make it more unique (and ease the pain of it not being a short rest spammable) would be adding a further penalty to the rolls you debuff.

Quarter Witch level rounded down should do it.  Less is lame, More is overkill scaling. Gives a nice final boost in power at lv 20.

Plus encourages sticking with witch levels instead of more common "I only multiclassed two levels into Warlock for Eldritch blast+Cha, goodbye forever Warlock!" situations.

Convenient and plentiful auto hit disadvantage application is basically "Oh my god, I want that", the power. Were you putting Witch out there for public usage rather than using it for personal gaming, I'd bump that ability up to a lv 3-5 unlock just so people don't treat your witch as a quick 1 level power up.

(My comparison skimming is still all wound up more than usual.  Because the past few days, a friend of mine has been asking my opinions on homebrew 5th ed supplements.
And oh boy, they really "3rd party supplements is a dirty word" with some of what he's asked me to look over)

This message was last edited by the player at 10:50, Mon 28 Nov 2016.
meiou
player, 120 posts
Mon 28 Nov 2016
at 10:51
  • msg #94

Re: The Heads up thread

Yeah i decided on doing color coded to make it easier for people to know who was in my posts. I'm the pink doesnt help matters any XD.

i know when creating sassy i was really wracking my brain trying to decide on class since yknow when making a PC you technically need a class. figured oh hey bards are kinda jacks of all trades. that could work for a merchant/barkeep/barmaid/storekeep XD.
Tark
player, 90 posts
Mon 28 Nov 2016
at 11:01
  • msg #95

Re: The Heads up thread

meiou:
Yeah i decided on doing color coded to make it easier for people to know who was in my posts. I'm the pink doesnt help matters any XD.

i know when creating sassy i was really wracking my brain trying to decide on class since yknow when making a PC you technically need a class. figured oh hey bards are kinda jacks of all trades. that could work for a merchant/barkeep/barmaid/storekeep XD.

Bard sounds great for that, because at the very least you can end up with some of the highest skill bonuses ever eventually for if you ever get asked to roll for your price gouging.  (Useless facts: Battle Master is my favorite fighter type anyways, but they also get freebie Artisan proficiency so hey, free town construction qualifications for your fighter!)

Despite my WALL OF TEXT I'm hardly an expert on 5th ed.  But I've got such a long track record of watching basic balancing wildly swerve around in general, that certain things stand out to me.

Often futile trying to convince people there is a legitimate problem though, even in the most esoteric of genres.  Such as pathing bugs in theme park games.
This message was last edited by the player at 11:21, Mon 28 Nov 2016.
Pan Flute
NPC, 19 posts
Those who do not see the
heart are truly blind
Mon 28 Nov 2016
at 19:15
  • msg #96

Re: The Heads up thread

meiou:
your killing me XD its Sassy in green and Sarah in pink. Dave just mixed up names again.


Two "Sa-" names. XD I have a friend named David Edmondson and he has a younger brother named Daniel. I wound up sending an email to one instead of the other because their names look so identical on the screen that unless I exert mental effort to pay more attention than normal, I can't tell them apart.

Side note, I can see halflings and rabbitfolk being immune to the hex because "I can reroll 1's, yo."

Thankfully, you never fight halflings/rabbitfolk because they are not the kind to be evil NPCs. Normally.
This message was last edited by the player at 19:16, Mon 28 Nov 2016.
meiou
player, 121 posts
Mon 28 Nov 2016
at 19:40
  • msg #97

Re: The Heads up thread

What just amuses me is dave confusing his own creation Sarah for Archies Sally. I mean nothing bad by it I just really find it funny.
David Foxfire
GM, 333 posts
Mon 28 Nov 2016
at 23:00
  • msg #98

Re: The Heads up thread

In reply to meiou (msg # 97):

Tell me about it.  This is what happens when I type faster than I think.  Sometimes my touchtyping skill is a blessing and a curse.  (I can do about 40 WPM, average, but pretty good by my standards.)
Pan Flute
NPC, 20 posts
Those who do not see the
heart are truly blind
Tue 29 Nov 2016
at 05:43
  • msg #99

Re: The Heads up thread

Don't forget to post Darcy. Or Justin. If either of them have anything to say or do, that is.
meiou
player, 124 posts
Sat 10 Dec 2016
at 08:12
  • msg #100

Re: The Heads up thread

if you guys wanna skip me for a post feel free. im jus hurting on thinking up posts XD
Mittens
player, 13 posts
Sun 11 Dec 2016
at 01:14
  • msg #101

Re: The Heads up thread

i think that makes it tark's turn.
Tark
player, 96 posts
Sun 11 Dec 2016
at 11:44
  • msg #102

Re: The Heads up thread

Hope everything is going well for you outside of posting writer's block, Meiou.
meiou
player, 125 posts
Sun 11 Dec 2016
at 11:47
  • msg #103

Re: The Heads up thread

well i got seriously owned over the course of 24 hrs in rust and lost everything i had but other than that im fine.
David Foxfire
GM, 342 posts
Mon 26 Dec 2016
at 09:00
  • msg #104

Re: The Heads up thread

I got invited to a family get-together this coming Friday, so I won't be here for any sessions.  The next session will be scheduled for Jan 6.

(But then again, wouldn't any of you have such get-together this time of year?)
Tark
player, 101 posts
Tue 27 Dec 2016
at 09:46
  • msg #105

Re: The Heads up thread

It's perfectly understandable for this time of the year. Hope everything goes as well as it can for you.
Pan Flute
NPC, 22 posts
Those who do not see the
heart are truly blind
Wed 28 Dec 2016
at 00:24
  • msg #106

Re: The Heads up thread

May you all have a blessed time in the New Year Celebration.
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